Let $X$ and $Y$ be discrete random variables and let $S = X+Y$. We know that a good way to find the distribution of $S$ is to partition the event $\{ S = s\}$ according to values of $X$. That is,
$$ P(S = s) ~ = ~ \sum_{\text{all }x} P(X = x, Y = s-x) $$If $X$ and $Y$ are independent, this becomes the discrete convolution formula:
$$ P(S = s) ~ = ~ \sum_{\text{all }x} P(X = x)P(Y = s-x) $$This formula has a straightforward continuous analog. Let $X$ and $Y$ are continuous random variables with joint density $f$, and let $S = X+Y$. Then the density of $S$ is given by
$$ f_S(s) ~ = ~ \int_{-\infty}^\infty f(x, s-x)dx $$which becomes the convolution formula when $X$ and $Y$ are independent:
$$ f_S(s) ~ = ~ \int_{-\infty}^\infty f_X(x)f_Y(s-x)dx $$Let $X$ and $Y$ be i.i.d. exponential $(\lambda)$ random variables and let $S = X+Y$. For the sum to be $s > 0$, neither $X$ nor $Y$ can exceed $s$. The convolution formula says that the density of $S$ is given by
\begin{align*} f_S(s) ~ &= ~ \int_0^s \lambda e^{-\lambda x} \lambda e^{-\lambda(s-x)} dx \\ \\ &= ~ \lambda^2 e^{-\lambda s} \int_0^s ds \\ \\ &=~ \lambda^2 s e^{-\lambda s} \end{align*}That's the gamma $(2, \lambda)$ density, consistent with the claim made in the previous chapter about sums of independent gamma random variables.
Sometimes, the density of a sum can be found without the convolution formula.
Let $S = U_1 + U_2$ where the $U_i$'s are i.i.d. uniform on $(0, 1)$. The gold stripes in the graph below show the events $\{ S \in ds \}$ for various values of $S$.
The joint density surface is flat. So the shape of the density of $S$ depends only on the lengths of the stripes, which rise linearly between $s = 0$ and $s = 1$ and then fall linearly between $s = 1$ and $s = 2$. So the joint density of $S$ is triangular. The height of the triangle is 1 since the area of the triangle has to be 1.
At the other end of the difficulty scale, the integral in the convolution formula can sometimes be intractable. The rest of the chapter is about a way of describing distributions that is particularly well suited to distributions of sums.


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Kanze Dena: How Rose Muhando Helped Me Overcome Tough Times -
by John MbatiState House Spokesperson Kanze Dena revealed how endeared gospel artist Rose Muhando had uplifted her spirits when the former Citizen TV anchor was experiencing a tough childhood.
Speaking on Saturday, November 16, 2019, at Reverend Lucy Natasha's church in Nairobi, Kanze appreciated the talent Muhando possessed.
She also urged other gospel artistes to emulate the singer by releasing music that touches lives.
"I want to speak about two things, one to Rose Muhando. I want to use her as an example. When I was a young girl I always listened to Rose’s songs. I listened to her music a lot when I was going through hardships. I used to cry listening to her song Nipe Uvumilivu,” she stated.
She also touched on Muhando's tribulations, praying that she would rise to shine once again as she quoted Psalms 23.
“When I heard something had happened to Rose, I prayed for her. When she came back is when I said that God is preparing a table before her enemies, that she will stand. Your cup is overflowing. You have gone through difficulties. You shall stand for the glory of God," Kanze addressed the singer who was in the audience.
The musician composed a song for President Uhuru Kenyatta, dubbed Kenya Ulindwe which was posted on YouTube by her friend and Kenyan gospel musician, Stephen Kasolo, on Tuesday, September 24.
"Thank you, Kenyatta and all the Kenyans for the love you showed me in Kenya during my sickness," Muhando sang.
In an interview at Radio Citizen in October 2019, the Tanzanian singer alleged that her manager initiated her downfall and also deceived her of rightful earnings.
The gospel artist found refuge in Kenya throughout her ailment. She was residing at Kenyan gospel artist, Anastacia Mukabwa's, house.
That was her second song in her resurgance after featuring controversial gospel musician Ringtone Apoko in another song dubbed 'Walionicheka' (Those who mocked me).
In November 2018, she was urged by Tanzanians to go back home after she was prayed for by city pastor, James Ng'ang'a. The preacher allegedly cast out demons from her.
Video courtesy of YouTube/Lucy Natasha


- In addition, this apps exercises some algorithmic code written using App Inventor.
- The responses are randomly chosen from a list, but the generated random number is skewed to favor values higher in the list.
- When the user clicks on "Yes" when asked if the answer is satisfactory that answer is bubbled up in the list, so it is more likely to appear in future selections.


---
title: Teaching
layout: page
permalink: teaching
background: blue
color: white
menu: true
weight: 3
category: teaching
---
{{ page.title }}
I started my teaching experience at ENSAV La Cambre and it gave me so much satisfaction that I decided I should multiply these experiences.
I’ve been focussed on teaching beginners the core concepts of the web (Html, css & Javascript), user experience and coding (Ruby on rails).
As little theory as needed, straight to the examples.
Encourage women to start tech studies despite social pressure.
Students should be encouraged to expirement — practise makes perfect.
Coding & design are just ways to solve problems and communicate.
Encourage system thinking, seeing each part as a part of a whole.
Appropriate custom attention is given then generalized.


Documenting lesser-known features in Ruby
= super fancy case statements
…implemented by Kazuki Tsujimoto (k-tsj)
…in the makes since 2012 (pattern-match gem)
Pattern matching is experimental, and the behavior may change in future versions of Ruby!
Deactivate withWarning[:experimental] = false
Or on CLI$ ruby -W:no-experimental
Old case Statement
case forty_two
when 42
puts "found number 42"
when /42/
puts "matched 42"
else
puts "no 42"
end
New case Statement
case forty_two
in 42
puts "found number 42"
in /42/
puts "matched 42"
else
puts "no 42"
end
THE SAME!!!
case
⇒ in
in
is no stranger to us…Warm-up question:
Where else is it used in the Ruby language
for n in [2,3,4] do puts n end
uses ===
method for checking a condition
no mix and match between in
and when
"empty" case statements don't work with in
without else
clause, one condition must match or NoMatchingPatternError
case forty_two
in 42 if false
puts "found number 42"
in /42/ unless forty_two.length <3
puts "matched 42"
else
puts "no answer"
end
Syntax OK
def ask
0b101010 in answer
answer
end
ask #=> 42
Matching assign variables!
Even without a surrounding case-statement!
[1, 2, 3, 4] in [first, second, *other]
Syntax OK
Think: Put [1, 2, 3, 4] into [first, second, *other]
{
verb: "CREATE",
endpoint: "/feierabend",
authed: true,
} in { verb:, endpoint: }
verb #=> "CREATE"
endpoint #=> "/feierabend"
[[1, 2, 3, 4], [:a, :b]] in [[n1, n2], symbols]
NoMatchingPatternError
[[1, 2, 3, 4], [:a, :b]] in [[n1, n2, *other], symbols]
case [1, 2, 2, 3, 4]
in [1, 2, 2, a, 4] if false
p :first
in [1, b, b, Integer, Integer]
p :second
else
p :third
end
SyntaxError (duplicated variable name)_
instead of b
will work
case [1, 2, 2, 3, 4]
in [1, 2, 2, a, 4] if false
p :first
in [1, b, c, Integer, Integer]
p [:second, b]
else
p :third
end
# => [:second, 2]
…and what's the value of a
?
a #=> 4
home = /Berlin|Potsdam/
case {
cities: ["Berlin", "Porto", "Tokio"],
groups: [["Andrea", "Kim"], ["Chris", "Sascha"]],
reasons: ["Unknown", "Meaningfulness"],
}
in { cities: [^home, *other_cities],
groups: [[a, b] => first, *],
reasons: [important] }
p [:lets_go_to?, other_cities, first]
in { cities: }
p [:listing_all, cities]
end
[:listing_all, ["Berlin", "Porto", "Tokio"]]
→ ??? ←
case [1,2,3]
in Array(a,b,c)
p [:first, a, b, c]
in Array[a,b,c]
p [:second, a, b, c]
in [a,b,c]
p [:third, a, b, c]
end
#=> [?, 3, 2, 1]
class Array
def deconstruct
reverse
end
end
speakerdeck.com/k_tsj/pattern-matching-new-feature-in-ruby-2-dot-7
How to produce this output?
[1, 2, 3, 4].__________ { |n|
n.even? ? n/2 : nil
} #=> [1, 2]
How to produce this output?
[1, 2, 3, 4].filter_map { |n|
n.even? ? n/2 : nil
} #=> [1, 2]
How to code golf this?
[1, 2, 3, 4].filter_map { _1.even? ? _1/2 : nil }
[1,2,3,4].filter_map{_1%2<1&&_1/2}
What will happen?
send def no ** nil; end, nil: :no
ArgumentError (no keywords accepted)
Commentary by Koichi Sasada and Yusuke Endoh sourcediving.com/ruby-2-7-news-commentary-by-cookpads-full-time-ruby-comitters-bdbaacb36d0c
You see .
(a dot) in some Ruby code
How many different meanings can it have?
.
? (1)1.42
(floating point number)
.
? (2)object.method
(method call)
.
? (2-3)object.()
(method call to a method named "call")
.
? (2-4)def object.method() end
(method definition)
.
? (3-5)"."
(part of string literal)
.
? (4-6)%.string.
(string delimiter)
.
? (5-7):"."
(part of symbol name)
.
? (6-8)/./
(regex literal, match-any)
.
? (6-9)/\./
(regex literal, escaped)
.
? (6-10)#.
(part of comment)
.
? (7-11)1..42
(range, inclusive)
.
? (7-12)1...42
(range, exclusive)
.
? (7-14)1..
1...
(endless range, inclusive + exclusive, new in 2.6)
.
? (7-16)..42
...42
("beginless" range, inclusive + exclusive, new in 2.7)
.
? (7-18)p...;
p..;
(nilistic range, inclusive + exclusive, new in 2.7)
.
? (8-19)def puts!(...)
puts(...)
puts "!!!"
end
putz "hey" #=>
hey
!!!
(argument forwarding, new in 2.7)
.
? (9-20)BONUS ROUND
$.
(part of this special variable name, which returns line number of input read from $STDIN)


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Hi! My name is Graham Mutter, I'm a University of Waterloo Computer Science graduate.
Fueled by a passion for creating quality software, I spend some of my free time making android and web applications.
I'm fascinated by Artificial Intelligence, and I'm excited about the JavaScript-ification of the web.
I also enjoy music and everything to do with fitness and athletics.
You can take a look at my resume or my github profile to see some of what I've spent my time doing.


alpine climate population growth site study species effects plant biflora range warming high size transplants change transplant {border-style leaf populations sites warm" px;} temperature #ffffff;} models clonal number vital "HA ./j.-...x Ecol. Plant community controls local responses competition transplanted treatments used changes plants rate species’ survival vegetation climatic differences experimental random rates traits (i.e., increase change. individuals seed warmer different dormancy height higher impacts lower outside projection response year < Figure However, Leaf adaptation demographic negative px; ramets range. transition turfs {font-family .°C Evju Figures Klanderud Population Research Sci. Table Töpper annual clonality control difference effect environmental flowering font-size leaves leaves, light plastic reciprocal showed treatment vegetative vs. Biol. China Ellner IPMs Mountain Nature Olsen University Vandvik bank contributions data distribution double; dynamics especially gradient indicate integral lambda model natural new plasticity positive present probability productivity respectively. results seedling survival, treatment, warming, ./s--- Bergen Carex Chang. Ecology Evol. Metcalf Oecologia Oikos Viola altitudinal assess based border-color border-width ca. cold cold" competitive continuous contribution cover dormant error grazing growing increased indicated intercepts life linear low matrices observed offspring origin original persistence plants. plots relatively representing risk similar sizes small soil solid; species, stable stronger time transitions values {font-style {font-weight (A–D) (site -year Chen Chinese Community FIGURE Glob. Hautier Kawecki Lett. Material Rees Science Supplementary article average biomass block bold colder common compared courier; directions does em; establishment experiment experiment. extreme fixed flowers form global habitat habitats increasing length locally originating phenotypic plot precipitation prior pt;} reductions regional respective significant significantly site, size, slightly stalk strategy structure study. transplants, treatment. underlying using years


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USD/JPY consolidates gains to 109.00, trade sentiment stays positive
by Anil Panchal- USD/JPY steps back from one week high amid a lack of major catalysts.
- Trade headlines keep safe-havens under pressure, USD remains broadly stronger.
- Fed Chair Powell’s speech is in the market’s immediate focus.
USD/JPY witnesses a mild pullback from the one week top while flashing 108.90 as a quote on early Tuesday morning in Asia.
The safe-haven current pair surged to the highest in a week on Monday as headlines concerning the phase one trade deal between the United States (US) and China portrayed market’s rush to riskier assets. Be it the US President Donald Trump or China’s likely support to copyrights, not to forget Global Times and South China Morning Post (SCMP), all corners were cozy enough to signal that the world’s top two superpowers are on the verge of signing an initial trade agreement.
On the data front, Chicago Fed National Activity Index and Dallas Fed Manufacturing Index flashed mixed readings. Though, none of them could stop the US dollar (USD) from being the leader of the day. While the activity gauge from the Chicago Federal Reserve (Fed) slumped below -0.43 forecast to -0.71, the lowest since April, the Dallas Fed number rose beyond -11.3 expectations to -1.3.
In a reaction to the overall risk-on, Wall Street’s major benchmarks registered fresh record highs whereas S&P 500 Futures gain 0.64% by the press time but the US 10-year treasury yields slip two basis points to 1.75%.
The Fed Chairman Jerome Powell is up for a speech titled "Building on the Gains from the Long Expansion" at the Providence Chamber of Commerce Annual Meeting in Rhode Island. The same will be closely observed to confirm that the latest swing in data as temporary. “With some early Q4 data disappointing, the question for the Fed is whether this dip is temporary or something more permanent. The baseline expectation is that it is temporary,” says the Australia and New Zealand Banking Group (ANZ).
Additionally, trade headlines and second-tier housing, manufacturing data from the US, together with Consumer Confidence, will be the key to watch afterward. Also on the list is the speech from the Federal Reserve Governor Lael Brainard.
Technical Analysis
Unless closing beyond the 200-day Simple Moving Average (SMA) level of 109.00, the USD/JPY pair is less likely to revisit monthly top nearing 109.50. As a result, mid-month low close to 108.20 and the monthly bottom around 107.90 will keep flashing on seller’s radar.
additional important levels
| Overview | |
|---|---|
| Today last price | 108.94 |
| Today Daily Change | 31 pips |
| Today Daily Change % | 0.29% |
| Today daily open | 108.63 |
| Trends | |
|---|---|
| Daily SMA20 | 108.76 |
| Daily SMA50 | 108.29 |
| Daily SMA100 | 107.72 |
| Daily SMA200 | 108.96 |
| Levels | |
|---|---|
| Previous Daily High | 108.73 |
| Previous Daily Low | 108.47 |
| Previous Weekly High | 109.08 |
| Previous Weekly Low | 108.28 |
| Previous Monthly High | 109.29 |
| Previous Monthly Low | 106.48 |
| Daily Fibonacci 38.2% | 108.63 |
| Daily Fibonacci 61.8% | 108.57 |
| Daily Pivot Point S1 | 108.49 |
| Daily Pivot Point S2 | 108.35 |
| Daily Pivot Point S3 | 108.23 |
| Daily Pivot Point R1 | 108.75 |
| Daily Pivot Point R2 | 108.87 |
| Daily Pivot Point R3 | 109.01 |


To access \(\LaTeX\) someone else has shared, you'll need either the link (which you can visit directly) or the PasTeX id, which you can put into the input box below.
An online, easy to use pasteboard for sharing \(\LaTeX\).
To access \(\LaTeX\) someone else has shared, you'll need either the link (which you can visit directly) or the PasTeX id, which you can put into the input box below.
To share \(\LaTeX\), simply put your math below (using \[\]
or $$
tags for display mode and \(\)
or $
for inline mode). Then, press Share to get a unique link.
For example, \(\sum_{x\in\mathbb{N}} a_n\)
produces \(\sum_{x\in\mathbb{N}} a_n\).
For more information about what \(\LaTeX\) is supported, check out \(\KaTeX\).
PasTeX was built by Cole Graber-Mitchell in the wake of the COVID-19 pandemic to better communicate math with classmates. The source code is freely available and MIT-licensed.
PasTeX was built by Cole Graber-Mitchell in the wake of the COVID-19 pandemic to better communicate math with classmates. The source code is freely available and MIT-licensed.


Implements structural estimators to correct for the sample selection bias from observed outcomes in matching markets. This includes one-sided matching of agents into groups as well as two-sided matching of students to schools. The package also contains algorithms to find stable matchings in the three most common matching problems: the stable roommates problem, the college admissions problem, and the house allocation problem.
| Version: | 1.0-0 |
| Depends: | R (≥ 3.0.2) |
| Imports: | Rcpp (≥ 0.12.12), RcppProgress (≥ 0.2), rJava, lpSolve, lattice, partitions, parallel, stats, utils |
| LinkingTo: | Rcpp, RcppProgress, RcppArmadillo |
| Suggests: | knitr, ggplot2, grDevices, graphics |
| Published: | 2018-12-04 |
| Author: | Thilo Klein [aut, cre], Sven Giegerich [ctb], Alexander Sauer [ctb] |
| Maintainer: | Thilo Klein <thilo at klein.uk> |
| BugReports: | https://github.com/thiloklein/matchingMarkets/issues |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| URL: | http://matchingMarkets.org, http://klein.uk |
| NeedsCompilation: | yes |
| SystemRequirements: | Java, C++11 |
| Citation: | matchingMarkets citation info |
| Materials: | README NEWS |
| In views: | Bayesian, Econometrics, Finance, Optimization |
| CRAN checks: | matchingMarkets results |
| Reference manual: | matchingMarkets.pdf |
| Vignettes: |
Analysis of Stable Matchings |
| Package source: | matchingMarkets_1.0-0.tar.gz |
| Windows binaries: | r-devel: matchingMarkets_1.0-0.zip, r-release: matchingMarkets_1.0-0.zip, r-oldrel: matchingMarkets_1.0-0.zip |
| OS X binaries: | r-release: matchingMarkets_1.0-0.tgz, r-oldrel: matchingMarkets_1.0-0.tgz |
| Old sources: | matchingMarkets archive |
Please use the canonical form https://CRAN.R-project.org/package=matchingMarkets to link to this page.


layout: page
If you are having any problems, any questions or suggestions, feel free to tweet at me, or file a GitHub issue


"For my part I know nothing with any certainty, but the sight of the stars makes me dream." -Vincent Willem van Gogh
Vincent van Gogh was a Dutch post-impressionist painter who largely remained unknown while he was alive (source: Wikipedia).
Despite his struggles with his mental health, van Gogh found beauty in many things, and this is evident in his paintings.
Thank you for checking out Roman Bernardo's tribute page!


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This page represents a stage in an intranet site where a trained operator can enter an address. The operator simply clicks the Find Address button and homes in on the right address, which is then returned back to this page.


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Next Five Minutes:
NO MORE BUILDERS. add basic quip system
(hard code things for volour/audience to say based on current text of scene.
i.e. "pure" makes volour talk about stereotypes, denizen makes rabbits quake with fear, etc.
TODO: get test scenario back to state where it can end (no dqon) and make sure bunnies don't break scene mode
unit test archetype serialization
Next Hour:
add archetype section to scenario builder
ability to add/remove archetypes (just displays a textbox for name and datastring, min and max for now)
flesh out traitpool section of archetype builder (multiselect plus min/max)(
in scenario builder, ability to add archetype by datastring (just like with prepacks) (but no icon) (just name)
Next Day:
if you have no activation scenes you MUST spawn active (non batshitmode)
Have beta page have list of scenarios in folder and load from them, php
metastats (so life modifies energetic and mind moddifies external )
make skeleton farragnarok scenario
make life prepack and focus on zawhei (all life scenes are gated by nidhogg not being pure. if he IS pure and the life player is a snake, you can access new scenes) (treacherous snake tries to spread the foul purification)
make void prepack and focus on eirikr and BB (void players do nothing until nidhogg is purified but have robo clone)
flesh out the other parts that make zawhei and eirkr different fo max remixability
slowly add in other players
char builder button to download image of char with char datastring embedded (no custom images)
action effect for killing, deactivating,reviving or deleting (can not be revived, removed from scenario entirely) a char. dead chars can not take actions but can be acted upon.
target filter for dead chars (but not deleted. dead are still targetable, deleted are just gone, in active can be reactivated)
magical girl prepack (if aware of monster, fights them, else does school and etc)
magical animal prepack (trains magical girls, does nothing, mournes magical girl if she becomes monster (unsets association), magical girl prepack (does flavort text thing or fights a monster, activates if there is a magical animal with no girl), monster prepack (increments city entities destruction count)
magical girl scenario bascially just MonsterGirlSim (if you 'die' you transform into a monster and get monster traits and lose magicalgirl trait (vice versa if a monster is killed, so i don't have to make death a real thing just yet)
have index lead to magical girl scenario being loaded by default, so non wastes can play with it
(todo eventually waste lock this)ability to write in string keys/values or num keys/values (name/doll string uses it in the backend but you can do things like override your moon name)
Major TODO
make sure reference memory keys are a thing so that aspect sets associated good/bad stats (or wahtever) adn class can modify them
maybe things like stored [TARGET.STRINGMEMORY.ASSOCIATEDGOODSTAT] as the key to add -13 to or whatever
SBURBSimple scenario (make as much sburb as you can with the current system)
consider if scenarios are allowed to have generators. seems overkill. at that point i may as well give them prepacks and i'm sorry but i don't want your scenario to be Knight of Mind
make bro a bard of blood (he unites everyone to destroy him) test reference memory keys (he should lower everyones loyal value or whatever)
let ppl opt out of having a prepack image, instead they can specify a color and the prepack is just a 50 x 50 wall of color
action effect scromble scene priority (shuffle scene list)
make final game builder initial state (load a scenario from list, then scramble prepacks in suggested chars)
scenario generators should define defaults like "dollstring for moon" (moon generator will define palette, class will define layers), "dollstring for godtier" (aspect generator will define palette, class will define layers, caste will define wing layer?), "dollstring for dead" (player defined?), "dollstring for grimdark" (player defined?) that sort of thing. Observers can redefine these defaults
make final game builder state 1: load a scenario from list, change suggest chars add/remove char slots
make final game builder state2: load a scenario from list, add prepacks from ANY scenario in that list
make final game builder state4: load a scenario from list OR FILE, add prepacks from ANY scenario in that list OR FILE
make final game builder state3: load a scenario from list OR INTERNET, add prepacks from ANY scenario in that list OR INTERNET
(useful for romance)filters for both target and owner having the same value stored to two given keys (checks both num and string for key)
refactor dollsim to have better doll builder maybe? modals with part previews?
shareable sessions (scenario + char list + seed)
overwrite session 85 to be farragnarok chars (though various scenarios will obvs be non canon)
scenario defines sublists of prepacks for optiona/required. for example, random SBURB chars MUST have one aspect, one class, two interests, one moon, etc.
fix wigglersim save data , half way done in branch PlzWork
ability to reorder scenes in list/prepack/etc
scenario, prepack and entities should all have optional associated datapngs
denizens get generated for each player based on aspect. need an entity generator (entity doesnt exist until generated, then is active). could do consorts too. negastrife?
make action effects that deactivates/kills/revives a target. (scenarios or whatever can have auto things that kill someone if the hp stat is under 0 or whatever)
final ui (i.e. load a scenario, tweak its starting conditions, pick a seed (or randomize it), and go) (shareable url with scenario name and seed (iff scenario is included))
IMPORTANT: how do we wanna handle custom image uploads? if you reuse a bg for a scene you don't wanna attach it PER scene...
serialize to data png (review viking book for how it works) (including images uploaded to scenes/chars)
builders (scene, scenario, entity, generator, prepack
doll creator (lamia only) (takes scenario as input, exports it as a prepack bundle setting various dollstrings scenario requires in memory like godtier and dead, etc
partial doll creator (specifies doll type and layers that have important values and orientation thats it, so you can do things like define "dead" graphic) and palette
skald and neb commentary during story (triggered by keywords) zoom out to show audience and storyteller
*realy* want a fake wiki rip (maybe just the hosted paldemics)
Incidental TODO:
if cpu usage of animation is high, before adding class, detect if the two canvases have the same image data
peewee scenario for 858 (scenario shoved into image for EVERY paldemic in audio logs)
scenes actually have two canvas's rendered, one before effects and one after, animates between them using css
modify doll lib so that each dollset knows if its facing left or right by default, when current doll is changed, reset that variable
effect for current doll (filter not needed, just check string memory)
refactor filters/effects to be more consistent before stating to serialize them. what are the bare minimum needed
ability to specify a string layer name and an int layer number to change in your current dollstring (ignores any layers that don't exist)
ability to specify a palette (serialized to json, string string pairs) to replace your palette with (if it doesn't have all your colors it only replaces some)(ignores any colors not in your palette)
palette creator
https://dartpad.dev/
scenes load their bg image from their entities memory (useful for things like land background from generators?)
WigglerSim tie in, given a wiggler sim json data thingy (including known castes) for a grub/alumni, automatically generate a character imagefile that can be loaded into the wigglersim scenario (with appropriate prepacks)
CreditSim tie in, loads a credit datastring in and turns it into an Entity (associated phrase and all)
ability to black list generator keys from initialization (so that loaded chars from wigglersim/credit sim have their set stats)
ability to set temporary doll to render with (then return to normal?) (complicated action effect?)
once i can serialize scenes, make a full on stand alone DQ0n that turns others into DQ0n as well but if their original name is restored they turn back.
lamia doll creator (packaged with LOSAS, not just doll lib)
have a random filter like sburbsim does
need ways to identify if an entity is the same entity in your memory, such as enenmy, SO whatever
KeepIfStringIsSameAsMemory
ability to deactivate (no longer targetable) or kill(can't tick, but can be targeted)/revive an entity as an effect
ability for action effects to add generators to target/owner (example use case, giving them new reasons to flip out) WILL REQUIRE SERIALIZATION
scenarios have prepacks associated with them, let you do things like decide what are valid options (scenes, generators, etc all together) for character creators to have. can also add prepacks directly to chars, but thats a higher waste tier (things like adding highschool ai to a sburb game)
Dubious TODO: Are these a good idea? Or maybe they just aren't fleshed out yet
if quip system isn't cool enough make it expanded to use triggers.
can entities breed? traits/prepacks mix and matching?
bg fx: (scene takes in array of FX objects using pl's mutators or putting overlays on top (fire, tentacles, etc). while fx are applied on a scene, you can have a boolean to make them PERMANENT to a bg (stored in the scenario itself). so if "haunted basement" is on fire it STAYS on fire no matter what scene it is or who has it.
audio offsets might be harder than i thought, pl says to look into: Media Fragment URI schema
in builder, output examples of polarity (this will add 2 to a stored value of 4 or whatever)
series of Decision Points that cause the sim to show the "zoomed out" version, and the player can choose between a few options the Audience throws out
Consider removing all effects besides SetString and SetNum that don't deal with memory (otherwise i'm doubling everything). use case is setString and then things like AppendStringFromMemory or SetDollFromMemory
filter/effect for current doll having layer with name X and value Y? (needed to detect god tier etc? or something could target frowners , i dunno, might not be useful)
ability to set x/y position of an entity, have a scene specify you should render them there this scene rather than procedurally
ability to have a scene specify no render before, no render after, or no render either
filter for current doll having a specific color in their palette?
don't let have dolls have generic images just yet, wait to see
system to set doll prefab things like "smug expression" (does this change default string, or just the string for this scene) would need to have a scripting language for layer names and layer values. some things default, but you can add your own things into memory too (all stored to memory). a character creator for the SBURB scenario would have preset memory slots like GODTIERBODY and GODTIERPalette, as well as grimdark palette etc. can also do things like "current sprite plus these layers with these values" for "look angry rn"
STRETCH GOAL: automatic system to put the scenario in "TimeTravel" mode which lets you take any scene in the page and prevent it and have things keep going from there (will require scenario keeping a list of datastrings of itself, and the ability to load from scene chosen -1 and keep going (eat a seed tho, so its not guaranteed to go the exact same way)) (big thing is that if something is 'fated' to happen it happens anyways even if you try to undo it. but randomness IS a thing so...


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New Contact
First Name:
Last Name:
Email
Company:
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View all in Database
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Find particular contact from Database
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Load Contact Details
Edit a Contact
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Update Contact


<start> = <select> <all> . <select> = select . <all> = all:"&keys:[alt e]a" .
With this grammar enabled, Voice Manager will send the keystrokes [alt e]a upon recognizing select all.
&X:i:s
where i is an integer greater than zero and s is a string. This has the effect of assigning the value s to variable i. For example,
<blue> = blue:"&X:1:[down]" .assigns down to be the value of X1. Referencing variables is done with the @X(i) operator (where i is a positive integer). For example:
<change-color> = <set> <color> <to> <colors> . <set> = set . <color> = color:"&keys:[alt o]c[home]@X(1)[enter]" . <colors> = <blue> . <blue> = blue .When Voice Manager recognizes the phrase set color to blue the annotation on blue sets the value of X(1) to [down]. The annotation on color is &keys:[alt o]c[home]@X(1)[enter]. The variable @X(1) is replaced by its value [down] and voice manager sends the following keystrokes:
[alt o]c[home][down][enter]
The @count() variable
In order to use the @count annotation you need to put the following line at the
end of you grammar file:
EXTERN <Extern_counts> .
This enables you to use the <Extern_counts> nonterminal and the @count(i) annotation. The nonterminal <Extern_counts> has the following rewrite rule:
<Extern_counts> = one | two | three | four | five | six | seven | eight | nine | ten | eleven | twelve | thirteen | fourteen | fifteen | sixteen | seventeen | eighteen | nineteen | twenty | thirty | forty | fifty .
The annotation @count(i) specifies the value of the i-th count nonterminal. For example, if you have the grammar rule:
<sample> = <print> <Extern_counts> <copies> <of> <pages> <Extern_counts> <through> <Extern_counts> .
and the user utters: print five copies of pages one through three. Then:
Here's an example that will work with IBM Works:
<font-size> = <change> <font> <size> <to> <Extern_counts> . <change> = change . <font> = font . <size> = size:"&keys:[ctrl f][alt s]@count(1)[enter]" . <to> = to . EXTERN <Extern_counts> .Consider the case where the user says Change the font size to twelve. The annotation for twelve sets the count(1) variable to 12. The annotation on size is &keys:[ctrl f][alt s]@count(1)[enter]. The @count(1) variable is replaced with 12 yielding:
&keys:[ctrl f][alt s]12[enter]
<move-command> = move right <count> words:"&keys:@repeat(@count(1),[shift[right]])" . EXTERN <Extern_counts> .Consider the case where this grammar is active and Voice Manager recognzies move right three words. The count(1) variable has the value 3. The annotation on words is &keys:@repeat(@count(1),[shift[right]]). Replacing @count(1) by its value yields &keys:@repeat(3,[shift[right]]). The @repeat sequence is performed yielding &keys:[shift[right]][shift[right]][shift[right]].


--- layout: short heading: Jekyll Templates subtitle: Sometimes it's hard to know where to start on your next project. That's why we've created these free Jekyll templates to help get you on your way. All the templates use Jekyll best practices and are MIT licensed so feel free to modify and use them however you'd like. title: Jekyll Templates permalink: /jekyll-templates/ large_wrapper: true ---


| US Personal Income - YoY (%) | ||||||
| Release Date | For Month | Market Expectation | Kshitij Expectation | Previous | Released | Revised |
| 22-Dec-17 | Nov-17 | 3.99 | - | 3.52 | 3.75 | 4.00 |
| 29-Jan-18 | Dec-17 | 3.29 | 4.01 | 4.00 | 4.11 | 4.32 |
| 1-Mar-18 | Jan-18 | 3.05 | 3.97 | 4.32 | 3.77 | - |
| 30-Apr-18 | Feb-18 | - | - | 3.77 | - | - |


Rock & Roll Hall of Fame
One of our ICSME social events will take place at the Rock & Roll Hall of Fame on Thursday, October 3rd at 19:00.
This event will feature dining and museum access for attendees.
About the Rock & Roll Hall of Fame
Located on the scenic shore of Lake Erie, the Cleveland Rock & Roll Hall of Fame is a stunning architectural landmark featuring multiple floors of exhibits and interactive experiences.
Attendees of the conference will have the opportunity to both dine and explore the largest collection of Rock memorabilia in the world.
Directions to the Rock & Roll Hall of Fame
- Exit the hotel venue from the front entrace facing Superior Ave.
- Turn right and head northeast on Superior Ave.
- Turn left and head north on East 9th St. for 0.5 miles (0.8 km)
- Turn left on Erie Side Ave. and you should be able to see the Rock & Roll Hall of Fame


Download these links as a file to import into your bookmarks.
Writing & Grammar
OWL
Poetry
Poetry Foundation Glossary
Labs and Libraries
Wikipedia English Portal
NYPL
New York Public Library
MOMA RAND
Salons on various topics
Gutenberg
Public Domain Books
The Serving Library
Hauser&Wirth
Fairs and Festivals
Brooklyn Book Festival
Boston Book Fest
Small Press Flea
Dictionaries
Oxford
Merriam-Webster
Etymology Online
Journals
Open Access
Muse
Sage
T&F
MLA Commons
PhilPapers
Academia.edu
Talks
NYPL Live Streams
Brooklyn Book Festival
Tools
Non-profits
2000 Libros
donate books to the children of immigrants
It took me twenty-five years to learn english. Possibly longer.


{% extends "_base.htm" %} {% block bodycontent %}
According to your MTurk ID you have already done this hit or one very similar.
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Make a Request!
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How to give a gift that won’t end up in a landfill
by Kaipatiki Project21 November 2019
In making sure that gifting season doesn’t turn into a wasteful season this year, here’s a thoughtful gift without giving to landfill.
Big advocates of living lightly on this planet, environmental experts Kaipātiki Project looked at gift alternatives that eliminate any unnecessary wrapping, packaging and transportation. They found a solution in what they know best – native trees – from growing to planting!
“This season, we encourage people to make conscious choices when selecting gifts,” says Manager Janet Cole.
“By gifting a native tree through Kaipātiki Project, you can rest assured that these trees have been eco-sourced and grown chemically-free at our nursery, which is how we do things.”
Every tree will be looked after by passionate volunteers at Kaipātiki Project’s nursery, where on average a tree is handled 8 times from a seedling to planting.
“As a community-based organisation, we’ll make sure all involved are invited to join the planting day or we’ll plant gifted trees on their behalf.”
“Together we’ll see the impact we’re making in our local reserves and watch the trees grow for many years to come!”
To gift your tree, visit www.kaipatiki.org.nz and get your gifts sorted today!
ends


NMT CSE389 Team Project
Money Mouse Project: About the Team Members
Home
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Rebecca Carver
personal homepage
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personal homepage
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Chris McAlpine
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Yonatan Laurence
I deliver
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that work
for your business.
<EMAIL_ADDRESS>https://www.linkedin.com/in/yonatan-laurence-14544527
Picture Source: https://en.wikipedia.org/wiki/Boston


My day job takes a lot of my time. Weirdly enough teaching is a bit of a full-contact sport. Academics are a rough bunch, it seems.  I have the good fortune of living in a beautiful part of the country surrounded by a number of lakes, rivers, mountains, and hiking trails that offer a ton of opportunities to be outside out and about.
I also like to dig into new things when I can and am quite crafty. I like diving into new technologies, picking up a good book, and 'game nights' with friends.


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| Class Summary | |
|---|---|
| CombineFileRecordReaderWrapper<K,V> | A wrapper class for a record reader that handles a single file split. |
| FSDigestInputStream | Class FSDigestInputStream is an FSInputStream implementation that can verify a
MessageDigest and will count the number of bytes read for use in progress status. |
| HadoopTupleEntrySchemeCollector | Class HadoopTupleEntrySchemeCollector is a kind of TupleEntryCollector that writes tuples to the resource managed by
a particular Tap instance. |
| HadoopTupleEntrySchemeIterator | |
| HttpFileSystem | Class HttpFileSystem provides a basic read-only FileSystem for accessing remote HTTP and HTTPS data. |
| MultiInputFormat | Class MultiInputFormat accepts multiple InputFormat class declarations allowing a single MR job to read data from incompatible file types. |
| MultiInputSplit | Class MultiInputSplit is used by MultiInputFormat |
| MultiRecordReaderIterator | Class TapIterator is an implementation of CloseableIterator . |
| RecordReaderIterator | RecordReaderIterator is a utility class for handing off a single RecordReader instance
via the Iterator . |
| StreamedFileSystem | Class StreamedFileSystem is a base class for FileSystem implementations that manage remote resources. |
| TapOutputCollector |
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WITNESS LIST Nominations Committee May 19, 1997-2:00P Credit Union Commission For: Garold R. Base (himself), Plano J. Howell Thomas (himself), Baytown L. Gail Mackie (herself), Southlake Richard A. Glasco, Jr. (himself), Austin Robert S. Hayes (himself), Amarillo Texas Optometry Board For: Carolyn Carman-Merrifie (herself), Arlington Katherine M. Garrett (herself), Mineral Wells Kevin D. Dewolfe (himself), Austin Mark A. Latta (himself), Amarillo Tx Southern University For: Albert C. Black, Jr. (himself), Dallas Tx State University For: Floyd Nickerson (himself), Abilene John Hageman (himself), Round Rock Macedonio Villarreal (himself), Sugar Land Nancy R. Neal (herself), Lubbock Thomas M. Moeller (himself), Beaumont Tx Woman's University For: Cynthia S. Perry (herself), Houston Marie C. Martch (herself), Belton Tx Workforce Commission For: Bill Hammond (himself), Austin Diane Rath (herself), Austin Registering, but not testifying: For: David Pinkins (himself), Austin


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How to enable WebGL


Getting Started¶
Executing a Model Selection Workload¶
Cerebro allows you to perform model selection of your deep neural network directly on an existing Spark DataFrame, leveraging Spark’s ability to scale across multiple workers:
from cerebro.backend import SparkBackend
from cerebro.keras import SparkEstimator
# datas storage for intermediate data and model artifacts.
from cerebro.storage import LocalStore, HDFSStore
# Model selection/AutoML methods.
from cerebro.tune import GridSearch, RandomSearch, TPESearch
# Utility functions for specifying the search space.
from cerebro.tune import hp_choice, hp_uniform, hp_quniform, hp_loguniform, hp_qloguniform
import tensorflow as tf
from pyspark.sql import SparkSession
spark = SparkSession \
.builder \
.appName("Cerebro Example") \
.getOrCreate()
...
backend = SparkBackend(spark_context=spark.sparkContext, num_workers=3)
store = LocalStore(prefix_path='/user/username/experiments')
# Initialize input DataFrames.
# You can download sample dataset from https://apache.googlesource.com/spark/+/master/data/mllib/sample_libsvm_data.txt
df = spark.read.format("libsvm").load("sample_libsvm_data.txt").repartition(8)
train_df, test_df = df.randomSplit([0.8, 0.2])
# Define estimator generating function.
# Input: Dictionary containing parameter values
# Output: SparkEstimator
def estimator_gen_fn(params):
model = tf.keras.models.Sequential()
model.add(tf.keras.layers.Dense(100, input_dim=692))
model.add(tf.keras.layers.Dense(1, input_dim=100))
model.add(tf.keras.layers.Activation('sigmoid'))
optimizer = tf.keras.optimizers.Adam(lr=params['lr'])
loss = 'binary_crossentropy'
estimator = SparkEstimator(
model=model,
optimizer=optimizer,
loss=loss,
metrics=['acc'],
batch_size=params['batch_size'])
return estimator
# Define dictionary containing the parameter search space.
search_space = {
'lr': hp_choice([0.01, 0.001, 0.0001]),
'batch_size': hp_quniform(16, 256, 16)
}
# Instantiate TPE (Tree of Parzan Estimators a.k.a., HyperOpt) model selection object.
model_selection = TPESearch(backend=backend, store=store, estimator_gen_fn=estimator_gen_fn, search_space=search_space,
num_models=30, num_epochs=10, validation=0.25, evaluation_metric='loss',
feature_columns=['features'], label_columns=['label'])
# Perform model selection. Returns best model.
model = model_selection.fit(train_df)
# Inspect best model training history.
model_history = model.get_history()
# Perform inference using the best model and Spark DataFrame.
output_df = model.set_output_columns(['label_predicted']).transform(test_df)
output_df.select('label', 'label_predicted').show(n=10)
# Access all models.
all_models = model.get_all_models()
all_model_training_history = model.get_all_model_history()
# Convert the best model to Keras and perform inference using numpy data.
keras_model = model.keras()
pred = keras_model.predict([np.ones([1, 692], dtype=np.float32)])
# Save the keras checkpoint file.
keras_model.save(ckpt_path)
# Convert all the model to Keras.
all_models_keras = [m.keras() for m in all_models]
Cerebro hides the complexity of gluing Spark DataFrames to a deep learning training script, reading data into a format interpretable by the training framework, and distributing the model selection using model hopper parallelism. The user only needs to provide a Keras model generating function, define a search space, and pick an AutoML method.
After model selection completes, Cerebro returns a model output which contains the best model. This model can be used like any Spark ML transformer to make predictions on an input DataFrame, writing them as new columns in the output DataFrame. It also contain all the other models and their training metrics history. All models can also be converted to Keras format and used in other ways.
The user provided Store object is used to store all model checkpoints, all intermediate representations of the training data, and training metrics (for Tensorboard). Cerebro currently supports stores for HDFS and local filesystems.
Visualizing the Model Selection Process¶
Cerebro logs model training metrics into the <prefix_path>/runs/logs
directory of your Storage object.
To visualize the model selection process, launch a Tensorboard instance as follows:
tensorboard --logdir <prefix_path>/runs/logs
Training on Existing Petastorm Datasets¶
Cerebro uses Petastorm as the data format for storing intermediate data.
So if your data is already in petastorm format you can create the store object to point to the location of the data
and call .fit_on_prepared_data()
method to directly train on that data.
backend = SparkBackend(spark_context=spark.sparkContext, num_workers=3)
store = LocalStore(prefix_path='/user/username/experiments', train_path='/user/username/training_dataset', val_path='/user/username/val_dataset')
...
# Instantiate model selection object
model_selection = TPESearch(backend=backend, store=store, estimator_gen_fn=estimator_gen_fn, search_space=search_space,
num_models=30, num_epochs=10, evaluation_metric='loss')
# Perform model selection
model_selection_output = model_selection.fit_on_prepared_data()
Furthermore, you can use the backend.prepare_data
method to materialize a Spark DataFrame object in petastorm format
as shown below.
backend = SparkBackend(spark_context=spark.sparkContext)
store = LocalStore(prefix_path='/user/username/experiments', train_path='/user/username/training_dataset', val_path='/user/username/val_dataset')
backend.prepare_data(store, train_df, validation=0.25)
Once the data has been materialized, you can reuse it in future Cerebro applications without needing to call
backend.prepare_data
again.
End-to-End Example¶
We explain how a deep learning model training workload on Spark using Horovod can be extended to perform model selection using Cerebro.
rossmann_model_selection.py script provides an example of end-to-end data preparation and model selection of a model for the Rossmann Store Sales Kaggle competition. It is inspired by an article An Introduction to Deep Learning for Tabular Data and leverages the code of the notebook referenced in the article. The example is split into three parts:
The first part performs complicated data preprocessing over an initial set of CSV files provided by the competition and gathered by the community.
The second part defines a Keras model and performs model selection using Cerebro on Spark.
The third part performs prediction using the best model and creates a submission file.
To run the example:
$ wget https://raw.githubusercontent.com/ADALabUCSD/cerebro-system/master/examples/rossmann_model_selection.py
$ wget http://files.fast.ai/part2/lesson14/rossmann.tgz
$ tar zxvf rossmann.tgz
$ python3 rossmann_model_selection.py


FROM THE PHOTO ALBUM
- Life is like a book,just read more and more refined,more write more carefully.When read, mind open,all things have been indifferernt to heart.Life is the precipitation.
- Life is like a cup of tea,let people lead a person to endless afterastes.You again good taste,it will always have a different taste,different people will have different taste more.


PHOTOGRAPHY AND DESIGN
It is an on the spot event consisting of three rounds - Map the Snap (Jigsaw image), Crazy Poses (selfie), Akshar Khoj (finding letters from different things).
RULES:
1. Participants must have their own camera at the time of the competition.
2. All types of editing are allowed.
Evaluation Criteria and Prizes:
1. For each event, a judge will be present to ensure that there is no partiality/bias. In all the cases, the decision of the judge will be final and binding.
2. On the basis of the scores, the top three participants will get the certificates and attractive prizes.
VENUE:
12th March,2016(Day 2)
MBA Hall
Timings:10.00 am-1.30 pm
The answer is love :*. Spot Jesse-Celine and Brad-Angelina on YMCA grounds during the Elements Culmyca 2016. Yeah, you are reading it right.(:P :P) LOL!
RULES:
1. The photographs should be clicked inside the YMCA Campus during the Culmyca 2016.
2. Individual entries will be accepted.
3. An individual can send maximum three entries.
4. The photos should be submitted to the registeration desk, and also should be uploaded on Facebook, with the hashtag #Jhalak.
5. The photos can be clicked using DSLRs, Digital Cameras or Smartphones. They should contain the date and time information with a minimum resolution of 3 million pixels or greater. The images not meeting these standards may still be judged, but may not be honored as a finalist in the competition (at the judges sole discretion), if the photographer is unable or unavailable to provide the proper resolution when asked.
6. Post processing of any type is not allowed. In-built Camera presets and filters can be used.
7. The entries need to be sent by 08:00 p.m. Indian Standard Time, on each day during the culmyca 2016.
8. Submissions may be watermarked if desired, but the watermark should be inconspicuous enough to not interfere with the evaluation of the photo. A watermarked photo may not be honored in the competition (at the judges sole discretion) if the photographer is unable or unavailable to provide a pristine, watermark-free version of the image when asked.
9. Please be aware, the judges may mark down the multiple substantially similar entries.
10. Take care :P
VENUE:
11th March,2016(Day 1)
MBA Hall
Timings:All Time
3 days of immense craziness, 3 days of insanity and 3 days of tremendous fun.  In short, the perfect setting for a Photograph and Video!!! Take snaps, shoot your favorite moments. Deliver them to us and win exciting prizes.
Team Size: Solo
Round(s): Direct Finals
Theme: Necessities of Life, Trapped, Golden Moments of Zindagi, Carnival, Dreams, Digital India, Make in India. Themes are open to interpretation.
You can send a pdf document containing only text to describe your photos or thematic interpretation, though there will be no points for this description though.
Judging Criteria:
Relevance to theme, Composition and arrangement, Focus and sharpness, Lighting, Creativity.
Deadline for submission of entries is 13th March 2016.
GENERAL RULES:
1. Camera Resolution should be at least 3.2 mega pixels.
2. Photographs must be clicked on a date later than 5 th March, 2016.
3. One without EXIF data (and hence the date) will not be accepted. So, make sure that your camera date is set before you click a picture.
4. In photo editing only cropping and adjustment of hue/saturation; brightness/contrast levels are allowed. Photo-morphing, manipulations or local editing is not allowed.
5. Participants have to submit both the edited and original entries for judging.
6. Do not include your credentials (name, address etc) in the picture or the frame. Such photos will not be considered for the contest.
7. Once the best photographs are shortlisted, the concerned participants would be asked to submit a scanned copy of their identity cards.
8. Decision of the judges will be final and binding.
9. Any sign of plagiarism will lead to disqualification.
VENUE:
11th,12th,13th March,2016(Day 1,2,3)
Timings:All Time
“The most honest form of filmmaking, is to make a film for yourself.” - Peter Jackson. Do you ever find yourself immersed in a world where you enter others’ minds and see the world as another person sees it? Do you want your vision to create magic on the 70mm screen? Start thinking. Get a Story. Grab your cast, camera and director’s hat. Create something that will never erase.
Team size: At most 15 (including the actors)
Round(s): Online eliminations
Eliminations:
Online entry to be submitted.
Time Limit: 5 to 15 minutes
Theme:There is no theme for this round.
Deadline: Entries should be last submitted by 13th March 2016 to<EMAIL_ADDRESS>with subject 'CINEFIESTA'
Judging Criteria:
Editing, Cinematography, Script, Acting, Sound design and Overall impact.
GENERAL RULES:
1. The movies should be either in Hindi or English or both. If you choose to make a film in Hindi, it must contain English subtitles. No other languages will be allowed.
2. Please note that we will not be responsible for postal delays, losses or damages–make sure you send in entries sufficiently before the deadline.
3. You may use any video camera you deem suitable for shooting the movie. However, we strongly discourage low-resolution cameras, including webcams and mobile-phone cameras.
4. The content of the movie should be appropriate for public screening and thus should have no vulgarity.
5. Obscenity (at the discretion of the judges) of any kind is not allowed and will lead to immediate disqualification.
6. Entries must be the original work of the entrants and must not infringe third-party's rights.
7. Please avoid photo slideshows, remixes, spoofs and advertisements.
8. Plagiarism is strictly prohibited. Sound track can be borrowed, but with due credit.
VENUE:
11th March,2016(Day 1)
MBA Hall
Timings:11.00 am-1.00 pm
You are now a real graphic designer for a fake startup. You just got instructions from your boss to create a new logo for this company. (So much for startup culture,right? :P) You will be given a description of the company and you have to create a logo depicting their ideals as closely as possible or you're FIRED. JK, it's a fake company. :P
GENERAL RULES:
1. It is an on the spot designing competition.
2. Individual entries are only accepted.
3. Adobe Photoshop, Illustrator, GIMP, Inkscape, Blender and Corel Draw can only be used.
Evaluation Criteria and Prizes:
1. Judges for every event will be present to ensure there is no partiality/bias. In all cases, the judge’s decision will be final and binding.
2. Top three participants on the basis of scores will get certificates and attractive prizes.
VENUE:
11th March,2016(Day 1)
MBA Hall
Timings:1.30 pm-3.30 pm
Photography is a love affair with life - Burk Uzzle. A sight frames a timeless image. This is about capturing life with its many subtle intricacies, in an attempt to throw light on the essence of all that sorrounds. This is about the snapshots which speak a thousand words and bring out the beauty, in the things we otherwise fail to see. Creative imagination, an eye for the detail, and a camera is all that it takes. Culmyca gives you the chance to showcase your work and to compete with some of the country's best, on a big stage. Do you have it in you to get Framed?
Team Size: Solo
Round(s): Direct Finals
Theme: Necessities of Life, Trapped, Golden Moments of Zindagi, Carnival, Dreams, Digital India, Make in India. Themes are open to interpretation.
You can send a pdf document containing only text to describe your photos or thematic interpretation, though there will be no points for this description though.
Judging Criteria:
Relevance to theme, Composition and arrangement, Focus and sharpness, Lighting, Creativity.
Deadline for submission of entries is 13th March 2016.
GENERAL RULES:
1. It is an on the spot designing competition.
2. Individual entries are only accepted.
3. Adobe Photoshop, Illustrator, GIMP, Inkscape, Blender and Corel Draw can only be used.
Evaluation Criteria and Prizes:
1. Camera Resolution should be at least 3.2 mega pixels.
2. Photographs must be clicked on a date later than 5 th March, 2016.
3. One without EXIF data (and hence the date) will not be accepted. So, make sure that your camera date is set before you click a picture.
4. In photo editing only cropping and adjustment of hue/saturation; brightness/contrast levels are allowed. Photo-morphing, manipulations or local editing is not allowed.
5. Participants have to submit both the edited and original entries for judging.
6. Do not include your credentials (name, address etc) in the picture or the frame. Such photos will not be considered for the contest.
7. Once the best photographs are shortlisted, the concerned participants would be asked to submit a scanned copy of their identity cards.
8. Decision of the judges will be final and binding.
9. Any sign of plagiarism will lead to disqualification.
Venue :
13th March,2016 (Day 3)
MBA hall
Timings:10.30 am-12.30 pm


Tesseract.js | Pure Javascript OCR for 100 Languages! Tesseract.js is a pure Javascript port of the popular Tesseract OCR engine.
Mono + dotnet/runtime Migration · Issue #1018 · dotnet/runtime These are the high level sets of tasks / priorities leading up to and after parts of mono are migrated into dotnet/runtime. Before Migration Determine steps needed to enable dotnet/runtime testing ...
Home Page - TagHelperSamples This project is a collection of real world tag helpers. You can see the samples in action below and browse the code on GitHub.
Introducing Polymorph An idea for a family of technologies designed to make 3D workflows and pipelines easy, flexible, and open source!
Women in UX 2020 - UX Australia Tickets to both workshops have sold out, join the waitlist to Melbourne or Sydney now.
How CLR maps SEH exceptions to managed exception types | .NET Blog Managed exception handling is built on Windows OS’s Structured Exception Handling, commonly referred to as SEH (to learn more about SEH, please read Matt Pietrek’s excellent article first). This implies that CLR understands how to interoperate between SEH...
On Linux's Random Number Generation I have been asked about the usefulness of security monitoring of entropy levels in the Linux kernel. This calls for some explanation of how random generation works in Linux systems. So, randomness …
Signal >> Blog >> Technology Preview for secure value recovery At Signal, we want to make privacy simple. From the beginning, we’ve designed Signal so that your information is in your hands rather than ours. Technologies like Signal Protocol secure your messages so that they are never visible by anyone but you and th...
Convenience Store, Food Market, Coffee Shop & Fuel Station | Wawa Wawa is your all-day, everyday convenience store with breakfast, lunch, and dinner, Built-To-Order® foods and beverages, coffee, fuel services, and much more.
Building a new Win 3.1 app in 2019 Part 1: Slack client In October 2019, my company SP Digital held an internal hackathon. My colleague Subhransu and I worked on a whacky idea of writing a brand-new Windows 3.1 app which was an OS released almost 30 years ago. The idea we chose was a Slack client. After all, S...


If you were to think of a webpage as a human being, then the HTML would be the skeleton.
It is the bones and structure of your web page, with each element of your web page (each bone in a skeleton) being assigned a name (tag) to describe what it does (e.g. header
).
This allows your browser to understand what it is reading and how to render it.
Browsers can render HTML on their own (the skeleton isn’t invisible) but we are capable of far more dynamic and beautiful things using CSS (think of CSS as the skin of a human body) and JavaScript (think of JavaScript as the brains of a human body).
Control Flow (sometimes called flow of control) is the order in which your code (think of your code as instructions) are executed or evaluated.
Most programming languages feature control flow statements which determine what section of code is run in a program at any given time.
One of the most common forms of a control flow statement is an if/else statement. An if/else statement is basically:
If *some condition* is met --> do *something*.
Or else (i.e. if *some condition* isn't met) --> do *something else*
e.g.  Or else (i.e. if the dish is clean) --> put the dish away
Thus the if/else code decides what section of code should be run depending on whether or not *some condition* is met.
Without control flow, someone who is new to doing the dishes may start by putting them away, THEN rinsing them before finally washing the dishes in hot water & detergent (leaving you with soapy wet dishes that aren’t put away).
With control flow, we are able to assign an order for each step to be completed in:
the dishes will not be rinsed until they have been washed, and will not be put away until they have been rinsed.
A Loop is a sequence of statements which is specified once, but can be carried out multiple times in succession.
The body of a loop (the code inside the loop) can be executed a specific number of times, or once for each of a collection of items, or until some condition is met, or indefinitely.
The simplest type of loop is a while statement, which has the following syntax:
The while loop loops through the block of code as long as the specified code is true.
So the pseudocode (simple description of the function) for our dish-washing example would be:
Each time the dishes are scrubbed in hot soapy water, the loop will restart and the dishes will be assessed again to see if they meet the condition (of being dirty in this case).
If the condition is not met (i.e. the dishes are clean) then the loop will not execute.
A slight variation of the while loop is a do/while loop.
The loop will always be executed once, before checking if the condition is true, then (like a while loop) it will repeat the loop for as long as the condition is true.
The syntax is as follows:
So for our dish-washing example the pseudocode would be:
A do/while loop might suit us better in this example, as it means dishes will always be washed at least once (before their cleanliness is assessed and they are washed again as required).
The DOM is a programming interface for HTML and XML documents that represents web pages in a way that allows them to be manipulated by programs. As we have mentioned before, a web page can be summarized as follows:
The DOM is like the glue that holds all these things together. Something that is written in JavaScript uses the DOM to access the document and its elements. The DOM is not a programming language, but without it the JS language wouldn’t have any model or notion of web pages, HTML documents, XML documents, and their component parts (e.g elements).
Different browsers have different implementations of the DOM, which exhibit varying degrees of conformance to the actual DOM standard, but every web browser uses some document object model to make web pages accessible via JavaScript.
One of the ways we access the DOM is through DevTools.
DevTools also assists us with testing and debugging websites and applications.
On Google Chrome the DevTools can be brought up using the F12 key (or ctrl+shift+i, or clicking the three dots in the top right corner and going into ‘More Tools’).
We can use DevTools to inspect specific elements on a web page (ctrl+shift+C or selecting the icon on the top left of DevTools).
Once we select an element, all the code that affects the selected element will be displayed, allowing us a behind-the-scenes look into how any specific element of any website is run.
As a result DevTools (and thus the DOM) are an invaluable tool for not only debugging our own code, but also for learning by looking at other people’s code and seeing how it functions.
Objects represent a special data type that is mutable (able to be changed) and can be used to store a collection of data rather than just a single value.
Arrays are a special data type that are also mutable and can also be used to store a list of values.
As a result Objects and Arrays can seem interchangeable, when in fact they are not.
The main difference between the two is that Objects are used to represent a thing in your code that has characteristics (properties), while Arrays create and store lists of data in a single variable.
If your data represents a single entity with named properties then you want an object.
If your data represents a group of entities of the same type/shape, or if the order of the data matters, you will likely want to use an array.
Object properties consist of a key and a value:
Properties in objects can be accessed, added, changed or removed by either using dot or bracket notation.
To get the value of age, add a new property to our object or delete a property in our example person above we’d type:
Arrays are used whenever we want to create and store a list of multiple items in a single variable. Arrays are especially useful when creating ordered collections as it allows us to access items in the collection via their numerical position in the list. Just like with object properties, arrays can consist of strings, numbers, booleans, or any primitive data type (as well as other arrays or other objects). It is worth knowing that Arrays use zero-indexing, so the first item in an Array is item 0, the second is item 1 and so on. So for an example we can make an array of the names of our (dream) dogs:
To access the second item of our array ('The Captain' in this example) we would use:
Note: Technically 'Baxter' is the 0th item (remember zero-indexing), 'The Captain' is the 1st item, and 'Gravy Train' is the 2nd item, which is why dogNames[1] calls 'The Captain'
Functions are blocks of code designed to perform particular tasks.
The code inside a function is executed (i.e. the code runs) when “something” invokes it, or calls it.
Functions are identified by the parentheses after them.
Functions can be extremely useful for performing a task multiple times using different inputs.
Some functions are built into JavaScript already (such as the methods of arrays, strings, numbers and other objects) but you can also create your own to do almost anything you can think of.
If we wanted to add two numbers together and assign them to a variable we COULD just write:
But what if we wanted to that multiple times with different numbers each time?
Rather than having to duplicate our code multiple times, we could just write a simple function to do the work for us!
Then, when we run the function we can input any two numbers each time and in return receive the sum of the two numbers from each instance:
This may seem like a simple example but remember that functions can be as complicated as you require.
The more complicated the function and more the times you use it means less repeated code for you to type.


About me
I am Back-End Dev. I love programing web,I hope you choose me,for job of you.Thank you seen my CV !!!
- Age: 23
- Residence:Viet Nam
- Freelance Available
- Address:Thu Duc
My Services
BackEnd Dev
We don't just build websites, we build websites that SELLS.
Java Web
Basic understanding of how to build a website
Resume
experience
2021-Future
Not Available
Not Thing
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2021-Future
Fresher Web Develope
Not Available
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Donec fringilla eu orci eget mattis
education
2017-2021
Study Java Programming
Nong Lam University
Learn about computers and programming languages
2/5-2021
Intership
Not available
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My Skills
Design
Web Design
Photoshop
Ilustratorr
Bootstrap
code
Java
Spring MVC
Html/Css
Javascript/Jquery
Get in Touch
- Address: KTX khu B DHQG, Thu Duc
- Phone:0961417004
-<EMAIL_ADDRESS>- Freelancer:Available


With this book, you can teach yourself how to design web pages the way the professionals do, by using HTML and CSS in tandem to structure and format the page content. It begins with a crash course that teaches you more about HTML and CSS than you can learn from most full books. That includes a chapter on Responsive Web Design that shows you how to build responsive websites that will look and work right on all devices, from phones to tablets to desktop computers.
From that point, you can go to any other chapter to learn what you want to know next, like how to work with Flexible Box Layout and Grid Layout, images, tables, forms, audio and video, transitions and animations, and website design and deployment. You can get an overview of using JavaScript and jQuery or third-party tools like Bootstrap and Node.js. And you can turn to the book for answers whenever you need them on the job.
Anne Boehm has over 30 years of experience as an enterprise programmer. She got started with Visual Basic in the days of VB5 and has been programming on .NET since its inception. She added C# to her programming repertoire in the mid-2000s, and she's authored or co-authored our books on Visual Basic, C#, ADO.NET, ASP.NET, and HTML5/CSS3
Zak Ruvalcaba has been researching, designing, and developing for the web since 1995. His skill set ranges from HTML5/CSS3 and JavaScript/jQuery to .NET with VB and C#, and he's created web applications for companies like HP, Toshiba, IBM, Gateway, Intuit, Peachtree, Dell, and Microsoft. He has authored or co-authored our books on HTML5/CSS3, jQuery, and Dreamweaver CC.
This book is for anyone who wants to develop web pages at a thoroughly professional level. That includes:


Relax in a calm backyard garden. Meditate to a kaleidoscope of exotic flowers hypnotically swaying in the evening breeze among the natural sounds of a quiet neighborhood. Perfect for falling asleep, yoga, meditation, breathwork, or background art.
Relax to the sounds of a cloudy day at the beach. Waves crash in a hypnotic rhythm, and realism becomes upended before restoring to a naturalistic setting. This soundscape is perfect for meditation, yoga, or falling asleep.
Sit around the campfire and enjoy the warmth of crackling wood and flickering flame.  Perfect for relaxing, background ambience, conversation, meditation, or falling asleep.
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam viverra euismod odio, gravida pellentesque urna varius vitae.
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam viverra euismod odio, gravida pellentesque urna varius vitae.
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Nam viverra euismod odio, gravida pellentesque urna varius vitae.


This week, I had the opportunity to catch up with a number of clients in London, many of who are currently experiencing a steady period and were seeking to on-board middle-weight to senior [...] Read More
This week, I had the opportunity to catch up with a number of clients in London, many of who are currently experiencing a steady period and were seeking to on-board middle-weight to senior [...] Read More
This week, I had the opportunity to catch up with a number of clients in London, many of who are currently experiencing a steady period and were seeking to on-board middle-weight to senior [...] Read More
This week, I had the opportunity to catch up with a number of clients in London, many of who are currently experiencing a steady period and were seeking to on-board middle-weight to senior [...] Read More
This week, I had the opportunity to catch up with a number of clients in London, many of who are currently experiencing a steady period and were seeking to on-board middle-weight to senior [...] Read More
Head of Development and specialist Recruiter for iO (www.ioassociates.co.uk) here in the United Kingdom.
Read More


Here are some older examples (originally created as github gists) that we haven't fully documented yet. (There could be some 🐜s)


The saxon:assign
instruction is used to change the value of a local or global variable that
has previously been declared using xsl:variable
(or xsl:param
).
The variable or parameter
must be marked as assignable by including the extra attribute
saxon:assignable="yes"
As with xsl:variable
, the name of the variable is given in the mandatory name attribute,
and the new value may be given either by an expression in the select
attribute, or by expanding
the content of the xsl:assign
element.
If the xsl:variable
element has an as
attribute, then the value is converted
to the required type of the variable in the usual way.
Example:
<xsl:variable name="i" select="0" saxon:assignable="yes"/>
<saxon:while test="$i < 10">
The value of i is <xsl:value-of select="$i"/>
<saxon:assign name="i" select="$i+1"/>
</saxon:while>
The saxon:assign
element itself does not allow an as
attribute. Instead,
it calculates the value of the variable as if as="item()*"
were specified. This means that
the result of the construct:
<saxon:assign name="a">London</saxon:assign>
is a single text node, not a document node containing a text node. If you want to create a document
node, use xsl:document
.
Note: Using saxon:assign
is cheating. XSLT is designed as
a language that is free of side-effects, which is why variables are not assignable.
Once assignment to variables is allowed, certain optimizations become impossible.
At present this doesn't affect Saxon, which generally executes the stylesheet
sequentially. However, there are some circumstances in which the order of execution
may not be quite what you expect, in which case saxon:assign
may show
anomalous behavior. In principle the saxon:assignable
attribute is designed
to stop Saxon doing optimizations that cause such anomalies, but you can't always rely
on this.


HANASOFT Solutions is a fast growing technology, IT consulting services and Innovation company focused on leveraging technology and innovations to drive business value.
HANASOFT Solutions is a fast growing technology, IT consulting services and Innovation company focused on leveraging technology and innovations to drive business value.
We are powered by a talented IT and consulting professionals in S/4HANA, HANA, SAP Enterprise, BW on HANA, EDW, Big Data, Financials, Customer Relationship Management, Supply Chain Management, Human Resources and Web development amongst other capabilities.
HANASOFT Solutions is a fast growing technology, IT consulting services and Innovation.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged.


HA! HA! HA! HA! HA! HA! Listen to the laughing Wizard with the pointed eyes!
In old times there lived a King. He had only one daughter. He would not give her in marriage except to the man who could perform three great tasks even if he were most miserable of beggars. Many tried, but none succeeded.
Now not far away dwelt a poor man who had three sons. The eldest and wisest said:
"I am going to win the Princess."
On the way thither he met an old Beggar, and he never even said good morning to him.
The Beggar said, "Whither do you speed, my Son?"
"What business is that of yours?" he growled in passing.
The old one answered, "Your going will be in vain."
And so it was. The eldest and wisest returned home without having accomplished anything.
The second and wise son, now said he was going, and surely he would win the Princess. But it happened to him, as it had happened to the first.
 Perhaps I shall succeed."
"What can you do, when the wisest could not succeed?"
But he did not ask for anything, and set out for the King. He met the old Beggar, bowed to him, took off his cap, and wished him a good morning.
The old man thanked him, and asked where he was going. The lad showed him his whole heart, he hid nothing. The Beggar then gave him a whistle, and said:
"Today you will have to tend a hundred hares. Just whistle to them, and they will obey you."
It happened as he said.
When the lad came to the King, the lad's first word was:
"Where is your daughter? I want to see her, whether she pleases me.
When he had looked at her he said, "She pleases me. For her sake I will perform the three tasks."
The King set him the task for that day, of tending a hundred hares. When they carried them to the field and turned them loose, the hares ran away in every direction.
 He blew on his whistle, and the hares were there like lightning. He counted them, and missed none.
"Good! Run away again and feed. When I need you, I will whistle," said he to the hundred.
I do not know who saw all this and reported it to the King. But he was in a great rage. He sent his wife to the lad that she might ask and beg for a hare. She dressed herself like an old woman, came slyly to the lad, and asked if he would give her just one hare, she needed it so much!
He answered, "I can neither sell it nor give it. The hares are not mine."
She kept on begging and begging, "You could easily give me just one."
He marked who she was, and finally said he would give her a hare, if she would give him a hearty kiss. She said no! and no! but when she saw it was the only way out she gave him a kiss.
 He waited till she was near home, drew out his whistle, and whistled hard. Bang! the hare sprang against the cover and, heigh ho! leaped back to his master. The Queen stood still with her mouth open. The hare was gone!

The next morning the old Beggar came again. He gave the lad a horn to call together horses. That day the King set him the task of herding a hundred horses, and of driving them all home at evening.
When they let the horses loose in the field, they ran away in every direction. But in a little while the lad sounded his horn, and they all came galloping up and stood around him.
Then the King told his wife to go and beg for a horse. But she would not go. She said she was afraid of horses, that he should go. The King disguised himself so that no one should know him, and rode to the field where the lad was, and asked him if he had a horse to sell.
"I have none, for sale," said he.
Well, could it be borrowed?
No indeed!
Well, could it be given away?
"O if need be, I could give one, but only if you will kiss your donkey."
The King twisted his mouth this way and that. But it was of no use! He had to kiss the donkey, or he would get no horse.
When he had done this, he placed himself joyfully on the horse, rode home, and shut the animal in the stable, thinking:
"I have certainly deceived that lad! There will be one of his horses missing tonight!"
The youngest son, not knowing that the King had already reached home, sounded his horn soon after the horse was in the stable. When the horse heard the horn, he sprang against the door. The door opened crick, crack! and the King hearing the noise ran to the window. All he could see was the whisk of a tail.
In the evening the lad chased the horses home, and drove them together into the stable.
On the third day, the King ordered him to tell lies into an empty sack till he, the king, called out:
"Bind it!"
The lad stuck his mouth into the sack, lied and fibbed as hard as he could, but the sack stayed empty. Then it came into his head to fill the sack with truth!
He began to relate how he had tended hares, and how the Queen had come to buy, but that he had given her nothing till she kissed him!
Ha! ha! ha! The King roared with laughter, and enjoyed the shame of his wife.
Now the lad began to tell further, that while he was herding the horses the King himself had come to get a horse, but that he, the lad, had given him nothing till he--the donkey--
"Bind the sack, quick!" cried out the King before the lad could finish. "It is full!"
And so the lad won the Princess, as easily as rolling off a log.


BULWORTH (M). (Twentieth Century Fox) Director: Warren Beatty Stars: Warren Beatty, Halle Berry, Oliver Platt, Don Cheadle, Joshua Malina, Jack Warden, Paul Sorvino, Christine Baranski, Richard Sarafian, Isaiah Washington, Sean Astin, Laurie Metcalf, Amiri Baraka, Wendell Pierce, Michele Morgan, Ariyan Johnson, Larry King, George Hamilton (uncredited cameo) Running time: 108 minutes.
Bulworth is a daring film from Warren Beatty, a film maker whose politics have always been left of centre and whose long career has been driven by his very personal choice of projects. In this cynical and scathing political satire Beatty tackles many of the more obvious problems of the American democratic process, and the social and economic divisions caused by race and class. Beatty, who is credited as writer, producer and director, takes aim at a number of targets and hits a few raw nerves along the way. Beatty could also be accused of biting the hand that feeds him, as he attacks the major motion picture studios, the corporations that buy political favours, and the whole political process itself.
In the week before the Senate elections, Democrat Jay Bulington Bulworth (Beatty) has become disillusioned by the hypocrisy, the lies and the machinations of American politics and wants out. He takes out a $10 million life insurance policy and then hires a hit man to assassinate him. Freed of any sense of obligation, Bulworth then feels able to speak his mind during the campaign. Rather than deliver the same tired old speeches, he begins to tell the truth, informing the voters of how little they actually mean to the politicians. Suddenly, Bulworth becomes popular and reinvents himself as that rarity - an honest, straight talking politician.
In the wave of euphoria following his sensational admissions, Bulworth has second thoughts about his earlier decision, but finds himself unable to call off the hit. Bulworth also finds romance with the fiery, beautiful and intelligent Nina (Halle Berry, from Executive Decision, etc), who hails from LA's black ghettos and the opposite end of the political spectrum. However, her ideas and opinions open his eyes to a lot that is wrong with his country and the government. Another unexpected source of inspiration is found in L D (Don Cheadle, from Devil In A Blue Dress, etc), a drug lord.
Bulworth follows on from those other sharp political satires from last year, the timely Wag The Dog and Primary Colors. However, Bulworth is nowhere near as clever, biting or as credible as those two films, and at times is something of an undisciplined mess. As co-writers, Beatty and long time collaborator Jeremy Pikser (Reds, etc) seem to have bitten off more than they can chew in this ambitious script. There are a couple of good ideas here, but they seem to get lost in some unnecessary over plotting. The film ultimately lacks a strong central focus. And those scenes where Bulworth, an angry old man, proceeds to rail against corruption and apathy through rap songs don't quite convince. For once, Beatty is playing closer to his age, a haggard, weary and tired 60 something, and he seems to be enjoying the experience. Oliver Platt gives a wonderfully manic performance as Murphy, Bulworth's increasingly frustrated aide who attempts damage control as he tries to keep his charge on the straight and narrow. A number of celebrity cameos, from the ubiquitous Larry King through to George Hamilton, add to the flavour of the film.
Despite its structural flaws though, Bulworth looks great, thanks to Vittorio Storaro's superb cinematography and Dean Tavoularis' production design.
*** Greg King http://www.netau.com.au/gregking
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


PaymentRequestDelegate
public protocol PaymentRequestDelegate: class
The payment request delegate. Used for Custom integration comunication. All delegate methods are invoked on the main thread.
-
Given the
PaymentRequest
that started the payment flow andtoken
, waits for data from merchant server to be passed viacompletion
.Declaration
Swift
func paymentRequest(_ request: PaymentRequest, requiresPaymentDataForToken token: String, completion: @escaping DataCompletion)
-
Given a list of
PaymentMethod
(available and preferred) waits for the selection viacompletion
.Declaration
Swift
func paymentRequest(_ request: PaymentRequest, requiresPaymentMethodFrom preferredMethods: [PaymentMethod]?, available availableMethods: [PaymentMethod], completion: @escaping MethodCompletion)
-
This method is called when a URL redirection needs to be executed.
url
can be a universal link, an app URL, or a standard URL that is to be opened in Safari orSFSafariViewController
Care should be taken when handling an app URL, as this type of URL will not have the http/https scheme, and will cause a crash if opened inSFSafariViewController
. After the process is completed, thecompletion
for the given URL must be called.Declaration
Swift
func paymentRequest(_ request: PaymentRequest, requiresReturnURLFrom url: URL, completion: @escaping URLCompletion)
-
This method is called when input is needed for completing the transation. The filled
PaymentDetails
should be sent viacompletion
.Declaration
Swift
func paymentRequest(_ request: PaymentRequest, requiresPaymentDetails details: PaymentDetails, completion: @escaping PaymentDetailsCompletion)
-
This method is called when the payment flow is finished.
Declaration
Swift
func paymentRequest(_ request: PaymentRequest, didFinishWith result: PaymentRequestResult)


"Psycho" Series A film review by Andrew Hicks Copyright 1996 Andrew Hicks / Fatboy Productions
PSYCHO
(1960) **** (out of four)
No movie critic worth his fat wouldn't give this Alfred Hitchcock masterpiece a four-star rating. I appreciated it even more after seeing the three sequels (look down for reviews of those). I just wish I hadn't known every little secret of this movie's plot before seeing it. I can only imagine how much I would have liked PSYCHO without knowing beforehand the details about Norman Bates and his mother.
And if you haven't seen PSYCHO yet, forget about being surprised when you find out Norman's been dressing up as his dead mother and committing the murders himself. Hey, someone ruins it for me, I ruin it for someone else.
The set-up: A beautiful (by 1960 standards) secretary is entrusted with taking $40,000 to the bank. She bypasses the bank and heads home instead, where she packs and skips town. The guilt gets to her, though, and when night falls, she makes one final (fatal) mistake--checking into the Bates Motel. Shoot, even I wouldn't check into a motel with an outdoor sign reading "Color TV, Heated Pool, Round-the-Clock Stabbings."
Norman's mom is a little jealous of this beautiful woman stealing Norman's attention, so once she hits the shower, mama comes down with a kife and... well, wouldn't want to give _too_ much away. Needless to say, the shower scene is one of the most memorable in cinematic history, even more memorable than the fat, vomiting guy in MONTY PYTHON'S THE MEANING OF LIFE.
And don't forget the three lackluster sequels...
PSYCHO II (1983) **1/2 That psycho Norman Bates (Anthony Perkins) is back again, fresh out of the asylum in this, the first of three sequels to the 1960 Hitchcock classic. Bates is given a job in a diner as the cook's assistant (You've gotta be crazy to work in a diner!), where he meets an attractive young waitress with no place to stay. Say, I do believe I can recommend a place. Why not the Bates Motel? Yes, Norman takes the girl back to his old digs, but changes his mind when he finds the manager has turned the Bates into a dive for fornicating druggies. Norman protests, saying he won't stand for such immorality. Why, he remembers the good old days, when the Bates Motel was a place for peeping toms to watch women taking showers and later stab them to death.
After firing the manager, Norman and the waitress head up to the ramshackle Bates mansion, which now has no trace of "mother." Norman tries hard to be sane, but how can he when he keeps getting notes and phone calls from mommy dearest? As the girl stays a few more nights (they're platonically shacked-up, you might say), Norman begins to relapse. Soon, the old hotel manager turns up dead and guess who they point the finger at. The man dressed up as an old woman carrying on both sides of a conversation with his mother? No, the waitress.
PSYCHO II is by no means on the same level as the original (God rest its soul), but it's better than most horror movies with a Roman numeral II in the title, including the second Friday the 13th, Halloween, Texas Chainsaw Massacre, Nightmare on Elm Street and CHILD'S PLAY movies. Still, Norman Bates has to be the wimpiest horror movie killer ever.
PSYCHO III (1986) *1/2 What's that sound I hear? Oh, that's just Alfred Hitchcock turning over in his grave. Yes, Norman Bates is up to his old (yawn) tricks again. He's been exonerated for all that went on in the second PSYCHO and is trying to make an honest living in the motel business. But he's set off again by a woman, this time a guilty ex-nun (the best-looking nun I've ever seen) who bears a striking resemblance to Norman's first shower victim from the original PSYCHO.
Also along for the ride this time are Norman's rude new assistant manager, a reporter digging up history on Bates and a group of partying co-eds (no 80's horror movie would be complete without them). As with any horror movie series, the PSYCHO films have outlived their usefulness. There's only so long we can watch a man dress up as his mother and carve people up with a butcher knife before we get bored.
PSYCHO IV: THE BEGINNING (1990) **1/2 This one, a low-budget made-for-TV effort, is actually an improvement over the strictly blood-and-guts mentality of the third movie. Part IV provides an origin for Norman Bates (Anthony Perkins), with most of the movie centered around Bates' call to a radio talk show (yes, there still is such a thing as a radio show), the subject, of course, being men who have killed their mothers (and, naturally, bad sequels to classic movies).
Through flashbacks we learn Norman's mother was kind of weird, not to mention overbearing, with little Norman. Though the relationship was never sexual (There is a part where Mrs. Bates makes Norman take off his clothes and get in bed with her... but that doesn't mean anything), there was an abnormal level of affection with those two, so when Mother brings home a boyfriend and heads straight for the motel room with the peephole, young Norman decides something has to be done -- and fast.
Hey there, Norm, you can't solve all of life's problems with sharp knives. There are also machine guns and hand grenades to think about.
--
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Chapter 1
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| Sepal.Length | Sepal.Width | Petal.Length | Petal.Width | Species |
|---|---|---|---|---|
| 5.1 | 3.5 | 1.4 | 0.2 | setosa |
| 4.9 | 3.0 | 1.4 | 0.2 | setosa |
| 4.7 | 3.2 | 1.3 | 0.2 | setosa |
| 4.6 | 3.1 | 1.5 | 0.2 | setosa |
| 5.0 | 3.6 | 1.4 | 0.2 | setosa |
| 5.4 | 3.9 | 1.7 | 0.4 | setosa |
| 4.6 | 3.4 | 1.4 | 0.3 | setosa |
| 5.0 | 3.4 | 1.5 | 0.2 | setosa |
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| 4.9 | 3.1 | 1.5 | 0.1 | setosa |
| 5.4 | 3.7 | 1.5 | 0.2 | setosa |
| 4.8 | 3.4 | 1.6 | 0.2 | setosa |
| 4.8 | 3.0 | 1.4 | 0.1 | setosa |
| 4.3 | 3.0 | 1.1 | 0.1 | setosa |
| 5.8 | 4.0 | 1.2 | 0.2 | setosa |
| 5.7 | 4.4 | 1.5 | 0.4 | setosa |
| 5.4 | 3.9 | 1.3 | 0.4 | setosa |
| 5.1 | 3.5 | 1.4 | 0.3 | setosa |
| 5.7 | 3.8 | 1.7 | 0.3 | setosa |
| 5.1 | 3.8 | 1.5 | 0.3 | setosa |
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