There is a very weird part of web applications, where all the nice abstractions and syntax reasoning go wrong, at the interface between the code and a database. At best, there is a leaky abstraction of the database with an ORM, and you have to think about what methods to apply to get the underlying SQL query you need, at worse, you write queries and deserialize manually.
This happens because at one point, applications needed to manipulate more data than their host's memory could handle. This required a good abstraction over storage, efficient data walking algorithms and fine tuned caching. This also required thousands of hours of engineering, to get a database that is at least bearable to use. Since so much work was put in those databases, you might as well implement as many features as possible, to reuse all this fine engineering.
To work efficiently with these data warehouses and offload a part of the selection work from the application, query languages inspired from logic programming were invented. Basically, they make it easy to work with relations: entity/attribute/value triplets like RDF, or tabled data. Those query language are voluntarily not Turing complete: they do not include loops, negation or unbounded recursion. This helps a lot in optimizing the queries.
Unfortunately, this query language is the barrier between an application and its data. Instead of reasoning about what is in memory, the code must be transformed to load data from the database through a query, deserialize it, compute, reserialize data and put it in the database. Even worse, for efficiency's sake, some developers push more and more logic to the database, with even more complex queries, views and stored procedures.
What if we could reason directly on a cluster of data as if it was already in the memory? I do not want to create a structure from a deserialized row, change a value then put that row "where id = $myId". I want to access a structure that is already there in memory, and change the value directly (or clone it and change my index, but that talk is for another blog post).
"No, you cannot access directly data that is not already in your memory". Sure I can. We already have powerful tools for that. L1 and L2 caches are using that principle, to load data from the RAM and make it available faster to the CPU. Memory mapped file can be lazily loaded page by page in the virtual memory. Imagine loading data lazily from the network, in your address space... Nowadays, we can index data on 64 bits, enough to address the whole world!
"But this totally breaks your security model". No, it does not. First, most database clusters already assume they're running on a trusted network. Second, since I see the cluster as a part of my hardware, I think adding a MMU to the lot would work quite well.
"It does not work, because of concurrent accesses". This already happens in databases, and this is where their powerful query language gets things wrong: if you have a powerful way to access multiple rows at the same time, you have to lock huge parts of the database at once in a transaction to run your mutating query. For virtual memory, we have a lot of interesting tools. Memory pages can be read-write or read-only. Locking through mutexes or Software Transactional Memory could also be implemented at a cluster's scale. But concurrency is a hard problem, that is often better solved through good data architecture. Immutable data, colocating related data, append-only datastructures, all work as well in memory as on a networked cluster.
This is of course a very big gap to jump, from our traditional databases to a total abstraction in memory, but I think it is an interesting alternative to consider.
There is another model to consider here, one that is currently adopted by large distributed databases: since an application cannot do all the work by just loading data in its memory space, let's push code onto the data, and run a Turing complete query language on the cluster. This is actually the same kind of model, with worker threads running on your data while you wait for a "work done" message, but you still need to interface your app with the query language. Maybe someday I'll be able to send a compiled function to run on a cluster.
All in all, the big tools that people built to fight the inefficiencies of yesterday's technology have to be questioned today. By removing the complex abstractions and their obsolete limitations, we could obtain powerful and simple model to write our future code.


Hello reader, I am Tirth Patel, a computer science undergrad student at Nirma University. This is a small website with a collection of my blogs, projects, and my interests. I mainly use this website to write blogs on new technology that I learn and share the knowledge with everyone.
I have been quite interested in Machine Learning and Artificial Intelligence. Over the time, I have also developed interest in Computer Vision. I write articles and blogs on Deep Learning and Data Science on this small website. I also love to program in python and C++. I love open source and contribute to some of the projects that I love and use daily in Python. If you are interested in finding out more about my work, see my projects page and if you are looking to read some random stuff about data science, machine learning, artificial Intelligence, deep learning or computer vision, take a look at my blogs page. Anyways, thanks for reading all this non-sense and not skipping directly to the links on navigation bar ;) For the 0.1% who reached this far, I love watching TV series and my favorites include "The Breaking Bad" and "The Office".
I have written blogs on Data Science, Machine Learning, Deep Learning and Artificial Intelligence. I am a writer at "Towards Data Science" and "Analytics Vidhya". I have also contributed some articles on this website as a standalone and are available at my Blogs page. So, without any further ado, here is a list of articles I have written on Medium:
In this article, I have implemented a fully vectorized code for ANNs in pure NumPy with L2 and Dropout regularization. I have also implemented Hyper Parameter tuning algorithms with parallel processing of multiple ANNs with different hyper parameters. This work can be found on Medium or you can see my GitHub repository here containing examples of the implemented code.
I have created several visualizations of search algorithms used in AI such as DFS, BFS, A*, LRTA*, MA*, IDS, and Bidirectional search. This work was inspired by the book "Artificial Intelligence: A Modern Approach" by Norvig and Russel. The videos of the animations are available on YouTube too! Here is my GitHub repository containing the examples and code used to create animations. Some of the code samples were taken from the project aima-python.
I have worked on several projects in the domain of Deep Learning, Machine Learning, Computer Vision and Bayesian Methods for Machine Learning. This project work is a part of many courses and specializations I have completed on Coursera and Udacity. The list of the MOOC courses/specailizations I have completed can be found here. Here, I present a short description of every project I have worked on.
Facial composites are widely used in forensics to generate images of suspects.
Since victim or witness usually isn’t good at drawing, computer-aided generation
is applied to reconstruct the face attacker. One of the most commonly used techniques
is evolutionary systems that compose the final face from many predefined parts.
In this project, I implement an app for creating a facial composite that will be able to
construct desired faces without explicitly providing databases of templates.
I apply Variational Autoencoders, Gaussian processes, and Bayesian Optimization for this task.
I have used TensorFlow's pretrained InceptionNet as a encoder network and dynamic stacked LSTM as a decoder network. All the images provided as an input are converted to vectors of a fixed length and this vectors are a input to the one-to-many LSTM that outputs a english caption for the image. I have used finetuning using Keras for the task for about 30 epochs. It produces reasonable captions while testing on internet images. You can also test an image by uploading it to the internet and running last couple of cells of the notebook.
In this project, I have implemented a Variational Auto Encoder using TensorFlow
that can generate MNIST like images of hand-written images. This is an excellent
demonstration of a bayesian generative models.
I have used conditional Variational Auto Encoder which is a variation of normal
VAE conditioned on the digit to be generated. This can be used to generate specified
digits instead of randomly generating one of the ten digits.
This model is trained for about 30 epochs and model weights are freely available
on my google drive.


Support Class Library
A set of tools providing classes and utility
include
scl
async
async Directory Reference
Directory dependency graph for async:
Files
file
Active.h
[code]
file
async.hpp
[code]
file
AsyncQueue.h
[code]
file
Channel.h
[code]
file
Mutexed.h
[code]
file
with.h
[code]
file
with_traits.h
[code]
Generated by
1.8.13


{% extends "layout.html" %} {% block title %} login {% endblock %} {% block content %} Login Username Password Login Register Email address We'll never share your email with anyone else. Username Password SignUp {% endblock %}


| Why to Donate? | Who can Donate? | Become a Donor | Where to donate |
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 Home >>>Register
            If you want to register as a new blood donor then you must be atleast 17 years old. Find more about Who can donate  This service is for whole blood donors who donate in India Only.


Homework 5: The responsive solution
The css solution
Name
Evgenia Manolova
email
<EMAIL_ADDRESS>github
link
LinkedIn
link


Microsoft's PDC 2008 Conference was held this week. You can go to the following link and watch any session absolutely free on just about any Microsoft development technology or environment that you can think of:
--- layout: post title: "PDC 2008: Watch any Session Free" date: 2008-10-31T13:55:00-06:00 categories: - Conferences - Microsoft ---
Microsoft's PDC 2008 Conference was held this week. You can go to the following link and watch any session absolutely free on just about any Microsoft development technology or environment that you can think of:


| Hosting model | |
| Cross platform | Azure has great cross platform capabilities. Linux and open source is a 1st class citizen in Azure. |
| Cloud native (Managed vs Containers vs IaaS) | Tons of features at different abstraction layers, Serverless Functions, Containers Instances, Managed Kubernetes, VM's, etc. |
| Horizontally scalable | |
| Performance | |
| Cost effective | Azure is consired reasonable at costs in comparison to other public cloud providers. |
| Security | |
| SSO | |
| Security patches | |
| Auditability | |
| Information security (encryption) | |
| Interoperability | |
| Out of the box connectors | |
| API's matureness | |
| Integrates with collaboration tools (Slack, Teams) | |
| Integrates with DevOps tooling | |
| Testability | |
| Userbase / community | |
| Tools | |
| Libraries | |
| Written content | |
| Installbase | |
| Userbase | |
| Events | |
| Supplier | |
| Size of company / Maintainers on open source | |
| Long term vision on product | |
| # Consultants in the market | |
| Adoption | |
| Fits in current stack | |
| Reuses current progamming languages | |
| Reuses current dev skills | |
| Easy to learn |


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About this app
A collection of simple timing tools made for an assignment at college. I hope you will find them useful.
Keep in mind, that parts of the app aren't fully working yet and use only mock apis/data.
The code of this app can be found on GitHub
Changelog
Initial relase
- Sending messages doesn't work yet.
- Some timezones have issues getting data from Google Maps API.


public class PlayerState
extends java.lang.Object
implements java.lang.Cloneable
| Modifier and Type | Class and Description |
|---|---|
static class |
PlayerState.StateType
Different state types for player.
|
| Constructor and Description |
|---|
PlayerState(PlayerState.StateType stateType,
Action currentAction) |
| Modifier and Type | Method and Description |
|---|---|
Action |
getCurrentAction()
Returns the current action being executed by the player.
|
Action |
getPendingAction()
Returns the pending action for the player.
|
PlayerState.StateType |
getStateType()
Returns the type of state the player is in.
|
public PlayerState(PlayerState.StateType stateType, Action currentAction)
public Action getCurrentAction()
public PlayerState.StateType getStateType()
public Action getPendingAction()


Best Website Ever!
This is my paragraph
This is the second header
This is the second paragraph
And now im done with this tutorial


Crinkler
Introduction
Crinkler is an executable file compressor (or rather, a
compressing linker) for Windows specifically targeted towards
executables with a size of just a few kilobytes. As of 2018, it is the
most widely used tool for compressing 4k intros.
Crinkler is being developed by Rune L. H. Stubbe (Mentor/TBC)
and Aske Simon Christensen (Blueberry/Loonies).
Download
Crinkler is free (as in beer).
Download the newest version of Crinkler (2.2)
here.
History
- 15.06.19: Version 2.2 released with a size improvement for 1k intros.
/TINYHEADER decompression code is 6 bytes smaller.
Fixed memory size increase of recompressed /TINYHEADER intros.
- 19.01.19: Version 2.1a released with minor fixes.
Fixed width of report to make room for the 32 hex columns.
/REUSEMODE:WRITE to write the reuse file without reading it.
- 18.12.18: Version 2.1 released with massive speed optimizations.
Crinkler executable built for both 32 bit and 64 bit.
New, slightly different model estimation. 8-12x speedup.
Optimized section reordering. About 3-4x speedup.
Optimized and multi-threaded hash size optimization.
New /COMPMODE:VERYSLOW option for a few extra bytes.
Changed default compression mode to SLOW.
Changed default HASHSIZE to 500 and HASHTRIES to 100.
/REUSE option: Use models and ordering from last run.
/REUSEMODE:STABLE to quickly iterate when making changes.
/REUSEMODE:IMPROVE to improve upon previous compression.
Print output file size in report.
More compact bits-per-byte color legend in report.
Choose configuration instead of hiding/showing in report.
32 column hex view and other adjustments in report.
Avoid crash if an existing file could not be opened.
Updated internal function list to Windows version 1809 (Windows 10 October Update 2018).
- 28.03.18: Version 2.0a released, fixing a number of bugs:
Fixed Crinkler crash on some "broken" lib files in recent Windows SDK versions, and in forwards from ole32.dll.
Corrected horizontal alignment issue in the HTML report.
Support forwarded RVA imports with /TINYIMPORT.
Fixed spurious import of MessageBox with /TINYIMPORT.
Print compatibility warning when using /TINYIMPORT.
Updated internal function list to Windows version 1803 (Spring Creators Update 2018).
Extended description in the manual of /TINYIMPORT.
Updated download link for the lib file for msvcrt.dll (old one had stopped working).
- 28.07.15: Version 2.0 released, now with special 1k features!
/TINYHEADER option: smaller decompressor for 1k intros (much slower decompression and with slightly worse compression ratio).
/TINYIMPORT option: smaller import code for 1k intros (somewhat less robust to future DLL changes).
/EXPORT option to export code and data symbols. Can be used to request the high-performance GPU on a dual GPU system.
/SATURATE option to saturate context counters. Better for very redundant data.
/FALLBACKDLL option for when a DLL is not available.
/UNALIGNCODE option to set alignment of all code to 1.
Support for /REPLACEDLL during recompression.
New, collision-free hashing for estimation and reordering.
Gives consistent sizes between model estimation and reordering and on average slightly better compression, though with some variation.
Header size reduced by 2 bytes.
Print previous size of output file.
Accept version specifier after /SUBSYSTEM value (Visual Studio XP compatibility mode).
Switched from the Intel compiler and OpenMP to the VS 2013 compiler and the MS concurrency API.
- 19.01.13: Version 1.4 released.
Output EXE files now have an empty export table pointer,
fending off hooks which dig into the export table of every
lauched executable. This solves the crash problems seen
with some recent NVIDIA drivers.
New zero-section header layout, better use of header space
and optimizations to the decompression and import code, together
saving typically around 30-50 bytes.
Forwarded RVA imports are supported by forwarding the import
during linking.
Dynamic C++ initializers are supported.
Support for producing Large Address Aware executables.
Crinkler is itself Large Address Aware, thus being able to
handle larger inputs than before.
Crinkler reports all unresolved symbols, rather than stopping
after the first one.
For each unresolved symbol reported, the object file referencing
the symbol is indicated.
When there is a reference to a label at the start of a section,
the report will show the reference to the label rather than the
section.
Compressed sizes are printed with decimals for more accurate
size assessment.
The names of loaded files are printed on separate lines to better
show the progress when some files take long to load.
/RECOMPRESS overwrites input file by default.
Some updates to the license: less restictive distribution terms,
more restrictive usage terms.
Updated installation description in the manual to describe
integration into Visual Studio 2010 or newer.
New section in the manual about the compatibility strategy of
Crinkler.
- 05.03.11: Version 1.3 released.
Fixed long-standing crash bug on some multi-core AMD systems.
Header size reduced by 21 bytes, thanks to optimizations suggested
by Řrřola.
Slightly improved model hash function.
/OVERRIDEALIGNMENTS option to specify label alignments.
No limit on the number of calls in call transform.
Import code and entry point movable by section reordering.
Fixed bug in handling of files with absolute path.
Fixed labels in report sometimes showing up in the wrong section.
Crinkler writes .dmp files with execution state information in case of a crash.
- 05.09.09: Version 1.2 released.
Decompression header and import code reworked to make output
executables Windows 7 compatible.
Due to incompatibilities between the loading mechanisms of Windows 7
and Windows 2000 (and general Windows 2000 weirdness), Windows 2000
compatibility is lost.
New header is 16 bytes smaller.
Non-range import code is (usually) slightly smaller.
Slightly improved section ordering estimation.
/RECOMPRESS option to recompress Crinkler-compressed
executables, optionally with different parameters.
/FIX removed, as it is subsumed by /RECOMPRESS.
- 14.01.09: Version 1.1a released.
Fixed /TRUNCATEFLOATS crashing in some cases.
Improved section ordering estimation of /ORDERTRIES when call transform is used.
Sometimes identically named sections from different object files were misplaced in the HTML report.
Various improvements to the HTML report.
The /FIX option can input and output to the same file.
Helpful error messages when Crinkler detects that an unsupported
feature of the Visual Studio compiler is used.
Prefer a custom entry point to a standard library one.
New section in the manual about how to use the standard C runtime
libraries with Crinkler.
- 12.01.08: Version 1.1 released.
Support for weak externals (virtual C++ destructors).
Output EXE files are now compatible with Data Execution Prevention.
/REPORT option to get an HTML compression report showing detailed
compression ratios for every byte of code or data.
/TRUNCATEFLOATS option to truncate float constants to a specified
number of bits.
/SAFEIMPORT is now default, disabled with /UNSAFEIMPORT.
Slightly smaller import code overhead if range importing is not used.
Fixed some crash problems with compressing very small files.
/VERBOSE:FUNCTIONS removed, as it is subsumed by /REPORT.
Remaining /VERBOSE options renamed to /PRINT to avoid conflict with
the /VERBOSE options of the Visual Studio linker.
Maximum number of ORDERTRIES increased to 100000, for those who
really have lots of patience.
- 07.01.07: Version 1.0a released.
New /VERBOSE:FUNCTIONS options to sort the functions.
Various verbose output fixes.
Various crash fixes.
A fix to the /FIX Crinkler version recognizer.
- 27.12.06: Version 1.0 released with lots of new features!
Output EXE files are now Windows Vista compatible.
Compression tweak for greatly improved compression ratio.
Much faster compression.
Automatically takes advantage of multiple processors.
Improved Visual Studio 2005 integration.
/COMPMODE:INSTANT option for very quick compression.
/ORDERTRIES option to try out different section orderings.
/SAFEIMPORT option to insert a check for nonexisting DLLs.
/PROGRESSGUI option for a graphical progress bar.
/REPLACEDLL option to replace one DLL with another.
/FIX option to fix compatibility problems of older versions.
- 09.02.06: Version 0.4a released:
Fixed linker crash problem with blank member entries
in some library files (such as glut32).
The /PRIORITY option was not mentioned in the
commandline usage help.
- 18.12.05: Version 0.4 released:
Changed header and import code to make output EXE files
compatible with 64-bit versions of Windows.
Fixed a bug in the ordinal range import mechanism.
Added a switch to control the process priority.
Added a warning for range import of an unused DLL.
Some more header squeezing.
- 31.10.05: Version 0.3 released:
Output EXE files are now Windows 2000 compatible.
Added a number of verbose options to output useful
information about the program being compressed.
Added an option for transforming function calls to
use absolute offsets to improve compression.
Fixed a bug in the linker regarding identically named
sections.
Fixed a potential crash bug in the linker.
Various small tweaks and optimizations.
- 23.07.05: Version 0.2 released:
Fixed bug in the decompressor.
Changed the behaviour of the /CRINKLER option.
Added timing to the progress bars.
Some updates to the manual and usage description.
- 21.07.05: Version 0.1 released.
Support
You can help us make Crinkler a better piece of software. We are
currently very interested in:
- Feedback: Any problems, comments or suggestions? Tell us
what you think about Crinkler in the Pouet.net
forum.
- Test data: Send us the object files of your uncompressed
4k intros (preferrably a release version). This will help us a lot in
testing the program. See the manual for contact information.
- Bug reports: If Crinkler does not work with your intro or
in your system, tell us about it and (if possible) include the object
files and/or code you tried to compress.


Swarm Size
Attack Advantage
Advantage
Normal
Disadvantage
Attack Modifier
Armor Class
Damage
Save Required
Save Advantage
Advantage
Normal
Disadvantage
Save Modifier
Save DC
Attacks
Hits
Crits
Non-Crits
Damage
Save Failures


1 override of Read
System.Management.Automation (1)
utils\ObjectStream.cs (1)
1086
internal override object
Read
()
2 references to Read
System.Management.Automation (2)
utils\ObjectReader.cs (2)
269
return _stream.
Read
();
379
return MakePSObject(_stream.
Read
());


You have three beloved belongings: a wolf, a goat, and a cabbage. You need to transport them from one side of the river to the other. You can only fit one of them at a time on your small boat.
Warning: If you leave your animals unattended...
 Click on animals to load/unload them from your boat.


Ben Kumpf My research interests are broad trends preserved within marine evaporites through the Phanerozoic. Specifically, how well changes in evaporite mineralogy correlate with marine non-skeletal limestone mineralogy to asses changes in seawater chemistry. My study techniques involve Snorkel, a text-mining program, to leverage data stored within published documents at GeoDeepDive to constrain marine evaporite mineralogy through the Phanerozoic (co-advised by Dr. Laurence Coogan, UVic).
Jerry Lei I am interested in marine environmental shifts of the Late Triassic. I do this by integrating carbonate lithostratigraphy and chemostratigraphy and with conodont microfossils. Fieldwork has taken me to The Yukon, Northern BC, and northern Vancouver Island. Ultimately the findings may reflect both regional and global environmental shifts, aid in better understanding of terrane tectonics in the North American Cordillera, and refine Late Triassic conodont taxonomy (co-advised by Dr. Martyn Golding, GSC).
Connor van Wieren I am interested in how seawater chemistry, as recorded in marine carbonates across Earth History, is interpreted using the stratigraphic record. I use stable isotopes (C, O, Ca, Mg) to interpret anomalies in carbon cycling during the Ediacaran Period (635 - 541 Ma) found in the Miette Group of the Canadian Rockies. I also use numerical models of sediment transport to explore the role that transport processes play in the preservation of geochemical signals in the marine carbonate record of shallow water systems (co-advised by Dr. Blake Dyer, UVic).
Matthew Stephens Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nulla ante magna, rutrum nec iaculis at, ullamcorper ut orci. Praesent neque ex, efficitur nec sodales quis, aliquam quis dolor. Aliquam viverra nec ante nec hendrerit. Vestibulum dapibus vehicula feugiat. Pellentesque habitant morbi tristique senectus et netus et malesuada fames ac turpis egestas. Donec aliquet enim felis, non posuere nunc elementum vitae. Integer sed accumsan lectus, sit amet euismod nisl. Morbi nec mauris diam.
Mariko Cappellò, M.Sc. Before coming to the University of Victoria, I received my bachelor degree in geological sciences from the University of Bologna (Italy). I am interested in geochronology and I am particularly fascinated by the absolute dating of geologic material as a means to better understand Earth history. I worked on a project using U-Pb high precision dating to better constrain the Ordovician-Silurian boundary from ashfalls from Anticosti Island (eastern Canada) and Sweden.
Sean Gazdewich, M.Sc. For my Master's, I investigated the evolution of seawater chemistry and carbon cycling in deep time. The work drew on carbonate sedimentology, isotope geochemistry and chemostratigraphy. Specific techniques that I employ include: core logging, sedimentary petrography, carbon and oxygen isotope mass spectrometry and numerical modelling. Field research was conducted in the Western Canadian Sedimentary Basin to assess the impact of authigenic carbonate deposition on the global carbon cycle during the Late Devonian.
Olivia Wren, M.Sc. I studied the role rivers play in the short and long term carbon cycle and how ancient carbon cycling is recorded by carbon isotopes in carbonate rocks. My research integrated carbon isotope data from modern rivers and ancient shallow water carbonates to better understand the control that fluvial delivery of carbon has on local marine carbonate chemistry and the carbon isotopes of marginal marine carbonate sediments.
Dominic Fode, Honours undergraduate Hi! I'm a recent graduate of the Earth Science program at University of Victoria. My undergraduate research and honors project focused on examining the large scale sedimentary record of Australia in a macrostratigraphic framework. I am interested in investigating Earth system evolution through "Big Data" and modelling approaches underpinned by investigative fieldwork.
Anna Grunsky, Honours undergraduate I am interested in using carbonate geochemistry to reconstruct past climates and environments. In my honours research project I measured the concentration of iodate in carbonates in the Wonoka Formation (South Australia) from the Ediacaran to determine the concentration of atmospheric oxygen at the time of deposition. I also compiled other geochemical data to assess the reliability of iodate as a proxy for atmospheric oxygen concentration in rocks that have undergone post-depositional alteration.
Shannon Murtonen, Honours undergraduate For my undergraduate research, I studied Ediacaran carbonates from the Windermere Supergroup in the Canadian Rocky Mountains. I wanted to determine how accurately these rocks record the seawater chemistry in the Ediacaran, and to do this I used measurements of stable isotopes to try to understand the diagenetic history of the rocks. I am interested in how stable isotopes can be applied to problems in all aspects of geology, and I am doing my masters on what stable isotopes of iron can tell us about igneous processes.
Isaac Dekker, Honours undergraduate I am interested in using marine carbonate geochemistry to understand and reconstruct paleoenvironmental conditions during the Ediacaran/Cambrian transition. My Honours involved using sedimentology and C and O isotope ratios to study seawater chemistry through time in the Late Ediacaran Miette Group carbonate platform (Mount Fitzwilliam, British Columbia). I also planned on analyzing iodate concentration in these rocks to give a proxy for atmospheric oxygen during the time of deposition.


We add a DOM event here to show an alert if the DIV containing the map is clicked.
Click the map to see the alert.


Hero subtitle
About us text
About us text2
Projects description
Get in touch with us
Or email us at<EMAIL_ADDRESS>Modal content
Get in touch with us
Or email us at contact@email.com


public interface Callback
Callback for a Runnable
task. You can use Callback
to implement certain asynchronous patterns. Such patterns are used for cases like submitting metrics to an analytics server or logging. Generally, consider an asynchronous pattern for time-consuming Execution
operations that do not influence or interact with the proxy flow in any way.
Note: It is important that the submitted tasks do not hold any reference to the message context or to the execution context. If the task is long running, it might lead to out of memory conditions and it is also possible that while the task is running, the message flow has already completed.
Example: Submit a task and call a callback when the task completes
public class SubmitTaskAndContinueCallbackHandling implements Execution { private static final Logger logger = LoggerFactory.getLogger("SubmitTaskAndContinueCallbackHandling"); public ExecutionResult execute(final MessageContext messageContext, final ExecutionContext executionContext) { executionContext.submitTask(new Task(), new CallbackTask(), "handback"); return ExecutionResult.SUCCESS; } private static class Task implements Runnable { public void run() { // Perform task unrelated to the proxy flow, such as sending data to // an analytics server. } } private static class CallbackTask implements Callback { public void callback(Runnable task, Object handback) { // Log completion results } } }
| Modifier and Type | Method and Description |
|---|---|
void |
callback(java.lang.Runnable task,
java.lang.Object handback)
A callback that is called when a submitted runnable task completes.
|


Recognised commands include: Create car Peugeot yk10ykm 4 2 output Garage check out yk10ykm calculate bill yk10ykm


When they're not acting, these guys are involved in a sport called "basketball". Click on any of the small images to get the full story on these NBA players:


Thanksgiving 2019: 15 quotes – funny and touching – to honor the holiday
by Debbie LordWith the strain of pulling together a Thanksgiving feast and the pressure of a house full of relatives, it would be easy to miss the reason for the holiday.
Below are some quotes that will remind you, in the words of the late Carnegie Mellon professor Randy Pausch, author of the "Last Lecture," that "Showing gratitude is one of the simplest yet most powerful things humans can do for each other."
- "When I started counting my blessings, my whole life turned around." - Willie Nelson
- "If a fellow isn't thankful for what he's got, he isn't likely to be thankful for what he's going to get." - Frank A. Clark
- "To speak gratitude is courteous and pleasant, to enact gratitude is generous and noble, but to live gratitude is to touch Heaven." - Johannes A. Gaertner
- "The turkey. The sweet potatoes. The stuffing. The pumpkin pie. Is there anything else we all can agree so vehemently about? I don't think so." - Nora Ephron
- "No one has ever become poor by giving." – Anne Frank
- "After a good dinner, one can forgive anybody, even one's own relations." - Oscar Wilde
- "If there's one thing I've learned over the eons, it's that you can't give up on your family, no matter how tempting they make it." - Rick Riordan
- "Forever on Thanksgiving Day, the heart will find the pathway home." - Wilbur D. Nesbit
- "If the only prayer you ever say in your entire life is thank you, it will be enough." - Meister Eckhart
- "An attitude of gratitude brings great things." - Yogi Bhajan
- "I come from a family where gravy is considered a beverage." - Erma Bombeck
- "What if, today, we were grateful for everything?" - Charlie Brown
- "Be present in all things and thankful for all things." - Maya Angelou
- "When asked if my cup is half-full or half-empty my only response is that I am thankful I have a cup." - Sam Lefkowitz


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Hi, steemit friends!💙
Throughout the night, I always felt the strong wind blowing my tent. Looking out of the tent, I could appreciate the hazy moonlight, which made me impressed and satisfied, for I’d never got so close to nature before.
「旅行」Wandering in Northwest China 漫游大西北 (Chapter 3)
The next morning, the driver drove us to the famous scenic spot Mingsha Mountain. But as for me, I had to find a hotel to take a rest. After all, having experienced the desert camping, I didn’t have time to wash.
The weather in Dunhuang is particularly dry, and when standing in the the sun you may feel so hot. Instead, in the shade, it’s cool. I like such kind of summer.
After having breakfast and getting prepared, it’s time to go to the next tourist attraction.
In fact, we’d planned to visit the Mogao Caves, but all tickets were sold out. Finally, we chose Mingsha Mountain as our destination. I hadn’t expected it to be so beautiful and it was definitely worth a visit.
Walking through the service zone for tourists, I noticed that the desert met the sky, which seemed as if blending into one.
The shadow of the clouds in the sky made the desert look dark and clear. The desert in the distance was just like a silky scarf.
I found it the beauty of desolation. Covering a large area, it makes you convinced that walking through this whole desert was quite difficult.
Generally speaking, most people would like to take a sightseeing car or ride a camel.
Camel riding is still very worthwhile to experience. Despite the high price, you can fully enjoy the riding time. The local guide will take the camel team slowly to the top of the mountain and then go down. Pay attention to being prepared for the burning sun ahead of time.
To be continued …
!steemitworldmap 40.0926932 lat 94.6760223 long d3scr
整整一夜，我能感觉到大风吹动帐篷，能透过帐篷顶观察到朦胧的月色，几乎从来没有和大自然这样亲密地接触，这次的沙漠露营体验真是超值。第二天，一大早司机师傅就载着我们去景点鸣沙山附近，先找一家旅店休整一番，毕竟体验过沙漠露营后都没怎么好好洗漱。
敦煌的天气果然特别干燥，晒着太阳感觉火辣辣的，可一到阴凉处就感觉没那么热，挺喜欢这样的夏天。吃过早饭，做好了准备工作，终于可以奔向下一个景点了。
虽然鸣沙山是我们由于没买到莫高窟的门票退而求其次的选择，然而没想到它是这么漂亮，这里绝对值得一去。走过游客服务区，我的眼前是与天相接的沙漠，天上云朵的影子使沙漠看起来阴暗分明，远处的沙漠就像是柔滑丝巾。
这是一种荒芜的美。这里很大，大到会让你感觉步行通过这片沙漠是一件无比艰难的事，事实上大多数人都会选择坐游览车或骑骆驼。
骑骆驼还是非常值得体验的，虽然价格贵了点，但骑行的时间还是比较长。领队会带着骆驼队伍缓缓走上山顶再走下来，不过一定要做好防晒准备。
未完待续 …
本文首发于 Primas，感谢您对 @mrspointm的支持！
This article has first been published in Primas. Thanks for your support! Feel free to upvote, resteem and follow @mrspointm.
Posted from my blog with SteemPress : http://cnstm.org/blog/2019/09/12/%e3%80%8c%e6%97%85%e8%a1%8c%e3%80%8dwandering-in-northwest-china-%e6%bc%ab%e6%b8%b8%e5%a4%a7%e8%a5%bf%e5%8c%97-chapter-4/
This page is synchronized from the post: ‘「旅行」Wandering in Northwest China 漫游大西北 (Chapter 4)’


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Starting with the Great Recession and increasing with the 2016 Presidential Election, people across the United States started to realize that large parts of the US were being left out of political and social narratives.
In many places across the US, wages are increasing at a much lower rate than housing costs are. Housing cost burden is the percent of a household's total income that is spent on housing, whether that is rent or a mortgage, taxes, insurance, and utilities.
With a large middle class, a history as a successful rustbelt state, and home to an increasingly polarized rural and urban population, Pennsylvania is a state that epitomizes these 21st century tensions.
Is the middle class in Pennsylvania becoming more vulnerable over time, and if so, could this explain why such polarizing tensions exist in a once booming state? This project examines the middle class across Pennsylvania over the past ten years, but who is a part of the middle class?
Households are middle-income if they earn 2/3 to double median annual income, controlled by household size and year.
Housing burden is a metric often used to determine what housing support the most vulnerable households should receive from the government.
But how is this middle class faring without the support of the government safety net? Are middle-income renters and homeowners experiencing different levels of housing cost burden across the state? Are a greater percentage of middle class households in rural areas experiencing housing burdens than those in urban areas?
In 2005, no matter where you were in Pennsylvania, at least 27% of middle-income renters and 17% of middle-income homeowners were housing cost burdened.
In 2010, burden was more widespread. Many areas saw the highest rates of housing cost-burden in 2010. While in 2015, many areas saw a decline in the percentage of households with cost-burden, households in eastern Pennsylvania continued to experience greater cost burden than those in the rest of the state, both homeowners and renters alike.
Looking at Pennsylvania over time also reveals that the distribution of housing cost burden is becoming more of an urban issue. Between 2005 and 2010, percent of cost-burdened middle-income renter households in the city of Philadelphia increased from 57% to 60%, and remained at that level in 2015.
Homeowners who are considered severely burdened spend at least 50% of their household income on housing their housing costs. Overall, a smaller percentage of households are burdened at this level. Interestingly, the percentage of middle-income households who are severely burdened is not equally distributed across Pennsylvania, and are increasingly concentrated around urban areas over time.
A majority of households in Pennsylvania are middle-income and homeowning. Over the past ten years, the homeowning middle class is shrinking while the renting middle-class grows.
After a peak in 2010, the total number of burdened middle class households is falling.
While the number of burdened homeowning households is shrinking, the number of burdened renting households is growing, and the overall number of renting households is growing as well. From 2005 to 2015, there was a 17% increase in the number of middle-class renting households experiencing housing cost burden. We suspect this reflects the country-wide trend of middle-class homeowners downsizing or shifting to rental units, while rents continue to rise relative to inflation and wages.
Here we see the distribution of all burdened households across the state in 2015, revealing that burden is generally concentrated around urban areas. While most urban areas have a higher number of burdened renting households, the non-urban areas with high burden rates have a higher number of burdened homeowning households.
Take Monroe County, a semi-rural area where 45% of the middle-income housholds are housing cost burdened in 2015. In Monroe, there are more than twice as many burdened homeowning households than burdened renting households. Another interesting case is the suburban Bucks County, with the second highest number of burdened households in the state, there are roughly 50% more burdened homeowning households than renting households.
The distributional effects of housing cost burden over time should guide Harrisburg policymakers in their efforts to support Pennsylvanians as the state urbanizes and the middle class experiences new vulnerabilities.


@* * Copyright 2021 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @(field: Field, label: String, showLabel: Boolean, parentForm: Form[_], maxLength: Option[Int] = None, cols: Option[Int] = Some(45), rows: Option[Int] = Some(5) )(implicit messages: Messages) @hasError = @{ parentForm.errors(field.name).nonEmpty }


open class AbstractHashedMap<K : Any, V : Any> : AbstractMap
An abstract implementation of a hash-based map which provides numerous points for subclasses to override.
This class implements all the features necessary for a subclass hash-based map. Key-value entries are stored in instances of the HashEntry
class, which can be overridden and replaced. The iterators can similarly be replaced, without the need to replace the KeySet, EntrySet and Values view classes.
Overridable methods are provided to change the default hashing behaviour, and to change how entries are added to and removed from the map. Hopefully, all you need for unusual subclasses is here.
NOTE: From Commons Collections 3.1 this class extends AbstractMap. This is to provide backwards compatibility for ReferenceMap between v3.0 and v3.1. This extends clause will be removed in v5.0.
Since
3.0
Version
$Id: AbstractHashedMap.java 1649010 2015-01-02 12:32:37Z tn $
open fun clear(): Unit
Clears the map, resetting the size to zero and nullifying references to avoid garbage collection issues. |
|
open fun containsKey(key: Object): Boolean
Checks whether the map contains the specified key. |
|
open fun containsValue(value: Object): Boolean
Checks whether the map contains the specified value. |
|
open fun entrySet(): Set
Gets the entrySet view of the map. Changes made to the view affect this map. |
|
open fun equals(obj: Object): Boolean
Compares this map with another. |
|
open fun get(key: Object): V
Gets the value mapped to the key specified. |
|
open fun hashCode(): Int
Gets the standard Map hashCode. |
|
open fun isEmpty(): Boolean
Checks whether the map is currently empty. |
|
open fun keySet(): Set
Gets the keySet view of the map. Changes made to the view affect this map. |
|
open fun put(key: K, value: V): V
Puts a key-value mapping into this map. |
|
open fun putAll(map: Map): Unit
Puts all the values from the specified map into this map. This implementation iterates around the specified map and uses |
|
open fun remove(key: Object): V
Removes the specified mapping from this map. |
|
open fun size(): Int
Gets the size of the map. |
|
open fun toString(): String
Gets the map as a String. |
|
open fun values(): Collection
Gets the values view of the map. Changes made to the view affect this map. |
abstract class AbstractLinkedMap<K : Any, V : Any> : AbstractHashedMap<K, V>
An abstract implementation of a hash-based map that links entries to create an ordered map and which provides numerous points for subclasses to override. This class implements all the features necessary for a subclass linked hash-based map. Key-value entries are stored in instances of the Overridable methods are provided to change the default hashing behaviour, and to change how entries are added to and removed from the map. Hopefully, all you need for unusual subclasses is here. This implementation maintains order by original insertion, but subclasses may work differently. The The All the available iterators can be reset back to the start by casting to The implementation is also designed to be subclassed, with lots of useful methods exposed. |


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Lecture: Variables
What is a Variable?
A good analogy is a labeled box. Outside is the label, inside is something, and it could be anything!
Officially:
A variable is a container. It has both a name and a value. You declare a new variable with the const
or let
keyword (more on that later), and assign it (aka give it) a value with the =
sign.
const variableOne = 1;
const variableTwo = "Two";
const bensFavLanguage = "JavaScript";
console.log("Ben's favorite language is: " + bensFavLanguage);
// Ben's favorite language is: JavaScript
In JavaScript the value of a variable can change, but the name cannot.
However, this value can only change if you use let
to declare your variable. const
is, like its name implies, constant!
However, using let, you can re-assign variables with new values — even values from other variables.
const bensFavLanguage = "JavaScript";
let studentsFavLanguage = "French";
console.log("Student's favorite language was " + studentsFavLanguage);
// Student's favorite language was French
// .... after this lecture ....
studentsFavLanguage = bensFavLanguage;
console.log("Student's favorite language is " + studentsFavLanguage);
// Student's favorite language is JavaScript
Notice how in the code snippet above our second console.log
statement is nearly identical to the first console.log
statement but the output is drastically different since the value of the variable studentsFavLanguage
has changed. In general, after you've declared a new variable, it can be used and reused as many times as you want.
As usual, the w3schools page on variables is a fantastic resource worth reading and visiting often.
Data Types
What's the difference between:
const label = "Do Not Disturb";
// and
const distance = 100;
The short answer is this: the first, const label
, is a string, whereas the second, const distance
, is a number. In JavaScript, data may have different types and each variable is used to represent a specific piece of data, complete with a type.
Numbers
Numbers are what you would expect them to be in the real world — numerical values that can be added, subtracted, multiplied, divided, etc.
// Examples
const radius = 5;
const g = 9.81; // decimals count as numbers
const piAsFraction = 22 / 7; // this is computed and stored as 3.142857142857143
We use the arithmetic (+,-,*,/
) operators on numbers to do useful things like calculate someone's age or convert temperatures from Fahrenheit to Celsius.
Let's look at some examples.
// Examples
// calculating the circumference of a circle
const radius = 5;
const PI = 3.14;
// Note that we aren't actually changing the value of PI or radius with this console.log. They only change if we create them with let, and even then, we need an equals sign (=) to reassign them
console.log( 2 * PI * radius );
// converting F -> C
const F = 82;
// notice how parenthesis can be used for order of operations
let C = ( F - 32 ) / 1.8;
// QUESTION: what is stored inside the `C` variable?
console.log( C );
(Optional) Challenge: can you write an expression using variables that will take our C
value and convert it back to the fahrenheit scale?
Strings
A string can be used to represent words and sentences. Anything wrapped in quotations (either double or single) will be represented as a string in javascript (even if the thing in quotes is a number).
Most arithmetic operators (-,*,/
) do not work with strings. The +
operator can be used to "add" or concatenate strings together.
Let's see this in action.
const firstName = "John"; // double quotes, this is string
const lastName = 'Smith'; // SINGLE quotes, still string
const fullName = firstName + " " + lastName; // John Smith
// notice how the '+' in this case combines three strings into one string
const stillAString = "2"; // this is still a string since wrapped in quotes
const invalid = "John Smith'; // NOTE: the quote TYPES mismatch, not kosher
Question: what would happen if you pasted the const invalid = "John Smith';
into repl.it?
Good Variable Names
Having good variable names is super important for you and others reading your code. You want the casing to be consistent across all the files in your project, and ideally consistent with the standards of the language. I like JavaScript Standard Style but not everyone has the same style. The most popular casing for variables in JavaScript is called "Camel Case" which starts with a lower case letter and only capitalizes the first letter of each internal word. Examples: myNumber
, sortedPrimeNumbers
, listOfBestPizzaInNyc
.
You want your names to be as concise and as clear as possible. Being able to reason about what data is in a variable in the middle of a big and complicated program is important both for yourself and for when you share code. You will read more code than you will write as a programmer.
Best Practices
Variable names can contain:
- letters
- numbers
- underscores
- dollar signs
Variable names cannot contain:
- spaces
- dashes
- periods
Your variable names cannot start with a number. However, you may choose to start your variable names with letters (lowercased or uppercased based on your discretion), underscores, or dollar signs.
Here are some examples of bad and better variable names.
// BAD variable names
const 3.14isPi // can't start with number, can't have periods
const hello everyone! // space and '!' not allowed
const this-is-also-not-kosher-as-a-variable-name-for-use-later
// has dashes, OPINION: too long, concise names are better
// BETTER variable names
const pi // all lower cased, simple and succinct
const helloEveryone // 'camel cased': individual words are capitalized
const listOfAllUniqueNames // describes the type of data inside: a list
cosnt orderedListOfPrimeNumbers // describes the type and the organization: a sorted list
Evaluation / Execution of code
The word we use to describe turning a set of code into a single value is called evaluating or executing the code. This is useful to think about in situations where we assign the result of some math to a variable:
let x = 10;
let y = 20;
const someVariable = (100 * x / y) - x * y;
x = 0;
y = 0;
console.log(someVariable);
// -150
The value of some variable is decided at the moment of assignment when that line of code gets executed and the expression on the right side of the assignment gets evaluated. The point of this, fundamentally, is that JavaScript reads top-to-bottom, and with very few exceptions, won't backtrack to update values that have changed. Believe it or not, this is a good thing. It lets us change variables to update them without worrying about the previous code we've evaluated.
Useful and important syntax
let someNumber = 0;
const x = 5; // We'll use this later
//Increment: take a value and increase it by 1
someNumber = someNumber + 1;
someNumber += 1; // This and the above line can be any number
someNumber++;
++someNumber;
//Decrement: take a value and decrease it by 1
someNumber = someNumber - 1
someNumber -= 1 // This and the above line can be any number
someNumber--
--someNumber
//Multiply: take a value and multiply it by x
someNumber = someNumber * x;
someNumber *= x;
//Divide: take a value and divide it by x
someNumber = someNumber / x;
someNumber /= x;
(Optional) Challenge: what is the value of someNumber
at the end of the above code snippet? Walk through each line of code and try to compute the value of someNumber
yourself. Then, paste the snippet above into repl.it to check your answer.


This page is an archive of past meeting agendas, their minutes and IRC logs, for the year shown above.
For current information, see the Governance Meeting Agenda page.
Dec 24 meeting
- Cancelled. Happy holidays!
Dec 10 meeting
- 1.580.2 status check (Unknown User (olivergondza))
Nov 26 meeting
- 1.580.2 RC status check (Unknown User (olivergondza))
- Mark usage request from CloudBees (Unknown User (kohsuke))
- Can we improve the Jenkins release process? (Unknown User (danielbeck))
- INFRA components (Unknown User (oleg_nenashev))
- Migration of repositories to https://github.com/jenkins-infra/ (INFRA-169)
- Test environment: Confluence clone for plugins testing (macros, etc.)
- Guidelines describing current INFRA permissions and contacts
- Currently, INFRA activities require much time/efforts due to unknown contacts (or 1-person bottlenecks)
- Example 1: Access to TEST project on JIRA for IRCBot testing (INFRA-170)
- Example 2: Confluence plugin update for components renaming (INFRA-147)
- Patron message changes from CloudBees (Unknown User (kohsuke))
Nov 12 meeting
WHEN Nov 12th 11:00 Pacific, which should be 6pm UTC, 2pm Eastern, 8pm Central Europe, 4am Tokyo.
It's DST change season: Make sure you're not off by one (hour)!
- Mark usage request from CloudBees (Unknown User (kohsuke))
- Decision on further component renames in Jira (https://groups.google.com/forum/#!topic/jenkinsci-dev/T_V9Z71rbPk|https://groups.google.com/forum/#!topic/jenkinsci-dev/T_V9Z71rbPk) (https://groups.google.com/forum/#!topic/jenkinsci-dev/T_V9Z71rbPk|https://groups.google.com/forum/#!topic/jenkinsci-dev/T_V9Z71rbPk) (Unknown User (danielbeck))
Oct 29 meeting
WHEN Oct 29th 18:00 UTC, which should be 11am Pacific, 2pm Eastern, 7pm Central Europe, 3am Tokyo.
- LTS release status check (Unknown User (kohsuke))
Oct 15 meeting
WHEN Oct 15th 18:00 UTC, which should be 11am Pacific, 2pm Eastern, 8pm Central Europe, 3am Tokyo.
- Using
stable
vsstable-
x branch for core LTS.- Using
stable
provides convenient way to access latest stable commit for client but requires either force pushing or ours merging.stable-
x requires neither, though someone have to remember updating all automation.
- Using
- Update on plugins not getting forked into jenkinsci, or not getting released from there (Unknown User (danielbeck))
Oct 1 meeting
WHEN Oct 1st 18:00 UTC, which should be 11am Pacific, 2pm Eastern, 8pm Central Europe, 3am Tokyo.
- Q4 patron ads on Jenkins Wiki (Unknown User (kohsuke))
- Plugins not getting forked into jenkinsci, or not getting released from there (Unknown User (danielbeck))
- GitHub private repositories for security work (Unknown User (kohsuke))
- New LTS base line (Unknown User (kohsuke))
Sep 17 meeting
WHEN Sep 17th 18:00 UTC, which should be 11am Pacific, 2pm Eastern, 8pm Central Europe, 3am Tokyo.
- Travel grant for JUC Tokyo 2015 (Unknown User (kohsuke)). As of Jun 30th we have $14K+ in the bank. Can we spend some of it (proposal:$2K) to send spekaers to the upcoming JUC Tokyo?
- Cease support for native Solaris packages (Unknown User (rtyler))
- Improvements to JENKINS project in JIRA (Unknown User (danielbeck)):
- Set the default priority to 'Minor'
- Remove the 'Patch' issue type
- Make closed issues editable
- Already implemented (but can be reversed): Hide 'Due Date, 'Affects Version' and 'Fix Version' fields, add specific instructions for some fields when creating an issue.
- Can we improve the Jenkins release process? (Unknown User (danielbeck))
Sep 3 meeting
WHEN Sep 3rd 18:00 UTC, which should be 11am Pacific, 2pm Eastern, 8pm Central Europe, 3am Tokyo.
- LTS status check (Unknown User (kohsuke))
- How do we run the "Ask the Experts" section in JUC? (Unknown User (kohsuke))
- Decision on implementing Browser Compatibility Matrix (Unknown User (danielbeck))
- 2014 JIRA Components Refactoring (Unknown User (danielbeck))
- Decision on adding
-plugin
suffix and rename/merge of other components (table in Modification of existing components)
- Decision on adding
Aug 20 meeting
Canceled.
Aug 06 meeting
Canceled.
Jul 23th Meeting
WHEN Jul 23rd 18:00 UTC, which should be 11am Pacific, 2pm Eastern, 8pm Central Europe, 3am Tokyo.
- JUC
- Date set: Oct 23, Hyatt Burlingame by San Francisco Airport
- Schedule a Jenkins meet-up around same time?
- CD Summit scheduled for Oct 22nd in San Francisco
- Sponsor contact details - ok to also share "job title" details with Gold & Platinum sponsors? Their sales teams will care about this.
(No Kohsuke; jglick will try to drive the bot.)
Jul 9th Meeting
WHEN Jul 9th 18:00 UTC, which should be 11am Pacific, 2pm Eastern, 8pm Central Europe, 3am Tokyo.
- Brainstorming on improving the sponsor contact opt-in ratio: only 20% of the attendees opted in to the sponsor contact. What can we do to improve that (or make it up in another way)?
- Next Jenkins newsletter - Call for Content
- 1.565.1 RC status check
Jun 25th Meeting
WHEN Jun 25th 18:00 UTC, which should be 11am Pacific, 2pm Eastern, 8pm Central Europe, 3am Tokyo.
- 1.554.3 release status check
- What's the next LTS baseline?
Jun 11th Meeting
WHEN Jun 11th 18:00 UTC, which should be 11am Pacific, 2pm Eastern, 8pm Central Europe, 3am Tokyo.
- 1.554.3 RC status check
- JUC (Unknown User (lisawells))
May 28th Meeting
WHEN May 28th 18:00 UTC, which should be 11am Pacific, 2pm Eastern, 8pm Central Europe, 3am Tokyo.
- comission to build 3D model of Mr.Jenkins? (Unknown User (kohsuke))
- 1.554.2 LTS release status check (Unknown User (kohsuke))
- JUC
May 14th Meeting
WHEN May 14th 18:00 UTC, which should be 11am Pacific, 2pm Eastern, 8pm Central Europe, 3am Tokyo.
Apr 30th Meeting
WHEN Apr 30th 18:00 UTC, which should be 11am Pacific, 2pm Eastern, 8pm Central Europe, 3am Tokyo.
- 1.554.1 release status
- Jenkins joining the software patent non-aggression community? (Unknown User (kohsuke))
- Permanently switch to acceptance-tests for LTS testing. (ogondza)
Apr 16th Meeting
WHEN Apr 16th 18:00 UTC, which should be 11am Pacific, 2pm Eastern, 8pm Central Europe, 3am Tokyo.
- JUC status update / travel grant? (Unknown User (lisawells)/Alyssa)
- how to reach German Jenkins community?
- 1.554.1 RC status (Unknown User (jglick))
Apr 2nd Meeting
WHEN Apr 2nd 18:00 UTC, which should be 11am PDT, 2pm EDT, 9pm CEST, 4am Tokyo.
- 1.554 go or no-go (Unknown User (kohsuke))
- Patron of Jenkins program approval (Unknown User (kohsuke))
- JIRA Versions backend application (slide_o_mix)
Mar 19th Meeting
WHEN Mar 19th 19:00 UTC, which should be 11am PDT, 2pm EDT, 8pm CET, 4am Tokyo.
- Pick new LTS baseline (Unknown User (kohsuke))
- Review of the 2014 Jenkins Infrastructure Roadmap (Unknown User (rtyler))
Mar 5th Meeting
WHEN Mar 5h 19:00 UTC, which should be 11am PST, 2pm EST, 8pm CET, 4am Tokyo.
- Moving cucumber from Contegix to the OSUOSL data centers
- Moving Confluence to a new VM
- Switching from masterless Puppet to a Puppet master.
- Approval to order more stickers (Unknown User (kohsuke))
Jan 22nd Meeting
WHEN Jan 22nd 19:00 UTC, which should be 11am PST, 2pm EST, 8pm CET, 4am Tokyo.
- FOSDEM planning
- LTS.next planning and its scheduled cadence (Unknown User (olivergondza))
- "Patron of Jenkins" proposal (Unknown User (kohsuke))


"'I started using CBD cream, gummies and oil almost a year ago. It took me a few trials and errors to find a reputable company. I started using your gummies and oil a short time ago. The results are unbelievable! I also give it to my eight-year-old Silkie Yorkshire Terrier for her seizures. Last week, I accidentally poured boiling water on all four of my fingers on my left hand. Thankfully, I missed my thumb. I immediately put CBD cream on my scalded fingers. To my amazement, I NEVER felt pain from these burns. My fingers are almost completely healed. I am now a huge advocate for your products. " Kathy R "I ordered the dog treats taking a chance on our fussy eater using them. They came today and she loved them!  From that I take it she liked them (and how!) Thank you so much for making this product for dogs as she suffers from diabetes, as well as other problems. Any relief she can get from her pain will be much appreciated by both the dog and us. Thank you thank you thank you!!!" Betty B. from California
"'I started using CBD cream, gummies and oil almost a year ago. It took me a few trials and errors to find a reputable company. I started using your gummies and oil a short time ago. The results are unbelievable! I also give it to my eight-year-old Silkie Yorkshire Terrier for her seizures. Last week, I accidentally poured boiling water on all four of my fingers on my left hand. Thankfully, I missed my thumb. I immediately put CBD cream on my scalded fingers. To my amazement, I NEVER felt pain from these burns. My fingers are almost completely healed. I am now a huge advocate for your products. " Kathy R "I ordered the dog treats taking a chance on our fussy eater using them. They came today and she loved them!  From that I take it she liked them (and how!) Thank you so much for making this product for dogs as she suffers from diabetes, as well as other problems. Any relief she can get from her pain will be much appreciated by both the dog and us. Thank you thank you thank you!!!"
Lorem ipsum, dolor sit amet consectetur adipisicing elit. Ad voluptates quis, aliquam recusandae at, distinctio nam quaerat veniam in commodi atque voluptatum quae repudiandae earum quam asperiores. Quisquam, rerum temporibus Lorem ipsum, dolor sit amet consectetur adipisicing elit. Quibusdam minus a nisi. Corrupti, doloribus, distinctio repudiandae odio facilis ipsam dolorem quibusdam excepturi sit ex saepe ad! Quae, doloremque ratione! Dignissimos.Lorem ipsum, dolor sit amet consectetur adipisicing elit. Ad voluptates quis, aliquam recusandae at, distinctio nam quaerat veniam in commodi atque voluptatum quae repudiandae earum quam asperiores. Quisquam, rerum temporibus Lorem ipsum dolor sit amet consectetur adipisicing elit. Libero unde eum, sint dolorem ipsa totam aut, iure expedita commodi, molestias sunt. Quisquam dolor aliquam repellendus, doloremque fuga beatae aperiam quaerat?.
Lorem ipsum, dolor sit amet consectetur adipisicing elit. Ad voluptates quis, aliquam recusandae at, distinctio nam quaerat veniam in commodi atque voluptatum quae repudiandae earum quam asperiores. Quisquam, rerum temporibus Lorem ipsum, dolor sit amet consectetur adipisicing elit. Quibusdam minus a nisi. Corrupti, doloribus, distinctio repudiandae odio facilis ipsam dolorem quibusdam excepturi sit ex saepe ad! Quae, doloremque ratione! Dignissimos.Lorem ipsum, dolor sit amet consectetur adipisicing elit. Ad voluptates quis, aliquam recusandae at, distinctio nam quaerat veniam in commodi atque voluptatum quae repudiandae earum quam asperiores. Quisquam, rerum temporibus Lorem ipsum dolor sit amet consectetur adipisicing elit. Libero unde eum, sint dolorem ipsa totam aut, iure expedita commodi, molestias sunt. Quisquam dolor aliquam repellendus, doloremque fuga beatae aperiam quaerat?.


Recreating my TV graphics program from the ground up with Qt
As a sophomore two years ago, I created a program to generate the live scoreboard graphics for my high school’s television sports broadcasts. At the time, I knew C# and Windows Forms most comfortably, so I used those technologies to build the software. There is a main control window, and then a second full-screen window which outputs to a second monitor showing the graphics over a black background. We take the output to the “second monitor” and apply luma key to remove the black background. Then we overlay the transparent graphics on our video feed.
As I added more functionality over the last two years, Windows Forms became harder to work with. Having worked closely with Qt for the last few months, I decided that C++ and Qt would be a far better solution for this type of program. I am currently making progress on an full re-write that will far more sophisticated than the previous version of my software.
One new feature is the program’s support for controlling the graphics from more than one computer. It can launch in either a slave mode or a master mode. As the master, the program will render and output the actual graphics. As a slave, the program will connect to the master over the local network to control the graphics remotely.
Implementing this functionality is a lot of fun. At the time of writing this, I have implemented the networking code, and created a packet system that is expandable using abstract handlers that can register as a handler for specific packet types. You can see this in action with the latest branch. Next, I’ll be creating a set of control widgets (text boxes, check boxes, spin boxes, etc.) that when a value is updated by the user, the same value is updated on the master and all other slaves.
Three-column layout, and a panel showing connected slaves.
As another new feature, graphics will be sent wirelessly. Since our TV studio uses the NewTek TriCaster video switcher, I got in touch with NewTek and obtained a license to use their SDK. With it, I’ll be able to have my graphics stream directly to the video switcher over the local network, transparency included. This will be easier to integrate with my new program than with the old version because, like my program, the SDK is C++-based. Additionally, Qt makes it easy to capture raw image data from graphic widgets. Because I’ll be sending the graphics frames over the network with an alpha channel, instead of sending it with a black background over a video signal, I’ll be able to add more exciting graphics animations, such as fades.
In all, I’m looking forward to this being one of the most functional and beautiful programs I’ve written so far. When I graduate from my high school in a few months, I want to leave the TV studio with the best possible graphics program.


What is a responsive site and why is responsive important?
A responisve site adapts to the device a person is using for a better user experience.
A responisve site adapts to the device a person is using for a better user experience.
Mobile first is basically the act of creating your design starting with the smallest device so when you get to the bigger devices you can spread your wings so to speak.
You basically have two frameworks. You have frontend and backend. The frontend deals with the look based on languages such as HTML, CSS, JS, etc. The backend is the server side and logic behind the website. Pros and cons of these frameworks varies from it speeds up the mock-up process, but on the other hand mixes content. Code is usually clean and tidy, but there can be unused code.
A wireframe is a mockup of or example of what you website layout will look like. There are several reasons to do this, but I see the main one is to have a goal written down for the project you are about to start. It defines your initial thoughts so you can work on that creation versus trying many code versions first.


Are You Ready To Bring Your Thoughts Captive To The Obedience Of Christ?
David would pour out his heart unto the Lord, by expressing the facts as he
saw them, by letting God know the questions that were going through his mind and
the answers he was telling himself.
He would express his feelings until he knew the
Lord had considered his troubles and knew his soul in adversity
and when he would ﬁnish he would say, "Why art thou cast down, O my soul? Hope thou in God, for I shall yet praise him!
Perfect love will cast out fear and when fear is cast out the need for control will
subside. Fear is often based on false evidence that appears real. Our natural
inclinations when we experience fear is to either ﬁght, take ﬂight or freeze.
When we are acting out of fear we are accessing
the small rear part of our brain designed for quick survival thinking and when we
are being relational we are accessing the large frontal lobes where our relational
circuits are found. Science has recently discovered what God has been prescribing
all along, in order to switch from the survival mode functions of the rear of the brain
to the relational mode of the frontal lobes you need to start with a process called
deliberate appreciation.


Vi is one of my top champs because she’s a bruiser class character. There are multiple ways to builder allowing you to accommodate for a variety of enemies. Her skill set allows you to either get into your enemies face or pill drive right past them towards the squishes. If she gets some early game kills and a nice amount of gold she can snowball like all hell. Below ill have a pretty basic build for an ad/tank Vi.
This is a standard item for attack damage junglers, gives good attack damage for a starting item and a little bit of cool down reduction. With the chilling smite effect that slows your enemy your able to run in or out with relative ease.
With dead mans plate you gain a decent amount of armor and hp. It also has a unique passive that increases your movement speed after you've collected enough movement stacks. While your moving if you auto anything your current number of stacks are depleted and you deal extra damage equal to half your stacks.  This is great for an engage item because it applies an initial slow that helps keep your enemy close to you.
Trinity force is an amazing item because it gives multiple benefits but the main thing to pay attention to is the spellblade passive. With it whenever you activate a skill your next basic attack does 200% of your attack damage this matched with Vi's E excessive force you do heavy damage in a short burst. That isn’t the only good part though you gain hp, mana, movement speed, cool down reduction, and attack speed. Trinity force is an all-around win-win because of the multiple benefits. Thanks to its other passive rage, you gain movement speed when you hit an enemy champion or monster.
Now the black cleaver provides a good amount of cool down reduction and some nice tankness in terms of hp but the biggest deal is in the unique passive. When you hit an enemy champ with a skill or an auto you remove 5% of their armor this stacks 6 times for a total of 30% armor reduction. This with Vi's passive W Denting blows that reduces armor by 20% you are able to peel down tanks because you cut their armor in half.
I choice warmongs armor because it gives a great amount of hp which works well with Vi's passive Blast Shield that give Vi a shield equal to 10% of her maximum hp. This combined with warmongs regeneration passive the more hp you have the quicker you gain it back after leaving from combat.
Banshees veil is the last item in the build because it rounds out Vi in her defensive stance because it gives her some magic resist that the rest of the build is missing. Along with magic resistance you gain some hp and a great hp regeneration but the passive is great because it protects you from 1 spell cast from an enemy. This protects you from any initial attack because it blocks the effect as well as the damage.


The secret key. More...
#include <keys.h>
Public Member Functions | |
| SecKey (const Context &_context) | |
| bool | operator== (const SecKey &other) const |
| bool | operator!= (const SecKey &other) const |
| void | clear () override |
| Clear all secret-key data. | |
| long | ImportSecKey (const DoubleCRT &sKey, double bound, long ptxtSpace=0, long maxDegKswitch=3) |
| long | GenSecKey (long hwt=0, long ptxtSpace=0, long maxDegKswitch=3) |
| void | GenKeySWmatrix (long fromSPower, long fromXPower, long fromKeyIdx=0, long toKeyIdx=0, long ptxtSpace=0) |
| void | Decrypt (NTL::ZZX &plaintxt, const Ctxt &ciphertxt) const |
| template<typename Scheme > | |
| void | Decrypt (Ptxt< Scheme > &plaintxt, const Ctxt &ciphertxt) const |
| Decrypt a ciphertext into a plaintext. More... | |
| void | Decrypt (NTL::ZZX &plaintxt, const Ctxt &ciphertxt, NTL::ZZX &f) const |
| Debugging version, returns in f the polynomial before reduction modulo the ptxtSpace. | |
| long | skEncrypt (Ctxt &ctxt, const NTL::ZZX &ptxt, long ptxtSpace, long skIdx) const |
| Symmetric encryption using the secret key. | |
| long | skEncrypt (Ctxt &ctxt, const zzX &ptxt, long ptxtSpace, long skIdx) const |
| long | Encrypt (Ctxt &ciphertxt, const NTL::ZZX &plaintxt, long ptxtSpace=0) const override |
| long | Encrypt (Ctxt &ciphertxt, const zzX &plaintxt, long ptxtSpace=0) const override |
| long | genRecryptData () |
| Generate bootstrapping data if needed, returns index of key. | |
| friend | void ::helib::writeSecKeyBinary (std::ostream &str, const SecKey &sk) |
| friend | void ::helib::readSecKeyBinary (std::istream &str, SecKey &sk) |
| template<> | |
| void | Decrypt (Ptxt< BGV > &plaintxt, const Ctxt &ciphertxt) const |
| template<> | |
| void | Decrypt (Ptxt< CKKS > &plaintxt, const Ctxt &ciphertxt) const |
| Public Member Functions inherited from helib::PubKey | |
| PubKey () | |
| This constructor thorws run-time error if activeContext=nullptr. | |
| PubKey (const Context &_context) | |
| PubKey (const PubKey &other) | |
| Copy constructor. | |
| virtual | ~PubKey ()=default |
| Default destructor. | |
| bool | operator== (const PubKey &other) const |
| bool | operator!= (const PubKey &other) const |
| const Context & | getContext () const |
| long | getPtxtSpace () const |
| bool | keyExists (long keyID) const |
| double | getSKeyBound (long keyID=0) const |
| The size of the secret key. | |
| bool | isReachable (long k, long keyID=0) const |
| Is it possible to re-linearize the automorphism X -> X^k See Section 3.2.2 in the design document (KeySwitchMap) | |
| void | setKeySwitchMap (long keyId=0) |
| Compute the reachability graph of key-switching matrices See Section 3.2.2 in the design document (KeySwitchMap) | |
| long | getKSStrategy (long dim) const |
| get KS strategy for dimension dim dim == -1 is Frobenius | |
| void | setKSStrategy (long dim, int val) |
| set KS strategy for dimension dim dim == -1 is Frobenius | |
| long | Encrypt (Ctxt &ciphertxt, const NTL::ZZX &plaintxt, long ptxtSpace, bool highNoise) const |
| long | Encrypt (Ctxt &ciphertxt, const zzX &plaintxt, long ptxtSpace, bool highNoise) const |
| void | CKKSencrypt (Ctxt &ciphertxt, const NTL::ZZX &plaintxt, double ptxtSize=1.0, double scaling=0.0) const |
| void | CKKSencrypt (Ctxt &ciphertxt, const zzX &plaintxt, double ptxtSize=1.0, double scaling=0.0) const |
| template<typename Scheme > | |
| long | Encrypt (Ctxt &ciphertxt, const Ptxt< Scheme > &plaintxt, long ptxtSpace=0) const |
| Encrypts a plaintext into a ciphertext. More... | |
| bool | isCKKS () const |
| bool | isBootstrappable () const |
| void | reCrypt (Ctxt &ctxt) const |
| void | thinReCrypt (Ctxt &ctxt) const |
| friend | void ::helib::writePubKeyBinary (std::ostream &str, const PubKey &pk) |
| friend | void ::helib::readPubKeyBinary (std::istream &str, PubKey &pk) |
| void | hackPtxtSpace (long p2r) |
| template<> | |
| long | Encrypt (Ctxt &ciphertxt, const Ptxt< BGV > &plaintxt, long ptxtSpace) const |
| template<> | |
| long | Encrypt (Ctxt &ciphertxt, const Ptxt< CKKS > &plaintxt, UNUSED long ptxtSpace) const |
| const std::vector< KeySwitch > & | keySWlist () const |
| const KeySwitch & | getKeySWmatrix (const SKHandle &from, long toID=0) const |
| Find a key-switching matrix by its indexes. If no such matrix exists it returns a dummy matrix with toKeyID==-1. | |
| const KeySwitch & | getKeySWmatrix (long fromSPower, long fromXPower, long fromID=0, long toID=0) const |
| bool | haveKeySWmatrix (const SKHandle &from, long toID=0) const |
| bool | haveKeySWmatrix (long fromSPower, long fromXPower, long fromID=0, long toID=0) const |
| const KeySwitch & | getAnyKeySWmatrix (const SKHandle &from) const |
| Is there a matrix from this key to any base key? | |
| bool | haveAnyKeySWmatrix (const SKHandle &from) const |
| const KeySwitch & | getNextKSWmatrix (long fromXPower, long fromID=0) const |
| Get the next matrix to use for multi-hop automorphism See Section 3.2.2 in the design document. | |
Public Attributes | |
| std::vector< DoubleCRT > | sKeys |
Friends | |
| std::ostream & | operator<< (std::ostream &str, const SecKey &sk) |
| std::istream & | operator>> (std::istream &str, SecKey &sk) |
Additional Inherited Members | |
| Static Public Member Functions inherited from helib::PubKey | |
| static long | ePlusR (long p) |
Detailed Description
The secret key.
Member Function Documentation
◆ Decrypt()
◆ GenKeySWmatrix()
| void helib::SecKey::GenKeySWmatrix | ( | long | fromSPower, |
| long | fromXPower, | ||
| long | fromKeyIdx = 0 , |
||
| long | toKeyIdx = 0 , |
||
| long | ptxtSpace = 0 |
||
| ) |
Generate a key-switching matrix and store it in the public key. The i'th column of the matrix encrypts fromKey*B1*B2*...*B{i-1}*Q under toKey, relative to the largest modulus (i.e., all primes) and plaintext space p. Q is the product of special primes, and the Bi's are the products of primes in the i'th digit. The plaintext space defaults to 2^r, as defined by context.mod2r.
◆ GenSecKey()
| long helib::SecKey::GenSecKey | ( | long | hwt = 0 , |
| long | ptxtSpace = 0 , |
||
| long | maxDegKswitch = 3 |
||
| ) |
Key generation: This procedure generates a single secret key, pushes it onto the sKeys list using ImportSecKey from above.
◆ ImportSecKey()
| long helib::SecKey::ImportSecKey | ( | const DoubleCRT & | sKey, |
| double | bound, | ||
| long | ptxtSpace = 0 , |
||
| long | maxDegKswitch = 3 |
||
| ) |
We allow the calling application to choose a secret-key polynomial by itself, then insert it into the SecKey object, getting the index of that secret key in the sKeys list. If this is the first secret-key for this object then the procedure below also generates a corresponding public encryption key. It is assumed that the context already contains all parameters.
The documentation for this class was generated from the following files:
- include/helib/keys.h
- src/keys.cpp


--- layout: post title: smbldap e scadenza password date: '2008-11-06T12:02:00.001+01:00' author: Luca Ferrari tags: - linux modified_time: '2008-11-06T12:03:49.095+01:00' blogger_id: tag:blogger.com,1999:blog-1836481905487384887.post-6853992805414775399 blogger_orig_url: http://fluca1978.blogspot.com/2008/11/smbldap-e-scadenza-password.html permalink: /:year/:month/:day/:title.html ---


This is class text. The class attribute can be applied to ANY element
By using class text, I can also manipulate this text as well as it is also class text
This text is apart of multiple classes
Classes are used for styling rather than IDs due to the ID (if unique) prevents the ability for code reuse in our CSS file as we will need different code for each ID
re-using code allows for codebase to be smaller and pages load faster as well as
only typing out code once and if there needs to be a change applied we only
need to go to one place to change and causes less chances for mistakes


Can be used for joint identification of candidate compound hits from multiple assays, in drug discovery. This package implements the framework of I. D. Shterev, D. B. Dunson, C. Chan and G. D. Sempowski. "Bayesian Multi-Plate High-Throughput Screening of Compounds", Scientific Reports 8(1):9551, 2018. This project was funded by the Division of Allergy, Immunology, and Transplantation, National Institute of Allergy and Infectious Diseases, National Institutes of Health, Department of Health and Human Services, under contract No. HHSN272201400054C entitled "Adjuvant Discovery For Vaccines Against West Nile Virus and Influenza", awarded to Duke University and lead by Drs. Herman Staats and Soman Abraham.
| Version: | 0.5 |
| Depends: | R (≥ 3.2.3), R2HTML (≥ 2.3.2), xtable (≥ 1.8-2) |
| Suggests: | knitr |
| Published: | 2018-09-10 |
| Author: | Ivo D. Shterev [aut, cre], David B. Dunson [aut], Cliburn Chan [aut], Gregory D. Sempowski [aut] |
| Maintainer: | Ivo D. Shterev <i.shterev at duke.edu> |
| License: | GPL-3 |
| NeedsCompilation: | yes |
| Citation: | BHTSpack citation info |
| CRAN checks: | BHTSpack results |
| Reference manual: | BHTSpack.pdf |
| Vignettes: |
BHTSpack manual |
| Package source: | BHTSpack_0.5.tar.gz |
| Windows binaries: | r-devel: BHTSpack_0.5.zip, r-release: BHTSpack_0.5.zip, r-oldrel: BHTSpack_0.5.zip |
| OS X binaries: | r-release: BHTSpack_0.5.tgz, r-oldrel: BHTSpack_0.5.tgz |
| Old sources: | BHTSpack archive |
Please use the canonical form https://CRAN.R-project.org/package=BHTSpack to link to this page.


1.Inside which HTML element do we put the java script? (5 marks)
2. How do you write "Hello World" in an alert box? (5 marks)
3. How do you create a function in JavaScript? (5 marks)
4. How do you write an IF statement in JavaScript? (5 marks)
5. How do you add a comment in a javascript? (5 marks)
6. What is the correct way to write a JavaScript array? (5 marks)
7. What is the correct syntax for referring to an external script called "ascript.js"? (5 marks)
8. Which event occurs when the user clicks on an HTML element? (5 marks)
9. How do you declare a JavaScript variable? (5 marks)
10. Which operator is used to assign a variable? (5 marks)
your test score is: 0/50


THE ROAD HOME A film review by Steve Rhodes Copyright 2001 Steve Rhodes RATING (0 TO ****): ***
THE ROAD HOME (WO DE FU QIN MU QIN), by acclaimed director Zhang Yimou (TO LIVE and SHANGHAI TRIAD), is an exceedingly modest love story that is saved by its gorgeous filming, haunting scoring and heartfelt acting. Although your mind may wander since so little happens, your eyes may tear up during some of the striking visuals. The result is a disappointing film that's still worth seeing.
As the story begins, Yusheng Luo (Sun Honglei) has returned to his hometown, the small, remote village of Sanhetun in Northern China. His father has died in another town, so his mother insists that, following an ancient tradition, they carry the body back to Sanhetun on foot rather than by car or tractor. The snowy landscape of the present is filmed in stark black and white. Most of the movie takes place in the past when Yusheng's father and mother first met. This part is shot in radiant colors, which perfectly capture the rich yellows and golds of an autumn forest.
Yusheng's mother, Di Zhao, a petite young beauty, is played with a bright eyed spark by Zhang Ziyi. You'll remember her from CROUCHING TIGER, HIDDEN DRAGON. Di's husband, Changyu Luo (Zheng Hao), is a tall man with a big smile who has come from "the city," where he was unemployed, to be Sanhetun's only teacher.
As soon as Di lays eyes on Changyu, she knows she has found her Mr. Right. She is the certified "most beautiful maiden" in the village, since the woman so designated is chosen to make the red banner that will be placed on the ceiling in the new school house that the men will build. The story explains how it was considered bad luck back then for women to take part in constructing buildings. She tries to win his heart by making the most scrumptious of all of the dishes that the women prepare daily for the men raising the new school house.
The film's pervasive theme music, which repeats every few minutes, could become a sort of Chinese water torture if you didn't like it. Personally, I didn't care how many dozen times it played, I couldn't get enough of it. A week from now, I suspect that this tune will be the only part of the production that will prove memorable.
THE ROAD HOME runs 1:29. The film is in Mandarin with English subtitles. It is rated G since there is nothing to offend anyone of any age. Kids less than 13, however, are not likely to find much to hold their interest.
The film opens nationwide in the United States on Friday, June 8, 2001. In the Silicon Valley, it will be showing at the Camera theaters.
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WING COMMANDER A film review by Matt Williams
RATING: * out of * * * *
Just ask anyone who's seen Super Mario Brothers, the Movie, making worthy film adaptations of computer games is a difficult business. Most computer games are light on plot and characterization to provide maximum interactivity. Film adaptations strip away that interactivity, and leave very little in its place. Such is the case with Wing Commander, a Star Wars wannabe that makes even Super Mario start to look good...
The plot of the Wing Commander movie tackles the Kilrathi war, which was the subject of the first three Wing Commander computer games.  In the games, they were furry and tigerlike...here they're more like shell-free turtles, but it doesn't really matter. They're never given more definition than "the enemy", so they could be microscopic guinea pigs, for all it matters.
The Kilrathi have stolen a key piece of Terran technology which is, essentially, a map to Earth. The foolish Earthlings have pooled their entire starfleet in the farthest corner of the galaxy, and their fleet will arrive to defend earth a mere two hours too late. There's only one hope for the future of Earth: a lone carrier, the T.C.S. Tiger's Claw, can attempt to delay the entire Kilrathi battle fleet at a key navigational jump point, or die trying.
The Tiger's Claw's orders are relayed by two rookie pilots, Blair (Freddie Prinze Jr.) and Maniac (Matthew Lillard), and one mysterious pilot (Tcheky Karyo). Blair has a peculiar cross to bear (literally). His mother was a "pilgrim", an advanced race of human beings who eschewed humanity to take to the stars. Normal humans, including most of the crew of the Tiger's Claw, don't really care for his presence. However, that doesn't stop him from striking up a relationship with his wing commander, "Angel" Devereaux (Saffron Burrows).
Those familiar with the computer game series will know that it has always been highly cinematic in its presentation. It's no surprise, then, that it was chosen for a movie adaptation. What is surprising, however, is how horrible this adaptation has turned out.
Rather than present a rousing space-bound action adventure, the filmmakers instead chose to present Wing Commander as a WWII war film. An entire sequence is even cribbed from Das Boot as the Tiger's Claw plays submarine, beached in an asteroid crater while a Kilrathi "destroyer" pings up above. They've even enlisted Jurgen Prochnow to play the worried commander of the ship. The film would have been better off without obviously drawing the comparison to a much better piece of cinema.
Despite several attempts, Wing Commander is never able to create a sense of tension or even consequence in any of its battle sequences. Even the computer game's battles seemed of more import than these glossy FX compilations. Virtually every battle is extremely lopsided, with the heroes slaughtering every Kilrathi ship in sight, while suffering nearly no casualties themselves. When they do, the tragedy is horridly overplayed.
Freddie Prinze Jr. is a mostly featureless and dull hero, making you long for the fine thespian stylings of Mark Hamill (who played the role in the computer games). He's certainly not helped by the film's inane script, which constantly feeds him pointless dialogue. But even in his silent moments, his wooden acting is composed primarily of a slack face and mooning eyes. At least co-star Matthew Lillard attempts to add some energy to his role, even if he is playing the same "wild-and-crazy" bit that he's done in all his prior films.
The special effects of Wing Commander aren't. The opening shows promise, but quickly the monotonous space battles prove to be a dark and murky jumble of flashing lights and bland shadows. But the outer space special effects positively shine when compared with the puppetry of the Kilrathi, who look like rejects from Dr. Who.
There was a brief time when Wing Commander was nearly destined to go direct-to-video. That may have been a more fitting place, though I would recommend avoiding this cosmic accident even in the video bargain bins.
Copyright 1999 Matt Williams
- Matt Williams<EMAIL_ADDRESS>Reviewer for Cinematter: http://www.cinematter.com Home of nearly 700 reviews, and information on over 750 upcoming releases
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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belongs to the author.
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Lorenzo-Vera pulls 1 shot clear of McIlroy in Dubai
Cape Town - France's Mike Lorenzo-Vera finished with four consecutive birdies in an opening round of 63 to take a one shot lead over four-time Major winner Rory McIlroy in the European Tour's season-ending DP World Tour Championship in Dubai.
Despite feeling 'under the weather', Lorenzo-Vera equalled his lowest round of the season to set the early pace on 9-under par in the final Rolex Series event of 2019 and even held a three-shot advantage at one point until McIlroy produced his own spectacular finish.
"Honestly I'm not the feeling well at all. I have no energy. I was down, I had a lung infection in South Africa and a lot of treatment, and really just feel bad on top of that," said Lorenzo-Vera.
"I'm just trying to do well in every part of the performance and sometimes it clicks and sometimes it doesn't click. I have a lot to do better to be more consistent on good weeks. That's why I think I haven't won yet. There's plenty of work to do."
Former world No 1 McIlroy birdied the 15th and 16th holes then executed his 'best shot of the year' on the last, a majestic three wood from 290 yards which finished five feet from the pin, en route to a closing eagle.
The Northern Irishman, who also posted five birdies on the front nine, carded an eight under par 64 as he chases back-to-back European Tour victories following his win in the WGC-HSBC Champions three weeks ago.
Both players will have their eyes on the title and the $3 million winner's cheque - the richest first prize in tournament golf - while Jon Rahm has that and the Race to Dubai title in his sights after opening with a six under par 66.
The Spaniard is currently third in the tournament and third in the Race to Dubai, and he bolstered his chances of overhauling Bernd Wiesberger in the contest to become European's Number One with four birdies on the back nine.
England's Tommy Fleetwood also put the pressure on Race to Dubai leader Wiesberger - his playing partner in the opening round - by holing his second shot on the first hole for an eagle and birdieing the second.
Fleetwood eventually signed for a five under par round of 67 to sit four shots back in a share of fourth place with compatriot Tom Lewis.
Wiesberger is a further three shots adrift but the Austrian, who was one over par after his third bogey of the day on the tenth hole, was rightly pleased with his back nine after birdies on the 11th, 13th and 18th holes moved him back into the red on two under par and into a share of 14th position.
First-round scores on Thursday in the $8 million DP World Tour Championship at the par-72 Earth course of Jumeirah Golf Estates:
63 - Mike Lorenzo-Vera (FRA)
64 - Rory McIlroy (NIR)
66 - Jon Rahm (ESP)
67 - Tom Lewis (ENG), Tommy Fleetwood (ENG)
68 - Rafael Cabrera-Bello (ESP), Marcus Kinhult (SWE)
69 - Justin Rose (ENG), Thomas Detry (BEL), Francesco Molinari (ITA), Danny Willett (ENG), Li Haotong (CHN), Matthias Schwab (AUT),
70 - Adri Arnaus (ESP), Thomas Pieters (BEL), Andy Sullivan (ENG), Matt Wallace (ENG), Benjamin Hebert (FRA), Louis Oosthuizen (RSA), Bernd Wiesberger (AUT)
71 - Jason Scrivener (AUS), Richard Sterne (RSA), Sergio Garcia (ESP), Christiaan Bezuidenhout (RSA), Paul Waring (ENG), Romain Langasque (FRA), Kurt Kitayama (USA), Robert MacIntyre (SCO), Matthew Fitzpatrick (ENG), Erik Van Rooyen (RSA)
72 - Mikko Korhonen (FIN), David Lipsky (USA)
73 - Lee Westwood (ENG), Guido Migliozzi (ITA), Paul Casey (ENG), Tyrrell Hatton (ENG), Justin Harding (RSA), Jorge Campillo (ESP), Victor Perez (FRA), Shane Lowry (IRL)
74 - Henrik Stenson (SWE), Patrick Reed (USA), Joachim B Hansen (SWE), Jordan Smith (ENG), Joost Luiten (NED), Ian Poulter (ENG)
75 - Aaron Rai (ENG), Matthew Southgate (ENG)
76 - Scott Hend (AUS)
- European Tour


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