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SFSU Software Engineering Project CSC 648-848, Spring 2020. For Demonstration Only
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{% set pageTitle = "You cannot get a shielding note" %} {% set mainClasses = "nhsuk-main-wrapper--s" %} {% set version = "v1" %} {% extends "layout.html" %} {% block backLink %}
{% endblock %} {% block content %}You can only get a shielding note if all of these apply:
If you live and work in an area where shielding advice is in place, you will get an email or letter telling you if you need to shield. You can use this to get Statutory Sick Pay (SSP) or Employment and Support Allowance (ESA).
If you are not sure if this applies to you, speak to your GP surgery, your employer or visit GOV.UK to find out which areas have local restrictions (link opens in a new window).


Trouble locating an evacuee file?
If the evacuee doesn't have an ESS File # and you entered the evacuees' details, ensure all details entered were
correct (this includes spelling and/or special characters).
Alternatively, contact your ESS Supervisor for assistance.


Ibrahimovic to leave LA Galaxy
Zlatan Ibrahimovic will not return to the LA Galaxy for the 2020 MLS season, the team said in a statement on Wednesday.
LOS ANGELES: Zlatan Ibrahimovic will not return to the LA Galaxy for the 2020 MLS season, the team said in a statement on Wednesday.
The 38-year-old Swedish striker tallied 52 goals and 17 assists in 53 starts for Galaxy, the team he joined in March 2018 from Manchester United.
"We would like to thank Zlatan for his contributions to the LA Galaxy and Major League Soccer," LA Galaxy President Chris Klein said.
"Since his arrival in 2018, Zlatan has positively influenced the sport of soccer in Los Angeles. We are grateful for his work ethic and passion. We thank Zlatan for his professionalism and immeasurable impact on the Los Angeles community and the soccer community in North America as a whole."
The charismatic Ibrahimovic, who has also played for Barcelona, Juventus, Paris St Germain, Inter Milan and AC Milan, said he was leaving the team on a high note.
"I came, I saw, I conquered," he wrote on Twitter.
"Thank you @lagalaxy for making me feel alive again. To the Galaxy fans - you wanted Zlatan, I gave you Zlatan," he said.
"You are welcome. The story continues ... Now go back to watching baseball."
(Reporting by Rory Carroll, editing by Ed Osmond)


Coconut Mugs
We’ve got a lovely bunch of coconuts. Custom ceramic coconut mugs, that is, available with either Latitude 29 or Beachbum Berry imprint. Perfect for Coladas, Chi Chis, or your own nouveau coconut creations. Or you can turn it into a bong, a cactus planter or a pencil holder. We won’t judge. Well, maybe just a little bit…
Single, Beachbum Berry imprint:
BUY NOW (USA — Cocktail Kingdom)BUY NOW (UK — Cocktail Kingdom)
Single, Latitude 29 imprint:
BUY NOW (USA — Cocktail Kingdom)BUY NOW (UK — Cocktail Kingdom)
Case of 24, Beachbum Berry imprint:
BUY NOW (USA — Cocktail Kingdom)BUY NOW (UK — Cocktail Kingdom)
Case of 24, Latitude 29 imprint:
BUY NOW (USA — Cocktail Kingdom)BUY NOW (UK — Cocktail Kingdom)


Hint: If you are here for the first time, this password will be set as your encryption password for your storage. We don't send it to our server, but only your encrypted storage. We're never able to read your password storage.
After that you can import and create passwords.


J
A
K
E
S
I
E
G
E
R
S
Web Application Designer & Programmer
[ Email Me ]
[ Projects ]
[ GitHub ]
Send Email
Latest Projects
Block Galaxy
[ Play ]
[ Screenshots ]
[ Source ]
McleodGaming
[ Screenshots ]
[ Website ]
MG Visualizer
[ Screenshots ]
Alexandra Conley
[ Screenshots ]
[ Website ]
Older Projects
These older projects aren't up to my latest & greatest standards of quality, but I keep them here to show how I've improved.
BBQK Improv
[ Screenshots ]
[ Visit Website ]
[ Source ]
Multiplayer Shooter Concept
[ Play ]
[ Screenshots ]


NOTE: On submission of your application, delegate will receive an email from the IFEMUN Secretariat in which your Total Fee would be revealed. Amount paid as delegate fee DOES NOT include cost of transportation and accommodation if required. You’re required to indicate whether or not you will need an accommodation and the cost will be communicated to your in your letter of acceptance. Also be reminded that, you will be required to pay for your cost of transportation while attending the conference.
Please do not hesitate to contact us if you have any questions at the following address<EMAIL_ADDRESS>Register for the conference


Notice: You must allow to use your webcam. This Option only works on IE11+ and may not work with Android browser older version. Alternatively use upload file option.
Your Code is
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JavaScript Variables
The result of adding 5 + 9 + 6:
The result of adding 5 + 9 + '6':
The result of adding '5' + 9 + 6:


Module Body
A rigid body.
These are created via b2.World:createBody
.
Type Body
| Body:applyAngularImpulse(impulse) |
Applies an angular impulse. |
| Body:applyForce(forcex, forcey, pointx, pointy) |
Applies a force at a world point. |
| Body:applyLinearImpulse(impulsex, impulsey, pointx, pointy) |
Applies an impulse at a point. |
| Body:applyTorque(torque) |
Applies a torque. |
| Body:createFixture(fixtureDef) |
Creates a fixture and attach it to this body. |
| Body:destroyFixture(fixture) |
Destroy a fixture. |
| Body:getAngle() |
Returns the current world rotation angle in radians. |
| Body:getAngularDamping() |
Returns the angular damping of the body. |
| Body:getAngularVelocity() |
Returns the angular velocity. |
| Body:getGravityScale() |
Returns the gravity scale of the body. |
| Body:getInertia() |
Returns the rotational inertia of the body about the local origin in kg-m^2. |
| Body:getLinearDamping() |
Returns the linear damping of the body. |
| Body:getLinearVelocity() |
Returns the linear velocity of the center of mass. |
| Body:getLocalCenter() |
Returns the local position of the center of mass. |
| Body:getMass() |
Returns the total mass of the body in kilograms (kg). |
| Body:getPosition() |
Returns the world body origin position. |
| Body:getWorldCenter() |
Returns the world position of the center of mass. |
| Body:isActive() |
Returns the active state of the body. |
| Body:isAwake() |
Returns the sleeping state of this body. |
| Body:setActive(flag) |
Sets the active state of the body. |
| Body:setAngle(angle) |
Sets the current world rotation angle in radians. |
| Body:setAngularDamping(angularDamping) |
Sets the angular damping of the body. |
| Body:setAngularVelocity(omega) |
Sets the angular velocity. |
| Body:setAwake(awake) |
Set the sleep state of the body. |
| Body:setGravityScale(scale) |
Sets the gravity scale of the body. |
| Body:setLinearDamping(linearDamping) |
Sets the linear damping of the body. |
| Body:setLinearVelocity(x, y) |
Sets the linear velocity of the center of mass. |
| Body:setPosition(x, y) |
Sets the world body origin position. |
Type Body
Field(s)
- Body:applyAngularImpulse(impulse)
-
Applies an angular impulse.
Parameter
-
impulse
: (number) the angular impulse in units of kgmm/s
-
- Body:applyForce(forcex, forcey, pointx, pointy)
-
Applies a force at a world point.
If the force is not applied at the center of mass, it will generate a torque and affect the angular velocity. This wakes up the body.
Parameters
-
forcex
: (number) the x coordinate of the world force vector, usually in Newtons (N) -
forcey
: (number) the y coordinate of the world force vector, usually in Newtons (N) -
pointx
: (number) the x coordinate of the world position of the point of application -
pointy
: (number) the y coordinate of the world position of the point of application
-
- Body:applyLinearImpulse(impulsex, impulsey, pointx, pointy)
-
Applies an impulse at a point.
This immediately modifies the velocity. It also modifies the angular velocity if the point of application is not at the center of mass. This wakes up the body.
Parameters
-
impulsex
: (number) the x coordinate of the world impulse vector, usually in N-seconds or kg-m/s -
impulsey
: (number) the y coordinate of the world impulse vector, usually in N-seconds or kg-m/s -
pointx
: (number) the x coordinate of the world position of the point of application -
pointy
: (number) the y coordinate of the world position of the point of application
-
- Body:applyTorque(torque)
-
Applies a torque.
This affects the angular velocity without affecting the linear velocity of the center of mass. This wakes up the body.
Parameter
-
torque
: (number) about the z-axis (out of the screen), usually in N-m
-
- Body:createFixture(fixtureDef)
-
Creates a fixture and attach it to this body.
If the density is non-zero, this function automatically updates the mass of the body. Contacts are not created until the next time step. The fixture definition is given as a ordinary table. The fields of the fixture definition table are:
- shape: (b2.Shape) The shape, this must be set.
- friction: (number) The friction coefficient, usually in the range [0,1].
- restitution: (number) The restitution (elasticity) usually in the range [0,1].
- density: (number) The density, usually in kg/m^2.
- isSensor: (boolean) A sensor shape collects contact information but never generates a collision response.
- filter: (table) Contact filtering data. The definition of contact filtering data is given at
b2.Fixture:setFilterData
function.
The unset fields gets default values.
Warning: This function is locked during callbacks.
Parameter
-
fixtureDef
: (table)
Return value
The created fixture instance.
- Body:destroyFixture(fixture)
-
Destroy a fixture.
This removes the fixture from the broad-phase and destroys all contacts associated with this fixture. This will automatically adjust the mass of the body if the body is dynamic and the fixture has positive density. All fixtures attached to a body are implicitly destroyed when the body is destroyed.
Warning: This function is locked during callbacks.
Parameter
-
fixture
: (b2.Fixture) the fixture to be removed
-
- Body:getAngle()
-
Returns the current world rotation angle in radians.
Return value
Current body angle in radians
- Body:getAngularDamping()
-
Returns the angular damping of the body.
Return value
The angular damping of the body
- Body:getAngularVelocity()
-
Returns the angular velocity.
Return value
Angular velocity in radians/second
- Body:getGravityScale()
-
Returns the gravity scale of the body.
Return value
The gravity scale of the body
- Body:getInertia()
-
Returns the rotational inertia of the body about the local origin in kg-m^2.
Return value
The rotational inertia of the body about the local origin in kg-m^2.
- Body:getLinearDamping()
-
Returns the linear damping of the body.
Return value
The linear damping of the body
- Body:getLinearVelocity()
-
Returns the linear velocity of the center of mass.
Return value
x and y coordinates of the linear velocity
- Body:getLocalCenter()
-
Returns the local position of the center of mass.
Return value
x and y coordinates of the local position of the center of mass
- Body:getMass()
-
Returns the total mass of the body in kilograms (kg).
Return value
The total mass of the body in kilograms (kg)
- Body:getPosition()
-
Returns the world body origin position.
Return value
x and y coordinates of the position
- Body:getWorldCenter()
-
Returns the world position of the center of mass.
Return value
x and y coordinates of the world position of the center of mass
- Body:isActive()
-
Returns the active state of the body.
Return value
true
if the body is active,false
otherwise
- Body:isAwake()
-
Returns the sleeping state of this body.
Returns
true
if body is awake (not sleeping),false
otherwise.Return value
The sleeping state of this body.
- Body:setActive(flag)
-
Sets the active state of the body.
An inactive body is not simulated and cannot be collided with or woken up. If you pass a flag of true, all fixtures will be added to the broad-phase. If you pass a flag of false, all fixtures will be removed from the broad-phase and all contacts will be destroyed. Fixtures and joints are otherwise unaffected. You may continue to create/destroy fixtures and joints on inactive bodies. Fixtures on an inactive body are implicitly inactive and will not participate in collisions, ray-casts, or queries. Joints connected to an inactive body are implicitly inactive. An inactive body is still owned by a b2.World object and remains in the body list.
Parameter
-
flag
: (boolean) active flag
-
- Body:setAngle(angle)
-
Sets the current world rotation angle in radians.
Parameter
-
angle
: (number) world rotation angle in radians
-
- Body:setAngularDamping(angularDamping)
-
Sets the angular damping of the body.
Parameter
-
angularDamping
: (number) new angular damping of the body
-
- Body:setAngularVelocity(omega)
-
Sets the angular velocity.
Parameter
-
omega
: (number) the new angular velocity in radians/second
-
- Body:setAwake(awake)
-
Set the sleep state of the body.
A sleeping body has very low CPU cost.
Parameter
-
awake
: (boolean) set to true to wake body, false to put it to sleep
-
- Body:setGravityScale(scale)
-
Sets the gravity scale of the body.
Parameter
-
scale
: (number) new gravity scale of the body
-
- Body:setLinearDamping(linearDamping)
-
Sets the linear damping of the body.
Parameter
-
linearDamping
: (number) new linear damping of the body
-
- Body:setLinearVelocity(x, y)
-
Sets the linear velocity of the center of mass.
Parameters
-
x
: (number) x coordinate of the linear velocity -
y
: (number) y coordinate of the linear velocity
-
- Body:setPosition(x, y)
-
Sets the world body origin position.
Parameters
-
x
: (number) x coordinate of the position -
y
: (number) y coordinate of the position
-


{% extends 'base.html' %} {% load commonmark %} {% load static %} {% load imageutils %} {% block title %} {{ camp.title }} {% endblock %} {% block content %}
Many of the speakers and keynotes were present for the full week, providing participants with ample opportunity to discuss projects and exchange ideas.


Engine.IO
is the implementation of transport-based
cross-browser/cross-device bi-directional communication layer for
Socket.IO.
var engine = require('engine.io');
var server = engine.listen(80);
server.on('connection', function(socket){
socket.send('utf 8 string');
socket.send(new Buffer([0, 1, 2, 3, 4, 5])); // binary data
});
var engine = require('engine.io');
var http = require('http').createServer().listen(3000);
var server = engine.attach(http);
server.on('connection', function (socket) {
socket.on('message', function(data){ });
socket.on('close', function(){ });
});
var engine = require('engine.io');
var server = new engine.Server();
server.on('connection', function(socket){
socket.send('hi');
});
// …
httpServer.on('upgrade', function(req, socket, head){
server.handleUpgrade(req, socket, head);
});
httpServer.on('request', function(req, res){
server.handleRequest(req, res);
});
<script src="/path/to/engine.io.js"></script>
<script>
var socket = new eio.Socket('ws://localhost/');
socket.on('open', function(){
socket.on('message', function(data){});
socket.on('close', function(){});
});
</script>
For more information on the client refer to the engine-client repository.
These are exposed by require('engine.io')
:
flush
Socket
: socket being flushedArray
: write bufferdrain
Socket
: socket being flushedprotocol
(Number): protocol revision numberServer
: Server class constructorSocket
: Socket class constructorTransport
(Function): transport constructortransports
(Object): map of available transports()
Server
instance. If the first argument is an http.Server
then the
new Server
instance will be attached to it. Otherwise, the arguments are passed
directly to the Server
constructor.http.Server
: optional, server to attach to.Object
: optional, options object (see Server#constructor
api docs below)The following are identical ways to instantiate a server and then attach it.
var httpServer; // previously created with `http.createServer();` from node.js api.
// create a server first, and then attach
var eioServer = require('engine.io').Server();
eioServer.attach(httpServer);
// or call the module as a function to get `Server`
var eioServer = require('engine.io')();
eioServer.attach(httpServer);
// immediately attach
var eioServer = require('engine.io')(httpServer);
listen
http.Server
which listens on the given port and attaches WS
to it. It returns 501 Not Implemented
for regular http requests.Number
: port to listen on.Object
: optional, options objectFunction
: callback for listen
.Server.attach
method, documented below.constructor
below for options you can pass for creating the new ServerServer
attach
upgrade
requests for a http.Server
. In other words, makes
a regular http.Server WebSocket-compatible.http.Server
: server to attach to.Object
: optional, options objectServer.attach
method, documented below.constructor
below for options you can pass for creating the new ServerServer
a new Server instance.The main server/manager. Inherits from EventEmitter.
connection
Socket
: a Socket objectImportant: if you plan to use Engine.IO in a scalable way, please keep in mind the properties below will only reflect the clients connected to a single process.
clients
(Object): hash of connected clients by id.clientsCount
(Number): number of connected clients.Object
: optional, options objectpingTimeout
(Number
): how many ms without a pong packet to
consider the connection closed (60000
)pingInterval
(Number
): how many ms before sending a new ping
packet (25000
)upgradeTimeout
(Number
): how many ms before an uncompleted transport upgrade is cancelled (10000
)maxHttpBufferSize
(Number
): how many bytes or characters a message
can be, before closing the session (to avoid DoS). Default
value is 10E7
.allowRequest
(Function
): A function that receives a given handshake
or upgrade request as its first parameter, and can decide whether to
continue or not. The second argument is a function that needs to be
called with the decided information: fn(err, success)
, where
success
is a boolean value where false means that the request is
rejected, and err is an error code.transports
(<Array> String
): transports to allow connections
to (['polling', 'websocket']
)allowUpgrades
(Boolean
): whether to allow transport upgrades
(true
)perMessageDeflate
(Object|Boolean
): parameters of the WebSocket permessage-deflate extension
(see ws module api docs). Set to false
to disable. (true
)
threshold
(Number
): data is compressed only if the byte size is above this value (1024
)httpCompression
(Object|Boolean
): parameters of the http compression for the polling transports
(see zlib api docs). Set to false
to disable. (true
)
threshold
(Number
): data is compressed only if the byte size is above this value (1024
)cookie
(String|Boolean
): name of the HTTP cookie that
contains the client sid to send as part of handshake response
headers. Set to false
to not send one. (io
)cookiePath
(String|Boolean
): path of the above cookie
option. If false, no path will be sent, which means browsers will only send the cookie on the engine.io attached path (/engine.io
).
Set false to not save io cookie on all requests. (/
)cookieHttpOnly
(Boolean
): If true
HttpOnly io cookie cannot be accessed by client-side APIs, such as JavaScript. (true
) This option has no effect if cookie
or cookiePath
is set to false
.wsEngine
(String
): what WebSocket server implementation to use. Specified module must conform to the ws
interface (see ws module api docs). Default value is uws
(see µWebSockets).initialPacket
(Object
): an optional packet which will be concatenated to the handshake packet emitted by Engine.IO.close
Server
for chaininghandleRequest
Engine
request is intercepted.http.IncomingMessage
: a node request objecthttp.ServerResponse
: a node response objectServer
for chaininghandleUpgrade
Engine
ws upgrade is intercepted.upgrade
event)
http.IncomingMessage
: a node request objectnet.Stream
: TCP socket for the requestBuffer
: legacy tail bytesServer
for chainingattach
http.Server
upgrade
requests for a http.Server
. In other words, makes
a regular http.Server WebSocket-compatible.http.Server
: server to attach to.Object
: optional, options objectpath
(String
): name of the path to capture (/engine.io
).destroyUpgrade
(Boolean
): destroy unhandled upgrade requests (true
)destroyUpgradeTimeout
(Number
): milliseconds after which unhandled requests are ended (1000
)handlePreflightRequest
(Boolean|Function
): whether to let engine.io handle the OPTIONS requests. You can also pass a custom function to handle the requests (true
)generateId
http.IncomingMessage
: a node request objectA representation of a client. Inherits from EventEmitter.
close
String
: reason for closingObject
: description object (optional)message
String
or Buffer
: Unicode string or Buffer with binary contentserror
Error
: error objectflush
Array
: write bufferdrain
packet
message
, ping
)type
: packet typedata
: packet data (if type is message)packetCreate
message
, pong
)type
: packet typedata
: packet data (if type is message)id
(String): unique identifierserver
(Server): engine parent referencerequest
(http.IncomingMessage): request that originated the Socketupgraded
(Boolean): whether the transport has been upgradedreadyState
(String): opening|open|closing|closedtransport
(Transport): transport referencesend
:
message = toString(arguments[0])
unless
sending binary data, which is sent as is.String
| Buffer
| ArrayBuffer
| ArrayBufferView
: a string or any object implementing toString()
, with outgoing data, or a Buffer or ArrayBuffer with binary data. Also any ArrayBufferView can be sent as is.Object
: optional, options objectFunction
: optional, a callback executed when the message gets flushed out by the transportcompress
(Boolean
): whether to compress sending data. This option might be ignored and forced to be true
when using polling. (true
)Socket
for chainingclose
Socket
for chainingExposed in the eio
global namespace (in the browser), or by
require('engine.io-client')
(in Node.JS).
For the client API refer to the engine-client repository.
Engine.IO is powered by debug.
In order to see all the debug output, run your app with the environment variable
DEBUG
including the desired scope.
To see the output from all of Engine.IO's debugging scopes you can use:
DEBUG=engine* node myapp
polling
: XHR / JSONP polling transport.websocket
: WebSocket transport.The support channels for engine.io
are the same as socket.io
:
To contribute patches, run tests or benchmarks, make sure to clone the repository:
git clone git://github.com/LearnBoost/engine.io.git
Then:
cd engine.io
npm install
Tests run with npm test
. It runs the server tests that are aided by
the usage of engine.io-client
.
Make sure npm install
is run first.
The main goal of Engine
is ensuring the most reliable realtime communication.
Unlike the previous Socket.IO core, it always establishes a long-polling
connection first, then tries to upgrade to better transports that are "tested" on
the side.
During the lifetime of the Socket.IO projects, we've found countless drawbacks
to relying on HTML5 WebSocket
or Flash Socket
as the first connection
mechanisms.
Both are clearly the right way of establishing a bidirectional communication, with HTML5 WebSocket being the way of the future. However, to answer most business needs, alternative traditional HTTP 1.1 mechanisms are just as good as delivering the same solution.
WebSocket based connections have two fundamental benefits:
Engine
connection. This negatively impacts RAM and CPU usage.Better user experience
Due to the reasons stated in point 1, the most important effect of being able to establish a WebSocket connection is raw data transfer speed, which translates in some cases in better user experience.
Applications with heavy realtime interaction (such as games) will benefit greatly, whereas applications like realtime chat (Gmail/Facebook), newsfeeds (Facebook) or timelines (Twitter) will have negligible user experience improvements.
Having said this, attempting to establish a WebSocket connection directly so far has proven problematic:
Proxies
Many corporate proxies block WebSocket traffic.
Personal firewall and antivirus software
As a result of our research, we've found that at least 3 personal security
applications block WebSocket traffic.
Cloud application platforms
Platforms like Heroku or No.de have had trouble keeping up with the fast-paced
nature of the evolution of the WebSocket protocol. Applications therefore end up
inevitably using long polling, but the seamless installation experience of
Socket.IO we strive for ("require() it and it just works") disappears.
Some of these problems have solutions. In the case of proxies and personal programs, however, the solutions many times involve upgrading software. Experience has shown that relying on client software upgrades to deliver a business solution is fruitless: the very existence of this project has to do with a fragmented panorama of user agent distribution, with clients connecting with latest versions of the most modern user agents (Chrome, Firefox and Safari), but others with versions as low as IE 5.5.
From the user perspective, an unsuccessful WebSocket connection can translate in up to at least 10 seconds of waiting for the realtime application to begin exchanging data. This perceptively hurts user experience.
To summarize, Engine focuses on reliability and user experience first, marginal
potential UX improvements and increased server performance second. Engine
is the
result of all the lessons learned with WebSocket in the wild.
The main premise of Engine
, and the core of its existence, is the ability to
swap transports on the fly. A connection starts as xhr-polling, but it can
switch to WebSocket.
The central problem this poses is: how do we switch transports without losing messages?
Engine
only switches from polling to another transport in between polling
cycles. Since the server closes the connection after a certain timeout when
there's no activity, and the polling transport implementation buffers messages
in between connections, this ensures no message loss and optimal performance.
Another benefit of this design is that we workaround almost all the limitations of Flash Socket, such as slow connection times, increased file size (we can safely lazy load it without hurting user experience), etc.
Absolutely. Although the recommended framework for building realtime applications is Socket.IO, since it provides fundamental features for real-world applications such as multiplexing, reconnection support, etc.
Engine
is to Socket.IO what Connect is to Express. An essential piece for building
realtime frameworks, but something you probably won't be using for building
actual applications.
No. The main reason is that Engine
is meant to be bundled with frameworks.
Socket.IO includes Engine
, therefore serving two clients is not necessary. If
you use Socket.IO, including
<script src="/socket.io/socket.io.js">
has you covered.
Absolutely. The engine.io-protocol repository contains the most up to date description of the specification at all times, and the parser implementation in JavaScript.
(The MIT License)
Copyright (c) 2014 Guillermo Rauch<EMAIL_ADDRESS>Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the 'Software'), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED 'AS IS', WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


Rock Paper Scissors
Enter your name to pair up with another player.
Hi ! You are player
Waiting for Player 1
Rock
Paper
Scissors
Wins:0 Losses:0
Waiting for Player 2
Rock
Paper
Scissors
Wins:0 Losses:0
Enter your name to pair up with another player.
Hi ! You are player
Waiting for Player 1
Rock
Paper
Scissors
Waiting for Player 2
Rock
Paper
Scissors


1. Markup languages
A markup language is a computer language that uses tags to define elements within a document.
Markup languages are used to annotate a document in a way that is syntactically distinguishable from the
text,and can assign semantic meaning to the text.
Types of markup languages
- -Presentational markup- used by traditional word-processing systems, implemented as binary codes
embedded within document text (e.g. Microsoft Word).
- -Procedural markup - markup is embedded in text, which then provides instructions for programs to
process the text (e.g. TeX).
- -Descriptive (logical) markup - markup is used to label parts of the document rather than to
provide specific instructions as to how they should be processed (e.g. HTML).
1.2. HTML
HyperText Markup Language (HTML) is the standard markup language for documents designed to be displayed in a web
browser.
HTML consists of a series of elements, which you use to enclose, wrap, or mark up different
parts of the content to make it appear or act a certain way.
1.2.1. How the browser displays HTML
- The browser parses the HTML to construct the DOM tree.
- The DOM tree is used to construct a render tree.
- A layout is generated from the render tree.
- The render three is painted to the screen according to the generated layout.
1.4. Definitions
- HTML
- - HyperText Markup Language
- DOM
- - Document Object Model


|
IAIK PKCS#11 Wrapper version 1.3 |
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See:
Description
| Interface Summary | |
| Certificate.CertificateType | This interface defines the available certificate types as defined by PKCS#11: X_509_PUBLIC_KEY, X_509_ATTRIBUTE or VENDOR_DEFINED. |
| Certificate.VendorDefinedCertificateBuilder | If an application uses vendor defined certificates, it must implement this interface and install such an object handler using setVendorDefinedCertificateBuilder. |
| DomainParameters.VendorDefinedDomainParametersBuilder | If an application uses vendor defined DomainParameters, it must implement this interface and install such an object handler using setVendorDefinedDomainParametersBuilder. |
| HardwareFeature.FeatureType | This interface defines the available hardware feature types as defined by PKCS#11 2.20: MONOTONIC_COUNTER, CLOCK, CKH_USER_INTERFAC or VENDOR_DEFINED. |
| HardwareFeature.VendorDefinedHardwareFeatureBuilder | If an application uses vendor defined hardware features, it must implement this interface and install such an object handler using setVendorDefinedHardwareFeatureBuilder. |
| Key.KeyType | This interface defines the available key types as defined by PKCS#11 2.11: RSA, DSA, DH, ECDSA, KEA, GENERIC_SECRET, RC2, RC4, DES, DES2, DES3, CAST, CAST3, CAST5, CAST128, RC5, IDEA, SKIPJACK, BATON, JUNIPER, CDMF, AES, EC, X9_42_DH or VENDOR_DEFINED. |
| Key.VendorDefinedKeyBuilder | If an application uses vendor defined keys, it must implement this interface and install such an object handler using setVendorDefinedKeyBuilder. |
| Object.ObjectClass | This interface defines the available object classes as defined by PKCS#11: DATA, CERTIFICATE, PUBLIC_KEY, PRIVATE_KEY, SECRET_KEY, HW_FEATURE, DOMAIN_PARAMETERS or VENDOR_DEFINED. |
| Object.VendorDefinedObjectBuilder | If an application uses vendor defined objects, it must implement this interface and install such an object handler using setVendorDefinedObjectBuilder. |
| Class Summary | |
| AESSecretKey | Objects of this class represent AES secret keys as specified by PKCS#11 v2.11. |
| Attribute | This is the base-class for all types of attributes. |
| AttributeArray | Objects of this class represent a attribute array of a PKCS#11 object as specified by PKCS#11. |
| BatonSecretKey | Objects of this class represent BATON secret keys as specified by PKCS#11 v2.11. |
| BlowfishSecretKey | Objects of this class represent Blowfish secret keys as specified by PKCS#11 v2.20. |
| BooleanAttribute | Objects of this class represent a boolean attribute of a PKCS#11 object as specified by PKCS#11. |
| ByteArrayAttribute | Objects of this class represent a byte-array attribute of a PKCS#11 object as specified by PKCS#11. |
| CAST128SecretKey | Objects of this class represent CAST128 secret keys as specified by PKCS#11 v2.11. |
| CAST3SecretKey | Objects of this class represent CAST3 secret keys as specified by PKCS#11 v2.11. |
| CAST5SecretKey | Objects of this class represent CAST5 secret keys as specified by PKCS#11 v2.11. |
| CASTSecretKey | Objects of this class represent CAST secret keys as specified by PKCS#11 v2.11. |
| CDMFSecretKey | Objects of this class represent CDMF secret keys as specified by PKCS#11 v2.11. |
| Certificate | An object of this class represents a certificate as defined by PKCS#11. |
| CertificateTypeAttribute | This is a special version of a long attribute for the type of a certificate type. |
| CharArrayAttribute | Objects of this class represent a char-array attribute of a PKCS#11 object as specified by PKCS#11. |
| Clock | Objects of this class represent a clock as specified by PKCS#11 v2.11. |
| Data | Objects of this class represent a data object as specified by PKCS#11 v2.11. |
| DateAttribute | Objects of this class represent a date attribute of an PKCS#11 object as specified by PKCS#11. |
| DES2SecretKey | Objects of this class represent double-length DES secret keys as specified by PKCS#11 v2.11. |
| DES3SecretKey | Objects of this class represent Triple-DES secret keys as specified by PKCS#11 v2.11. |
| DESSecretKey | Objects of this class represent DES secret keys as specified by PKCS#11 v2.11. |
| DHParams | Objects of this class represent DH domain parameters as specified by PKCS#11 v2.11. |
| DHPrivateKey | Objects of this class represent DH private keys as specified by PKCS#11 v2.11. |
| DHPublicKey | Objects of this class represent DH public keys as specified by PKCS#11 v2.11. |
| DomainParameters | An object of this class represents domain parameters as defined by PKCS#11 2.11. |
| DSAParams | Objects of this class represent DSA domain parameters as specified by PKCS#11 v2.11. |
| DSAPrivateKey | Objects of this class represent DSA private keys as specified by PKCS#11 v2.11. |
| DSAPublicKey | Objects of this class represent DSA public keys as specified by PKCS#11 v2.11. |
| ECDSAPrivateKey | Objects of this class represent ECDSA private keys as specified by PKCS#11 v2.11. |
| ECDSAPublicKey | Objects of this class represent ECDSA public keys as specified by PKCS#11 v2.11. |
| GenericSecretKey | Objects of this class represent generic secret keys as specified by PKCS#11 v2.11. |
| GenericTemplate | An object of this class is a generic template. |
| HardwareFeature | This is the base class for hardware feature classes. |
| HardwareFeatureTypeAttribute | This is a special version of a long attribute for the type of a hardware feature. |
| IDEASecretKey | Objects of this class represent IDEA secret keys as specified by PKCS#11 v2.11. |
| JuniperSecretKey | Objects of this class represent Juniper secret keys as specified by PKCS#11 v2.11. |
| KEAPrivateKey | Objects of this class represent KEA private keys as specified by PKCS#11 v2.11. |
| KEAPublicKey | Objects of this class represent KEA public keys as specified by PKCS#11 v2.11. |
| Key | An object of this class represents a key as defined by PKCS#11 2.11. |
| KeyPair | This class does not correspond to any PKCS#11 object. |
| KeyTypeAttribute | This is a special version of a long attribute for the type of a key type. |
| LongAttribute | Objects of this class represent a long attribute of an PKCS#11 object as specified by PKCS#11. |
| Mechanism | Objects of this class represent Mechanism Objects as introduced in PKCS#11 2.20. |
| MechanismArrayAttribute | Objects of this class represent a mechanism array attribute of a PKCS#11 object as specified by PKCS#11. |
| MechanismAttribute | Objects of this class represent a mechanism attribute of an PKCS#11 object as specified by PKCS#11. |
| MonotonicCounter | Objects of this class represent a monotonic counter as specified by PKCS#11 v2.11. |
| Object | An object of this class represents an object as defined by PKCS#11. |
| ObjectClassAttribute | This is a special version of a long attribute for the type of a object class. |
| OtherAttribute | |
| PrivateKey | This is the base class for private (asymmetric) keys. |
| PublicKey | This is the base class for public (asymmetric) keys. |
| RC2SecretKey | Objects of this class represent RC2 secret keys as specified by PKCS#11 v2.11. |
| RC4SecretKey | Objects of this class represent RC4 secret keys as specified by PKCS#11 v2.11. |
| RC5SecretKey | Objects of this class represent RC5 secret keys as specified by PKCS#11 v2.11. |
| RSAPrivateKey | Objects of this class represent RSA private keys as specified by PKCS#11 v2.11. |
| RSAPublicKey | Objects of this class represent RSA public keys as specified by PKCS#11 v2.11. |
| SecretKey | This is the base class for secret (symmetric) keys. |
| SkipJackSecretKey | Objects of this class represent SkipJack secret keys as specified by PKCS#11 v2.11. |
| Storage | Objects of this class represent PKCS#11 objects of type storage as defined in PKCSC#11 2.11, but is compatible to version 2.01. |
| TwofishSecretKey | Objects of this class represent Twofish secret keys as specified by PKCS#11 v2.20. |
| UserInterface | Objects of this class represent a user interface as specified by PKCS#11 v2.20. |
| WTLSCertificate | Objects of this class represent WTLS public key certificates as specified by PKCS#11 v2.20 Chap. |
| X509AttributeCertificate | Objects of this class represent X.509 attribute certificate as specified by PKCS#11 v2.11. |
| X509PublicKeyCertificate | Objects of this class represent X.509 public key certificate as specified by PKCS#11 v2.11. |
| X942DHParams | Objects of this class represent X9.42 DH domain parameters as specified by PKCS#11 v2.11. |
| X942DHPrivateKey | Objects of this class represent X9.42 DH private keys as specified by PKCS#11 v2.11. |
| X942DHPublicKey | Objects of this class represent X9.42 DH public keys as specified by PKCS#11 v2.11. |
This package contains all classes for objects and attributes as known from
PKCS#11. For each object defined by PKCS#11 (v2.20) there is a corresponding
class in this package. Additionally, there are classes for handling the
attributes of objects. As know from PKCS#11, each object possesses certain
attributes. For each attribute in an object there is a get<
attributename>()
method to get the attribute. Unfortunately, not all
PKCS#11 modules stick exactly to the standard concerning the attributes. Objects
from some modules simply lack some attributes that they should have. Therefore we
decided to encapsulate the attributes in an own class to ensure interoperability
as far as possible. After an application read an object from the token, it can
get the attributes and ask the attributes if they are really present in this
object and if their values are sensitive. Besides the different objects and
attributes, there is the KeyPair
class. It is the only class that
has no counterpart in PKCS#11. We introduced it for convenience reasons mainly. It
is nicer to get a KeyPair
than an array with two keys as a result.
The library uses objects from this class for two purposes. First, to represent
objects that are present on the token or in the current session. And second, as
templates for object search and object manipulation operations.
Notice that
objects of these classes are only snapshots of the objects on the token at the
time these Java objects are created. This means, that the attributes values are
loaded from the token in the constructor of these classes. And if the
application sets attributes to new values it must write these values back to the
token for the changes to take effect on the token. For this purpose, use the
setAttributeValues(Object,Object)
method of a Session
object. An application may derive new classes from these object classes to
create classes for vendor-defined object types.
|
IAIK PKCS#11 Wrapper version 1.3 |
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You can customise your map using the options below, then paste the generated HTML code into your own website or blog:
The following data filters can be applied by default when your map loads. This is useful when creating a map which is specific to one country, network operator or power level etc. This also improves performance by downloading less information:
The following filter controls can optionally be displayed on your map:
Once you selected from the options above, refresh the preview to see the updated Map and HTML Code:
Copy the following HTML code and paste it into your website page to embed this map:


I'm a friendly, responsible, team-oriented full stack developer who is passionate about beautiful, functional, front end UI and elegant, readable, backend algorithms. As a quick learner with a strong work ethic and exceptional analytical skills I consistently meet challenges with enthusiasm and a positive attitude to create products that meet business needs and deliver exceptional user experience.
Created web applications on a probono basis as part of an 8 person team of developers for non-profit organizations.
Responsibilities include database design, restful routing, CRUD operations (create, Read, Update, Destroy), leading Daily Scrum meetings.
Technologies include: MongoDB, Express, Angular, Nodejs, libraries, UX/UI, libraries, etc.
Completed Scrum course- Silicon Valley Scrum Lab, earned Scrum.org certification: Professional Developer.
Earned highest level of certification offered in the intensive coding boot camp that teaches Flask, Django, Rails & MEAN.
Earned Statement of Accomplishment - Intro to Databases, JSON, SQL, Database Design.
Taught by Professor Jennifer Widom, this MOOC draws from the official Stanford Databases curriculum, and is hosted by Stanford University.
English Major, Spanish Minor, Scholar Athlete


Alan Richardson
Philosophy, UBC
Unlike the last venue for the joint PSA/HSS meetings, Vancouver does not have the two best restaurants in America. Instead it has hundreds of excellent dining options. This short guide is meant only to whet your appetite and give you a sense of the range of options. It concentrates on city centre restaurants and those in nearby neighbourhoods, since those will be the easiest restaurants for conference goers to get to and from.
Before the dining options, a word about downtown Vancouver. The Hyatt is at Burrard and Georgia, pretty well at the western edge of downtown commercial district. Burrard is one of the main north-south streets, and the commercial core is along the north-south streets just east of Burrard: Howe, Granville, Seymour, over to Cambie. If you travel west from the Hyatt, you find yourself in the more residential area of downtown, the downtown West End.
Dining Options by Region
I will give a few salient options by region, first downtown and then in other close-by neighbourhoods. There are many, many more options in all areas.
The price code is: $ = entrees typically less than $10; $$ = entrees typically $10-20; $$$ = entrees typically above $20. The assignment of these codes to individual restaurants is not necessarily fully reliable. My particular favourites are marked with an asterisk!
Downtown
The West End: From the Hyatt, go south a couple of blocks to Robson, the hippest shopping street downtown, and turn west. Take Robson west to Denman and you are at the heart of the west end. If you take Denman south to Davie, you’ll be at English Bay, looking out over Kitsilano and Point Grey to the south. Just beyond Denman to the west is Stanley Park, Vancouver’s green heart. The sea wall around Stanley Park is a roughly 10k trip around the most beautiful urban park you’ll ever be in, and there are some paths through the park that allow you to get some sense of the size of the trees in BC’s old growth forests.
Along Robson, you’ll find, for example:
Zefferelli’s (1136 Robson,<PHONE_NUMBER>, $$), they’re young, they’re hip, they’re eating Italian;
CinCin (1154 Robson,<PHONE_NUMBER>, $$), a restaurant for beautiful people;
Da Pasta Bar (12332 Robson,<PHONE_NUMBER>, $$), an inexpensive but pretty good pasta restaurant.
On Denman, you’ll find, for example:
Café de Paris (751 Denman,<PHONE_NUMBER>, $$), where excellent mussels and fries can be had for a reasonable price;
Nat’s New York Pizza (1080 Denman;<PHONE_NUMBER>, $), the only pizza in Vancouver worth eating;
*The Raincity Grill (1193 Denman,<PHONE_NUMBER>, $$$), one of the leading Northwest cuisine restaurants, with a fabulous wine list and a fabulous setting on English Bay.
Nearby, you’ll find, for example:
Bin 941 (943 Davie,<PHONE_NUMBER>, $$), a leading example of the current tapas craze.
Yaletown: If you take Robson east instead, and walk to Cambie, you’ll find yourself in one of the newest neighbourhoods downtown, Yaletown. This is where beautiful people go to see and be seen. There are some nice dining options in Yaletown, and maybe the best thing about it is that the best downtown grocery stores are in Yaletown: the pricey Urban Fair (177 Davie) and the somewhat less pricey Choices (1202 Richards). Also, this is where Vancouver’s professional (?) sports teams play.
On the way, you might want to stop at one of Vancouver’s leading hotel restaurants:
*Diva at the Met (645 Howe Street in the Metropolitan Hotel,<PHONE_NUMBER><EMAIL_ADDRESS>$$$), on everyone’s list of the best of Vancouver.
In Yaletown, you’ll find, for example,
The Yaletown Brewing Company (1111 Mainland,<PHONE_NUMBER>, $$), one of the few brew pubs in Vancouver;
Villa Del Lupo (869 Hamilton,<PHONE_NUMBER>, $$$), very fine Roman cuisine in a nice old house.
Gastown, Chinatown, and the Downtown Eastside: If you go north on Burrard to Cordova and then take Cordova east, you’ll walk along the waterfront of the Port of Vancouver, and in about 15 minutes you’ll get to Gastown at Water Street. Gastown is mainly a tourist area—an excellent place to go if you have promised your kids t-shirts, maple syrup, stuffed Mounties, or other Canadiana—but there are some good restaurants and shops there. If you continue through Gastown to Carrall Street and turn south and go up to Pender, you’ll be in Chinatown. Cheap and good restaurants abound in Chinatown. Enjoy! Caution: East of Gastown and north of Chinatown—centred on the infamous corner, Hastings and Main—is the so-called Downtown Eastside, which some believe is Canada’s worst neighbourhood. That is perhaps an over-statement but it is home of poverty, the sex trade, injection drug use, and HIV/AIDS in Vancouver.
On the way:
Imperial Chinese Seafood Restaurant (355 Burrard,<PHONE_NUMBER>, $$$)–excellent Chinese in a beautiful waterfront room just two blocks from the Hyatt.
In Gastown, you find, for example,
The Water Street Café (300 Water Street,<PHONE_NUMBER>, $$), good and reasonable.
*The Raintree (375 Water Street,<PHONE_NUMBER>, $$$), Pacific Northwest cuisine using only local ingredients. This is what the Northwest tastes like.
Steamworks (375 Water Street,<PHONE_NUMBER>, $$), in the same building as the Raintree, another of Vancouver’s brew pubs.
In Chinatown, there are so many reasonable ($-$$) and interesting choices that I leave this to your whim.
North Granville: Heading east on Georgia for just a few blocks, you arrive at Granville, the main downtown drag. If you head south on Granville, you will be in the heart of Vancouver’s entertainment and arts district. The Vancouver Art Gallery is right at Georgia and Granville. Most of the downtown cinemas are on Granville; the Vancouver Symphony’s home is the Orpheum Theatre on Granville. The street deteriorates as you head south, becoming a home for strip clubs, x-rated bookstores, tattoo and body piercing shops, and funky, trashy stores catering to teen-aged street kids. If you go all the way south on Howe or Homer Streets (a couple of blocks west and east of Granville, respectively) you can get to the northern banks of False Creek. Find the stop for the ferry across False Creek—it takes one minute—and go to Vancouver’s public market, the Granville Island Market. Excellent produce, bread, coffee, and lunch!
Along the way, you might want to stop at:
Indigo Bistro Moderne (1088 Burrard,<PHONE_NUMBER>, $$), in the Wall Centre Hotel;
The Wedgewood Hotel Restaurant (845 Hornby,<PHONE_NUMBER>, $$$), known for its beef.
On the south end of downtown you can find, for example,
*C Restaurant (1600 Howe;<PHONE_NUMBER>, $$$), one of Vancouver’s newer additions, specializing in seafood.
Beyond Downtown
Kitsilano and Point Grey: If you go south across the Burrard or Granville Bridges and head west on 4th Avenue or Broadway, you are on the main streets of Kitsilano, first, and then Point Grey. The University of British Columbia sits out on the very end of Point Grey. Some of the best restaurants in Vancouver are on the way to UBC.
In Kitsilano, try these fine restaurants:
*Bishop’s (2183 W. 4th,<PHONE_NUMBER>, $$$), the standard against which all other restaurants in Vancouver are measured;
*Quattro (2611 W. 4th,<PHONE_NUMBER>, $$$), have the antipasto!;
*Lumiere (2551 W. Broadway,<PHONE_NUMBER>, $$$), the best French restaurant west of Montreal.
In Point Grey, you’ll find, for example:
Provence Mediterranean Grill (4473 W. 10th,<PHONE_NUMBER>, $$$), also good French.
South Granville and Cambie: If you head south on over the Granville Bridge, you end up in the high-rent district of South Granville. Here you’ll find some upmarket shops and some dining options—also the Stanley Theatre. Heading south over the Cambie Bridge brings you to south Cambie, a more funky area. Here there are some lower priced options for dining. Between Granville and Cambie you’ll find City Hall, Vancouver General Hospital, and thus also some dining options dedicated to busy but prosperous professionals.
Some options in the neighbourhood are:
*Vij’s (1480 W. 11th just off Granville,<PHONE_NUMBER>, $$)–a unique dining experience in Vancouver, East Indian-Northwest fusion. Vij does not take reservations, but he’ll feed you appetizers while you stand in line. Lines start forming at 5:30;
*Tojo’s (777 W. Broadway,<PHONE_NUMBER>, $$$)–the best Japanese restaurant in Canada, no question;
Star Anise (1485 W. 12th,<PHONE_NUMBER>, $$$)–another quality Asian-Northwest fusion restaurant.
Commercial Drive: In many ways the most interesting neighbourhood in Vancouver is Commercial Drive between 1st and Broadway. Here one finds Italian coffee shops, aging hippies, a bit of Vancouver’s gay scene and neo-retro-glam-funksters of the Gen Next generation, all cheek by jowl. Plus you can take Vancouver’s otherwise useless SkyTrain from downtown to the Drive!
On the Drive, you can hang at:
The WaaZuBee Café (1622 Commercial Drive,<PHONE_NUMBER>, $$)–if you are cool enough;
Arriva (1537 Commercial Drive,<PHONE_NUMBER>, $$)–or any of a number of other Italian restaurants.
Other Food Options
Asian: Vancouver is a cosmopolitan Pacific Rim city and there are excellent and inexpensive East Indian, Japanese, and Chinese restaurants everywhere. Explore!
Coffee shops: This is what we are known for. Sadly, we have become a Starbucks saturation zone, but you won’t be able to walk for more than one block in any direction from anywhere without coming across a decent cup of coffee. Use good sense and avoid chains!
Fast food: Canada has all the US favourites: McDonalds, KFC, Burger King. If you are looking for the downmarket Canadian fast food experience, try the Red Robin at 752 Thurlow, or, even better, follow the philosophers of quantum gravity to White Spot at 580 W. Georgia. A more upscale chain is Earl’s at 1185 Robson.
Bread and other bakery items: Vancouver is blessed with great bread. Try Terra breads at the Granville Market and at the Yaletown Choices Market. Closer to the Hyatt, you can find Ecco Il Pane breads in the Market at The Bay (the department store) at the corner of Georgia and Granville—they make the world’s best raisin bread, sweet, dense, and beautifully flavoured with caraway.
Pubs: There are the standard nice but expensive bars in all the downtown hotels. People in the know head directly for the pub at the old Sylvia Hotel at Beach and Gilford on English Bay—somewhat delapidated charm and the scene of many great moments in local history and philosophy of science lore.
Canadian Cuisine: What Canadian cuisine there is tends to be Quebec cuisine, but there is no poutine (french fries with gravy and cheese) that I can recommend in Vancouver. Something everyone should try however is the Montreal bagel—a smaller, slightly sweeter bagel than those you find in New York, but a real bagel and worth trying. We do have a fair approximation of the Montreal bagel: It is available at Siegel’s Bagels at 1883 Cornwall in Kitsilano. You can even get a sesame or poppy seed bagel sandwich with Montreal smoked meat there and it is open 24 hours a day!
The Other Staples
Cigars: Yes, Cuban cigars are legal in Canada. You can get them at any cigar shop in the city. Gastown seems to be the highest density cigar area.
Booze: This is not a pleasant story. British Columbia has dedicated liquor stores, and these are the only places one can buy anything harder than wine and beer. The prices are not so great and neither is the selection. Buy something at the duty-free on the way! If you find yourself without a bottle of whisky, the nearest liquor stores to the hotel are at 555 W. Hastings (in the Harbour Centre campus of Simon Fraser University—the faculty, I believe, made this a bargaining demand when the downtown campus was put in) and a rather better than usual one at 1200 Alberni (about one block south and a few blocks west of the Hyatt).
Wine and Beer: There are some specialty shops that sell wine and beer. These shops are allowed to be open even on Sunday! As far as trying the local stuff goes, there are only two BC wines worth looking out for: anything, but especially the Pinot Noir, from Blue Mountain, and the Mission Hill Reserve Chardonnay. Everything else is no better than average plonk. The beer situation is much better and just about any local brew is worth drinking. Look out for local brews from Granville Island, Shaftebury, Russell’s, Bowen Island, etc. Stay away from anything brewed by Molson or Labatt’s no matter how attractive the label is that they have slapped on it. Also, avoid anything called Hemp Lager or Hemp Ale—these are beers that have used hemp rather than hops in the brewing process. This is yet another thing that hemp is not good for.
Second Opinions and Other Resources
The Vancouver Magazine 2000 Restaurant Awards can be found at:
www.vancouvermagazine.com/0004/awards.html
Also, there is an excellent collection of maps, with many
locations identified, to be found at:


Define template for the sample virusnames requiered by ENA and NCBI. The templator engine is Jinja2. Specify database keys between the {{'{{ }}'}} symbols, like {{'{{ dbkey }}'}}, these will be rendered from the metadata corresponding to the sample. Characters outside these symbols will be rendered as is. Notice: be carefull to use the exact keys specified in the following list, as any misspeled elements will be rendered as an empty string.
Available database entries:


From looking at the Websites in Zen Garden, I think the main thing I want to take away from it is overlaying text on top of images, though I'm still not sure how to do that yet. Linear gradient background seems useful as well. I want to work on a side menu bar as well, but not sure exactly what style yet.
An analogy for HTML CSS and DOM would be in editing a video. The html is the encoded video clip/the pixel signal that the computer then uses to generate the image. The css is the effects applied to the video clip eg colour grading and special effects, and the DOM is the video edit timeline where the clips are ordered.
Boxifying a website is blocking out the layout in a grid arrangement of boxes. The box model is a way of working with HTML to design and lay out a website, because HTML only understands layout in relation to an overall grid.


Full stack web development, web design, Linux, JavaScript, cycling, trail running, wake surfing, snowboarding, music, poker, tech divices
Three years ago I made a decision to turn my life long interest and fascination in technology into a career. At that time I was working as an Assistant Manager at The Trailhead Restaurant in Estes Park, CO. I decided that to achieve my new found goals as efficiently as possible I should go back to school full time.
I attended Chattahoochee Technical College majoring in Computer Information Systems Technology. I enjoyed my classes and I learned a lot while earning my degree and in the process I found my biggest passion in technology is in programming and development.
After I graduated I decided to continue my education to gain all the skills I would need to become a Web Developer. After many hours of researching schools and programs all across the country I came to the conclusion that Epicodus located in Portland, OR was the best place for me. I felt that a program like Epicodus would prepare me for all of the technical and non technical skills I wanted to improve on such as working on team projects and pair programming.
It turned out to be a great decision because I learned so many new things during my time at Epicodus. I’m also very happy living in Portland and in January of 2016 I started my technology career as a Software QA Analyst and Web Developer at Plus QA.


Structure tokens are tokens that are associated with a repository structure that is currently being processed, and can be used anywhere in a template file when a repository structure is being processed. There are two types of structure token:
Copyright © 2021 Synergex International, Inc.


eBay is giving you an extra 5% off Black Friday deals – here's how to claim it
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South Africa is where I was diagnosed with Type One diabetes.
England and Finland help me understand what being a diabetic means and helped me shape my life around it.
America has come to symbolize my future as a Diabetic as I am attending college at UMass Amherst in order to become a doctor
I was born in South Africa in August 24th 2001 and was diagnosed with Type One diabetes on August 2nd 2004
I moved to England when I was four and spend the majority of my life there. During my time in England, I learned what it meant to be a Diabetic and came to understand how being Diabetic would be a daily struggle.
Being a Diabetic who was a part of the Royal Manchester Children's Hospital, I was given the option to attend a Make-A-Wish fundraiser in Lapland, Finland
I moved to America for high school and college. At this point, I started to take care of my Diabetes independently and began to look toward what I want to do with my life.


DBDesign demonstrates the basic functionality provided by the MongoDB database and then duplicates it to allow the native Mongo code to be compared and contrasted to comparable Mongoose code.
This is implemented as a series of Express routes which implements an API supporting the setup and reinialization of the Mongo database and test data.
If the Accounts database delete and reload all test data. If the database doesn't exist then define it and load test data.
Retrieve and list all documents using native Mongo calls.
Retrieve and list any document where the owner first name property is 'Roger'.
Retrieve and list all documents using Mongoose.
Retrieve and list any document where the owner first name property is 'Roger'.


Brazilian Portuguese Version
HortaOS
Automatic Controller For Community Vegetable Garden
developed by Federal University of Technology - Paraná.
Github Repository
Soil Humidity
Temperature
Irrigation Status
Water flow


Enter valid GitHub repo URL (e.g. terminates with .../OWNER/REPO/):
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Style Bundle
Style bundle is a predefined CSS file that styles a survey in a specific way. Each responsive layout theme has an option to select a predefined style bundle. When a style bundle is selected, it is possible to customize it via a number of variables. For example you can set the image URL to be displayed in the survey header, or change the colors used in the survey. Additional customization can be performed on the Custom CSS tab (for example overriding or adding new styles). It is also possible to select no style bundle, and create a completely custom styling for a survey on the Custom CSS tab.
The style bundle is version-specific. This means that for each rendering version there is a corresponding version of the style bundle.


CWP No.18915 of 2008 [1] IN THE HIGH COURT OF PUNJAB AND HARYANA AT CHANDIGARH. C. W. P. No. 18915 of 2008 Date of Decision: 15 - 10 - 2009 Sheela Devi ....Petitioner v. State of Punjab and others ....Respondents CORAM: HON'BLE MR.JUSTICE KANWALJIT SINGH AHLUWALIA *** Present: Mr.Sandeep Arora, Advocate for the petitioner. Mr.Jaswinder Singh, DAG, Punjab for respondents No.1,2 and 5. Mr.Rajesh Garg, Advocate for respondent No.3. Mr.Parminder Singh, Advocate for respondent No.4. Mr.D.D.Sharma, Advocate for respondent No.6. *** KANWALJIT SINGH AHLUWALIA, J. (ORAL)
The present writ petition has been filed under Article 226 of the Constitution with a prayer that a writ in the nature of mandamus be issued and Deputy Commissioner, Jalandhar be directed to grant permission so that Electricity Department is able to install 3 Phase connection of 13 KW in the premises of the petitioner.
CWP No.18915 of 2008 [2] Environmental Engineer, Punjab Pollution Control Board has filed a written statement wherein it has been stated that petitioner is carrying industrial operation in residential locality. Petitioner is having a proprietorship firm which manufactures switch-gears. The preliminary objection taken in the written statement filed by respondent No.3 read as under:-
"In view of this complaint, the industry was visited by officers of the Punjab Pollution Control Board on 09.07.2008 and verified the facts that the industry is located in the area where there are residences also and have installed the heavy machinery i.e. Power Press 6 Nos (5 ton to 20 ton capacity), lathe machine - 1 No., Shaper machine - 1 No. Milling machine - 1 No., Drill Machine - 2 Nos. and is engaged in manufacturing of Electrical Switch Gears. Notice of violation under Water Act 1974 and Air Act 1981 was issued to the industry on 16.07.2008, but till date no reply has been received from the industry, however, a legal notice from the lawyer of the industry was received in the PPCB concerned office on 19.08.2008.
A copy of the orders of this Hon'ble Court in CWP No.12097 of 2008 - Swarn Park & J.S.R. Nagar Welfare Society (Regd.) Vs. State of Punjab and others was received through the office of Dy. Commissioner Jalandhar on 30.07.2008 and status report was demanded. The status report in this regard was submitted to the office of Deputy Commissioner Jalandhar vide Board's letter dated <IP_ADDRESS>8.
CWP No.18915 of 2008 [3] Further DTP Jalandhar vide its letter No.1796 DTP (J)/C- 27 dt. 28-08-08 addressed to DC Jalandhar informed that the area where the industry is established has been demarcated as residential zone in the draft Master Plain 2000-2021 of Jalandhar City.
The industry was revisited by the officer of the PPCB on 12.12.2008 for the monitoring noise levels and the noise monitoring reveals that the noise level recorded at the main gate of the industry at 4 PM, the noise level when industry was in operation was 67.6 db(A) Leq. Against the permissible limit of 55 db(A) Leq. (for residential area) and when not in operation noise recorded was 51.5 db(A) leq. The noise contribution generated by the industry was found to be 16.1 db (A) Leq. And as per the 'Noise Pollution (Regulation & Control) Rules, 2000' the complaint is considered to be valid for action under said rules if the contribution of noise level is more than 10 db(A) Leq. from the permissible limit of 55 db(A) Leq. In this case the noise level is much more than 55 db(a) Leq. and contribution of noise level is also more than 10 db(A) Leq. so it is established that the industry is generating noise pollution from the operation of the industry.
It is further added that the industry has been established without the consent to Establish (NOC) of the Board. The industry has also not obtained the consent to operate under Water and Air Act and is operating its unit in violation of the provisions of the Water and Air Act. As per the policy of the CWP No.18915 of 2008 [4] Board no unit can be established within Municipal Corporation/Council limit in residential zone and the said industry has been established within Municipal limit in residential zone. PSEB has released the electric connection to the industry without obtaining any clarification from Punjab Pollution Control Board, which has lead to the cause of public complaint in the area. The PSEB be also restrained to release electric connection to the industries who have not obtained the NOC of the Punjab Pollution Control Board. The release of electric connection to the industries in residential zone by the PSEB is causing an haphazard development of industries and ultimately giving rise in the pollution levels in the residential zone. The action against the industry under Air Act 1981 and Water Act 1974 is under active consideration of the Board." It is admitted case of the parties that petitioner has not replied to the show cause notice issued by the Punjab Pollution Control Board. The present writ petition is disposed of with a direction that petitioner may reply to the show cause notice issued by the Punjab Pollution Control Board and the Punjab Pollution Control Board shall finalize the proceedings within one month from the date of receipt of certified copy of this order.
( KANWALJIT SINGH AHLUWALIA ) October 15, 2009. JUDGE RC


Special access interface
This query form allows logged-on users to browse AMBER raw data beyond what possible with the public AMBER interface.
A query will return any matching public (raw) asset, plus any other (raw) asset for which the user has been granted special permissions,
as it is the case for instrument teams, PIs of special programmes, etc.
Other public interfaces
Using the query forms listed below, you can only browse public assets (no credentials requested):
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How to change user
To change user, please:
- Copy this link (right click).
- Logout pressing the Special Access Sign Out button
- Paste the copied link into the browser location again.
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We are a multitasking team comprised with profesional young people who work in the research field, learning and development of cutting-edge technologies for innovative application and devices. Our objective is to generate professional solutions applying the IoT in industrial and business environments for the development of the country. We are heading towards the leadership of technological project development, offering innovative, efficient and exponential thinking solutions.
The Internet of Things (IoT) describes a network of physical objects interconnected through the web that offer the ability to interact with the data acquired for decision-making, whether autonomous or executed by the user. At Bunkerlab we are focused on innovative solutions to achieve smart cities by implementing the IoT in urban environments. We develop systems using wireless mesh networks for the remote monitoring and management of parameters of daily use, such as electric power, domestic gas, water distribution, among others.
A smart factory is one that is capable of integrating cutting-edge technologies into its production. The main feature is the synergy between innovative technologies such as Artificial Intelligence (AI), robotics, analytics, big data and the Industrial Internet of Things (IoT). We develop technologies related to AI and (IoT) where computer vision systems, cable substitution and industrial telemetry through wireless mesh networks stand out.


- Start by choosing a planet from this list and clicking the button to display it above:
Toggle rotation
Toggle lighting
- You can toggle the rotation and lighting on and off by checking the respective boxes next to the display button.
- Using your mouse, you can manually spin a planet by dragging it any direction. (You must uncheck the rotation box for this to work.)
- With the lighting box checked, you can also change the RGB ambient color ratio for each planet by entering values in the fields below:
R:
G:
B:
Please Note:
- Microsoft Edge on Windows 10 is the recommended browser for running all the features in this program.
- Alternatively, launch the program from within Visual Studio (with all the associated files), in which case it can be used on Google Chrome.
- The planets as displayed here are NOT to scale.
- This program makes use of WebGL modeling, interaction, animation, texturing, and lighting.
- For information on the planets, please visit the NASA Planet Factsheet or the Wikipedia Solar System Portal.
- For any questions or issues with this project, please contact me at amalghannam (at) crimson (dot) ua (dot) edu.


Mozambique - Profile
Facts
- The People's Republic of Mozambique has some 1400 miles of coastline on the Indian Ocean, between South Africa and Tanzania. The island area of Basaruto and the area around Maputo provide some of the best cruising.
- Unfortunately however, as with the rest of Africa, the corruption and mis-management in Mozambique since independence and freedom from colonial rule has escalated exponentially and unless you experience an emergency, it is recommended to choose carefully where you stop here. Although some places have had favourable reports from cruising boats they are the exception (Ilha de Mozambique being one). Most ports have been privatised giving the locals a license to do as they please more efficiently.
- Stopovers without clearing in are generally tolerated by the authorities who accept this as long as you are just sheltering from the weather. However, it's better to choose an anchorage removed from the authorities such as Bazaruto, Inhambane /Ponta Barra & Inhaca Island.
- Repair facilities are available in Beira and Maputo, where there are dockyards dealing with repairs on fishing vessels.
Security
It is advisable to read current travel advise from a state source such as the U.K's
FCO website.
Caution is advised if travelling inland as the presence of landmines laid during the war is a continuing hazard in spite of de-mining efforts.
Street crime, sometimes involving knives and firearms, is common in Maputo and is increasing in other cities and tourist destinations. Bag-snatching, pick-pocketing and car-jacking are also problems. Criminal kidnapping are increasingly common.
Remain vigilant on beaches or off shore islands as they are not policed.
Last updated November 2015.
Weather
The climate is tropical and mostly hot and humid. The country is plagued by irregular rainfall, the rainy season being from November to March. The prevailing winds are SE to SW. Much of the coast is under the influence of sea breezes with stronger onshore winds in the afternoons. In the northern part of the coast, the SE trade winds blow during the winter months, February to June, while NE winds prevail in summer, from July to January.
Mozambique Weather Forecast
Cape Town Radio (SSB) on 4375 8740 13146Mhz USB at 1015 1330 1815 utc daily for forecasts and reports. Gives you barometer pressure and wind speed around the entire SA coast line.
For links to free global weather information, forecast services and extreme weather information see the Noonsite Weather Page.
Main Ports


_Knock_Off_ (R) * (out of ****)
Renowned Hong Kong action director Tsui Hark first teamed with Jean-Claude Van Damme on the action star's 1997 pairing with Dennis Rodman, _Double_Team_, and managed to make what initially appeared to be a disaster into a slick, stylish, and somewhat diverting action timekiller. Tsui continues to energetically pile on the visual razzle dazzle in his latest collaboration with the Muscles from Brussels, _Knock_Off_, but this time around, style neither save a script that is at best ridiculous, and at worst incomprehensible; nor hide a host of truly lousy performances.
Writer Steven E. DeSouza's fairly straightforward plotline isn't as outre as _Double_Team_'s strange yarn involving a secret think tank/prison, but it makes about as much sense, which is little. Van Damme plays Marcus Ray, a Hong Kong-based sales rep for a jeans company (!) who stumbles upon a Russian terrorist scheme to implant powerful microchip-sized bombs in HK product exports to the U.S.--dolls, electronic equipment, and, yes, jeans. It's all part of some type of ransom scheme, but all I remember is--and I kid you not--graphics on a CIA computer screen showing a map of the world, bombs detonating, and an hat-wearing figure on the other side of the world bursting out into laughter...
...which is what the crowd at the showing I attended spontaneously did throughout _Knock_Off_. While all of Van Damme's films have its share of unintentional laughs, mostly due to the stiff acting "skills" of the physically agile Van Damme, _Knock_Off_ delivers more than usual (though not as many as Van Damme's embarrassing directorial effort, 1996's _The_Quest_). A lot of the laughs are earned by some particularly painful lines by DeSouza: "I smoked that badass like a Roman candle!" and "Entrepreneurship, babycakes!" standing out among my favorites. But it is indeed the pathetic performances that provide the bulk of _Knock_Off_'s laughs. Van Damme is true to laughable form, perhaps even worse than usual. Early scenes actually _require_ him to make funny with co-star Rob Schneider (improbably cast as a deep cover CIA agent posing as Marcus's business partner), and the sight and sound of the still-heavily-accented Van Damme haplessly trying to drop punchlines is hilarious in the wrong way. Even typically good actors are not immune to the bad acting bug. Paul Sorvino is unconvincing and terribly overwrought as Schneider's CIA superior; and Lela Rochon, playing an investigator for the jeans company, spends the entire movie in perpetual snarl mode. In Rochon's defense, though, her role requires her to do little more than display her toned legs, exquisite bone structure, and perky bosoms, the latter coming in handy for one key scene where she must fish for microbombs stuck in her ample cleavage.
Tsui picks up where he left off visually in _Double_Team_, juicing up the proceedings with inventive camera work.  For each nifty trick Tsui pulls off, such as a recurring visual theme that has the camera literally going through the circuitry of electronic devices, there are others that are completely superfluous. This is especially disconcerting when the trick in question could be clever when used in the right context. For instance, one scene early on has Marcus putting his hand in a box. As he puts his hand in, the same action is shown from an overhead camera angle in a rectangle at the corner of the screen. It's undoubtedly an interesting visual, but it would have been nice if its use actually amounted to something.
The test of a Van Damme movie boils down to the action sequences, but surprisingly, those in _Knock_Off_ leave much to be desired. Tsui does what he can to make something of them, employing freeze frames, blurred motion, and unconventional camera angles, but there is nothing fundamentally special about the fairly generic chase and fight sequences written by DeSouza. There isn't anything as preposterously amusing as the climactic tiger/land mine fight in _Double_Team_, let alone anything remotely close to Tsui's legendary Hong Kong works (but that's a given going in).
If Tsui has any hope of approaching his countryman John Woo's stateside success, he would do best to break free from Van Damme... before it's too late. If he continues his involvement with B-grade movies such as _Knock_Off_, the respect he has from HK action fans will continue to diminish... that is, if it hasn't already disappeared entirely after this fiasco.
Michael Dequina
<EMAIL_ADDRESS>|<EMAIL_ADDRESS>Mr. Brown's Movie Site: http://welcome.to/mrbrown
CompuServe Hollywood Hotline: http://www.HollywoodHotline.com
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


In this project we target the problem of characterizing and assessing the
global impact of the load imposed by a Peer-to-Peer (P2P) overlay
on the AS-level underlay. Toward this end, we use best practices in the
research community to capture snapshots of both overlay and underlay.
We use fast crawling techniques to capture the P2P overlay topology and
obtain the annotated AS-level topology of the Internet from CAIDA.
Using BGP simulation over the AS-level topology, we infer all AS-level
paths between edge ASes (those hosting P2P clients). Next, using a
simple overlay traffic model, we associate traffic to each overlay
connection and using the inferred AS-level paths, we map the overlay
traffic to the underlay.
Some questions that we try to answer in this project are the following:
- What is the distribution of load among the ASes?
- Which ASes carry the highest load?
- Is the underlay load pattern mostly a factor of the
underlay structure or the overlay structure and load patterns?
- To what extent does the load diffuse to the core of
the Internet?
- How has the load pattern changed over the past years?
|
Characterizing the Global Impact of P2P Overlays on the AS-Level Underlay
|
|
PDF |
|
Amir H. Rasti, Reza Rejaie, Walter Willinger
Accepted to
Passive & Active Measurement Conference,
Zurich, Switzerland, April 2010
|
Understanding the Effect of P2P Overlay On the AS-Level Underlay
|
|
Paper
|
|
|
Poster |
Amir H. Rasti, Reza Rejaie, Walter Willinger
In Proceedings of
ACM International Conference on emerging Networking
EXperiments and Technologies (ACM CoNEXT), Student Workshop, Columbia University, New York, NY, December 2007
Acknowledgment and Disclaimer
This material is based upon work supported
in part by the National Science Foundation (NSF) under Grant No. Nets-NBD-0627202 and an
unrestricted gift from Cisco Systems. Any opinions, findings, and conclusions or
recommendations expressed in this material are those of the authors and do not
necessarily reflect the views of the NSF or Cisco.


Install a smart thermostat that maintains the perfect temperature while minimizing power use by adapting to your schedule.


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atg.core.i18n
Class LayeredResourceBundle
java.lang.Object
atg.core.i18n.LayeredResourceBundle
public class LayeredResourceBundle
- extends java.lang.Object
A class capable of creating layered resource bundles. Layered
resource bundles function similarly to Nucleus component
properties files, where it is possible to override a property
definitions by creating a properties file in the same location
as the original, but in a different configuration layer.
Layered resource bundles work by layering properties files
contained in different class paths. Properties definitions in files
that appear earlier in the classpath will override property
definitions which appear later in the classpath.
This class attempts to be a drop-in replacement for calls to
ResourceBundle.getBundle(). It implements allowing classes earlier
in the classpath to override or extend individual property values,
but allows values from later in the classpath to "bleed through."
Thus it mimics the same behavior that Nucleus properties have.
The known limitations of LayeredResourceBundle are:
- It only supports properties file format for resources, not XML format
- It does not know the ClassLoader of the calling class. It will attempt
to use the current Context ClassLoader, if one is not explicitly
passed in, and fall through to its own ClassLoader.
- LayeredResourceBundle is not compatible with the "-collapse-class-path"
option of the /bin/runAssembler command.
ResourceBundle.getBundle() uses a non-public native call to get the ClassLoader
of the call of the ResourceBundle.getBundle() method. Since LayeredResourceBundle
does not have access to that call, you may need to pass in your ClassLoader
explicitly. So, you may need invoke
ResourceBundle.getBundle(String pBaseName, Locale pLocale, ClassLoader pLoader)
and pass in this.getClass().getClassLoader() for the ClassLoader argument.
|
Method Summary |
static java.util.ResourceBundle |
getBundle(java.lang.String pBaseName)
Gets a layered resource bundle using the specified base name, the default
locale, and the LayeredResourceBundle 's class loader. |
static java.util.ResourceBundle |
getBundle(java.lang.String pBaseName,
java.util.Locale pLocale)
Gets a layered resource bundle using the specified base name and locale,
and the LayeredResourceBundle 's class loader. |
static java.util.ResourceBundle |
getBundle(java.lang.String pBaseName,
java.util.Locale pLocale,
java.lang.ClassLoader pLoader)
Gets a resource bundle using the specified base name, locale, and class loader. |
static void |
main(java.lang.String[] pArgs)
|
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
CLASS_VERSION
public static java.lang.String CLASS_VERSION
- Class version string
sLayeredResourceBundleControl
public static LayeredResourceBundle.LayeredResourceBundleControl sLayeredResourceBundleControl
- The static LayeredResourceBundle control we used.
STRING_LAYERED_JAVA_PROPERTIES
public static final java.lang.String STRING_LAYERED_JAVA_PROPERTIES
- The string for the "layered_java.properties" format we support.
- See Also:
- Constant Field Values
FORMAT_LAYERED_PROPERTIES
public static final java.util.List<java.lang.String> FORMAT_LAYERED_PROPERTIES
- The layered-properties-only format
List
containing
"layered_java.properties"
. This List
is
unmodifiable.
- See Also:
#getFormats(String)
LayeredResourceBundle
public LayeredResourceBundle()
getBundle
public static final java.util.ResourceBundle getBundle(java.lang.String pBaseName)
- Gets a layered resource bundle using the specified base name, the default
locale, and the
LayeredResourceBundle
's class loader. Calling
this method is equivalent to calling
getBundle(baseName, Locale.getDefault(), Thread.currentThread().getContextClassLoader())
.
And, if the above returns null, returning the result of:
getBundle(baseName, Locale.getDefault(), LayeredResourceBundle.class.getClassLoader())
.
- Parameters:
pBaseName
- the base name of the resource bundle, a fully qualified class name
- Returns:
- a resource bundle for the given base name and the default locale
- Throws:
java.lang.NullPointerException
- if baseName
is null
java.util.MissingResourceException
- if no resource bundle for the specified base name can be found- See Also:
ResourceBundle.getBundle(String)
getBundle
public static final java.util.ResourceBundle getBundle(java.lang.String pBaseName,
java.util.Locale pLocale)
- Gets a layered resource bundle using the specified base name and locale,
and the
LayeredResourceBundle
's class loader. Calling this
method is equivalent to calling
getBundle(baseName, Locale.getDefault(), Thread.currentThread().getContextClassLoader())
.
And, if the above returns null, returning the result of:
getBundle(baseName, locale, LayeredResourceBundle.class.getClassLoader())
.
- Parameters:
pBaseName
- the base name of the resource bundle, a fully qualified class namepLocale
- the locale for which a resource bundle is desired
- Returns:
- a resource bundle for the given base name and locale
- Throws:
java.lang.NullPointerException
- if baseName
or locale
is null
java.util.MissingResourceException
- if no resource bundle for the specified base name can be found- See Also:
ResourceBundle.getBundle(String,Locale)
getBundle
public static java.util.ResourceBundle getBundle(java.lang.String pBaseName,
java.util.Locale pLocale,
java.lang.ClassLoader pLoader)
- Gets a resource bundle using the specified base name, locale, and class loader.
See
ResourceBundle.getBundle(String,Locale,ClassLoader)
for a
full description of the search path used to obtain a resource bundle. This is
further augmented by a pre-processing step, where all resource bundle properties
files with a given name will be collapsed into a single file. The files will be
combine in such a way that entries which come early in the classpath will appear
at the end of the input stream. The ResourceBundle
code will then
create a Properties
instance using that composite input stream. Given
that later entries in the Properties
map will overwrite earlier
entries, the result will be a ResourceBundle
whose values can be overriden
by prepending a sparse properties file, containing only the values to be altered,
to the beginning of the class-path.
- Parameters:
baseName
- the base name of the resource bundle, a fully qualified class namelocale
- the locale for which a resource bundle is desiredloader
- the class loader from which to load the resource bundle
- Returns:
- a resource bundle for the given base name and locale
- Throws:
java.lang.NullPointerException
- if baseName
, locale
, or loader
is null
java.util.MissingResourceException
- if no resource bundle for the specified base name can be found- See Also:
ResourceBundle.getBundle(String,Locale,ClassLoader)
main
public static void main(java.lang.String[] pArgs)


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