Cathern interface 2

I was not spouse to publish that last post. Oh well I'll just carry on.

In this shot I added Catherines name to the left. Turned into credits.

Fixed UI in order to see more of the scene and triggers to move the tall blue and red character.
There is also buttons on the left and right for first person control. This scene isn't included in the APK file, but will be sure to include it in the next build - it's got the best game-play out of the collection of scenes.
Mixture of third and first person controls on mobile! Perfect.

This happened after a lot of changes and rearranging.
Firstly I added a text box and password box.
When you click these on the mobile device the keyboard appears. So easy.
Added the login button. This likely needs to be larger as it could be hard for some users to click. Currently this does nothing but I'll like to add the ability to login with WordPress account (could do heaps) of neat user interaction and customize with this ideas. Create my own database of players.
Anyway, currently it does nothing on the build. Next build I must make it do something - maybe save the username for the session and refer back to it. Give the game a personal touch.
Another thing I could quickly make since I've done this is a registration form.

This was the new second scene I worked on after getting sick of the first.
Idea behind this was to create a scene to select a team or faction. I had just been playing Rift so was inspired by the guardians and definers choice. World Of Warcraft had Alliance and Horde.
I decided to carry on the ideas of Bacon Game Jam and create, color vs gray scale. There is also the possibility of adding line. Perhaps as a third party or narration - neutral between color and gray scale.
I've established no real battle conflict between color and gray scale so no reason why they couldn't just work together and be friends.

Download the apk for android


§
This is an 8m by 6m room. The black circles are people. Each person has decided to follow two others in the room, indicated by the arrows.
The objective is to end up in a position where each person stands an equal distance from each of the two peple they are following.
Each person advances at the same time, each employing the same strategy. In the picture, T is following P and Q. The dotted line indicates all points equidistant from P and Q: that is, the line through M (the midpoint of P and Q) which is perpendicular to PQ. T moves towards a point on this line, T’, which is the same distance from M as T.
Each person contributes towards the displayed error. The error contributed by T is the absolute difference between the lengths TP and TQ, measured in millimetres.
§
Source code for this page can be found at github.com/wordaligned/followme
For more context, see wordaligned.org/articles/follow-me-follow-me
§
The button icons were downloaded from glyphicons.com and are licensed under the CC BY 3.0 terms.


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Coronavirus disease spreads primarily through contact with an infected person when they cough or sneeze. It also spreads when a person touches a surface or object that has the virus on it, then touches their eyes, nose, or mouth.
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System Architect Picture "Physical Resource For Activity"
Parent Diagram:
Actual Resource For Activity
(UML Class)


"There is no coming to consciousness without pain"
A diagram of the organization of a website is called a site map. A site map represents the structure, or organization, of pages in a website in a visual manner. Creating the site map is one of the initial steps in developing a website.


This data is from the Olympics that took place between 1924-2014
I will be showing the improvement of Women through those years.
These charts show how in a shorter amount of time Women have almost equal the amount of medals to Men
These charts show how many gold medals Women and Men have received
This shows that in Women are only increasing in medals whereas Mens are fluctuating


Manage the flags of the game to check which key events have happenned.
More...
|
| bool | Checkflag (string flag) |
| | Check if the list of flags contain a particular flag and responds if true or false. More...
|
| |
| void | setFlags (string[] savedFlags) |
| | Sets the flags of the game if the player chooses to load a previous game. More...
|
| |
| bool | RemoveFlag (string flag) |
| | Remove a flag from the list of flags. More...
|
| |
|
| List< string > | flags = new List<string> () |
| | List containing the flags of events yet to happen. More...
|
| |
Manage the flags of the game to check which key events have happenned.
◆ Awake()
| void FlagManager.Awake |
( |
| ) |
|
|
private |
◆ Checkflag()
| bool FlagManager.Checkflag |
( |
string |
flag | ) |
|
Check if the list of flags contain a particular flag and responds if true or false.
- Returns
- If flag is in collection or not.
- Parameters
-
| flag | The flag to be checked. |
◆ LoadFlags()
| void FlagManager.LoadFlags |
( |
| ) |
|
|
private |
Loads a default list of flags.
◆ RemoveFlag()
| bool FlagManager.RemoveFlag |
( |
string |
flag | ) |
|
Remove a flag from the list of flags.
- Parameters
-
| flag | The flag to be removed |
◆ setFlags()
| void FlagManager.setFlags |
( |
string[] |
savedFlags | ) |
|
Sets the flags of the game if the player chooses to load a previous game.
- Parameters
-
| savedFlags | The flags loaded from a save file. |
◆ flags
| List<string> FlagManager.flags = new List<string> () |
List containing the flags of events yet to happen.
◆ instance
The documentation for this class was generated from the following file:
- C:/Users/Shaki/Desktop/Final Year/Final Year Project/Withering/Withering/Assets/Scripts/Manager/FlagManager.cs


About Us ______
We are Highly skilled team of
MEP Engineers
ProCAD Design Solutions is established in 2018 come up with the highly qualified skills and years of experience to provide the magnificent Quality of the CAD and MEP Design Services. We ensure to experience our clients higher satisfaction and a maintained Relationship. No matter what is the condition we make sure to give our cent percent dedication to our projects we have dedicated persons for all the disciplines to fulfil the customer’s requirement at a specific time. We are a small firm but we make sure that each project is undertaken with equal care and understanding. We will make sure that we undertake every project with equal care and understanding. We will make sure that we understood the scope of work correctly before executing. Generally we are providing the services like HVAC designing, Plumbing Designing, Fire Fighting Designing, Electrical Designing, ELV Designing, Solar designing in Autodesk AutoCAD and Revit. We are also Expert in Aurora Solar and Dialux EVO for Solar designing and Lighting designing as well. We are providing SHOP Drawings and Design drawing and As built drawings also.
Our International Presence
We as a Proficient team Completed more than 70 Projects From last 3 years and Completed Projects from all over the World's best countries like US, Australia and Canada.
in USA we have completed projects of New York, California, Chicago,Florida, Texas, Pennsylvania, Washington, Alaska and many more.
in Australia we Have completed Projects of Victoria and Queensland.
in Canada we have completed projects of Alberta.


CRUD | Shoharto
Create
Read
Update
Delete All
ID
Product Name
Seller
Price
Edit
Delete
Data Inserted Successfully
Data Updated..! Refresh Database to see Result
Data Deleted Successfully


Grassroot has launched a new web app. It is easier to use, with many more functions and features. To log in there, click here. Use the same login details as for this site. All your data is already ported.


+++ title = "Pimientos del Padron" slug = "pimientos-del-padron" date = 2008-01-04T11:00:00+10:00 tags = ["vegetables", "crazy-consumptions", "tasty"] locations = ["spain/barcelona"] draft = false summary = """
For my third foray into the delicious world of Spanish tapas, today I decided to try a dish called Pimientos del Padron. It's quite a simple one, really: just baby green peppers (i.e. capsicum) lightly pan-fried, and served with a sprinkling of salt. Reasonably filling, and quite tasty; although not the best value-for-money I've ever come across. But then again, value is a rare find indeed, here in Barcelona.
""" +++For my third foray into the delicious world of Spanish tapas, today I decided to try a dish called Pimientos del Padron. It's quite a simple one, really: just baby green peppers (i.e. capsicum) lightly pan-fried, and served with a sprinkling of salt. Reasonably filling, and quite tasty; although not the best value-for-money I've ever come across. But then again, value is a rare find indeed, here in Barcelona.


Daniels
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Models wrap your database and allow you to define relationships.
Define models by adding files under /models
. These are automatically registered with schema
, which is how you’ll access your model classes in your route handlers.
To define a model, use the generator:
ember g mirage-model blog-post
This creates a file under /mirage/models
:
// mirage/models/blog-post.js
import { Model } from 'ember-cli-mirage';
export default Model;
Access a model class using the schema
object injected into your route handlers. For example, given the blog-post
file above, you’d access the BlogPost
class via schema.blogPosts
:
this.get('/blog_posts', (schema, request) => {
return schema.blogPosts.all();
});
You can then invoke the model’s class methods.
Use ES6 destructuring to add some sugar:
this.get('/blog_posts', ({ blogPosts }, request) => {
return blogPosts.all();
});
Create a new unsaved model instance with attributes attrs.
let post = blogPosts.new({ title: 'Lorem ipsum' });
post.title; // Lorem ipsum
post.id; // null
post.isNew(); // true
Create a new model instance with attributes attrs, and insert it into the database.
let post = blogPosts.create({title: 'Lorem ipsum'});
post.title; // Lorem ipsum
post.id; // 1
post.isNew(); // false
Return all models in the database.
let posts = blogPosts.all();
// [post:1, post:2, ...]
Return one or many models in the database by id.
let post = blogPosts.find(1);
let posts = blogPosts.find([1, 3, 4]);
Returns the first model in the database.
let post = blogPosts.first();
Return an array of models in the database matching the key-value pairs in query.
let posts = blogPosts.where({ published: true });
These methods are available on your model instances.
Returns the attributes of your model.
let post = blogPosts.find(1);
post.attrs; // {id: 1, title: 'Lorem Ipsum', publishedAt: '2012-01-01 10:00:00'}
Create or saves the model.
let post = blogPosts.new({ title: 'Lorem ipsum' });
post.id; // null
post.save();
post.id; // 1
post.title = 'Hipster ipsum'; // db has not been updated
post.save(); // ...now the db is updated
Updates the record in the db.
let post = blogPosts.find(1);
post.update('title', 'Hipster ipsum'); // the db was updated
post.update({
title: 'Lorem ipsum',
created_at: 'before it was cool'
});
Destroys the db record.
let post = blogPosts.find(1);
post.destroy(); // removed from the db
Boolean, true if the model has not been persisted yet to the db.
let post = blogPosts.new({title: 'Lorem ipsum'});
post.isNew(); // true
post.id; // null
post.save(); // true
post.isNew(); // false
post.id; // 1
Boolean, opposite of isNew
.
Reload a model’s data from the database.
let post = blogPosts.find(1);
post.attrs; // {id: 1, title: 'Lorem ipsum'}
post.title = 'Hipster ipsum';
post.title; // 'Hipster ipsum';
post.reload(); // true
post.title; // 'Lorem ipsum'
Simple string representation of the model and id.
let post = blogPosts.find(1);
post.toString(); // "model:blogPost:1"
You can also define associations by using the belongsTo
and hasMany
helpers. Each helper adds some dynamic methods to your model.
belongsTo
// mirage/models/blog-post.js
import { Model, belongsTo } from 'ember-cli-mirage';
export default Model.extend({
author: belongsTo()
});
This adds an authorId
property to your blogPost
model, as well as some methods for working with the associated author
model:
blogPost.authorId; // 1
blogPost.authorId = 2; // updates the relationship
blogPost.author; // Author instance
blogPost.author = anotherAuthor;
blogPost.newAuthor(attrs); // new unsaved author
blogPost.createAuthor(attrs); // new saved author (updates blogPost.authorId in memory only)
Note that when a child calls child.createParent
, the new parent is immediately saved to the db
, but the child’s foreign key is updated on this instance only, and is not immediately persisted to the database.
In other words, blogPost.createAuthor
will create a new author
record, insert it into the db
, and update the blogPost.authorId
in memory, but if you were to fetch the blogPost
from the db
again, the relationship would not be persisted.
To persist the new foreign key, you would call blogPost.save()
after creating the new author.
hasMany
// mirage/models/blog-post.js
import { Model, hasMany } from 'ember-cli-mirage';
export default Model.extend({
comments: hasMany()
});
This adds a commentIds
property to the blogPost
model, as well as some methods for working with the associated comments
collection:
blogPost.commentIds; // [1, 2, 3]
blogPost.commentIds = [2, 3]; // updates the relationship
blogPost.comments; // array of related comments
blogPost.comments = [comment1, comment2]; // updates the relationship
blogPost.newComment(attrs); // new unsaved comment
blogPost.createComment(attrs); // new saved comment (comment.blogPostId is set)
modelName
If your associations model has a different name than the association itself, you can specify the modelName
on the association.
For example,
// mirage/models/blog-post.js
import { Model, belongsTo, hasMany } from 'ember-cli-mirage';
export default Model.extend({
author: belongsTo('user'),
comments: hasMany('annotation')
});
would add all the named author
and comment
methods as listed above, but use user
and annotation
models for the actual relationships.
inverse
Sometimes a hasMany
relationship can point to a model with multiple associations of the same type. You can use the inverse
option to specify which property on the related model is the inverse of the given relationship:
// app/models/talk.js
export default Model.extend({
primaryEvent: belongsTo('event'),
secondaryEvent: belongsTo('event'),
});
// app/models/event.js
export default Model.extend({
talks: hasMany('talk', { inverse: 'primaryEvent' }),
});
To create objects via factories that come with relationships (and related models) already built, you can use the afterCreate()
hook when defining your factory. For details, check out the factories documentation.
Mirage’s ORM should currently be considered somewhat half-finished. The simple case of one-to-many relationships is supported (even chained). However, one-to-one, many-to-many, polymorphic and reflexive relationships are not yet first-class citizens in the ORM/serializer layer.


- Section 1: Monday, February 22, 2021
- Section 2: Thursday, February 25, 20211
Overview
Today we wrap up Unit 1 by talking more extensively about demand curves and simple demand functions (relating price and quantity demanded of a good, ceterus paribus). We also (re-)introduce the idea of price elasticity of demand that measures a person’s responsiveness in consumption to a change in that good’s price. However, unlike what you learned in principles2 we look at the elasticity of any point on the demand curve using a more useful formula: \[\epsilon_{q,p}=\frac{1}{slope} \times \frac{p}{q}\] where slope refers to the slope of the inverse demand curve (the one that we graph).
We will look at the key relationship between price elasticity of demand and total revenue,3 and work on some practice problems.
To allow you to work on Exam 1 (see below), there will be no class on Monday Mar 1 (for section 1 M/W) or Thursday Mar 4 (for section 2 Tu/Th).
Readings
- Ch. 2.2, 2.5, 5.5, in Goolsbee, Levitt, and Syverson, 2019
Practice
Today we will be working on practice problems. Answers will be posted later on that page.
Example Applications of Consumer Theory Models
- Uncertainty: We have examined cases where outcomes are certain. What if outcomes are not guaranteed, but are uncertain (i.e. probabilistic)? Things like your health, your investments, and the integrity of your property (from theft, natural disasters, war, etc) certainly fall into this category. For this reason, we take out insurance on valuable things that have some probability of significantly losing their value. Let’s explore how Consumer Theory can make our actions more intelligible.
- Exchange: We have examined the case of a single individual (a consumer) making optimal choices given market prices, income, and their preferences. In one sense, an economy is just a collection of millions of these individuals all doing the same thing. But economics truly begins where at the more important stage where these individuals interact and exchange with one another. In particular, we want to examine how relative prices and income are determined in an economy (up until now we simply assumed them as given parameters). They must come from somewhere! – the interactions of individuals buying and selling with one another, responding in order to balance supply and demand. This is where the study of (general) equilibrium comes from, and what the traditional Supply and Demand model captures in its simplifications.
- Taxation: This handout uses consumer theory to answer a simple question: which is better for consumers, a consumption tax (tax per unit), or an equivalent income tax that raises the same amount of revenue for the government?
- Intertemporal Choice (TBD): All of our models thus far have only looked at present consumption and ignored any element of time. We can also look at intertemporal choice, that is, consumption decisions over time. This often touches on topics that most consider “macroeconomics,” concepts like interest rates, borrowing, lending, etc. However, these “big picture” ideas must come from actual individual decisions to consume or to save, aggregated across many individuals. Even macroeconomic theories often require “micro-foundations.” Abstract and complex concepts like interest are actually just applications of relative price theory–interest itself is a relative price of consumption today vs. consumption in the future!
Assignments
Problem Set 1 Answers Posted
Problem Set 1 answers are posted on that page. Grades will be updated on Blackboard.
Problem Set 2 Due Sun Feb 28
Problem set 2 (on classes 1.6-1.8) is due by 11:59 PM Sunday, February 28 by PDF upload to Blackboard Assignments.
Exam 1 Week of Mar 1
Exam 1 (on 1.1-1.7) will be next week, please read that page for much more information. We save some time for review on class on Wednesday Feb 24 (Section 1) and Tuesday Mar 2 (Section 2).
To allow you to work on the exam, there will be no class on Monday Mar 1 (for section 1 M/W) or Thursday Mar 4 (for section 2 Tu/Th).
Section 2, because of no class on Thursday Feb 18, is a class behind.↩
Arc-price elasticity using the midpoint between two points on the demand curve: \[\cfrac{\frac{q_{2}-q_{1}}{\left(\frac{q_{1}+q_{2}}{2}\right)}}{\frac{p_{2}-p_{1}}{\left(\frac{p_{1}+p_{2}}{2}\right)}}\] This actually calculates the elasticity of a single point, the one midway between \((q_1,p_1)\) and \((q_2,p_2)\).↩
Total expenditure, from the perspective of the buyer.↩


Doctor is {{doctorDetail.experience}} years experienced in {{doctorDetail.speciality}}. {{doctorDetail.description}}


inkhaxe js demo
Star
based off original demo file from
inkjs
Load a .json file
or
play a sample story:>
The Intercept
TROSink!(POC)


WRF Data Post Processing
My language of choice is Python :)
Basics of opening and looking at NetCDF data in Python
Python Multiprocessing: Lots of plots fast
I find myself making lots of the same kinds of plots but for different wrfout times. How do you make 400 images real quick? Use Python's Multiprocessing module.
How does multiprocessing work? Your computer has multiple cores, or brains, that it can do work on. When you run a typical Python script it will send that job to one processor. With multiprocessing it will break up parts of the code and solve each piece on different processors. There is a module called multi threading, but multi threading probably wont speed up making plots too much since for reasons explained in the video below. I like to use multiprocessing and the pool function to split the code up among the working processors. Check out the YouTube video for a bit more description... As an example, check out the below (incomplete) script for an example of the parts and pieces. On 32 processors available on CHPC machines, I was able to make 475 plots in less than a minute rather than the hour it took to run in serial (one processor).
Converting Staggered Grid Variables to Mass Points (by averaging)
WRF uses the Arakawa C Grid. Mass point variables like temperature, humidity, etc. are calculated for the inside of the gird box. Advection variables like U and V winds are calculated on a staggered grid for the box edges to represent flow into and out of the box.If you're dealing with WRF output data on certain model levels rather than surface variables you it's likely you'll need to convert the staggered grid variables to the mass points. One reason you'd want to do this is if you want to make wind barbs.
To the left is a 3x3 Arakawa C-Grid.
- Red Dots: mass point (3x3)
- Blue Line: U staggered (3x4)
- Green Line: V staggered (4x3)
The U and V array size will be one column or row bigger than your mass point array. You could get away with trimming the U and V array to the same size as the mass point array and then plot the U and V winds on the mass point lat/lon coordinates. This introduces a small error half the size of your grid spacing (4 km grid box would cause a 2 km error in wind barb placement). That is sloppy, and we can do better. So we reduce the staggered grid to a mass point grid by averaging the values on the left-right side of the box to get an average U vector at the mass point and then average the top-bottom value to get the V average value. Get it? Here's some more details...
stagger_to_mass.py
Two simple python functions to convert the staggered grid values (U, V, winds, and lat/lons) to the mass point. I average the outside coordinates to approximate the masspoint value in the middle.
Vstagger_to_mass(V)
Average the top and bottom column values for each box. Perform the following calculation on the array and loop through all rows.
Ustagger_to_mass(U)
Average the left and right row values for each box. Perform the following calculation on the array and loop through all columns.
Each U and V variable has a coorespoinding XLAT_U, XLONG_U, XLAT_V, and XLONG_V variable as well.
Note: difference between XLAT_U and XLAT is small, on the order of 10e-5. (same with XLAT_V, XLONG_U, and XLONG_V). This means you only have to calcuate the lat/lon from either the U or V variable to get the approximate masspoint lat/lon. Difference in Umass and Ustagger can bigger, I've seen values between 0-5. We expect some difference here.
Other WRF Tools
My Python Blog
I share my latest tips and tricks on my Python blog: Blogger.Luke Madaus's Python Code
This is a good place for more python WRF examples GitHub.WRF Browser
WRF Browser is a Windows application that lets you browse WRF variables, plot variable field on a map, export variable to KML, and create time series plots for a point.
Download the latest version here and join the email list for new updates. This is still being produced and my experience is that if you report a bug they get it fixed rather quickly.


Most of the time, a JavaScript application needs to work with information. Here are two examples: 1. An online shop – the information might include goods being sold and a shopping cart. 2. A chat application – the information might include users, messages, and much more.
Variables are used to store this information.
A variable is a “named storage” for data. We can use variables to store goodies, visitors, and other data.
To create a variable in JavaScript, use the let
keyword.
The statement below creates (in other words: declares) a variable with the name “message”:
Now, we can put some data into it by using the assignment operator =
:
The string is now saved into the memory area associated with the variable. We can access it using the variable name:
```js run let message; message = ‘Hello!’;
! alert(message); // shows the variable content /! ```
To be concise, we can combine the variable declaration and assignment into a single line:
```js run let message = ‘Hello!’; // define the variable and assign the value
alert(message); // Hello! ```
We can also declare multiple variables in one line:
js no-beautify let user = 'John', age = 25, message = 'Hello';
That might seem shorter, but we don’t recommend it. For the sake of better readability, please use a single line per variable.
The multiline variant is a bit longer, but easier to read:
Some people also define multiple variables in this multiline style: js no-beautify let user = 'John', age = 25, message = 'Hello';
…Or even in the “comma-first” style:
js no-beautify let user = 'John' , age = 25 , message = 'Hello';
Technically, all these variants do the same thing. So, it’s a matter of personal taste and aesthetics.
```smart header="
varinstead of
let" In older scripts, you may also find another keyword:
varinstead of
let`:
The var
keyword is almost the same as let
. It also declares a variable, but in a slightly different, “old-school” way.
There are subtle differences between let
and var
, but they do not matter for us yet. We’ll cover them in detail in the chapter info:var. ````
We can easily grasp the concept of a “variable” if we imagine it as a “box” for data, with a uniquely-named sticker on it.
For instance, the variable message
can be imagined as a box labeled "message"
with the value "Hello!"
in it:
We can put any value in the box.
We can also change it as many times as we want: ```js run let message;
message = ‘Hello!’;
message = ‘World!’; // value changed
alert(message); ```
When the value is changed, the old data is removed from the variable:
We can also declare two variables and copy data from one into the other.
```js run let hello = ‘Hello world!’;
let message;
! // copy ‘Hello world’ from hello into message message = hello; /!
// now two variables hold the same data alert(hello); // Hello world! alert(message); // Hello world! ```
````warn header=“Declaring twice triggers an error” A variable should be declared only once.
A repeated declaration of the same variable is an error:
```js run let message = “This”;
// repeated ‘let’ leads to an error let message = “That”; // SyntaxError: ‘message’ has already been declared
So, we should declare a variable once and then refer to it without `let`.
```smart header=“Functional languages” It’s interesting to note that there exist functional programming languages, like Scala or Erlang that forbid changing variable values.
In such languages, once the value is stored “in the box”, it’s there forever. If we need to store something else, the language forces us to create a new box (declare a new variable). We can’t reuse the old one.
Though it may seem a little odd at first sight, these languages are quite capable of serious development. More than that, there are areas like parallel computations where this limitation confers certain benefits. Studying such a language (even if you’re not planning to use it soon) is recommended to broaden the mind. ```
There are two limitations on variable names in JavaScript:
$
and _
.Examples of valid names:
When the name contains multiple words, camelCase is commonly used. That is: words go one after another, each word except first starting with a capital letter: myVeryLongName
.
What’s interesting – the dollar sign '$'
and the underscore '_'
can also be used in names. They are regular symbols, just like letters, without any special meaning.
These names are valid:
```js run untrusted let $ = 1; // declared a variable with the name “$” let _ = 2; // and now a variable with the name "_"
alert($ + _); // 3 ```
Examples of incorrect variable names:
```js no-beautify let 1a; // cannot start with a digit
let my-name; // hyphens ‘-’ aren’t allowed in the name ```
smart header="Case matters" Variables named `apple` and `AppLE` are two different variables.
````smart header=“Non-Latin letters are allowed, but not recommended” It is possible to use any language, including cyrillic letters or even hieroglyphs, like this:
Technically, there is no error here. Such names are allowed, but there is an international convention to use English in variable names. Even if we’re writing a small script, it may have a long life ahead. People from other countries may need to read it some time. ````
````warn header=“Reserved names” There is a list of reserved words, which cannot be used as variable names because they are used by the language itself.
For example: let
, class
, return
, and function
are reserved.
The code below gives a syntax error:
js run no-beautify let let = 5; // can't name a variable "let", error! let return = 5; // also can't name it "return", error!
````
```warn header="An assignment without
use strict`"
Normally, we need to define a variable before using it. But in the old times, it was technically possible to create a variable by a mere assignment of the value without using let
. This still works now if we don’t put use strict
in our scripts to maintain compatibility with old scripts.
```js run no-strict // note: no “use strict” in this example
num = 5; // the variable “num” is created if it didn’t exist
alert(num); // 5 ```
This is a bad practice and would cause an error in strict mode:
````
To declare a constant (unchanging) variable, use const
instead of let
:
Variables declared using const
are called “constants”. They cannot be reassigned. An attempt to do so would cause an error:
```js run const myBirthday = ‘18.04.1982’;
myBirthday = ‘01.01.2001’; // error, can’t reassign the constant! ```
When a programmer is sure that a variable will never change, they can declare it with const
to guarantee and clearly communicate that fact to everyone.
There is a widespread practice to use constants as aliases for difficult-to-remember values that are known prior to execution.
Such constants are named using capital letters and underscores.
For instance, let’s make constants for colors in so-called “web” (hexadecimal) format:
```js run const COLOR_RED = “#F00”; const COLOR_GREEN = “#0F0”; const COLOR_BLUE = “#00F”; const COLOR_ORANGE = “#FF7F00”;
// …when we need to pick a color let color = COLOR_ORANGE; alert(color); // #FF7F00 ```
Benefits:
COLOR_ORANGE
is much easier to remember than "#FF7F00"
."#FF7F00"
than COLOR_ORANGE
.COLOR_ORANGE
is much more meaningful than #FF7F00
.When should we use capitals for a constant and when should we name it normally? Let’s make that clear.
Being a “constant” just means that a variable’s value never changes. But there are constants that are known prior to execution (like a hexadecimal value for red) and there are constants that are calculated in run-time, during the execution, but do not change after their initial assignment.
For instance:
The value of pageLoadTime
is not known prior to the page load, so it’s named normally. But it’s still a constant because it doesn’t change after assignment.
In other words, capital-named constants are only used as aliases for “hard-coded” values.
Talking about variables, there’s one more extremely important thing.
A variable name should have a clean, obvious meaning, describing the data that it stores.
Variable naming is one of the most important and complex skills in programming. A quick glance at variable names can reveal which code was written by a beginner versus an experienced developer.
In a real project, most of the time is spent modifying and extending an existing code base rather than writing something completely separate from scratch. When we return to some code after doing something else for a while, it’s much easier to find information that is well-labeled. Or, in other words, when the variables have good names.
Please spend time thinking about the right name for a variable before declaring it. Doing so will repay you handsomely.
Some good-to-follow rules are:
userName
or shoppingCart
.a
, b
, c
, unless you really know what you’re doing.data
and value
. Such names say nothing. It’s only okay to use them if the context of the code makes it exceptionally obvious which data or value the variable is referencing.currentUser
or newUser
instead of currentVisitor
or newManInTown
.Sounds simple? Indeed it is, but creating descriptive and concise variable names in practice is not. Go for it.
```smart header=“Reuse or create?” And the last note. There are some lazy programmers who, instead of declaring new variables, tend to reuse existing ones.
As a result, their variables are like boxes into which people throw different things without changing their stickers. What’s inside the box now? Who knows? We need to come closer and check.
Such programmers save a little bit on variable declaration but lose ten times more on debugging.
An extra variable is good, not evil.
Modern JavaScript minifiers and browsers optimize code well enough, so it won’t create performance issues. Using different variables for different values can even help the engine optimize your code. ```
We can declare variables to store data by using the var
, let
, or const
keywords.
let
– is a modern variable declaration.var
– is an old-school variable declaration. Normally we don’t use it at all, but we’ll cover subtle differences from let
in the chapter info:var, just in case you need them.const
– is like let
, but the value of the variable can’t be changed.Variables should be named in a way that allows us to easily understand what’s inside them.


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Using the most basic table markup, here’s how .table
-based tables look in Bootstrap.
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
Use contextual classes to color tables, table rows or individual cells.
| Class | Heading | Heading |
|---|---|---|
| Default | Cell | Cell |
| Primary | Cell | Cell |
| Secondary | Cell | Cell |
| Success | Cell | Cell |
| Danger | Cell | Cell |
| Warning | Cell | Cell |
| Info | Cell | Cell |
| Light | Cell | Cell |
| Dark | Cell | Cell |
Use .table-striped
to add zebra-striping to any table row within the <tbody>
.
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
These classes can also be added to table variants:
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
Add .table-hover
to enable a hover state on table rows within a <tbody>
.
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
These hoverable rows can also be combined with the striped variant:
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
Highlight a table row or cell by adding a .table-active
class.
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
Add .table-bordered
for borders on all sides of the table and cells.
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
Border color utilities can be added to change colors:
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
Add .table-borderless
for a table without borders.
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
Add .table-sm
to make any .table
more compact by cutting all cell padding
in half.
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
Table cells of <thead>
are always vertical aligned to the bottom. Table cells in <tbody>
inherit their alignment from <table>
and are aligned to the the top by default. Use the vertical align classes to re-align where needed.
| Heading 1 | Heading 2 | Heading 3 | Heading 4 |
|---|---|---|---|
This cell inherits vertical-align: middle; from the table |
This cell inherits vertical-align: middle; from the table |
This cell inherits vertical-align: middle; from the table |
This here is some placeholder text, intended to take up quite a bit of vertical space, to demonstrate how the vertical alignment works in the preceding cells. |
This cell inherits vertical-align: bottom; from the table row |
This cell inherits vertical-align: bottom; from the table row |
This cell inherits vertical-align: bottom; from the table row |
This here is some placeholder text, intended to take up quite a bit of vertical space, to demonstrate how the vertical alignment works in the preceding cells. |
This cell inherits vertical-align: middle; from the table |
This cell inherits vertical-align: middle; from the table |
This cell is aligned to the top. | This here is some placeholder text, intended to take up quite a bit of vertical space, to demonstrate how the vertical alignment works in the preceding cells. |
Border styles, active styles, and table variants are not inherited by nested tables.
| # | First | Last | Handle | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1 | Mark | Otto | @mdo | ||||||||||||
|
|||||||||||||||
| 3 | Larry | the Bird |
Similar to tables and dark tables, use the modifier classes .table-light
or .table-dark
to make <thead>
s appear light or dark gray.
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry | the Bird |
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry | the Bird |
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry | the Bird | |
| Footer | Footer | Footer | Footer |
A <caption>
functions like a heading for a table. It helps users with screen readers to find a table and understand what it’s about and decide if they want to read it.
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry the Bird |
You can also put the <caption>
on the top of the table with .caption-top
.
| # | First | Last | Handle |
|---|---|---|---|
| 1 | Mark | Otto | @mdo |
| 2 | Jacob | Thornton | @fat |
| 3 | Larry | the Bird |


| Developer Spotlight |
Sergei Osokin Serguei Osokine, otherwise known as Oso, is located in San Jose, California. For the last year, he's worked on the GnutellaNG project (later gPulp) and on the Gnutella Development Forum, designing the infinitely scalable flow control mechanisms for Gnutella. He is currently working for Infolio, Inc Oso started on Project JXTA on April 25, 2001. He spends approximately 10% of his time on Project JXTA, attempting to merge the existing P2P efforts (like Gnutella) with Project JXTA. Oso wants to encourage community involvement to make sure that Project JXTA is not a stand-alone effort by Sun. He would like to see Project JXTA fit into the large picture and find it's proper place in the P2P landscape. Oso thinks that Project JXTA has an excellent chance of forming a set of P2P paradigms and generally accepted XML constructs that might be useful to the P2P community as a whole. According to Oso, Project JXTA can define the 'language' of the P2P, if it only manages to gain the wide acceptance in the P2P circles. He says that in order to do so, Project JXTA has to concentrate on what it does best, defining the P2P-specific semantical primitives and leveraging the existing concepts (like Gnutella routing or SOAP/XML-RPC) whenever possible. You can reach Oso at<EMAIL_ADDRESS>or find him on the Project JXTA discussion mailing list<EMAIL_ADDRESS>|


Transaction remake in Infinispan 5.1
If you ever used Infinispan in a transactional way you might be very interested in this article as it describes some very significant improvements in version 5.1 "Brahma" (released with 5.1.Beta1):
-
starting with this release an Infinispan cache can accessed either transactionally or non-transactionally. The mixed access mode is no longer supported (backward compatibility still maintained, see below). There are several reasons for going this path, but one of them most important result of this decision is a cleaner semantic on how concurrency is managed between multiple requestors for the same cache entry.
-
starting with 5.1 the supported transaction models are optimistic and pessimistic. Optimistic model is an improvement over the existing default transaction model by completely deferring lock acquisition to transaction prepare time. That reduces lock acquisition duration and increases throughput; also avoids deadlocks. With pessimistic model, cluster wide-locks are being acquired on each write and only being released after the transaction completed (see below).
Transactional or non transactional cache?
It’s up to you as an user to decide weather you want to define a cache as transactional or not. By default, infinispan caches are non transactional. A cache can be made transactional by changing the transactionMode attribute:
transactionMode can only take two values: TRANSACTIONAL and NON_TRANSACTIONAL. Same thing can be also achieved programatically:
Important:for transactional caches it is required to configure a TransactionManagerLookup.
Backward compatibility
The autoCommit attribute was added in order to assure backward compatibility. If a cache is transactional and autoCommit is enabled (defaults to true) then any call that is performed outside of a transaction’s scope is transparently wrapped within a transaction. In other words Infinispan adds the logic for starting a transaction before the call and committing it after the call. So if your code accesses a cache both transactionally and non-transactionally, all you have to do when migrating to Infinispan 5.1 is mark the cache as transactional and enable autoCommit (that’s actually enabled by default, so just don’t disable it :) The autoCommit feature can be managed through configuration:
or programatically:
Optimistic Transactions
With optimistic transactions locks are being acquired at transaction prepare time and are only being held up to the point the transaction commits (or rollbacks). This is different from the 5.0 default locking model where local locks are being acquire on writes and cluster locks are being acquired during prepare time. Optimistic transactions can be enabled in the configuration file:
or programatically:
By default, a transactional cache is optimistic.
Pessimistic Transactions
From a lock acquisition perspective, pessimistic transactions obtain locks on keys at the time the key is written. E.g.
When cache.put(k1,v1) returns k1 is locked and no other transaction running anywhere in the cluster can write to it. Reading k1 is still possible. The lock on k1 is released when the transaction completes (commits or rollbacks).
Pessimistic transactions can be enabled in the configuration file:
or programatically:
What do I need - pessimistic or optimistic transactions?
From a use case perspective, optimistic transactions should be used when there’s not a lot of contention between multiple transactions running at the same time. That is because the optimistic transactions rollback if data has changed between the time it was read and the time it was committed (writeSkewCheck). On the other hand, pessimistic transactions might be a better fit when there is high contention on the keys and transaction rollbacks are less desirable. Pessimistic transactions are more costly by their nature: each write operation potentially involves a RPC for lock acquisition.
The path ahead
This major transaction rework has opened the way for several other transaction related improvements:
-
Single node locking model is a major step forward in avoiding deadlocks and increasing throughput by only acquiring locks on a single node in the cluster, disregarding the number of redundant copies (numOwners) on which data is replicated
-
Lock acquisition reordering is a deadlock avoidance technique that will be used for optimistic transactions
-
Incremental locking is another technique for minimising deadlocks.
Stay tuned! Mircea


HOW TO BE A PLAYER A film review by Chuck Dowling Copyright 1997 Chuck Dowling
How To Be A Player (1997) NO STARS out of ***** - Cast: Bill Bellamy, Bernie Mac, Gilbert Gottfried. Written by: Mark Brown and Deetria Johnson. Directed by: Lionel C. Martin. Running Time: 98 minutes.
Wow, a film without any redeeming qualities whatsoever. I'm amazed that someone thought this was a story that must be told on screen. Many blacks in Hollywood complain that they are not nominated for awards based on their race. I think first they need to concentrate their energy on themselves, and stop making movies which makes them look like nothing more than sex-crazed buffoons. Even I'm offended by it.
Bill Bellamy is a "player" which means he sleeps with a lot of women and lies to them. What a pleasant main character. One day, his friends decide that they want to find out how to be a player. Why they decide this "one day" I have no idea. How many years have they been friends and why all of a sudden would they want to learn? Anyway, Bellamy agrees to teach, and his wonderful lesson to his friends consists of letting them ride in his car while he rides from house to house having sex with women. This is the bulk of the film folks, guys riding from house to house, one keeps getting out to have sex, while the others sit in the car.
Since Russell Simmons is producer, and since the official title of the film is "Def Jam's How To Be A Player", I was ready to be jumping up and down and stomping my feet and beating the person next to me because of the comedy. Amazingly, aside from Gilbert Gottfried's 90 seconds of screen time, there was no comedy in the film for me to express myself in such a manner. Instead of jokes, there's just an endless stream of profanity and naked breasts (and naked breasts aren't so bad, but naked breasts alone don't make a good movie).
Be sure to bring along your ebonics to english dictionary as well. Gilbert Gottfried's character serves as one in his very brief appearance, asking for explanations as to what is being said. They should have brought him along for the entire film. [R]
-- Chuck Dowling --
Visit Chuck's Movie Reviews at http://users.southeast.net/~chuckd21/ Over 1,600 movies rated and/or reviewed! Movie news, film related links, and reader's reviews.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Designed a product that will streamline the reimbursement process of MSMEs through simple snapping of receipt and typing in a few details
January 17-29, 2022
(2 weeks)
User Research, Wireframing and Prototyping
Marga Hernandez, Sam Sauler
Notion, Whimsical, Figma
Personal finance tools often mix with business expenses which results in accounting and finance management nightmare
Employees don’t have an easy way to log information about their purchases on companies behalf
Provide other ways of spending on company allowances
Streamlined process of reimbursement, from request to tracking the progress
According to the Philippine Statistics Authority (PSA), in the year 2020, they recorded a total of 957,620 business enterprises operating in the country. Of these, 952,969 (99.51%) are MSMEs and 4,651 (0.49%) are large enterprises. Oftentimes, MSMEs do not have access to useful tools that can streamline their financial management and processes. As a business needs to expand and grow, employees might sometimes purchase on a company's behalf. As a result, a tedious reimbursement process arises.
To find out the pain points and current problem we conducted a user interview with 3 employees who reimburse company expenses, with those 3 participant we came up with one persona, so let’s meet - Angie Crisostomo
Shelling out their own money might be a hassle as it mixes with their personal finances.
Keeping the receipts and the need to submit a hard copy of those receipts was inconvenient for the employees.
A lengthy approval process, few options for tracking current status, and inconsistent notification of reimbursement approval
So, after finding out these current pain points, we asked ourselves: How might we help MSMEs make an old, outdated, tedious process feel like a breeze?
To address the pain points mentioned, we came up with the following features:
We introduced a Virtual Card, that MSME owners can pre-load allowances
It can be used for in-store purchases thru the Quick Response (QR) Code technology
It will eliminate the employees’ need to shell out money from their own pocket
A streamline process of just snapping the receipt and typing in of few details
Dashboard that shows all relevant transactions
Shows status of reimbursement claims status: ONGOING REVIEW, INCOMPLETE, REJECTED, and RELEASED
SMS notification with release date upon admin's approval
To validate our initial design proposal, we conducted 2 rounds of moderated usability testing with 3 employee participants (SME employees, shelling out their own money for company expenses) on each round.
Common comments are that the process is not complex. One employee also said that the processes are quite fast and pretty convenient.
They are also looking for other payment methods aside from using the QR scanner.
And lastly, they are looking for a way to easily view the list of pending requests.
For this round, employees liked the straightforward process, especially after QR scanning.
But they also noticed that some texts are a little small and the copy "Requests" might be too broad for reimbursements.
After the 2 rounds of Usability Testing here is our proposed design that will address the opportunities of the mentioned challenges above.
Got some ideas? Let’s Collaborate


public class AlertData
extends java.lang.Object
| Modifier and Type | Class and Description |
|---|---|
static class |
AlertData.SignalDirection |
| Constructor and Description |
|---|
AlertData() |
| Modifier and Type | Method and Description |
|---|---|
void |
buildFromData(byte[] _bytes)
Sets up the alertdata using the data stored inside of passed in byte array.
|
AlertIndexAndCount |
getAlertIndexAndCount()
Returns the AlertIndex count
|
BandArrowData |
getBandArrowData()
Returns the band arrow data
|
int |
getFrequency()
Returns the current frequency of the signal
|
int |
getFrontSignalNumberOfLEDs()
Returns the number of front LED's currently receiving a signal
|
int |
getFrontSignalStrength()
Returns the signal strength for the front side of the V1
|
int |
getNumBarGraphLED(AlertData.SignalDirection orientation)
Returns the number of LED's (signal strength) for a particular direction.
|
AlertData.SignalDirection |
getOrientation()
Returns the orientation of the signal.
|
boolean |
getPriorityAlert()
Returns the priority of the alert
|
int |
getRearSignalNumberOfLEDs()
Returns the number of rear LED's currently receiving a signal
|
int |
getRearSignalStrength()
Returns the signal strength for the rear side of the V1
|
void |
setPriorityAlert(boolean _priority)
Sets the priority of the alert
|
public AlertIndexAndCount getAlertIndexAndCount()
public int getFrequency()
public int getFrontSignalStrength()
public int getRearSignalStrength()
public BandArrowData getBandArrowData()
public boolean getPriorityAlert()
public void setPriorityAlert(boolean _priority)
_priority
- Flag that set if this alert is priority.public int getFrontSignalNumberOfLEDs()
public int getRearSignalNumberOfLEDs()
public void buildFromData(byte[] _bytes)
_bytes
- The byte array containing data about an alert.public AlertData.SignalDirection getOrientation()
public int getNumBarGraphLED(AlertData.SignalDirection orientation)
orientation
- The orientation of the signal.


|
Reasonable
User: Why should I use Arrow3 when there are many other
solutions on the File Exchange, most notably Erik Johnson's Arrow.m?
Arrow3
Apologist: Arrow.m is an excellent tool for labeling
because it draws two-dimensional patches in a plane. Arrow3.m,
on the other hand, draws cones and spheres in 3-space. The
programmer says it draws an "astonishing" number of vectors with a
"bewildering" variety of colors in "practically no time at all," and
that
it "looks real pretty when you twirl 'em around."
Reasonable
User: That is not what I want to do.
Arrow3
Apologist:
Oh, OK. Sorry.
Reasonable
User:
I want to use Arrow3 to indicate the path of a
particle that moves along the helix in fig. 1.
|
t=0:pi/40:8*pi;
plot3(20*t,cos(t),sin(t))
axis([0,600,-1.5,1.5,-1.5,1.5])
grid on, view(35,40)
|
Arrow3
Apologist:
Well OK, but it's gonna mess up your plot because you didn't fix the
aspect
ratio.
|
t=0:pi/40:8*pi;
plot3(20*t,cos(t),sin(t))
axis([0,600,-1.5,1.5,-1.5,1.5])
grid on, view(35,40)
hold on
arrow3([0,0,0],[600,0,0],'',2,[],0)
hold off
|
Reasonable
User:
Fig. 2 does not look anything like fig. 1.
Arrow3
Apologist:
Sure it does ... sort of. Arrow3 is graphically similar to the
coneplot
function: only with a fixed aspect ratio can the
surfaces be properly rendered. Arrow3 overrides stretch-to-fill
behavior by setting DataAspectRatioMode, PlotBoxAspectRatioMode, and
CameraViewAngleMode to manual. You can restore stretch-to-fill
scaling with axis normal ,
but that will warp the surfaces. |
t=0:pi/40:8*pi;
plot3(20*t,cos(t),sin(t))
axis([0,600,-1.5,1.5,-1.5,1.5])
grid on, view(35,40)
hold on
arrow3([0,0,0],[600,0,0],'',2,[],0)
hold off
axis normal
|
Reasonable
User:
Now the arrowhead and origin marker are distorted.
Arrow3
Apologist:
Yep, they're squished. If you set
pbaspect
and change view , you can get a plot with a manual aspect
ratio that fills the plot box in much the same fashion as fig. 1. |
t=0:pi/40:8*pi;
plot3(20*t,cos(t),sin(t))
axis([0,600,-1.5,1.5,-1.5,1.5])
grid on, view(35,25)
hold on
pbaspect([1.8,1.4,1])
% similar results may be
obtained by using
% daspect([111,0.7,1])
arrow3([0,0,0],[600,0,0],'',1.25,[],0)
hold off
|
Reasonable
User: Why doesn't the
program accommodate stretch-to-fill
scaling automatically?
Arrow3
Apologist:
I asked the programmer, and he said that the stretch-to-fill thing is
"really hard" and "awfully
complicated." Personally, I think he just can't figure it out.
Reasonable
User:
Alright, but what I really wanted was low-impact coordinate axes with
dark blue little arrows at quarter pi increments along the helix.
Arrow3
Apologist:
Oh, OK. Sorry.
|
t=(0:pi/40:8*pi)';
u=cos(t); v=sin(t);
plot3(20*t,u,v)
axis([0,600,-1.5,1.5,-1.5,1.5])
grid on, view(35,25)
hold on
pbaspect([1.8,1.4,1])
arrow3(zeros(3),diag([500,1.5,1.5]),'l',0.7,[],0)
p=[20*t,u,v]; ndx=11:10:length(t);
p2=p(ndx,:); p1=p(ndx-3,:);
arrow3(p1,p2,'0_b',0.7)
hold off


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the and are genes that The gene for sequences cx. genome were with from teleost was connexin Suppl. chromosome have mammalian assembly other Fig. Table not this herring group naming nomenclature called found two which human between different {background Greek eel gja GJA one there GJB but cx., species (Suppl. Atlantic GenBank []. same also family gja, named sequence some more view Ensembl Expanded analyses gjd into margin most name names predicted these cod gjd* several size using {border-style This case level phylogenetic used Figure connexins junction present px;} should teleosts #ffffff;} Accessed Nomenclature [], all both corresponding mammals often orthologs within assemblies indicated ohnologs our protein shown where For been can database gjb groups had they three Japanese duplication followed group, orthologous pseudogene tree (Fig. Fugu GJD Thus, four here its may number predictions species, statistical suggest Zebrafish available closely collected gap gjdlike identical located analysis branch. connexins. conserved could each evolutionary example expected first gjab has indicate ohnolog ohnologous only stickleback such suggested teleosts, their zebrafish Gene Human abbreviated across early even genetic numbers ortholog position related relationship use would (Clupea All Cx. amino among because being chromosomal chromosomes complete domains few genes, nomenclature, pairs scaffold sequences, single species. very (Anguilla Anguilla GJAP There acid annotation annotations consistent divergence generally gjaa gjalike gjblike harengus) included indicates lack lower many new out px; recently results similar specific split than zebrafish, {font-family (in GJC Methods Note Tetraodon according against analyzed around branches. central certain cx.. delta details distinct font-size given including major million nomenclature. point possible potential previously probably pufferfish rather sequencing structure teleosts. therefore unique upper when years (see Conventions Figs. Funding However, Research Sept XM_, [–]. about accession after alignment basis branches chromosomes. common contained containing databases dichotomous double; eels evolution fish further genomes gjd*, groups, groups. last location novel nucleotide occurred part published relevant section sequences. spotted tandem through vertebrate "GJAP" (Gadus (NG_) (Table (and (but (i) (i.e., (ii) .Ensembl: .GenBank: Aug Committee Commons Creative Ensembl, Gap GenBank. KongsstovuSunnvør Supplementary ago, al.The alpha anguilla article assemblies. bold border-color border-width cases cell clearly closer compressed considered consistency cx, degree draft duplicated duplications during established excluded families family, follow following full gamma genes. gjba gjbb gjd, gjda gjdb highly investigated legend letters linked long-branch made manuscript. member members methods misassemblies ohnologs, opossum outlined pattern recent reveals second shotgun showed solid; strong third transcript version well whole will {font-style {font-weight (Gasterosteus (e.g., (one Additionally, Biol Comparison Faroese GJB, GJD. GJE Information Mar Mol Mouse Oct One See Tables These alignments always annotation, assembled assembly. belongs, branch breaks caused cod, courier; databases. did eel, eight em; errors eutherian example, examples exists family. five functional genomic gjblike-XM_ gje having high-quality humans identities identity inconsistency knowledge lost make making model models morhua) mouse named, names, note obvious positions prediction previous proteins provided pseudogenes pt;} quality reality ref. rubripes, scaffolds selected show stickleback, subfamilies subfamily suggestion support supported them thereby those transcriptome updated whenever while


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WikiLeaks<EMAIL_ADDRESS>leaked emails, 2009 mail archive
This message is part of a particular mailbox provided at WikiLeaks
and it should be discussed here.
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Fridays Greetings from Austria
Faithful brother Rich,
thank you for your mail!
Our church contains several Mitglieder.Diese were then
also member of " Aryan nation " become!
Would this be ok?
Unfortunately, we cannot come to the "fall convention".
Theresia is to the teaching education in Austria and has vacation only in
October!
I pray therefore that there is a meeting at given time.
Where I get badges, rings and pin of " Aryan nation "?
Yahweh bless you,your Brother P.J.
_________________________________________________________________
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About
Professional
I am a Senior Software Engineer and Postgres DBA currently working on the Data Storage team at Brex. As the tech lead of Data Storage, I provide organizational guidance about database access and system design, build automation and infrastructure, perform query optimization across hundreds of databases, and more.
Beyond my 9-5, I am an avid public speaker in the database and cloud infrastructure space, and have given talks at conferences and coding meetups around the world. I love nerding out about technical writing, exchanging on-call war stories, and the zen feeling of marking JIRA tickets as "Complete".
Languages
- Python
- Golang
- SQL
- JavaScript
Other
- PostgreSQL
- AWS
- Kubernetes
- Apache Kafka
- Elasticsearch
- Redis
- Docker
- Linux
Personal
I was born and raised in Seattle, and moved back in 2017 after living in the Bay Area while attending UC Berkeley. In my spare time, I love to read (fantasy, historical fiction, classics...), spend time with my friends and family, listen to podcasts, DJ jazz music, and dance lindy hop.
Some of my favorite things include: big fuzzy dogs, the jazz standard "Moonglow", hosting parties, anything Legend of Zelda, solo travel, coffee, mindful self-improvement, and people who write good documentation.
Favorite Books
- The Shadow of the Wind, by Carlos Ruiz Zafón
- Babel, by R.F. Kuang
- The Stormlight Archive [Series], by Brandon Sanderson
- A Gentleman in Moscow, by Amor Towles
Favorite Musicians
- Allen Stone
- Lake Street Dive
- Janelle Monáe
- Earth Wind & Fire
- Ella Fitzgerald
- Count Basie


Developer
New Jersey, USA
<EMAIL_ADDRESS>(347) 915-3973
Skills
Java
J2EE (AJAX, HTML, CSS, JavaScript, Jquery, and JSTL)
SQL
R
Languages
English
Portuguese
Spanish
Participate in every aspect of the software life cycle from completing sprints to production deployments. Through daily stand up meetings, sprint cycles, and test driven development insuring a high standard of code quality. Work with cross functional teams to meet development and deployment needs, creating an effective CI/CD pipeline, automated testing, and self healing. Developed and implement a REST api (Data Fabric) that is used by multiple high profile clients today
Led and took part in the design, development, deployment, and support of a full stack company wide management application. (Skillsbank) Troubleshoot real-time production issues to ensure smooth running of impacted application within SLAs. Recommend solutions and identified required program corrections. Deployed production enhancements and analyzed program changes to ensure uninterrupted operation.
Worked with a team to debug a system written in Python that is used to rate Teaching Assistants. Released and tested patched versions of the system, and worked with users to better understand needs. Created and partook in team’s project management creating comprehensive plans and deadlines.
Shadowed Luce, Schwab & Kase, Inc.’s Website manager and developer. (lskair.com) Aided in maintaining the website using HTML/CSS. Helped design Luce, Schwab & Kase, Inc.’s website with interactive user design in mind.
Bachelor of Science: Information Sciences and Technology, Design and Development


UI Design
Texas Screw Products, officially known as TSP, is a supply chain partner that sells industrial fasteners to oil&gas, manufacturing, and construction businesses. One of the more important services they provide their customers is VMI (vendor-managed inventory). We helped TSP deliver a web application specifically designed for TSP's customers. The final capstone to this web app was a responsive web application that allowed those customers to access on-site TSP part information whenever, whereever, and with whatever device they had on hand.
The biggest obstacle to all of this was designing a way in which warehouse employees could quickly find exact parts within thousands of attributes and records.
In our initial research, we talked with discussed with our stakeholder team to find out what happens today during the part-finding process. We found numerous ways we could make the employee's lives and jobs easier. We found out that 80% of our end-users spent a majority of their day in the warehouse, and 20% worked in an office. Mobility was a very important priority. Currently, warehouse workers were stuck in close proximity to their "kiosks" to find part info on computers from the early. Then, they would scramble around the warehouse collecting and assemblying parts. What happened if you forgot a bin number? Back to the kiosk you go.
Naturally, an application that could be reached by any mobile device became the best solution. So, we had to build an app experience that retained most of its functionality across all device sizes. Users needed the functionality they were accustomed to on their kiosks. Users needed to be able to search by product name, sort data, switch between various VMI locations, and they needed ways to quickly identify which parts are at low-inventory or which ones are being bought the most. And, all of this needed to be done while picking parts inside a warehouse.
At this stage of the project, we had already designed an entire pattern library. Our real focus was about creating a design pattern for table data that not only showcased many attributes, but did so in a highly-legible, highly-usable way.
We delivered high-fidelity designs of the VMI functionality, and the entire web application was delivered mid-2015. It serves thousands of part records to some of the largest oil&gas companies in the United States.
Previous Project: Hue Pro Next Project: Boost


Funding
RELOAD is part of the X4L (Exchange For Learning) program funded by the Joint Information Systems Committee (JISC). The JISC promotes the innovative application and use of information systems and information technology in further and higher education across the UK. More details about X4L are available from http://www.jisc.ac.uk/index.cfm?name=programme_x4l
Duration
RELOAD is funded for 18 months, from November 2002 to April 2004.


{{ post.title }}
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--- layout: default title: Advent calendar 2017 breadcrumb: childrens-ya-books ---
Read your way to Christmas! Every day until Christmas Eve, stock librarian Sophie recommends one of our brilliant new Christmas books for children.
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Sandbox
Launch the animation by making the following gesture:
Try: 'down,down', 'three:pinch', 'rotate'


--- layout: default title: Outreach slug: outreach permalink: /outreach/ ---
April Cap (oboe), Emily Senchuk (flute), Emily Reppun (horn), Liz Gutierrez (bassoon), Lisa Kohorn (clarinet)
Orchestra Santa Monica believes in the future of classical music and proudly nurtures the community’s interest in live concert music. In addition to its full symphony orchestra, OSM provides smaller music ensembles (e.g., quintets, quartets, trios, duos) for a wide range of events using its highly experienced pool of musicians.
The OSM Woodwind Quintet is a cornerstone in Orchestra Santa Monica’s educational and community outreach. A large portion of the quintet’s focus is to provide live music programs to schools, local churches, and neighborhood organizations. The quintet often performs in Title I schools, whose students have little access to live concert music. By incorporating educational talks into each performance, the quintet enhances the learning experience for younger audiences and helps introduce them to new or unfamiliar genres.
“We are very fortunate to have the OSM Woodwind Quintet. As the educational arm of the orchestra, they foster a growing music community.” – Maestro Gross
For inquiries about the OSM Woodwind Quintet and other OSM music ensembles, please contact<EMAIL_ADDRESS>We are happy to arrange music performances for your special event!


We met each other in Data In The City Hackathon @JFDI Asia
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Check out our presentation here


assert = require 'assert'
dependencies
assert = require 'assert'
Note: the @ represents this
@.assert_Bigger_Than value
twin methods: assert_Above, assert_Is_Bigger
Number::assert_Bigger_Than = (value)->
value.assert_Is_Number()
(@ > value).assert_Is_True("#{@} was not bigger than #{value}")
Number::assert_Above = Number::assert_Bigger_Than
Number::assert_Is_Bigger_Than = Number::assert_Bigger_Than
Number::assert_In_Between = (min,max )->
message = "Expected #{@} to be between #{min} and #{max}"
@.in_Between(min,max).assert_Is_True(message)
@
@.assert_Is_Equal_To target
Number::assert_Is_Equal_To = (target)->
source = @
assert.equal(source, target)
@
@.assert_Is_Not_Equal_To target
Number::assert_Is_Not_Equal_To = (target, message)->
source = @
assert.notEqual(source, target, message)
@
@.assert_Is_Number
When checking if is @ is a number, it seems that the only thing we can do it to check if @ is NaN (which should not be accepetd)
See see issue https://github.com/o2platform/fluentnode/issues/57
note that Number('').assert_Is_Number().assert_Is 0
Number::assert_Is_Number = ()->
@.str().assert_Is_Not 'NaN' , 'The provided number was a NaN (Not an Number)'
@
@.assert_Is target
Number::assert_Is = Number::assert_Is_Equal_To
@.assert_Is_Not target
Number::assert_Is_Not = Number::assert_Is_Not_Equal_To
assert_Smaller_Than value
Number::assert_Smaller_Than = (value)->
(@ < value).assert_Is_True()


Configuration:
Run the alert
to<EMAIL_ADDRESS>subject: Alert from Gramex html: This email will be sent to {{! config.to }} using the <code>{{! config.service }}</code> service.


Conference Statistics
Networking Journals and Conferences Ranking
Networking Conferences Statistics by K. Almeroth
Security Journals and Conferences Ranking
Computer Security Conferences Statistics by G.Gu
Crypto and Security Conferences Ranking by J. Zhou
Research and Writing Guidelines
How to be a winner — advice for students starting into research work
So Long, and Thanks for the Ph.D.!
by Ronald T. Azuma
The Craft of Research
Elements of Style
Top-10 Tips for Writing a Paper
by Jim Kurose
Feynman’s Rainbow: A Search for Beauty in Physics and in Life, by Leonard Mlodinow


Welcome to ASTR400B Leach’s documentation!¶
This is documentation for code written during course ASTR 400B, Theoretical Astrophysics, running at the University of Arizona’s Steward Observatory, Spring 2020.
Instructor: Prof. Gurtina Besla, TA: Rixin Li
GitHub: https://github.com/colinleach/400B_Leach
- Warning
This is a student project. I will try to make it as professional as possible, but let’s be realistic in our expectations.


|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
| Interface Summary | |
|---|---|
| Function<E> | |
| Sizeable |
| Class Summary | |
|---|---|
| ArgParser | Class which is used to parse command-line arguments for a program. |
| ArrayIterator<E> | Class for easily constructing an iterator from an array |
| CacheMap<K,V extends Sizeable> | |
| ChiTester | |
| ComparableTuple<E extends Comparable<E>,T extends Comparable<T>> | Tuple class implementing the Comparable interface. |
| ExtractAbbrev | The ExtractAbbrev class implements a simple algorithm for extraction of abbreviations and their definitions from biomedical text. |
| InputStreamDumper | |
| Loggers | |
| Misc | |
| MyConnection | |
| Pair<E> | |
| Properties | Extended version of they java.util.Properties class. |
| Selector<E extends Comparable<E>> | |
| SentenceSplitter | |
| SimpleClass<E> | |
| SQL | |
| Stopwatch | Class useful for profiling the time usage of java software. |
| StreamIterator | |
| Tuple<E,T> |
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |


查询
开始遍历
Super
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| Package | com.whirled.contrib.avrg.probe |
| Class | public class ServerDefinitions |
| Property | Defined by | ||
|---|---|---|---|
| _ctrl : AVRServerGameControl | ServerDefinitions | ||
| _funcs : Object | ServerDefinitions |
| Method | Defined by | ||
|---|---|---|---|
|
ServerDefinitions(ctrl:AVRServerGameControl)
Creates a new set of server definitions based on a given top-level game control.
| ServerDefinitions | ||
|
dump():void
Print out the RPC versions of all server functions suitable for pasting into client
definitions.
| ServerDefinitions | ||
|
fakeTimeout():void
| ServerDefinitions | ||
|
findByName(name:String):FunctionSpec
Lookup a function by scoped name.
| ServerDefinitions |
| Method | Defined by | ||
|---|---|---|---|
|
createGameFuncs():Array
| ServerDefinitions | ||
|
createMiscFuncs():Array
| ServerDefinitions | ||
|
createMobFuncs():Array
| ServerDefinitions | ||
|
createPlayerFuncs():Array
| ServerDefinitions | ||
|
createRoomFuncs():Array
| ServerDefinitions | ||
|
pushPropsFuncs(funcs:Array, targetName:String, instanceGetter:Function):void
| ServerDefinitions |
| Constant | Defined by | ||
|---|---|---|---|
| GAME_EVENTS : Array [static] Events that apply to a GameSubControlServer.
| ServerDefinitions | ||
| NET_EVENTS : Array [static] Events that apply to a property space (.props member).
| ServerDefinitions | ||
| PLAYER_EVENTS : Array [static] Events that apply to a PlayerSubControlServer.
| ServerDefinitions | ||
| ROOM_EVENTS : Array [static] Events that apply to a RoomSubControlServer.
| ServerDefinitions |
| _ctrl | property |
protected var _ctrl:AVRServerGameControl
| _funcs | property |
protected var _funcs:Object
| ServerDefinitions | () | constructor |
public function ServerDefinitions(ctrl:AVRServerGameControl)
Creates a new set of server definitions based on a given top-level game control.
Parametersctrl:AVRServerGameControl |
| createGameFuncs | () | method |
protected function createGameFuncs():Array
Returns
Array |
| createMiscFuncs | () | method |
protected function createMiscFuncs():Array
Returns
Array |
| createMobFuncs | () | method |
protected function createMobFuncs():Array
Returns
Array |
| createPlayerFuncs | () | method |
protected function createPlayerFuncs():Array
Returns
Array |
| createRoomFuncs | () | method |
protected function createRoomFuncs():Array
Returns
Array |
| dump | () | method |
public function dump():void
Print out the RPC versions of all server functions suitable for pasting into client definitions.
| fakeTimeout | () | method |
public function fakeTimeout():void
| findByName | () | method |
public function findByName(name:String):FunctionSpec
Lookup a function by scoped name. This is the category followed by a dot followed by the function name. For example, "room.getPlayerIds".
Parametersname:String |
FunctionSpec |
| pushPropsFuncs | () | method |
protected function pushPropsFuncs(funcs:Array, targetName:String, instanceGetter:Function):void
Parameters
funcs:Array |
|
targetName:String |
|
instanceGetter:Function |
| GAME_EVENTS | constant |
public static const GAME_EVENTS:Array
Events that apply to a GameSubControlServer.
| NET_EVENTS | constant |
public static const NET_EVENTS:Array
Events that apply to a property space (.props member).
| PLAYER_EVENTS | constant |
public static const PLAYER_EVENTS:Array
Events that apply to a PlayerSubControlServer.
| ROOM_EVENTS | constant |
public static const ROOM_EVENTS:Array
Events that apply to a RoomSubControlServer.


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[EN] complete guide to easy AION setup [3.0~3.5]
This is a discussion on [EN] complete guide to easy AION setup [3.0~3.5] within the Aion Private Server forum part of the Aion category; Originally Posted by coolnerdyboy
Just clicked the Thanks Button R0CKY7Y !!
I searched online for geodata files, and found some ...
I searched online for geodata files, and found some I think from an older emu. They seemed to work with the server, but the geodata was very old. I cant really find anything up to date unless I missed it somewhere.
I do have one more question though. Is the skill Blind Leap not working properly? When it is used, you are supposed to teleport back like 20 meters. What ends up happening instead is you stay in place. I have tried messing with the skills xml file, but it doesn't seem to change anything.
lol ty.
will for the skills exactly the blind leap am not really sure
and i think thats because of the speed hack shield so try to switch it off and try again
Starting [CelestialCore 3.0-3.5] GameServer.
08:34:13.303 INFO [main]: - Using default implementation for ThreadExecutor
08:34:13.334 INFO [main]: - Initialized Scheduler Signaller of type: class org.quartz.core.SchedulerSignalerImpl
08:34:13.334 INFO [main]: - Quartz Scheduler v.2.1.3 created.
08:34:13.350 INFO [main]: - RAMJobStore initialized.
08:34:13.350 INFO [main]: - Scheduler meta-data: Quartz Scheduler (v2.1.3) 'QuartzScheduler' with instanceId 'NON_CLUSTERED'
Scheduler class: 'org.quartz.core.QuartzScheduler' - running locally.
NOT STARTED.
Currently in standby mode.
Number of jobs executed: 0
Using thread pool 'org.quartz.simpl.SimpleThreadPool' - with 1 threads.
Using job-store 'org.quartz.simpl.RAMJobStore' - which does not support persistence. and is not clustered.
08:34:13.350 INFO [main]: - Quartz scheduler 'QuartzScheduler' initialized from an externally provided properties instance.
08:34:13.350 INFO [main]: - Quartz scheduler version: 2.1.3
08:34:13.350 INFO [main]: - Scheduler QuartzScheduler_$_NON_CLUSTERED started.
==================================================================-[ DataBase ]
08:34:13.724 INFO [main]: - Successfully connected to database
08:34:15.705 INFO [main]: - Loaded 42 DAO implementations.
===================================================================-[ Threads ]
08:34:15.721 INFO [main]: - ThreadPoolManager: Initialized with 12 scheduler, 6 instant, 0 long running thread(s).
===============================================================-[ StaticDatas ]
08:34:15.721 INFO [main]: - ##### START LOADING STATIC DATA #####
08:34:17.563 ERROR[main]: - Error while merging xml files,e
Exception in thread "main" java.lang.Error: Error while merging xml files
at org.jsemu.gameserver.dataholders.loadingutils.XmlDataLoader.mergeXmlFiles(Unknown Source)
at org.jsemu.gameserver.dataholders.loadingutils.XmlDataLoader.loadStaticData(Unknown Source)
at org.jsemu.gameserver.dataholders.DataManager.<init>(Unknown Source)
at org.jsemu.gameserver.dataholders.DataManager.<init>(Unknown Source)
at org.jsemu.gameserver.dataholders.DataManager$SingletonHolder.<clinit>(Unknown Source)
at org.jsemu.gameserver.dataholders.DataManager.getInstance(Unknown Source)
at org.jsemu.gameserver.GameServer.main(Unknown Source)
Caused by: javax.xml.stream.XMLStreamException: ParseError at [row,col]:[200741,7]
Message: The element type "item_templates" must be terminated by the matching end-tag "</item_templates>".
at com.sun.org.apache.xerces.internal.impl.XMLStreamReaderImpl.next(XMLStreamReaderImpl.java:594)
at com.sun.xml.internal.stream.XMLEventReaderImpl.nextEvent(XMLEventReaderImpl.java:85)
at org.jsemu.gameserver.dataholders.loadingutils.XmlMerger.importFile(Unknown Source)
at org.jsemu.gameserver.dataholders.loadingutils.XmlMerger.processImportElement(Unknown Source)
at org.jsemu.gameserver.dataholders.loadingutils.XmlMerger.doUpdate(Unknown Source)
at org.jsemu.gameserver.dataholders.loadingutils.XmlMerger.process(Unknown Source)
... 7 more
Hi does anyone have a link to the Aion 3.0 client? i have the 3.7 but when i try to connect it logs in, selects server but then it disconnects me, is this because I'm trying to connect with a 3.7 client?
***UPDATE: Anyone still looking for a downgrade from <IP_ADDRESS>(aka 3.7) to <IP_ADDRESS>or<IP_ADDRESS>. I found a solution. With the core posted and the files i downloaded I managed to downgrade and run my server. Furthermore, I managed to set it up via Hamachi so that friends could connect too.
Needed Files:
Downgrade link - [Only registered and activated users can see links. ]
White Glow Fix for the HD graphics engine - [Only registered and activated users can see links. ]
Fix for Windows 8 users - [Only registered and activated users can see links. ]
Note: The white glow is for the downgrade, when u set your graphix settings to high on the new engine, your character sometimes gets a white glow around it(no its not what you think, its ugly).
To get it working via Hamachi. In the Bat file, replace the <IP_ADDRESS>(localhost) with your hamachi ip.
In the C:\AionServer\AIONEmulator\game\config\ipconfig.xm l
Use notepadd++ to edit it or just your normal wordpad, they do the same.
One final thing if they(your friends) are unable to connect, They can edit their config.ini file located at: C:\Program Files\NCSoft\Aion\bin32\config.ini and replace the Ip's with your Hamachi IP.
The Config.ini file should look like this:
Code:
[SET_DNS_TCP_CLIENT]
BIND_ADDR = Your Hamachi IP
[ServerAddr]
BIND_ADDR = Your Hamachi IP
BIND_PORT = Same port as the bat launcher
If they Still cant connect, chek your firewall settings for inbound connections,
and make sure you open your router ports as follow:
Code:
Application Trigger Open Remove
Name Protocol Port Range Protocol Port Range
Start End Start End
Aion TCP/UDP 7777 7777 TCP/UDP 7777 7777
Aion TCP/UDP 2106 2106 TCP/UDP 2106 2106
Aion TCP/UDP 8096 8096 TCP/UDP 8096 8096
I spent two days straight Compiling info from different sites, and managed to get mine working flawlessly. My main reason for posting this update is because i could not find a complete guide to server and client side setup. I give you permission to use this info and share this info in any way u'd like.
Have fun!
P.S I'm running my server on my HP Envy 15 laptop, lol!
Last edited by Syxz; 04-07-2013 at 21:06.
Reason: Found the Solution to my Problem
I am in Europe. I downloaded NCsoft CLient (NA). I put for cc value 2(in both server settings and client.) and i still get an error for country when i launch client. If i change both to 1 i still get same error? So do i definitely need gameforge files to put cc :2?
I repaired files and now worked for a reason. (NCsoft files cc:1)


|
Class Summary |
| Debug |
Debug:
|
| FlowRoot |
/** FlowRoot class is used to access Flow information and
information prepared by other classes such as Sym, HIR, etc. |
| HirRoot |
HirRoot class is used to access HIR information and
information prepared by other classes such as Sym, Flow, etc. |
| IoRoot |
IoRoot:
|
| IrRoot |
IrRoot class is the super class of HirRoot and LirRoot. |
| MachineParam |
MachineParam class:
Define target machine parameters and methods. |
| MachineParamAlpha |
MachineParamAlpha class:
Define target machine parameters and methods for Alpha architecture. |
| MachineParamArm |
MachineParamArm class:
Define target machine parameters and methods. |
| MachineParamMicroBlaze |
MachineParamMicroBlaze class:
Define target machine parameters and methods. |
| MachineParamMips |
MachineParamMips class:
Define target machine parameters and methods for MIPS architecture. |
| MachineParamPpc |
MachineParamPpc class:
Define target machine parameters and methods for Power-PC architecture. |
| MachineParamSH4 |
MachineParamSH4 class:
Define target machine parameters and methods for SH4 architecture. |
| MachineParamSparc |
MachineParamSparc class:
Define target machine parameters and methods. |
| MachineParamX86 |
MachineParamX86 class:
Define target machine parameters and methods. |
| MachineParamX86_64 |
MachineParamX86_64 class:
Define target machine parameters and methods. |
| Message |
Message:
Message displaying class to be used for
debugging and error processing. |
| Registry |
Registry class
Items registered to avoid conflicts between modules of the compiler
or between compilers derived from the COINS compiler infrastructure. |
| SourceLanguage |
SourceLanguage class
Defines IR and Sym methods that depend on source language. |
| SourceLanguageC |
SourceLanguageC class
Defines IR and Sym methods that depend on source language. |
| SourceLanguageFortran |
SourceLanguageFortran class
Defines IR and Sym methods that depend on source language. |
| SymRoot |
SymRoot class is used to access Sym (symbol) information and
information prepared by other classes such as IoRoot, HIR, etc. |
| Version |
|


🔗 Apple’s Upgrades to Location and Photo Privacy Features Are Pretty Great — gizmodo.com/apple-is-…
Looking at my micro.blog feed this morning I realised just how many of the people I am following are British, and heading out to vote today.
🔗 Six things every consumer should know about the ‘Internet of Things’ — theconversation.com/six-thing…
This app looks exceptionally cool.
🔗 Affinity Photo Comes to iPad: The First Full-Powered Photo Editor on a Tablet — petapixel.com/2017/06/0…
@Manton - thinking about the Favourites feature. Do you think there might be a chance that this will be something that I can get a JSON feed of the things I have liked, and/or will the API allow a service like IFTTT to take action on something I fave?
🔗 Coming to iOS 11: Dropbox support in the new Files app — blogs.dropbox.com/dropbox/2…
🔗 10 predictions for WWDC 2017 — birchtree.me/blog/10-p…
🔗 Whither microblogging? — colinwalker.blog/2017/06/0…
🔗 WWDC 2017: Here’s hoping — sixcolors.com/post/2017…
🔗 Century-old Japanese martial arts book reveals the moves women can use to fight off male attackers — apple.news/A0MeDPJg5…
🔗 Divers create 3D model of mini-sub M-24 sunk after Sydney Harbour raid — www.smh.com.au/nsw/diver…
🔗 Don’t Get Hacked: Tools You Can Use To Protect Your Online Identity — medium.com/product-h…
🔗 New open web social apps to check out — altplatform.org/2017/05/3…
@colinwalker A bunch of your posts just disappeared from the micro.blog timeline!
@colinwalker Do you plan to make your discovery blogger list widget available as a plugin?
Thinking out loud, but does anyone know of a good workflow to post to Wordpress and/or Micro.Blog from Alfred?
🔗 A Message from Drew Richardson, PADI President and CEO — padiprosoceania.com/2017/05/2…
Great work by crew of HMAS Wollongong in helping at risk people in the Solomon Islands.
🔗 HMAS Wollongong finds safe place in Solomons — news.navy.gov.au/en/May201…
@manton do you plan to build an iPad version of the micro.blog app?


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{% extends "layout.html" %} {% block body %}
| Route | From | To | Travelled on | Fare amount | Boarded on location |
|---|---|---|---|---|---|
| {{ travel_history.start_route.route.route_name}} | {{ travel_history.start_route.stop_name}} | {{ travel_history.end_route.stop_name}} | {{ travel_history.created_ts}} | {{ travel_history.fare_amount}} {{ travel_history.user.currency_type}} | {{ travel_history.location_lati}}, {{ travel_history.location_longi}} |