CMConstraint Class Reference
| Inherits from | CMObject : NSObject |
| Declared in | CMConstraint.h CMConstraint.m |
Overview
Base class for the various constraint types.
Tasks
Other Methods
-
cpConstraint
The Chipmunk cpConstraint.
Properties
-
- setMaxForce:
Sets the maximum force that the constraint can use to act on the two bodies. Defaults to INFINITY. -
- setMaxBias:
Sets the maximum speed at which the constraint can apply error correction. Defaults to INFINITY. -
- setBiasCoef:
Sets the percentage of error corrected each step of the space. (Can cause issues if you donít use a constant time step) Defaults to 0.1. -
- firstBody
Returns the first body that this constraint is attached to. -
- secondBody
Returns the second body that this constraint is attached to. -
- setData:
Associates an object with this constraint, it is not used by Chipmunk but can be used to create a binding between an Sparrow object and a cpConstraint. -
- getData
Returns the associated object with this constraint.
Operations
-
- addToSpace
Add this constraint to the Chipmunk space. -
- removeFromSpace
Removes this constraint fro mthe Chipmunk space.
Instance Methods
firstBody
Returns the first body that this constraint is attached to.
- (CMBody *)firstBody
Return Value
returns the first body that this constraint is attached to.
Declared In
CMConstraint.h
getData
Returns the associated object with this constraint.
- (id)getData
Return Value
the associated object with this constraint.
Declared In
CMConstraint.h
removeFromSpace
Removes this constraint fro mthe Chipmunk space.
- (void)removeFromSpace
Declared In
CMConstraint.h
secondBody
Returns the second body that this constraint is attached to.
- (CMBody *)secondBody
Return Value
returns the second body that this constraint is attached to.
Declared In
CMConstraint.h
setBiasCoef:
Sets the percentage of error corrected each step of the space. (Can cause issues if you donít use a constant time step) Defaults to 0.1.
- (void)setBiasCoef:(float)biasCoef
Parameters
- biasCoef
- the percentage of error correction.
Declared In
CMConstraint.h
setData:
Associates an object with this constraint, it is not used by Chipmunk but can be used to create a binding between an Sparrow object and a cpConstraint.
- (void)setData:(id)data
Parameters
- data
- an object to associate
Declared In
CMConstraint.h
Properties
cpConstraint
The Chipmunk cpConstraint.
@property (nonatomic, readonly) cpConstraint *cpConstraint
Declared In
CMConstraint.h


Hair
Shampoo
Clay nopoo
Conditioner
Pre Wash Oil Conditioner
Face
Oil Washes
About Facial Oil Washes
Lavender face Oil Wash
Smudge Brightening and Healing Oil Wash
Anti Aging Facial Oil Wash
Face Cream in the sun
Body
Creams
Cream in the Sun
Cream in the Sun with insect repellent
Crème de la Magie
Bump Balm
Deoderant
About Smudge Deodorant
Peppermint Deodorant
Lavender Deodorant
Smudge Citrus Deodorant
Body Oil
Anti Inflammation Oil


{% extends 'layouts/base.html' %} {# Macros: https://gist.github.com/bearz/7394681 #} {% macro bootstrap_field(field, label_visible=true) -%}
{{ e }}
{% endfor %} {% endif %}Eventual consistency is a good thing. As the Google documentation notes, it allows the App Engine datastore to offer "high-performance at a very large scale and high-reliability." It just sometimes looks like a real pain-in-the-ass.
The problem is that, to attain that scale, it is necessary for the datastore to introduce latency and asynchronicity that developers, like me, aren't accustomed to having to deal with when I was using MySQL or PostgreSQL. Form processing is a good example of where complications arise.
Normally, in processing a form using a MVC-like pattern, I expect a workflow something like this:
user submits form ⇒ model creates/updates record ⇒ controller redirects ⇒ server reloads page ⇒ view shows user updated record
The problem with eventual consistency is that there is a strong likelihood that the record update won't be complete by the time the user gets redirected to the final view, leaving the user sad and confused. How to deal with this?
This page offers a couple different techniques for addressing this problem. Using the form to the right, you can first reproduce the problem by submitting a form using the default eventual consistency option. Then you can verify that the other approaches, which I'm calling pseudo-strong consistency, work around it.
I'm using the Google Cloud Platform Flask Skeleton for this application. All the code for this demo is available from my Github repository. The relevant components:
If you have a better idea or want to contribute to this, please check out my StackOverflow question on the topic.
For more information on managing datastore consistency, see this Google article.
Consistency issues would manifest here. Click here to reload page.


The Deep End Of the Ocean (1999) Reviewed by Larry McGillicuddy 1999
Rating: ** (out of 4) Directed by Ulu Grossbard Starring Michelle Pfeiffer, Treat Williams, Jonathan Jackson, Ryan Merriman, John Kapelos, Whoopi Goldberg
The Deep End of the Ocean is a drama based on the bestselling book by Jacqueline Mitchard (sp?). I'm sure the book itself is fine, but it was probably not a good idea to transfer it to film. Many scenes, such as one where Michelle Pfeiffer breaks down in an emotional fit and bites her husband's hand, may have read well on paper, but on film all they do is provoke laughter from the audience.
Pfeiffer is a mother of three whose younger son Ben is kidnapped while she was making reservations at her high school reunion. The first half of the film deals with the aftermath of this loss and how the family copes with it. Pfeiffer turns into an emotional recluse and the older son Vincent starts to rebel. The father, played by Treat Williams, tries his best to hold the family together. The film takes way too much time here, telling us very little. It doesn't favor comparably with an early 80s film called Without a Trace. Kate Nelligan's cold, distant performance as the mother in that film was far more interesting and dramatically effective than Michelle Pfeiffer's crying and shouting here.
Then the setting shifts to nine years later, where the family has moved to a suburban neighborhood in Chicago. Everyone except Vincent seems to have recovered from the incident and the family appears to have moved on with their lives. One day a young boy shows up at their door asking if they need their lawn mowed. He lookes remarkably like Ben, the kidnapped son. A fingerprint match confirms this and Ben is reunited with his family.
The film here tries to explore complex relationships within the family and with Ben's adoptive father, who he still calls dad. The filmmakers are far more successful here, but there are still problems. As Ben, young Ryan Merriman is not up to the challenge of playing such a complex role. Not enough is done with Ben's adoptive father, played with admirable honesty by John Kapelos. In particular, the final scene feels false because it was not preceded by a scene with Kapelos and Merriman, that wouldve been crucial to the plot development.
If there is one great thing in The Deep End of the Ocean, it is Jonathan Jackson's portrayal of the older Vincent. The films most touching moments come when it explores the relationship of the two brothers, and this is mostly due to the strength and depth of Jackson's performance. He is so good, we can predict a scene of personal revelation one hour before the screenplay decides it's time to tell us in the final scene, And the final scene works on it's own, but it needed a preceding scene with Kapelos and a followup scene with the parents. Many more wounds needed to be healed but unfortunately the screenwriter was too lazy to attempt that.
Larry McGillicuddy - The Cinemaniac More reviews at http://members.xoom.com/lmcgill/movpage.htm
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


{% extends 'email/base.html' %} {% block preheader %}Please verify your email{% endblock preheader %} {% block body %}
|
Hi {{ user.get_full_name }} |
|
Thanks for registering an account with Hu:toma! Before we get started, we'll need to verify your email. |
|
|
If you’re a 🤖, we're sorry but we don’t offer Hu:toma to non human users yet. |
|
Our Best, |


---
title: Gifski
subtitle: Convert videos to high-quality GIFs
description: Gifski is a macOS app for the gifski encoder, which converts videos to GIF animations using pngquant's fancy features for efficient cross-frame palettes and temporal dithering. It produces animated GIFs that use thousands of colors per frame.
If you don't have a video, you can try the app out with this one.
Created by Sindre Sorhus and Kornel Lesiński.
type: macOS date: 2018-02-23 repo_url: https://github.com/sindresorhus/gifski-app ---


Welcome to Dragster!
Drag the chocolate into the drop zone as quickly as possible!
Your Reaction time was:
None
Your Best time was:
None
Drop zone!


-
Food E-commerce named as Grabit (Frontend)
-
React -
Source Code
-
Live View (🚀)
-
MetroUI Library Management named as Library Juggle
-
C# -
Source Code
-
Buying Selling Gaming Store named as Client Xero
-
C# -
Source Code
-
Ecommerce Website named as Bingol
-
ASP.NET MVC core -
Source Code
-
Blood Donation Center named as GreenLife
-
Django -
Source Code
-
Blood Donation API named as GreenLife Dev
-
GO & Mux -
Source Code
-
Medical Appointment System named as OSCA
-
PHP -
Source Code
-
Material Blog with In-build Analytics and SEO
-
PHP & JS -
Source Code
-
News Portal
-
Flutter -
Source Code
-
YouTube Downloader named as Udownloader
-
Flutter -
Source Code
-
Product Listing named as Rupino Shop
-
Flutter -
Source Code
-
Algorithm Visualizer named as Visual Sorter
-
Flutter -
Source Code
-
Live View (🚀)
-
Budget Listing named as Money Lab
-
Flutter -
Source Code
-
Live View (🚀)
-
Credit Card Issue and Management
-
Java -
Source Code


Blocktree
Potential optimization: searches for previous nonce by player can be made faster by caching previous searches. Would speed up add_block_in_order and generate_new_blockaddresult() = ignore_duplicate | added | ignore_nonce_too_high
block() = map()
blockid() = integer() | undefined
treedata() = #tree_data{}
tx() = map()
-type txarray() :: array:array(tx()).
| add_block_in_order/2 | Adds a new block to the blocktree. |
| add_new_transaction/2 | Adds a new transaction to transaction list. |
| generate_new_block/2 | Generates new block after block with PreviousBlockId. |
| get_block_by_id/2 | |
| init/0 | Initializes an empty container. |
add_block_in_order(Block::block(), TreeData::treedata()) -> treedata()
Adds a new block to the blocktree.
If successful, it returns updated TreeData.
Fails if:
add_new_transaction(Transaction::tx(), TreeData::treedata()) -> {addresult(), treedata()}
Adds a new transaction to transaction list.
Called when we get a new transaction from a player. Can do it out of order. Duplicate transactions are ignored, but we can rewrite a transaction with a given nonce by a different transaction with the same nonce. Returns {Status, Container} where Status is ignored_duplicate, updated_old, added_newgenerate_new_block(PreviousBlockId::blockid(), TreeData::treedata()) -> map()
Generates new block after block with PreviousBlockId.
Puts the appropriate pending transactions inside.get_block_by_id(Id::blockid(), TreeData::treedata()) -> block()
init() -> treedata()
Initializes an empty container
Generated by EDoc


{% extends "layout.html" %}
{% block title %}Do you know the amount originally secured for this financial charge?{% endblock %}
{% block body %}
{% include 'partials/phase_banner_beta.html' %}
{% include 'partials/validation_partial.html' %}
Do you know the amount originally secured for this financial charge?


Cresko Lab Manual
1
The Cresko Lab
2
Introduction to the Lab
3
Mission and Vision
4
Lab Expectations
4.1
Scientific Ethics and Integrity
4.2
Authorship of Manuscripts
5
Cresko Lab Safety protocols
6
Lone worker guidelines
7
Husbandry stickleback crossing
7.1
Fish Density Standards
7.1.1
Fry (9dpf - 2 months):
7.1.2
Juvenile (2 months - 4 months) Grow Out:
7.2
Juvenile Collection (Daily):
7.3
Adult mysid collection and feeding:
8
Husbandry stickleback health
8.1
Health Check - Sick and Dead Fish
8.2
Adult fish Anesthesia, Euthanasia, and Fixation
8.2.1
Material Needed:
8.2.2
Mesab Stock Solution (4g/L)(From Zebrafish Book 4th edition):
8.2.3
Euthanasia (300 mg/L):
8.2.4
Anesthesia (168 mg/L):
8.2.5
Liquid N2 freezing, and fixation in RNAlater:
9
Husbandry stickleback crossing
9.1
Embryo Bleaching for Disinfection
9.1.1
Purpose:
9.1.2
Materials needed:
9.2
Solutions
9.3
Procedure:
9.4
SOP – Testes Storage
9.4.1
Purpose: Storage of stickleback testes for fertilization up to 1-2 months post extraction.
9.4.2
Procedure:
9.5
Egg Storage
9.5.1
Purpose: Storage of eggs for fertilization up to 24 hours post stripping.
9.5.2
Procedure:
9.6
Stickleback Crossing
9.7
Incubator Use and Care of Stickleback Fry
9.7.1
Purpose:
9.7.2
Materials needed:
9.7.3
Procedure:
10
Husbandry_stickleback_food
10.1
Stickleback Feeding
10.1.1
Materials:
10.1.2
Fish foods for fry and juvenile/adults:
10.1.3
Food Storage and Handling:
10.2
Fish Food Mix
10.2.1
Materials:
10.2.2
Dry Mix:
10.2.3
Juvenile Mix:
10.2.4
Adult mix:
10.2.5
Storage:
10.3
Fish Food: Storage and Sources
10.3.1
Brine Shrimp:
10.3.2
Golden Pearl Larval Diet:
10.3.3
Hikari dry foods:
10.3.4
Zeigler Larval dry food:
10.3.5
Selcon (brine shrimp supplement):
10.3.6
Frozen Mysid and Blood Worms:
10.4
Hatching and Feeding Brine Shrimp
10.4.1
Materials Needed:
10.4.2
Procedure:
10.5
Artemia Decapsualtion
10.5.1
Materials:
10.6
Solutions:
10.6.1
Procedure:
10.7
Moina
10.7.1
Procedure:
10.7.2
Feeding
:
10.8
Mysid Shrimp
10.8.1
Materials:
10.8.2
Feeding:
10.8.3
Water Change:
11
Husbandry_stickleback_food
11.1
20 gallon Tank Cleaning
11.1.1
Material needed:
11.2
Corner filter cleaning:
11.2.1
Procedure:
11.3
Fry Tank Cleaning
11.3.1
Materials Needed:
11.3.2
Procedure:
11.4
Dishwasher use to sterilize plastics and glassware
11.4.1
Loading the dishwasher:
11.4.2
Running the dishwasher:
11.4.3
Large tank lids:
12
Recipes
12.1
Embryo Medium
12.1.1
Material Needed:
12.1.2
Embryo Medium solution:
12.2
MESAB
12.2.1
Material Needed:
12.2.2
Mesab Stock Solution (4g/L) (tris buffered):
12.2.3
Euthanasia Solution (300 mg/L):
12.2.4
Anesthesia (168 mg/L):
12.3
Testes Storage Solution
12.3.1
Materials Needed:
12.3.2
Solutions:
12.3.3
Testes solution (100ml)
13
Pipefish Husbandry Protocols
13.1
Pipefish Feeding
13.2
Live Food Culture, Monia and Mysid Shrimp:
13.3
Live Food Culture, Monia and Mysid Shrimp:
14
Histological Protocols
14.1
Alizarin Staining
14.1.1
PURPOSE: Alizarin staining of fixed adult stickleback.
14.1.2
MATERIALS:
14.1.3
Procedure:
15
IACUC
References
Published with Bookdown
Cresko Laboratory Manual
Chapter 12
Recipes
Photo by Mark Currey


the earth's natural satellite that shines by the sun's reflected light,revolves about the earth from west to east.
Buwan meaning Moon, talks about excessiveness in certain relationships and what happens when people break up. the song reflects on past moments when the singer was in love and how he misses this after losing it.


Killing Time
I wasn't in a very active mental state this weekend, so I'm proud/ashamed to say that I put a large number of hours into wipeout fusion. Completed 'AG League' and most Challenge mode. Two of the challenges which remain I don't think I will ever get.
Now I think I would like the sound of the missile lock-on sound for my phone.
End of line.
About this entry
You"re currently reading "Killing Time," an entry on a crick in the net
- Published:
- 11.08.05 / 9am
- Category:
- Gamering
That game is Kick Ass!! The soundtrack (just like all Wipeout games) is killer.


publications
For an updated list, view Google Scholar
2020
-
CC2Vec: Distributed Representations of Code Changes. In 42nd International Conference on Software Engineering (ICSE 2020) [PDF]
-
Automatic Android Deprecated-API Usage Update by Learning from Single Updated Example. In 18th International Conference on Program Comprehension 2020 Early Research Achievements (ICPC 2020 ERA) [PDF]
-
BugsInPy: A Database of Existing Bugs in Python Programs to Enable Controlled Testing and Debugging Studies In Joint European Software Engineering Conference and Symposium on the Foundations of Software Engineering 2020 (Tool Demo)
-
Adversarial Specification Mining In ACM Transactions on Software Engineering and Methodology (TOSEM) [PDF]
2019
-
Semantic Patches for Java Program Transformation (Experience Report) In 33rd European Conference on Object-Oriented Programming (ECOOP 2019) [PDF]
-
Assessing the Generalizability of code2vec Token Embeddings In 34th IEEE/ACM International Conference on Automated Software Engineering, (ASE 2019) [PDF]
-
Towards Generating Transformation Rules without Examples for Android API Replacement In 2019 IEEE International Conference on Software Maintenance and Evolution, (ICSME 2019) [PDF]
2016
-
A Comparison of Word Embeddings for English and Cross-Lingual Chinese Word Sense Disambiguation In Proceedings of the 3rd Workshop on Natural Language Processing Techniques for Educational Applications, NLP-TEA@COLING 2016


PH won’t halt rice importation—Dominguez
by Chino LeycoThe government will not suspend the importation of rice, the chief economic manager of President Duterte clarified Monday.
Finance Secretary Carlos G. Dominguez III told reporters in a mobile phone message that the government will provide “unconditional” financial aid to affected farmers as the rice tariffication law continues to take effect.
Instead of suspending the controversial measure, Dominguez said “the grant of unconditional cash transfers to affected farmers was approved in the last Cabinet meeting.”
Dominguez also cited a broadsheet newspaper report quoting President Duterte apologizing to farmers over the low farm-gate price of dry unhusked rice or “palay” sank.
According to the news report, the chief executive plans to meet with the farmers’ groups to discuss the influx of imported rice that dragged down retail prices of both well-milled rice and regular-milled rice to their lowest levels in more than two years.
Duterte was also quoted as saying that his administration does not intend to seek the repeal of the rice tariffication law.
Meanwhile, GMA News’ 24-Oras Weekend reported Sunday that President Duterte has ordered the suspension of rice importation amid farmers’ woes.


| Trees | Indices | Help |
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__package__ =
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Adds an XML node or attribute to a tree of Elements.
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Converts a CSV line to an XML data point.
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Converts one or more CSV input files to a single XML data file.
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Converts XML data input files into a single XML data file.
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Generates XML script file for specified built-in scripts.
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| Generated by Epydoc 3.0.1 on Mon May 30 21:53:41 2011 | http://epydoc.sourceforge.net |


Above all else, one should treat all other beings how they want to be treated.
Everyone should love themselves for who they are, while also always improving upon themselves.
One should take responsibility for their actions.
One should avoid lying as much as possible.
Worship whatever you want, as long as your actions are good there is no harm in this.
Practice free speech, and never stop others from doing the same.
Enjoy your freedom for everything it is worth.
In Depth Beliefs of Harambism
Above all else, one should treat all other beings how they want to be treated, meaning no theft, rape, murder or any other negative thing should be done to another living being. Negative actions only lead to more negativity, while positive actions lead to more positivity, so you may choose what you wish to bring into the world.
Everyone should love themselves for who they are, while also always improving upon themselves, for if you are better today than you were yesterday, you are on the right path.
One must take responsibility for their actions. Whether positive or negative, Harambe teaches us that we must face the consequences of our actions. Doing this will help you grow as a person and help you to learn why what you did was good or bad, teaching you more than any book ever can.
One should avoid lying as much as possible. But Harambe understands that there are some situations where the blunt truth is harsh, or perhaps there is a surprise for someone that you have to lie about, in this teaching Harambe is saying you should not lie about things that the person in question would be better off knowing, such as an unfaithful partner or things of a more serious nature.
Worship whatever you want, as long as your actions are good there is no harm in this. Harambe is not a jealous ape, he understands that people have different beliefs and he wouldn’t want to encroach on them. In this he is saying that it does not matter if you truly believe in Harambism, as long as you live a good, happy life. That is all Harambe wants for you.
Practice free speech, and never stop others from doing the same. Even though there are some very mean people out there, one must learn that words are nothing more than that, words. The beauty of most countries in the modern world is that you have the ability to say whatever you want, so never try to take away someone’s free speech, because once that is done, you have taken their freedom.
Enjoy your freedom for everything it is worth. Our Lord Harambe wants nothing more than for every one of you to be happy and free, so do yourself a favor and be happy for the simple fact that you are free to do what you want, and with this freedom you are free to be as happy as possible!


Huawei nova 5T receives EMUI 10 based on Android 10
by RoAfter Huawei pushed the much-awaited EMUI 10 based on Android 10 for its Huawei P30 and Mate 20-series, the company is now rolling it out for one of its newest releases - the nova 5T.
And that's not the beta version of the software too. It's the stable release and those that participated in the beta testing are getting it worldwide - EMUI 10 <IP_ADDRESS>. The firmware is about 4.5GB big and it delivers tons of new features and a complete re-design of the UI.
Since it's a staged rollout, you should expect the OTA update to arrive in the following days if it hasn't already. You can always check for the new software manually in Settings > System > Software update > Check for Updates.


Hello Deployment:
-
The first app is deployed at /test-war1/.
Clicking on this link should show "Hello from
com.vaadin.flow.multiwar.war1.MainView"
-
The second app is deployed at /test-war2/.
Clicking on this link should show "Hello from
com.vaadin.flow.multiwar.war2.MainView"
Exported web components:
- The first app exports
<hello-war1>
- The second app exports
<hello-war2>
- /both.html uses both exported components on the same page


John Finnemore (born 1977-09-28[ref]) has appeared in 34 episodes between 2011-2018. John Finnemore on IMDB. John Finnemore on Wikipedia.


{% extends "layout.html" %} {% set notificationHtml %} {% if basketLimitState == "below-limit" %}
If you want to order a certified document for a different company, you will need to search for the company on the register, then use the 'More' tab on the company page to re-enter this service.
{% else %}You cannot add more than {{ basketLimit }} items to your order. To add more, you'll need to remove some items first.
{% endif %} {% endset %} {% block pageTitle %} Order a certified document - GOV.UK {% endblock %} {% block beforeContent %} {{ govukBackLink({ text: "Back", href: "/company/" + companyNumber + "/more" }) }} {% endblock %} {% block content %} {% if basketLimitState == "display-limit-error" %} {{ govukErrorSummary({ titleText: ERROR_SUMMARY_TITLE, errorList: [ { text: "Your basket is full. To add more to your order, you'll need to remove some items first.", href: basketWebUrl } ] }) }} {% else %} {{ govukNotificationBanner({ html: notificationHtml }) }} {% endif %}Use this service to order a certified copy of a document in a company's filing history.
You'll need:
Orders for incorporation packages consist of the certificate of incorporation and all other documents from when the company was formed.
You cannot use this service to order a certificate that confirms company details and can include a statement of good standing (also known as a certificate of good standing). For this, you'll need to use our Order a certificate service.
Ordering a certified document takes around 5 minutes.
{{ govukButton({ text: "Start now", href: startNowUrl, classes: "govuk-!-margin-top-2 govuk-!-margin-bottom-8", isStartButton: true, disabled: basketLimitState == 'display-limit-error', attributes: { "data-event-id": "start-now-button", onclick: "_paq.push(['trackGoal'," + CERTIFIED_COPIES_PIWIK_START_GOAL_ID + "]);" } }) }}It costs £15 for a certified document with standard dispatch. Incorporation packages cost £30. We will aim to send out the order within 10 working days. Orders can be sent to a UK or international address.
We send UK orders by Royal Mail 2nd Class post and international orders by Royal Mail International Standard post.
You cannot pay using a Companies House account.
It costs £50 for a certified document with express dispatch. Incorporation packages cost £100. Orders received before 11am will be sent out the same day. Orders received after 11am will be sent out the next working day. Orders can be sent to a UK or international address.
We send UK orders by Royal Mail 1st Class post and international orders by Royal Mail International post.
You cannot pay using a Companies House account.


The end of the preceding 'Waki Enters' dan has set the scene for the arrival of the main actor. The chanting has ceased and the waki has left center-stage for his post on Square 5. The shite’s entrance music starts with the percussion instruments in flexible mode, performing a slow music composed of sparse mitsuji patterns. It is at the second honji that the nohkan joins them with a variation of the non-congruent roku no ge pattern. The haunting, very slow and free-flowing melody with limited ornamentation, sets a humble yet refined tone evocative of enigmatic beauty. As if "summoned" by the music, the main character appears slowly, seemingly out of nowhere. The absence of periodic pulsations creates an unsettling feeling, which matches the spirit of a dream or otherworldly appearance.
The timing, gesture and expression of the curtain lifting depends on the shite's cue. After waiting for the right moment, the way the shite utters omaku suggests to the stage assistant the manner in which the lifting is to be executed. In the featured performance, the shite waited until the third honji, providing the music with ample time to set the proper mood.
As the shite enters the bridge, the curtain goes down as slowly as it was lifted. The actor walks very slowly, taking two minutes to reach the First Pine. His appearance is gradual. At first, the mask can solely be seen from the profile. Only as the shite is about to sing and the entrance music comes to an end, toward the audience, thus revealing the mask in full-face. Not having entered the stage proper may imply that the apparition still remains invisible to the monk.


--- layout: page title: Contact Me image: IMG_7284.jpg permalink: /contact/ nav_include: 5 --- My Email is: crystal.zhao95@gmail.com


count_stats.Rd
This function is similar to what ergm::summary_formula does, but it provides a fast wrapper suited for matrix class objects.
count_stats(X, ...) AVAILABLE_STATS() # S3 method for formula count_stats(X, ...) # S3 method for list count_stats(X, terms, attrs = NULL, ...)
| X | List of square matrices. (networks) |
|---|---|
| ... | Passed to the method. |
| terms | Character vector with the names of the statistics to calculate. Currently, the only available statistics are: 'mutual', 'edges', 'ttriad', 'ctriad', 'ctriple', 'nodeicov', 'nodeocov', 'nodematch', 'triangle', 'balance', 't300', 't102', 'absdiff', 'idegree1.5', 'odegree1.5', 'ostar1', 'ostar2', 'ostar3', 'ostar4', 'istar1', 'istar2', 'istar3', 'istar4 '. |
| attrs | A list of vectors. This is used when |
A matrix of size length(X) * length(terms)
with the corresponding
counts of statistics.
# DGP x <- powerset(5) ans0 <- count_stats(x[1:20], c("mutual", "edges")) # Calculating using summary_formula fm <- x[[i]] ~ mutual + edges ans1 <- lapply(1:20, function(i) { environment(fm) <- environment() ergm::summary_formula(fm) }) ans1 <- do.call(rbind, ans1) # Comparing all.equal(unname(ans0), unname(ans1))#> [1] TRUE


Organisation name
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Registration number
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Registered address
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Bristol
BS1 4NT
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Our Hero is a student. This is procrastination. It is also an exclusive view on our hero's thesis writing progress. Keep your fingers crossed, she'll need it.
Our Hero is writing her thesis and she wants to be done before the end of the world as we know it, and to achieve that goal, the writing must get a lot faster. So far, she has written ? words on ? pages.
To the goal of roughly 25000 words and 80 pages total, there are still ? pages and ? words missing.
Today she already wrote ? and ? pages. If she would keep that pace she would be done on the ?. Our Hero needs to write additional words today so she will finish on time.
There are ?/? days left. This means that in the remaining ? of the time she has to do ? of the writing, measured in words. To break even, she has to write ? additional words. If you happen to see our hero doing something that is not writing, you may punch her.


Lyrics of Lowly Life
by Paul Laurence Dunbar
"The Rising of the Storm"
Additional Information
- Year Published: 1913
- Language: English
- Country of Origin: United States of America
- Source: Dunbar, P.L. (1913). The Complete Poems of Paul Laurence Dunbar. New York: Dodd, Mead, and Company.
-
Readability:
- Flesch–Kincaid Level: 6.5
- Word Count: 284
- Genre: Poetry
- Keywords: boat, lake, sea, wind
- ✎ Cite This
Downloads
The lake’s dark breast
Is all unrest,
It heaves with a sob and a sigh.
Like a tremulous bird,
From its slumber stirred,
The moon is a–tilt in the sky.
From the silent deep
The waters sweep,
But faint on the cold white stones,
And the wavelets fly
With a plaintive cry
O’er the old earth’s bare, bleak bones.
And the spray upsprings
On its ghost–white wings,
And tosses a kiss at the stars;
While a water–sprite,
In sea–pearls dight,
Hums a sea–hymn’s solemn bars.
Far out in the night,
On the wavering sight
I see a dark hull loom;
And its light on high,
Like a Cyclops’ eye,
Shines out through the mist and gloom.
Now the winds well up
From the earth’s deep cup,
And fall on the sea and shore,
And against the pier
The waters rear
And break with a sullen roar.
Up comes the gale,
And the mist–wrought veil
Gives way to the lightning’s glare,
And the cloud–drifts fall,
A sombre pall,
O’er water, earth, and air.
The storm–king flies,
His whip he plies,
And bellows down the wind.
The lightning rash
With blinding flash
Comes pricking on behind.
Rise, waters, rise,
And taunt the skies
With your swift–flitting form.
Sweep, wild winds, sweep,
And tear the deep
To atoms in the storm.
And the waters leapt,
And the wild winds swept,
And blew out the moon in the sky,
And I laughed with glee,
It was joy to me
As the storm went raging by!


Hello there, I am Sabbir. I am currently in my junior high in Jiangnan University studying Computer Science. I love to code, listen to Rock music, play drums and make cheap trips. I am also working as a Research Assistant under my supervisor Zhou Biao in the School of IoT in Jiangnan University. Welcome to my webpage!
When designing a website I'm not just focusing on the visual concept but how the visitor will interact with your site. People won’t stay around too long on a website that frustrates. My skills range from developing simple plain text pages to complex social network service. It is important that your website is usable across all the new platforms and devices that come into play.
When designing a website I'm not just focusing on the visual concept but how the visitor will interact with your site. People won’t stay around too long on a website that frustrates. My skills range from developing simple plain text pages to complex social network service. It is important that your website is usable across all the new platforms and devices that come into play.
When designing a website I'm not just focusing on the visual concept but how the visitor will interact with your site. People won’t stay around too long on a website that frustrates. My skills range from developing simple plain text pages to complex social network service. It is important that your website is usable across all the new platforms and devices that come into play.
A blog is a type of website where the content is presented in reverse chronological order (newer content appear first). Blog content is often referred to as entries or “blog posts”. Blogs are typically run by an individual or a small group of people to present information in a conversational style
View DetailsA blog is a type of website where the content is presented in reverse chronological order (newer content appear first). Blog content is often referred to as entries or “blog posts”. Blogs are typically run by an individual or a small group of people to present information in a conversational style
View DetailsA blog is a type of website where the content is presented in reverse chronological order (newer content appear first). Blog content is often referred to as entries or “blog posts”. Blogs are typically run by an individual or a small group of people to present information in a conversational style
View DetailsSpearheaded this volunteer organization and since then has been serving as its CTO
Working as full-stack developer for both the front and back ends of it's online services
Professional IELTS Instructor


NK gets Janified
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Create Class
Edit Class
Define Class Parameters
Draw Node
Draw Edge
Select a Task Class
New Dataclass
Select a Data Class
Upload Graph
Generate Graph
Save Graph
Delete Graph
Private:
Type
Name
Getter
Setter
Pointer
Edit
Remove
Protected:
Type
Name
Getter
Setter
Pointer
Edit
Remove
Public:
Type
Name
Getter
Setter
Pointer
Edit
Remove
New Parameter:
private
public
protected
bool
short
int
long
float
double
string
Dataclass
Custom
Getter?
Setter?
Pointer?
Add parameter
Done
Class Type
Simple Task
Bookkeeper Rule
CUDA Task
Memory Manager
Execution Pipeline


Marenthyu's Guide to Custom Firmware using SeedMiner
Preparations
Section One - Sanity check
First things first.
We will now check if you had CFW installed before.
- Power off your Nintendo 3DS
- Hold the
SELECT
Button and turn on your 3DS.
This means you already have or had CFW installed. Please ask on the Homebrew Discord for help, clearly stating your issue.
Section Two - DSiWare Game
No CFW existing? Good!
Let's get a game.
- Check this website if you already have any of the listed Games. If you do, great, continue on with Section Three - Dumping Your Game
- Additionally, it also works with any of the following games:
- “Fieldrunners”
- “Legends of Exidia”
- “Guitar Rock Tour”
- “The Legend of Zelda: Four Swords”
- You need to legitimately own one of the listed games on the device you want to install CFW on. Pirated copies won't work.
- Open the eShop (update your device if necessary)
- Open the Menu
- Go to Settings and more
- Go to Scan QR Code
- Scan any QR Code from the website linked above, making sure it is a game form your region.
I recommend SUDOKU by EA, as it is just 2$ and the game this exploit was originally discovered in - Buy the game
- Download the game
Section Three - Dumping Your Game
Got a game? Let's grab it.
- Open System Settings on your 3DS
- Open Data Management (Green option in the bottom right)
- Open DSi Ware
- Under System Memory, tap your game
- Tap Copy
- You will be asked if you are sure to copy it as it will make the game unplayable - Tap Yes
- Exit out of System Settings and Power off your 3DS
Section Four - Finding your correct ID0
We will need your ID0, which is a unique String to identify your console.
To get it, please do the following:
- Power off your 3DS if you haven't already
- Put your SD Card into your PC
- Open the SD Card's Contents
- Open the Folder Named
Nintendo 3DS
- You will now find one or multiple folders with 32-character-long names.
If you only have one, that's good! Continue with step 15 - Navigate one folder up so you can see the
Nintendo 3DS
folder again - Rename your
Nintendo 3DS
folder toNintendo 3DSORIGINALDONOTDELETEME
by right-clicking it and selecting Rename... - Put the SD Card back into your 3DS
- Power on your Nintendo 3DS
- Wait for it to generate its data on your SD Card
- Power off your 3DS
- Insert the SD Card into your PC
- Open the SD Card's Contents
- Open the Folder Named
Nintendo 3DS
- You should now see one Folder with a 32-character-long name. Write its name down, preferably copy it somewhere. (Where doesn't matter as long as you remember it.)
This name of the folder is your ID0 - There is another one inside of it, but you can safely ignore it for now. - If you did NOT skip from step 5 to step 15, delete the
Nintendo 3DS
folder and rename theNintendo 3DSORIGINALDONOTDELETEME
folder back toNintendo 3DS
Remember your ID0. You will need it later.
Section Five - Copying your dsiware.bin file
You got your ID0 and bought the game which has been dumped to your SD Card. You will now need to find said dump.
- Power off your 3DS if you haven't already
- Put your SD Card into your PC
- Open the SD Card's Contents
- Open the Folder Named
Nintendo 3DS
- Open the Folder Named like your ID0
- Open its sub-folder, it has a 32-character-long name again
- Open the Folder Named
Nintendo DSiWare
- You will find one or more .bin files. If you have multiples, go back to the website from Section Two and find the ID of the game you bought.
Copy the .bin file somewhere you can remember. For example, your desktop. To do so, click the file and press CTRL/STRG/CMD and C, then go to your Desktop and press CTRL/STRG/CMD and V.

You can now continue with seedminer.


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for i,slc in enumerate(slices):
tracer += [(idx, i, slc)]
try:
trace[idx] += [(i, slc, count)]
except KeyError:
trace[idx] = [(i, slc, count)]
count += 1
if kw["imap_mode"]:
// now, iterate for each string pair, asses the scores, and make
tracer = []
// first assemble all partial parts
trace = defaultdict(list) // stores where the stuff is in the matrix
count = 0
for idx in indices:


This website was primarily built with Flask - a Python micro web-framework. Using Flask allows the application logic to be written in Python while still providing support for common website functionality through many Flask Extensions. Flask_sqlalchemy, for example, is used to make communicating with the database much simpler and makes initializing a database easier with a class-based ORM. This also leads to an easier front-end development as it benefits from the use of Jinja Templates. These templates are used to dynamically generate in-page content from data stored in the database.
The Postgresql database supporting this website stores, among other things, race data which is used, in
conjunction with Jinja, to dynamically fill front-end tables and graphs with data. An example of this
can be seen on the home page in the graph (built with Chart.js). The data from the database is calculated
on the fly before being rendered into the graph. Some of these values can be seen in the data tables at
/data
.
All of these components are isolated in Docker containers along with a third container running an Nginx server. Orchestration is handled by Docker-Compose which allows for app mobility and modularity. In development, the entire app can be run in a completely independent local environment on any machine that has Docker-Compose installed.
This modularity plays a part in providing the simplicity needed to migrate the application from its development envrionment on a local machine into an AWS EC2 instance. The app simply runs inside of the EC2 instance while an Elastic Load Balancer handles traffic that comes from the network via Route 53's DNS service.


HOMEWARD BOUND: THE INCREDIBLE JOURNEY A film review by Mark R. Leeper Copyright 1993 Mark R. Leeper
Capsule review: This is a remake of the 1963 film THE INCREDIBLE JOURNEY. In this version, however, the animals talk to each other, often in off-color wisecracks. It is not a good sign that the producers thought this device was needed for modern audiences, but it does add its own entertainment value to the film. Rating: +1 (-4 to +4).
I was twelve years old when I read Sheila Burnford's INCREDIBLE JOURNEY. It must have been a year or so later that I saw the Walt Disney adaptation. I do not actually remember if that film was narrated or not. I suspect it must have been narrated to keep the story understandable. (I think THE BEAR was about the first case I saw of a feature film that shows animal characters completely non-verbally.) In any case, now the film has been remade almost thirty years later and the approach to conveying animal action has taken a step backwards from realism. In Duwayne Dunham's remake the animals talk and even wise-crack to each other. That certainly makes the animals easier to understand, and it opens the way for a lot of humor--a la LOOK WHO'S TALKING--but it regrettably pushes the story into fantasy.
Shadow (played by Ben with Don Ameche's voice), Chance (Rattler/Michael J. Fox), and(Tiki/Sally Field) love their human family, but are left temporarily with a family friend.  Between them and home are some unspecified hundreds of miles (250 miles in the original) of beautiful but treacherous wilderness.
The screenplay is by Linda Wooverton (who worked on BEAUTY AND THE BEAST) and Caroline Thompson (who wrote EDWARD SCISSORHANDS). Often the wise-cracking animals get off a good one, but it is somewhat hit or miss. Lines like the referring to a porcupine as having a "bad hair day" just don't work. In spite of that misplaced humor, HOMEWARD BOUND does hit a responsive chord and will have many members of the audience openly crying at the loyalty of these pets for their humans. Not a perfect film, but generally one that should please adults and children. I give the film a +1 on the -4 to +4 scale.
Mark R. Leeper att!mtgzfs3!leeper<EMAIL_ADDRESS>Copyright 1993 Mark R. Leeper .
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Haxe is an open source toolkit based on a modern, high level, strictly typed programming language, a cross-compiler, a complete cross-platform standard library and ways to access each platform's native capabilities.
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RedSnake Quiz - Question 4
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Customize the look and clothes for your avatar in Pokémon Sword and Shield
Best Answer: Yes, you'll be able to choose from eight different character options, and you'll also eventually be able to change clothes and accessories. You will also be able to customize your hair color and style, and your eye color between several different options.
- Canine steel: Pokémon Sword ($60 pre-order at Amazon)
- Wolf guard : Pokémon Shield ($60 pre-order at Amazon)
- Twin Wolf: Pokémon Sword and Shield Double Pack ($120 at Nintendo)
How customizable is my character?
You're able to choose between eight different looks off the bat, but there are also salons in various cities in which you can choose between many different hair colors and styles, as well as contacts to change your eye color. The overall facial shape is the same for all male characters, and again for all female characters.
Can I change my character's clothes?
Players are able to don a variety of shirts, pants, shorts, hats, socks, shoes, jackets, and bags in-game. Each city carries different clothes and accessories so you're going to want to shop around whenever you discover a new place. However, each new outfit comes with an in-game price tag, so many players may only purchase one or two favorite outfits while saving the rest of their Pokécoins for things more important to gameplay.
Making a unique look for Max Battle Raids
Being able to change the look of your character is going to be a bit more important in Sword and Shield compared to past games because of multiplayer co-op when doing Max Battle Raids. You'll want your character to stand out! Fortunately, Sword and Shield offers plenty of options, so each character can truly look unique.
As silly as it might sound, being able to customize the look and outfit of my character is a big draw for me. I spent a long time mixing and matching outfits to get the perfect look. Then I spent even more time picking the perfect hair color and style. If not thing else, having some say in what your character looks like makes you feel more connected to the game you're playing.
Canine steel
Pokémon Sword
Explore the Galar region in Pokémon Gen 8
During your journey, you'll encounter new and familiar Pokémon, battle gym leaders, use new fighting styles, and discover a brand new plot. Purchasing Pokémon Sword gives players the ability to encounter and potentially catch the legendary Pokémon Zacian.
Wolf guard
Pokémon Shield
Capture familiar and new Pokémon in Gen 8
As you explore the Galar region, you'll come across former Pokémon favorites and meet new faces. This game includes a new multiplayer co-op raid mode and the ability to fight with the new Dynamax combat style. Eventually, you'll get the chance to capture Zamazenta, the legendary Pokémon.
Twin Wolf
Pokémon Sword and Shield Double Pack
Get both games to catch them all
If you're looking to buy both games, you might as well get the double pack. That way, you'll have the opportunity to capture all Pokemon even if they are exclusive to one game or the other. Having both also allows you to catch both legendary Pokemon, Zamazenta and Zacian
We may earn a commission for purchases using our links. Learn more.


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| ||
You are about to interact with a JSF application powered by ICEsoft's Direct-to-DOM (D2D) rendering technology. D2D rendering provides unparalleled richness to JSF applications through incremental browser DOM updates and a fine-grained partial submit mechanism, all delivered via a lightweight JavaScript bridge to any modern commercial browser. This is not an ad hoc AJAX implementation requiring intricate and torturous JavaScript programming to achieve richness, but a pure JSF application (using only standard JSF components) that benefits directly, and transparently from the underlying D2D mechanism. As you will notice immediately from the ticking clocks in the "Time Left" column, asynchronous, real time, presentation layer updates are delivered to the client browser. You will see that as bids are generated from one client, other client presentations are updated to reflect the changes. You will also notice that there are no full page refreshes required, and your user context (scroll bars, input focus, etc...) is preserved even as the presentation changes before your eyes. After only a brief interaction with this application you will begin to realize that D2D delivers richness not possible in standard web applications, and that D2D opens up a whole new class of rich web-based applications. | ||
|
|


[1]
at night they will be japanese drum show follow with game of bingo.
[2]
at night they will be japanese tea ceremony is free for the compound.


|
NoesisLeadwerksWrapper
0.5
NLW
|
Manages all UI related renderers. More...
#include <UISystem.h>
Public Member Functions | |
| UISystem () | |
| Initializes noesis. | |
| void | AddKeyboardListener (UIRenderer *&uiRenderer) |
| Registers a listener for keyboard input events. More... | |
| void | AddMouseListener (UIRenderer *&uiRenderer) |
| Registers a listener for mouse input events. More... | |
| void | RemoveKeyboardListener (const int uid) |
| Removes a listener for keyboard input events. More... | |
| void | RemoveMouseListener (const int uid) |
| Removes a listener for mouse input events. More... | |
| void | CaptureKeyboard () |
| Capture keyboard input. | |
| void | CaptureMouse () |
| Capture mouse input. | |
| void | Capture () |
| Capture Keyboard and mouse input. | |
| void | AddResourceDictionary (std::string path) |
| Tells noesis where the preprocessed resources are located. More... | |
Static Public Member Functions | |
| static int | GenerateUID () |
| Generates a new unique id. More... | |
| static void | EnableStencil () |
| Enables Leadwerks stencil support. More... | |
Private Member Functions | |
| int | ConvertKey (const int key) |
| Convert Leadwerks V-Key to Noesis compatible key-code. More... | |
| int | ConvertMouseKey (const int key) |
| Convert Leadwerks mouse-key to Noesis compatible key-code. More... | |
| int | KeyToText (const int vkey) |
| Converts a vkey to an ascii code. More... | |
Private Attributes | |
| std::vector< UIRenderer * > | msListener |
| Mouse listeners. | |
| std::vector< UIRenderer * > | kbListener |
| Keyboard listeners. | |
| unsigned char | deadKey |
| Last found deadkey. | |
| bool | msbuttondown [5] |
| Keydown state for all mouse buttons. | |
| Leadwerks::Vec3 | mspos |
| Mouse position. | |
| double | lastMsWheelPos |
| double | curMsWheelPos |
| double | msWheelPos |
Static Private Attributes | |
| static int | currentUID = 1 |
| Current unique id. | |
| static bool | stencilEnabled = false |
Manages all UI related renderers.
Initializes all required noesis components and manages input for the UIRenderers.
| void UISystem::AddKeyboardListener | ( | UIRenderer *& | uiRenderer | ) |
Registers a listener for keyboard input events.
| [in] | uiRenderer | Listener |
| void UISystem::AddMouseListener | ( | UIRenderer *& | uiRenderer | ) |
Registers a listener for mouse input events.
| [in] | uiRenderer | Listener |
| void UISystem::AddResourceDictionary | ( | std::string | path | ) |
Tells noesis where the preprocessed resources are located.
|
private |
Convert Leadwerks V-Key to Noesis compatible key-code.
|
private |
Convert Leadwerks mouse-key to Noesis compatible key-code.
|
static |
Enables Leadwerks stencil support.
|
static |
Generates a new unique id.
|
private |
Converts a vkey to an ascii code.
| void UISystem::RemoveKeyboardListener | ( | const int | uid | ) |
Removes a listener for keyboard input events.
| [in] | uid | The uid of the renderer that will be removed |
| void UISystem::RemoveMouseListener | ( | const int | uid | ) |
Removes a listener for mouse input events.
| [in] | uid | The uid of the renderer that will be removed |


Connecting your Jenkins server to ALM Octane enables you to track and analyze builds, automated test results, and SCM data as part of your product and release quality analysis. For more details, see the ALM Octane Help Center.
Connecting your Jenkins server to ALM Octane enables you to track and analyze builds, automated test results, and SCM data as part of your product and release quality analysis. For more details, see the ALM Octane Help Center.


--- layout: post title: podcast love date: '2006-07-02T23:47:00.000-05:00' author: Tom Ray tags: modified_time: '2006-07-02T23:53:47.303-05:00' blogger_id: tag:blogger.com,1999:blog-11319466.post-115190227726174420 blogger_orig_url: http://www.lorenzosmusic.com/2006/07/podcast-love.html ---
Over the past month or so we were featured on a few podcasts and to thank them I thought I would post some links to them.
technorati tags:podcasts


Note:
These files never leave your computer, all processing is done in your web browser.
The MemberHub Order CSV can be for any duration (i.e. the entire year) as long as the orders covered by the settlement are included.
The MemberHub Order CSV can be for any duration (i.e. the entire year) as long as the orders covered by the settlement are included.
WePay Settlement CSV:
MemberHub Order CSV:


{% extends "inc/layout.html" %} {% block title %}Forbidden{% endblock %} {% block content %}
You do not have access to that page.


The Coffeeshop
free
ganja
samples!
Complex
Dual
Quaternion
Timespace
PGA 2D
PGA 3D
CGA 2D
CGA 3D
Games
^=Wedge
&=Vee
!=Dual
~=Conjugate
<<=Dot
>>>=Sandwich
▶ Run Changes
Ctrl+Enter


Enter interactive mode.
The interactive command enters interactive mode. Each prompt executes a chunk of Lua code.
If a prompt begins with =
, then the comma-separated list of
expressions that follow are evaluated and printed to standard output.
The environment contains the os.exit function. When called, interactive mode is terminated, and the program exits.
Within supported terminals, the following shortcuts are available:
| Shortcut | Description |
|---|---|
Ctrl+A , Home |
Move cursor to beginning of line. |
Ctrl+E , End |
Move cursor to end of line |
Ctrl+B , Left |
Move cursor one character left. |
Ctrl+F , Right |
Move cursor one character right. |
Ctrl+Left , Alt+B |
Move cursor to previous word. |
Ctrl+Right , Alt+F |
Move cursor to next word |
Ctrl+D , Del |
If line is not empty, delete character under cursor. |
Ctrl+D |
If line is empty, end of file. |
Ctrl+C |
Reset input (create new empty prompt). |
Ctrl+L |
Clear screen (line is unmodified). |
Ctrl+T |
Transpose previous character with current character. |
Ctrl+H , BackSpace |
Delete character before cursor. |
Ctrl+W , Alt+BackSpace |
Delete word leading up to cursor. |
Alt+D |
Delete word following cursor. |
Ctrl+K |
Delete from cursor to end of line. |
Ctrl+U |
Delete from start of line to cursor. |
Ctrl+P , Up |
Previous match from history. |
Ctrl+N , Down |
Next match from history. |
Ctrl+R |
Reverse Search history (Ctrl+S forward, Ctrl+G
cancel). |
Ctrl+Y |
Paste from Yank buffer (Alt+Y to paste next yank instead). |
Tab |
Next completion. |
Shift+Tab |
(after Tab ) Previous completion. |


內容目录上一个主题< Class Phalcon\Mvc\Micro\LazyLoader 下一个主题Abstract class Phalcon\Mvc\Model\Behavior > 本页 |
Abstract class Phalcon\Mvc\Model¶implements Phalcon\Mvc\EntityInterface, Phalcon\Mvc\ModelInterface, Phalcon\Mvc\Model\ResultInterface, Phalcon\Di\InjectionAwareInterface, Serializable, JsonSerializable Phalcon\Mvc\Model connects business objects and database tables to create a persistable domain model where logic and data are presented in one wrapping. It‘s an implementation of the object-relational mapping (ORM). A model represents the information (data) of the application and the rules to manipulate that data. Models are primarily used for managing the rules of interaction with a corresponding database table. In most cases, each table in your database will correspond to one model in your application. The bulk of your application’s business logic will be concentrated in the models. Phalcon\Mvc\Model is the first ORM written in Zephir/C languages for PHP, giving to developers high performance when interacting with databases while is also easy to use. <?php
$robot = new Robots();
$robot->type = 'mechanical';
$robot->name = 'Astro Boy';
$robot->year = 1952;
if ($robot->save() == false) {
echo "Umh, We can store robots: ";
foreach ($robot->getMessages() as $message) {
echo message;
}
} else {
echo "Great, a new robot was saved successfully!";
}
Constants¶integer OP_NONE integer OP_CREATE integer OP_UPDATE integer OP_DELETE integer DIRTY_STATE_PERSISTENT integer DIRTY_STATE_TRANSIENT integer DIRTY_STATE_DETACHED Methods¶final public __construct ([mixed $data], [Phalcon\DiInterface $dependencyInjector], [Phalcon\Mvc\Model\ManagerInterface $modelsManager]) Phalcon\Mvc\Model constructor public setDI (Phalcon\DiInterface $dependencyInjector) Sets the dependency injection container public getDI () Returns the dependency injection container protected setEventsManager (Phalcon\Events\ManagerInterface $eventsManager) Sets a custom events manager protected getEventsManager () Returns the custom events manager public getModelsMetaData () Returns the models meta-data service related to the entity instance public getModelsManager () Returns the models manager related to the entity instance public setTransaction (Phalcon\Mvc\Model\TransactionInterface $transaction) Sets a transaction related to the Model instance <?php
use Phalcon\Mvc\Model\Transaction\Manager as TxManager;
use Phalcon\Mvc\Model\Transaction\Failed as TxFailed;
try {
$txManager = new TxManager();
$transaction = $txManager->get();
$robot = new Robots();
$robot->setTransaction($transaction);
$robot->name = 'WALL·E';
$robot->created_at = date('Y-m-d');
if ($robot->save() == false) {
$transaction->rollback("Can't save robot");
}
$robotPart = new RobotParts();
$robotPart->setTransaction($transaction);
$robotPart->type = 'head';
if ($robotPart->save() == false) {
$transaction->rollback("Robot part cannot be saved");
}
$transaction->commit();
} catch (TxFailed $e) {
echo 'Failed, reason: ', $e->getMessage();
}
protected setSource (mixed $source) Sets table name which model should be mapped public getSource () Returns table name mapped in the model protected setSchema (mixed $schema) Sets schema name where table mapped is located public getSchema () Returns schema name where table mapped is located public setConnectionService (mixed $connectionService) Sets the DependencyInjection connection service name public setReadConnectionService (mixed $connectionService) Sets the DependencyInjection connection service name used to read data public setWriteConnectionService (mixed $connectionService) Sets the DependencyInjection connection service name used to write data public getReadConnectionService () Returns the DependencyInjection connection service name used to read data related the model public getWriteConnectionService () Returns the DependencyInjection connection service name used to write data related to the model public setDirtyState (mixed $dirtyState) Sets the dirty state of the object using one of the DIRTY_STATE_* constants public getDirtyState () Returns one of the DIRTY_STATE_* constants telling if the record exists in the database or not public getReadConnection () Gets the connection used to read data for the model public getWriteConnection () Gets the connection used to write data to the model public Phalcon\Mvc\Model assign (array $data, [mixed $dataColumnMap], [array $whiteList]) Assigns values to a model from an array <?php
$robot->assign(array(
'type' => 'mechanical',
'name' => 'Astro Boy',
'year' => 1952
));
//assign by db row, column map needed
$robot->assign($dbRow, array(
'db_type' => 'type',
'db_name' => 'name',
'db_year' => 'year'
));
//allow assign only name and year
$robot->assign($_POST, null, array('name', 'year');
public static cloneResultMap (\Phalcon\Mvc\ModelInterface|\Phalcon\Mvc\Model\Row $base, array $data, array $columnMap, [int $dirtyState], [boolean $keepSnapshots]) Assigns values to a model from an array returning a new model. <?php
$robot = \Phalcon\Mvc\Model::cloneResultMap(new Robots(), array(
'type' => 'mechanical',
'name' => 'Astro Boy',
'year' => 1952
));
public static mixed cloneResultMapHydrate (array $data, array $columnMap, int $hydrationMode) Returns an hydrated result based on the data and the column map public static Phalcon\Mvc\ModelInterface cloneResult (Phalcon\Mvc\ModelInterface $base, array $data, [int $dirtyState]) Assigns values to a model from an array returning a new model <?php
$robot = Phalcon\Mvc\Model::cloneResult(new Robots(), array(
'type' => 'mechanical',
'name' => 'Astro Boy',
'year' => 1952
));
public static find ([mixed $parameters]) Allows to query a set of records that match the specified conditions <?php
// How many robots are there?
$robots = Robots::find();
echo 'There are ', count($robots), "\n";
// How many mechanical robots are there?
$robots = Robots::find("type='mechanical'");
echo 'There are ', count($robots), "\n";
// Get and print virtual robots ordered by name
$robots = Robots::find(["type='virtual'", 'order' => 'name']);
foreach ($robots as $robot) {
echo $robot->name, "\n";
}
// Get first 100 virtual robots ordered by name
$robots = Robots::find(["type='virtual'", 'order' => 'name', 'limit' => 100]);
foreach ($robots as $robot) {
echo $robot->name, "\n";
}
public static static findFirst ([string|array $parameters]) Allows to query the first record that match the specified conditions <?php
//What's the first robot in robots table?
$robot = Robots::findFirst();
echo "The robot name is ", $robot->name;
//What's the first mechanical robot in robots table?
$robot = Robots::findFirst("type='mechanical'");
echo "The first mechanical robot name is ", $robot->name;
//Get first virtual robot ordered by name
$robot = Robots::findFirst(array("type='virtual'", "order" => "name"));
echo "The first virtual robot name is ", $robot->name;
public static query ([Phalcon\DiInterface $dependencyInjector]) Create a criteria for a specific model protected boolean _exists (Phalcon\Mvc\Model\MetaDataInterface $metaData, Phalcon\Db\AdapterInterface $connection, [string|array $table]) Checks if the current record already exists or not protected static Phalcon\Mvc\Model\ResultsetInterface _groupResult (mixed $functionName, string $alias, array $parameters) Generate a PHQL SELECT statement for an aggregate public static mixed count ([array $parameters]) Allows to count how many records match the specified conditions <?php
//How many robots are there?
$number = Robots::count();
echo "There are ", $number, "\n";
//How many mechanical robots are there?
$number = Robots::count("type = 'mechanical'");
echo "There are ", $number, " mechanical robots\n";
public static mixed sum ([array $parameters]) Allows to calculate a sum on a column that match the specified conditions <?php
//How much are all robots?
$sum = Robots::sum(array('column' => 'price'));
echo "The total price of robots is ", $sum, "\n";
//How much are mechanical robots?
$sum = Robots::sum(array("type = 'mechanical'", 'column' => 'price'));
echo "The total price of mechanical robots is ", $sum, "\n";
public static mixed maximum ([array $parameters]) Allows to get the maximum value of a column that match the specified conditions <?php
//What is the maximum robot id?
$id = Robots::maximum(array('column' => 'id'));
echo "The maximum robot id is: ", $id, "\n";
//What is the maximum id of mechanical robots?
$sum = Robots::maximum(array("type='mechanical'", 'column' => 'id'));
echo "The maximum robot id of mechanical robots is ", $id, "\n";
public static mixed minimum ([array $parameters]) Allows to get the minimum value of a column that match the specified conditions <?php
//What is the minimum robot id?
$id = Robots::minimum(array('column' => 'id'));
echo "The minimum robot id is: ", $id;
//What is the minimum id of mechanical robots?
$sum = Robots::minimum(array("type='mechanical'", 'column' => 'id'));
echo "The minimum robot id of mechanical robots is ", $id;
public static double average ([array $parameters]) Allows to calculate the average value on a column matching the specified conditions <?php
//What's the average price of robots?
$average = Robots::average(array('column' => 'price'));
echo "The average price is ", $average, "\n";
//What's the average price of mechanical robots?
$average = Robots::average(array("type='mechanical'", 'column' => 'price'));
echo "The average price of mechanical robots is ", $average, "\n";
public fireEvent (mixed $eventName) Fires an event, implicitly calls behaviors and listeners in the events manager are notified public fireEventCancel (mixed $eventName) Fires an event, implicitly calls behaviors and listeners in the events manager are notified This method stops if one of the callbacks/listeners returns boolean false protected _cancelOperation () Cancel the current operation public appendMessage (Phalcon\Mvc\Model\MessageInterface $message) Appends a customized message on the validation process <?php
use Phalcon\Mvc\Model;
use Phalcon\Mvc\Model\Message as Message;
class Robots extends Model
{
public function beforeSave()
{
if ($this->name == 'Peter') {
$message = new Message("Sorry, but a robot cannot be named Peter");
$this->appendMessage($message);
}
}
}
protected validate (Phalcon\ValidationInterface $validator) Executes validators on every validation call <?php
use Phalcon\Mvc\Model;
use Phalcon\Validation;
use Phalcon\Validation\Validator\ExclusionIn;
class Subscriptors extends Model
{
public function validation()
{
$validator = new Validation();
$validator->add('status', new ExclusionIn(array(
'domain' => array('A', 'I')
)));
return $this->validate($validator);
}
}
public validationHasFailed () Check whether validation process has generated any messages <?php
use Phalcon\Mvc\Model;
use Phalcon\Mvc\Model\Validator\ExclusionIn as ExclusionIn;
class Subscriptors extends Model
{
public function validation()
{
$validator = new Validation();
$validator->validate('status', new ExclusionIn(array(
'domain' => array('A', 'I')
));
return $this->validate($validator);
}
}
public getMessages ([mixed $filter]) Returns array of validation messages <?php
$robot = new Robots();
$robot->type = 'mechanical';
$robot->name = 'Astro Boy';
$robot->year = 1952;
if ($robot->save() == false) {
echo "Umh, We can't store robots right now ";
foreach ($robot->getMessages() as $message) {
echo $message;
}
} else {
echo "Great, a new robot was saved successfully!";
}
final protected _checkForeignKeysRestrict () Reads “belongs to” relations and check the virtual foreign keys when inserting or updating records to verify that inserted/updated values are present in the related entity final protected _checkForeignKeysReverseCascade () Reads both “hasMany” and “hasOne” relations and checks the virtual foreign keys (cascade) when deleting records final protected _checkForeignKeysReverseRestrict () Reads both “hasMany” and “hasOne” relations and checks the virtual foreign keys (restrict) when deleting records protected _preSave (Phalcon\Mvc\Model\MetaDataInterface $metaData, mixed $exists, mixed $identityField) Executes internal hooks before save a record protected _postSave (mixed $success, mixed $exists) Executes internal events after save a record protected boolean _doLowInsert (Phalcon\Mvc\Model\MetaDataInterface $metaData, Phalcon\Db\AdapterInterface $connection, string|array $table, boolean|string $identityField) Sends a pre-build INSERT SQL statement to the relational database system protected boolean _doLowUpdate (Phalcon\Mvc\Model\MetaDataInterface $metaData, Phalcon\Db\AdapterInterface $connection, string|array $table) Sends a pre-build UPDATE SQL statement to the relational database system protected boolean _preSaveRelatedRecords (Phalcon\Db\AdapterInterface $connection, \Phalcon\Mvc\ModelInterface[] $related) Saves related records that must be stored prior to save the master record protected boolean _postSaveRelatedRecords (Phalcon\Db\AdapterInterface $connection, Phalcon\Mvc\ModelInterface[] $related) Save the related records assigned in the has-one/has-many relations public boolean save ([array $data], [array $whiteList]) Inserts or updates a model instance. Returning true on success or false otherwise. <?php
//Creating a new robot
$robot = new Robots();
$robot->type = 'mechanical';
$robot->name = 'Astro Boy';
$robot->year = 1952;
$robot->save();
//Updating a robot name
$robot = Robots::findFirst("id=100");
$robot->name = "Biomass";
$robot->save();
public create ([mixed $data], [mixed $whiteList]) Inserts a model instance. If the instance already exists in the persistence it will throw an exception Returning true on success or false otherwise. <?php
//Creating a new robot
$robot = new Robots();
$robot->type = 'mechanical';
$robot->name = 'Astro Boy';
$robot->year = 1952;
$robot->create();
//Passing an array to create
$robot = new Robots();
$robot->create(array(
'type' => 'mechanical',
'name' => 'Astro Boy',
'year' => 1952
));
public update ([mixed $data], [mixed $whiteList]) Updates a model instance. If the instance doesn’t exist in the persistence it will throw an exception Returning true on success or false otherwise. <?php
//Updating a robot name
$robot = Robots::findFirst("id=100");
$robot->name = "Biomass";
$robot->update();
public delete () Deletes a model instance. Returning true on success or false otherwise. <?php
$robot = Robots::findFirst("id=100");
$robot->delete();
foreach (Robots::find("type = 'mechanical'") as $robot) {
$robot->delete();
}
public getOperationMade () Returns the type of the latest operation performed by the ORM Returns one of the OP_* class constants public refresh () Refreshes the model attributes re-querying the record from the database public skipOperation (mixed $skip) Skips the current operation forcing a success state public readAttribute (mixed $attribute) Reads an attribute value by its name <?php
echo $robot->readAttribute('name');
public writeAttribute (mixed $attribute, mixed $value) Writes an attribute value by its name <?php
$robot->writeAttribute('name', 'Rosey');
protected skipAttributes (array $attributes) Sets a list of attributes that must be skipped from the generated INSERT/UPDATE statement <?php
<?php
class Robots extends \Phalcon\Mvc\Model
{
public function initialize()
{
$this->skipAttributes(array('price'));
}
}
protected skipAttributesOnCreate (array $attributes) Sets a list of attributes that must be skipped from the generated INSERT statement <?php
<?php
class Robots extends \Phalcon\Mvc\Model
{
public function initialize()
{
$this->skipAttributesOnCreate(array('created_at'));
}
}
protected skipAttributesOnUpdate (array $attributes) Sets a list of attributes that must be skipped from the generated UPDATE statement <?php
<?php
class Robots extends \Phalcon\Mvc\Model
{
public function initialize()
{
$this->skipAttributesOnUpdate(array('modified_in'));
}
}
protected allowEmptyStringValues (array $attributes) Sets a list of attributes that must be skipped from the generated UPDATE statement <?php
<?php
class Robots extends \Phalcon\Mvc\Model
{
public function initialize()
{
$this->allowEmptyStringValues(array('name'));
}
}
protected hasOne (mixed $fields, mixed $referenceModel, mixed $referencedFields, [mixed $options]) Setup a 1-1 relation between two models <?php
<?php
class Robots extends \Phalcon\Mvc\Model
{
public function initialize()
{
$this->hasOne('id', 'RobotsDescription', 'robots_id');
}
}
protected belongsTo (mixed $fields, mixed $referenceModel, mixed $referencedFields, [mixed $options]) Setup a relation reverse 1-1 between two models <?php
<?php
class RobotsParts extends \Phalcon\Mvc\Model
{
public function initialize()
{
$this->belongsTo('robots_id', 'Robots', 'id');
}
}
protected hasMany (mixed $fields, mixed $referenceModel, mixed $referencedFields, [mixed $options]) Setup a relation 1-n between two models <?php
<?php
class Robots extends \Phalcon\Mvc\Model
{
public function initialize()
{
$this->hasMany('id', 'RobotsParts', 'robots_id');
}
}
protected Phalcon\Mvc\Model\Relation hasManyToMany (string|array $fields, string $intermediateModel, string|array $intermediateFields, string|array $intermediateReferencedFields, mixed $referenceModel, string|array $referencedFields, [array $options]) Setup a relation n-n between two models through an intermediate relation <?php
<?php
class Robots extends \Phalcon\Mvc\Model
{
public function initialize()
{
//Setup a many-to-many relation to Parts through RobotsParts
$this->hasManyToMany(
'id',
'RobotsParts',
'robots_id',
'parts_id',
'Parts',
'id'
);
}
}
public addBehavior (Phalcon\Mvc\Model\BehaviorInterface $behavior) Setups a behavior in a model <?php
<?php
use Phalcon\Mvc\Model;
use Phalcon\Mvc\Model\Behavior\Timestampable;
class Robots extends Model
{
public function initialize()
{
$this->addBehavior(new Timestampable(array(
'onCreate' => array(
'field' => 'created_at',
'format' => 'Y-m-d'
)
)));
}
}
protected keepSnapshots (mixed $keepSnapshot) Sets if the model must keep the original record snapshot in memory <?php
<?php
use Phalcon\Mvc\Model;
class Robots extends Model
{
public function initialize()
{
$this->keepSnapshots(true);
}
}
public setSnapshotData (array $data, [array $columnMap]) Sets the record’s snapshot data. This method is used internally to set snapshot data when the model was set up to keep snapshot data public hasSnapshotData () Checks if the object has internal snapshot data public getSnapshotData () Returns the internal snapshot data public hasChanged ([string|array $fieldName]) Check if a specific attribute has changed This only works if the model is keeping data snapshots public getChangedFields () Returns a list of changed values protected useDynamicUpdate (mixed $dynamicUpdate) Sets if a model must use dynamic update instead of the all-field update <?php
<?php
use Phalcon\Mvc\Model;
class Robots extends Model
{
public function initialize()
{
$this->useDynamicUpdate(true);
}
}
public Phalcon\Mvc\Model\ResultsetInterface getRelated (string $alias, [array $arguments]) Returns related records based on defined relations protected mixed _getRelatedRecords (string $modelName, string $method, array $arguments) Returns related records defined relations depending on the method name final protected static Phalcon\Mvc\ModelInterface []|:doc:Phalcon\Mvc\ModelInterface <Phalcon_Mvc_ModelInterface> |boolean _invokeFinder (string $method, array $arguments) Try to check if the query must invoke a finder public mixed __call (string $method, array $arguments) Handles method calls when a method is not implemented public static mixed __callStatic (string $method, array $arguments) Handles method calls when a static method is not implemented public __set (string $property, mixed $value) Magic method to assign values to the the model final protected string _possibleSetter (string $property, mixed $value) Check for, and attempt to use, possible setter. public Phalcon\Mvc\Model\Resultset |PhalconMvcModel __get (string $property) Magic method to get related records using the relation alias as a property public __isset (mixed $property) Magic method to check if a property is a valid relation public serialize () Serializes the object ignoring connections, services, related objects or static properties public unserialize (mixed $data) Unserializes the object from a serialized string public dump () Returns a simple representation of the object that can be used with var_dump <?php
var_dump($robot->dump());
public array toArray ([array $columns]) Returns the instance as an array representation <?php
print_r($robot->toArray());
public array jsonSerialize () Serializes the object for json_encode <?php
echo json_encode($robot);
public static setup (array $options) Enables/disables options in the ORM public reset () Reset a model instance data |


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Productos Gaming
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Ofertas de la semana
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Rupee settles 10 paise lower at 71.81 against USD
The decline in the domestic unit was capped by a rally in domestic stocks.
by PTIThe Indian rupee settled 10 paise lower at 71.81 against the US dollar on Wednesday, tracking weak Asian currencies and strengthening of the greenback overseas.
However, the decline in the domestic unit was capped by a rally in domestic stocks, forex traders said.
At the interbank foreign exchange market, the domestic currency opened weak at 71.80, then went on to hit a low of 71.91 against the US dollar during the day.
It, however, clawed back some of its lost ground to finally finish at 71.81, showing a fall of 10 paise over its previous close.
On Tuesday, the local unit had settled at 71.71 against the greenback.


CLASS WEB PAGE: http://academy.cba.mit.edu/classes/computer_design/index.html
DOWNLOAD FILES:
ELECTRONIC CASE 2D
ELECTRONIC CASE 3D
The task of this week was to try different software for making design 2D/3D and find the one that is suit for us.
'Here' a list of different software that we should try. I already have experience with severals CAD software but,for example, I'm not too experienced with Rhinoceros. So, I decided to use this software during fab academy to improve myself and starts to learn also Grasshopper. I modeled an electronics case to print in 3D thinking about my final project.
TUTORIAL MAIN REFERENCE:
Learn Rhino
The task of this week was to try different software for making design 2D/3D and find the one that is suit for us.list of different software that we should try. I already have experience with severals CAD software but,for example, I'm not too experienced with Rhinoceros. So, I decided to use this software during fab academy to improve myself and starts to learn also Grasshopper. I modeled an electronics case to print in 3D thinking about my final project.
Our tutor Mauro, during the week explained us the interface of Fusion 360.
I started with a 2D plan draw. I think my case consisting of three pieces: one storage and two covers. The design is very simple e quickly to do. With a polyline and rectangle commands I designed the plan profile. Then with a circle I added the male/female joints to close the case.
The second step was the extrusion of the horizontal and vertical pieces. Done that I joined the mesh with a booleian operation to obtain only my trhee pieces of the object.


{% extends 'base.html' %} {% load render_bundle from webpack_loader %} {% load crispy_forms_tags %} {% load static %} {% load i18n %} {% block page_title %} {% trans "Create a learning circle" %} {% endblock %} {% block content %}
{% blocktrans %}This information will be used to generate your public webpage for your learning circle. If you get stuck, the facilitator page and the P2PU community can provide tips and suggestions. You can edit this webpage at any point in the future through your Dashboard.{% endblocktrans %}
{% trans "* indicates a required field." %}
{% crispy form %}


We have learned the following:
There are many ways to reduce the noise emanating from individual ships
Slow vessels down       Quiet the noisiest vessels       Reroute vessels
11.8 kt speed limit should yield half the sound energy