MD4(UTF-16-LE(password))
UTF-16-LE is the little endian UTF-16. Windows used this instead of the standard big endian, because Microsoft.


My Literary World
Isha's favorite literary works
I have always loved to read, write, and listen! Here are some of my favorites in the media today.
Podcasts!
I subscribe to over 20 different podcasts. I listen to them whenever I drive or workout.
Writing!
While I enjoy novels as much as the next guy, I love picking out short pieces such as poems or articles to always come back to.
Speeches!
As a former debater, I admire great speakers and speeches. They inspire me and push me to do better in my own speaking.


exec file-name <arg0 arg1...arg9>
file-name the name of a file containing GrADS commands
file-name
The variables &0 to &9 may be used within the exec file to be replaced by blank delimited arguments to the exec.
&0
&9


---
layout: post
title: ''
date: '2010-01-07T00:04:00-08:00'
tags:
tumblr_url: http://alexhwilliams.tumblr.com/post/321229306/unexpected-awesome-rendition-of-radioheads-creep
---
Unexpected awesome rendition of Radiohead’s Creep by ‘Mustard,’ a homeless man in LA. According to Banned in Hollywod, Mustard came onto Opie and Anthony’s radio show and preceded to blow the minds of everyone in the building with this unique and extremely soulful rendition of the Radiohead classic.


ItemsParameterObject
public struct ItemsParameterObject : ParameterObject
Undocumented
-
Undocumented
Declaration
Swift
public let flat_armor_mod: [Int]?
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Undocumented
Declaration
Swift
public let flat_crit_chance_mod: [Int]?
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Undocumented
Declaration
Swift
public let flat_hp_pool_mod: [Int]?
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Undocumented
Declaration
Swift
public let flat_hp_regen_mod: [Int]?
-
Undocumented
Declaration
Swift
public let flat_magic_damage_mod: [Int]?
-
Undocumented
Declaration
Swift
public let flat_movement_speed_mod: [Int]?
-
Undocumented
Declaration
Swift
public let flat_mp_pool_mod: [Int]?
-
Undocumented
Declaration
Swift
public let flat_mp_regen_mod: [Int]?
-
Undocumented
Declaration
Swift
public let flat_physical_damage_mod: [Int]?
-
Undocumented
Declaration
Swift
public let flat_spell_block_mod: [Int]?
-
Undocumented
Declaration
Swift
public let gold_base: [Int]?
-
Undocumented
Declaration
Swift
public let gold_purchasable: [Bool]?
-
Undocumented
Declaration
Swift
public let gold_sell: [Int]?
-
Undocumented
Declaration
Swift
public let gold_total: [Int]?
-
Undocumented
Declaration
Swift
public let id: [Int]?
-
Undocumented
Declaration
Swift
public let is_trinket: [Bool]?
-
Undocumented
Declaration
Swift
public let name: [String]?
-
Undocumented
Declaration
Swift
public let percent_attack_speed_mod: [Int]?
-
Undocumented
Declaration
Swift
public let percent_life_steal_mod: [Int]?
-
Undocumented
Declaration
Swift
public let percent_movement_speed_mod: [Int]?


Air Namibia’s Frankfurt flights are back on schedule 20 Nov 2019, 08:31 by Staff Reporter Home \ Business \ Air Namibia’s Frankfurt flights are back on schedule - New Era Live


The square knot is a classic for connecting lines and tying knots. Whether you are tying two ropes together to make a longer rope, or you are tying up a bundle of firewood to carry, the square knot is a winner. It’s much more secure and stable than its cousin the granny knot, which everyone is probably familiar with as part of tying their shoes.
You can tie a solid square knot by lapping one rope right over left, then underneath the other, and then tying the same again in the reverse direction—left over right and then underneath. You’ll know you did it right when the working end and standing end of each rope is side by side (not making a “cross” like a granny knot).
The Clove Hitch is an easy knot to tie, and it secures a line to a tree or post quickly, but it does slip when used alone, without any other knots as a backup.
To create a Clove Hitch on a tree, make a loop of rope around the tree. Then make another loop and pass the free end of the rope under the second loop before tightening. To tie this one over a post or stake, just create a loop in the free end of the rope and slide it over the post. Then make another loop the same as the first. Put the second loop over the post (just above the first loop) and tighten the hitch.
The bowline creates a loop at the end of a rope that cannot shrink or expand. This knot is often taught and illustrated with a poem of a rabbit coming out of the hole, hopping in front of a tree, going behind the tree, and back down his original hole.
Form a loop on top of the long end of the line. Pass the working end of the line up through the loop and around behind the line. Then pass the working end down through the original loop, all while maintaining the shape of the second loop you create, which becomes your bowline loop. Once the “rabbit” is back down its hole, pull the “tree” up to tighten the bowline.
The figure eight knot creates a stopper wherever you need one on a rope, though the steps are also steps you take to create several other knots.
To tie a figure eight, also known as a Flemish bend, simply pass the free end of a line over itself to form a loop. Continue under and around the line, and finish the knot by passing the working end down through the original loop.
The sheet bend is my favorite one of all, even though technically it’s a “bend”—a type of knot that connects one rope to another. I like it because it’s the best bend for tying different types of material together or joining different thicknesses of rope. This knot even joins together lines or materials that normally couldn’t be joined together because of differences in diameter.
To create a sheet bend, bend the thicker or more slippery rope into a “J” shape (like a fish hook). Then pass the other rope through the hook shape from behind, wrap it around the entire fishhook once and then tuck the smaller line between itself and the other rope. If the ropes are the same diameter and texture, the sheet bend actually resembles a square knot. To tie a sheet bend with fabric or a tarp, collect, squeeze, and shape the material into a “J” shape, and then run your rope through and around the “J.”
You can use two half hitches to secure a line to trees or poles, or to secure the line to itself like you would tying a trucker’s hitch. A half hitch is fairly easy to tie, and I use it often to tie tarps up for shelters, or to hang up hammocks.
After you wrap the rope around the standing end and through the inside of the loop created to make the first half hitch, wrap around the line the same way again to make the second half hitch. Pull it tight and you should have two half hitches, one seated next to the other. If you want added insurance, you can tie an overhand knot with the tag end of the line to keep the two half hitches from slipping.
The taut line hitch takes the place of a slide to tighten or loosen a loop in a line (like a tent guy line). This knot grips well as long as there is tension on the “taut” side of the loop.
To tie the taut line hitch, create a loop by wrapping around a solid, unmoving object like a tree or tent stake. With the free end of the rope, wrap around the main line twice on the inside of the loop. Then lay the free end of the rope over the two wraps, wrap it around the main line, and draw the tag end through the loop you just created. Cinch the wraps until tight. Pull on the standing line and the taut line hitch should grip the loaded line.
True to its name, the Fisherman's Knot, is pretty much only good for using with fishing line.
Pass the free end of the line through or around the object to be secured, for example, through the eye of a fishhook. Then, wrap the free end of the line around the other side of the line about five or six times. Pass the free end of the line through the triangular opening next to the object being secured, and then pass the free end of the line through the large loop you just created by going through the small triangle. If you are tying this one with fishing line, spit on the line before tightening to lubricate it so that the friction does not cause heat damage to the line. Tighten the knot, trim off any extra line and enjoy your day fishing.
The water knot safely secures webbing, flat belts, and most types of straps together.
To tie the water knot, start with a loose overhand knot in the end of one strap. Pass the other strap in the opposite direction so it mirrors the route of the overhand knot on the first strap. Take the ends of the two straps and pull the knot tight. That’s it—it’s very simple and very strong.
The Rolling Hitch adds a leg to an existing line. This hitch is the basic knot behind a Taut Line Hitch, but it can be added to any existing line. The Rolling hitch was often used historically to hook more dogs to a dog sled main line.
Wrap the free end of one rope around the main rope to create a Half Hitch. Make a second Half Hitch and then wrap over the entire knot to finish with a final Half Hitch to the other side from your starting place.
The Prusik Knot creates a loop that can be used as an ascender or decender. This "slide and grip" knot can also be handy for adding a loop to a rope when neither end of the rope is free.
To tie a Prusik, you'll need a short rope and a separate long rope. Tie a loop in the short rope that is secured with a solid knot like a Square Knot.  Pass the loop of short rope under itself and pull it tight. As long as there is weight on the loop, the Prusik will grip the long rope. You can also slide the Prusik up or down the long rope by taking the weight off the loop and pushing the wraps up or down the long rope.
The timber hitch secures a rope to an object for hauling or to act as a support.
To create a timber hitch, all you need to do is run the free end of the rope around the object, like a log, that you intend to pull. Then wrap the tag end of the rope around the inside of the loop you created four or five times. After you tighten the timber hitch so the four or five wraps are tight against the object, the constant tension will keep the hitch seated.
This little gem of a knot is used on fishing line to secure two lines together (mends a broken line or attaches leaders and tippets).
You'll start the Blood Knot by overlapping the two lines, and wrapping one free end around the other line five or six times. Pass the free end between the two lines. Wrap the other line the same number of times (five or six), and tuck the free end back between the two lines in the opposite direction of the other free end of the line. If using fishing line, spit on it to reduce friction damage.
This crafty knot allows you to put a loop in a line anywhere along the length of a rope when neither end of the line is free to tie a loop—and you didn’t hear it from me, but a man harness is great for cheating at tug of war.
Gather some slack in the line and make a loop so part of the line runs through the middle of the loop. Grab the side of the loop and pull it through the gap between the line in the middle and the other side of the loop. Pull the new loop tight, and then pull the line to cinch the man harness knot. This knot can slip if there isn’t constant tension on the newly created loop, so keep something in the loop to hold it.
This Square Knot alternate joins two ropes together securely, and is easier to untie than a Square Knot.
To tie the Carrick Bend, form a loop with the free end of one rope. Pass the other rope's free end under the first loop, and then over then under as seen in the picture. Thread the free end across the loop passing under itself, and pull on both standing ends to tighten.
You don’t have to be a truck driver to have a use for this rugged hitch. The unique feature of the trucker’s hitch is it gives you a unique mechanical advantage for tightening up a line. While tying this hitch is a little complex, it’s worth the trouble if you need to tighten lines as much as possible before securing them—I use it all the time to tie down tarps or secure shifting payloads.
Start off by tying a Figure 8 knot with a loop of the line. Then pass the free end of the line around or through whatever you're attaching the rope to, before passing the line through the loop. Next, pull the working end tight, and secure the free end with Two Half Hitches, just below the loop.
The Barrel Hitch has been used in sailing and construction work for centuries. It allows you to secure a bucket, barrel or other cylindrical object to lift it in a well-balanced position.
Place your barrel or other object to be lifted on top of your rope. Then tie an Overhand Knot across the top of the barrel. Open up the Overhand Knot until it wraps around the top sides of the barrel. Tie the ends of the rope together with a Square Knot and then then lift.  SAFETY WARNING: For safety and stability while hoisting barrels, the rope around the barrel needs to be high above the center of gravity on the barrel, but pose no danger of slipping off the top of the barrel. FYI, beer has an excellent center of gravity.
This knot seems half magic trick, half practical knot, but it shortens a line without cutting the line. This knot keeps our long ropes in one piece, despite our miscalculations in the field. I will use this one on Bear bags, when the line is too long, but I don't want to cut it.
To tie a Sheepshank, fold the rope to the new length you need. Create a Half Hitch in one end of the continuing rope, and drop it over the nearby loop. Make a Half Hitch in the other standing end, drop it over its adjacent loop, and then tighten the whole thing slowly.
The tripod lashing is commonly used for shelters and to support camp items, like a cooking pot over a fire.
Start by collecting three poles that of almost identical length and thickness and lay them on the ground side-by-side. Tie a Clove Hitch to one of the end poles, and then wrap around all of the poles four, five, or six times. Now, wrap line between the poles–twice between each one–working back toward the original knot or hitch you tied. Finish the lashing by tying the tag end of the line to the tag end of your original knot. Spread the legs of the tripod and use it in your camp for something handy.
The Square Lashing has been used to build everything from camp chairs to towers and bridges - but you can also use it to secure two poles together.
Tie a Clove Hitch to one of the poles, near the place where the two poles cross. Then wrap your line around the junction of the two poles, going under the lower pole and over the top pole. Spiral outward with these wraps five or six times. Next, wrap between the poles, biting onto the previous wrappings to tighten them. Finally, use a Square Knot to tie the free end of the rope to the free end from the Clove Hitch that started this whole lashing. Easy, right?


艺术美缝连锁品牌——
Artistic beauty sewing chain brand！
about the german MAVARE group
german MAVARE products center
[content:desc len=30]
joining german MAVARE to successed
美缝剂十大品牌、
技术领先、产品丰富而全面
区域独家授权、无理由退换货、
承保产品、很具竞争力的产品、全程经营指导
Understanding MAVARE's real-time dynamics


Thin app 1 index
This app a thin app that makes use of the css and js code from the shared.zip
Here is an impage also impored form the shared zip
This app a thin app that makes use of the css and js code from the shared.zip
Here is an impage also impored form the shared zip


Anthony Joshua's unflattering drawing of "arch nemesis" Andy Ruiz Jr
Anthony Joshua has drawn rival Andy Ruiz Jr as he took some time out of his gruelling training schedule ahead of their December 7 rematch in Saudi Arabia
by Rich Jones, https://www.mirror.co.uk/authors/rich-jones/Anthony Joshua has named Andy Ruiz Jr as his "arch nemesis" - and added insult to injury with an unflattering drawing of his rival.
Joshua took some time out of his gruelling training camp to take part in an 'Attack Art' challenge with sponsors JD Sports and their presenter Specs Gonzelez.
He was asked to draw a photo of his arch nemesis in round two of the challenge and responded with a drawing of Ruiz.
Whilst Joshua's artistic skills clearly need some work, he unveiled a drawing of Ruiz which showed a rather bulging mid-section.
Ruiz Jr came under fire for his unathletic physique before the first fight, only to silence his critics with a stunning display to hand Joshua his first defeat as a professional.
Explaining his drawing, Joshua said: “This is a guy called Ruiz, who I’m fighting soon – before this year is out – and my journey to becoming two-time heavyweight champion.

Footage has shown the venue for Joshua's rematch with Ruiz Jr almost complete.
The duo will clash on the Dunes in Saudi Arabia with Joshua insisting he isn't about to "become a p**** overnight" as he vowed to reclaim his belts.
After The Bell: Watch Mirror Fighting's new boxing show
Mirror Fighting has launched a new weekly boxing show in association with Betfair in which we analyse the latest big fights, play matchmaker, and preview forthcoming bouts.
Former super-middleweight world champion George Groves provides expert analysis.
To watch the latest show in full, click here.
“We haven’t done anything differently mentally, I’m a champion,” he said defiantly. “I walked into the gym and three years later I was Olympic champion.
“I’ve had one loss, but I’m not about to become a p***** overnight and not be able to fight.
“I can fight, that’s it. I don’t need to reflect on that, I just need to win.”


{% extends "base.html" %} {% block content %} You are now logged out of this Service Provider. {% if idp_logout_url %} You are still logged into your Identity Provider. You should logout of your Identity Provider here:


“HOIST” is a Photoshop Script plugin to convert a Photoshop Document (PSD) into a html and CSS code used for standard static web page. A Photoshop Script is an approach to automate Photoshop using its JavaScript object model. Photoshop Application Programming Index (API) allows user to use Photoshop object model to automate filters, functionalities and effects or convert a document into various format. “HOIST”, once called, extracts all the information from the PSD file and converts the possible effect into its HTML and CSS code and lately combine it all to complete a static webpage design.
HARSH BHATIA -10103487


@include('./components/head.cw', {"title": "Home"})
A Starter project to make writing html really simple and easy poweredby gulp. by Adenekan Wonderful View Repo


---
---
{% include head.html %}
{% include topbar.html %}
{% for social in site.social %}
{% if social.share_url != null %}
{{ social.icon }}
{% endif %}
{% endfor %}
Written by
{{ site.author }}
{% include back_beginning.html %}
{% include footer.html %}


imagecreate (PHP 4, PHP 5, PHP 7) imagecreate — 新建一个基于调色板的图像 说明 resource imagecreate ( int $x_size , int $y_size ) imagecreate() 返回一个图像标识符，代表了一幅大小为 x_size 和 y_size 的空白图像 。 推荐使用 imagecreatetruecolor()。 Example #1 新建一个新的 GD 图像流并输出图像 参见 imagedestroy() 和 imagecreatetruecolor()。 User Contributed Notes 20 notes =============================================================================== to create an image from a BMP file, I made this function, that return a resource like the others ImageCreateFrom function: = 0) { $X=0; while ($X < $BMP['width']) { if ($BMP['bits_per_pixel'] == 24) $COLOR = unpack("V",substr($IMG,$P,3).$VIDE); elseif ($BMP['bits_per_pixel'] == 16) { $COLOR = unpack("n",substr($IMG,$P,2)); $COLOR[1] = $PALETTE[$COLOR[1]+1]; } elseif ($BMP['bits_per_pixel'] == 8) { $COLOR = unpack("n",$VIDE.substr($IMG,$P,1)); $COLOR[1] = $PALETTE[$COLOR[1]+1]; } elseif ($BMP['bits_per_pixel'] == 4) { $COLOR = unpack("n",$VIDE.substr($IMG,floor($P),1)); if (($P*2)%2 == 0) $COLOR[1] = ($COLOR[1] >> 4) ; else $COLOR[1] = ( $COLOR[1] & 0x0F); $COLOR[1] = $PALETTE[$COLOR[1]+1]; } elseif ($BMP['bits_per_pixel'] == 1) { $COLOR = unpack("n",$VIDE.substr($IMG,floor($P),1)); if (($P*8)%8 == 0) $COLOR[1] = $COLOR[1] >>7; elseif (($P*8)%8 == 1) $COLOR[1] = ($COLOR[1] & 0x40)>>6; elseif (($P*8)%8 == 2) $COLOR[1] = ($COLOR[1] & 0x20)>>5; elseif (($P*8)%8 == 3) $COLOR[1] = ($COLOR[1] & 0x10)>>4; elseif (($P*8)%8 == 4) $COLOR[1] = ($COLOR[1] & 0x8)>>3; elseif (($P*8)%8 == 5) $COLOR[1] = ($COLOR[1] & 0x4)>>2; elseif (($P*8)%8 == 6) $COLOR[1] = ($COLOR[1] & 0x2)>>1; elseif (($P*8)%8 == 7) $COLOR[1] = ($COLOR[1] & 0x1); $COLOR[1] = $PALETTE[$COLOR[1]+1]; } else return FALSE; imagesetpixel($res,$X,$Y,$COLOR[1]); $X++; $P += $BMP['bytes_per_pixel']; } $Y--; $P+=$BMP['decal']; } //Fermeture du fichier fclose($f1); return $res; } ?> =============================================================================== It is easy and simple example to convert Text to Image with selected font. It helps me to display Bangla text as image when users have no installed bangla font. I hope it can help you too! =============================================================================== Based on DHKold's contribution I realized imagecreatefrombmp() to support all 1-, 4-, 8-, 16-, 24- und 32-Bit Bitmaps. Finally Fabien Ménager brought it to perfection for the project DOMPDF. Feel free to use it: https://code.google.com/p/dompdf/source/browse/trunk/dompdf/include/ functions.inc.php?spec=svn504&r=504#551 =============================================================================== doesnt ruin the image but adds display to the output. this will generate an image with a random color. if you like it you can use it because you have the RBG result too. =============================================================================== On windows. When you get undefined function image* it means the gd library isnt being used. Check the php.ini file. Make sure the php_gd.dll isnt commented out. Restarting apache should result in the image functions working. =============================================================================== GD UPGRADE PROBLEM: I used imagecreate with gd 1.6 to make resized images of big photos. Then, when using the same script on gd 2.0, the colors got all wrong. Using imagecreatetruecolor() fixed the problem! =============================================================================== Don't try and create an image with a really large width and/or height. First, $width x $height is (at least) the bytes of memory that need to be allocated. Secondly, if you exceed the range of int for either parameter, Apache crashes (before allocating any memory). Don't ask how I figured this out ;) =============================================================================== The function ImageCreate() creates a PALETTE image. The function ImageCreateFromJPEG() creates a TRUE COLOR image. When you use GD 2.0 you will get an error when you try to use ImageCopy() with one True color image and one Palette image. Be sure to convert one of the images before using ImageCopy() or use ImageCreateTrueColor() instead of ImageCreate(). =============================================================================== Dont forget to use ImageDestoy after showed image. I forgot it, my webpage had about 15 pictures what was generated by GD and webserver died very fastly (server was Dual Xeon 900MHz and 4G RAM :[[ ). It died cos of not enough memory :\ =============================================================================== to compile GD support on some linux distributions you have to include these with the ./configure command : --with=gd=/usr --with-jpeg=/usr --with-png=/usr --with-zlib=/usr (i had to include this on Redhat 6.1) this becase the libraries are in /usr/lib instead of /lib =============================================================================== Pay attention to a problem I encountered. Png images created with the PHP function seems to be very badly recognised by old browsers, especially -well, mainly - by IE 4.0 (crash of the browser). I think this is probably due to the fact that, when IE 4.0 was released, the png format was either very recent, either not very used, because of the widespread jpeg and gif formats... So, if you plan to dynamically create images for a web site to be seen by IE 4.0 users, think of it... May'be the jpeg format will do the job better. =============================================================================== It seems that imagecreate creates a grayscale image with gd2 =============================================================================== How I fixed my "undefined function imagecreate()" problem: I was having the same problem many have reported where most of PHP worked but the gd functions didn't. I'd installed the RedHat rpm php-4.0.1pl2. It said (phpinfo.php) that it had been configured with the '--with-gd=shared' option. In my /usr/lib directory, I had both libgd.so.1.8.3 and libgd.a. I decided to compile with the static library instead, so I downloaded the sources and built with all the same configuration flags except that I used --with-gd=/usr. Now my gd library works!!! =============================================================================== Loads a file based on its filetype and returns false if it fails. 'imagecreatefromgif', IMAGETYPE_JPEG => 'imagecreatefromjpeg', IMAGETYPE_PNG => 'imagecreatefrompng', IMAGETYPE_WBMP => 'imagecreatefromwbmp', IMAGETYPE_XBM => 'imagecreatefromwxbm', ); if($user_functions) { $functions[IMAGETYPE_BMP] = 'imagecreatefrombmp'; } if(!$functions[$info[2]]) { return false; } if(!function_exists($functions[$info[2]])) { return false; } return $functions[$info[2]]($path); } ?> =============================================================================== // A simple XY graph


BTS takes home 3 awards at the '2019 American Music Awards'
by jennywillBTS has won an award at the '2019 American Music Awards'!
'2019 AMA' revealed that BTS had won 'Favorite Duo or Group Pop/Rock' for this year, beating out competition that included the Jonas Brothers and Panic! at the Disco. This is the second year that BTS is awarded at the '2019 AMAs'.
Congratulations to BTS!
[UPDATE] BTS has also been awarded 'Tour of the Year'!
[UPDATE #2] BTS has now also won Favorite Social Artist!


Preparation time
over 2 hours
Cooking time
10 to 30 mins
Serves
Serves 4
Big flavours are packed into this tidy parcel for the barbecue - citrus, fennel and salty capers really make it sing.
Wash the fish inside and out, then pat dry with kitchen paper.
Finely grate half of the zest from the lemon and orange, then slice both fruit thinly. Place the grated zest in a food processor with the fennel, garlic, onion, capers, herbs, a good glug of olive oil and seasoning, and blitz until finely chopped. Pack the mixture into the fish and fold a few lemon and orange slices around it to hold the stuffing in. Tie 3-4 pieces of string around the fish to hold the orange and lemon slices in place. Cut off any excess string and sit the fish on a large plate.
Drizzle the outside of the fish with olive oil and season with salt and pepper. It's now best left at room temperature for about 45 minutes, or in the fridge for up to 4 hours, to allow the stuffing flavours to infuse the fish. If you're short on time you can put it straight on the barbecue.
The easiest way to cook a whole fish is to place it in single-wire fish racks with handles, making it easier to turn over during cooking. Place over medium-hot coals for 15-20 minutes, turning halfway through.
Serve straight away with a lovely green or tomato salad and crusty bread to mop up any fishy juices.


Presenter(s):
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Willing to Change Format: {{submission.willingToChangePresentationFormat}}
Willing to be Feature Presentation: {{submission.willingToBeFeaturePresenter}}
Adviser Approved: {{submission.approval}}
Media Services Equipment: {{submission.additionalMediaEquipment}}
Special Requirements: {{submission.additionalRequirements}}
Additional Information: {{submission.other}}
Date of Submission: {{submission.timestamp | date: 'EEEE, MMMM d'}} at {{submission.timestamp | date: 'h:mm a'}}
Sponsoring Organization: {{sponsOrg.value}}{{isLast ? '' : ', '}} {{otherOrg.slice(5, otherDiscipline.length)}}
0"> Categories: {{category.value}}{{isLast ? '' : ', '}}
{{submission.abstractContent}}
Coming soon (for students) in the review phase:
Coming soon in the review phase for reviewers, chairs, and admins:
Comments
The comment section will open up when reviewing begins. Here is an example of what a comment would look like:
"{{selectedText}}"
*long and winding sentence*
This sentence goes on and on without saying much. Either condense the idea or break it into a few sentences.
Thinking of breaking it up into a few sentences. Will do, thank you.
subcomment


Wrapper for Office Open XML (OOXML)
More...
#include <ooxml.hpp>
|
| static void | extractFile (const std::string &zipName, const std::string &fileName, pugi::xml_document &tree) |
| | Extract file from archive and put its content into XML-tree. More...
|
| |
| static void | extractFile (const std::string &zipName, const std::string &fileName, std::string &buffer) |
| | Extract file from archive and put its content into string buffer. More...
|
| |
|
| static void * | getFileContent (const std::string &zipName, const std::string &fileName, mz_zip_archive *zipArchive, size_t &size) |
| | Get zipped file content. More...
|
| |
| static void | clear (mz_zip_archive *zipArchive, void *content) |
| | Close archive, freeing any resources it was using. More...
|
| |
Wrapper for Office Open XML (OOXML)
◆ clear()
| void ooxml::Ooxml::clear |
( |
mz_zip_archive * |
zipArchive, |
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|
void * |
content |
|
) |
| |
|
staticprivate |
Close archive, freeing any resources it was using.
- Parameters
-
| [in] | zipArchive | Archive handler |
| [in] | content | Extracted file content |
- Since
- 1.1
◆ extractFile() [1/2]
| void ooxml::Ooxml::extractFile |
( |
const std::string & |
zipName, |
|
|
const std::string & |
fileName, |
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pugi::xml_document & |
tree |
|
) |
| |
|
static |
Extract file from archive and put its content into XML-tree.
- Parameters
-
| [in] | zipName | Archive path |
| [in] | fileName | Extracting file name |
| [out] | tree | XML-tree, where you need to put the data from extracted file |
- Exceptions
-
| std::invalid_argument | Invalid zip file |
| std::logic_error | File extracting error |
- Since
- 1.0
◆ extractFile() [2/2]
| void ooxml::Ooxml::extractFile |
( |
const std::string & |
zipName, |
|
|
const std::string & |
fileName, |
|
|
std::string & |
buffer |
|
) |
| |
|
static |
Extract file from archive and put its content into string buffer.
- Parameters
-
| [in] | zipName | Archive path |
| [in] | fileName | Extracting file name |
| [out] | buffer | String buffer, where you need to put the data from extracted file |
- Exceptions
-
| std::invalid_argument | Invalid zip file |
| std::logic_error | File extracting error |
- Since
- 1.1
◆ getFileContent()
| void * ooxml::Ooxml::getFileContent |
( |
const std::string & |
zipName, |
|
|
const std::string & |
fileName, |
|
|
mz_zip_archive * |
zipArchive, |
|
|
size_t & |
size |
|
) |
| |
|
staticprivate |
Get zipped file content.
- Parameters
-
| [in] | zipName | Archive path |
| [in] | fileName | Extracting file name |
| [in] | zipArchive | Archive handler |
| [out] | size | Extracted file size |
- Returns
- File content
- Exceptions
-
| std::invalid_argument | Invalid zip file |
| std::logic_error | File extracting error |
- Since
- 1.1
The documentation for this class was generated from the following files:


Library: Net
Package: HTTPServer
Header: Poco/Net/AbstractHTTPRequestHandler.h
Description
The abstract base class for AbstractHTTPRequestHandlers created by HTTPServer.
Derived classes must override the run() method. Contrary to a HTTPRequestHandler, an AbstractHTTPRequestHandler stores request and response as member variables to avoid having to pass them around as method parameters. Additionally, a HTMLForm object is created for use by subclasses.
The run() method must perform the complete handling of the HTTP request connection. As soon as the run() method returns, the request handler object is destroyed.
A new AbstractHTTPRequestHandler object will be created for each new HTTP request that is received by the HTTPServer.
Inheritance
Direct Base Classes: HTTPRequestHandler
All Base Classes: HTTPRequestHandler
Member Summary
Member Functions: authenticate, form, handleRequest, request, response, run, sendErrorResponse
Inherited Functions: handleRequest
Constructors
AbstractHTTPRequestHandler
Creates the AbstractHTTPRequestHandler.
Destructor
~AbstractHTTPRequestHandler
virtual ~AbstractHTTPRequestHandler();
Destroys the AbstractHTTPRequestHandler.
Member Functions
form
HTMLForm & form();
Returns a HTMLForm for the given request. The HTMLForm object is created when this member function is executed the first time.
handleRequest
void handleRequest(
HTTPServerRequest & request,
HTTPServerResponse & response
);
This class implements some common behavior, before calling run() to actually handle the request:
- save request and response objects;
- call authorize();
- if authorize() returns true call run(), else send 401 (Unauthorized) response.
If run() throws an exception and the response has not been sent yet, sends a 500 (Internal Server Error) response with the exception's display text.
request
HTTPServerRequest & request();
Returns the request.
response
HTTPServerResponse & response();
Returns the response.
sendErrorResponse
void sendErrorResponse(
HTTPResponse::HTTPStatus status,
const std::string & message
);
Sends a HTML error page for the given status code. The given message is added to the page:
  <TITLE>status - reason</TITLE>
status - reason

message

authenticate
virtual bool authenticate();
Check authentication; returns true if okay, false if failed to authenticate. The default implementation always returns true.
Subclasses can override this member function to perform some form of client or request authentication before the request is actually handled.
run
virtual void run() = 0;
Must be overridden by subclasses.
Handles the given request.


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Comprehensive Counseling Initiative planning grant
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Comprehensive Counseling Initiative planning grant
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North Manchester, IN•$30,000
Comprehensive Counseling Initiative planning grant
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Merrillville, IN•$50,000
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Westville, IN•$30,000
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Indianapolis, IN•$7,500
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Wabash, IN•$30,000
Comprehensive Counseling Initiative planning grant
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Comprehensive Counseling Initiative planning grant
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Michigan City, IN•$50,000
Comprehensive Counseling Initiative planning grant
Mission Indy
Indianapolis, IN•$3,500
SYPF 2017 - Summer program
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Trafalgar, IN•$27,630
Comprehensive Counseling Initiative planning grant
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Hymera, IN•$30,000
Comprehensive Counseling Initiative planning grant
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Indiana Virtual Education Foundation
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Comprehensive Counseling Initiative planning grant
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Indianapolis, IN•$30,000
Comprehensive Counseling Initiative planning grant
Indianapolis Children's Choir
Indianapolis, IN•$5,000
SYPF 2017 - Summer Music Education Programming
Lawrence Township Foundation
Indianapolis, IN•$4,000
SYPF 2017 - Sunnyside Side-by-Side Summer Camp
Liberty-Perry Community Schools
Selma, IN•$30,000
Comprehensive Counseling Initiative planning grant
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Gary, IN•$15,784
Comprehensive Counseling Initiative planning grant
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Jasonville, IN•$24,500
Comprehensive Counseling Initiative planning grant
Metropolitan School District of Decatur Township
Indianapolis, IN•$50,000
Comprehensive Counseling Initiative planning grant
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Indianapolis, IN•$50,000
Comprehensive Counseling Initiative planning grant
Miracle Place
Indianapolis, IN•$5,000
SYPF 2017 - Academic Olympics
Montessori Educational Charity
Indianapolis, IN•$6,500
SYPF 2017 - M2STEM Summer Camp
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Bedford, IN•$50,000
Comprehensive Counseling Initiative planning grant
Northern Wells Community Schools
Ossian, IN•$30,000
Comprehensive Counseling Initiative planning grant
Recovery High School at Fairbanks
Indianapolis, IN•$30,000
Comprehensive Counseling Initiative planning grant
Richland-Bean Blossom Community School Corporation
Ellettsville, IN•$30,000
Comprehensive Counseling Initiative planning grant
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Rushville, IN•$30,000
Comprehensive Counseling Initiative planning grant
Sanctuary Outreach
Indianapolis, IN•$4,000
SYPF 2017 - Reach Out Summer Enhancement Camp
Seven Oaks Classical School
Ellettsville, IN•$29,625
Comprehensive Counseling Initiative planning grant
South Ripley Community School Corporation
Versailles, IN•$30,000
Comprehensive Counseling Initiative planning grant
Tippecanoe School Corporation
Lafayette, IN•$50,000
Comprehensive Counseling Initiative planning grant
Wes-Del School Corporation
Gaston, IN•$30,000
Comprehensive Counseling Initiative planning grant
Western Boone County Community School Corporation
Thorntown, IN•$30,000
Comprehensive Counseling Initiative planning grant
Westfield Washington Schools
Westfield, IN•$50,000
Comprehensive Counseling Initiative planning grant
White River Valley School Corporation
Switz City, IN•$30,000
Comprehensive Counseling Initiative planning grant
Union-North United School Corporation
Lakeville, IN•$30,000
Comprehensive Counseling Initiative planning grant
Vincennes Community School Corporation
Vincennes, IN•$30,000
Comprehensive Counseling Initiative planning grant
Wabash City Schools
Wabash, IN•$18,280
Comprehensive Counseling Initiative planning grant
West Washington School Corporation
Campbellsburg, IN•$30,000
Comprehensive Counseling Initiative planning grant
Young Actors Theatre
Indianapolis, IN•$5,000
SYPF 2017 - Theatre Arts Summer program
Young Life Indianapolis Urban
Fishers, IN•$3,000
SYPF 2017 - Summer Camp
Lake Station Community School Corporation
Lake Station, IN•$30,000
Comprehensive Counseling Initiative planning grant
Lillian Davis Foundation
Indianapolis, IN•$7,500
SYPF 2017 - 2017 Building to Acquire New Knowledge Summer Enrichment Camp
Maconaquah School Corporation
Bunker Hill, IN•$20,425
Comprehensive Counseling Initiative planning grant
Metropolitan School District of Pike Township
Indianapolis, IN•$50,000
Comprehensive Counseling Initiative planning grant
Metropolitan School District of Warren Township
Indianapolis, IN•$50,000
Comprehensive Counseling Initiative planning grant
Mississinewa Community Schools
Gas City, IN•$30,000
Comprehensive Counseling Initiative planning grant
Monroe Central School Corporation
Parker City, IN•$28,257
Comprehensive Counseling Initiative planning grant
Muncie Community Schools
Muncie, IN•$50,000
Comprehensive Counseling Initiative planning grant
North Gibson School Corporation
Princeton, IN•$25,361
Comprehensive Counseling Initiative planning grant
North Newton School Corporation
Morocco, IN•$30,000
Comprehensive Counseling Initiative planning grant
North Putnam Community School Corporation
Bainbridge, IN•$30,000
Comprehensive Counseling Initiative planning grant
Orleans Community School Corporation
Orleans, IN•$30,000
Comprehensive Counseling Initiative planning grant
School City of East Chicago
East Chicago, IN•$30,000
Comprehensive Counseling Initiative planning grant
Shelby Eastern School District
Shelbyville, IN•$30,000
Comprehensive Counseling Initiative planning grant
Sheridan Community Schools
Sheridan, IN•$30,000
Comprehensive Counseling Initiative planning grant
Shoals Community School Corporation
Shoals, IN•$30,000
Comprehensive Counseling Initiative planning grant
South Bend Community School Corporation
South Bend, IN•$50,000
Comprehensive Counseling Initiative planning grant
South Vermillion School Corporation
Clinton, IN•$30,000
Comprehensive Counseling Initiative planning grant
Southeastern School Corporation
Walton, IN•$30,000
Comprehensive Counseling Initiative planning grant
Spencer-Owen Community Schools
Spencer, IN•$30,000
Comprehensive Counseling Initiative planning grant
Tindley Accelerated Schools
Indianapolis, IN•$30,000
Comprehensive Counseling Initiative planning grant
Tippecanoe Valley School Corporation
Akron, IN•$30,000
Comprehensive Counseling Initiative planning grant
Union County/College Corner Joint School District
Liberty, IN•$30,000
Comprehensive Counseling Initiative planning grant
Westview School Corporation
Topeka, IN•$29,948
Comprehensive Counseling Initiative planning grant
Winning Experiences
Indianapolis, IN•$7,500
SYPF 2017 - A Winning Experience
Yorktown Community Schools
Yorktown, IN•$30,000
Comprehensive Counseling Initiative planning grant
Global Preparatory Academy
Indianapolis, IN•$28,320
Comprehensive Counseling Initiative planning grant
Hanover Community School Corporation
Cedar Lake, IN•$30,000
Comprehensive Counseling Initiative planning grant
Indiana Annual Conference of the United Methodist Church
Indianapolis, IN•$3,200
SYPF 2017 - The Hope Project
Jennings County School Corporation
North Vernon, IN•$30,000
Comprehensive Counseling Initiative planning grant
John Glenn School Corporation
Walkerton, IN•$30,000
Comprehensive Counseling Initiative planning grant
Kankakee Valley School Corporation
Wheatfield, IN•$30,000
Comprehensive Counseling Initiative planning grant
Keep Indianapolis Beautiful
Indianapolis, IN•$6,500
SYPF 2017 - 2017 Youth Tree Team Program
Lanesville Community School Corporation
Lanesville, IN•$30,000
Comprehensive Counseling Initiative planning grant
School City of Whiting
Whiting, IN•$30,000
Comprehensive Counseling Initiative planning grant
Scott County School District 1
Austin, IN•$30,000
Comprehensive Counseling Initiative planning grant
Shelbyville Central Schools
Shelbyville, IN•$30,000
Comprehensive Counseling Initiative planning grant
South Knox School Corporation
Vincennes, IN•$30,000
Comprehensive Counseling Initiative planning grant
South Spencer School Corporation
Rockport, IN•$30,000
Comprehensive Counseling Initiative planning grant
Southeast Dubois County School Corporation
Ferdinand, IN•$30,000
Comprehensive Counseling Initiative planning grant
Stop the Violence Indianapolis
Indianapolis, IN•$6,000
SYPF 2017 - The "TALKS - Identifying the Mirror in Me" program
Symphonic Youth Orchestra of Greater Indianapolis
Greenwood, IN•$4,000
SYPF 2017 - Symphonic Youth Orchestra of Greater Indianapolis
Twin Lakes School Corporation
Monticello, IN•$30,000
Comprehensive Counseling Initiative planning grant
Valparaiso Community Schools
Valparaiso, IN•$50,000
Comprehensive Counseling Initiative planning grant
Vigo County School Corporation
Terre Haute, IN•$50,000
Comprehensive Counseling Initiative planning grant
Wa-Nee Community Schools
Nappanee, IN•$30,000
Comprehensive Counseling Initiative planning grant
West Noble School Corporation
Ligonier, IN•$30,000
Comprehensive Counseling Initiative planning grant
Zionsville Community Schools
Zionsville, IN•$50,000
Comprehensive Counseling Initiative planning grant
School City of Hobart
Hobart, IN•$30,000
Comprehensive Counseling Initiative planning grant
Shenandoah School Corporation
Middletown, IN•$30,000
Comprehensive Counseling Initiative planning grant
South Adams Schools
Berne, IN•$30,000
Comprehensive Counseling Initiative planning grant
South Gibson School Corporation
Fort Branch, IN•$29,861
Comprehensive Counseling Initiative planning grant
South Harrison Community Schools
Corydon, IN•$29,955
Comprehensive Counseling Initiative planning grant
South Montgomery Community School Corporation
New Market, IN•$30,000
Comprehensive Counseling Initiative planning grant
Southwest Dubois County Schools
Huntingburg, IN•$30,000
Comprehensive Counseling Initiative planning grant
Southwest Parke Community School Corporation
Montezuma, IN•$30,000
Comprehensive Counseling Initiative planning grant
Southwest School Corporation
Sullivan, IN•$30,000
Comprehensive Counseling Initiative planning grant
Storytelling Arts of Indiana
Indianapolis, IN•$4,500
SYPF 2017 - Summer Storytelling Performances
Tell City-Troy Township School Corporation
Tell City, IN•$30,000
Comprehensive Counseling Initiative planning grant
Tri-Central Community Schools
Sharpsville, IN•$30,000
Comprehensive Counseling Initiative planning grant
Tri-County School Corporation
Wolcott, IN•$30,000
Comprehensive Counseling Initiative planning grant
Union Township School Corporation
Valparaiso, IN•$30,000
Comprehensive Counseling Initiative planning grant
Wawasee Community School Corporation
Syracuse, IN•$30,000
Comprehensive Counseling Initiative planning grant
Whitley County Consolidated Schools
Columbia City, IN•$30,000
Comprehensive Counseling Initiative planning grant
Lafayette School Corporation
Lafayette, IN•$50,000
Comprehensive Counseling Initiative planning grant
LaPorte Community School Corporation
LaPorte, IN•$50,000
Comprehensive Counseling Initiative planning grant
Logansport Community School Corporation
Logansport, IN•$30,000
Comprehensive Counseling Initiative planning grant
Loogootee Community School Corporation
Loogootee, IN•$30,000
Comprehensive Counseling Initiative planning grant
Marion Community Schools
Marion, IN•$30,000
Comprehensive Counseling Initiative planning grant
Metropolitan School District of Boone Township
Hebron, IN•$30,000
Comprehensive Counseling Initiative planning grant
Muscular Dystrophy Association
Tucson, AZ•$7,500
SYPF 2017 - MDA Summer Camp
Neighborhood Charter Network
Indianapolis, IN•$24,000
Comprehensive Counseling Initiative planning grant
New Beginnings Church
Indianapolis, IN•$7,500
SYPF 2017 - New Beginnings Zoom Zoom
North Central Parke Community Schools
Marshall, IN•$30,000
Comprehensive Counseling Initiative planning grant
North Spencer County School Corporation
Lincoln City, IN•$30,000
Comprehensive Counseling Initiative planning grant
Northeast Dubois County School Corporation
Dubois, IN•$30,000
Comprehensive Counseling Initiative planning grant
Oak Hill United School Corporation
Converse, IN•$30,000
Comprehensive Counseling Initiative planning grant
Oaks Academy
Indianapolis, IN•$6,000
SYPF 2017 - Camp Oaks
Oregon-Davis School Corporation
Hamlet, IN•$30,000
Comprehensive Counseling Initiative planning grant
Paramount School of Excellence
Indianapolis, IN•$7,500
SYPF 2017 - STEAM - Success Through Education, Agriculture and Mentoring
Perry Central Community School Corporation
Leopold, IN•$29,913
Comprehensive Counseling Initiative planning grant
Plainfield Community School Corporation
Plainfield, IN•$15,025
Comprehensive Counseling Initiative planning grant
Porter Township School Corporation
Valparaiso, IN•$30,000
Comprehensive Counseling Initiative planning grant
River Forest Community School Corporation
Hobart, IN•$30,000
Comprehensive Counseling Initiative planning grant
School City of Hammond
Hammond, IN•$50,000
Comprehensive Counseling Initiative planning grant
Seymour Community School Corporation
Seymour, IN•$30,000
Comprehensive Counseling Initiative planning grant
Speedway Baptist Church
Speedway, IN•$6,500
SYPF 2017 - Speedway Baptist Summer Heroes
Stem Connection
Indianapolis, IN•$3,000
SYPF 2017 - Summer Programming 2017
Switzerland County School Corporation
Vevay, IN•$30,000
Comprehensive Counseling Initiative planning grant
Tipton Community School Corporation
Tipton, IN•$26,098
Comprehensive Counseling Initiative planning grant
Warsaw Community Schools
Warsaw, IN•$50,000
Comprehensive Counseling Initiative planning grant
Rensselaer Central Schools Corporation
Rensselaer, IN•$30,000
Comprehensive Counseling Initiative planning grant
Rossville Consolidated School District
Rossville, IN•$30,000
Comprehensive Counseling Initiative planning grant
Scott County School District 2
Scottsburg, IN•$30,000
Comprehensive Counseling Initiative planning grant
South Henry School Corporation
Straughn, IN•$30,000
Comprehensive Counseling Initiative planning grant
South Putnam Community Schools
Greencastle, IN•$29,942
Comprehensive Counseling Initiative planning grant
Southeast Fountain School Corporation
Veedersburg, IN•$30,000
Comprehensive Counseling Initiative planning grant
Southeast Neighborhood School of Excellence
Indianapolis, IN•$27,730
Comprehensive Counseling Initiative planning grant
Springs Valley Community Schools
French Lick, IN•$30,000
Comprehensive Counseling Initiative planning grant
Tri-Creek School Corporation
Lowell, IN•$30,000
Comprehensive Counseling Initiative planning grant
Trinity House Academy
Indianapolis, IN•$6,000
SYPF 2017 - THA Summer Academy 2017
West Clark Community Schools
Sellersburg, IN•$30,000
Comprehensive Counseling Initiative planning grant
West Lafayette Community School Corporation
West Lafayette, IN•$29,500
Comprehensive Counseling Initiative planning grant
Western School Corporation
Russiaville, IN•$30,000
Comprehensive Counseling Initiative planning grant
Metropolitan School District of Lawrence Township
Indianapolis, IN•$50,000
Comprehensive Counseling Initiative planning grant
Metropolitan School District of Mt. Vernon
Mt. Vernon, IN•$30,000
Comprehensive Counseling Initiative planning grant
Metropolitan School District of North Posey County
Poseyville, IN•$30,000
Comprehensive Counseling Initiative planning grant
Metropolitan School District of Warren County
Williamsport, IN•$30,000
Comprehensive Counseling Initiative planning grant
Montessori Academy at Geist
McCordsville, IN•$30,000
Comprehensive Counseling Initiative planning grant
Muncie Public Charter School of Inquiry
Muncie, IN•$24,325
Comprehensive Counseling Initiative planning grant
Noblesville Schools
Noblesville, IN•$50,000
Comprehensive Counseling Initiative planning grant
North Miami Community Schools
Denver, IN•$30,000
Comprehensive Counseling Initiative planning grant
North Montgomery Community School Corporation
Crawfordsville, IN•$30,000
Comprehensive Counseling Initiative planning grant
North White School Corporation
Monon, IN•$27,076
Comprehensive Counseling Initiative planning grant
Northwestern School Corporation
Kokomo, IN•$22,660
Comprehensive Counseling Initiative planning grant
Oasis Christian Community Development Corporation
Indianapolis, IN•$7,500
SYPF 2017 - M.U.S.T.A.R.D. Seed Group
Portage Township Schools
Portage, IN•$50,000
Comprehensive Counseling Initiative planning grant
Prairie Heights Community Schools
LaGrange, IN•$25,886
Comprehensive Counseling Initiative planning grant
Richmond Community Schools
Richmond, IN•$30,000
Comprehensive Counseling Initiative planning grant
Rising Sun-Ohio County Community School Corporation
Rising Sun, IN•$30,000
Comprehensive Counseling Initiative planning grant
School City of Mishawaka
Mishawaka, IN•$30,000
Comprehensive Counseling Initiative planning grant
Southwestern Consolidated School District
Shelbyville, IN•$29,435
Comprehensive Counseling Initiative planning grant
Starfish
Indianapolis, IN•$7,500
SYPF 2017 - Freshman orientation summer program
Tri-Township Consolidated School Corporation
Wanatah, IN•$15,850
Comprehensive Counseling Initiative planning grant
Triton School Corporation
Bourbon, IN•$30,000
Comprehensive Counseling Initiative planning grant
Wayne Township Education Foundation
Indianapolis, IN•$5,000
SYPF 2017 - Science Summer Safari
West Central School Corporation
Francesville, IN•$30,000
Comprehensive Counseling Initiative planning grant
Western Wayne Schools
Pershing, IN•$30,000
Comprehensive Counseling Initiative planning grant
Whitko Community School Corporation
Larwill, IN•$30,000
Comprehensive Counseling Initiative planning grant


Rendering a reflection probe’s cubemap takes a significant amount of processor time for a number of reasons:
The time taken to render the probes affects the baking workflow in the editor and, more importantly, runtime performance of the player. Below are some tips for keeping the performance impact of reflection probes to a minimum.
The following issues affect both offline baking and runtime performance.
The higher the resolution of a cubemap, the greater will be its rendering time. You can optimise probes by setting lower resolutions in places where the reflection detail is less important (for example, if a reflective object is small and/or distant then it will naturally show less detail). Higher resolutions should still be used wherever the detail will be noticeable.
A standard technique to improve a normal camera’s performance is to use the Culling Mask property to avoid rendering insignificant objects; the technique works equally well for reflection probes. For example, if your scene contains many small objects (eg, rocks and plants) you might consider putting them all on the same layer and then using the culling mask to avoid rendering them in the reflection.
To optimize the rendering time and lower the GPU memory consumption, texture compression should always be used. To control texture compression for baked Reflection Probes, open the Lighting window (menu: Window > Lighting > Settings), navigate to Environmental Lighting > Reflections and use the Compression drop-down menu. Note that real-time Reflection Probes are not compressed in memory, and their size in memory depends on Resolution and HDR settings. Because of this, sampling real-time Reflection Probes is usually more resource-intensive than sampling baked Reflection Probes.
The rendering overhead is generally more significant at for real-time probes than for those baked in the editor. Updates are potentially quite frequent and this can have an impact on framerate if not managed correctly. With this in mind, real-time probes provide the following properties to let you handle probe rendering as efficiently as possible.
The Refresh Mode lets you choose when the probe will update. The most resource-intensive option in terms of processor time is Every Frame. This gives the most frequent updates with minimal programming effort but you may encounter performance problems if you use this mode for all probes.
If the mode is set to On Awake, the probe will be updated at runtime but only once at the start of the scene. This is useful if the scene (or part of it) is set up at run-time but does not change during its lifetime.
The final mode, Via Scripting, lets you control probe updates from a script. Although some effort is involved in coding the script, this approach does allow for useful optimisations. For example, you might update a probe according to the apparent size of passing objects (ie, small objects or large objects at a distance are not worth an update).
When the Refresh Mode described above is set to Every Frame the processing load can be considerable. Time Slicing allows you to spread the cost of updates over several frames and thereby reduce the load at any given time. This property has three different options:
All Faces at Once will cause the six cubemap faces to be rendered immediately (on the same frame) but then the blurring operation for each of the six first level mipmaps will take place on separate frames. The remaining mipmaps will then be blurred on a single frame and the results copied to the cubemap on another frame. The full update therefore takes nine frames to complete.
Individual Faces works the same way as All Faces at Once except that the initial rendering of each cubemap face takes place on its own frame (instead of all six on the first frame). The full update takes fourteen frames to complete; this option has the lowest impact on framerate but the relative long update time might be noticeable when, say, lighting conditions change abruptly (eg, a lamp is suddenly switched on).
No Time Slicing disables the time slicing operation completely and so each probe update takes place within a single frame. This ensures that the reflections are synchronised exactly with the appearance of surrounding objects but the processing cost can be prohibitive.
As with the other optimisations, you should consider using the lower-quality options in places where reflections are less important and save the No Time Slicing option for places where the detail will be noticed.


 A thrilling start is undone by an artless camouflage over its thin premise.
Based on a short story by William Gibson ("Necromancer") that was published in Omni magazine a few years back, the film stars Christopher Walken as Fox and Willem Dafoe as X, two industrial spies who specialize in industrial espionage. Their newest target is a millionaire geneticist named Hiroshi whose research has yielded some outstanding breakthroughs in the field. This new groundbreaking project, known as AMAAS, has something to do with the defection of research scientists from one Japanese mega corporation to another, and I am assuming that Fox and X are trying to prevent this defection from happening. So they hire a prostitute named Sandii (Asia Argento) to seduce Hiroshi and, in short, deviate his attention from his work and his family. The only problem is that X is in love with Sandii, especially when they play act their roles where X pretends to be Hiroshi. X teaches Sandii how to make love to Hiroshi, and so on. Naturally, X threatens the whole operation and Fox, for one reason or another, feels compelled to make Hiroshi's life insufferable, even after the seduction works.
In another director's hands, such as Peter Greenaway or David Lynch, this might have been at least an extraordinarily visual film, showing parallels between digital video technology and alternate realities where one can't decipher what is real and what is not (hence, there are numerous grainy video shots of Hiroshi's activities, though we never actually see the central seduction). But under the gritty ruling hand of Abel Ferrara, this is dreary filmmaking, often badly photographed to the point where we can't fathom what is happening on screen (especially the noirish club scenes). Ferrara is at his best showing the streets of New York where he deals with soulful, spiritual protagonists questioning their spiritual existence as in "Bad Lieutenant" (his finest film) and "The Addiction." Here, he is left languishing with nary a script or a theme - it is all style with no substance. And to make matters worse, the final half-hour is a virtual recap of the first forty minutes, thereby reinforcing the preceding events from Dafoe's recollection. But it tells us...nothing, and there are simply no revelations or clues.
To be fair, I enjoyed Walken's performance as always, walking with a cane and ruminating on his thoughts regarding Hiroshi and his research. I even like his brief tap dances and flirtations with Sandii. There are also some choice cameos by Gretchen Mol and Anabella Sciorra. But these minute virtues hardly make for a suitable recommendation to this endlessly repetitive film. It is a trip to nowheresville, where nothing of consequence or significance occurs. Do not visit this hotel.
For more reviews, check out JERRY AT THE MOVIES at http://buffs.moviething.com/buffs/faust/
E-mail me with any questions, comments or complaints at<EMAIL_ADDRESS>or at<EMAIL_ADDRESS>The review above was posted to the
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Related links: index of all rec.arts.movies.reviews reviews


# <img width=”250” src=”logo.png” alt=”chalk”>
> Terminal string styling done right
[![Build Status](https://secure.travis-ci.org/sindresorhus/chalk.png?branch=master)](http://travis-ci.org/sindresorhus/chalk)
[colors.js](https://github.com/Marak/colors.js) is currently the most popular string styling module, but it has serious deficiencies like extending String.prototype which causes all kinds of [problems](https://github.com/yeoman/yo/issues/68). Although there are other ones, they either do too much or not enough.
Chalk is a clean and focused alternative.
![screenshot](screenshot.png)
## Why
- Doesn’t extend String.prototype
- Expressive API
- Clean and focused
- Auto-detects color support
- Actively maintained
- [Used by 150+ modules](https://npmjs.org/browse/depended/chalk)
## Install
Install with [npm](https://npmjs.org/package/chalk): npm install –save chalk
## Example
Chalk comes with an easy to use composable API where you just chain and nest the styles you want.
```js var chalk = require(‘chalk’);
// style a string console.log( chalk.blue(‘Hello world!’) );
// combine styled and normal strings console.log( chalk.blue(‘Hello’), ‘World’ + chalk.red(‘!’) );
// compose multiple styles using the chainable API console.log( chalk.blue.bgRed.bold(‘Hello world!’) );
// nest styles console.log( chalk.red(‘Hello’, chalk.underline.bgBlue(‘world’) + ‘!’) );
// pass in multiple arguments console.log( chalk.blue(‘Hello’, ‘World!’, ‘Foo’, ‘bar’, ‘biz’, ‘baz’) ); ```
You can easily define your own themes.
`js
var chalk = require('chalk');
var error = chalk.bold.red;
console.log(error('Error!'));
`
## API
### chalk.`<style>[.<style>...](string, [string...])`
Example: chalk.red.bold.underline(‘Hello’, ‘world’);
Chain [styles](#styles) and call the last one as a method with a string argument. Order doesn’t matter.
Multiple arguments will be separated by space.
### chalk.enabled
Color support is automatically detected, but you can override it.
### chalk.supportsColor
Detect whether the terminal [supports color](https://github.com/sindresorhus/has-color).
Can be overridden by the user with the flags –color and –no-color.
Used internally and handled for you, but exposed for convenience.
### chalk.styles
Exposes the styles as [ANSI escape codes](https://github.com/sindresorhus/ansi-styles).
Generally not useful, but you might need just the .open or .close escape code if you’re mixing externally styled strings with yours.
```js var chalk = require(‘chalk’);
console.log(chalk.styles.red); //=> {open: ‘x1b[31m’, close: ‘x1b[39m’}
console.log(chalk.styles.red.open + ‘Hello’ + chalk.styles.red.close); ```
### chalk.stripColor(string)
[Strip color](https://github.com/sindresorhus/strip-ansi) from a string.
Can be useful in combination with .supportsColor to strip color on externally styled text when it’s not supported.
Example:
```js var chalk = require(‘chalk’); var styledString = fromExternal();
- if (!chalk.supportsColor) {
- chalk.stripColor(styledString);
}¶
## Styles
### General
- reset
- bold
- italic
- underline
- inverse
- strikethrough
### Text colors
- black
- red
- green
- yellow
- blue
- magenta
- cyan
- white
- gray
### Background colors
- bgBlack
- bgRed
- bgGreen
- bgYellow
- bgBlue
- bgMagenta
- bgCyan
- bgWhite
## License
MIT © [Sindre Sorhus](http://sindresorhus.com)
[![Bitdeli Badge](https://d2weczhvl823v0.cloudfront.net/sindresorhus/chalk/trend.png)](https://bitdeli.com/free “Bitdeli Badge”)


- saveToFile(String, String) - Static method in class pwa.util.FileUtil
-
Save data to a file.
- searchRegularFilesEndsWith(String, String, String) - Static method in class pwa.util.FileUtil
-
Seach a file with regex with ending file name specified.
- searchRegularFilesStartsWith(String, String, String) - Static method in class pwa.util.FileUtil
-
Search a file with regex with starting file name specified.
- selectMatchingLatestFile(String) - Static method in class pwa.util.FileUtil
-
Select a file that is the latest and file name matches to "fileName" value from the beginning of file name.
- setLogFileName(String) - Method in class pwa.util.CmdLogger
-
Set the log file name
- setLogFileName(String) - Method in class pwa.util.CmdWinController
-
Call this method if you like to have a log file in a specific
location.
- setLogFilePrefix(String) - Method in class pwa.util.CmdLogger
-
Set the log file prefix.
- setLogFlag(boolean) - Method in class pwa.util.CmdWinController
-
Set true if you want to use getCommandResult method.
- setPrintFlag(boolean) - Method in class pwa.util.CmdWinController
-
Set true if you want to display command IO result on the console.
- setTempFileName(String) - Method in class pwa.util.CmdCompletionChecker
-
- setTempFilePrefix(String) - Method in class pwa.util.CmdWinController
-
Set temporary file prefix to distinguish each processing.
- setWaitSeconds(int) - Method in class pwa.util.CmdWinController
-
Set duration before getting the command result.
- startCommandWindow(String) - Method in class pwa.util.CmdWinController
-
Deprecated.
- startCommandWindow(String, String) - Method in class pwa.util.CmdWinController
-
Start a command window with a command and set prefix to the temporary log file.


Ole Gunnar Solskjaer salutes Manchester United debutants after Astana defeat
Di'Shon Bernard, Ethan Laird and Dylan Levitt among seven debutants in Kazakhstan
by Jack WilkinsonOle Gunnar Solskjaer saluted his Manchester United debutants after their positive promotion to the first team in the defeat at Astana.
Solskjaer handed Di'Shon Bernard, Ethan Laird and Dylan Levitt their full debuts in a side with an average age of just 22 years and 26 days - the youngest United have ever fielded in European competition.
- Astana 2-1 Man Utd - Match report
- Man Utd player ratings: Shaw struggles, kids impress
- Europa League latest | tables | scores
Jesse Lingard ended a 28-game goal drought to give United a deserved one-goal lead at the break, but they slipped to their first Europa League defeat of the season as Dmitry Shomko's equaliser and an unfortunate own goal from centre-back Bernard flipped the game in the space of seven second-half minutes.
"We're disappointed with the end result but there are definitely positives," Solskjaer said. "I thought we started the game fantastically, the boys took control of the game, and the response after they scored two was also good.
"I was disappointed with that 10-minute spell, you could feel pressure was coming but there were some fantastic performances by the three young lads who made their debut, all were excellent."
Solskjaer rallies behind Bernard
Centre-back Bernard will not forget his Manchester United debut in a hurry, for both good and bad reasons.
The 19-year-old produced an assured defensive performance but that was overshadowed to an extent by turning the ball into his own net to hand Astana the victory.
Solskjaer insists Bernard should reflect on his debut with pride, adding: "He'll remember that [goal] from his debut but I want him to remember the other 92 minutes and every other touch he had.
"He was excellent. He defended well, some last-ditch clearances. Sometimes strikers miss chances and sometimes defenders score an own goal, that's partly down to bad luck.
"He did really well, that's why I want him to remember this game."
What next for United's youngsters?
With the history and tradition of Manchester United rooted in giving youth a chance, thoughts logically turn to what the future holds for Solskjaer's youngsters after their first taste of first-team action.
Solskjaer hinted he may consider sending some of them out on loan, but insists that all have an opportunity of breaking into his plans on a permanent basis.
"Some of these might benefit from going out on loan," he said. "They need men's football. Some have got the taste of it already, and some are also knocking on the door.
"You could see the way we dominated midfield, James (Garner) and Dylan, it was nice to see midfielders dominating the game.
"Di'Shon was not exposed, Ethan was marauding down the right-hand side, so some of these have done themselves a good favour."


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**RTFAQ**: /R·T·F·A·Q/, imp.
[Usenet: primarily written, by analogy with `*RTFM* `__]
Abbrev. for ‘Read the FAQ!’, an exhortation that the person addressed
ought to read the newsgroup's `*FAQ list* <../F/FAQ-list.html>`__ before
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22/4/20
Reporting bullying in the workplace. It was a pretty difficult decision to make.  On the other hand I don't want to get anyone fired and I don't want to look like a nark and be removed from the colleges friend group.  This person has a bad temper and cannot handle stress. They also have brain trauma. The way they acted was still unacceptable and they had to be reported. They were given a warning and I avoided that person for a while. I was apologised too. After a while I forgave them and was able to rekindle our friendship. They have not talked to me like that again. I believe they learned from their mistake.
I've been very lucky to grow up in the surroundings I did. Always been surrounded by family. Both sides have large families and very close with most members. So family is very important to me. My family and friends have always been open and excepting of what I want to do and who I am. I believe that has become a part of who I am as well.
I think my biggest strength is my love of learning. I have already seen it take over in this first week of the foundations course. Every new piece of information was exciting to hear. Even the stuff I already knew, being explained in a different way was exciting. It will be a perfect fit for the flipped learning classroom. I constantly find myself being distracted from my video games/stories by googling a solution to a code problem I have, or asking a friend for advice. Limitations that worry me at the moment are mainly that of motivation and focus. At the moment everything is fine however I know how I can get working from home, especially when I get stuck on something. (pomodoro has already worked really well for that (if i remember to set that bloody timer!))
As i mentioned I think that my love of learning will really help me with the flipped classroom form of teaching. Being given resources to learn from and expand my skill set is extremely exciting. I think this will def help out with focus. As I mentioned before i'm already being distracted from normal daily things with programming problems because I want to learn how to solve them.
With regards to the first question, I have worked with some pretty toxic people. So a lot of tension. It may not be they healthiest strat but I got to the point where the best option was to just avoid them. I had done all I could to try and work around it and it hadn't worked out, so avoidance was the only option. It was effective in the sense that we were then both able to do our work without the distraction of each other.  I would probably do the same thing now. If there was tension that couldn't be sorted, I would talk to my boss and if nothing came of it I would avoid.


Setting up Feathers in Adobe Animate CC
Let's get your Adobe Animate development environment ready to use Feathers.
Download the latest stable versions of Feathers and Starling Framework.
In Animate, create a new project. For mobile, you will want to create an AIR for Android or AIR for iOS project. For desktop, you will want to create an AIR project. For Flash Player in the browser, you will want to create an ActionScript 3.0 project.
In the Properties panel, ensure that the Target is set to an appropriate version of the Flash runtime that you are targeting. Please check the Feathers README file to see which versions of the Flash runtimes are required for the version of Feathers that you are using.
If the minimum version of Adobe AIR or Flash Player specified in the Feathers README file is not listed, go to the Help menu and select Manage AIR SDK… to manually add the appropriate version of the AIR SDK. You can download the latest AIR SDK from Adobe's website.
Set up the
renderMode
orwmode
for your target platform.a. If you are targeting Adobe AIR, click the button with the Wrench icon next to the Target in the Properties panel. Ensure that Render mode is set to Direct. Click OK.
b. If you are targeting Adobe Flash Player in a web browser, you will need to ensure that the wmode value in your HTML and/or JavaScript is set to direct.
Click the button with the Wrench icon next to Script in the Properties panel. In the Library path tab, click the Browse to SWC button (the one with the Flash Player logo) and specify the location of starling.swc. Repeat this step to add feathers.swc.
An FPS value of 60 is recommended.
Your project is ready. If you're unsure how to proceed, start by using the code in the Create your Game section of the Starling First Steps Tutorial. Then take a look at the Feathers Getting Started Tutorial.


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