CUBRID 10.x PHP Library Build Guide
Open Source PHP Library for CUBRID Database
(http://sourceforge.net/projects/cubridinterface)
1. Introduction
This manual mainly tells you how to build CUBRID 10.x PHP Library with PHP on Linux and Windows.
The PHP driver of CUBRID supports the following PHP versions.
- PHP 5.4.x
- PHP 5.6.x
- PHP 7.1.x
2. Building on Linux
In this section, we will introduce two ways of building PHP Library for CUBRID on Linux:
1. Compile CUBRID PHP Library together with original PHP source code;
2. Compile CUBRID PHP Library individually.
Building CUBRID PHP Library on 64bit Linux
In this section, we assume that the Linux system is 32bit. If you build CUBRID PHP Library on
64bit Linux, remember to install 64bit CUBRID 10.x
|
2.1 Configuring the Environment
CUBRID 10.x:
Install CUBRID 10.x, and make sure the Environment Variable %CUBRID% is defined in your
system;
PHP source code:
Download PHP source code (PHP 5.4.x, 5.6.x, or 7.1.x) from PHP.net. In this document, we use PHP 5.4.x, PHP 5.6.x, and 7.1.x.
Apache2
We can use apache2 to test PHP.
2.2 Compile PHP Library with PHP source code
1. Extract PHP source code, and create directory cubrid under dir ext:
$> tar zxvf php-<version>.tar.gz (or tar jxvf php-<version>tar.bz2)
$> cd php-<version>/ext
ext> mkdir cubrid
2. Put the following files in CUBRID PHP Library into directory cubrid-php:
cubrid-php> php_cubrid.c php_cubrid.h php_cubrid7.c php_cubrid7.h php_cubrid_version.h config.m4
3. Go to the root directory of PHP source code and update the configuration file:
php-root> ./buildconf --force
Note: When developing a PHP extension, it is strongly recommended that autoconf version 2.13 or later
be installed, despite the newer releases which are available. Version 2.13 is recognized as a common
denominator of autoconf availability, usability, and user base. Using later versions will sometimes
produce cosmetic differences from the expected output of configure.
You can set environment PHP_AUTOCONF to path of autconf-2.13 and set PHP_AUTOHEADER to
path of autoheader-2.13.
|
4. Configure the project. Before you run configure, we strongly recommend that you run "./configure -h"
to check the configure options. An example may be like this (we assume that apache2 has been installed in
/usr/local):
php-root>./configure --prefix=/usr/local/php -with-cubrid=shared \
--with-apxs2=/usr/local/apache2/bin/apxs
--with-cubrid=shared |
Include CUBRID support |
--with-apxs2=FILE |
Build shared Apache 2.0 Handler module. FILE is the optional pathname to the Apache apxs tool apxs |
5. Build and install the package. If it was successfully compiled, the cubrid.so file will be created in the /modules directory:
php-root> make; make install
6. Copy php.ini-xxx (In PHP, they are php.ini-development
and php.ini-production; choose what you need) file to directory /usr/local/php/lib, and rename it to php.ini.
php-root> cp php.ini-production /usr/local/php/lib/php.ini
7. In php.ini file set the extension_dir variable and add CUBRID PHP Library to extension variable. For example:
extension_dir = "/usr/local/php/lib/php/extension/no-debug-zts-xxx"
extension = cubrid.so
2.3 Compile PHP Library for CUBRID individually
1. Download PHP Library, extract it and enter the directory:
$> tar zxvf CUBRID-PHP-<version>.src.tar.gz
$> cd cubrid-php-<version>
2. Run phpize:
cubrid-php> /usr/bin/phpize
What is phpize? Where can I get it?
phpize is a shell script to prepare PHP extension for compiling. Typically, when you install PHP, phpize will
be automatically installed. If it is not installed on your system, the process of getting it is as follows:
1. Download PHP source code, and make sure its version is what you want your PHP extenstion works
with. Extract PHP source code, and enter its root directory:
$> tar zxvf php-<version>.tar.gz (or tar jxvf php-<version>tar.bz2)
$> cd php-<version>
2. Configure the project, and build and install it. You can specify the directory you want install PHP to
with configure option --prefix:
php-root> ./configure --prefix=prefix_dir; make; make install
3. Then you can find phpize in prefix_dir/bin.
|
3. Configure the project. Before you run configure, check your CUBRID version.
In CUBRID 10.2.x environment, make sure if devtoolset-8 is ready and run the command "scl enable devtoolset-8 bash".
And you'd better run ./configure -h to see the configure options. For example:
cubrid-php> ./configure --with-cubrid --with-php-config=/usr/local/bin/php-config
4. Build. If it was successfully compiled, the cubrid.so file will be created in the /modules directory:
cubrid-php> make
5. Copy cubrid.so to the extensions directory in lib/php directory which is located inside PHP root directory (/usr/local/php):
cubrid-php> mkdir /usr/local/php/lib/php/extensions
cubrid-php> cp modules/cubrid.so /usr/local/php/lib/php/extensions
6. In php.ini file set the extension_dir variable and add CUBRID PHP Library to extension variable. For example:
extension_dir = "/usr/local/php/lib/php/extensions"
extension = cubrid.so
2.4 Test CUBRID PHP Library Installation
1. Create a test.php file with the following contents:
<?php phpinfo(); ?>
2. Use web browser to visit http://localhost/test.php, and if you see the following contents, the installation is successful.
CUBRID |
Value |
Version |
10.x |
3. Building on Windows x86
In this section we will introduce two ways of building PHP Library for CUBRID:
Which version do I choose? (from windows.php.net)
If you are using PHP with Apache 1 or Apache2 from apache.org you need to use the VC9 versions for PHP5.4.x.
If you are using PHP with IIS you should use the VC9 versions for PHP5.4.x.
If you are using PHP with Apache 1 or Apache2 from apache.org you need to use the VC11 versions for PHP5.6.x or VC14 for PHP7.
If you are using PHP with IIS you should use the VC11 versions for PHP5.6.x or the VC14 for PHP7.
VC9 Versions are compiled with the legacy Visual Studio 2008 compiler;
VC9 Versions are compiled with the Visual Studio 2008 compiler and have improvements in performance and stability.
VC11 Versions are compiled with the legacy Visual Studio 2012 compiler;
VC11 Versions are compiled with the Visual Studio 2012 compiler and have improvements in performance and stability.
VC14 Versions are compiled with the legacy Visual Studio 2015 compiler;
VC14 Versions are compiled with the Visual Studio 2015 compiler and have improvements in performance and stability.
|
3.1 Compile CUBRID PHP Library with VC9 for PHP 5.4.x
Download CUBRID PHP Library, extract it and enter directory win, you will find Visual Studio 2008 project files
php_cubrid.sln and php_cubrid.vcproj. Before you open the project, you should do some preparations.
Note: When using CUBRID PHP VC9 Library with PHP on Windows, make sure that Microsoft Visual C++ 2008
Redistributable Package is installed.
|
3.1.1 Configuring the Environment
CUBRID 10.x:
Install CUBRID 10.x, and make sure the Environment Variable %CUBRID% is defined in your
system;
Visual Studio 2008:
You can alternately use the free Visual C++ Express Edition or the VC++ 9 compiler in the Windows SDK 6.1
if you're a makefile master;
PHP 5.4.x binaries:
You can install VC9 x86 Non Thread Safe or VC9 x86 Thread Safe, and check if the value of system environment
variable %PHPRC% is rightly set;
In the VC9 project Properties, under the Linker tree node, select the General node, you can see $(PHPRC)
in Additional Library Directories.
|
PHP 5.4.x source code:
Remember to get the source that matches your binary version. After you extract the PHP 5.4.x source code,
add system environment variable %PHP5_SRC%, and set its value to the path of PHP 5.4.x source code.
In the VC9 project Properties, select the General node from C/C++ tree node. You can see $(PHP5_SRC)
in Additional Include Directories.
|
Note: You do not need to build PHP 5.4.x from source, but you do need to configure it. If you don't, VC9 will
tell you that it can't find header file config.w32.h. You can read the wiki page below to get how to configure it.
http://wiki.php.net/internals/windows/stepbystepbuild
3.1.2 Build VC9 Library for PHP 5.4.x
1. Open VC9 project under directory win, in the Solution Explorer on the left, right click on the php_cubrid
project name and select Properties;
2. On the top right corner of the php_cubrid Property Page press Configuration Manager button. In the new window,
select the configure you want for Active solution configuration for Configuration in the Project contexts. There are
four configurations (Release_TS, Release_NTS, Debug_TS and Debug_NTS). Then close the Configuration Manager;
3. Once you complete the properties modification, press the OK button. Then press F7 to compile;
4. As we have built php_cubrid.dll we have to make PHP recognize it as an extension:
a) Inside PHP installation folder create the new folder called cubrid, and copy php_cubrid.dll to cubrid folder.
You can also put php_cubrid.dll in %PHPRC%\ext if this directory exists.
b) In php.ini file set the extension_dir variable and add CUBRID PHP Library to extension variable.
3.2 Compile CUBRID PHP Library with VC11 for PHP 5.6.x
Download CUBRID PHP Library, extract it and enter directory win, you will find Visual Studio 2012 project files
php_cubrid.sln and php_cubrid.vcproj. Before you open the project, you should do some preparations.
Note: When using CUBRID PHP VC11 Library with PHP on Windows, make sure that Microsoft Visual C++ 2012
Redistributable Package is installed.
|
3.2.1 Configuring the Environment
CUBRID 10.x:
Install CUBRID 10.x, and make sure the Environment Variable %CUBRID% is defined in your
system;
Visual Studio 2012:
You can alternately use the free Visual C++ Express Edition or the VC++ 11 compiler in the Windows SDK
if you're a makefile master;
PHP 5.6.x binaries:
You can install VC11 x86 Non Thread Safe or VC11 x86 Thread Safe, and check if the value of system environment
variable %PHPRC% is rightly set;
In the VC11 project Properties, under the Linker tree node, select the General node, you can see $(PHPRC)
in Additional Library Directories.
|
PHP 5.6.x source code:
Remember to get the source that matches your binary version. After you extract the PHP 5.6.x source code,
add system environment variable %PHP5_SRC%, and set its value to the path of PHP 5.6.x source code.
In the VC11 project Properties, select the General node from C/C++ tree node. You can see $(PHP5_SRC)
in Additional Include Directories.
|
Note: You do not need to build PHP 5.6.x from source, but you do need to configure it. If you don't, VC11 will
tell you that it can't find header file config.w32.h. You can read the wiki page below to get how to configure it.
http://wiki.php.net/internals/windows/stepbystepbuild
3.2.2 Build VC11 Library for PHP 5.6.x
1. Open VC11 project under directory win, in the Solution Explorer on the left, right click on the php_cubrid
project name and select Properties;
2. On the top right corner of the php_cubrid Property Page press Configuration Manager button. In the new window,
select the configure you want for Active solution configuration for Configuration in the Project contexts. There are
four configurations (Release_TS, Release_NTS, Debug_TS and Debug_NTS). Then close the Configuration Manager;
3. Once you complete the properties modification, press the OK button. Then press F7 to compile;
4. As we have built php_cubrid.dll we have to make PHP recognize it as an extension:
a) Inside PHP installation folder create the new folder called cubrid, and copy php_cubrid.dll to cubrid folder.
You can also put php_cubrid.dll in %PHPRC%\ext if this directory exists.
b) In php.ini file set the extension_dir variable and add CUBRID PHP Library to extension variable.
3.3 Compile CUBRID PHP Library with VC14 for PHP 7.1.x
Download CUBRID PHP Library, extract it and enter directory win, you will find Visual Studio 2015 project files
php_cubrid7.sln and php_cubrid7.vcproj. Before you open the project, you should do some preparations.
Note: When using CUBRID PHP VC14 Library with PHP on Windows, make sure that Microsoft Visual C++ 2015
Redistributable Package is installed.
|
3.3.1 Configuring the Environment
CUBRID 10.x:
Install CUBRID 10.x, and make sure the Environment Variable %CUBRID% is defined in your
system;
Visual Studio 2015:
You can alternately use the free Visual C++ Express Edition or the VC++ 14 compiler in the Windows SDK
if you're a makefile master;
PHP 7.1.x binaries:
You can install VC14 x86 Non Thread Safe or VC14 x86 Thread Safe, and check if the value of system environment
variable %PHP7% is rightly set;
In the VC14 project Properties, under the Linker tree node, select the General node, you can see $(PHP7)
in Additional Library Directories.
|
PHP 7.1.x source code:
Remember to get the source that matches your binary version. After you extract the PHP 7.1.x source code,
add system environment variable %PHP7_SRC%, and set its value to the path of PHP 7.1.x source code.
In the VC14 project Properties, select the General node from C/C++ tree node. You can see $(PHP7_SRC)
in Additional Include Directories.
|
Note: You do not need to build PHP 7.1.x from source, but you do need to configure it. If you don't, VC14 will
tell you that it can't find header file config.w32.h. You can read the wiki page below to get how to configure it.
http://wiki.php.net/internals/windows/stepbystepbuild
3.3.2 Build VC14 Library for PHP 7.1.x
1. Open VC14 project under directory win, in the Solution Explorer on the left, right click on the php_cubrid7
project name and select Properties;
2. On the top right corner of the php_cubrid7 Property Page press Configuration Manager button. In the new window,
select the configure you want for Active solution configuration for Configuration in the Project contexts. There are
four configurations (Release_TS, Release_NTS, Debug_TS and Debug_NTS). Then close the Configuration Manager;
3. Once you complete the properties modification, press the OK button. Then press F7 to compile;
4. As we have built php_cubrid.dll we have to make PHP recognize it as an extension:
a) Inside PHP installation folder create the new folder called cubrid, and copy php_cubrid.dll to cubrid folder.
You can also put php_cubrid.dll in %PHP7%\ext if this directory exists.
b) In php.ini file set the extension_dir variable and add CUBRID PHP Library to extension variable.
4. Building on Windows x64
This section will guide you through the steps you need to follow to build Windows x64 CUBRID PHP Driver with PHP5.4.x (VC9 environment), PHP 5.6.x (
VC11 environment), and PHP 7.1.x (VC14 environment)
4.1 PHP 5.4.x
4.1.1 Configuring the Environment for PHP 5.4.x
CUBRID 10.x:
Install CUBRID 10.x, and make sure the Environment Variable %CUBRID% is defined in your
system;
Visual Studio 2008:
You can alternately use the free Visual C++ Express Edition;
PHP 5.4.x x64 binaries:
You can build your own VC9 x64 PHP with SDK, or you can get it at http://www.anindya.com, both
VC9 x64 Non Thread Safe and VC9 x64 Thread Safe are available. After you have installed it, please check
if the value of system environment variable %PHPRC% is rightly set;
In the VC9 project Properties, under the Linker tree node, select the General node, you can see $(PHPRC)
in Additional Library Directories.
|
PHP 5.4.x source code:
Remember to get the source that matches your binary version. After you extract the PHP 5.4.x source code,
add system environment variable %PHP5_SRC%, and set its value to the path of PHP 5.4.x source code.
In the VC9 project Properties, select the General node from C/C++ tree node. You can see $(PHP5_SRC)
in Additional Include Directories.
|
Note: You do not need to build PHP 5.4.x from source, but you do need to configure it. If you don't, VC9 will
tell you that it can't find header file config.w32.h. You can read the wiki page below to get how to configure it.
http://wiki.php.net/internals/windows/stepbystepbuild
4.1.2 Build x64 VC9 Library for PHP 5.4.x
1. Open VC11 project under directory win, in the Solution Explorer on the left, right click on the php_cubrid
project name and select Properties;
2. On the top right corner of the php_cubrid Property Page press Configuration Manager button. In the
new window under Active solution configuration, there are four configurations (Release_TS, Release_NTS,
Debug_TS and Debug_NTS). We need to create a new one for our x64 build. For this reason, select the
<New> option. In the new window, input the configuration name (e.g., Release_TS_x64). For the copy
setting from choose the corresponding x86 configuration, in our case Release_TS. Then click "OK".
3. In the same Configuration Manager window, click the dropdown box under the Platform header label.
If there is x64, choose it, otherwise choose <New...>. In the new window, choose x64 option for
New platform. Press OK and close the Configuration Manager.
4. Once you complete the properties modification, press the OK button. Then press F7 to compile;
5. As we have built php_cubrid.dll we have to make PHP recognize it as an extension:
a) Inside PHP installation folder create the new folder called cubrid, and copy php_cubrid.dll to cubrid folder.
You can also put php_cubrid.dll in %PHPRC%\ext if this directory exists.
b) In php.ini file set the extension_dir variable and add CUBRID PHP Library to extension variable.
4.2 PHP 5.6.x
4.2.1 Configuring the Environment for PHP 5.6.x
CUBRID 10.x:
Install CUBRID 10.x, and make sure the Environment Variable %CUBRID% is defined in your
system;
Visual Studio 2012:
You can alternately use the free Visual C++ Express Edition;
PHP 5.6.x x64 binaries:
You can build your own VC11 x64 PHP with SDK, or you can get it at http://www.anindya.com, both
VC11 x64 Non Thread Safe and VC11 x64 Thread Safe are available. After you have installed it, please check
if the value of system environment variable %PHPRC% is rightly set;
In the VC11 project Properties, under the Linker tree node, select the General node, you can see $(PHPRC)
in Additional Library Directories.
|
PHP 5.6.x source code:
Remember to get the source that matches your binary version. After you extract the PHP 5.6.x source code,
add system environment variable %PHP5_SRC%, and set its value to the path of PHP 5.6.x source code.
In the VC11 project Properties, select the General node from C/C++ tree node. You can see $(PHP5_SRC)
in Additional Include Directories.
|
Note: You do not need to build PHP 5.6.x from source, but you do need to configure it. If you don't, VC11 will
tell you that it can't find header file config.w32.h. You can read the wiki page below to get how to configure it.
http://wiki.php.net/internals/windows/stepbystepbuild
4.2.2 Build x64 VC11 Library for PHP 5.6.x
1. Open VC11 project under directory win, in the Solution Explorer on the left, right click on the php_cubrid
project name and select Properties;
2. On the top right corner of the php_cubrid Property Page press Configuration Manager button. In the
new window under Active solution configuration, there are four configurations (Release_TS, Release_NTS,
Debug_TS and Debug_NTS). We need to create a new one for our x64 build. For this reason, select the
<New> option. In the new window, input the configuration name (e.g., Release_TS_x64). For the copy
setting from choose the corresponding x86 configuration, in our case Release_TS. Then click "OK".
3. In the same Configuration Manager window, click the dropdown box under the Platform header label.
If there is x64, choose it, otherwise choose <New...>. In the new window, choose x64 option for
New platform. Press OK and close the Configuration Manager.
4. Once you complete the properties modification, press the OK button. Then press F7 to compile;
5. As we have built php_cubrid.dll we have to make PHP recognize it as an extension:
a) Inside PHP installation folder create the new folder called cubrid, and copy php_cubrid.dll to cubrid folder.
You can also put php_cubrid.dll in %PHPRC%\ext if this directory exists.
b) In php.ini file set the extension_dir variable and add CUBRID PHP Library to extension variable.
4.3 PHP 7.1.x
4.3.1 Configuring the Environment for PHP 7.1.x
CUBRID 10.x:
Install CUBRID 10.x, and make sure the Environment Variable %CUBRID% is defined in your
system;
Visual Studio 2015:
You can alternately use the free Visual C++ Express Edition;
PHP 7.1.x x64 binaries:
You can build your own VC14 x64 PHP, or you can get it at http://www.anindya.com, both
VC14 x64 Non Thread Safe and VC14 x64 Thread Safe are available. After you have installed it, please check
if the value of system environment variable %PHP7% is rightly set;
In the VC14 project Properties, under the Linker tree node, select the General node, you can see $(PHP7)
in Additional Library Directories.
|
PHP 7.1.x source code:
Remember to get the source that matches your binary version. After you extract the PHP 7.1.x source code,
add system environment variable %PHP7_SRC%, and set its value to the path of PHP 7.1.x source code.
In the VC14 project Properties, select the General node from C/C++ tree node. You can see $(PHP7_SRC)
in Additional Include Directories.
|
Note: You do not need to build PHP 7.1.x from source, but you do need to configure it. If you don't, VC14 will
tell you that it can't find header file config.w32.h. You can read the wiki page below to get how to configure it.
http://wiki.php.net/internals/windows/stepbystepbuild
4.3.2 Build x64 VC14 Library for PHP 7.1.x
1. Open VC14 project under directory win, in the Solution Explorer on the left, right click on the php_cubrid7
project name and select Properties;
2. On the top right corner of the php_cubrid7 Property Page press Configuration Manager button. In the
new window under Active solution configuration, there are four configurations (Release_TS, Release_NTS,
Debug_TS and Debug_NTS). We need to create a new one for our x64 build. For this reason, select the
<New> option. In the new window, input the configuration name (e.g., Release_TS_x64). For the copy
setting from choose the corresponding x86 configuration, in our case Release_TS. Then click "OK".
3. In the same Configuration Manager window, click the dropdown box under the Platform header label.
If there is x64, choose it, otherwise choose <New...>. In the new window, choose x64 option for
New platform. Press OK and close the Configuration Manager.
4. Once you complete the properties modification, press the OK button. Then press F7 to compile;
5. As we have built php_cubrid.dll we have to make PHP recognize it as an extension:
a) Inside PHP installation folder create the new folder called cubrid, and copy php_cubrid.dll to cubrid folder.
You can also put php_cubrid.dll in %PHP7%\ext if this directory exists.
b) In php.ini file set the extension_dir variable and add CUBRID PHP Library to extension variable.


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Come out to the G-Spot for a night of free karaoke fun! Singers of all kinds welcome - be there or be square!
We're excited to be holding an awesome record store day event this year on Saturday of Week 3. If you love vinyl records, or music in general, this is the place to be Saturday! We will have exclusive releases, live music and more cool promos TBA. DON'T MISS OUT. COME SUPPORT THE ONLY VINYL SHOP IN LA JOLLA.
It's that time again.... TIME FOR OUR QUARTERLY OPEN MIC NIGHT!! Join us at the General Store in the
Original Student Center for a night of art and music
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This is an Ant task for automating running JMeter test plans. The task executes one or more JMeter test plans, and logs the results to a file.
To use the task, you must have JMeter installed. You must also include ant-jmeter.jar in your Ant classpath. Adding the jar to $ANT_HOME/lib will make this happen automatically.
Start by defining the task to make it available to your build script:
<taskdef name="jmeter" classname="org.programmerplanet.ant.taskdefs.jmeter.JMeterTask"/>
Set the jmeterhome parameter to your JMeter install location, and the resultlog
parameter to the name of a file to log the test results to.
You can either specify a single test plan using the testplan parameter, or multiple test plans using the testplans nested element. The testplans element is a standard Ant FileSet element.
<jmeter jmeterhome="c:\jakarta-jmeter-1.8.1" testplan="${basedir}/loadtests/JMeterLoadTest.jmx" resultlog="${basedir}/loadtests/JMeterResults.jtl"/>
<jmeter jmeterhome="c:\jakarta-jmeter-1.8.1" resultlog="${basedir}/loadtests/JMeterResults.jtl"> <testplans dir="${basedir}/loadtests" includes="*.jmx"/> </jmeter>
You may also specify additional JVM arguments to the JVM launched to run JMeter. Here is an example of how to specify JVM arguments:
<jmeter jmeterhome="c:\jakarta-jmeter-1.8.1" testplan="${basedir}/loadtests/JMeterLoadTest.jmx" resultlog="${basedir}/loadtests/JMeterResults.jtl"> <jvmarg value="-Xincgc"/> <jvmarg value="-Xmx128m"/> <jvmarg value="-Dproperty=value"/> </jmeter>
I've also included an XSLT file, jmeter-results-report.xsl, for generating a summary report from the result log file. The summary report is very similar to the default report created by the junitreport task. You can use the xslt task to create the report:
<xslt in="${basedir}/loadtests/JMeterResults.jtl" out="${basedir}/loadtests/JMeterResults.html" style="${basedir}/loadtests/jmeter-results-report.xsl"/>
If you would like failure detail messages in the report output, you must configure JMeter to output that information to the result log. To do this, set the following property in your jmeter.properties file before running the test plans:
jmeter.save.saveservice.assertion_results=all
Note: As of JMeter 1.9RC2(?), the default results output format is now csv. It must be changed to xml in order to use the xslt task to create the html report:
jmeter.save.saveservice.output_format=xml
The report will look something like this:
There is also another XSLT file available which generates an enhanced report that includes expandable details. jmeter-results-detail-report.zip contains the XSLT file and images. Note: This report has not been tested on all browsers.
<EMAIL_ADDRESS>Last updated: 7/29/2003


Brad Pitt Tells Incredible Story About Adam Sandler After He Became Successful
by Emma RosemurgeyBrad Pitt and Adam Sadler are both hugely successful actors, and good friends, yet they’ve never actually appeared in a movie together.
But, they almost did.
According to reports, Sandler was the original choice to play the Bear Jew in Quentin Tarantino’s Inglourious Basterds, but he couldn’t fulfil the role because he was too busy filming Funny People, so the role was instead handed to Eli Roth.
Unfortunately, this topic didn’t come up during Variety’s ‘Actors On Actors’ series. However, we did learn Brad Pitt’s favourite Sandman story, and it includes some terrible, yet hilarious, advice.
Referring to the director of Capote and Moneyball, Pitt told Sandler,:
This is my favourite Adam Sandler story that I heard from Bennett Miller.
It was that you were at NYU, and it was an acting coach, I believe.
Correcting him, Sandler said: ‘Acting professor.’
Pitt added:
And he said to you, ‘I want to take you out for a beer.’ This is what I’m told. You guys went to a bar, and he kindly said to you: ‘Think about something else. You have to choose another path.’ Truth?
After Sandler confirmed this was the ‘truth’, Pitt continued:
There’s a second part to this story. This is why it’s my favourite Adam Sandler story, and I think it says a lot about you. That you ran into him at your height, when you’re getting the ultimate payday, and you’re with a bunch of friends, out at a bar.
Anyone would think that’s the opportunity where you rub it in his face. And reportedly, what you did was you introduced him to your friends, and you said: ‘This is the only teacher to ever buy me a beer.’ True?
Sandler chose not to taunt his fellow actor in return, however it could be that he’s waiting until February, when he’s tipped to win Best Actor at the Oscars.
Hey, at least we’ve all got a new Adam Sandler story to tell.
Emma Rosemurgey is an NCTJ trained Journalist who started her career by producing The Royal Rosemurgey newspaper in 2004, which kept her family up to date with the goings on of her sleepy north east village. She graduated from the University of Central Lancashire in Preston and started her career in regional newspapers before joining Tyla (formerly Pretty 52) in 2017, and progressing onto UNILAD in 2019.


About Us
Mission Statement
Miss Planet USA Organization Mission and purpose, is to create role models and empower young women that dream to inspire others, the organization is to provide the tools which help these young women to be their best, in our communities, our nation and around the world by bringing a social change that would strengthen the love to all living inhabitants and respect to our environment and planet. Every one of these young woman should confidently stand up in any situation and believe by saying... I am a woman with a mission and purpose and that is what makes me beautiful!
Our Core Values
- Preserving nature and the environment
- Ending poverty and promoting Ethical Economical Progress
- Ending Violence and War while promoting Peace
- Embracing Multiculturalism
- Supporting Clean Renewable Energy
- Promoting Education
Board of Directors2>
Ariel Casiraghi
CEO & National DIRECTOR
Cesar Fernandez
Assistant Director
Monica Malori
Secretary
Maria Venturini
Fashion Designer
Marisol Cardenas
Social Etiquette
Alex Siniscalchi
Graphic Designer
Cindy Ortega
Marketing Director
Meghan Buelt
Stage and Runway Coach
Simon Diez
Photographer
Miguel Gonzalez
Photographer
Michael Allyn
Chief Information Officer


I am from Zhejiang and live in Michigan.
I am a rising senior at the University of Michigan, Ann Arbor, double majoring in Computer Science and Data Science, Minoring in Math.
I am a SDE intern at Expedia Group, passionate about building meaningful products.


I am Johan Veldhuis, currently I am working as a Premier Field Engineer (PFE) at Microsoft. Before joining Microsoft I worked as a Technical Consultant at Communicativ. Communicativ is a company which has a strong focus on UC solutions from Microsoft:Exchange en Lync.
Besides publishing blogs and articles on my own website I wrote several articles for other websites:
NGN (Dutch)
Exchange-labs (Dutch)
Simple-Talk


Registered in England and Wales No. 07567774. All rights reserved.
optimalWORKS
<%= layout || 'page.html' %> layout, v<%= version %>


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I work on a lot of projects that share significant code between iPhone and Mac versions. This is the beauty of Cocoa. While working on these projects, I’ve bumped into this idiom many times:
#ifdef TARGET_OS_IPHONE
#import <UIKit/UIKit.h>
#else
#import <Cocoa/Cocoa.h>
#endif
This is almost never correct, and almost always means that someone imported Cocoa.h into a model class. Model classes should never rely on UIKit or Cocoa. They should just import Foundation.h.
There is one interesting exception that we’ve run into: NSImage versus UIImage. These are really model classes, but they’re part of AppKit and UIKit. They have very similar interfaces, so in most code you should be able to interchange them and keep everything portable. What to do?
#ifdef TARGET_OS_IPHONE
#import <UIKit/UIImage.h>
typedef UIImage XXImage;
#else
#import <AppKit/NSImage.h>
typedef NSImage XXImage;
#endif
You can now import XXimage.h into your model classes and use XXImage anywhere you would normally use NSImage or UIImage (as long as you’re using them in a portable way). In your UI (platform) code, you can still use NSImage or UIImage normally; no need to use XXImage everywhere, since the types are compatible.
Or you could go to CGImages exclusively, but what a pain if you don’t need them already.
EDIT Sep 24, 2009: In light of a Radar I’ve recently opened (radar://7224053), I need to amend the above. It’s better to use #define rather than typedef. I strongly prefer typedef, but there’s a bizarre bug that it bumps into. Typedef confuses valueForKey:
for some reason. You can use the following code to determine if the bug has been fixed yet:
#import <Foundation/Foundation.h>
// Swapping #define for typedef makes this work
typedef NSString MYString;
//#define MYString NSString
@interface MYObject : NSObject {}
- (MYString *)string;
@end
@implementation MYObject
- (MYString *)string {
return @"a string";
}
@end
int main (int argc, const char * argv[]) {
NSAutoreleasePool * pool = [[NSAutoreleasePool alloc] init];
MYObject *object = [[[MYObject alloc] init] autorelease];
MYString *string = [object valueForKey:@"string"]; // Fails w/ "not KVC-compliant for key string"
// MYString *string = [object string]; // Works
NSLog(@"image = %@", string);
[pool drain];
return 0;
}


Madison police: 17-year-old robbed at gunpoint in parking lot
by Brandon ArbuckleMADISON, Wis. - Madison police are investigating after a 17-year-old boy told officials he was robbed at gunpoint Thursday morning.
According to the incident report, the victim said he was in a car in the parking lot of an apartment complex on Flower Lane when the robbery happened at 10:30 a.m.
The victim told police he was talking to another teenage boy over social media who offered to give him a ride. The 17-year-old said there were two others who were with the boy he knew.
Authorities said the group drove to the Flower Lane parking lot, which is when the victim said one of the teens he did not know pointed a gun at him and told him to empty his pockets. The report said the group drove off with his phone and other belongings and left him in the parking lot.


"""ThreatConnect Workflow Event"""
from .api_endpoints import ApiEndpoints
from .common_case_management import CommonCaseManagement
from .common_case_management_collection import CommonCaseManagementCollection
from .filter import Filter
from .tql import TQL
[docs]class WorkflowEvents(CommonCaseManagementCollection):
"""Workflow Events Class for Case Management Collection
.. code-block:: python
:linenos:
:lineno-start: 1
# Example of params input
{
'result_limit': 100, # How many results are retrieved.
'result_start': 10, # Starting point on retrieved results.
'fields': ['caseId', 'summary'] # Additional fields returned on the results
}
Args:
tcex (TcEx): An instantiated instance of TcEx object.
initial_response (dict, optional): Initial data in
Case Object for Artifact. Defaults to None.
tql_filters (list, optional): List of TQL filters. Defaults to None.
params(dict, optional): Dict of the params to be sent while
retrieving the Workflow Event objects.
"""
def __init__(self, tcex, initial_response=None, tql_filters=None, params=None):
"""Initialize Class properties."""
super().__init__(
tcex,
ApiEndpoints.WORKFLOW_EVENTS,
initial_response=initial_response,
tql_filters=tql_filters,
params=params,
)
[docs] def __iter__(self):
"""Iterate on Workflow Events."""
return self.iterate(initial_response=self.initial_response)
[docs] def entity_map(self, entity):
"""Map a dict to a Workflow Event.
Args:
entity (dict): The Workflow Event data.
Returns:
CaseManagement.WorkflowEvent: An Workflow Event Object
"""
return WorkflowEvent(self.tcex, **entity)
@property
def filter(self):
"""Return instance of FilterWorkflowEvent Object."""
return FilterWorkflowEvents(ApiEndpoints.WORKFLOW_EVENTS, self.tcex, self.tql)
[docs]class WorkflowEvent(CommonCaseManagement):
"""WorkflowEvent object for Case Management.
Args:
tcex (TcEx): An instantiated instance of TcEx object.
case_id (int, kwargs): [Required (alt: caseXid)] The **Case Id** for the Workflow Event.
case_xid (str, kwargs): [Required (alt: caseId)] The **Case Xid** for the Workflow Event.
date_added (str, kwargs): [Read-Only] The **Date Added** for the Workflow Event.
deleted (bool, kwargs): [Read-Only] The **Deleted** flag for the Workflow Event.
deleted_reason (str, kwargs): the reason for deleting the event (required input for DELETE
operation only)
event_date (str, kwargs): the time that the Event is logged
link (str, kwargs): [Read-Only] The **Link** for the Workflow Event.
link_text (str, kwargs): [Read-Only] The **Link Text** for the Workflow Event.
notes (Note, kwargs): a list of Notes corresponding to the Event
parent_case (Case, kwargs): [Read-Only] The **Parent Case** for the Workflow Event.
summary (str, kwargs): [Required] The **Summary** for the Workflow Event.
system_generated (bool, kwargs): [Read-Only] The **System Generated** flag for the Workflow
Event.
user (User, kwargs): [Read-Only] The **User** for the Workflow Event.
"""
def __init__(self, tcex, **kwargs):
"""Initialize Class properties"""
super().__init__(tcex, ApiEndpoints.WORKFLOW_EVENTS, kwargs)
self.workflow_event_filter = [
{
'keyword': 'workflowEventId',
'operator': TQL.Operator.EQ,
'value': self.id,
'type': TQL.Type.INTEGER,
}
]
self._case_id = kwargs.get('case_id', None) or kwargs.get('parent_case', {}).get('id', None)
self._case_xid = kwargs.get('case_xid', None) or kwargs.get('parent_case', {}).get(
'xid', None
)
self._date_added = kwargs.get('date_added', None)
self._deleted = kwargs.get('deleted', None)
self._deleted_reason = kwargs.get('deleted_reason', None)
self._event_date = kwargs.get('event_date', None)
self._link = kwargs.get('link', None)
self._link_text = kwargs.get('link_text', None)
self._notes = kwargs.get('notes', None)
self._parent_case = kwargs.get('parent_case', None)
self._summary = kwargs.get('summary', None)
self._system_generated = kwargs.get('system_generated', None)
self._user = kwargs.get('user', None)
[docs] def add_note(self, **kwargs):
"""Add a note to the workflow event."""
self.notes.add_note(self.tcex.cm.note(**kwargs))
@property
def as_entity(self):
"""Return the entity representation of the Workflow Event."""
return {'type': 'Workflow Event', 'value': self.summary, 'id': self.id}
[docs] def entity_mapper(self, entity):
"""Update current object with provided object properties.
Args:
entity (dict): An entity dict used to update the Object.
"""
new_workflow_event = WorkflowEvent(self.tcex, **entity)
self.__dict__.update(new_workflow_event.__dict__)
@property
def case_id(self):
"""Return the **Case ID** for the Workflow Event."""
return self._case_id
@case_id.setter
def case_id(self, case_id):
"""Set the **Case ID** for the Workflow Event."""
self._case_id = case_id
@property
def case_xid(self):
"""Return the **Case XID** for the Workflow Event."""
return self._case_xid
@case_xid.setter
def case_xid(self, case_xid):
"""Set the **Case XID** for the Workflow Event."""
self._case_xid = case_xid
@property
def date_added(self):
"""Return the **Date Added** for the Workflow Event."""
return self._date_added
@property
def deleted(self):
"""Return the **Deleted** flag for the Workflow Event."""
return self._deleted
@property
def deleted_reason(self):
"""Return the **Deleted Reason** for the Workflow Event."""
return self._deleted_reason
# TODO: @mj - confirm the status of this field
# @deleted_reason.setter
# def deleted_reason(self, deleted_reason):
# """Set the **Deleted Reason** for the Workflow Event."""
# self._deleted_reason = deleted_reason
@property
def event_date(self):
"""Return the **Event Date** for the Workflow Event."""
return self._event_date
@event_date.setter
def event_date(self, event_date):
"""Set the **Event Date** for the Workflow Event."""
self._event_date = event_date
@property
def id(self):
"""Return the **ID** for the Workflow Event."""
return self._id
@id.setter
def id(self, id): # pylint: disable=redefined-builtin
"""Set the **ID** for the Workflow Event."""
self._id = id
@property
def link(self):
"""Return the **Link** for the Workflow Event."""
return self._link
@property
def link_text(self):
"""Return the **Link Text** for the Workflow Event."""
return self._link_text
@property
def notes(self):
"""Return the **Notes** for the Task"""
if self._notes is None or isinstance(self._notes, dict):
notes = self._notes or {}
self._notes = self.tcex.cm.notes(
initial_response=notes, tql_filters=self.workflow_event_filter
)
return self._notes
@notes.setter
def notes(self, notes):
"""Set the **Notes** for the Task"""
if isinstance(notes, dict):
self._notes = self.tcex.cm.notes(
initial_response=notes, tql_filters=self.workflow_event_filter
)
self._notes = notes
@property
def parent_case(self):
"""Return the **Parent Case** for the Task."""
if self._parent_case:
return self.tcex.cm.case(**self._parent_case)
return self._parent_case
@property
def summary(self):
"""Return the "Summary" for the Workflow Event."""
return self._summary
@summary.setter
def summary(self, summary):
"""Set the "Summary" for the Workflow Event."""
self._summary = summary
@property
def system_generated(self):
"""Return the **System Generated** flag for the Workflow Event."""
return self._system_generated
@property
def user(self):
"""Return the **User** for the Workflow Event."""
if self._user:
return self.tcex.cm.user(**self._user)
return self._user
[docs]class FilterWorkflowEvents(Filter):
"""Filter Object for WorkflowEvents"""
[docs] def case_id(self, operator, case_id):
"""Filter Workflow Events based on **caseId** keyword.
Args:
operator (enum): The operator enum for the filter.
case_id (int): The ID of the case this event is associated with.
"""
self._tql.add_filter('caseId', operator, case_id, TQL.Type.INTEGER)
[docs] def date_added(self, operator, date_added):
"""Filter Workflow Events based on **dateAdded** keyword.
Args:
operator (enum): The operator enum for the filter.
date_added (str): The date the event was added.
"""
self._tql.add_filter('dateAdded', operator, date_added, TQL.Type.STRING)
[docs] def deleted(self, operator, deleted):
"""Filter Workflow Events based on **deleted** keyword.
Args:
operator (enum): The operator enum for the filter.
deleted (bool): The deletion status of the event.
"""
self._tql.add_filter('deleted', operator, deleted, TQL.Type.BOOLEAN)
# TODO: @mj - confirm the status of these fields
# Response: https://threatconnect.slack.com/archives/GS2NQL5SP/p1579282668019800
[docs] def deleted_reason(self, operator, deleted_reason): # pragma: no cover
"""Filter Workflow Events based on **deletedReason** keyword.
Args:
operator (enum): The operator enum for the filter.
deleted_reason (str): The reason the event was deleted.
"""
self._tql.add_filter('deletedReason', operator, deleted_reason, TQL.Type.STRING)
[docs] def event_date(self, operator, event_date):
"""Filter Workflow Events based on **eventDate** keyword.
Args:
operator (enum): The operator enum for the filter.
event_date (str): The date the event occurred.
"""
self._tql.add_filter('eventDate', operator, event_date, TQL.Type.STRING)
[docs] def id(self, operator, id): # pylint: disable=redefined-builtin
"""Filter Workflow Events based on **id** keyword.
Args:
operator (enum): The operator enum for the filter.
id (int): The ID of the event.
"""
self._tql.add_filter('id', operator, id, TQL.Type.INTEGER)
[docs] def link(self, operator, link):
"""Filter objects based on "link" field.
Args:
operator (enum): The enum for the required operator.
link (str): The filter value.
"""
self._tql.add_filter('link', operator, link)
[docs] def summary(self, operator, summary):
"""Filter Workflow Events based on **summary** keyword.
Args:
operator (enum): The operator enum for the filter.
summary (str): Text of the event.
"""
self._tql.add_filter('summary', operator, summary, TQL.Type.STRING)
[docs] def system_generated(self, operator, system_generated):
"""Filter Workflow Events based on **systemGenerated** keyword.
Args:
operator (enum): The operator enum for the filter.
system_generated (bool): Flag determining if this event was created automatically by
the system.
"""
self._tql.add_filter('systemGenerated', operator, system_generated, TQL.Type.BOOLEAN)
[docs] def user_name(self, operator, user_name):
"""Filter Workflow Events based on **userName** keyword.
Args:
operator (enum): The operator enum for the filter.
user_name (str): The username associated with the event.
"""
self._tql.add_filter('userName', operator, user_name, TQL.Type.STRING)


videojs-contrib-dash lets you use a single format and deliver adaptive streaming video to many recent HTML5 browsers.
This page was pretty much copied from http://videojs.github.io/videojs-contrib-dash/


In these instructions we aim to make it very simple to install Menpo. If anything is at all unclear, please let us know on the menpo-users mailing list.
If you already have a conda environment, and consider yourself a conda expert, you may want to view the short instructions.
It is important to note that as part of the installation, you will be creating an isolated environment to execute Python inside. Make sure that this environment is activated in order to be able to use Menpo!
The installation instructions are split up in to a number of sections. Please follow them carefully, in order:
First, we need to install a Python environment. The Python environment we will use is called conda, and it is provided by an installation package called Miniconda.
Download the Python 2 copy of Miniconda for your architecture of Windows (32-bit or 64-bit). If you are unsure what version of Windows you are running, you can find out by visiting this page.
After downloading Miniconda, run the installer and click Next >
on each
screen that is presented. It is particularly important that both checkboxes are
ticked on the Advanced Installation Options page as shown below:
After installing Miniconda, we should have access to two new commands within
the command prompt. Python, unlike Matlab, does not come with an integrated
development environment and so commands have to be run using the command prompt.
To continue, we need to open a command prompt, which can be found by selecting
Start and typing command prompt
We now need to create an environment to store all of our Python packages inside.
It doesn't matter what path you are inside within the command prompt, the
conda
command will not create any files locally. So, we use the command
C:\>conda create -n menpo python
This will inform you that you are creating a new environment and installing
Python inside of it. The environment name is given by -n menpo
(the
environment will be called menpo
) and only python
will be installed inside
by default.
To ensure you want to continue, Conda will prompt you
about if you wish to proceed. Press Enter to continue. Conda will create
a new environment for you and give you some information about activating
your new environment called menpo
.
Now, activate the menpo
environment with the command:
C:\>activate menpo
Notice that the command prompt is new prefixed with a label:
[menpo] C:\>
This let's you know that the menpo
environment is enabled. It is important
to ensure that the menpo
environment is activated before attempting to
use Menpo in any way!
Installing Menpo only requires a single command:
[menpo] C:\>conda install -c menpo menpo
Conda will then attempt to install all of our requirements. It appears there are many, but this is due to the minimal nature of the environment we originally created. As before, Conda will prompt you to proceed, press Enter to continue.
It may take a short time to download and install all of Menpo's dependencies, during which you will see a number of progress bars. The command is complete when the extracting and linking processes show COMPLETE.
Congratulations! You have now installed the latest version of Menpo!
In order to start using Menpo, we suggest you have a look through our collection of Jupyter notebooks. They can be found here. Follow the instructions there to download the notebooks and run them. If you need more help you can consult the documentation or ask for help on the menpo-users mailing list.


| Package | com.pblabs.engine.core |
| Class | public class InputManager |
| Inheritance | InputManager flash.events.EventDispatcher |
| Implements | ITickedObject |
The InputMap class contains several constants that represent the keyboard and mouse. It can also be used to facilitate responding to specific key events (OnSpacePressed) rather than generic key events (OnKeyDown).
See also
| Method | Defined by | ||
|---|---|---|---|
| InputManager | |||
|
isAnyKeyDown():Boolean
Returns true if any key is down.
| InputManager | ||
|
isKeyDown(keyCode:int):Boolean
Returns whether or not a specific key is down.
| InputManager | ||
|
keyJustPressed(keyCode:int):Boolean
Returns whether or not a key was pressed since the last tick.
| InputManager | ||
|
keyJustReleased(keyCode:int):Boolean
Returns whether or not a key was released since the last tick.
| InputManager | ||
|
onTick(deltaTime:Number):void
This method is called every tick by the ProcessManager on any objects
that have been added to it with the AddTickedObject method.
| InputManager | ||
|
simulateKeyDown(keyCode:int):void
Simulates a key press.
| InputManager | ||
|
simulateKeyUp(keyCode:int):void
Simulates a key release.
| InputManager | ||
|
simulateMouseDown():void
Simulates clicking the mouse button.
| InputManager | ||
|
simulateMouseMove():void
Simulates moving the mouse button.
| InputManager | ||
|
simulateMouseOut():void
| InputManager | ||
|
simulateMouseOver():void
| InputManager | ||
|
simulateMouseUp():void
Simulates releasing the mouse button.
| InputManager | ||
|
simulateMouseWheel():void
| InputManager |
| InputManager | () | constructor |
public function InputManager()
| isAnyKeyDown | () | method |
public function isAnyKeyDown():Boolean
Returns true if any key is down.
ReturnsBoolean |
| isKeyDown | () | method |
public function isKeyDown(keyCode:int):Boolean
Returns whether or not a specific key is down.
ParameterskeyCode:int |
Boolean |
| keyJustPressed | () | method |
public function keyJustPressed(keyCode:int):Boolean
Returns whether or not a key was pressed since the last tick.
ParameterskeyCode:int |
Boolean |
| keyJustReleased | () | method |
public function keyJustReleased(keyCode:int):Boolean
Returns whether or not a key was released since the last tick.
ParameterskeyCode:int |
Boolean |
| onTick | () | method |
public function onTick(deltaTime:Number):void
This method is called every tick by the ProcessManager on any objects that have been added to it with the AddTickedObject method.
ParametersdeltaTime:Number — The amount of time (in seconds) specified for a tick.
|
| simulateKeyDown | () | method |
public function simulateKeyDown(keyCode:int):void
Simulates a key press. The key will remain 'down' until SimulateKeyUp is called with the same keyCode.
ParameterskeyCode:int — The key to simulate. This should be one of the constants defined in
InputMap
|
See also
| simulateKeyUp | () | method |
public function simulateKeyUp(keyCode:int):void
Simulates a key release.
ParameterskeyCode:int — The key to simulate. This should be one of the constants defined in
InputMap
|
See also
| simulateMouseDown | () | method |
public function simulateMouseDown():void
Simulates clicking the mouse button.
| simulateMouseMove | () | method |
public function simulateMouseMove():void
Simulates moving the mouse button. All this does is dispatch a mouse move event since there is no way to change the current cursor position of the mouse.
| simulateMouseOut | () | method |
public function simulateMouseOut():void
| simulateMouseOver | () | method |
public function simulateMouseOver():void
| simulateMouseUp | () | method |
public function simulateMouseUp():void
Simulates releasing the mouse button.
| simulateMouseWheel | () | method |
public function simulateMouseWheel():void


Fill Now
Disabled Item
ReadOnly Item
Full Name
Email Address
Password
Department
Quantity
Telephone
Address
Type 1 Type 2 Type 3 Type 4
Milk Butter Cheese Jam
Mercury Venus Earth Mars Jupiter
10 20 30 40 Age


{% include head.html %}
{% include sidebar.html %}
{% include canvas_header.html %}
{{ content }}
{% include comments.html %}
{% include footer.html %}
{% include javascripts.html %} {% include google_analytics.html %}


Word
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|
MLIB
|
Emulation of Unix syslog functionality. More...
Functions | |
| void | openlog (const char *ident, int option, int facility) |
| Open connection to logger. More... | |
| void | closelog () |
| Close connection to logger. More... | |
| void | syslog (int facility_priority, char *fmt,...) |
| Generate a log message using FMT string and option arguments. More... | |
| int | setlogmask (int mask) |
| Set the log mask level. More... | |
| int | setlogopt (int opt) |
| Set option flags. More... | |
For the most part the functions are compatible with standard BSD syslog functions. The only significant addition is the set_log_ini_param function that allows control of syslog options from an INI file.
| void closelog | ( | ) |
closelog also resets the identification string for syslog messages back to the default, if openlog was called with a non-NULL argument to ident. The default identification string is the program name.
| void openlog | ( | const char * | ident, |
| int | option, | ||
| int | facility | ||
| ) |
| ident | string prepended to every message, typically set to the program name. |
| option | flags which control the operation of subsequent calls to syslog(). |
| facility | establishes a default to be used if none is specified in subsequent calls to syslog() |
The use of openlog is optional; it will automatically be called by syslog() if necessary, in which case ident
will default to NULL.
If ident
is NULL, or if openlog is not called, the default identification string used in syslog messages will be the program name.
You can cause the syslog to drop the reference to ident
and go back to the default string (the program name), by calling closelog().
| int setlogmask | ( | int | mask | ) |
The setlogmask() function sets this logmask for the current process, and returns the previous mask. If the mask argument is 0, the current logmask is not modified.
A process has a log priority mask that determines which calls to syslog may be logged. All other calls will be ignored. Logging is enabled for the priorities that have the corresponding bit set in mask.
setlogmask sets a mask (the "logmask") that determines which future syslog calls shall be ignored. You can use setlogmask to specify that messages of particular priorities shall be ignored in the future.
If a program has not called setlogmask, the default mask loaded from the INI file (through set_log_ini_param() function) is used. If there is no mask specified in INI file the default is to process everything except LOG_DEBUG.
A setlogmask call overrides any previous setlogmask call.
Note that the logmask exists entirely independently of opening and closing of Syslog connections.
mask is a bit string with one bit corresponding to each of the possible message priorities. If the bit is on, syslog handles messages of that priority normally. If it is off, syslog discards messages of that priority.
Use the message priority values described in <log.h> and the LOG_MASK or LOG_UPTO macros to construct an appropriate mask value, as in this example:
LOG_MASK(LOG_EMERG) | LOG_MASK(LOG_ERROR)
or
The LOG_UPTO macro generates a mask with the bits on for a certain priority and all priorities above it:
The unfortunate naming of the macro is due to the fact that internally, higher numbers are used for lower message priorities.
| int setlogopt | ( | int | opt | ) |
| opt | can be any combination of LOGOPT_... values. |
For instance
setlogoption (LOGOPT_FILE | LOGOPT_NOUDP)
turns on file logging and turns off sending of UDP data.
The new options take effect immediately.
| void syslog | ( | int | facility_priority, |
| char * | fmt, | ||
| ... | |||
| ) |
| facility_priority | combined facility and priority value. See below. |
| fmt | printf-like format string |
| ... | any other arguments required by format |
If the corresponding priority bit in log mask is set, (see setlogmask()) syslog submits the message with the facility and priority for processing.
The message is prepended with an identification string set in openlog() or by the program name if openlog hasn't been called.
The macro LOG_MAKEPRI generates a facility/priority from a facility and a priority, as in the following example:
LOG_MAKEPRI(LOG_USER, LOG_WARNING)
Example:
syslog (LOG_MAKEPRI(LOG_USER, LOG_ERROR), "Unable to make network connection to %s.", host );


{% assign sorted_manufacturing_partners = site.data.members_db.members.manufacturing_partners | sort: 'name' %}
{% for member in sorted_manufacturing_partners %}
{% endfor %}
96Boards Steering Committee
{% assign sorted_steering_committee = site.data.members_db.members.steering_committee | sort: 'name' %}
{% for member in sorted_steering_committee %}
{% endfor %}
96Boards Mezzanine Partners
{% assign sorted_mezzanine_partners = site.data.members_db.members.mezzanine_partners | sort: 'name' %}
{% for member in sorted_mezzanine_partners %}


Kanakaleonui Bird Corridor (KBC) on Hawai‘i Island. Seedlings of three native montane species from high- and low-elevation origin were planted in eight plots and microclimate was monitored along a 500 m elevation gradient at approximately 60-m intervals in 2016.


| Field | Value |
|---|---|
| Code | {{stockGroup.code}} |
| Name | {{stockGroup.name}} |
| IsDiminishing | {{stockGroup.isDiminishing}} |
| LowestMargin | {{stockGroup.lowestMargin}} |
| HighestMargin | {{stockGroup.highestMargin}} |
| IsDiscountAllowed | {{stockGroup.isDiscountAllowed}} |
| Comment | {{stockGroup.comment}} |
| IsArchived | {{stockGroup.isArchived}} |
| stockFamily | {{stockGroup.stockFamilyId}} |
| priceScale | {{stockGroup.priceScaleId}} |
| taxRate | {{stockGroup.taxRateId}} |


[gecode-users] Adventures in installation
Martin Mann
qyu at gmx.de
Tue Jan 15 22:21:23 CET 2008
Hi Christian,
mhh.. I am using cygwin too. I encountered several problems by the old shipped gcc too but until now I was lucky and I got everything working. But I ve got to admit I ve not found the time to check gecode 2.X.
I my opinion it sounds a bit hard not to support cygwins gcc but I see the problems of course. With a fast look into the net I ve not found anybody with a proper working gcc 4.x in cygwin. :(
Anyway, a direct support of cygwin without the msvc compiler would be great if the effort is acceptable. Would be a step to complicate a gecode usage for poor windows users as I am and may stop some people to give gecode a try! And that would be a pitty! ;)
Anyway I will have to try the msvc compiler if you do such a strong suggestion! Hopefully the error output will be a bit more expressive.
Hope it helps,
Martin
-------- Original-Nachricht --------
> Datum: Tue, 15 Jan 2008 21:18:16 +0100
> Von: "Christian Schulte" <cschulte at kth.se>
> An: "\'David Barton\'" <d.barton at edaptive.com>, users at gecode.org
> Betreff: Re: [gecode-users] Adventures in installation
> Dear David,
>
> let me explain what happens here. I am a Cygwin user since a long time ;-(
>
> - The first thing you notice is that the gcc shipped with Cygwin rejects
> legal code. We might fix that for the
> next release, most likely (see below).
> - The other thing is a bug in Gecode 2.0.0 that has been fixed for 2.0.1
> (it has to do with static linking, Guido is that true?).
>
> But, actually, my recommendation is very simple: forget gcc on Cygwin as
> there is no need whatsoever to use it.
>
> As said, I use cygwin every day but together with the freely available
> Express Edition of Microsoft's Visual C++ compiler. It works as follows:
> download, install, set up the environment that cygwin can pick up the
> necessary environment variables for the commandline version of the
> compiler
> (easy, has been discussed before on this list) and then ./configure CC=cl
> CXX=cl (the documentation discusses compiling for MSVC).
>
> The benefits are enormous. Compilation is much much faster and so is the
> generated code.
>
> I stopped using gcc on cygwin completely as it is so outdated and any
> improvement is not in sight. But I have to admit that even if a recent gcc
> would be available on cygwin I still would use MSVC.
>
> I am not even sure that we should waste any effort on hacking around gcc's
> bugs under cygwin, maybe the best would be to just say on the
> documentation
> what I said in this email and state clearly that gcc is not supported on
> cygwin (as dynamic linking is broken anyway).
>
> Would that be a hardship for any of the users?
>
> Thanks for the feedback!
> Christian
>
> --
> Christian Schulte, www.ict.kth.se/~cschulte/
>
>
> -----Original Message-----
> From: users-bounces at gecode.org [mailto:users-bounces at gecode.org] On Behalf
> Of David Barton
> Sent: Tuesday, January 15, 2008 3:48 PM
> To: users at gecode.org
> Subject: [gecode-users] Adventures in installation
>
> Gentle gecode users:
>
> I have a virgin machine on which I am attempting to load gecode. Because
> it
>
> is a virgin, beautiful as it is, I downloaded a new cygwin installation,
> so
> it has the latest everything. Downloading gecode and doing .configure,
> everything went splendidly. When I did a make, I got a g++ compile error
> on
>
> ranges-diff.icc --- the goto statement at line 94 gave me one of those
> strange C++ errors that you are branching to a label in a wrong dimension,
> or whatever they want to say. I got that to work by putting a loop around
> the whole thing, moving the label down to the bottom of the loop, and
> sticking a nonsense statement after the loop. Fine.
>
> Now, when it gets to the final load statement of examples/bacp.exe, I am
> getting ten thousand undefined reference statements in
> minimodel/bool-expr.cc and int/var/bool.icc. Most of these are of
> BoolVars
> of various sorts. Those I *don't* know what to do about. I suppose
> having
> an example not load won't kill me, but I'd like to know what is going on.
>
> Any assistance would be greatly appreciated.....
>
> David L. Barton
> Director, Rosetta CoE
> EDAptive Computing, Inc.
> 1245-G Lyons Road, Dayton, OH 45458
><PHONE_NUMBER>
>
> CONFIDENTIALITY NOTICE: The information transmitted is intended only for
> the
>
> person or entity to which it is addressed and may contain company
> proprietary and/or privileged material. Any review, retransmission,
> dissemination or other use of, or taking of any action in reliance upon,
> this information by persons or entities other than the intended recipient
> is
>
> prohibited. If you received this in error, please contact the sender and
> destroy any copies of this document.
>
>
>
> _______________________________________________
> Gecode users mailing list
> users at gecode.org
> https://www.gecode.org/mailman/listinfo/gecode-users
>
>
> _______________________________________________
> Gecode users mailing list
> users at gecode.org
> https://www.gecode.org/mailman/listinfo/gecode-users
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mailing list


Most genomes provided by Ensembl Genomes contain primary gene annotation that has been imported from external sources. This includes the re-use of gene and other feature identifiers assigned by those responsible for this annotation. Suitable identifiers are imported and attached as stable identifiers to the corresponding Ensembl feature. In contrast to Ensembl Vertebrates, stable identifiers are not generated, and mapping of identifiers between different versions of external gene models is not generally provided by Ensembl Genomes.
Note that in some cases, where specific unique identifiers are not provided, they may be generated from appropriate parent identifiers. For instance, unique transcript identifiers may be generated by appending a number to the end of an existing gene identifier.
More information is provided on the procedure used for assigning identifiers for annotation imported from INSDC.


Displays the aerial view associated with the active file in a split window to the right of the normal display (data view).
You can drag the splitter (the dividing bar between the two views) using the mouse to adjust the relative size of the displays. The next time you open the file in HexEdit the layout is restored.
If you have limited screen space and want to see more of the aerial and/or data view (but not at the same time) you should try the Tabbed Aerial View instead.


Cropper
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Convert a V8 .cpuprofile file to a package/module-scoped call graph. For more info, visit the GitHub repo: https://github.com/pmuellr/cp2cg
Drop a .cpuprofile file on this page to have it's call graph rendered, like the sample below. Here's a sample you can download: busy.cpuprofile


Zawgyi (ေဇာ္ဂ်ီ)
Unicode (ယူနီကုဒ်)
MMTextArea is the open sourced on GitHub and it uses the Rabbit Converter.


Kevin Buttimer
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Easy to use. Easy to save. Easy to share.
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Wondering how to use it? View our guide here!


Guidance
Licences the Department for Education provides to schools, and where to get advice on buying additional licences.
From April 2015, we provide licences from the following copyright management organisations ( CMOs ) for all primary and secondary state-funded schools in England:
These licences cover:
Schools can’t opt out of these licences.
Note that the licences don’t cover sixth-form colleges or academies for 16- to 19-year-olds.
If you’d like a copy of any of the licences we cover, or any further information about them, contact the CMO that provides the licence.
While DfE covers the administration of these licences, you’re still responsible for making sure your staff members follow the terms and conditions of the licences.
If your school needs any more licences, you’ll need to pay for them separately.
You can find more information on the copyright and schools website and copyright hub .
Published: 8 April 2014
Updated: 15 July 2015
From: Department for Education


Page 1 of 2
Thoughts on sub-classing.
Posted:
Fri Jul 13, 2007 10:29 pm
by Vitriol
How about this
Fighter
choose between
Warrior (traditional fighter)
Barbarian (Barb class as it is now)
------------------------------
Ranger
choose between
Archer (ranger as is)
Thief (old thief class, focus on daggers, short swords)
---------------------------------
Holy Class
Paladin
Cleric
---------------------------------
Wizard
Pyromancer (wizard, strong fire spells, VFV etc)
Hydromancer (wizard, ice/water spells)
---------------------------------
Warlock/Witch
Electricity Warlock (think of a better name, but Zap, other electrical spells, chain lightning, bolts etc)
Poison Warlock (get a better name, good poison spells.)
--------------------------------
So the class list would be: Fighter , Ranger, Holy class (think of something for this) , wizard, warlock.
Then you choose subclass at level 5 or so.
Subclasses would only differ slightly from one another.
Posted:
Fri Jul 13, 2007 10:38 pm
by thadiusofx3
I actually really like this idea.
Posted:
Fri Jul 13, 2007 10:42 pm
by Vitriol
I will even personally come up with spell-level lists for each class and subclass if Karl gives the go ahead. Ive got so many ideas here.
Posted:
Fri Jul 13, 2007 10:43 pm
by thadiusofx3
I'm trying to think of a name for the holy class(es)
Posted:
Fri Jul 13, 2007 10:48 pm
by thadiusofx3
Priest?
Posted:
Fri Jul 13, 2007 10:57 pm
by Vitriol
thadiusofx3 wrote:Priest?
Sounds good. Monk? Priest sounds better.
Posted:
Sat Jul 14, 2007 12:26 am
by thadiusofx3
yeah that was my reasoning, I had thought about monk
Posted:
Sat Jul 14, 2007 8:23 am
by Karl G.
Vitriol--
In Born to Rule, we had planned to use a complex subclassing system and, after much discussion, found that it could be made to work very nicely if implemented well.
We're going to need unique parts to this game and we're almost to the point where the content-fun begins, so go ahead with this for sure!
Karl
Posted:
Mon Jul 16, 2007 4:09 pm
by Ratiotile
Since we are leaning away from the traditional class based system that Xenimus had, we should consider creating a more innovative system.
Players always want more classes, more subclasses, more different spells, etc. More choices results in more possibilities for character development, fewer cookie-cutter builds, and more unique characters. Everyone wants a unique character. However that just isn't possible in Xenimus because you are limited to a couple of good builds per class.
Fighters, Paladins, and Barbarians today have basically ONE 'best' build: get agility to 29 before spin, then go str or agi until agi hits 39/50, str until 60. This leads to characters like 60, 39, X, 19, 20, and they dominate because of the way agil/ str system works. Players who get cons don't get enough HP to offset the damage they are losing from not getting str, as str also gives HP. Characters who don't get agility can't hit anything, because of EJ's new(well, since 05) emphasis on agility. Characters who have put points into intelligence and wisdom have basically wasted those points, because they get enough MP without intel/wis and int gives an insignificant amount of bonus exp. Wisdom doesn't give enough either, because extra skill points come only every 10 points.
The mages have more choices, because they have 2 important stats, cons and either int or wis. Melee classes only had 2 choices for agility: 29 or 39, and the rest go to str until 60. Mages can go either HP, or a few more balanced builds, but they are still boring. Stats like these: 19,19,81,19,19 or 19,19,39,50,20. Switch int and wis around for clerics and druids and there you have it. Agility is useless, Str is only gotten for armor, and the other mage stat is useless because of the 10 attribute points between 1 skill point.
When EJ created Xenimus there were 5 classes. Now he has added 3 more. Look at every other RPG out there; they have all added more and more classes. Have you ever seen an expansion that didn't promise more classes?
I propose a solution to the more classes craze: The infinite class/classless system. These two terms are equivalent. In order to bring about a near-infinite possibility of character development, there are no rigidly defined classes. Characters will not be defined merely by their stat points.
This is how such a system would work:
In the character creator there would be no choice of class, but possibly a choice of character 'direction' being towards melee, ranged, or magic. Players would choose skills they want to work on more than others ( major skills ). There might be a selection of possible character traits that one could choose, each having advantages and drawbacks.
There is a skill point system and a new bonus system, which I'll call the Talent system for now. It would appear to be similar to the Feat system in D&D or the Perk system in Fallout, only more powerful. Each level, or every X levels, characters will get to choose a Talent.
Talents will be what set characters apart; they will mean a great deal. There should be something for everyone: Increased MP, more powerful spells, or cast speed for mages; increased HP, moves like attack run/spin, and fast hit for fighters; and much more.
Talents would have level requirements, stat requirements, and possibly skill requirements. There will be far more talents than you can possibly choose, so getting a mage in plate would mean not picking up that extra 10% spell damage talent.
With careful design and balancing, this system could be the answer to everyone's sub-classing dreams. An innovative system like this will bring back the new, unknown feel that got us into Xenimus.
If people don't like the idea of dropping all class names, and I've heard that before, class titles can be granted to characters who meet requirements for a class. They can have the class name show up in their character screen and get a small bonus for meeting class requirements. Requirements might include skills, certain Talents, and stats. This way we can keep many character possibilities open and still implement all the subclasses that Vitriol suggested. For example, a magic-user who selected many fire-based talents and skills could be granted the Pyromancer class and a small bonus to fire or something.
Posted:
Mon Jul 16, 2007 5:56 pm
by Karl G.
I definitely like this idea; we'd need a LOT of different talents, though.
Would there be requirements to acquire a talent, besides level? Would level even be a requirement, or would it work in tree form (getting this stuff leads to other stuff). I don't really like the "Tree" system too much simply because it forces people to get "unnecessary" skills, but its up for debate.
Posted:
Mon Jul 16, 2007 6:48 pm
by Ratiotile
Those were my thoughts on the tree system as well. I definitely don't think it should be a full tree but certain talents could chain off other related ones. Ideally they would be balanced enough so that none are totally worthless. Take the Diablo 2 skill tree after the latest updates for example: none of the skills are useless. The requirements wouldn't all be level, there could be stat and skill requirements as well.
Posted:
Tue Jul 17, 2007 11:02 am
by Vitriol
Ooh, im not quite sure I like the idea of going that far from Xenimus's class system. My suggestion was a simple enhancement, not a completely new system.
Posted:
Tue Jul 17, 2007 11:33 am
by Ratiotile
Vitriol, this system could be used to build the equivalent of the Xenimus classes. Think of the original class system as a set of quanta, mere islands of possibility separated by large gaps. The system I propose would allow the full spectrum of nearly any subclass imaginable.
For example, say we have 2 choices at character creation, two vaguely defined classes: warrior and magic-user. They start with different amounts of HP and MP but gain the same amount per level. The magic-user would obviously be aimed at growing into a mage class, but no talents are blocked from classes: the entire pool is available, if you meet the requirements.
Our magic-user, though talent choices, would begin to fall into different classes as he levels. Lets say at level 5 he could be a warlock, wizard, cleric, or some other undefined class, based on his skill, stat, and talent choices. We could then have it so that a character who met the wizard criteria can further specialize in fire magic through talent and skill allocation. Then he could qualify for the pyromancer title. The same can be done for any subclass that is suggested. A good point in my opinion is that players wouldn't be forced to choose. They could opt to stay a generalized wizard, for instance, and have a more diverse array of spells.
Posted:
Tue Jul 17, 2007 12:04 pm
by Vitriol
Would this not result in high level fighters gaining powerful magic spells? Or high level mages being able to spin?
Posted:
Tue Jul 17, 2007 12:30 pm
by Karl G.
Vitriol--It wouldn't let high level fighters get powerful magic, because they would have had to advance their magic abilities instead of their fighting ones. Attaining both would be nearly impossible because of the limitations on the talents due to level: even though you can only get one every 3 levels (or some other number of levels) each level gets progressively harder, so there is theoretically a maximum practical number of talents a person can acquire. Becoming a great fighter-type would mean not acquiring those magic skills at the same time; however, someone could decide to be a fighting magic user and try for both (but would have to be careful because neither magic nor melee would be as powerful as a specialized character). That's the beauty of the system.
Posted:
Tue Jul 17, 2007 12:55 pm
by a_link_to_the_past
Say for a mage/magic user type. When is it, that they would be able to choose which type of spells to learn? Would they decide when the character is made that they want to use fire type spells? or is it down the road that they get the choice... because if its down the road... does that not make those earlier spells kind of pointless since obviously the spells they are going to be emphasising (fire type) are going to be stronger...
Posted:
Tue Jul 17, 2007 1:37 pm
by thadiusofx3
I think at first we just need to have the basic classes, and later when the game is more complete maybe add subclasses or change the system up.
Posted:
Tue Jul 17, 2007 1:41 pm
by Vitriol
thadiusofx3 wrote:I think at first we just need to have the basic classes, and later when the game is more complete maybe add subclasses or change the system up.
works for me.
So then:
Fighter
Thief
Paladin
Cleric
Wizard
Warlock
It would be quite easy to change the system from this base.
Posted:
Tue Jul 17, 2007 6:37 pm
by a_link_to_the_past
I agree also... thought sub classing in the future might be cool
Posted:
Tue Jul 17, 2007 7:08 pm
by Ratiotile
Link - A system where you can select what spells you get at levelup would be great. Right now it's disappointing to know that you aren't getting any good spells for 4 levels (a level 22 cleric)
. That is exactly why I stopped playing old xenimus at around level 15 - At level 12 I got my last good spells and there was basically crap until 18 for egg. Right around that time EJ put in 20% damage update and nerfed cleric red beam to 5 targets. I just lost all motivation to level.
Thadius - That would be great, but the problem now becomes how to gracefully change the system on such a fundamental level. There could be pre-defined classes as options where the talents are automatically selected for you and reflect the Xenimus classes. Then it would be optional to create a custom class. Might be the best of both worlds.
Posted:
Tue Jul 17, 2007 7:42 pm
by a_link_to_the_past
Ratiotile - yeah... I hate the fact that there are so many dead lvls where all you do is gain mp and hp... each lvl should always have something new to try out or learn... oh and btw every time I see your board name... I think of the movie Ratatouille...
Posted:
Wed Jul 18, 2007 1:09 pm
by Vitriol
a_link_to_the_past wrote:Ratiotile - yeah... I hate the fact that there are so many dead lvls where all you do is gain mp and hp... each lvl should always have something new to try out or learn... oh and btw every time I see your board name... I think of the movie Ratatouille...
Thats just not.... old xenimus. Besides, what makes you think level 22 will be a routine thing in PV?
Sub Classing
Posted:
Wed Jul 18, 2007 7:29 pm
by Thunderhorse8128
Yes, your ideas are great, but what about just a screen telling you where you're at...and the only thing that gets you talents and things of that nature are repetetive use. So if you want to be a pyromancer you use fire spells a lot. and if you want to be a fighter go strictly melee, pallies would be somewhere in the middle. Another idea is a FFX style tree...lemme know what you think
Posted:
Wed Jul 18, 2007 8:50 pm
by Ratiotile
Vitrol - Yes, I remember old Xen, where level 20 was high level. Each level used to mean a whole lot, especially with cumulative stat system, you could get a whole bunch of HP in one level. Old xen was hard on mages until level 8 for VFV, then it was smooth sailing hunting skellies, daemon, even masters. I'm not sure I like massive levels, but I like having high 20's being high level. That way we can make the low levels harder to get and mean much more. I don't like people leveling from 1-10 in 1 day, which was possible with some classes even in old Xenimus. How old school are you talking about? Circa 2001?
Thunderhorse - Your first idea would make it too much like Elder Scrolls: Oblivion, where you spam magic, heal, and jump everywhere to level your skills up. I think part of the fun of old Xenimus was leveling up and rushing to town to put points in, and getting to test out new spells. Especially because 1 stat point a level made them more important than the 5 stats you got in Diablo 2.
What was the FFX skill system? Was it the license system? that system is interesting but I don't want to force players to chain through weaker abilities to be able to obtain stronger ones.
Posted:
Wed Jul 18, 2007 8:54 pm
by Paz the Spaz
First, Vitriol, I did not like the way "old xen" was.  I think that levels should not be impossible tasks only achievable by someone who has nothing to do other than powerleveling. I, as a person who spent a lot of time as a low level in "old xen," can tell you that it was a terrible game. Every day was a horror movie with me dreading when and how many times I would be pked and how much of my extremely hard earned exp and gear I would lose. In my opinion, if you think a game like that will flourish, then you very, very wrong Vitriol.


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| [ Team LiB ] |
1.2 The Python Standard Library and Extension ModulesThere is more to Python programming than just the Python language: the standard Python library and other extension modules are almost as important for effective Python use as the language itself. The Python standard library supplies many well-designed, solid, 100% pure Python modules for convenient reuse. It includes modules for such tasks as data representation, string and text processing, interacting with the operating system and filesystem, and web programming. Because these modules are written in Python, they work on all platforms supported by Python. Extension modules, from the standard library or from elsewhere, let Python applications access functionality supplied by the underlying operating system or other software components, such as graphical user interfaces (GUIs), databases, and networks. Extensions afford maximal speed in computationally intensive tasks, such as XML parsing and numeric array computations. Extension modules that are not coded in Python, however, do not necessarily enjoy the same cross-platform portability as pure Python code. You can write special-purpose extension modules in lower-level languages to achieve maximum performance for small, computationally intensive parts that you originally prototyped in Python. You can also use tools such as SWIG to make existing C/C++ libraries into Python extension modules, as we'll see in Chapter 24. Finally, you can embed Python in applications coded in other languages, exposing existing application functionality to Python scripts via dedicated Python extension modules. This book documents many modules, both from the standard library and from other sources, in areas such as client- and server-side network programming, GUIs, numerical array processing, databases, manipulation of text and binary files, and interaction with the operating system. |
| [ Team LiB ] |


选择:
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ng-switch 指令根据单选按钮的选择结果显示或隐藏 HTML 区域。
dogs
tutor
cars
This is zone of dogs
TUTOR: ---------------
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Cars: ----------------
This is zone of cars
First name:
Last name:
reset
user: {{user}}
master: {{master}}