runWorker.pl [options]
runWorker.pl is an eHive component script that does the work of a single Worker - specializes in one of the analyses and starts executing jobs of that analysis one-by-one or batch-by-batch.
Most of the functionality of the eHive is accessible via beekeeper.pl script, but feel free to run the runWorker.pl if you think you know what you are doing :)
# Run one local worker process in ehive_dbname and let the system pick up the analysis runWorker.pl -url mysql://username:secret@hostname:port/ehive_dbname
# Run one local worker process in ehive_dbname and let the system pick up the analysis from the given resource_class runWorker.pl -url mysql://username:secret@hostname:port/ehive_dbname -rc_name low_mem
# Run one local worker process in ehive_dbname and constrain its initial specialization within a subset of analyses runWorker.pl -url mysql://username:secret@hostname:port/ehive_dbname -analyses_pattern '1..15,analysis_X,21'
# Run one local worker process in ehive_dbname and allow it to respecialize within a subset of analyses runWorker.pl -url mysql://username:secret@hostname:port/ehive_dbname -can_respecialize 1 -analyses_pattern 'blast%-4..6'
# Run a specific job in a local worker process: runWorker.pl -url mysql://username:secret@hostname:port/ehive_dbname -job_id 123456
-reg_conf <path> : path to a Registry configuration file -reg_alias <string> : species/alias name for the Hive DBAdaptor -reg_type <string> : type of the registry entry ('hive', 'core', 'compara', etc - defaults to 'hive') -url <url string> : url defining where database is located -nosqlvc <0|1> : skip sql version check if 1
-rc_id <id> : resource class id -rc_name <string> : resource class name -analyses_pattern <string> : restrict the specialization of the Worker to the specified subset of Analyses -analysis_id <id> : run a worker and have it specialize to an analysis with this analysis_id -job_id <id> : run a specific job defined by its database id -force 0|1 : set to 1 if you want to force running a Worker over a BLOCKED analysis or to run a specific DONE/SEMAPHORED job_id
-job_limit <num> : #jobs to run before worker can die naturally -life_span <num> : number of minutes this worker is allowed to run -no_cleanup : don't perform temp directory cleanup when worker exits -no_write : don't write_output or auto_dataflow input_job -hive_log_dir <path> : directory where stdout/stderr of the whole hive of workers is redirected -worker_log_dir <path> : directory where stdout/stderr of this particular worker is redirected -retry_throwing_jobs <0|1> : if a job dies *knowingly*, should we retry it by default? -can_respecialize <0|1> : allow this worker to re-specialize into another analysis (within resource_class) after it has exhausted all jobs of the current one
-help : print this help -versions : report both Hive code version and Hive database schema version -debug <level> : turn on debug messages at <level>
Copyright [1999-2015] Wellcome Trust Sanger Institute and the EMBL-European Bioinformatics Institute Copyright [2016-2017] EMBL-European Bioinformatics Institute
Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License.
Please subscribe to the Hive mailing list: http://listserver.ebi.ac.uk/mailman/listinfo/ehive-users to discuss Hive-related questions or to be notified of our updates


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Situated on one of the world's largest natural harbors, New York City consists of five boroughs, each of which is a separate county of the State of New York. The five boroughs – Brooklyn, Queens, Manhattan, The Bronx, and Staten Island – were consolidated into a single city in 1898. Also, Taryn lives here.
Situated on a peninsula separating San Francisco Bay from the Pacific Ocean, San Francisco is a uniquely picturesque city, whose scenic attractions include the largest cultivated urban park in the country, Golden Gate Park.
Located in northeastern Illinois on the southwestern shores of Lake Michigan. It is the principal city in the Chicago Metropolitan Area, situated in the Midwestern United States and the Great Lakes region.


Widget
Widget([disabled, [active, [parent, [theme, [surface, [custom_styles]]]]]]) -> WidgetBase widget class.
Example of use
mywidget = Widget(x=30, y=100, width=100, height=30) mywidget.connect(EVENT, myfunc, [values]) # One of the cool things about GooeyPy is that you can change any style # widget specific options (like 'value' in the input and slider widgets) # and the widget will automatically update itself. mywidget.value = "GooeyPy is awesome!" # One thing to note is that while when initializing a widget you can # pass it arguments as custom styles (see below), you can't access those # styles directly (i.e. mywidget.width won't give you what you expect, # and it will raise an error if you try to assign to it). So if you want # to change or read a style option you would have to do something like # the following: mywidget.stylesets["default"]["width"] = 140 # You can also do it like this: mywidget.style["width"] = 140 # But be warned, widget.style returns the current styleset that's in # use! So if you are hovering over the widget when you change the width, # that width will only apply to that widget when you hover over it. # So if you want the width to apply to the widget at all times, you # can apply it to the "default" styleset (as shown above) in which # case it will apply to all stylesets that don't already have a width # style set. Or you can loop through mywidget.stylesets and set it for # each one, like so: for s in mywidget.stylesets.values(): s["width"] = 140
Arguments
- disabled
- If a widget is disabled, the "disabled" styling will apply and it will cease to interact with the user.
- active
- This widget will be ignored all together if it's not active.
- parent
- This is used internally when creating new widget types.
- theme
- The theme name or path to theme that you want this widget to use.
- surface
- The surface you want this widget to blit onto. This is a required argument for top-level widgets (widgets without a parent). This will override blitting to a parent (if it has one).
- custom_styles
- When you pass any extra arguments they get passed as a custom style; the key being the style option and the value passed as the tyle's option. Like in our example above, we pass 'x', 'y', 'width', and 'height'. Those will automatically get converted into styling options specific to that widget. Please refer to the documentation on styling for all available options and valid values.
Widget.link
Widget.link(attr) -> cellulose.DependencyCellThis is one of those very cool things in GooeyPy where you won't find anywhere else. You can have one widget share a value with one or more other widgets! In the below example, whenever the value of myslider changes, so will the fontsize for mylabel and vise-versa (and it automatically redraws the stuff too... of course).
Example of use
myslider = Slider(value=10, length=20) mylabel = Label(value="hi", font_size=myslider.link("value"))
Linking works with any attribute (that you would want to change) or styling option in any widget! Cool eh? Well, actually it's not quite all working perfectly, so expect a bug or two with linking certain attributes on certain widgets.
There is one pit-fall with this... if the thing you are trying to link isn't an attribute or a Cell (i.e. linkable), it will return None (and that could cause rather obscure errors).
Widget.connect
Widget.connect(code, func, [values]) -> NoneConnect an event to a callback function.
Example of use
def onclick(value): print 'clicked', value mybutton = Button("GooeyPy") mybutton.connect(CLICK, onclick, "button")
Arguments
- code
- The event code to trigger the callback.
- func
- The callback
- values
- Extra values you may want to send on to your callback when it is called.
Widget.pos
Widget.pos -> TupleGet the actual position that the widget should be drawn to and receive events at.
Widget.width
Widget.width -> intThis returns the actual width of this widget. It takes into account padding (for widgets that contain other widgets), min-width and max-width styles.
Widget.height
Widget.height -> intThis returns the actual height of this widget. It takes into account padding (for widgets that contain other widgets), min-height and max-height styles.
Widget.rect
Widget.rect -> pygame.RectGets the rect of the widget's current surface.
Widget.style
Widget.style -> StyleSetReturns the current styleset in use (from Widget.stylesets)
Widget.draw
Widget.draw() -> Nonedraws the widget if necessary.
Widget.draw_widget
When writing your own widgets, you can overwrite this function to have custom processes when drawing.
Widget.click
When writing your own widgets, you can overwrite this function which is called every time the widget is clicked.
Widget.send
Widget.send(code, [event]) -> NoneSends the event code 'code' and event 'event' (if suplied) to trigger any callbacks.


Source code for tasks.numerai_train_and_predict
# -*- coding: utf-8 -*-
import os
from datetime import datetime
from numerapi.numerapi import NumerAPI
import luigi
import pandas as pd
from sklearn import metrics, preprocessing, linear_model
from .numerai_fetch_training_data import FetchAndExtractData
[docs]class TrainAndPredict(luigi.Task):
"""
Trains a naïve bayes classifier with an assumed bernoulli distribution of
the features, then predicts the targets on the tournament data.
The default signature of this task is ``TrainAndPredict(output_path='./data')``.
:param: output_path (str):
path to the directory where the predictions shall be saved to, defaults to
``./data``.
"""
output_path = luigi.Parameter(default='./data/')
[docs] def requires(self):
"""
Dependencies to be fullfiled prior to execution. This task needs the
:py:class:`tasks.numerai_fetch_training_data.FetchAndExtractData` task that provides
the training/tournament data.
"""
return FetchAndExtractData(output_path=self.output_path)
[docs] def output(self):
"""
Saves outputs of this task--which is a csv file of the predictions made for the
given data.
"""
self.apc = NumerAPI()
fn ='predictions_{0}_LogisticRegression.csv'.format(self.apc.get_current_round())
return luigi.LocalTarget(os.path.join(self.output_path, fn))
[docs] def run(self):
"""
Trains a model and makes predictions given the data. These are then saved
to a csv file.
"""
data = self.input()
out = self.output()
training_data = pd.read_csv(data['training_data.csv'].path, header=0)
prediction_data = pd.read_csv(data['tournament_data.csv'].path, header=0)
# Transform the loaded CSV data into numpy arrays
features = [f for f in list(training_data) if "feature" in f]
X = training_data[features]
Y = training_data["target"]
x_prediction = prediction_data[features]
ids = prediction_data["id"]
# This is your model that will learn to predict
model = linear_model.LogisticRegression(n_jobs=-1)
# Your model is trained on the training_data
model.fit(X, Y)
# Your trained model is now used to make predictions on the
# numerai_tournament_data
# The model returns two columns: [probability of 0, probability of 1]
# We are just interested in the probability that the target is 1.
y_prediction = model.predict_proba(x_prediction)
results = y_prediction[:, 1]
results_df = pd.DataFrame(data={'probability': results})
joined = pd.DataFrame(ids).join(results_df)
print("Writing predictions to predictions.csv")
# Save the predictions out to a CSV file
joined.to_csv("predictions.csv", index=False)
y_prediction = model.predict_proba(x_prediction)
results = y_prediction[:, 1]
results_df = pd.DataFrame(data={'probability': results})
joined = pd.DataFrame(ids).join(results_df)
print("Writing predictions to predictions.csv")
# Save the predictions out to a CSV file
joined.to_csv(out.path, index=False)


The first night of spring break, a few friends and a few acquaintances left our tiny mountain college town to attend a performance by the instrumental rock band Godspeed You! Black Emperor. After arriving at the venue, I learned that one of the acquaintances (we'll call him 'J') had brought along a small collection of drugs, including three capsules containing low doses of what he only called 'Foxy,' saying that it was 'kind of like Ecstasy.' I was pretty sure this description wasn't the most accurate, but didn't know enough to argue.
I'm usually far more responsible when it comes to experimenting with new substances, but I decided to go ahead and be stupid tonight and take the pill offered to me (J was taking the other two). I swallowed the pill sometime around 11pm on an almost empty stomach.
Another friend, C, was curious about drugs but hardly ever used them herself (she doesn't even smoke marijuana, in fact) and so asked me how I was feeling 15-20 minutes later. I told her that the only noticeable effect was that my eyes would take longer to adjust to light immediately after closing and opening them -- I imagine this is only because my pupils were beginning to dilate. At this point I was pretty sure I wouldn't get much out of this drug, but I knew to be patient and wait for any further effects.
And waiting was all I needed to do. GY!BE's music is highly emotional to begin with, and I believe that the drug only heightened that effect. During the songs' lengthy crescendos, I found myself grinning wildly with eyes closed, filled with a great sense of joy and hope as cymbals crashed and feedback swelled. I became intensely aware of my 'personal space' and often watched my feet, noticing my distance from other audience members and feeling simultaneously closer to and further away from them (note that this was just a 'feeling,' not any kind of actual visual distortion).
I also found myself touching and rubbing my pants and especially the insides of my pockets. During what I would assume was the peak of the experience (I found my sense of time and my short-term memory impaired, but I would guess this was about 2 hours after ingesting the pill) I experienced some very subtle closed-eye visuals that are difficult to describe, but were nothing uncommon or extraordinary as far as synthetic/chemical psychedelics go.
After the concert I went to a Waffle House with C and a few others and realized that I was still quite energetic and still feeling the effects of the drug. My face was slightly warm and had been sweating some and my jaw had a tendency to clench, but these were the only noticeable side effects...I never experienced any nausea or real discomfort.
Overall, a positive experience: just powerful enough to enhance my enjoyment of the music without overpowering it.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


MeeToo 3.1 - Battery Life
Document Id: KBDOC-00023
Created: 2011-09-21
Updated: 2011-10-02
MeeToo 3.1 Battery Life
Just like any other electric device, the MeeToo 3.1 must be charged. If it seems to be discharging quickly, you are using the phone too much.
Charging the phone
- Rub a baloon on your head and discharge the charge on the phone.
- Tie to kite during a thunderstorm.
- Use the Raiden Lightning move to charge the phone instantaneously.
Tags: tablet, battery life, your, throughout


Time accuracy can be defined using a resolution attribute. An attribute value should match the TimeField.Resolution enumeration - SEC, MIN, HOUR. Default is MIN, i.e., to within a minute.
resolution
TimeField.Resolution
SEC
MIN
HOUR


CSS media-query test page
Shows values reported by css media-queries. Everything is done with css, no javascript required.
any-hover
Does any available input mechanism allow the user to hover over elements?
none
hover
any-pointer
Is any available input mechanism a pointing device, and if so, how accurate is it?
fine
coarse
none
color
Number of bits per color component of the output device, or zero if the device isn't color
0
1
2
3
4
5
6
7
8
9
10
grid
Does the device use a grid or bitmap screen? [0 = bitmap; 1 = grid]
0
1
height
Height of the viewport (px)
0
300
600
900
1200
1500
1800
2100
2400
2700
3000
hover
Does the primary input mechanism allow the user to hover over elements?
none
hover
monochrome
Bits per pixel in the output device's monochrome frame buffer, or zero if the device isn't monochrome (bits)
0
1
2
3
4
5
6
7
8
orientation
Orientation of the viewport
landscape
portrait
pointer
Is the primary input mechanism a pointing device, and if so, how accurate is it?
none
coarse
fine
prefers-color-scheme
Detect if the user prefers a light or dark color scheme
dark
light
prefers-reduced-motion
The user prefers less motion on the page
reduce
no-preference
resolution
Pixel density of the output device (dpi)
0
50
80
110
140
170
200
230
260
290
width
Width of the viewport including width of scrollbar (px)
0
300
600
900
1200
1500
1800
2100
2400
2700
3000


| Test Case Number |
Test Case Name |
Safari |
| 4. Processing Model |
| 4.2.1.a |
xforms-model-construct event |
Passed |
| 4.2.1.b1 |
schemas loaded sucessfully |
Passed |
| 4.2.1.b2 |
schemas loaded with an xforms-link-exception |
Failed |
| 4.2.1.c1 |
initial instance defined in external source |
Failed |
| 4.2.1.c2 |
external source takes precedence over inline source for initial instance data |
Passed |
| 4.2.1.c3 |
initial instance defined in invalid external source |
Passed |
| 4.2.1.d |
xforms-model-construct-done event is dispatched for each model |
Passed |
| 4.2.2.a |
xforms-model-construct and xforms-model-construct-done events |
Passed |
| 4.2.2.b |
xforms-model-construct-done |
Passed |
| 4.2.2.c1 |
form control referenced instance that did not exist yet |
Passed |
| 4.2.2.c2 |
invalid QNAME causes xforms-binding-exception |
Passed |
| 4.2.3.a |
xforms-model-construct-done and xforms-ready events |
Passed |
| 4.2.4.a |
xforms-model-destruct dispatched after form submission |
Failed |
| 4.3.1.a |
xforms-rebuild event |
Passed |
| 4.3.2.a |
xforms-recalculate event |
Passed |
| 4.3.3.a |
xforms-revalidate event |
Passed |
| 4.3.4.a |
xforms-refresh event |
Passed |
| 4.3.5.a |
xforms-reset event |
Passed |
| 4.3.6.a |
xforms-previous and xforms-next |
Passed |
| 4.3.6.b |
navigation sequence with navindex |
Passed |
| 4.3.7.a |
xforms-focus event |
Passed |
| 4.3.8.a |
xforms-help and xforms-hint events |
Passed |
| 4.4.1.a |
xforms-insert event |
Passed |
| 4.4.2.a |
xforms-delete action |
Passed |
| 4.4.3.a |
xforms-value-changed event |
Passed |
| 4.4.4.a |
xforms-valid event |
Passed |
| 4.4.5.a |
xforms-invalid event |
Passed |
| 4.4.6.a |
xforms-readonly event |
Passed |
| 4.4.7.a |
xforms-readwrite event |
Passed |
| 4.4.8.a |
xforms-required event |
Passed |
| 4.4.9.a |
xforms-optional event |
Passed |
| 4.4.10.a |
xforms-enabled event |
Passed |
| 4.4.11.a |
xforms-disabled event |
Passed |
| 4.4.12.a |
DOMActivate event |
Passed |
| 4.4.13.a |
DOMFocusIn event |
Passed |
| 4.4.14.a |
DOMFocusOut event |
Failed |
| 4.4.15.a |
xforms-select and xforms-deselect events |
Passed |
| 4.4.16.a |
xforms-in-range event |
Passed |
| 4.4.17.a |
xforms-out-of-range event |
Passed |
| 4.4.18.a |
xforms-scroll-first and xforms-scroll-last events |
Passed |
| 4.5.1.a1 |
xforms-binding-exception, invalid model attribute |
Passed |
| 4.5.1.a2 |
xforms-binding-exception, invalid bind attribute |
Passed |
| 4.5.1.a3 |
xforms-binding-exception, invalid submission attribute |
Passed |
| 4.5.1.a4 |
xforms-binding-exception, invalid instance attribute of submission attribute |
Passed |
| 4.5.1.a5 |
xforms-binding-exception, illegal binding expression |
Passed |
| 4.5.2.a |
xforms-compute-exception |
Failed |
| 4.5.3.a |
xforms-version-exception |
Passed |
| 4.5.4.a |
xforms-link-exception |
Passed |
| 4.5.5.a |
xforms-output-error event |
Passed |
| 4.6.1.a1 |
event sequencing for input, secret, textarea controls |
Passed |
| 4.6.1.a2 |
event sequenceing for range and upload controls |
Passed |
| 4.6.1.b1 |
event sequencing for input, secret, textarea controls - focus change with value change |
Passed |
| 4.6.1.b2 |
event sequenceing for range and upload controls - focus change with value change |
Passed |
| 4.6.3.a |
event sequencing for select/select1 controls with incremental="true" |
Failed |
| 4.6.3.b |
event sequencing for select/select1 controls without incremental="true" |
Failed |
| 4.6.3.c |
event sequencing for select/select1 controls (focus changes) |
Failed |
| 4.6.4.a |
event sequencing for trigger controls |
Passed |
| 4.6.5.a |
event sequencing for submit controls |
Passed |
| 4.7.a |
invalid ID references that terminate with no effect |
Passed |
| 4.7.b |
xforms-submit event not dispatched |
Passed |
| 4.7.c |
null result of IDREF search by index() function |
Passed |
| 4.7.d |
null result of IDREF search by instance() function |
Passed |
| 4.7.e1 |
null search for bind causes exception |
Passed |
| 4.7.e2 |
null search for model causes exception |
Passed |
| 4.7.e3 |
null search for instance causes exception |
Passed |
| 4.8.1.a |
getInstanceDocument() method |
Failed |
| 4.8.1.b |
getInstanceDocument() throws a DOMException |
Passed |


# written by Mohammad Khan fin = open("../Input.in", "r"); fout = open("../Part1.out", "w"); def main(): lines = [int(line.strip()) for line in fin.read().split("\n")[0:-1]]; fout.write(str(solve(lines))); def solve(lines): cnt = 0; for i in range(1, len(lines)): if (lines[i] > lines[i-1]): cnt += 1; return cnt; main();
Well this first problem doesn't really need much explanation, just figure out how to read input from a file for your respective language. And then loop through the list you have gotten and if i != 0 and list[i] > list[i-1] increment the count. And at the end print the count.
# written by Mohammad Khan fin = open("../Input.in", "r"); fout = open("../Part2.out", "w"); def main(): lines = [int(line.strip()) for line in fin.read().split("\n")[0:-1]]; fout.write(str(solve(lines))); def solve(lines): cnt = 0; for i in range (3, len(lines)): if (lines[i] > lines[i-3]): cnt += 1; return cnt; main();
Notice that when you are comparing two sets of three in for example the list [a,b,c,d] if we compare a+b+c and b+c+d we really are only comparing between a and d. So for this part we can just loop through the list and if i >= 3 and list[i] > list[i-3] increment the count, and at the end print the count.
# written by Mohammad Khan fin = open("../Input.in", "r"); fout = open("../Part1.out", "w"); def main(): lines = [line.strip().split() for line in fin.read().split("\n")[0:-1]]; fout.write(str(solve(lines))); def solve(lines): x,y = 0,0; for i in range(len(lines)): if (lines[i][0] == "forward"): x += int(lines[i][1]); if (lines[i][0] == "down"): y += int(lines[i][1]); if (lines[i][0] == "up"): y -= int(lines[i][1]); return x*y; main();
The instructions for this problem is fairly simple, First read in the lines from the input file. Then initialize x and y to 0. Then for each line in the lines read, split them by the space and then if 1st part is "forward" increase x by the 2nd part, if 1st part is "down" increase y by the 2nd part, and if 1st part is "up" decrease y by the 2nd part. Finally at the end print x*y.
# written by Mohammad Khan fin = open("../Input.in", "r"); fout = open("../Part2.out", "w"); def main(): lines = [line.strip().split() for line in fin.read().split("\n")[0:-1]]; fout.write(str(solve(lines))); def solve(lines): x,y,a = 0,0,0; for i in range(len(lines)): if (lines[i][0] == "forward"): x += int(lines[i][1]); y += a * int(lines[i][1]); if (lines[i][0] == "down"): a += int(lines[i][1]); if (lines[i][0] == "up"): a -= int(lines[i][1]); return x*y; main();
The instructions for this problem is fairly simple as well. First read in the lines from the input file. Then initialize x, y, and a to 0. Then for each line in the lines read, split them by the space and then if the 1st part is "forward" increase x by the 2nd part and increase y by a * 2nd part, if the 1st part is "down" decrease a by the 2nd part, and if the 1st part is "up" increase a by the 2nd part. Finally at the end print x*y.
# written by Mohammad Khan fin = open("../Input.in", "r"); fout = open("../Part1.out", "w"); def main(): lines = [line.strip() for line in fin.read().split("\n")[0:-1]]; fout.write(str(solve(lines))); def solve(lines): gamma = ""; epsilon = ""; lt = [0] * len(lines[0]); for line in lines: for i,x in enumerate(line): if (x == "1"): lt[i] += 1; for x in lt: if (x > len(lines)-x): gamma += "1"; epsilon += "0"; else: gamma += "0"; epsilon += "1"; return int(gamma, 2) * int(epsilon, 2); main();
First initialize two empty strings gamma and epsilon. For each position (from left to right) in the bit strings read, loop through the entire list keeping track of the number of 1s found in that certain position, lets call this number x. If x > len(lines) - x append a 1 to gamma and append a 0 to epsilon, else append a 0 to gamma and append a 1 to epsilon. After gamma and epsilon are the same size at the original bit strings convert them into integers and then multiple them, and return the answer.
# written by Mohammad Khan fin = open("../Input.in", "r"); fout = open("../Part2.out", "w"); def main(): lines = [line.strip() for line in fin.read().split("\n")[0:-1]]; fout.write(str(solve(lines))); def solve(lines): cpy1 = [x for x in lines]; cpy2 = [x for x in lines]; for i in range(len(lines[0])): cnt = 0; for x in cpy1: if (x[i] == "1"): cnt += 1; if (cnt >= len(cpy1)-cnt): rem = "0"; else: rem = "1"; cpy1 = [x for x in cpy1 if x[i] != rem]; if (len(cpy1) == 1): break; for i in range(len(lines[0])): cnt = 0; for x in cpy2: if (x[i] == "1"): cnt += 1; if (cnt >= len(cpy2)-cnt): rem = "1"; else: rem = "0"; cpy2 = [x for x in cpy2 if x[i] != rem]; if (len(cpy2) == 1): break; return int(cpy1[0], 2) * int(cpy2[0], 2); main();
Again first initialize two copies of the list of lines read. Then for the first cpy loop through each bit position, i, and count the number of 1s, lets call it x. If x >= len(cpy1)-x loop set a char rem = '0' else rem = '1'. Loop through cpy1 again and remove all strings that have an ith bit that is not equal to rem. At the end of replacing if len(cpy1) == 1 break out of the loop. Do the same thing for cpy2 except switch the values for rem in the conditions. Finally convert the last elements in both copies to integers and print their multiple.
# written by Mohammad Khan fin = open("../Input.in", "r"); fout = open("../Part1.out", "w"); def main(): lines = [line.strip() for line in fin.read().split("\n\n")]; lines = [[[int(x) for x in row.split()] for row in line.split("\n")] if i != 0 else [int(x) for x in line.split(",")] for i,line in enumerate(lines)]; fout.write(str(solve(lines))); def add(board, num): for i in range(5): for q in range(5): if (board[i][q] == num): board[i][q] = -1; break; return board; def check(board): for i in range(5): good1,good2 = True,True; for q in range(5): if (board[i][q] != -1): good1 = False; if (board[q][i] != -1): good2 = False; if (good1 == True or good2 == True): return True; return False; def sum(board): sum = 0; for i in range(5): for q in range(5): if (board[i][q] != -1): sum += board[i][q]; return sum; def solve(lines): for x in lines[0]: for board in lines[1:]: board = add(board, x); if (check(board)): return sum(board) * x; main();
Some helpful things to do before we start, first notice that all the numbers given are positive so we can represent them as being reached by setting them to an impossible value like -1. Now create a check function that checks if in a given board if it completed (i.e. there are 5 -1's in a row or a column) and returns true if the board is completed. Also create an add function that goes through a board and looks for a certain number x, if that number is found it replaces it with -1 (ie saying that position has been found) and returns the board. Finally create a function that given a board sums all the values that aren't -1 (ie adding all numbers that aren't marked in a board).
Now we have those helpful functions we can loop through the list of numbers in the order they are given and then loop through the boards using the add function to affect them. Directly after adding a number, check if the board is completed. If it is this means this board is the first one to be completed so we can just sum the remaining elements using sum and multiply it by the current number in the list of numbers and return the value (this ends the function and prevents double counting).
# written by Mohammad Khan fin = open("../Input.in", "r"); fout = open("../Part2.out", "w"); def main(): lines = [line.strip() for line in fin.read().split("\n\n")]; lines = [[[int(x) for x in row.split()] for row in line.split("\n")] if i != 0 else [int(x) for x in line.split(",")] for i,line in enumerate(lines)]; fout.write(str(solve(lines))); def add(board, num): for i in range(5): for q in range(5): if (board[i][q] == num): board[i][q] = -1; break; return board; def check(board): for i in range(5): good1,good2 = True,True; for q in range(5): if (board[i][q] != -1): good1 = False; if (board[q][i] != -1): good2 = False; if (good1 == True or good2 == True): return True; return False; def sum(board): sum = 0; for i in range(5): for q in range(5): if (board[i][q] != -1): sum += board[i][q]; return sum; def solve(lines): bad = set(); for x in lines[0]: for i,board in enumerate(lines[1:]): board = add(board, x); if (check(board)): bad.add(i); if (len(bad) == len(lines)-1): return sum(board) * x; main();
We are going to use the same helper functions as described in part 1, but our algorithm changes a bit. First initialize a set called "bad" which represents all the completed boards. We are first looping through the list of numbers given in order, and then loop through the boards like in part 1. Also add to the boards we loop through as well and check them, however this time if the check turns out to be true instead of ending the function we are going to add the index value of the board into the bad set. We are going to continue this process until the bad set reaches the same size as the number of boards given. Notice that the set is used to prevent overcounting of bad sets. Now when we see that the bad set is equal in size to the number of boards that means the board that just added to the bad set is the last board, so we can return the sum of this board times the current number.
// Written by Maxwell Zen #include<bits/stdc++.h> using namespace std; int cnt[1000][1000]; // return direction a must go to meet b int dir(int a, int b) { if (a<b) return 1; else if (a==b) return 0; return -1; } int main() { ifstream fin ("input.txt"); string s; // read each line into a string s; while ( getline (fin, s) ) { int x, y, x2, y2; // scan coordinates from string sscanf(s.c_str(), "%d,%d -> %d,%d", &x, &y, &x2, &y2); int dx = dir(x, x2), dy = dir(y, y2); while (true) { // increment only if line is horizontal or vertical if (dx==0 || dy==0) cnt[x][y]++; // break if we've reached endpoint if (x==x2 && y==y2) break; // step forward x += dx; y += dy; } } int ans = 0; // count points counted more than once for (int i = 0; i < 1000; i++) { for (int j = 0; j < 1000; j++) { if (cnt[i][j]>1) ans++; } } // output answer cout << ans << endl; }
First create a 2d array of ints called cnt to store how many times a point is marked by a line. We'll start with x and y at the initial coordinates of the line, and set dx and dy to the direction x and y must move in (1, 0, or -1). To calculate dx and dy, we write a function dir that returns 1, 0, or -1, depending on which direction the first argument must move in to meet the second argument. Then in a while loop, we increment cnt if the line is horizontal or vertical (dx is 0 or dy is 0). If we've reached the endpoint, we break out of the whiel loop, otherwise we keep going. Finally, we go through each point to count how many have been incremented more than once.
// Written by Maxwell Zen #include<bits/stdc++.h> using namespace std; int cnt[1000][1000]; // return direction a must go to meet b int dir(int a, int b) { if (a<b) return 1; else if (a==b) return 0; return -1; } int main() { ifstream fin ("input.txt"); string s; // read each line into a string s; while ( getline (fin, s) ) { int x, y, x2, y2; // scan coordinates from string sscanf(s.c_str(), "%d,%d -> %d,%d", &x, &y, &x2, &y2); int dx = dir(x, x2), dy = dir(y, y2); while (true) { // increment count cnt[x][y]++; // break if we've reached endpoint if (x==x2 && y==y2) break; // step forward x += dx; y += dy; } } int ans = 0; // count points counted more than once for (int i = 0; i < 1000; i++) { for (int j = 0; j < 1000; j++) { if (cnt[i][j]>1) ans++; } } // output answer cout << ans << endl; }
This code is almost exactly the same as the previous part. The only difference is that diagonal lines are counted, so we increment cnt at each point regardless of whether the line is vertical or horizontal.
For some more nice discussion on this problem, it is worth checking out this blog post by former Stuyvesant teacher Mike Zamansky.
# Written by Maxwell Zen s = open("input.txt", 'r').read() s = s.split(',') a = [int(num) for num in s] for day in range(80): b = [] for i in a: if i == 0: b += [6, 8] else: b += [i-1] a = b print(len(a))
In part 1, it's possible to simply brute force your way through the problem. We'll maintain a list of lanternfish, recording how many days each lanternfish has left to go. For each day, we create a new list out of the old one -- lanternfish at 0 days will split into a lanternfish at 6 days and a lanternfish at 8 days, and all other lanternfish will just have their value subtracted by 1. At the end, we return the length of the array as the number of lanternfish.
# Written by Maxwell Zen s = open("input.txt", 'r').read() s = s.split(',') a = [int(num) for num in s] count = [a.count(i) for i in range(9)] for day in range(256): nxt = [0]*9 for i in range(8): nxt[i] = count[i+1] nxt[8] = count[0] nxt[6] += count[0] count = nxt print(sum(count))
After 256 days, the answer will be huge, so it's impossible to brute force keeping track of every lanternfish. Here's the key observation: we can group all lanternfish that have a certain number of days remaining, because the number of days remaining is the only thing that actually matters. So we can keep an array count that records how many lanternfish there are for each number of remaining days. To simulate a day passing, we set the new counts for 0 to 7 days equal to the original counts for 1 to 8 days. Then, to simulate the lanternfish with 0 days left, we add the original count for 0 days to the new counts for 6 and 8 days. Doing this 256 times will yield the answer.
# Written by Mohammad Khan fin = open("../Input.in", "r"); fout = open("../Part1.out", "w"); def main(): lines = [line.strip() for line in fin.read().split("\n")[0:-1]]; lines = [int(x) for x in lines[0].split(",")]; fout.write(str(solve(lines))); def solve(lines): lines.sort(); med = lines[len(lines)/2]; ans = 0; for x in lines: ans += abs(x-med); return ans; main();
The ideal method of reducing cost for part 1 is to choose the median number as our aligning position and then move everyone to this median number. Notice that if the list has an even number of elements we can use either one of the median numbers. We can get the median number by sorting the list and then list[size/2] is the median number. So for each element in the list find the difference in their position from the median number, and sum up all those differences and then return the sum.
The proof to this being the optimal minimization has to do with the following somewhat intuitive idea. If you already chose a position x to be your meeting point, if you increase x by 1, all the distances of points below x increase by 1 and all distances above x decrease by 1. You can read more about it here.
# Written by Mohammad Khan fin = open("../Input.in", "r"); fout = open("../Part2.out", "w"); def main(): lines = [line.strip() for line in fin.read().split("\n")[0:-1]]; lines = [int(x) for x in lines[0].split(",")]; fout.write(str(solve(lines))); def solve(lines): avg = 0.0; for x in lines: avg += x; avg /= len(lines); below = int(avg); above = int(avg+1); cost1 = 0; cost2 = 0; for x in lines: cost1 += abs(x-below)*(abs(x-below)+1)/2; cost2 += abs(x-above)*(abs(x-above)+1)/2; return min(cost1,cost2); main();
The ideal method of reducing cost for part 2 is the choose (somewhere near) the average number as our aligning position. Within +- .5 of the average according to some smart people on reddit. Also notice that when calculating the cost we have to do dif*(dif+1)/2 as our cost instead of just dif. Return the minimum of the two sums and that is our final answer.
The proof to this minimizing dif*(dif+1)/2 cost gets its basis around the problem of solving a similar minimizing dif^2 cost, which we already know the answer to be the average. You can check the subreddit or google yourself for more detialed proofs.
# Written by Maxwell Zen lines = open("input.txt", 'r').read().split('\n') lengths = [2, 3, 4, 7] ans = 0 for line in lines: a,b = line.split(" | ") for j in b.split(): if len(j) in lengths: ans+=1 print(ans)
For this part, you don't need to figure out which combination of segments (letters) maps to some digit. Notice that even though the segments have been mixed up, the number of segments that make up a number stays constant. As 1, 4, 7, and 8 each are comprised of a unique number of segments, it is enough to simply count the number of strings on the right of the "|" whose length is 2, 4, 3, or 7 respectively.
# Written by Maxwell Zen # letters corresponding to each digit codes = ["abcefg", "cf", "acdeg", "acdfg", "bcdf", "abdfg", "abdefg", "acf", "abcdefg", "abcdfg"] lines = open("input.txt", 'r').read().split('\n') total = 0 # frequencies of characters in four and not in four infour = {6:'b', 7:'d', 8:'c', 9:'f'} notfour = {4:'e', 7:'g', 8:'a'} for line in lines: digits, output = line.split(" | ") decode = {} # find word corresponding to four for word in digits.split(): if len(word) == 4: four = word # decode each letter for letter in "abcdefg": frequency = digits.count(letter) if letter in four: decode[letter] = infour[frequency] else: decode[letter] = notfour[frequency] output = output.split() val = 0 for word in output: # decode each letter, then sort the characters letters = (decode[letter] for letter in word) translated = ''.join(sorted(letters)) # update the output value val *= 10 val += codes.index(translated) total += val print(total)
The challenge here is to decode the scrambled letters. One method is to bash through every possible permutation of the segments, finding a permutation that works and using it to decode the output value. However, there's an even cleaner solution. We can count the number of times each segment appears in the digits from 0 to 9 and try to find a pattern there. e appears 4 times, b appears 6 times, d and g both appear 7 times, a and c both appear 8 times, and f appears 9 times. So the letters corresponding to e, b, and f can be found right away. In order to figure out which letters correspond to d/g and a/c, we can look at the digit 4 (which we can find since it's the only one to have length 4). Since d and c are both in 4, but g and a aren't, we can use that information to distinguish between d/g and a/c, unscrambling the letters. Finally, use this information to decode the output value, and you're done.
# Will Be Here Soon
Will Be Here Soon


Man threatened with knife during street robbery
by Katy SandallsA man was threatened with a knife during a street robbery.
A 41-year-old man was walking down a path known locally as Yellow Brick Road, near to Bill Rickaby Drive in Newmarket when he was approached by a group of men at around 6.20pm on Tuesday, November 12.
The victim was threatened with a knife by one of the men and had a quantity of cash stolen from him.
He was left uninjured.
Those with any information about the robbery, or that may have captured dash came footage of the incident should contact West CID at Bury St Edmunds Police Station on 101 quoting crime reference 37/68616/19.


Comments
# This is a comment
Strings
"This is a string."
"This is a string with \"quotes\" in it."
"""This is
a "multi-line"
string."""
""""A long string within quotes.""""
R"This is a raw string."
r"Some ""quotes"" inside a raw string."
r"""Raw strings
can also be multi-line."""
foo"This is a generalized raw string literal."
bar"""This is also
a generalized raw string literal."""
Characters
'a'
'\''
'\t'
'\15'
'\xFC'
Numbers
42
0xaf
0xf_2_c
0o07
0b1111_0000
0B0_10001110100_0000101001000111101011101111111011000101001101001001'f64
9_000'u
32.
32.1f32
32.e-5
32.2e+2
2'i16
2i16
0xfe'f32
Full example
# Example from http://nim-by-example.github.io/oop_macro/
import macros
macro class*(head: expr, body: stmt): stmt {.immediate.} =
# The macro is immediate so that it doesn't
# resolve identifiers passed to it
var typeName, baseName: NimNode
if head.kind == nnkIdent:
# `head` is expression `typeName`
# echo head.treeRepr
# --------------------
# Ident !"Animal"
typeName = head
elif head.kind == nnkInfix and $head[0] == "of":
# `head` is expression `typeName of baseClass`
# echo head.treeRepr
# --------------------
# Infix
# Ident !"of"
# Ident !"Animal"
# Ident !"RootObj"
typeName = head[1]
baseName = head[2]
else:
quit "Invalid node: " & head.lispRepr
# echo treeRepr(body)
# --------------------
# StmtList
# VarSection
# IdentDefs
# Ident !"name"
# Ident !"string"
# Empty
# IdentDefs
# Ident !"age"
# Ident !"int"
# Empty
# MethodDef
# Ident !"vocalize"
# Empty
# Empty
# FormalParams
# Ident !"string"
# Empty
# Empty
# StmtList
# StrLit ...
# MethodDef
# Ident !"age_human_yrs"
# Empty
# Empty
# FormalParams
# Ident !"int"
# Empty
# Empty
# StmtList
# DotExpr
# Ident !"this"
# Ident !"age"
# create a new stmtList for the result
result = newStmtList()
# var declarations will be turned into object fields
var recList = newNimNode(nnkRecList)
# Iterate over the statements, adding `this: T`
# to the parameters of functions
for node in body.children:
case node.kind:
of nnkMethodDef, nnkProcDef:
# inject `this: T` into the arguments
let p = copyNimTree(node.params)
p.insert(1, newIdentDefs(ident"this", typeName))
node.params = p
result.add(node)
of nnkVarSection:
# variables get turned into fields of the type.
for n in node.children:
recList.add(n)
else:
result.add(node)
# The following prints out the AST structure:
#
# import macros
# dumptree:
# type X = ref object of Y
# z: int
# --------------------
# TypeSection
# TypeDef
# Ident !"X"
# Empty
# RefTy
# ObjectTy
# Empty
# OfInherit
# Ident !"Y"
# RecList
# IdentDefs
# Ident !"z"
# Ident !"int"
# Empty
result.insert(0,
if baseName == nil:
quote do:
type `typeName` = ref object of RootObj
else:
quote do:
type `typeName` = ref object of `baseName`
)
# Inspect the tree structure:
#
# echo result.treeRepr
# --------------------
# StmtList
# StmtList
# TypeSection
# TypeDef
# Ident !"Animal"
# Empty
# RefTy
# ObjectTy
# Empty
# OfInherit
# Ident !"RootObj"
# Empty <= We want to replace this
# MethodDef
# ...
result[0][0][0][2][0][2] = recList
# Lets inspect the human-readable version of the output
# echo repr(result)
# Output:
# type
# Animal = ref object of RootObj
# name: string
# age: int
#
# method vocalize(this: Animal): string =
# "..."
#
# method age_human_yrs(this: Animal): int =
# this.age
# ---
class Animal of RootObj:
var name: string
var age: int
method vocalize: string = "..."
method age_human_yrs: int = this.age # `this` is injected
class Dog of Animal:
method vocalize: string = "woof"
method age_human_yrs: int = this.age * 7
class Cat of Animal:
method vocalize: string = "meow"
# ---
var animals: seq[Animal] = @[]
animals.add(Dog(name: "Sparky", age: 10))
animals.add(Cat(name: "Mitten", age: 10))
for a in animals:
echo a.vocalize()
echo a.age_human_yrs()


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--- layout: page title: "Gruffalo Blues (Save Leith Hill)" ---
Watch our music video on Youtube or listen to us on Soundcloud. From Monday June 4th you can buy our single from the following online stores and a wide range of other digital retailers!


Dev Notes¶
FILE LAYOUT¶
# used by just about everything (and considered a block!) win32defines.py win32functions.py win32structures.py
# Find windows and their attributes findwindows.py handleprops.py
# wrap windows, get extra info for particular controls # set the friendly class name controlscommon_controls.py controlscontrolactions.py controlsHwndWrapper.py controlswin32_controls.py
# currently depends on the Friendly class name # probably needs to be refactored to make it independent of controls! # maybe move that stuff to _application_? findbestmatch.py # currently depends on controls!
controlactions.py
testsallcontrols.py testsasianhotkey.py testscomboboxdroppedheight.py testscomparetoreffont.py testsleadtrailspaces.py testsmiscvalues.py testsmissalignment.py testsmissingextrastring.py testsoverlapping.py testsrepeatedhotkey.py teststranslation.py teststruncation.py
controlproperties.py
XMLHelpers.py
FindDialog.py PyDlgCheckerWrapper.py
application.py test_application.py
Best matching¶
difflib provides this support For menu’s it is simple we match against the text of the menu item. For controls the story is more complicated because we want to match against the following:
- Control text if it exists
- Friendly Class name
- Control text + Friendly class name (if control text exists)
- (Possibly) closest static + FriendlyClassName
- e.g.
- FindWhatCombo, ComboBox1,
- or
- Text, TextRiadio, RadioButton2
- the control itself knows what it should be referred to
- Need to disambiguate across all controls in the dialog
- then we need to match
ATTRIBUTE RESOLUTION¶
Thinking again... app.dlg.control
- TWO LEVELS
- application.member (Python resolves)
an attribute of application object
- application.dialog
a dialog reference
- THREE LEVELS
- application.member.attr (Python resolves)
another attribute of the previous member
- application.dialog.member
a member of the dialog object
- application.dialog.control
a control on the dialog
- FOUR LEVELS (leaving out Python resolved)
- application.dialog.member.member
- application.dialog.control.member
DELAYED RESOLUTION FOR SUCCESS Taking the example
app.dlg.control.action()
If we leave out syntax and programming errors there are still a number of reasons why it could fail.
dlg might not be found control might not be found either dlg or control may be disabled
dialog and control may be found but on the wrong dialog (e.g. in Notepad you can bring up 2 “Page Setup” dialogs both with an OK button)
One solution would just be to add a “sleep” before trying to find each new dialog (to ensure that it is there and ready) - but this will mean lots of unnecessary waiting.
- So the solution I have tried is:
- perform the complete attribute access resolution at the latest possible time
- if it fails then wait and try again
- after a specified timeout fail raising the original exception.
This means that in the normal case you don’t have unnecessary waits - and in the failure case - you still get an exception with the error.
Also waiting to do resolution as late as possible stops errors where an earlier part of the path succeedes - but finds the wrong item.
So for example if finds the page setup dialog in Notepad # open the Printer setup dialog (which has “Page Setup” as title) app.PageSetup.Printer.Click()
# if this runs too quickly it actually finds the current page setup dialog # before the next dialog opens, but that dialog does not have a Properties # button - so an error is raised. # because we re-run the resolution from the start we find the new pagesetup dialog. app.PageSetup.Properties.Click()
WRITING TO DIALOGS¶
We need a way of making sure that the dialog is active without having to access a control on it. e.g.
app.MainWin.MenuSelect("Something That->Loads a Dialog")
app.Dlg._write("dlg.xml")
or a harder problem:
app.PageSetup.Printer.Click()
app.PageSetup._write("pagesetup.xml")
In this second example it is very hard to be sure that the correct Page Setup dialog is shown.
The only way to be realy sure is to check for the existance of certain control(s) (ID, Class, text, whatever) - but it would be nice to not have to deal with those :-(
Another less declarative (more magic?) is to scan the list of available windows/controls and if they haven’t changed then accept that the correct one is shown.
When testing and having XML files then we should use those to make sure that we have the correct dialog up (by using Class/ID)


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public final class XmlDocumentHelper
extends java.lang.Object
Document
s.
| Modifier and Type | Class and Description |
|---|---|
static class |
XmlDocumentHelper.XmlEntityFormat |
| Constructor and Description |
|---|
XmlDocumentHelper() |
| Modifier and Type | Method and Description |
|---|---|
static org.w3c.dom.Node |
createElementNode(org.w3c.dom.Document _xmlDocument,
java.lang.String _name,
java.lang.String _value)
Creates an Element
Node , that belongs to the given XML Document , with the given name and value. |
static org.w3c.dom.Document |
createNewDocument()
Will create a new XML
Document . |
static java.lang.String |
decimalEscapedToHexEscaped(java.lang.String _s)
Finds all Decimal Entities with the equivalent Hexadecimal Entity.
|
static java.lang.String |
escapeExtendedCharacters(java.lang.String _inputString,
XmlDocumentHelper.XmlEntityFormat _format)
Will XML Escape any character outside of the range of Basic Latin printable characters (\x09-\x0D|\x21-\x7E).
|
static org.w3c.dom.Document |
getDocumentFrom(java.io.File _xmlFile)
Creates a Namespace aware XML Document from an XML
File . |
static org.w3c.dom.Document |
getDocumentFrom(java.lang.String _xmlString)
Creates a Namespace aware XML Document from a String representation.
|
static org.w3c.dom.Node |
getNodeForXPath(org.w3c.dom.Node _xmlNode,
java.lang.String _xPath)
Gets a
Node from a given XML Document that match the given XPath. |
static java.util.List<org.w3c.dom.Node> |
getNodesForXPath(org.w3c.dom.Node _xmlNode,
java.lang.String _xPath)
Gets a list of
Node s from a given XML Document that match the given XPath. |
static java.lang.String |
getStringForXPath(org.w3c.dom.Node _xmlNode,
java.lang.String _xPath)
Gets a String result for the given xPath, by calling getTextContent() on the returned element.
|
static java.util.List<java.lang.String> |
getStringsForXPath(org.w3c.dom.Node _xmlNode,
java.lang.String _xPath)
Gets a List of String results for the given xPath, by calling getTextContent() on all of the returned Elements.
|
static java.lang.String |
hexEscapedToDecimalEscaped(java.lang.String _s)
Finds all Hexadecimal Entities with the equivalent Decimal Entity.
|
static org.w3c.dom.Document |
htmlToXml(java.lang.String _html)
Will take in an HTML
String and try to parse it to an XML Document , with UTF-8 encoding. |
static java.lang.String |
prettyPrint(org.w3c.dom.Node _node)
Takes in an XML
Node and returns a String XML representation of it, with no formatting. |
static java.lang.String |
toString(org.w3c.dom.Node _node)
Takes in an XML
Node and returns a String XML representation of it, with no formatting. |
static java.lang.String |
toString(org.w3c.dom.Node _node,
boolean _prettyPrint)
Takes in an XML
Node and returns a String XML representation of it. |
public static org.w3c.dom.Node createElementNode(org.w3c.dom.Document _xmlDocument, java.lang.String _name, java.lang.String _value)
Node
, that belongs to the given XML Document
, with the given name and value._xmlDocument
- The XML Document to be the owner of this new Node
._name
- The name to call the new Node._value
- The value to give the new Node.java.lang.IllegalArgumentException
- If the given XML Document is null
, or if the given Name or Value is blank.public static java.lang.String decimalEscapedToHexEscaped(java.lang.String _s)
_s
- The String to perform the find and replace on.java.lang.IllegalArgumentException
- If the given string is blank.public static org.w3c.dom.Document createNewDocument()
Document
.Document
, with no root.XmlException
- If the Document
cannot be created.public static java.lang.String escapeExtendedCharacters(java.lang.String _inputString, XmlDocumentHelper.XmlEntityFormat _format)
_inputString
- The String
to parse for escaping._format
- Whether the XML Entities should be in Decimal or HEX format.String
; or null
, if null
is given.java.lang.IllegalArgumentException
- If the given XmlDocumentHelper.XmlEntityFormat
is null
or an unknown format.public static org.w3c.dom.Document getDocumentFrom(java.io.File _xmlFile)
File
._xmlFile
- An XML File
to parse into an XML Document
.Document
representing the given File.java.lang.IllegalArgumentException
- null
.File
does not exist.File
is a directory.File
is unreadable.XmlException
- If there was a problem with conversion.public static org.w3c.dom.Document getDocumentFrom(java.lang.String _xmlString)
_xmlString
- String representation of an XML Document
.Document
representing the given String.java.lang.IllegalArgumentException
- null
.XmlException
- If there was a problem with conversion.public static org.w3c.dom.Node getNodeForXPath(org.w3c.dom.Node _xmlNode, java.lang.String _xPath)
Node
from a given XML Document
that match the given XPath. (Expects only 1 Node
to be found.)
If an XPath boolean (xs:boolean) is given as the XPath, it will be wrapped in an #TEXT
Node
and returned.
Note: All Root level Namespaces are automatically accounted for and do not have to be manually specified.
_xmlNode
- The Document or Element to do the XPath search on.
Even if an Node
is passed, the search could still be at the Document
level depending on the _xPath
value.
_xPath
- The XPath to search for.
If the XPath starts with "/" or "//" the search will be done at the Document level.
If the XPath starts with no backslash, "./", or ".//" the search will be done at the Element level. (When searching from the Element level, do not include the given element's name in the XPath.)
Node
that was the result of this XPath lookup, or null
, if no Node
matches the XPath expression.java.lang.IllegalArgumentException
- If the given Node is null
or the given XPath is blank.XmlException
- If there is an error with the XPath lookup.TooManyResultsException
- If more than 1 Node was found by the given XPathpublic static java.util.List<org.w3c.dom.Node> getNodesForXPath(org.w3c.dom.Node _xmlNode, java.lang.String _xPath)
Node
s from a given XML Document
that match the given XPath.
If an XPath boolean (xs:boolean) is given as the XPath, it will be wrapped in an #TEXT
Node
and returned.
Note: All Root level Namespaces are automatically accounted for and do not have to be manually specified.
_xmlNode
- The Document or Element to do the XPath search on.
Even if an Node
is passed, the search could still be at the Document
level depending on the _xPath
value.
_xPath
- The XPath to search for.
If the XPath starts with "/" or "//" the search will be done at the Document level.
If the XPath starts with no backslash, "./", or ".//" the search will be done at the Element level. (When searching from the Element level, do not include the given element's name in the XPath.)
Node
s that was the result of this XPath lookup, or an empty collection, if no Node
s matched the XPath expression.java.lang.IllegalArgumentException
- If the given Node is null
or the given XPath is blank.XmlException
- If there is an error with the XPath lookup.public static java.lang.String getStringForXPath(org.w3c.dom.Node _xmlNode, java.lang.String _xPath)
Note: All Root level Namespaces are automatically accounted for and do not have to be manually specified.
_xmlNode
- The Document or Element to do the XPath search on.
_xPath
value.
_xPath
- The XPath to search for.
XmlException
- If there is an error with the XPath lookup.TooManyResultsException
- If more than 1 Node was found by the given XPathpublic static java.util.List<java.lang.String> getStringsForXPath(org.w3c.dom.Node _xmlNode, java.lang.String _xPath)
Note: All Root level Namespaces are automatically accounted for and do not have to be manually specified.
_xmlNode
- The Document or Element to do the XPath search on.
_xPath
value.
_xPath
- The XPath to search for.
java.lang.IllegalArgumentException
- If the given Node is null
or the given XPath is blank.XmlException
- If there is an error with the XPath lookup.public static java.lang.String hexEscapedToDecimalEscaped(java.lang.String _s)
_s
- The String to perform the find and replace on.java.lang.IllegalArgumentException
- If the given string is blank.public static org.w3c.dom.Document htmlToXml(java.lang.String _html)
String
and try to parse it to an XML Document
, with UTF-8 encoding.
(The parsing will try to resolve the differences between HTML and XML.)
Note: All tags and attributes are converted to lower case, for consistency.
Warning: If the given text does not have a root element, then only the first element is parsed..
_html
- The HTML String
to convert to an XML Document
.Document
.java.lang.IllegalArgumentException
- If the given HTML String
is blank.XmlException
- If the given HTML String
cannot be parsed or has multiple root elements.public static java.lang.String prettyPrint(org.w3c.dom.Node _node)
Node
and returns a String XML representation of it, with no formatting._node
- The Node/Document to get the String representation of.Node
/Document
in String formatjava.lang.IllegalArgumentException
- If the given _node
is null
.XmlException
- If the Node
/Document
cannot be converted into a String.public static java.lang.String toString(org.w3c.dom.Node _node)
Node
and returns a String XML representation of it, with no formatting._node
- The Node/Document to get the String representation of.Node
/Document
in String formatjava.lang.IllegalArgumentException
- If the given _node
is null
.XmlException
- If the Node
/Document
cannot be converted into a String.public static java.lang.String toString(org.w3c.dom.Node _node, boolean _prettyPrint)
Node
and returns a String XML representation of it._node
- The Node/Document to get the String representation of._prettyPrint
- Whether or not to apply "pretty print" to the String.
(The indent value will be 2 spaces.)Node
/Document
in String format.java.lang.IllegalArgumentException
- If the given _node
is null
.XmlException
- If the Node
/Document
cannot be converted into a String.


{{Infobox prepared food | name = Kutia | image = | caption = Kutia in a ceramic makitra | alternate_name = | country = | region = | creator = | course = | type = | served = | main_ingredient = Wheatberries, poppy seeds, honey or sugar, various nuts and sometimes raisins; milk or cream | variations = | calories = | other = }} {{For|the game show in Albania|Kutia (Albania)}}
Kutia is a sweet grain pudding, traditionally served in Ukraine, Belarus, Russia and some parts of Poland. Sochivo, a dish similar to kutia, is very popular in Russia. Kutia is often the first dish in the traditional twelve-dish Christmas Eve supper (also known as Svyatah Vecherya). It is rarely served at other times of the year.
It resembles koliva from Serbia or Romania (used usually for funerals), but the latter is mixed only with walnuts, sugar and raisins.
Kutia was also part of a common Eastern Orthodox tradition in the Russian Empire, which had waned in popularity as a result of the official atheism of the former Soviet Union, but has had a subsequent resurgence in Ukraine, Belarus and other former Soviet Republics. Radonitsa is one such holiday during which it is served. To this day kutia is served at funerals across Russia as a dish of remembrance.
Traditionally it was made of wheatberries, poppy seeds, honey, various nuts, dried fruit and raisins. In many recipes milk or cream is also used. In some Slavic countries, rice is the main ingredient.
Nowadays, other ingredients (which were unavailable or just too expensive in earlier centuries) like almonds and pieces of oranges are added. In some places (like Poland, Ukraine, and western Canada), unprocessed wheat grain for kutia is easily available in stores. In others, where it is harder to find, it can be replaced by other similar grains like barley.
{{portal|Food}} {{div col|colwidth=30em}}
{{div col end}}
{{Commons category|Kutia}}
{{Puddings}}


6.4. Statement Scope
Some statements permit variable definitions within their control structure:
while (int i = get_num())
cout << i << endl;
i = 0; // error: i is not accessible outside the loop
| Variables defined in a condition must be initialized. The value tested by the condition is the value of the initialized object. |
Variables defined as part of the control structure of a statement are visible only until the end of the statement in which they are defined. The scope of such variables is limited to the statement body. Often the statement body itself is a block, which in turn may contain other blocks. A name introduced in a control structure is local to the statement and the scopes nested inside the statement:
// index is visible only within the for statement
for (vector<int>::size_type index = 0;
index != vec.size(); ++index)
{ // new scope, nested within the scope of this for statement
int square = 0;
if (index % 2) // ok: index is in scope
square = index * index;
vec[index] = square;
}
if (index != vec.size()) // error: index is not visible here
If the program needs to access the value of a variable used in the control statement, then that variable must be defined outside the control structure:
vector<int>::size_type index = 0;
for ( /* empty */ ; index != vec.size(); ++index)
// as before
if (index != vec.size()) // ok: now index is in scope
// as before
| Earlier versions of C++ treated the scope of variables defined inside a for differently: Variables defined in the for header were treated as if they were defined just before the for. Older C++ programs may have code that relies on being able to access these control variables outside the scope of the for. |
One advantage of limiting the scope of variables defined within a control statement to that statement is that the names of such variables can be reused without worrying about whether their current value is correct at each use. If the name is not in scope, then it is impossible to use that name with an incorrect, leftover value.
|


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{% set pagetitle = "How to give
magnesium sulfate" %}
{% set seq_length = 2 %}
{% set seq_position = 1 %}
{% set seq_llink = "javascript:;" %} ## set rlink equal to next page href
{% set seq_rlink = "How_to_give_magnesium_sulfate2.html" %} ## set llink equal to previous page href
{% extends "templates.jinja/base.page-with-sequence.html" %}
{% block title %} Hesperian - Pregnancy & Birth{% endblock %}
{% block id %}How_to_give_magnesium_sulfate1{% endblock %}
{% block content %}
Magnesium sulfate is used to stop seizures. This medicine can save a woman's life, but only use it on the way to a hospital or medical center.
Only use magnesium sulfate if her blood pressure is over 160/110 or if she is having a seizure. Magnesium sulfate can cause the woman to have trouble breathing, especially if she is given too much. Get medical help immediately if her breathing slows to less than 12 breaths a minute or if she has not urinated for 4 hours.
{% endblock %} {% block footer %} {% endblock %}


Incognito Mode is on the way for Google Maps
You’ll soon be able to navigate in secret thanks to mode popularised by Chrome and YouTube
by Henry BurrellGoogle is starting to roll out Incognito Mode to people signed up to the Google Maps Preview test group. Android Police collected some of their images as proof of the new feature.
Just like Incognito Mode in your browser, it stops search information being stored on your Google account – but also like other modes it doesn’t stop your internet service provider from logging the information.
So, we suppose you’ll search for the wedding ring store in Incognito Mode on Chrome and then drive your way there with directions using Incognito Mode on Google Maps?
GIF: Android Police
While the obvious use cases for a secret Google Maps mode are less obvious, it is nice to have the option to not let your Google account be an exhaustive, terrifying list of all the things you’ve ever searched. Google will still have the data, but the proof won’t be there on your devices that you Google Mapped your way to a KFC at 3am on Tuesday.
As per the Android Police report, if you’re part of the Google Maps Preview test group, you can tap your profile picture within the app and then select “turn on Incognito Mode”. We expect the feature to roll out worldwide to everybody soon.


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VariancePfield - any related field, repeating field, or set of non-repeating fields; or an expression that returns a field, repeating field, or set of non-repeating fields.The variance of a population distribution is a measure of how spread out the distribution is. Field can be any of the following:
• a repeating field (repeatingField).
• a field in matching related records specified by (table::field), whether or not these records appear in a portal.
•
• corresponding repetitions of repeating fields in a record (repeatingField1;repeatingField2;repeatingField3), if the result is returned in a repeating field with at least the same number of repeats.
• several fields in the first matching record specified by (table::field1;table::field2;...). You can include fields from different tables (table 1::field A;table 2::field B...).VarianceP(table::Scores) returns 1.25.VarianceP(Field4) results in an error since the variance of a single value is not defined.VarianceP(Field1;Field2;Field3) returns 4.66666666..., 6.22222222..., 2.25, 4 if the calculation is a repeating field.Class 1: 3.26530612...Class 2:<PHONE_NUMBER>3...


Thiem upsets Djokovic to reach semis at ATP Finals
London - Dominic Thiem produced a scintillating display of attacking tennis to beat Novak Djokovic and qualify for the last four at the ATP Finals on Tuesday, leaving the Serbian facing a shootout against Roger Federer.
In the standout match so far at London's O2 Arena, the Austrian fifth seed took the fight to the world No 2, recovering from losing the first set to triumph 6-7 (5/7), 6-3, 7-6 (7/5)
Earlier, Federer put himself back in the mix at the end-of-season event with a 7-6 (7/2), 6-3 win against Italian debutant Matteo Berrettini in their round-robin clash.
Federer and Djokovic will face off on Thursday in a repeat of this year's Wimbledon final to determine who else will progress from Group Bjorn Borg.
Thiem was forced to play high-stakes tennis against the 16-time Grand Slam winner, taking the breath away with some of his inside-out forehands and single-handed backhands
Forced to play at his limit, he hit 50 winners compared with Djokovic's tally of 27 but also racked up 44 unforced errors.
"This was really one of these special matches, what I've practised all my life for, all my childhood for," Thiem said.
"Really epic one in an amazing atmosphere, beating a legend of our game. And also I've qualified for the semi-finals, which is the best.
"Coming back from 1-4 (down in the deciding tie-break) was a little bit of luck, but it was an unbelievable match and one I'll never forget. Novak is the best player in the world and I had to do something special."
In a captivating first set the players swapped a break apiece but Djokovic, a five-time ATP Finals champion, edged the tie-break.
Undaunted, Thiem broke his opponent at the first opportunity in the second set and, with Djokovic's error count climbing, went on to level the match.
Thiem also drew first blood in the decider but cracked in the sixth game as Djokovic levelled the match and appeared to have engineered a switch in momentum.
The Austrian successfully challenged at 30-30 in the 10th game after his forehand was ruled out, preventing a match point for Djokovic and he toughed it out to level at 5-5.
He then broke Djokovic to love to earn a chance to serve for the match but stumbled and the decider went to a tie-break.
Still the drama was not finished. Thiem slipped to 4-1 down but battled back to win it on his second match point when Djokovic dumped a forehand into the net.
Federer stays alive
Third seed Federer had put himself under the cosh by losing his opening round-robin match to Thiem.
The six-time champion was not at his fluent best on Tuesday but ultimately had too much for his Italian opponent.
The Swiss upped his game to take the first set tie-break comfortably and broke immediately at the start of the second set to leave the big-serving Berrettini with too much to do.
Federer was asked after his win against Berrettini whether his defeat to Djokovic at Wimbledon had left emotional or mental scars.
"We'll find out, but I think it's all flushed away from my side," said the Swiss.
"A lot of water has gone under the bridge since then."
Djokovic is hunting a sixth ATP Finals title to pull level with Federer's record and is also seeking to pip Rafael Nadal to the year-end number one ranking.
On Monday, top seed Nadal lost his opener in Group Andre Agassi to defending champion Alexander Zverev while Stefanos Tsitsipas beat Daniil Medvedev.
Results on the third day of the ATP Finals at London's O2 Arena on Tuesday (x denotes seeding):
Singles
Group Bjorn Borg
Roger Federer (SUI x3) bt Matteo Berrettini (ITA x8) 7-6 (7/2), 6-3
Dominic Thiem (AUT x5) bt Novak Djokovic (SRB x2) 6-7 (5/7), 6-3, 7-6 (7/5)
Doubles
Group Jonas Bjorkman
Rajeev Ram/Joe Salisbury (USA/GBR x4) bt Ivan Dodig/Filip Polasek (CRO/SVK x8) 3-6, 6-3, 10-6
Raven Klaasen/Michael Venus (RSA/NZL x5) bt Lukasz Kubot/Marcelo Melo (POL/BRA x2) 6-3, 6-4


Indian Express
After analysing
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Narendra Modi
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All these problem do for grading is make sure that the response is long enough (default: 10 characters), and log their response to the official edX logs for later data analysis.
No need to download anything; everything you need is already in Files & Uploads. Just replace the prompt in the question below and you're ready to go!
This first problem is a plain-text writing assignment. It will appear in just one location in the course. The second one has more features but requires a little more work; see below for more detail.


Hi,
I've implemented the circuit as shown here: http://openenergymonitor.org/emon/buildingblocks/how-to-build-an-arduino-energy-monitor-measuring-current-only
It works perfectly when my laptop is not connected to the charger. However, as soon as I connect my laptop charger the values go wrong. Is there anyway to prevent this?
P.S.: Newbie at this stuff. :)
Re: Values Disturbed when Laptop is Charging
My best guess is you are picking up radiated magnetic fields from the laptop charger. Move it away.
The next best guess is the charger is putting a lot of electrical noise onto the USB connector (if that is what you're using) or back into your electricity supply. If that is the case, you probably need to get a better charger, or a better power supply for your Arduino, or add some RFI filters.
Until you find out exactly how the interference is getting in, it is very hard to suggest a cure.
Re: Values Disturbed when Laptop is Charging
First of all, thanks for replying. :)
Coming to the problem, as far as the laptop charger radiating magnetic field is concerned, I don't think that would be an issue because the disturbance doesn't occur until the charger is connected to the laptop. So, if I have the charger on, and even near my sensor, it won't affect it until I connect it with the laptop.
As far as the charger putting electrical noise onto the USB connector, I think that is the main issue, since I am using it to supply power to my Arduino. I'm using a Dell Laptop with its original charger so I'm not sure if I could get a better charger than the original.
So I guess, what I need to do is either supply power to Arduino from a different source or add some RFI filters. Could you help me with that, since I'm new to this so I'm not sure how would I be able to do that? For reference, my Mains Voltage is 230V, Frequency 50Hz and Alternative Current (AC).
Re: Values Disturbed when Laptop is Charging
because the disturbance doesn't occur until the charger is connected to the laptop
I'm not sure that's a particularly good test. The SMPS inside the charger will be behaving vastly differently when it's driving a load Vs idle; just notice how much warmer it gets when it's working. If you really want to test that theory, power the Arduino from a different source altogether, and then bring your laptop charger (connected to your running laptop) close to it and see if anything changes.
Re: Values Disturbed when Laptop is Charging
Anecdotally, self-built front ends and Arduino boards have always been more susceptible to noise and interference than the emonTx. The latest emonTx has, I believe, passed the EN 61000-6-3:2007 and EN 61000-6-1:2007 certification. Not that this will help you in your particular case.
Let us know what a separate power supply to the Arduino does for you, and we can take it from there.


|
Panda3D
|
Stores the total set of VertexSliders that the vertices in a particular GeomVertexData object might depend on. More...
Public Member Functions | |
| __init__ () | |
| __init__ (const SliderTable copy) | |
| int | addSlider (const VertexSlider slider, const SparseArray rows) |
| Adds a new slider to the table, and returns the index number of the new slider. More... | |
| const SparseArray | findSliders (const InternalName name) |
| Returns a list of slider indices that represent the list of sliders with the indicated name, or an empty SparseArray if no slider in the table has that name. More... | |
| UpdateSeq | getModified (Thread current_thread) |
| Returns a sequence number that's guaranteed to change at least when any VertexSliders in the table change. More... | |
| int | getNumSliders () |
| Returns the number of sliders in the table. More... | |
| const VertexSlider | getSlider (int n) |
| Returns the nth slider in the table. More... | |
| const SparseArray | getSliderRows (int n) |
| Returns the set of rows (vertices) governed by the nth slider in the table. More... | |
| list | getSliders () |
| bool | hasSlider (const InternalName name) |
| Returns true if the table has at least one slider by the indicated name, false otherwise. More... | |
| bool | isEmpty () |
| Returns true if the table has no sliders, false if it has at least one. More... | |
| bool | isRegistered () |
| Returns true if this table has been registered. More... | |
| SliderTable | operator= (const SliderTable copy) |
| removeSlider (int n) | |
| Removes the nth slider. More... | |
| setSlider (int n, const VertexSlider slider) | |
| Replaces the nth slider. More... | |
| setSliderRows (int n, const SparseArray rows) | |
| Replaces the rows affected by the nth slider. More... | |
| write (Ostream out) | |
| Public Member Functions inherited from TypedWritable | |
| object | __reduce__ () |
| object | __reduce_persist__ (object pickler) |
| VectorUchar | encodeToBamStream () |
| Converts the TypedWritable object into a single stream of data using a BamWriter, and returns that data as a bytes object. More... | |
| bool | encodeToBamStream (VectorUchar data, BamWriter writer) |
| Converts the TypedWritable object into a single stream of data using a BamWriter, and stores that data in the indicated string. More... | |
| fillin (DatagramIterator scan, BamReader manager) | |
| This internal function is intended to be called by each class's make_from_bam() method to read in all of the relevant data from the BamFile for the new object. More... | |
| UpdateSeq | getBamModified () |
| Returns the current bam_modified counter. More... | |
| markBamModified () | |
| Increments the bam_modified counter, so that this object will be invalidated and retransmitted on any open bam streams. More... | |
| Public Member Functions inherited from TypedObject | |
| TypeHandle | getType () |
| int | getTypeIndex () |
| Returns the internal index number associated with this object's TypeHandle, a unique number for each different type. More... | |
| bool | isExactType (TypeHandle handle) |
| Returns true if the current object is the indicated type exactly. More... | |
| bool | isOfType (TypeHandle handle) |
| Returns true if the current object is or derives from the indicated type. More... | |
| Public Member Functions inherited from ReferenceCount | |
| int | getRefCount () |
| Returns the current reference count. More... | |
| ref () | |
| Explicitly increments the reference count. More... | |
| bool | testRefCountIntegrity () |
| Does some easy checks to make sure that the reference count isn't completely bogus. More... | |
| bool | testRefCountNonzero () |
| Does some easy checks to make sure that the reference count isn't zero, or completely bogus. More... | |
| bool | unref () |
| Explicitly decrements the reference count. More... | |
Static Public Member Functions | |
| static TypeHandle | getClassType () |
| static const SliderTable | registerTable (const SliderTable table) |
| Registers a SliderTable for use. More... | |
| Static Public Member Functions inherited from TypedWritableReferenceCount | |
| static TypedWritableReferenceCount | decodeFromBamStream (VectorUchar data, BamReader reader) |
| Reads the bytes created by a previous call to encode_to_bam_stream(), and extracts and returns the single object on those bytes. More... | |
| static TypeHandle | getClassType () |
| Static Public Member Functions inherited from TypedWritable | |
| static TypeHandle | getClassType () |
| Static Public Member Functions inherited from TypedObject | |
| static TypeHandle | getClassType () |
| Static Public Member Functions inherited from ReferenceCount | |
| static TypeHandle | getClassType () |
Public Attributes | |
| UpdateSeq | modified |
| Returns a sequence number that's guaranteed to change at least when any VertexSliders in the table change. More... | |
| Public Attributes inherited from TypedObject | |
| TypeHandle | type |
| Returns the TypeHandle representing this object's type. More... | |
| Public Attributes inherited from ReferenceCount | |
| int | ref_count |
| The current reference count. More... | |
Stores the total set of VertexSliders that the vertices in a particular GeomVertexData object might depend on.
This is similar to a TransformTable, but it stores VertexSliders instead of VertexTransforms, and it stores them by name instead of by index number. Also, it is only used when animating vertices on the CPU, since GPU's don't support morphs at this point in time.
| __init__ | ( | ) |
| __init__ | ( | const SliderTable | copy | ) |
| int addSlider | ( | const VertexSlider | slider, |
| const SparseArray | rows | ||
| ) |
Adds a new slider to the table, and returns the index number of the new slider.
Only valid for unregistered tables.
| const SparseArray findSliders | ( | const InternalName | name | ) |
Returns a list of slider indices that represent the list of sliders with the indicated name, or an empty SparseArray if no slider in the table has that name.
|
static |
Returns a sequence number that's guaranteed to change at least when any VertexSliders in the table change.
(However, this is only true for a registered table. An unregistered table may or may not reflect an update here when a VertexSlider changes.)
| int getNumSliders | ( | ) |
Returns the number of sliders in the table.
| const VertexSlider getSlider | ( | int | n | ) |
Returns the nth slider in the table.
| const SparseArray getSliderRows | ( | int | n | ) |
Returns the set of rows (vertices) governed by the nth slider in the table.
| list getSliders | ( | ) |
| bool hasSlider | ( | const InternalName | name | ) |
Returns true if the table has at least one slider by the indicated name, false otherwise.
| bool isEmpty | ( | ) |
Returns true if the table has no sliders, false if it has at least one.
| bool isRegistered | ( | ) |
Returns true if this table has been registered.
Once it has been registered, the set of sliders in a SliderTable may not be further modified; but it must be registered before it can be assigned to a Geom.
| SliderTable operator= | ( | const SliderTable | copy | ) |
|
static |
Registers a SliderTable for use.
This is similar to GeomVertexFormat::register_format(). Once registered, a SliderTable may no longer be modified (although the individual VertexSlider objects may modify their reported sliders).
This must be called before a table may be used in a Geom. After this call, you should discard the original pointer you passed in (which may or may not now be invalid) and let its reference count decrement normally; you should use only the returned value from this point on.
| removeSlider | ( | int | n | ) |
Removes the nth slider.
Only valid for unregistered tables.
| setSlider | ( | int | n, |
| const VertexSlider | slider | ||
| ) |
Replaces the nth slider.
Only valid for unregistered tables.
| setSliderRows | ( | int | n, |
| const SparseArray | rows | ||
| ) |
Replaces the rows affected by the nth slider.
Only valid for unregistered tables.
| write | ( | Ostream | out | ) |
| UpdateSeq modified |
Returns a sequence number that's guaranteed to change at least when any VertexSliders in the table change.
(However, this is only true for a registered table. An unregistered table may or may not reflect an update here when a VertexSlider changes.)


jsPlumbToolkit.Support Class
Support functionality for working with existing jsPlumb instances in the Toolkit. Using the ingest
method in this
class, you can ingest an existing jsPlumb instance into a new instance of the Toolkit; this for many people may
prove to be a logical upgrade path from their existing jsPlumb code.
When you ingest an existing jsPlumb instance, its Container
is configured to be a Surface
widget, which makes
it pannable and zoomable, and the set of Nodes and Edges it is managing are loaded into the Toolkit's data model.
Item Index
Methods
- ingest static
Methods
ingest
-
params
Ingests an existing jsPlumb instance into a new Toolkit instance, and turns the instance's Container into a Surface. Every element
that is the source or target of a Connection is added to the Toolkit instance as a Node, and every Connection is added as an Edge. You
can provide your own functions for determining the id
and type
of Nodes and Edges, if you need to. This method will throw an error
if your jsPlumb instance does not have a Container set; it is a requirement for the Surface widget.
Parameters:
-
params
ObjectMethod parameters.
-
[jsPlumb]
JsPlumbInstance optionalThe instance of jsPlumb to ingest. If null, it uses the static jsPlumb window instance.
-
[nodeSelector]
String optionalOptional selector to identify elements that may not yet be managed by jsPlumb but which you would like to have imported as Nodes.
-
[idFunction]
Function optionalA function to use to extract the id from elements that are being loaded as Nodes. If null, the default behaviour is to ask the jsPlumb instance for the element's
id
attribute. -
[typeFunction]
Function optionalA function to use to extract the type from elements that are being loaded as Nodes. If null, the default behaviour is to use
default
as the Node type. -
[edgeIdFunction]
Function optionalA function to use to extract the id from Connections that are being loaded as Edges. If null, the default behaviour is to use the Connection's
id
. -
[edgeTypeFunction]
Function optionalA function to use to extract the type from Connections that are being loaded as Edges. If null, the default behaviour is to use
default
as the Edge type. -
[renderParams]
Object optionalParameters to pass to the Surface constructor.
-
[render=true]
Boolean optionalIf false, this method returns only a Toolkit instance with data loaded, and doesn't create a Surface renderer for it.
-
Returns:
A Surface instance whose underlying Toolkit has been loaded with the contents of the jsPlumb instance (you can access the Toolkit itself via surface.getToolkit()
), or, if render
was set to false, a jsPlumbToolkitInstance
..


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Spacehold is a discord bot developer, using javascript as a primary coding language.
Spacehold is a javascript, discord bot master, and html. He is also a youtuber!
Spaceholds youtube channel can be found here.
Spacehold usually records minecraft videos, but sometimes roblox and coding too!


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- General
- The operative parties referred to in this policy are Company and You, the User of this site.
- PB Web Media B.V. is the publisher and operator of this site. Hereinafter, PB Web Media B.V. shall be referred to as “Company”. When first-person pronouns are used in this Policy, (Us, We, Our, Ours, etc.) these provisions are referring to Company. Additionally, when the terms “the Site” or “Site” are used, these terms refer to the website(s) listed at the beginning of this Policy.
- You, the User – As the User of this Site, this Policy will refer to the User as “You” or through any applicable second-person pronouns, such as “Yours,” etc. Hereinafter, the User of the Site shall be referred to in applicable second-person pronouns.
- This Privacy Policy describes how we use information received about You when You visit Our Site or when You subscribe to, or otherwise use Our online services. This Policy does not cover any information that We may receive from or about You through channels other than through the use of the Site.
- Revisions to this Policy
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- Personal Information that We Collect
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- How We Collect Information from You
- Passive Collection – We use cookies to collect information about You in order to enhance Your experience on the Site. The information collected in Our cookies includes, but is not limited to, Your User IP address, geographic location and other session data.
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- How We Use Your Information
- The primary use for Your information is to provide You with services You have requested. We also use Your information to deliver customized services to You. Non-personal and aggregate information, such as that collected passively is used in order to customize Our marketing efforts or to customize the use of Our Site for an aggregate group of customers. We also use Your information for market research purposes – in order to increase Your (and other Users’) experience according to tracked interests, to analyze and target potential new markets, and for other marketing purposes.
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Portland Keyboard Club
The Portland Keyboard Club (PDXKBC) is a group for people of all ages and skill levels to showcase and discuss mechanical keyboards.
Let's hang out
We would love to chat with you on Discord. Please read the Code of Conduct before joining our server.
Meetup
See the Events
in the sidebar in our Discord for details, or ask about it in the #events
channel.
Gallery
Check out some of our fabulous keyboards.


Untitled – Oil on board 8x12""
Untitled – Oil on board 12x16""
Untitled – Oil on canvasboard 8x12""
Untitled – Oil on canvasboard 8x12""
Untitled – Oil on board 8x12""
Untitled – Oil on Canvas 12x16""
Untitled – Oil on Canvas 6×4"
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| Created: | 1/27/2021 3:53:34 PM |
| Modified: | 1/27/2021 3:53:34 PM |
| Project: | |
| Advanced: |
| Attribute |
|
Public serial id |
|
Details:
|
|
Public varchar(255) number |
|
Details:
|
|
Public integer supplier_id |
|
Details:
|
|
Public varchar(255) created_by |
|
Details:
|
|
Public varchar(255) updated_by |
|
Details:
|
|
Public timestamp with time zone(0) created_at |
|
Details:
|
|
Public timestamp with time zone(0) updated_at |
|
Details:
|
|
Public timestamp with time zone(0) start_date |
|
Details:
|
|
Public timestamp with time zone(0) end_date |
|
Details:
|
|
Public date contract_start_date |
|
Details:
|
|
Public date contract_end_date |
|
Details:
|
|
Public integer model_type_id |
|
Details:
|
| Operation | ||
|
Public contracts_pkey( id: serial, |
||
|
Details:
<<PK>>
|
||
|
Public contracts_number_unique( number: varchar, |
||
|
Details:
<<unique>>
|
| Tag | Value |
| Owner | public |
|
Details:
|
| Property | Value |
| isFinalSpecialization: | 0 |


Find out if your partnership will go all the way. Some sun signs naturally work well together, but others need to compromise to make it work!
Libra: Signs a Libra hates you
Taurus: Ease Taurus's Financial Stress
Gemini: Summer Love for Gemini
Aries: Aries Should Explore
Cancer: The Smartest Investments
Virgo: Virgo's Own Mistakes
Sagittarius: Always Aiming High


Repositories
Repository is intended to store your domain objects.
To create one, you'd do the following:
include(bbq.domain.Repository);
include(myapp.domain.Room);
var repository = new bbq.domain.Repository({
// This is the class that this Repository will hold
type: myapp.domain.Room,
// An optional argument which holds entities to pre-fill the repo with
entities: []
});
You can then call get and add (among others) to access objects stored in the repository.
See the JSDocs for a complete list.
Declaring your repositories
There should only be one repository instance per domain class on a given page. Global variables are bad so the recommended place to define them is in the currentPage
variable.
myapp.page.Home = new Class.create(bbq.page.Page, {
initialize: function($super, args) {
try {
$super(args);
this.rooms = new bbq.domain.Repository({
type: myapp.domain.Room
});
this.bookings = new bbq.domain.Repository({
type: myapp.domain.Booking
});
this.users = new bbq.domain.Repository({
type: myapp.domain.User
});
} catch(e) {
Log.error("Error constructing Home", e);
}
}
});
Repositories can then be accessed like so:
var room = currentPage.rooms.add({id: 129});
add
add allows you to add domain objects to the repository in three ways - by passing in a fully fledged object, a data object or an identifier.
include(bbq.domain.Repository);
include(myapp.domain.Room);
var repository = new bbq.domain.Repository({
// This is the class that this Repository will hold
type: myapp.domain.Room
});
- Adding via id
var room = repository.add(298);
// is the same as doing
room = repository.add(new myapp.domain.Room({id: 298}));
- Adding via data object
var room = repository.add({id: 298});
// is the same as doing
room = repository.add(new myapp.domain.Room({id: 298}));
- Adding via domain object
var room = repository.add(new myapp.domain.Room({id: 298}));
Domain objects will not be duplicated so it is safe to call add several times:
// returns 0
repository.size();
// add an Entity
repository.add(298);
// returns 1
repository.size();
// add it again
repository.add(298);
// still returns 1
repository.size();
// add it again via different method
repository.add(new myapp.domain.Room({id: 298}));
// still 1
repository.size();