The attacker must either have physical access to the vulnerable system or a local accountThe attacker must have access to the broadcast or collision domain of the vulnerable systemThese types of vulnerabilities are often described as remotely exploitable
Specialised conditions exist, such as a race condition with a narrow window, or a requirement for social engineering methods that would be readily noticed by knowledgeable people.There are some additional requirements for access, such as a limit on the origin of the attacks, or a requirement for the vulnerable system to be running with an uncommon, non-default configuration.There are no special conditions for access to the vulnerability, such as when the system is available to large numbers of users, or the vulnerable configuration is ubiquitous.
Exploitation of the vulnerability requires that the attacker authenticate two or more times, even if the same credentials are used each time.The attacker must authenticate once in order to exploit the vulnerability.There is no requirement for the attacker to authenticate.
Impact
There is no impact on the confidentiality of the system.There is considerable disclosure of information, but the scope of the loss is constrained such that not all of the data is available.There is total information disclosure, providing access to any / all data on the system.
There is no impact on the integrity of the system.Modification of some data or system files is possible, but the scope of the modification is limited.There is total loss of integrity; the attacker can modify any files or information on the target system.
There is no impact on the availability of the system.There is reduced performance or loss of some functionality. There is total loss of availability of the attacked resource.
Temporal Metrics
No exploit code is available, or the exploit is theoreticalProof-of-concept exploit code or demonstration attacks are available, but not practical for widespread use. Not functional against all instances of the vulnerability.Functional exploit code is available, and works in most situations where the vulnerability is present.The vulnerability can be exploited by automated code, including mobile code (such as a worm or virus).This is a signal to ignore this score.
A complete vendor solution is available - either a patch or an upgrade. There is an official but temporary fix / mitigation available from the vendor.There is an unofficial, non-vendor solution or mitigation available - perhaps developed or suggested by users of the affected product or another third party.There is no solution available, or it is impossible to apply a suggested solution. This is the usual initial state of the remediation level when a vulnerability is identified. This is a signal to ignore this score.
A single unconfirmed source, or multiple conflicting sources. Rumored vulnerability.Multiple sources that broadly agree - there may be a level of remaining uncertainty about the vulnerability Acknowledged and confirmed by the vendor or manufacturer of the affected product.This is a signal to ignore this score.


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Prismic.io PHP kit
3.0.0
|
Public Member Functions | |
| __construct ($id, $uid, $type, $tags, $slug, array $fragments, $isBroken) | |
| asHtml ($linkResolver=NULL) | |
| getUrl ($linkResolver=null) | |
| getId () | |
| getUid () | |
| asText () | |
| getType () | |
| getTags () | |
| getSlug () | |
| isBroken () | |
| Public Member Functions inherited from Prismic\WithFragments | |
| __construct (array $fragments) | |
| getFragments () | |
| get ($field) | |
| has ($field) | |
| getAll ($field) | |
| getText ($field) | |
| getNumber ($field, $pattern=null) | |
| getGeoPoint ($field) | |
| getBoolean ($field) | |
| getDate ($field, $pattern=null) | |
| getTimestamp ($field) | |
| getHtml ($field, $linkResolver=null) | |
| getImage ($field) | |
| getAllImages ($field) | |
| getImageView ($field, $view=null) | |
| getAllImageViews ($field, $view) | |
| getStructuredText ($field) | |
| getLink ($field) | |
| getGroup ($field) | |
| getSliceZone ($field) | |
| getEmbed ($field) | |
| getColor ($field) | |
| asHtml ($linkResolver=null) | |
Static Public Member Functions | |
| static | parse ($json) |
| Static Public Member Functions inherited from Prismic\WithFragments | |
| static | parseFragment ($json) |
| static | parseFragments ($json) |
This class embodies a document link; it is what is retrieved from the API when a link is created towards another document in the repository. Do note that in those cases, you do not retrieve all of the linked documents, but only enough information to build your link to the document. For this reason, this is also the class of the object passed in the linkResolver function. LinkInterface objects can be found in two occasions: as the "$link" variable of a HyperlinkSpan object (which happens when the link is a hyperlink in a StructuredText fragment), or the LinkInterface can also be its own fragment (e.g. for a "related" fragment, that links to a related document).
| Prismic\Fragment\Link\DocumentLink::__construct | ( | $id, | |
| $uid, | |||
| $type, | |||
| $tags, | |||
| $slug, | |||
| array | $fragments, | ||
| $isBroken | |||
| ) |
Constructs a document link.
| string | $id | the ID of the linked document |
| string | $uid | the UID of the linked document (can be null) |
| string | $type | the type of the linked document |
| array | $tags | an array of strings which are the document's tags |
| string | $slug | the current slug of the document |
| array | $fragments | the additional fragment data |
| boolean | $isBroken | returns true if the link is towards a document that is not live, for instance |
| Prismic\Fragment\Link\DocumentLink::asHtml | ( | $linkResolver = NULL | ) |
Builds an HTML version of the raw link, pointing to the right URL, and with the document's slug as the hypertext. If you want to use one of the document's fragments as the hypertext, you will need to query the document in your controller.
| \Prismic\LinkResolver | $linkResolver | the link resolver |
Implements Prismic\Fragment\FragmentInterface.
| Prismic\Fragment\Link\DocumentLink::asText | ( | ) |
Builds an unformatted text version of the raw link: simply, the document's ID.
Implements Prismic\Fragment\FragmentInterface.
| Prismic\Fragment\Link\DocumentLink::getId | ( | ) |
Returns the ID of the linked document.
| Prismic\Fragment\Link\DocumentLink::getSlug | ( | ) |
Returns the current slug of the document
| Prismic\Fragment\Link\DocumentLink::getTags | ( | ) |
Returns an array of strings which are the document's tags
| Prismic\Fragment\Link\DocumentLink::getType | ( | ) |
Returns the type of the linked document
| Prismic\Fragment\Link\DocumentLink::getUid | ( | ) |
Returns the UID of the linked document.
| Prismic\Fragment\Link\DocumentLink::getUrl | ( | $linkResolver = null | ) |
Returns the URL of the document we're linking to. The linkResolver will be needed in this case, as we're linking to a document link, which should be a URL of your website. Read more about the link resolver at the very end of prismic.io's documentation.
| \Prismic\LinkResolver | $linkResolver | the link resolver (read prismic.io's API documentation to learn more) |
Implements Prismic\Fragment\Link\LinkInterface.
| Prismic\Fragment\Link\DocumentLink::isBroken | ( | ) |
Checks if the link is broken (towards a document that is not live, for instance)
|
static |
Parses a proper bit of unmarshalled JSON into a DocumentLink object. This is used internally during the unmarshalling of API calls.
| \stdClass | $json | the raw JSON that needs to be transformed into native objects. |


This is just simple html page to initiate Week 1, first practical/hands on class on 7th September, hours according to schedule


Class: Aws::DynamoDBStreams::Types::StreamDescription
| Relationships & Source Files | |
| Super Chains via Extension / Inclusion / Inheritance | |
|
Class Chain:
self,
Struct
|
|
|
Instance Chain:
self,
Struct
|
|
| Inherits: |
Struct
|
| Defined in: | (unknown) |
Overview
Represents all of the data describing a particular stream.
Returned by:
Instance Attribute Summary
-
#creation_request_date_time ⇒ Time
rw
The date and time when the request to create this stream was issued.
. -
#key_schema ⇒ Array<Types::KeySchemaElement>
rw
The key attribute(s) of the stream's DynamoDB table.
. -
#last_evaluated_shard_id ⇒ String
rw
The shard ID of the item where the operation stopped, inclusive of the previous result set.
-
#shards ⇒ Array<Types::Shard>
rw
The shards that comprise the stream.
. -
#stream_arn ⇒ String
rw
The Amazon Resource Name (ARN) for the stream.
. -
#stream_label ⇒ String
rw
A timestamp, in ISO 8601 format, for this stream.
. -
#stream_status ⇒ String
rw
Indicates the current status of the stream:
. -
#stream_view_type ⇒ String
rw
Indicates the format of the records within this stream:
. -
#table_name ⇒ String
rw
The DynamoDB table with which the stream is associated.
.
Instance Attribute Details
#creation_request_date_time ⇒ Time
(rw)
The date and time when the request to create this stream was issued.
#key_schema ⇒ Array
<Types::KeySchemaElement> (rw)
The key attribute(s) of the stream's DynamoDB table.
#last_evaluated_shard_id ⇒ String
(rw)
The shard ID of the item where the operation stopped, inclusive of the previous result set. Use this value to start a new operation, excluding this value in the new request.
If LastEvaluatedShardId
is empty, then the "last page" of results has been processed and there is currently no more data to be retrieved.
If LastEvaluatedShardId
is not empty, it does not necessarily mean that there is more data in the result set. The only way to know when you have reached the end of the result set is when LastEvaluatedShardId
is empty.
#shards ⇒ Array
<Types::Shard> (rw)
The shards that comprise the stream.
#stream_arn ⇒ String
(rw)
The Amazon Resource Name (ARN) for the stream.
#stream_label ⇒ String
(rw)
A timestamp, in ISO 8601 format, for this stream.
Note that LatestStreamLabel
is not a unique identifier for the stream, because it is possible that a stream from another table might have the same timestamp. However, the combination of the following three elements is guaranteed to be unique:
-
the AWS customer ID.
-
the table name
-
the
StreamLabel
#stream_status ⇒ String
(rw)
Indicates the current status of the stream:
-
ENABLING
- Streams is currently being enabled on the DynamoDB table. -
ENABLED
- the stream is enabled. -
DISABLING
- Streams is currently being disabled on the DynamoDB table. -
DISABLED
- the stream is disabled.
Possible values:
- ENABLING
- ENABLED
- DISABLING
- DISABLED
#stream_view_type ⇒ String
(rw)
Indicates the format of the records within this stream:
-
KEYS_ONLY
- only the key attributes of items that were modified in the DynamoDB table. -
NEW_IMAGE
- entire items from the table, as they appeared after they were modified. -
OLD_IMAGE
- entire items from the table, as they appeared before they were modified. -
NEW_AND_OLD_IMAGES
- both the new and the old images of the items from the table.
Possible values:
- NEW_IMAGE
- OLD_IMAGE
- NEW_AND_OLD_IMAGES
- KEYS_ONLY
#table_name ⇒ String
(rw)
The DynamoDB table with which the stream is associated.


Rotobrush
Table of Contents:
- Deadline
- Introduction
- Implementation Overview
- Submission Guidelines
- Collaboration Policy
## Deadline
10:59:59AM, Thursday, November 15, 2018
The aim of this project is to segment deformable object from a given video sequence.
This document just provides an overview of what you need to do. For a full breakdown of how each step in the pipeline works, see the course notes for this project.
Download the starter code and data here
A brief description of each step (you’ll implement the steps in bold):
- myRotobrush.m
: Wrapper function.
- initLocalWindows.m
: Creates local windows on boundary of mask.
- initColorModels.m
: Initializes color models.
- initShapeConfidences.m
: Initializes shape confidences.
- localFlowWarp.m
: Calculates local window movement based on optical flow between frames.
- calculateGlobalAffine.m
: Finds affine transform between two frames.
- updateModels.m
: Update shape and color models.
- showLocalWindows.m
: Plots local windows.
- showColorConfidences.m
: Plots the color confidence for each local window.
- equidistantPointsOnPerimeter.m
: Find equally spaced points along the perimeter of a polygon
Point Distribution:
- Setup Local Windows: 5 pts
- Initialize Color Models: 10pts
- Compute Color Model Confidence: 5 pts
- Initialize Shape Model: 10 pts
- Compute Shape confidence: 5 pts
- Estimate Entire-Object Motion: 5 pts
- Estimate Local Boundary Deformation: 10 pts
- Update Color Model (and color confidence): 15 pts
- Combine Shape and Color Models: 5 pts
- Merge Local Windows: 10 pts
- Extract final foreground mask: 20 pts
For extra credit, implement any remaining part of the SnapCut paper (other than mentioned above). Be innovative!
Try to make your system robust as much as possible! Hint: Try to have additional image features, something beyond shape and color!
Project Files
When running MyRotobrush.m
, it must load a set of frames from the folder Frames/
. Assume
that the frames will be jpeg
images of the form 1.jpg
, 2.jpg
, etc. Your program must then
prompt the user to specify a region of interest in the first frame (for example using the
roipoly
tool), and then track the specified object through the rest of the frames. For each
frame, draw the tracked boundary in red and save the result with the same filename in
Output/
.
Functions Allowed
For this project, roipoly, fitgmdist, estimateGeometricTransform, opticalFlowFarneback, vl_sift (http://www.vlfeat.org/overview/sift.html), imfilter, conv2, imrotate, im2double, rgb2gray, fspecial, imtransform, imwarp (and imref2d), meshgrid, sub2ind, ind2sub and all other plotting and matrix operation/manipulation functions are allowed.
## Submission Guidelines
We will deduct points if your submission does not comply with the following guidelines.
File tree and naming
Your submission on Canvas must be a zip file, following the naming convention YourDirectoryID_proj3.zip. For example, xyz123_proj3.zip. The file must have the following directory structure:
YourDirectoryID_proj3.zip/
Code/
MyRotobrush.m
- *(any dependencies of MyRotobrush.m)
Input/
Output/
result1.mp4
result2.mp4
result3.mp4
result4.mp4
result5.mp4
report.pdf
When run, MyRotobrush.m
must load a set of images from Images/Input/, and return
the resulting panorama.
Output Videos
You have been provided the frames from five video clips. Run your code on each set of
frames and create videos, named as indicated above. For each video track the following:
- Frames1: Track the turtle. Source: An underwater video captured by Chahat at Lakshadweep islands, India.
- Frames2: Track the motorcycle and rider. Source.
- Frames3: Track the gymnast. Source.
- Frames4: Track the powerlifter, without the weights. Source.
- Frames5: Track the lizard (including tail). Source.
Report
You will be graded primarily based on your report.
The most important part is to understand and explain why your algorithm is working or not working on a given dataset. What do you think are the drawbacks of your code!?
We want you to demonstrate an understanding of the concepts involved in the project, and to show the output produced by your code.
Include visualizations of the output of each stage in your pipeline (as shown in the system diagram
on page 2), and a description of what you did for each step. Assume that we’re familiar with the
project, so you don’t need to spend time repeating what’s already in the course notes. Instead, focus on any interesting problems you encountered and/or solutions you implemented.
As usual, your report must be full English sentences, not commented code. There is a word limit of 1500 words and no minimum length requirement.
## Collaboration Policy
We encourage you to work closely with your groupmates, including collaborating on writing code. With students outside your group, you may discuss methods and ideas but may not share code.
For the full collaboration policy, including guidelines on citations and limitations on using online resources, see the course website.


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|
Five
|
|
|
Kingsize
|
1.
Let's Dance (Radio Edit)
2. Lay All Your Lovin' On Me 3. Rock The Party 4. Closer To Me 5. Hear Me Now 6. Let's Get It On 7. Fell The Love 8. We're Going All Night (You Make Me High) 9. Take Your Chances On Me 10. Something In The Air 11. Breakdown 12. On Top Of The World 13. C'mon C'mon 14. World Of Mine 15. All Around |
|
|
|
|
Invincible
|
1.
If Ya Gettin' Down
2. Keep On Movin' 3.  We Will Rock You 5. Two Sides To Every Story 6. You Make Me a Better Man 7. Invincible 8. It's Alright 9. Serious 10. How Do Ya Feel 11. Everyday 12. Mr. Z 13. Sunshine 14. Battlestar |
|
|
|
|
Five
|
1.
Slam Dunk Da Dunk
2. When The Lights Go Out 3. Everybody Get Up 4. Got The Feelin' 5. It's The Things You Do 6. Human (The Five Remix) 7. Until The Time Is Through 8. Satisfied 9. Partyline 555 - On - Line 10. That's What You Told Me 11. It's All Over 12. Don't You Want It 13. Shake 14. Cold Sweat 15. Straight Up Funk 16. My Song |


THE POSITION OF ART IN THE WOMEN'S LIBERATION MOVEMENT IS THE POSITION OF WOMAN IN THE ART'S MOVEMENT.
THE HISTORY OF WOMAN IS THE HISTORY OF MAN.
because man has defined the image of woman for both man and woman, men create and control the social and communication media such as science and art, word and image, fashion and architecture, social transportation and division of labor.
men have projected their image of woman onto these media, and in accordance with these medial patterns they gave shape to woman.
if reality is a social construction and men its engineers, we are dealing with a male reality.
women have not yet come to themselves, because they have not had a chance to speak insofar as they had no access to the media.
let women speak so that they can find themselves, this is what I ask for in order to achieve a self-defined image of ourselves and thus a different view of the social function of women. we women must participate in the construction of reality via the building stones of media-communication.


A high-performance graph domain specific language
These pages are under construction
The Simit Foreign Function Interface (ffi) lets Simit code call functions
written in C. The extern
keyword is used to call C functions. Extern
functions can accept or return any number of Simit scalar, vector and matrix
arguments. Passing elements or sets to extern functions is not supported. The
argument list of the C function must contain all the Simit arguments followed
by the result arguments, which are passed in using a pointer. A vector and
matrix argument passed into an extern function must be matched by one or more
arguments describing the vector or matrix type (e.g. it’s size) followed by one
argument for its value.
The following declares a function printscalar
written in C and linked to the
program:
extern func printInt(a : int);
export func main()
i : int = 2;
printInt(i);
end
The C function printInt
can be defined as follows:
int printInt(int a) {
printf("%d\n", a);
return 0; // Return success error code
}
Since the argument is a scalar it is passed by value. The functions returns an
error code (0 for success, any other value for failure). A failure causes an
exception to be thrown from simit::Function::run
.
The next example declares and calls a function that prints a vector.
extern func printVector(a : vector[3](int));
export func main()
vec : vector[3](int) = [1, 2, 3];
printVector(vec);
end
The C function is defined as follows
int printVector(int n, int* a) {
printf("[%d", a[0]);
for (int i=1; i<n; i++) {
printf(", %d", a[i]);
}
printf("]\n");
return 0; // Return success error code
}
Vector arguments in Simit becomes two arguments in C: the vector’s size and a pointer to its values.
The table lists the required C formal arguments for dense Simit vectors and
matrices. In the following all Simit floats are double precision, V
refers to
a Simit set, and 3
can be replaced by any number.
| Simit Actual | C Formal |
|---|---|
int |
int |
vector[3](float) |
int, double* |
vector[V](float) |
int, double* |
vector[V](vector[3](float)) |
int, int, double* |
matrix[3,3](float) |
int, int, double* |
The blocked types have two sets of type arguments. The first set describes the number of blocks in each dimension (one for vector, two for matrices). The second set describes the size of each block in each dimension.
The next table lists the C formal arguments for sparse Simit matrices:
| Simit Actual | C Formal |
|---|---|
matrix[V,V](float) |
int, int, int*, int*, double* |
matrix[V,V](matrix[3,3](float)) |
int, int, int*, int*, int, int, double* |
[…]
This table lists the required C formal arguments for dense Simit function results (return values):
| Simit | C |
|---|---|
int |
int* |
vector[3](float) |
int, double* |
vector[V](float) |
int, double* |
matrix[3,3](float) |
int, int, double* |
vector[V](vector[3](float)) |
int, int, double* |
The final table lists the required C formal arguments for sparse Simit function results:
| Simit | C |
|---|---|
matrix[V,V](float) |
int, int, int**, int**, double** |
matrix[V,V](matrix[3,3](float)) |
int, int, int**, int**, int, int, double** |
The (rowPtr and colIdx) indices and value arrays of sparse matrices are passed
as pointer-pointers. The reason for this is that Simit cannot know the number
of non-zeroes or the non-zero distribution of the matrix. The memory of sparse
matrices must therefore be allocated by the user using simit_malloc
.
However, Simit will free the arrays when they the scope they were allocated in
closes.
[TODO: Add code example]


array sybase_fetch_array ( resource $result )
sybase_fetch_array() is an extended version of sybase_fetch_row(). In addition to storing the data in the numeric indices of the result array, it also stores the data in associative indices, using the field names as keys. An important thing to note is that using sybase_fetch_array() is NOT significantly slower than using sybase_fetch_row(), while it provides a significant added value.
Returns an array that corresponds to the fetched row, or FALSE if there are no more rows. Note: When selecting fields with identical names (for instance, in a join), the associative indices will have a sequential number prepended. See the example for details.


{% extends 'authentication/pages/_form_base.html' %} {% load widget_tweaks staticfiles %} {% block title %}Welcome | Please login{% endblock %} {% block formheading %}Please sign in{% endblock %} {% block form %}
There was a problem with your credentials, please try again.
{% endif %}


Weekly Tracker, Russia and Ukraine Government Seeks Further Use of Blockchain in Public Sector
“This week, Russia looks to blockchain for voting technology and Ukraine central bank expands its research team to move its currency – hyrvnia – to blockchain.”
This week’s tracker brings you the latest developments of blockchain technology in the public sector. Russia announced it has taken a bigger step towards a pilot test that sees blockchain technology facilitating local voting systems in the country.
Furthermore, Ukraine’s central bank, The National Bank of Ukraine has expanded its research team with industry professionals to eventually have blockchain powering its national currency – the hyrvnia.
Russia and blockchain
The Russian government believes that blockchain technology can enhance the transparency and security of local voting systems. In a public statement, they also claim that all citizens can verify voting results on a blockchain platform, rendering more confidence towards election results.
"The introduction of this technology will make the voting even more open: it will be difficult to say that the administration incorrectly interprets the answers, changes the results of the voting when the citizens themselves can verify this information," read the public statement, as translated into English by cointelegraph.com.
The source code for this pilot program will be made open-source on repository hosting hub Github.
Ukraine and blockchain
In an email conversation with Coindesk (see full reportage here), the Ukrainian government is confident that its newly expanded team will speed up developments to effectively have blockchain facilitating hyrvnia transactions.
"Today, we've reinforced our team with world-class professionals and are optimistic that the project will get a boost in upcoming months," wrote Yakiv Smolii, Governor of The National Bank of Ukraine.
Smolii also indicated his believe that blockchain technology will become the norm for payments and transactions soon. According to him:
"National bank of Ukraine is looking forward to implementation of e-hryvnia based on blockchain technology. We consider blockchain as the next step in evolution of transactions technologies, which will become more popular and widespread during the next decades."
「 Declaration: Please indicate the source if repost the article in UNITIMES. Opinions expressed by Contributors belong to themselves. 」


---
layout: organizers
---
The London Django Meetup Group
September 13th 2016
Sponsorship
Tonight's meetup is kindly sponsored by:
“Festival package travel startup. 50+ staff, high pay, ping pong + beer.”
We sell tickets to a variety of events, using a website built with Django + React and a few apps.
Today's Schedule
Talks
- Scaling task processing with Celery - Viren Rajput
- Scalable end to end testing using Selenium, a cheat sheet - Prashant Tiwari
- Using type checking in Django projects with mypy - Daniel Moisset
Today's Schedule
Eating and Drinking
- Until 9pm - Drinks at The Space Bar
- 9pm - close: Red Lion Pub (opposite), bar menu available


Subversioning the dominant paradigm?
Switching to Git
November 21, 2014
Subscribing to version control and learning the best way to in fact control versions would seem essential to anyone in a trade involving a QWERTY keyboard attached to a hard drive. Say now that the drive and keyboard have something to do with the Internet. For a party of one, this is a great opportunity for controlling versions with a mind for getting to the final draft. An author can take a snapshot of morning work on the local drive using Git but also send them up from time to time to another place. Should the river rise and threaten the local drive, the version nearest to the final should present itself as a great comfort.
I would like to think of GitHub's comments as a way of stamping milestones on a tumble of time spent on work. By using the diff command we can see how we've progressed (or erased) between versions. For times when we don't start from a blank slate, we can compare changes between the original version and our local edits and also with the progressing versions of others. They have most likely also diverged. When changes are good from above, or good from the sides, we can receive the benefits back down to our own worked upon file. With such a complex set of requirements, it's no wonder that not everyone is 100% satisfied with GitHub: Check out these Git bugaboos.
GitHub stores files in a way that suggests itself to keeping track of a solo project over a connected series of working sessions. It's also set up for collaborating with others. This makes the most sense for programmers who usually work on collective projects all at once. More than one person will work on even a small project. And if it's a good one, it may live on in some conceivable way in an entirely different later project. Branching and merging. Branching and merging.


You can now view your data in action. Just upload an xls, csv or a text file. Select a visualization put in the right dimensions and voila your chart is rendered.
You can also download the chart as a png or an svg for future reference.
No description given
{{c.title()}}


Split Wing C8 Corvette Looks Like a Fighter Jet, Has Floating Arches
by Andrei TutuTons and tons of widebody C8 Corvette renderings - this is one of the Internet's main ways of replying to the introduction of the mid-engined 'Vette. Nevertheless, these pixel stunts will eventually influence the real builds coming next year, when the newcomer hit the streets.
We'll talk more about the deeper meaning of these renderings below. Meanwhile. I've brought along one of the sharpest examples of such eye candy.
This 2020 Corvette has been gifted with a WB kit and the fresh aero stands out even when compared to the said mountain of renderings. For one thing, the new styling cues seem to be defined by angular visual stunts, whether we're talking about the front or the rear end of the go-fast machine - helmet tip to digital artist Karan Adivi for this piece.
And while the front of the beast is dominated by the massive floating arches, it's the split wing that takes the cake as far as the posterior is concerned.
Of course, the stance of the machine, which mixes a microscopic ground clearance with super-sized wheels, also deserves credit for the looks of the contraption.
"What about those builds mentioned in the intro?" I hear you asking. For the record, the first customer deliveries of the GM halo car have been delayed, which means they're now set to take place in February 2020.
And, given the affordable nature of the machine (this kicks off at under $60,000, remember?), this is a perfect starting point for a mid-engined build. So if this year's SEMA show was overpopulated with Mk V Supras, would like to guess what car will dominate the 2020 edition of the Vegas venue?
Hopefully, the aftermarket developers working on the C8 will be a tad more creative than those who massaged the 2020 Supra - it's not that the projects built on the Japanese sportscar were uninteresting, but many of them simply weren't extravagant enough to stand out when placed next to each other.


We are super excited to announce that lastminuteminders.com is now lmmcare.com Please use our new website from now on!


Swipe, scroll, or tap on individual nodes!
$15
$14
$16
Please order at least 1 item
123 Example Street, City, Region, Country
Monday - Sunday: 9am - 9pm
Phone: 123 456 789


I am excited to eventually learn Django!
Here is the link to the official Django Website
Here is the picture of Python Logo:
Here are the three reasons Django is cool.
Can you figure out how to make a picture a link


{% extends 'users/base.html' %} {% block head_content %}
{{ error }}
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WriteProgramStringN()
Syntax
WriteProgramStringN(Program, String$ [, Flags])Description
Writes the given string to the specified programs input (stdin) with an extra newline character.
Parameters
Program The program to use. It must have been started before with RunProgram() and the #PB_Program_Write flag. String$ The string to write. An extra newline character will be appended to the string. To write a string without a newline, use WriteProgramString(). To write raw data to the program, WriteProgramData() may be used. This function may also be used to send an EOF (end of file) to the program which tells the program that there will be no more input. Flags (optional) The string format to use when writing the string to the program input. The default format can be affected with the #PB_Program_Ascii, #PB_Program_Unicode and #PB_Program_UTF8 flags for RunProgram(). This can be one of the following values: #PB_Ascii : Writes the string as ascii (default in ASCII mode) #PB_UTF8 : Writes the string as UTF8 (default in unicode mode) #PB_Unicode: Writes the string as unicode
Return value
None.
See Also
WriteProgramString(), ReadProgramString()
Supported OS
All


Example:
class Person { def name def age } // 'firstName' property doesn't exist new Person(firstName: "John")


Fantastic youtube channels, with top-quality learning for software engineers
Video training is undeniably one of the most popular methods, for self-taught programmers and according to Forbes, the most popular, amongst millennials.
Anyone who stops learning is old, whether at twenty or eighty. Anyone who keeps learning stays young. The greatest thing in life is to keep your mind young. (Henry Ford)
As far as I know, many people are relying on one or more of the most popular video training platforms like Pluralsight, Udemy or Coursera but they use accounts funded by the company they are working for.
But what about those who don’t have that great benefit and cannot allow a budget around 300$/year for such purpose? Thankfully, youtube is hosting quite a few channels which offer top-quality material for software engineers. Below are my favorites, in no particular order.
-
DerekBanas: Derek is providing a diverse set of tech courses. From assembly and design patterns to Django, Rails and UML. His extremely clear accent makes subtitles useless. What I like about this channel, is that is not purely technical, but has a good grasp on the soft skills side of a developer’s life, like negotation and sales techniques.
-
thenewboston With 4350 videos, at the time of writing this article, this guy is literally recording while he is sleeping. Like Derek Banas, thenewboston(or Bucky Roberts as known in the real world) is providing tutorials on a wide variety of subjects. Programming courses are taking the lion’s share of the channel’s library but there a few for math, biology, and gaming.
-
FreeCodeCamp talks A great - and relatively recent - initiative from FreeCodeCamp, where various passionate people give talks on modern technical topics. You can even send your talk there, to be published. There is no reason to consume your time here, given there is a great article answering all the questions.
-
Success in Tech Ramon Lopez, the owner of this channel is a great software engineer I am following for some time now. Initially, I was attracted by his system design articles, but later I loved his career advice playlist too. It looks paused for a while now, I hope it will be refreshed soon.
-
Traversy Media A channel whose ower is heavily involved with web programming. A quick scroll in his playlists will leave you with no doubt. :) He is mostly focusing on Node.Js and vanilla Javascript but there is some fair share of PHP, Python, and CSS. My favorite part here, are the long videos he has created, where you can get a good grasp of the tech he is talking in about an hour, like this one.
Conclusion
Thank you for reading this article. What are your favorite channels for learning stuff around the job? If you want to let people know or you have any questions/objections, feel free to post a comment below.


Russia to cut share of US dollar in National Wealth Fund, mulls other currencies
MOSCOW: Russia will reduce the share of the U.S. dollar in its National Wealth Fund and is considering investing in other foreign currencies including the Chinese yuan, Deputy Finance Minister Vladimir Kolychev said on Wednesday.
Kolychev confirmed a Reuters report from earlier this month that Russia was planning to diversify its foreign currency holdings in 2020.
Kolychev said the move was in part meant to shield Russian reserves from external risks. He did not give an exact figure for what the U.S. dollar's share would be trimmed to in the National Wealth Fund.
The U.S. unit made up about 36per cent of the National Wealth Fund, or US$124.5 billion, as of end-October, according to Reuters calculations based on finance ministry data.
"Geopolitical risks are one of the key factors in determining the structure of the National Wealth Fund," he told reporters on the sidelines of a conference in central Moscow.
Russia had stepped up what it calls a de-dollarization process to reduce its dependence on the U.S. currency when Moscow's relations with the West deteriorated over Russia's annexation of Crimea in 2014 and its role in the Ukrainian crisis.
"I can say with certainty that the U.S. dollar share will be smaller," Kolychev said. "Different currencies are being considered... including the yuan."
The structure of Russia's international reserves has already changed and the planned changes to the National Wealth Fund will bring its composition closer to that of the central bank's foreign currency reserves, Kolychev said.
"We are just synchronizing more with the central bank."
The euro accounted for 30.3per cent of the central bank's reserves as of March 31. The U.S. dollar's share was 23.6per cent, the Chinese yuan accounted for 14.2per cent , and the pound for 6.6per cent . The Japanese yen , the Canadian dollar and the Australian dollar altogether accounted for 7.1per cent.
(Additional reporting by Andrey Ostroukh; Editing by Shailesh Kuber and Bernadette Baum)


This paper analyses the responses to address domestic violence in the Latin American Region. It examines the comprehensive approach adopted in the General Law on Women's Access for a Life Free from Violence in Mexico, especially on protection services from the perspective of the survivors. Finally, it proposes concrete policy recommendations to improve the provision of these services
Read nowThis brief analyses the Mexican domestic violence law’s implementation and sets out some recommendations to improve it. It shows that, although a comprehensive law exists in Mexico, in practice, institutions should review and transform their mandate in order to fulfill the States’ obligation to prevent, protect and punish domestic violence.
Read nowThis thematic report addresses the topic of gender-related killings of women as an extreme manifestation of existing forms of violence against women. Killings are not isolated incidents that arise abruptly or isolated elements, but represent a continuum of violence. The prevalence of different manifestations of gender-related killings is reaching alarming proportions and the lack of state responses encourages impunity and the normalization of a violent culture against women.
Read nowThis publication provides an informative analysis of the emblematic ‘Cotton Field’ case in Mexico, in which private actors were responsible for the increasing extreme violence against women resulting in killings based on gender, the extreme brutality of these crimes and the lack of public responses to ensure justice.
Read now


cmdline - Procedures to process command lines and options.
This package provides commands to parse command lines and options.
One of the most common variables this package will be used with is ::argv, which holds the command line of the current application. This variable has a companion ::argc which is initialized to the number of elements in ::argv at the beginning of the application.
The commands in this package will not modify the ::argc companion when called with ::argv. Keeping the value consistent, if such is desired or required, is the responsibility of the caller.
This command works in a fashion like the standard C based getopt function. Given an option string and a pointer to an array of args this command will process the first argument and return info on how to proceed. The command returns 1 if an option was found, 0 if no more options were found, and -1 if an error occurred.
argvVar contains the name of the list of arguments to process. If options are found the list is modified and the processed arguments are removed from the start of the list.
optstring contains a list of command options that the application will accept. If the option ends in ".arg" the command will use the next argument as an argument to the option, or extract it from the current argument, if it is of the form "option=value". Otherwise the option is a boolean that is set to 1 if present.
optVar refers to the variable the command will store the found option into (without the leading '-' and without the .arg extension).
valVar refers to the variable to store either the value for the specified option into upon success or an error message in the case of failure. The stored value comes from the command line for .arg options, otherwise the value is 1.
Like ::cmdline::getopt, except it ignores any unknown options in the input.
Processes the entire set of command line options found in the list variable named by argvVar and fills in defaults for those not specified. This also generates an error message that lists the allowed flags if an incorrect flag is specified. The optional usage-argument contains a string to include in front of the generated message. If not present it defaults to "options:".
argvVar contains the name of the list of arguments to process. If options are found the list is modified and the processed arguments are removed from the start of the list.
optlist contains a list of lists where each element specifies an option in the form: flag default comment.
If flag ends in ".arg" then the value is taken from the command line. Otherwise it is a boolean and appears in the result if present on the command line. If flag ends in ".secret", it will not be displayed in the usage.
The options -?, -help, and -- are implicitly understood. The first two abort option processing by throwing an error and force the generation of the usage message, whereas the the last aborts option processing without an error, leaving all arguments coming after for regular processing, even if starting with a dash.
The result of the command is a dictionary mapping all options to their values, be they user-specified or defaults.
Like ::cmdline::getoptions, but ignores any unknown options in the input.
Generates and returns an error message that lists the allowed flags. optlist is defined as for ::cmdline::getoptions. The optional usage-argument contains a string to include in front of the generated message. If not present it defaults to "options:".
Given a list of file patterns this command computes the set of valid files. On windows, file globbing is performed on each argument. On Unix, only file existence is tested. If a file argument produces no valid files, a warning is optionally generated (set quiet to true).
This code also uses the full path for each file. If not given it prepends the current working directory to the filename. This ensures that these files will never conflict with files in a wrapped zip file. The last sentence refers to the pro-tools.
This command returns the "sanitized" version of argv0. It will strip off the leading path and removes the extension ".bin". The latter is used by the TclPro applications because they must be wrapped by a shell script.
Starting with version 1.5 all errors thrown by the package have a proper ::errorCode for use with Tcl's try command. This code always has the word CMDLINE as its first element.
This example, taken from the package fileutil and slightly modified, demonstrates how to use cmdline::getoptions. First, a list of options is created, then the 'args' list is passed to cmdline for processing. Subsequently, different options are checked to see if they have been passed to the script, and what their value is.
package require Tcl 8.5 package require try ;# Tcllib. package require cmdline 1.5 ;# First version with proper error-codes. # Notes: # - Tcl 8.6+ has 'try' as a builtin command and therefore does not # need the 'try' package. # - Before Tcl 8.5 we cannot support 'try' and have to use 'catch'. # This then requires a dedicated test (if) on the contents of # ::errorCode to separate the CMDLINE USAGE signal from actual errors. set options { {a "set the atime only"} {m "set the mtime only"} {c "do not create non-existent files"} {r.arg "" "use time from ref_file"} {t.arg -1 "use specified time"} } set usage ": MyCommandName \[options] filename ...\noptions:" try { array set params [::cmdline::getoptions argv $options $usage] # Note: argv is modified now. The recognized options are # removed from it, leaving the non-option arguments behind. } trap {CMDLINE USAGE} {msg o} { # Trap the usage signal, print the message, and exit the application. # Note: Other errors are not caught and passed through to higher levels! puts $msg exit 1 } if { $params(a) } { set set_atime "true" } set has_t [expr {$params(t) != -1}] set has_r [expr {[string length $params(r)] > 0}] if {$has_t && $has_r} { return -code error "Cannot specify both -r and -t" } elseif {$has_t} { ... }
This example shows the core loop of cmdline::getoptions from the previous example. It demonstrates how it uses cmdline::get to process the options one at a time.
while {[set err [getopt argv $opts opt arg]]} { if {$err < 0} { set result(?) "" break } set result($opt) $arg }
This document, and the package it describes, will undoubtedly contain bugs and other problems. Please report such in the category cmdline of the Tcllib Trackers. Please also report any ideas for enhancements you may have for either package and/or documentation.
When proposing code changes, please provide unified diffs, i.e the output of diff -u.
Note further that attachments are strongly preferred over inlined patches. Attachments can be made by going to the Edit form of the ticket immediately after its creation, and then using the left-most button in the secondary navigation bar.
Programming tools


Classes
The following classes are available globally.
-
Undocumented
See more
-
Undocumented
See more
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Undocumented
See more
-
Undocumented
See more
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Undocumented
See more
-
Undocumented
See more
-
Main class that wraps bussines logic for a Sqlite Table handling
See moreDeclaration
Swift
public class DataTable: NSObject
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Undocumented
See more
-
Undocumented
See more


ParkUnitDesignation
public enum ParkUnitDesignation : String, CaseIterable, Decodable, Hashable
Designation of a unit belonging to the National Park Service
-
National Park
Declaration
Swift
case nationalPark = "National Park"
-
National Monument
Declaration
Swift
case nationalMonument = "National Monument"
-
National Memorial
Declaration
Swift
case nationalMemorial = "National Memorial"
-
National Historic Trail
Declaration
Swift
case nationalHistoricTrail = "National Historic Trail"
-
National Historic Site
Declaration
Swift
case nationalHistoricSite = "National Historic Site"
-
National Historical Park
Declaration
Swift
case nationalHistoricalPark = "National Historical Park"
-
National Recreation Area
Declaration
Swift
case nationalRecreationArea = "National Recreation Area"
-
National Preserve
Declaration
Swift
case nationalPreserve = "National Preserve"
-
National Seashore
Declaration
Swift
case nationalSeashore = "National Seashore"
-
National and State Parks
Declaration
Swift
case nationalAndStateParks = "National and State Parks"
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National Battlefield
Declaration
Swift
case nationalBattlefield = "National Battlefield"
-
National Lakeshore
Declaration
Swift
case nationalLakeshore = "National Lakeshore"
-
National Scenic Trail
Declaration
Swift
case nationalScenicTrail = "National Scenic Trail"
-
National Heritage Area
Declaration
Swift
case nationalHeritageArea = "National Heritage Area"
-
National Military Park
Declaration
Swift
case nationalMilitaryPark = "National Military Park"
-
National Historical Reserve
Declaration
Swift
case nationalHistoricalReserve = "National Historical Reserve"
-
National Heritage Corridor
Declaration
Swift
case nationalHeritageCorridor = "National Heritage Corridor"
-
National Park & Preserve
Declaration
Swift
case nationalParkAndPreserve = "National Park & Preserve"
-
National Geologic Trail
Declaration
Swift
case nationalGeologicTrail = "National Geologic Trail"
-
National River
Declaration
Swift
case nationalRiver = "National River"
-
National Wild and Scenic River
Declaration
Swift
case nationalWildAndScenicRiver = "National Wild and Scenic River"
-
National Scenic River
Declaration
Swift
case nationalScenicRiver = "National Scenic River"
-
National Scenic Riverway
Declaration
Swift
case nationalScenicRiverway = "National Scenic Riverway"
-
National Scenic Riverways
Declaration
Swift
case nationalScenicRiverways = "National Scenic Riverways"
-
National Recreational River
Declaration
Swift
case nationalRecreationalRiver = "National Recreational River"
-
National Historical Park and Preserve
Declaration
Swift
case nationalHistoricalParkAndPreserve = "National Historical Park and Preserve"
-
National Monument & Preserve
Declaration
Swift
case nationalMonumentAndPreserve = "National Monument & Preserve"
-
National Historical Park and Ecological Preserve
Declaration
Swift
case nationalHistoricalParkAndEcologicalPreserve = "National Historical Park and Ecological Preserve"
-
National Reserve
Declaration
Swift
case nationalReserve = "National Reserve"
-
Heritage Area
Declaration
Swift
case heritageArea = "Heritage Area"
-
Park
Declaration
Swift
case park = "Park"
-
Parkway
Declaration
Swift
case parkway = "Parkway"
-
Memorial
Declaration
Swift
case memorial = "Memorial"
-
Memorial Parkway
Declaration
Swift
case memorialParkway = "Memorial Parkway"
-
Cultural Heritage Corridor
Declaration
Swift
case culturalHeritageCorridor = "Cultural Heritage Corridor"
-
Part of Colonial National Historical Park
Declaration
Swift
case partOfColonialNationalHistoricalPark = "Part of Colonial National Historical Park"
-
Part of Statue of Liberty National Monument
Declaration
Swift
case partOfStatueOLibertyNationalMonument = "Part of Statue of Liberty National Monument"
-
Scenic & Recreational River
Declaration
Swift
case scenicAndRecreationalRiver = "Scenic & Recreational River"
-
Wild & Scenic River
Declaration
Swift
case wildAndScenicRiver = "Wild & Scenic River"
-
Wild River
Declaration
Swift
case wildRiver = "Wild River"
-
International Park
Declaration
Swift
case internationalPark = "International Park"
-
International Historic Site
Declaration
Swift
case internationalHistoricSite = "International Historic Site"
-
National Parks
Declaration
Swift
case nationalParks = "National Parks"
-
Ecological & Historic Preserve
Declaration
Swift
case ecologicalAndHistoricPreserve = "Ecological & Historic Preserve"
-
Unknown; either record does not have designation or designation is incorrectly spelled
Declaration
Swift
case unknown = ""
-
Preferred initializer; cannot return null; will map to .unknown if necessary
Declaration
Swift
public init(validDesignationOrUnknown: String?)


Serves as a base class for the other shadow classes.
[page:Camera camera] - the light's view of the world.
Create a new [name]. This is not intended to be called directly - it is
used as a base class by other light shadows.
Enables automatic updates of the light's shadow. Default is `true`. If you do not require dynamic lighting / shadows, you may set this to `false`.
The light's view of the world. This is used to generate a depth map of the scene; objects behind other objects from the light's perspective will be in shadow.
Shadow map bias, how much to add or subtract from the normalized depth
when deciding whether a surface is in shadow.
The default is `0`. Very tiny adjustments here (in the order of `0.0001`) may
help reduce artifacts in shadows
The amount of samples to use when blurring a VSM shadow map.
The depth map generated using the internal camera; a location beyond a pixel's depth is in shadow. Computed internally during rendering.
The distribution map generated using the internal camera; an occlusion is calculated based on the distribution of depths. Computed internally during rendering.
A [Page:Vector2] defining the width and height of the shadow map.
Higher values give better quality shadows at the cost of computation time.
Values must be powers of 2, up to the
[page:WebGLRenderer.capabilities].maxTextureSize for a given device,
although the width and height don't have to be the same (so, for example,
(512, 1024) is valid). The default is `( 512, 512 )`.
Model to shadow camera space, to compute location and depth in shadow map. Stored in a [page:Matrix4 Matrix4]. This is computed internally during rendering.
When set to `true`, shadow maps will be updated in the next `render` call. Default is `false`. If you have set [page:.autoUpdate] to `false`, you will need to set this property to `true` and then make a render call to update the light's shadow.
Defines how much the position used to query the shadow map is offset along the object normal. The default is `0`. Increasing this value can be used to reduce shadow acne especially in large scenes where light shines onto geometry at a shallow angle. The cost is that shadows may appear distorted.
Setting this to values greater than 1 will blur the edges of the
shadow.
High values will cause unwanted banding effects in the shadows - a greater
[page:.mapSize mapSize] will allow for a higher value to be used here
before these effects become visible.
If [page:WebGLRenderer.shadowMap.type] is set to [page:Renderer PCFSoftShadowMap],
radius has no effect and it is recommended to increase
softness by decreasing [page:.mapSize mapSize] instead.
Note that this has no effect if the [page:WebGLRenderer.shadowMap.type] is
set to [page:Renderer BasicShadowMap].
Used internally by the renderer to extend the shadow map to contain all viewports
Update the matrices for the camera and shadow, used internally by the
renderer.
light -- the light for which the shadow is being rendered.
Gets the shadow cameras frustum. Used internally by the renderer to cull objects.
Used internally by the renderer to get the number of viewports that need to be rendered for this shadow.
Frees the GPU-related resources allocated by this instance. Call this method whenever this instance is no longer used in your app.
Copies value of all the properties from the [page:LightShadow source] to this Light.
Creates a new LightShadow with the same properties as this one.
Serialize this LightShadow.
[link:https://github.com/mrdoob/three.js/blob/master/src/lights/[name].js src/lights/[name].js]


PLAYING BY HEART
Reviewed by Harvey Karten, Ph.D. Miramax Films/Intermedia Films Director: Willard Carroll Writer: Willard Carroll Cast: Gillian Anderson, Angelina Jolie, Madeleine Stowe, Anthony Edwards, Ryan Phillippe, Gena Rowlands, Sean Connery, Dennis Quaid, Ellen Burstyn, Jay Mohr, Jon Stewart, Patricia Clarkson, Nastassja Kinski
Life must be easier in cultures with extended families and arranged marriages. In the U.S., which is overrun with freedom of selection, couples can't get their love lives together. The very overchoice available here tempts some women and men to gather up partners who they feel will complete them while it invites others to do what they can to avoid the hunters. Willard Carroll, whose only other directing credit is, logically enough, for a horror film ("The Runestone"- -about an unearthed stone buried in North America by Norsemen), assembles a group of people with shaky relationship histories, mixes 'em up for eight days of fireworks, and then allows us to sit back and watch the sparks fly.
"Playing By Heart" has quite a bit going for it. Foremost is the crackerjack cast, headed by Sean Connery and Gena Rowlands--who have never before worked together and give you the impression that they have indeed been married for forty years. It's a handsome production, displaying a Los Angeles that's free from dregs, drugs and decadence, a picturebook-pretty town whose characters live in homes that seem to spring to life from the pages of Architectural Digest. Finally the film evokes some suspense in its audience, who will wonder throughout how these disparate people are related and will be astonished at how well director Carroll brings them together in his final scenes.
Its principal flaw is its disjointedness. Until Carroll shows the affiliation of the eleven people in various stages of connection, he imparts the impression that he's telling six wholly separate stories. The narrative is not helped by Pietro Scalia's disjointed editing. You could swear that Scalia is cutting away from scenes in mid-sentence even if he is not quite that intrusive. His transitions are so abrupt that "Playing By Heart" resembles a collage of six different films cemented together to demonstrate different takes on the subject of love to a Cinematography 101 class at NYU.
Although Robert Altman, the premiere director for movies of this nature, is not credited as Carroll's mentor, "Playing By Heart" looks as though it were cloned from Altman's mosaic "Short Cuts." That picture takes place as well in southern California, making good use of a similarly sublime cast, benefitting as "Heart" does not from an adaptation of the great Raymond Chandler's short stories.  Carroll's people seem to have no larger-than-life problems but are rather afflicted with some routine dilemmas, and in the case of the eldest couple a particularly silly one blown up to divorce-sized proportions but a most undiplomatic fellow.
The film had a working title "Dancing About Architecture," taken from a quote by one of its participants that "talking about love is like dancing about architecture." That may be so, but Carroll's people are out to prove otherwise. Examining the plight of the sixty-something Paul (Sean Connery) and his wife of forty years Hannah (Gena Rowlands), Carroll lays out a marriage of a couple who are doing quite well, living in a lavish, capacious home in which Hannah regularly tapes her TV cooking show. Their union is on the verge of a rupture by a vivid discussion of a link that Paul had a quarter century ago. Rather than laugh off the near-affair, Paul insists on dredging up the passionate feeling which his brief liaison evoked in him, causing unnecessary harm to his lengthy union. By contrast, the youngest couple-- party girl Joan (Angelina Jolie) and her new discovery Keenan (Ryan Phillippe)--are almost defeated before they start because the mysterious young man, a frequent guest at the local disco, insists "I don't date." Dennis Quaid has his moments as a flagrant liar, Hugh, who visits bars to tell women the most egregiously far-fetched stories about the wife he "lost." Only one of his listeners, a transvestite (played winningly by the cast's relatively unknown Alec Mapa), sees right through him. Add a dreary affair between a married man, Roger (Anthony Edwards) and a woman who wants to keep the relationship free of baggage, Gracie (Madeleine Stowe); and perhaps the most complex attempt at connecting--between a resisting theater director, Meredith (Gillian Anderson) and a pursuing Trent (Jon Stewart)--and you have your pot pourri of romantic possibilities. In a seemingly unrelated story, one which deals with maternal, rather than romantic, love, a tearful mother, Mildred (Ellen Burstyn) is confronted by her son who is dying of AIDS, Mark (Jay Mohr) and who insists that his mom tell him the truth about her marriage before he dies.
The film is occasionally witty, with mismatched characters going about their lives as though their strings are being pulled by Neil Simon. If you're willing to go with the warmed-over sentimentality and unoriginal situations, you'll be grandly entertained by some of Hollywood's accomplished performers. The movie would have worked better if it were structured more like Arthur Schnitzler's classic tale of love, "La Ronde," which is enjoying an adaptation currently on Broadway. In that theater piece, the scenes interlock with one another: two characters appear in each and one of these moves into the next to afford a link. Nor did Schnitzler need to rely on five large dogs and a one-eyed cat to show how human lives are, by contrast, all too complicated.
Rated R. Running Time: 121 minutes. (C) 1999 Harvey Karten
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


WITNESS LIST
Appropriations - S/C on Article II Committee
February 18, 2011 - 7:00 AM
House Budget Recommendations
For:
Blake, Michael (The Texas Police Chief's Association)
Against:
Babbitt, Jerry (Self; St. Joseph House)
Beyonce, Tshaw Terrell (Self)
Cotner, Herbert (The Dallas Police Department Chief of Police David Brown)
Cowan, Terry (Association of Substance Abuse Programs (ASAP))
Cusumano, Sherry (NAMI (National Alliance on Mental Illness) & Green Oaks Hospital
Dallas)
Dimitry, Lauren (Texans Care for Children)
Ermler, Suzette (Self)
Flick, Robert (Self; The Gulf Coast Center)
Gray, Anna (Self; Prosumers)
Gray, James (American Cancer Society)
Greenwood, Trisha (Self; St. Joseph House)
Griffin, John (Texas Diabetes Council, American Diabetes Association)
Haller-Stevenson, Erica (City of San Antonio government)
Huang, Philip (Texas Medical Association, Texas Academy of Family Physicians, Texas
Pediatric Society)
Hughes, Polly (NAMI Texas (National Alliance on Mental Illness))
Jones, Kathryn (Self)
Kirk, Christopher (Self; Sheriffs' Association of Texas 1605 South IH-35 Austin TX 78745)
Little, Melinda (Campaign for Tobacco-Free Kids)
Martin, David (Self)
Martin, Melinda (Self; NAMI - Planning & Network Advisory Committee)
Martinez, James (The American Lung Association)
McCarty, Dennis (Self; St. Joseph House)
Metzinger, Janie (Mental Health America of Greater Dallas)
Milam, Susan (Natl. Association of Social Workers/Texas Chapter)
Paleo, Janet (Prosumers)
Parker, Stan (Howard County Sheriff's Office)
Poynor, Lisa (Association of Substance Abuse Programs (ASAP))
Quernheim, Debra (Volunteers of America)
Sappington, Hartley (Bluebonnet Trails Community Services)
Sawa, Mark (The Travis County Sheriff)
Saxton, Josette (Texans Care for Children)
Stahlhut, Donna (Epilepsy Foundation TX)
Standridge, Stan (Abilene Police Department)
Switzer, Gyl (Mental Health America of Texas)
Thompson, Blair (Self)
Wallace, Richard (Providence Service Corporation of Texas)
1
WITNESS LIST
Against:
Welsh, Dinah (Self; Texas EMS, Trauma & Acute Care Foundation)
Wiatrek, Dawn (American Cancer Society)
On:
Akins, Pam (Tx. Council on Cardiovascular Disease & Stroke)
Hohengarten, Nancy (Austin Travis County Integral Care and Criminal Courts)
Holcomb, John (UT Health)
Horton, Colleen (Hogg Foundation for Mental Health)
Kaiser, MD, Larry (UT Health/ UT Health Science Center at Houston)
Lakey, David (Texas Department of State Health Services)
Lewis, Kathryn (Advocacy, Incorporated)
Maples, Mike (Department of State Health Services)
Pan, David (Behavioral Health Advocates of Texas)
Romo, Joel (American Heart Association)
Soares, Jair (UT Health, Houston)
Stafford, Ginny (Mid-Coast Family Services)
Valadez, Adolfo (TX Dept. of State Health Services)
Ziebell, Chris (THA/UMC Brackenridge/ Seton Family of Hospitals)
2


We call each of symbol a letter. Each letter of the alphabet represents one sound in our language. By combining these letters, it's possible to represent an unlimited number of words.
Many different alphabets have been used around the world throughout history. Often, new alphabets are created by modifying the alphabet of another language.
The Latin alphabet (also called the "Roman alphabet") is the most widely used alphabetic writing system in the world today. This is the system on which theEnglish alphabet is based.
Vowel is a speech sound made with vocal tract open. Almost all words in english alphabets have vowels.
a,e,i,o,u are the vowel letters.
Apart from vowels(a,e ,i, o, u) all letters in english alphabets is called as consonants. b,c,d,f,g,h,j,k,l,m,n,p,q,r,s,t,v,w,x,y,z are consonant letters.
EXAMPLE:
Below we have a set of words that begin with consonants.
Dog, Kite, Jump. Road. Monkey.
Education's purpose is to replace an empty mind with an open one.


Ballroom EFG_
In this keynote, the Angular team leaders give us an update on where we are and where we are headed with Angular 2. It will also include an extended Q&A period.
Igor Minar, Brad Green, Misko Hevery
Ballroom EFG_
Both Dan Wahlin and John Papa are probably the most respected communities authorities an Angular. Both are accomplished speakers and writers and will be sharing with us their perspectives on Angular current and Angular future. Expect to get some great insight from these two awesome leaders.
Dan Wahlin, John Papa
Ballroom EFG_
John will start from Scratch and build as much of a Board Game Store as possible using Angular 2. He'll talk through his design decisions and strategies for getting started quickly. All of the code from the session will be available on github after the presentation.
John Lindquist
Ballroom EFG_
Walkthrough of all the build tools, workflows, plugins, and modules for building a proper es6 angular 1.3x app today. Talk about pros and cons about different techniques and best practices.
Scott Moss
Ballroom EFG_
Time to make the switch to Angular2. This talk will cover all of the fundamentals of taking an Angular 1.x app and taking to an Angular2 version. It's time to start thinking in Components.
David East
Ballroom EFG_
Tomomi Imura will be teaching us a lot of the goodness around web components. Tomomi will be talking about how to encapsulate web, hide data in them and style them. See how complex functionality can now be part of your solution.
Tomomi Imura
Ballroom EFG_
Yuri Takhteyev, the CTO at Rangle.io, will talk about building Angular apps that work with broken APIs delivered late.
Yuri Takheyev
Ballroom EFG_
Discover these four technologies and how they combine in a web app written entirely in JavaScript. This is an orientation, made tangible through exploration of “Zza”, an online pizza parlor app.
Ward Bell
Ballroom EFG_
This talk suggests a way forward, taking inspiration from our successful transition from NTSC to HDTV. There is a way forward to a web that is safer, easier, and as good as we desire.
Douglas Crockford
Ballroom EFG_
In this keynote, the Angular team leaders give us an update on where we are and where we are headed with Angular 2. It will also include an extended Q&A period.
Igor Minar, Brad Green, Misko Hevery
Ballroom EFG_
Both Dan Wahlin and John Papa are probably the most respected communities authorities an Angular. Both are accomplished speakers and writers and will be sharing with us their perspectives on Angular current and Angular future. Expect to get some great insight from these two awesome leaders.
Dan Wahlin, John Papa
Ballroom EFG_
John will start from Scratch and build as much of a Board Game Store as possible using Angular 2. He'll talk through his design decisions and strategies for getting started quickly. All of the code from the session will be available on github after the presentation.
John Lindquist
Ballroom EFG_
Walkthrough of all the build tools, workflows, plugins, and modules for building a proper es6 angular 1.3x app today. Talk about pros and cons about different techniques and best practices.
Scott Moss
Ballroom EFG_
Time to make the switch to Angular2. This talk will cover all of the fundamentals of taking an Angular 1.x app and taking to an Angular2 version. It's time to start thinking in Components.
David East
Ballroom EFG_
Tomomi Imura will be teaching us a lot of the goodness around web components. Tomomi will be talking about how to encapsulate web, hide data in them and style them. See how complex functionality can now be part of your solution.
Tomomi Imura
Ballroom EFG_
Yuri Takhteyev, the CTO at Rangle.io, will talk about building Angular apps that work with broken APIs delivered late.
Yuri Takheyev
Ballroom EFG_
Discover these four technologies and how they combine in a web app written entirely in JavaScript. This is an orientation, made tangible through exploration of “Zza”, an online pizza parlor app.
Ward Bell
Ballroom EFG_
This talk suggests a way forward, taking inspiration from our successful transition from NTSC to HDTV. There is a way forward to a web that is safer, easier, and as good as we desire.
Douglas Crockford
Ballroom EFG_
In this keynote, the Angular team leaders give us an update on where we are and where we are headed with Angular 2. It will also include an extended Q&A period.
Igor Minar, Brad Green, Misko Hevery
Ballroom EFG_
Both Dan Wahlin and John Papa are probably the most respected communities authorities an Angular. Both are accomplished speakers and writers and will be sharing with us their perspectives on Angular current and Angular future. Expect to get some great insight from these two awesome leaders.
Dan Wahlin, John Papa
Ballroom EFG_
John will start from Scratch and build as much of a Board Game Store as possible using Angular 2. He'll talk through his design decisions and strategies for getting started quickly. All of the code from the session will be available on github after the presentation.
John Lindquist
Ballroom EFG_
Walkthrough of all the build tools, workflows, plugins, and modules for building a proper es6 angular 1.3x app today. Talk about pros and cons about different techniques and best practices.
Scott Moss
Ballroom EFG_
Time to make the switch to Angular2. This talk will cover all of the fundamentals of taking an Angular 1.x app and taking to an Angular2 version. It's time to start thinking in Components.
David East
Ballroom EFG_
Tomomi Imura will be teaching us a lot of the goodness around web components. Tomomi will be talking about how to encapsulate web, hide data in them and style them. See how complex functionality can now be part of your solution.
Tomomi Imura
Ballroom EFG_
Yuri Takhteyev, the CTO at Rangle.io, will talk about building Angular apps that work with broken APIs delivered late.
Yuri Takheyev
Ballroom EFG_
Discover these four technologies and how they combine in a web app written entirely in JavaScript. This is an orientation, made tangible through exploration of “Zza”, an online pizza parlor app.
Ward Bell
Ballroom EFG_
This talk suggests a way forward, taking inspiration from our successful transition from NTSC to HDTV. There is a way forward to a web that is safer, easier, and as good as we desire.
Douglas Crockford
Ballroom EFG_
In this keynote, the Angular team leaders give us an update on where we are and where we are headed with Angular 2. It will also include an extended Q&A period.
Igor Minar, Brad Green, Misko Hevery
Ballroom EFG_
Both Dan Wahlin and John Papa are probably the most respected communities authorities an Angular. Both are accomplished speakers and writers and will be sharing with us their perspectives on Angular current and Angular future. Expect to get some great insight from these two awesome leaders.
Dan Wahlin, John Papa
Ballroom EFG_
John will start from Scratch and build as much of a Board Game Store as possible using Angular 2. He'll talk through his design decisions and strategies for getting started quickly. All of the code from the session will be available on github after the presentation.
John Lindquist
Ballroom EFG_
Walkthrough of all the build tools, workflows, plugins, and modules for building a proper es6 angular 1.3x app today. Talk about pros and cons about different techniques and best practices.
Scott Moss
Ballroom EFG_
Time to make the switch to Angular2. This talk will cover all of the fundamentals of taking an Angular 1.x app and taking to an Angular2 version. It's time to start thinking in Components.
David East
Ballroom EFG_
Tomomi Imura will be teaching us a lot of the goodness around web components. Tomomi will be talking about how to encapsulate web, hide data in them and style them. See how complex functionality can now be part of your solution.
Tomomi Imura
Ballroom EFG_
Yuri Takhteyev, the CTO at Rangle.io, will talk about building Angular apps that work with broken APIs delivered late.
Yuri Takheyev
Ballroom EFG_
Discover these four technologies and how they combine in a web app written entirely in JavaScript. This is an orientation, made tangible through exploration of “Zza”, an online pizza parlor app.
Ward Bell
Ballroom EFG_
This talk suggests a way forward, taking inspiration from our successful transition from NTSC to HDTV. There is a way forward to a web that is safer, easier, and as good as we desire.
Douglas Crockford
Ballroom EFG_
In this keynote, the Angular team leaders give us an update on where we are and where we are headed with Angular 2. It will also include an extended Q&A period.
Igor Minar, Brad Green, Misko Hevery
Ballroom EFG_
Both Dan Wahlin and John Papa are probably the most respected communities authorities an Angular. Both are accomplished speakers and writers and will be sharing with us their perspectives on Angular current and Angular future. Expect to get some great insight from these two awesome leaders.
Dan Wahlin, John Papa
Ballroom EFG_
John will start from Scratch and build as much of a Board Game Store as possible using Angular 2. He'll talk through his design decisions and strategies for getting started quickly. All of the code from the session will be available on github after the presentation.
John Lindquist
Ballroom EFG_
Walkthrough of all the build tools, workflows, plugins, and modules for building a proper es6 angular 1.3x app today. Talk about pros and cons about different techniques and best practices.
Scott Moss
Ballroom EFG_
Time to make the switch to Angular2. This talk will cover all of the fundamentals of taking an Angular 1.x app and taking to an Angular2 version. It's time to start thinking in Components.
David East
Ballroom EFG_
Tomomi Imura will be teaching us a lot of the goodness around web components. Tomomi will be talking about how to encapsulate web, hide data in them and style them. See how complex functionality can now be part of your solution.
Tomomi Imura
Ballroom EFG_
Yuri Takhteyev, the CTO at Rangle.io, will talk about building Angular apps that work with broken APIs delivered late.
Yuri Takheyev
Ballroom EFG_
Discover these four technologies and how they combine in a web app written entirely in JavaScript. This is an orientation, made tangible through exploration of “Zza”, an online pizza parlor app.
Ward Bell
Ballroom EFG_
This talk suggests a way forward, taking inspiration from our successful transition from NTSC to HDTV. There is a way forward to a web that is safer, easier, and as good as we desire.
Douglas Crockford
Ballroom EFG_
In this keynote, the Angular team leaders give us an update on where we are and where we are headed with Angular 2. It will also include an extended Q&A period.
Igor Minar, Brad Green, Misko Hevery
Ballroom EFG_
Both Dan Wahlin and John Papa are probably the most respected communities authorities an Angular. Both are accomplished speakers and writers and will be sharing with us their perspectives on Angular current and Angular future. Expect to get some great insight from these two awesome leaders.
Dan Wahlin, John Papa
Ballroom EFG_
John will start from Scratch and build as much of a Board Game Store as possible using Angular 2. He'll talk through his design decisions and strategies for getting started quickly. All of the code from the session will be available on github after the presentation.
John Lindquist
Ballroom EFG_
Walkthrough of all the build tools, workflows, plugins, and modules for building a proper es6 angular 1.3x app today. Talk about pros and cons about different techniques and best practices.
Scott Moss
Ballroom EFG_
Time to make the switch to Angular2. This talk will cover all of the fundamentals of taking an Angular 1.x app and taking to an Angular2 version. It's time to start thinking in Components.
David East
Ballroom EFG_
Tomomi Imura will be teaching us a lot of the goodness around web components. Tomomi will be talking about how to encapsulate web, hide data in them and style them. See how complex functionality can now be part of your solution.
Tomomi Imura
Ballroom EFG_
Yuri Takhteyev, the CTO at Rangle.io, will talk about building Angular apps that work with broken APIs delivered late.
Yuri Takheyev
Ballroom EFG_
Discover these four technologies and how they combine in a web app written entirely in JavaScript. This is an orientation, made tangible through exploration of “Zza”, an online pizza parlor app.
Ward Bell
Ballroom EFG_
This talk suggests a way forward, taking inspiration from our successful transition from NTSC to HDTV. There is a way forward to a web that is safer, easier, and as good as we desire.
Douglas Crockford
Ballroom EFG_
In this keynote, the Angular team leaders give us an update on where we are and where we are headed with Angular 2. It will also include an extended Q&A period.
Igor Minar, Brad Green, Misko Hevery
Ballroom EFG_
Both Dan Wahlin and John Papa are probably the most respected communities authorities an Angular. Both are accomplished speakers and writers and will be sharing with us their perspectives on Angular current and Angular future. Expect to get some great insight from these two awesome leaders.
Dan Wahlin, John Papa
Ballroom EFG_
John will start from Scratch and build as much of a Board Game Store as possible using Angular 2. He'll talk through his design decisions and strategies for getting started quickly. All of the code from the session will be available on github after the presentation.
John Lindquist
Ballroom EFG_
Walkthrough of all the build tools, workflows, plugins, and modules for building a proper es6 angular 1.3x app today. Talk about pros and cons about different techniques and best practices.
Scott Moss
Ballroom EFG_
Time to make the switch to Angular2. This talk will cover all of the fundamentals of taking an Angular 1.x app and taking to an Angular2 version. It's time to start thinking in Components.
David East
Ballroom EFG_
Tomomi Imura will be teaching us a lot of the goodness around web components. Tomomi will be talking about how to encapsulate web, hide data in them and style them. See how complex functionality can now be part of your solution.
Tomomi Imura
Ballroom EFG_
Yuri Takhteyev, the CTO at Rangle.io, will talk about building Angular apps that work with broken APIs delivered late.
Yuri Takheyev
Ballroom EFG_
Discover these four technologies and how they combine in a web app written entirely in JavaScript. This is an orientation, made tangible through exploration of “Zza”, an online pizza parlor app.
Ward Bell
Ballroom EFG_
This talk suggests a way forward, taking inspiration from our successful transition from NTSC to HDTV. There is a way forward to a web that is safer, easier, and as good as we desire.
Douglas Crockford
Ballroom EFG_
In this keynote, the Angular team leaders give us an update on where we are and where we are headed with Angular 2. It will also include an extended Q&A period.
Igor Minar, Brad Green, Misko Hevery
Ballroom EFG_
Both Dan Wahlin and John Papa are probably the most respected communities authorities an Angular. Both are accomplished speakers and writers and will be sharing with us their perspectives on Angular current and Angular future. Expect to get some great insight from these two awesome leaders.
Dan Wahlin, John Papa
Ballroom EFG_
John will start from Scratch and build as much of a Board Game Store as possible using Angular 2. He'll talk through his design decisions and strategies for getting started quickly. All of the code from the session will be available on github after the presentation.
John Lindquist
Ballroom EFG_
Walkthrough of all the build tools, workflows, plugins, and modules for building a proper es6 angular 1.3x app today. Talk about pros and cons about different techniques and best practices.
Scott Moss
Ballroom EFG_
Time to make the switch to Angular2. This talk will cover all of the fundamentals of taking an Angular 1.x app and taking to an Angular2 version. It's time to start thinking in Components.
David East
Ballroom EFG_
Tomomi Imura will be teaching us a lot of the goodness around web components. Tomomi will be talking about how to encapsulate web, hide data in them and style them. See how complex functionality can now be part of your solution.
Tomomi Imura
Ballroom EFG_
Yuri Takhteyev, the CTO at Rangle.io, will talk about building Angular apps that work with broken APIs delivered late.
Yuri Takheyev
Ballroom EFG_
Discover these four technologies and how they combine in a web app written entirely in JavaScript. This is an orientation, made tangible through exploration of “Zza”, an online pizza parlor app.
Ward Bell
Ballroom EFG_
This talk suggests a way forward, taking inspiration from our successful transition from NTSC to HDTV. There is a way forward to a web that is safer, easier, and as good as we desire.
Douglas Crockford
Ballroom EFG_
In this keynote, the Angular team leaders give us an update on where we are and where we are headed with Angular 2. It will also include an extended Q&A period.
Igor Minar, Brad Green, Misko Hevery
Ballroom EFG_
Both Dan Wahlin and John Papa are probably the most respected communities authorities an Angular. Both are accomplished speakers and writers and will be sharing with us their perspectives on Angular current and Angular future. Expect to get some great insight from these two awesome leaders.
Dan Wahlin, John Papa
Ballroom EFG_
John will start from Scratch and build as much of a Board Game Store as possible using Angular 2. He'll talk through his design decisions and strategies for getting started quickly. All of the code from the session will be available on github after the presentation.
John Lindquist
Ballroom EFG_
Walkthrough of all the build tools, workflows, plugins, and modules for building a proper es6 angular 1.3x app today. Talk about pros and cons about different techniques and best practices.
Scott Moss
Ballroom EFG_
Time to make the switch to Angular2. This talk will cover all of the fundamentals of taking an Angular 1.x app and taking to an Angular2 version. It's time to start thinking in Components.
David East
Ballroom EFG_
Tomomi Imura will be teaching us a lot of the goodness around web components. Tomomi will be talking about how to encapsulate web, hide data in them and style them. See how complex functionality can now be part of your solution.
Tomomi Imura
Ballroom EFG_
Yuri Takhteyev, the CTO at Rangle.io, will talk about building Angular apps that work with broken APIs delivered late.
Yuri Takheyev
Ballroom EFG_
Discover these four technologies and how they combine in a web app written entirely in JavaScript. This is an orientation, made tangible through exploration of “Zza”, an online pizza parlor app.
Ward Bell
Ballroom EFG_
This talk suggests a way forward, taking inspiration from our successful transition from NTSC to HDTV. There is a way forward to a web that is safer, easier, and as good as we desire.
Douglas Crockford
Registration is opens Sunday from 7pm to 10pm and open on Monday and Tuesday from 8am to 5pm
Our attendee party is Monday evening in the Poolside Pavilion and starts at 7PM. Our main entertainer (Kawehi) starts at 8PM and will go for an hour or so. Expect other surprise entertainment (think Saxophone).
We are having an open community night on Tuesday with Angular U stars presenting on relevant Angular U topics. Doors open at 7PM.
This event is free for Angular U attendees and for the public there is a nominal $15 charge. Sign up here if you are not a paid conference attendee.


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Welcome to MSPARP, a text-roleplaying chatspace on the web. At present, the website focuses on roleplaying for the popular webcomic Homestuck by Andrew Hussie, though we have some notion of expanding this into a pan-fandom and original character RP service somewhere down the line.
Here is some information to get you started:
At present, we have a listing of CHARACTERS FROM HOMESTUCK that you can select from in the "ROLEPLAY AS" DROP DOWN MENU. If you want to just START RPING right off the bat, SELECT A CHARACTER from this DROP DOWN MENU and click "SAVE AND BEGIN CHATTING."
You can select the ACRONYM, NAME, and COLOR of your character in the WITH SETTINGS BOX. Acronyms are limited to 10 characters, names are limited to 50.
If you click on the ELLIPSIS next to TYPING QUIRKS, you will see a list of possible AUTOMATED TYPING QUIRKS that you can SELECT from. We will be ADDING NEW QUIRKS at some point in the future or make them CUSTOMIZABLE BY THE USER. If you have SUGGESTIONS FOR NEW QUIRKS, please feel free to SEND US A MESSAGE.
To REMOVE QUIRKS when you are IN THE CHAT, start your line out with a / and just write whatever.
On MSPARP you have the option to chat with anyone at random or ONLY SEARCH FOR SPECIFIC CHARACTERS. You can PUT A CHECK MARK in the boxes for characters you want to search for. If you have SUGGESTIONS FOR OTHER CHARACTERS, once again, SEND US A MESSAGE.
The SAVE INFO BUTTON is for when you want to save your CHARACTER INFORMATION before you enter a GROUP CHAT. It will also allow you to SWITCH CHARACTERS from the main page. You do not have to leave a chat in order to use it. If you are already in a chat (one-on-one or group), then open a new tab, go to http://www.msparp.com/, select a different character to roleplay as or change your settings/quirks and then click SAVE INFO BUTTON. Your text color and acronym will automatically change in the chat window, but you will have to refresh for the quirk to take effect.
To start YOUR VERY OWN GROUP CHAT, all you need to do is CREATE A URL for it. URLs are formatted like so: http://www.msparp.com/chat/a-string-of-letters-and-numbers-here and instead of writing a-string-of-letters-and-numbers-here, you would just put a string of letters and numbers, without spaces.
For example, your group chat could be called http://www.msparp.com/chat/penguin or http://www.msparp.com/chat/icannotfindthepumpkin413
At present there is NO WAY to MODERATE GROUP CHATS. We will be IMPLEMENTING THIS in the FUTURE.


Blade Runner fans point out classic film is no longer set in the future
Fans of Ridley Scott’s 1980s sci-fi movie Blade Runner have branded November Blade Runner Month as it was pointed out the film is no longer set in the future.
The original film, starring Harrison Ford and Sean Young, was released in 1982 and set in Los Angeles in November 2019, meaning that the movie is no longer as futuristic as it looks.
A fan of the film tweeted out a short clip, commenting: “Blade Runner has officially become a movie set in modern day.”
In the dystopian movie, characters dress in futuristic outfits with dramatic make-up, leading fans to suggest that everybody should dress in costume throughout November.
Many fans have pointed out that the sci-fi gadgets and technology on show in the film are much more exciting than the ones in the real November 2019.
One Twitter user said: “Where’s my airship?”
A social media user described the film as “optimistic”, claiming that the real Los Angeles ought to have “abundant rain” and “noodle stands on every corner” as in the movie.
Screenwriter Oliver Warden quoted the film on Twitter, saying: “I’ve waited 37 years to tweet this. ‘Like tears in rain’. I made it!”
Blade Runner is loosely based on Philip K Dick’s 1968 novel Do Androids Dream of Electric Sheep, and features synthetic humans known as replicants who were bio-engineered to work on off-world colonies.
The sequel to the film, Blade Runner 2049, was released in 2017 and stars Harrison Ford reprising his role from the original, as well as Ryan Gosling and Jared Leto.