risk_dash Dash application documentation¶
Overview¶
The included Dash application is purely
to demonstrate a use case for the risk_dash
package. There is
minimal css provided through using
Bootstrap
and the Dash Bootstrap
Components
python library. For a complete overview of Dash, please check the
respective documentation, as this will be very high level and explain
the basics of how the sample application works.
Getting Started - Locally Running the Dash App¶
Dash applications¶
To quote the Dash documentation:
Dash is a productive Python framework for building web analytic applications. Written on top of Flask, Plotly.js, and React.js, Dash is ideal for building data visualization apps with highly custom user interfaces in pure Python. It’s particularly suited for anyone who works with data in Python.
Due to it’s lightweight nature and pure python syntax, it’s a great use
case to show off the functionality of the risk_dash
framework. Dash
applications are typically single purpose and leverage plotly.js
for
it’s graphic capabilities. This application is structured in a way to
have multiple pages using JavaScript callback functionality. These pages
are rendered in the app.layout
found in dashapp.py
, then when an
HTTP request is then made to the Flask
server, the application’s
callback structure then updates the HTML Div container on the main index
page and renders the according webpage. Each HTML and interactive object
is referenced by it’s id
attribute, so each callback uses those
references to pass along data and respond interactively. For this Dash
application, the main callback function is taking the individually
described page layouts and displaying them in the main Div
container.
For example, from dashapp.py
:
@app.callback(
Output('page_content', 'children'),
[Input('url', 'pathname')]
)
def get_layout(url):
if url != None:
if url == '/portfolio':
return(portfolio_metrics.layout)
elif url == '/single':
return(single_ticker.layout)
elif url == '/docs':
return(dcc.Markdown(docs))
else:
return(dcc.Markdown(readme))
The function takes the URL given as input, then returns the respective
HTML object to populate the children attribute of the page_content
Div
-like object in the main app.layout
. The decorator
@app.callback
registers this function with the app Dash
object,
explained below.
Since one of the objects of the risk_dash
framework is to create an
in memory risk valuation engine, this included app has two main pages:
Individual Equity Analysis
single_ticker.py
Shows how the
_Security
and_MarketData
can be used to value a single security and run a Monte Carlo simulation
Portfolio Dashboard
portfolio_metrics.py
Shows how the
Portfolio
object can value a collection of_Security
objects
As seen above, the URL ending in /portfolio/ returns the
portfolio_metrics.layout
member, the /single returns the
single_ticker.layout
member, /docs returns an HTML version of the
getting started documentation, and any other URL returns the README.
The file structure of the app is as follows with a bit more detail than the README.md:
-app.py # contains server level configurations
-dashapp.py # contains application level routing and main structure
-pages # the layout rendering and callback functions to create each page
| -- portfolio_metrics.py # displays a portfolio level risk
| -- single_ticker.py # displays a single equity position risk
-objects # risk_dash framework objects
| -- securities.py # security objects
| -- simgen.py # simulation objects
| -- market_data.py # market data objects
To add a page to the application, the process is simple:
Create a
.py
file that contains the following:A
dash_html_components.Div
object to replace the children of theapp.layout#page_content
namedlayout
The respective callback functions to populate the content of the
dash_html_components.Div
and register them with theapp.app
object
In the
dashapp.py
file, register the desired URL in theget_layout
function and return thelayout
member of the created.py
file
The risk_dash Dash object¶
Referring from the Dash documentation and
source code, the Dash object handles all of the rendering of the
JavaScript and HTML components of our defined application. This object
is defined in app.py
, where we define a couple of server level
configurations. Here are the important definitions below:
import dash
import dash_bootstrap_components as dbc
style_sheets = [dbc.themes.BOOTSTRAP] #add in the css stylesheets for Bootstrap
app = dash.Dash(__name__, external_stylesheets=style_sheets,) # main application initialization
server = app.server # exposing the underlying Flask server
app.config.suppress_callback_exceptions = True # configuration to suppress exceptions relating to the multi-page configuration
The defined app
object is the Dash
instance that will need to
register all of the defined callbacks we create. The server
object
is the underlying Flask
server instance that hosts and interacts
with the incoming HTTP requests. After defining these, we then import
them to the dashapp.py
file that will define the main, application
level, functionality.
# dash dependencies/modules
import dash_core_components as dcc
import dash_bootstrap_components as dbc
import dash_html_components as html
from dash.dependencies import Input, Output
# application level code
from app import app, server
from pages import single_ticker, portfolio_metrics
# ...
# the main application layout, defines the NavBar and the container that will store the rendered HTML from pages
app.layout = dbc.Container(
# ...
)
# if this is run as a script, then run the server
if __name__ == '__main__':
print('Running')
app.run_server()
When this script is then run with python dashapp.py
or otherwise,
all of the namespaces are loaded in, thus the Dash object registers the
defined callbacks with the associated component inputs and HTML outputs
and is ready to receive HTTP requests.
Next, we’ll briefly talk about how to run the server locally, though it could be deployed on a remote server and receive HTTP requests over the broader internet.
Running the application locally¶
To run the server locally using the underlying Flask Server, run the following command:
python dashapp.py
This runs the file as a script, loads in the necessary namespaces, and
calls the app.run_server()
method. Additonally, since the Flask
app isn’t intended to be a production server, in a production
environment we might want to use gunicorn
to run the server. We
would just run gunicorn dashapp:server
from the command line
instead. Running the server with the Flask
app locally for testing
and proof of concept, calling python dashapp.py
will run the server
on the default port/local ip address, http://<IP_ADDRESS>:8050/, where you
can then open the application in a web browser like Chrome.
Application Usage¶
Individual Equity Analysis Page - single_ticker.py¶
The intent for this page is to show the functionality of the
_MarketData
and Equity
classes, with a simple data query and
simulation run. The page is configured to run a Naive Monte Carlo
simulation with a normal random walk, and a historic price simulation
for comparison. The user puts in the ticker they want to evaluate, then
the server calls the following callbacks:
get_data
Creates a MarketData object by calling the Quandl API for a given stock ticker from the
dash_core_components.Input
labeled ‘stock’ and is called when the user hits the button labeled ‘Run’Creates a simulation object from the MarketData and computes a simulation and evaluates some metrics to be used later
Stores the data in hidden
<div>
as a json object
chart
Takes the queried MarketData, appends the forward steps of the configured Monte Carlo simulation and plots it as a time series
monte_carlo_histogram
Takes the evaluated simulation data and plots it as a histogram
summary_table
Takes the evaluated metrics and displays them as a HTML table
Here is a screenshot of the output from the get_data
and chart
call backs
Here is a screenshot of the output from the monte_carlo_histogram
and summary_table
call backs
Again, the HTML layout is defined by the defined layout object, that
contains the dash
components to render the HTML and JavaScript as
needed. In the future, this could be extended
Portfolio Metrics - portfolio_metrics.py¶
The intent for this page is to show the functionality of the
Portfolio
class, which is a collection of Equity
object
instances. An extension of this project could be to extend the object
and run independent and correlated simulations as described in the
getting started
docs.
The user uploads a portfolio from a csv file, then the page pulls all
the required data and evaluates the current value of the portfolio. When
uploaded, the following callbacks are called:
output_upload
When a portfolio csv is uploaded, then a
Portfolio
object is created and the underlying market data is queried.
displayport
Once the data is queried and stored, some simple metrics are calculated and displayed in the HTML table
Here is a screenshot of the upload element
Here is the sample portfolio found in ‘./portfolio_example.csv’
Summary¶
This lightweight application is not intended to be the only use of the
risk_dash
framework, but to show the initial possibilities of using
an in memory risk engine that is lightweight enough to value simple and
complex securities.


LOOPHOLE (director: Harold D. Schuster; screenwriter: from a story by Dwight V. Babcock/Warren Douglas; cinematographer: William Sickner; editor: Ace Herman; cast: Barry Sullivan (Mike Donovan), Charles McGraw (Gus Slavin), Dorothy Malone (Ruthie Donovan), Don Beddoe (Herman Tate), Don Haggerty (Neil Sanford, F.B.I. Agent), Mary Beth Hughes (Vera), Dayton Lummis (Mr. Starling), Richard Reeves (Pete Mazurka), 1954)
Reviewed by Dennis Schwartz
This film can be loosely pegged as a noir film, though it plays more like a typical 1950s caper movie. The films open like a documentary, as a voiceover tells us we are in Los Angeles and a group of bank examiners are about to make a routine audit of a Hollywood bank. Herman Tate (Beddoe), a bank teller himself, is disguised as a bank examiner and sneaks in with the examiner group undetected. He then goes to the head teller's window of Mike Donovan (Barry Sullivan) after an initial audit by one of the real examiners, and asks to recheck the big bills while his partner Vera distracts Mike, asking him if she can open an account at his teller's window. He steals the $50,000 in those few seconds and walks out of the bank unnoticed. At the end of the day, which is a Friday, a worried Mike notices the large sum of money he is short, but doesn't report it until Monday.
The poignancy of the story is how an innocent, hard-working person like Mike, could have his whole life turned upside-down over such an incident. When he tells his boss (Lummis) about it, he has no explanation why he didn't report it immediately, except he couldn't understand how so much money was missing. This minor slip-up, is why in a loose way, Mike becomes a noir protagonist, though he doesn't have the dark side to his character this genre usually calls for. His wife Ruthie (Malone) accepts his story, trusting him completely. Even the bank manager and the F.B.I. who question him, think he is innocent.  Not only can't he get bonded so he can get another teller's job, but the bond company puts a mean-spirited insurance investigator on his tail, Gus Slavin (Charles McGraw). Slavin is convinced Mike is guilty and tails him everywhere, and when Mike gets a job, he informs the boss on him and Mike is promptly fired.
Finally a taxi company, run by a tough-minded boss (Reeves), refuses to fire him, asking Slavin if you are so sure he stole the money, why isn't he in jail!
Mike gets a chance to clear his name when he accompanies his wife to the bank they just opened up an account in, and he recognizes the teller as the one who acted as the bank examiner during the heist. He then foolishly goes after Tate and Vera, not waiting for the F.B.I. men to take over the pursuit, as he promised his wife he would do. After the couple lure Mike into a trap, Tate refuses to shoot Mike, but Vera shoots Tate and wounds Mike. Mike is able to somehow stumble out of the beach house just as the police arrive to arrest Vera and get the money. The film ends on an unclear note, as Mike is happily back at his job, but Slavin is seen through his workplace window still following him for no logical reason. I'm not sure what that is supposed to mean, except that life for the Donovans will never be as rosy as it was when his day started on that Friday morning in April before the bank got robbed. I think if the filmmaker reworked some of the loose ends left hanging in this film, there would have been a much stronger film to complement the very strong characterization of the earnest Barry Sullivan character the filmmaker was able to present.
REVIEWED ON 5/24/2000 GRADE: C+
Dennis Schwartz: "Ozus' World Movie Reviews"
http://www.sover.net/~ozus
<EMAIL_ADDRESS>© ALL RIGHTS RESERVED DENNIS SCHWARTZ
The review above was posted to the
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Related links: index of all rec.arts.movies.reviews reviews


public class TrinketDetailsController
extends java.lang.Object
| Constructor and Description |
|---|
TrinketDetailsController(TrinketDetailsActivity activity)
Constructs a controller with the activity this constructor is attached to.
|
| Modifier and Type | Method and Description |
|---|---|
void |
addYourTrinketToTradeButtonOnClick() |
void |
onDeleteClick(Trinket trinket)
Handles removing the trinket displayed in the TrinketDetailsActivity from the user's
inventory after the user clicks the "Delete Trinket" button and then clicks the "Confirm"
button on the ensuing deletion confirmation dialog.
|
void |
onEditClick()
Handles click form the "Edit Trinket" button in the TrinketDetailsActivity.
|
void |
openMapsOnTrinketOnClick() |
void |
updateTextViews() |
public TrinketDetailsController(TrinketDetailsActivity activity)
activity
- - The activity this controller is attached topublic void onDeleteClick(Trinket trinket)
trinket
- - trinket to remove from the user's inventorypublic void onEditClick()
public void addYourTrinketToTradeButtonOnClick()
public void openMapsOnTrinketOnClick()
public void updateTextViews()


---
title: "DFW Area Geek Gathering"
layout: post
---
Cory Smith is putting together a Geek Gathering at the Main Event in Grapevine. I agree with Cory that User Groups and other meetings are great, but not a good place to socialize. So you can count me in!


Chart areas are chart components that are used to plot a chart's data. They are either 2D or 3D, and include the plotting area as well as tick marks and axis labels. A Chart control can have an unlimited number of ChartArea objects. Chart areas can also be overlayed on top of one another.
Chart areas are either 2-dimensional or 3-dimensional. This is set using the Area3DStyle property. The figure below shows the effect of enabling 3D on a bar chart.
Chart areas, like many other Chart elements, support a wide variety of appearances including the following:
- Gradient colors, with a variety of styles.
- Hatching, with a variety of patterns.
- Background images.
- Transparency, set using an alpha value.
Chart areas by default are automatically positioned and sized within the chart picture. Also, multiple chart areas can be aligned with one another by setting which chart area to align to. The criteria used for the alignment can also be specified.
Chart area objects have X and Y axis cursors associated with them, and these cursors allow chart readers to zoom in and out of data views. Zooming and scrolling are enabled at the axis level. See the figure below for an example of scrolling on the X axis.
Multiple chart areas can overlay one another. This allows for:


AudioPlayer
Share :
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You can't play this audio man. HTML5!


Class: Rumale::EvaluationMeasure::Recall
- Inherits:
-
Object
- Object
- Rumale::EvaluationMeasure::Recall
- Includes:
- Base::Evaluator
- Defined in:
- rumale-evaluation_measure/lib/rumale/evaluation_measure/recall.rb
Overview
Recall is a class that calculates the recall of the predicted labels.
Instance Attribute Summary collapse
-
#average ⇒ String
readonly
Return the average type for calculation of recall.
Instance Method Summary collapse
-
#initialize(average: 'binary') ⇒ Recall
constructor
Create a new evaluation measure calculater for recall score.
-
#score(y_true, y_pred) ⇒ Float
Calculate average recall.
Constructor Details
#initialize(average: 'binary') ⇒ Recall
Create a new evaluation measure calculater for recall score.
27 28 29 |
# File 'rumale-evaluation_measure/lib/rumale/evaluation_measure/recall.rb', line 27 def initialize(average: 'binary') @average = average end |
Instance Attribute Details
#average ⇒ String (readonly)
Return the average type for calculation of recall.
22 23 24 |
# File 'rumale-evaluation_measure/lib/rumale/evaluation_measure/recall.rb', line 22 def average @average end |
Instance Method Details
#score(y_true, y_pred) ⇒ Float
Calculate average recall
36 37 38 39 40 41 42 43 44 45 |
# File 'rumale-evaluation_measure/lib/rumale/evaluation_measure/recall.rb', line 36 def score(y_true, y_pred) case @average when 'binary' recall_each_class(y_true, y_pred).last when 'micro' micro_average_recall(y_true, y_pred) when 'macro' macro_average_recall(y_true, y_pred) end end |


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Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
Nori grape silver beet broccoli kombu beet greens fava bean potato quandong celery.
Its five-year mission: to explore strange new worlds, to seek out new life and new civilizations, to boldly go where no man has gone before. Many say exploration is part of our destiny.


Basic UI Setup
This describes some changes I always seem to end up making to
the default UI. It might be possible to script these, but I haven't
investigated; it's easy enough to do this from the UI itself.
- Add borders to the windows
- Change the default Terminal profile to use the
"XTerm" color palette instead of the defaults, because the
default palette doesn't interact with some curses applications
(it contrast is low, giving the apps a sort of grey-on-grey
color scheme).
- For VMs, turn off the screen lock (and possibly the screen
blanking) unless you actually need it. If the desktop is
is running on a VM displayed on another desktop, let the
exterior screen lock and blanking do the work. Otherwise
you'll end up typing your password twice all the time.
- Add the Terminal icon to the dock,
and remove most/all of the LibreOffice icons,
and the Amazon icon, unless you
actually plan to use them often.


NÍKOL VEGA CANALES
JUNIOR SOFTWARE ENGINEERAbout me:
Recently I graduated from the Universidad Nacional de Costa Rica, I am looking for new experiences and learnings.
Interests:
Experience:
Intern - Mobilize.Net
07/2018 - 11/2018
Student Practice - Cablevision CR
02/2017 - 06/2018
Technologies:
Some works:
- WhatsAppStickerMaker: Let you create awesome stickers for whatsapp android.
- Alfred-Waiter: Order food from your phone.
- More in progress
Contact me at nicoantonio15@hotmail.com


my favorite sport is eating
you realy need a reason? :)
if you dont like that sport hover here
you will die without food


I had the lights off in half the room. I made up a bed of pillows to comfort myself on. I had a digital clock running on the computer so I could make sure I consumed the smoke in the right amount of time. I had given directions to my friends as far as what to do if something went wrong, to keep quiet, etc. I had cooled a glass bubbler in the freezer and was sitting down ready to pack it. I also had prepared 4 regular leafs that fell off my plant naturally and were oven-dried and crushed.
The first bowl went down very smoothly, and it was really not a harsh hit at all. Just drew the flame down as long and slowly as I could and exhaled after about 15-20 seconds. I had planned to wait longer but I also wanted to close my eyes after each hit to see if any effects were taking place closed-eye, but I couldn't see the clock then to check the lengths of my hits.
After the second hit I felt something more. My body began to be drawn to the ground and my heart rate increased greatly. I felt like I was being suctioned to and from the padding beneath me with every heartbeat inside me. With my eyes closed I saw nothing, but the pulsating feeling continued. I layed there for at least 20 seconds before I decided 'I can do this. I can sit up and go for another hit.' I didn't feel sick or anything, but my body was overwhelmed with some gravitational force, and I almost felt tired, yet wide awake mentally.
I sat up again, opened my eyes, and emptied the bowl, but this time I wasn't thinking as straight and I dumped the water through the bowl, soaking the paper towel next to me as well as my fourth leaves. Nevertheless, I had one more dried leaf to pack and smoke. So I did so. I think I took two small hits off this one and I was having a hard time concentrating on holding them in for more than 10-15 seconds. At this point I had to put the bubbler aside and lay back down.
It must have been about 3 minutes since I started at this point. So with my eyes closed and my pulsing body continuing, I started to see some images. They were very dream-like, but not like the dreams where I think they're real. I could see things but my mind was very clear. I could hear small things going on around me, and I knew I was in reality. If I opened my eyes, the visions would go away.
 They were blurry, and I truly understood that they were not real. At first I saw a community of large, purple dinosaur-like creatures flying through the sky. One of them went to another one running a store and told a joke. I don't know if I heard any joke, but I saw it being told, and them smiling. This was enough for me to laugh. I hear myself laugh.
I'm then temporary back in the real world, with my body still being pushed to the ground by some force, but I see nothing. Soon after I see a boy with two long tubes which he pulls colorful snakes out of. They turn into some sort of otter or seal and I see it swimming through a sparkling ocean. My friend puts a soda can down onto the cement. I hear the sound.
I'm back in reality again. Feeling slightly less force on my body and seeing nothing with my eyes closed, I open my eyes and begin to talk with my friends. It has been about 10 minutes, and I only now feel very relaxed and barely stuck to the ground.
After a few minutes of gradually gathering my thoughts and getting up and talking I am back to normal, just feeling very relaxed and with a clear mind. I could only concentrate on one thing at a time for the next hour, but I would say I was back to normal.
The pulsing feeling I got I later discovered was common in many experiences, and the blurry, almost unclear, non-descript things along with that gravitational pull on me were enough to convince me of the potential of the plant. Next time I plan to use a butane torch lighter, lay on a couch with the lights just dimmed, and concentrate more on the length of the hits. I'll keep the technique of just packing and inhaling until I no longer have the coordination to do so, as I think if I continue to do about the same amount with the same method the effects will increase dramatically, as I get more familiar with the plant.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Rational ClearCase Specific Commands
• Reserve, similar to Lock, creates a reserved copy of the file so that no one else can make changes while you have it checked out.
• Unreserve removes the reservation from a checked out file.
• List Checked Out displays all files which are currently checked out.
If your organization supports a custom CM system, your CM menu options may be different. For more information, see your administrator.
You can also check in files using the Submit button in the Submission Check window.


All of our employees play a vital role in driving our company forward. We may be different as individuals, but together we share a deep passion for our craft, have fierce dedication to quality and innovation, and are good-hearted team players. If you believe that you have something special to offer, are positive and enthusiastic, and love to make people smile, then we want to hear from you.


Plugin Information |
|---|
View Bitbucket Approve on the plugin site for more information. |
The current version of this plugin may not be safe to use. Please review the following warnings before use:
This Plugin enables Jenkins to approve commits on Bitbucket after successful builds.
Changelog
1.0.3 - 2015-04-03
- Allow approval of unstable builds via checkbox #3
- Support variable substitution for repo owner and name - #2
1.0.2 - 2015-03-23
- Skip approval for unstable builds
1.0.1 - 2015-01-27
- Initial release
Global Configuration
This plugin needs a Bitbucket user account that has write access to your repository. you can configure that user in the global Jenkins configuration page:
Job Configuration
Make sure your job uses a Bitbucket repository in the SCM section (you may need to install the Git Client plugin to do that):
Now, add the post-build action called Approve commit on Bitbucket:
Configure that action to use the correct repository owner and repository name:
Attachments:
Bildschirmfoto 2015-01-28 um 09.36.21.png (image/png)
Bildschirmfoto 2015-01-28 um 09.42.23.png (image/png)
Bildschirmfoto 2015-01-28 um 09.45.21.png (image/png)


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A* search is a pathfinding algorithm that is often used in video games due to having desirable properties that other more conventional algorithms do not necessarily have. In particular, what differentiates A* search from other pathfinding algorithms is that it is an informed search rather than a greedy algorithm.
In this explorable explanation, we will walk through another closely related pathfinding algorithm, Dijkstra's algorithm, and then compare it to A* search in order to understand how the informed properties of A* search allows for quicker search times, and other properties that make it more appealing than Dijkstra's. We assume prior experience of more introductory topics, such as breadth-first search (BFS) and general data structures such as nodes and graphs. If these aren't ringing a bell, we recommend doing some quick review prior to looking at the information below.
Before getting into A* search, it's important to understand the basic idea of Dijkstra's algorithm. To the right, we see an animated process of Dijkstra's algorithm. Note how it closely resembles a BFS of the grid structure we're examining. Looking at the pseudo-code below, you should be able to see that it actually is just a modified BFS in which you keep track of the minimum weighted path between a source and target node.
function Dijkstra(Graph, source, target): create vertex set openSet for each vertex v in Graph: distance[v] = Infinity cameFrom[v] = undefined add v to openSet distance[source] = 0 while openSet is not empty: u = vertex in openSet with min distance[u] if u is target: return reconstruct_path(cameFrom, u) remove u from openSet for each neighbor v of u s.t. v in openSet:// This portion is the most different from standard BFS alt = distance[u] + heuristic(u, v) if alt < distance[v]: distance[v] = alt cameFrom[v] = ureturn [] // No solution found if it exits here
As mentioned before, A* is closely related to Dijkstra. One of the main differences is that it uses a heuristic in order to make an informed choice about the path it takes. Take a look at the animation to the right, and the pseudo-code below, in order to get more of a feel for A*. We'll talk about the heuristic function later, so don't worry too much about that right now.
function A_Star(source, target, h) openSet = {source} cameFrom = an empty map // For node n, distance[n] is the cost of the cheapest path from source // to n currently known. distance = map with default value of Infinity distance[source] = 0 // For node n, estimatedDistance[n] = distance[n] + heuristic(n, target). estimatedDistance = map with default value of Infinity estimatedDistance[source] = heuristic(source, target) while openSet is not empty current = node in openSet having the lowest estimatedDistance[] if current = target return reconstruct_path(cameFrom, current) openSet.Remove(current) for each neighbor of current tentative_distance = distance[current] + d(current, neighbor) if tentative_distance < distance[neighbor] cameFrom[neighbor] = current distance[neighbor] = tentative_distance estimatedDistance[neighbor] = distance[neighbor] estimatedDistance[neighbor] += heuristic(neighbor, target) if neighbor not in openSet openSet.add(neighbor) return []
Both Dijkstra and A* Search are pathfinding algorithms, and we said that Dijkstra's is very closely related to A*. This naturally leads to the question: how do they compare? If you look at the pseudocode, you'll notice a very strong similarity between the highlighted sections.
while openSet is not empty: u = vertex in openSet with min distance[u] if u is target: return reconstruct_path(cameFrom, u) remove u from openSetfor each neighbor v of u s.t. v in openSet: alt = distance[u] + heuristic(u, v) if alt < distance[v]: distance[v] = alt cameFrom[v] = ureturn [] // No solution found if it exits here
for each neighbor of current tentative_distance = distance[current] tentative_distance += d(current, neighbor) if tentative_distance < distance[neighbor] cameFrom[neighbor] = current distance[neighbor] = tentative_distance estimatedDistance[neighbor] = distance[neighbor] hDist = heuristic(neighbor, target) estimatedDistance[neighbor] += hDist if neighbor not in openSet openSet.add(neighbor)return []
Looking at the main loops of A* and Dijkstra's highlighted above, it should be clear to see that A* is Dijkstra's with the simple addition of a distance heuristic.
Using a good heuristic is important, as so long as the heuristic is admissible (meaning it never overestimates the distance to the goal), A* is guaranteed to return a least-cost path between your source and target nodes while still searching through less space than Dijkstra's.
Below is an interactive comparison between Dijkstra's and A*. The source node is dark blue, while the target node is dark red. Gray nodes represent obstacles in the path. After running one of the pathfinding algorithms, the final path will be shown, with nodes that were included in the search changing colors.
Play around with this interactive tool to create different structures and gain more intuition between A* and Dijkstra's. Clicking will let you modify the obstacles, as well as move around the start and target node.
Note: make sure there aren't multiple sources/targets, as it may result in unexpected behavior.
If you've gotten to this point, you should have a solid understanding and intuition about A* and its relation to Dijkstra's, but might not understand why it matters.
As you've seen, as long as you use an admissible heuristic, A* will return a least-cost path while searching through less space than Dijkstra's (meaning it runs in less time). In games, this is particularly important as your code needs to run quickly due to needing to refresh the visual output of the game at least 60 times per second.
However, apart from just general optimization, A* is useful because it's a much more human approach to how you would expect someone to path or search through space. This means it can be used to make computer-controlled characters (i.e. NPCs) appear more human-like in how they move, or alternatively appear more realistic in how they search through space for a hidden character.
Overall, A* is a very useful algorithm for pathfinding, and has a lot of desirable qualities for use in the development process of games. We hope that this has allowed you to understand more about A* and its relation to more common algorithms, like BFS and Dijkstra's, while also showcasing why A* is so popular in the game industry.


SSH_Command¶
This package contains a script which calls bash scripts, which interface with a remote machine
get_comsol_data¶
#!/bin/sh
# This bash script logs into the remote machine where the COMSOL calculations were performed, and downloads the required datafiles into the data_postprocessing directory
HOST="gade"
#REMOTEDIR="/homes/gjones/COMSOL_files/output"
REMOTEDIR="COMSOL_files/exports"
DOWNLOADDIR="./data_postprocess/downloads"
scp -r ${HOST}:${REMOTEDIR} ${DOWNLOADDIR}
set_comsol_data¶
#!/bin/bash
# This bash file securely copies a parameter file to the remote machine which hosts the COMSOL module. The parameterlist file is renamed here to what we will call the COMSOL model onn the remote machine. I need to redo this to make it a bnit more general, as right now I require a login to gade.
MODELNAME="cpw_vacuum_calcs.mph"
DIR="./data_preprocess"
PARAMFILE="${DIR}/${MODELNAME}.txt"
cp "${DIR}/paramlist.txt" ${PARAMFILE}
scp ${PARAMFILE} gade:/homes/gjones/COMSOL_files/parameter_files
rm ${PARAMFILE}
run_comsol¶
#!/bin/bash
HOST=gade # remote computer
echo "Running COMSOL on ${HOST}"
ssh ${HOST} 'cd COMSOL_files && ./job input/cpw_vacuum_calcs.mph'; exit
get_comsol_data¶
#!/bin/sh
# This bash script logs into the remote machine where the COMSOL calculations were performed, and downloads the required datafiles into the data_postprocessing directory
HOST="gade"
#REMOTEDIR="/homes/gjones/COMSOL_files/output"
REMOTEDIR="COMSOL_files/exports"
DOWNLOADDIR="./data_postprocess/downloads"
scp -r ${HOST}:${REMOTEDIR} ${DOWNLOADDIR}


The resource you are looking for is marked as private and you are not logged in with appropriate
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If you are attempting to access a private resource, you
can either make the containing project publicly readable or:


Jonathan Down
I make software come alive
Behind you is Conway's Game of Life written in pure JavaScript
Move your mouse around the screen to create life
Behind you is Conway's Game of Life written in pure JavaScript
Move your mouse around the screen to create life


Links to sites and tools to help civil society organizations make things look nice.
A good font can make a design product shine. You don't have to use only the fonts that come standard on word processing programs or those which are pre-loaded on your computer. It's very easy to install fonts and you'll be happy you did once you see some of the nice character sets that are out there.
Google Fonts is an excellent resource for finding open license fonts for web and desktop use. You can reference them from Google's API or download them directly to your computer for desktop use.
See the Korean font github page for beautiful Hangul characters.
DaFont is another great resource for exploring open license fonts that you can download and use. Some are protected by the creator and limited to personal use, but most can be used professionally.
FontSpace has tens of thousands of fonts, many for sale, but many available for commerical use. To find the reusbale fonts, in the search bar, filter your search by "only show commercial-use fonts."
Colors make everything more interesting to look at. Especially if you're designing for a screen, where you don't need to worry about someone printing in black and white, use color! You probably learned the basics of color theory back in primary school, but there are a few useful sites on the web that mathematically manipulate the color spectrum to make your life easier.
Adobe Color is a comprehensive color selector. If you have a core color in mind or just want to play with options, the visual interface and sliders allow you to get multiple color configurations that complement each other with a few clicks. You can also choose the color profile (RGB/hex/CMYK) that works for your product.
Colorbrewer is a useful resource for designing maps. Especially when making a complex map with lots of data points such as small polygons, this site can assist with color selection. Of particular use is its toggle button to choose colorblind-safe and printable color tones.
While primarily a site for designers to show off their work, Dribbble allows you to search by hex color codes that are within the same range of the one you're looking for. It even allows users to download Photoshop swatch files for quick integation into Adobe programs. Dribbble is also just a great place to search if you're looking for new design ideas. There are some incredibly talented designers on the site.
Equally as fun as it is useful, Color Hailpixel allows you to move your mouse over your browser window (if using a desktop) to see how web colors will display at a large scale. Good for identifying your primary or marquee color if you have an idea of what you're looking for.
Graphics are probably the trickiest of the design components to master. So whether it's creating your own from scratch or downloading some icon sets and mixing it with your own text and colors, they can add visual appeal to your design and convey your key point in a matter of seconds.
The Noun Project is exactly what it sounds like: a project to make simple vector graphics of nouns. While you'll need to make an account, it is a great place to find graphics of people, places, things and ideas. You'll find that most things you want to make into an icon have already been done and are available to you for free (provided you credit the designer).
Inkscape is a free and open source vector editing software. It allows you to edit PDF, SVG and Adobe Illustrator files. While it lacks some of the functionality of Illustrator, it can perform most, if not all, of the tasks you're probably looking to accomplish. For example, if you export a map as an SVG from a GIS software platform, you can pick it up in Inkscape and create a map-based infographic.
Canva is a graphic template editing platform based on the web for the creation of quick graphics and print material. You'll need to make an account, but if you're looking to make a flyer, brochure, certificate or infographic, it can be a quick way to make something that looks very nice in a short time.


Overview
Tests
0
0
Failures
Errors
OpenStudio Style
34
Errors
RuboCop
Coverage
%
Measures
| Measure Name | Tests | OS Style Errors | RuboCop | Coverage |
|---|---|---|---|---|
| ChangeBuildingLocation | 0 0 | 6 | 79.69 % | |
| RotateBuilding | 0 0 | 7 | 91.67 % | |
| SetGasBurnerEfficiency | 0 0 | 21 | 81.55 % | |
| Pristine | 0 0 | 0 | 86.21 % |


Console Class Reference
| Inherits from | JavaScript Object |
Overview
Console
is designed to provide similiar features as the console
object in browsers does.
Messages are output to the device console, which can be viewed by Xcode Debugger Console or Xcode Organizer. The line number and script file name can be found in the message, which could be useful to debug your games.
Below is an example message printed by console.log("Initializing...")
04/22/12,12:51:19 [tank1_test.js:82] LOG>> Initializing...
We can find out that the message is produced at line 82 in “tank1_test.js”.
Messages produced by console.warn(...)
and console.error(...)
are also visible as on-screen notifications if “Develop Mode” of OpenAphid is turned on.
Overview of Tasks
Functions
- Signature
-
assert(condition, message,...)
-
debug(message,...)
-
error(message,...)
-
info(message,...)
-
log(message,...)
-
trace()
-
warn(message,...)
- Return Type
-
void
-
void
-
void
-
void
-
void
-
void
-
void


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Closes session created by oFTP.Open
oFTP.CloseSocket()
None.
The wininet module and wininet Internet open handles are not released.
oFTP.Open(), oFTP.Close()
oFTP.CloseSocket() ;you can now create a new session with oFTP.Open


Pitso: A Beautiful Game Like This Deserves Goals
by Soccer LadumaPitso Mosimane has revealed his assessment of their 0-0 draw against Wydad Casablanca, saying that a game of that quality was worthy of goals.
Mamelodi Sundowns went to the top of their CAF Champions League group standings after securing a point in Morocco on the weekend, putting to bed their record of losing away to the North Africans.
Read more: Pitso Above Gerrard On Coaches Ranking
“Like I mentioned yesterday ahead of the match, the game played out as we expected. Games between us (Wydad Casablanca & Mamelodi Sundowns) are always like this,” Mosimane said on Sundowns’ official website.
“A beautiful game like this deserves goals. I would have accepted a 1–1 draw or a 2–2 draw. Home and away goals don’t matter in the group stages.
“We started better. It was a game of two halves; the first half belonged to Sundowns and the second half to Wydad. In the last 15 minutes Wydad put us under pressure. But we defended well, with clean tackles. Overall it was a good game, Wydad is a great team and we respect them always,” the Sundowns head coach added.


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Source Shake is a source-level tree-shaker for Java code. You give it a set of "library" source and a set of "your" source, and it tells you which files in the "library" are required by "your" files, or copies those files to the directory you specify. It finds files in the library directly required, as well as walking through the tree from those library files to the files they depend on, etc.
This was originally written to be used with the ANTLR library, since for some reason the ANTLR folks don't separate the tool from the libraries required by the tool's output.


#include <uwstaticrouting.h>
UwStaticRoutingModule class implements basic routing functionalities.
Definition at line 58 of file uwstaticrouting.h.
◆ UwStaticRoutingModule()
| UwStaticRoutingModule::UwStaticRoutingModule |
( |
| ) |
|
◆ ~UwStaticRoutingModule()
| UwStaticRoutingModule::~UwStaticRoutingModule |
( |
| ) |
|
|
virtual |
◆ addRoute()
| void UwStaticRoutingModule::addRoute |
( |
const uint8_t & |
dst, |
|
|
const uint8_t & |
next |
|
) |
| |
|
virtual |
Adds a new entry in the routing table.
- Parameters
-
| nsaddr_t | Address of the destination. |
| nsaddr_t | Address of the next hop. |
Definition at line 85 of file uwstaticrouting.cpp.
◆ clearRoutes()
| void UwStaticRoutingModule::clearRoutes |
( |
| ) |
|
|
virtual |
◆ command()
| int UwStaticRoutingModule::command |
( |
int |
argc, |
|
|
const char *const * |
argv |
|
) |
| |
|
virtual |
TCL command interpreter.
It implements the following OTcl methods:
- Parameters
-
| argc | Number of arguments in argv. |
| argv | Array of strings which are the command parameters (Note that argv[0] is the name of the object). |
- Returns
- TCL_OK or TCL_ERROR whether the command has been dispatched successfully or not.
Reimplemented from UWIPModule.
Definition at line 111 of file uwstaticrouting.cpp.
◆ getNextHop() [1/2]
| uint8_t UwStaticRoutingModule::getNextHop |
( |
const Packet * |
p | ) |
const |
|
virtual |
Returns the next hop address of a packet passed as input.
- Parameters
-
| Packet* | Packet to process. |
- Returns
- IP of the next hop.
Definition at line 179 of file uwstaticrouting.cpp.
◆ getNextHop() [2/2]
| uint8_t UwStaticRoutingModule::getNextHop |
( |
const uint8_t & |
dst | ) |
const |
|
virtual |
Returns the next hop address of an address passed as input.
- Parameters
-
| nsaddr_t | Address to process. |
- Returns
- IP of the next hop.
Definition at line 186 of file uwstaticrouting.cpp.
◆ recv()
| void UwStaticRoutingModule::recv |
( |
Packet * |
p | ) |
|
|
virtual |
Performs the reception of packets from upper and lower layers.
- Parameters
-
| Packet* | Pointer to the packet will be received. |
Reimplemented from UWIPModule.
Definition at line 147 of file uwstaticrouting.cpp.
◆ recvSyncClMsg()
| int UwStaticRoutingModule::recvSyncClMsg |
( |
ClMessage * |
m | ) |
|
|
virtual |
Cross-Layer messages synchronous interpreter.
- Parameters
-
| ClMessage* | an instance of ClMessage that represent the message received |
- Returns
- 0 if successful.
Reimplemented from UWIPModule.
Definition at line 73 of file uwstaticrouting.cpp.
◆ default_gateway
| uint8_t UwStaticRoutingModule::default_gateway |
|
private |
◆ routing_table
| std::map<uint8_t, uint8_t> UwStaticRoutingModule::routing_table |
|
private |
The documentation for this class was generated from the following files:


Hot-keys on this page
n s m x c change column sorting
| Module | statements | missing | excluded | coverage |
|---|---|---|---|---|
| Total | 702 | 702 | 0 | 0% |
| config/access.py | 66 | 66 | 0 | 0% |
| config/settings.py | 70 | 70 | 0 | 0% |
| controllers/authgradeContoller.py | 25 | 25 | 0 | 0% |
| controllers/homeController.py | 12 | 12 | 0 | 0% |
| controllers/productContoller.py | 37 | 37 | 0 | 0% |
| controllers/professorContoller.py | 36 | 36 | 0 | 0% |
| controllers/studentContoller.py | 37 | 37 | 0 | 0% |
| migrations/env.py | 32 | 32 | 0 | 0% |
| models/authjwt.py | 35 | 35 | 0 | 0% |
| models/models.py | 5 | 5 | 0 | 0% |
| models/product.py | 30 | 30 | 0 | 0% |
| models/professor.py | 22 | 22 | 0 | 0% |
| models/student.py | 19 | 19 | 0 | 0% |
| models/user.py | 30 | 30 | 0 | 0% |
| services/authgradeService.py | 28 | 28 | 0 | 0% |
| services/iauthgradeService.py | 13 | 13 | 0 | 0% |
| services/imaillingService.py | 7 | 7 | 0 | 0% |
| services/iproductService.py | 12 | 12 | 0 | 0% |
| services/iuserService.py | 12 | 12 | 0 | 0% |
| services/maillingService.py | 16 | 16 | 0 | 0% |
| services/productService.py | 36 | 36 | 0 | 0% |
| services/professorService.py | 41 | 41 | 0 | 0% |
| services/studentService.py | 40 | 40 | 0 | 0% |
| services/userService.py | 23 | 23 | 0 | 0% |
| tests/__init__.py | 3 | 3 | 0 | 0% |
| tests/base_model.py | 15 | 15 | 0 | 0% |
No items found using the specified filter.


Apple Inc
15 January 2015, 06:50 PM
15 January 2015, 06:50 PM
Shared
15 January 2015, 06:50 PM
15 January 2015, 06:50 PM
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# File lib/v8/portal/proxies.rb, line 5 def initialize @js_proxies_rb2js = {} @js_proxies_js2rb = {} @rb_proxies_rb2js = {} @rb_proxies_js2rb = {} @clear_js_proxy = ClearJSProxy.new(@js_proxies_rb2js, @js_proxies_js2rb) @clear_rb_proxy = ClearRubyProxy.new(@rb_proxies_rb2js, @rb_proxies_js2rb) end
# File lib/v8/portal/proxies.rb, line 101 def empty? js_empty? && rb_empty? end
# File lib/v8/portal/proxies.rb, line 14 def js2rb(js) if rb = js_proxy_2_rb_object(js) return rb elsif rb = js_object_2_rb_proxy(js) return rb else proxy = block_given? ? yield(js) : Object.new register_ruby_proxy proxy, :for => js if proxy && js && js.kind_of?(V8::C::Handle) return proxy end end
# File lib/v8/portal/proxies.rb, line 93 def js_empty? @js_proxies_rb2js.empty? && @js_proxies_js2rb.empty? end
Looks up the Ruby proxy for an object that is natively JavaScript @param [V8::C::Handle] object the JavaScript whose proxy we want @return [Object] the Ruby proxy for `object`
# File lib/v8/portal/proxies.rb, line 73 def js_object_2_rb_proxy(object) if id = @rb_proxies_js2rb[object] ObjectSpace._id2ref id end rescue RangeError => e # sometimes, the Ruby proxy has been garbage collected, but # the finalizer which runs has not been called. That's OK # we just clear out the entry, and return nil so that a new # proxy can be created. @clear_rb_proxy.call(id) return nil end
Look up a natively Ruby object given its JavaScript proxy @param [V8::C::Handle] proxy the JavaScript proxy @return [Object] the Ruby object represented by `proxy`
# File lib/v8/portal/proxies.rb, line 58 def js_proxy_2_rb_object(proxy) @js_proxies_js2rb[proxy] end
# File lib/v8/portal/proxies.rb, line 26 def rb2js(rb) if js = rb_proxy_2_js_object(rb) return js elsif js = rb_object_2_js_proxy(rb) return js else proxy = block_given? ? yield(rb) : V8::C::Object::New() register_javascript_proxy proxy, :for => rb unless @js_proxies_rb2js[rb] return proxy end end
# File lib/v8/portal/proxies.rb, line 97 def rb_empty? @rb_proxies_rb2js.empty? && @rb_proxies_js2rb.empty? end
Lookup the JavaScript proxy for a natively Ruby object @param [Object] object the Ruby object @return [V8::C::Handle] the JavaScript proxy representing `object`
# File lib/v8/portal/proxies.rb, line 51 def rb_object_2_js_proxy(object) @js_proxies_rb2js[object] end
Looks up a native JavaScript object by its Ruby proxy @param [Object] proxy the Ruby proxy @return [V8::C::Handle] the native JavaScript object
# File lib/v8/portal/proxies.rb, line 89 def rb_proxy_2_js_object(proxy) @rb_proxies_rb2js[proxy.object_id] end
# File lib/v8/portal/proxies.rb, line 38 def register_javascript_proxy(proxy, options = {}) target = options[:for] or fail ArgumentError, "must specify the object that you're proxying with the :for => param" fail ArgumentError, "javascript proxy must be a V8::C::Handle, not #{proxy.class}" unless proxy.kind_of?(V8::C::Handle) fail DoubleProxyError, "target already has a registered proxy" if @js_proxies_rb2js[target] @js_proxies_js2rb[proxy] = target @js_proxies_rb2js[target] = proxy proxy.MakeWeak(nil, @clear_js_proxy) end
# File lib/v8/portal/proxies.rb, line 62 def register_ruby_proxy(proxy, options = {}) target = options[:for] or fail ArgumentError, "must specify the object that you're proxying with the :for => param" fail ArgumentError, "'#{proxy.inspect}' is not a Handle to an actual V8 object" unless target.kind_of?(V8::C::Handle) @rb_proxies_rb2js[proxy.object_id] = target @rb_proxies_js2rb[target] = proxy.object_id ObjectSpace.define_finalizer(proxy, @clear_rb_proxy) end
Generated with the Darkfish Rdoc Generator 2.


Static Files
This is a sample for using other static files like images or referenced css-files.
Images
CSS
This is custom CSS that is definied in the file:
/static/css/custom.css
Use the relative path from this file to it as link:
css/custom.css
Main Page
Follow the link to get back to the main page:
index.html


UPDATED: Stockholm train services hit by delays and cancellations
by The LocalSwedish transport authorities on Wednesday morning warned of cancellations and delays on the railway between Stockholm and Uppsala – one of the busiest commuter routes in the country.
The problem is not expected to be resolved until 6am on Thursday, said the Swedish Transport Administration, which urged travellers to keep an eye on their departure for more information.
All trains on the route are affected by the delays and cancellations, including Arlanda Express to the airport, SJ's long-distance and inter-city trains between Uppsala and Stockholm, and SL's commuter trains between Märsta/Uppsala and Stockholm City.
The delays are due to a problem with the tracks between Upplands Väsby and Häggvik.
There were further headaches for commuters on Wednesday morning after a wheel loader hit a flyover between Häggvik and Norrviken at around 10.30am, bringing trains to a standstill south of Upplands Väsby.
The Local Sweden's editor Emma Löfgren was one of those passengers caught in the disruption.
After an inspection of the flyover, traffic resumed at around 11.30am, but delays caused by the separate track problem between Upplands Väsby and Häggvik were still expected to continue until Thursday morning.
Vocabulary
track problem – (ett) spårfel
delay – (en) försening
cancelled departure – (en) inställd avgång
train – (ett) tåg
commuter train – (ett) pendeltåg
Do you want to learn more public transport vocabulary to help you survive your commute in Sweden? Here's The Local's guide.


BUYCart Class Reference
| Inherits from | NSObject |
|---|---|
| Conforms to | BUYSerializable |
| Declared in | BUYCart.h |
Overview
The BUYCart is the starting point for the Checkout API. You are responsible for building a cart, then transforming it into a BUYCheckout using the BUYDataClient.
lineItems
Array of BUYCartLineItem objects in the cart Note: These are different from BUYLineItem objects in that the line item objects do include the BUYProductVariant.
@property (nonatomic, strong, readonly, nonnull) NSArray<BUYCartLineItem*> *lineItems
Declared In
BUYCart.h
– isValid
Returns true if the cart is acceptable to send to Shopify.
- (BOOL)isValid
Declared In
BUYCart.h
– clearCart
Empties the cart and any custom-stored propreties.
- (void)clearCart
Declared In
BUYCart.h
– addVariant:
Adds a BUYCartLineItem to the BUYCart with the given BUYProductVariant object on it. If the associated BUYCartLineItem exists, that BUYCartLineItem’s quantity is increased by one.
- (void)addVariant:(nonnull BUYProductVariant *)variant
Parameters
variant |
The BUYProductVariant to add to the BUYCart or increase by one quantity |
|---|
Declared In
BUYCart.h
– removeVariant:
Removes the BUYCartLineItem from the BUYCart associated with the given BUYProductVariant object. If the associated BUYCartLineItem exists, that BUYCartLineItem’s quantity is decreased by one.
- (void)removeVariant:(nonnull BUYProductVariant *)variant
Parameters
variant |
The BUYProductVariant to remove from the BUYCart or decrease by one quantity |
|---|
Declared In
BUYCart.h
– setVariant:withTotalQuantity:
Adds a BUYCartLineItem with a set quantity to the BUYCart with the given BUYProductVariant object on it.
If the associated BUYCartLineItem exists, that BUYCartLineItem’s quantity is overriden with the quantity specificed.
If the quantity is 0 the associated BUYCartLineItem is removed from lineItems
.
- (void)setVariant:(nonnull BUYProductVariant *)variant withTotalQuantity:(NSInteger)quantity
Parameters
variant |
The BUYProductVariant to add to the BUYCart with a quantity |
|---|---|
quantity |
The quantity for the BUYCartLineItem associated with the BUYProductVariant |
Declared In
BUYCart.h


Integrating into your code
For most cases it should be fairly straighforward to use. However, there are some things to keep in mind when.
All tracked objects are Proxy
objects
All of the objects within the system are basically wrapped around your native objects. Changes made to objects that aren't being tracked won't be persisted when flush
is called.
Here are a few examples:
// $serviceLocator is an instance of the main ServiceManager
$manager = $serviceLocator->get(\AutoTable\AutoTableManager::class);
$table = $manager->getTable('articles');
$entity = $table->fetchWithId(2);
// Outputs: "AutoTable\Proxy"
echo get_class($entity);
// $serviceLocator is an instance of the main ServiceManager
$manager = $serviceLocator->get(\AutoTable\AutoTableManager::class);
$untracked_article = new \Application\Model\Article();
// Outputs: "Application\Model\Article"
echo get_class($untracked_article);
$tracked_article = $manager->track($untracked_article,'articles');
// Outputs: "AutoTable\Proxy"
echo get_class($tracked_article);
Tracking changes to untracked objects
As previously stated, any changes made to objects untracked won't be persisted when flush
is called. However, you can still work with your raw objects as long as you track them before calling flush
.
Note: Keep in mind, the features of this module aren't available for raw objects. None of your linked tables will be available unless you are operating on a
Proxy
object.
Saving a new record using an untracked object
$untracked_article = new \Application\Model\Article();
$untracked_article->title = 'Yay, an article!';
// $serviceLocator is an instance of the main ServiceManager
$manager = $serviceLocator->get(\AutoTable\AutoTableManager::class);
// Here is where we track it
$tracked_article = $manager->track($untracked_article,'articles');
// Force a sync when flush is called
$manager->queueSync($tracked_article);
// Changes will be picked up and saved. In this case, a new record.
$manager->flush();
Updating a record using an untracked object
// Either created like this or retrieved out of a Proxy object with __getObject()
$untracked_article = new \Application\Model\Article();
$untracked_article->id = 123;
$untracked_article->title = 'Yay, an article!';
// $serviceLocator is an instance of the main ServiceManager
$manager = $serviceLocator->get(\AutoTable\AutoTableManager::class);
// Here is where we track it
$tracked_article = $manager->track($untracked_article,'articles');
// Force a sync when flush is called
$manager->queueSync($tracked_article);
// Changes will be picked up and saved. In this case, a new record.
$manager->flush();
The call to queueSync
is unecessary if you make changes after it is tracked:
$untracked_article = new \Application\Model\Article();
// Track it
$tracked_article = $manager->track($untracked_article,'articles');
// Any changes automatically trigger a sync
$untracked_article->title = 'Yay, an article!';
$manager->flush();
Extracting the underlying object from the Proxy using Proxy::__getObject
You are also able to extract the underlying object as seen below.
Note: Doing this removes it from tracking. To persist changes to the extracted untracked object, use one of the methods from above.
// $serviceLocator is an instance of the main ServiceManager
$manager = $serviceLocator->get(\AutoTable\AutoTableManager::class);
$table = $manager->getTable('articles');
$tracked_article = $table->fetchWithId(2);
// Outputs: "AutoTable\Proxy"
echo get_class($tracked_article);
$untracked_article = $tracked_article->__getObject();
// Outputs: "Application\Model\Article"
echo get_class($untracked_article);
Using a custom table class
By default the AutoTable\BaseTable
is used for all of the lookups. If you wish to implement your own for custom data retrievals, simply set it up in the ServiceManager and set the table
key in the table config.
It must implement the AutoTable\TableInterface
or simply extend AutoTable\BaseTable
. You don't have to do anything special with the results so long as the data returned can be hydrated by the specified hydrator. Refer to the BaseTable for examples of code.


{% extends "base.html" %} {% block body %}
Click points on the map to toggle polygon coordinates.
Please submit a search term.
Set your search criteria by selecting from the categories on the left.


{%extends 'base.html'%} {%block body%}
The navigation bar is the place for your information (Time, contest status, links, score)
Each question has a score associated with it. When you attempt the question correctly it's score is added to your current score. There is no penalty for wrong attempts. You can attempt a question as many times as you want.
The score is calculated as (Wrong attempts)/(Total Attempts) on the question by everyone. Hence a tough question has high score and easy one has low score. For first attempt score is 1.0
You can use any language that you like. eg. python2 for Q1 and java for Q3. There is no language restriction.
The practice questions will help you understand how the contest works. They have 0 marks and can be attempted before the contest starts.
Contest questions can only be seen once the contest is active. Practice questions can be seen and attempted at any time.
The contest follows the time shown on the navigation bar. All times are with accordance to that.


To create a morph between two patterns, simple right-click on one of the patterns and select "create morph" from the popup menu:
Then, you will be asked to click on the pattern that you want to morph to. You can click on another pattern or create a new one and click on it:
After clicking on the other pattern, a morph should be create that looks like this:
The green ball is the current location of the morph. To hear the morph, simply click on the black ball that is suspended in between the two patterns.


Good day, and welcome to the Tecmath channel. In this video today, what
we're going to be having a look at is the fast way of multiplying two, two digit numbers together. So, let's go. So, first of all, we'll see if you can multiply some numbers together. I'll give you a question here, which is 21 times 31. I'll give you, uh, six, seven seconds to work that out. Go.
So, time's up. Now, if you got the answer is
651 you did really, really well. You got the right answer. If
you were busy reaching for the calculator, but couldn't find it in time, well bad luck. You shouldn't need a calculator, 'cause I'm going to show you how to work it out that quickly. OK? So, don't get all despondent if you didn't work it out. We'll go through that, right now. So, I'll show you how to work these out. So, to get the
first number of our answer, we multiply the first digits in our two numbers here. So, 2 times 3 is 6. There you
go. We got the first part of our answer. We leave a blank space, and then to get the last number of our answer we multiply the last digits of our two numbers here. So 1 times1 is 1. All right, now to
get this middle number here there's a little bit of a trick with this, and to do this what we do is we multiply this number and this number, this number and this number, and we add the answer together. So, 1 times 2 is 2, 1 times 3 is 3, we add 2 and 3 together we get the answer 651. Pretty easy, eh? We'll have a look at another one. So,
what about 43 times 21. A little bit harder this time. See how you
go. You know
the answer yet? I'll go. I'll start working through this one. So, again, 4 times 2 is 8, we leave the blank space, 1 times 3, 3. Then, what we do is we go you remember this? 1 times 4, and we add that to 3 times 2. So 1 times 4 is 4, 3 times 2 is 6, we add those together, and we get the answer of 10. And this leads to a bit of a problem here, and this is a little bit of a trick that you probably want to get. This space here is only one space. It only has space to
fit one digit in. OK? So, the digit that it actually puts in out of this 10 is the zero here. We put the zero there, and this one here, we carry across, OK, and we add it on. So, the answer we end up getting is 1 plus 8 is 903, 903. All good.
I reckon we can go through one more. So, I'll rub that out. Let's have a look at one more question.
I think this time I want to do it in a nice... this
sort of purple-y sort of color, and I'll do the question here 42 times 63. I'm going all out, using different colors today, getting excited. Go for
it. Ah, I'm getting to excited. I can't even wait to give the answer here. Let's just start working it out, so I can give the first number. 4 times 6 is 24. Leave in a space,
2 times 3 is 6, and then
what we'll do, and I hope I don't though 'cause I've had to remake this video 'cause stuffed up the answer on this. I'll be honest on this one. Occasionally I get all excited, and I do actually make mistakes too, but for YouTube videos we don't make mistakes. We always get it 100
percent correct like you guys do. OK? OK, we modify these two guys together. 4 times 3 is 12, 6 times 2 is 12, and 12 plus 12 is 24. We're going to add 24 on. All right. So there's a four there, and a two there. All right. What answer did we get? We get the answer 2,146. Hey,
that's the right answer. Pretty cool right?
OK, so
if you practice those you'll get really, really good at them, you'll get really, really
fast. Your teacher will be utterly astounded about how great you are. I know half you guys probably aren't even going to school, but everyone will be astounded at you guys. People will think you're a genius all right. You don't want to push around
too much.  And yes, you will make a few mistakes, and we all make mistakes. So what I'm going to leave you with lastly is I'm going to leave you with a couple of questions. I'll
write them up, I'll get you to pause it,
work through them, and then I'll work through the answers as quick as I can. OK.
So here they are.
So 22 times 34, ah 32. Let's see how you go on that one. What about 51 times 63, and what about 82, say, times 51. So pause the
video, and then I'll get
back to you in a couple of seconds or more we'll go through these. All right, so hopefully, you've worked through those. We'll work through the answer so those right now, OK. So 2 times 3 is 6, and we leave that blank space. 2 times 2 is 4, and then we add 4 and 6 together, which is 10, so we're going to get the answer of 704. OK. There's our answer. The next one, 5 times 6 is 30, leave a space, 1 times 3 is 3, and then we're gonna get the... the number we're gonna be put in here is gonna be 3 times 5 which is 15, 1 times 6 which 6, 15
plus 6 is 21, so I'll put that in a different color, so it fits, and it's gonna go 1.  OK, the very last one. 5 times 8 is 40, leave a blank space, 1 times 2 is 2. And then, what we're gonna do is we're gonna go 1 times 8, we're gonna add that at 10. 8 plus 10 is 18, so... and we're gonna be put 18 here with the 8 there, and the 1 is gonna there. So, our answer is gonna be 4,182. Oh, how we do well on those. I'm gonna see you next time.


Implementation of the Future API on top of the 'BatchJobs' package. This allows you to process futures, as defined by the 'future' package, in parallel out of the box, not only on your local machine or ad-hoc cluster of machines, but also via high-performance compute ('HPC') job schedulers such as 'LSF', 'OpenLava', 'Slurm', 'SGE', and 'TORQUE' / 'PBS', e.g. 'y <- future.apply::future_lapply(files, FUN = process)'. NOTE: The 'BatchJobs' package is deprecated in favor of the 'batchtools' package. Because of this, it is recommended to use the 'future.batchtools' package instead of this package.
| Version: | 0.16.0 |
| Depends: | R (≥ 3.2.0), future (≥ 1.8.1) |
| Imports: | BatchJobs (≥ 1.7), R.utils |
| Suggests: | future.apply, listenv, markdown, R.rsp |
| Published: | 2018-07-10 |
| Author: | Henrik Bengtsson [aut, cre, cph] |
| Maintainer: | Henrik Bengtsson <henrikb at braju.com> |
| BugReports: | https://github.com/HenrikBengtsson/future.BatchJobs/issues |
| License: | LGPL-2.1 | LGPL-3 [expanded from: LGPL (≥ 2.1)] |
| URL: | https://github.com/HenrikBengtsson/future.BatchJobs |
| NeedsCompilation: | no |
| Materials: | NEWS |
| In views: | HighPerformanceComputing |
| CRAN checks: | future.BatchJobs results |
| Reference manual: | future.BatchJobs.pdf |
| Vignettes: |
A Future for BatchJobs |
| Package source: | future.BatchJobs_0.16.0.tar.gz |
| Windows binaries: | r-devel: future.BatchJobs_0.16.0.zip, r-release: future.BatchJobs_0.16.0.zip, r-oldrel: future.BatchJobs_0.16.0.zip |
| OS X binaries: | r-release: future.BatchJobs_0.16.0.tgz, r-oldrel: future.BatchJobs_0.16.0.tgz |
| Old sources: | future.BatchJobs archive |
Please use the canonical form https://CRAN.R-project.org/package=future.BatchJobs to link to this page.


Tesserae is a collaborative project of the
University at Buffalo's
Department of Classics and
Department of Linguistics,
and the VAST Lab of the
University of Colorado at Colorado Springs.
This project is funded by the
Office of Digital Humanities
of the National Endowment for the Humanities
and by the
Digital Humanities Initiative at Buffalo
.
Inquiries or comments about this website should be
directed to
Neil Coffee |
Department of Classics | 338 MFAC | Buffalo, NY 14261
tel:<PHONE_NUMBER> | fax:<PHONE_NUMBER>


--- title: Selenium Project Governance linkTitle: governance aliases: ["/governance/"] --- {{< blocks/section color="selenium-green" height="min" >}}
The Selenium Project wants as much as possible to operate using procedures that are fair, open, inviting, and ultimately good for the community. For that reason, we find it valuable to codify some of the ways that the Project goes about its day-to-day business. We want to make sure that no matter who you are, you have the opportunity to contribute to Selenium. We want to make sure that no corporation can exert undue influence on the community or hold the Project hostage. And likewise, we want to make sure that corporations which benefit from Selenium are also incentivized to give back. This document describes how various types of contributors work within the Selenium project.
Help other users through any of the communication channels made for that purpose.
There is no expectation of commitment to the project, no specific skill requirements, and no selection process. Some Contributors might have some basic privileges to the GitHub repos, based on their type of contribution (e.g., close an issue after triaging it).
Contributors have read-only access to source code and submit changes via pull requests. Contributor pull requests have their contribution reviewed and merged by a Technical Leadership Committee (TLC) member or a Committer. TLC members and Committers work with Contributors to review their code and prepare it for merging.
As Contributors gain experience and familiarity with the project, their profile within, and commitment to, the community will increase. At some stage, they may find themselves being nominated for the Committer role by an existing Committer or TLC member.
selenium-triage
GitHub team
selenium-tlc
)
selenium-docs-and-site
GitHub team
selenium-docs
)
selenium-docs-and-site
GitHub team
selenium-docs
)
Committers are community members who have shown that they are committed to the continued development of the project through ongoing engagement with the community. Committers are given push access to the project's GitHub repos where they contribute to.
Committers:
New Committers can be nominated by any existing Committer or TLC member. Once they have been nominated, the TLC members will seek a decision based on a Consensus Seeking Process.
It is important to recognize that having the Committer role is a privilege, not a right. That privilege must be earned and once earned, it can be removed by the TLC members by a standard TLC motion. However, under normal circumstances the Committer role will exist for as long as the Committer wishes to continue engaging with the project.
A Committer who shows an above-average level of contribution to the project, particularly with respect to its strategic direction and long-term health, may be nominated to become a TLC member, described below.
selenium-committers
for the main Selenium repo
selenium-ide
for the main Selenium IDE repo
selenium-docs-and-site
for the website and documentation repo
selenium-docker
for the Docker-Selenium repo
selenium-committers
)
To see the list of current Committers please click here.
The technical decisions and roadmap of the Selenium project are governed by a Technical Leadership Committee (TLC) which is responsible for a high-level technical guidance of the project.
The TLC has final authority over this project including:Contribution policy (shared with the Project Leadership Committee (PLC))
TLC seats are not time-limited. There is no fixed size of the TLC. The TLC should be of such a size as to ensure adequate coverage of important areas of expertise balanced with the ability to make decisions efficiently.
The TLC may add additional members to the TLC by a standard TLC motion.
A TLC member may be removed from the TLC by voluntary resignation, or by a standard TLC or PLC motion.
No more than 1/3 of the TLC members may be affiliated with the same employer. If removal or resignation of a TLC member, or a change of employment by a TLC member, creates a situation where more than 1/3 of the TLC membership shares an employer, then the situation must be immediately remedied by the resignation or removal of one or more TLC members affiliated with the over-represented employer(s).
TLC members have additional responsibilities over and above those of a Committer. These responsibilities ensure the project has a technical viability and sustainability in a smooth way. TLC members are expected to review code contributions, approve changes to this document, and manage the copyrights within the project outputs.
TLC members fulfill all requirements of Committers, and also:A Committer is invited to become a TLC member by existing TLC members. A nomination will result in discussion and then a decision by the TLC.
Selenium TLC
team
selenium-tlc
)
To see the list of current TLC members please click here.
The overall continuity and future of the project is overseen by the Project Leadership Committee (PLC), which acts as a bridge between the Selenium project and the Software Freedom Conservancy (SFC).
Since there are many different facets to the Selenium project, the PLC wants to reflect more than just people who sling code about. The PLC gets involved in different ways, such as whenever the project spends money, enters legal agreements, or has to deal with lawyers. Typically the PLC will discuss the topic with the rest of the community, and then a voting session will take place.
Standard PLC seats are not time-limited. Only one person on the PLC may be affiliated with any given employer at a time. The PLC member count should be always odd so that no votes are ever tied, an ideal minimum number is 5. PLC members should also be active members of the community.
Additionally, the TLC may conduct a vote to appoint one of its members to serve as an active PLC member. This person is not be subject to the employer restriction above, but the appointment automatically expires at the end of six months. The TLC member on the PLC will use their vote to pass on the wishes of the TLC. This may require that the member hold a vote from TLC members to create consensus to be proxied up to the PLC. In case of a tie during a vote, the TLC representative vote will set the winning vote.
To become a PLC member:The existing PLC consults with the TLC and the active Committers, who will seek a decision based on a Consensus Seeking Process to add or not those people.
The PLC also should discuss once a month the overall status of the project and any pending or upcoming topics.
A PLC member may be removed from the PLC by voluntary resignation, or by a standard PLC motion.
selenium-plc
)
To see the list of current PLC members please click here.
The project maintains various channels for providing information, supporting development and enabling communication between team members. Adherence to the project's Code of Conduct is strictly mandatory for all types of communication in these channels.
Twitter Account @seleniumhq: for communicating and promoting news around the project or project related topics.
Chat Room: chat for all Selenium users to seek help and support on problems using the project.
Slack : mirrors the IRC Chat room and is also used by all Selenium users to seek help and support on problems using the project.
selenium-committers
in the Slack channel mentioned above:
private channel for members of the Project Committers team to discuss contributions and
organise other collaborative efforts.
selenium-tlc
in the Slack channel mentioned above:
private channel for TLC members to discuss technical planning and technical project roadmap.
selenium-plc
in the Slack channel mentioned above:
private channel for PLC members to overall project planning, roadmap and related issues.
The PLC and TLC follow a Consensus Seeking decision making model.
When an agenda item has appeared to reach a consensus, the moderator will ask "Does anyone object?" as a final call for dissent from the consensus.
If an agenda item cannot reach a consensus, a PLC/TLC member can call for either a closing vote or a vote to postpone further discussion on the issue until the next meeting. The call for a vote must be approved by a majority of the TSC or else the discussion will continue. Simple majority wins.
The Selenium project is a member of the Software Freedom Conservancy, a 501(c)3 non-profit organization. The Conservancy has allowed us to pool organizational resources with other projects, such as Inkscape, Samba, and Wine, in order to reduce the management overhead associated with creating our own, dedicated legal entity.
Please see more details at https://selenium.dev/sponsor/
The wide use of the tools provided by the Selenium project has created a large offer of commercial services and open source/community driven projects. The Selenium project enables and encourages anyone to start any type of project or service that has as its objective to simplify and spread the use of Selenium across the community.
Nevertheless, due to its open source, community and non-profit origin, the Selenium project will only mention on its website projects of the same nature based on Selenium or WebDriver, except on the sponsors page. If a commercial tool or project wants to be mentioned in the Selenium website, please see the Sponsorship section of this document.
This work is a derivative of the ESLint Project Governance Model
This work is licensed under a Creative Commons Attribution-ShareAlike 2.0 UK: England & Wales License


%= render '/_head.html', :title => 'Default title' %> <%= meta_share %> <%= meta_tag :keywords %>
<%= render '/_header.html' %>
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Bert is Bald
About
Bert is Bald is the passion project of one of the former Vice President, Evan Zhang. After college he set out to create a procedurally generated twin stick shooter with a weapon crafting system. The game was supposed to take place in a randomly generated dungeon/world with 5 floors/levels, metroidvania style locked doors and world structure, and randomized loot that would encourage exploration throughout the large generated levels. He spent about a year working on the game before putting it on hiatus to look for a job. He left us with a fun demo of the first world complete with animations, level generation, and a boss fight. Click on the link above to download and play his demo.
Development
The game was made over the course of about a year and a half in the Unity engine, with serious development taking place after Evan graduated. After graduting he began working on the game full time and hired artists and animators to create art assets, including a former club member! During the games development time Evan asked for other club members to playtest his game and give him bug reports and feedback. Despite being put on hiatus for now, this project is a good example of far a dedicated member of our club can take their idea, and showcases the importance of animation and high quality art assets in making a game look polished and unique.


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Class: Layout::ConnectionPoint
| Relationships | |
| Inherits: | Object |
Overview
This is the interface to a LayOut Connection Point. A ConnectionPoint
defines a target point to which a Label
or LinearDimension
can connect.
Class Method Summary
-
.new(entity, point, aperture = 0.0001) ⇒ Layout::ConnectionPoint
constructor
The
#initialize
method creates a newConnectionPoint
.
Constructor Details
.new(entity, point, aperture = 0.0001) ⇒ ConnectionPoint
.new(model, point3d, pid = nil) ⇒ ConnectionPoint
ConnectionPoint
.new(model, point3d, pid = nil) ⇒ ConnectionPoint
The #initialize
method creates a new ConnectionPoint
.


{% extends "census/base.html" %} {% load static %} {% block content %} {% if not user.is_staff %}
Please sign in as administrator to view this page or do anything
{% else %}
Here is a list of the copies librarians have verified.
Please check the details and approve if correct.
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This project was undertaken as part of the Knowledge & Visual Analytics (IS608) course requirements for the Master of Science, Data Analytics program at City University of New York (CUNY).
The Centers for Disease Control (CDC), under the United States Department of Health and Human Services (USHHS), compiles and publishes data sets containing birth and related data points for the entire United States. This data is derived from data provided to the National Vital Statistics System by the National Center for Health Statistics (NCHS) and the States where the data originates.
Based on the CDC data, the United States birth rate reached a peak in 2007 of 14.33 births per 1,000 people or 4,316,233 total births. Since that time, both total births and the birth rate have fallen. The purpose of the analysis contained herein is to dive deeper into this phenomenon and possibly reveal some new information regarding the underlying details.
Please note that birth rate and fertility rate, although similar, are not the same. The CDC defines these terms as follows:
For the purposes of the current analysis, official population estimates for each year were acquired from the United States Census Bureau and joined with the CDC birth data inorder to compute birth rates for the State and Age of Mother categories 1 2.
Birth counts by Year, Month, State and Mother's Age were acquired from the CDC WONDER website 3 4.
The Bureau of Labor Statistics (BLS), under the United States Department of Labor, compiles unemployment data for the nation as a whole, as well as local areas. The state specific unemployment rates for the period 2003-2013 were acquired from BLS Local Area Unemployment Statistics 6.
It should be noted that the CDC removes some values from the data sets for privacy reasons. The following quote is taken from their dataset documentation page.
Vital statistics data are suppressed due to confidentiality constraints, in order to protect personal privacy. The term "Suppressed" replaces sub-national births counts, birth rates and fertility rates, when the figure represents zero to nine (0-9) persons.
As a result of the confidentiality constraints, summation of sub-category birth counts typically does not equal the national leval aggregate value. The CDC Data Use Restrictions with regard to these confidentiality constraints also generally prevent disclosure of the specific differences between sub-category births and the national aggregates.
The motion bubble chart, shown above (requires Adobe Flash), initially shows the snapshot of birth rate and unemployment rate per State in early August 2007, at the peak of birth activity during the analyzed period. This is also just before the official start of the recession in December 2007 7. By pressing the play button in the lower left hand corner of the chart, you can watch as the recession hits, unemployment surges and births reduce off their peaks. You may notice there is not a clear relationship between births and unemployment. Indeed, while many states have overall reduced births during the high unemployment period of 2009-2010, other states such as Vermont tend to maintain their birth rate during this time. While the increase in births may be related to the business cycle's expansion, it is not as clear that the reduction in births is specifically related to the rise in unemployment rate 8.
The line charts above shows the births and birth rate per 1000 people split up by the age of the mother. Some interesting changes can be seen though this visualization.