Variables (Project configuraton)
Internatinalization variables provide a way to easily split single values into multiple per-locale values. Variables defined in project configuration are global to the whole project.
Contains variable elements.
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|
SPHinXsys
alpha version
|
A shape using level set to define geometry. More...
#include <level_set_shape.h>
Inherits SPH::Shape.
Public Member Functions | |
| LevelSetShape (SPHBody *sph_body, Shape &shape, Real refinement_ratio=1.0) | |
| virtual bool | checkContain (const Vecd &input_pnt, bool BOUNDARY_INCLUDED=true) override |
| virtual Vecd | findClosestPoint (const Vecd &input_pnt) override |
| Vecd | findLevelSetGradient (const Vecd &input_pnt) |
| Real | computeKernelIntegral (const Vecd &input_pnt, Real h_ratio=1.0) |
| Vecd | computeKernelGradientIntegral (const Vecd &input_pnt, Real h_ratio=1.0) |
| LevelSetShape * | cleanLevelSet (Real small_shift_factor=1.0) |
| void | writeLevelSet (SPHBody &sph_body) |
| Public Member Functions inherited from SPH::Shape | |
| Shape (const std::string &shape_name) | |
| std::string | getName () |
| void | setName (const std::string &name) |
| BoundingBox | getBounds () |
| virtual bool | isValid () |
| bool | checkNotFar (const Vecd &input_pnt, Real threshold) |
| bool | checkNearSurface (const Vecd &input_pnt, Real threshold) |
| Real | findSignedDistance (const Vecd &input_pnt) |
| Vecd | findNormalDirection (const Vecd &input_pnt) |
Protected Member Functions | |
| virtual BoundingBox | findBounds () override |
Protected Attributes | |
| BaseLevelSet * | level_set_ |
| Protected Attributes inherited from SPH::Shape | |
| std::string | name_ |
| BoundingBox | bounding_box_ |
| bool | is_bounds_found_ |
A shape using level set to define geometry.
| SPH::LevelSetShape::LevelSetShape | ( | SPHBody * | sph_body, |
| Shape & | shape, | ||
| Real | refinement_ratio = 1.0 |
||
| ) |
refinement_ratio is between body reference resolution and level set resolution
| LevelSetShape * SPH::LevelSetShape::cleanLevelSet | ( | Real | small_shift_factor = 1.0 | ) |
small_shift_factor = 1.0 by default, can be increased for difficult geometries for smoothing
|
protected |
narrow bounded level set mesh.


I am Denne and a 3rd year student taking Bachelor of Engineering Technology Major in Computer Engineering Technology in Technological University of the Philippines and a proud resident of Caloocan City. I am your best intel when it comes to animes and games!
When I was a kid, I used to like computers, it's just like we can understand each other and so I decided to go to a course related to computer. That's where I got my course today which is Computer Engineering Techonology. Am I happy with my course? Absolutely! I enjoy learning also with my friends around. Also having struggle in my field is a proof that I'm listening and learning!


DfE enquiries
Central newsdesk 020 7783 8300
General enquiries 0370 000 2288
Press release
All teachers will be expected to meet new standards of competence and conduct from September 2012, following an independent review of the skills that teachers should possess.
More focused on classroom skills and expertise
Behaviour management and subject knowledge vital
All teachers will be expected to meet new standards of competence and conduct from September 2012, following an independent review of the skills that teachers should possess. They are a key part of the Government’s ambition to ensure the status and quality of the teaching profession continues to rise.
In March this year, the government asked Sally Coates, Principal of Burlington Danes Academy in West London, to lead a review of standards for teachers. The standards place a sharp focus on the key elements of teaching - including subject knowledge, managing behaviour and teaching pupils with a variety of special needs - and will set a clear and unambiguous benchmark for teachers, regardless of whether they are newly qualified or have been in post for many years.
The government has today accepted the review’s recommendations including:
The government launched the review because the existing standards are not fit for purpose. More than a third of teachers do not feel they provide a good definition of teacher competence and 41 per cent believe they do not make any difference to the way they teach.
In place of the old ambiguous and vague system, the new standards are practical and clear about the competencies that all teachers should have.
They will:
Sally Coates, chair of the review, said today:
Nothing has more impact on a child’s achievement than the quality of teaching they receive and in the new standards for teachers we have prioritised the importance of classroom practice and subject knowledge.
I hope the review’s recommendations will ensure the benchmark for entry to the profession is rigorous and firmly based in teaching. I want every teacher to consider these the standards of expectation and build upon them in their career.
Sally Coates talks about the Teachers’ Standards Review .
Michael Gove welcomed the recommendations:
The old standards placed a premium on bland statements and platitudes over practical use for teachers and they had to be improved. Sally and her team have produced a new set of standards with real teeth. They set clear expectations about the skills that every teacher in our schools should demonstrate.
They will make a significant improvement to teaching by ensuring teachers can focus on the skills that matter most.
Review panel member Roy Blatchford, Deputy Chair and Director of the National Education Trust, commented:
The new Teachers’ Standards give an unequivocal message that highly effective teaching is what matters in this profession.
The Review Group has seized the opportunity to raise the bar for current and future teachers. Our nation’s children and young people deserve no less.
Greg Wallace, Executive Principal of the Best Start Federation of schools in Hackney, said:
We’ve been using synthetic phonics as our primary ‘learn to read’ strategy for the last decade. Over that period I’ve consistently seen synthetic phonics serve children with a very wide range of needs incredibly well.
Given what we know about the effective teaching of reading, the expectation that all primary teachers should know how to use this method expertly is long overdue. I am thrilled to see the use of synthetic phonics enshrined in the new national standards for teachers because all children have the right to be taught to read as early - and as quickly - as possible.
The second phase of the review, starting this month, will look at the standards required for advanced skills teachers and excellent teachers.
The new standards along with a copy of a letter from Sally Coates to Michael Gove and his reply are available on the Review of Teachers’ Standards section of the Department for Education’s website.
Central newsdesk 020 7783 8300
General enquiries 0370 000 2288
Website: www.education.gov.uk/help/contactus
Published: 14 July 2011


As DNA design, synthesis, and testing methods have improved researchers have begun exploring the systematic refactoring, minimization, or rebuilding of natural genomes. However, there is no constraint limiting genome engineering to merely the recapitulation of what already exists. Genomes encode organisms, and the time is right to start thinking about engineering whole novel organisms.
Build-A-Cell is an open source project to create a core genome (a "biokernel") that can boot a genomeless cell into growth and division. We hope that this kernel will form the basis of a new collaborative ecosystem for bioengineering; a new, understandable branch on the tree of life to open new horizons of creativity and construction.
What organism do you want to build?
| Time | Activity | Comments |
|---|---|---|
| 9:00 am | Introductions | 1 slide + 1 minute presentations by all participants |
| 9:30 am | Overview presentations:
|
Short presentations to set the stage |
| 10:15 am | Break | |
| 10:30 am | Individual Research Ideas / Projects (1 slide) | Interested participants describe ideas or research activities in 1 slide and 2-3 minutes |
| 11:45 am | Summarize main ideas (Anton) | |
| 12:00 pm | Lunch at the Faculty Club | Walk to Atheneum, eat lunch, walk back |
| 1:30 pm | Discussion of new ideas from lunch (if any) Organize into subgroups |
|
| 1:45 pm | Subgroup discussions | |
| 2:45 pm | Break | |
| 3:00 pm | Group discussion: thoughts from breakouts | |
| 4:00 | Summary and next steps |
Confirmed participants
Have feedback, interested in helping out, or want to get on our mailing list? Drop us a line!


django-critic v0.2.1 documentation
Contents
Arguments expected:
Returns:
The api_model_manager_add already handles changes so this method is simply here for connivence and it calls the api_model_manager_add method.
Arguments expected:
Returns:
Returns the value the user selected for the supplied object
Arguments expected:
Returns:
Returns the average value for the supplied object.
Arguments expected:
Returns:
Returns the total amout of ratings for the supplied object. Optionl argument ‘opt’ can return the total ratings for a particular option.
Arguments expected:
Returns:
A descriptor is added a the models that will be rate-able. The descriptor returns a manager and works the same as Rating Manager but does not require the object to be passed in.
This takes no arguments and returns the average for the instance
Example
>>> obj.ratings.average
>>> 3.5
This takes no arguments and returns the total for the instance.
Example
>>> obj.ratings.total
>>> 213
This returns detailed information about the rating options for an instance.
Example
>>> p = Product.objects.get(pk=1)
>>> p.ratings.data
>>> {'1': {'percentage': 0, 'total': 0},
'2': {'percentage': 0, 'total': 0},
'3': {'percentage': 0, 'total': 0},
'4': {'percentage': 100, 'total': 1},
'5': {'percentage': 0, 'total': 0}}


Resume
Yevdokymenko Pavel
I live in Kyiv, Ukraine. I was born in 2006 in July. I study English in the 10th grade. Also, learn C++ language programming to work with the gamedev system
Projects
- https://pavel547.github.io/Repository-Cars-Chevrolet/ ......... [ HTML5, CSS3 ]
- https://pavel547.github.io/DIGITAL-AGENCY/ .......... [ HTML5, CSS3]
- https://pavel547.github.io/UA-Chanels/ ................. [ HTML5, CSS3 ]
Education
March 2021
- Course Goiteens


{% extends 'application.html' %} {% block body %} Hello Admin, Pending Posts POST 1 TITLE Link [Approve] [Disapprove] POST 2 TITLE Link [Approve] [Disapprove] POST 3 TITLE Link [Approve] [Disapprove] POST 4 TITLE Link [Approve] [Disapprove] POST 5 TITLE Link [Approve] [Disapprove] Messages From: username1 Subject: Post 1 Title Message From: username3 Subject: Post 3 Title Message From: username4 Subject: Post 4 Title Message From: username7 Subject: Post 7 Title Message {% endblock %}


McDonald's fans go wild for new Christmas Snickerdoodle McFlurry
It's available via Uber Eats now!
by Nancy BrownStep aside mince pies and Christmas pud, there's only one dessert we want on December 25 and that's McDonald's new Snickerdoodle McFlurry.
Billed as a "creamy, sweet treat perfect for the holiday season", McDonald's say the Snickerdoodle McFlurry "is made with creamy vanilla soft serve with Snickerdoodle topping mixed throughout".
For those not in the know, Snickerdoodle is a type of cookie that's full of the flavours of the festive season because it's rolled in cinnamon sugar.
Read more: The John Lewis Christmas ad has landed – see it here
However, if you have the Uber Eats app, you don't need to wait for the McFlurry to launch in store, as you can get your hands on it right now.
It's available via McDelivery until November 17.
"Whether you’re curled up by the fire, putting up decorations or online gift shopping, we’ll deliver festive deliciousness right to your doorstep," a spokesperson said.
Read more: The Queen's former press secretary slams The Crown for "suggesting the monarch had an affair"
Those without the app will have to wait until the treat hits Golden Arches nationwide later this month.
It's the restaurant's first seasonal McFlurry launch since 2012 – and fans couldn't be happier.
"Oh my gosh! Day has been made," said one fan.
McDonald's recently announced that this Christmas will also see the return of the Cool Mint Matchmakers McFlurry.
There's also a range of festive coffees and the delicious Millionaire's Donut – an indulgent iced caramel doughnut with gooey caramel filling, topped with biscuit pieces and a dark cocoa drizzle.
Will you be trying the new McFlurry flavour? Let us know on our Facebook page @EntertainmentDailyFix.


It is important to make a good impression to your customers. An awesome web site no matter what size will ensure that that initial impression is of quality and reliability. All our web sites are hand crafted using the latest technology ensuring that your site will be a corner stone to your sales for years to come.
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WAKING NED DEVINE A film review by Mark R. Leeper
Capsule: An entire village conspires to fool the lottery and convince them that a dead lottery winner is still alive. In the tradition of LOCAL HERO, this is a likable comedy from Ireland with a great set of Irish character actors and some beautiful views of Irish countryside. David Kelly is just great. Rating: 7 (0 to 10), +2 (-4 to +4)
In the little coastal village of Tullymore, Ireland there is a local preoccupation with the National lottery and nobody is more involved is the old rascal Jackie O'Shea (played by veteran actor Ian Bannen). Then one day the newspaper says there is one lottery winner and he is from the local county. Tullymore is the only village in the county so someone local must have won. Jackie waits for the scream of excitement, but it does not come. Somebody has won the lottery but is not telling or perhaps does not even know it yet. Jackie forms a team with his wife Annie (Fionnula Flanagan) and old pal Michael O'Sullivan (David Kelly) to search the village for the winner. But nobody seems to have won the lottery. Then Jackie realizes just one man is left who could be the winner, Ned Devine.
In his bed they find the old man, Ned Devine. Ned had the good luck to win the lottery and the bad luck to die of the excitement. But now there is no Ned Devine to collect the winnings. But with no Ned Devine there will be no winnings. This has Jackie in a dither. Well, why not have Michael be Ned Devine just long enough to collect the money. Michael is not sure it is going to be so easy. Michael is dead right. The man from the lottery wants reasonable proof that he is not giving the prize money to the wrong man. But reasonable proof is just what is not possible to give. Eventually the whole village will have to be pulled into the fraudulent scheme if it going to work. One subplot that could have used a little polishing is that of the village "witch," a most disagreeable woman who threatens to blackmail the entire town for a larger share of the proceeds. The subplot is crudely resolved without the sort of finesse that is characteristic of most of the rest of the script. Similarly the entire plot is only partially tied off at the end. One wonders in what the state of the village will be in another year. The way is wide open for a sequel.
Top billing goes to veteran actor Ian Bannen as an infectious schemer, and yet totally likable. But at least as much credit should go to David Kelly as Michael O'Sullivan. Kelly, with the huge duckbill nose and the scrawny body of a plucked duck hanging in the shop is a positive treasure. In spite of Bannen's grace in front of the camera and his infectious smile, most of the heavy laughs are earned by Kelly. Still, together the massive Bannen and the wiry Kelly make a great team, each being the foil for the other. The story, by director Kirk Jones, is a simple and pure situation comedy. This is Kelly's first feature film, having previously made commercials.
Henry Braham's photography certainly demonstrates that the scenery of Tullymore is beautiful, though he avoids showing it in its full glory. A lot of his photography catches the scenery when it is gray and raining or at night or when the sun washes out the shot.
WAKING NED DEVINE is the kind of comedy we do not see frequently enough any more coming from the United Kingdom and Ireland. This film is reminiscent of WHISKEY GALORE and LOCAL HERO. Similar American films are usually done with too heavy a hand. WAKING NED DEVINE is a pleasure. I give it a 7 on the 0 to 10 scale and a +2 on the -4 to +4 scale.
Mark R. Leeper<EMAIL_ADDRESS>Copyright 1998 Mark R. Leeper
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


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Life is Beautiful * * * (out of * * * * )
Directed by Roberto Benigni. Cast: Roberto Benigni, Nicoletta Braschi, Giorgio Cantarini. 1998 - 116 minutes. Rated PG-13 (for adult themes). Reviewed January 20, 1999, courtesy Miramax Films.
In many ways Roberto Benigni's "Life is Beautiful" is a courageous motion picture. After all, I don't believe anyone in the past has had the audacity to set a comedy against the backdrop of the very serious Holocaust, nor would anyone want to. By creating such a light-hearted tone for a film about one of the most cruel and heartbreaking periods in recent history, it would be easy to offend viewers, especially those whom have a personal connection with the Holocaust. Benigni, however, who directed the film and stars in the lead role, somehow succeeds at such a genre-bending convention (or unconvention, if you think about it), finding just the right balance between humor and drama so that the film in no way is condescending to the subject matter.
The film begins as the Jewish-Italian Guido, a happy-go-lucky fellow (Benigni), arrives in a postcard-perfect Tuscan village where he stays at his uncle's home and obtains a job as a waiter at a nearby ritzy restaurant. Almost immediately, Guido runs into, or shall we say is hit by, the beautiful, kind schoolteacher Dora (Nicoletta Braschi) when she accidentally falls from a barn. After a pleasant and rather mystifying meeting, fate seems destined to bring the pair together when he runs into her a few more times (literally, when he crashes his bike, and figuratively, at the school where she works). The first hour of "Life is Beautiful" is a winning, sweet, and often funny romantic comedy, and Benigni constantly reminded me of the old comic greats Buster Keaton and Charlie Chaplin.
Seven years pass and we discover that Guido and Dora are now married and have a young son (Giorgio Cantarini). All is well in their lives, and at the bookstore Guido owns, until anti-semitism slowly begins to make appearances in the village, first by having store signs put up saying, "No Jews or Dogs," and then by having their own home torn apart. Ultimately, Guido and his son are taken away to a concentration camp and are split apart from Dora, who is forced to go with the female prisoners. Through the horrors of the Holocaust which are only briefly shown in a shocking and haunting image of a mountain of dead bodies, Guido keeps his spirits up and tells his son that everything is only a game, and if they are the first people to reach one one-hundred points, they will win the grand prize: a real, life-size tank to ride home on.
For its first hour, "Life is Beautiful" is a film full of magic, recalling the days of those '40s and '50s musicals. In its romantic story involving Guido and Dora, the film contains an undeniable innocence that is rarely seen in today's films, and as our protagonist, Guido (effervescently played by Benigni) is a pure charmer. In its second half, the film becomes more tricky, since it was up to Benigni to keep the picture's light tone while still being realistic about the life of a Jew in a concentration camp. When taking into consideration Steven Spielberg's brilliant 1993 Holocaust drama, "Schindler's List," the Holocaust in "Life is Beautiful" is like a walk in the park. No on-screen violence is depicted, although there are hints of the gas chambers that look like showers, but on the other hand, the film not once actually treats the Holocaust as a joke. Instead, the picture attempts to portray a hopeful and spirited man that unfortunately happens to be a Jew in the 1940's and therefore is sent away to what is basically a horror show. If the film had actually become heavy on violence and brutality in this section, then the tone would have been ruined. It is clearly due to Benigni's artistry in filmmaking that he is easily able to mix these two differing elements so that it is neither too goofy or too sad.
"Life is Beautiful" honestly only missteps once, but it is in this flaw that detains the film from being a possible contender as one of the ten best of 1998. The penultimate sequence took a sudden u-turn into the realms of a sort of fantasy and, without giving it away, I found its last plot development to be entirely unbelievable and abrupt, as if Benigni was trying to rush to a quick conclusion so that the film would be over. Perhaps if the running time had contained an extra ten minutes, these occurrences would not have been so difficult to swallow. As it remains, the unfortunate ending takes away the possible greatness "Life is Beautiful" so clearly held, but the film is still an achievement, particularly because of Benigni, who took an almost impossible concept and brought it vibrantly to life.
- Copyright 1999 by Dustin Putman Http://hometown.aol.com/FilmFan16/index.html
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


WITNESS LIST Economic Development (Interim) Committee April 28, 1998-9:30A Bus.Climate - Industry Perspective On: Gibbs, W. Blaine (PPG Industries), Wichita Falls Howden, Robert (NFIB/TX), Austin Moore, Julie (Occidental Chemical), Austin Rigby, Gina Joy (GAMA), Arlington Swindle, Jack (TX Instruments), Dallas Civil Justice & Workers' Comp. On: Beachley, Pam (TX Civil Justice League), Austin Birnbaum, Birny (Center for Eco. Justice), Austin Presley, Philip (TX Dept. of Insurance), Austin Ratliff, Shannon (TX Civil Justice League), Austin Weekley, Richard (TX for Lawsuit Reform), Houston Environmental Regulations in TX On: McBee, Barry (TNRCC), Austin Telecommunications Deregulation On: Wood, Patrick H. (PUC, Chairman), Austin Trucking Deregulation On: Smith, Lawrance (TX DOT), Austin Webb, Bill (TMTA), Austin Registering, but not testifying: On: Tibbets, Dale (Ryder System & TACT), Miami TX Business Climate On: Hamilton, Billy (self), Austin


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I first tried Gabapentin about 2 years ago when my wife got a prescription for carpal tunnel syndrome. She was not taking them, so I decided to try them out for myself. I began by taking 5 300mg capsules on an empty stomach.
The effects took about 1-2 hours to fully kick in. What I experienced was a very relaxed, mellow feeling. I felt slightly zombied out, but I was so relaxed that this didn't bother me. To me, the feeling was superior to all of the benzo's I have tried.
Despite the heavy relaxation I experienced, I found that I still had a lot of energy. Doing regular activities proved no problems, and sex was definitely better. I was able to last a lot longer, because my nerve sensations were dulled. I continued this for several nights until I ran out of pills. There were no withdrawal symptoms, and I had no hangover the next day. I also discovered that even though the drug didn't make me tired, I was able to fall asleep fast, and stay asleep the entire night.
Recently, I developed nerve inflammation in my lower back, which caused severe pain in my left leg. When I asked my doctor about trying Gabapentin, he had no problems prescribing it to me, and I now had my own continuous supply! This time, I decided to up the dose to 15-20 of the 300mg capsules. The effects were slightly different. After about an hour,I began to feel a pleasant tingling in my limbs accompanied by a feeling of well-being similar to that of opiates. After about an hour of this, I felt the same relaxed, zombied feeling described above. I found that drinking a lot of water intensified the high. Smoking cigarettes while on this drug also seemed to intensify my buzz.
Some of the negative effects I experienced were that tolerance developed rapidly. Taking the same dose of Gabapentin the next day didn't even produce half the high, and was a waste of pills. I found that waiting 2 days between doses seemed to bring tolerance back down to normal. Another bad effect I noticed was that I felt kinda jittery and paranoid when I began to come down. I also became very obsessive-compulsive, having to constantly arrange things in a certain order.
The really good things about Gabapentin were that it seemed to open me up. I wanted to call friends, and talk to my wife all the time. I was also able to do some introspection, and resolve issues about myself that were bothering me. Another good thing about Gabapentin is that the effects would last very long, about 8 to 10 hours from coming up to coming down. I find that it is good to take this stuff first thing in the morning on an empty stomach. Also, it really did help with my nerve pain, better than my Norco and Percocet, in fact.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Note: This CRUD application interfaces with the browsers localStorage to store the CRUD applications data, you can check it out using the CTRL+Shift+I dev tools keyboard shortcut.
This project was and is not an attempt to pioneer new GUI programming paradigms, or to really comply with existing ones. To be honest I don't really know what I'm doing haha, think of this project as me throwing things at something until it works (with a bit of learning on the side).
When I first came across Eugen Kiss' 7-GUIs: A GUI programming benchmark, The implications of the challenge weren't transparent to me. I came across the challanges, and I just wanted to try build them. It looked like fun.
Coming into the project I only had pre-existing knowledge of how to build the first two challanges (so no pre-existing knowledge really), as I write this im currently on the 6th challenge— Circle Drawer, and I can confidently say amongst my mess I've picked up a few things!
Note: This CRUD application interfaces with the browsers localStorage to store the CRUD applications data, you can check it out using the CTRL+Shift+I dev tools keyboard shortcut.


2 references to Definition
System.Management.Automation (2)
engine\remoting\client\JobManager.cs (2)
224
if (specification.
Definition
== null)
229
JobSourceAdapter sourceAdapter = GetJobSourceAdapter(specification.
Definition
);


|
MoveToCode
|
Public Member Functions | |
| SceneTransitionService (IMixedRealityServiceRegistrar registrar, string name, uint priority, BaseMixedRealityProfile profile) | |
| Constructor. More... | |
| SceneTransitionService (string name, uint priority, BaseMixedRealityProfile profile) | |
| Constructor. More... | |
| override void | Initialize () |
| The initialize function is used to setup the service once created.This method is called once all services have been registered in the Mixed Reality Toolkit. More... | |
| override void | Enable () |
| Optional Enable function to enable / re-enable the service. More... | |
| override void | Destroy () |
| Optional Destroy function to perform cleanup of the service before the Mixed Reality Toolkit is destroyed. More... | |
| async Task | DoSceneTransition (Func< Task > sceneOperation, IProgressIndicator progressIndicator=null) |
| Fades out, enables progress indicator, execute scene operation, disables progress indicator, fades back in More... | |
| async Task | DoSceneTransition (Func< Task > sceneOp1, Func< Task > sceneOp2, IProgressIndicator progressIndicator=null) |
| Fades out, enables progress indicator, executes scene op 1, executes scene op 2, disables progress indicator, fades back in More... | |
| async Task | DoSceneTransition (IEnumerable< Func< Task >> sceneOperations, IProgressIndicator progressIndicator=null) |
| Fades out, enables progress indicator, execute scene operations in order, disables progress indicator, fades back in More... | |
| async Task | DoSceneTransition (IEnumerable< Func< Task >> sceneOperations, float fadeOutTime, float fadeInTime, IProgressIndicator progressIndicator=null) |
| Fades out, enables progress indicator, execute scene operations in order, disables progress indicator, fades back in More... | |
| void | SetCustomFadeTargetCameras (IEnumerable< Camera > customFadeTargetCameras) |
| If FadeTargets is set to custom, you will need to provide a custom set of cameras for fading using this function PRIOR to calling DoSceneTransition. More... | |
| async Task | FadeOut () |
| Fades target cameras out to color.Can be used independently of scene transitions provided no transition is taking place. Uses default FadeOutTime. More... | |
| async Task | FadeIn () |
| Fades target cameras in.Instant fade-out will occur if fade state is not opaque. Can be used independently of scene transitions provided no transition is taking place. Uses default FadeInTime. More... | |
| async Task | FadeOut (float fadeOutTime) |
| Fades target cameras out to color.Can be used independently of scene transitions provided no transition is taking place. More... | |
| async Task | FadeIn (float fadeInTime) |
| Fades target cameras in.Instant fade-out will occur if fade state is not opaque. Can be used independently of scene transitions provided no transition is taking place. More... | |
| Transform | ShowDefaultProgressIndicator () |
| Instantiates the default progress indicator and returns its main transform.Can be used independently of scene transitions provided no transition is taking place. More... | |
| async Task | HideProgressIndicator () |
| Hides the default progress indicator.Task completes when hide animation is done. Can be used independently of scene transitions provided no transition is taking place. More... | |
| void | SetProgressMessage (string message) |
| Sets the message on displayed progress indicator.If no progress indicator exists, has no effect. More... | |
| void | SetProgressValue (float progress) |
| Sets progress to value from 0-1.If no progress indicator exists, has no effect. More... | |
| Public Member Functions inherited from Microsoft.MixedReality.Toolkit.BaseService | |
| virtual void | Reset () |
| Optional Reset function to perform that will Reset the service, for example, whenever there is a profile change. More... | |
| virtual void | Update () |
| Optional Update function to perform per-frame updates of the service. More... | |
| virtual void | LateUpdate () |
| Optional LateUpdate function to that is called after Update has been called on all services. More... | |
| virtual void | Disable () |
| Optional Disable function to pause the service. More... | |
| void | Dispose () |
| Cleanup resources used by this object. More... | |
Properties | |
| bool | UseFadeColor [get, set] |
| Color | FadeColor [get, set] |
| float | FadeInTime [get, set] |
| float | FadeOutTime [get, set] |
| CameraFaderTargets | FadeTargets [get, set] |
| Action | OnTransitionStarted [get, set] |
| Action | OnTransitionCompleted [get, set] |
| bool | TransitionInProgress [get, set] |
| float | TransitionProgress [get, set] |
| Properties inherited from Microsoft.MixedReality.Toolkit.BaseExtensionService | |
| IMixedRealityServiceRegistrar | Registrar = null [get, set] |
| The service registrar instance that registered this service. More... | |
| Properties inherited from Microsoft.MixedReality.Toolkit.BaseService | |
| virtual string | Name [get, protected set] |
| virtual uint | Priority = DefaultPriority [get, protected set] |
| virtual BaseMixedRealityProfile | ConfigurationProfile = null [get, protected set] |
| Properties inherited from Microsoft.MixedReality.Toolkit.IMixedRealityService | |
| string | Name [get] |
| Optional Priority attribute if multiple services of the same type are required, enables targeting a service for action. More... | |
| uint | Priority [get] |
| Optional Priority to reorder registered managers based on their respective priority, reduces the risk of race conditions by prioritizing the order in which managers are evaluated. More... | |
| BaseMixedRealityProfile | ConfigurationProfile [get] |
| The configuration profile for the service. More... | |
| Properties inherited from Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService | |
| Action | OnTransitionStarted [get, set] |
| Called when transition starts. More... | |
| Action | OnTransitionCompleted [get, set] |
| Called when transition ends. More... | |
| bool | UseFadeColor [get, set] |
| Whether to use a fade color during transitions. More... | |
| Color | FadeColor [get, set] |
| The color to use when fading out. More... | |
| float | FadeInTime [get, set] |
| The default time in seconds for fade in to complete. More... | |
| float | FadeOutTime [get, set] |
| The default time in seconds for fade out to complete. More... | |
| CameraFaderTargets | FadeTargets [get, set] |
| Which cameras to target when fading. More... | |
| bool | TransitionInProgress [get] |
| True when a scene transition is in progress. More... | |
| float | TransitionProgress [get] |
| From 0 to 1 More... | |
Additional Inherited Members | |
| Static Public Attributes inherited from Microsoft.MixedReality.Toolkit.BaseService | |
| const uint | DefaultPriority = 10 |
| Protected Member Functions inherited from Microsoft.MixedReality.Toolkit.BaseExtensionService | |
| BaseExtensionService (IMixedRealityServiceRegistrar registrar, string name=null, uint priority=DefaultPriority, BaseMixedRealityProfile profile=null) | |
| Constructor. More... | |
| BaseExtensionService (string name=null, uint priority=DefaultPriority, BaseMixedRealityProfile profile=null) | |
| Constructor. More... | |
| Protected Member Functions inherited from Microsoft.MixedReality.Toolkit.BaseService | |
| virtual void | Dispose (bool disposing) |
| Cleanup resources used by the object More... | |
| Protected Attributes inherited from Microsoft.MixedReality.Toolkit.BaseService | |
| bool | disposed = false |
| Value indicating if the object has completed disposal. More... | |
| Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.SceneTransitionService | ( | IMixedRealityServiceRegistrar | registrar, |
| string | name, | ||
| uint | priority, | ||
| BaseMixedRealityProfile | profile | ||
| ) |
Constructor.
| registrar | The IMixedRealityServiceRegistrar instance that loaded the service. |
| name | Friendly name of the service. |
| priority | Service priority. Used to determine order of instantiation. |
| profile | The service's configuration profile. |
| Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.SceneTransitionService | ( | string | name, |
| uint | priority, | ||
| BaseMixedRealityProfile | profile | ||
| ) |
Constructor.
| name | Friendly name of the service. |
| priority | Service priority. Used to determine order of instantiation. |
| profile | The service's configuration profile. |
| override void Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.Destroy | ( | ) |
Optional Destroy function to perform cleanup of the service before the Mixed Reality Toolkit is destroyed.
Implements Microsoft.MixedReality.Toolkit.IMixedRealityService.
| async Task Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.DoSceneTransition | ( | Func< Task > | sceneOp1, |
| Func< Task > | sceneOp2, | ||
| IProgressIndicator | progressIndicator = null |
||
| ) |
Fades out, enables progress indicator, executes scene op 1, executes scene op 2, disables progress indicator, fades back in
Implements Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService.
| async Task Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.DoSceneTransition | ( | Func< Task > | sceneOperation, |
| IProgressIndicator | progressIndicator = null |
||
| ) |
Fades out, enables progress indicator, execute scene operation, disables progress indicator, fades back in
Implements Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService.
| async Task Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.DoSceneTransition | ( | IEnumerable< Func< Task >> | sceneOperations, |
| float | fadeOutTime, | ||
| float | fadeInTime, | ||
| IProgressIndicator | progressIndicator = null |
||
| ) |
Fades out, enables progress indicator, execute scene operations in order, disables progress indicator, fades back in
Implements Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService.
| async Task Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.DoSceneTransition | ( | IEnumerable< Func< Task >> | sceneOperations, |
| IProgressIndicator | progressIndicator = null |
||
| ) |
Fades out, enables progress indicator, execute scene operations in order, disables progress indicator, fades back in
Implements Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService.
| override void Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.Enable | ( | ) |
Optional Enable function to enable / re-enable the service.
Implements Microsoft.MixedReality.Toolkit.IMixedRealityService.
| async Task Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.FadeIn | ( | ) |
Fades target cameras in.Instant fade-out will occur if fade state is not opaque. Can be used independently of scene transitions provided no transition is taking place. Uses default FadeInTime.
Implements Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService.
| async Task Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.FadeIn | ( | float | fadeInTime | ) |
Fades target cameras in.Instant fade-out will occur if fade state is not opaque. Can be used independently of scene transitions provided no transition is taking place.
Implements Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService.
| async Task Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.FadeOut | ( | ) |
Fades target cameras out to color.Can be used independently of scene transitions provided no transition is taking place. Uses default FadeOutTime.
Implements Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService.
| async Task Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.FadeOut | ( | float | fadeOutTime | ) |
Fades target cameras out to color.Can be used independently of scene transitions provided no transition is taking place.
Implements Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService.
| async Task Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.HideProgressIndicator | ( | ) |
Hides the default progress indicator.Task completes when hide animation is done. Can be used independently of scene transitions provided no transition is taking place.
Implements Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService.
| override void Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.Initialize | ( | ) |
The initialize function is used to setup the service once created.This method is called once all services have been registered in the Mixed Reality Toolkit.
Implements Microsoft.MixedReality.Toolkit.IMixedRealityService.
| void Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.SetCustomFadeTargetCameras | ( | IEnumerable< Camera > | customFadeTargetCameras | ) |
If FadeTargets is set to custom, you will need to provide a custom set of cameras for fading using this function PRIOR to calling DoSceneTransition.
Implements Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService.
| void Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.SetProgressMessage | ( | string | message | ) |
Sets the message on displayed progress indicator.If no progress indicator exists, has no effect.
Implements Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService.
| void Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.SetProgressValue | ( | float | progress | ) |
Sets progress to value from 0-1.If no progress indicator exists, has no effect.
Implements Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService.
| Transform Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.SceneTransitionService.ShowDefaultProgressIndicator | ( | ) |
Instantiates the default progress indicator and returns its main transform.Can be used independently of scene transitions provided no transition is taking place.
Implements Microsoft.MixedReality.Toolkit.Extensions.SceneTransitions.ISceneTransitionService.
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{% extends 'base.html' %} {% block content %}
You reached Chris Warrick’s link shortener at go.chriswarrick.com.
Please try your luck with a slug, or ruin the fun and list all available links (though some links are not public).
{% endblock content %}


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GOP Senate Majority at Risk, Trump Puts His Interests above Party Unity
As the president campaigned for the Republican candidates in Georgia, he continued to denounce the party's own officials in the state over his election defeat to President-elect Joe Biden.
GOP Senate Majority at Risk, Trump Puts His Interests above Party Unity
As the president campaigned for the Republican candidates in Georgia, he continued to denounce the party's own officials in the state over his election defeat to President-elect Joe Biden.
GOP Senate Majority at Risk, Trump Puts His Interests above Party Unity
As the president campaigned for the Republican candidates in Georgia, he continued to denounce the party's own officials in the state over his election defeat to President-elect Joe Biden.
GOP Senate Majority at Risk, Trump Puts His Interests above Party Unity
As the president campaigned for the Republican candidates in Georgia, he continued to denounce the party's own officials in the state over his election defeat to President-elect Joe Biden.
GOP Senate Majority at Risk, Trump Puts His Interests above Party Unity
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With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
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With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
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With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
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FEATURED STORIES
GOP Senate Majority at Risk, Trump Puts His Interests above Party Unity
As the president campaigned for the Republican candidates in Georgia, he continued to denounce the party's own officials in the state over his election defeat to President-elect Joe Biden.
GOP Senate Majority at Risk, Trump Puts His Interests above Party Unity
As the president campaigned for the Republican candidates in Georgia, he continued to denounce the party's own officials in the state over his election defeat to President-elect Joe Biden.
GOP Senate Majority at Risk, Trump Puts His Interests above Party Unity
As the president campaigned for the Republican candidates in Georgia, he continued to denounce the party's own officials in the state over his election defeat to President-elect Joe Biden.
GOP Senate Majority at Risk, Trump Puts His Interests above Party Unity
As the president campaigned for the Republican candidates in Georgia, he continued to denounce the party's own officials in the state over his election defeat to President-elect Joe Biden.
GOP Senate Majority at Risk, Trump Puts His Interests above Party Unity
As the president campaigned for the Republican candidates in Georgia, he continued to denounce the party's own officials in the state over his election defeat to President-elect Joe Biden.
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According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
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According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
With Under 60+ Days Til Nov. 3, Trump is Leading in These States, Polls Show
According to statistics available on polling website FiveThirtyEight, Trump is pulling in the strongest numbers in Alabama and Oklahoma, both considered to be red states.
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Typed Objects
The CBOR library contains support for creating type checked
and automatically instantiated CBOR decoder classes.
This scheme builds on that CBOR messages/documents are
prepended by a
COTX tag
holding a specific object Id.
See also {@link CBORTypedObjectDecoder#enableCheckForUnread()}.
The following example shows how this scheme is to be used.
Sample program:
Typed objectOne
in diagnostic notation:
#sample.program.diagnostic#


PSPExtra
public struct PSPExtra : Codable
Information about the used PSP retrieved from Stash payment backend. All fields are optional and will be populated based on ‘type’ property (PSP). This struct only concerns module development.
-
The type of payment service provider used.
Declaration
Swift
public let type: StashPaymentProvider
-
The mode of the payment service provider. Example:
test
Declaration
Swift
public let mode: String?
-
The id of the merchant associated with the key
Declaration
Swift
public let merchantId: String?
-
The API version of the BSPayone to use
Declaration
Swift
public let apiVersion: String?
-
The encoding used with the BSPayone
Declaration
Swift
public let encoding: String?
-
The hash to use with the BSPayone
Declaration
Swift
public let hash: String?
-
The BSPayone portal id
Declaration
Swift
public let portalId: String?
-
The BSPayone account id
Declaration
Swift
public let accountId: String?
-
The request to perform when interfacing with the BSPayone
Declaration
Swift
public let request: String?
-
The response type to use when interfacing with BS Payone
Declaration
Swift
public let responseType: String?
-
Client token used for initializing Braintree SDK
Declaration
Swift
public let clientToken: String?
-
Adyen payment session data
Declaration
Swift
public let paymentSession: String?


Journals in psychology, although most of them are not yet Open Access (optimistically speaking) as previous posts have indicated, function as working memory of scientific findings. They usually follow the idea of collecting and saving and commonly sharing findings that have been investigated qualitatively and quantitatively in the world and transmitting them worldwide and onto following generations. Although the idea of free access to most of the journals has not been fulfilled, journals nevertheless guide us through the quickly growing field of research. In order not to get too confused and overwhelmed by the mass of journals nowadays, this post intends to structure the journal world starting historically from the first and only journal in psychology established at the end of the 19th century.
The birth of the first psychological journal
The German professor Wilhelm Wundt (1832-1920) has been considered as one of the founders of psychology as a science in the way we look at it today. Wundt mounted a campaign to make psychology an independent discipline. In 1879, he succeeded in establishing the first formal laboratory for psychological research at university of Leipzig.
While forming psychology into a scientific discipline that could compete and educate in the same manner such as the more traditional disciplines like medicine and mathematics, Wundt established the first journal publishing research on psychology. This journal contained the first experimental findings of psychological experiments and subjects in order to share it with later generations.
This stepstone in psychological history has been set in 1789 and still has its enormous impact on the way we see psychology as a science today.
G. Stanley Hall (1846-1924) briefly studied with Wundt. Then towards the end of the 19th century, Hall reeled off a series of "firsts" for American psychology. He established America's first research laboratory at Johns Hopkins University in 1883. In 1887, he launched America's first psychology journal. Hall was the driving force behind the establishment of the American Psychological Association (APA) in 1892. He was also elected the first president of the APA. The organization was set up by him and 26 others. Today, there are over 155,000 members and affiliates devoted to the advancement of psychology.
An overview of the variety of psychological journals today
After the first scientific journal of psychology has been established, psychology started to spread over the world leading to a large increase in academic publications annually. Thus, throughout the course of 130 years, the below stated areas of journals have been established to collect and share scientific evidence (the synthesis does not contain all journals that exist in psychology at present).
| Area | Number of journals in that field |
| Assessment&Evaluation | 52 |
| Child Abuse | 32 |
| Child Behavior | 48 |
| Clinical & Counselling Psychology | 35 |
| Cognition | 41 |
| Cognitive Psychology | 19 |
| Community & Environmental Psychology | 77 |
| Cross Cultural Psychology | 152 |
| Depression | 14 |
| Developmental Psychology | 235 |
| Drug Abuse | 51 |
| Educational Psychology | 90 |
| Experimental Psychology | 88 |
| Family Therapy | 42 |
| Health Psychology/Behavioral Medicine | 253 |
| Humanistic and Transpersonal Psychology | 8 |
| Industrial and Organizational Psychology | 32 |
| Intelligence Testing | 7 |
| Psychotherapy | 179 |
| Rehabilitation | 140 |
| Schizophrenia | 13 |
| Social Psychology | 12 |
| Psychology and Law | 53 |
| Psycholinguistics | 22 |
| Miscellaneous | 302 |
| Neuropsychology | 110 |
| Parapsychology | 8 |
| Personality Psychology | 62 |
| Psychopharmacology | 61 |
| Political Psychology | 80 |
| Psychoanalysis | 101 |
Methods of reviewing process: Peer-reviewed
Many scholarly journals use a process of peer review prior to publishing an article, whereby other scholars in the author's field or specialty critically assess a draft of the article. Peer-reviewed journals (also called refereed journals) are scholarly journals that only publish articles that have passed through this review process. The review process helps ensure that the published articles reflect solid scholarship in their fields.
The Journal of European Psychology Students and its review process reflects a good example of a peer- reviewed journal.
Scholarly journals contain articles written by, and addressed to, experts in a discipline. The main purpose of a scholarly journal is to report original research or experimentation and to communicate this information to the rest of the scholarly world. The language of scholarly journals reflects the discipline covered, as it assumes some knowledge or background on the part of the reader. Scholarly journals always rigorously cite their sources in the form of footnotes or bibliographies. Many scholarly journals are published by professional organizations.
While not all scholarly journals go through the peer-review process, it is usually safe to assume that a peer-reviewed journal is also scholarly.
As you have learned from this post, the world of academic psychology is enormous and if you succeed in publishing your research, you will contribute to the active working memory of psychological science.
If you decide to take your first step in the world of psychology journals, start with JEPS, your Journal of European Psychology Students. Our review process is twofold - on one side, the typical scholarly referring describe above. On the other, we try to make it an educational experience for budding future scientists, so you would learn the nooks and crannies of publishing your own paper in the best way possibly - by doing it.
References
Interesting links:
Each of the above stated journals reveals a link when scrolling over it.
http://journalseek.net/psyc.htm
__________________________________________________________________________________________
As being part of EFPSA's JEPS team, Sina Scherer works as JEPS Bulletin's editor and is currently enrolled in the last year of her Master programme in Work and Organizational Psychology at the Westfälische Wilhelmsuniversität Münster. Her fields of interest cover the areas of Intercultural Psychology, Personality and Organizational Psychology such as Health Psychology.


The template uses the components and validations of the
bootstrap form.
Also, the template includes the validation class .has-error
.
By design .has-error
class is applicable only for .form-group
.
@@include('includes/code-examples/forms/basic-form.html')


Contact
Hey guys, if you have any questions, suggestions or you simply want to chat with me, then use this contact form to write me a message and I will try to get back to you as soon as possible. Write me ...
Hey guys, if you have any questions, suggestions or you simply want to chat with me, then use this contact form to write me a message and I will try to get back to you as soon as possible. Write me ...
This is just to give you guys a rough idea of what I had in mind. My route will change as I go along and will probably look completely different after just a couple of months. Anyways this is what I c ...
I upload all my photos to my Flickr account: http://www.flickr.com/photos/mike-on-a-bike/ I will try to upload my photos as often as possible, but getting a decent internet connection while on ...
Hi guys, my name is Michael and I am currently riding my bicycle around the world. On this blog I will document my adventure and share my thoughts and photos. ...
{% for slug, resource in resources %} {{ site.url }}/{{ slug }} {{ resource.date|date("Y-m-d") }} {{ resource.changefreq|default("monthly") }} ...
Update:This sections requires some major rework, a lot of things have been changed, especially since I'm not travelling in cold Europe anymore and because I'm no longer cycling by myself. Whe ...
{## humanstxt.org/#} {## The humans responsible & technology colophon#} {## TEAM#} {#{% block humanstxt_team %}#} {#{% for author in authors %}#} {#Author: {{ author.name }}#} {#{% if a ...


Plain Text
Short Paragraph
This is a short sentence.
Long Paragraph
A paragraph that will wrap across multiple lines. {{loremIpsum}}
Within Metadata
This is a short metadata description.
A paragraph that will wrap across multiple lines. {{loremIpsum}}


{% extends "registration/registration_base.html" %} {% block title %}Password reset{% endblock %} {% block content %}
We have sent you an email with a link to reset your password. Please check your email and click the link to continue.


FAQ¶
How do I create an account?¶
How do I make my way around the website?¶
We have an entire section dedicated to helping answer this. Go to our Navigation page for more information.
How do I register for a tournament?¶
How do I unregister for a tournament?¶
If you accidently registered for a tournament or need to unregister for any other reason you view the previous steps for registering for a tournament and clicking the “Click me to unregister” button where the “Click me to register” button was.


Class StreamSocketConnection
The default implementation of the ConnectionInterface using stream socket
resources.
-
PHPFastCGI\FastCGIDaemon\Connection\StreamSocketConnection
implements
PHPFastCGI\FastCGIDaemon\Connection\ConnectionInterface
Methods summary
public
|
#
__construct( resource $socket )
Constructor.
Parameters
- $socket
- The stream socket to wrap
|
protected
PHPFastCGI\FastCGIDaemon\Exception\ConnectionException
|
#
createExceptionFromLastError( string $function )
Creates a formatted exception from the last error that occurecd.
Creates a formatted exception from the last error that occurecd.
Parameters
- $function
- The function that failed
Returns
|
public
string
|
#
read( integer $length )
Read data from the connection.
Read data from the connection.
Parameters
- $length
- Number of bytes to read
Returns
string Buffer containing the read data
Throws
Implementation of
|
public
|
#
write( string $buffer )
Write data to the connection.
Write data to the connection.
Parameters
- $buffer
- Buffer containing the data to write
Throws
Implementation of
|
public
boolean
|
#
isClosed( )
Tests to see if the connection has been closed.
Tests to see if the connection has been closed.
Returns
boolean True if the connection has been closed, false otherwise
Implementation of
|
public
|
#
close( )
Closes the connection it from the pool.
Closes the connection it from the pool.
Implementation of
|


The design of our taco shell incorporates a two-walled structure (bottom and right), while providing an open, curved space on top for inserting your taco ingredients. By utilizing this structure, the consumer will enjoy a mess-free taco-eating experience. Whether you are on-the-go or just need a quick meal, Taco Back will give you the eating experience you need!
Taco Back was a sudden creation thought of January 2017 by a young woman named Angelia Lane. To bring her product to life Angelia decided to partner up with six other peers in her entrepreneurship class at Georgia Southern University, in Statesboro, Georgia. Michael Farris is the brain behind the technical and social aspects of "Taco Back." Amber Robinson ensures that our product is the best product to our consumer by completing surveys and engaging with our consumers. Dontoria Hitson is the genius of our marketing campaign and making sure you guys know what we are up to. Tyler Fullwood is the man that helped craft us campaigns and our edgy taco shell design. Jadarious Meadows and Rushea Mayo are our dynamic duo that tie up all the loose ends and creative aspects of "Taco Back." These two have worked hard to develop new ideas to the "Taco Back" brand that will launch soon.
Clean: We aim to provide a clean eating experience for our users. Why use an old messy taco shell, when you can use a modern, two-walled shell with optimum design?
Efficient: When you need a good meal quickly, our taco shell will prevent messiness in order to get the food down quicker!
Fast: We have hard-shell and soft-shell options to give you the fastest option you need to create a speedy meal for speedy people.


Created by Olivia Haas
What is search?
Without search, discoverability on the world wide web would be limited to the places you know and the places you've been, along with any hyperlinks in those places.
Search engines make the web a much more powerful tool.
Page title, keywords, images, and links, at minimum.
Any newly discovered links are flagged to be crawled next.
Only TOR-hosted sites are unindexed by Google.
All of the data collected by the spiders is indexed into the database which is distributed across the globe in datacenters with thousands of petabytes of drives.
Write markup like you care
SEO, Trolls, and Other Black Magic
Machine readble index of your site that recommends which pages spiers should index.
http://www.example.com/
weekly
0.8
http://example.com/image.jpg
http://www.example.com/video123.flv
http://www.example.com/videoplayer.swf?video=123
http://www.example.com/thumbs/123.jpg
Grilling steaks for summer
Cook the perfect steak every time.
Always use the "alt" attribute
File names matter a whole lot
Captions are important too
Help the robots to understand
Add markup to your content to structure your data and tell search engines what type of content it is.
Write machine readable code
Spinal Tap
One of the loudest bands ever
reunites for an unforgettable two-day show.
Event date:
Teach clients to take advantage of A2's robust editing capability so that they can be SEO experts too.


◆ TcpRetransmissionTimeOutEvent()
| ch.ethz.systems.netbench.xpt.newreno.TcpRetransmissionTimeOutEvent.TcpRetransmissionTimeOutEvent |
( |
long |
timeFromNowNs, |
|
|
NewRenoTcpSocket |
tcpSocket |
|
) |
| |
◆ cancel()
| void ch.ethz.systems.netbench.xpt.newreno.TcpRetransmissionTimeOutEvent.cancel |
( |
| ) |
|
Cancel the resend event. This is done when popping it from the queue takes too much time, but it shouldn't occur. Scenarios in which this happens is when a packet has been acknowledged or a fast retransmit is performed.
◆ toString()
| String ch.ethz.systems.netbench.xpt.newreno.TcpRetransmissionTimeOutEvent.toString |
( |
| ) |
|
◆ trigger()
| void ch.ethz.systems.netbench.xpt.newreno.TcpRetransmissionTimeOutEvent.trigger |
( |
| ) |
|
◆ active
| boolean ch.ethz.systems.netbench.xpt.newreno.TcpRetransmissionTimeOutEvent.active |
|
private |
◆ tcpSocket
| final NewRenoTcpSocket ch.ethz.systems.netbench.xpt.newreno.TcpRetransmissionTimeOutEvent.tcpSocket |
|
private |
The documentation for this class was generated from the following file:


Item
Extends:
Indirect Subclass:
An Item is an abstract entity for all things placed in the scene, e.g. at walls or on the floor.
Constructor Summary
| Public Constructor | ||
| public |
constructor(model: *, metadata: *, geometry: *, material: *, position: *, rotation: *, scale: *) Constructs an item. |
Member Summary
| Public Members | ||
| public |
Show rotate option in context menu |
|
| public |
bhelper: * |
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| public |
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| public |
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| public |
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| public |
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| public |
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| public |
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| public |
canvasWD: * |
|
| public |
canvasWH: * |
|
| public |
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| public |
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| public |
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| public |
dragOffset: * dragging |
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| public |
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| public |
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| public |
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| public |
errorGlow: * |
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| public |
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| public |
geometry: * |
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| public |
halfSize: * |
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| public |
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| public |
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| public |
material: * |
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| public |
metadata: * |
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| public |
model: * |
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| public |
Does this object affect other floor items |
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| public |
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| public |
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| public |
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| public |
resizable: * |
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| public |
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| public |
scene: * |
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| public |
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| public |
texture: * |
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| public |
wirematerial: * |
Method Summary
| Public Methods | ||
| public |
clickDragged(intersection: *) |
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| public |
clickPressed(intersection: *) intersection has attributes point (vec3) and object (THREE.Mesh) |
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| public |
|
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| public |
createGlow(color: *, opacity: *, ignoreDepth: *): * |
|
| public |
customIntersectionPlanes(): *[] Returns an array of planes to use other than the ground plane for passing intersection to clickPressed and clickDragged |
|
| public |
getCorners(xDim: *, yDim: *, position: *): * returns the 2d corners of the bounding polygon |
|
| public |
getDepth(): * |
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| public |
getHeight(): * |
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| public |
getMaterial(): * |
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| public |
getMaterialColor(index: *): * |
|
| public |
getMetaData(): {"item_name": *, "item_type": *, "format": *, "model_url": *, "xpos": *, "ypos": *, "zpos": *, "rotation": *, "scale_x": *, "scale_y": *, "scale_z": *, "fixed": *, "material_colors": *} |
|
| public |
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| public |
getWidth(): * |
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| public |
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| public |
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| public |
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| public |
mouseOff() |
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| public |
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| public |
moveToPosition(vec3: *) |
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| public |
objectHalfSize(): * |
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| public |
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| public |
remove() |
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| public |
removed() |
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| public |
resize(height: *, width: *, depth: *) |
|
| public |
resized() Subclass can define to take action after a resize. |
|
| public |
rotate(intersection: *) |
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| public |
setFixed(fixed: *) |
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| public |
setMaterialColor(color: *, index: *) |
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| public |
setProportionalResize(flag: *) |
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| public |
setScale(x: *, y: *, z: *) |
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| public |
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| public |
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| public |
showError(vec3: *) |
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| public |
switchWireframe(flag: *) |
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| public |
updateCanvasTexture(canvas: *, context: *, material: *, w: *, h: *, wPrefix: *, hPrefix: *) |
|
| public |
on is a bool |
Public Constructors
public constructor(model: *, metadata: *, geometry: *, material: *, position: *, rotation: *, scale: *) source
Constructs an item.
Params:
| Name | Type | Attribute | Description |
| model | * | TODO |
|
| metadata | * | TODO |
|
| geometry | * | TODO |
|
| material | * | TODO |
|
| position | * | TODO |
|
| rotation | * | TODO |
|
| scale | * | TODO |
Public Members
public bhelper: * source
public canvasMaterialWD: * source
public canvasMaterialWH: * source
public canvasPlaneWD: * source
public canvasPlaneWH: * source
public canvasTextureWD: * source
public canvasTextureWH: * source
public canvasWD: * source
public canvasWH: * source
public canvascontextWD: * source
public canvascontextWH: * source
public errorGlow: * source
public geometry: * source
public halfSize: * source
public material: * source
public metadata: * source
public model: * source
public originalmaterial: * source
public resizable: * source
public scene: * source
public texture: * source
public wirematerial: * source
Public Methods
public clickDragged(intersection: *) source
Params:
| Name | Type | Attribute | Description |
| intersection | * |
public clickPressed(intersection: *) source
intersection has attributes point (vec3) and object (THREE.Mesh)
Params:
| Name | Type | Attribute | Description |
| intersection | * |
public clickReleased() source
public createGlow(color: *, opacity: *, ignoreDepth: *): * source
Params:
| Name | Type | Attribute | Description |
| color | * | ||
| opacity | * | ||
| ignoreDepth | * |
Return:
| * |
public customIntersectionPlanes(): *[] source
Returns an array of planes to use other than the ground plane for passing intersection to clickPressed and clickDragged
Return:
| *[] |
public getCorners(xDim: *, yDim: *, position: *): * source
returns the 2d corners of the bounding polygon
offset is Vector3 (used for getting corners of object at a new position)
TODO: handle rotated objects better!
Params:
| Name | Type | Attribute | Description |
| xDim | * | ||
| yDim | * | ||
| position | * |
Return:
| * |
public getMetaData(): {"item_name": *, "item_type": *, "format": *, "model_url": *, "xpos": *, "ypos": *, "zpos": *, "rotation": *, "scale_x": *, "scale_y": *, "scale_z": *, "fixed": *, "material_colors": *} source
Return:
| {"item_name": *, "item_type": *, "format": *, "model_url": *, "xpos": *, "ypos": *, "zpos": *, "rotation": *, "scale_x": *, "scale_y": *, "scale_z": *, "fixed": *, "material_colors": *} |
public hideError() source
public initObject() source
public mouseOff() source
public mouseOver() source
public moveToPosition(vec3: *) source
Params:
| Name | Type | Attribute | Description |
| vec3 | * |
public placeInRoom() source
public remove() source
public removed() source
public resize(height: *, width: *, depth: *) source
Params:
| Name | Type | Attribute | Description |
| height | * | ||
| width | * | ||
| depth | * |
public rotate(intersection: *) source
Params:
| Name | Type | Attribute | Description |
| intersection | * |
public setFixed(fixed: *) source
Params:
| Name | Type | Attribute | Description |
| fixed | * |
public setMaterialColor(color: *, index: *) source
Params:
| Name | Type | Attribute | Description |
| color | * | ||
| index | * |
public setProportionalResize(flag: *) source
Params:
| Name | Type | Attribute | Description |
| flag | * |
public setScale(x: *, y: *, z: *) source
Params:
| Name | Type | Attribute | Description |
| x | * | ||
| y | * | ||
| z | * |
public setSelected() source
public setUnselected() source
public showError(vec3: *) source
Params:
| Name | Type | Attribute | Description |
| vec3 | * |
public switchWireframe(flag: *) source
Params:
| Name | Type | Attribute | Description |
| flag | * |
public updateCanvasTexture(canvas: *, context: *, material: *, w: *, h: *, wPrefix: *, hPrefix: *) source
Params:
| Name | Type | Attribute | Description |
| canvas | * | ||
| context | * | ||
| material | * | ||
| w | * | ||
| h | * | ||
| wPrefix | * | ||
| hPrefix | * |