[2009] May 22
- Changed the number of wins required for the leaderboard back to 50. This is not final, I am trying to determine the best way to handle this.
[2009] May 20
- 250 wins are now required (was 50) to be in the highest percentage win leaderboards
- You can now hide the ad by clicking the 'Hide these ads' link above the ad
[2009] May 12
- Loading the web page should be faster now
- Fixed a typo in the rules for Yukon
[2009] May 4
- Minor changes to the Bear River rules and credits
[2009] April 29
- NEW GAME! Bear River has been implemented! (Bear River is a Solitaire game by The Levin Family)
- 'Most Games Won' leaderboard now shows 25 entries again.
[2009] April 28
- Added 'Highest Percentage Won' leaderboard. Most often user requested feature :)
- Added a 'ShareThis' link at the bottom to allow you to share World of Solitaire more easily
[2009] April 24
- Dealing a new hand should be much faster now when using Firefox
[2009] April 19
- Some minor text changes in the app
[2008] September 9
- Fixed a bug that caused cards to flicker when using Firefox 3
- [Royal Parade] Fixed a bug that sometimes allowed non-aces to be placed on the Waste spot
- [Canfield] Fixed a bug that prevented you from undo-ing after an auto-fill took place
[2008] June 30
- Fixed a bug that sometimes caused the cards to have a 'blue haze'
[2008] June 27
- NEW OPTION! 'Menu Requires Click to Activate' option is now available under the Options menu.
-- When this option is checked then the menu will require you to click on it in order to activate it
-- This will help to prevent accidental showing of the menu. This option was requested by many players.
[2008] June 16
- Fixed a bug where the 'Resizing Cards' progress bar would show continually over and over
[2008] June 10
- Fixed a bug where the cards would not automatically get bigger if you resized your browser window during dealing
[2008] June 9
- [Golf] Fixed an bug in the visuals when moving cards to the foundation
- On the 'Deck: See More Decks' window when selecting a deck, the Artist's Name and Website link now appears below the card images
[2008] June 7
- NEW GAME! Easthaven has been implemented!
- NEW GAME! Easthaven (Kings Only) has been implemented!
- NEW GAME! Double Easthaven has been implemented!
- NEW GAME! Double Easthaven (Kings Only) has been implemented!
- NEW GAME! Triple Easthaven has been implemented!
- NEW GAME! Triple Easthaven (Kings Only) has been implemented!
- Added a 'Recently Played' folder to the Game Chooser. This shows the last 5 games you played.
- Moved the Alphabetical list of games in the Game Chooser lower down in order to show the other folder categories
- Updated the 'Games - by Time' category to be more precise and updated the games info to match statistical info
- Updated the 'Games - by Difficulty' category to be more precise and updated the games info to match statistical info
- [Golf] Fixed a minor visual layout glitch
[2008] June 4
- NEW GAME! Royal Parade has been implemented!
[2008] May 15
- There is now an 'Offline' version avaiable. Find it under the "Solitaire: About World of Solitaire..." menu
[2008] April 24
- Now if you move an Auto Played card, it won't try and auto play it again until you've made another move yourself.
- Fixed a bug in Internet Explorer where the names of the cards would appear as tooltips on top of the card when holding your mouse over a card
[2008] April 12
- Cards are now centered horizontally. This makes things look better on widescreen monitors
- Fixed an Internet Explorer 6.0 only bug that caused selecting different decks in the Decks window to not correctly show the card images
[2008] March 30
- The Deck menu has been changed!
-- It now only shows the top 4 most used decks.

-- This window allows you to browse all decks, and see a preview of ALL the cards contained in that deck.
-- These previews give you the ability to admire the decks in high detail
- Larger sizes of existing decks have been added. Playing using a large computer screen should be much more enjoyable now :)
[2008] March 29
- NEW GAME! Eight Off has been implemented!
- NEW GAME! Baker's Game has been implemented!
- NEW GAME! Baker's Game (Kings Only) has been implemented!
[2008] March 23
- NEW GAME! Russian Solitaire has been implemented!
- NEW GAME! Double Klondike (Turn One) has been implemented!
- NEW GAME! Double Klondike (Turn Three) has been implemented!
- NEW GAME! Triple Klondike (Turn One) has been implemented!
- NEW GAME! Triple Klondike (Turn Three) has been implemented!
- Global statistics and Leaderboards are now updated every 5 minutes instead of every 10 minutes
[2008] March 22
- NEW GAME! Cruel (Traditional Redeal) has been implemented!
- [Cruel] Fixed a bug that caused sort order to be incorrect after redealing
- [Cruel] Fixed a bug that caused you not to be able to drag a card
- I've enhanced the timeline graphs to be more accurate
- Fixed a bug that was preventing the Leaderboards from filling
- Fixed a bug that caused the ordering of the leaderbaords to slightly incorrect with records made on the same day
[2008] March 16
- NEW GAME! Cruel has been implemented!
[2008] March 11
- The Timeline graph in the Statistics is now working again! Nice and fast this time.
[2008] March 5
- Fixed the dates on the Leaderboard. They were wrong, they are now correct
- [Spider] Fixed a bug where completed piles were not moved to the foundation if dealing 10 cards is what caused the pile to be completed
[2008] March 1
- Fixed a bug where after logging in if you won the game you were playing it would not record it correctly
- Due to this bug fix, some users may notice the 'Number Won' for games of Free Cell and Klondike to be less than before, Sorry
[2008] February 29
- Fixed a bug that caused the base images to not show up in Internet Explorer 6 sometimes
[2008] February 15
- The leaderboards have been fixed!
- The Shortest Time and Fewest Moves leader boards now only show 1 entry per user, their best entry
- Global statistics now update every 10 minutes!
[2008] February 14
- The timeline statistics should now always be in the correct order
[2008] February 13
- When you Undo a move, it now only undoes the very last move and only one move
- After you undo a move auto play won't make a move again until you yourself make a move first
- Statistics viewing should be faster now
[2008] January 27
- Fixed some bugs that caused spacing between cards to be too small or too large
[2008] January 26
- NEW GAME! La Belle Lucie has been implemented!
- NEW GAME! Three Shuffles and a Draw has been implemented!
- NEW GAME! Trefoil has been implemented!
- NEW GAME! Trefoil and a Draw has been implemented!
[2008] January 25
- [Tri Peaks] Fixed a bug that caused lower cards to not be movable even when uncovered
[2008] January 24
- NEW GAME! Tri Peaks has been implemented!
- NEW GAME! Tri Peaks Strict has been implemented!
- [Golf] [Golf Relaxed] You no longer need to clear the Stock to win, just the Tableau spots
- [Sultan] Auto Play is now available
- Undo Move now undos the last move that YOU made yourself. Any Auto Moves made since then are also undone
- Auto Play does not activate now until you make a move yourself first
- Fixed the spacing on the Timeline statistics so you can read the dates and the actual numbers on the left
- If you haven't played or haven't won any hands, the statistics now show correctly and in a timely manner
[2008] January 21
- Finally tracked down a bug that caused cards to be messed up, usually resulting in Spider being unwinnable
[2008] January 14
- New Help feature! If you click on the blue question mark in the top right corner rules for the game you are playing will be shown
- You can move your mouse over sections that have a magnifying glass to see those sections in the game higlighted for you
- You can resize this help section by dragging the gray bar on the left side of the help
- Click on the blue question mark again to dismiss the help
[2008] January 12
- Fixed a bug that could cause cards to become messed up when you undo moves
[2008] January 9
- NEW DECK!!! The 'Oxygen - White' deck has been added! Enjoy!
[2008] January 4
- World of Solitaire is now on a new server! Benefits of this include:
-- Overall, things should be a bit speedier
-- There should no longer be any problems with being unable to log in or statistics not being saved correctly
-- Statistics should be a be more accurate
-- Room for growth!
[2007] December 15
- Added a new statistic for the average time spent playing a game (Average Length). Renamed some of the other stats to fit better
- Added another slice to the 'Most Played Games' statistics pie
- Fixed a bug that caused Pyramid and several other games to be broken! SORRY!
[2007] December 14
- NEW GAME! Flower Garden has been implemented!
- Added a 'Percentage' next to the 'Hands Won' and 'Hands Dealt' statistics in the Statistics window.
- Fixed some bugs that caused some games (like Sultan) to not correctly begin when dealing a new hand.
[2007] December 4
- NEW GAME! Sultan has been implemented!
[2007] November 29
- [Clock] Fixed a bug that caused the center card to not be flippable when starting a new game of Clock
[2007] November 26
- Fixed a bug that caused selecting FreeCell or Seahaven Towers to actually start Clock instead
[2007] November 25
- NEW GAME! Clock has been implemented!
[2007] November 5
- NEW DECK!!! The 'Animals' deck has been added! Enjoy!
- Loading of the game and choosing new decks should hopefully be faster
[2007] September 24
- Fixed a bug that caused the default options to sometimes override the options you have saved for your username
[2007] September 21
- [FreeCell] [Seahaven Towers] Fixed a bug that allowed you to drag a complete stack of cards to another even if it was out of order
[2007] September 19
- NEW GAME! Golf Relaxed has been implemented!
- [FreeCell] [Seahaven Towers] Fixed two bugs that allowed you to drag a stack of cards to a Free Cell or on top of another stack
[2007] September 17
- [Baker's Dozen] If multiple kings appear in a stack they are now correctly placed on the bottom of the stack.
[2007] September 16
- [Canfield] Fixed a bug that prevented you from being able to redeal! Sorry!
- [Aces Up] Fixed a bug allowing you to remove aces as if they were 'low'
- [Pyramid] Fixed a bug where if you Undid the re-deal of cards you wouldn't get a redeal back
- [Montana] When you undeal a Redeal click all the reshufled cards are now redealt and you get a redeal option again
[2007] September 15
- NEW DECK!!! The 'Majestic' deck has been added! Enjoy!
- Base cards that are clickable (to redeal cards) now have a 'Redeal' icon
- Base cards that are no longer clickable (but were once) now turn into a 'Stop' icon
- Foundations that you build up upon now have a four suit pattern in the middle so you know what they are
[2007] September 14
- Your Options are now saved to your username automatically and loaded whenever and wherever you login.
- Fixed a bug that caused the tooltips to appear underneath cards
[2007] September 13
- [Spider] [Scorpion] Fixed a bug preventing you from winning these games (incorrect number of foundations). Sorry about that.
[2007] September 12
- NEW GAME! Scorpion has been implemented!
- NEW GAME! Aces Up has been implemented!
- Fixed a bug preventing games from being won
- I hopefully have fixed some bugs in the Registration system
[2007] September 11
- The timer no longer stops when changing decks or resizing the screen mid-game
- [Spider] You can no longer undo the deal one card at a time
[2007] September 10
- NEW GAME! Montana has been implemented!
- Fixed a bug in the random number generator. Cards should be better randomized now.
[2007] September 9
- A Leaderboard is now available in the Statistics window!
- I created a blog for the site:
http://worldofsolitaire.blogspot.com/
[2007] September 8
- Several games should have nicer looking and larger cards when using the 'Best Looking Cards' option
- [Seahaven Towers] Tweaked the game to correctly match the official Seahaven Towers rules:
- [Seahaven Towers] The last two cards dealt are now dealt to the middle two free cells
- [Seahaven Towers] You can no longer move a card from the cells to an empty spot unless it is a king
- [Yukon] Fixed the documentation to match the way the game is implemented
[2007] September 4
- The site should load up faster now
- When clicking the 'View Statistics' button on the 'You Win' screen, the statistics show for the game you just won
[2007] September 2
- Added new Green Felt background texture
- The Ornamental deck now exposes a bit more of itself when stacked so you can read what suit cards underneath are
- The pie charts shown for individual games now work
[2007] September 1
- I've implemented a work-around for the FireFox issues with showing the wrong card images for certain cards
- [Spider] The 1 Suit and 2 Suit versions now choose random suits instead of always being the same one
- Cards with different art on them are now supported. Right now this only affects the Dondorf deck
- Fixed a bug that caused the 'You Win' screen to remain after starting a new game using the menu
[2007] August 31
- You can now change the background! Choose from two new patterns or enter your own web address to an image.
[2007] August 30
- [Spider] Fixed a bug that caused the cards to get messed up preventing you from winning
- [Spider] Fixed a bug that could cause cards to be upside down if when dealing from the stock you complete a stack
[2007] August 29
- NEW GAME! Spider (2 Suits) has been implemented!
- NEW GAME! Spider (1 Suit) has been implemented!
- The Statistics can now be viewed per game!
- [Spider] Fixed a bug that would not remove a set of 13 suited cards when it was supposed to
- [Spider] Fixed a bug that allowed you to deal new cards when a tableau spot was empty
- Fixed a bug allowing you to undo moves when you shouldn't have been able to
[2007] August 26
- NEW GAME! Baker's Dozen has been implemented!
- NEW GAME! Spanish Patience has been implemented!
- NEW GAME! Castles in Spain has been implemented!
- Removed the 'Chance of Winning' game info. It was not accurate.
- Added groupings by 'Skill' and 'Difficulty' to the game chooser
- [Pyramid] Fixed a bug that caused the cards to behave oddly after undoing a move.
- Fixed an Internet Explorer bug causing the Game Chooser to be messed up
- Fixed an infinite loop in Internet Explorer when animation was disabled
[2007] August 25
- [FreeCell] [Seahaven Towers] You can now move one complete stack to another empty tableau.
- [Yukon] Fixed a bug that caused stacks to be limited to 14 to 20 cards.
- Fixed a bug in the Timeline graph. Correct values now appear.
[2007] August 24
- NEW GAME! Golf has been implemented!
[2007] August 23
- Improved the speed of loading the dialogs for the first time
[2007] August 22
- NEW GAME! Seahaven Towers has been implemented!
- [FreeCell] Fixed a bug that allowed you to drop one more card than rules allow for on a blank spot
[2007] August 20
- You can now register an account in order to keep your statistics forever and play on multiple computers.
[2007] Any stats you've already accumulated are safe and when you register they will stay with the Username you create.
- You can now hit 'Escape' to exit out of dialog boxes
- Changed the way I preloaded images (again). Should fix problems some folks had loading up the game
[2007] August 19
- The 'You Win!' screen has been enhanced
- Added an 'Other' slice to the Statistic pies
- Fixed Internet Explorer 6 bug that caused the new Statistics page to not show correctly
- Fixed some minor graphical and layout glitches in IE6 and IE7
[2007] August 18
- The Statistics have been GREATLY enhanced. You should check them out under the Solitaire menu
- Fixed a bug that caused the Timer to not reset between games
[2007] August 17
- NEW DECK! Anglo-American deck is now available!
[2007] August 14
- Improved performance when dealing with cards on stacks that have lots of cards underneath
[2007] August 13
- NEW GAME! Canfield has been implemented!
- The 'Stack Count' and 'Card' mouse over labels are no longer bold. They also no longer vanish
- Fixed some browser specific bugs (Safari, IE)
- Added some code to enable in the future much nicer statistics
[2007] August 12
- Safari and Konqueror should now work okay again!
- The 'Select Game' dialog has been improved.
- Fixed bugs that caused the popup boxes to not show up
[2007] August 11
- Fixed a bug that caused undoing a stack move to reverse the direction of the cards
- Changed the way images are preloaded. Hopefully this should fix bugs where you would see empty images, or the wrong cards
[2007] August 10
- [Yukon] [Forty Thieves] Both now turn over their initial cards faster
[2007] August 9
- Forty Thieves has been implemented!
- [Yukon] Initial turning over of dealt cards is now faster
- The web page should load up faster now.
[2007] August 8
- Yukon has been implemented!
[2007] August 7
- For the fifth time I have hopefully now fixed the bug causing certain cards to appear underneath others
- [FreeCell] Fixed a bug that allowed you to drop a stack of cards on a free cell
- [Spider] Removed the top base borders since you can't directly interact with them
[2007] August 6
- Hopefully I fixed a bug that could cause cards to mistakenly appear underneath others
- [Klondike Turn Three] When you turn 3 cards over they flip over instantly now
[2007] August 5
- Added three new variations of Pyramid
- Added 'Chance of Winning' stat to the Select Game game info
- Fixed a bug that caused Pyramid to be unwinnable
- Fixed a bug that caused certain options (such as auto flip and animation) to be turned off
- Fixed a bug causing some cards to go underneath others when they should be on top
- Fixed a bug caused when resizing after you've won
- Fixed some minor graphical issues that only showed up in Internet Explorer 7
[2007] August 4
- Spider has been implemented!
- Auto Play Everything has been removed as an option
[2007] August 3
- You can now undo moves! Find it under the Solitaire menu
- FreeCell has been implemented! It hasn't been fully tested, please report bugs to me
- There is now an 'About World of Solitaire' item in the Solitaire menu
- A Stack Count and Card name is now shown in the bottom left corner when hovering over cards
[2007] August 2
- Timer doesn't start now until after you make a move
- Bare bone statistics are now implemented and are also now showed after winning
[2007] July 30
- There is now an 'Animation Speed' slider available in the Options menu
[2007] July 29
- A timer, score and moves made counter is now available. Can turn on/off in the Options menu
- The menu is now disabled during important operations (such as dealing)
- The game no longer detects when no moves remain. It *may* return at a future date
- Fixed some bugs dealing with when you were dragging cards that are involved in auto-plays
[2007] July 28
- Animations when interacting with cards should look nicer now
- An 'Auto Play Everything' option has been added. It has the computer play everything automatically
- The game now detects when no more moves are possible
- A 'You Won!' or 'No Moves Left' window now appears after winning fireworks or after you've lost
- Cards should be randomzied better now
- Several bugs have been fixed and tweeks made
[2007] July 25
- Dealing and turning over cards should be quicker
- The 'Select Game' window should now work correctly in IE6
- Fixed a bug that prevented you from being able to win Pyramid
- Fixed some other bugs
[2007] July 24
- Added a new game! Pyramid!
- Changed the way cards are initially dealt and turned over to be friendlier to slower computers
- The Select Game dialog has been enhanced and should work well now on all browsers (known bug in IE6)
[2007] July 19
- The winning animation is now speedier
- Dragging cards around the screen should not be laggy anymore
- Chosen Deck/Game/Options are now saved correctly in Safari too
- Fixed some bugs
[2007] July 18
- The animation when you win is much cooler now. Big thanks to Peter Vel for coming up with it!
- You can now choose additional Solitaire games! Choose 'Select Game' from the Solitaire menu.
- Increased the empty space between the menu/left side and the playspace area
- The menu will no longer activate while you are dragging a card
- Fixed a bug where if you dealt a new game during the win animation your new game would be cleared accidentally
- Fixed some other bugs
[2007] July 17
- The options and deck you choose are now saved and reloaded next time you come back to play
- You can no longer drag a card outside of the playspace
- [Klondike] The card animations when turning over 3 cards are now faster
- Fixed a bug where cards could become out of place if multiple animations took place on the same card at once
- Fixed a bug under Opera that allowed you to scroll the outside of the playspace by using the mousewheel
[2007] July 16
- Automatic Play options are now available under the Options menu
[2007] July 15
- You are now rewarded for winning! Enjoy!
- Bug Fix: Your deck choice is no longer lost when choosing to deal new cards
[2007] July 14
- You can now start a new game by just choosing 'Deal New Cards' from the Solitaire menu
- The menu has been redone. It looks nicer and now it works in Internet Explorer
- New options to turn off animation for cards or just for dealing are now available under the Options menu
[2007] July 13
- There is now a 'Last Updated' timestamp in the bottom left corner
- A history of changes is now available by clicking (changes) in the bottom left corner
- Status dialogs no longer fade in or out when being shown, this is to speed things up
[2007] July 12
- A new deck has been added: 'Oxygen'
[2007] July 11
- Decreased how long it takes to load new card images. It should be MUCH faster now
- A status bar now appears during the initial loading of the game
[2007] July 10
- [Klondike] You can now double click cards to automatically move cards to the foundations
- An 'Auto Flip Cards' option is now available and enabled by default.


Lorem ipsum dolor sit amet
consectetur adipisicing elit, sed do eiusmod tempor incididunt
Preview Release Available!
The mission of Orlin Research, Inc. is to produce software products
that multiply the power and efficiency of empirical scientific research
in the social sciences.
A central goal is to expand access to complex data sources and to the
advanced methods of scientific investigation needed to analyze them.
More >
latest news
27
nov
An early access preview
An early access preview of the Orlin Data Manager is available...
27
nov
An early access preview
An early access preview of the Orlin Data Manager is available...
27
nov
An early access preview
An early access preview of the Orlin Data Manager is available...
who we are?
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
contact us
(626) 921-4592
(626) 921-4592
<EMAIL_ADDRESS>Orlin Research, Inc.
7412 Ridgewood Ave
Chevy Chase, MD 20815
USA


The app will be available on the App Store and Google Play. You can try it now with the Expo client, click one of the badges below to get started!
Check out what you can do with this wallet!
Quickly view your account balance and payment transactions!
Easily send payment to another account!
Share your public key by text, email or qr code!
Uses iOS Keychain Services to securely store your data.


Clijsters' 2020 comeback delayed by knee injury
(Reuters) - Kim Clijsters’ tennis comeback in January has been pushed back as she recovers from a knee injury, the four-times Grand Slam champion said on Monday.
Clijsters, 36, last played on the WTA tour in 2012 and had announced in September that she was planning to make a comeback when the new season begins in January.
“I’ve had to make the decision that I will not be able to compete in January. I am undergoing rehab and treatment for a knee injury,” Clijsters said on Twitter.
“It’s a setback but I’m determined as ever to get back to the game I love.”
Clijsters’ decision to make a comeback will mark her second return to the sport after first retiring in 2007 to start a family.
With 41 singles titles to her name, Clijsters hung up her racket after the 2012 U.S. Open and later worked as a tennis commentator.


📓Project Management App
My projects
Add a new project!
Project added successfully!
Go back.
Title
Description
Add


- Searching for Landscapes - blog link
- Selected landscape photos from hikes and travels.
- Drawing Landscapes - blog link
- Ink and watercolor paintings of various landscape photos I have previously taken.
- Digital Science Art - blog link
- A new transition to digital art with an emphasis on science.
- Animated Gifs
- Timelapsed photos made into animated gifs.
- Graphic Design
- Small miscellaneous graphic design projects.
Creative
Searching for Landscapes
More photos can be found on my tumblr blog at best-views.tumblr.com.
A sunset view of the Golden Gate Bridge from Battery Godfrey in San Francisco, California.
A view of lower Manhattan from the top of the Empire State Building in New York City on a clear summer's day.
A beautiful view looking towards the Marin Headlands from McNee Ranch State Park, CA.
A wide view of the canyons near Junction View on highway 180 in Kings Canyon National Park, CA.
Drawing Landscapes
More pieces from this project can be found on my tumblr blog at drawn-views.tumblr.com.
An ink drawing on the Pinnacles hike near Lake Arrowhead in California.
The watercolor painting of the previous ink drawing.
The original photo I took that's the basis of the previous painting.
Digital Science Art
With the start of a new chapter in my life, I'm starting a new transition from physical drawing and watercolor to digital drawings and graphic design. Check it out at digital-science-art.tumblr.com.
Brass Nephrons.
Thoracic Vertebrae Inkblot Test.
Animated Gifs
The band plays in a concert at Neumos, Seattle.
A view looking north over the Inner Sunset neighborhood, San Francisco.
Watching the cars driving through the Noe Valley neighborhood, San Francisco.
The clouds passing over Mt. Tamalpais, California.
Graphic Design
Small graphic that can be used as a favicon, made to resemble a classic Gibsonian matrix from cyberpunk culture.
Datumplane is a reference to the Gibsonian matrix found in the Sci-Fi novel Hyperion by Dan Simmons. The icosahedral shape is a reference to the classic capsid of a virus.
The first logo for the NYU BUGS Open Source club in a classic ASCII art style.
A fake album cover inspired by Mogwai's album Hardcore Will Never Die, but You Will. There's an entire subreddit dedicated to this stuff at r/FakeAlbumCovers.
Another fake album cover from similar inspirations.


Icon of the Past:
########################
Enter the password to enable communication.
Password: ****
[Authentication Successful]
Connecting...
########################
You have entered the correct password.
Wait to be connected.


Definition: Fixed Costs are business expenses that are not dependent on the level of goods or services produced by the business.
Examples include Salaries, Marketing, Research and Development, Utilities, Rent or Leasing Costs.
They tend to be time-related, such as salaries or rents being paid per month, and are often referred to as overhead costs. This is in contrast to variable costs, which are volume-related (and are paid per quantity produced).


Choices and more choices, our lives are comprised of an endless series of choices, where do we shop, where do we eat, what do we buy and how do we spend our income! When it comes to closet needs like bra shopping and panty shopping, women tend to want what's good for them and their sense of style as well.
While it is a proven fact that women feel as pretty as they dress, it is also true that women feel happy only when they are hale and hearty. So, what is the bottom line? Does vanity win over the need to feel comfortable or is there a middle ground where style meets comfort and women can feel pretty while being comfortable


Contents:
- Introduction
- The Viewer's components
- Selecting a graph
- Setting the graph's detail
- Making and viewing annotations
- Saving graphs
The SimJava Graph Viewer is a utility built to accompany the SimJava simulation package. SimJava simulations may be set to produce graphical output in the form of .sjg files. These files may be opened by the utility to display graphs for all the measures calculated.
Note: The plot displayed corresponds to the sample average at each point in time, not the obtained observations.
The measure's graph is presented in the center. In the upper left corner the user is presented with the entities and their measures as defined in the simulation. In the case of an output analysis method having been used, this area also contains the options referring to the information displayed in the adjacent area. This area, in the upper right section, contains either the general run information or the total measurements obtained for the measure currently on display. The lower left section contains the graph's controls. These manage the graph's zoom as well as the information that is displayed. This information ranges from displaying the graph's annotations, to displaying a particular replication.
The graph displayed corresponds to a particular entity and measure. As mentioned previously, the upper left section contains the list of entities and measures. The available entities are those for which measures were defined in the simulation. Upon selecting an entity from the list, the graph is automatically updated to display the first defined measure. Furthermore, the full list of measures that were defined for the selected entity is made available to the user. Selecting another entity leads to a similar update of the graph.
In the case that independent replications were used as an output analysis method or variance reduction technique, additional graphs are available for each entity's measure. These graphs correspond to the progress of the measure's sample average in each replication. The total number of replications can be obtained from the panel displaying the general run information. The desired replication may then be selected by the corresponding control in the lower left section.
In any case, the detail level that was selected via the graph controls is applied to the new graph.
As mentioned previously, the controls in the lower left section set the level of detail and the information displayed by the graph. The controls available vary depending on the output analysis method used in the simulation.
The first control is the zoom level. The viewer's graphs may be zoomed on the basis of time or on the basis of the measure's values. Two input fields are present to enable the user to select the appropriate zoom level for the time (X-axis) and the values (Y-axis). The selected zoom level is applied by clicking the zoom button.
A series of checkboxes follows that represent additional information that may be viewed. The first option is to display only the steady state period. In this case, the sample average plot presented corresponds only to the observations obtained in steady state. The second option corresponds to displaying or not the transient period. The third option displays the total mean obtained for the measure. In the case of an output analysis method having been used, the total mean's confidence interval is also presented.
At this point, additional options are present depending on the type of output analysis used. In the case of batch means, the option to view the batches and their means is provided. Alternatively, when independent replications have been used, the user is provided with the ability to view the measure's progress in any replication. Furthermore, the option to view all the replications is available, in which case the plots from all replications are presented in one graph using different colors. If this option is selected the area containing sample measurements is used to present a legend of the replications. Certain options are unavailable when viewing this combined graph such as viewing the transient time or a graph's annotations.
A final option available in any case of output analysis is to turn the annotations on or off. If selected, this option displays all the annotations that have been made for the currently selected graph.
An additional option that is available is to view sample measurements up to a certain point in time. To achieve this, the user left clicks on the graph at the desired point in time. The panel displaying sample measurements is updated to display the measurements obtained up to the selected time. To clear the graph of the current selection, the user clicks outside the graph's bounds. By default, the sample measurements displayed cover the entire simulation run.
Making and viewing annotations
The SimJava Graph Viewer provides the user with the ability to make and view annotations. Such functionality is particularly useful when commenting on a graph is necessary. In order to make an annotation the user right clicks at a certain point of interest on the graph. A dialogue is subsequently presented in which the user provides the annotation's text.
To view existing annotations, the user selects the corresponding option from the controls. Once the annotations are presented, the user can left click on one in order to view and/or update its text.
Graphs may be stored for later inspection. To be precise, what is accomplished when saving a graph is actually to store the annotations made. This is the case since the graph data itself may not be altered. A graph is saved through the relevant options available in the "File" menu.
An option that is also available in the "File" menu is to save the current graph as an image. Using this option, a graph may be stored as a GIF image in order to be placed in documents or published online. The image will display all the information currently selected by the user.


Basics:-
We use a language called HTML to write web pages. HTML stands for Hyper Text Markup Language.
We use a protocol called HTTP to transfer web pages to our browser. HTTP stands for Hyper Text Transfer Protocol
The WWW (World Wide Web) was invented in 1990 and has around 30 Billion pages
Some HTML we learned about:- Anchors:- Used to insert links into web pages
Void Tags:- A tag with no closing tag such as "br"
Inline tags:- Tags that are displayed "inline" on the web page, such as "em"
Block tags:- Tags that have a shape that forms a box around the content, such as "p"
Some Examples:-
This is an example of a div tag. It adds a break (new line) at the end, it's a block tag


‘Club Med Borneo Kota Kinabalu’ resort new landmark in Kuala Penyu
BEAUFORT, Nov 25 — The Kuala Penyu district, near here will have a new landmark with the construction of the resort ‘Club Med Borneo Kota Kinabalu’ in Kampung Tanjung Aru, which is expected to be completed by 2022.
Sabah Chief Minister Datuk Seri Mohd Shafie Apdal said the construction of the resort off the coast of Kampung Tanjung Aru, Kuala Penyu, costs about RM400 million and will be built through the close collaboration of Golden Sands Beach Resort City Sdn Bhd and Asia-Pacific (APAC), Club Med.
“The Sabah government welcomes the development of this tourism sector, because it will certainly create a lot of jobs for the people of Sabah.
“APAC, Club Med is a world-renowned developer, and has proven to bring development and progress in the tourism sector,” he told reporters after the groundbreaking ceremony here today.
Also present were Deputy Chief Minister Datuk Christina Liew who is also State Minister of Tourism, Culture and Environment, Golden Sands Beach Resort City Sdn Bhd managing director Peter Wong Liang Sang and APAC Resorts Club Med chief executive officer Jean Carles Fortoul.
Mohd Shafie said the selection of Kuala Penyu as the location for the construction of the resort was strategic, as it was located near two neighbouring countries, namely Indonesia and Brunei.
“The location is also not far from Kota Kinabalu and only takes about one hour and thirty minutes by car. This development will definitely boost the tourism sector in Sabah, especially in this area,” he added. — Bernama


# Profile of /home/x/provenance.db/ generated 2014/05/12 09:16:58
/home/x/provenance.db/
## Schema
*Information about Neo4J's database schema*
### Indexes
* Constraint On nodes labeled Provenance. Property keys:
* oid
* Constraint On nodes labeled Actor. Property keys:
* aid
* Constraint On nodes labeled PrivilegeClass. Property keys:
* pid
* Constraint On nodes labeled NonProvenance. Property keys:
* npid
### Non-Index Constraints
* Constraint Type UNIQUENESS On nodes labeled Provenance. Property keys:
* oid
* Constraint Type UNIQUENESS On nodes labeled Actor. Property keys:
* aid
* Constraint Type UNIQUENESS On nodes labeled PrivilegeClass. Property keys:
* pid
* Constraint Type UNIQUENESS On nodes labeled NonProvenance. Property keys:
* npid
### Observations
* Run Time (ms): 3
## Label '(Unlabeled)'
*Profile of nodes labeled '(Unlabeled)'*
### Observations
* Outbound relationship types:
* N/A
* Run Time (ms): 2340
* Sample properties:
* Total: 0
## Nodes
*Summary statistics about nodes in the graph*
### Observations
* Node Labels:
* [Provenance]
* [Actor]
* [PrivilegeClass]
* Run Time (ms): 239
* Total: 13266
## Relationships
*Summary statistics about relationships in the graph*
### Observations
* Available Relationship Types:
* dominates
* owns
* triggered
* controlledBy
* contributed
* generated
* input to
* Run Time (ms): 268
* Total Relationships: 11948
## Label 'Provenance'
*Profile of nodes labeled 'Provenance'*
### Observations
* Outbound relationship types:
* triggered
* contributed
* generated
* input to
* owns
* Run Time (ms): 441
* Sample properties:
* oid (String) required
* when_start (String) optional
* workflow (String) optional
* name (String) required
* SGFs (String[]) optional
* subtype (String) required
* ownerid (String) required
* when_end (String) optional
* certainty (String) required
* activity (String) optional
* type (String) required
* content (String) optional
* created (Long) required
* metadata:implus:motif (String) optional
* Total nodes: 13225
## Label 'Actor'
*Profile of nodes labeled 'Actor'*
### Observations
* Outbound relationship types:
* N/A
* Run Time (ms): 44
* Sample properties:
* created (Long) optional
* aid (String) optional
* name (String) optional
* type (String) optional
* displayName (String) optional
* Total nodes: 25
## Label 'PrivilegeClass'
*Profile of nodes labeled 'PrivilegeClass'*
### Observations
* Outbound relationship types:
* dominates
* controlledBy
* Run Time (ms): 41
* Sample properties:
* name (String) optional
* type (String) optional
* pid (String) optional
* created (Long) optional
* description (String) optional
* Total nodes: 16
## Relationships Typed 'dominates'
*Profile of relationships of type 'dominates'*
### Observations
* Run Time (ms): 190
* Sample properties:
* Total relationships: 16
* domain:
* PrivilegeClass
* range:
* PrivilegeClass
## Relationships Typed 'owns'
*Profile of relationships of type 'owns'*
### Observations
* Run Time (ms): 132
* Sample properties:
* Total relationships: 77
* domain:
* Actor
* range:
* Provenance
## Relationships Typed 'triggered'
*Profile of relationships of type 'triggered'*
### Observations
* Run Time (ms): 108
* Sample properties:
* workflow (String) required
* Total relationships: 1257
* domain:
* Provenance
* range:
* Provenance
## Relationships Typed 'controlledBy'
*Profile of relationships of type 'controlledBy'*
### Observations
* Run Time (ms): 80
* Sample properties:
* Total relationships: 178
* domain:
* Provenance
* range:
* PrivilegeClass
## Relationships Typed 'contributed'
*Profile of relationships of type 'contributed'*
### Observations
* Run Time (ms): 93
* Sample properties:
* workflow (String) required
* Total relationships: 483
* domain:
* Provenance
* range:
* Provenance
## Relationships Typed 'generated'
*Profile of relationships of type 'generated'*
### Observations
* Run Time (ms): 114
* Sample properties:
* workflow (String) required
* Total relationships: 2911
* domain:
* Provenance
* range:
* Provenance
## Relationships Typed 'input to'
*Profile of relationships of type 'input to'*
### Observations
* Run Time (ms): 139
* Sample properties:
* workflow (String) required
* Total relationships: 7026
* domain:
* Provenance
* range:
* Provenance


./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:672:in `block (4 levels) in <top (required)>'
670 enter_foodmanage_page()
671 @foodmanage_title = id('com.iceboxcontrol:id/foodmanage_title')
672 @foodmanage_foodadd = id('com.iceboxcontrol:id/foodmanage_foodadd')
673 @foodmanage_categary_list = id('com.iceboxcontrol:id/foodmanage_categary_list')
674 # @foodmanage_item_icon = id('com.iceboxcontrol:id/foodmanage_item_icon')
./STA_mode66_spec.rb:851:in `block (4 levels) in <top (required)>'
849 expect(@title_slect.displayed?).to be true
850 expect(@search_button.displayed?).to be true
851 expect(text('最新发布').displayed?).to be true
852 expect(text('热门菜谱').displayed?).to be true
853 expect(text('时令菜蔬').displayed?).to be true


Version Control and Its Benefits
Version control is a a process of tracking changes made to a file. You can track what has been changed and when. You also have the ability to look back and see the previous versions you worked on.
There are two benefits that I see in using version control. Everyone makes mistakes, I make a lot, so it is good to have a safety net so that you can go back to the last version of whatever you are working on.
The second benefit is that by looking at previous versions of your work you get insight into your thought process. You can look back and see how things have evolved and remember why you did certain things. Sometimes we ask ourselves 'Why did I do that?', well hopefully by looking back we can remember.
Git
Now that you have an understanding of what Version control is, you might be asking yourself, what tools are out there? Well, there is Git. You can start your researh on Git here.
Git is free! Git is good! After you download it to your local machine you can start tracking changes you make to files and other things like code. So if you are runing Git and make changes to a file, you can ask Git whats going on. Git will tell you what has been changed.
If you are ok with your changes you can stage them and then commit. Commit is a save or check point. So if you keep working on your file and decide that you're not happy with what you have done, you can go back to your last commit or check point.
GitHub
GitHub is not the same as Git. Git is a local software that keeps track of changes you have made to your files. GitHub is a remote service where you can store everything you are working on.
I like to think of using Git and GitHub in the context of building a house. Let's say that you have a plumber, a carpetner, and an electrician all working on the same house. Each of them needs to keep track of their work. The electrician has to remember that he ran wire in a certain part of the house before he can install an outlet. Using Git, the electician can look back and see if he did or not.
So each of these workers has the ability to track their own work. However, they also need a way to track what the others are doing. The plumber does not want to install a sink above an electrical outlet. That would just be bad, eh. This is where GitHub comes in. It is a central reposity where all three of these workes can push the work they have been doing to one location so they can all see each other's work. So all of the features they have worked on individaully can be reviewed before they are merged into the house.
Summary
- Version control is a process to track work you are doing.
- Git is a version control tool used on your local machine to track changes made to files.
- GitHub is a place to push changes to a repository for a project you are working on. This way you can track all parts of a project.


abstract val flowId: FlowId
Returns a wrapped java.util.UUID object that identifies this flow or it's top level instance (i.e. subflows have the same identifier as their parents).


---
title: Cover Thursdays - Instrumetalist edition
comments: true
tags:
- Music
- Humour
thumbnail: https://img.youtube.com/vi/S7bz1gFc2kg/default.jpg
blogger_orig_url: http://stickmanscorral.blogspot.com/2011/08/thursday-covers-instrumetalist-edition.html
---
And, yes, I did mean to spell it that way.
Just got some time to squeeze this in before a self-imposed deadline... I feel it's high time we had something a little different here at the Corral. "How different?", you ask.
Well, how do some head-banging — though possibly epileptic — cellists grab you?
Okay, perhaps you're not impressed. If so, then I'm afraid to say that this next clip, featuring the (multi-talented!) comedian Bill Bailey, may not sway you either:


Frequently asked questions about hearing loss
by AudikaThere are many questions and queries that are asked in relation to hearing loss and hearing aids. If you haven’t yet, check out some of the most commonly asked questions we receive about hearing aids in particular. If you have something you’d like to ask a Clinician, trust us, you’re not the only one to wonder! Of course, it’s natural that you may have just as many questions about hearing loss, if not more. Here are a few that we get quite a lot:
Is all hearing loss the same?
Just like how our eyesight can differ, so can our ears. When we start to lose our hearing, it’s not necessarily in the same way as your parents or friends, as everyone’s hearing is different.

Scientists are constantly finding new advancements, getting closer to a possible cure with each discovery, but whether or not there is a cure, you may be able to prolong your hearing is through preventative measures.
How do I know if I have hearing loss?
Many times, the signs that you may have hearing loss aren’t evident until they pose a problem with day-to-day living. Often, it’ll be your family members and friends that realise first, because you’re constantly listening at a volume that they consider is too loud or asking them to repeat themselves.
In the first instances of your family pointing it out, it can be hard to accept that you may have a problem with your hearing. You may think you hear completely fine, but the best way to make sure your hearing is okay is through a hearing test. The good news is, it’s non-invasive and painless. Simply click here to book your appointment with us.
If I have hearing loss, do I need to wear a hearing aid?
It’s likely that you may need a hearing aid fitted, but only a Clinician can assess your individual circumstance and make a recommend for you.
There is no obligation to get a hearing aid equipped when you come in for a test – the decision ultimately lies with you. However, we do recommend hearing aids for many people as it can help enhance your quality of life.
If you’re over the age of 26, click here to book your free hearing check at a local Audika clinic today.


--- layout: post authors: ["Greg Wilson"] title: "The Future: Today" date: 2013-09-27 time: "14:30:00" tags: ["Opinion", "Noticed"] ---
Two papers appeared on my radar this week that give a taste of the kind of science we want everyone to be able to do in five years' time. The first, by Aide et al, is "Real-time bioacoustics monitoring and automated species identification"; the second, by Omberg et al, is "Enabling transparent and collaborative computational analysis of 12 tumor types within The Cancer Genome Atlas". They're both excellent pieces of 21st Century science, and they caught my eye because:
The second half of the last point is (obviously) the most important one from Software Carpentry's point of view. Scientists don't have to understand task automation or version control in order to analyze the audio data collected by the first team, or to use the Synapse platform built by the second, but it undoubtedly helps.


Setting Up Your Project
Before using quickfix, you must make sure that your project has build settings that
are compatible. Being a portable piece of code, some tradeoffs needed to be made concerning
the areas of portability, maintainability, performance, testability, and features.
QuickFIX makes use of many advanced features of C++ that help and hinder some of these
areas. We believe that for QuickFIX to be the best product it could be, the use of templates,
exceptions, and the STL were important in most elegantly expressing the logic and data of a FIX
engine. Therefore it is necessary that your compiler support these features. Most
modern compilers will have no problem however there are some caveats which will be listed
in the following sections.
Windows (C++)
The following settings concerning quickfix can all be found under the project | properties
dialog box in Microsoft Visual Studio. All pages in this dialog box are organized by tabs
and catagories. When refering to a setting, the format tab | catagory | setting will be
used.
- C/C++ | Optimization | Optimization, can be set to whatever you prefer. The quickfix
library by default is built with Maximize Speed but your project does not need
to use the same setting.
- C/C++ | Code Generation | Enable C++ Exceptions, should be Yes.
- C/C++ | Code Generation | Runtime Library, should be set to Multithreaded DLL
or Debug Multithreaded DLL. If you want to use a different setting, you must rebuild QuickFIX with
the same setting. QuickFIX cannot currently be built single threaded.
- C/C++ | General | Additional Include Directories, must have a directory
for accessing the QuickFIX header files. We reccomend setting this to a couple
directories above the header files so your includes can look like #include
<quickfix/Application.h>. This helps resolves ambiguities between your
application and other third party libraries.
- Linker | Input | Additional Dependencies, must contain the quickfix.lib
file. It must also have ws2_32.lib. This library links the winsock library into your
application.
- Linker | General | Additional Library Directories, must have the directory where quickfix.lib resides.
Windows (.NET)
This couldn't be simpler.
- Add the quickfix_net.dll and quickfix_net_message.dll to the references
section of your projects.
Linux/Solaris
Linux/Solaris have several caveats. Using GCC you have to keep a couple things in mind. Support
for C++ is adequate but not great. The unix world is still primarily driven by C and therefore
the tools are more readily available and optimized for C. Although everything builds and works
correctly under Linux and Solaris, there are a few things to keep in mind.
- Because GCC isn't particularly optimized for C++ code, GCC compiled code tends to be slower than code compiled
by some of the commercially available compilers. If you feel you need more performance, you may
want to try one of these compilers. If you do this, please run the unit tests and acceptance
tests to verify everything works as it should. We only currently do our testing with GCC.
- STL implementations that come with Versions of GCC 2.95.x, are not safe for use on
multi-processor machines. Use STLport or upgrade to a version
3.x.x. STLport also tends to be faster then the
implementation that comes with GCC.
There are a lot of choices for how to build under a unix environment. We use GNU autotools,
however a lot of people don't. Instead of going over setting up an autotools project (a complex
topic that I could not do justice here), I will simply cover what parameters need to be passed
into your compiler and linker.
- Exceptions must be enabled with -fexceptions
- The -finline-functions optimization is recommended. Much of quickfix is in templates
declared in header files. Allowing the compiler to inline some of these functions can
help to optimize many frequent calls.
- Quickfix library must be linked in with -lquickfix
- Quickfix makes use of pthreads and libxml. These must be linked in with -lpthread,
-lxml2 and -lz
- In addition to the above, on Solaris you must link with -lnsl and -lsocket
NB: GNU ld is a one-pass linker, so order is important. Put more generally
useful libraries (libsocket) last on the command line.
The actual placement of the quickfix library and header files should have been done for you
when you ran make install after building quickfix.
Java
The QuickFIX/J jar file has been provided for your convenience. It is recommended you
download the full QuickFIX/J projects from www.quickfixj.org.
- When compiling, make sure quickfixj.jar is in your classpath.


to see offsetHeight of iframe element containing this document
repeatedly to increment global variable in containing document
to transfer Greeting below to text box above
to empty Greeting text box below (calls function in parent)


Bring my umbrella to work?
Created by
lars
on October 12th, 2013
View in Designer
Run
Clone
Bring my umbrella to work?
Created by
lars
on October 12th, 2013
View in Designer
Run
Clone


Sonic Signatures
Show Averages
Classifier:
Sort by:
Play
Name
Class
Search
Bar Chart
Beeswarm
Characters:
No Others
>2500 words
>1000 words
>500 words
>250 words
>100 words
All
Calculation:
Counts
Percentages
Preserve Emphasis
Vowels Only


Confirm your payment
| Card number: | ************7470 | Expiry date: | 11/19 |
| Name on card: | John Smith |
| Billing address: | 10 Main Street, London, N8 9JH |
| Email address: |<EMAIL_ADDRESS>|
| Payment of: | Legalise a signature or seal |
| Amount to pay: | £30.00 |
| Card number: | ************7470 | Expiry date: | 11/19 |
| Name on card: | John Smith |
| Billing address: | 10 Main Street, London, N8 9JH |
| Email address: |<EMAIL_ADDRESS>|
| Payment of: | Legalise a signature or seal |
| Amount to pay: | £30.00 |


I like to do some programming in my spare time. Here are the projects I am working on.
Hi! My name is Alexander Harms. My background is in physics but in the last two years I've been working in the field of data science. In my free time I like to work on some small programming projects. They are available below. If you use the code and have any feedback for me, please let me know!
Converting aggregated data into data about populations. This data can then be used in simulation studies.
Check out the repository for SimagoWhen working with machine learning it's necessary to have a labeled dataset to train your model on. If you're out of luck, then you need to label this dataset yourself. With 'cursedlabeling' I have written a small tool in Python using the 'curses' library to make the labeling of texts a little easier.
Check out the repository for cursedlabelingAn example of the Cursedlabeling interface in single label-mode:
| Publications | |
|---|---|
| A. Harms, Vrijwilligerswerk en de Sustainable Development Goals, CBS Discussion Paper, 2020 | Link |
| A. Harms and S. Spinder, A comprehensive view of machine learning techiniques for CPI production, CBS Discussion Paper, 2019 | Link |
| A.G.J. Harms, Characterization of optical losses using microdisk cavities, MSc Thesis, TU Delft, 2017 | Link |


This is a simple script that helps you to create thumbnails sprite for wowbook. For more information about "thumbnails sprite" read the section "Thumbnails" in the plugin documentation.
This tool will work only with "image only" books, ie, books where each page is a img tag that fills the whole page. Works with image only books created manually or using the attribute "data-image" or the configuration option "images".
This tool was tested only with the most recent version of Firefox and Chrome.
Include the script "thumbnails_generator.js" in the webpage that contains the book.
To determine the size of the generated thumbnails, the tool will use the configuration options "thumbnailWidth" and "thumbnailHeight". You can also use the option "thumbnailScale".
<script src="thumbnails_generator.js"></script>
Open the webpage in your browser. On the top left corner of the page, you're gonna see a white box with a button "Generate thumbnails". Click it.
Wait for the tool to load all the images in the book. When all the pages are loaded click on the link "Click to download thumbnails". Generate the thumbnails can take some time depending on the how much images the tool has to process.
After all the images are processed and the thumbnails sprite image is done, the browser will ask where do you want to save the image file. Save it on your webpage directory.
Set the configuration option "thumbnailsSprite" to point the image you just downloaded.
$('#book-element-id').wowBook({
height : 500,
width : 600
// other configuration options
thumbnailsSprite: "path/to/the/image/file.png"
});
Remove the script "thumbnails_generator.js" from your page.
That's it. If you have any problems/questions please contact me at my codecanyon's profile page.


Prince Nikolaos opens solo exhibition at Katara
Prince Nikolaos draws a parallel between Qatari desert and Greek seascape in 23 stunning photos on display in his solo exhibition dubbed “Aegean Desert” launched on Wednesday at Katara Cultural Village.
The opening event was attended by Qatar Museums Chairperson, H E Sheikha Al Mayassa bint Hamad Al Thani along with Katara General Manager Dr. Khalid bin Ibrahim Al Sulaiti and other officials and VIP guests.
An avid traveler and nature lover, Prince Nikolaos has been active in the field of artistic photography since 2013. In 2016, his work called H2Orizons — a multidimensional triptych of photographs combined music and sound effects - was featured during the ‘New York Times Art For Tomorrow’ Conference in Doha.
Shortly, he returned to Qatar exploring the country whose terrain is different from Greece, and photographing the desert which sparked his interest in the similarities of the desert and the sea specifically the geometric formations. Upon his return to Greece, he took photos of the sea related to his memories of Qatar.
In a first institutional cultural initiative between Greece and Qatar, the artist transcends geographical boundaries creating two exhibitions in Greece and Qatar presenting images of Qatari desert and the Aegean sea side by side.
In Athens, he exhibits photos inside a specially created Bedouin tent with a majlis in the courtyard of Benaki Museum of Islamic Art. In Doha, he exhibits four photos in an Aegean windmill in the outdoor space beside Katara Building 47 where the other 19 photos are on view.
Music is integral part to both exhibitions with moving compositions created by Greek composer Evanthia Reboutsika and Qatari composer Dana Alfardan being played to help fully immerse the viewer in the installations.
The aim of the project is to demonstrate the similarities of two completely different terrains and geographic locations, while focusing on the unexpected shared visual imagery between the two countries.
“It is a very special art exhibition that extends bridges of communication, not only between two different places but between two ancient cultures as well,” said Al Sulaiti.
He stressed that the exhibition is consistent with the role played by Katara in promoting openness of different cultures and bringing people together, and that it documents the common links between the desert and the sea, despite all differences to create a spectacular visual dialogue. He pointed out that the exhibition is a cultural initiative reflecting the high level of cultural exchange between Qatar and Greece, which will open broad prospects for closer cooperation and greater exchange.
The public has the opportunity to see Doha exhibition until January 15 next year at Katara Building 47.
Read also
Read More
MME opens livestock market in Al Shamal
“The new market will serve as platform for local livestock farms to sell their products directly to customers without middlemen,” said Director of Livestock Affairs Department Abdul Aziz Al Ziyara while speaking at the opening ceremony yesterday.
Read More
Doha Metro Gold Line preview service begins
The launch of new service will not only make it convenient to travel to new areas in Doha but will also make their journey affordable. Travellers will be able to complete a one way journey between two stations in Gold and Red Line in just QR2.
Read More
First International Perfumes and Cosmetics Fair opens
Fragrance lovers flocked to the exhibition to purchase the latest and most luxurious scents at competitive prices and take advantage of the wide range of offers.


Governance.stratoslive.wso2.com takes your privacy seriously. Please read the following to learn more about our privacy policy.
INFORMATION COLLECTION AND USE
When you register with Governance.stratoslive.wso2.com we ask for personal information such as your name, email address, and biographical information. When you sign into Governance.stratoslive.wso2.com using your account, you are not anonymous to us.
Governance.stratoslive.wso2.com may collect information about your activities on the site from your computer and browser, including your IP address, Governance.stratoslive.wso2.com cookie information, your software and hardware attributes, and the content you access on our site.
Governance.stratoslive.wso2.com may use this information to customize content you see, to fulfil request for products or services, to improve our services, and to provide anonymous reporting to internal and external clients.
Governance.stratoslive.wso2.com may also use this information to contact you or to conduct research.
INFORMATION DISCLOSURE
Governance.stratoslive.wso2.com does not rent, sell or share personal information about you with others except to provide products or services that you've requested, unless:
You or your legal guardian authorize to do so.
The information is shared under a confidentiality agreement with a partner for the purpose of communicating with you about Governance.stratoslive.wso2.com offers. These partners are prohibited from sharing your information with others.
The information is requested under subpoena, court order or legal process.
The information is needed to establish or exercise our legal rights or defend against legal claims.
We believe the information is needed to investigate, prevent, or take action against illegal activities, violations of our Terms of Service, or as otherwise required by law.
Governance.stratoslive.wso2.com or its owner WSO2, Inc. is acquired or merged with another company. Governance.stratoslive.wso2.com will make efforts to announce any such change of ownership and any consequent change of privacy policy.
Governance.stratoslive.wso2.com may set and access Governance.stratoslive.wso2.com cookies on your computer.
CHANGING PERSONAL INFORMATION
You can change or delete your Governance.stratoslive.wso2.com account profile at any time.
CONFIDENTIALITY AND SECURITY
Access to personal information about you is limited to WSO2 employees who we believe reasonably need to access that information in order to maintain Governance.stratoslive.wso2.com, to fulfill services you've requested, or to otherwise do their jobs.
Governance.stratoslive.wso2.com takes precautions to secure personal information against accidental or malicious release.
CHANGES TO THIS PRIVACY POLICY
Governance.stratoslive.wso2.com may update this policy at any time. We will notify you of significant changes in the policy by sending a notice to the email address associated with each account or by placing a prominent notice on our site.
If you have questions or suggestions about our privacy policy, please contact Support.
Effective 1st November 2009


Made with love to be the glue to your community. Keep your community together and active!
With Disconnect's entertainment there is never a dull moment. Even with its basic start, Disconnect is coming in strong with many new features lined up to kickstart activity in your server! Whether it be animals, economy, music, or even levelling! ~Disconnect will have it all under control!
It has been a long time coming but Disconnect has joined the music game providing high quality music from YouTube, Spotify, Soundcloud, and Discord attachments (mp3 files)
Disconnect comes with a simple but efficient moderation system. Yes, the current system is pretty bare bones featuring the Kick, Ban, Purge, and Set-Prefix which is absolutely perfect for many Discord servers! The simplicity of the current moderation makes head room for some spectacular expansions with some great and unique features, some of which are already in development!


GridOptions
(class in module ui.grid
)
Default GridOptions class. GridOptions are defined by the application developer and overlaid over this object.
GridOptions();
By default, rows are compared using object equality. This option can be overridden to compare on any data item property or function
entityA – {object} –
First Data Item to compare
entityB – {object} –
Second Data Item to compare
(optional) Array of columnDef objects. Only required property is name. field property can be used in place of name for backwards compatibilty with 2.x
var columnDefs = [{name:'field1'}, {name:'field2'}];
Array of data to be rendered to grid. Array can contain complex objects
(optional) True by default. When enabled, this setting allows uiGrid to add
$$hashKey
-type properties (similar to Angular) to elements in the data
array. This allows
the grid to maintain state while vastly speeding up the process of altering data
by adding/moving/removing rows.
Note that this DOES add properties to your data that you may not want, but they are stripped out when using angular.toJson()
. IF
you do not want this at all you can disable this setting but you will take a performance hit if you are using large numbers of rows
and are altering the data set often.
(optional) Array of property names in data to ignore when auto-generating column names. defaults to ['$$hashKey'] If columnDefs is defined, this will be ignored.
(optional) This function returns the identity value uniquely identifying this row.
By default it returns the $$hashKey
property but can be overridden to use any property or set of properties you want.
(optional) This function is used to get and, if necessary, set the value uniquely identifying this row.
By default it returns the $$hashKey
property if it exists. If it doesn't it uses gridUtil.nextUid() to generate one
To provide default options for all of the grids within your application, use an angular decorator to modify the GridOptions factory.
app.config(function($provide){ $provide.decorator('GridOptions',function($delegate){ return function(){ var defaultOptions = new $delegate(); defaultOptions.excludeProperties = ['id' ,'$$hashKey']; return defaultOptions; }; }) })


Air Fusion
Competitor Records
Current Entries
tabroom test tournament 2020
Policy Code: Testsc FA
Round
|
Start
|
Room
|
Side
|
Opponent
|
Judges
Results/Comments
|
|---|---|---|---|---|---|
| rd 1 | Mon 12:45 AM | rm 1 | Aff | 122 |
2, Hired
|


The Internet is much more anonymous than the real world. People can hide their identities or
even pretend to be someone they're not. This can sometimes present a real danger to children
and teens who are online. Online predators may try to lure kids and teens into sexual conversations
or even face-to-face meetings. Predators will sometimes send obscene material or request that kids
send pictures of themselves. Therefore, it's important to teach your kids to be on their guard whenever
they're online. Teens are generally more at risk from predators. Because they are curious and want to be
accepted, they may talk to a predator willingly, even if they know it's dangerous. Sometimes teens may
believe they are in love with someone online, making them more likely to agree to a face-to-face meeting.
While it's not necessarily likely that your child will be contacted by a predator, the danger does exist. Below are some guidelines you can tell your kids to help them stay safe from online predators. Avoid using suggestive screen names or photos. These can result in unwanted attention from online predators.
If someone is flattering you online, you should be wary. Although many people online are genuinely nice, predators may use flattery to try to start a relationship with a teen. This doesn't mean you need to be suspicious of everyone, but you should be careful. Don't talk to anyone who wants to get too personal. If they want to talk about things that are sexual or personal, you should end the conversation. Once you get pulled into a conversation (or a relationship), it may be more difficult to stop.


I acknowledge that the UWaterloo Humans vs. Zombies Club and the Waterloo Undergraduate Student Association (WUSA) are not responsible for any injuries I may incur during play. I am completely responsible for my own safety, and the consequence for actions I take are on me and the other directly involved.
I acknowledge that the UWaterloo Humans vs. Zombies Club and the Waterloo Undergraduate Student Association (WUSA) are not responsible for any property I may lose while playing the game (e.g. Nerf darts).
I acknowledge that by signing up for this game, I also agree to the waiver set out by the Waterloo Undergraduate Student Association (WUSA) as printed here.
I acknowledge that my email address will be released to the mod team and other players, and that I may receive e-mails from Humans vs. Zombies during the game.
I acknowledge that Humans vs. Zombies may take and share photos of me during the game.
I have read and understood the rules set out for this game, and agree to abide to them.
I have completed the Ontario COVID-19 self assessment and certify that, based on my answers, I do not need to self-isolate or get tested.


The Radical Power of Memes (Broad Street Review)
03 Oct 2019 tagged in penn, broad street review, exhibits, memes, digitalThis article has been republished with permission from Broad Street Review.
Viral memes on the Internet have a bold and brash presence in our world. As a communications strategy, meme tactics can be used to spread messages and bring new stories to the forefront of public conversation. An exhibition at the University of Pennsylvania’s new Center for Media at Risk, Meme Tactics, uses the term “memetic expression”—images, videos, information circulating rapidly from one person to the next—for interactive discourse around difficult issues.
Amy Suo Wu’s wearable zine honors Chinese anarcho-feminist He-Yin Zhen. (Photo by Emily Esten.)
Curated by Josue Chavez, Kira Simon-Kennedy, Mikail Wright-Kwon, and An Xiao Mina, the exhibit displays two solo artists and two artist collectives using many styles of memes for civic good. The show explores meme tactics to address government censorship, dominant media narratives, and power negotiations on local and global levels, taking us to China, India, Nicaragua, and beyond.
Group tactics
While varied in medium, time, and approach, the two featured artist collectives work to raise awareness of hyperlocal issues in their respective countries. The Dalit Panthers Archive preserved the art and revolutionary writings of the Dalit Panthers of Maharashtra, a resistance group against caste discrimination. The Panthers used self-published print media and culture to challenge the hegemony of the high-caste editors and writers. The archive, established in 2016, aims to digitize, translate, and make public the Dalit Panthers’ radical ideas through reprinting magazines, posters, and other self-published material.
The other group on display, Sponge Gourd Collective, documents the dark side of Chinese urban development. In the group’s Nothing Ever Happens Here, green screens along planned high-speed rail routes juxtapose images of local residents with the proposed transformation of their landscape—changes the residents have no say in, without knowledge of the urban planning process.
Solo tactics
The two solo artists, on the other hand, take an intercultural approach to spreading messages from one community to another. Amy Suo Wu’s interest in analog stenography, or secret writing hidden in plain sight, manifests in Thunderclap, a wearable zine embedded with the erased writings of Chinese anarcho-feminist He-Yin Zhen. A play on the fashion trend of using nonsensical English phrases, Thunderclap serves as both decorative and political performance.
Elyla Sinvergüenza’s Cartas Mojadas (wet letters) is a hand-delivered dialogue between communities in Nicaragua and China, both impacted by the Grand Canal Project. The Hong Kong Nicaragua Canal Development, controlled by a Chinese billionaire, will develop a canal connecting the Atlantic and Pacific Oceans, at the expense of thousands of Indigenous people and Nicaraguan farming families, who will lose their lands. The wall of letters include English, Spanish, and Mandarin translations, as well as QR codes to the project web page, for Beijing communities to hear from the people affected in Nicaragua.
See for yourself
Boosting the art on display, the Zine Library for Meme Tactics is essential for learning more about the artists and experiencing these meme tactics for yourself. Currently, the library includes issues of Chakravarty, a daily zine of the Dalit Panthers Archive, and People’s Square, an in-depth perspective of China’s urban development published by Sponge Gourd Collective.
Also of interest is The Choice of a Translator (2018), a transcript of a talk on censorship and steganography given by Wu in Beijing in 2017. Concerned about a suspected government spy in the audience, Wu and her translator Zhuxin Wang were able to simultaneously give the talk in English and Mandarin, evading and self-censoring more radical meanings of the talk in the latter language. _Meme Tactics _visitors can read the English transcript and the Chinese translation translated back into English, reading for modifications, or words deliberately left out of the talk in Mandarin. And new zines are to be added each month by exhibit sponsor China Residencies, giving visitors all the more reason to return over the exhibit’s tenure (through August 2020).
Communicating power
Penn’s Center for Media at Risk launched in 2018, and Meme Tactics is its first exhibition. This new center seeks to strategize with scholars and media practitioners to “help free/defend/empower/protect/save the media.” This exhibit is a stellar example of how communication strategies like memes can share important messages under threat of political intimidation.
 Through August 2020 at the Center for Media at Risk, part of the Annenberg School of Communication at the University of Pennsylvania, 3620 Walnut Street, Philadelphia, PA. ascmediarisk.org.
The exhibit is located on the fifth floor, accessible via elevator.


|
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
public interface Targeter
Represents an object that can perform targeting operations based on some criteria. For example, a rule-based Targeter may use a set of targeting rules to traverse some search space and obtain a set of items matching the targeting rules. Other targeters may be based on different techniques, such as fuzzy matching, collaborative filtering, etc.
NameResolver
| Field Summary | |
|---|---|
static java.lang.String |
CLASS_VERSION
Class version string |
static int |
NO_MAX_NUMBER
Indicates that no pMaxNumber has been specified |
static int |
NO_START_INDEX
Indicates that no pStartIndex has been specified |
| Method Summary | |
|---|---|
java.lang.Object[] |
target(NameResolver pNameResolver)
Performs a targeting operation, returning an array of "target" objects. |
java.lang.Object[] |
target(NameResolver pNameResolver,
int pMaxNumber)
Performs a targeting operation, returning an array of "target" objects containing at most pMaxNumber elements. |
java.lang.Object[] |
target(NameResolver pNameResolver,
int pStartIndex,
int pMaxNumber)
Performs a targeting operation, returning an array of "target" objects, beginning at the starting index of the entire result set, and containing at most pMaxNumber elements. |
| Field Detail |
|---|
static final java.lang.String CLASS_VERSION
static final int NO_START_INDEX
static final int NO_MAX_NUMBER
| Method Detail |
|---|
java.lang.Object[] target(NameResolver pNameResolver) throws atg.targeting.TargetingException
Returns null if no items are found matching the targeting criteria.
TargetingException
- if a problem was encountered
during the targeting operationjava.lang.Object[] target(NameResolver pNameResolver, int pMaxNumber) throws atg.targeting.TargetingException
Returns null if no items are found matching the targeting criteria.
pMaxNumber
- the maximum number of elements to return;
if -1, the entire result set will be retrieved
TargetingException
- if a problem was encountered
during the targeting operationjava.lang.Object[] target(NameResolver pNameResolver, int pStartIndex, int pMaxNumber) throws atg.targeting.TargetingException
Returns null if no items are found matching the targeting criteria, or if the number of items found is smaller than the specified starting index.
pStartIndex
- the starting index; must be >= 0pMaxNumber
- the maximum number of elements to return;
if -1, the entire result set starting at index pStartIndex will
be retrieved
TargetingException
- if a problem was encountered
during the targeting operation
|
|||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


Welcome to the account management backend
User Credentials:
username: username, password: password (-> role: user)
username: admin, password: admin (-> role: admin)
The User Schema:
title: { type: String }, // maybe predefined and select via dropdown
gender: { type: String }, // select via dropdown?
firstname: { type: String, required: true, trim: true },
lastname: { type: String, required: true, trim: true },
username: { // needs to be trimmed in frontend?
type: String, unique: true, required: true, trim: true,
},
email {
type: String, unique: true, required: true, trim: true,
},
password { type: String, required: true },
organisation: { type: String, trim: true },
address: { type: String, trim: true },
city: { type: String }, // maybe also predefined via npm module
country: { type: String }, // maybe also predefined via npm module
zipCode: { type: Number },
fieldOfActivity: { type: String, required: true, trim: true },
researchInterest: { type: Array, required: true }, // predefined in enums
role: { type: String, enum: ['admin', 'user'], default: 'user' },
securityQuestion: { type: String, required: true }, // predefined in enums
securityAnswer: { type: String, required: true, trim: true },
eventbasedRole: [
{
role: { type: String },
event: { type: Number }, // contains id of event
},
],
How to use our service:
Collections
- POST /securityQuestions
- query: languageCode (en or de)
- returns: all possible security questions
- GET /researchInterests
- returns: all possible research Interests
User
GET
- GET /users
- query: token
- returns: object containing a user array with all users
- GET /userByID
- query: id, token
- returns: 403 on error with message or an object containing a user on success
- GET /userRoleByID (based on event)
- query: id, event (event here only means the event id), token
- returns: 403 on error with message or the event role
- GET /researchInterestByID
- query: id, token
- returns: 403 on error with message or researchInterests on success
- GET /securityQuestion
- query: email
- returns: 403 on error with message or user id and querstion on success
- GET /uniqueUsername
- query: username
- returns: boolean wether username is unique
- GET /uniqueEmail
- query: email
- returns: boolean wether email is unique
POST/PATCH
- POST /login
- body: username, password
- returns: 400/401 on error with message or an object containing a token on success
- cookies: the browser cookies are updated on success with an object containing the token Please add credentials: 'include' to the fetch, so that the browser can store the cookies
- POST /register
- body: user object (see hint below for minimal requirements)
- returns: 400/500 on error with message or an object containing a token on success
- cookies: the browser cookies are updated on success with an object containing the token Please add credentials: 'include' to the fetch, so that the browser can store the cookies
- POST /checkSecurityAnswer
- body: id, securityAnswer
- returns: 400/403 on error with message or 200 on success
- POST /deleteUser
- query: token
- body: username, password
- returns: 401/403/500 on error with message or 200 on success
- PATCH /updateUser
- query: token
- body: object containing new values
- params: id
- returns: 400/403/500 on error with message or an object containing a token on success
- PATCH /updatePassword
- query: token
- body: newPassword
- params: id
- returns: 400/403/500 on error with message or 200 on success
- POST /queryUser
- query: token
- body: searchTerm, attributes ( OPTIONAL - array containing user attributes i.e. ["firstname"])
- returns: 200 on success with queried user
HINT:
minimal user object needs to contain firstname, lastname, username, email, password, fieldOfActivity, researchInterest, securityQuestion, securityAnswer
What to do with the token?
The token contains the user id and can be verified by a secret key from our server.
Once verified the api returns the user object.
You can do that by calling
- GET /token
- query: token
- returns: userObject
- cookies: the browser cookies are updated on success with an object containing the user Please add credentials: 'include' to the fetch, so that the browser can store the cookies
- Get /validateToken
- query: token
- returns: 403 on error with message or 200 on success
Please be aware that many of the above APIs require the token. Upon login the token is saved in the cookies with key 'user'.
May be implemented soon
- add event object to existing user (event id and user role for that event)
- [only if needed] get all users and their roles by event id


The ban lists for September 2021
View Raiders List (Sept 2021) - 23, with 18 files of evidence
View Minor List (Sept 2021) - 13, 11 files of evidence
View bots that have been added to the banlist - 0 this month


Sakkare is a Continuous Glucose Monitoring (CGM) system, that helps the diabetic patients to keep a track of their real-time blood glucose level. Measuring your blood sugar just got simpler, No more pain from the stencil prick and no involvement of blood.
It uses two sensors caliberated to perfection that measures your exact blood glucose level. It's advanced algorithm calculates you're Blood Glucose (BG) with maximum accuracy and precision. You can see your past glucose levels upto a month on our website through patients portal.
Sakkare system can be emplyoed in any wearbale electronic devices, or idependently with very minimal cost.


Rottweiler
The Rottweiler (UK: /ˈrɒtvaɪlə/ or /ˈrɒtwaɪlə/, US: /rɒtwaɪlər/)
is a breed of domestic dog, regarded as medium-to-large or large.
The dogs were known in German as Rottweiler Metzgerhund, meaning Rottweil butchers'
dogs, because their main use was to herd livestock and pull carts laden with
butchered meat to market.
This continued until the mid-19th century when
railways replaced droving.
Although still used to herd stock in many parts
of the world, Rottweilers are now also used as search and rescue dogs,
as guard dogs and police dogs.
History
Rottweiler memorial in Rottweil The Rottweiler is one of the oldest of herding breeds.With a history possibly dating back to the Roman Empire, the Rottweiler may be a descendant of ancient Roman drover dogs; a mastiff-type dog that was a dependable, rugged dog with great intelligence and guarding instincts.
During their quest to conquer Europe, the Roman legions traveled in large numbers across the continent. The lack of refrigeration meant soldiers brought herds of cattle for food. Drover dogs kept the herd together and guarded it at night. Around A.D. 74 the Roman army travelled across the Alps and into what is now southern Germany. For the next two centuries the Roman drover dogs were continually used in herding and driving cattle for trade even after the Romans were driven out of the area by the Swabians.
A town in this region was eventually given the name Rottweil. It became an important trade center and the descendants of the Roman cattle dogs proved their worth by driving the cattle to market and protecting the cattle from robbers and wild animals.
The dogs are said to have been used by traveling butchers at markets during the Middle Ages to guard money pouches tied around their necks. The dogs were eventually known as Rottweiler Metzgerhunds, or "butcher dogs".
As railroads became the primary method for moving stock to market, the demand for the Rottweiler breed declined, as did their numbers, so severely diminished by 1882 that a show in Heilbronn, featured only one very poor representative of the breed.
The buildup to World War I saw a great demand for police dogs, which led to a revival of interest in the Rottweiler. During the First and Second World Wars, Rottweilers saw service in various roles, including as messenger, ambulance, draught, and guard dogs.
The Deutscher Rottweiler-Klub (DRK, German Rottweiler Club), the first Rottweiler club in Germany, was founded on 13 January 1914, and followed by the creation of the Süddeutscher Rottweiler-Klub (SDRK, South German Rottweiler Club) on 27 April 1915 and eventually became the IRK (International Rottweiler Club). The DRK counted around 500 Rottweilers, and the SDRK 3000 Rottweilers. The goals of the two clubs were different. The DRK aimed to produce working dogs and did not emphasise the morphology of the Rottweiler.
The various German Rottweiler Clubs amalgamated to form the Allgemeiner Deutscher Rottweiler Klub (ADRK, General German Rottweiler Club) in 1921. This was officially recorded in the register of clubs and associations at the district court of Stuttgart on 27 January 1924. The ADRK is recognised worldwide as the home club of the Rottweiler.
In 1931 the Rottweiler was officially recognised by the American Kennel Club. In 1936, Rottweilers were exhibited in Britain at Crufts. In 1966, a separate register was opened for the breed. In fact, in the mid-1990s, the popularity of the Rottweiler reached an all-time high with it being the most registered dog by the American Kennel Club. In 2013, the American Kennel Club ranked the Rottweiler as the ninth-most popular pure-breed in the United States. Wikipedia


PUL GitHub Issues
2023-03-12
#761 Load 'allow' items from full hathi report into HathiAccess
- Creator:
- hackartisan
- Created:
- 2020-08-31 15:06:19
- Status:
- Closed
- Events:
-
-
closed
by Jane Sandberg at 2023-03-11 23:06:36.
#769 Load Hathi Full data into Hathi Access Table
- Creator:
- carolyncole
- Created:
- 2020-09-03 15:00:33
- Status:
- Closed
- Events:
-
-
closed
by Jane Sandberg at 2023-03-11 23:06:49.
#694 Index the hathi resources and include them in the online facet
- Creator:
- Christina Chortaria
- Created:
- 2020-06-09 21:11:26
- Status:
- Closed
- Comments:
- Events:
-
-
mentioned
by Christina Chortaria at 2023-03-11 23:07:29.
-
subscribed
by Christina Chortaria at 2023-03-11 23:07:29.
-
closed
by Christina Chortaria at 2023-03-12 07:38:11.
-
mentioned
by Jane Sandberg at 2023-03-12 07:38:12.
-
subscribed
by Jane Sandberg at 2023-03-12 07:38:12.
#695 Optimize the hathi file to include only the allow resources.
- Creator:
- Christina Chortaria
- Created:
- 2020-06-09 21:12:24
- Status:
- Closed
- Comments:
- Events:
-
-
closed
by Christina Chortaria at 2023-03-12 07:39:15.
#1587 Remove Hathi ETAS code
- Creator:
- hackartisan
- Created:
- 2021-08-09 17:00:43
- Status:
- Closed
- Comments:
- Events:
-
-
closed
by Christina Chortaria at 2023-03-12 07:44:04.
#2093 Rubocop: enable new cops
- Creator:
- Jane Sandberg
- Created:
- 2023-03-11 00:04:26
- Status:
- Closed
(pull request)
- Events:
-
-
referenced
by Christina Chortaria at 2023-03-12 13:07:30.
-
merged
by Christina Chortaria at 2023-03-12 13:07:30.
-
closed
by Christina Chortaria at 2023-03-12 13:07:30.
-
head_ref_deleted
by Christina Chortaria at 2023-03-12 13:07:31.
#2092 i2069: Add a new field for specific languages on the Show page
- Creator:
- Jane Sandberg
- Created:
- 2023-03-10 23:12:38
- Status:
- Open
(pull request)
- Events:
-
-
review_requested
by Christina Chortaria at 2023-03-12 13:12:12.
#2990 Availability JS - stack map link - Update temp_loc to temp_location
- Creator:
- Christina Chortaria
- Created:
- 2022-05-05 03:09:57
- Status:
- Open
- Events:
-
-
labeled
by Christina Chortaria at 2023-03-12 13:16:01.
-
assigned
by Christina Chortaria at 2023-03-12 13:16:09.