config Class
lib/yui3/src/yui/js/yui.js:1266
The config object contains all of the configuration options for
the YUI
instance. This object is supplied by the implementer
when instantiating a YUI
instance. Some properties have default
values if they are not supplied by the implementer. This should
not be updated directly because some values are cached. Use
applyConfig()
to update the config object on a YUI instance that
has already been configured.
Item Index
Properties
- 2in3
- 2in3
- base
- base
- bootstrap
- bootstrap
- cacheUse
- cacheUse
- combine
- combine
- comboBase
- comboBase
- core
- core
- cssAttributes
- cssAttributes
- dateFormat
- dateFormat
- doc
- doc
- errorFn
- errorFn
- fetchCSS
- fetchCSS
- filter
- filter
- filters
- filters
- force
- force
- gallery
- gallery
- groups
- groups
- ignore
- ignore
- injected
- injected
- insertBefore
- insertBefore
- jsAttributes
- jsAttributes
- lang
- lang
- loaderPath
- loaderPath
- loadErrorFn
- loadErrorFn
- locale
- locale
- logExclude
- logExclude
- logFn
- logFn
- logInclude
- logInclude
- modules
- modules
- onCSS
- onCSS
- pollInterval
- pollInterval
- purgethreshold
- purgethreshold
- requireRegistration
- requireRegistration
- rls
- rls
- rls_base
- rls_base
- rls_tmpl
- rls_tmpl
- root
- root
- skin
- skin
- throwFail
- throwFail
- timeout
- timeout
- use_rls
- use_rls
- useBrowserConsole
- useBrowserConsole
- useHistoryHTML5
- win
- win
- windowResizeDelay
- windowResizeDelay
- yui2
- yui2
Properties
2in3
String
Defined in
lib/yui3/src/yui/js/yui.js:1666
Available since 3.1.0
The 2in3 project is a deployment of the various versions of YUI 2 deployed as first-class YUI 3 modules. Eventually, the wrapper for the modules will change (but the underlying YUI 2 code will be the same), and you can select a particular version of the wrapper modules via this config.
Default: 1
2in3
String
Defined in
lib/yui3/src/simpleyui/js/concat.js:1593
Available since 3.1.0
The 2in3 project is a deployment of the various versions of YUI 2 deployed as first-class YUI 3 modules. Eventually, the wrapper for the modules will change (but the underlying YUI 2 code will be the same), and you can select a particular version of the wrapper modules via this config.
Default: 1
bootstrap
Boolean
Defined in
lib/yui3/src/yui/js/yui.js:1279
Allows the YUI seed file to fetch the loader component and library metadata to dynamically load additional dependencies.
Default: true
bootstrap
Boolean
Defined in
lib/yui3/src/simpleyui/js/concat.js:1206
Allows the YUI seed file to fetch the loader component and library metadata to dynamically load additional dependencies.
Default: true
cacheUse
Boolean
deprecated
Defined in
lib/yui3/src/simpleyui/js/concat.js:1653
Deprecated: no longer used
Available since 3.3.0
Cache serviced use() requests.
Default: true
combine
Boolean
Defined in
lib/yui3/src/simpleyui/js/concat.js:1425
Use the YUI combo service to reduce the number of http connections required to load your dependencies. Turning this off will disable combo handling for YUI and all module groups configured with a combo service.
For dynamic loading.
Default: true if 'base' is not supplied, false if it is.
combine
Boolean
Defined in
lib/yui3/src/yui/js/yui.js:1498
Use the YUI combo service to reduce the number of http connections required to load your dependencies. Turning this off will disable combo handling for YUI and all module groups configured with a combo service.
For dynamic loading.
Default: true if 'base' is not supplied, false if it is.
comboBase
String
Defined in
lib/yui3/src/simpleyui/js/concat.js:1347
The YUI combo service base dir. Ex: http://yui.yahooapis.com/combo?
For dynamic loading.
comboBase
String
Defined in
lib/yui3/src/yui/js/yui.js:1420
The YUI combo service base dir. Ex: http://yui.yahooapis.com/combo?
For dynamic loading.
core
String[]
Defined in
lib/yui3/src/yui/js/yui.js:1348
A list of modules that defines the YUI core (overrides the default).
core
String[]
Defined in
lib/yui3/src/simpleyui/js/concat.js:1275
A list of modules that defines the YUI core (overrides the default).
cssAttributes
String
Defined in
lib/yui3/src/simpleyui/js/concat.js:1468
Object literal containing attributes to add to dynamically loaded link nodes.
cssAttributes
String
Defined in
lib/yui3/src/yui/js/yui.js:1541
Object literal containing attributes to add to dynamically loaded link nodes.
dateFormat
String
deprecated
Defined in
lib/yui3/src/yui/js/yui.js:1368
Deprecated: use configuration in `DataType.Date.format()` instead.
The default date format
dateFormat
String
deprecated
Defined in
lib/yui3/src/simpleyui/js/concat.js:1295
Deprecated: use configuration in `DataType.Date.format()` instead.
The default date format
doc
Document
Defined in
lib/yui3/src/yui/js/yui.js:1340
The document associated with the 'win' configuration.
Default: the document hosting YUI
doc
Document
Defined in
lib/yui3/src/simpleyui/js/concat.js:1267
The document associated with the 'win' configuration.
Default: the document hosting YUI
errorFn
Function
Defined in
lib/yui3/src/yui/js/yui.js:1687
Available since 3.2.0
A callback to execute when Y.error is called. It receives the error message and an javascript error object if Y.error was executed because a javascript error was caught. The function is executed in the YUI instance context.
errorFn
Function
Defined in
lib/yui3/src/simpleyui/js/concat.js:1614
Available since 3.2.0
A callback to execute when Y.error is called. It receives the error message and an javascript error object if Y.error was executed because a javascript error was caught. The function is executed in the YUI instance context.
fetchCSS
Boolean | String
Defined in
lib/yui3/src/simpleyui/js/concat.js:1564
Specifies whether or not YUI().use(...) will attempt to load CSS resources at all. Any truthy value will cause CSS dependencies to load when fetching script. The special value 'force' will cause CSS dependencies to be loaded even if no script is needed.
Default: true
fetchCSS
Boolean | String
Defined in
lib/yui3/src/yui/js/yui.js:1637
Specifies whether or not YUI().use(...) will attempt to load CSS resources at all. Any truthy value will cause CSS dependencies to load when fetching script. The special value 'force' will cause CSS dependencies to be loaded even if no script is needed.
Default: true
filter
String | Object
Defined in
lib/yui3/src/yui/js/yui.js:1435
A filter to apply to result urls. This filter will modify the default path for all modules. The default path for the YUI library is the minified version of the files (e.g., event-min.js). The filter property can be a predefined filter or a custom filter. The valid predefined filters are:
- DEBUG
- Selects the debug versions of the library (e.g., event-debug.js). This option will automatically include the Logger widget
- RAW
- Selects the non-minified version of the library (e.g., event.js).
You can also define a custom filter, which must be an object literal containing a search expression and a replace string:
myFilter: {
'searchExp': "-min\\.js",
'replaceStr': "-debug.js"
}
For dynamic loading.
filter
String | Object
Defined in
lib/yui3/src/simpleyui/js/concat.js:1362
A filter to apply to result urls. This filter will modify the default path for all modules. The default path for the YUI library is the minified version of the files (e.g., event-min.js). The filter property can be a predefined filter or a custom filter. The valid predefined filters are:
- DEBUG
- Selects the debug versions of the library (e.g., event-debug.js). This option will automatically include the Logger widget
- RAW
- Selects the non-minified version of the library (e.g., event.js).
You can also define a custom filter, which must be an object literal containing a search expression and a replace string:
myFilter: {
'searchExp': "-min\\.js",
'replaceStr': "-debug.js"
}
For dynamic loading.
filters
Unknown
Defined in
lib/yui3/src/yui/js/yui.js:1489
Hash of per-component filter specification. If specified for a given component, this overrides the filter config.
For dynamic loading.
filters
Unknown
Defined in
lib/yui3/src/simpleyui/js/concat.js:1416
Hash of per-component filter specification. If specified for a given component, this overrides the filter config.
For dynamic loading.
force
String[]
Defined in
lib/yui3/src/simpleyui/js/concat.js:1445
A list of modules that should always be loaded when required, even if already present on the page.
force
String[]
Defined in
lib/yui3/src/yui/js/yui.js:1518
A list of modules that should always be loaded when required, even if already present on the page.
gallery
String
Defined in
lib/yui3/src/yui/js/yui.js:1648
Available since 3.1.0
The default gallery version to build gallery module urls
gallery
String
Defined in
lib/yui3/src/simpleyui/js/concat.js:1575
Available since 3.1.0
The default gallery version to build gallery module urls
groups
Object
Defined in
lib/yui3/src/yui/js/yui.js:1590
A hash of module group definitions. It for each group you can specify a list of modules and the base path and combo spec to use when dynamically loading the modules.
groups: {
yui2: {
// specify whether or not this group has a combo service
combine: true,
// the base path for non-combo paths
base: 'http://yui.yahooapis.com/2.8.0r4/build/',
// the path to the combo service
comboBase: 'http://yui.yahooapis.com/combo?',
// a fragment to prepend to the path attribute when
// when building combo urls
root: '2.8.0r4/build/',
// the module definitions
modules: {
yui2_yde: {
path: "yahoo-dom-event/yahoo-dom-event.js"
},
yui2_anim: {
path: "animation/animation.js",
requires: ['yui2_yde']
}
}
}
}
groups
Object
Defined in
lib/yui3/src/simpleyui/js/concat.js:1517
A hash of module group definitions. It for each group you can specify a list of modules and the base path and combo spec to use when dynamically loading the modules.
groups: {
yui2: {
// specify whether or not this group has a combo service
combine: true,
// the base path for non-combo paths
base: 'http://yui.yahooapis.com/2.8.0r4/build/',
// the path to the combo service
comboBase: 'http://yui.yahooapis.com/combo?',
// a fragment to prepend to the path attribute when
// when building combo urls
root: '2.8.0r4/build/',
// the module definitions
modules: {
yui2_yde: {
path: "yahoo-dom-event/yahoo-dom-event.js"
},
yui2_anim: {
path: "animation/animation.js",
requires: ['yui2_yde']
}
}
}
}
ignore
String[]
Defined in
lib/yui3/src/yui/js/yui.js:1511
A list of modules that should never be dynamically loaded
ignore
String[]
Defined in
lib/yui3/src/simpleyui/js/concat.js:1438
A list of modules that should never be dynamically loaded
injected
Boolean
Defined in
lib/yui3/src/yui/js/yui.js:1313
Set to true if the yui seed file was dynamically loaded in
order to bootstrap components relying on the window load event
and the domready
custom event.
Default: false
injected
Boolean
Defined in
lib/yui3/src/simpleyui/js/concat.js:1240
Set to true if the yui seed file was dynamically loaded in
order to bootstrap components relying on the window load event
and the domready
custom event.
Default: false
insertBefore
String
Defined in
lib/yui3/src/simpleyui/js/concat.js:1453
Node or id for a node that should be used as the insertion point for new nodes. For dynamic loading.
insertBefore
String
Defined in
lib/yui3/src/yui/js/yui.js:1526
Node or id for a node that should be used as the insertion point for new nodes. For dynamic loading.
jsAttributes
String
Defined in
lib/yui3/src/yui/js/yui.js:1534
Object literal containing attributes to add to dynamically loaded script nodes.
jsAttributes
String
Defined in
lib/yui3/src/simpleyui/js/concat.js:1461
Object literal containing attributes to add to dynamically loaded script nodes.
lang
String | String[]
Defined in
lib/yui3/src/simpleyui/js/concat.js:1282
A list of languages in order of preference. This list is matched against the list of available languages in modules that the YUI instance uses to determine the best possible localization of language sensitive modules. Languages are represented using BCP 47 language tags, such as "en-GB" for English as used in the United Kingdom, or "zh-Hans-CN" for simplified Chinese as used in China. The list can be provided as a comma-separated list or as an array.
lang
String | String[]
Defined in
lib/yui3/src/yui/js/yui.js:1355
A list of languages in order of preference. This list is matched against the list of available languages in modules that the YUI instance uses to determine the best possible localization of language sensitive modules. Languages are represented using BCP 47 language tags, such as "en-GB" for English as used in the United Kingdom, or "zh-Hans-CN" for simplified Chinese as used in China. The list can be provided as a comma-separated list or as an array.
loaderPath
String
Defined in
lib/yui3/src/simpleyui/js/concat.js:1554
The loader 'path' attribute to the loader itself. This is combined with the 'base' attribute to dynamically load the loader component when boostrapping with the get utility alone.
Default: loader/loader-min.js
loaderPath
String
Defined in
lib/yui3/src/yui/js/yui.js:1627
The loader 'path' attribute to the loader itself. This is combined with the 'base' attribute to dynamically load the loader component when boostrapping with the get utility alone.
Default: loader/loader-min.js
loadErrorFn
Function
Defined in
lib/yui3/src/simpleyui/js/concat.js:1625
Available since 3.3.0
A callback to execute when the loader fails to load one or more resource. This could be because of a script load failure. It can also fail if a javascript module fails to register itself, but only when the 'requireRegistration' is true. If this function is defined, the use() callback will only be called when the loader succeeds, otherwise it always executes unless there was a javascript error when attaching a module.
loadErrorFn
Function
Defined in
lib/yui3/src/yui/js/yui.js:1698
Available since 3.3.0
A callback to execute when the loader fails to load one or more resource. This could be because of a script load failure. It can also fail if a javascript module fails to register itself, but only when the 'requireRegistration' is true. If this function is defined, the use() callback will only be called when the loader succeeds, otherwise it always executes unless there was a javascript error when attaching a module.
locale
String
deprecated
Defined in
lib/yui3/src/simpleyui/js/concat.js:1302
Deprecated: use `config.lang` instead.
The default locale
locale
String
deprecated
Defined in
lib/yui3/src/yui/js/yui.js:1375
Deprecated: use `config.lang` instead.
The default locale
logExclude
Object
Defined in
lib/yui3/src/simpleyui/js/concat.js:1232
A hash of log sources that should be not be logged. If specified, all sources are logged if not on this list.
logExclude
Object
Defined in
lib/yui3/src/yui/js/yui.js:1305
A hash of log sources that should be not be logged. If specified, all sources are logged if not on this list.
logFn
Function
Defined in
lib/yui3/src/simpleyui/js/concat.js:1605
Available since 3.1.0
Alternative console log function for use in environments without a supported native console. The function is executed in the YUI instance context.
logFn
Function
Defined in
lib/yui3/src/yui/js/yui.js:1678
Available since 3.1.0
Alternative console log function for use in environments without a supported native console. The function is executed in the YUI instance context.
logInclude
Object
Defined in
lib/yui3/src/yui/js/yui.js:1297
A hash of log sources that should be logged. If specified, only log messages from these sources will be logged.
logInclude
Object
Defined in
lib/yui3/src/simpleyui/js/concat.js:1224
A hash of log sources that should be logged. If specified, only log messages from these sources will be logged.
modules
Object
Defined in
lib/yui3/src/simpleyui/js/concat.js:1493
A hash of module definitions to add to the list of YUI components.
These components can then be dynamically loaded side by side with
YUI via the use()
method. This is a hash, the key is the module
name, and the value is an object literal specifying the metdata
for the module. See Loader.addModule
for the supported module
metadata fields. Also see groups, which provides a way to
configure the base and combo spec for a set of modules.
modules: {
mymod1: {
requires: ['node'],
fullpath: 'http://myserver.mydomain.com/mymod1/mymod1.js'
},
mymod2: {
requires: ['mymod1'],
fullpath: 'http://myserver.mydomain.com/mymod2/mymod2.js'
}
}
modules
Object
Defined in
lib/yui3/src/yui/js/yui.js:1566
A hash of module definitions to add to the list of YUI components.
These components can then be dynamically loaded side by side with
YUI via the use()
method. This is a hash, the key is the module
name, and the value is an object literal specifying the metdata
for the module. See Loader.addModule
for the supported module
metadata fields. Also see groups, which provides a way to
configure the base and combo spec for a set of modules.
modules: {
mymod1: {
requires: ['node'],
fullpath: 'http://myserver.mydomain.com/mymod1/mymod1.js'
},
mymod2: {
requires: ['mymod1'],
fullpath: 'http://myserver.mydomain.com/mymod2/mymod2.js'
}
}
onCSS
Function
Defined in
lib/yui3/src/simpleyui/js/concat.js:1482
Callback for the 'CSSComplete' event. When dynamically loading YUI components with CSS, this property fires when the CSS is finished loading but script loading is still ongoing. This provides an opportunity to enhance the presentation of a loading page a little bit before the entire loading process is done.
onCSS
Function
Defined in
lib/yui3/src/yui/js/yui.js:1555
Callback for the 'CSSComplete' event. When dynamically loading YUI components with CSS, this property fires when the CSS is finished loading but script loading is still ongoing. This provides an opportunity to enhance the presentation of a loading page a little bit before the entire loading process is done.
pollInterval
Int
Defined in
lib/yui3/src/simpleyui/js/concat.js:1309
The default interval when polling in milliseconds.
Default: 20
pollInterval
Int
Defined in
lib/yui3/src/yui/js/yui.js:1382
The default interval when polling in milliseconds.
Default: 20
purgethreshold
Int
Defined in
lib/yui3/src/yui/js/yui.js:1389
The number of dynamic nodes to insert by default before automatically removing them. This applies to script nodes because removing the node will not make the evaluated script unavailable. Dynamic CSS is not auto purged, because removing a linked style sheet will also remove the style definitions.
Default: 20
purgethreshold
Int
Defined in
lib/yui3/src/simpleyui/js/concat.js:1316
The number of dynamic nodes to insert by default before automatically removing them. This applies to script nodes because removing the node will not make the evaluated script unavailable. Dynamic CSS is not auto purged, because removing a linked style sheet will also remove the style definitions.
Default: 20
requireRegistration
Boolean
Defined in
lib/yui3/src/simpleyui/js/concat.js:1640
Available since 3.3.0
When set to true, the YUI loader will expect that all modules it is responsible for loading will be first-class YUI modules that register themselves with the YUI global. If this is set to true, loader will fail if the module registration fails to happen after the script is loaded.
Default: false
requireRegistration
Boolean
Defined in
lib/yui3/src/yui/js/yui.js:1713
Available since 3.3.0
When set to true, the YUI loader will expect that all modules it is responsible for loading will be first-class YUI modules that register themselves with the YUI global. If this is set to true, loader will fail if the module registration fails to happen after the script is loaded.
Default: false
rls
Object
Defined in
lib/yui3/src/yui/js/yui.js:1735
Available since 3.2.0
The parameter defaults for the remote loader service. Requires the rls seed file. The properties that are supported:
m
: comma separated list of module requirements. This must be the param name even for custom implemetations.v
: the version of YUI to load. Defaults to the version of YUI that is being used.gv
: the version of the gallery to load (see the gallery config)env
: comma separated list of modules already on the page. this must be the param name even for custom implemetations.lang
: the languages supported on the page (see the lang config)'2in3v'
: the version of the 2in3 wrapper to use (see the 2in3 config).'2v'
: the version of yui2 to use in the yui 2in3 wrappersfilt
: a filter def to apply to the urls (see the filter config).filts
: a list of custom filters to apply per moduletests
: this is a map of conditional module test function id keys with the values of 1 if the test passes, 0 if not. This must be the name of the querystring param in custom templates.
rls
Unknown
Defined in
lib/yui3/src/simpleyui/js/concat.js:1662
Available since 3.2.0
The parameter defaults for the remote loader service. Requires the rls submodule. The properties that are supported:
m
: comma separated list of module requirements. This must be the param name even for custom implemetations.v
: the version of YUI to load. Defaults to the version of YUI that is being used.gv
: the version of the gallery to load (see the gallery config)env
: comma separated list of modules already on the page. this must be the param name even for custom implemetations.lang
: the languages supported on the page (see the lang config)'2in3v'
: the version of the 2in3 wrapper to use (see the 2in3 config).'2v'
: the version of yui2 to use in the yui 2in3 wrappersfilt
: a filter def to apply to the urls (see the filter config).filts
: a list of custom filters to apply per moduletests
: this is a map of conditional module test function id keys with the values of 1 if the test passes, 0 if not. This must be the name of the querystring param in custom templates.
rls_base
Unknown
Defined in
lib/yui3/src/simpleyui/js/concat.js:1687
Available since 3.2.0
The base path to the remote loader service
rls_base
String
Defined in
lib/yui3/src/yui/js/yui.js:1759
Available since 3.2.0
The base path to the remote loader service. Requires the rls seed file.
rls_tmpl
String
Defined in
lib/yui3/src/yui/js/yui.js:1767
Available since 3.2.0
The template to use for building the querystring portion of the remote loader service url. The default is determined by the rls config -- each property that has a value will be represented. Requires the rls seed file.
Example:
m={m}&v={v}&env={env}&lang={lang}&filt={filt}&tests={tests}
rls_tmpl
Unknown
Defined in
lib/yui3/src/simpleyui/js/concat.js:1694
Available since 3.2.0
The template to use for building the querystring portion of the remote loader service url. The default is determined by the rls config -- each property that has a value will be represented.
Example:
m={m}&v={v}&env={env}&lang={lang}&filt={filt}&tests={tests}
root
String
Defined in
lib/yui3/src/simpleyui/js/concat.js:1354
The root path to prepend to module path for the combo service. Ex: 3.0.0b1/build/ For dynamic loading.
root
String
Defined in
lib/yui3/src/yui/js/yui.js:1427
The root path to prepend to module path for the combo service. Ex: 3.0.0b1/build/ For dynamic loading.
skin
Unknown
Defined in
lib/yui3/src/yui/js/yui.js:1462
The skin
config let's you configure application level skin
customizations. It contains the following attributes which
can be specified to override the defaults:
// The default skin, which is automatically applied if not
// overriden by a component-specific skin definition.
// Change this in to apply a different skin globally
defaultSkin: 'sam',
// This is combined with the loader base property to get
// the default root directory for a skin.
base: 'assets/skins/',
// Any component-specific overrides can be specified here,
// making it possible to load different skins for different
// components. It is possible to load more than one skin
// for a given component as well.
overrides: {
slider: ['capsule', 'round']
}
For dynamic loading.
skin
Unknown
Defined in
lib/yui3/src/simpleyui/js/concat.js:1389
The skin
config let's you configure application level skin
customizations. It contains the following attributes which
can be specified to override the defaults:
// The default skin, which is automatically applied if not
// overriden by a component-specific skin definition.
// Change this in to apply a different skin globally
defaultSkin: 'sam',
// This is combined with the loader base property to get
// the default root directory for a skin.
base: 'assets/skins/',
// Any component-specific overrides can be specified here,
// making it possible to load different skins for different
// components. It is possible to load more than one skin
// for a given component as well.
overrides: {
slider: ['capsule', 'round']
}
For dynamic loading.
throwFail
Boolean
Defined in
lib/yui3/src/simpleyui/js/concat.js:1250
If throwFail
is set, Y.error
will generate or re-throw a JS Error.
Otherwise the failure is logged.
Default: true
throwFail
Boolean
Defined in
lib/yui3/src/yui/js/yui.js:1323
If throwFail
is set, Y.error
will generate or re-throw a JS Error.
Otherwise the failure is logged.
Default: true
timeout
Int
Defined in
lib/yui3/src/yui/js/yui.js:1548
Number of milliseconds before a timeout occurs when dynamically loading nodes. If not set, there is no timeout.
timeout
Int
Defined in
lib/yui3/src/simpleyui/js/concat.js:1475
Number of milliseconds before a timeout occurs when dynamically loading nodes. If not set, there is no timeout.
use_rls
Unknown
Defined in
lib/yui3/src/simpleyui/js/concat.js:1707
Available since 3.2.0
Configure the instance to use a remote loader service instead of the client loader.
use_rls
Boolean
Defined in
lib/yui3/src/yui/js/yui.js:1781
Available since 3.2.0
Configure the instance to use a remote loader service instead of the client loader. Requires the rls seed file.
useBrowserConsole
Boolean
Defined in
lib/yui3/src/yui/js/yui.js:1288
Log to the browser console if debug is on and the browser has a supported console.
Default: true
useBrowserConsole
Boolean
Defined in
lib/yui3/src/simpleyui/js/concat.js:1215
Log to the browser console if debug is on and the browser has a supported console.
Default: true
useHistoryHTML5
Boolean
Provided by the history-html5 module.
Defined in
lib/yui3/src/history/js/history-html5.js:143
Available since 3.2.0
If true
, the Y.History
alias will always point to
Y.HistoryHTML5
when the history-html5 module is loaded, even if
the current browser doesn't support HTML5 history.
If false
, the Y.History
alias will always point to
Y.HistoryHash
when the history-hash module is loaded, even if
the current browser supports HTML5 history.
If neither true
nor false
, the
Y.History
alias will point to the best available history adapter
that the browser supports. This is the default behavior.
win
Window
Defined in
lib/yui3/src/yui/js/yui.js:1332
The window/frame that this instance should operate in.
Default: the window hosting YUI
win
Window
Defined in
lib/yui3/src/simpleyui/js/concat.js:1259
The window/frame that this instance should operate in.
Default: the window hosting YUI
windowResizeDelay
Int
Defined in
lib/yui3/src/yui/js/yui.js:1400
The default interval when polling in milliseconds.
Default: 40
windowResizeDelay
Int
Defined in
lib/yui3/src/simpleyui/js/concat.js:1327
The default interval when polling in milliseconds.
Default: 40
yui2
String
Defined in
lib/yui3/src/yui/js/yui.js:1655
Available since 3.1.0
The default YUI 2 version to build yui2 module urls. This is for intrinsic YUI 2 support via the 2in3 project. Also see the '2in3' config for pulling different revisions of the wrapped YUI 2 modules.
Default: 2.8.1
yui2
String
Defined in
lib/yui3/src/simpleyui/js/concat.js:1582
Available since 3.1.0
The default YUI 2 version to build yui2 module urls. This is for intrinsic YUI 2 support via the 2in3 project. Also see the '2in3' config for pulling different revisions of the wrapped YUI 2 modules.
Default: 2.8.1


Employees Spring Boot App - 2019-05-17 - kyle
Click the following link to launch the client application:
HTML5 REST Client
REST URL Testable by Browser
/employees
/employees/lastname/H
/employees/department/M
/employees/title/S


The computer can only store 1s and 0s (binary), but it can store useful information like numbers. You have to tell VS2019 what you want to store. Here are a few data types:
| Name | Description |
|---|---|
int |
Integer from -2^31 to 2^31-1 |
long |
Integer from -2^63 to 2^63-1 |
float |
Stores terminating decimals |
double |
Stores terminating decimals with better precision |
bool |
Stores 1 or 0 (true or false ) |
char |
Stores a character |
string |
Stores text |
We will only go through the data types this lesson, you will learn about them later. Remember when we said you can specify the data type? Here is an example:
char a = 'a';
var pi = 3.14; // var means infer type
Next


It was a Thursday night after work in the factory I worked in. I had the next day off and had next day off, thus I invited over a friend to binge drink as was the norm for me then.
I was 20 at the time and had a bad run of relationships and death. Feeling depressed and sore, I turned to alcohol to ease the pain of a night, often having straight shots immediately after I got home from work to get past the initial soberness then drinking for 5+ hours.
Drinking since I was 14, bourbon no longer had much of a effect on me, so I turned to stronger stuff: Absinthe.
My friend had recently been experimenting with pharmaceuticals + alcohol, and encouraged me to try this. I had had 3 shots of Absinthe before he came over, and we proceeded to take straights shots of our alcohol (him vodka, me absinthe). Over the course of the next 4 hours I had 13 shots of absinthe and 4 valerian tablets.
 The rest of the night can only be told from what I think happened. I fell down my stairs from 2nd storey to first at some point, I found a pool of vomit and blood in my bathroom (I believe I had a blood nose from smashing it on the stairwell) My bedroom was covered in vomit and there was a towel in it. I believe I passed out trying to clean it up. I also knocked my stereo speakers off its cabinet and I had a bloodied knee, I recall bumping into something in the night and having a fire in my kneecap.
It took 2 weeks for my room to smell normal again.
I awoke without any traces of a hangover and I thought the night ended normally with me going to bed drunk but ok. Was I in for a surprise that morning?
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Before Change
// pylint: disable=unused-argument
def train_loss_score(net, X=None, y=None):
losses = net.history[-1, "batches", :, "train_loss"]
batch_sizes = net.history[-1, "batches", :, "train_batch_size"]
return np.average(losses, weights=batch_sizes)
// pylint: disable=unused-argument
def valid_loss_score(net, X=None, y=None):
After Change
// pylint: disable=unused-argument
def train_loss_score(net, X=None, y=None):
return net.history[-1, "batches", -1, "train_loss"]
// pylint: disable=unused-argument
def valid_loss_score(net, X=None, y=None):


| |
OpenBSD
General
1st Time Install
X-Windows
DNS Server
File & Print Services
FTP Server
Mail Services
MySQL Server
Dynamic Web
Web Services
PHP3
PHP4
Web Portal
Mail & Gware
Net Connect
Caching/Proxy
Firewalling
Web Filtering
Sys Admin
CVS
Kernel docs
Multiboot
RAIDFrame
rc Configuration
rcs
SSH & SSL
User Admin
In Progress
Shell
miscellania
sudo
vi Shortcuts pdf,
ps
postfix
dovecot
Please e-mail me at<EMAIL_ADDRESS>when you find errors in the instructions on these pages. I prefer not
to mislead people unknowingly let alone being ignorant of the truth.
Note: Use of OpenBSD logos in this publication in no way implies that
the OpenBSD project or any member of the OpenBSD team sanctions nor approves
of such use. I like the graphic.
|
NoMoa's OpenBSD
Use these notes as a guide to learning how to install and get your
OpenBSD system up and running. After that, do some more research
on the OpenBSD mailing lists, on the Internet and practise safe
Computing.
There's a saying: The most dangerous part in a car, is the nut
loose behind the wheel (the driver.) These notes are not going to
show you how to setup a secure server, and they just might give
you suggestions that will make your setup insecure.
Up and Running
- First Time General
Configuration Aids
- X a friendly Window
on Unix - XFree86, KDE, & vnc
- Multi-booting - Living
with another OS on the drive
- Mail Services -
Sendmail, pop, imap
Server Services
- File & Printer
sharing, MS Windows - Samba
- Database Server - mySQL
- FTP - Setting up a secure
ftp server - ftpd
- DNS Server - named
Creating Dynamic Web Services
Internet Connectivity
System Admin
Works in Progress
Networking your computers is a big task and networking software
can be very expensive to purchase install, configure and maintain.
OpenBSD and the Open Source movement provides an opportunity to
acquire quality system software for configuring your network and
these pages document how we were able to configure OpenBSD to work
for us.
OpenBSD provides a number of advantages to schools and organisations
struggling with acquiring funds for the ever expanding demand for
more computing resources and greater resource sharing. You can read
more about the OpenBSD advantages on their website http://www.openbsd.org
Use these pages to assist in your installation, configuration.
Rationale: Few schools have the funds to spend heavily on the expensive
hardware, software combinations to provide students with computer
literacy skills. With this problem in mind, and a desire to experiment
with new software, old hardware, we embarked on downloading, installing,
reformatting and reinstalling a bunch of tools from the Internet
in the hope to providing students with an exciting learning environment
while at the same time limiting the cost blow-outs from buying new
hardware and unnecessary software licenses.
Without live Internet connections we are struggling for information/documentation
on how to participate in this information revolution. These notes
will go a long way to helping find the reference resources on the
'NET, and hopefully answer many of the general questions for installing
and maintaining services.
|
|
U R Ls
The OS
OpenBSD
D FAQ
D Journal
D
Common
D
dpsite
General BSD
D Daily
D
Search
D Zine
Other BSDs
DragonFly
FreeBSD
NetBSD
PCBSD
Net Services
Samba
Apache
PHP
Horde/PHPLib
Xaraya
Mail
Postfix
Sendmail
UW IMAP
IMP
Twig
The GUI
X.org
KDE
vnc
The GNU
GNU
Zealotary
Slashdot
Databases
MySQL
Oz Shopping
Linux SL
|


{% extends "index.html" %} {% block content %}
The algorithm has diagnosed you with Stroke Risk based on your inputs. Please consult a Doctor.


Food Insecurity By Race 2001 - 2016
Currently, the only category is race.
X axis shows the years. Y axis demonstrates food insecurity percentage of total demographic group.
Streamgraph
Stacked Area
Area
Food Type Waste Flow
Flow by Food Type and Facility


Purple Martians
Technical Code Descriptions
Netgame - Server State
Overview
Server checks if it is time to make a new state
Server rewinds and replays
Server creates new state
Server sends dif to each client
Server receives acknowledge packet 'stak' from client
Overview
The server periodically sends the entire game state to clients in the form of a compressed dif. (See states and difs).
How often that happens is determined by the variable: 'server_state_freq' which is set here: server_state_freq
Before creating a new state, the server rewinds to the last saved state and replays to the current frame.
This is to apply late client input that was not applied when received, because it was late.
Next the server creates a new base state, overwriting its old one.
Then the server sends a dif to each client, based on the last acknowledged state for that client.
Server checks if it is time to make a new state
Every frame the server checks if the current frame is equal or greater than the last state it has saved plus 'server_state_freq'
void mwNetgame::server_rewind(void)
{
int s1 = players1[0].server_state_freq;
if (mLoop.frame_num >= srv_client_state_frame_num[0][1] + s1) // is it time to create a new state?
Server rewinds and replays
If it is time to make a new state, first the server rewinds and replays to apply late client input.
Rewinding is achieved by simply loading the previous state.
int ff = mLoop.frame_num - srv_client_state_frame_num[0][1]; // almost always equals s1, unless s1 has changed
state_to_game_vars(srv_client_state[0][1]); // apply rewind state
mLoop.frame_num = srv_client_state_frame_num[0][1]; // set rewind frame num
Then it replays to the current frame to apply any late input from clients that was missed the first time around.
mLoop.loop_frame(ff);
Then it sets the flag 'players1[0].server_send_dif'.
players1[0].server_send_dif = 1;
This is the entire function:
void mwNetgame::server_rewind(void)
{
char msg[1024];
int s1 = mPlayer.loc[0].server_state_freq;
if (mLoop.frame_num >= srv_client_state_frame_num[0][1] + s1) // is it time to create a new state?
{
int ff = mLoop.frame_num - srv_client_state_frame_num[0][1]; // almost always equals s1, unless s1 has changed
// rewind and fast forward from last state to apply late client input
if (mLog.LOG_NET_stdf)
{
sprintf(msg, "stdf rewind to:%d\n", srv_client_state_frame_num[0][1]);
//printf(msg);
mLog.add_log_entry2(27, 0, msg);
}
double t0 = al_get_time();
state_to_game_vars(srv_client_state[0][1]); // apply rewind state
mLoop.frame_num = srv_client_state_frame_num[0][1]; // set rewind frame num
mLoop.loop_frame(ff);
if (mLog.LOG_TMR_rwnd) mLog.add_log_TMR(al_get_time() - t0, "rwnd", 0);
mPlayer.loc[0].server_send_dif = 1;
}
}
Then game loop continues.
The server does not make the new state until after input for this frame has been processed and move_frame() has been called.
mPlayer.proc_player_input();
mGameMoves.proc();
move_frame();
mNetgame.server_create_new_state();
mDrawSequence.draw(0);
Server creates new state
If the flag is set, the server creates a new state from the current frame, but sets its frame number to the next frame.
This state is created at the end of the current frame, so it is the starting point for the next frame.
Whenever a state is loaded, it is loaded at the start of a frame, before any processing of that frame has been done yet.
void mwNetgame::server_create_new_state(void)
{
if (mPlayer.loc[0].server_send_dif)
{
mPlayer.loc[0].server_send_dif = 0;
// save state as a base for next rewind
game_vars_to_state(srv_client_state[0][1]);
srv_client_state_frame_num[0][1] = mLoop.frame_num+1;
Then the server calls 'server_send_dif()' for each client:
for (int p=1; p < NUM_PLAYERS; p++)
if ((mPlayer.syn[p].control_method == 2) || (mPlayer.syn[p].control_method == 8)) server_send_dif(p);
}
}
Server sends dif to each client
The first thing the server does is check the last acknowledged frame we have for that specific client.
This is the state that we will base the dif on, and the state the client will need to apply the dif when received.
If the last acknowledged frame is zero, it means we do not have a base in common with the client and will have to reset the base to zero.
void mwNetgame::server_send_dif(int p) // send dif to a specific client
{
// if last_ack_state_frame == 0 set base to all zeros
if (srv_client_state_frame_num[p][0] == 0) memset(srv_client_state[p][0], 0, STATE_SIZE);
Next we declare two temporary char arrays for building and compressing the dif.
char dif[STATE_SIZE];
char cmp[STATE_SIZE];
Then we overwrite the server's client slot 1 with the current saved state and frame_num.
game_vars_to_state(srv_client_state[p][1]);
srv_client_state_frame_num[p][1] = mLoop.frame_num;
Next we make a dif from the client's old state (slot 0) and the new state (slot 1).
get_state_dif(srv_client_state[p][0], srv_client_state[p][1], dif, STATE_SIZE);
Then we compress 'dif' and put the result in 'cmp'.
uLongf destLen= sizeof(cmp);
compress2((Bytef*)cmp, (uLongf*)&destLen, (Bytef*)dif, sizeof(dif), zlib_cmp);
int cmp_size = destLen;
Next we determine how many packets we need, based on the size of 'cmp'.
int num_packets = (cmp_size / 1000) + 1;
mPlayer.loc[p].cmp_dif_size = cmp_size;
mPlayer.loc[p].num_dif_packets = num_packets;
Lastly we break it into pieces and send it.
int start_byte = 0;
for (int packet_num=0; packet_num < num_packets; packet_num++)
{
int packet_data_size = 1000; // default size
if (start_byte + packet_data_size > cmp_size) packet_data_size = cmp_size - start_byte; // last piece is smaller
Packet("stdf");
PacketPut4ByteInt(srv_client_state_frame_num[p][0]); // src mLoop.frame_num
PacketPut4ByteInt(srv_client_state_frame_num[p][1]); // dst mLoop.frame_num
PacketPut1ByteInt(packet_num);
PacketPut1ByteInt(num_packets);
PacketPut4ByteInt(start_byte);
PacketPut4ByteInt(packet_data_size);
PacketPut1ByteInt(mPlayer.loc[p].late_cdats_last_sec);
memcpy(packetbuffer+packetsize, cmp+start_byte, packet_data_size);
packetsize += packet_data_size;
ServerSendTo(packetbuffer, packetsize, mPlayer.loc[p].who, p);
start_byte+=1000;
}
This is the entire function:
void mwNetgame::server_send_dif(int p) // send dif to a specific client
{
char msg[1024];
// if last_ack_state_frame == 0 set base to all zeros
if (srv_client_state_frame_num[p][0] == 0) memset(srv_client_state[p][0], 0, STATE_SIZE);
char dif[STATE_SIZE];
char cmp[STATE_SIZE];
// put current state in client's state slot 1
game_vars_to_state(srv_client_state[p][1]);
// put current mLoop.frame_num
srv_client_state_frame_num[p][1] = mLoop.frame_num;
// make a new dif from base and current
get_state_dif(srv_client_state[p][0], srv_client_state[p][1], dif, STATE_SIZE);
// compress dif to cmp
uLongf destLen= sizeof(cmp);
compress2((Bytef*)cmp, (uLongf*)&destLen, (Bytef*)dif, sizeof(dif), zlib_cmp);
int cmp_size = destLen;
// break compressed dif into smaller pieces
int num_packets = (cmp_size / 1000) + 1;
mPlayer.loc[p].cmp_dif_size = cmp_size;
mPlayer.loc[p].num_dif_packets = num_packets;
if (mLog.LOG_NET_stdf)
{
float cr = (float)cmp_size*100 / (float)STATE_SIZE; // compression ratio
sprintf(msg, "tx stdf p:%d [src:%d dst:%d] cmp:%d ratio:%3.2f [%d packets needed]\n",
p, srv_client_state_frame_num[p][0], srv_client_state_frame_num[p][1], cmp_size, cr, num_packets);
mLog.add_log_entry2(27, p, msg);
}
int start_byte = 0;
for (int packet_num=0; packet_num < num_packets; packet_num++)
{
int packet_data_size = 1000; // default size
if (start_byte + packet_data_size > cmp_size) packet_data_size = cmp_size - start_byte; // last piece is smaller
if (mLog.LOG_NET_stdf_all_packets)
{
sprintf(msg, "tx stdf piece [%d of %d] [%d to %d] st:%4d sz:%4d\n",
packet_num+1, num_packets, srv_client_state_frame_num[p][0], srv_client_state_frame_num[p][1], start_byte, packet_data_size);
mLog.add_log_entry2(28, p, msg);
}
Packet("stdf");
PacketPut4ByteInt(srv_client_state_frame_num[p][0]); // src mLoop.frame_num
PacketPut4ByteInt(srv_client_state_frame_num[p][1]); // dst mLoop.frame_num
PacketPut1ByteInt(packet_num);
PacketPut1ByteInt(num_packets);
PacketPut4ByteInt(start_byte);
PacketPut4ByteInt(packet_data_size);
PacketPut1ByteInt(mPlayer.loc[p].late_cdats_last_sec);
memcpy(packetbuffer+packetsize, cmp+start_byte, packet_data_size);
packetsize += packet_data_size;
ServerSendTo(packetbuffer, packetsize, mPlayer.loc[p].who, p);
start_byte+=1000;
}
}
Server receives acknowledge packet 'stak' from client
When the server receives an acknowledge packet 'stak' from client, the server checks if it has a copy of the new base the client just acknowledged.
void mwNetgame::server_proc_stak_packet(double timestamp)
{
char msg[1024];
int p = PacketGet1ByteInt();
int ack_frame_num = PacketGet4ByteInt();
int client_frame_num = PacketGet4ByteInt();
mPlayer.loc[p].client_chase_fps = PacketGetDouble();
mPlayer.loc[p].dsync = PacketGetDouble();
// calculate stak_sync
int stak_sync = mLoop.frame_num - srv_client_state_frame_num[0][1];
// calculate stak_dsync
mPlayer.loc[p].stak_dsync = ( (double) stak_sync * 0.025) + mTimeStamp.timestamp_frame_start - timestamp;
server_lock_client(p);
// this is used to see if client is still alive
mPlayer.loc[p].server_last_stak_rx_frame_num = mLoop.frame_num;
if (ack_frame_num == srv_client_state_frame_num[p][1]) // check to make sure we have a copy of acknowledged state
{
If it does, the server moves the newly acknowledged state from slot 1 to slot 0. This is the new base state for this client.
// acknowledged state is new base state
memcpy(srv_client_state[p][0], srv_client_state[p][1], STATE_SIZE); // copy 1 to 0
srv_client_state_frame_num[p][0] = srv_client_state_frame_num[p][1];
If the server does not have a copy of the client's acknowledged state, it is forced to reset the base to zero's.
else // we don't have a copy of acknowledged state !!!
{
memset(srv_client_state[p][0], 0, STATE_SIZE); // reset base to all zero
srv_client_state_frame_num[p][0] = 0;
mPlayer.loc[p].client_base_resets++;
}


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4
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3
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9
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2
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2
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2
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Count Total 2
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3
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11
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1
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1
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1
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1
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Count Total 1
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5
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13
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7
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1
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1
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Count Total 7
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Grand Count Total
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6
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14
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Objective of the game is to type in the word shown as quickly as possible but look out as the time is ticking and every misspeled word results in a time penalty.
Please select your difficulty level
Your score:
Press CTRL + R to start again


Troubleshooting
If your programming setup doesn't work, it may sometimes be useful to look at additional
diagnostic info. ScratchMonkey optionally prints a diagnostic log
on a separate serial port. To use this:
- Connect the RX pin of some serial adapter to the pin labelled (Debug) in your connection diagram.
- In
SMoConfig.h
, find the define for the protocol you want to debug (DEBUG_ISP, DEBUG_HVSP, DEBUG_HVPP, or DEBUG_TPI), and change the #undef
to #define
- Upload ScratchMonkey to your Arduino again.
Note that this will drastically lower the programming speed you can achieve.


utilityis the right term if upon acceptance the searcher gets the full present value of wages. This is consistent with the model since there are no further decisions after a wage is accepted. If there were further decisions that depended on future wages then the value of the accepted wage would have to be tracked as a discrete state variable. To solve the model also provides the utility vector at the reservation wage, which is simply \)\pmatrix{ -c \cr PDF(x) }\(. Together \)z^\star\( is a root to a non-linear equation: niqlow solves this equation for each state at which search is possible. In the model there are states at which search is not possible and
Utility()
must account for this
\)\(U() = (1-m)(-(1-h)c + h*PDV(E[w])).\)\(
That is, if no offer is in hand utility is \)-c\(. And if an offer is in hand (and search is not possible) the searcher must accept the wage. The expected utility of arriving at this state is therefore \)PDV(E[w])\( where \)E[w] = ??\(.annual discount rate of 5 percentwas used. In monthly terms this results in a discount factor of \)\delta_v = e^{\ln(.95)/52} = .99901408$.
| Weeks i | Reported Predicted Hazard | Emulated Hazard |
|---|---|---|
| 1 | .313 | .2773175 |
| 2-13 | .141 | .08758 |
| 14-26 | .135 | .0825763 |
| 27-39 | .127 | .0690007 |
| 40-52 | .117 | .0577042 |
| 53-65 | .105 | .0545755 |
| 66-78 | .097 | .0445571 |
| 79-91 | .090 | .0355048 |
| 92-104 | .083 | .028323 |
| 105-117 | .076 | .0228554 |
| 118-130 | .070 | .0186378 |
| 131-143 | .064 | .0153897 |
| 144-156 | .059 | .0127247 |
| 157-166 | .054 | .0107464 |
| Public methods | ||
| Continuous | ||
| EUtility | ||
| FeasibleActions | ||
| PDV | ||
| Poff | static | |
| Replicate | static | |
| Utility | ||
| Uz | Return vector of utilities at the cutoff(s) z. |


PLEASANTVILLE (New Line) Directed by Gary Ross
Back in the mid-1960s, my uncle worked for RCA and managed to get my family a deal on what was then a state-of-the-art color TV. When we had "company" over, there were always a few people who insisted on looking at the set; my sisters and I used to giggle everytime the NBC peacock would spread its rainbow-hued tail across the screen and prompt amazed gasps from our guests. What was the big deal? we wondered.
It's been a long time since anyone made much of a fuss over seeing colors, but writer-director Gary Ross' "Pleasantville" might change that. This ambitious, multi-layered movie can be read in a number of different ways: as a charmingly eccentric fish-out-of-water comedy; as a parable about the time when the cheerful conformity of the 1950s gave way to the "do your own thing" vibes of the 1960s; as a rich "Wizard of Oz"-style fairy tale. Or you can simply choose to appreciate it as a truly rewarding piece of escapist entertainment. Regardless of how you choose to see "Pleasantville," this smart, funny, visually dazzling film is the kind of moviegoing experience you're unlikely to forget.
Putting a modern fable onscreen is extraordinarily difficult, the kind of assignment that's perplexed even veteran directors such as Steven Spielberg (in the charmless "Hook") and Barry Levinson (whose ghastly "Toys" was a box office disaster), and though Ross' delightfully clever scripts for "Big" and "Dave" were both Oscar-nominated he did not direct either film. For a first film, "Pleasantville" is remarkably smooth without seeming slick, and crucial tonal transitions in the story that could easily have proven forced instead seem effortlessly natural.
What sets Ross' work apart from that of most fledgling directors is its focus; not only does he know exactly what he wants each scene to say, he understands how to best get his points across. "Pleasantville" teems with allusions to the Bible (a burning bush, a radiant red apple), references to vintage TV ("Andy Griffith Show" star Don Knotts plays the character who sets the tale in motion) and parallels to historical events, including Hitler's rise to power and the Krystalnacht he ordered in 1938. It all sounds far too heavy and portentous to be easily incorporated into what's essentially a story about contemporary teen twins David (Tobey Maguire) and Jen (Reese Witherspoon) trapped in the black-and-white confines of an eerily wholesome 1950s series called "Pleasantville," but against considerable odds all these diverse elements come together splendidly in the course of two hours.
For the socially awkward David, a chance to live among placcid, predictable people is a dream come true, especially since he's a "Pleasantville" fanatic and knows all the intricacies of such episodes as "Trouble at the Barber Shop" and "Bud Gets A Job." For Jen, who prides herself on being sexually adventurous and grimly anti-intellectual, the prospect of mingling with the compulsively cheerful and resolutely celibate -- even married couples sleep in separate single beds -- Pleasantvilleans looks like an opportunity to make some major alterations in this insular little hamlet. To paraphrase the Talking Heads, Pleasantville is a place where nothing ever happens; when these outsiders disrupt the monotony, the results terrify some residents and liberate everyone else.
The dissention even spreads to David and Jen's hollowly happy home away from home, where their bland dad George (William H. Macy) is unnerved by the abrupt changes in mom Betty (Joan Allen), who's no longer always around when it's time to serve the pineapple kabobs to guests, or to prepare copious amounts of biscuits, pancakes, bacon and hamsteak for each morning's breakfast; she'd rather hang out with a soda shop owner (Jeff Daniels) who dreams of becoming an artist. Bob (J.T. Walsh), Pleasantville's mayor, frets over such new developments in town as workers who decide to walk off their mundane jobs in search of more rewarding careers and teens who have suddenly taken to splitting their time between the library and Lovers Lane. Once intellectual and hormonal passions have been aroused, there's no turning back, and the mundane grays of Pleasantville slowly begin to give way to vivid living color.
The staggeringly beautiful scenes that depict this transformation were created by visual effects supervisor Chris Watts and scores of assistants. But breathtaking as it is, the technical wizardry would be pointless were it not for the movie's emotional content and resonant performances by the entire cast; these are the things that elevate "Pleasantville" out of the realm of pure fantasy and into the category of human drama. Beyond the digitally composed imagery is a haunting, deeply affecting story about learning to love, fulfilling your potential and refusing to be bound by conventionality.
"Your senses will never be the same" was the tagline used to promote the splashy, thunderingly loud 1975 film of the Who's "Tommy." But that slogan could just as easily be applied to "Pleasantville," a brilliant "art-film" in the very best sense of the term and one that -- for a while anyway -- may well change the way you look at the world. James Sanford
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Related links: index of all rec.arts.movies.reviews reviews


Facebook Dating lets users show Stories on their profiles
by Bradley PriorFacebook will let users display content from their Facebook or Instagram stories to populate their Facebook Dating profiles, Engadget reports.
These Stories will be viewable to other users as long as one party hasn’t blocked or passed on the other.
Using this feature will not change users’ settings across their Facebook or Instagram accounts – meaning that users won’t have to compromise their privacy on other platforms to use this feature.
Tinder already lets Snapchat users add their Snapchat Stories to their profiles, and it has also allowed users to link their Instagram account to their Tinder profile.
Facebook Dating
Facebook launched its dating platform in August 2019 as competition to the popular Tinder dating app.
Unlike Tinder, Facebook Dating doesn’t rely on users swiping left or right; instead, users are able to comment directly on another user’s profile or press the Like button to let them know that they would like to engage further.
Facebook Dating will not match you with any of your Facebook friends unless you have both tagged each other as secret crushes.
The platform also does not offer any equivalent paid plans to Tinder’s Gold product, meaning that all features are available to all users.
It also does not show adverts – Facebook is currently not monetising the product, and instead views it as a way to encourage more users to be active on the primary Facebook platform.


Last week we looked at self-tidying swans, and we can now extend our ornithological researches courtesy of Johnny Seven. Mr Seven, incidentally, is a man to whom you should be profoundly thankful. Not only does he present the excellent “Pull The Plug” show on ResonanceFM, but he is currently the sound engineer charged with making sure Mr Key's dulcet tones are transmitted into your ears every week.
Long, long ago, in the last century, Johnny snapped a gang of self-tidying seagulls. He writes: “Taken on Tuesday 10th December 1984 (I know this since it's written on the back of the photographs), I was interested in the slate-grey blanket of fog shrouding the trees on the embankment in Putney. No sooner had I set up the tripod than the hungry birds came (picture no.1). See their expectant little faces. Imagine their disappointment when croutons were not scattered. I moved further back to get a wider (and, to be honest, less pleasingly composed) view, and the gulls moved further up the railing toward me, increasing in number (picture no.2, and detail).”
You will note that, unlike the self-tidying swans, these self-tidying gulls are not accompanied by an equal number of water gulls. This is due to their choice of emperchment, upon railings, if, indeed, it was a conscious choice. Who can say what weird shenanigans occur in the tiny brains of birds? One thing we can be sure of is that they know how to line up very neatly, with the precision for which self-tidying gulls are applauded, in some circles.


Welcome to Travel Assitant, here you can find landmarks all over the USA! Just choose your state or where you want to travel to, and many options will be shown.


--- layout: default-data title: Groups Overview custom_css: default breadcrumb: ATT&CK Groups Overview ---
The following table provides a list of ATT&CK Groups. Each one links to a details page to show the ATT&CK Mapping entries that apply to that specific group.
| ATT&CK Group | Description | {%- for group in site.data.attack_groups -%}
|---|---|
| {{ group.name }} | {{ group.description }} |


Created by Luis Ibanez / @luisibanez
git clone git@github.com:ossp/Git-Branchy-Story-Exercise-02.git
cd Branchy-Story-Exercise-02
git remote -v
Courtesy of git-scm Book.
 Check out this branch and merge the remote changes
hint: (e.g. 'git pull') before pushing again.
hint: See the 'Note about fast-forwards' in 'git push --help' for details.
git pull origin master
git push origin master
git pull origin master
git log
The log tells you:
git log --oneline
Every commit
is identified by a hash
such as:
5d7d137a3592fe402a4bc282375c2d8bb878326c
git show 5d7d137
git show 5d7d137
! [rejected] master -> master (non-fast-forward)
error: failed to push some refs to 'git@github.com:ossp/Git-Branchy-Story-Exercise-01.git'
hint: Updates were rejected because a pushed branch tip is behind its remote
hint: counterpart. Check out this branch and merge the remote changes
hint: (e.g. 'git pull') before pushing again.
hint: See the 'Note about fast-forwards' in 'git push --help' for details.
git pull origin master
git push origin master
git branch MyNewBranch
git checkout MyNewBranch
vim myCharacter.md
git add myCharacter.md
git commit
git checkout master
git pull origin master
git merge --no-ff MyNewBranch
git push origin master
git log --no-merges .
git log --no-merges myCharacter.md
git log --no-merges myCharacter.md --oneline
git log --graph
gitk


data class DeviceUser
Class responsible to handle the creation of a new Device User. It has a lot of conditions like it needs to have a deviceId or a deviceIdentity and a userId or a userEmail.
class Builder
Builder class to facilitate the insertion of optional data. |
val mBuilder: DeviceUser.Builder
Builder. |
|
val result: <ERROR CLASS>
The map that will be used to create the Request body. |
fun toMap(): Any
Transform this OptionalParameters to a map |


CPF successfully implemented a food security program in Amuru district; Food Security for Vulnerable People of Northern Uganda (FOSPU) Project funded by ACDI/VOCA/ USAID targeting 1,500 households and 3000 small holders farmers who were supported to improve household productivity of Rice, Groundnut, Beans and cassava. This was done through provision of training in the following key technical areas to the project beneficiaries:
Agronomy Technical Area: Beneficiaries were trained on good agricultural practices such as early land preparation, early planting, seeds selection, correct spacing, pests and disease control and Demonstration farms were established to pass on knowledge to the farmer groups. One hundred demonstration plots were established, one in each of the groups.
Farming as a business (FaaB) Technical Area: CPF trained the beneficiary groups in basic skills such as enterprise selection, record keeping, business management skills, and risk management. Each of the 100 groups received a training of between 3 to 7 sessions in this section.
Post-harvest handling and marketing technical Area: CPF trained 3000 beneficiaries in Post-harvest handling with respect to the target crops (Cassava, Rice, Beans and groundnuts). These 30 FEWs will in turn train the rest of the beneficiary farmers. Three hundred Demonstrations storage facilities (granaries) will be built, one in each group. These improved granaries will be constructed at homes of selected contact farmers as a way of encouraging others to replicate the practice in their households. The practical demonstrations of the construction of improved granaries will be done towards the beginning of the harvesting season.
Self-help Groups development Technical Area: The project organizeD communities to work together in groups, access production inputs as groups and learn to address issues affecting them collectively. CPF trained the 100 groups in savings mobilization, loans management, marketing as well other group dynamics. The groups were guided to agree on an amount of money that will be contributed by each member on a weekly basis to establish group savings. These served as revolving funds from where members accessed small loans to finance their activities. The households that benefited from the project later came together and formed Lamogi Farmers’ Cooperative Society Ltd.
Since 2003 to 2006, CPF-UGANDA distributed Blankets, soaps, basins, clothes funded by UNICEF to 3,807 children in IDPs and Night Commuters centers in Northern Uganda.
CPF-UGANDA provided Food, Early childhood Education, provision of play materials, Education centers to population of 29,796 children in 12 IDPs camps in Northern Uganda from 2004 to 2008.
CPF-UGANDA distributed medical supplies with funding from Feed the Children International to health centers in IDP Camps in Northern Uganda for 3 years 2003 to 2005.
The Girl-child Education Support Project (GESP) is being implemented in Amuru district with support from KNH. The project was initiated on the tenet that there still remains a big issue of big gender gap in enrolment of girls compared to that of boys in primary schools in Amuru district and northern Uganda in general.The project is therefore meant to reduce on this gender gap and increase girl child enrolment in primary schools. It equally focuses on assisting girls who are ‘at risk’ of dropping out, to remain in school while encouraging those who have dropped out to resume education. These gaps are attributed to the two decades’ conflict that confine the population into internally displaced camps rendering parents helpless in meeting the basic school needs for their children. As communities resettle back to their original homes, schools are far from homes, sanitation and hygiene facilities in schools are inadequate and poorly maintained.
The project therefore aim at improving the quality of life and education of 3000 children in Amuru district by 2015 and this would be achieved through 2 objectives namely; (i) improving enrolment and retention of 1800 girl children (ii) increasing child rights awareness of 3000 children on issues that affect them in schools and communities.A total of 3299 girls and 3309 boys are benefiting from the project through children clubs, constructed latrines with changing rooms, participation in designated activities such as essay writing competition, debates, development of IEC materials, participation in Day of African Child and International Women’s day, poem citations, dances/songs and drama performances and friendly football and netball matches between children clubs members.
An estimated 4500 children have also been reached through radio talk shows and sport jingles, out of school outreaches, essay competition, community sensitization meetings with parents on their roles and roles of stake holders in education of children.
Shonglap means a dialogue held between the Animators and the adolescent girls in the centers among the girls in order to ensure development of their living standards, mentally and economically.
It started from Bangladesh in India where it was realized that the young girls do not know much about life and how to live it. The main reasons for this are: they don’t have self-confidence, and they do not know the different issues about their day to day lives. The most important issues among these are; little knowledge about their rights as human beings and also people in the community and do not know how to stay healthy and what food is good for health. On the other hand, there are few chances of them getting work to earn money. Shonglap was introduced to remove all those and develop the standard of living of the Adolescent girls.
This project is working towards the development of the standard of living of the adolescent girls through increasing awareness in life related issues, acquiring of knowledge/ literacy, professional life skills with the view of making the young girls independent. It will be achieved through the Shonglap centers established for the young adolescent girls in the project areas.
Community based education initiative (CBEI) is a stromme foundation funded project in partnership with CPF in Lamogi sub countyAmuru District. CBEI project aims at improving the level and quality of education of the beneficiaries in the selected government schools. In this year 2012, four schools were selected,ieTekibur primary school, Pagak primary school,Olwalmucaja primary school and Agwayugi primary school in Amuru district. The project aims at reducing the drop-out rates in the four schools,improving the level of performance in the primary leaving exams and improving school infrastructure e.g. classrooms, latrines, teachers’ houses built and changing rooms for girls and many others contributions like provision of hygiene facilities like slashers, hoes, wheelbarrows etc. The overall issue or challenge addressedby proposed intervention is reducing dropout rates and improving performance of pupils in public primary schools in Amuru District by 2016.
The twenty first century presents a hostile face of many millions of children in many African countries. An increasing number of children are being forced to the streets as a result of conflict, poverty, abuse, torture, rape, abandonment or orphaned by AIDS. Our target is peace in the country, peace in northern Uganda, Peace in the community and peace in the families.
Charity for Peace Foundation with funding of 288,665,360/= from CARE INERNATIONAL implemented a two years’ project with the goal of building Institutional and Community Mechanisms to Prevent and respond to Sexual and Gender Based Violence in conflict and post conflict situation. The project had the component of male involvement campaign where men were encouraged to act as role models in the community by supporting their women in all aspects of life.
This project was implemented in six camps within two districts of Amuru and Nwoya. The project started in August 2007 and ended in March 2010.
This Programme contributed to the process of long-lasting empowerment of children and youth residing within the Internally Displaced Persons (IDP) camps through educational, recreational, health, psychosocial, income generating activities and vocational activities allowing them to become powerful instruments of knowledge and development in their local communities and beyond.
With a meager fund of $15,000 from St Alban Episcopal church Washington DC, Charity for Peace Foundation operated YEP in two Camps of COOPE and TE-TUGU. The Programme ran with 100 youths in each camp who were basically formerly abducted, child mothers and those vulnerable youths who lost their normal truck of education due to the war and poverty.The youths were later supported in projects such as Bakery, Poultry, ox-plough, Piggery, beads making and modern agriculture to be financed for them. This funding ended in December 2006.
Charity for Peace Foundation opened a night commuter’s center in Gulu in July 2003 with 7328 children. The number kept on reducing and because of the Peace process in Juba, Southern Sudan, and the number has reduced to 37 children. These children were still commuting for various reasons ranging from child headed families, total orphans, street children, lack of accommodation etc.
With emergency one time funds from UNICEF and Save the Children, we were able to construct 4 halls as dormitory for the children. We also constructed office block where we are operating now.
In the year 2007, Action for Street Kids (ASK), UK came in and help us to start survey and follow up of children and the families they come from. We also managed to put the Care Givers of the children in a group of bead making as part of income generating activity. Mr. Peter Tyrer( African Children Fund, UK) visited Uganda in the Month of August and after analyzing the problem of the children, we agreed that the center will become re-habilitation centre for children. It will be called Temporal Residential Care for Orphans and Vulnerable Children of Northern Uganda(TRC). This center is now operational and helps to re-habilitate and reintegrate orphans, street children and other vulnerable children due to the war in northern Uganda. We re-integrate them in the community by empowering Care Givers and Mentors of these children in the community.
This project provided information to community, key community leaders and resource persons to reduce the rampant trafficking of children from the poor rural and especially war affected Northern Districts of Uganda to the perceived wealthier other Districts of Uganda and beyond.
Every year children from the poor northern Districts of Uganda are duped by people from the relatively richer parts of Uganda and beyond and taken as house helpers, baby sitters, sometimes as sex slaves (workers) and sometime in the name of paying school fees for them. Most often, these are children below 15 years of age, who due to their vulnerable circumstances miss several opportunities to develop themselves and to live with their relatives and other support systems.
Funded by National Democratic Institute for International Affairs (NDI), the 4 months project at $4000 enlisted the support of community and community leaders to sensitize the community against allowing their children to be trafficked and wasted. The project created community structure which is fighting child trafficking among the community
This project was just a beep in the community. When awareness was raised, community reported cases which needed action but funding has never been raised to continue with sensitization and action to support victims of child trafficking.


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We are a group of Geomatics Student’s, we have been involved with GIS since 2016 and our experiences include all aspects of GIS from user needs analysis and application development to providing training and implementation services. His current functions include developing new partnerships to expand services and training.
We act as a full service GIS Company with internal expertise and by partnerships that have been formed with some of the most experienced and capable trainers, application developers and service providers. GIS Services provides GIS and imagery-related software, and custom-tailored software/hardware combinations for mobile data technology.
Address : Außenstelle HO, Raum 203 Hoffstraße 3 ,76133 Karlsruhe
Master student in Geomatics. Web programming and design. I learn now PHP, Java, Javascript and design. I would like to improve my skills.
Gibhub Account : https://github.com/decsiemese
Master student in Geomatics. With exceperince in survey Engineering & Geospatial technologies. I’m Interested in WebGIS & providing Geospatial solutions.
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How to Ferment Vegetables
Fermentation is Easy
- Vegetable(s)
- Fermentation Vessel
- Salt
- (sometimes water)
Controlled Rot
- Time
- Temperature
- Lower Temps = higher quality
- Higher temps = less complex flavor
- Salinity
- Oxygen
Lactic Acid Bacteria
- Salt-tolerant
- Acid-producing
- homofermentative
- heterofermentative
- Some of the nicest and most beneficial
Spontaneous Fermenation VS Starter Cultures
Stages of Microbial Transformation
- Stage 1: Leuconostoc mesenteroides
- Produces carbon dioxide
- Replaces oxygen
- Acid sensitive
- Lactobacillus plantarum
- Continues to consume sugars
- Homofermentative
- Lactobacillus brevis
- Continues to lower pH
- Once finished, no more bubbles
900 grams cabbage
20 grams salt
chef's knife
cutting board
large bowl
quart-size jars
scale
weights (optional)
Basic Knife Skills
- Knife grip
- Finger curl
- Thumb push
Prep Cabbage
- Remove and save outer leaves
- Slice cabbage into quarters
- Save the core
- Shred the cabbage
Types of Salt
- Table Salt
- Iodine
- Anti-Caking Agents
- Kosher Salt
- No iodine
- Sometimes anti-caking
- Sea Salt
- Refined or unrefined
- Sometimes iodized
- Pickling Salt
Measuring Salt
- Volumentric measurements are not accurate
- Weigh your salt
- Or keep batches small
Salt Percentage
- 2 to 3%
- More and bacteria can't thrive
- Less and might develop slimy or off flavors
Salt and Massage Cabbage
- Break down cellular walls
- Osmosis
- Juice, Juice, Juic
- Water is plain
Keep Below the Brine
- Finger method
- Weights
- Glass weights
- Clay weights
- Rocks
- Jar-inside-jar method
- Cover with cloth
- Or close inside jar lid
- Plastic bag
Release CO2
- Check for first week
- May overflow
- Mild danger of pressure buildup
Fermentation Length
- 3 days to 6 months
- Colder = slower
- Warmer = faster
pH Drop
- 4.6 or lower
- High acid food
- Resists spoilage
Alternative Flavors
- Juniper Berry & Caraway Seeds
- Spicy Sauerkraut
- Brussels Sprouts Sauerkraut
Final thoughts: Cabbage Juice
1 head cauliflower
2 large carrots
1 zucchini
3 cloves garlic
750 grams water
38 grams salt
2 quart-sized jars
glass weights
pint size jar
Different brining process
- 2-3% salt by weight of vegatables
- 5% salt by weight of water
Chopping the Vegetables
- Julliened carrots
- Sliced zucchini
- Diced Garlic
Pack in Jar & Cover with Brine
Weight Down Vegetables
- Variable size is more challenging
- Glass weights
- Half-pint jar
Don't forget to release CO2
Fermentation Time
- 2-6 weeks
- Shorter than sauerkraut
- Cauliflower tastes better long but not too long
Long-Term Storage
- Refrigerator
- Basement or Root Cellar
- Slowly more acidic
- At first will taste great by itself
- Eventually, use for cooking
Final Thoughts: Two ways, most vegetables


Netrek Overview
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Ships
Planets
Weapons
Other combat systems
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Tournament Mode
Netrek Server Types
Strategy and tactics
Have fun
Swift MacOS Netrek Client Credits
Derived copyright notices
Original XTrek Copyright notice
Original Netrek Copyright Notice
MIT license


Welcome to ChoreoGRAPHy™!
Let's do a quick walkthrough before we start.
Draw your stage shape below:
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ChoreoGRAPHy ™
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Formation Comments


A channel to discuss trading. For useful links and more info click the pinned messages to the right.
Between 14-Dec-19 12:00 AM and 15-Dec-19 12:00 AM
jl777c14-Dec-19 08:09 AM
our funds are almost all in BTC
coingirl8714-Dec-19 08:09 AM
Equity
jl777c14-Dec-19 08:09 AM
equity? what are you asking about
coingirl8714-Dec-19 08:11 AM
For example supernet has more than 10% of all kmd
jl777c14-Dec-19 08:11 AM
yes, supernet is different project, now it is mostly a long term holding fund
coingirl8714-Dec-19 08:12 AM
If you had sell some of them at high kmd now has more fund in btc to be more competitive(edited)
jl777c14-Dec-19 08:12 AM
true, i did miss out on that. i was incompetent
i didnt follow my own advice
TonyL14-Dec-19 08:13 AM
It's easy to make decisions in past when you see the graph
coingirl8714-Dec-19 08:13 AM
I only say what jll says
jl777c14-Dec-19 08:13 AM
my only excuse was that i was coding 18hrs per day 7 days a week and didnt pay enough attention to price
but this does not affect KMD, only supernet
coingirl8714-Dec-19 08:14 AM
He says "then again, that would have prevented cashing out 10% when the price was over 100k sats"
I dont say that you have to do that...but kmd has no person who can handle this?(edited)
This is not a one man show
TonyL14-Dec-19 08:15 AM
There was possibility to buy stablecoins when BTC was at 20k then buyback at 3k
If to count all the retrospective
jl777c14-Dec-19 08:15 AM
kmd doesnt manage supernet
coingirl8714-Dec-19 08:15 AM
Why not? Supernet is part of it
jl777c14-Dec-19 08:16 AM
you are incorrect
supernet was years before KMD
how can something be part of something that doesnt exist
coingirl8714-Dec-19 08:16 AM
Ok then kmd is part of supernet
Supernet is the mother(edited)
So why not mother helps her childs?(edited)
jl777c14-Dec-19 08:17 AM
supernet does help KMD
but selling KMD was not part of the ways supernet helped KMD
coingirl8714-Dec-19 08:18 AM
Ok ok...thats pitty
1
jl777c14-Dec-19 08:19 AM
next time kmd price is very high, remind me to sell some
nobody did that during the last altseason
coingirl8714-Dec-19 08:19 AM
It could bring more funds to kmd...more funds means more projects...more projechts means more demand and growing volume and price...
jl777c14-Dec-19 08:20 AM
ok, dont forget to remind me then
coingirl8714-Dec-19 08:20 AM
But yes you are right....nobody knows it at last alt bull run
Me also...only sell 5%...not more
jl777c14-Dec-19 08:20 AM
i am complaining that you didnt remind me to sell during the last altseason
coingirl8714-Dec-19 08:21 AM
Thats good....i will learn from it andcwill remind you next time...but the question is...is that a option for you to sell kmd from supernet to have more funds for kmd?
jl777c14-Dec-19 08:21 AM
yes, it is an option
coingirl8714-Dec-19 08:22 AM
Is that okey for all supernet holders?
jl777c14-Dec-19 08:22 AM
especially with atomicDEX
coingirl8714-Dec-19 08:22 AM
So there will be a poll?
For all holders?
That would be cool...democracy
jl777c14-Dec-19 08:22 AM
it is within my charter to maximize ROI by doing occasional portfolio rebalancing
TonyL14-Dec-19 08:22 AM
hmm, democracy in investment/trading desicions is a financial suicide usually
2
1
jl777c14-Dec-19 08:23 AM
the timing cant be broadcast by some public vote
for obvious reasons
coingirl8714-Dec-19 08:24 AM
Yes but you could a poll early...before the next altcoin bull run
And ask holders if in case kmd will increase its okey to sell kmd from fund
TonyL14-Dec-19 08:25 AM
You'll poll on each prices/dominance ratio combination and each graph pattern?
jl777c14-Dec-19 08:25 AM
i dont expect anybody to be against this, let alone anything like 51% against
coingirl8714-Dec-19 08:26 AM
But hey...i dont know if its feasible or efficient on investor view
jl777c14-Dec-19 08:26 AM
if there are any significant investors that objects to profit taking during next altseason, they can let me know and if there is say 10%+ of the stake represented, we can do a poll for it
if 10% cant come out against it, then no poll would be 51% against
coingirl8714-Dec-19 08:27 AM
Okey so its my task to remind you at next bull run and all is fine
1
jl777c14-Dec-19 08:28 AM
yes
SHossain14-Dec-19 08:28 AM
I give full vote of my SUPERNET stack for jl777 to manage the portfolio as he likes. He has the ability and expertise to do better and always liked how he does things
Most of the investors during SUPERNET ICO participated on what jl777 said and expressed his vision(edited)
coingirl8714-Dec-19 08:29 AM
Ok thats a deal
TonyL14-Dec-19 08:29 AM
hmm would be interesting to make some index fund software on base of pricesCC + pegs maybe
jl777c14-Dec-19 08:29 AM
the crypto market is not as it used to be. there is no way to replicate the results i have had
TonyL14-Dec-19 08:29 AM
something similar to ICONOMI but better because we have priceCC
SHossain14-Dec-19 08:29 AM
I just regret for not being able to invest more that time
didn't have enough funds to invest more as 2014 is the year when i got into crypto
TonyL14-Dec-19 08:30 AM
so fund managers will able to compete, attact investments for their portfolios and etc
“Great by Choice,” by Jim Collins and Morten Hansen was the Cornwall Leadership Institute featured book (April-June 2017). This article describes key insights from the book.
Markus14-Dec-19 11:49 AM
@artik123 you can use binance api to get historical trades from a specific date
richardt14-Dec-19 12:56 PM
@coingirl87 I agree it does suck prices are so low now. However, on the bright side, it's becoming more likely that this is the bottom. Which means if you're able accumulate more now, you stand to make a huge profit when the alt market turns around
Not saying you should buy more, just another way to think about it
Markus14-Dec-19 01:18 PM
I think its impossible to know what will happen, this might not even be close to the bottom
if btc pumps up to 10k tomorrow i can guarantee u that kmd will be back at 6k sats in matter of minutes
and it can happen we have seen that before
richardt14-Dec-19 01:44 PM
In terms of USD, it's likely the bottom or very close
In satoshi, anything could happen. I agree
Markus14-Dec-19 01:56 PM
8,3k seem to be significant resistance
4 attempts to break through
polycryptoblog14-Dec-19 02:32 PM
Hate it when dipshits would sacrifice the projects longevity for their own personal fiat gains
Bitfinger14-Dec-19 04:39 PM
Wow jl to take trading advice from coingirl... facepalm. Imo any company taking trading advice from investors is taking a step in a bad direction
artik12314-Dec-19 04:56 PM
@TonyL do you know why I can't find iconomi on cmc?
Acura14-Dec-19 04:59 PM
There was a migration of the Iconomi funds , long time ago - maybe the Project is dead ?
artik12314-Dec-19 05:00 PM
It is looks like their website is still running...
40 employees on linkedin and they still posting articles(edited)
jl777c14-Dec-19 05:26 PM
@Bitfinger i only want to make sure someone reminds me to assess some profit taking, next time we get to ATH. last time around, i was too deep into coding and the ATH spike was very brief


The "Find..." item under the Edit Menu (CTRL+F) brings up the following dialog:
The "Replace..." item under the Edit Menu (CTRL+H) changes this dialog to show the extra replace fields:
By default this dialog will allow you to search "Everything" in the current XML document with a given find string. You can limit the search in the following ways:
Match case: This will only find nodes that contain the exact search string in the same case.
Match whole word: this will only find nodes that contain the search string as a complete word, i.e., not a substring.
Use Regular Expressions: this will treat the find string as a regular expression.
Use XPath: this option allows you to find nodes using an XPath expression. When you choose this option an extra table appears where you can edit the namespace prefix mappings used in the XPath expression.
Search Filter: this option allows you to limit the search to just "Names" which means only search node names, or "Text" which means only search node values, or "Comments" which means only search comment nodes.
Direction: this allows you to search backwards from the current location in the document ("Up") or forwards ("Down").
Find Next: this button finds the next matching node in the specified direction after the currently selected node and it highlights the matching substring within the node name or value.
Replace: this button finds the next matching node in the specified direction after the currently selected node and if it finds something it replaces it with the replace text.
Replace All: this button replaces all matching text with the replace text.


+ Agile development
+ React.js/Redux
+ Node.js/Express
+ Ruby/Rails
+ Devise user authentication
+ Javascript ES6
I am a web developer who is constantly learning and progressing. If you are not moving forward you are moving backwards. I see problems as opportunities for growth. I am always looking for the next obstacle or challenge to overcome. Life is full of them. I am passionate about sports like basketball, golf and skateboarding and I also like playing my guitar. Development not only challenges me logically but also brings a side of creativity which satisfies both sides of my brain. I am excited to meet new people and see where we can take technology.
+ HTML5/CSS3
+ Mongo/NoSQL
+ PostGreSQL/SQL
+ .git/GitHub
+ Error/TDD
Name of the game is BlackJack! Two players, you and the dealer. Each player is dealt an inital two cards and will combine their total card value to get or come as close to 21 as possible without going over. If you or the dealer goes over you Bust(lose)! If you need more than two cards in order to reach your desired number then you may hit. The dealer will automatcially hit for himself until he reaches 17 or over. Good luck and have fun!
Go to ProjectWelcome to Build_A_Board! First, pick an account to use or create a new skater. Second, choose a skateshop to go to. If one is not listed then feel free to add your own skateshop. Once inside the skateshop you are free to build the coolest complete skateboard you can think of. Time to get building!
Go to ProjectCity Point is an app where users can come together and post about cities they have been to or want to travel in order to give insight to other users. Each user can have many posts for many cities.
Go to ProjectWeaver is an app for people who want to create digital vision boards. It is all the fun without the mess of cutting images out of magazines and using glue. Much quikcer too. Search images and quotes through our custom google search API and drag them across the screen to place where ever you like. Our app is secure using Devise user authentication so either login or sign up and start visualizing you success with weaver.
Go to Project


The metropolis of New Crobuzon sprawls at the centre of its own bewildering world. Humans and mutants and arcane races throng the gloom beneath its chimneys, where the rivers are sluggish with unnatural effluent, and factories and foundries pound into the night. For more than a thousand years, the parliament and its brutal militia have ruled over a vast array of workers and artists, spies, magicians, junkies and whores.
Now a stranger has come, with a pocketful of gold and an impossible demand, and inadvertently something unthinkable is released.
As the city becomes gripped by an alien terror, the fate of millions depends on a clutch of outcasts on the run from lawmakers and crimelords alike. The urban nightscape becomes a hunting ground. Battles rage in the shadows of bizarre buildings. And a reckoning is due at the city's heart, under the vast chaotic vaults of Perdido Street Station.
A window burst open high above the market. A basket flew from it and arced towards the oblivious crowd. It spasmed in mid-air, then spun and continued earthwards at a slower, uneven pace. Dancing precariously as it descended, its wire-mesh caught and skittered on the building's rough hide. It scrabbed at the wall, sending paint and concrete dust plummeting before it.


The Social Shoveling program makes it easy for community members to volunteer to dig out a fire hydrants in case of severe snowfall.
This program allows you to claim responsibility for shoveling out fire hydrants after heavy snowfall.
In the midst of winter snowstorms, buried hydrants cause dangerous delays for fire fighters. But having City employees check and clear thousands of hydrants would be a timely, costly and burdensome process.
The Social Shoveling lets us look to community members for help. This map-based web app allows individuals, small businesses and community organizations to volunteer in shoveling out specific hydrants.


At least 3 hurt in California school shooting, gunman sought
Los Angeles County Sheriff’s Department looking for a male suspect in black clothing was seen at the location
by Associated PressAt least three people were injured Thursday during a shooting at a Southern California high school and a search was underway for the gunman, authorities said.
The Los Angeles County Sheriff’s Department said deputies responded to Saugus High School in Santa Clarita, about 30 miles (48 kilometres) northwest of downtown Los Angeles.
The department said a male suspect in black clothing was seen at the location.
“If you live in neighbourhoods anywhere near Saugus High, PLEASE LOCK DOORS and stay inside. If you see suspect, male dark clothing, in backyards, etc. CALL 911,” the Santa Clarita sheriff’s station tweeted.
White House spokesman Judd Deere said President Donald Trump was monitoring the reports and advised those nearby to follow the advice of law enforcement and first responders.
There were three confirmed patients with injuries, and it was not immediately clear if they were gunshot wounds or other types of injuries, fire spokesman Christopher Thomas said.
Initial reports of at least six injured were likely due to duplicate reports, he said.
Saugus High School and other schools in the area were locked down.
Television images showed deputies swarming the school and several people being moved on gurneys.
Lines of students were escorted from the school by armed deputies.
One patient was flown to a hospital and two others were transported by ambulance, Thomas said.
The Associated Press


Hello Everyone,
I just received this week the emonTxShield with no RF for Arduino. Have solder all components and doble checked every thing! Solder the pins to Dig10 and Dig5 for Arduino Uno.
The sensor i bought are the SCT-013-000.
2 days now trying to put thos to work and i'm running out of ideas. I can read the voltage but not the current :S
Can someone help me??
Re: emonTxShield + Arduino Uno
We need more information.
Serial ouput data, pictures of the setup, which code are you using (your code, not a link to a website).
Re: emonTxShield + Arduino Uno
How are you trying to measure the current?
A common mistake is to clip the c.t around an extension cable and expect to read something, and instead it reads nothing. You must clip the CT around only the line conductor or only the neutral. The c.t. picks up the magnetic field around a conductor. If you clip it around both line and neutral, because the currents in the two conductors should be equal but flow in opposite directions, the magnetic fields cancel each other, and you will read almost nothing.
Re: emonTxShield + Arduino Uno
Massive beginner mistake :$ You were right Robert... I forgot that simple particularity... THANKS for reminding :)
The code is attached to this post Sergegsx


Psychological
List what you like.
Cigarette (but i should get rid of it).
Sport, basketball.
Food and fruits.
Sleep.
Reading book (maybe)
bath & shave my beard.
Jasmine Tea (#茉莉花茶#)
#晒太阳#
#烟#
####
Psychological problem - 1
In past time, i always had some weird dreams. There are several examples; 1, several times, i dreamed that i jumped from the top of a high building, and when i landed, the real me had a big convulsion in the bed, then i wake up, and i hearded my heart beat so fast and loudly.
2, i had a dreamed what i was chased by a zombie, this zombie is not the American zombie what is look like a injured man. It is a zombie from Qing Dynasty, is not able to walk, but always jump. with a corrupt face and long tusks. But very straight, i’m very happy in this dream, i ran so fast, and in the dream i recognize it’s possible that i was dreaming, but i can’t make sure, and the most attractive is i don’t know what the zombie will do, its’ action is not controlled by me.
3, The most happy dream, many times, i dreamed that i fly in the wind, i run on the water, i fly between buildings, like shuttle back and forth.
4, It was the first year since i graduated from university, i went to Shanghai to find job, and eventually, i found a job at Songjiang district of Shanghai, and i lived in a rent room. It was summer when i graduated, but after about 2 months, the weather became a little cold, therefore i need to buy a 被子, i didn’t buy it immediately, i asked 房东 if there are 被子 that the previous 租客 remained, then 房东 taken me to another room, he opened the room, wow, the room was filled by 被子, they are all remain by previous 租客, because taking 被子 to somewhere is so un-convenience, so many 租客 remain it. Then i chose a 被子 which looks cleaner than others. What weird happened in that night, i had a horrible dream! This dream was: i was sleeping on my bed, i 平躺着, and the 被子 covered on me, the light in room was on, and at that moment i felt that someone was standing aside by my bed, then i opened my eyes, i saw a woman whose hair was long, if i remember correctly, a little curly, and her face i could not see clearly, she was in a long white clothes. she standed there quietly, no any action, but i was a little scared, yes, a little, not too much. Looks like she was not unfriendly to me. About 5 seconds later, i waked up, and when i come back to reality and opened my eyes, everything is almost presented as same as in the dream, beside there was no woman stand beside by my bed.
Memoir
- Childhood
- High school
- University
- My experience of migrant work