PV System Monitoring.
Following the installation of a 2.94 KWp PV system we needed to take advantage of the free power it supplies, currently the only way of knowing what the PV Inveter (SMA HF3000) is doing is to boot up the PC and Bluetooth into the inverter which is not very practical if we only need to see if we can switch the dishwasher on.
12 x Sharp 245w panels
SMA Sunnyboy HF3000 inveter installed in the roofspace, Inverter has some great features including data logging and bluetooth access for download of data via the Sunny Explorer application.
House consumption currently being monitored by a EnergySmart from British gas but it does not sense the PV generation.
Back to the Build
Most things have followed my origonal plan, EMONTX board from Glyn, JeeLabs Nanode V6, Graphics board and a second Atmel CPU & RFM12 module for the EMONTX along with a jiffy bag of passives from Farnell have slowly being arriving over Christmas.
Dusted down the trusty soldering Iron and got both the EMONTX and JeeNode assembled, then began the baptism of fire with Ardunio ! First attempts a compiling anything failed. So I loaded a basic blink sketch which complied OK but would not download to the target. After a lot of messing about I found I had the USB programming (CP1202 module) plugged in upside down, not easy to notice when you don't have a green or black wire - Doh. Anyway with the programming header hooked up I managed to get the EMONTX board LED to blink at me.
Back to the EMONTX sketch problem which in the end where caused by trying to compile older sketches with Arduino 1.0, after downloading 0023 and quite a bit of net rummaging for the various libraries ( I notice that you have now added links into the new style INO files !!).
To start with I loaded the 2_CT_voltage sketch to the EMON TX and used the JeeNode RF12 demo to pick up the transmitted signal, it picked something up next I assembled the Graphic display.
This was where the learning curve got a bit steep as it's years since I did C programming !
I moved the Dallas code from the GLCD to the EMONTX as I want external temp rather than internal, this all seemed to work well as the serial port was now transmitting the correct temp, however I could not persuade the GLCD to display the correct values.
After a lot of head scratching I found the the Payload being transmitted had differing feild sizes that being recived so a few more adjustments solved that, I've not got the CT or AC parts in yet so I have put some fixed values into the EMNONTX code for testing.
Display & EMONTX boards working with test values, no connectors fitted to EMONTX as they will be fitted to the case it's going in along with the AC transformer (dual secondary !) and a small 9v to 5v switching PSU.
13 January 2012
Started work on the PSU and case for the EMONTX, I'm using a dual secondary 9v PCB style transformer rated at 1VA per secondary which is possibly a bit OTT but the transformer and 5v voltage regulator are both rated at 100mA.
All of the unwanted strips have been removed from the strip board around the AC part (Before I get numerous panic posts)
Both boards fit well in the Multicomp box (Farnell Part No 152-6736), Left hand side panel will hold two connectors for the two CT's and I'm going to move the Green "TX" LED to the end panel as well. Pic of the box with one of the CT's for scale.
I've also been doing a bit on the GLCD and included the code from the later version that switches off the LCD backlight at night to conserve power. I'm going at add a JeeLabs RTC plug so that the unit does not loose the time when powered off. EMONBASE not be implemented until later in the year hence fitting the RTC at the Display end.
21st January
Pretty much completed the EMONTX build, Both PSU board and EMONTX boards mounted in the above box, I did have an issue with the 9v transformer. As the secondary has very little load on it the output is around 15v rather than the expected 9v, the 5v supply regulator is happy with the higher input due to the power consumption being so low there is very little dissipation in the regulator. And after changing the calibration parameters in the TC sketch I have everything working.
Calibrated using Fluke 179 series DVM as my rapid special gives a very erratic AV voltage reading while the fluke is a true RMS device. I also used the fluke to check the current sensor calibration values by connecting it in series with a 4 way extension lead (after an in line RCD just to be on safe side)
I did suffer an odd problem with the serial output of the EMONTX, as soon as I connected the AC input I started getting about 16 bytes of garbage and the rest was OK. unplugging the AC input cleared the issue but that stopped me getting an accurate calibration. My first thought was that it was RF being picked up by the FTDi cable, so I commented out the TX function but this made no difference. Odd thing is that the data being transmitted to the GLCD was always OK
In the end I first increased the baud rate which reduced the number of scrambled bytes and then I added a delay into this part of the sketch :
digitalWrite(LEDpin, HIGH); //flash LED - very quickly delay(2); if (SERIAL) { serial_output();} delay(10); // added delay as something screwing up local RS232 ? digitalWrite(LEDpin, LOW); rfwrite() ;
So the order of sending the RS232 data and starting the RF transmit function have been altered and it has resolved the problem, I don't fully understand why this happened all I know is that the above mod fixed it !
My calibration values are :
emon1.calibration(184.85,125.0,1.7); //voltage calibration , current calibration, power factor calibration
04 February
Fitted a 13A outlet fitted into the meter box using a an RCBO installed in the spare way left in the PV distrbution box to power the EMONTX which has been stuck to the housing using sticky back velco. At some point I need to shorten the CT sensor cables to tidy everything up but it's around freezing and their is snow on the way so today was not the day to be messing around outside for long.
I've also made some progress on the Display. I've now got everything to complie on Ardunio 1.0 and added some code to drive a set of traffic lights based on the Grid power, the HE LED's I'm testing it with a bit too bright at the moment, so I'll probably change to 3mm types intead . I've also ordered a box for the LCD from RS. Once I've got the LCD fitted I'll post more pictures.
Traffic lights on red as I'm using the tumble drier as it's now snowing....
07 February
After a considerable ammount of carefull dremmeling and a lot of filing I've now got the JeeNode / Graphics board into the RS box. I had a slight problem when the the rear of the JeeNode fouled on the base of case and I only noticed after I'd cut the hole and glued the LCD in place (too late in other words. By bending the ports connecting the JeeNode to the display and by filing a bit off the JeeNode and the box it all fits - Just. I have used a 500mA swithmode 5v supply from RS and glued a Mini USB connector into the base of the box.
Just needs another OpenEnergyMonitor logo and it's done.
HE 5mm LED's replaced with some standard 3mm ones I recycled from an old control board I found at work, much better at least you can now see the LCD without getting blinded.
Had some discussion over the function of the Traffic Lights with the lady of the house. Currently LED's working off the Grid consumption, if the grid is under 1Kw it's green, 1Ww to 3 Kw it's Yellow and over 3Kw it's RED. Makes sense to me as this takes Solar PV production into account so during the day (when sunny) you can apply more load before you get the yellow / Red stage. Apparently thats too confusing !
To Do - Nanode RF and EMONCMS however that will have to wait until later in the year my initial goal of being able to make sensible choices about how we consume energy during the day has been met.
I could not get anything onto GitHub despite following the idiots guide, I'm not that great with bash and the GUI is a nightmare so rather than waste time code is uploaded as a zip here :
openenergymonitor.org/emon/sites/default/files/SB_Solar_PV_EMONTX&GLCD.zip
Changes are reasonably well comented if a bit crude in places !!
Simon Bateman
East Yorkshire
Re: Solar PV Monitoring (II)
Great job! Looks like a tidy setup. I notice the screen shows some horizontal lines. The display can be improved by adjusting the contrast of the display edit GLCD_ST7565.cpp. Change line 134 to be st7565_Set_Brightness(0x18); instead of 0x15.
If you use the lasest GLCD lib from JCW's git hub and Arduno 1.0 this can be done in code with the line glcd.begin(0x18)
Re: Solar PV Monitoring (II)
Thanks,
Display looks worse on the picture that it is but I'll add that line to the sketch when the other half decides how she wants the traffic lights to work
Overall I'm pleased with the result though Display box came out better than expected and does not look too out of place stuck to the kitchen wall. The Energysmart has now gone to a new home in exchange for a 4 pack of Stella !
Re: Solar PV Monitoring (II)
You've done a really good job there, if you'd be interested in trying out my SMA inverter bluetooth code (I also have a 3000HF model) that would be great!
Re: Solar PV Monitoring (II)
Couple of things:
We usually use a simple plug in 5v USB power supply to supply power for the emonTx such as: http://uk.rs-online.com/web/p/products/736-1658/. If making your own power supply make sure the 5V input is put through the 3.3v reg by connecting it to pwr. Battery input does not go through regulator.
No need to use a hardware RTC. The latest version of emonGLCD and emonBase code gets the current time back from the interent and posts up the temperature reading from the emonGLCD's internal temperature sensor to emoncms.
See: https://github.com/openenergymonitor/EmonGLCD/tree/master/emonGLCD_solarPV_AutoTime_TempLog
and https://github.com/openenergymonitor/NanodeRF/tree/master/NanodeRF_singleCT_RTCrelay_GLCDtemp
We haven't really documented it well yet, expect a blog post soon. It works really well, been using it for several installations.
Keep up the good work.
Re: Solar PV Monitoring (II)
Hi Glynn,
Thanks for the feedback, My meter box on the outside of the house in now very busy (just added Picture above) and I didn't have space for a double socket so I decided to make the PSU part of the TX unit. I actually found the PWR / VCC out by mistake, luckily the batteries I was powering the EMONTX from are pound shop specials and only gave about 4v so I did'nt damage the RF module.
Looks like a took up the project build at an interesting time, I started with Arduino 1.0 and could not get anything to compile, switched over to the older 0023 bulid, found all of the libraries and made the changes I wanted and at the same time you have made a good job of sorting out the same sketches for 1.0 ! For now I have something that works so I can get the hardware side sorted out and then I'll switch over the the 1.0 sketches.
Thanks for the heads up on the RTC feature, I don't think I'll get the Nanode RF until later in the year but we should be able to cope with the Soft RTC in the mean time.
I'll keep the updates coming - Keep up the good work !
Re: Solar PV Monitoring (II)
Well that's my build updated, I'll be working on the Internet side of things later in the year.
I hope it's OK that I zipped my sketches, I gave up with GITHUB, after 2 hours I still could not even get my readme to upload
Re: Solar PV Monitoring (II)
Today was reasonably bright and sunny, and the GLCD showed 10.3 KWH generated which to be honest I didn't belive...
However on checking with the SMA "Sunny Explorer" software it's only out by 270wh which is around 2% which I think I can live with !!


Oh snap!
This page can not be displayed at this resolution
ABOUT:PORTAL
CV:
MIS
iSpace
WebMail
New Portal
Learning Resource Centre
Trend
Useful
Tools
©
ECWUUUUU
Designed & Developed By ECWU under MIT Licences; Opensource @ GitHub


You can pass a URL as a parameter of this site:
http://this-site/api/new/your-url
You will receive a shortened URL in the JSON response.
When you visit that shortened URL, it will redirect you to your original link.
You can pass a URL as a parameter of this site:
http://this-site/api/new/your-url
You will receive a shortened URL in the JSON response.
When you visit that shortened URL, it will redirect you to your original link.


@*
* Copyright 2023 HM Revenue & Customs
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*@
@import config.AppConfig
@import models.taxhistory.Person
@import views.models.PageTitle
@this(
govukWrapper: views.html.govuk_wrapper,
link: helpers.link,
p: helpers.p,
twoThirdsMainContent: TwoThirdsMainContent
)
@(person:Person,
nino:String,
taxYears: Int
)(implicit request: Request[_], messages: Messages, appConfig: AppConfig)
@govukWrapper(PageTitle(messages("employmenthistory.no.data.title")), backLink = Some(controllers.routes.SelectTaxYearController.getSelectTaxYearPage().url)) {
@twoThirdsMainContent {
@messages("employmenthistory.no.data.header")
@messages("employmenthistory.taxyear", taxYears.toString, (taxYears+1).toString)


Hello World welcome to
JavaScript
Course
Just another tool tip with some random content like Hello World all part of the
JavaScript
Course


SUPPORTED AQUEOUS PHASE CATALYSIS by Juan P. Arhancet
Dissertation submitted to the Faculty of the Virginia Polytechnic Institute and State University in partial fulfillment of the requirements for the degree of DOCTOR OF PHILOSOPHY in
Chemical Engineering
APPROVED: Mark E. Davis David F. Cox Joseph S. Merola Brian E. Hanson James P. Wightraan April 20, 1989
Blacksburg, Virginia


Filmoteka
Home
my library
Logout
Sign up
Watched
queue
Search result not successful. Enter the correct movie name and try again
Аcсортимент фильмов
×
⇧


--- layout: raw title: Gallery Previewer tagline: manage galleries your way date: 2020-11-08 00:00:00 +100 description: > To create modern image and video galleries, J1 Template implements the jQuery plugin JustifiedGallery. The module is a great tool to create responsive, infinite, and high quality justified image galleries. See Justified Gallery in action - and for sure all that you see is even responsive. Change the e.g. the size of your current browser window, by width or height. From the config menu, some basic features of Justified Gallery can be changed online. See what will happen! categories: [ Previewer ] tags: [ Galleries, Images ] toc: false permalink: /pages/public/previewer/justified_gallery/ regenerate: false resources: [ lightGallery, justifiedGallery, justifiedGalleryCustomizer ] resource_options: - attic: padding_top: 400 padding_bottom: 50 opacity: 0.5 slides: - url: /assets/images/modules/gallery/mega_cities/thomas-tucker-bw.jpg alt: Sunset over Taipei City - Taiwan badge: type: unsplash author: Thomas Tucker href: https://unsplash.com/@tents_and_tread ---


Your subscription ends on
25 February 2015
Upgrade
Courses
Your recent courses
Rewards
Your latest achievements
Certificates
(4)
Quizzes
Your recent performance
Title of quiz goes here?
Course:
Basics of HTML
5.8
Good
Directives & Routing
Course:
Angular in Steps
9.8
Great
Responsive & Retina
Course:
Bootstrap Foundations
3.4
Failed
Forum Activity
Latest forum topics & comments
Can someone help me with AngularJS?
Topic:
AngularJS
By:
Adrian Demian
1 hr ago
Can someone help me with AngularJS?
Topic:
AngularJS
By:
Adrian Demian
2 hrs ago
Can someone help me with AngularJS?
Topic:
AngularJS
By:
Adrian Demian
3 hr ago
Can someone help me with AngularJS?
Topic:
AngularJS
By:
Adrian Demian
4 hr ago
My Account
Dashboard
My Courses
Profile
Messages
Logout
Featured
Github Webhooks for Beginners
Awesome CSS with LESS Processing
Portable Environments with Vagrant
WordPress Theme Development
Modular JavaScript with Browserify
Easy Online Payments with Stripe


On this page we have a controller that contains a directive that uses
transclusion – i.e.,
transclude: true –
and specifies a new scope – i.e.,
scope: true.
The directive's |template| also does more than just wrap the
contained content – it adds some additional content.
- Click the #rb#, then click the #psb# to see the initial state.
|ng-transclude| creates a new transcluded scope, and the directive creates
its own scope as well. The transcluded scope is a child of the directive
scope. (If you selected a release of Angular prior to v1.3, the
transcluded and directive scopes are instead siblings.)
In all Angular releases, the two scopes prototypically inherit from the
controller scope.
- Click the first "change name" link, then click the #psb#.
The ng-controller |$scope| function is called, which modifies a property
on that scope. The transcluded content sees this change because it
prototypically inherits from this scope.
- Click the second "change name" link, then click the #psb#.
The directive |$scope| function is called, which modifies a property
on the directive child scope. The transcluded content does not see
this change, because it doesn't prototypically inherit from this scope.
- Type something into both textboxes, then click the #psb#.
Because |name| is a primitive, the write creates a new local property on
the transcluded scope. This is probably not what you want because there
is no way to write Ctrl1 code or directive code to retrieve values from
the transcluded scope... because there is no way to get from the
controller scope or the directive to the transcluded scope.
(If you selected a release of Angular prior to v1.3, you could use a
hack to get from the directive scope to the transcluded scope by using one
of Angular's private properties, |$$nextSibling|, but don't do that.)
Best Practice: from Angular docs: only use transclude: true
when you want to create a directive that wraps arbitrary content.
Don't use |ng-model| with primitives in your transcluded content.


--- layout: post status: publish published: true title: Yet a New Blog Theme author: display_name: Tomas Restrepo login: tomasr email<EMAIL_ADDRESS>url: http://winterdom.com/ author_login: tomasr author_email<EMAIL_ADDRESS>author_url: http://winterdom.com/ wordpress_id: 931 wordpress_url: http://winterdom.com/2007/11/yetanewblogtheme date: '2007-11-12 07:43:52 +0000' date_gmt: '2007-11-12 07:43:52 +0000' categories: - Blogging tags: [] comments: - id: 653 author: Ben author_email<EMAIL_ADDRESS>author_url: http://benl.wordpress.com date: '2007-12-17 04:02:38 +0000' date_gmt: '2007-12-17 04:02:38 +0000' content: | What FF theme are you using in the pic? - id: 654 author: Tomas Restrepo author_email<EMAIL_ADDRESS>author_url: http://www.winterdom.com/weblog/ date: '2007-12-17 05:04:17 +0000' date_gmt: '2007-12-17 05:04:17 +0000' content: | Ben: It's called Vista Firefox 2, and if I remember correctly, I got it from deviantart. ---
I had redesigned my weblog looks back in July, but got bored with it now. It looked fine, but the colors were a bit too strong and the design a bit too complex. I really wanted something a lot more straightforward, that used space more effectively and with softer colors. Here's the result:
It's a very simple, minimalist theme, and I'm rather liking it for now. Still some tweaking it a bit, but it seems to do the trick!


Aim of this code is to produce usable delivery times for a delivery service. The generated delivery times are based on opening hours and delivery time from a javascript object. There were various opening hours picked, to simulate different possible opening hours from restaurants.
Opening hours are as following
1 = Monday, 2 = Tuesday, etc.You can leave 1 input empty, so only Day or Time needs to be given. If inputs are empty, the current Time and/or Day of your computer will be used.
Time input needs to be 4 characters long and in 24h format. For example 1:30 AM equals 0130, 8:45 PM equals 2045


`
Barcelona feels a bit surreal – appropriate, since Salvador Dali spent time here and Spanish Catalan architect Antoni Gaudí designed several of the city’s buildings. Stepping into Gaudí’s Church of the Sacred Family is a bit like falling through the looking glass - a journey that you can continue with a visit to Park Güell. Sip sangria at a sidewalk café in Las Ramblas while watching flamboyant street performers, then create your own moveable feast by floating from tapas bar to tapas bar.
   Barcelona is a very old city in which you can feel the weight of history; it is haunted by history. You cannot walk around it without perceiving it.
    Carlos Ruiz Zafon
Barcelona is the capital city of the autonomous community of Catalonia in Spain and Spain's second most populated city, with a population of 1.6 million within its administrative limits. Its urban area extends beyond the administrative city limits with a population of around 4.7 million people, being the seventh-most populous urban area in the European Union after Paris, London, Madrid, the Ruhr area, Berlin and Milan. It is the largest metropolis on the Mediterranean Sea, located on the coast between the mouths of the rivers Llobregat and Besòs, and bounded to the west by the Serra de Collserola mountain range, the tallest peak of which is 512 metres (1,680 ft) high.
Founded in 1899 by a group of Swiss, English and Catalan footballers led by Joan Gamper, the club has become a symbol of Catalan culture and Catalanism, hence the motto "Més que un club" (More than a club). . It is the second most valuable sports team in the world, worth $3.16 billion, and the world's second richest football club in terms of revenue.
Major titles for Barcelona are:
The club has a long-standing rivalry with Real Madrid; matches between the two teams are referred to as El Clasico.
Gaudí's work is admired by architects around the World as being one of the most unique and distinctive architectural styles. His work has greatly influenced the face of Barcelona architecture and you will see stunning examples of Gaudí's work all around the city centre. From the early beginnings his designs were radically different from those of his contemporaries. Gaudí was not so much influenced by other architect's ideas but more by forms of nature.
Gaudí adorned many of his buildings with coloured tiles arranged in mosaic patterns. This adds another important dimension to his buildings which is so often overlooked by architects - the use of colour.
A heady mix of haunting sights, awe-inspiring art and vibrant street life, Italy's Eternal City is one of the world's most beautiful and inspiring capitals.
The result of 3000 years of ad hoc urban development, Rome's cityscape is an exhilarating spectacle. Ancient icons such as the Colosseum, Roman Forum and Pantheon recall Rome's time as the fearsome hub of the Roman Empire, the caput mundi (capital of the world), while catacombs and churches hark back to the early days of Christianity.
Lording it over the Vatican, St Peter's Basilica is the greatest of the city's monumental basilicas, a towering masterpiece of Renaissance architecture.
Paris can be seen as thé most interesting city of Europe and probably even as one of the most amazing city’s worldwide. People from all over the world travel to Paris to discover and experience the city of love, inspiration, art and fashion. The night scene, the Eiffel tower and the warm atmosphere will make you feel directly at home. Paris has a lot of interesting architecture, a city as Paris is one that everyone should visit and experience.
   He who contemplates the depths of Paris is seized with vertigo. Nothing is more fantastic. Nothing is more tragic. Nothing is more sublime.
    Victor Hugo
The mountain village of Zermatt is one of the great ski and climbing centres of the world. Nestled in a deep valley enclosed between steeply scarped mountains, it is dominated by the huge and graceful pyramid of the Matterhorn.

What strikes me most often is the silence. There are no cars here. This immediately creates a welcoming atmosphere. The air is fresh and crisp. But more than this, you immediately feel a part of the village. It draws you in.
Most everyone is on foot, locals and visitors alike.


public class GUIController
extends java.lang.Object
| Constructor and Description |
|---|
GUIController() |
| Modifier and Type | Method and Description |
|---|---|
void |
addInput(java.lang.String key,
java.lang.String id)
The addInput method receives a key string and an id string to build the input.
|
void |
getActionUnit()
The getActionUnit method is used to ask an action unit input for a shoot action to the player.
|
void |
getAmmo()
The getAmmo method shows the player's ammo for selection.
|
void |
getCard()
The getCard method is used to ask a card input for a grab action to the player.
|
java.util.Map<java.lang.String,java.util.List<java.lang.String>> |
getIntermediateInput()
The getIntermediate input is the getter for a cache for the player input.
|
PlayerBoardController |
getPlayerBoardController(PlayerColor playerColor)
Getter for the player board corresponding to the player's color.
|
java.util.List<PlayerBoardController> |
getPlayerBoardControllerList()
Getter for the list of the player boards' controller.
|
void |
getPowerUpForRespawn()
The getPowerUpForRespawn method is used to ask a power up for a respawn action to the player.
|
void |
getReload()
The getReload method is used to ask a weapon card input for a reload action to the player.
|
void |
getShootTile(java.lang.String playerAction,
int amount)
The getShootTile method is used to ask a tile for a weapon shoot or powerUp action to the player.
|
void |
getShootWeapon()
The getShootWeapon method is used to ask a weapon card input for a shoot weapon action to the player.
|
void |
getTarget(java.lang.String playerAction,
int amount)
The getTarget method is used to ask a player target for a weapon shoot or powerUp action to the player.
|
void |
getTile()
The getTile method is used to ask a tile input for a move action to the player.
|
void |
handleCancel()
The handleCancel method handles the mouse click event on the cancel button, it refreshes the interface to a
state prior to the input selection.
|
void |
handleClose()
The handleClose method handle the close event when the close button is clicked.
|
void |
handleConfirm()
The handleConfirm method handles the mouse click event on the confirm button, it prepares the interface to receive
the next input.
|
void |
handleM()
The handleM method asks a tile input from the player when the 'm' is clicked.
|
void |
handleMG()
The handleMG method asks a tile input and a card input from the player when the 'ms' button is clicked.
|
void |
handleMRS()
The handleMRS method asks a tile input, a relaod input, and a shoot weapon input when the 'mrs' button
is clicked.
|
void |
handleMS()
The handleMS method asks a tile input and a shoot weapon input when the 'ms' button is clicked.
|
void |
handlePass()
The handlePass method directly sends a NOP(no operation) to the server to skip an action.
|
void |
handlePlayerSelected(java.lang.String playerActon,
java.lang.String color)
The handlePlayerSelected method is used to add a player target input to a player action.
|
void |
handleR()
The handleR method asks a reload input from the player when the 'r' button is clicked.
|
void |
handleReset()
The handleReset method handles the refreshing of the interface.
|
void |
handleS()
The handleMG method asks a tile input and a card input from the player when the 's' button is clicked.
|
void |
init()
The init method initializes all the graphic parameters of the game using support methods.
|
void |
initMap()
The initMap method the map by loading the fxml containing the decorated map.
|
void |
initMyCards()
The initMyCards method initializes the player's power up and weapon cards to respond to mouse click events.
|
void |
initPlayerBoards()
The initPlayerBoards method initializes the players' boards by loading them from the fxml file.
|
void |
resetAmmoStyle()
The resetAmmoStyle method resets the style of the player's ammo.
|
void |
setActionUnitButton(javafx.scene.control.Button b,
java.util.List<ActionUnit> actionUnitList,
int i,
java.lang.String weaponID)
The setActionUnitButton method is used to give behaviour to an action button based on the list of action units
of a weapon.
|
void |
setCardSelectionBehavior(javafx.scene.image.ImageView iv,
javafx.scene.Node myCards,
java.lang.String action,
java.lang.Runnable additionalBehaviour)
The setCardSelectionBehavior method gives a basic behaviour to an image view, and then adds additional behaviour
only when necessary.
|
void |
setInfoPaneStyle()
The setInfoPaneStyle method sets the style of info panes.
|
void |
setInfoText(java.lang.String info) |
void |
setUpProgressBar(int numOfTargets)
The setUpProgressBar method sets up the number of circles indicating the max number of selections allowed.
|
void |
setView(GUIView view)
The setView method is called by the main application to set itself and give access to the model for linking.
|
void |
showActionButtons()
The showActionButtons show the buttons to the action tile according to player's color and
game's current mode.
|
void |
showAmmo(Player player,
javafx.scene.layout.GridPane gridPane)
The showAmmo method shows the player's ammo.
|
void |
showCurrentPlayer()
The showCurrentPlayer method shows the current player's name.
|
void |
showGrabbableCards()
The showGrabbableCards method shows the objects that are grabbable from the player's position in the map.
|
void |
showMap()
The showMap method calls methods provided by the mapController to render the kill shot track, the players, the
ammo crates, and the weapon crates.
|
void |
showMyCards()
The showMyCards method shows the client player's weapon and power up cards.
|
void |
showMyLoadedWeapons()
The showMyLoadedWeapons method shows the player's loaded weapons for selection, and hides the unloaded ones.
|
void |
showMyPowerups(java.lang.String playerAction)
The showMyPowerups method shows all the player's powerUps for selection.
|
void |
showMyUnloadedWeapons()
The showMyUnloadedWeapons shows the player's unloaded weapons for selection, and hides the loaded ones.
|
void |
showName(Player player,
javafx.scene.control.Label name)
The showName method shows the player's name.
|
void |
showOpponentUnloadedWeapons(Player player,
int i)
The showOpponentUnloadedWeapons shows the opponents' unloaded weapons.
|
void |
showPass()
The showPass method enables the pass button selection to skip an action.
|
void |
showPlayerBoards()
The showPlayerBoards method shows the player board on the board.
|
void |
showPowerUps(java.util.List<java.lang.String> powerUpList)
The showPowerUps method shows only the requested powerUps for selection.
|
void |
showRanking()
The showRanking method shows the player's ranking with their scores.
|
void |
showScore(Player player,
javafx.scene.control.Label score)
The showScore method shows a player's score.
|
void |
storeMessage(java.lang.String message)
The storeMessage method is used store the message received from the server.
|
public void setView(GUIView view)
view
- is the view that interacts with the server.public void init()
public void setInfoPaneStyle()
public void setInfoText(java.lang.String info)
public void initMap()
public void showMap()
public void initPlayerBoards()
public void showPlayerBoards()
public void initMyCards()
public void showMyCards()
public void showScore(Player player, javafx.scene.control.Label score)
player
- can be either the client or an opponent.score
- is the label containing the player's score.public void showName(Player player, javafx.scene.control.Label name)
player
- can be either the client or an opponent.name
- is the label containing the name of the player.public void showAmmo(Player player, javafx.scene.layout.GridPane gridPane)
player
- can be either the client or an opponent.gridPane
- is the grid pane containing the ammo images and text.public void showOpponentUnloadedWeapons(Player player, int i)
player
- is an opponent player.i
- the i-th player in the right half of the window.public void showActionButtons()
public void showRanking()
public void showCurrentPlayer()
public void handleClose()
public void handleConfirm()
public void handleCancel()
public void handleReset()
public void storeMessage(java.lang.String message)
message
- is the message received from the serverpublic java.util.List<PlayerBoardController> getPlayerBoardControllerList()
public PlayerBoardController getPlayerBoardController(PlayerColor playerColor)
playerColor
- the player's color associated to the boardpublic java.util.Map<java.lang.String,java.util.List<java.lang.String>> getIntermediateInput()
public void setCardSelectionBehavior(javafx.scene.image.ImageView iv, javafx.scene.Node myCards, java.lang.String action, java.lang.Runnable additionalBehaviour)
iv
- is the image view on which to set a behaviour.myCards
- is the container of the image view, and is disabled when the image view is clicked.action
- is the string action that is used as key for input buildingadditionalBehaviour
- is a Runnable used to add some additional behaviour to the mouse click eventpublic void addInput(java.lang.String key, java.lang.String id)
key
- is the string used as key for input building.id
- is the string used as value for input building.public void handleM()
public void handleMG()
public void handleS()
public void handleR()
public void handleMRS()
public void handleMS()
public void handlePass()
public void getTile()
public void getShootTile(java.lang.String playerAction, int amount)
playerAction
- is either a shoot or a powerUp action.amount
- is the amount of tile asked from by the action.public void getTarget(java.lang.String playerAction, int amount)
playerAction
- is either a shoot or a powerUp action.amount
- is the amount of tile asked from by the action.public void getCard()
public void getPowerUpForRespawn()
public void getReload()
public void getShootWeapon()
public void getActionUnit()
public void setActionUnitButton(javafx.scene.control.Button b, java.util.List<ActionUnit> actionUnitList, int i, java.lang.String weaponID)
b
- is the button on which to set the behaviour.actionUnitList
- is the list of action units that asks tile or player target inputs.i
- is index of the action in the action unit list.weaponID
- is the id of the weapon that is performing the action unit.public void handlePlayerSelected(java.lang.String playerActon, java.lang.String color)
playerActon
- is the playerAction for which to add the input.color
- is the input to add for the player action.public void setUpProgressBar(int numOfTargets)
numOfTargets
- is maximum number of selections.public void showGrabbableCards()
public void showMyUnloadedWeapons()
public void showMyLoadedWeapons()
public void showMyPowerups(java.lang.String playerAction)
public void showPowerUps(java.util.List<java.lang.String> powerUpList)
powerUpList
- is the list of powerUps that are asked for input.public void getAmmo()
public void resetAmmoStyle()
public void showPass()


{% load staticfiles %}
Resposive, advanced dashboard with full metric and powerful, clean graphs and visualizations using D3.js and NLP for the human touch
The best database of cricket entertainment isn't the best if it's old and drives a Beetle. We promise that it will be always updated till the end of time
Powered by django and postgreSQL, the database is fast and effiecient and backed by a clean UI the searching is hassle free
Shows runs of the player..
Simon is designer and partner at Fictivekin and has worked in a variety of situations for bands, record labels, governments, polar explorers, and most other things.
Simon is designer and partner at Fictivekin and has worked in a variety of situations for bands, record labels, governments, polar explorers, and most other things.
Simon is designer and partner at Fictivekin and has worked in a variety of situations for bands, record labels, governments, polar explorers, and most other things.
Simon is designer and partner at Fictivekin and has worked in a variety of situations for bands, record labels, governments, polar explorers, and most other things.
Simon is designer and partner at Fictivekin and has worked in a variety of situations for bands, record labels, governments, polar explorers, and most other things.
Simon is designer and partner at Fictivekin and has worked in a variety of situations for bands, record labels, governments, polar explorers, and most other things.
Simon is designer and partner at Fictivekin and has worked in a variety of situations for bands, record labels, governments, polar explorers, and most other things.
Simon is designer and partner at Fictivekin and has worked in a variety of situations for bands, record labels, governments, polar explorers, and most other things.
Simon is designer and partner at Fictivekin and has worked in a variety of situations for bands, record labels, governments, polar explorers, and most other things.
Simon is designer and partner at Fictivekin and has worked in a variety of situations for bands, record labels, governments, polar explorers, and most other things.
Simon is designer and partner at Fictivekin and has worked in a variety of situations for bands, record labels, governments, polar explorers, and most other things.
Ankit is a designer and self proclaimed 21st century poet. He loves eating pizza and reading books. He also is trying the beat his own Rubik's cube record...
Abhijeet is a geek and likes RDBMS very much. He is known to have a flamboyent style and charachter. Before joing shot records he was working on....
Aditi is reserach fellow at Shot Records. She likes to tinker with new technology and stuff. Before joing shot records she was working on IIIT. She tweets at...
She is the financial and technical leader of the market. She likes to read books and fiction about mystery. She Tweets at...
Alankrita is a freelance designer, developer, writer, speaker and front-end architect from the UK, previously working as Senior UI Developer for Sky. She Tweets at...
Anubhav is ambitious and a backend developer. He likes to code and learn new emerging technologies. He Tweets at...


Constraints on Linear Functions Tensored with a Free Module#
Here is an example of a vector-valued linear function:
sage: mip.<x> = MixedIntegerLinearProgram('ppl') # base ring is QQ
sage: x[0] * vector([3,4]) + 1 # vector linear function
(1, 1) + (3, 4)*x_0
Just like linear_functions
, (in)equalities
become symbolic inequalities:
sage: 3 + x[0] + 2*x[1] <= 10
3 + x_0 + 2*x_1 <= 10
sage: x[0] * vector([3,4]) + 1 <= 10
(1, 1) + (3, 4)*x_0 <= (10, 10)
sage: x[0] * matrix([[0,0,1],[0,1,0],[1,0,0]]) + x[1] * identity_matrix(3) >= 0
[0 0 0] [x_1 0 x_0]
[0 0 0] <= [0 x_0 + x_1 0 ]
[0 0 0] [x_0 0 x_1]
- class sage.numerical.linear_tensor_constraints.LinearTensorConstraint(parent, lhs, rhs, equality)#
Bases:
Element
Formal constraint involving two module-valued linear functions.
Note
In the code, we use “linear tensor” as abbreviation for the tensor product (over the common base ring) of a
linear function
and a free module like a vector/matrix space.Warning
This class has no reason to be instantiated by the user, and is meant to be used by instances of
MixedIntegerLinearProgram
.INPUT:
parent
– the parent, aLinearTensorConstraintsParent_class
lhs
,rhs
– twosage.numerical.linear_tensor_element.LinearTensor
. The left and right hand side of the constraint (in)equality.equality
– boolean (default:False
). Whether the constraint is an equality. IfFalse
, it is a<=
inequality.
EXAMPLES:
sage: mip.<b> = MixedIntegerLinearProgram() sage: (b[2]+2*b[3]) * vector([1,2]) <= b[8] * vector([2,3]) - 5 (1.0, 2.0)*x_0 + (2.0, 4.0)*x_1 <= (-5.0, -5.0) + (2.0, 3.0)*x_2
- is_equation()#
Whether the constraint is a chained equation
OUTPUT:
Boolean.
EXAMPLES:
sage: mip.<b> = MixedIntegerLinearProgram() sage: (b[0] * vector([1,2]) == 0).is_equation() True sage: (b[0] * vector([1,2]) >= 0).is_equation() False
- is_less_or_equal()#
Whether the constraint is a chained less-or_equal inequality
OUTPUT:
Boolean.
EXAMPLES:
sage: mip.<b> = MixedIntegerLinearProgram() sage: (b[0] * vector([1,2]) == 0).is_less_or_equal() False sage: (b[0] * vector([1,2]) >= 0).is_less_or_equal() True
- lhs()#
Return the left side of the (in)equality.
OUTPUT:
Instance of
sage.numerical.linear_tensor_element.LinearTensor
. A linear function valued in a free module.EXAMPLES:
sage: mip.<x> = MixedIntegerLinearProgram() sage: (x[0] * vector([1,2]) == 0).lhs() (1.0, 2.0)*x_0
- rhs()#
Return the right side of the (in)equality.
OUTPUT:
Instance of
sage.numerical.linear_tensor_element.LinearTensor
. A linear function valued in a free module.EXAMPLES:
sage: mip.<x> = MixedIntegerLinearProgram() sage: (x[0] * vector([1,2]) == 0).rhs() (0.0, 0.0)
- sage.numerical.linear_tensor_constraints.LinearTensorConstraintsParent()#
Return the parent for linear functions over
base_ring
.The output is cached, so only a single parent is ever constructed for a given base ring.
INPUT:
linear_functions_parent
– aLinearFunctionsParent_class
. The type of linear functions that the constraints are made out of.
OUTPUT:
The parent of the linear constraints with the given linear functions.
EXAMPLES:
sage: from sage.numerical.linear_functions import LinearFunctionsParent sage: from sage.numerical.linear_tensor import LinearTensorParent sage: from sage.numerical.linear_tensor_constraints import ....: LinearTensorConstraintsParent, LinearTensorConstraintsParent sage: LF = LinearFunctionsParent(QQ) sage: LT = LinearTensorParent(QQ^2, LF) sage: LinearTensorConstraintsParent(LT) Linear constraints in the tensor product of Vector space of dimension 2 over Rational Field and Linear functions over Rational Field
- class sage.numerical.linear_tensor_constraints.LinearTensorConstraintsParent_class(linear_tensor_parent)#
Bases:
Parent
Parent for
LinearTensorConstraint
Warning
This class has no reason to be instantiated by the user, and is meant to be used by instances of
MixedIntegerLinearProgram
. Also, use theLinearTensorConstraintsParent()
factory function.INPUT/OUTPUT:
EXAMPLES:
sage: p = MixedIntegerLinearProgram() sage: LT = p.linear_functions_parent().tensor(RDF^2); LT Tensor product of Vector space of dimension 2 over Real Double Field and Linear functions over Real Double Field sage: from sage.numerical.linear_tensor_constraints import LinearTensorConstraintsParent sage: LTC = LinearTensorConstraintsParent(LT); LTC Linear constraints in the tensor product of Vector space of dimension 2 over Real Double Field and Linear functions over Real Double Field sage: type(LTC) <class 'sage.numerical.linear_tensor_constraints.LinearTensorConstraintsParent_class'>
- Element#
alias of
LinearTensorConstraint
- linear_functions()#
Return the parent for the linear functions
OUTPUT:
Instance of
sage.numerical.linear_functions.LinearFunctionsParent_class
.EXAMPLES:
sage: mip.<x> = MixedIntegerLinearProgram() sage: ieq = (x[0] * vector([1,2]) >= 0) sage: ieq.parent().linear_functions() Linear functions over Real Double Field
- linear_tensors()#
Return the parent for the linear functions
OUTPUT:
Instance of
sage.numerical.linear_tensor.LinearTensorParent_class
.EXAMPLES:
sage: mip.<x> = MixedIntegerLinearProgram() sage: ieq = (x[0] * vector([1,2]) >= 0) sage: ieq.parent().linear_tensors() Tensor product of Vector space of dimension 2 over Real Double Field and Linear functions over Real Double Field
- sage.numerical.linear_tensor_constraints.is_LinearTensorConstraint(x)#
Test whether
x
is a constraint on module-valued linear functions.INPUT:
x
– anything.
OUTPUT:
Boolean.
EXAMPLES:
sage: mip.<x> = MixedIntegerLinearProgram() sage: vector_ieq = (x[0] * vector([1,2]) <= x[1] * vector([2,3])) sage: from sage.numerical.linear_tensor_constraints import is_LinearTensorConstraint sage: is_LinearTensorConstraint(vector_ieq) True sage: is_LinearTensorConstraint('a string') False


Search
Preparing search index...
The search index is not available
vk-io
Options
All
Public
Public/Protected
All
Inherited
Externals
Menu
Globals
"api/schemas/objects"
AccountPushParams
Interface AccountPushParams
Hierarchy
AccountPushParams
Indexable
[
key:
string
]:
any
Index
Properties
app_
request
birthday
chat
comment
event_
soon
friend
friend_
accepted
friend_
found
group_
accepted
group_
invite
like
mention
msg
new_
post
reply
repost
sdk_
open
wall_
post
wall_
publish
Properties
Optional
app_
request
app_
request
:
AccountPushParamsOnoff
[]
Optional
birthday
birthday
:
AccountPushParamsOnoff
[]
Optional
chat
chat
:
AccountPushParamsMode
[]
Optional
comment
comment
:
AccountPushParamsSettings
[]
Optional
event_
soon
event_
soon
:
AccountPushParamsOnoff
[]
Optional
friend
friend
:
AccountPushParamsOnoff
[]
Optional
friend_
accepted
friend_
accepted
:
AccountPushParamsOnoff
[]
Optional
friend_
found
friend_
found
:
AccountPushParamsOnoff
[]
Optional
group_
accepted
group_
accepted
:
AccountPushParamsOnoff
[]
Optional
group_
invite
group_
invite
:
AccountPushParamsOnoff
[]
Optional
like
like
:
AccountPushParamsSettings
[]
Optional
mention
mention
:
AccountPushParamsSettings
[]
Optional
msg
msg
:
AccountPushParamsMode
[]
Optional
new_
post
new_
post
:
AccountPushParamsOnoff
[]
Optional
reply
reply
:
AccountPushParamsOnoff
[]
Optional
repost
repost
:
AccountPushParamsSettings
[]
Optional
sdk_
open
sdk_
open
:
AccountPushParamsOnoff
[]
Optional
wall_
post
wall_
post
:
AccountPushParamsOnoff
[]
Optional
wall_
publish
wall_
publish
:
AccountPushParamsOnoff
[]
Globals
"api/schemas/objects"
Account
Push
Params
app_
request
birthday
chat
comment
event_
soon
friend
friend_
accepted
friend_
found
group_
accepted
group_
invite
like
mention
msg
new_
post
reply
repost
sdk_
open
wall_
post
wall_
publish
Generated using
TypeDoc


Implement a function that takes 2 integers and returns the sum of every number between(and including) them. For example if user enters 20 and 25, our function needs to calculate 20+21+22+23+24+25 and return the result.
You can use loop. You can also use recursive calls too.
Hints: Think about how you would do this on pen and paper (Desk checking) and then turn it to code.
Enter two numbers you want to pass to the sumRange()
function below:
Attention: there's no need to enter your numbers ascending or descending! Just enter two random numbers and leave the rest of it to me.


All links *MUST* have distinct and descriptive link text to provide adequate context for a screen reader user, especially since screen readers can create lists of links and if the link text is not descriptive or unique, the user doesn't know what the link refferences.


I am a musician at heart! Music's slow transition to digital over analog led me to start making music through a digital interface and learning the intricacies of sound manipulation. At some point, however, I realized some limitations within the interface and became curious on how I could push those limitations. I then quickly discovered that in order to push any limits in a direction that I found desirable, I would have to learn how the program functioned and that is what brought me into the field of computer programming.
The tedious and constant troubleshooting actually feels much like creating music through a digital interface. In a way, it felt as though I had been doing it my whole life. As my instructor once said, "Art is hours of my time compressed into minutes for you". This feeling is what made me want to pursue programming as a career, a rewarding and creative outlet that is actually lucrative! Sign me up!
My ambition with web development is to have a personal skill that I can apply in a professional and recreational environment, to further my career and my hobbies!
Utilizes OMDb API to find soundtrack info from user submitted movie then creates a spotify playlist out of said tracklist. You MUST have a Spotify account to use this application.
Technologies Utilized: HTML, CSS w/ Bootstrap and JavaScript w/ jQuery
Open Project Close ProjectAnswer a short ten question survey and be matched up with a new friend!
Technologies Utilized: HTML, CSS w/ Bootstrap, JavaScript w/ jQuery, Node.js and Express.js
Open Project Close ProjectThis application scrapes current Austin local news from KXAN and stores the articles in a database. It stores the article, along with the article link and a short summary of the article, and allows the user to save, comment on or delete the current articles.
Technologies Utilized: HTML, CSS w/ Bootstrap, JavaScript w/ jQuery, Node.js, Express.js, MongoDB w/ Mongoose and Handlebars.js
Open Project Close ProjectA simple, but addictive, Gorillaz centered memory game built using React.
Technologies Utilized: HTML, CSS w/ Bootstrap, JavaScript, Node.js, Express.js and React.js
Open Project Close ProjectTest your anime knowledge with this Anime Trivia Game!
Technologies Utilized: HTML, CSS w/ Bootstrap and JavaScript w/ jQuery
Open Project Close ProjectThis project is an anime GIF generator that utilizes Giphy's API. There is a list of animes that are pregenerated, but you may submit your own to see what comes up. Don't feel obligated to limit yourself to anime, play around and see what cool GIFs you can discover!
Technologies Utilized: HTML, CSS w/ Bootstrap and JavaScript w/ jQuery
Open Project Close ProjectA restaurant app that lets users input the names of burgers they'd like to eat. The input will be stored in a JawDB/MySQL database. The user may then choose to eat the burger, which changes the state of the burgers data to 'devoured'.
Technologies Utilized: HTML, CSS w/ Bootstrap, JavaScript w/ jQuery, Node.js, Express.js and MySQL w/ Sequelize
Open Project Close ProjectClick on the crystals and try to add their values together to match the randomly generated number. Good Luck!
Technologies Utilized: HTML, CSS w/ Bootstrap and JavaScript w/ jQuery
Open Project Close ProjectA simple application for scheduling train arrivals. Built to learn Firebase and Moment.js, this application allows the user to input a train name, departure of the first train (in military time) and the frequency of trains in order to calculate the arrival time of the next train in minutes.
Technologies Utilized: HTML, CSS w/ Bootstrap, JavaScript w/ jQuery, Moment.JS and Firebase DB
Open Project Close Project


Add YouTube Plug-in to Umbraco/TinyMCE
Update: Following on from Dirk and Ismail’s comments, I found out that this YouTube plug-in does not work with TinyMCE v3 (which is the default richtext editor in Umbraco v4). This guide is written to works for Umbraco v3 only, (using TinyMCE v2).
If you are looking for similar functionality in Umbraco v4, (TinyMCE v3), then all you need to do is enable the ‘Flash/media’ button in your Richtext editor data-type and embed the YouTube video like any other Flash movie (swf) – more details in my comment below.
/End of update.
-
- *Recently one of my clients wanted the ability to insert YouTube video clips directly into the TinyMCE editor within Umbraco. My initial thought was to create a macro that would take a YouTube video URL, parse it and display it on the rendered (front-end) page.
Tim G has a blog post on how to do this on his Nibble blog, (love the Surfin’ Bird reference).
This approached worked fine, but we ran into problems trying to edit the YouTube video URL, along with that, my client had an additional step of selecting a macro, then entering the YouTube URL.
After a little researching, I eventually found a native YouTube plug-in for TinyMCE, (direct link to ZIP download).
Here is how I integrated in Umbraco:
- Extract the contents of the
youtube.zip
archive to your/umbraco_client/tinymce/plugins/youtube/
- In your
/config/
folder, open thetinyMceConfig.config
file. - Insert the following lines:
After the last `` entry, add… <command>
<umbracoAlias>mceYoutube</umbracoAlias>
<icon>../umbraco_client/tinymce/plugins/youtube/images/youtube.gif</icon>
<tinyMceCommand value="" userInterface="true" frontendCommand="youtube">youtube</tinyMceCommand>
<priority>75</priority> </command>
Then after the last `` entry, add…
<plugin loadOnFrontend="false">youtube</plugin>
- Once the XML config entries are in place, you will need to restart the Umbraco application – the quickest way of doing this is by modifying your
Web.config
, (literally open it, add a space, remove it, hit save). - The YouTube button is now available in Umbraco. However, it’s not quite ready yet, there is still one more step!
- In your Umbraco back-end, go to the “Developer” section, expand the “DataTypes” folder and then select “Richtext editor”. In the “Buttons” section you should see a YouTube icon. Check the box next to the icon, and you’re done! If you don’t see the YouTube icon, then check that the did the config steps above, and/or check that the read permissions are set correctly on your
/umbraco_client/
folder, (re-apply them if needs be).


Closing the gap between client and server side.
Generate a MVC layer for your project that reuse the same code on client and server side.
That's our goal.
/home$ npm install -g slot-cli /home$ ... /home$ slot create myDemo /home$ cd myDemo /home/myDemo$ slot start .. Designer loaded.. Server loaded.. REST API loaded.. Cross Side API loaded.. .. Start coding now.. :-)
Slot Framework is released under the MIT License and maintained by many collaborators in the GitHub community.
Take advantage of the language that really cross the line between platforms and technologies. The nature of JavaScript has become it a language that is used today in many areas like databases (MongoDB), web browsers, and finally Node.js.
Node Packaged Modules is the best option to centralize Node.js modules.
Slot is deployed on Npmjs.org index
to easy use and distribution, just type npm install slot-cli
in your command line
to start coding your project.
Disruptive client side frameworks are the perfect option to work with Slot, we can accomplish excellent results and a plethora of screen sizes using; Bootstrap, Zurb Foundation, Yahoo UI, JQuery, JQuery UI and many others.
Built over the premise, that the native environment of a browser is compounded for HTML+CSS+JavaScript, and today's web designs requires HTML5+CCS3 to ensure responsive and functionality in a lot of screen sizes.
Slot puts the focus on reuse every piece of work you have done on design/prototyping, that is why Slot provides a methodology to organize the page in fragments, and define data-models that fragments will be using.
A web page contains many spaces to insert data portions. This spaces are called Slots, and the portions are called Fragments, finally, a fragment is binded to a HTML template. This way keep your development using pure and powerful HTML.
Develop your REST Services faster, use the API to easy implement your web services. The responses can be done as a Single Objects or Array Objects, and built-in Native Server Side Pagination with scrolling methods (current, first, next, last).
We work whit passion, love and fully compromised in deliver our best effort in this project.
We really appreciate any community support, contributors can work with us as an Open Source project on GitHub.
Also, donations are welcome too via
Paypal Donate.
Stay tuned with us, we are working hard.


{% extends 'base.html' %} {% from "macros-forms.html" import state, errors %} {% block title %}Create Profile{% endblock %} {% block main %}
As this is the first time you signed in on this website with that OpenID, please create a profile.
Your email address will be used to identify your contributions in version control, and may be used to contact you to discuss your contributions, or to inform you of upcoming changes. We will not sell, rent or trade any personal information you provide to us.
If you don't want to proceed, you can sign out again.
{% endblock %}


"""
Convenience functions for using Numpy/Scipy filters in the audio domain.
"""
import ctypes
import numpy as np
import os
_mydir = os.path.dirname(__file__)
_so_path = os.path.join(_mydir, "signal.so")
# Try to import Scipy. If not present, we can't use these functions.
try:
import scipy.signal as signal
scipy_imported = True
except ImportError:
scipy_imported = False
[docs]def bandpass_filter(data, low, high, fs, order=5):
"""
Does a bandpass filter over the given data.
:param data: The data (numpy array) to be filtered.
:param low: The low cutoff in Hz.
:param high: The high cutoff in Hz.
:param fs: The sample rate (in Hz) of the data.
:param order: The order of the filter. The higher the order, the tighter the roll-off.
:returns: Filtered data (numpy array).
"""
if not scipy_imported:
raise NotImplementedError("This function is unusable without Scipy")
nyq = 0.5 * fs
low = low / nyq
high = high / nyq
b, a = signal.butter(order, [low, high], btype='band')
y = signal.lfilter(b, a, data)
return y
[docs]def lowpass_filter(data, cutoff, fs, order=5):
"""
Does a lowpass filter over the given data.
:param data: The data (numpy array) to be filtered.
:param cutoff: The high cutoff in Hz.
:param fs: The sample rate in Hz of the data.
:param order: The order of the filter. The higher the order, the tighter the roll-off.
:returns: Filtered data (numpy array).
"""
if not scipy_imported:
raise NotImplementedError("This function is unusable without Scipy")
nyq = 0.5 * fs
normal_cutoff = cutoff / nyq
b, a = signal.butter(order, normal_cutoff, btype='low', analog=False)
y = signal.lfilter(b, a, data)
return y


J.K Avro Superstore has a web-store front through which a customer can browse through the products and place his purchase order. After the customer checks out the products in his cart, he is given a form to fill in sensitive information like credit card number and other confidential information. Once submitted, this data is stored in table 'credit_card' and the purchase order placed by the customer is placed in table 'PurchaseOrder'. Every purchase order placed will have a corresponding entry in table 'Sales'.
The data in table 'credit_card' contains customer confidential information which should be accessed by authorized user in an absolute needed basis. The data in the table 'Sales' is monitored by sales managers of respective regions. In this scenario we introduce different users to demonstrate the restricted access to the table 'credit_card' based on the authorities and privileges granted to them. The different users are
To avoid any security threats, J.K Avro Superstore decides to implement the following Data Governance policies to get close to PCI compliance.


This page covers various image formats but you may also be looking for extras or even links .
JPG images are good for photos.
GIFs are good for animation
PNGs are generally perfect for anything that is not a photo or animation. Use cases include logos, icons, technical diagrams etc.
SVGs are awesome and great. They are versatile and multi-purpose too. Use them wherever you can.


Docs > Control Flow
For loops use for-in format:
```
for x in y {
...
}
```
Here, in `...`, `x` would be bound to the next item in `y`. You can also omit the name, and it will be bound to `_`:
```
for y {
...
}
```
Here we could access `_` in `...`.
While loops function as normal:
```
while e {
...
}
```
Here `...` will be run until `e` is false.
We don't have to pass a block to any of these constructs:
```
while e ...
```
This will work whenever `...` is a single expression.
`if` also functions as normal:
```
if a {
...
} else {
...
}
```
Once again, both `...`s can be changed to single expressions instead of blocks. Note that the `else` is optional.
All control flow constructs are expressions. `while` and `for` evaluate to the last expression evaluated in their bodies; `if` evaluates to whatever condition was true. For example, `if true 5 else 6` evaluates to `5`, but `if false 5 else 6` evaluates to `6`. Thus, `if` can be used as a ternary. Because `if` is an expression, we can use `else if` for multiple conditions:
```
if a {
...
} else if b {
...
} else {
...
}
```


Pope Francis rides in carbon-free popemobile in Nagasaki, Japan
Pope Francis rode in a carbon-free popemobile at his Mass in Nagasaki, an appropriate choice in line with his environmental concerns.
Organizers say Francis used a Toyota hydrogen-powered Mirai, customized with a stand and handrails. He will use a similar model while in Tokyo.
The pope held a big Mass at a Nagasaki city baseball stadium. Earlier Sunday, he demanded world leaders renounce atomic weapons and the Cold War-era doctrine of deterrence, and paid respects at a memorial for the 26 martyrs.
Environmental protection is one of Francis’ key agenda items and is also part of the theme of his Japan visit.
Sign up for Daily Newsletters
Copyright © 2019 The Washington Times, LLC.
Please read our comment policy before commenting.


SAXParseException Mysteries
Many SAXParseException reports can be interpreted fairly easily, but what are we to make of this report which you may see when parsing an XML document created or edited using a text editor?
The processing
Requires Free Membership to View
<?xml version="1.0" encoding="UTF-8"?>-- is not the first character in the file. It is particularly mystifying because the file looks perfectly ok when viewed or printed.
The Case of the Vanishing Node
For purposes of illustrating this problem, assume you have an XML document used to keep a list of users who sign up online, with this as a typical entry.
< user unum="101"> < firstname>Bill < lastname>Brogden < /user>
When parsed into memory as an org.w3c.dom.Document, the firstname Element has a child node that is a TEXT_NODE type. Programmers may be tempted to use Java code like the following to get the firstname String:
// where fnE is the firstname org.w3c.dom.Element reference String name = fnE.getFirstChild().getNodeValue();
With similar code to set a new value for firstname:
fnE.getFirstChild().setNodeValue( newfirstname );
This code will compile and appear to work correctly until the fateful day when for some reason an empty string is used to set the value of the text node. While the Document is still in memory, the above code will continue to work. However, when the Document is serialized to a file with a Transformer, instead of the expected text:
< firstname>< /firstname>
What you actually get is:
< firstname/>
The Transformer recognizes that the firstname element is empty and considers this the preferred form. Now when the revised document is parsed into memory, that firstname element does not have a child Node and the statement --
String f = fnE.getFirstChild().getNodeValue();
-- causes a NullPointerException, giving the programmer a nasty shock.
The solution is of course to code defensively, checking for the presence of the child node and providing a default value if it is not there. For example, use this code to get the first name:
// where fnE is the firstname org.w3c.dom.Element reference Node fnNode = fnE.getFirstChild(); if( fnNode == null ){ name= "" ; } else { name = fnNode.getNodeValue(); }
Setting a firstname value when the child node does not exist requires more complex code because we have to create the Node first.
Node fnNode = fnE.getFirstChild(); if( fnNode == null ){ Document doc = fnE.getOwnerDocument(); fnNode = doc.createTextNode( newfirstname) ; fnE.appendChild( fnNode ); } else { fnNode.setNodeValue( newfirstname ); }
Why is my Document null?
Some programmers have been accustomed to writing code like the following in a method that parses XML into a Document object to assure themselves that the Document was created.
// where builder is an instance of DocumentBuilder Document doc = builder.parse( f ); System.out.println("Document is:" + doc );
With the Java 1.5 XML library this results in output that looks like:
Document is:[#document: null]
To a new programmer this appears to be saying that the Document has no content. Actually all it is saying is that you do have a Document object. I always find the Javadocs table for the Node interface to be a big help in cases like this. It tells you what to expect from the getNodeValue and getNode name methods for various DOM objects. Here is a link to Sun's online documentation for org.w3c.dom.Node: http://java.sun.com/j2se/1.5.0/docs/api/org/w3c/dom/Node.html.
From this table you can see that the getNodeValue() method always returns null from a Document type node. The toString() method for Document combines the "#document" name plus the value from getNodeValue().
Unicode Errors
A very frustrating type of error you many encounter when dealing with XML documents is the invalid Unicode character error resulting an an exception report that looks like this:
org.xml.sax.SAXParseException: An invalid XML character (Unicode: 0x1a) was found in the element content of the document.
Or perhaps the even more alarming:
java.io.UTFDataFormatException: Invalid byte 1 of 1-byte UTF-8 sequence.
Chasing down the source of invalid characters can be quite a detective job, especially since they may look perfectly normal on casual examination.
The 0x1a character turns out to be a control code used as an end of file mark in certain applications. In one case, this character ended up in a database field and was subsequently inserted in an XML document with unfortunate results.
A common source of an invalid character is a document created with a word processor that use Microsoft's convention for "smart" punctuation. If you see different characters for open and close quotes, you have "smart" punctuation.
Unfortunately, Microsoft selected character codes for "smart" punctuation that lie in the range 0x82 through 0x95, which Unicode reserves for control codes and are not legal in XML. Thus when Microsoft documents are used as a source for cut and paste operations with XML documents there is a danger of introducing characters that will prevent a document from parsing.
If you have an SAXParseException, you can extract the location of the offending character from the exception with code like the following:
}catch(SAXParseException spe ){ String err = spe.toString() + "\n Line number: " + spe.getLineNumber() + "\nColumn number: " + spe.getColumnNumber()+ "\n Public ID: " + spe.getPublicId() + "\n System ID: " + spe.getSystemId() ; System.out.println( err ); }
It is also a big help if you have a programmer's editor which can switch between display of normal text and character codes in hex. Personally I am fond of UltraEdit-32 for this sort of detective work.
About the author
Bill Brogden is a computer consultant who enjoys exploring new technologies. He has written study guides for Java certifications and several books on using XML with Java. You can reach Bill at<EMAIL_ADDRESS>This was first published in February 2006
There are Comments. Add yours.


|
JGraph |
||||||||||
| PREV NEXT | FRAMES NO FRAMES |
| Packages that use org.jgraph.graph | |
| org.jgraph | JGraph's topmost package which contains the JGraph class. |
| org.jgraph.event | Contains event classes and listener interfaces that are used to react to events fired by JGraph. |
| org.jgraph.graph | Graphs are made up of a number of classes and interfaces defined in their own
package - the jgraph.graph package. |
| org.jgraph.plaf | Contains the GraphUI class which extends the Swing ComponentUI class. |
| org.jgraph.plaf.basic | Contains the BasicGraphUI, which is GraphUI's default implementation. |
| org.jgraph.util |
| Classes in org.jgraph.graph used by org.jgraph | |
| AttributeMap
A map specifically for the storage of attributes of graph cells. |
|
| BasicMarqueeHandler
A simple implementation of a marquee handler for JGraph. |
|
| CellView
Defines the requirements for an object that represents a view for a model cell. |
|
| DefaultGraphSelectionModel
Default implementation of GraphSelectionModel. |
|
| GraphLayoutCache
An object that defines the view of a graphmodel. |
|
| GraphModel
The interface that defines a suitable data model for a JGraph. |
|
| GraphSelectionModel
This interface represents the current state of the selection for the graph component. |
|
| PortView
The default implementation of a port view. |
| Classes in org.jgraph.graph used by org.jgraph.event | |
| CellView
Defines the requirements for an object that represents a view for a model cell. |
|
| ConnectionSet
An object that represents a set of connections. |
|
| GraphLayoutCache
An object that defines the view of a graphmodel. |
|
| ParentMap
An object that describes relations between childs and parents. |
| Classes in org.jgraph.graph used by org.jgraph.graph | |
| AbstractCellView
The abstract base class for all cell views. |
|
| AttributeMap
A map specifically for the storage of attributes of graph cells. |
|
| CellHandle
Defines the requirements for objects that may be used as handles. |
|
| CellMapper
Defines the requirements for objects that may be used as a cell mapper. |
|
| CellView
Defines the requirements for an object that represents a view for a model cell. |
|
| CellViewFactory
Defines the requirements for objects that may be used as a cell view factory. |
|
| CellViewRenderer
Defines the requirements for objects that may be used as a cell view renderer. |
|
| ConnectionSet
An object that represents a set of connections. |
|
| ConnectionSet.Connection
Object that represents the connection between an edge and a port. |
|
| DefaultEdge.LoopRouting
|
|
| DefaultGraphCell
The default implementation for the GraphCell interface. |
|
| DefaultGraphModel.GraphModelEdit
An implementation of GraphModelChange that can be added to the model event. |
|
| DefaultGraphModel.GraphModelLayerEdit
An implementation of GraphViewChange. |
|
| Edge
Defines the requirements for an object that represents an Edge in a GraphModel. |
|
| Edge.Routing
|
|
| EdgeRenderer
This renderer displays entries that implement the CellView interface. |
|
| EdgeView
The default implementation of an edge view. |
|
| ExecutableChange
The interface executable changes must adhere to |
|
| GraphCell
Defines the requirements for objects that appear as GraphCells. |
|
| GraphCellEditor
Adds to CellEditor the extensions necessary to configure an editor in a graph. |
|
| GraphContext
|
|
| GraphLayoutCache
An object that defines the view of a graphmodel. |
|
| GraphLayoutCache.GraphLayoutCacheEdit
An implementation of GraphLayoutCacheChange. |
|
| GraphModel
The interface that defines a suitable data model for a JGraph. |
|
| GraphSelectionModel
This interface represents the current state of the selection for the graph component. |
|
| GraphTransferable
An object that represents the clipboard contents for a graph selection. |
|
| ParentMap
An object that describes relations between childs and parents. |
|
| Port
Defines the requirements for an object that represents a port in a graph model. |
|
| PortRenderer
This renderer displays entries that implement the CellView interface and supports the following attributes: GraphConstants.OFFSET GraphConstants.ABSOLUTE | |
| PortView
The default implementation of a port view. |
|
| VertexRenderer
This renderer displays entries that implement the CellView interface and supports the following attributes. |
|
| VertexView
The default implementation of a vertex view. |
| Classes in org.jgraph.graph used by org.jgraph.plaf | |
| CellHandle
Defines the requirements for objects that may be used as handles. |
|
| CellView
Defines the requirements for an object that represents a view for a model cell. |
| Classes in org.jgraph.graph used by org.jgraph.plaf.basic | |
| BasicMarqueeHandler
A simple implementation of a marquee handler for JGraph. |
|
| CellHandle
Defines the requirements for objects that may be used as handles. |
|
| CellView
Defines the requirements for an object that represents a view for a model cell. |
|
| ConnectionSet
An object that represents a set of connections. |
|
| GraphCellEditor
Adds to CellEditor the extensions necessary to configure an editor in a graph. |
|
| GraphContext
|
|
| GraphLayoutCache
An object that defines the view of a graphmodel. |
|
| GraphModel
The interface that defines a suitable data model for a JGraph. |
|
| GraphSelectionModel
This interface represents the current state of the selection for the graph component. |
| Classes in org.jgraph.graph used by org.jgraph.util | |
| CellView
Defines the requirements for an object that represents a view for a model cell. |
|
| DefaultEdge.LoopRouting
|
|
| Edge.Routing
|
|
| EdgeView
The default implementation of an edge view. |
|
| GraphLayoutCache
An object that defines the view of a graphmodel. |
|
JGraph |
||||||||||
| PREV NEXT | FRAMES NO FRAMES |


How We Cope with Digital Technology
Authors
Phil Turner
Notes
Supervisor of 'mental models' PhD at Edinburgh Emilia Sobolewska
Field of Study
Concepts
Quotations
References
Methodology


Some things about me:
- I know programming languages such as Python, JavaScript, TypeScript, Go, V, and Shell Script.
- I know technologies like ExpressJS, NodeJS, MongoDB, Git, GitHub, Pug, HTML, CSS, VSCode, Jupyter Notebooks, CouchDB, NextJS, React, and more.


Change the value of the input field:
AngularJS resolves the expression and returns the result.
The background color of the input box will be whatever you write in the input field.


Few would argue that, despite the advancements of feminism over the past three decades, women still face a double standard when it comes to their behavior. While men’s borderline-inappropriate behavior is often laughed off as “boys will be boys,” women face higher conduct
View MoreRecently, the US Federal government banned online casinos from operating in America by making it illegal to transfer money to them through any US bank or payment system. As a result of this law, most of the popular online casino networks such as Party Gaming and PlayTech left the United States. Overnight, online casino players found themselves being chased by the Federal government. But, after a fortnight, the online casino industry came up with a solution and new online casinos started taking root. These began to operate under a different business umbrella, and by doing that, rendered the transfer of money to and from them legal. A major part of this was enlisting electronic banking systems that would accept this new clarification and start doing business with me. Listed in this article are the electronic banking systems that accept players from the United States that wish to play in online casinos.
Recently, the US Federal government banned online casinos from operating in America by making it illegal to transfer money to them through any US bank or payment system. As a result of this law, most of the popular online casino networks such as Party Gaming and PlayTech left the United States. Overnight, online casino players found themselves being chased by the Federal government. But, after a fortnight, the online casino industry came up with a solution and new online casinos started taking root. These began to operate under a different business umbrella, and by doing that, rendered the transfer of money to and from them legal. A major part of this was enlisting electronic banking systems that would accept this new clarification and start doing business with me. Listed in this article are the electronic banking systems that accept players from the United States that wish to play in online casinos.
Recently, the US Federal government banned online casinos from operating in America by making it illegal to transfer money to them through any US bank or payment system. As a result of this law, most of the popular online casino networks such as Party Gaming and PlayTech left the United States. Overnight, online casino players found themselves being chased by the Federal government. But, after a fortnight, the online casino industry came up with a solution and new online casinos started taking root. These began to operate under a different business umbrella, and by doing that, rendered the transfer of money to and from them legal. A major part of this was enlisting electronic banking systems that would accept this new clarification and start doing business with me. Listed in this article are the electronic banking systems that accept players from the United States that wish to play in online casinos.
Recently, the US Federal government banned online casinos from operating in America by making it illegal to transfer money to them through any US bank or payment system. As a result of this law, most of the popular online casino networks such as Party Gaming and PlayTech left the United States. Overnight, online casino players found themselves being chased by the Federal government. But, after a fortnight, the online casino industry came up with a solution and new online casinos started taking root. These began to operate under a different business umbrella, and by doing that, rendered the transfer of money to and from them legal. A major part of this was enlisting electronic banking systems that would accept this new clarification and start doing business with me. Listed in this article are the electronic banking systems that accept players from the United States that wish to play in online casinos.
56/8, bir uttam qazi nuruzzaman road, west panthapath, kalabagan, Dhanmondi, Dhaka - 1205
Phone 01: 012-6532-568-9746
Phone 02:012-6532-568-9748
FAX:02-6532-568-746
<EMAIL_ADDRESS><EMAIL_ADDRESS><EMAIL_ADDRESS><EMAIL_ADDRESS><EMAIL_ADDRESS>extremesupp@colorlib.com


An open community for the blockchain enthusiast in you.
Read more on this emerging technology first hand!
Join today and be notified to all the updates to this fast growing community!


--- layout: page title: "Voluntary Application Server Identification (VAPID) for Web Push" description: "An application server can use the method described to voluntarily identify itself to a push service. This identification information can be used by the push service to attribute requests that are made by the same application server to a single entity. An application server can include additional information that the operator of a push service can use to contact the operator of the application server. This identification information can be used to restrict the use of a push subscription a single application server." ---
| Document Name: | Internet Draft ietf-webpush-vapid |
|---|---|
| Document URI: |
urn:ietf:id:ietf-webpush-vapid
|
| Online Version: |
https://datatracker.ietf.org/doc/html/draft-ietf-webpush-vapid
|
| Organization: | Internet Engineering Task Force (IETF) |
| Series: | Internet Draft (I-D) |
| Abstract: | An application server can use the method described to voluntarily identify itself to a push service. This identification information can be used by the push service to attribute requests that are made by the same application server to a single entity. An application server can include additional information that the operator of a push service can use to contact the operator of the application server. This identification information can be used to restrict the use of a push subscription a single application server. |
vapid
application/webpush-options+json
Return to ( Series | Organization | all Specifications )


---
layout: archive-full
permalink: /open-software
hero-image: images/new-design/SR-Background-Image-2.png
title: "Open Software Projects"
description:
---
{% assign sorted = site.open-software | where:"app","false" | sort: 'position' %}
{% for post in sorted %}
{% include archive-single.html type="grid" %}
{% endfor %}


Germany: Man posing with replica rifle triggers police raid
BERLIN (AP) - Berlin police say they deployed a tactical response unit to a refugee shelter after spotting a man with an automatic rifle - only to find it was a replica.
Police spokeswoman Patricia Braemer said Thursday that an off-duty officer walking past the building saw the man through a window posing for photos with the "dangerous looking" weapon and alerted colleagues.
About 30 officers, including a specialist firearms team, stormed the man's room Wednesday and discovered two men with an airsoft rifle and appropriate ammunition.
Braemer said the rifle was "almost impossible to discern" from a real firearm and lacked a marking required by law. The men, 27 and 29, are being investigated on suspicion of breaking firearms laws.
It is illegal in Germany to display replica firearms in public view.
Copyright 2019 The Associated Press. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.


I’m a marine ecologist broadly interested in how food web structure and trophic interactions influence ecosystem functioning and biodiversity. I’m also interested in how natural or anthropogenic environmental variations impact animal feeding, and how ecological plasticity mediates marine consumers’ response to change. I mostly tackle those issues by using polar and deep-sea benthic invertebrates as ecological models, and by developing approaches based on trophic markers, notably stable isotopes.
PhD in Biology of Organisms and Ecology, 2011
University of Liège (BE)
MAS in Oceanology, 2007
University of Liège (BE)
MSc in Animal Biology, 2005
University of Liège (BE)


---
title: "Home"
linkTitle: "Home"
---
Built on open source. Runs everywhere.Puppet Editing. Redefined.
{{< vscode-badge badgename="version-short" >}}
{{< vscode-badge badgename="installs-short" >}}
{{< vscode-badge badgename="downloads-short" >}}


Clarksburg Country Run 20 miles
Clarksburg CA/USA
Website: www.clarksburgcountryrun.com
Race Winners
(52 runnings)
2:24:18.4 2:11:48 1:57:31.9 1:59:22 11
Nov
2007
1:43:18 1:57:21
12
Nov
2006
1:37:47 1:57:11 13
Nov
2005
14
Nov
2004
09
Nov
2003
10
Nov
2002
11
Nov
2001
12 Nov
2000
14
Nov
1999
15
Nov
1998
16
Nov
1997
17
Nov
1996
12
Nov
1995
13
Nov
1994
07
Nov
1993
15
Nov
1992
10
Nov
1991
11 Nov
1990
12
Nov
1989
13
Nov
1988
15
Nov 1987
16
Nov 1986
17
Nov
1985
18
Nov
1984
20 Nov
1983
1:45:19 2:10:24 21 Nov
1982
1:45:06 22 Nov 1981
23 Nov 1980
1:44:50 2:16:42 18
Nov
1979
2:08:27 19
Nov
1978
2:09:14 27 Nov
1977
1:45:09 2:17:34 28 Nov
1976
1:45:58 2:03:56 30
Nov
1975
1:43:44 2:13:21 24 Nov
1974
25 Nov
1973
1:46:43 26 Nov
1972
05
Dec
1971
1:42:16.4 06
Dec
1970
06
Dec
1969
1:45:40 01
Dec
1968
1:44:01.4 03
Dec
1967
1:44:46 26 Nov
1966
1:54:
Notes: 1966 was the inaugural year. The race distance for 1986-2009 was 30 km.
The 1984 race had no results printed since the lead bicycle went off course. The
1967-1971 races started and finished at Luther Burbank HS in Sacramento and followed
an out-and-back course to Clarksburg altho the 1968 race was reported to
turn-around at Elk Grove. The 1966 distance was reported as 21 miles,
starting at Luther Burbank HS and finishing in Clarksburg.
The 1973-1974 races started and finished at John F Kennedy HS in Sacramento.
The 1975 race started and finished at Delta HS in Clarksburg. Recent races have used a multi-loop
course in Clarksburg.
12
Nov 2017
2:01:28.3
Iain MacDonald (CA/USA)
2:22:44.0
Ashley Lin (CA/USA)
06
Nov 2016
2:08:42.0
Matthew Russell (CA/USA)
2:27:19.6
Makie Ohler (CA/USA)
08
Nov 2015
2:03:11.7
John Hill (CA/USA)
2:33:37.3
Christa Tayosian
(CA/USA)
09
Nov 2014
1:53:46
Michael Hiscott (CA/USA)
2:14:57
Shaluinn Fullove
(CA/USA)
10
Nov 2013
2:08:10
Matthew Katz (CA/USA)
2:17:57
Jenny Capel (NV/USA)
11
Nov 2012
1:53:50
Ryan Neely (CA/USA)
2:07:34
Kimberly O'Donnell
(CA/USA)
13
Nov 2011
2:00:20.0
Jason Harne (CA/USA)
Stephanie Finelli (CA/USA)
14
Nov 2010
2:03:23
Robert Peterson (CA/USA)
Michelle Meyer (CA/USA)
08
Nov 2009
1:39:22.0
Sergio Reyes (CA/USA)
Lisbet Engberg-2
09
Nov 2008
1:36:17
Miguel Nuci-3
Lisbet Engberg (SWE)
Steve Immel (CA/USA)
Alison
Kerr (CA/USA)
Miguel Nuci-2
Christine Lundy-2
1:39:43
Miguel Nuci (CA/MEX)
1:54:06
Christine Lundy (CA/USA)
1:34:31
Peter Gilmore (CA/USA)
1:50:25
Kimberly Fitchen (CA/USA)
1:39:17
Corey Creasey (CA/USA)
1:55:23
Jennifer DeRego (CA/USA)
1:41:15
James Harris (CA/USA)
1:59:10
Maria
Trujillo-6
1:37:42
Michael Dudley-4
1:51:00
Magdalena Lewy (CA/USA)
1:34:42
Michael Dudley-3
1:58:07
Nicole Kulikov (CA/USA)
1:36:16
Michael Dudley-2
1:58:00
Maria
Trujillo-5
1:35:51
Michael Dudley (CA/USA)
1:48:58
Elena Vinitskaya (BLR)
1:41:48
Fernando Martinez (CA/USA)
1:55:58
Diana Fitzpatrick (CA/USA)
1:39:49
Michael Stone (CA/USA)
1:57:46
Christine Kennedy (IRL)
1:37:29
Brent
Griffiths-2
1:51:44
Maria
Trujillo-4
1:39:30
Jose Pilar Aispuro (CA/USA)
1:53:02
Maria
Trujillo-3
1:38:02
Brent Griffiths (CA/USA)
1:52:53
Kathleen Bowman (WA/USA)
1:35:43
Rich
McCandless-2
1:50:44
Maria
Trujillo-2
1:35:54
Ken Frenette (CAN)
1:54:44
Maria Trujillo (CA/USA)
1:37:38
John Barrett (CA/USA)
1:50:37
Rosana Gutierrez (OR/USA)
1:39:15
Domingo Tibaduiza-2
1:50:04
Linda
Somers-2
1:35:32
Rich McCandless (CA/USA)
1:52:28
Linda Somers (CA/USA)
1:34:08
Mark Conover (CA/USA)
1:52:55
Sharlet Gilbert-4
1:36:06
Daniel Gonzalez (CA/USA)
1:51:23
Sharlet Gilbert-3
1:44:24
Domingo Tibaduiza (NV/COL)
2:01:46
Sharlet Gilbert-2
---
no results
---
no
results
Brock Hinzman (CA/USA)
Jill Symons-2
David Chairez (CA/USA)
2:03:56
Eileen Claugus (CA/USA)
1:46:55
Jim Howard (CA/USA)
2:03:35
Sharlet Gilbert (CA/USA)
Mike vanHorn (CA/USA)
Joyce "Skip" Swannack
(CA/USA)
1:43:56
Brian Maxwell-2
Judy Leydig (CA/USA)
1:48:24
Bill Clark (CA/USA)
Jill Symons (CA/USA)
Brian Maxwell (CA/CAN)
Kathy Himmelberger (CA/USA)
Pete Flores (CA/USA)
Tena Anex-Harms (CA/USA)
Steve
Dean-2
Sharon Furtado (CA/USA)
1:45:59
Ronald Wayne (OR/USA)
2:12:53
Joan Ullyot-2
Steve Dean (CA/USA)
2:16:13
Joan Ullyot (CA/USA)
1:43:06
Jon Peter Anderson (OR/USA)
2:19:16
Fran Conley (CA/USA)
Byron Lowry-2
2:33:20
Dale Phillips (CA/USA)
1:46:34
Steve Dean (CA/USA)
2:21:55
Mary Cortez (CA/USA)
William Scobey (CA/USA)
Byron Lowry (CA/USA)
Peter Fredriksson (SWE)
Ray
Hatton (OR/USA)
Most Wins
(1966/date)
Men
4
Michael Dudley
(CA/USA)
1998-2001
Women
6
Maria Trujillo
(CA/USA)
1991-92,1994-95,1999,2002
Prize Money
(ADR qualified runners)
Year Men Women Total 2008 $300 $200 $500 2007 n/a<PHONE_NUMBER> 425<PHONE_NUMBER> 425 625 1,050 2004 400<PHONE_NUMBER> 500<PHONE_NUMBER> 525 625 1,150 2001 450 575 1,025 .... 1999 500 440 940 .... 1997 375<PHONE_NUMBER> 575 500 1,075 1995 400 575 975 .... 1993 400 600 1,000 1992 400 750 1,150 .... 1988 500 n/a 500 Sums $6,175 $6,640 $12,815
Race Time Bias
(sec/km)
Insufficient information to calculate the race time bias.
Competitive Level (1990-date)
Year Men Women 2005 n/c 14 Quality Performances
Men <1:35 3 <1:36 8 Women <1:50 1 <1:52 9
Last Updated on 15 Nov 2017
Contributor: Jack Leydig (50)


IChewsYou --- A Simple, Easy Way to Find the Perfect Dog!
Hi, and welcome to I Chews You! This app helps you meet your four-legged best friend.
To operate the app, the user must answer a series of questions that will later match them with a dog that best suits their wants and lifestyle.
If you have any questions, feel free to reach out to us! We can assist you with finding shelters or getting information about these dog breeds.


Bourbon aims to provide support for CSS3 properties that are not yet fully supported in modern stable browsers.
A general rule when submitting a pull request for a new mixin, ask yourself the following: Do the following browsers only support the CSS3 properties using vendor specific prefixes?
If the answer is yes, there is a high chance the mixin will be accepted via a pull request.
Bourbon does not intend to support IE filters.
Resources for checking browser support:
Tweet at Phil LaPier on twiiter.
Bourbon is maintained and funded by thoughtbot.
The names and logos for thoughtbot are trademarks of thoughtbot, inc.
Bourbon is Copyright © 2011 thoughtbot. It is free software, and may be redistributed under the terms specified in the LICENSE file.


Ancient Stone Tablet:
Upon closer examination, you notice an inscription describing the exploits of the heroes who defeated Daimon the White-Eyed.
Read the inscription


| __init__.py |
1 |
1 |
0 |
0% |
| apps/__init__.py |
0 |
0 |
0 |
100% |
| apps/book/__init__.py |
0 |
0 |
0 |
100% |
| apps/book/admin.py |
1 |
0 |
0 |
100% |
| apps/book/apis.py |
122 |
122 |
0 |
0% |
| apps/book/migrations/0001_initial.py |
9 |
0 |
0 |
100% |
| apps/book/migrations/0002_remove_multiauthorgroup_updated_at.py |
5 |
0 |
0 |
100% |
| apps/book/migrations/0003_auto_20160226_1514.py |
5 |
0 |
0 |
100% |
| apps/book/migrations/0004_auto_20160229_1902.py |
5 |
0 |
0 |
100% |
| apps/book/migrations/0005_auto_20160301_1107.py |
5 |
0 |
0 |
100% |
| apps/book/migrations/0006_auto_20160301_1109.py |
5 |
0 |
0 |
100% |
| apps/book/migrations/0007_auto_20160301_1806.py |
5 |
0 |
0 |
100% |
| apps/book/migrations/0008_auto_20160314_1202.py |
6 |
0 |
0 |
100% |
| apps/book/migrations/0009_auto_20160316_1015.py |
6 |
0 |
0 |
100% |
| apps/book/migrations/0010_auto_20160420_1025.py |
6 |
0 |
0 |
100% |
| apps/book/migrations/0011_auto_20160425_1816.py |
5 |
0 |
0 |
100% |
| apps/book/migrations/__init__.py |
0 |
0 |
0 |
100% |
| apps/book/models.py |
59 |
9 |
0 |
85% |
| apps/book/serializers.py |
26 |
0 |
0 |
100% |
| apps/book/services.py |
118 |
79 |
0 |
33% |
| apps/book/tests.py |
1 |
1 |
0 |
0% |
| apps/book/urls.py |
3 |
3 |
0 |
0% |
| apps/book/utility.py |
33 |
33 |
0 |
0% |
| apps/group/__init__.py |
0 |
0 |
0 |
100% |
| apps/group/apis.py |
131 |
131 |
0 |
0% |
| apps/group/management/__init__.py |
0 |
0 |
0 |
100% |
| apps/group/management/commands/__init__.py |
0 |
0 |
0 |
100% |
| apps/group/managers.py |
0 |
0 |
0 |
100% |
| apps/group/migrations/0001_initial.py |
10 |
0 |
0 |
100% |
| apps/group/migrations/0002_auto_20160226_1347.py |
5 |
0 |
0 |
100% |
| apps/group/migrations/0003_auto_20160229_1037.py |
5 |
0 |
0 |
100% |
| apps/group/migrations/0004_auto_20160229_1902.py |
5 |
0 |
0 |
100% |
| apps/group/migrations/0005_auto_20160303_1429.py |
5 |
0 |
0 |
100% |
| apps/group/migrations/0006_auto_20160310_1502.py |
5 |
0 |
0 |
100% |
| apps/group/migrations/0007_auto_20160420_1025.py |
5 |
0 |
0 |
100% |
| apps/group/migrations/__init__.py |
0 |
0 |
0 |
100% |
| apps/group/models.py |
57 |
0 |
0 |
100% |
| apps/group/permissions.py |
22 |
22 |
0 |
0% |
| apps/group/serializers.py |
17 |
0 |
0 |
100% |
| apps/group/services.py |
140 |
0 |
0 |
100% |
| apps/group/tests/__init__.py |
0 |
0 |
0 |
100% |
| apps/group/tests/test_services.py |
210 |
13 |
0 |
94% |
| apps/group/urls.py |
3 |
3 |
0 |
0% |
| apps/group/validators.py |
17 |
17 |
0 |
0% |
| apps/image/__init__.py |
0 |
0 |
0 |
100% |
| apps/image/apis.py |
29 |
29 |
0 |
0% |
| apps/image/migrations/0001_initial.py |
9 |
0 |
0 |
100% |
| apps/image/migrations/0002_auto_20160407_1351.py |
6 |
0 |
0 |
100% |
| apps/image/migrations/0003_auto_20160407_1508.py |
6 |
0 |
0 |
100% |
| apps/image/migrations/0004_auto_20160411_1020.py |
6 |
0 |
0 |
100% |
| apps/image/migrations/__init__.py |
0 |
0 |
0 |
100% |
| apps/image/models.py |
17 |
0 |
0 |
100% |
| apps/image/serializers.py |
9 |
9 |
0 |
0% |
| apps/image/services.py |
53 |
53 |
0 |
0% |
| apps/image/urls.py |
3 |
3 |
0 |
0% |
| apps/message/__init__.py |
0 |
0 |
0 |
100% |
| apps/message/apis.py |
8 |
8 |
0 |
0% |
| apps/message/management/__init__.py |
0 |
0 |
0 |
100% |
| apps/message/management/commands/__init__.py |
0 |
0 |
0 |
100% |
| apps/message/migrations/0001_initial.py |
9 |
0 |
0 |
100% |
| apps/message/migrations/0002_messagebackup.py |
9 |
0 |
0 |
100% |
| apps/message/migrations/0003_messagebackup_created_data.py |
6 |
0 |
0 |
100% |
| apps/message/migrations/0004_auto_20160415_1455.py |
5 |
0 |
0 |
100% |
| apps/message/migrations/__init__.py |
0 |
0 |
0 |
100% |
| apps/message/models.py |
57 |
14 |
0 |
75% |
| apps/message/serializers.py |
10 |
0 |
0 |
100% |
| apps/message/services.py |
123 |
74 |
0 |
40% |
| apps/message/urls.py |
6 |
6 |
0 |
0% |
| apps/moment/__init__.py |
0 |
0 |
0 |
100% |
| apps/moment/apis.py |
136 |
136 |
0 |
0% |
| apps/moment/migrations/0001_initial.py |
9 |
0 |
0 |
100% |
| apps/moment/migrations/0002_comment_mark.py |
6 |
0 |
0 |
100% |
| apps/moment/migrations/0003_auto_20160324_1511.py |
8 |
0 |
0 |
100% |
| apps/moment/migrations/0004_auto_20160325_1608.py |
6 |
0 |
0 |
100% |
| apps/moment/migrations/0005_auto_20160325_1627.py |
6 |
0 |
0 |
100% |
| apps/moment/migrations/0006_auto_20160405_1150.py |
6 |
0 |
0 |
100% |
| apps/moment/migrations/0007_auto_20160406_1523.py |
7 |
0 |
0 |
100% |
| apps/moment/migrations/0008_auto_20160406_1526.py |
7 |
0 |
0 |
100% |
| apps/moment/migrations/0009_auto_20160407_1108.py |
6 |
0 |
0 |
100% |
| apps/moment/migrations/0010_moment_tags.py |
5 |
0 |
0 |
100% |
| apps/moment/migrations/0011_auto_20160411_1024.py |
5 |
0 |
0 |
100% |
| apps/moment/migrations/0012_auto_20160411_1101.py |
5 |
0 |
0 |
100% |
| apps/moment/migrations/0013_remove_moment__tags.py |
5 |
0 |
0 |
100% |
| apps/moment/migrations/0014_moment_tag.py |
5 |
0 |
0 |
100% |
| apps/moment/migrations/__init__.py |
0 |
0 |
0 |
100% |
| apps/moment/models.py |
76 |
24 |
0 |
68% |
| apps/moment/serializers.py |
8 |
0 |
0 |
100% |
| apps/moment/services.py |
239 |
172 |
0 |
28% |
| apps/moment/tests.py |
0 |
0 |
0 |
100% |
| apps/moment/urls.py |
3 |
3 |
0 |
0% |
| apps/pubsub/__init__.py |
0 |
0 |
0 |
100% |
| apps/pubsub/management/__init__.py |
0 |
0 |
0 |
100% |
| apps/pubsub/management/commands/__init__.py |
0 |
0 |
0 |
100% |
| apps/pubsub/management/commands/listen_chat.py |
30 |
30 |
0 |
0% |
| apps/pubsub/management/commands/listen_login.py |
33 |
33 |
0 |
0% |
| apps/pubsub/migrations/__init__.py |
0 |
0 |
0 |
100% |
| apps/user/__init__.py |
0 |
0 |
0 |
100% |
| apps/user/apis.py |
101 |
101 |
0 |
0% |
| apps/user/delegates.py |
0 |
0 |
0 |
100% |
| apps/user/delegates_flymake.py |
0 |
0 |
0 |
100% |
| apps/user/delegets.py |
0 |
0 |
0 |
100% |
| apps/user/delegets_flymake.py |
0 |
0 |
0 |
100% |
| apps/user/managers.py |
25 |
14 |
0 |
44% |
| apps/user/migrations/0001_initial.py |
10 |
0 |
0 |
100% |
| apps/user/migrations/0002_auto_20160308_1431.py |
5 |
0 |
0 |
100% |
| apps/user/migrations/0003_auto_20160425_1816.py |
5 |
0 |
0 |
100% |
| apps/user/migrations/0004_auto_20160425_1817.py |
5 |
0 |
0 |
100% |
| apps/user/migrations/0005_auto_20160506_1508.py |
5 |
0 |
0 |
100% |
| apps/user/migrations/__init__.py |
0 |
0 |
0 |
100% |
| apps/user/models.py |
137 |
13 |
0 |
91% |
| apps/user/permissions.py |
65 |
65 |
0 |
0% |
| apps/user/serializers.py |
22 |
0 |
0 |
100% |
| apps/user/services.py |
220 |
125 |
0 |
43% |
| apps/user/tests/__init__.py |
0 |
0 |
0 |
100% |
| apps/user/tests/test_api.py |
191 |
191 |
0 |
0% |
| apps/user/tests/test_permission.py |
19 |
19 |
0 |
0% |
| apps/user/tests/test_services.py |
370 |
370 |
0 |
0% |
| apps/user/urls.py |
3 |
3 |
0 |
0% |
| apps/user/validators.py |
17 |
17 |
0 |
0% |
| configs/__init__.py |
0 |
0 |
0 |
100% |
| customs/__init__.py |
0 |
0 |
0 |
100% |
| customs/api_tools.py |
51 |
28 |
0 |
45% |
| customs/authentications.py |
61 |
61 |
0 |
0% |
| customs/class_tools.py |
102 |
102 |
0 |
0% |
| customs/delegates.py |
21 |
0 |
0 |
100% |
| customs/fields.py |
35 |
17 |
0 |
51% |
| customs/funcs.py |
11 |
10 |
0 |
9% |
| customs/models.py |
142 |
70 |
0 |
51% |
| customs/permissions.py |
12 |
12 |
0 |
0% |
| customs/response.py |
56 |
56 |
0 |
0% |
| customs/serializers.py |
17 |
12 |
0 |
29% |
| customs/services.py |
96 |
20 |
0 |
79% |
| customs/test_tools.py |
12 |
12 |
0 |
0% |
| customs/test_utils.py |
12 |
12 |
0 |
0% |
| customs/tests/__init__.py |
0 |
0 |
0 |
100% |
| customs/tests/apis.py |
10 |
10 |
0 |
0% |
| customs/tests/models.py |
2 |
2 |
0 |
0% |
| customs/tests/serializers.py |
2 |
2 |
0 |
0% |
| customs/tests/services.py |
29 |
29 |
0 |
0% |
| customs/tests/test_apis.py |
29 |
29 |
0 |
0% |
| customs/tests/tests.py |
66 |
66 |
0 |
0% |
| customs/urls.py |
11 |
11 |
0 |
0% |
| customs/utility.py |
23 |
23 |
0 |
0% |
| customs/viewsets.py |
41 |
41 |
0 |
0% |
| errors/__init__.py |
0 |
0 |
0 |
100% |
| errors/codes.py |
83 |
83 |
0 |
0% |
| errors/exceptions.py |
18 |
18 |
0 |
0% |
| fabfile.py |
10 |
10 |
0 |
0% |
| information/__init__.py |
0 |
0 |
0 |
100% |
| information/redis_tools.py |
36 |
4 |
0 |
89% |
| information/tests.py |
44 |
44 |
0 |
0% |
| information/utils.py |
15 |
1 |
0 |
93% |
| manage.py |
9 |
1 |
0 |
89% |
| replace_media.py |
12 |
12 |
0 |
0% |
| settings/__init__.py |
4 |
0 |
0 |
100% |
| settings/common.py |
87 |
1 |
0 |
99% |
| settings/local.py |
13 |
0 |
0 |
100% |
| settings/production.py |
14 |
0 |
0 |
100% |
| settings/test.py |
13 |
0 |
0 |
100% |
| urls.py |
11 |
11 |
0 |
0% |
| utils/__init__.py |
0 |
0 |
0 |
100% |
| utils/db_utils.py |
32 |
32 |
0 |
0% |
| utils/haha.py |
0 |
0 |
0 |
100% |
| utils/project.py |
19 |
19 |
0 |
0% |
| utils/redis_utils.py |
39 |
24 |
0 |
38% |
| utils/tests.py |
0 |
0 |
0 |
100% |
| utils/utils.py |
15 |
15 |
0 |
0% |
| wsgi.py |
5 |
5 |
0 |
0% |
| wsgi_test.py |
5 |
5 |
0 |
0% |


| Week | Meal | Monday | Tuesday | Wednesday | Thursday | Friday |
|---|---|---|---|---|---|---|
| 1 | AM Snack | Fruit & milk | Fruit & milk | Fruit & milk | Fruit & milk | Fruit & milk |
| Lunch | Teriyaki chicken, Asian mixed vegetables, served with rice, fruit & milk | Pasta and Meatballs in a Marinara Sauce, Mixed Vegetables, Fruit and Milk | Macaroni and Cheese with Cooked Carrots, Fruit and Milk | Chicken and Cheese Quesadilla, Broccoli, Fruit and Milk | Tuna Fish on Whole Wheat Bread, Cucumber and Tomato Salad, Fruit and Milk | |
| PM Snack | Cheese & crackers | Goldfish Crackers | Oatmeal Cookies | Pretzels | Yogurt | |
| 2 | AM Snack | Fruit & milk | Fruit & milk | Fruit & milk | Fruit & milk | Fruit & milk |
| Lunch | Salmon and Pasta, Green Beans, Fruit and Milk | Chicken Fried Rice, Mixed Vegetables, Fruit and Milk | Chicken and Cheese on Whole Wheat Bread, Cucumber and Tomato Salad, Fruit and Milk | Cheese and Peperoni Pizza, Broccoil, Fruit and Milk | Grilled Cheese, Tomato Soup, Fruit and Milk | |
| PM Snack | Cheese Sticks & Crackers | Animal Crackers | Graham Crackers | Goldfish | Yogurt | |
| 3 | AM Snack | Fruit & milk | Fruit & milk | Fruit & milk | Fruit & milk | Fruit & milk |
| Lunch | Macaroni and Cheese with Cooked Carrots, Fruit and Milk | Tuna Fish on Whole Wheat Bread, Cucumber and Tomato Salad, Fruit and Milk | Teriyaki chicken, Asian mixed vegetables, served with rice, fruit & milk | Pasta and Meatballs in a Marinara Sauce, Mixed Vegetables, Fruit and Milk | Chicken and Cheese Quesadilla, Broccoli, Fruit and Milk | |
| PM Snack | Cheese & Crackers | Graham Crackers | Goldfish | Pretzels | Yogurt | |
| 4 | AM Snack | Fruit & milk | Fruit & milk | Fruit & milk | Fruit & milk | Fruit & milk |
| Lunch | Chicken Fried Rice, Mixed Vegetables, Fruit and Milk | Chicken and Cheese on Whole Wheat Bread, Cucumber and Tomato Salad, Fruit and Milk | Cheese and Peperoni Pizza, Broccoil, Fruit and Milk | Grilled Cheese, Tomato Soup, Fruit and Milk | Salmon and Pasta, Green Beans, Fruit and Milk | |
| PM Snack | Cheese Sticks & Cracker | Animal Crackers | Goldfish | Oatmeal Cookies | Yogurt |