Class sakai.entity
Version
0.0.1.
entity
Defined in: entity.js.
| Constructor Attributes | Constructor Name and Description |
|---|---|
|
sakai.entity(tuid, showSettings)
Initialize the entity widget - this widget provides person / space and content information
http://jira.sakaiproject.org/browse/SAKIII-371
|
| Method Attributes | Method Name and Description |
|---|---|
| <inner> |
acceptInvitation(userid)
Accept a contact invitation
|
| <inner> |
Add binding to various elements on the entity widget
|
| <inner> |
Add binding to add contact button
|
| <inner> |
Add binding to elements related to chat status
|
| <inner> |
Add binding to elements related to tag drop down
|
| <inner> |
Add binding to elements related to locations drop down
|
| <inner> |
Add binding to the profile status elements
|
| <inner> |
Add binding to elements related to tag drop down
|
| <inner> |
changeChatStatus(chatstatus, callback)
Change the chat status for the current user
|
| <inner> |
checkContact(userid)
Check whether a user is already a contact, invited or pending
|
| <inner> |
constructProfilePicture(profile)
Check whether there is a valid picture for the user
|
| <inner> |
getContentData(mode, data)
Get content data and then call method to get data for the appropriate mode
|
| <inner> |
getData(mode, data, callback)
Get the data for a specific mode
|
| <inner> |
Gets the number of members and managers in a group and determines users role
|
| <inner> |
Hides any showing group membership button
|
| <inner> |
Joins the specific group as a member
|
| <inner> |
Leaves the specific group as a member
|
| <static> |
sakai.entity.removeAddContactLinks(user)
Remove contact button after contact request is sent
|
| <inner> |
Render the main entity template
|
| <inner> |
Sends a request to the group managers for the user to join as a member
|
| <inner> |
setContentData(data)
Set the data for the content object information
|
| <inner> |
setData()
Set data.
|
| <inner> |
Set the profile group data such as the users role, member count and profile picture
|
| <inner> |
Set the profile data for the user such as the status and profile picture
|
| <inner> |
Displays the specific type of group membership button
|
| <inner> |
showHideListLinkMenu(menuBox, menuLink, hideOnly)
Show or hide the tags link menu
|
| <inner> |
updateChatStatusElement(chatstatus)
Change the selected value of the dropdown list to the current chat status
|
Class Detail
sakai.entity(tuid, showSettings)
Initialize the entity widget - this widget provides person / space and content information
http://jira.sakaiproject.org/browse/SAKIII-371
- Parameters:
- {String} tuid
- Unique id of the widget
- {Boolean} showSettings
- Show the settings of the widget or not
Method Detail
<inner>
acceptInvitation(userid)
Accept a contact invitation
- Parameters:
- userid
<inner>
addBinding()
Add binding to various elements on the entity widget
<inner>
addBindingAddContact()
Add binding to add contact button
<inner>
addBindingChatStatus()
Add binding to elements related to chat status
<inner>
addBindingGroup()
Add binding to elements related to tag drop down
<inner>
addBindingLocationsLink()
Add binding to elements related to locations drop down
<inner>
addBindingProfileStatus()
Add binding to the profile status elements
<inner>
addBindingTagsLink()
Add binding to elements related to tag drop down
<inner>
changeChatStatus(chatstatus, callback)
Change the chat status for the current user
- Parameters:
- {String} chatstatus
- The chatstatus you want to update the chatstatus with
- {Function} callback Optional
- A callback function that gets fired after the request
<inner>
checkContact(userid)
Check whether a user is already a contact, invited or pending
- Parameters:
- {String} userid
- the user's userid
<inner>
{String}
constructProfilePicture(profile)
Check whether there is a valid picture for the user
- Parameters:
- {Object} profile
- The profile object that could contain the profile picture
- Returns:
- {String} The complete URL of the profile picture Will be an empty string if there is no picture
<inner>
getContentData(mode, data)
Get content data and then call method to get data for the appropriate mode
- Parameters:
- {String} mode
- The mode in which you load the entity widget
- {Object} data
- A JSON object containing the necessary data - the structure depends on the mode to display Contents: no. Items
<inner>
getData(mode, data, callback)
Get the data for a specific mode
- Parameters:
- {String} mode
- The mode you want to get the data for
- {Object} data Optional
- The data you received from the page that called this (can be undefined)
- {Function} callback Optional
- A callback function that will be fired it is supplied
<inner>
getGroupMembersManagers()
Gets the number of members and managers in a group and determines users role
<inner>
hideGroupMembershipButton()
Hides any showing group membership button
<inner>
joinGroup()
Joins the specific group as a member
<inner>
leaveGroup()
Leaves the specific group as a member
<static>
sakai.entity.removeAddContactLinks(user)
Remove contact button after contact request is sent
- Parameters:
- user
<inner>
renderTemplate()
Render the main entity template
<inner>
requestJoinGroup()
Sends a request to the group managers for the user to join as a member
<inner>
setContentData(data)
Set the data for the content object information
- Parameters:
- {Object} data
- The data we need to parse
<inner>
setData()
Set data.
For example:
No. Unread messages
No. of Contacts
No. invited contacts
No. of pending request
No. of group
<inner>
setGroupData()
Set the profile group data such as the users role, member count and profile picture
<inner>
setProfileData()
Set the profile data for the user such as the status and profile picture
<inner>
showGroupMembershipButton(type)
Displays the specific type of group membership button
- Parameters:
- {String} type
- specifies which button to show. Options are: - join: "Join group" button - leave: "Leave group" button - request: "Request to join group" button - pending: "Join request pending" button
- Returns:
- None
<inner>
showHideListLinkMenu(menuBox, menuLink, hideOnly)
Show or hide the tags link menu
- Parameters:
- {String} menuBox
- menu box we want to display
- {String} menuLink
- link the user clicked to display the menu box
- {Boolean} hideOnly
- true: Hide the menu only false: Show or hide the menu depending if it's already visible
<inner>
updateChatStatusElement(chatstatus)
Change the selected value of the dropdown list to the current chat status
- Parameters:
- {Object} chatstatus
- status which has to come up in the dropdown list


This is paragraph text inside div element.
This is span text inside div element.
This is heading 3 style text inside div element.
This is heading 2 style text inside div element.
This is heading 2 style text outside div element.
TIP:- Select text and see the result......


General rules applied in the code base¶
I. Introduction¶
These are general rules independent of the coding language.
II. Catkin Package and Repository Naming¶
Name: lower_cases_with_underscore.
One repository per catkin package.
Same name for package and repository.
III. Versioning¶
Use semantic versioning when versioning packages. Short summary:
Given a version number MAJOR.MINOR.PATCH, increment the:
MAJOR version when you make incompatible API changes,
MINOR version when you add functionality in a backwards-compatible manner, and
PATCH version when you make backwards-compatible bug fixes.
Regarding formatting of pre-releases (alpha, beta, rc, …) consider PEP440, especially when versioning Python packages (note that there is no general conflict with semantic versioning, only the format is a bit different).
IV. Contribution Guidelines¶
IV.1. Code revision:¶
To ensure some level of code quality, all modifications have to be reviewed before they can be merged. This is done via merge requests in GitLab (on GitHub it is called pull request but the concept is the same).
The procedure for adding a change is as follows:
When creating branches, use your name as a namespace, e.g. rickdeckard/my_branch. This is to avoid confusion with branches of other people and to indicate who is responsible for that branch. It is not allowed to push branches without such namespace.
Test all your changes and update documentation.
When finished, create a merge request to the master branch of the main repository.
Add one or more of the maintainers as reviewers. The reviewers will review and maybe request changes.
Merging is done by the contributor but is only allowed after all reviewers approved. If the merge will affect other people (e.g. by breaking the API), make sure to inform them, e.g. via a Mail on an appropriate mailing list. After a merge request is merged, the feature branch shall be deleted.
Never push directly to master or other top-level branches. Never force-push to any branch that others are using as well. All your development should happen in branches inside your namespace. To keep the number of branches on the repository low, make sure to delete branches that are not needed anymore.
The top-level namespace of the repository should only contain a master branch and maybe a few branches for specific versions. Those branches should be protected so that direct pushing is not possible (everything has to go through merge requests).
IV.2. Some rules for the contributors:¶
To make life easier for the reviewers and to get your changes merged quickly (thus reducing the risk of merge conflicts), try to keep merge requests rather small. This means that, where possible, a bigger task should be split into smaller sub-tasks that can be merged one after another instead of putting everything in one huge merge request.
When synchronising your feature branch with upstream, you may want to prefer git rebase over git merge to keep the history of you branch clean. However, when there are complicated merge conflicts, it can be much less painful to use merge, which is okay in this case.
On your own branches, you can do whatever you want, i.e. it is usually okay to force push there (and even necessary when you rebase). However, when applying changes requested by a reviewer, please do not amend or squash them into older commits but add them as new commits. This makes it easier for the reviewer to see what changed.
Do not add functional changes and major reformatting in the same commit as this makes review of the functional changes very difficult.
IV.3. Some rules for the reviewers:¶
To make life easier for the contributors, try to provide reviews in a timely manner. The contributor may be blocked in continuing their work while the merge request is under review.
When reviewing, check the following things:
Is the style guide followed?
Are new features/changes properly documented?
And of course: Do the changes look reasonable and correct?
The one who merges should directly delete the feature branch afterwards.
V. Documentation¶
V.1 In-code documentation¶
All code shall be documented in-source using Doxygen. This means that every function, class, struct, global variable, etc, needs to have a docstring containing some documentation in:
If the definition and declaration are separated (C/C++), Doxygen should be in the header, not the cpp file. Please do not duplicate!.
If you are using catkin, the package should include the mpi_cmake_modules
package and in the CMakeLists.txt file call the
build_doxygen_documentation()
or the default_mpi_cmake_modules()
(future)
macros.
The documentation can then be build via catkin_make -DBUILD_DOCUMENTATION=ON.
Make the documentation as compact as possible. Avoid boilerplate formulations that do not add useful information, e.g. instead of “This function returns foobar” simply write “Returns foobar”.
Also add regular comments to the code whenever you feel that they would help a future reader to more easily understand what that code is doing.
V.2 Unit-tests and demos¶
Please do NOT neglect the power of the continuous intergation and a nice written demos in terms of Documentation. So please take the time to:
write some unit-tests. See how to write a unit-tests from the tests folder in this package.
write demo executables to make the potential external user understand how your API should be used.


---
title: "Food Diary 18/10"
layout: "post"
permalink: "/2010/10/food-diary-1810.html"
uuid: "7585644100837866518"
guid: "tag:blogger.com,1999:blog-8745734052417186264.post-7585644100837866518"
date: "2010-10-19 07:18:00"
updated: "2010-10-21 10:52:40"
description:
blogger:
siteid: "8745734052417186264"
postid: "7585644100837866518"
comments: "0"
categories: [blog, bootcamp, food diary]
author:
name: "Alan Chalmers"
url: "https://plus.google.com/109008868852571463084?rel=author"
image: "//lh6.googleusercontent.com/-vRVdiWd12ak/AAAAAAAAAAI/AAAAAAAAHKc/wXgK4dFefp8/s512-c/photo.jpg"
---
Boot camp food diary
Breakfast
- 2 Vita brits sultanas & Albran skin milk
- English muffin with jam & marg
- Glass Berocca
Snack
- Cafe Latte
- low fat yoghurt
Lunch
- Chill Salmon Susi & teriyaki beef roll
- Ginger beer
- Snickers bar
Snack
Dinner
- Mushroom Burritos
- lowfat yoghurt


Next: Interpreting Pathname Component Values, Previous: Pathnames, Up: Pathnames
A pathname has six components: a host, a device, a directory, a name, a type, and a version.
| • The Pathname Host Component: | ||
| • The Pathname Device Component: | ||
| • The Pathname Directory Component: | ||
| • The Pathname Name Component: | ||
| • The Pathname Type Component: | ||
| • The Pathname Version Component: |


--- layout: post title: Computer Discount date: '2007-06-10T12:43:00.001+02:00' author: Andrea Fortuna tags: - Generici modified_time: '2012-04-26T14:21:52.775+02:00' thumbnail: http://farm2.static.flickr.com/1073/538486701_be7149f6f4_t.jpg blogger_id: tag:blogger.com,1999:blog-1948348952555789070.post-7639122277517711899 blogger_orig_url: http://oldsite.andreafortuna.org/2007/06/computer-discount_10.html ---


Merge objects using descriptors.
```js var thing = { get name() { return ‘jon’ } }
var animal = {
}
merge(animal, thing)
animal.name === ‘jon’ ```
Redefines destination
’s descriptors with source
’s.
Defines source
’s descriptors on destination
if destination
does not have
a descriptor by the same name.


RAINING STONES A film review by James Berardinelli Copyright 1994 James Berardinelli
Rating (0 to 10): 8.6
Date Released: varies Running Length: 1:31 Rated: No MPAA Rating (Language, violence)
Starring: Bruce Jones, Julie Brown, Ricky Tomlinson, Gemma Phoenix, Tom Hickey Director: Ken Loach Producer: Sally Hibbin Screenplay: Jim Allen Music: Stewart Copeland Released by Northern Arts Entertainment
Simplicity, sincerity, and realism are the hallmarks of Ken Loach's RAINING STONES. With an uncompromising look at England's lowest class, this film explores the facets of living hand-to-mouth in a society where work is scarce and a pint at the pub offers life's sole release.
Bob (Bruce Jones) and his family are barely making ends meet before two events upset the careful balance. First, Bob's van is stolen, then he learns that the outfit for the First Communion of his daughter Coleen (Gemma Phoenix) is going to cost more than 100 pounds. His wife Anne (Julie Brown) and pastor (Tom Hickey) advise him to take a less expensive route, such as renting a dress, but Bob will have none of that. Nothing but the best for his daughter on this special occasion. The problem is, with him on the dole, money is hard to come by, and odd jobs don't pay much.
Although possessing the grittiness and rare honesty of Mr. Loach's previous project, RIFF RAFF, this is not a re-telling of that story. Anyone familiar with the director's work, however, will recognize the characteristic style. Dark locales, underexposed interiors, and actors with accents so thick that some might find subtitles helpful--all these elements are synthesized to deliver an amazingly real portrait of life as a member of Middleton's unemployed and underprivileged.
There's no preaching in RAINING STONES, and the narrative never condescends to the characters, no matter what their circumstances are. This movie presents life as it is--no regrets or complaints. Without ever mentioning politics, Mr. Loach makes the most powerful and effective of political statements--one that relies on subtlety and the intelligence of the audience.
The plot is entirely believable and never predictable, simply because it goes against the grain of what typically comes out of Hollywood. Jim Allen's script mixes portions of unforced comedy and natural tension into a deceptively straightforward tale that would find few takers in the film making mainstream.
The characters are realized by little-known actors who deserve greater recognition, at least based on the strengths of their performances here. Bob and Anne are a real couple facing real problems; Coleen is a six-year old forced to face the violence of her world at a young age; and Father Barry is a priest who has a clear view of the conditions of his flock, and therefore doesn't always offer the pious advice one might expect from a man of the cloth.
RAINING STONES is a mirror that reflects our times, with themes that are universal. You don't have to be a resident of Middleton to understand what director Ken Loach is saying. That there is humor and warmth in the midst of such poverty speaks volumes for the indomitable spirit of humanity, not to mention the strength of this movie's ability to capture that.
James Berardinelli<EMAIL_ADDRESS>.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Grid and Flexbox
Make a 3 column grid out of these - try to get these images to fit their div containers.


Exciting getaways for the whole family!
Page content
Accomodations
Activities
Travel Arrangements
Pictures
Contact


{% extends "ox_layout.html" %} {% block body %}
Click on the name of a plugin to expand and use its components.


General Election 2019: What are the parties promising on benefits?
The impact of the Conservative government’s flagship Universal Credit benefit system has proven to be incredibly controversial.
It’s divided opinion and sparked fiery debate both in Westminster and the streets of Britain.
So what are the main parties planning to do with the benefits system if elected into power on December 12?
Conservatives
The Tories say they will continue to roll out Universal Credit across the country despite widespread criticism, arguing it has transformed the ‘impossibly complex’ old system.
But they are ending a freeze on benefits, expected to result in an extra 1.7 per cent in money people receive from April next year.
In a bid to stop people going through the system for an unreasonable amount of time, the Tories have vowed to reduce the number of reassessments for disabled claimants.
They have pledged to ‘do more to make sure that Universal Credit works for the most vulnerable’ but have not gone into much detail as to how.
Labour
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Jeremy Corbyn has vowed to completely scrap Universal Credit, which critics say has led to a rise in homelessness and food bank use.
If elected, Labour says it will start developing ‘an alternative system that treats people with dignity and respect’ to ‘end poverty by guaranteeing a minimum standard of living’.
The party promises to end the five-week wait for first time payments by introducing an interim payment based on half an estimated monthly entitlement.
Labour also wants to scrap the benefit cap and the two child limit, which they say will ‘stop 300,000 children from being in poverty’.
Liberal Democrats
The Lib Dems have promised to reform Universal Credit to be ‘more supportive for the self-employed’.
Leader Jo Swinson has pledged £6 billion per year to ‘make the benefits system work for people who need it’.
They want to replace the current system with an incentive-based one and to remove the benefits cap and two child limit.
The Lib Dems also want to reduce the five-week wait to just five days.
Green Party
Co-leaders Siân Berry and Jonathan Bartley have promised a Universal Basic Income (UBI) by 2025.
It would see adults receiving a minimum of £89 per week with additional payments going to those facing barriers into work, such as disabled people and single parents.
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The party says this will ‘create more jobs than ever before’ and raise the income of someone working full time on minimum wage by 32 per cent.
Housing benefit and carers will continue being paid to whoever received it before UBI was introduced.
Brexit Party
Nigel Farage says the current Universal Credit system has ‘not achieved what was intended’ and ‘needs to be revisited’.
In its ‘contract with the people, the party vows to ‘support those who have paid into the system with an accelerated payment process’ – with a maximum wait of five weeks.
The party promises a 12 month review of Universal Credit and to bring in reforms in less than two years.
It also wants to ‘extend the use of dormant funds to support civil society’.
General Election 2019: Where do the parties stand on key issues?
Where do the main parties stand on Brexit?
Where do the main parties stand on education?
What are the parties promising on the NHS?
What are the parties promising on crime and justice?
What are the parties promising on benefits?
What are the parties promising on climate change?
Got a story for Metro.co.uk?
Get in touch with our news team by emailing us at<EMAIL_ADDRESS>For more stories like this, check our news page.


Feauture
Details
Key Features
webOS 3.5 simple and fun to use,
Enriches all colors to previously unseen vibrancy,
Improve any image with Resolution Upscaler,
Be amused with Virtual Surround Plus,
Virtual Surround sound spreads out the space,
A sleek design with flair,
Display Size
32 Inch
Resolution
1366 x 768 - HD
Vieo Feautures
Refresh Rate (100Hz), Picture Mastering Engine, Color Mastering Engine, HEVC Decoder
Audio Features
6 watts / 2.0 sound system, Clear Voice, Dolby Digital, Virtual Sound
Interface/Connectivity
HDMI x2, USB x1, Component x1, CI Slot, RF IN, Headphone out x1


I'm a self-taught front-end developer based in Brisbane, Australia. I love learning and coding. Programming has been always a fun activity for me and I'm really excited to learn new skills and technologies.
I started my web study journey with Ruby first, then quickly fell in love with coding. Coding in ruby is like writing an English story, natural and enjoyable.
Then I devote most of my time to frontend side of things. I learned HTML, CSS, Javascript, jQuery, Bootstrap, Git, etc. For me, JavaScript is filled with flexibility and surprising. The more I learn it the more I find its power. Currently I am learning ReactJS, and find the React way of thinking and building web apps is fun and inspiring.
There is still a long way ahead on my frontend study journey. I will keep learning and building new things and would love to dig into backend or any other tech to get the job done.


Ecole Music Sydney is made of high qualified and skilled teachers with, at very least, a bachelor degree from top music schools in Europe and Australia.
TEAM PROFILEOur core belief is to learn, practice, and play with the desire to achieve the greatest results in the shortest time.
OUTCOMESOur teachers have abundant local experience based on Australian Music Exams, Curriculum, and Performance.
Providing structured programs for all levels and Holding our Annual Music Concert for stage experience.
CONCERT DETAILS


Service Nucleus
Dynamic Services Home
Services
Raw Configuration
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This is mostly caused by a missing or bad token saved for your settings. Go to setup and follow the instructions for setting up your Slack slash command.
You can give me all of your :moneybag: by going to settings and clicking "Upgrade Account".
I really hate to see you go, but if you must move on who am I to stop you (just the guy who will starve to death and die homeless without your generous contributions :wink:). You can stop giving your :moneybag: to me by going to settings and clicking "Cancel Pro".
While the free plan lets you create and answer as many emojinary as you want,
you need a pro account to use the following slash commands: random
, forfeit
, stats
, and list
.
You can't. I am always watching you... 0.0
Just kidding! Go to settings and click that big red button! (You know you want to...)
Currently you have to remove your account and let your team member sign up. If you need to do this, contact me and I will help ensure that your team's data is safe.


Money Play. How should play 32?
pips Red=116 White=46
(CorrectAnswer= 0/0, ErrorScore= 0)
This is a close call. If White splits the back checkers to take advantage of the blot on White’s 5-pt and to get more shots on most of White’s sixes, then he wins more games but loses more gammons. The trade-off is very close and none of the sensible moves can be classed as errors.
The rollout has 19/17, 8/5 fractionally ahead of 8/5, 6/4 but by the slimmest of margins. The key is to understand that splitting the rearmost checkers is an option.
The rollout has 19/17, 8/5 fractionally ahead of 8/5, 6/4 but by the slimmest of margins. The key is to understand that splitting the rearmost checkers is an option.
1. Cubeful 2-ply 13/11 13/10 Eq.: -0.734 0.144 0.009 0.000 - 0.856 0.074 0.000 2. Cubeful 2-ply 8/3 Eq.: -0.748 (-0.013) 0.152 0.011 0.000 - 0.848 0.107 0.000 3. Cubeful 2-ply 8/5 6/4 Eq.: -0.748 (-0.014) 0.152 0.011 0.000 - 0.848 0.108 0.000 4. Cubeful 2-ply 8/5 4/2 Eq.: -0.773 (-0.039) 0.144 0.009 0.000 - 0.856 0.112 0.000 5. Cubeful 2-ply 8/6 5/2 Eq.: -0.808 (-0.074) 0.131 0.008 0.000 - 0.869 0.118 0.000


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Images example
Image credits:-
Image by
S. Hermann & F. Richter
from
Pixabay
Image by
Hans Benn
from
Pixabay


AP - Computer Science - KEA
- Graduation date: January 2022
- Collaborating on front-end & back-end development projects in groups
- Applying agile software development through hands-on training, e.g. as a Scrum master
- Working with Software Development, the Software Development Life Cycle, database design & various programming languages
- Skills in: Java, Javascript, Python, C#, Node.js, HTML5 & SQL
HTX - Hjørring - Tech Gymnasium
- This 3-year technical education focuses on technology, bio-technology, physics, mathematics & chemistry.
- Working on innovative projects in groups
- Professional level of English, written and spoken
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I'm passionate about Science, Technology, and Society. My current endeavor is plunging into the world of software development. I recently attended The Iron Yard to learn about server-side development. I am currently looking for a full-time position to Continue my Journey.
I enjoy writing back-end code with Java. I also, like Clojure, Python, and Ruby. My favorite framework to work with is Spring.
Use this link to contact me directly. Facebook


SP_event()
#include <sicstus/sicstus.h> int SP_event(int (*func)(void*), void *arg)
Schedules a function for execution in the main thread in contexts where queries cannot be issued.
Nonzero on success, and 0 otherwise.
If you wish to call Prolog back from a signal handler that has been
installed with SP_signal
or a thread
other than the thread that called SP_initialize()
, that is, the
main thread, you cannot use SP_query()
etc. directly.
The call to Prolog has to be delayed until such time that the Prolog
execution can accept an interrupt and the call has to be performed
from the main thread (the Prolog execution thread). This function
serves this purpose, and installs func
to be
called from Prolog (in the main thread) when the execution can accept
a callback.
A queue of functions, with corresponding arguments, is maintained;
that is, if several calls to SP_event()
occur before Prolog can
accept an interrupt, the functions are queued and executed in turn at
the next possible opportunity. A func
installed with
SP_event()
will not be called until SICStus is actually
running. One way of ensuring that all pending functions installed with
SP_event()
are run is to call, from the main thread, some dummy
goal, such as,
SP_query_cut_fail(SP_predicate("true",0,"user"));
While SP_event()
is safe to call from any thread, it is not safe
to call from arbitrary signal handlers. If you want to call
SP_event()
when a signal is delivered, you need to install your
signal handler with SP_signal()
.
Note that SP_event()
is one of the very few functions in
the SICStus API that can safely be called from another thread than the
main thread.
Depending on the value returned from func
, the interrupted Prolog
execution will just continue (SP_SUCCESS
) or backtrack
(SP_FAILURE
or SP_ERROR
). An exception raised by
func
, using SP_raise_exception()
, will be processed in the
interrupted Prolog execution. If func
calls SP_fail()
or
SP_raise_exception()
the return value from func
is ignored
and handled as if func
returned SP_FAILURE
or
SP_ERROR
, respectively. In case of failure or exception, the
event queue is flushed.
It is generally not robust to let func
raise an exception or
fail. The reason is that not all Prolog code is written such that it
gracefully handles being interrupted. If you want to interrupt some
long-running Prolog code, it is better to let your code test a flag in
some part of your code that is executed repeatedly.
How to install the predicate user:event_pred/1
as the
signal handler for SIGUSR1
and SIGUSR2
signals.
The function signal_init()
installs the function
signal_handler()
as the primary signal handler for the signals
SIGUSR1
and SIGUSR2
. That function invokes the
predicate as the actual signal handler, passing the signal number as
an argument to the predicate.
SP_pred_ref event_pred; static int signal_event(void *handle) { int signal_no = (int) handle; SP_term_ref x=SP_new_term_ref(); int rc; SP_put_integer(x, signal_no); // Should not give an error rc = SP_query(event_pred, x); if (rc == SP_ERROR && SP_exception_term(x)) SP_raise_exception(x); // Propagate any raised exception return rc; } static void signal_handler(int signal_no) { SP_event(signal_event, (void *)signal_no); } void signal_init(void) { event_pred = SP_predicate("prolog_handler",1,"user"); SP_signal(SIGUSR1, signal_handler); SP_signal(SIGUSR2, signal_handler); }
Calling Prolog Asynchronously,
SP_signal()
,
SP_fail()
,
SP_raise_exception()
.


I just wanted to let you know what a wonderful time we had at your B and B. I have visited Venice many times, but yours is a wonderful place to stay, its my new favorite
and I will be sure to recommend it to my fellow professors travelling in Venice.Venice may not have oysters, but your place is a pearl.


|
UMI3D Unity SDK
2.5.b.221125
A UMI3D sdk implementation using Unity
|
Forge server configuration and adresses. More...
Public Member Functions | |
| abstract NetWorker | GetNetWorker () |
| Getter for the Forge NetWorker More... | |
Public Attributes | |
| string | ip = "<IP_ADDRESS>" |
| IPv4 adress of the server. More... | |
| ushort | port = 15937 |
| Listening port number of the server. More... | |
| string | masterServerHost = string.Empty |
| IP address of the master server. More... | |
| ushort | masterServerPort = 15940 |
| TCP/IP port of the master server. More... | |
| string | natServerHost = string.Empty |
| IP address of the Network Address Translation (NAT) server. More... | |
| ushort | natServerPort = 15941 |
| TCP/IP port of the Network Address Translation (NAT) server. More... | |
| GameObject | networkManager = null |
| Forge networking manager instance reference. More... | |
| int | playerCount = 0 |
| Number of users connected to the environment, whatever status they have. More... | |
| bool | DisplayForgeInfo = false |
| Should Forge info pannel should be displayed in top left corner? More... | |
Protected Member Functions | |
| virtual void | SetRoundTripLatency (double latency, NetWorker sender) |
| Update RoundTripLatency More... | |
| void | ReadBinary (NetworkingPlayer player, Binary frame, NetWorker sender) |
| Called when a BinaryFrame is received from the NetWorker More... | |
| abstract void | _ReadBinary (NetworkingPlayer player, Binary frame, NetWorker sender) |
| Called when a BinaryFrame is received from the NetWorker More... | |
Protected Attributes | |
| NetworkManager | mgr = null |
| Copy of the Forge networking manager used for deco/reco issues. More... | |
Properties | |
| double | RoundTripLatency [get] |
| The amount of time in milliseconds for the round trip latency to/from the server More... | |
| static ulong | Timestep [get] |
| Time since the connection started. More... | |
| static ulong | BandwidthIn [get] |
| Determine how much bandwidth (in bytes) hass been read. More... | |
| static ulong | BandwidthOut [get] |
| Determine how much bandwidth (in bytes) hass been written. More... | |
Forge server configuration and adresses.
|
protectedpure virtual |
Called when a BinaryFrame is received from the NetWorker
| player | the player the message is comming from |
| frame | the received binary frame |
| sender | the corresponding NetWorker |
Implemented in umi3d.common.collaboration.UMI3DForgeSocketBase, and umi3d.worldController.UMI3DWorldControllerForgeClient.
|
pure virtual |
Getter for the Forge NetWorker
<return> a Forge NetWorker.</return>
Implemented in umi3d.cdk.collaboration.UMI3DForgeClient, umi3d.edk.collaboration.UMI3DForgeServer, and umi3d.worldController.UMI3DWorldControllerForgeClient.
|
protected |
Called when a BinaryFrame is received from the NetWorker
| player | the player the message is comming from |
| frame | the received binary frame |
| sender | the corresponding NetWorker |
|
protectedvirtual |
Update RoundTripLatency
| latency | time between ping and pong |
| sender | the corresponding NetWorker |
Reimplemented in umi3d.cdk.collaboration.UMI3DForgeClient.
| bool umi3d.common.collaboration.ForgeSocketBase.DisplayForgeInfo = false |
Should Forge info pannel should be displayed in top left corner?
| string umi3d.common.collaboration.ForgeSocketBase.ip = "<IP_ADDRESS>" |
IPv4 adress of the server.
| string umi3d.common.collaboration.ForgeSocketBase.masterServerHost = string.Empty |
IP address of the master server.
The master server lists available environments.
| ushort umi3d.common.collaboration.ForgeSocketBase.masterServerPort = 15940 |
TCP/IP port of the master server.
|
protected |
Copy of the Forge networking manager used for deco/reco issues.
| string umi3d.common.collaboration.ForgeSocketBase.natServerHost = string.Empty |
IP address of the Network Address Translation (NAT) server.
NAT servers are typically used to bypass firewalls when exchanging flows of data by hiding private IP addresses.
| ushort umi3d.common.collaboration.ForgeSocketBase.natServerPort = 15941 |
TCP/IP port of the Network Address Translation (NAT) server.
| GameObject umi3d.common.collaboration.ForgeSocketBase.networkManager = null |
Forge networking manager instance reference.
| int umi3d.common.collaboration.ForgeSocketBase.playerCount = 0 |
Number of users connected to the environment, whatever status they have.
The server can get the player count from the networker but the client currently can not, so we will track player counts in this variable for both the client and the server
| ushort umi3d.common.collaboration.ForgeSocketBase.port = 15937 |
Listening port number of the server.
|
staticget |
Determine how much bandwidth (in bytes) hass been read.
|
staticget |
Determine how much bandwidth (in bytes) hass been written.
|
get |
The amount of time in milliseconds for the round trip latency to/from the server
|
staticget |
Time since the connection started.


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Made by Christopher EnyTC with love and Carolayne.js


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evolver
Module¶
The module will evolve sequences along a phylogeny.
-
class
evolver.
Site
¶ Defines the Site class, which holds information for each evolved site.
-
class
evolver.
Evolver
(**kwargs)¶ Bases:
object
- This callable class evolves sequences along a phylogeny. By default, Evolver will evolve sequences and create several output files:
- simulated_alignment.fasta
- The resulting simulated alignment
- site_rates.txt
- File providing rate information about each simulated column. Gives the partition and rate cateogy for each site in final simulated alignment.
- Tab-delimited file with fields, Site_Index Partition_Index Rate_Category . All indexing is from 1.
- site_rates_info.txt
- File providing the true site-rate heterogeneity values (either the rate scaling factor or dN and dS) for each rate category.
- Tab-delimited file with fields, Partition_Index Model_Name Rate_Category Rate_Probability Rate_Factor
Note that file creation may be suppressed or files may be renamed using optional arguments given below.
- Required keyword arguments include,
- tree is the phylogeny (parsed with the
newick.read_tree
function) along which sequences are evolved - partitions (or partition) is a list of Partition instances to evolve.
- tree is the phylogeny (parsed with the
-
__call__
(**kwargs)¶ Simulate sequences, perform any necessary post-processing, and save sequences and/or other info to appropriate files.
- Optional keyword arguments:
- seqfile is a custom name for the output simulated alignment. Provide None or False to suppress file creation.
- seqfmt is the format for seqfile (either fasta, nexus, phylip, phylip-relaxed, stockholm, etc. Anything that Biopython can accept!!) Default is FASTA.
- ratefile is a custom name for the “site_rates.txt” file. Provide None or False to suppress file creation.
- infofile is a custom name for the “site_rates_info.txt” file. Provide None or False to suppress file creation.
- write_anc is a boolean argument (True or False) for whether ancestral sequences should be output along with the tip sequences. Default is False.
- Examples:
>>> # Set up Evolver instance, and use below in various ways evolve = Evolver(tree = my_tree, partitions = my_partition_list) >>> # Evolve according to default settings >>> evolve() >>> # Include ancestral sequences in output file >>> evolve(write_anc = True) >>> # Custom sequence file name and format, and suppress rate information >>> evolve(seqfile = "my_seqs.phy", seqfmt = "phylip", ratefile = None, infofile = None)
-
get_sequences
(anc=False)¶ Method to return the dictionary of simulated sequences. Default anc = False will return the leaf_sites dictionary. If anc == True, then will return the evolved_sites dictionary.


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|
#28
|
Filter hidden steps from main tree view
|
core
|
new
|
|
|
enhancement
|
major
|
jd
|
Jul 7, 2011
|
|
#29
|
Blocked goals tree summary
|
core
|
new
|
|
|
enhancement
|
major
|
jd
|
Jul 6, 2011
|
|
#39
|
Keyboard shortcuts
|
core
|
assigned
|
|
|
enhancement
|
major
|
jd
|
Jul 10, 2011
|
|
#40
|
Chart display
|
trale-sld
|
new
|
|
|
task
|
major
|
jd
|
Dec 12, 2011
|
|
#41
|
KahinaTextView/KahinaTextViewPanel don't support model changes
|
core
|
new
|
|
|
defect
|
major
|
jd
|
Oct 17, 2010
|
|
#51
|
Saving and restoring user data
|
core
|
new
|
|
|
enhancement
|
major
|
jd
|
Dec 9, 2011
|
|
#54
|
build in a rudimentary online help system
|
core
|
new
|
|
|
enhancement
|
major
|
jd
|
Dec 9, 2011
|
|
#9
|
Explicitly visualize that different invocations of the same step belong together
|
core
|
assigned
|
|
|
enhancement
|
minor
|
jd
|
Jul 18, 2013
|
|
#20
|
Show solutions as complete parse trees
|
trale-sld
|
new
|
|
|
defect
|
minor
|
ke
|
Dec 12, 2011
|
|
#25
|
Layered tree view needs rethinking
|
core
|
new
|
|
|
defect
|
minor
|
jd
|
Dec 8, 2011
|
|
#30
|
Tooltips for node labels
|
core
|
new
|
|
|
enhancement
|
minor
|
jd
|
Oct 11, 2010
|
|
#33
|
Measure time in profiler
|
core
|
new
|
|
|
enhancement
|
minor
|
jd
|
Dec 9, 2011
|
|
#36
|
Less failed edges
|
trale-sld
|
new
|
|
|
enhancement
|
minor
|
jd
|
Dec 12, 2011
|
|
#42
|
Support multiple source files in TRALE's debugger
|
trale-sld
|
new
|
|
|
enhancement
|
minor
|
jd
|
Dec 12, 2011
|
|
#43
|
Warn user of hidden features
|
trale-sld
|
new
|
|
|
enhancement
|
minor
|
jd
|
Dec 12, 2011
|
|
#44
|
Keep zoom factor in feature structure view
|
trale-sld
|
assigned
|
|
|
enhancement
|
minor
|
jd
|
Dec 12, 2011
|
|
#45
|
Source code view: open files as soon as they are used
|
core
|
new
|
|
|
enhancement
|
minor
|
jd
|
Dec 9, 2011
|
|
#58
|
source code highlighting
|
kahina-swi
|
new
|
|
|
defect
|
minor
|
ke
|
Dec 12, 2011
|
|
#59
|
variable bindings on redo
|
kahina-swi
|
new
|
|
|
defect
|
minor
|
ke
|
Dec 12, 2011
|
|
#61
|
marking the parent node is broken
|
core
|
new
|
|
|
defect
|
minor
|
jd
|
Dec 9, 2011
|
|
#62
|
Handle TRALE errors and display them in Kahina
|
trale-sld
|
new
|
|
|
enhancement
|
minor
|
jd
|
Dec 12, 2011
|
|
#66
|
Closing GUI should lead to abortion, but (sometimes) leads to NullPointerException if done while fast-forwarding/auto-completing
|
core
|
new
|
|
|
defect
|
minor
|
jd
|
Dec 9, 2011
|
|
#71
|
Step counters in window title and view title are inconsistent.
|
core
|
new
|
|
|
defect
|
minor
|
jd
|
Dec 9, 2011
|
|
#72
|
No step counter when loading a session from a file
|
core
|
new
|
|
|
defect
|
minor
|
jd
|
Dec 9, 2011
|
|
#104
|
Breakpoint (skip point, ...) editors show breakpoints (skip points, ...) from previous session
|
core
|
new
|
|
|
defect
|
minor
|
jd
|
Dec 26, 2011
|
|
#105
|
rethink transmission of step information/step data to bridge
|
core
|
new
|
|
|
defect
|
minor
|
jd
|
Dec 27, 2011
|
|
#107
|
unhide substructures that contain highlights by default
|
trale-sld
|
new
|
|
|
enhancement
|
minor
|
jd
|
Dec 27, 2011
|
|
#108
|
preserve hide/show state of substructures as rendered by GraleJ
|
trale-sld
|
new
|
|
|
enhancement
|
minor
|
jd
|
Dec 27, 2011
|
|
#109
|
breakpoints match too often
|
core
|
new
|
|
|
defect
|
minor
|
jd
|
Dec 27, 2011
|
|
#120
|
Selecting a step with layer X in a list tree view panel with layer Y where X < Y should not change the root
|
core
|
new
|
|
|
defect
|
minor
|
jd
|
Apr 4, 2012
|
|
#137
|
tree-node re-entrancies are not shown
|
trale-sld
|
new
|
|
|
defect
|
minor
|
jd
|
Jul 23, 2013
|
|
#134
|
Hardcoded paths in predefined projects should be eliminated
|
trale-sld
|
closed
|
fixed
|
|
defect
|
major
|
jd
|
Aug 16, 2013
|
|
#133
|
New changes break TraleSLD
|
trale-sld
|
closed
|
invalid
|
|
defect
|
major
|
ke
|
Jul 19, 2013
|
|
#135
|
TRALE should not have to be started from grammar directory in order for projects to work
|
trale-sld
|
closed
|
fixed
|
|
defect
|
major
|
ke
|
Jul 19, 2013
|
|
#136
|
Compilation of webcourse grammar fails
|
trale-sld
|
closed
|
fixed
|
|
defect
|
major
|
ke
|
Jul 19, 2013
|
|
#132
|
Doc says TraleSLD requires SP4, #285 seems to work with SP3, what gives?
|
trale-sld
|
closed
|
fixed
|
|
defect
|
major
|
ke
|
Jul 18, 2013
|
|
#131
|
Doc says TraleSLD requires SP4, #285 seems to work with SP3, what gives?
|
core
|
closed
|
duplicate
|
|
defect
|
major
|
ke
|
May 1, 2013
|
|
#130
|
NullPointerException on trying to create a control agent in a new project before starting the compilation
|
kahina-qtype
|
closed
|
fixed
|
|
defect
|
minor
|
jd
|
Oct 19, 2012
|
|
#129
|
Loading a new project does not abort the current session
|
core
|
closed
|
fixed
|
|
defect
|
major
|
jd
|
Oct 10, 2012
|
|
#128
|
show source code location for top-level goals
|
kahina-qtype
|
closed
|
fixed
|
|
enhancement
|
major
|
ke
|
Oct 7, 2012
|
|
#126
|
KAHINA_HOME not set error message appears twice
|
kahina-qtype
|
closed
|
fixed
|
|
defect
|
minor
|
ke
|
Oct 5, 2012
|
|
#127
|
Handling of invalid QType commands broken when tracer active
|
kahina-qtype
|
closed
|
worksforme
|
|
defect
|
major
|
ke
|
Oct 5, 2012
|
|
#121
|
Show result of parse in GUI
|
kahina-qtype
|
closed
|
fixed
|
|
enhancement
|
major
|
ke
|
Jul 2, 2012
|
|
#118
|
"parse" and "parse example" grammar menu entries should be greyed out between call and exit of compile_grammar/1
|
kahina-qtype
|
closed
|
fixed
|
|
defect
|
minor
|
ke
|
Jun 26, 2012
|
|
#116
|
Factor "breakpoint profile" out
|
kahina-qtype
|
closed
|
fixed
|
|
enhancement
|
minor
|
ke
|
Jun 25, 2012
|
|
#117
|
Abortion from GUI does not work properly in all cases
|
kahina-qtype
|
closed
|
fixed
|
|
defect
|
major
|
ke
|
Jun 12, 2012
|
|
#112
|
Make "more solutions" prompt controllable from GUI
|
kahina-qtype
|
closed
|
fixed
|
|
defect
|
major
|
ke
|
Jun 12, 2012
|
|
#124
|
halt command in QType broken?
|
kahina-qtype
|
closed
|
worksforme
|
|
defect
|
major
|
ke
|
Jun 9, 2012
|
|
#125
|
Step counter updates are too frequent
|
core
|
closed
|
fixed
|
|
defect
|
major
|
ke
|
Jun 8, 2012
|
|
#123
|
"Register example" events never seem to hit the KahinaCommander that should process them
|
kahina-qtype
|
closed
|
fixed
|
|
defect
|
major
|
ke
|
Jun 8, 2012
|
|
#114
|
Relevant and less relevant QType steps
|
kahina-qtype
|
closed
|
fixed
|
|
defect
|
major
|
ke
|
Jun 8, 2012
|
|
#122
|
restart, recompile und ein zweiter Parse funktionieren nicht
|
kahina-qtype
|
closed
|
invalid
|
|
defect
|
major
|
ke
|
Jun 8, 2012
|
|
#119
|
Children of compile_grammar/1 steps have no line information associated with them
|
kahina-qtype
|
closed
|
fixed
|
|
defect
|
major
|
ke
|
May 6, 2012
|
|
#115
|
"parse example" should be greyed out when GUI control is inactive
|
kahina-qtype
|
closed
|
fixed
|
|
defect
|
major
|
ke
|
Mar 4, 2012
|
|
#113
|
Parse examples from "Parse example" submenu
|
kahina-qtype
|
closed
|
fixed
|
|
defect
|
minor
|
ke
|
Jan 15, 2012
|
|
#111
|
FS: handle non-empty Prolog lists specially
|
kahina-qtype
|
closed
|
fixed
|
|
defect
|
major
|
ke
|
Jan 15, 2012
|
|
#110
|
GUI control: system hangs after confirming at "more solutions" prompt after parse
|
kahina-qtype
|
closed
|
fixed
|
|
defect
|
major
|
ke
|
Jan 2, 2012
|
|
#106
|
auto-complete of cons steps does not work
|
trale-sld
|
closed
|
invalid
|
|
defect
|
minor
|
|
Dec 27, 2011
|
|
#65
|
TRALE feature structures: trouble with constraint applications
|
trale-sld
|
closed
|
worksforme
|
|
defect
|
minor
|
somebody
|
Dec 27, 2011
|
|
#18
|
More efficient foreign method calls
|
core
|
closed
|
wontfix
|
|
enhancement
|
minor
|
ke
|
Dec 9, 2011
|
|
#5
|
Orientation of the "straight line of success"
|
core
|
closed
|
wontfix
|
|
enhancement
|
minor
|
somebody
|
Dec 9, 2011
|
|
#55
|
Update/redraw views when there are no steps
|
core
|
closed
|
wontfix
|
|
defect
|
minor
|
somebody
|
Dec 9, 2011
|
|
#50
|
KahinaMainWindow is not general enough
|
core
|
closed
|
fixed
|
|
defect
|
minor
|
somebody
|
Dec 9, 2011
|
|
#35
|
Failed edges and fail cascades
|
core
|
closed
|
wontfix
|
|
defect
|
minor
|
ke
|
Dec 9, 2011
|
|
#31
|
Debugging more than parsing processes in trale-sld
|
core
|
closed
|
wontfix
|
|
defect
|
minor
|
ke
|
Dec 9, 2011
|
|
#8
|
application-specific enrichments of "paging" boxes
|
core
|
closed
|
wontfix
|
|
enhancement
|
major
|
somebody
|
Dec 9, 2011
|
|
#7
|
Search tree layout: "paging" if there are many children
|
core
|
closed
|
wontfix
|
|
enhancement
|
major
|
somebody
|
Dec 9, 2011
|
|
#6
|
Search tree layout: auto-folding the descendants of siblings to save space
|
core
|
closed
|
wontfix
|
|
enhancement
|
major
|
somebody
|
Dec 9, 2011
|
|
#69
|
List tree view: choice between primary siblings should default to last (= most recent) sibling
|
core
|
closed
|
fixed
|
|
defect
|
major
|
somebody
|
Dec 9, 2011
|
|
#103
|
kahinasicstus and kahinaqtype don't handle cyclic terms
|
core
|
closed
|
fixed
|
|
defect
|
major
|
ke
|
Dec 8, 2011
|
|
#102
|
"Error in Jasper meta call" while applying lexical rules during grammar compilation
|
core
|
closed
|
fixed
|
|
defect
|
major
|
ke
|
Oct 17, 2011
|
|
#75
|
kahinaqtype: module kahinasicstus sometimes loaded even if trace/notrace commands are never issued
|
core
|
closed
|
fixed
|
|
defect
|
minor
|
ke
|
Oct 15, 2011
|
|
#101
|
Test
|
core
|
closed
|
invalid
|
|
defect
|
major
|
somebody
|
Oct 15, 2011
|
|
#74
|
Some Things You Need To Know About H-1B Visas
|
core
|
closed
|
invalid
|
|
defect
|
major
|
somebody
|
Sep 28, 2011
|
|
#73
|
Some Things You Need To Know About They would-1B Visas
|
core
|
closed
|
invalid
|
|
defect
|
major
|
somebody
|
Sep 19, 2011
|
|
#68
|
Occasional GUI freeze and eventual heap overflow after leaping through a full cp/1 run with QType
|
core
|
closed
|
fixed
|
|
defect
|
major
|
somebody
|
Aug 3, 2011
|
|
#56
|
exception thrown when creating new breakpoint (no serious consequences)
|
core
|
closed
|
fixed
|
|
defect
|
major
|
jd
|
Jul 7, 2011
|
|
#15
|
make DatabaseManager and friends persistable
|
core
|
closed
|
fixed
|
|
enhancement
|
major
|
ke
|
Jul 7, 2011
|
|
#11
|
Change child sets in memory tree to child lists
|
core
|
closed
|
invalid
|
|
defect
|
major
|
ke
|
Jul 7, 2011
|
|
#52
|
Creep points can't be deactivated or removed
|
core
|
closed
|
invalid
|
|
defect
|
minor
|
jd
|
Jul 7, 2011
|
|
#2
|
Kahina should contain even more spam.
|
core
|
closed
|
fixed
|
|
defect
|
major
|
somebody
|
Jul 6, 2011
|
|
#53
|
improving About dialogue layout
|
core
|
closed
|
fixed
|
|
enhancement
|
minor
|
somebody
|
Jul 6, 2011
|
|
#47
|
After the GUI is closed, it is immediately shown again
|
core
|
closed
|
fixed
|
|
defect
|
minor
|
ke
|
Jul 6, 2011
|
|
#17
|
View component showing all blocked goals
|
core
|
closed
|
duplicate
|
|
enhancement
|
major
|
somebody
|
Jul 6, 2011
|
|
#38
|
Replace source code view with JEdit window
|
core
|
closed
|
fixed
|
|
enhancement
|
major
|
ke
|
Jul 6, 2011
|
|
#24
|
Tree patterns are saved incomplete
|
core
|
closed
|
fixed
|
|
defect
|
major
|
jd
|
Jul 6, 2011
|
|
#27
|
Selected secondary edges should be thicker
|
core
|
closed
|
fixed
|
|
defect
|
minor
|
jd
|
Jul 6, 2011
|
|
#26
|
Show cornerstone nodes in context
|
core
|
closed
|
invalid
|
|
defect
|
major
|
somebody
|
Jul 6, 2011
|
|
#13
|
notify bridge of blocking/unblocking via Japser interface
|
core
|
closed
|
fixed
|
|
enhancement
|
major
|
ke
|
Jul 6, 2011
|
|
#34
|
Warn points
|
core
|
closed
|
fixed
|
|
enhancement
|
major
|
ke
|
Jul 6, 2011
|
|
#19
|
Number of daughters of a rule
|
core
|
closed
|
fixed
|
|
defect
|
minor
|
ke
|
Jul 6, 2011
|
|
#49
|
Compile/parse/recompile from GUI
|
core
|
closed
|
fixed
|
|
enhancement
|
major
|
ke
|
Jul 6, 2011
|
|
#14
|
change Jasper interface to match Kahina API
|
core
|
closed
|
fixed
|
|
enhancement
|
major
|
ke
|
Jul 6, 2011
|
|
#4
|
Search tree layout: "straight line of success"
|
core
|
closed
|
fixed
|
|
enhancement
|
major
|
jd
|
Jul 6, 2011
|
|
#22
|
Scrolling problems
|
core
|
closed
|
fixed
|
|
defect
|
major
|
jd
|
Jul 6, 2011
|
|
#57
|
Vertically align redo steps with their original steps, maybe connect them with a horizontal line
|
core
|
closed
|
fixed
|
|
enhancement
|
minor
|
somebody
|
Jul 6, 2011
|
|
#46
|
jEdit log clutters up System.err
|
core
|
closed
|
fixed
|
|
defect
|
minor
|
somebody
|
Jul 6, 2011
|
|
#60
|
Green Smoke Reviews
|
core
|
closed
|
invalid
|
|
defect
|
major
|
somebody
|
Jul 3, 2011
|
|
#48
|
Profiler tables need sum row
|
core
|
closed
|
fixed
|
|
enhancement
|
major
|
ke
|
Nov 3, 2010
|
|
#37
|
Breakpoint export/import
|
core
|
closed
|
worksforme
|
|
defect
|
major
|
jd
|
Nov 2, 2010
|


| pandoc {knitr} | R Documentation |
This function calls Pandoc to convert documents to other formats such as HTML, LaTeX/PDF and Word, etc, (optionally) based on a configuration file or in-file configurations which specify the options to use for Pandoc.
pandoc(input, format, config = getOption("config.pandoc"), ext = NA)
input |
A character vector of Markdown filenames (must be encoded in UTF-8). |
format |
Name of the output format (see References). This can be a
character vector of multiple formats; by default, it is obtained from the
|
config |
Path to the Pandoc configuration file. If missing, it is
assumed to be a file with the same base name as the |
ext |
Filename extensions. By default, the extension is inferred from
the |
There are two ways to input the Pandoc configurations – through a config
file, or embed the configurations in the input file as special comments
between <!--pandoc
and -->
.
The configuration file is a DCF file (see read.dcf
). This file
must contain a field named t
which means the output format. The
configurations are written in the form of tag:value
and passed to
Pandoc (if no value is needed, just leave it empty, e.g. the option
standalone
or s
for short). If there are multiple output
formats, write each format and relevant configurations in a block, and
separate blocks with blank lines.
If there are multiple records of the t
field in the configuration, the
input markdown file will be converted to all these formats by default, unless
the format
argument is specified as one single format.
The output filename(s) (or an error if the conversion failed).
Pandoc: https://pandoc.org; Examples and rules of the configurations: https://yihui.org/knitr/demo/pandoc/
Also see R Markdown (v2) at https://rmarkdown.rstudio.com. The rmarkdown package has several convenience functions and templates that make it very easy to use Pandoc. The RStudio IDE also has comprehensive support for it, so I'd recommend users who are not familiar with command-line tools to use the rmarkdown package instead.
system("pandoc -h") # see possible output formats


Welcome to malta
Please select view to show list of restaurants available in malta
List View
Map View
List of events in malta
List of Restaurants available in malta
Name
{{cam.name}}
Address
{{cam.address}}
Telephone
{{cam.telephone}}
Openeing Hours
{{cam.opening-hours}}
Location on Google Maps
Click to view on map
List of Restaurants available in malta
{{p.name}}
List of Restaurants available in malta
Event No {{$index + 1}}
Event Title
{{event.Title}}
Location
{{event.Location}}
Venue
{{event.Venue}}
Event Type
{{event.EventType}}
Event Date
{{event.EventDate | date: "fullDate"}}
Event Identifier no
{{event.Identifier}}
×
{{moName}} Location
{{moName}}


Projects:
About:
About Me:
I'm Zack, an Engineer and a Developer. I believe in robust and well built code and I also believe in pushing the boundaries to accomplish difficult tasks. I strive to push myself and those around me to achieve more and to grow as we do. I look to leave projects better than I found them and to perform at the highest standard possible.
Contact Me:
: Zackary Anderson
: Zackary Anderson
:<PHONE_NUMBER>


Hello everybody, this site is amazing; I've been lurking around for a month or two now and am now ready to start. I'm looking for things here that I may have missed.
There is so much info here, and I've found a lot of it, but, you can't possibly know what you haven't found, so if you can point to any good stuff that I should be aware of, that'd be great.
I've got a 12 panel ( 2 .5 KW max) PV installation talking to a SMA Sunny Boy 2500HF inverter who in turns blu-tooths to a Sunny Beam monitor. Like pretty much everybody, I tried to use as much of the surplus as I could. Started by getting an Immersion Heater Power Reducer (http://powerreducer.co.uk/) for my immersion heater - which luckily had never been used or wired up before so was in good condition. Now according to my British Gas Energy Monitor this takes about 1.2 ish Kw and heats the tank up in a couple of hours. This unit was probably over priced at 50 gbp, but there you go, live and learn.
So, after a few months, of running up and down the stairs (good exercise mind) to turn it on and off as the sun goes in and out, I started thinking about some sort of automatic control and came across this site. And, I had a RasberryPi - as an old coder from just before BBC B Micro days, I couldn't resist buying one last year, but it didn't have a problem to solve - now it does!
I am a type 2 installation. I can't put a CT clip-on on my solar output as this comes to my solar meter (a JWI PRO75D) from the inverter in twin cable. So I intend to monitor it's output with a pulse sensor - is that a straight forward option? The grid import/export to be monitored with a CT clip-on and an AC-AC sensor for it's direction.
My ultimate aim, well firstly is to have fun and enjoy the journey, and then at some time to be able to switch the immersion heater on and off according to some strategy that I might devise. In fact better than that to have a selection of plug-in strategies that can be activated according to circumstances of power available, time of day, time of year, probably other things as well.
Are there pins left unused on the Pi's gpio after the RFM12Pi has been plugged in ?
Is there a design for a gpio output from the Pi to switch a mains relay?
I would love the option of a further halving the power as well (so that'd make it about 600watts), but I'm guessing cos my AC theory is a bit shakey, that having already halved the power with my Power Reducer which has presumably chopped one half of the sine wave off, any options to play further with it are limited?
I also toyed with the idea of interrogating the SMA inverter via blu-tooth to get it's estimation of it's output, there is a PC application around that can be used to control the inverter, but I abandoned that as the intricacies of the blu-tooth and SMA protocols seemed a bit overwhelming.
So sorry, it's a long post, but my TSL257 fell thro the letterbox today, my other stuff is on route from "The Shop", I have installed a double 13amp socket and a little shelf under the stairs where the EmonTx is going to live and I've sorted out all the hardware and power supply stuff that Pi needs to keep it happy - and, as I said earlier, I'm ready to go!
Thanks for all your help,
Eric
Re: My Pi PV Monitor and immersion heater Journey, finished with a bash (script)
I think you should look at Robin Emley's Mk2 controller or, if you want monitoring too, it's derivative MartinR's Solar PV power diversion with emonTx, emonGLCD and temperature measurement to solve your immersion heater problem. Both use the same underlying principle, only the software is radically different, as Robin's is completely autonomous and does not have monitoring. You can read all the details for yourself, briefly Robin's has one c.t. on the meter tail and it attempts to balance PV generation with a controlled load, so making the most of your free energy before it get donated back to the grid. It doesn't need a c.t. on the PV feed as it seeks to set up zero nett energy flow through your meter. Martin's has a second c.t. for monitoring and a display, and the ability to send logging data too.
I think you should keep on looking here. We know how to get information out of a few meters, and there's an article about Sunnyboy and Bluetooth in Building Blocks, so don't reinvent the wheel!
The best hint I think I can give you is don't use the site's search. Instead use Google like this:
[search-term] site:openenergymonitor.org
(without the square brackets of course).
And of course, use the forums. There are a fair number of helpful people here with quite a bit of accumulated knowledge between them.
Re: My Pi PV Monitor and immersion heater Journey, finished with a bash (script)
Thanks Robert for those pointers, I hadn't found those and they're right on the button.
Thanks also for the Google search hint, that's a real advance, I just didn't know that about Google.
Very grateful for your help.
Re: My Pi PV Monitor and immersion heater Journey, finished with a bash (script)
Let me know if you need help interfacing with the SMA inverter - thats my specialty!
Re: My Pi PV Monitor and immersion heater Journey, finished with a bash (script)
Thanks Stuart, that seemed to me to be an area that was almost rude not to pursue. I had downloaded the Sunny Explorer ( SunnyExplorerSetup10615.exe) but did get a bit frightened off with talk in the user manual of potentially mangling the plant.
So yes, I'll almost certainly be in touch a bit further down the road when I've got something up and going, I like the idea of getting information straight from the horses mouth a lot!
Re: My Pi PV Monitor and immersion heater Journey, finished with a bash (script)
Does this mean that you have managed to make the smagateway working, i.e. from bluetooth to rdm12b like one of the jeelabs example scripts show ? I tried to make it today for a good two hours without success so would appreciate some help and pointers where to dig deeper...
Re: My Pi PV Monitor and immersion heater Journey, finished with a bash (script)
Just getting my renta roof system set up.
I am wanting to look at power diversion as we use very little in the day, but get a lot at night with washing machine etc.
For accurcy sake, has anyone ever looked into aurora inverters? This has been installed and has rs485 apparently.
Using the spare power to power a heater of types will be perfect and hopefully cut the gas bill. Also would push onto oil filled radiator so as to help dry clothes indoors.
Each day a different thing to learn.
Re: My Pi PV Monitor and immersion heater Journey, finished with a bash (script)
As you can see, this project stalled for a couple of years, but I started looking at it again in June this year.
It is now up and running, and thanks very much for all the help I've received from the entries in this Forum.
My software solution was necessitated by my PV installation and immersion heater power location, and to some degree, my skills set.
Briefly I have a rev B pi running a bash script that gathers the emonTX raw data, provided by tailing the emonhub.log (set to INFO loglevel). It uses that data, plugged into a configurable strategy, to switch on/off a latching relay that controls my 1.5kW immersion heater. The script has a 10 second (configurable) delay between decisions. It writes to a log and has evolved over the weeks; it is configurable to send confirmation emails, write a CSV file for analysis and write a very verbose commentary in the log and other stuff as well. The main strategy variable are re-read on each of it's decision cycles so they can be altered on the fly. It shuts itself down in the evening (time is configurable) and emails a summary of the days's activities to me. A cron entry gets it up in the morning.
I had to lift up the rfm12pi module with a stand-off so I could get to some GPIO ports to drive the relay switch box.
The latching relay switch box, powered by two AA cells, has a 16 amp Ciseco relay in it, which is apparently good for 10 million operations. I have another script that gathers information from the ongoing log and gives a "story so far" picture, including the times of on and off and the number of relay "clicks".
 And on a bright and sunny day, or a totally overcast day it clicked maybe 20 times. Reckoning on an average 100 clicks per day gives the relay an expected life of 274 years, the batteries (Poundland's finest) may need replacing before then.
It obviously cannot react instantaneously to changing household demands or the varying solar generation, but it seems to be doing a pretty good job of heating the hot water tank without using any imported power.
Thanks again for all of your help, there's been times when I've had maybe 8 tabs open in my browser scouring through these Forum entries. Quite a journey.


You can use the GameService module to create visual leaderboards, record a player's score, and compare the score against the player's score from previous game sessions.
If you haven't already done so, you might find it helpful to review the leaderboards game concepts.
When the player's score changes (for example, when the player finishes the game), your game can update their score on the leaderboard by calling submitHighscore(), and passing in the leaderboard ID and the raw score value.
gameservice.submitHighscore("leaderboard_id", 1234);
To show the default leaderboard UI, simply call showLeaderBoard().
gameservice.showLeaderBoard("leaderboard_id")
Learn more about using Games services with MonkeyX:


--- title: Tor Exit Enclave category: Privacy order: 245 ---
If you're interested in end-to-end anonymity when searching and browsing results, we suggest you use Tor. DuckDuckGo operates its own Tor exit enclave.


Drag And Drop Sort Summary
The jQuery Drag And Drop Sort project is a plugin that adds drag and drop sorting to any group of elements.
This means you can apply drag and drop sorting to a table or a list or practically any group of elements, such as some paragraphs inside a division.
Sortable list
- One
- Two
- Three
- Four
Sortable table
| Name | Value |
|---|---|
| One | 1 |
| Two | 2 |
| Three | 3 |
| Four | 4 |
Sortable paragraphs
Sortable divisions
First Item
Second Item
Third Item
Fourth Item
Please read the drag and drop sort documentation for instructions on how to use the plugin.
Options
- classmodifier
- Used to apply class names to the elements created by the plugin. You only need to specify a class modifier if you have a name-clash.
- appendlastline
- Specifies whether the plugin should add an additional line to allow items to be dragged to the very end of the list. Defaults to "true", but can be set to "false" if desired.
- containsInputs
- If the drag and drop sort contains input boxes, this setting lets you still click in them. Defaults to "false", but switch to "true" if you have textboxes or other inputs in the sortable area.


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Hey Broadcaster!
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{%extends base.html%} {%block title%} Login {%end%} {%block background%}
{%end%} {%block nav%} {%end%} {%block body %}You've successfully signed up you may now login
{%end%} {% if wrong=='true'%}Username or password wrong
{%end%}Please Fill The Form To Login


|
RC CAR
|
File containing functions for IO. More...
Go to the source code of this file.
Macros | |
| #define | CHECK_BIT(var, pos) ((var) & (1<<(pos))) |
| #define | MAX_PWM_VALUE_REG 256 |
Functions | |
| uint8_t | GetInputPin (EN_INPUT_PINS pinId_en) |
| Returns status of logical Input Pin. More... | |
| void | setOutputPin (EN_OUTPUT_PINS pinId_en, uint8_t value_u8) |
| Returns status of logical Output Pin. More... | |
| void | processOutputBuffer () |
| Function implementation for processing output buffer. More... | |
| int | getValue (uint8_t pin) |
| Function definition for get value. More... | |
| int | DOPWM_setValue (char pin, int duty) |
| void | initIO () |
| void | processDigitalOutput (EN_OUTPUT_PINS bufferIndex_len) |
| Function implementation for processing output buffer. More... | |
| void | processDigitalOutputPWM (EN_OUTPUT_PINS bufferIndex_len) |
| Function implementation for processing output buffer. More... | |
| void | processInputBuffer () |
| Function implementation for processing output buffer. More... | |
| void | processAnalogInput (EN_INPUT_PINS bufferIndex_len) |
| void | processDigitalInput (EN_INPUT_PINS bufferIndex_len) |
| void | setupADC () |
| Function implementation for analog input from lightsensor. More... | |
| void | processADCconversion () |
| Function processes ADC conversion. More... | |
Variables | |
| uint16_t | inputBuffer_u16 [EN_NUMBER_OF_ELEMENTS_INPUT] |
| buffer holds the value of the inputs. More... | |
| uint16_t | adc_Result_u16 [MAX_ADC_CHANNELS] |
| array holds the results of ADC conversion More... | |
| uint8_t | outputBuffer_u8 [EN_NUMBER_OF_ELEMENTS_OUTPUTS] |
| buffer holds the value of the outputs. More... | |
File containing functions for IO.
Definition in file IO.c.
| uint8_t GetInputPin | ( | EN_INPUT_PINS | pinId_en | ) |
Returns status of logical Input Pin.
Section for h files inclusion.
Links are generated automatically for webpages (like http://www.google.co.uk) and for structures, like BoxStruct_struct. For typedef-ed types use #BoxStruct. For functions, automatic links are generated when the parenthesis () follow the name of the function, like Box_The_Function_Name(). Alternatively, you can use #Box_The_Function_Name.
| pinId_en | logical input pin name. range: EN_INPUT_PINS |
state
of the pin. Definition at line 81 of file IO.c.
| int getValue | ( | uint8_t | pin | ) |
Function definition for get value.
Function definition for set output pin For functions, automatic links are generated when the parenthesis () follow the name of the function, like Box_The_Function_Name(). Alternatively, you can use #Box_The_Function_Name.
< variabila in care stocam valoarea registrului din care citim
< cautam registrul aferent piniului selectat, PINx de unde citim starea pinului
< Registrii PINx sunt Read Only
< pin= pin-7; resetam pinul astfel incat sa putem citi din registrul pinB daca acesta nu e setat in memorie in continuare la PIND
< pin= pin-13;
< cautam pinul din registrul aferent,de aici putem afla starea pinilor daca sunt Input (1), sau Output (0);
| void processADCconversion | ( | ) |
Function processes ADC conversion.
Function verifies enabled ADC channels and stores the ADC conversion values in an arrayf results On each enabled ADC channel, the ADMUX register is updated
< index for result ADC conversion array
< current channel is enabled
< array of result gets ADC value for the specified channel
<passes to the next ADC channel
< updates ADMUX register
< resets the initial value
< ADSC bit is not set - meaning the ADC conversion is not in progress
< current channel is NOT enabled
<passes to the next ADC channel
< updates ADMUX register
< resets the initial value
Definition at line 451 of file IO.c.
| void processAnalogInput | ( | EN_INPUT_PINS | bufferIndex_len | ) |
| void processDigitalInput | ( | EN_INPUT_PINS | bufferIndex_len | ) |
| void processDigitalOutput | ( | EN_OUTPUT_PINS | bufferIndex_len | ) |
| void processDigitalOutputPWM | ( | EN_OUTPUT_PINS | bufferIndex_len | ) |
| void processInputBuffer | ( | ) |
Function implementation for processing output buffer.
Function definition for processing input buffer.
Function implementation for processing output buffer
<end case EN_PORT_AI
Definition at line 347 of file IO.c.
| void processOutputBuffer | ( | ) |
Function implementation for processing output buffer.
Function definition for processing output buffer.
Function implementation for processing output buffer
<end case EN_PORT_DO
Definition at line 163 of file IO.c.
| void setOutputPin | ( | EN_OUTPUT_PINS | pinId_en, |
| uint8_t | value_u8 | ||
| ) |
Returns status of logical Output Pin.
Links are generated automatically for webpages (like http://www.google.co.uk) and for structures, like BoxStruct_struct. For typedef-ed types use #BoxStruct. For functions, automatic links are generated when the parenthesis () follow the name of the function, like Box_The_Function_Name(). Alternatively, you can use #Box_The_Function_Name.
| pinId_en | logical output pin name. range: EN_OUPUT_PINS |
state
of the pin. < tests if the pin is out of range
<verificam daca portul e de tip PWM
<PWM port
< sets the value to be put in output buffer to the maximum PWM value
<not a PWM port
<implementat pentru robustete
< functia de Set pini digitali
<do nothing
Definition at line 119 of file IO.c.
| void setupADC | ( | ) |
Function implementation for analog input from lightsensor.
Function implementation for analog input from lightsensor
<it is set the ADC enable bit
<it is set the ADC prescaler for 128 cycles
< enables analog input channels
<do nothing
Definition at line 421 of file IO.c.
| uint16_t adc_Result_u16[MAX_ADC_CHANNELS] |
| uint16_t inputBuffer_u16[EN_NUMBER_OF_ELEMENTS_INPUT] |
| uint8_t outputBuffer_u8[EN_NUMBER_OF_ELEMENTS_OUTPUTS] |


Monday, May 27 — 8:30 AM to 5:20 PM, Maple Room of the UVM Davis Center
Organized by Tina Eliassi-Rad, Bailey Fosdick, Dan Larremore, & Aaron Clauset
| Time | Type | Title | Speaker |
|---|---|---|---|
| 8:30 | WELCOME | SINM Organizers | |
| 8:40 | Invited | Random clique covers for graphs with local density and global sparsity | Sinead Williamson |
| 9:20 | Contributed | Community Detection in Strongly Self Looping Weighted Networks | Tianshe He |
| 9:40 | Contributed | Estimating network structure from error-prone data | Mark Newman |
| 10:00 | COFFEE | ||
| 10:30 | Invited | Edge-exchangeable graphs and sparsity | Tamara Broderick |
| 11:10 | Contributed | Testing Node-Level Treatment Effects in Networks | Keith Levin |
| 11:30 | Contributed | Minimal I-MAP MCMC. for Scalable Structure Discovery in Causal DAG Models | Raj Agrawal |
| 11:50 | Flash Talk | Bayesian inference of effective contagion models from population level data | Jean-Gabriel Young |
| 12:00 | LUNCH | ||
| 1:30 | Invited | Choosing to grow a graph | Austin Benson |
| 2:10 | Contributed | Faster MCMC for Gaussian Latent Position Network Models | Neil Spencer |
| 2:30 | Contributed | Configuration models of random hypergraphs and their applications | Philip Chodrow |
| 2:50 | Flash Talk | Quantifying endogenous network statistics in network ensembles | Laurence Brandenberger |
| 3:00 | COFFEE | ||
| 3:30 | Invited | The evolution of decision-making, social cognition, and complex sociality | Elizabeth Hobson |
| 4:10 | Contributed | Identifying significant flow-based communities in undersampled networks | Jelena Smiljanic |
| 4:30 | Contributed | Detectability limits in dynamics networks with link persistency | Amir Ghasemian |
| 4:50 | Flash | Spectral Partitioning of Time-Varying Networks from Nodal Observations | Santiago Segarra |
| 5:00 | Flash | Ensemble of gene regulatory networks consequent to evolutionary processes | Chia-Hung Yang |
| 5:10 | PANEL | Sinead Williamson, Tamara Broderick, Austin Benson, Elizabeth Hobson | |
| 5:30 | CLOSING | SINM Organizers |


Working with HTML & CSS
In order to be able to fully use all the options available for this template, you will have to be able to modify some of the parts contained in the html files that compose the template, as well as the css which defines characteristics of the template such as the colors used for each part, from the navigation bar to the buttons.
This template is based on several HTML files that you may view in the files section within Canvas.
In order to customize the template to your needs and content, you
will have to modify these html files, but no worries, it is quite
an easy task to accomplish.
Let's start by learning how to view the content within these
files. So download one of the HTML files as well as the
general.css file and keep reading.
In order to access the HTML (or CSS) content there are several
options available depending on your operating system. Here I will
explain the basic options available for both Windows and MacOS. If
your operating system is different from these, I'm sure there will
be a similar option available.
My recommendation here is to download a code editor. There
are great options and many of them for free. So if you don't mind
downloading one, skip right to the "Code Editor" part. If, on the
other hand, you would rather not download any program, in both
operating systems you may view the content in the default text
editor pre-installed by default in every computer. Right below I
explain how you may open HTML files in these editors. There are
also online options that let you both modify the files and
view the results at the same time. If you're interested in these
ones, you may skip directly to the "Online editor" section.
Windows
In the case of Windows, you may open the HTML file using the "Notepad". You can do this by right clicking on the HTML file and then Open with > Notepad:
If you can't see the "Notepad" option, the you can click on "Choose another app" and the find the Notepad application and use it for opening the file.
Once you have opened the file you should be able to see the HTML code in the file where you will be able to make all of the changes to your website:
MacOS
In the case of MacOS, you may open the HTML file using the "TextEdit". To do so, you will have to first open the TextEdit app. You may do this by opening spotlight and simply type "TextEdit".
Once you have opened TextEdit, click on the top menu on File > Open.
The find the HTML file you want to open, select it, click on the bottom on the "Options" button and select "Ignore rich text commands" and then click on the "Open" button.
Once you have opened the file you should be able to see the HTML code in the file where you will be able to make all of the changes to your website:
Code Editor
In case you would like to use a Code Editor, there are many
options in the market. My curretn recommendation is
Visual Studio Code
which you may download from their official website.
These editors have many advantages, such as highlighting the
different parts of the code so that you may see more clearly what
you are looking for. Also, there are many plugins you may add that
will help you edit and creat things faster. Here is how you could
see the same content as I previously showed in the text editors:
[In this image the code is colored using the Monokai template]
To open the file you may follow the same steps as defined earlier
for both Windows and MacOs switch using the corresponding code
editor instead of the "Notepad" or "TextEdit" applications.
Once you are done editing the file, you may view the results in
your browser before uploading it to Canvas, this way you can make
sure that what you are uploading is what you expect it to be.
Probably the system will have identified the .html extension for
the file and suggest opening it with a browser, so simply by
double clicking on the file, it should open up in the browser
itself. If it doesn't, then you can either drag and drop the file
over the browser or right click on the file and choose to open it
with the browser of your choice.
Once you have opened the file in the browser, you should be able
to see the final design:
Important!: Remember to include the "general.css" as well at the same level as the html files, since the css includes the styling for the different html files, otherwise the page may be shown differently than in Canvas.
Online Editor
In case you would like to use an Online Editor, there are as well
several options available for free. One of the options I tend to
use more is
replit.
First you will have to create an account and then once you're in
your dashboard, you may follow the next steps to load the content.
On your dashboard, click on the plus sign button of the create
section.
On the modal that will open up, choose the HTML, CSS, JS option and give your repl a name. Then click on the create repl button.
You will now see a new project that has been filled up with 3 different files. 1 HTML file (.html), 1 CSS file (.css) and 1 JavaScript file (.js). You can simply ignore those.
We will now proceed to upload the html files from the template. Click on the "upload file" option as shown in the image below and upload the files you wish to view/edit:
Important!: Remember to include the "general.css" as well
at the same level as the html files, since the css includes the
styling for the different html files.
Once you have uploaded the html files and the general.css file you
should end up with something like this:
You may see that like in the downloadable code editor, the different parts of the code have different colors, making it easier to read and find what you are looking for within the code. Once you are done making any modifications to the content of the page, you may click on the "Run" button at the top of the screen and then you'll be able to see the resulting website on the right panel:
This is all regarding how to open and edit an HTML/CSS file. Please check out the remaining parts of the documentation to learn how to upload, link and personalize these files within the template.
Creating Pages in Canvas
Creating a page using the template is quite easy and shouldn't take you more than 5 minutes. Let's see how this can be done.
Given this template is based on HTML & CSS files, the first thing we will have to do is to upload these files into the Files section within Canvas and then click on the upload button on the top right corner.
Once you have the html file for the corresponding page and the css in the same folder, the content should loook something like the following:
Now, if you click on the html file, you should be able to view the content of the web page:
Now, in order to show this content within a Canvas page, we will
have to do the following.
First, access the Pages section within Canvas and click on the
"+Page" button on the top right:
When creating a page, give the page the name you prefer and then click on the "Switch to html editor" button on the bottom right side of the content field:
Now copy and paste the following code into the editor:

Here, you will need to replace the parts in bold with the corresponding folder structure where your file is stored. Spaces in between words will need to be replaced with "%20". Let's take a look at an example:
Here, the files are stored in the following folders route: Example
1 > Example 2 > frontpage.html. Therefore, the code to include in
the page should look like this:

The result should be something like the following:
Now, if you try to switch back to the rich editor from the html editor when editing the page, you will see that the page doesn't load and that you can view the following indicating that the page couldn't be found:
Don't worry about this message. Just make sure that when you save
the page, you are able to view the html content you had previously
created.
This is the result of the example html file being included into a
page:
Now you are ready to upload any of your custom html files and view them directly as part of your course.
Customizing your template
The template has been created in a way that with some little changes, you will be able to change the look and feel of your own course. The key part here: theme colors.
The course template is composed of 2 key parts:
- HTML files with different pages you may include in your course
- General CSS file including styles applied to the HTML pages
In this part of the documentation we are going to focus on the CSS
file, what basic changes we can make to adapt the design to our
brand colors and how and where we can include additional
modifications.
Let's start by opening the "general.css" file you should have
found within the template files. If you are not sure how to open
this file, please check the "View HTML" section of this
documentation.
Once you open it, you should be able to see something like the
following:
In this file I have already enable several combinations of colors
described as "themes". You may view them within the different
modules of this template course. So if you like any of the
existing themes, the only thing you need to do is comment the code
that is active and uncomment the theme you want to use.
Let's go through an example:
In the template, by default, you will see the following lines of
code at the top of the document:
With this initial css, if you load the frontpage, you should be able to view a content like the following one:
If you are using a code editor, either locally or online, you will
be able to differentiate between comments just by the color
itself. Otherwise, if you are viewing the code in plain text, you
can identify the comments because they start with "/*" and end
with "*/". This is common to all css files.
So after modifying the comments, the code should now look like
this:
And this would be the resulting view of the web page when loaded:
How do I use my own colors?
As you have seen so far, modifying the colors is quite easy and
fast. In order to customize these colors from the ones included in
the template, we will be working with the same piece of code.
Let's go back to the css code.
Here you may see there are various elements that define the
template. Let's focus on one of those lines to better understand
it. For instance, the first line:
This line is composed of 2 parts divided by a colon (":"). The
first part includes the name of the variable that is then used
along the rest of the css file and the second part defines the
color, "#003057" in this case.
Therefore, in order to modify the main color, we only need to
modify that second part:
Here, the colors are defined in hexadecimal format, but bear in
mind that in css other formats are also accepted. You may learn
more about this
here. If you are not sure what colors to use in your course or what
colors combine better with each other, you may take a look at the
tools for picking colors
in Google's Material design website, or at
Adobe's color website.
As an example, let's choose a red color as an alternative. The one
I will be using has the following hexadecimal codification:
#F44336. Now, after modifying the code we would end up with
something like this:
After saving the css file and uploading it again into canvas, we can see that the design has been modified and the result is the following:
How do I modify only one of the pages?
Imagine you have a design applied to all the pages, but there is
one you want it to be different. The most straightforward and
fastest way of doing so is by including some of the css parts into
the specific html file.
Let's go through an example. Getting back to the previous css code
included in the general.css file, we can view the following code:
Now, in order to just modify one of the pages, you may include the css code from the general.css file surrounded by "style" tags and then just customize whatever part you want. This is an example of how the code would look after including the color variables:
So now, if we make any modifications over this code within the html file, it will only affect this one page and the remaining pages will still have the previous styling.
Can I include my own code?
Of course you can! What's even more, I encourage you to do so and you'll be able to create amazing things with it. Since this templates works by loading files into Canvas, you may include any parts accepted normally in any website. Therefore you could even include an additional JavaScript file with additional logic and functionality that may take your course even further.
Understanding the HTML content
The template is composed of several parts and pieces each showing differently within the page when it is loaded in a browser. Understanding what they are will help you edit the content more easily.
The content within the page is divided into different parts, some are text, otheres are composed of images, and so on. In order to make it easier for you to identify which part is which, the code has been tagged to indicate which part it is representing. So when you open an html file, you will be able to view the different blocks faster and also if you want to mix things up, you can copy paste any of those blocks in a different page. This is an example of how the comments indicating such block look:
Now, these blocks can be divided into 2 subsets. Depending on the type, you may need to carry out a different process if you want to use it somewhere else. These are individual blocks and group blocks.
Individual blocks
These are blocks composed of one single element and that aren't
related to other elements within the page. You can copy these ones
freely and paste them anywhere you want.
To do so, simply copy from the starting comment down to the ending
comment for that block and then paste it wherever you want to
include it afterwards.
Let's get into an example. We'll copy one of the boxes in the
second tab of the frontpage. This is the code:
And this is it's view:
Then we will paste it under the video section of the page 1. Here is the resulting view:
Group blocks
These block can be a little bit more tricky. This is because they
are composed of more than one part and they don't necessarily are
one after the other. A clear example is the toolbar at the top of
this page.
Here you can see that there are several tabs/options and then each
of the options has its own content. Therefore, when reusing these
tabs you will have to copy 2 elements independently.
First, there is the top bar itself with each of the elements. This
is the one used in this page. I have collapsed all the elements
and left the last one open so you may view its content:
Secondly, the content itself. Here is the beginning of the content part:
Now this content needs to be related to the top bar so when you click on one of the options, that element becomes viewable. This is done through the href field in the top bar element:
And the id element in the content corresponding part:
This way, whenever the option in the menu is clicked, the
corresponding content will be shown in the page.
Pay attention to the href field, as the corresponding id from
the content must be preceded by a hashtag symbol ("#").
This are the main components building the page and now that you
know how they work, you can use them freely around your course.
Canvas links
To relate content more easily within the course, you may use links to the different pages improving the user experience. Here is how you can do that.
In this part, we are going to go through the several different
links you may want to use within your content. For instance, you
may want to embed an image, show a video, link to another page or
module, or link to a file you want the students to download from
Canvas. In all of the cases, the content is stored within Canvas.
I'll divide this into several parts that you may check depending
on what it is you want to include.
Images
Including images in the html files is quite straightforward. Let's
take a look at an example.
Let's say we have the following file structure in Canvas:
Here we want to upload an image into the
course-images folder and then use it within our
frontpage.html file which is in the route Example 1 >
Example 2.
So we'll upload the following image into Canvas:
This is how it will now look in the Files section:
Now we'll go back to the frontpage.html file and open it in the second tab section where there are cards with images included in them, and we will modify the image in the first card:
Here we'll modify the src part within the image tag. For doing so, we fist need to think on where the image is stored in relation to the html file. In this case, if we were to navigate from the html file to the image we would need to go up 2 folders (Example 2 and then Example 1), and then get into the course-images folder where the image is stored.
Therefore, for the route we need to specify 2 dots ".." per folder
we need to move up and then the corresponding folder/s where the
file is stored. So, in this case, the resulting route would be the
following:
../../course-images/201611-S7II-Carcassonne_0150.JPG
And this would be the resulting code for the image:
Now we update the html in Canvas and we can view the result:
Videos
The code to embed a video in the page may vary depending on the
provider where the video is stored. Generally, the provider will
give you some code you may just copy and paste into wherever you
want within the html file. For instace, let's take a look at this
video
uploaded to YouTube.
If you take a look at the sharing options, you may see there is
one called "Embed":
Once you click on it, you will be able to view a piece of code beginning with "iframe":
You can just copy this code and then paste it in the corresponding html file. Once you're done, you should have something like this:
Here you may see there are several parts composing this video such
as the width and height of the box where the video will be
presented within the page. For this template, the parts where
videos have been included use a width of 560 and a height
of 315, but feel free to use whatever dimensions may suit
you best.
In case of embedding from a different website or video provider,
you should find something similar, where the source url varies as
well as some other aspects. Here is another example for a video
stored in vimeo:
As you can see, they are both quite similar.
Pages/Modules
When creating content that relates several pages/modules between
each other, you may want to include links from one page to
another.
You can obtain these links very easily from the Canvas website in
the following way:
Pages
To obtain the direct link to a page within Canvas, first access the Pages section in Canvas and view all pages:
Then, find the page you want to link and right click on its name and then on copy link address:
Now you can just go to your html file and include it wherever you
want by using a hyperlink tag. Here is an example:
Hyperlink
text
Modules
The process for the modules is pretty similar to the one of pages, but instead you will have to access the modules section in Canvas:
Now, just like with the pages, right click on the module you want to link and then on copy link address:
Now you can just go to your html file and include it wherever you
want by using a hyperlink tag. Here is an example:
Hyperlink
text
Files
You may also want to include files that have been uploaded to
Canvas for students to download. One way to do this, is by
creating a hyperlink tag (just like the one for pages/modules) and
use a route that is obtained in the same way as for an image. That
is, relative to the html file. Let's see an example.
This is our current file structure within Canvas:
Now we'll create a new folder within Example 1 and inside that folder store a .docx file named "file-test":
Now, just like we did with the images, we'll use 2 dots, "..", for
each folder we need to move up and then we'll write the
corresponding path to the file we have just stored:
Therefore, the finel hyperlink would be something like this:
Click to
download file
Now, if we add this to the frontpage.html file, we can see that
when we click on the link, it automatically downloads the
indicated file:
Now you are ready to include any file within your course and have students download it in just 1 click.


Woolworths launches early Black Friday 2019 deals
by Staff WriterWoolworths has launched its early Black Friday 2019 deals through its online store.
The retailer has promised a number of deals on both men and women’s fashion items as well as selected kitchen and dining products.
The store is also offering free delivery to all customers who make their first online order.
The sale will officially be available in-store from Friday (22 November) and Woolworths said that that additional deals will unlock daily in-store, online and through its app.
You can find a full list of the items on sale here.
Set to fall on 29 November, Black Friday marks the start of the festive season for many retailers and is often seen as the biggest shopping day of the year.
FNB has seen a substantial increase in transaction volumes for the period between Black Friday and Cyber Monday.
In 2018, Black Friday transaction volumes grew by 16% compared to 2017. The total number of transactions processed through our payment system over the course of the Black Friday weekend were 10 million on Friday, 8 million on Saturday, 5.9 million on Sunday and 6 million on Cyber Monday.
This year it said it anticipates a 15% increase in the total number of transactions between 29 November and 02 December


Getting Started
My Website
About Us
Getting Started
Technologies Used
HTML
CSS
JS
Production Deploys
8:35 Am -123qwe
9:35 Am -123qwe
10:32-789otr
Deploy Preview


Preparation time
less than 30 mins
Cooking time
10 to 30 mins
Serves
1
A cheap and cheerful way to jazz up a wrap with cheese and chorizo, served with a tomato and cucumber salad.
Mix the cheese, chorizo, beans, coriander and salt and freshly ground black pepper in a bowl.
Spread the mixture onto one of the tortillas and top with the other.
Heat a little oil in a frying pan and pan-fry the quesadilla for 2-3 minutes on each side.
Meanwhile, for the salad, mix all the ingredients together in a bowl and season with salt and pepper. Garnish with more fresh coriander.
To serve, transfer the quesadilla to a plate and serve the salad alongside.


Card values
- Ace
- Choose to take one step, or bring a pawn into play
- 2
- Take two steps forward
- 3
- Take three steps forward
- 4
- Take four steps backwards
- 5
- Take five steps forward
- 6
- Take six steps forward
- 7
- Take 7 steps, divided over 1 or maximum 2 pawns
- 8
- Take eight steps forward
- 9
- Take nine steps forward
- 10
- Take ten steps forward
- Jack
- Swap two pawns that are or a different color
- Queen
- Take twelve steps forward
- King
- Bring a pawn into play