Set-up of the fitModeldata yaml file¶
Information to process the data in the study is provided to the fitting program by a fitmodelData yaml file. Examples of these files can be found in the fitModelDataYAMLfiles directory for fitting single data sets and in the examples/fitModelDataYAMLfiles directory for fitting data in a study directory structure.
- fitStudyDataEPGAzz
- fitStudyDataFatEPG2
- fitStudyDataMuscleEPG1
The fitting program is capable of fitting a number of different models to the T2 image data based on the model structure found in the Azzabou paper. Muscle, fat and phantom data can be fit by the program using a simple exponential decay model or an extended phase graph model (EPG). This document will focus on fitting the T2 image data using the EPG model.
The example taken will be to fit the T2 image data using the fitStudyDataEPGAzzAnalyze yaml file.
The contents of the file are given below. Line numbers have been added to help with the explanation of the file, but the user should be aware that the sequential order of the different groups within the file is not important. The example YAML file has been set up to be used on the study directory structure defined earlier. The YAML input file has been designed to be used on data in a study directory structure or on individual files which have been defined within the file. In the following paragraphs the different parts of the file will be discussed.
1 fitModel: AzzEPG
2
3 # use a relative directory path when fitting data in study directory structure
4 # when fitting individual files it can be set to a complete path
5
6 resultsDir: T2/results/muscle/AzzEPG
7
8 # Can only be used when fitting data in study directory structure
9 # must be set as a relative directory path
10
11 fatResultsDir: T2/results/fat/fatEPG2
12 setParamValsIndividually: True
13
14 # EPGAZZ model parameters to update
15 # Always include the echo value
16
17 ParamVals:
18 echo:
19 value: 8
20 min: 0
21 max: 10
22 vary: False
23
24 paramsModelName:
25 AzzEPG: fitModelParameterJsonFiles/azz_fatmuscle_epg_model_params.json
26 fatEPG2: fitModelParameterJsonFiles/two_fat_epg2_model_params.json
27 fatEPG1: fitModelParameterJsonFiles/one_fat_epg1_model_params.json
28 muscleEPG1: fitModelParameterJsonFiles/one_fatmuscle_epg1_model_params.json
29 muscleEPG2 : fitModelParameterJsonFiles/two_fatmuscle_epg2_model_params.json
30 phantomEPG1: fitModelParameterJsonFiles/oneParamEPGphantom_model_params.json
31 phantomEPG2: fitModelParameterJsonFiles/twoParamEPGphantom_model_params.json
32 Azzabou: fitModelParameterJsonFiles/azz_params.json
33
34 roiFitModel:
35 AzzEPG: muscle
36 fatEPG2: fat
37 fatEPG1: fat
38 muscleEPG1: muscle
39 muscleEPG2 : muscle
40 phantomEPG1: phantom
41 phantomEPG2: phantom
42 Azzabou: muscle
43
44 fitSubject: [HC-001]
45 fitSession: [sess-1]
46 fitImagedRegions: [forearm]
47 fitSlices: [1,2,3]
48
49 useRoiOutline: False
50
51 roiAuthorPreference: [EH]
52 imageDataFormat: Analyze
53
54 #roisIndividual: simpleModelData/DMD_001_FOREARM_RoiSet.zip
55
56 roiOutline: simpleModelData/EH_DMDT_001_1_foreArm_outline.zip
57
58 analyzeHdr: simpleModelData/WIP_Forearm_T2_CLEAR.hdr
59 analyzeImg: simpleModelData/WIP_Forearm_T2_CLEAR.img
60
61 # minimum step size across profile = 1
62 # maximum step size across profile = 19
63
64 pulseProfileSteps: 10
65
66 # pulse profile should correspond to the protocol that was used to collect
67 # the data
68
69 p90pulseProfile: simpleModelData/flip_angle90_clairewood.mat
70 p180pulseProfile: simpleModelData/flip_angle180_clairewood.mat
71
72 # integration factor, might need to be altered based on value of
73 # pulseProfileSteps and fit model being used
74
75 dx: 0.45


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Welome to my website! I'm a third year Computer Engineering student at University of Ottawa. I am actively seeking Internship/Co-op opportunities beginning January 2020. You can see my projects, skills and get in touch with me below!
• Each block has one transaction and a unique SHA-1 hash-code.
• Brute force method of code generation to obtain each code with the same first 5 characters
• Verification of entire block-chain (transaction, ID balance, hash codes) before generating a block.
• Read/write block-chain from/to .txt file.
View Here• Creating extended database of most common 10,000 passwords 120,000 new passwords) based on common modification methods
• Database encrypted and stored in a Hash-table to crack encrypted passwords.
• Two implementations using self-implemented Hash-table interface and default java Hash-Table
View Here• Android app for booking services. Group project - Android Studio, Java
• Admin can add/edit/delete service; Homeowner can book/rate services; Provider can add/edit time slots and price; Login and sign-up for Admin, Homeowner, Provider.
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Posted: 2016-09-24
, Modified: 2016-09-24
Tags: neuroscience
fMRI: \(10^5\) \((3mm)^3\) voxels, measuring blood flow.
Prior work
- Mitchell 08: pictures of concrete nouns
- Naselaris 09: images of scenes
- Pereira 11: generating words
- N11: reconstruct movie images
- Wehbe 14: chapter of Harry Potter (cf. speed reading)
- Huth 16: auditory stories
Goal
- Decode fMRI response semantics. Match fMRI responses to annotations
- Sherlock scenes annotated. 2000 scenes.
- Leverage multiple subject views to extract better semantics. (16 subjects)
Methods
- Pick a few brain regions to focus on. Ex. default node network (2006): related to narrative.
- Hypothesis: this region does the best.
- \(\approx 2000\) voxels for each mask.
- Shared response model \[\amin_{W^TW = I;S} \sumo ik \ve{X_i-W_iS}_F.\] (Columns of \(W\) orthogonal. voxels\(\times\)features (\(2000 \times 20\)))
- Probabilistic model \(s_t\sim N(0,\Si_s)\). \(x_{it}|s_t\sim N(W_is_t+\mu_i, \rh_i^2I)\).
Distributional hypothesis of meaning: meaning comes from co-occurrence.
We have multiple words in each annotation. Approaches:
- Unweighted: Averaging
- Weighted: By inverse of frequency
(Note: words have different meanings. Use DL to split up words into atoms. Ignores polysemy.)
Let \(A=\)fMRI, \(B=\)text. We learn a linear map \(\Om A\approx B\). We can vary the way we constrain the maps.
- \(\Om\) orthogonal.
Ridge regression (penalizes by norm of columns).
- 20 dimensional SRM vs. averaging
- Weighted vs. unweighted
- Procrustes vs. ridge
Temporal average subtraction vs. not.
Annotation vectors 1000-dimensional.
Is true chunk in top 5? (See table in paper.)
Average, else correlated
Model
- Unweighted \(\Pj(w|c) = \fc{\exp(v_w^T c)}{Z}\).
- Weighted \(\Pj(w|c) = \al p(w) + (1-\al) \fc{\exp(v_w^T c)}{Z}\), \(\al\in [0,1]\). (Ex. more accurate for common words.)


Systems of equations – No Jacobian matrix
quanewbnd1
Solves systems of nonlinear equations of which the Jacobian is known to ba a band matrix and an approximation of the Jacobian is assumed to be available at the initial guess.
Example: Can be run with F9 within the ScalaLab Editor
import java.text.DecimalFormat;
import numal.*;
public class Test_quanewbnd1 extends Object
implements AP_quanewbnd_method {
public static void main(String args[]) {
int i;
double in[] = new double[6];
double out[] = new double[6];
double x[]= new double[601];
double f[]= new double[601];
Test_quanewbnd1 testquanewbnd1 = new Test_quanewbnd1();
DecimalFormat fiveDigit = new DecimalFormat("0.00000E0");
for (i=1; i<=600; i++) x[i] = -1.0;
in[0]=1.0e-6; in[1]=in[2]=in[3]=1.0e-5; in[4]=20000.0;
in[5]=0.001;
Analytic_problems.quanewbnd1(600,1,1,x,f,testquanewbnd1,in,out);
System.out.println("Norm Residual vector: " +
fiveDigit.format(out[2]) + "\nLength of last step: " +
fiveDigit.format(out[1]) +
"\nNumber of function component evaluations: " +
(int)out[3] + "\nNumber of iterations: " +
(int)out[4] + "\nReport: " + (int)out[5]);
}
public boolean funct(int n, int l, int u, double x[], double f[])
{
int i;
double x1,x2,x3;
x1 = (l == 1) ? 0.0 : x[l-1];
x2=x[l];
x3 = (l == n) ? 0.0 : x[l+1];
for (i=l; i<=u; i++) {
f[i]=(3.0-2.0*x2)*x2+1.0-x1-x3*2.0;
x1=x2;
x2=x3;
x3 = (i <= n-2) ? x[i+2] : 0.0;
}
return (true);
}
}


Shares in British gambling firms hit by plan to overhaul online casinos
Shares in British gambling companies tumbled on Monday after a cross-party group of lawmakers called for a raft of measures to overhaul online casinos and protect vulnerable people.
MILAN: Shares in British gambling companies tumbled on Monday after a cross-party group of lawmakers called for a raft of measures to overhaul online casinos and protect vulnerable people.
The lawmakers called for limiting maximum stakes in online betting, similar to rules for high-speed slot machines where bets are restricted to £2, and banning the use of credit cards to gamble online.
In addition, the report http://www.grh-appg.com/latest-news called for a more responsible approach to advertising and restrictions on VIP accounts, which can involve offering more frequent gamblers bigger rewards.
The recommendations included calling for treatment of gambling addiction to be offered under the state-run National Health Service (NHS).
The Guardian newspaper said Prime Minister Boris Johnson was thought to be sympathetic to calls for stricter regulation.
Shares in GVC, William Hill, 888 Holdings were trading between 4.7per cent and 8.7per cent lower by 1211 GMT.
"For too long, online gambling operators have exploited vulnerable gamblers to little or no retribution from the regulator," Conservative lawmaker Iain Duncan Smith said, urging the Gambling Commission to look into the issue in greater depth.
British betting companies are still reeling from the government's clamp down on high-speed slot machines, which critics have called the "crack cocaine" of gambling. The new rules cut the maximum stake allowed to 2 pounds from 100 pounds.
Bookmaker William Hill plans to close 700 British betting shops and GVC expects to shut about 900 outlets due to stricter rules that have forced firms to shift their focus to U.S. sports betting and online gaming.
The Gambling Related Harm All-Party Parliamentary Group, which posted the report, said it would publish a full report after final hearings.
(Reporting by Danilo Masoni and Tanishaa Nadkar; Editing by Louise Heavens and Edmund Blair)


Class H264VideoConfiguration
H264VideoConfiguration
Inheritance
Inherited Members
Namespace: Bitmovin.Api.Sdk.Models
Assembly: Bitmovin.Api.Sdk.dll
Syntax
public class H264VideoConfiguration : VideoConfiguration
Properties
AdaptiveQuantizationMode
Controls the adaptive quantization algorithm
Declaration
public AdaptiveQuantMode? AdaptiveQuantizationMode { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<AdaptiveQuantMode> |
AdaptiveQuantizationStrength
Values greater than 1 reduce blocking and blurring in flat and textured areas. Values less than 1 reduces ringing artifacts at the cost of more banding artifacts. Negative values are not allowed
Declaration
public double? AdaptiveQuantizationStrength { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Double> |
AdaptiveSpatialTransform
Enables adaptive spatial transform (high profile 8x8 transform)
Declaration
public bool? AdaptiveSpatialTransform { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Boolean> |
BAdaptiveStrategy
BAdaptiveStrategy
Declaration
public BAdapt? BAdaptiveStrategy { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<BAdapt> |
Bframes
Sets the amount of b frames.
Declaration
public int? Bframes { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int32> |
BPyramid
Keep some B-frames as references
Declaration
public H264BPyramid? BPyramid { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<H264BPyramid> |
Bufsize
Playback device buffer size
Declaration
public long? Bufsize { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int64> |
Cabac
Enable or disable CABAC
Declaration
public bool? Cabac { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Boolean> |
Cea608708SubtitleConfig
Defines whether CEA 608/708 subtitles are copied from the input video stream
Declaration
public Cea608708SubtitleConfiguration Cea608708SubtitleConfig { get; set; }
Property Value
| Type | Description |
|---|---|
| Cea608708SubtitleConfiguration |
Crf
Sets the constant rate factor for quality-based variable bitrate. Either bitrate or crf is required.
Declaration
public double? Crf { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Double> |
DeblockAlpha
Strength of the in-loop deblocking filter. Higher values deblock more effectively but also soften the image
Declaration
public int? DeblockAlpha { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int32> |
DeblockBeta
Threshold of the in-loop deblocking filter. Higher values apply deblocking stronger on non flat blocks, lower values on flat blocks
Declaration
public int? DeblockBeta { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int32> |
DynamicRangeFormat
Automatically configures the H264 Video Codec to be compatible with the given SDR format. Bitmovin recommends to use the dynamic range format together with a preset configuration to achieve good results. Explicitly configured properties will take precedence over dynamic range format settings, which in turn will take precedence over preset configurations.
Declaration
public H264DynamicRangeFormat? DynamicRangeFormat { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<H264DynamicRangeFormat> |
FastSkipDetectionPFrames
Enables fast skip detection on P-frames. Disabling this very slightly increases quality but at a large speed loss
Declaration
public bool? FastSkipDetectionPFrames { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Boolean> |
InterlaceMode
Using TOP_FIELD_FIRST or BOTTOM_FIELD_FIRST will output interlaced video
Declaration
public H264InterlaceMode? InterlaceMode { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<H264InterlaceMode> |
Level
If three-pass encoding is used and a level is set for the encoder, the bitrate for some segments may exceed the bitrate limit which is defined by the level.
Declaration
public LevelH264? Level { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<LevelH264> |
MacroblockTreeRatecontrol
Enable macroblock tree ratecontrol. Macroblock tree rate control tracks how often blocks of the frame are used for prediciting future frames
Declaration
public bool? MacroblockTreeRatecontrol { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Boolean> |
MaxBitrate
Maximum Bitrate
Declaration
public long? MaxBitrate { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int64> |
MaxGop
Maximum GOP length, the maximum distance between I-frames
Declaration
public int? MaxGop { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int32> |
MaxKeyframeInterval
Maximum interval in seconds between key frames
Declaration
public double? MaxKeyframeInterval { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Double> |
MinBitrate
Minimum Bitrate
Declaration
public long? MinBitrate { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int64> |
MinGop
Minimum GOP length, the minimum distance between I-frames
Declaration
public int? MinGop { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int32> |
MinKeyframeInterval
Minimum interval in seconds between key frames
Declaration
public double? MinKeyframeInterval { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Double> |
MixedReferences
Allow references on a per partition basis, rather than per-macroblock basis
Declaration
public bool? MixedReferences { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Boolean> |
MotionEstimationMethod
MotionEstimationMethod
Declaration
public H264MotionEstimationMethod? MotionEstimationMethod { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<H264MotionEstimationMethod> |
MvPredictionMode
MvPredictionMode
Declaration
public MvPredictionMode? MvPredictionMode { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<MvPredictionMode> |
MvSearchRangeMax
Sets the maximum Motion-Vector-Search-Range
Declaration
public int? MvSearchRangeMax { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int32> |
NalHrd
Signal hypothetical reference decoder (HRD) information (requires bufsize to be set)
Declaration
public H264NalHrd? NalHrd { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<H264NalHrd> |
OpenGop
Enable open-gop, allows referencing frames from a previous gop
Declaration
public bool? OpenGop { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Boolean> |
Partitions
Partitions to consider. Analyzing more partition options improves quality at the cost of speed.
Declaration
public List<H264Partition> Partitions { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.List<H264Partition> |
PresetConfiguration
Choose from a set of preset configurations tailored for common use cases. Check out H264 Presets to see which values get applied by each preset. Explicitly setting a property to a different value will override the preset's value for that property.
Declaration
public PresetConfiguration? PresetConfiguration { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<PresetConfiguration> |
Profile
When setting a profile, all other settings must not exceed the limits which are defined in the profile. Otherwise, a higher profile may be automatically chosen. (required)
Declaration
public ProfileH264? Profile { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<ProfileH264> |
PsyRateDistortionOptimization
Psychovisual Rate Distortion retains fine details like film grain at the expense of more blocking artifacts. Higher values make the video appear sharper and more detailed but with a higher risk of blocking artifacts. Needs to have subMe with RD_IP, RD_ALL, RD_REF_IP or RD_REF_ALL
Declaration
public double? PsyRateDistortionOptimization { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Double> |
PsyTrellis
Higher values will improve sharpness and detail retention but might come at costs of artifacts. Needs to have trellis enabled
Declaration
public double? PsyTrellis { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Double> |
QpMax
Sets the maximum of quantization factor.
Declaration
public int? QpMax { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int32> |
QpMin
Sets the minimum of quantization factor.
Declaration
public int? QpMin { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int32> |
QuantizerCurveCompression
Ratio between constant bitrate (0.0) and constant quantizer (1.0). Valid range 0.0 - 1.0
Declaration
public double? QuantizerCurveCompression { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Double> |
RcLookahead
Number of frames for frame-type decision lookahead
Declaration
public int? RcLookahead { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int32> |
RefFrames
Sets the amount of reference frames.
Declaration
public int? RefFrames { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int32> |
SceneCutThreshold
Scene change sensitivity. The higher the value, the more likely an I-frame will be inserted. Set to 0 to disable it which is advised for scenarios where fixed GOP is required, e.g., adaptive streaming outputs like DASH, HLS and Smooth. Having this setting enabled can improve quality for progressive output with an increased internal chunk length (see internalChunkLength
of muxings).
Declaration
public int? SceneCutThreshold { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int32> |
Slices
Number of slices per frame.
Declaration
public int? Slices { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Int32> |
SubMe
Subpixel motion estimation and mode decision
Declaration
public H264SubMe? SubMe { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<H264SubMe> |
Trellis
Enables or disables Trellis quantization. NOTE: This requires cabac
Declaration
public H264Trellis? Trellis { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<H264Trellis> |
WeightedPredictionBFrames
Enable open-gop, allows referencing frames from a previous gop
Declaration
public bool? WeightedPredictionBFrames { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<System.Boolean> |
WeightedPredictionPFrames
Defines the mode for weighted prediction for P-frames
Declaration
public WeightedPredictionPFrames? WeightedPredictionPFrames { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Nullable<WeightedPredictionPFrames> |


CrimPapers
Articles published on 17 July 2018
On 17 July 2018, 10 new articles were published in 8 journals.
Scaling Up Or Scaling Back? the Pitfalls and Possibilities of Leveraging Federal Interventions For Abolition
The Banality of Counterterrorism “After, After 9/11”? Perspectives on the Prevent Duty From the UK Health Care Sector by Charlotte Heath-Kelly, Erzsébet Strausz
Gender, Relationships and Sexual Violence in the Lives of Women From Chuuk, Micronesia by Sarah A. Smith
Minority Threat, Community Disadvantage and Sentencing
The Pharmacists’ Role in Identifying and Supporting Victims of Human Trafficking by Laura C. Palombi, Hannah van Ochten, Caroline Patz
Bullying Victimization As A Predictor of Suicidal Ideation and Suicide Attempt Among Senior High School Students in Ghana: Results From the 2012 Ghana Global School-Based Health Survey by Philip Baiden, Vincent Z. Kuuire, Nibedita Shrestha, Betty C. Tonui, Mavis Dako-Gyeke, Kersley K. Peters
Detention Or Diversion? the Influence of Training and Education on School Police Officer Discretion
Officer Views in Contracting, Merger, and Hybrid Agencies
Book Review: Henrique Carvalho, the Preventive Turn in Criminal Law by Lucia Zedner
Response to Reviews by Henrique Carvalho


jQuery Wookmark Plug-in API Example with custom server
Scroll down to see more content loaded via a custom server script.


HOME ABOUT SKILLS EDUCATION PORTFOLIO BLOG CONTACT
I'M MAX DAVIS
I'M A FUTURE DEVELOPER_
01
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HELLO, I'M A FUTURE UI/UX DESIGNER & FRONT END DEVELOPER
FROM CHICAGO, IL. I HOLD A MASTERS DEGREE OF WEB
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CONCENTRATION IN
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GPA 4.3
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matter how young or old you are.
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The variables minSpeed and maxSpeed control the minimum and maximum speed of the apparatus in revolutions per minute (RPM).


core-ktx
coroutines-ktx
layouts-ktx
listeners-ktx
styles-ktx
layouts-controlsfx-ktx
layouts-jfoenix-ktx


Police issue warning after disorder incident
by New Zealand PolicePlease attribute to Acting Inspector Mark Clayton, Youth and Communities Manager, Auckland Police
Police are aware of discussions on social media about plans for a large gathering of young people in Auckland this Friday afternoon.
This follows a large disorder incident at Mission Bay Reserve last Friday afternoon where a number of youths were arrested for disorder.
We are planning accordingly and there will be an increased Police presence in the area as well as on trains and at train stations throughout Tāmaki Makaurau.
Police will not tolerate violent or disorderly behaviour.
We have been in discussions with several schools, which are discouraging their students from attending any such gathering tomorrow, and are warning against anyone planning to engage in disorderly behaviour.
Our officers are continuing to monitor any communication in relation to this on social media.
ENDS


Design a camera with F/16 and EFL = 80mm, total FOV = 53 degree, flat image surface, wavelength = 0.4, 0.44, 0.49, 0.56, 0.68, reference wavelength = 0.49um
As it is a single lens, a large F# is needed to get a good image quality
Assume aperture is at the lens. This can help to reduce lateral color and distortion. Optimize the lens with EFFL = 80 to ensure the right focal length, and the thickness of glass < 1mm to prevent the non-reasonable thick lens. Then I get
From the 3D layout, we can obviously find the Petzval field curvature aberration.Look at the ray fan:
As there's little aberration at 0 degree, it means little spherical aberration.
The linear shape of aberration at large angle looks like defocus increases with angle, which is due to the Petzval field curvation aberration, consistent with what we find on the layout.
The different aberration at x and y direction shows astigmatism.
Coma is U shape. It is not obvious here.
Distortion only causes lateral shift. It is hard to observe from there.
The spot diagram shows large spot size at off-axis
To correct the aberration, one way is to make the incident angle smaller. We can add another variable -- the position of the stop.
Stop in front of the positive lens lends to barrel distortion
Stop after the positive lens leads to pincushion distortion, which is more subjectively disturbing as the picture looks like flying apart. So we add the stop in the front.
After optimization, I get
The field curvature improves.
On-axis: spherical aberration balanced by defocus, chromatic dispersion
Off-axis: Tangential field (Y axis) shows u shape, which indicates coma
Sagittal field (x axis): field curvature (defocus increases with angle)
The spot diagram shows large spot size and coma at off-axis
The field curvature and distortion is shown as follows
The max distortion is ~ 2%, which is acceptable in camera
The FFT MTF is shown here
The MTF is not good enough, so we need to increase the number of lens.


“Tanquod Shuddery's bloated frame hove into view from behind the barn.”
This is the opening line of Dennis Beerpint's latest piece of poetical whimsy. Indeed, it is the only line, for the twee versifier has had a fit of the vapours and put down his pencil. He is pallid, and shaking, and staring wild-eyed into the grate where a few sticks are burning weakly. He wonders if his talent has been dissipated by his newfound devotion to buzzing around in a light aircraft, swooping low over clumps of cows in fields and calling to them in a language they do not understand. Will Dennis get a grip? Can he salvage his poetic gift? Or will he dash out his brains on a paving slab? Don't miss the exciting new 26-part television drama series Twee Poet In A Light Aircraft Swooping Upon Cows.


Drawing with babies and toddlers is great fun. Start with simple shapes and name them. They will recognize many from their picture books.
Draw simple faces. As you draw, explain what you are doing: a happy smile, a sad face, curly hair, this one has ear-rings. Draw trees, flowers, grass, a house, animals.
Encourage little ones to join in, doing their own or adding details. Name the colorsL as well as the primaries, look for pencils or pens in colors like ochre, magenta, turquoise, and vermillion.


Witch Cleo: Welcome leader of the resolute and anmitious brothers of blood. I have been expecting you... "Tell me about the Scepter of Judgment."


We buy blockchain!
- harness holistic initiatives
- architect dynamic users
- monetize visionary methodologies
- syndicate dot-com metrics
- revolutionize wireless infomediaries
- cultivate leading-edge markets
- streamline clicks-and-mortar functionalities
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- maximize e-business e-tailers
- engage intuitive models
- strategize front-end deliverables


from itertools import count
from typing import Iterable, Dict, List
[docs]class IndexMapper:
"""
This class maps between the different atoms objects in a MAZE-sim project.
It is essential for keeping track of the various
"""
id = 0
[docs] @staticmethod
def get_id():
"""
Get a unique id
:return:
"""
IndexMapper.id += 1
return str(IndexMapper.id)
[docs] @staticmethod
def get_unique_name(name: str):
"""
Get a unique name
:param name: name
:return: name + _ + unique id number
"""
return name + '_' + IndexMapper.get_id()
[docs] def __init__(self, atom_indices: Iterable) -> None:
"""
:param atom_indices: A list of atom indices from a Zeotype
"""
self.main_index = {}
self.i_max = 0
self.names = ['parent']
for main_index, atom_index in zip(count(), atom_indices):
self.main_index[main_index] = {'parent': atom_index}
self.i_max = main_index
[docs] def get_reverse_main_index(self, name: str) -> Dict[int, int]:
"""
Reverses an index so that the name indices are used as a key for the main index
:param name: name of the item to make the key
:return: a reverse index map where the indices of name are the key
"""
return self._reverse_main_index(name)
[docs] def _reverse_main_index(self, name: str) -> Dict[int, int]:
"""
Internal function for making a reverse index map
:param name: name of the item to make the key
:return:a reverse index map where the indices of name are the key
"""
name_to_main_dict = {}
for main_index, value in self.main_index.items():
try:
name_index = value[name]
except KeyError:
print(f'name not found at index {main_index}')
continue
if name_index is None: # ignore none indices
continue
name_to_main_dict[name_index] = main_index
return name_to_main_dict
[docs] def get_name1_to_name2_map(self, name1: str, name2: str) -> Dict[int, int]:
"""
Gets a map between the indices of name1 and the indices of name2
:param name1: name whose indices are the key in the map
:param name2: name whose indices are the value in the map
:return: name1.index -> name2.index map
"""
name1_to_name2_map = {}
for row in self.main_index.values():
if row[name1] is not None:
name1_to_name2_map[row[name1]] = row[name2]
return name1_to_name2_map
[docs] def register_with_main(self, new_name: str, main_to_new_map: Dict[int, int]) -> None:
"""
Register a new object by using the main index in mapping.
:param new_name: name of the new object being registered
:param main_to_new_map:
:return:
"""
self.names.append(new_name)
for main_i in self.main_index.keys():
self.main_index[main_i][new_name] = main_to_new_map.get(main_i, None)
[docs] def register(self, old_name: str, new_name: str, old_to_new_map: Dict[int, int]) -> None:
"""
Register a new object with the indexer
:param old_name: name of object known by the indexer
:param new_name: name of new object being registered
:param old_to_new_map: a index mapping between the old map and the new map
note that additional atoms in new will be added to the index
:return:
"""
already_registered = f'Error: {new_name} has already been registered'
not_registered = f'Error: {old_name} has not been registered'
if new_name in self.names:
print(f'old name is {old_name}, new name is {new_name}')
raise ValueError(already_registered)
assert old_name in self.names, not_registered
self.names.append(new_name)
old_name_to_main_dict = self._reverse_main_index(old_name)
main_to_new_name_dict = {}
for old_ind, main_ind in old_name_to_main_dict.items():
main_to_new_name_dict[main_ind] = old_to_new_map.get(old_ind, None)
for i in self.main_index.keys():
self.main_index[i][new_name] = main_to_new_name_dict.get(i, None)
[docs] def _make_none_dict(self) -> Dict[str, None]:
"""
Get a dictionary full of None for each name
:return: A dictionary full of None for each known name
"""
none_dict = {}
for name in self.names:
none_dict[name] = None
return none_dict
[docs] def add_atoms(self, name: str, new_atom_indices: Iterable[int]) -> None:
"""
Add new atoms to the dictionary
:param name: name of object with new atoms
:param new_atom_indices: indices of the new atoms
:return:
"""
assert name not in self.names, 'name already exists'
for index, value in self.main_index.items():
value[name] = None
self.names.append(name)
for index in new_atom_indices:
none_dict = self._make_none_dict() # could be slow
none_dict[name] = index
self.i_max += 1
self.main_index[self.i_max] = none_dict
[docs] def pop(self, name: str, atom_index_to_delete: int) -> int:
"""
Deletes a single atom index
:param name: name of Zeotype to delete atom
:type name: str
:param atom_index_to_delete: index to delete (using own mapping)
:type atom_index_to_delete: int
:return: index deleted
:rtype: int
"""
name_to_main_dict = self._reverse_main_index(name)
name_indices = list(name_to_main_dict.keys())
name_indices.sort()
for i in name_indices:
if i == atom_index_to_delete:
self.main_index[name_to_main_dict[i]][name] = None
elif i > atom_index_to_delete:
self.main_index[name_to_main_dict[i]][name] -= 1
return atom_index_to_delete
[docs] def extend(self, name: str, new_atom_indices: Iterable[int]) -> None:
"""
This adds additional atom indices to the zeolite
:param name: name to add indices to
:type name: str
:param new_atom_indices: list of indices
:type new_atom_indices: Iterable[int]
:return: None
:rtype: None
"""
assert name in self.names, 'name not in index mapper'
for index in new_atom_indices:
none_dict = self._make_none_dict() # could be slow
none_dict[name] = index
self.i_max += 1
self.main_index[self.i_max] = none_dict
[docs] def delete_atoms(self, name: str, atom_indices_to_delete: Iterable[int]) -> None:
"""
:param name: name of with indices to delete
:param atom_indices_to_delete: indices to delete
:return: None
"""
name_to_main_dict = self._reverse_main_index(name)
for i in atom_indices_to_delete:
self.main_index[name_to_main_dict[i]][name] = None
[docs] def get_index(self, sender_name: str, receiver_name: str, sender_index: int) -> int:
"""
get the index of another object
:param sender_name: name of the sender zeolite
:param receiver_name: the name of the receiving zeolite
:param sender_index: the index of the sender
:return: the receiving index
"""
for name_dict in self.main_index.values():
my_name_dict = name_dict[sender_name]
my_sender_index = sender_index
if name_dict[sender_name] == sender_index:
return name_dict[receiver_name]
[docs] def delete_name(self, name: str) -> None:
"""
Delete zeolite from the index
:param name: The name of the zeolite to delete from the index
:return: None
"""
try:
self.names.remove(name)
except:
print(name) # TODO: Write custom error message
return None
for index, old_row in self.main_index.items():
new_row = self._make_none_dict()
for key in new_row.keys():
new_row[key] = old_row[key]
self.main_index[index] = new_row
[docs] def get_overlap(self, name1: str, name2: str) -> List[int]:
"""
Get the list of names that overlap
:param name1: name of object 1
:param name2: name of object 2
:return: overlapping indices
"""
overlap_indices_name1 = []
for name_dict in self.main_index.values():
if name_dict[name1] is not None and name_dict[name2] is not None:
overlap_indices_name1.append(name_dict[name1])
return overlap_indices_name1
[docs] def reregister_parent(self, main_to_parent_map) -> None:
"""
Register a Zeolite as the parent using a main_to_parent_map
This is useful when building a Perfect Zeolite from a file.
:param main_to_parent_map: dict that maps between parent and the main indices
:type main_to_parent_map: Dict[int, int]
:return: None
:rtype: None
"""
for key, value in self.main_index.items():
if key in main_to_parent_map:
value['parent'] = main_to_parent_map[key]
else:
value['parent'] = None


[viewBag] title = "Ziyadullayev Odiljon Egamberdiyevich" ==
|
Vice Rector for Research
|
Ziyadullayev Odiljon EgamberdiyevichDoctor of Chemical Sciences
|
| Reception days
|
Monday 15: 00-17: 00 Wednesday Thursday 09: 00-12: 00
|
|
Graduated: |
|
| Telephone
|
+998707124556
|
| Fax |
+998707124556
|
|
<EMAIL_ADDRESS>|
He is the author of more than 100 scientific programs in organic and petrochemical industries.
Based on his scientific projects various organic preparations and catalysts are being produced in manufacturing plants in Uzbekistan, Russia, Kazakhstan and Azerbaijan.
He is a member of internationally scientific congresses of worldwide “RusSatalysis”, “EuropeCat” and “WorldCatalysis”.
He retrained in Moscow State University, Kazak Federal University, Kalingrad State University, Nijniy Novgorod State University.
He has been a scientific supervisor of more than 50 bachelors and 18 masters.


Fit and simulate latent position and cluster models for statistical networks.
| Version: |
2.9.0 |
| Depends: |
R (≥ 2.8.0), statnet.common (≥ 3.1.0), network, ergm (≥
3.9.0) |
| Imports: |
sna, mvtnorm, abind, coda (≥ 0.17.1), tools, MASS |
| Suggests: |
KernSmooth, snowFT, rgl, heplots, rlecuyer, ergm.userterms |
| Published: |
2018-08-25 |
| Author: |
Pavel N. Krivitsky [aut, cre],
Mark S. Handcock [aut],
Susan M. Shortreed [ctb],
Jeremy Tantrum [ctb],
Peter D. Hoff [ctb],
Li Wang [ctb],
Kirk Li [ctb],
Jake Fisher [ctb],
Jordan T. Bates [ctb] |
| Maintainer: |
Pavel N. Krivitsky <pavel at uow.edu.au> |
| BugReports: |
https://github.com/statnet/latentnet/issues |
| License: |
GPL-3 + file LICENSE |
| URL: |
http://www.statnet.org |
| NeedsCompilation: |
yes |
| Citation: |
latentnet citation info |
| Materials: |
README NEWS |
| In views: |
Cluster, HighPerformanceComputing, SocialSciences |
| CRAN checks: |
latentnet results |


Low Names 6 Teams With Better Euro 2020 Chances Than Germany
by David KappelGermany coach Joachim Low has insisted his side are not favourites to win the upcoming 2020 UEFA Championship, and named six teams he thinks have a better chance, but snubbed defending champions Portugal.
Tired of reading? Click through the gallery above to see which teams Low sees as Euro 2020 favourites ahead of Germany.
The 59-year-old guided Die Mannschaft to victory at the 2014 FIFA World Cup, and also reached the semi-finals of the past three European Championships.
However, their shocking group-stage exit from the 2018 World Cup still hangs like a cloud over Low's side, which has since been revamped by the coach.
Germany have already qualified for Euro 2020 with a game to spare, but Low has now insisted they are not among the favourites for the tournament, with 2016 winners Portugal also not among his picks.
"Teams like England, France, Spain, Italy, Belgium and Holland are ahead of us," he said, as quoted by Marca.
"They've had a generational revamp. But I don't see us as favourites for the Euros."
Download The Soccer Laduma Social Media App & Earn Airtime for Selfies!
Low, though, did express his satisfaction with Germany's performances in the qualifiers, which saw them win six and lose just one game ahead of their final qualification match against Northern Ireland on Tuesday night.
"I want to congratulate my players," he added.
"We have a revamp and then a series of revamps inside a revamp because more than 10 players got injured.
"Despite all this, we qualified comfortably."


Your name is:
Most people do know when their birthdays are, but some might not know what day of the week they were born. Luckily for us, there are ways to calculate the day of the week from a specific date. The following is one of the many methods that exist for that;
The Akan people of Ghana frequently name their children after the day of the week they were born and the order in which they were born. These "day names" have further meanings concerning the soul and character of the person. Here is an example of the system
| Days | Female | Male |
| Monday | Kwadwo | Adwoa |
|---|---|---|
| Tuesday | Kwabena | Abenaa |
| Wednesday | Kwaku | Akua |
| Thursday | Yaw | Yaa |
| Friday | Kofi | Afua |
| Saturday | Kwame | Ama |
| Sunday | Kwasi | Akosua |
Your name is:


The SVG Razor helper function should be used for all system icons in lieu of SVG sprite sheets or raster image assets. This ensures a single source of truth for all icons. The SVG helper is invoked by @Svg.
and then adding the icon name, like so:
By default, every icon will inherit the text color of its parent. To override this and show the icon with its native colors (Our logos, for example), you can include the native class in the helper.
In fact, our helper supports arbitrary classes as well.
@Svg
helper isn’t available within our documentation. You can call SVGs using our custom Icon liquid tag:
{% raw %}{% icon Search | optional additional classes | pixel dimension %}{% endraw %}
If an icon you need isn’t here, please do one of the following two options:
If you have further questions, visit the project’s Slack channel: #stacks.


I'm currently in my second year of B. Tech. CSE from JIIT Noida. I have worked as a freelance game and web developer for different clients, enchancing my skills and gaining experience.
I have experience in Construct 2/3, JavaScript, React, PHP & Git. I enjoy solving real-world problems which helps people. My goal is to build robust web applications and provide solutions that are efficient and scalable.
View ResumeJoystick.club is your virtual local arcade, located between the world wide web and the public blockchain.
I integrated Bitcoin Payments in this project through Badger Wallet and Bitcoin Wallet App. I developed the website using HugoJS and deployed the project on DigitalOcean.
Zombie Math is a fun little game. Where you have to choose the right answer for the provided math question, The zombie will follow you. Be careful and score points.
I developed this project using Construct 2 and the back-end was built using PHP.


{{tip.wallet.divide_currency_sign}}{% if tip.wallet.divide_currency == 'EUR' %}{{EUR_value|floatformat:'2'}}{% elif tip.wallet.divide_currency == 'GBP' %}{{GBP_value|floatformat:'2'}}{% elif tip.wallet.divide_currency == 'AUD' %}{{AUD_value|floatformat:'2'}}{% elif tip.wallet.divide_currency == 'CAD' %}{{CAD_value|floatformat:'2'}}{% elif tip.wallet.divide_currency == 'JPY' %}{{JPY_value|floatformat:'0'}}{% else %}{{tip.balance_usd|floatformat:'2'}}{% endif %}{% if not tip.activated and not tip.expired %} is ready to claim!{% elif tip.activated and not tip.expired %} has been claimed{% else %} has expired{% endif %}
{% block header %}{%endblock%}
Give Bitcoin Cash (BCH) Without Losing Unclaimed Funds
You'll see a QR code and a string of numbers and letters.
That's your Bitcoin Cash (BCH) address! Tap the address to copy it to your clipboard.
Step 4
Paste your address in the "Send to:" field above, and click the "Send" button. Your tip will be sent instantly.
{% trans "What is Bitcoin Cash (BCH)" %}?
{% trans "Bitcoin Cash (BCH) is a public digital currency that can be sent directly peer to peer without any third parties." %}
{% trans "It is a secure and free technology that enables" %}
{% trans "Instant peer to peer transactions" %}
{% trans "Worldwide payments" %}
{% trans "Very low or zero processing fees" %}
{% trans "And much more" %}!
{% trans "Bitcoin Cash (BCH) uses peer to peer technology to operate with no central authority" %}; {% trans "managing transactions and issuing bitcoins are carried out" %} {% trans "collectively by the network" %}.
{% trans "Through many of its unique properties, Bitcoin Cash (BCH) allows exciting uses that could not be covered by any previous payment systems" %}.


public class BasicListUI extends ListUI
ListUI
.
BasicListUI
instances cannot be shared between multiple
lists.
| Modifier and Type | Class and Description |
|---|---|
class |
BasicListUI.FocusHandler
This class should be treated as a "protected" inner class.
|
class |
BasicListUI.ListDataHandler
The ListDataListener that's added to the JLists model at
installUI time, and whenever the JList.model property changes.
|
class |
BasicListUI.ListSelectionHandler
The ListSelectionListener that's added to the JLists selection
model at installUI time, and whenever the JList.selectionModel property
changes.
|
class |
BasicListUI.MouseInputHandler
Mouse input, and focus handling for JList.
|
class |
BasicListUI.PropertyChangeHandler
The PropertyChangeListener that's added to the JList at
installUI time.
|
| Modifier and Type | Field and Description |
|---|---|
protected int |
cellHeight |
protected int[] |
cellHeights |
protected static int |
cellRendererChanged |
protected int |
cellWidth |
protected static int |
fixedCellHeightChanged |
protected static int |
fixedCellWidthChanged |
protected FocusListener |
focusListener |
protected static int |
fontChanged |
protected JList |
list |
protected ListDataListener |
listDataListener |
protected ListSelectionListener |
listSelectionListener |
protected static int |
modelChanged |
protected MouseInputListener |
mouseInputListener |
protected PropertyChangeListener |
propertyChangeListener |
protected static int |
prototypeCellValueChanged |
protected CellRendererPane |
rendererPane |
protected static int |
selectionModelChanged |
protected int |
updateLayoutStateNeeded |
| Constructor and Description |
|---|
BasicListUI() |
| Modifier and Type | Method and Description |
|---|---|
protected int |
convertRowToY(int row)
Return the JList relative Y coordinate of the origin of the specified
row or -1 if row isn't valid.
|
protected int |
convertYToRow(int y0)
Convert the JList relative coordinate to the row that contains it,
based on the current layout.
|
protected FocusListener |
createFocusListener() |
protected ListDataListener |
createListDataListener()
Creates an instance of ListDataListener that's added to
the JLists by model as needed.
|
protected ListSelectionListener |
createListSelectionListener()
Creates an instance of ListSelectionHandler that's added to
the JLists by selectionModel as needed.
|
protected MouseInputListener |
createMouseInputListener()
Creates a delegate that implements MouseInputListener.
|
protected PropertyChangeListener |
createPropertyChangeListener()
Creates an instance of PropertyChangeHandler that's added to
the JList by installUI().
|
static ComponentUI |
createUI(JComponent list)
Returns a new instance of BasicListUI.
|
int |
getBaseline(JComponent c,
int width,
int height)
Returns the baseline.
|
Component.BaselineResizeBehavior |
getBaselineResizeBehavior(JComponent c)
Returns an enum indicating how the baseline of the component
changes as the size changes.
|
Rectangle |
getCellBounds(JList list,
int index1,
int index2)
Returns the bounding rectangle, in the given list's coordinate system,
for the range of cells specified by the two indices.
|
Dimension |
getPreferredSize(JComponent c)
The preferredSize of the list depends upon the layout orientation.
|
protected int |
getRowHeight(int row)
Returns the height of the specified row based on the current layout.
|
Point |
indexToLocation(JList list,
int index)
Returns the origin in the given
JList , of the specified item,
in the list's coordinate system. |
protected void |
installDefaults()
Initializes list properties such as font, foreground, and background,
and adds the CellRendererPane.
|
protected void |
installKeyboardActions()
Registers the keyboard bindings on the
JList that the
BasicListUI is associated with. |
protected void |
installListeners()
Creates and installs the listeners for the JList, its model, and its
selectionModel.
|
void |
installUI(JComponent c)
Initializes
this.list by calling installDefaults() ,
installListeners() , and installKeyboardActions()
in order. |
int |
locationToIndex(JList list,
Point location)
Returns the cell index in the specified
JList closest to the
given location in the list's coordinate system. |
protected void |
maybeUpdateLayoutState()
If updateLayoutStateNeeded is non zero, call updateLayoutState() and reset
updateLayoutStateNeeded.
|
void |
paint(Graphics g,
JComponent c)
Paint the rows that intersect the Graphics objects clipRect.
|
protected void |
paintCell(Graphics g,
int row,
Rectangle rowBounds,
ListCellRenderer cellRenderer,
ListModel dataModel,
ListSelectionModel selModel,
int leadIndex)
Paint one List cell: compute the relevant state, get the "rubber stamp"
cell renderer component, and then use the CellRendererPane to paint it.
|
protected void |
selectNextIndex()
Selected the previous row and force it to be visible.
|
protected void |
selectPreviousIndex()
Selected the previous row and force it to be visible.
|
protected void |
uninstallDefaults()
Sets the list properties that have not been explicitly overridden to
null . |
protected void |
uninstallKeyboardActions()
Unregisters keyboard actions installed from
installKeyboardActions . |
protected void |
uninstallListeners()
Removes the listeners from the JList, its model, and its
selectionModel.
|
void |
uninstallUI(JComponent c)
Uninitializes
this.list by calling uninstallListeners() ,
uninstallKeyboardActions() , and uninstallDefaults()
in order. |
protected void |
updateLayoutState()
Recompute the value of cellHeight or cellHeights based
and cellWidth, based on the current font and the current
values of fixedCellWidth, fixedCellHeight, and prototypeCellValue.
|
contains, getAccessibleChild, getAccessibleChildrenCount, getMaximumSize, getMinimumSize, update
protected JList list
protected CellRendererPane rendererPane
protected FocusListener focusListener
protected MouseInputListener mouseInputListener
protected ListSelectionListener listSelectionListener
protected ListDataListener listDataListener
protected PropertyChangeListener propertyChangeListener
protected int[] cellHeights
protected int cellHeight
protected int cellWidth
protected int updateLayoutStateNeeded
protected static final int modelChanged
protected static final int selectionModelChanged
protected static final int fontChanged
protected static final int fixedCellWidthChanged
protected static final int fixedCellHeightChanged
protected static final int prototypeCellValueChanged
protected static final int cellRendererChanged
protected void paintCell(Graphics g, int row, Rectangle rowBounds, ListCellRenderer cellRenderer, ListModel dataModel, ListSelectionModel selModel, int leadIndex)
public void paint(Graphics g, JComponent c)
paint
in class ComponentUI
g
- the Graphics
context in which to paintc
- the component being painted;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple componentspaintCell(java.awt.Graphics, int, java.awt.Rectangle, javax.swing.ListCellRenderer, javax.swing.ListModel, javax.swing.ListSelectionModel, int)
public int getBaseline(JComponent c, int width, int height)
getBaseline
in class ComponentUI
c
- JComponent
baseline is being requested forwidth
- the width to get the baseline forheight
- the height to get the baseline forNullPointerException
- if c
is null
IllegalArgumentException
- if width or height is < 0JComponent.getBaseline(int, int)
public Component.BaselineResizeBehavior getBaselineResizeBehavior(JComponent c)
getBaselineResizeBehavior
in class ComponentUI
c
- JComponent
to return baseline resize behavior forNullPointerException
- if c
is null
JComponent.getBaseline(int, int)
public Dimension getPreferredSize(JComponent c)
| Layout Orientation | Preferred Size |
|---|---|
| JList.VERTICAL | The preferredSize of the list is total height of the rows and the maximum width of the cells. If JList.fixedCellHeight is specified then the total height of the rows is just (cellVerticalMargins + fixedCellHeight) * model.getSize() where rowVerticalMargins is the space we allocate for drawing the yellow focus outline. Similarly if fixedCellWidth is specified then we just use that. |
| JList.VERTICAL_WRAP | If the visible row count is greater than zero, the preferredHeight is the maximum cell height * visibleRowCount. If the visible row count is <= 0, the preferred height is either the current height of the list, or the maximum cell height, whichever is bigger. The preferred width is than the maximum cell width * number of columns needed. Where the number of columns needs is list.height / max cell height. Max cell height is either the fixed cell height, or is determined by iterating through all the cells to find the maximum height from the ListCellRenderer. |
| JList.HORIZONTAL_WRAP | If the visible row count is greater than zero, the preferredHeight
is the maximum cell height * adjustedRowCount. Where
visibleRowCount is used to determine the number of columns.
Because this lays out horizontally the number of rows is
then determined from the column count. For example, lets say
you have a model with 10 items and the visible row count is 8.
The number of columns needed to display this is 2, but you no
longer need 8 rows to display this, you only need 5, thus
the adjustedRowCount is 5.
If the visible row
count is <= 0, the preferred height is dictated by the
number of columns, which will be as many as can fit in the width
of the |
Insets
are determined from
list.getInsets()
.getPreferredSize
in class ComponentUI
c
- The JList component.JComponent.getPreferredSize()
,
LayoutManager.preferredLayoutSize(java.awt.Container)
protected void selectPreviousIndex()
JList.ensureIndexIsVisible(int)
protected void selectNextIndex()
JList.ensureIndexIsVisible(int)
protected void installKeyboardActions()
JList
that the
BasicListUI
is associated with. This method is called at
installUI() time.installUI(javax.swing.JComponent)
protected void uninstallKeyboardActions()
installKeyboardActions
.
This method is called at uninstallUI() time - subclassess should
ensure that all of the keyboard actions registered at installUI
time are removed here.installUI(javax.swing.JComponent)
protected void installListeners()
protected void uninstallListeners()
protected void installDefaults()
protected void uninstallDefaults()
null
. A property is considered overridden if its current value
is not a UIResource
.public void installUI(JComponent c)
this.list
by calling installDefaults()
,
installListeners()
, and installKeyboardActions()
in order.installUI
in class ComponentUI
c
- the component where this UI delegate is being installedinstallDefaults()
,
installListeners()
,
installKeyboardActions()
public void uninstallUI(JComponent c)
this.list
by calling uninstallListeners()
,
uninstallKeyboardActions()
, and uninstallDefaults()
in order. Sets this.list to null.uninstallUI
in class ComponentUI
c
- the component from which this UI delegate is being removed;
this argument is often ignored,
but might be used if the UI object is stateless
and shared by multiple componentsuninstallListeners()
,
uninstallKeyboardActions()
,
uninstallDefaults()
public static ComponentUI createUI(JComponent list)
public int locationToIndex(JList list, Point location)
JList
closest to the
given location in the list's coordinate system. To determine if the
cell actually contains the specified location, compare the point against
the cell's bounds, as provided by getCellBounds
.
This method returns -1
if the list's model is empty.locationToIndex
in class ListUI
list
- the listlocation
- the coordinates of the point-1
NullPointerException
- if location
is nullpublic Point indexToLocation(JList list, int index)
JList
, of the specified item,
in the list's coordinate system.
Returns null
if the index isn't valid.indexToLocation
in class ListUI
list
- the listindex
- the cell indexnull
public Rectangle getCellBounds(JList list, int index1, int index2)
If the smaller index is outside the list's range of cells, this method
returns null
. If the smaller index is valid, but the larger
index is outside the list's range, the bounds of just the first index
is returned. Otherwise, the bounds of the valid range is returned.
getCellBounds
in class ListUI
list
- the listindex1
- the first index in the rangeindex2
- the second index in the rangenull
protected int getRowHeight(int row)
convertYToRow(int)
,
convertRowToY(int)
,
updateLayoutState()
protected int convertYToRow(int y0)
getRowHeight(int)
,
updateLayoutState()
protected int convertRowToY(int row)
getRowHeight(int)
,
updateLayoutState()
protected void maybeUpdateLayoutState()
updateLayoutState()
protected void updateLayoutState()
maybeUpdateLayoutState()
protected MouseInputListener createMouseInputListener()
class MyListUI extends BasicListUI { protected MouseInputListener createMouseInputListener() { return new MyMouseInputHandler(); } public class MyMouseInputHandler extends MouseInputHandler { public void mouseMoved(MouseEvent e) { // do some extra work when the mouse moves super.mouseMoved(e); } } }
protected FocusListener createFocusListener()
protected ListSelectionListener createListSelectionListener()
class MyListUI extends BasicListUI { protected ListSelectionListener createListSelectionListener() { return new MySelectionListener(); } public class MySelectionListener extends ListSelectionHandler { public void valueChanged(ListSelectionEvent e) { // do some extra work when the selection changes super.valueChange(e); } } }
protected ListDataListener createListDataListener()
class MyListUI extends BasicListUI { protected ListDataListener createListDataListener() { return new MyListDataListener(); } public class MyListDataListener extends ListDataHandler { public void contentsChanged(ListDataEvent e) { // do some extra work when the models contents change super.contentsChange(e); } } }
protected PropertyChangeListener createPropertyChangeListener()
class MyListUI extends BasicListUI { protected PropertyChangeListener createPropertyChangeListener() { return new MyPropertyChangeListener(); } public class MyPropertyChangeListener extends PropertyChangeHandler { public void propertyChange(PropertyChangeEvent e) { if (e.getPropertyName().equals("model")) { // do some extra work when the model changes } super.propertyChange(e); } } }
Submit a bug or feature
For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
Copyright © 1993, 2015, Oracle and/or its affiliates. All rights reserved.


It's hard to make a blanket statement on how my experiences in pairing sessions have been, since they've all been fairly different. I've had both good partners and not-so-good partners, and it seems like its been the extent of communication that's been the deciding factor on whether or not the pairing felt useful or not. I think I still don't have a good sense of where the division between driving and navigating is, since I keep ending up checking documentation while writing code even with a partner, just because its harder to explain what I'm looking for while in a pair. Its something I need to really work on, where I can trust my navigator more or be more forward in asking them questions, since I sometimes feel a bit frustrated when my questions aren't answered very well, or when I can't seem to articulate very well a coding concept.
On the whole though, I feel like it's a lot more of my own struggle to pair well, rather than reflecting poorly on my partners. I tend to make some jumps in my thinking, and it can be hard to explain exactly why I'm doing things a certain way--which is why I think its so beneficial to keep trying with the pairing process and to work towards explaining myself more clearly.
Thats not to say its all bad though--I love when my partner is able to show me a neat trick or a cooler way of reaching the same goal. It's also great the couple times I've managed to get a good flow going with my partner, and we get into that hyper-focused state where everything makes sense and we're in total sync.
As for feedback, I think I definitely struggle to come up with answers that I feel are Actionable, Specific, and Kind. I tend towards being a bit more on the pessimistic side, and I don't want my feedback to come across as being a barrage of criticisms, especially when its not intended. But at the same time, I worry I don't know how to specifically praise certain things in an actionable way--I think it'd be hard to act on telling someone to "keep up the good job" without being specific, but its often hard to point out characteristics and traits that I thought worked well. In particular, I don't know if my feelings towards the pairing session reflect more on me or on my partner, and whether what I'm seeing as possible problems aren't really a concern.
Looking at my feedback, I think people raise good points about me, because its definitely things I've worried about myself (and even can be seen in the above paragraphs). Things like I bounce around too much or have a hard time vocalizing what I'm trying to accomplish, or that I might be coming across a bit stand-offishly when I buckle down to focus on the problem and nothing else. I think for future pairing I really need to be more articulate about what I'm wanting to do, I just need to strike a balance with my own internal voice telling me I'm being too dominating in the pair and silencing my partner. But nobody seems to think I'm too rude or forceful in doing my own preferred way, so I can probably stand to relax a bit on that.


This app is for analyzing and visualizing DNA methylation data.
Get started by loading a multiple-sequence alignment in FASTA format. The first sequence in the alignment should be an (unconverted) reference sequence. The remaining sequences must be bisulfite-converted.
Sequence names must be unique within the alignment.
All sequences should read 5′ → 3′ left to right, so that CpG sites appear as CG in your file. Sequence contexts other than CpG, such as those occurring in plants, are not currently considered.
Try it out for yourself by loading an example alignment (or download the FASTA).
At CpG sites, your converted sequences may use the standard IUPAC symbol Y to represent a position that’s observed as both C and T in your sample population.
While such sites will be plotted and counted towards the total number of CpG sites, they are not considered methylated when calculating the methylation level of each sequence, because there is no simple way to specify the relative ratio of C to T.
Y may also be used at CpH (non-CpG cytosine) sites in your converted sequences, and in this case such sites are considered conversion failures when calculating the conversion rate. The asymmetry of YpG vs. YpH handling is the result of differences in what it means to be conservative when judging the methylation level vs. the quality of the conversion.
All other ambiguous nucleotides are ignored.
The heatmap can optionally group your sequences together by a given field, such as sample, tissue, culture, patient, or any other property you provide.
In order to group sequences, each sequence name in your FASTA file must be tagged using a special syntax which assigns the sequence a value for a field name. That syntax looks like this:
>sequence_name [field=value] [subject=B] [identity=Cluster 1]
The first tag must be separated from the rest of the sequence name by a space. You may use any field name and value you want — even spaces are ok — as long your tag is surrounded by square brackets ([]) and split by an equals sign (=). The field names will automatically show up in the grouping dropdown within the Heatmap options panel.
Take a look at the plain text of the example FASTA to see a full alignment where each sequence has two tagged fields, “subject” and “identity”.
Other tools for methylation analysis and visualization include BISMA and BiQ Analyzer’s diagram tool.


|
Treatment
What is Exotic PleasureTM "Feminine Gel"
For millions of women with sexual arousal problems, the mind is willing but the body just doesn't respond.
Arousal disorder is one of the most common forms of female sexual dysfunction.
Exotic Pleasure™ "Feminine Gel" is a scientific breakthrough in Women's Sexual Health, one that women and sexual medicine experts around the world are praising for its natural design, ease of use and effectiveness.
This unique arousal gel, is easily applied to the clitoris, labia, and vaginal opening during foreplay. Once applied its bioactive ingredients begin to work on the sexual pleasure pathways that are specific to women.
- Exotic Pleasure™ "Feminine Gel" is effective, discreet and easy-to-use.
- Clinical studies show Exotic Pleasure™ "Feminine Gel" increases arousal and pleasure, improving the satisfaction of both women and their partners.
How does Exotic Pleasure™ "Feminine Gel" work?
Exotic Pleasure™ "Feminine Gel" was designed to be topically applied and gently massaged onto the clitoris and labia (vaginal lips) during foreplay. It is intended for use during foreplay, vaginal sex, manual stimulation and masturbation. The effects generally begin within 3 to 5 minutes after genital application and tender massage and its pleasurable effects typically last about 45 minutes for most women. Exotic Pleasure™ "Feminine Gel" is not flavoured or sweetened and therefore is not intended for "tasty" oral sex.
Unique Ingredients
Exotic Pleasure™ "Feminine Gel" natural ingredients, which are not found in any other women's sexual product, serve to increase genital sensory nerve conduction velocity as well as genital blood flow, when topically applied. This unique enhancement of genital sensory nerve conduction velocity clearly distinguishes Exotic Pleasure™ "Feminine Gel" from all other products that merely focus on increasing blood flow to the female genitalia.
Why choose Exotic Pleasure™ "Feminine Gel"
- Exotic Pleasure™ "Feminine Gel" is ideal for women who want to increase their overall sexual pleasure & satisfaction.
- Fast Acting, Long Lasting
- Exotic Pleasure™ "Feminine Gel" begins working within 3-5 minutes of application and typically lasts 45 minutes.
- Topical Application Method
Exotic Pleasure™ "Feminine Gel" was created to be topically applied because products taken orally have the risk of causing unwanted side effects and may cause drug interactions with many prescription medications. There are no known drug interactions between topically applied Exotic Pleasure™ "Feminine Gel" and any prescription or non-prescription drug
Unparalleled Safety Design
In comparison with other topical products, Exotic Pleasure™ "Feminine Gel" is the only product which does not produce sensation through clitoral & vaginal tissue irritation. Other topical products on the market for women utilize one or more of the following irritants: menthol, N-methylnicotinate, peppermint oil, cinnamon oil, orange oil or oil of wintergreen. Furthermore, most of those products also contain L-Arginine which can potentially re-activate a latent herpes virus.
|
|


Daya
    Could dress up To get love But guess what? I'm never gonna be that girl Who's living in a Barbie world Could wake up And make up And play dumb Pretending that I need a boy Who's gonna treat me like a toy I know the other girlies wanna wear expensive things Like diamond rings But I don't wanna be the puppet that you're playing on a string This queen don't need a king
[Chorus] Oh, I don't know what you've been told But this gal right here's gonna rule the world Yeah, that is where I'm gonna be because I wanna be No, I don't wanna sit still, look pretty You get off on your nine to five Dream of picket fences and trophy wives But no, I'm never gonna be 'cause I don't wanna be No, I don't wanna sit still look pretty
Mister Right could be nice for one night But then he wanna take control And I would rather fly solo Then Snow White She did it right In her life Had seven men to do the chores 'Cause that's not what a lady's for The only thing a boy's gonna give a girl for free's captivity And I might love me some vanilla but I'm not that sugar sweet Call me HBIC
[Chorus] Oh, I don't know what you've been told But this gal right here's gonna rule the world Yeah, that is where I'm gonna be, because I wanna be No, I don't wanna sit still, look pretty You get off on your nine to five Dream of picket fences and trophy wives But no, I'm never gonna be, 'cause I don't wanna be No, I don't wanna sit still look pretty
Sure, I'm a pretty girl Up in a pretty world But they say pretty hurts And I don't wanna sit still I'm a pretty girl Up in a pretty world But no, I won't sit still, look pretty Sure, I'm a pretty girl Up in a pretty world But they say pretty hurts And I don't wanna sit still I'm a pretty girl Up in a pretty world But no, I won't sit still, look pretty
[Chorus] Oh, I don't know what you've been told But this gal right here's gonna rule the world Yeah, that is where I'm gonna be because I wanna be No, I don't wanna sit still, look pretty You get off on your nine to five Dream of picket fences and trophy wives But no, I'm never gonna be 'cause I don't wanna be No, I don't wanna sit still look pretty
Oh, I don't know what you've been told But this gal right here's gonna rule the world Yeah, that is where I'm gonna be because I wanna be No, I don't wanna sit still, look pretty You get off on your nine to five Dream of picket fences and trophy wives But no, I'm never gonna be 'cause I don't wanna be No, I don't wanna sit still, look pretty
Sit still, look pretty Sit still, look pretty Sit still, look pretty Sit still, look pretty
Back to topAlessia Cara

She just wants to be beautiful She goes unnoticed, she knows no limits She craves attention, she praises an image She prays to be sculpted by the sculptor Oh, she don't see the light that's shining Deeper than the eyes can find it Maybe we have made her blind So she tries to cover up her pain and cut her woes away 'Cause cover girls don't cry after their face is made
[Chorus] But there's a hope that's waiting for you in the dark You should know you're beautiful just the way you are And you don't have to change a thing, the world could change its heart No scars to your beautiful, we're stars and we're beautiful Oh-oh, oh-oh And you don't have to change a thing, the world could change its heart No scars to your beautiful, we're stars and we're beautiful
She has dreams to be an envy, so she's starving You know, covergirls eat nothing She says beauty is pain and there's beauty in everything What's a little bit of hunger?


Fork on GitHub
GitHub-Clone by @cpojer.
Follow me on
GitHub
Twitter
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settings saved


❮🍗❯
About Us
Add New Eats
All Restaurants
Map
Add a New Restaurant
Restaurant Details
Restaurant:
Phone Number:
Address:
What kinds of food does the restaurant serve?
Add a kind of food
Add a kind of food
Add a kind of food
None of those kinds of food are correct!
This place has vegan options.


This test is modeled after a highcharts test. New points should appear once per second. Try zooming and panning over to the right edge to watch them show up.


{% extends "contact.html" %} {% import "macros/element.html" as Element %} {% if session.checker["category"] == "family" and family_issue_flag == True %} {% set first_paragraph = """To decide whether you might qualify for legal aid, we need more information about your financial circumstances. Contact Civil Legal Advice (CLA), a national helpline for England and Wales to get help to find a legal advisor in your area if you do.""" -%} {% else %} {% set first_paragraph = """To decide whether you might qualify for legal aid, we need more information about your financial circumstances. Contact Civil Legal Advice (CLA), a national helpline for England and Wales to get specialist advice.""" %} {% endif %} {% block page_text %}
{{ _(first_paragraph) }}
{% else %}{{ _(first_paragraph) }}
{% trans %}In some cases, you may need to pay a contribution towards your legal aid.{% endtrans %}
{% endif %}{% trans %}Complete your application by submitting your details below.{% endtrans %}
{% trans call_charges_link=Element.link_same_window('https://www.gov.uk/call-charges', _('call charges'), True) %} You can choose to contact CLA yourself and speak to someone immediately (this is an 0345 number - {{ call_charges_link }} apply) or ask us to call you back, which is free. {% endtrans %}
{{ _('You’ll need to provide evidence of the financial information you’ve given us through this service.') }}
{% endblock %}


Introduction to HTML
"At its heart, HTML is a fairly simple language made up of elements, which can be applied to pieces of text to give them different meaning in a document (Is it a paragraph? Is it a bulleted list? Is it part of a table?), structure a document into logical sections (Does it have a header? Three columns of content? A navigation menu?), and embed content such as images and videos into a page. As HTML has evolved, it also has become more accessible to people with a variety of disabilities." 1
HTML is a fairly easy programming language to learn. It doesn't require complex varibles and is actually very intuitive. This documentation will give you the basics to begin coding webpages in HTML. This will not be comprehensive but will get you started.
- HTML uses elements to mark sections of website content.
- HTML elements are represented with tags
- "HTML tags label pieces of content such as "heading", "paragraph", "table", and so on"
- "Browsers do not display the HTML tags, but use them to render the content of the page"
Setting Up A Webpage
A webpage has to have a framework before you can begin adding content. The framework allows you to divide the webpage up into major sections, such as the page title, header, body, and footer. To see how this framework is set up on every webpage, take a look at the code below.
Let's break this down. First, we have the ❮!DOCTYPE html❯
tag. This let's the browser know that the webpage is written in html. With all the new coding languages available for websites, such as javascipt, ruby, etc, it is vital to let the browser know what to expect. The main tag that defines a webpage is the ❮html❯
tag. This both opens and closes the page. Next, we have the ❮head❯
tag. This part of the website is different from the header. The ❮head❯
section contains important information about your website, such as the site title that will appear in the browser tab, any stylesheets or scripts that need to run on the website, and Facebook meta data. Visitors won't actually see this content, but it directly affects how your website looks and runs.
After that, we have the ❮body❯
tag, which opens and closes the main website content. This is where your menu, copy, images, and other content will be added. Everything in this section of the website will be seen by your visitors. This will even include the footer section of your website. These tags are crucial to a functioning webpage. In fact, it is best to save this barebones template as a starting point for any coded webpage you build. Please note that every tag in HTML, apart from a line break, must have a closing tag to be complete. You can see this in the above code where each tag is closed in this format: ❮/body❯
.
Fonts
A website is pretty bare without some text. In this section, you'll see the various tags used for adding text and images to your webpage.
Text is added to webpages by using heading and paragraph tags. It can also take different tags to change the style of text, such as italics or bold. The list of options includes:
- Heading tags: sizes 1-6 with 1 being the largest
- Paragraph tag: starts a new paragraph in baseline font
- Decoration tags: allows for formatting text with italics, bold, underline, superscript, subscript, etc
Let's see how this works in our code example from above.
My Awesome Website
Please read my website. I have such valuable information. This includes ideas and tips.
What do you think?
The above code renders like this on a live website:
My Awesome Website
Please read my website. I have such valuable information. This includes ideas and tips.
What do you think?
Feel free to play around in a code playground to see how different font tags affect your text!
Images
Images are equally important when creating a webpage. Images convey meaning, help develop your topic, and provide a shareable item in today's visual world. But, unlike text, which you can add directly into a webpage, images must be stored somewhere and pulled into your webpage using it's URL. Most webpages that are hosted will have storage for files, including images. Otherwise, for testing and learning, you can store any images in Dropbox or similar cloud service. The only requirement is to make sure you can get the direct image link that ends with the file type, like .jpg or .png, by right clicking the image and then clicking Copy Image Address
We are going to add an image to our existing webpage. This will use the tag ❮img❯
. However, it isn't enough to simply put that tag in. We also have to declare the source, abbreviated src, of the image. It is also highly recommended that you give the image an alternative name. The alt attribute gives both search engines and screen readers a text description of the image. Let's see an example of our webpage with the added image below.
My Awesome Website
Please read my website. I have such valuable information. This includes ideas and tips.
What do you think?
The above code renders like this on a live website:
My Awesome Website
Please read my website. I have such valuable information. This includes ideas and tips.
What do you think?
With the ❮img❯
, you can add images to your webpage.
Conclusion and References
This documentation is very simple. There are many more tags, attributes, and more that can be used on a webpage. Also, this does not include styling that can be provided using CSS, or cascading style sheets. The majority of the colors, alignment, layout, and interactive elements in a webpage today are created using CSS. In fact, you can view HTML as the frame on the house and CSS as the way to paint the walls and add lights and carpet to the house.
With sufficient practice of the above basic skills, you will be prepared to tackle more difficult HTML coding.


Distribution
We are happy to work with local bike shops. We are interested in building friendship and bringing Vostok components to Brompton enthusiasts and customizers across the world. If you are a shop owner and would like to become a distributor, please get in touch!


This tutorial assumes you have completed Parts 1 and 2, since it will build off of the same epilogue. For this tutorial, we'll be adding a fade effect to the orb, to give it an explosion.
Flash Effect
First we'll add a flash effect to the orb's explosion.
- Open up your epilogue and select the last directive in the Scene: Blue scene. This should be a "Pause".
- Add a "Clear Speech Bubbles" directive.
- Add a new sprite (Add Directive > Add Sprite). Use ep_flash.png from Florina's folder.
- Give this sprite an ID of "flash".
- Drag the flash to the center of the orb, around (X: -335, Y: 1176).
- Find the Opacity (0-100) in the Property Table and set it to 0 so the flash starts off invisible.
- Set Scale X: 1 and Scale Y: 1. These are the default values, but we're going to animate them so we need to set them explicitly.
- Add an "Animate Sprite/Emitter" directive.
- Set the ID to "flash" to associate with the flash sprite.
- Set the animation's time to 0.2.
- Put the mouse over the corner of the flash's box in the preview canvas and drag it to scale the flash. Alternatively, manually set Scale X: 5 and Scale Y: 5.
- Drag the opacity slider to full, or type in 100.
- Add a key frame.
- Set Time: 0.4, Scale X: 1, Scale Y: 1, and Opacity: 0.
- Preview the animation. The flash should grow quickly and disappear. This is easiest to see if you have the @0.4s key frame selected.
Vanishing orb
The orb exploded, so it should go away. This section isn't doing anything we haven't already covered, so it'll be brief.
- Add an animation directive for ID: orb.
- Set Time: 0.2, Delay: 0.2, and Opacity: 0.
- These settings will cause the animation to play 0.2s in, coinciding with when the flash is at its largest point, and finish after 0.2s, coinciding with the end of the flash.
- Play through the scene and verify everything looks correct. By the end, only Florina should be left.
Screen Fade
To add to the flash's intensity, we'll make the whole screen go bright yellow.
- Add a "Fade Effect" directive.
- Set the opacity to 100. The whole screen goes black.
- Set Time: 0.3.
- In the color field, type FFFFC6. This method lets you type exact RGB hex codes rather than using the color picker.
- Add a key frame to the fade effect.
- Set Opacity: 0.
- Play through the scene. The whole screen should flash now.
Clothing Damage
As required when using summoning orbs in the world of SPNATI, its explosion must destroy clothing. We'll do this by swapping out Florina's image with another one.
- Select the Add sprite (sprite1) directive at the start of Scene: Blue. Change the ID to "florina" so that it's easier to tell at a glance what we're animating.
- Select Scene: Blue and add an "Animate Sprite/Emitter" directive. This will add it to the bottom of the scene.
- Set the ID of the animation directive to "florina"
- Under the Source field, click the ... and choose 6-embarrassed.png from Florina's folder.
- Florina is a bit stretched out. This is because the old image and new one aren't the same width.
- It's generally better to make your source images the same dimensions for situations like this, but since Florina's assets weren't designed with epilogue tutorials in mind, we'll just work around it.
- Grab the left or right edge of Florina's box and pull it in until she looks good. Alternatively, manually set Scale X: 0.70.
- Finally, so that her clothes don't disappear until the flash, set the Delay to 0.3 seconds.
- Select the Animate (florina) line again in the Scene view and press Ctrl+Space. This will add a "Wait for Input" pause after it. Every directive type has a keyboard shortcut so you don't have to go through the Add Directive menu.
Next - Particles
The next tutorial will add some particle effects to the scene to make it prettier.


{% extends "base.html" %} {% load static %} {% block content %}
It seems you've wondered off the path. Get back on track by clicking on the text "Cheddar Gorge" above to go back to the homepage.


Version Control Systems
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9/17/17 - Freerunning
Big progress: today I made EIGHT LEDs flash. That’s seven more than last time. I was able to plug the Z80 in, set up the address bus, and free run the CPU. Feels good.
In my first Mouser order, I had purchased a bunch of 74367 chips, hex bus drivers, which Ciarcia uses to buffer the busses in the book. I guess those lovely octal chips with data flow-through pinouts weren’t around when the book was written. Not only did I have to use an extra chip, but the wiring is a nightmare with the inputs and outputs all mixed in together. Fortunately, I had purchased some 74541 octal buffers to use elsewhere that worked perfectly for the address bus. Way, way cleaner. I wish I had taken a picture with the hex chips. There are so many 74-series chips out there; it’s hard to know what you’re missing out on. I’m already getting better at digesting the data sheets though.
Ciarcia’s address bus diagram:
Final address bus wiring:
The difference between flow-through pinouts and mixed input/outputs:
Now that I could monitor the bus, it was time to test out the Z80. I hooked up VCC and GND, tied all data lines low to simulate a no-op, tied WAIT, INT, NMI, and BUSRQ high, then wrote a tiny Arduino sketch to take the place of the reset and clock circuits. I hooked LEDs up to the lower 8 bits of the address bus, then flipped the switch. Everything works! The lights all turned on for a second, then dimmed and started counting up from zero. The eighth LED flickered rapidly as I had been told, meaning the dynamic memory refresh is working correctly.
Next up is the data bus. Should be similar enough, apart from the bidirectional wiring and messy pin order on the Z80 side.


I was born and raised in Bekasi. I graduated from Bekasi City Vocational School 6 majoring in Software Engineering. I have participated in the Tech Muda Program as Web Development (Framework Laravel) for 6 Weeks. I believe my experience will help me better in working at this company.
My strength is that I am able to work under pressure, able to work in teams or individuals, I really like working with many people and also able to handle many people when they have problems regarding office work or not, they also often seek advice from me. And finally, I care about the people I work with.
Besides that, I am an honest, disciplined, sociable person, a hard worker who is always enthusiastic about what I do. This will make a positive contribution to the growth of your company.
Posted by Septi Fazriyanti on September 27, 2019


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kdl.prox.datagen2.structure
Classes
SyntheticGraphClusters
SyntheticGraphForestFire
SyntheticGraphGrid
SyntheticGraphIID
SyntheticGraphLattice
SyntheticGraphRandom
SyntheticGraphToroidalLattice
SyntheticGraphUtil


Lolita Fashion is a kind of dressing style which is become more and more popular, but it is also a style that not all of the others can accept. Many girls have receive some bad comments after they post their pictures of wearing lolita on weibo or some other social software. I have heard many girls around worried about whether to share their pictures to the person who like this style because they may be criticalized by someone who do not understand.Also, the dresses are often sold online which means you cannot try before you buy.
Girls even boys who like lolita fashion need a place for them to communicate with person who has the same interests.
| SITUATION 1 | SITUATION 2 |
The dress was not what you imagined |
Always miss the information. |
| SITUATION 3 | |
Receive some negative comments. |
| Negative comments? | How do you get the information? | Always buy you want? |
|---|---|---|
|
“Some of the comments are not kind. But I am still lucky that my friends who haven’t heard lolita fashion don’t say bad words.” “I don’t post photos much, because I am afraid that somenody may think I’m weird. I have seen comments like that under other’s pictures.” “Someone wrote a comment to say that I dress this type of dress to pretend to be a princess...umm that’s too ridiculous, I mean, he even didn’t me and lolita fashion, I don’t know why he said that. ” “I once put my photos on QQ zone, and a girl who just only heard about lolita said: ‘oh you have lolita dresses! you must be rich!’. That makes me really uncomfortable,I am just an ordinary student, not all the lolita dresses are so expensive as what they have imagined.” “I haven’t received bad comments...maybe it’s because I don’t have many followers.I only post my pictures when I want to make a reference to someone who buy the dress as well.So I think not too many people will see my photos.” |
“I follow the shop owners on weibo, but there are to many shops and sometimes weibo becomes the owner of these shops. But I also follow other person and I want to know other information.” “It is really unconvenient for me to check the information about the dresses on weibo or bbs, I have followed many people and I can always miss the information about lolita fashion.” “I often read the news on Taobao, it may need some luck to buy what you want because some dress number is limited,you can buy it only if you buy it immediately.” “I don’t buy much so I just buy what I see on weibo or Taobao if I like it at the same time. Maybe there will be a dress that I like it so much that I must buy it, but now I haven’t met one yet.” “As for Taobao...I have close its notice function because of too much advertisements. So I always missed what I want to buy. ” |
“I am always attracted by the models in the beautiful dresses, they are slim, pretty, and when I try it on, it turns out that the dress does not fit me well..” “Some dresses on the model seem really common, but after you saw some reposts, you just like it a lot but you didn’t buy. It’s like gamble in some ways.” “How can I know what I look like before I buy it? you know, the dresses are always sold online. Only by imagination cannot get great dresses all the time.” “I always be careful about buy dresses, before I buy it, I should know the size, the detail, and consider how to match the dress, it’s a long time.” “I have bought a dress which was really big but I actually buy it based on my size, that’s really disappointing.” |
| What about shop owners? | ||
|
“Weibo always ‘EATS’ our message... We have to pay to spread the information and let our followers see.” “We don’t want to send too many messages as well but we have to test whether our customers can see, sometimes it will bother them, but we don’t have other choices.” |
|
LOW FIDELITY PROTOTYPE & TEST 3 MAIN PARTS
By REPO, you can share what dresses you wear with other lolita girls, you can also see the dress up of other persons, and to know more details about the dresses. NEW is a place where you can check the update of the dresses, without useless information,you can quickly find what do you want. The fitting room uses VR technology.  The information about lolita f ashion will be collected by the engineer and put them in NEW molecular. With no advertisement, no irrelevant information, you can read the information briefly and quickly. In LOLITALK, you can get all about lolita.


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Home
Step 1: Setting up Accounts
Step 2: Setting up the Files
Step 3: Test Run and Data
Step 4 :Advanced Changes
I would like to acknowledge Arjun SK for the original open source project found here that was used in the development of this project.