This item is only available for a limited time, and that time is approaching.
This item is being "featured", and should be shiny in a different way from items that are merely new.
Deprecated forever (probably). There was a time when Records were going to be implemented through Vendors, and this field was relevant. Now they're implemented through Presentation Nodes, and this field doesn't matter anymore.
This item is considered to be "newly available", and should have some UI showing how shiny it is.
This indicates that you should show some kind of attention-requesting indicator on the item, in a similar manner to items in the nexus that have such notifications.
There are no augments on the item.
This item is "on sale". Get it while it's hot.
This item is already owned.
Deprecated forever (probably). See the description of the "Incomplete" value for the juicy scoop.
This item should be shown with a "wide view" instead of normal icon view.
Deprecated forever (probably). See the description of the "Incomplete" value for the juicy scoop.


When your universe adds and removes assets, LEAN notifies your algorithm through the OnSecuritiesChanged
event handler. The event handler receives a SecurityChanges
object, which contains references to the added and removed securities. To access the added securities, check the changes.AddedSecurities
property. To access the removed securities, check the changes.RemovedSecurities
property.
public override void OnSecuritiesChanged(SecurityChanges changes) { foreach (var security in changes.AddedSecurities) { Debug($"{Time}: Added {security.Symbol}"); } foreach (var security in changes.RemovedSecurities) { Debug($"{Time}: Removed {security.Symbol}"); if (security.Invested) { Liquidate(security.Symbol, "Removed from Universe"); } } }
def OnSecuritiesChanged(self, changes: SecurityChanges) -> None: for security in changes.AddedSecurities: self.Debug(f"{self.Time}: Added {security.Symbol}") for security in changes.RemovedSecurities: self.Debug(f"{self.Time}: Removed {security.Symbol}") if security.Invested: self.Liquidate(security.Symbol, "Removed from Universe")
The preceding example liquidates securities that leave the universe. In this case, LEAN creates a market on open order and frees up buying power when the market opens.
A convenient way to track the securities that are currently in the universe is to use the NotifiedSecurityChanges
class.
A convenient way to track the securities that are currently in the universe is to maintain a self.securities
list.
private readonly HashSet<Security> _securities = new(); public override void OnSecuritiesChanged(SecurityChanges changes) { NotifiedSecurityChanges.UpdateCollection(_securities, changes); }
# In Initialize self.securities = [] def OnSecuritiesChanged(self, changes: SecurityChanges) -> None: for security in changes.RemovedSecurities: if security in self.securities: self.securities.remove(security) self.securities.extend(changes.AddedSecurities)
If you need to save data or create objects for each security in the universe, add custom members to the respective Security
objectscast the Security
objects to dynamic
objects and then save custom members to them. This technique is useful if you want to track stop loss levels or add indicators for each asset in the universe.
public override void OnSecuritiesChanged(SecurityChanges changes) { foreach (var security in changes.AddedSecurities) { var dynamicSecurity = security as dynamic; // Create an indicator dynamicSecurity.Indicator = SMA(security.Symbol, 10); // Warm up the indicator WarmUpIndicator(security.Symbol, dynamicSecurity.Indicator); } foreach (var security in changes.RemovedSecurities) { DeregisterIndicator((security as dynamic).Indicator); } }
def OnSecuritiesChanged(self, changes: SecurityChanges) -> None: for security in changes.AddedSecurities: # Create an indicator security.indicator = self.SMA(security.Symbol, 10) # Warm up the indicator self.WarmUpIndicator(security.Symbol, security.indicator) for security in changes.RemovedSecurities: self.DeregisterIndicator(security.indicator)


ResourcePile
Maps
Overcast Collection
PGM Collection
Stratus Collection
Avicus Collection
RFW Collection
Contests
Overcast Network
Stratus Network
Tournaments
Overcast Network
PGM Community
Stratus Network
Avicus Network
Statistics
Overcast
Bow Records
Miscellaneous
Objective Leaderboards
Stratus
Bow Records
Avicus
Miscellaneous
ResourcePile
Map Collections
An extensive collection of team based PvP oriented maps from various competitive Minecraft networks
Competitive Records
Records for past tournaments and contests hosted by various competitive Minecraft networks
Historical Statistics
An archive of historical statistic records and documents from various past competitive Minecraft networks
Addon Project
A project in collaboration with the Stratus Addon Team as a place for tools and information related to Stratus


Jobs
Big Wolf Books is a thriving company with teams working on a variety of creative projects. We are always looking for great freelancers and are usually seeking terrific people for full-time roles.
If you like the idea of joining our team then please give us a ring on 01225 300 300 or send an email to<EMAIL_ADDRESS>with an outline of your experience and why you’d like join the team.
Sign up for job opportunity emails
Current Vacancies
Senior Sales Manager
Posted: |
15 April 2014 |
Contact: |
Eleanor Hamilton |
Location: |
Our Bath Office |
Function: |
Sales |
Level: |
Management |
Contract: |
Permanent |
Hours: |
Full Time |
Salary: |
£40000 - £60000 per annum + Commission |
The Role:
We are looking for someone who relishes a fast paced, high growth environment. They are also firm believers in trusting their employees to do what is necessary without micro management, so the ability to work autonomously is essential. As is a firm grasp of the UK digital ecosystem and established media agency contacts.
Key responsibilities:
- Full sales cycle - introduction pitches, organising meetings, creation of presentations, meetings, closing business, campaign management, repeat business
- Identification of new clients and new business opportunities
- Management of agency patch - account executive to trading director
- Client entertainment
- 20 to 30 meetings a month
- Growth of revenue
- Growth of agency patch
- Management of an intern/exec
Key skills/experience:
- Strong digital sales experience
- Ad network, RTB, or publisher direct background
- Strong presentation skills (comfortable presenting to 1 or 20 people)
- Competent in PowerPoint and Excel
- Excellent media agency contacts at multiple levels
If you are interested apply now. Or drop us an email eh14g13@soton.ac.uk


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When you Apply your settings in the Management Console, the values are applied to the active running configuration, but the values are not written to disk and saved permanently.When you Save your configuration settings, the values are written to disk and saved permanently. They take effect after you restart the optimization service.Each time you save your configuration settings, they are written to the current running configuration, and a backup is created: for example, if the running configuration is myconfig and you save it, myconfig is backed up to myconfig.bak and myconfig is overwritten with the current configuration settings.The Configuration Manager is a utility that saves configurations as backups or active configuration backups.The Configuration Manager also includes an Import Configuration utility to support these common use cases:Replacing a Steelhead appliance - If you are replacing one Steelhead appliance for another, you can import all of the network information (although not the licenses) and disconnect the old Steelhead appliance before you switch configurations on the new Steelhead appliance. Configuration template for a large deployment - You can avoid entering the complete Steelhead appliance configuration for every appliance in a large deployment by setting up a template Steelhead appliance and importing template settings to the configuration list. Important: Some configuration settings require that you restart the optimization service for the settings to take effect. For details about restarting the optimization service, see Starting and Stopping the Optimization Service.
Current Configuration: <configuration name> View Running Config - Displays the running configuration settings in a new browser window. Save - Saves settings that have been applied to the running configuration. Revert - Reverts your settings to the running configuration. Save Current Configuration Specify a new filename to save settings that have been applied to the running configuration as a new file, and then click Save.
Import a New Configuration Specify the IP address or hostname of the Steelhead appliance from which you want to import the configuration. Remote Admin Password Import Shared Data Only Takes a subset of the configuration settings from the imported configuration and combines them with the current configuration to create a new configuration. When the Import Shared Data Only check box is selected, activates the imported configuration and makes it the current configuration. This is the default.When the Import Shared Data Only check box is not selected, adds the imported configuration to the Configuration list. It does not become the active configuration until you select it from the list and click Activate. Select the check box next to the name and click Remove Selected. Change Active Configuration
4. Click Activate.
5.


Having issues? Just want to tell us something? Let us know!
Your feedback has been sent to the administrators. If you asked a question, they will email you a response as soon as possible.


--- layout: archive title: Zulip Chat Archive permalink: /stream/187724-concrete-semantics/topic/What's.20Isabelle's.20.22auto.22.3F.html ---
inductive mynat | zero : mynat | S : mynat → mynat namespace mynat def add : mynat → mynat → mynat | zero n := n | (S x) n := S (add x n) lemma add_zero (m : mynat) : add m zero = m := begin induction m with d Hd, -- Isabelle can now finish this with -- apply(auto) refl, exact congr_arg S Hd, end end mynat
Looking at p8 of the book (p18 of the pdf). What is this auto
wizardry?
auto
is the main Isabelle tactic. It applies simp
, but it also tries to apply recursively some rules named with the attribute intro
in the library, to see if it proves the goal, with a controlled amount of backtracking (like the upcoming back
in Lean, but more involved). And it is rather clever, trying to combine available facts to see what it can prove from them and if it helps solve the goal. I never really understood how it works (much more complicated than simp
!), but most of the time it does what you would like schoolkid
to do. For instance, there is a linarith
tactic in Isabelle, but it is seldom used since auto
will close your goal involving linear inequalities, say, 95% of the time.
is auto
(and any of the features you just described) documented anywhere?
i suppose for now, we have tidy
, which is not as intelligent (but suffices to finish the lemma above with by induction m; tidy
)
Oh thanks Jesse! That's the first time I've ever used tidy
! I tried all my usual suspects and none of them worked.
Here are two statements: Isabelle has some cool tactics which Lean doesn't have; Isabelle only uses simple type theory and not dependent type theory. Are these things related in any way, or is it just a matter of time before Lean gets some cool tactics which are as intelligent as Isabelle's?
My personal belief is that for the fragment of Lean code where you don't use dependent types, you should be able to get tactics as smart as those of Isabelle but I might be missing something important
For documentation of Isabelle tactics, see for instance https://isabelle.in.tum.de/doc/isar-ref.pdf, page 232 (mainly blast
, auto
and force
). Probably https://www.cl.cam.ac.uk/~lp15/papers/Isabelle/blast.pdf is also relevant.
@Simon Hudon: Isabelle's inductive predicates correspond in Lean to inductive predicates, i.e. dependent inductive types. An inductive predicate like "even" is about as evil as "vector"-as-a-dependent-inductive-type. Same of course for big- and small-step operational semantics (in Concrete Semantics).
I'm not sure what it means for automation of Lean, but my point is that unless you're willing to build your own inductive predicates using Knaster-Tarski in Lean, you're going to need dependent types where Isabelle remains simply typed.
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


FlyPaper for Paper.js : Basic Example from templates.js
This is a most basic flypaper object
Press the "i" key to toggle the info panel and learn more.
Press the "r key" to rotate the oval
Press the "s" key to select the oval
drag the oval around, and watch for changes in the info panel sections
Some other examples
- motion: Bob, This same template object, with the "bob" motion added to it.
- Bobfly, a more complicated animated object also using the "bob" motion.


--- layout: session academic: true title: "Introduce OpenPlaceReviews and connect to OpenStreetMap" subtitle: "OpenPlaceReviews - Open. Collaborative. Trustworthy." code: "LBGPCD" speaker_names_with_affiliations: ['Victor Shcherb (OsmAnd)'] extra_tags: room: "Hörsaal Ost" length: "00:20" time: "Monday, 12:00" recording: True ---
I would like to talk about how data could be stored and moderated and would like to explain how that data will be further integrated with OpenStreetMap and will be contributed back to OSM!
One of the main contribution to OSM database itself will be justified places and details of places itself. I will explain how tools will validate License sanity and avoid Import problem to OSM i.e. how every edit will be administered by OSM-user. In the end we would like to have seamless OSM user experience integration and create open OSM-satellite project.
OpenPlaceReviews - A new way for local reviews Open. Collaborative. Trustworthy.
Openness - make all the reviews data open, so every project can access and contribute back. Community driven - build a community to make decision about moderation, data structure together. Decentralization - develop a decentralized system from the Day 1 to avoid scalability issues in the future. Trust - create tools to detect fraud, spam & keep all the data open to prevent any data manipulation. Monetization - make business subscriptions once the project is matured and spread the income between applications, authors, moderators and network operators.
Further Description will be provided. Further Description will be provided. Further Description will be provided.


About Magallan, a Python/Flask
This application is a simple app that allows you to find new places around you. You can find places you like, and discover new points of interest wherever you are.
So get up and get moving!
This application is a simple app that allows you to find new places around you. You can find places you like, and discover new points of interest wherever you are.
So get up and get moving!


A Second year Computer Science Engineering undergraduate student at Techno India University with an interest in Coding , Web Development and Android development. Currently having knowledge of some programming languages like Python , Ruby , C , C++ and HTML . Drawing and Singing are my hobbies.
I mainly write Technical blogs on website related languages as I am a web Enthusiast.
As a Tech Content writer, my job was to Answer doubts regarding technical things which are under my knowledge.
As a Tech Content writer, my job was to Write Contents in Web related computer languages like JavaScript, HTML and Ruby.
Just like any other Alexa skill developers, my work is to develop Alexa Voice apps known as Skills, Which can be easily found at Alexa Skill Store. Two of my published skills are given in Publications and I am working on the fifth one which will be Releasing soon.
My responsibilities are just like any other actions developer, that is to create Google Assistant in-build Apps known as Actions. Apps created by me are listed in Publications
As a Campus Ambassador, I was responsible for promoting the internship assigned to me among the students of my college through various channels available to me like college email groups, social media platforms (Facebook, WhatsApp, etc )
Currently I am a second year Student.
Passed Higher secondary examination from this school with 80.16% marks.
Passed Class 10 boards examination from this school with 8.4 CGPA
A web application containing Sci-Fi movies, build using Ruby on Rails, Ruby, HTML, CSS and a little JavaScript and Bootstrap .
View Project on GithubThis is a web application which is made with HTML, CSS and JavaScript.
View ProjectA Basic Music Player For Android which for now, just shows the playlist, plays or pauses the song and so on.
View Project


IMPROVING INVESTMENT PERFORMANCE AND
THE ROLE OF FIXED-INCOME’ SECURITIES
Richard G. Fischer
A dissertation submitted in partiel fulfillment of the requirements for the degree of Doctor of Business Administration
Graduate School of Business Administration George F. Baker Foundation Harvard University
Approved by:
Chairman
"Robert Glauber
_ William White
_ Anghl re
Dwight Crane


The quick fix expands lambda expression to the anonymous class.
For example the lambda expression s -> System.out.println(s)
can be expanded to the following class:
new Consumer<String>() {
@Override
public void accept(String s) {
System.out.println(s);
}
}


I have a huge interest in the code and idea behind blockchain. I believe that blockchain is the future of the internet.
Blockchain is a series of code,that is not stored in one central location but multiple different locations.How it works is by one party creating a block which is then validated by multiple computers across the net.
This block is then connected to a chain, this chain is the reason that the block can be traced back to its very creation.
It is virtually impossible to make a fake blockchain, because that would mean falsifying
thousands if not millions of blocks in the chain. Bitcoin and many other cryptocurrency use
blockchain technology.
Visit this website for more information on BlockchainIn recent years there has been huge development in autonomous things such as robots, drones and
autonomous vehicles.In recent years businesses are thinking of switching their customer services
from people to robots. Surgical robots are also already entering the surgical rooms.. Autonomous vehicles
are already on the market with tesla's self-driving car.Tesla's website about their self-driving car.
Autonomous drones are also being used for mapping and agricultural work. They benefit from and use autonomous drones the most.
Drones are perfect for surveying areas and recording data without the user having to do very much.
An immersive experience is an illusory environment that completely surrounds you so you feel that you are inside and part of that world.
Immersive Experience is associated with technological environments that create a sense of virtual realities and mixed realities.
There are two different versions of Immersive experience are AR and VR.
AR which stands for Augmented Reality it is the blending of computer generated visuals over our real life environments.
VR stands for Virtual Reality it is the use of computers to create a new environments, unlike AR it completely replaces the users environment.


Tooltips are awesome to have in places where you only need one small piece of information to help your users. Here are some examples.
Where are tooltips great?
Tooltips are awesome to have in places where you only need one small piece of information to help your users. Here are some examples.
Tooltip on Icon
Add tooltips on everything and anything!
You can add tooltips to whatever element you wish! It's super simple!


Steem Developer Portal
JS: Convert Sbd To Steem
How to convert SBD to STEEM for a specified account.
Full, runnable src of Convert Sbd To Steem can be downloaded as part of the JS tutorials repository.
This tutorial will take you through the process of checking a specific users’ balances and then broadcasting the intended SBD conversion to the blockchain. Demo account information has been provided to assist with the tutorial. This tutorial has been set up for the testnet
but can be easily be changed for production
.
It should be noted that the converted STEEM will not be available instantly as it takes 3.5 days for the transaction to be processed. It is also not possible to stop a conversion once initialised. During the 3.5 days for it to be converted and as the conversion price fluctuates you could actually be receiving less STEEM than what you should. Because of this, the method in this tutorial is NOT the preferred or most efficient way of converting SBD to STEEM. This tutorial just illustrates that it can be done in this manner.
There is a marketplace on Steemit that allows you to “sell” your SBD instantly. With this process you can get your STEEM immediately and at the exact price that you expect. The market place is the better way to convert your SBD. This article provides more information on using the market to exchange your SBD to STEEM
Steemconnect offers an alternative to converting SBD with a “simple link” solution. Instead of running through a list of operations on your account, you can simply use a link similar to the one below substituting the three parameters for your own details. You will be prompted to enter your username and password before the transaction will be executed. https://steemconnect.com/sign/convert?owner=username&requestid=1234567&amount=0.000%20SBD This is similar to the steemconnect links that have been covered in previous tutorials. For a list of signing operations that work in this manner you can go to https://v2.steemconnect.com/sign This article has more information on using steemconnect
Intro
This tutorial uses the database API
to gather account information for the current SBD and STEEM balances of the specified user. This information is then used to assist the user in completing the conversion request. The values are then captured and the operation is transmitted via the broadcast
API. The parameters for this convert
function are:
- owner - The account for which the conversion is being done
- requestid - Integer identifier for tracking the conversion. This needs to be a unique number for a specified user
- amount - The amount of SBD to withdraw
The only other information required is the private active key of the user.
Steps
- Configure connection Configuration of
dsteem
to communicate with a Steem blockchain - User account User account is captured and balances displayed
- Input variables Collecting the required inputs via an HTML UI
- Broadcast operation Broadcasting the operation to the blockchain
1. Configure connection
As usual, we have a public/app.js
file which holds the Javascript segment of the tutorial. In the first few lines we define the configured library and packages:
import { Client, PrivateKey } from 'dsteem';
import { Testnet as NetConfig } from '../../configuration'; //A Steem Testnet. Replace 'Testnet' with 'Mainnet' to connect to the main Steem blockchain.
let opts = { ...NetConfig.net };
// //connect to a steem node, tesetnet in this case
const client = new Client(NetConfig.url, opts);
Above, we have dsteem
pointing to the testnet with the proper chainId, addressPrefix, and endpoint by importing it from the configuration.js
file. Due to this tutorial altering the blockchain it is preferable to not work on production.
2. User account
The user account is input through the UI. Once entered, the user can select the search
button to display the SBD and STEEM balances for that account. During this step, a random number is also generated for the requestid
. This value can be changed to any integer value as long as it is unique for the specific account. If the requestid is duplicated an error to do with “uniqueness constraint” will be displayed in the console. For ease of use values for a demo account has already been entered in the relevant fields once the page loads.
window.onload = async () => {
const account = NetConfig.accounts[0];
document.getElementById('username').value = account.address;
document.getElementById('privateKey').value = account.privActive;
};
With the account search function as seen below.
window.submitAcc = async () => {
const accSearch = document.getElementById('username').value;
const _account = await client.database.call('get_accounts', [[accSearch]]);
console.log(`_account:`, _account);
const availSBD = _account[0].sbd_balance
const availSTEEM = _account[0].balance
const balance = `Available balance: ${availSBD} and ${availSTEEM} <br/>`;
document.getElementById('accBalance').innerHTML = balance;
//create random number for requestid paramter
var x = Math.floor(Math.random() * 10000000);
document.getElementById("requestID").value = x
}
3. Input variables
The parameters for the convert
function are input in the UI and assigned as seen below once the user presses the convert button.
//get all values from the UI
//get account name
const username = document.getElementById('username').value;
//get private active key
const privateKey = PrivateKey.fromString(
document.getElementById('privateKey').value
);
//get convert amount
const quantity = document.getElementById('quantity').value;
//create correct format
const convert = quantity.concat(' SBD');
//assign integer value of ID
const requestid = parseInt(document.getElementById('requestID').value);
4. Broadcast operation
With all the parameters assigned we create an array for the convert
function and transmit it to the blockchain via the sendOperation
function in the broadcast
API.
//create convert operation
const op = [
'convert',
{ owner: username, amount: convert, requestid: requestid },
];
//broadcast the conversion
client.broadcast.sendOperations([op], privateKey).then(
function(result) {
console.log(
'included in block: ' + result.block_num,
'expired: ' + result.expired
);
document.getElementById('convertResultContainer').style.display = 'flex';
document.getElementById('convertResult').className =
'form-control-plaintext alert alert-success';
document.getElementById('convertResult').innerHTML = 'Success';
},
function(error) {
console.error(error);
document.getElementById('convertResultContainer').style.display = 'flex';
document.getElementById('convertResult').className =
'form-control-plaintext alert alert-danger';
document.getElementById('convertResult').innerHTML = error.jse_shortmsg;
}
);
The results of the operation is displayed on the UI along with a block number in the console to confirm a successful operation.
To run this tutorial
- clone this repo
cd tutorials/32_convert_sbd_to_steem
npm i
npm run dev-server
ornpm run start
- After a few moments, the server should be running at http://localhost:3000/


Hi, my name is Anthony Alberto Alonzo. I was born and raised in New Jersey.
I discovered at an early age that I am a creative person. I aspire to be a great artist and reach my full potential.
You will find here a collection of some of my work. I experiment with a variety of media. My art ranges from paintings and drawings to digital art.
Enjoy.


The Topic, "Displaying Feeds" shows how to configure RSS Bandit to use different XSLT Formatters to customize the look and feel of the Reading Pane. If you look in the RSS Bandit installation folder, you'll find a templates folder that contains various XSLT files.
This folder contains the RSS Bandit Item formatting samples. If you start experimenting with these, ensure you use your own: copy/rename the interesting one, and change it to apply your needs.
You should be familiar with XSLT to be able to get it work. The input
of each XSLT stylesheet is a XML document fragment describing an RSS item.
The root element will be an RSS
2.0 rss
element followed by a single channel
element. The subelements of the item element depend on the information
provided by a particular RSS feed.
The required base elements of the channel element are provided for custom formatting.
Besides the subelements
of the item
element specified in the RSS 2.0 specification
there may also be elements from other namespaces which correspond to various
RSS 2.0 modules. Brief descriptions of such modules and elements are provided
in the table below.
| Module Name | Description |
| Dublin Core | The Dublin Core Metadata Element Set provides some standard metadata elements for describing published content on the web. |
| Content | A module for the actual content of websites, in multiple formats. The
most commonly used element from this module is content:encoded |
| Slash | The Slash RSS 1.0 module augments the RSS core and Dublin Core module's metadata with channel and item-level elements specific to SlashCode-based sites |
| CommentAPI | Describes the wfw:comment element which is used to provide
the location of the CommentAPI endpoint to aggregator software. |
| XHTML in RSS 2.0 | Specifies the use of the xhtml:body element to provide
content in an RSS feed. |
| Easy News Topics | ENT is provides a mechanism for describing how topic information can be introduced into an RSS 2.0 news feed |
At first you have to enable the usage of a custom formatter within the options dialog: select the menu File|Options... and then the tab named "Display". Ensure the checkbox "Use a custom formatter" is checked. Then play with the existing formatter stylesheets.
If you are familar with the differences, or you have your own ideas born you can copy the identity.fdxsl to your templates folder. After that select this one as your custom formatter and press OK. Now you will see the plain unformatted text of any news item, channel or group. If you Right-Click in the preview pane and select "View Source" from the context menu, you will get the full XML content displayed valid for the current selection.
Your stylesheet must contain sections matching each of the following root element types:
XML for option (1) is provided if you select a folder in your subscriptions, XML for option (2) will be created on selection of a feed (any kind inclusive NNTP feeds), while option (3) is valid for the selection of a single news item.
Your stylesheet should produce valid (X)HTML. If you want to use CSS
for visual effects, ensure to use it in the embedded form to keep it with
your formatting templates. Do not forget to insert a <base
href="{//item/link}" />
within the HTML
HEAD section to get relative links of images resolved by the browser control!
There is support to split the css stylesheet (or also images used) to a separate file. If your formatter stylesheet want to use that, you have to add these two prameters on the root level (child of <xsl:stylesheet>):
<xsl:param name='AppStartupPath'/>
<xsl:param name='AppUserDataPath'/>
They are filled by RssBandit to reflect:
Now you can code a line like this:
<link rel="stylesheet" type="text/css" href="{$AppStartupPath}/templates/my-new.css" />
pointing to a css file located at C:\Program Files\RssBandit\templates.
Feel free to join the Developer community at dev.rssbandit.org
by providing patches, suggestions or error reporting!
Rss Bandit users may visit our forum at www.rssbandit.org/forum.


About us
WE ARE DEDICATED TO PRESERVE WILDLIFE
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Watching animals in their natural habitats has its own appeal and is indeed a delight for the nature and wildlife lovers. It leaves them with many wonderful memories. So, the next time you travel to India, don't miss the chance of witnessing the exuberance of the bountiful nature and wildlife in the wildlife sanctuaries and national parks of the country.
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Vehicle Vauxhall Astra
MOT valid until 30 March 2018
Get a reminder emailRegistration NY52TYZ
Fuel type Petrol
Colour Blue
Date registered 27 January 2003
Check another vehicle
Incorrect details?
If you think the MOT expiry date or any of the vehicle details are wrong, contact DVSA
MOT history
Date tested 31 March 2017
PASS
Mileage 73,760
Expiry date 30 March 2018
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
MOT test number 9673 1881 5163
Date tested 24 March 2016
PASS
Mileage 70,443
Expiry date 29 March 2017
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
MOT test number 7110 2623 2790
Date tested 30 March 2015
PASS
Mileage 67,098
Expiry date 29 March 2016
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
MOT test number 7786 4998 5090
Advisory notice:
- Rear Brake pipe slightly corroded (3.6.B.2c)
- Offside Rear Brake pipe slightly corroded (3.6.B.2c)
What are these?
Failure items must be fixed before the vehicle can pass its MOT.
Advisory notices are minor problems with the vehicle. If they become more serious they could cause the vehicle to fail its next MOT test.
Date tested 29 March 2014
PASS
Mileage 62,762
Expiry date 29 March 2015
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
MOT test number 1297 3828 4084
Date tested 23 March 2013
PASS
Mileage 58,038 miles
Expiry date 29 March 2014
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
MOT test number 2078 5268 3016
Advisory notice:
- Nearside Rear Brake pipe slightly corroded (3.6.B.2c)
- Offside Rear Brake pipe slightly corroded (3.6.B.2c)
- Oil leak
What are these?
Failure items must be fixed before the vehicle can pass its MOT.
Advisory notices are minor problems with the vehicle. If they become more serious they could cause the vehicle to fail its next MOT test.
Date tested 21 March 2013
FAIL
Mileage 58,010
MOT test number 3689 5068 3020
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
Reasons for failure:
- Brake pedal creeps down when held under pressure (3.3.B.1a)
- Exhaust emissions carbon monoxide content after 2nd fast idle excessive (7.3.D.3)
- Parking brake: efficiency below requirements (3.7.B.7)
Advisory notice:
- Front Macpherson strut has slight movement at the upper attachment Both Front (2.5.A.1c)
What are these?
Failure items must be fixed before the vehicle can pass its MOT.
Advisory notices are minor problems with the vehicle. If they become more serious they could cause the vehicle to fail its next MOT test.
Date tested 29 March 2012
PASS
Mileage 51,598
Expiry date 29 March 2013
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
MOT test number 4498 6988 2033
Advisory notice:
- Rear Brake pipe slightly corroded (3.6.B.2c)
- Front Brake pipe slightly corroded (3.6.B.2c)
- Nail in n s r tyer
- Engine oil low
- Oil leak
What are these?
Failure items must be fixed before the vehicle can pass its MOT.
Advisory notices are minor problems with the vehicle. If they become more serious they could cause the vehicle to fail its next MOT test.
Date tested 30 March 2011
PASS
Mileage 44,492
Expiry date 29 March 2012
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
MOT test number 2581 1948 1009
Advisory notice:
- Nearside Front Brake pipe slightly corroded (3.6.B.2c)
- Offside Front Brake pipe slightly corroded (3.6.B.2c)
- Nearside Rear Brake pipe slightly corroded (3.6.B.2c)
- Offside Rear Brake pipe slightly corroded (3.6.B.2c)
- Rear Exhaust has part of the system slightly deteriorated (7.1.1a)
What are these?
Failure items must be fixed before the vehicle can pass its MOT.
Advisory notices are minor problems with the vehicle. If they become more serious they could cause the vehicle to fail its next MOT test.
Date tested 30 March 2010
PASS
Mileage 38,132
Expiry date 29 March 2011
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
MOT test number 4733 7998 0084
Date tested 30 March 2010
FAIL
Mileage 38,132
MOT test number 8625 3978 0044
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
Reasons for failure:
- Offside Front Tyre tread depth below requirements of 1.6mm (4.1.E.1)
What are these?
Failure items must be fixed before the vehicle can pass its MOT.
Advisory notices are minor problems with the vehicle. If they become more serious they could cause the vehicle to fail its next MOT test.
Date tested 16 October 2008
PASS
Mileage 29,922
Expiry date 8 November 2009
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
MOT test number 2345 6019 8251
Advisory notice:
- eml light on dash
What are these?
Failure items must be fixed before the vehicle can pass its MOT.
Advisory notices are minor problems with the vehicle. If they become more serious they could cause the vehicle to fail its next MOT test.
Date tested 16 October 2008
FAIL
Mileage 29,922
MOT test number 7804 4029 8277
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
Reasons for failure:
- Nearside Front Brake pad(s) less than 1.5 mm thick (3.5.1g)
- Offside Front Brake pad(s) less than 1.5 mm thick (3.5.1g)
- Nearside Front Tyre tread depth below requirements of 1.6mm (4.1.E.1)
Advisory notice:
- Advise front brake discs due to pads been low and fouling discs
- eml light on dash
What are these?
Failure items must be fixed before the vehicle can pass its MOT.
Advisory notices are minor problems with the vehicle. If they become more serious they could cause the vehicle to fail its next MOT test.
Date tested 9 November 2007
PASS
Mileage 25,947
Expiry date 8 November 2008
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
MOT test number 5849 0311 7365
Date tested 9 November 2007
FAIL
Mileage 25,947
MOT test number 4124 9351 7433
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
Reasons for failure:
- Nearside Front Road wheel bead rim badly distorted (4.2.A.1a)
- Offside Front Road wheel bead rim badly distorted (4.2.A.1a)
- Nearside Headlamp aim too low (1.8)
Advisory notice:
- Exhaust rear silencer-corroding
What are these?
Failure items must be fixed before the vehicle can pass its MOT.
Advisory notices are minor problems with the vehicle. If they become more serious they could cause the vehicle to fail its next MOT test.
Date tested 8 November 2006
PASS
Mileage 21,457
Expiry date 7 November 2007
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
MOT test number 4348 4271 6397
Date tested 8 November 2006
FAIL
Mileage 21,457
MOT test number 4631 3271 6393
Test location
Halfords Autocentre
160 Bromley Rd
London
SE6 2NZ
Reasons for failure:
- Nearside Front Windscreen wiper does not clear the windscreen effectively (8.2.2)
- Offside Front Windscreen wiper does not clear the windscreen effectively (8.2.2)
What are these?
Failure items must be fixed before the vehicle can pass its MOT.
Advisory notices are minor problems with the vehicle. If they become more serious they could cause the vehicle to fail its next MOT test.


A step-by-step introduction to QATrack+ administration (continued)¶
In this part of the tutorial we will assign our test list to a unit and ensure that it is functioning correctly on the main site.
Assigning the test list¶
To assign the test list to a unit, visit the Assing Test Lists to Units link under the QA section from the main admin page and then click on Add unit test collection in the top right hand corner.
Select the Test Unit from the Unit: dropdown, and then create a new frequency by clicking on the green cross next to the Frequency dropdown. Give the frequency the name Monthly, slug monthly and enter 28, 28, 35 for Nominal interval, Due Interval and for Overdue interval, respectively.
Select the Physics option from the Assigned to: dropdown and test list from the Content Type dropdown. After selecting test list you will be able to select Machine Output from the Object id dropdown.
When you’re finished click Save.
Checking our work¶
Visit the main site (you can click the QATrack+ administration header at the top of the admin page) and select the Choose Unit link from the Perform QA dropdown at the top of the page. On the next page choose the Monthly option from the Test Unit drop down.
On the next page click Perform Monthly QA beside the Machine Output test list.
You should now see the test list you defined:
Fill in sample values of :
- Temperature = 24
- Pressure = 760
- Ion Chamber Reading = 2.56
And you should see the Temperature-Pressure Correction and Dose values calculated as 1.007 and 1.017 respectively.
Notice that the Status for the tests all show No Tol Set. This is because we haven’t set reference values and tolerance/action levels for these tests. That procedure is covered elsewhere.
Wrapping Up¶
We have now gone through the basics of taking QATrack+ from a blank installation all the way to performing our first test list! Check out the admin guide (for configuration) and users guide(for end user instructions) for more information.


Now then, let's play. Isn't that fantastic that you can create an almighty tree that fast? The man who does the best job is the one who is happy at his job. Just beat the devil out of it. The first step to doing anything is to believe you can do it. See it finished in your mind before you ever start. Everything's not great in life, but we can still find beauty in it.
Just let these leaves jump off the brush You have to make almighty decisions when you're the creator. You can create the world you want to see and be a part of. You have that power. There isn't a rule. You just practice and find out which way works best for you.  You're special. You're so very special. Don't be bashful drop me a line.
No worries. No cares. Just float and wait for the wind to blow you around. This is the way you take out your flustrations. In this world, everything can be happy. Painting should do one thing. It should put happiness in your heart. We tell people sometimes: we're like drug dealers, come into town and get everybody absolutely addicted to painting. It doesn't take much to get you addicted. We'll put a happy little bush here.
Little short strokes. Very easy to work these to death. Trees grow however makes them happy. There comes a nice little fluffer. Let your heart be your guide.
Little short strokes. Very easy to work these to death. Trees grow however makes them happy. There comes a nice little fluffer. Let your heart be your guide.
Little short strokes. Very easy to work these to death. Trees grow however makes them happy. There comes a nice little fluffer. Let your heart be your guide.
Little short strokes. Very easy to work these to death. Trees grow however makes them happy. There comes a nice little fluffer. Let your heart be your guide.


Implementation of a [link:http://en.wikipedia.org/wiki/Quaternion quaternion].
Quaternions are used in three.js to represent
[link:https://en.wikipedia.org/wiki/Quaternions_and_spatial_rotation rotations].
Iterating through a [name] instance will yield its components (x, y, z, w) in the corresponding order.
const quaternion = new THREE.Quaternion();
quaternion.setFromAxisAngle( new THREE.Vector3( 0, 1, 0 ), Math.PI / 2 );
const vector = new THREE.Vector3( 1, 0, 0 );
vector.applyQuaternion( quaternion );
[page:Float x] - x coordinate
[page:Float y] - y coordinate
[page:Float z] - z coordinate
[page:Float w] - w coordinate
Read-only flag to check if a given object is of type [name].
Returns the angle between this quaternion and quaternion [page:Quaternion q] in radians.
Creates a new Quaternion with identical [page:.x x], [page:.y y], [page:.z z] and [page:.w w] properties to this one.
Returns the rotational conjugate of this quaternion. The conjugate of a quaternion represents the same rotation in the opposite direction about the rotational axis.
Copies the [page:.x x], [page:.y y], [page:.z z] and [page:.w w] properties of [page:Quaternion q] into this quaternion.
[page:Quaternion v] - Quaternion that this quaternion will be compared
to.
Compares the [page:.x x], [page:.y y], [page:.z z] and [page:.w w]
properties of [page:Quaternion v] to the equivalent properties of this
quaternion to determine if they represent the same rotation.
Calculates the [link:https://en.wikipedia.org/wiki/Dot_product dot product] of quaternions [page:Quaternion v] and this one.
[page:Array array] - array of format (x, y, z, w) used to construct the
quaternion.
[page:Integer offset] - (optional) an offset into the array.
Sets this quaternion's [page:.x x], [page:.y y], [page:.z z] and [page:.w w]
properties from an array.
Sets this quaternion to the identity quaternion; that is, to the quaternion that represents "no rotation".
Inverts this quaternion - calculates the [page:.conjugate conjugate]. The quaternion is assumed to have unit length.
Computes the [link:https://en.wikipedia.org/wiki/Euclidean_distance Euclidean length] (straight-line length) of this quaternion, considered as a 4 dimensional vector.
Computes the squared [link:https://en.wikipedia.org/wiki/Euclidean_distance Euclidean length] (straight-line length) of this quaternion, considered as a 4 dimensional vector. This can be useful if you are comparing the lengths of two quaternions, as this is a slightly more efficient calculation than [page:.length length]().
[link:https://en.wikipedia.org/wiki/Normalized_vector Normalizes] this quaternion - that is, calculated the quaternion that performs the same rotation as this one, but has [page:.length length] equal to `1`.
Multiplies this quaternion by [page:Quaternion q].
Sets this quaternion to [page:Quaternion a] x [page:Quaternion b].
Adapted from the method outlined
[link:http://www.euclideanspace.com/maths/algebra/realNormedAlgebra/quaternions/code/index.html here].
Pre-multiplies this quaternion by [page:Quaternion q].
Sets this quaternion to a uniformly random, normalized quaternion.
[page:Quaternion q] - The target quaternion.
[page:Float step] - The angular step in radians.
Rotates this quaternion by a given angular step to the defined quaternion
*q*. The method ensures that the final quaternion will not overshoot *q*.
[page:Quaternion qb] - The other quaternion rotation
[page:Float t] - interpolation factor in the closed interval `[0, 1]`.
Handles the spherical linear interpolation between quaternions.
[page:Float t] represents the amount of rotation between this quaternion
(where [page:Float t] is 0) and [page:Quaternion qb] (where [page:Float t]
is 1). This quaternion is set to the result. Also see the static version
of the `slerp` below.
// rotate a mesh towards a target quaternion
mesh.quaternion.slerp( endQuaternion, 0.01 );
Performs a spherical linear interpolation between the given quaternions and stores the result in this quaternion.
Sets [page:.x x], [page:.y y], [page:.z z], [page:.w w] properties of this quaternion.
Sets this quaternion from rotation specified by [page:Vector3 axis] and
[page:Float angle].
Adapted from the method
[link:http://www.euclideanspace.com/maths/geometry/rotations/conversions/angleToQuaternion/index.html here].
`Axis` is assumed to be normalized, `angle` is in radians.
Sets this quaternion from the rotation specified by [page:Euler] angle.
[page:Matrix4 m] - a [page:Matrix4] of which the upper 3x3 of matrix is a
pure [link:https://en.wikipedia.org/wiki/Rotation_matrix rotation matrix]
(i.e. unscaled).
Sets this quaternion from rotation component of [page:Matrix4 m].
Adapted from the method
[link:http://www.euclideanspace.com/maths/geometry/rotations/conversions/matrixToQuaternion/index.html here].
Sets this quaternion to the rotation required to rotate direction vector
[page:Vector3 vFrom] to direction vector [page:Vector3 vTo].
Adapted from the method
[link:http://lolengine.net/blog/2013/09/18/beautiful-maths-quaternion-from-vectors here].
[page:Vector3 vFrom] and [page:Vector3 vTo] are assumed to be normalized.
[page:Array array] - An optional array to store the quaternion. If not
specified, a new array will be created.
[page:Integer offset] - (optional) if specified, the result will be copied
into this [page:Array].
Returns the numerical elements of this quaternion in an array of format
[x, y, z, w].
This methods defines the serialization result of [name]. Returns the numerical elements of this quaternion in an array of format [x, y, z, w].
[page:BufferAttribute attribute] - the source attribute.
[page:Integer index] - index in the attribute.
Sets [page:.x x], [page:.y y], [page:.z z], [page:.w w] properties of this
quaternion from the [page:BufferAttribute attribute].
[page:Array dst] - The output array.
[page:Integer dstOffset] - An offset into the output array.
[page:Array src0] - The source array of the starting quaternion.
[page:Integer srcOffset0] - An offset into the array `src0`.
[page:Array src1] - The source array of the target quaternion.
[page:Integer srcOffset1] - An offset into the array `src1`.
[page:Float t] - Normalized interpolation factor (between `0` and `1`).
This SLERP implementation assumes the quaternion data are managed in flat
arrays.
[page:Array dst] - The output array.
[page:Integer dstOffset] - An offset into the output array.
[page:Array src0] - The source array of the starting quaternion.
[page:Integer srcOffset0] - An offset into the array `src0`.
[page:Array src1] - The source array of the target quaternion.
[page:Integer srcOffset1] - An offset into the array `src1`.
This multiplication implementation assumes the quaternion data are managed
in flat arrays.
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]


Here you see the scenes you uploaded to the scene manager.
If you want to delete scenes, simply press the delete button on the corresponding scene


Page 1 of 4
Evidyon Pre-Beta Opening This Weekend
Posted:
Fri Aug 21, 2009 11:24 am
by Karl G.
These forums will re-open and Evidyon Pre-Beta will start on Saturday, August 22!Reality Strikes Again: ETA 2 hours (9:30 EST)800x600 |
1024 x 768 |
1600 x 1200
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Fri Aug 21, 2009 1:30 pm
by Joe M.
Woohoo!
This is gonna
rock!
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 9:55 pm
by Joe M.
[10:53:32 PM] Karl Gluck: All I have left to do is make sure that there are monsters to kill and items to find and test to be sure that the fun secrets I built into the map work correctly. After that, we're ready to go!
P.S.
[10:56:08 PM] Karl Gluck: oh also, you could mention that I'm not going to sleep until this thing is released
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:03 pm
by strafe of x2
FIRST! i have been spamming refresh since like 9 30 my time lol(hour and a half
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:04 pm
by Richard. UK
i'm still awake in th UK.....0500 lmao...am I mental?
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:05 pm
by Joe M.
I've been on-edge since yesterday waiting for this thing! It'll be a party once it goes up.
Latest:
Karl says that he "thinks" that it "would be safe to say that the release will be within an hour."
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:05 pm
by strafe of x2
no sir! you just wanna see the BIG DOWNLOAD BUTTON
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:07 pm
by Richard.  I'm staying this out who needs sleep eh?
this will be so amazing....wow...Karl if you read this man you have done a sterling job (I don't even need to see the outcome) I just have all full faith in your programming and dedication.
PS, Thanks for ruining my already late enough bed-time
Joking
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:09 pm
by Richard. UK
ahhhhhhhhhh I seriously can not believe this...strafe this is some of the best news i have heard in months!
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:10 pm
by Joe M.
https://addons.mozilla.org/en-US/firefo ... 15?src=apiSomething I just found to make this time easier on my fingers ...
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:13 pm
by strafe of x2
wish i woulda seen that like 2 hours ago lol
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:13 pm
by Richard. UK
nice one mate, although I can't seem to get into the options lol to make it every second or something lol!
I might go get some coffee or something lol
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:15 pm
by Richard. UK
ahhh thats what firefox 3.5.2 does to you
don't think it works with it...wow might have to downgrade now!
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:18 pm
by Joe M.
edit: it will refresh the forum page and the write-post page, but not the read-thread page. So it kind of works.
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:21 pm
by Richard. UK
oh no irealised what it was!, I was trying to access the options...through the addons thing, instead its a context menu when you right click (DOH!!!!)
 I rly dont have much to do and im pretty much bored at home on a Saturday night so thats why I'm excited about it
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:22 pm
by Joe M.
Well, don't know y'all's taste in music, but I just ran across this, and am enjoying it:
http://fairtilizer.com/playlists/17836
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:25 pm
by Richard. UK
joe i got it fixed,
what u do is right click on the page go to custom, 0 minutes 1 second.
click enable make sure its ticked.
then close the browser reload the browser go to the page in the thread
and right click and click enable, it will refresh constantly
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:25 pm
by strafe of x2
reminds me of a slower kinda more sad version of The Fray and like some band i cant think of the name of at the moment
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:28 pm
by Richard. UK
do you think evidyon will want a ventrilo server
??
Ihave a 50 slot ventrilo server for multiple purposes and I have lot of spare room
do you all want to join it?
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:30 pm
by Richard. UK
Ventrilo Detailshostname: voice-london.maximumvoice.com
port: 42874
I'm online there all the time anyway, well mostly
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:31 pm
by Joe M.
What can I say?--I'm a sucker for the slow, sad, country/folk heartbreak songs.
I have Ventrilo around here somewhere ...
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:33 pm
by strafe of x2
my music preference usually depends on how i feel. i like country alot but i like rock too very little rap, acoustic is never bad but i have always liked indie
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:36 pm
by Richard. UK
ventrilo is pretty good I think, its where communities and good times are shared! if anyone wants to join me i'm lonely lol, I aint going to bit anyone honest!
Re: Evidyon Pre-Beta Opening This Weekend
Posted:
Sat Aug 22, 2009 10:38 pm
by strafe of x2
i wish i could
people are sleeping so i cant get on it


Contains project and workspace files for accessing Pantheios via Integrated Development Environment(s) (IDEs).


A Tour Guide of Seattle for Those with Environmental Sensitivities. An Online Resource to Improve Your Social Experiences in the Emerald City .


class CollectionORM extends ORM implements CollectionORMInterface
ORM for related entities.
Methods
|
__construct(Entity $entity, string $relationName, DataMapperInterface $dataMapper, string $locale = null, string $prefix = null, PaginatorFactoryInterface $paginatorFactory = null, Definition $targetDefinition = null)
Constructor. |
||
|
addScope($name, $scope)
{@inheritDoc} |
from ORM | |
|
removeScope($name)
{@inheritDoc} |
from ORM | |
|
resetScopes()
{@inheritDoc} |
from ORM | |
| Definition |
getDefinition()
Return the definition. |
from ORM |
| ORM |
__call(string $relationName, array $args)
Magic method. |
from ORM |
| ORMInterface |
relation(string $relationName)
Return a new ORM for the given relation. |
from ORM |
| array |
getWhere()
Return the where conditions. |
from ORM |
| array |
__get(string $name)
Magic Method. |
from ORM |
| Entity |
load(mixed $id)
Load an entity. |
from ORM |
|
reverse()
{@inheritDoc} |
from ORM | |
|
last()
{@inheritDoc} |
from ORM | |
| ORMInterface |
joinToEntity(EntityRelation|string $relation, Entity $entity)
Limits the search to the entities related to the given entity. |
from ORM |
|
setJointuresAliases($jointures, array $existing = array())
|
from ORM | |
| ORMInterface |
join(string|EntityRelation|array $relation, array $subrelations = null)
Joins a relation to the search. |
from ORM |
| string |
getTable()
Returns the name of the table. |
from ORM |
| string |
getTranslationTable()
Returns the name of the i18n table. |
from ORM |
| Entity |
next()
Returns the next entity in the search list. |
from ORM |
| array |
ids()
Returns all the ids of the selected entities. |
from ORM |
| array |
values(string $property)
Returns an array with all the values of a specific property from the selected entities. |
from ORM |
| Entity |
first()
Returns the first entity from the search list. |
from ORM |
|
applyScopes()
|
from ORM | |
| DAL |
getDAL()
Returns the DAL object used to build queries. |
from ORM |
|
addSelect($select)
|
from ORM | |
| DAL |
_getDAL()
Build the DAL. |
from ORM |
|
dalCallback(callable $cb)
|
from ORM | |
| array |
get()
Returns the array of entities from the search list. |
from ORM |
| ORMInterface |
query(string $sql, array $args = array())
Performs an SQL query and returns the entities. |
from ORM |
| ORMInterface |
paginate(integer $page = 1, integer $per_page = 10)
Paginates the search list. |
from ORM |
| PaginatorInterface |
getPaginator()
Returns the paginator tool. |
from ORM |
| ORMInterface |
with(array|string $with, Closure $closure = null)
Retrieves the related entities along with the selected entities. |
from ORM |
| ORMInterface |
where(array|string $conditions, string $val = null)
Add new conditions to the query. |
from ORM |
|
having($conditions, $val = null)
|
from ORM | |
| ORMInterface |
offset(integer $offset)
Sets the offset. |
from ORM |
| ORMInterface |
limit(integer $limit)
Sets the limit. |
from ORM |
| ORMInterface |
orderBy(string $orderBy)
Sets the order. |
from ORM |
| integer |
delete()
Deletes all the selected entities. |
from ORM |
| ORMInterface |
update(array $values)
Updates entities properties. |
from ORM |
| integer|array |
count(string $group_by = null)
Counts the number of selected entities. |
from ORM |
| string|array |
min(string $what, string $group_by = null)
Returns the minimum value of a property. |
from ORM |
| string|array |
max(string $what, string $group_by = null)
Returns the maximum value of a property. |
from ORM |
| string|array |
avg(string $what, string $group_by = null)
Returns the average value of a property. |
from ORM |
| string|array |
sum(string $what, string $group_by = null)
Returns the sum of a property. |
from ORM |
| ORMInterface |
reset()
Resets all conditions, order, offset, and limit. |
from ORM |
|
rewind()
Rewind query. |
from ORM | |
| Entity |
current()
Return current entity. |
from ORM |
| integer |
key()
Return currenty key. |
from ORM |
| boolean |
valid()
Check if iteration is still valid. |
from ORM |
| DAL |
union(array|ORM $dals)
Add UNIONs. |
from ORM |
| array |
getHaving()
Return the having property. |
from ORM |
| array |
getWith()
Return the with property. |
from ORM |
| string |
getOrderBy()
Return the orderBy property. |
from ORM |
| integer |
getLimit()
Return the limit property. |
from ORM |
| integer |
getOffset()
Return the offset property. |
from ORM |
| array |
getJoin()
Return the join property. |
from ORM |
| integer |
getPage()
Return the page property. |
from ORM |
| integer |
getPerPage()
Return the per_page property. |
from ORM |
| string |
getLocale()
Return the locale property. |
from ORM |
| string |
getPrefix()
Return the prefix property. |
from ORM |
| array |
getScopes()
Return the scopes property. |
from ORM |
| boolean |
getReversed()
Return the reversed property. |
from ORM |
| array |
getSelects()
Return the selects property. |
from ORM |
| array |
getUnions()
Return the unions property. |
from ORM |
|
setDataMapper(DataMapperInterface $dataMapper)
Return the dataMapper dependency. |
from ORM | |
|
groupBy(string $groupBy)
Set the groupBy property. |
from ORM | |
|
resetDAL()
Reset the temporary DAL. |
from ORM | |
|
initializeEntityProxy(Entity $entityProxy)
Initialize (fill) an entity proxy. |
from ORM | |
|
getDataMapper()
|
from ORM | |
| CollectionORMInterface |
sync(array $ids, array|null $groups = array())
Update the related entities. |
|
| integer |
add(array $ids)
Add new entities to the relation. |
|
|
make(array $params = array())
{@inheritDoc} |
||
| Entity |
create(array $params = array(), array|null $groups = array())
Create a new entity and add it to the relation. |
|
| CollectionORMInterface |
remove(integer|array $ids)
Remove entities from the relation. |
|
| CollectionORMInterface |
clear()
Clear the relation entities. |
Details
at line 30
public
__construct(Entity $entity, string $relationName, DataMapperInterface $dataMapper, string $locale = null, string $prefix = null, PaginatorFactoryInterface $paginatorFactory = null, Definition $targetDefinition = null)
Constructor.
in ORM at line 144
public
addScope($name, $scope)
{@inheritDoc}
in ORM at line 154
public
removeScope($name)
{@inheritDoc}
in ORM at line 162
public
resetScopes()
{@inheritDoc}
in ORM at line 171
public Definition
getDefinition()
Return the definition.
in ORM at line 178
public ORM
__call(string $relationName, array $args)
Magic method.
Lets you access relations of the entity. For example: $orm = new ORM('News'); $orm->categories()->all();
in ORM at line 187
public ORMInterface
relation(string $relationName)
Return a new ORM for the given relation.
in ORM at line 213
public array
getWhere()
Return the where conditions.
in ORM at line 240
public array
__get(string $name)
Magic Method.
Lets you retrieve related entities. For example: $orm = new ORM('News'); $categories = $orm->categories;
in ORM at line 247
public Entity
load(mixed $id)
Load an entity.
in ORM at line 255
public
reverse()
{@inheritDoc}
in ORM at line 264
public
last()
{@inheritDoc}
in ORM at line 286
public ORMInterface
joinToEntity(EntityRelation|string $relation, Entity $entity)
Limits the search to the entities related to the given entity.
in ORM at line 323
public
setJointuresAliases($jointures, array $existing = array())
in ORM at line 381
public ORMInterface
join(string|EntityRelation|array $relation, array $subrelations = null)
Joins a relation to the search.
Useful when having conditions involving relations.
in ORM at line 415
public string
getTable()
Returns the name of the table.
in ORM at line 422
public string
getTranslationTable()
Returns the name of the i18n table.
in ORM at line 494
public Entity
next()
Returns the next entity in the search list.
in ORM at line 508
public array
ids()
Returns all the ids of the selected entities.
in ORM at line 515
public array
values(string $property)
Returns an array with all the values of a specific property from the selected entities.
in ORM at line 526
public Entity
first()
Returns the first entity from the search list.
in ORM at line 533
public
applyScopes()
in ORM at line 542
public DAL
getDAL()
Returns the DAL object used to build queries.
in ORM at line 547
public
addSelect($select)
in ORM at line 557
public DAL
_getDAL()
Build the DAL.
in ORM at line 606
public
dalCallback(callable $cb)
in ORM at line 748
public array
get()
Returns the array of entities from the search list.
in ORM at line 852
public ORMInterface
query(string $sql, array $args = array())
Performs an SQL query and returns the entities.
in ORM at line 861
public ORMInterface
paginate(integer $page = 1, integer $per_page = 10)
Paginates the search list.
in ORM at line 873
public PaginatorInterface
getPaginator()
Returns the paginator tool.
in ORM at line 886
public ORMInterface
with(array|string $with, Closure $closure = null)
Retrieves the related entities along with the selected entities.
in ORM at line 941
public ORMInterface
where(array|string $conditions, string $val = null)
Add new conditions to the query.
in ORM at line 956
public
having($conditions, $val = null)
in ORM at line 974
public ORMInterface
offset(integer $offset)
Sets the offset.
in ORM at line 983
public ORMInterface
limit(integer $limit)
Sets the limit.
in ORM at line 992
public ORMInterface
orderBy(string $orderBy)
Sets the order.
in ORM at line 1001
public integer
delete()
Deletes all the selected entities.
in ORM at line 1012
public ORMInterface
update(array $values)
Updates entities properties.
in ORM at line 1022
public integer|array
count(string $group_by = null)
Counts the number of selected entities.
in ORM at line 1029
public string|array
min(string $what, string $group_by = null)
Returns the minimum value of a property.
in ORM at line 1036
public string|array
max(string $what, string $group_by = null)
Returns the maximum value of a property.
in ORM at line 1043
public string|array
avg(string $what, string $group_by = null)
Returns the average value of a property.
in ORM at line 1050
public string|array
sum(string $what, string $group_by = null)
Returns the sum of a property.
in ORM at line 1057
public ORMInterface
reset()
Resets all conditions, order, offset, and limit.
in ORM at line 1072
public
rewind()
Rewind query.
in ORM at line 1082
public Entity
current()
Return current entity.
in ORM at line 1095
public integer
key()
Return currenty key.
in ORM at line 1103
public boolean
valid()
Check if iteration is still valid.
in ORM at line 1112
public DAL
union(array|ORM $dals)
Add UNIONs.
in ORM at line 1123
public array
getHaving()
Return the having property.
in ORM at line 1130
public array
getWith()
Return the with property.
in ORM at line 1137
public string
getOrderBy()
Return the orderBy property.
in ORM at line 1144
public integer
getLimit()
Return the limit property.
in ORM at line 1151
public integer
getOffset()
Return the offset property.
in ORM at line 1158
public array
getJoin()
Return the join property.
in ORM at line 1165
public integer
getPage()
Return the page property.
in ORM at line 1172
public integer
getPerPage()
Return the per_page property.
in ORM at line 1179
public string
getLocale()
Return the locale property.
in ORM at line 1186
public string
getPrefix()
Return the prefix property.
in ORM at line 1193
public array
getScopes()
Return the scopes property.
in ORM at line 1200
public boolean
getReversed()
Return the reversed property.
in ORM at line 1207
public array
getSelects()
Return the selects property.
in ORM at line 1214
public array
getUnions()
Return the unions property.
in ORM at line 1222
public
setDataMapper(DataMapperInterface $dataMapper)
Return the dataMapper dependency.
in ORM at line 1230
public
groupBy(string $groupBy)
Set the groupBy property.
in ORM at line 1239
public
resetDAL()
Reset the temporary DAL.
in ORM at line 1246
public
initializeEntityProxy(Entity $entityProxy)
Initialize (fill) an entity proxy.
in ORM at line 1254
public
getDataMapper()
at line 54
public CollectionORMInterface
sync(array $ids, array|null $groups = array())
Update the related entities.
at line 115
public integer
add(array $ids)
Add new entities to the relation.
at line 166
public
make(array $params = array())
{@inheritDoc}
at line 180
public Entity
create(array $params = array(), array|null $groups = array())
Create a new entity and add it to the relation.
at line 189
public CollectionORMInterface
remove(integer|array $ids)
Remove entities from the relation.
at line 219
public CollectionORMInterface
clear()
Clear the relation entities.


I pursued a degree in Pharmacy at Jomo Kenyatta university of Agriculture and Technology (JKUAT)
for two years.I decided to pause my course and purse a course in Software Engineering.
I have not yet had the opportunity to be employed by an organisation so far but this is because i have not yet applied for any job opportunity. I have been self-employed from the year 2016,I own two movie shops in Juja as a side hustle.
The reason as to why i decided to pursue programming is that ever since i can remember as a kid i was always fascinated with technology and its funtionalities. I decide to pursue Software Engineering in order to learn how to create interactive websites and be able to understand back-end coding
Lorem ipsum dolor, sit amet consectetur adipisicing elit. Omnis dolores ipsa dolorem, nihil delectus beatae, iure quas illo quidem dolorum consectetur alias sequi qui quo a nesciunt earum blanditiis assumenda.
Lorem ipsum dolor sit amet consectetur adipisicing elit. Fugiat deserunt eum animi, ipsum cupiditate quaerat odio enim esse quasi nihil? Fugit consequatur dicta soluta voluptatibus iusto in quae tenetur tempore?
This is website which brings the two biggest comic moguls toe to teo as we try to compare their different yet similar movie concepts. The fans of the two groups get to see different attributes of their rivals and comment on them.
Lorem ipsum dolor sit amet consectetur adipisicing elit. Rem, iste atque sint quia eum reprehenderit in ullam! Consequuntur, modi atque laboriosam, saepe totam exercitationem distinctio consectetur, autem vitae at odit!
This website will link clients with available the pets for adoption.The app will include a section for people to also bring strays to homes were they can be taken care of as they await adoption.Clients can also bring their pets for pet sitting incase they are travelling.


In this longer chapter the model world of an Inform game will be
explored and examples will gradually complete the ‘Ruins’
begun in Chapter II.
The immediate need is for a more substantial map, beginning with a
sunken chamber. Like the Forest, this too has light
, however dim. If
it didn't, the player would never see it: in Inform's world darkness
prevails unless the designer provides some kind of lamp or, as in this
case, ambient light.
Object Square_Chamber "Square Chamber" with name 'lintelled' 'lintel' 'lintels' 'east' 'south' 'doorways', description "A sunken, gloomy stone chamber, ten yards across. A shaft of sunlight cuts in from the steps above, giving the chamber a diffuse light, but in the shadows low lintelled doorways to east and south lead into the deeper darkness of the Temple.", has light;
This room has a name
property even
though rooms are not usually referred to by players. The nouns given
are words which Inform knows “you don't need to refer to”,
and it's a convention of the genre that the designer should signpost
the game in this way. For the game to talk about something and later
deny all knowledge – “I can't see any such thing”
– is not merely rude but harmful to the player's illusion of
holding a conversation about a real world. Better to parry with:
>examine lintel
That's not something you need to refer to in the course of this game.
· · · · ·
Not all of the Square Chamber's décor is so irrelevant:
Object -> "carved inscriptions" with name 'carved' 'inscriptions' 'carvings' 'marks' 'markings' 'symbols' 'moving' 'scuttling' 'crowd' 'of', initial "Carved inscriptions crowd the walls, floor and ceiling.", description "Each time you look at the carvings closely, they seem to be still. But you have the uneasy feeling when you look away that they're scuttling, moving about. Two glyphs are prominent: Arrow and Circle.", has static pluralname;
The static
attribute means that the inscriptions
can't be taken or moved. As we went out of our way to describe a shaft
of sunlight, we'll include that as well:
Object -> sunlight "shaft of sunlight" with name 'shaft' 'of' 'sunlight' 'sun' 'light' 'beam' 'sunbeam' 'ray' 'rays' 'sun^s' 'sunlit' 'air' 'motes' 'dust', description "Motes of dust glimmer in the shaft of sunlit air, so that it seems almost solid.", has scenery;
The ^
symbol in "sun^s"
means an apostrophe, so the word is “sun's”. This
object has been given the constant name sunlight
because
other parts of the ‘Ruins’ source code will need to refer
to it later on. Being scenery
means that the object is
not only static but also not described by the game unless actually
examined by the player. A perfectionist might add a before
rule:
before [; Examine, Search: ; default: "It's only an insubstantial shaft of sunlight."; ],
so that the player can look at or through the sunlight,
but any other request involving them will be turned down. Note that
a default
rule, if given, means “any action except
those already mentioned”.
▲
Objects having scenery
are assumed to be mentioned in
the description text of the room, just as the “shaft of sunlight”
is mentioned in that of the Square Chamber. Giving an object concealed
marks it as something which is present to a player who knows about it,
but hidden from the casual eye. It will not be cited in lists of objects
present in the room, and “take all” will not take it, but
“take secret dossier”, or whatever, will work. (Designers
seldom need concealed
, but the library uses it all the
time, because the player-object is concealed.)
· · · · ·
Some scenery must spread across several rooms. The ‘Ruins’, for instance, are misty, and although we could design them with a different “mist” object in every misty location, this would become tiresome. In ‘Advent’, for instance, a stream runs through seven locations, while mist which (we are told) is “frequently a sign of a deep pit leading down to water” can be found in ten different caves. Here is a better solution:
Object low_mist "low mist" with name 'low' 'swirling' 'mist', description "The mist has an aroma reminiscent of tortilla.", found_in Square_Chamber Forest, before [; Examine, Search: ; Smell: <<Examine self>>; default: "The mist is too insubstantial."; ], has scenery;
The found_in
property gives a list
of places in which the mist is found: so far, just the Square Chamber
and the Forest.
▲ This allows for up to 32 misty locations. If scenery has to be visible even more widely than that, or if it has to change with circumstances (for instance, if the mist drifts) then it is simpler to give a routine instead of a list. This can look at the current location and say whether or not the object should be present, as in the following example from a game taking place at night:
Object Procyon "Procyon", with name 'procyon' 'alpha' 'canis' 'minoris' 'star', description "A double-star eleven light years distant.", found_in [; return (location ofclass OutsideRoom); ], has scenery;
found_in
is only consulted when the player's
location changes, and works by moving objects around to give the illusion
that they are in several places at once: thus, if the player walks from
a dark field to a hilltop, Procyon will be moved ahead to the hilltop
just in advance of the player's move. This illusion is good enough for
most practical purposes, but sometimes needs a little extra work to maintain,
for instance if the sky must suddenly cloud over, concealing the stars.
Since it often happens that an object must be removed from all the
places in which it would otherwise appear, an attribute called
absent
is provided which overrides found_in
and declares that the object is found nowhere. Whatever change is made
to found_in
, or in giving or removing absent
,
the Inform library needs also to be notified that changes have taken
place. For instance, if you need to occult Procyon behind the moon
for a while, then:
give Procyon absent; MoveFloatingObjects();
The library routine MoveFloatingObjects
keeps the books straight after a change of state of found_in
or absent
.
· · · · ·
Whereas Procyon is entirely visual, some scenery
items may afflict the other four senses. In ‘Ruins’,
the Forest
contains the rule:
before [; Listen: "Howler monkeys, bats, parrots, macaw."; ],
Besides which, we have already said that the mist
smells of tortilla, which means that if the player types “smell”
in a place where the mist is, there should clearly be some reaction.
For this, a react_before
rule attached to the mist is
ideal:
react_before [; Smell: if (noun == nothing) <<Smell self>>; ],
This is called a “react” rule because
the mist is reacting to the fact that a Smell
action is
taking place nearby. noun
is compared with nothing
to see if the player has indeed just typed “smell” and
not, say, “smell crocus”. Thus, when the action
Smell
takes place near the mist, it is converted into
Smell low_mist
, whereas the action Smell
crocus
would be left alone.
The five senses all have actions in Inform:
Look
, Listen
, Smell
,
Taste
and Touch
. Of these, Look
never has a noun attached (because Examine
,
LookUnder
and Search
are provided for
close-up views), Smell
and Listen
may or
may not have while Taste
and Touch
always
have.
•
EXERCISE 6
(Cf. ‘Spellbreaker’.) Make an orange cloud descend on
the player, which can't be seen through or walked out of.
· · · · ·
Rooms also react to actions that might occur in them
and have their own before
and after
rules.
Here's one for the Square Chamber:
before [; Insert: if (noun == eggsac && second == sunlight) { remove eggsac; move stone_key to self; "You drop the eggsac into the glare of the shaft of sunlight. It bubbles obscenely, distends and then bursts into a hundred tiny insects which run in all directions into the darkness. Only spatters of slime and a curious yellow-stone key remain on the chamber floor."; } ],
(The variables noun
and second
hold the first and second nouns supplied with an action.) As it happens
this rule could as easily have been part of the definition of the eggsac
or the sunlight, but before
and after
rules
for rooms are invaluable to code up geographical oddities.
•
EXERCISE 7
Create a room for ‘Ruins’ called the Wormcast, which has
the oddity that anything dropped there ends up back in the Square Chamber.
▲
Sometimes the room may be a different one after the action has taken
place. The Go
action, for instance, is offered to the
before
routine of the room which is being left, and
the after
routine of the room being arrived in. For example:
after [; Go: if (noun == w_obj) print "You feel an overwhelming sense of relief.^"; ],
will print the message when its room is entered from
the “west" direction. Note that this routine returns false
,
in the absence of any code telling it to do otherwise, which means
that the usual game rules resume after the printing of the message.
•
REFERENCES
‘A Scenic View’ by Richard Barnett demonstrates a system
for providing examinable scenery much more concisely (without defining
so many objects).
•found_in
can allow a single object to represent many different but similar objects
across a game, and a good example is found in Martin Braun's "elevator.inf"
example game, where every floor of a building has an up-arrow and a
down-arrow button to summon an elevator.


What We Do
Motivations behind building this platform.
- Campus students are not actively engaged in reducing garbage and waste, which they receive in form cartons while shopping online.
- College campuses are often communities that can engage in reducing their carbon footprint by incentivizing their students to inculcate sustainability in their daily routines.
Global warming is constantly affecting our lives in America. Last year was the hottest year on record and while the problem might seem to be that of politicians and policymakers to make decisions to reduce emissions and build sustainable economies, living sustainable lives now is a part we can all play as college students. We take on the challenge of reusing, by building a platform where students can exchange carton boxes that were used for packaging for credit in the form of campus cash or dining dollars. This kind of gamification of the process of reusing will encourage students to be more actively engaged in acting to reduce the amount of waste they generate.
How We Do
Concept Design
This platform is meant for college students, which provide the students with a list of supported colleges, along with their drop-off centers which later on can be used by students to make it easier to drop-off used cartons, which they get while shopping online. These centers can be any UPS drop-off centers or a dedicated center for hauling their cartons to those centers.
- Students select their schools from a list of schools provided.
- This prompts the student to select a center near them within their school.
- Furthermore, they need to enter the number of cartons. Numbers of the cartons decide the points to be credited in the student’s account.
- Based on this, a QR code is generated that helps the student to scan that to the drop-off center to get the credit points.
- When points are credited, students might use them to getting used books that are donated by other students.


Class PHPUnit_TestCase
Adapter for PEAR PHPUnit test case to allow legacy PEAR test cases to be used with SimpleTest.
- SimpleTestCase
- PHPUnit_TestCase
Direct known subclasses
TestOfPearAdapter
public
|
|
public
|
#
assertEquals( mixed $first, mixed $second, mixed $message = "%s", mixed $delta = 0 )
Will test straight equality if set to loose |
public
|
|
public
|
|
public
|
#
assertSame( mixed & $first, mixed & $second, mixed $message = "%s" )
In PHP5 the identity test tests for the same |
public
|
#
assertNotSame( mixed & $first, mixed & $second, mixed $message = "%s" )
In PHP5 the identity test tests for the same |
public
|
#
assertTrue( mixed $condition, mixed $message = "%s" )
Sends pass if the test condition resolves true, |
public
|
#
assertFalse( mixed $condition, mixed $message = "%s" )
Sends pass if the test condition resolves false, |
public
|
#
assertRegExp( mixed $pattern, mixed $subject, mixed $message = "%s" )
Tests a regex match. Needs refactoring. |
public
|
|
public
|
#
setLooselyTyped( mixed $loosely_typed )
Sets equality operation to act as a simple equal |
public
Usually
|
|
public
|
|
public
|
SimpleTestCase(),
_isTest(),
after(),
assert(),
before(),
createInvoker(),
dump(),
error(),
exception(),
fail(),
getAssertionLine(),
getLabel(),
getSize(),
getTests(),
run(),
setUp(),
skip(),
skipIf(),
skipUnless(),
tearDown(),
tell()
|
public
mixed
|
$_loosely_typed |
|
$_label,
$_observers,
$_reporter,
$_should_skip
|


 see For Game Developers section
Binaries for 64-bit Windows and 64-bit Linux are available on the Main page. The Windows binaries include gamerzilla, curl, jansson and zlib1 libraries. Linux distributions typically install curl and jansson by default so only gamerzilla library is included.
In your Godot project, create a directory gdnative. Extract the Windows and Linux gdnative binaries into this directory.
Load the project in godot. Right click in the resource dialog and create a new resource. Search for GDNativeLibrary. In the bottom contextual panel at the bottom you will see where you can specify the library to load for each platform. For 64-bit Windows select libgdgamerzilla.dll for the dynamic library and gamerzilla.dll, jansson.dll, libcurl.dll and zlib1.dll as dependencies. For 64-bit Linux select libgdgamerzilla.so for the dynamic library and libgamerzilla.so.0 as the dependency.
After that is setup, create another new resource. Search for NativeScript. Set the library to the GDNativeLibrary you just added. For class name enter Gamerzilla.
Before you can award achievements to players, you need to define the achievements. Typically you specify the achievements in a json file.
{ "shortname": "test", "name": "Test Game", "image": "res://gamerzilla/test.png.res", "version": "1", "trophy": [ { "trophy_name": "Winner", "trophy_desc": "Win the game", "max_progress": "0", "trueimage": "res://gamerzilla/true.png.res", "falseimage": "res://gamerzilla/false.png.res" }, { "trophy_name": "Dragon Slayer", "trophy_desc": "Kill five dragons", "max_progress": "5", "trueimage": "res://gamerzilla/true.png.res", "falseimage": "res://gamerzilla/false.png.res" } ] }
This example places all gamerzilla files in a subdirectory. You don't need to do this. The file itself would be call test.game.tres. Godot automatically converts png files to a different format for loading. The files have been renamed to add .res as the file extension to prevent this conversion.
In your project you need to load the NativeScript resource. Since not all platforms support Gamerzilla, it is best to check if the script loaded properly before calling it.
var gzilla = preload("res://gdgamerzillascript.gdns").new() if (gzilla): print(gzilla.start(false, OS.get_user_data_dir())) gzilla.setGameFromFile("res://gamerzilla/test.game.tres", "")
For giving an achievement you call the SetTrophy method.
if (gzilla): gzilla.setTrophy("Winner")
If you want to set progress on an achievement there are functions to get and set the current progress.
if (gzilla): var count = gzilla.getTrophyStat("Dragon Slayer") gzilla.setTrophyStat("Dragon Slayer", count + 1)
If the player has achieved the maximum progress, the achievement is automatically awarded.


| Fig. 1 |
Major river basins and projected climate change in Jordan. ( ... |
| Fig. 2 |
Increasing agricultural and hydrologic drought conditions. ( ... |
| Fig. 3 |
More warm years and concurrent warm and dry periods. ( A) Nu ... |
| Fig. 4 |
Drought properties for RCP4.5 and RCP8.5. Droughts are defin ... |
| Fig. 5 |
Progression of multiple drought types in each river basin. S ... |
| Fig. 6 |
Wet event properties for RCP4.5 and RCP8.5. When the variabl ... |
| Fig. 7 |
Probability distributions show shift toward drier conditions ... |
| Fig. 8 |
Transboundary flow reduced due to climate and land-use chang ... |


Copyright (c) 1985 Milton Bradley
This game is played on the following 8x8 square board:
|
Single stones cannot move, so when one player have only isolated stones (or no stones at all), the game ends.
| An example Blacks turn. If he moves e7 to capture f6, the game ends (white is stalemated) in a draw (five stones for each player). However, if e7 capture f7, then f6 and d6, Black wins (five black stones against three white stones). Another winning move would be a6-c6:e6:g6:e8, capturing three white stones. |
Perhaps a variant where the maximum captures are mandatory provides more planning and tactical depth.


Directions: The following statements concern your perception about yourself in a variety of situations. Your task is to indicate the strength of your agreement with each statement, utilizing a scale in which 1 denotes strong disagreement, 5 denotes strong agreement, and 2, 3, and 4 represent intermediate judgments. In the boxes after each statement, click a number from 1 to 5 from the following scale:
- Strongly disagree
- Disagree
- Neither disagree nor agree
- Agree
- Strongly agree
There are no "right" or "wrong" answers, so select the number that most closely reflects you on each statement. Take your time and consider each statement carefully. Once you have completed all questions click "Submit" at the bottom. Based on the answers given, you will then be shown who the program determined to be the most compatible person with you.


Basic Signup
Username:
Email:
First Name:
Last Name:
Password:
Create Account
Sign In
Username:
Password:
Login


Biography
- Born 1908
- Died May 13, 1989
- BA University of Toronto 1933
- MA University of Toronto 1935
- PhD University of Toronto 1936
- University of Toronto faculty member
- Professor of Zoology 1956-1974
- Royal Canadian Air Force team of physiologists in aviation medicine 1941-1945
- Research: physiological ecology, population dynamics and management of stocks of fish.
- President American Society of Limnology and Oceanography 1951
- Guggenheim Fellow 1959
- Vice-President, International Association Pure and Applied Limnology 1962
- President American Fisheries Society 1966
- President American Institute Fishery Research Biologists 1972
CSZ
- Founding Member 1961
- Councillor 1961-1965
- President 1966-1967
- Honorary Member 1974
- Fry Medal established 1974
Honors
- Medal of the British Empire 1944
- Fellow Royal Society of Canada 1948
- Wildlife Society of America, best publication in fisheries biology 1950
- Flavelle Medal 1962
- Canadian Centennial Medal 1968
- Commissioner, International Great Lakes Fishery Commission 1969
- DSc University of Manitoba 1970
- American Fisheries Society Medal 1971
- DSc University of Toronto 1989
References
- • Anon. 1989. F. E. J. Fry - An Obituary. CSZ Bull. 20(4): 22-23


FR. C. RODRIGUES INSTITUTE OF TECHNOLOGY
Agnel Technical Education Complex Sector 9-A, Vashi, Navi Mumbai, Maharashtra, India PIN - 400703


Default software package representation.
Initialize a new instance of Package.
public Void Package(assembly)
| Name | Type | Summary |
|---|---|---|
| assembly | Assembly | The assembly of the package. |
Initializes a new instance of Package.
public Void Package(configuration)
| Name | Type | Summary |
|---|---|---|
| configuration | PackageConfiguration | Package configuration. |
| Type | Summary |
|---|---|
| ArgumentNullException | Thown when configuration is null. |
| PackageAssemblyLoadException | Thrown when the package assembly could not be loaded. |
Initializes a new instance of Package.
public Void Package(assemblyName)
| Name | Type | Summary |
|---|---|---|
| assemblyName | String | The Assembly name of the package. |
| Type | Summary |
|---|---|
| ArgumentNullOrEmptyException | Thrown assemblyName is null or empty. |
| PackageAssemblyLoadException | Thrown when the package assembly couldn't be loaded. |
Package assembly.
public Assembly Assembly { get; set; }
Package name.
public String Name { get; set; }
Returns a collection of non-abstract classes that
are assignable from
public IEnumerable GetObjectsAssignableFrom<T>()
A collection of objects assignable from type
The object are initialized throught their default constructor.
Returns a collection of non-abstract classes that are assignable from type.
public IEnumerable<Object> GetObjectsAssignableFrom(type)
A collection of objects assignable from type type
The object are initialized throught their default constructor.
| Name | Type | Summary |
|---|---|---|
| type | Type | Type of that the object must be assigneble from. |
Retrieves a textual representation of the package.
public String ToString()


I would report two experiences with substances derived from the Periwinkle flower:
1.) 1 oz. (1/2 bottle) of extract (contained ethyl (drinkable) alcohol) when I had ingested LSD (2 doses of blotter acid, probably about 170 micrograms - this was from a sheet I had ingested, prior, so felt fairly sure of its standard dose).
2.) Vinpocetine (this is the name of the standardized periwinkle flower-derived substance, which is the more powerful form, as compared to vincamine) from 'Nature Made,' in 5 mg. tablets.
When I was already on LSD for some hours and then, on an empty stomach, ingested the periwinkle flower in extract form, the first time, the periwinkle flower extract re-invigorated the introspective aspect of my LSD experience. An overwhelming feeling of being clearly in focus (on priorities, on whatever it was I was thinking about at any one time) came over me in just minutes after I consumed an ounce of the extract.
On another occasion, when not under the influence of any other substance, I took the other 1 oz. of the extract. I did not have the same feeling of clear focus.
I decided that the LSD must have potentiated the effect of the periwinkle extract.
Ten years later, in 2002, I noticed in a retail sun-dried/drug store, that vinpocetine was sold over-the-counter, and sitting on a shelf next to other supplements.
For most of 10 days, I took up to 20 mg. in a day of vinpocetine. While I did not find that the effects were specifically evocative of introspection, the substance did provide what felt like an increase in mental energy or alertness.
I did not experience any effects on my body, whatsoever, none of the heart palpitations that others have reported.
I only took the vinpocetine during the day, so I do not know if it would have had enough stimulating property to have disturbed sleep.
I would certainly take vinpocetine, again, were it not for the price/benefit ratio.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Contact
Try mailMe.js!
This is a test form for mailMe.js.
Name:
Email:
Phone Number:
Your Website:
Your Message:
Send
Message


A collection of classes for reading in and writing out SCXML documents, to and from the Commons SCXML Java object model.
Two variants of the SCXML parser are present in this package:
SCXMLDigester
represents the parser that
corresponds to the July 05 Working Draft, and will be
removed in v1.0. It will be present all v0.x releases for
backwards compatability reasons.SCXMLParser
represents the newer version.
This will be updated to keep up with the more recent
Working Drafts.


{% load staticfiles %} {% load icon %}
Your username and password didn't match. Please try again.
{% endif %} {% if next %} {% if user.is_authenticated %}Your account doesn't have access to this page. To proceed, please login with an account that has access.
{% else %}


Message
element
should not contain script
attribute
Explanation
Some feed elements are allowed to contain HTML. However, some HTML attributes, like onclick
, are potentially dangerous and could cause unwanted side effects in browser-based news aggregators. In a perfect world, these dangerous attributes would be stripped out on the client side, but it's not a perfect world, so you should make sure to strip them out yourself.
The list of dangerous attributes varies from browser to browser, and even from browser version to browser version. As such the Feed Validator takes a allow-list approach, and only accepts the following attributes:
abbr
,accept
,accept-charset
,accesskey
,action
,align
,alt
,axis
,border
,cellpadding
,cellspacing
,char
,charoff
,charset
,checked
,cite
,class
,clear
,cols
,colspan
,color
,compact
,coords
,datetime
,dir
,disabled
,enctype
,for
,frame
,headers
,height
,href
,hreflang
,hspace
,id
,ismap
,label
,lang
,longdesc
,maxlength
,media
,method
,multiple
,name
,nohref
,noshade
,nowrap
,prompt
,readonly
,rel
,rev
,rows
,rowspan
,rules
,scope
,selected
,shape
,size
,span
,src
,srcset
,start
,summary
,tabindex
,target
,title
,type
,usemap
,valign
,value
,vspace
, andwidth
Solution
Consider removing the potentially unsafe HTML attribute. At a minimum, ensure that your content will still display as intended if this attribute is stripped by security conscious clients.
Not clear? Disagree?
You might be able to find help in one of these fine resources.


This is a demo to show best practices for an autocomplete widget (in React) whose results include an image.
The challenge is the user experience when having to wait for images to load. Each autocomplete result row has an image and some text(s). If your internet connection isn't blazing fast you might have to stare at unloaded images still loading.
Tip!  Then you will better see
what a poor experience it is to see slowly loading images.
Also, note that in this demo, the images are deliberately over-sized
by displayed small with CSS. Just to help simulate slow loading images.


The percentage of the associated current limit that the BMS allows the limit to be exceeded by before setting an error condition (EG: 20% of 100A CCL would allow for 120A continuous transfer before setting a fault).
| < Peak Current Limit Decrement Timer | Appendix A: Troubleshooting Utility Connection > |


Preparation time
overnight
Cooking time
1 to 2 hours
Serves
Serves 4
For the chicken korma, place all the marinade ingredients together in a large bowl and mix to combine.
Add the chicken pieces and stir well to coat evenly.
Cover and place in the fridge, ideally for 24 hours, but at least overnight.
Preheat the oven to 180C/360F/Gas 4.
For the onions, heat a frying pan until hot, then add the vegetable oil.
Add the cumin seeds, garlic and ginger and stir fry for 30 seconds.
Add the onions and almonds and fry for a further 2-3 minutes.
Place the marinated chicken into a large casserole.
Add the onion mixture and water and stir well to combine.
Cover and place in the oven for 1-1¼ hours until the chicken is tender.
Just before serving, stir in the garam masala and chopped coriander.
For the flatbread, crumble the yeast into a small bowl, then whisk in 2-3 tablespoons of lukewarm water.
Sift the flour, salt and sugar into another bowl.
Pour the yeast water onto the flour and add 10 tablespoons of water. Mix to form a dough. Add another tablespoon or more of water if necessary to achieve a pliable dough.
Knead the dough until it is soft and pliable.
Place in a bowl, cover loosely and leave to prove in a warm place for two hours.
Remove the dough from the bowl and knead lightly to knock out the excess air.
Divide into golf-ball-sized balls, then allow to prove for a further 15 minutes.
Roll out to a thin, 14cm/7in disc.
Heat the vegetable oil in a griddle pan until hot, then add the disc and grill for three minutes on each side.
Serve with the chicken korma.


Ruby Arrays
An Array is a data structure. It eases the manipulation of data within a pogram. The data in an array is stored by index.
An array can be declared like this: array =[1, 2, 3, 'four', 'five', 'six']
Since the data is arranged by index, you can access the elements with calling the index position within brackets: array[0]
would access the first element in the array. array[2]
would access the third eleemnt. A negative index can be used to access elements starting from the end.
Ruby Hashes
A Hash is also a data structure. It also eases the manipulation of data within a pogram. The data in a hash is stored by an index of integers. The index begins at 0.
A Hash can be created much like an Array, declaring it like so: hash = { :apples => 10, :oranges => 8, :pears => 9}
.
The elements within a hash are not organized by index or anything else that would allow accessing them by position. However, the elements within a hash include key value pairs, so the elements can be accessed by calling upon the keys: hash[:apples]
.
Both hashes and arrays each have many methods that allow developers to transform the data within arrays and hashes, no matter how large the arrays or hashes may be, and for all different forms of data that may be contained.


@(seq: Seq[services.audit.DownloadService.Download])(implicit request: Request[AnyContent], session: Session, flash: Flash, messages: Messages) @layout.simple(util.Config.projectName + " Downloads", "admin", isAdmin = true) {
No available downloads.
} else {| ID | IP | Platform | Occurred |
|---|---|---|---|
| @download.id | @download.ip | @download.platform | @download.occurred |