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Communities and Crime Data Set
Download: Data Folder, Data Set Description
Abstract: Communities within the United States. The data combines socio-economic data from the 1990 US Census, law enforcement data from the 1990 US LEMAS survey, and crime data from the 1995 FBI UCR.
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Data Set Characteristics: |
Multivariate |
Number of Instances: |
1994 |
Area: |
Social |
Attribute Characteristics: |
Real |
Number of Attributes: |
128 |
Date Donated |
2009-07-13 |
Associated Tasks: |
Regression |
Missing Values? |
Yes |
Number of Web Hits: |
167136 |
Source:
Creator: Michael Redmond (redmond '@' lasalle.edu); Computer Science; La Salle University; Philadelphia, PA, 19141, USA
-- culled from 1990 US Census, 1995 US FBI Uniform Crime Report, 1990 US Law Enforcement Management and Administrative Statistics Survey, available from ICPSR at U of Michigan.
-- Donor: Michael Redmond (redmond '@' lasalle.edu); Computer Science; La Salle University; Philadelphia, PA, 19141, USA
-- Date: July 2009
Data Set Information:
Many variables are included so that algorithms that select or learn weights for attributes could be tested. However, clearly unrelated attributes were not included; attributes were picked if there was any plausible connection to crime (N=122), plus the attribute to be predicted (Per Capita Violent Crimes). The variables included in the dataset involve the community, such as the percent of the population considered urban, and the median family income, and involving law enforcement, such as per capita number of police officers, and percent of officers assigned to drug units.
The per capita violent crimes variable was calculated using population and the sum of crime variables considered violent crimes in the United States: murder, rape, robbery, and assault. There was apparently some controversy in some states concerning the counting of rapes. These resulted in missing values for rape, which resulted in incorrect values for per capita violent crime. These cities are not included in the dataset. Many of these omitted communities were from the midwestern USA.
Data is described below based on original values. All numeric data was normalized into the decimal range 0.00-1.00 using an Unsupervised, equal-interval binning method. Attributes retain their distribution and skew (hence for example the population attribute has a mean value of 0.06 because most communities are small). E.g. An attribute described as 'mean people per household' is actually the normalized (0-1) version of that value.
The normalization preserves rough ratios of values WITHIN an attribute (e.g. double the value for double the population within the available precision - except for extreme values (all values more than 3 SD above the mean are normalized to 1.00; all values more than 3 SD below the mean are nromalized to 0.00)).
However, the normalization does not preserve relationships between values BETWEEN attributes (e.g. it would not be meaningful to compare the value for whitePerCap with the value for blackPerCap for a community)
A limitation was that the LEMAS survey was of the police departments with at least 100 officers, plus a random sample of smaller departments. For our purposes, communities not found in both census and crime datasets were omitted. Many communities are missing LEMAS data.
.arff header for Weka:
@relation crimepredict
@attribute state numeric
@attribute county numeric
@attribute community numeric
@attribute communityname string
@attribute fold numeric
@attribute population numeric
@attribute householdsize numeric
@attribute racepctblack numeric
@attribute racePctWhite numeric
@attribute racePctAsian numeric
@attribute racePctHisp numeric
@attribute agePct12t21 numeric
@attribute agePct12t29 numeric
@attribute agePct16t24 numeric
@attribute agePct65up numeric
@attribute numbUrban numeric
@attribute pctUrban numeric
@attribute medIncome numeric
@attribute pctWWage numeric
@attribute pctWFarmSelf numeric
@attribute pctWInvInc numeric
@attribute pctWSocSec numeric
@attribute pctWPubAsst numeric
@attribute pctWRetire numeric
@attribute medFamInc numeric
@attribute perCapInc numeric
@attribute whitePerCap numeric
@attribute blackPerCap numeric
@attribute indianPerCap numeric
@attribute AsianPerCap numeric
@attribute OtherPerCap numeric
@attribute HispPerCap numeric
@attribute NumUnderPov numeric
@attribute PctPopUnderPov numeric
@attribute PctLess9thGrade numeric
@attribute PctNotHSGrad numeric
@attribute PctBSorMore numeric
@attribute PctUnemployed numeric
@attribute PctEmploy numeric
@attribute PctEmplManu numeric
@attribute PctEmplProfServ numeric
@attribute PctOccupManu numeric
@attribute PctOccupMgmtProf numeric
@attribute MalePctDivorce numeric
@attribute MalePctNevMarr numeric
@attribute FemalePctDiv numeric
@attribute TotalPctDiv numeric
@attribute PersPerFam numeric
@attribute PctFam2Par numeric
@attribute PctKids2Par numeric
@attribute PctYoungKids2Par numeric
@attribute PctTeen2Par numeric
@attribute PctWorkMomYoungKids numeric
@attribute PctWorkMom numeric
@attribute NumIlleg numeric
@attribute PctIlleg numeric
@attribute NumImmig numeric
@attribute PctImmigRecent numeric
@attribute PctImmigRec5 numeric
@attribute PctImmigRec8 numeric
@attribute PctImmigRec10 numeric
@attribute PctRecentImmig numeric
@attribute PctRecImmig5 numeric
@attribute PctRecImmig8 numeric
@attribute PctRecImmig10 numeric
@attribute PctSpeakEnglOnly numeric
@attribute PctNotSpeakEnglWell numeric
@attribute PctLargHouseFam numeric
@attribute PctLargHouseOccup numeric
@attribute PersPerOccupHous numeric
@attribute PersPerOwnOccHous numeric
@attribute PersPerRentOccHous numeric
@attribute PctPersOwnOccup numeric
@attribute PctPersDenseHous numeric
@attribute PctHousLess3BR numeric
@attribute MedNumBR numeric
@attribute HousVacant numeric
@attribute PctHousOccup numeric
@attribute PctHousOwnOcc numeric
@attribute PctVacantBoarded numeric
@attribute PctVacMore6Mos numeric
@attribute MedYrHousBuilt numeric
@attribute PctHousNoPhone numeric
@attribute PctWOFullPlumb numeric
@attribute OwnOccLowQuart numeric
@attribute OwnOccMedVal numeric
@attribute OwnOccHiQuart numeric
@attribute RentLowQ numeric
@attribute RentMedian numeric
@attribute RentHighQ numeric
@attribute MedRent numeric
@attribute MedRentPctHousInc numeric
@attribute MedOwnCostPctInc numeric
@attribute MedOwnCostPctIncNoMtg numeric
@attribute NumInShelters numeric
@attribute NumStreet numeric
@attribute PctForeignBorn numeric
@attribute PctBornSameState numeric
@attribute PctSameHouse85 numeric
@attribute PctSameCity85 numeric
@attribute PctSameState85 numeric
@attribute LemasSwornFT numeric
@attribute LemasSwFTPerPop numeric
@attribute LemasSwFTFieldOps numeric
@attribute LemasSwFTFieldPerPop numeric
@attribute LemasTotalReq numeric
@attribute LemasTotReqPerPop numeric
@attribute PolicReqPerOffic numeric
@attribute PolicPerPop numeric
@attribute RacialMatchCommPol numeric
@attribute PctPolicWhite numeric
@attribute PctPolicBlack numeric
@attribute PctPolicHisp numeric
@attribute PctPolicAsian numeric
@attribute PctPolicMinor numeric
@attribute OfficAssgnDrugUnits numeric
@attribute NumKindsDrugsSeiz numeric
@attribute PolicAveOTWorked numeric
@attribute LandArea numeric
@attribute PopDens numeric
@attribute PctUsePubTrans numeric
@attribute PolicCars numeric
@attribute PolicOperBudg numeric
@attribute LemasPctPolicOnPatr numeric
@attribute LemasGangUnitDeploy numeric
@attribute LemasPctOfficDrugUn numeric
@attribute PolicBudgPerPop numeric
@attribute ViolentCrimesPerPop numeric
@data
Attribute Information:
Attribute Information: (122 predictive, 5 non-predictive, 1 goal)
-- state: US state (by number) - not counted as predictive above, but if considered, should be consided nominal (nominal)
-- county: numeric code for county - not predictive, and many missing values (numeric)
-- community: numeric code for community - not predictive and many missing values (numeric)
-- communityname: community name - not predictive - for information only (string)
-- fold: fold number for non-random 10 fold cross validation, potentially useful for debugging, paired tests - not predictive (numeric)
-- population: population for community: (numeric - decimal)
-- householdsize: mean people per household (numeric - decimal)
-- racepctblack: percentage of population that is african american (numeric - decimal)
-- racePctWhite: percentage of population that is caucasian (numeric - decimal)
-- racePctAsian: percentage of population that is of asian heritage (numeric - decimal)
-- racePctHisp: percentage of population that is of hispanic heritage (numeric - decimal)
-- agePct12t21: percentage of population that is 12-21 in age (numeric - decimal)
-- agePct12t29: percentage of population that is 12-29 in age (numeric - decimal)
-- agePct16t24: percentage of population that is 16-24 in age (numeric - decimal)
-- agePct65up: percentage of population that is 65 and over in age (numeric - decimal)
-- numbUrban: number of people living in areas classified as urban (numeric - decimal)
-- pctUrban: percentage of people living in areas classified as urban (numeric - decimal)
-- medIncome: median household income (numeric - decimal)
-- pctWWage: percentage of households with wage or salary income in 1989 (numeric - decimal)
-- pctWFarmSelf: percentage of households with farm or self employment income in 1989 (numeric - decimal)
-- pctWInvInc: percentage of households with investment / rent income in 1989 (numeric - decimal)
-- pctWSocSec: percentage of households with social security income in 1989 (numeric - decimal)
-- pctWPubAsst: percentage of households with public assistance income in 1989 (numeric - decimal)
-- pctWRetire: percentage of households with retirement income in 1989 (numeric - decimal)
-- medFamInc: median family income (differs from household income for non-family households) (numeric - decimal)
-- perCapInc: per capita income (numeric - decimal)
-- whitePerCap: per capita income for caucasians (numeric - decimal)
-- blackPerCap: per capita income for african americans (numeric - decimal)
-- indianPerCap: per capita income for native americans (numeric - decimal)
-- AsianPerCap: per capita income for people with asian heritage (numeric - decimal)
-- OtherPerCap: per capita income for people with 'other' heritage (numeric - decimal)
-- HispPerCap: per capita income for people with hispanic heritage (numeric - decimal)
-- NumUnderPov: number of people under the poverty level (numeric - decimal)
-- PctPopUnderPov: percentage of people under the poverty level (numeric - decimal)
-- PctLess9thGrade: percentage of people 25 and over with less than a 9th grade education (numeric - decimal)
-- PctNotHSGrad: percentage of people 25 and over that are not high school graduates (numeric - decimal)
-- PctBSorMore: percentage of people 25 and over with a bachelors degree or higher education (numeric - decimal)
-- PctUnemployed: percentage of people 16 and over, in the labor force, and unemployed (numeric - decimal)
-- PctEmploy: percentage of people 16 and over who are employed (numeric - decimal)
-- PctEmplManu: percentage of people 16 and over who are employed in manufacturing (numeric - decimal)
-- PctEmplProfServ: percentage of people 16 and over who are employed in professional services (numeric - decimal)
-- PctOccupManu: percentage of people 16 and over who are employed in manufacturing (numeric - decimal) ########
-- PctOccupMgmtProf: percentage of people 16 and over who are employed in management or professional occupations (numeric - decimal)
-- MalePctDivorce: percentage of males who are divorced (numeric - decimal)
-- MalePctNevMarr: percentage of males who have never married (numeric - decimal)
-- FemalePctDiv: percentage of females who are divorced (numeric - decimal)
-- TotalPctDiv: percentage of population who are divorced (numeric - decimal)
-- PersPerFam: mean number of people per family (numeric - decimal)
-- PctFam2Par: percentage of families (with kids) that are headed by two parents (numeric - decimal)
-- PctKids2Par: percentage of kids in family housing with two parents (numeric - decimal)
-- PctYoungKids2Par: percent of kids 4 and under in two parent households (numeric - decimal)
-- PctTeen2Par: percent of kids age 12-17 in two parent households (numeric - decimal)
-- PctWorkMomYoungKids: percentage of moms of kids 6 and under in labor force (numeric - decimal)
-- PctWorkMom: percentage of moms of kids under 18 in labor force (numeric - decimal)
-- NumIlleg: number of kids born to never married (numeric - decimal)
-- PctIlleg: percentage of kids born to never married (numeric - decimal)
-- NumImmig: total number of people known to be foreign born (numeric - decimal)
-- PctImmigRecent: percentage of _immigrants_ who immigated within last 3 years (numeric - decimal)
-- PctImmigRec5: percentage of _immigrants_ who immigated within last 5 years (numeric - decimal)
-- PctImmigRec8: percentage of _immigrants_ who immigated within last 8 years (numeric - decimal)
-- PctImmigRec10: percentage of _immigrants_ who immigated within last 10 years (numeric - decimal)
-- PctRecentImmig: percent of _population_ who have immigrated within the last 3 years (numeric - decimal)
-- PctRecImmig5: percent of _population_ who have immigrated within the last 5 years (numeric - decimal)
-- PctRecImmig8: percent of _population_ who have immigrated within the last 8 years (numeric - decimal)
-- PctRecImmig10: percent of _population_ who have immigrated within the last 10 years (numeric - decimal)
-- PctSpeakEnglOnly: percent of people who speak only English (numeric - decimal)
-- PctNotSpeakEnglWell: percent of people who do not speak English well (numeric - decimal)
-- PctLargHouseFam: percent of family households that are large (6 or more) (numeric - decimal)
-- PctLargHouseOccup: percent of all occupied households that are large (6 or more people) (numeric - decimal)
-- PersPerOccupHous: mean persons per household (numeric - decimal)
-- PersPerOwnOccHous: mean persons per owner occupied household (numeric - decimal)
-- PersPerRentOccHous: mean persons per rental household (numeric - decimal)
-- PctPersOwnOccup: percent of people in owner occupied households (numeric - decimal)
-- PctPersDenseHous: percent of persons in dense housing (more than 1 person per room) (numeric - decimal)
-- PctHousLess3BR: percent of housing units with less than 3 bedrooms (numeric - decimal)
-- MedNumBR: median number of bedrooms (numeric - decimal)
-- HousVacant: number of vacant households (numeric - decimal)
-- PctHousOccup: percent of housing occupied (numeric - decimal)
-- PctHousOwnOcc: percent of households owner occupied (numeric - decimal)
-- PctVacantBoarded: percent of vacant housing that is boarded up (numeric - decimal)
-- PctVacMore6Mos: percent of vacant housing that has been vacant more than 6 months (numeric - decimal)
-- MedYrHousBuilt: median year housing units built (numeric - decimal)
-- PctHousNoPhone: percent of occupied housing units without phone (in 1990, this was rare!) (numeric - decimal)
-- PctWOFullPlumb: percent of housing without complete plumbing facilities (numeric - decimal)
-- OwnOccLowQuart: owner occupied housing - lower quartile value (numeric - decimal)
-- OwnOccMedVal: owner occupied housing - median value (numeric - decimal)
-- OwnOccHiQuart: owner occupied housing - upper quartile value (numeric - decimal)
-- RentLowQ: rental housing - lower quartile rent (numeric - decimal)
-- RentMedian: rental housing - median rent (Census variable H32B from file STF1A) (numeric - decimal)
-- RentHighQ: rental housing - upper quartile rent (numeric - decimal)
-- MedRent: median gross rent (Census variable H43A from file STF3A - includes utilities) (numeric - decimal)
-- MedRentPctHousInc: median gross rent as a percentage of household income (numeric - decimal)
-- MedOwnCostPctInc: median owners cost as a percentage of household income - for owners with a mortgage (numeric - decimal)
-- MedOwnCostPctIncNoMtg: median owners cost as a percentage of household income - for owners without a mortgage (numeric - decimal)
-- NumInShelters: number of people in homeless shelters (numeric - decimal)
-- NumStreet: number of homeless people counted in the street (numeric - decimal)
-- PctForeignBorn: percent of people foreign born (numeric - decimal)
-- PctBornSameState: percent of people born in the same state as currently living (numeric - decimal)
-- PctSameHouse85: percent of people living in the same house as in 1985 (5 years before) (numeric - decimal)
-- PctSameCity85: percent of people living in the same city as in 1985 (5 years before) (numeric - decimal)
-- PctSameState85: percent of people living in the same state as in 1985 (5 years before) (numeric - decimal)
-- LemasSwornFT: number of sworn full time police officers (numeric - decimal)
-- LemasSwFTPerPop: sworn full time police officers per 100K population (numeric - decimal)
-- LemasSwFTFieldOps: number of sworn full time police officers in field operations (on the street as opposed to administrative etc) (numeric - decimal)
-- LemasSwFTFieldPerPop: sworn full time police officers in field operations (on the street as opposed to administrative etc) per 100K population (numeric - decimal)
-- LemasTotalReq: total requests for police (numeric - decimal)
-- LemasTotReqPerPop: total requests for police per 100K popuation (numeric - decimal)
-- PolicReqPerOffic: total requests for police per police officer (numeric - decimal)
-- PolicPerPop: police officers per 100K population (numeric - decimal)
-- RacialMatchCommPol: a measure of the racial match between the community and the police force. High values indicate proportions in community and police force are similar (numeric - decimal)
-- PctPolicWhite: percent of police that are caucasian (numeric - decimal)
-- PctPolicBlack: percent of police that are african american (numeric - decimal)
-- PctPolicHisp: percent of police that are hispanic (numeric - decimal)
-- PctPolicAsian: percent of police that are asian (numeric - decimal)
-- PctPolicMinor: percent of police that are minority of any kind (numeric - decimal)
-- OfficAssgnDrugUnits: number of officers assigned to special drug units (numeric - decimal)
-- NumKindsDrugsSeiz: number of different kinds of drugs seized (numeric - decimal)
-- PolicAveOTWorked: police average overtime worked (numeric - decimal)
-- LandArea: land area in square miles (numeric - decimal)
-- PopDens: population density in persons per square mile (numeric - decimal)
-- PctUsePubTrans: percent of people using public transit for commuting (numeric - decimal)
-- PolicCars: number of police cars (numeric - decimal)
-- PolicOperBudg: police operating budget (numeric - decimal)
-- LemasPctPolicOnPatr: percent of sworn full time police officers on patrol (numeric - decimal)
-- LemasGangUnitDeploy: gang unit deployed (numeric - decimal - but really ordinal - 0 means NO, 1 means YES, 0.5 means Part Time)
-- LemasPctOfficDrugUn: percent of officers assigned to drug units (numeric - decimal)
-- PolicBudgPerPop: police operating budget per population (numeric - decimal)
-- ViolentCrimesPerPop: total number of violent crimes per 100K popuation (numeric - decimal) GOAL attribute (to be predicted)
Summary Statistics:
Min Max Mean SD Correl Median Mode Missing
population 0 1 0.06 0.13 0.37 0.02 0.01 0
householdsize 0 1 0.46 0.16 -0.03 0.44 0.41 0
racepctblack 0 1 0.18 0.25 0.63 0.06 0.01 0
racePctWhite 0 1 0.75 0.24 -0.68 0.85 0.98 0
racePctAsian 0 1 0.15 0.21 0.04 0.07 0.02 0
racePctHisp 0 1 0.14 0.23 0.29 0.04 0.01 0
agePct12t21 0 1 0.42 0.16 0.06 0.4 0.38 0
agePct12t29 0 1 0.49 0.14 0.15 0.48 0.49 0
agePct16t24 0 1 0.34 0.17 0.10 0.29 0.29 0
agePct65up 0 1 0.42 0.18 0.07 0.42 0.47 0
numbUrban 0 1 0.06 0.13 0.36 0.03 0 0
pctUrban 0 1 0.70 0.44 0.08 1 1 0
medIncome 0 1 0.36 0.21 -0.42 0.32 0.23 0
pctWWage 0 1 0.56 0.18 -0.31 0.56 0.58 0
pctWFarmSelf 0 1 0.29 0.20 -0.15 0.23 0.16 0
pctWInvInc 0 1 0.50 0.18 -0.58 0.48 0.41 0
pctWSocSec 0 1 0.47 0.17 0.12 0.475 0.56 0
pctWPubAsst 0 1 0.32 0.22 0.57 0.26 0.1 0
pctWRetire 0 1 0.48 0.17 -0.10 0.47 0.44 0
medFamInc 0 1 0.38 0.20 -0.44 0.33 0.25 0
perCapInc 0 1 0.35 0.19 -0.35 0.3 0.23 0
whitePerCap 0 1 0.37 0.19 -0.21 0.32 0.3 0
blackPerCap 0 1 0.29 0.17 -0.28 0.25 0.18 0
indianPerCap 0 1 0.20 0.16 -0.09 0.17 0 0
AsianPerCap 0 1 0.32 0.20 -0.16 0.28 0.18 0
OtherPerCap 0 1 0.28 0.19 -0.13 0.25 0 1
HispPerCap 0 1 0.39 0.18 -0.24 0.345 0.3 0
NumUnderPov 0 1 0.06 0.13 0.45 0.02 0.01 0
PctPopUnderPov 0 1 0.30 0.23 0.52 0.25 0.08 0
PctLess9thGrade 0 1 0.32 0.21 0.41 0.27 0.19 0
PctNotHSGrad 0 1 0.38 0.20 0.48 0.36 0.39 0
PctBSorMore 0 1 0.36 0.21 -0.31 0.31 0.18 0
PctUnemployed 0 1 0.36 0.20 0.50 0.32 0.24 0
PctEmploy 0 1 0.50 0.17 -0.33 0.51 0.56 0
PctEmplManu 0 1 0.40 0.20 -0.04 0.37 0.26 0
PctEmplProfServ 0 1 0.44 0.18 -0.07 0.41 0.36 0
PctOccupManu 0 1 0.39 0.20 0.30 0.37 0.32 0
PctOccupMgmtProf 0 1 0.44 0.19 -0.34 0.4 0.36 0
MalePctDivorce 0 1 0.46 0.18 0.53 0.47 0.56 0
MalePctNevMarr 0 1 0.43 0.18 0.30 0.4 0.38 0
FemalePctDiv 0 1 0.49 0.18 0.56 0.5 0.54 0
TotalPctDiv 0 1 0.49 0.18 0.55 0.5 0.57 0
PersPerFam 0 1 0.49 0.15 0.14 0.47 0.44 0
PctFam2Par 0 1 0.61 0.20 -0.71 0.63 0.7 0
PctKids2Par 0 1 0.62 0.21 -0.74 0.64 0.72 0
PctYoungKids2Par 0 1 0.66 0.22 -0.67 0.7 0.91 0
PctTeen2Par 0 1 0.58 0.19 -0.66 0.61 0.6 0
PctWorkMomYoungKids 0 1 0.50 0.17 -0.02 0.51 0.51 0
PctWorkMom 0 1 0.53 0.18 -0.15 0.54 0.57 0
NumIlleg 0 1 0.04 0.11 0.47 0.01 0 0
PctIlleg 0 1 0.25 0.23 0.74 0.17 0.09 0
NumImmig 0 1 0.03 0.09 0.29 0.01 0 0
PctImmigRecent 0 1 0.32 0.22 0.17 0.29 0 0
PctImmigRec5 0 1 0.36 0.21 0.22 0.34 0 0
PctImmigRec8 0 1 0.40 0.20 0.25 0.39 0.26 0
PctImmigRec10 0 1 0.43 0.19 0.29 0.43 0.43 0
PctRecentImmig 0 1 0.18 0.24 0.23 0.09 0.01 0
PctRecImmig5 0 1 0.18 0.24 0.25 0.08 0.02 0
PctRecImmig8 0 1 0.18 0.24 0.25 0.09 0.02 0
PctRecImmig10 0 1 0.18 0.23 0.26 0.09 0.02 0
PctSpeakEnglOnly 0 1 0.79 0.23 -0.24 0.87 0.96 0
PctNotSpeakEnglWell 0 1 0.15 0.22 0.30 0.06 0.03 0
PctLargHouseFam 0 1 0.27 0.20 0.38 0.2 0.17 0
PctLargHouseOccup 0 1 0.25 0.19 0.29 0.19 0.19 0
PersPerOccupHous 0 1 0.46 0.17 -0.04 0.44 0.37 0
PersPerOwnOccHous 0 1 0.49 0.16 -0.12 0.48 0.45 0
PersPerRentOccHous 0 1 0.40 0.19 0.25 0.36 0.32 0
PctPersOwnOccup 0 1 0.56 0.20 -0.53 0.56 0.54 0
PctPersDenseHous 0 1 0.19 0.21 0.45 0.11 0.06 0
PctHousLess3BR 0 1 0.50 0.17 0.47 0.51 0.53 0
MedNumBR 0 1 0.31 0.26 -0.36 0.5 0.5 0
HousVacant 0 1 0.08 0.15 0.42 0.03 0.01 0
PctHousOccup 0 1 0.72 0.19 -0.32 0.77 0.88 0
PctHousOwnOcc 0 1 0.55 0.19 -0.47 0.54 0.52 0
PctVacantBoarded 0 1 0.20 0.22 0.48 0.13 0 0
PctVacMore6Mos 0 1 0.43 0.19 0.02 0.42 0.44 0
MedYrHousBuilt 0 1 0.49 0.23 -0.11 0.52 0 0
PctHousNoPhone 0 1 0.26 0.24 0.49 0.185 0.01 0
PctWOFullPlumb 0 1 0.24 0.21 0.36 0.19 0 0
OwnOccLowQuart 0 1 0.26 0.22 -0.21 0.18 0.09 0
OwnOccMedVal 0 1 0.26 0.23 -0.19 0.17 0.08 0
OwnOccHiQuart 0 1 0.27 0.24 -0.17 0.18 0.08 0
RentLowQ 0 1 0.35 0.22 -0.25 0.31 0.13 0
RentMedian 0 1 0.37 0.21 -0.24 0.33 0.19 0
RentHighQ 0 1 0.42 0.25 -0.23 0.37 1 0
MedRent 0 1 0.38 0.21 -0.24 0.34 0.17 0
MedRentPctHousInc 0 1 0.49 0.17 0.33 0.48 0.4 0
MedOwnCostPctInc 0 1 0.45 0.19 0.06 0.45 0.41 0
MedOwnCostPctIncNoMtg 0 1 0.40 0.19 0.05 0.37 0.24 0
NumInShelters 0 1 0.03 0.10 0.38 0 0 0
NumStreet 0 1 0.02 0.10 0.34 0 0 0
PctForeignBorn 0 1 0.22 0.23 0.19 0.13 0.03 0
PctBornSameState 0 1 0.61 0.20 -0.08 0.63 0.78 0
PctSameHouse85 0 1 0.54 0.18 -0.16 0.54 0.59 0
PctSameCity85 0 1 0.63 0.20 0.08 0.67 0.74 0
PctSameState85 0 1 0.65 0.20 -0.02 0.7 0.79 0
LemasSwornFT 0 1 0.07 0.14 0.34 0.02 0.02 1675
LemasSwFTPerPop 0 1 0.22 0.16 0.15 0.18 0.2 1675
LemasSwFTFieldOps 0 1 0.92 0.13 -0.33 0.97 0.98 1675
LemasSwFTFieldPerPop 0 1 0.25 0.16 0.16 0.21 0.19 1675
LemasTotalReq 0 1 0.10 0.16 0.35 0.04 0.02 1675
LemasTotReqPerPop 0 1 0.22 0.16 0.27 0.17 0.14 1675
PolicReqPerOffic 0 1 0.34 0.20 0.17 0.29 0.23 1675
PolicPerPop 0 1 0.22 0.16 0.15 0.18 0.2 1675
RacialMatchCommPol 0 1 0.69 0.23 -0.46 0.74 0.78 1675
PctPolicWhite 0 1 0.73 0.22 -0.44 0.78 0.72 1675
PctPolicBlack 0 1 0.22 0.24 0.54 0.12 0 1675
PctPolicHisp 0 1 0.13 0.20 0.12 0.06 0 1675
PctPolicAsian 0 1 0.11 0.23 0.10 0 0 1675
PctPolicMinor 0 1 0.26 0.23 0.49 0.2 0.07 1675
OfficAssgnDrugUnits 0 1 0.08 0.12 0.34 0.04 0.03 1675
NumKindsDrugsSeiz 0 1 0.56 0.20 0.13 0.57 0.57 1675
PolicAveOTWorked 0 1 0.31 0.23 0.03 0.26 0.19 1675
LandArea 0 1 0.07 0.11 0.20 0.04 0.01 0
PopDens 0 1 0.23 0.20 0.28 0.17 0.09 0
PctUsePubTrans 0 1 0.16 0.23 0.15 0.07 0.01 0
PolicCars 0 1 0.16 0.21 0.38 0.08 0.02 1675
PolicOperBudg 0 1 0.08 0.14 0.34 0.03 0.02 1675
LemasPctPolicOnPatr 0 1 0.70 0.21 -0.08 0.75 0.74 1675
LemasGangUnitDeploy 0 1 0.44 0.41 0.12 0.5 0 1675
LemasPctOfficDrugUn 0 1 0.09 0.24 0.35 0 0 0
PolicBudgPerPop 0 1 0.20 0.16 0.10 0.15 0.12 1675
ViolentCrimesPerPop 0 1 0.24 0.23 1.00 0.15 0.03 0
Distribution of the Goal Variable (Violent Crimes per Population):
Range Frequency
0.000-0.067 484
0.067-0.133 420
0.133-0.200 284
0.200-0.267 177
0.267-0.333 142
0.333-0.400 113
0.400-0.467 59
0.467-0.533 76
0.533-0.600 57
0.600-0.667 38
0.667-0.733 37
0.733-0.800 20
0.800-0.867 23
0.867-0.933 14
0.933-1.000 50
Relevant Papers:
No published results using this specific dataset.
Related dataset used in Redmond and Baveja 'A data-driven software tool for enabling cooperative information sharing among police departments' in European Journal of Operational Research 141 (2002) 660-678;
That article includes a description of the integration of the three sources of data, however, this data is normalized differently and more/different attributes are included.
Citation Request:
Please cite the UCI Machine Learning Repository, my sources and my related paper:
U. S. Department of Commerce, Bureau of the Census, Census Of Population And Housing 1990 United States: Summary Tape File 1a & 3a (Computer Files),
U.S. Department Of Commerce, Bureau Of The Census Producer, Washington, DC and Inter-university Consortium for Political and Social Research Ann Arbor, Michigan. (1992)
U.S. Department of Justice, Bureau of Justice Statistics, Law Enforcement Management And Administrative Statistics (Computer File) U.S. Department Of Commerce, Bureau Of The Census Producer, Washington, DC and Inter-university Consortium for Political and Social Research Ann Arbor, Michigan. (1992)
U.S. Department of Justice, Federal Bureau of Investigation, Crime in the United States (Computer File) (1995)
Redmond, M. A. and A. Baveja: A Data-Driven Software Tool for Enabling Cooperative Information Sharing Among Police Departments. European Journal of Operational Research 141 (2002) 660-678.
|


Two players plays together, a grid 3*3 is given Player 1 fill a random row with 0 and 1 so that the sum of the inputs is even. Player 2 fill a random column (still with 0 and 1) so that the sum of the inputs is odd. Players can only talk and make a strategy before the start of the game To win, they must fill their common case with the same number. Otherwise, you lose. Let's play!


--- layout: post title: Gaming and bored housewives... date: 2004-06-10 00:00:00 category: mobile ---
...are a good mix, according to the BBC.
Watch this space :) We're doing some interesting work that I can't talk about yet in this area...


The dazzling capital city will impress you with its dizzying mix of modern architecture, party vibes, pop culture, beautiful parks
& glittering promenades. Vibrant Seoul is not just a buzzing urban hub but also rich in history and culture.
With gorgeous palaces, chic restaurants and stylish boutiques, Seoul is charming all the way.
The National Museum and War Memorial take you through the history of the country, while the cool shopping district of Gangnam gives
you a taste of the city’s ritzy side.
Ideal for: Nightlife, Shopping, Culture, Architecture
Key attractions: Changdeokgung Palace (with an amazing Secret Garden), Gyeongbokgung Palace, Bukchon Hanok village
(for its pagodas and old world charm), Lotte World amusement park, Bukhansan National Park, N Seoul Tower for panoramic views.
This stunning island just 85Km off the coast is one of the most beautiful places in South Korea.
Having been voted as one of the New Seven Wonders of Nature, the pristine beauty of Jeju-do will take your breath away.
Surreal white sand beaches surrounded by pine forests, volcanic craters and lava caves, beautiful botanical gardens and a
rich culture are some of the high-points of this natural paradise.
Ideal for: Nature, Photography
Key attractions: Seongsan Sunrise Peak, Halassang national park, Seopjikoji promontory, Hyeopjae & Hamdeok beach, Cheonjiyeon Waterfalls
This second largest city of South Korea is known across the world for hosting Asia’s largest
International film festival. Busan is an interesting amalgamation of skyscrapers, majestic mountains,
beautiful beaches and magnificent Buddhist temples. Amongst the popular places to visit in Busan is the Haedong Yonggungsa
temple along the coast and the interesting Jagalchi fish market. Foodies can relish the sea food spread at the numerous
restaurants and enjoy local delicacies at the ubiquitous street food stalls.
Ideal for: Beaches, Culture, Food
Key attractions: Haeundae Beach (with the Sea Life Aquarium and Folk Square), Beomeosa Temple, Gwangalli Beach with
beautiful views of the Diamond bridge, Hurshimchung Hot Springs


TAKAHIRO YOSHIDA’s WEBSITE
April, 2023
Welcome!
Takahiro Yoshida (吉田 崇紘) is an Assistant Professor at the Center for Spatial Information Science, the University of Tokyo, Japan. The foundation of all his research interests is the geographical information science (GIS or GISc). His more specific interests are:
- spatial data analysis based on spatial statistics, spatial econometrics, and remote sensing, and its combination with compositional data analysis; and
- climate change mitigation and adaptation in urban areas with complex systems of building environments, transport networks, and human behaviors.
Very welcome you who are interested in either. Very very welcome you who are interested in both. In most cases, it is either.
日本語のページ：researchmap
Educational background
- Ph.D. in Policy and Planning Sciences, University of Tsukuba, March 2018.
- [Dissertation title] Methodological developments and socio-economic applications of compositional data analysis for geographical data.
- M.Sc. in Engineering, University of Tsukuba, March 2015.
- B.Sc. in Policy and Planning Sciences, University of Tsukuba, March 2013.
Academic experience
- September 2022 – present
- Assistant Professor,
Division of Spatial Information Analysis, Center for Spatial Information Science, The University of Tokyo, Japan.
- Assistant Professor,
- April 2021 – August 2022
- Project Assistant Professor,
Department of Urban Engineering, School of Engineering, The University of Tokyo, Japan.
- Project Assistant Professor,
- April 2018 – March 2021
- Research Associate,
Center for Global Environmental Research, National Institute for Environmental Studies, Japan.
- Research Associate,
- April 2016 – March 2018
- Research Fellow (DC2),
Japan Society for the Promotion of Science, Japan.
- Research Fellow (DC2),
(Concurrent appointments)
- April 2023 – present
- Assistant Professor,
Collaborative Research Organization for Future Regional Society, The University of Tokyo, Japan.
- Assistant Professor,
- April 2023 – present
- Visiting Researcher,
Social System Division, National Institute for Environmental Studies, Japan.
- Visiting Researcher,
- April 2021 – present
- Part-Time Lecturer,
Graduate School of System Design and Management, Keio University, Japan.
- Part-Time Lecturer,
- April 2021 – March 2023
- Visiting Researcher,
Earth System Division, National Institute for Environmental Studies, Japan.
- Visiting Researcher,
- April 2019 – March 2022
- Part-Time Lecturer,
Department of International Economics, Faculty of Economics, Toyo University, Japan.
- Part-Time Lecturer,
- September 2013 – September 2013
- Intern,
Geographic Information Analysis Research Division, Geography and Crustal Dynamics Research Center, Geospatial Information Authority of Japan, Japan.
- Intern,
Contact
- E-mail: yoshida at csis.u-tokyo.ac.jp
- Address: 5-1-5 Kashiwanoha, Kashiwa-shi, Chiba 277-8568, JAPAN
- Links: Google Scholar; Web of Science; ResearchGate; researchmap; ORCID


Guy's World Famous 'Za
Pie Specs:
Pie Size
Small (10", $8)
Medium (14", $10)
Large (20", $12)
XL (28", $14)
Normal Stuff
Cheese $0
'Roni $2
Onion $1
Jalapenos $1
Spinach $1
Fancier Stuff
Artichoke Heart $3
Grilled Asparagus $3
Feta $2
Sundried Tomato$2
Castelvetrano Olives $4
Shiitake $4
Blackened Mahi $5
Definitively Fieri
Buffalo Chicken $2
Fried Potato Skins $2
BBQ Pork $4
Cheese Whiz $2
Jalapeno Poppers $3
Special Requests
Add to cart, bro.
Make another pie, dude!
Checkout(my frosted tips)
Cart


Responsive Web Design involves re-sizing the elements and adjusting the layout of a webpage, depending on the size of screen it is being viewed on. This is particularly important, now more than ever, because of the large number of internet-accessible devices available and the wide variation of their screen sizes. What looks good on a desktop computer will not look good on a mobile device without adjusting the formatting.
Responsive web design uses a variety of page layouts designed to suit a range of different screen sizes. The developer can include all the variations in the original code and the browser will then automatically adjust the page depending on the size of the screen. Designers are choosing to tackle this multiple layout approach, Mobile First.
Mobile First means exactly what it says: When designing multiple page layouts for the same site - start with mobile-phone sized first. This is the smallest screen size that needs to be considered and so it makes you think about what are the most important elements to fit on the page. It is alot easier to start small and then add content and spread content around as you grow, rather than starting big and then trying to squeeze all the content in and end up having to get rid of half of it. There are also other design and code-ey reasons why mobile first makes alot of sense, but for now, just remember - Mobile First!
To assist developers in building responsive websites there are many different frameworks available. A framework is a package made up of ready-made blocks code to help developers build sections of websites and software programmes. Think of it as when a house is built, the builders don't make their own bricks, mould their own windows or weave their own carpets; they have specialists who take care of these things. Frameworks are providers of bricks, windows and carpets of code that developers can use to build their digital houses.
As with everything (except chocolate), frameworks have a number of advantages and disadvantages:
The final topic I want to breifly talk about is wireframing. Wireframing is the practice of drafting simple design templates of how you want the important elements to sit on the page. Wireframes do not to include any actual content, style or imagery; they are simply there to give the page basic structure. To give you a better idea of what I am talking about, here are a few wireframes examples for my forthcoming re-design of this very website.
The first framework to be introduced to be EDA is called Skeleton. Skeleton is a really basic framework comprising of a 12 column layout and a handful of additional styling features. When building my wireframes into webpages using Skeleton I found it really easy to understand, however, I did have to re-adjust section/column/row structure quite a few times. This is because Skeleton operates a 12 column layout with a width of 960px, so to add styling to the entire width of a desktop screen, you need to ensure that the specific area you want to style is in it's own section.
Cheers,


Use the different types to prioritize the actions presented to the end user. Usually, you should only have one primary button in a view. Use tertiary buttons to decrease the priority of an action.
The "tertiary-inline"
type is useful when you want to add a
Use "contrast"
if you need increased legibility or a more subdued look. Use "success"
for actions that complete a longer sequence of steps, like a checkout flow. Use "error"
for actions that can cause permanent data-loss, like deleting content created by the user.
You can combine the sizes with any other theme variation.
Icon-only buttons should use the "icon"
variation which reduces the width of the button.


Page 1 of 1
An Old New Look
Posted:
Thu Oct 16, 2008 3:49 pm
by Karl G.
I've been tossing around the idea of revamping the GUI to make it darker and more ominous (and set the mood of the game better). Here are two version of the same screen, one with Xen text the other with normal text. What do you think?
I came up with a really easy way to display Xen text while in class today, so that will be what appears over peoples' heads in the next update.
Re: An Old New Look
Posted:
Thu Oct 16, 2008 5:08 pm
by Cagen
Looks a lot nicer, the text takes me back.
Re: An Old New Look
Posted:
Fri Oct 17, 2008 9:26 am
by joeafro
it looks nice, but honestly im not feeling the all caps, it hurts my brain lol
Re: An Old New Look
Posted:
Fri Oct 17, 2008 11:09 pm
by kuba
Wow what a difference the text makes, definitely for the old school look!
Re: An Old New Look
Posted:
Fri Oct 17, 2008 11:31 pm
by Karl G.
Here's more
Re: An Old New Look
Posted:
Sat Oct 18, 2008 9:50 am
by Draco
I'm really liking the new one... is there a way to make the borders of the windows + the buttons a little bit more detailed though, instead of perfect boxes?
That's an awesome GUI and login screen.
With this new look, can the item model be placed to the right, in the same window as the item details?
Also... with this update of your GUI, are you going to allow items to add to the inventory/equipment as you pick them up/equip them? like xen...
This whole random item sort when you pick up items or equip them is a little annoying.
Edit: saw the HP/MP/EXP bar too... awesome lol
Re: An Old New Look
Posted:
Sat Oct 18, 2008 4:51 pm
by Cagen
Personally I am not keen on the backgrounds used for the new-new screens, though it is still better then what we have now.
Draco wrote:Also... with this update of your GUI, are you going to allow items to add to the inventory/equipment as you pick them up/equip them? like xen...
This whole random item sort when you pick up items or equip them is a little annoying.
Pretty sure this has been fixed for the next update.
Karl G. wrote:The inventory weirdness that has been held over for so many updates has been fixed. New items now show up at the bottom of your inventory. Woot!
Re: An Old New Look
Posted:
Sat Oct 18, 2008 6:51 pm
by kuba
Much better Karl
Re: An Old New Look
Posted:
Sun Oct 19, 2008 8:22 am
by Sankt Pauli
Looks very cool.
Just one thing, xenimus' fonts are kinda nostalgic but also horrible ugly. :p
Re: An Old New Look
Posted:
Sun Oct 19, 2008 2:17 pm
by Burnt Ferret
I like the idea as a whole, but while the xen text takes me back... It almost seems a bit too big considering the length of item names?
Perhaps a "new" text that would combine the size of the regular text and some of the xen elements would be nice. I think a grungy feel is key.
Re: An Old New Look
Posted:
Sun Oct 19, 2008 4:37 pm
by Karl G.
This is 800x600, so when you play in fullscreen the font is a LOT smaller.


The displacement data are plotted in a Hoeppener-diagram.
The projection and the colour of poles to the planes and of the
arrows can be changed in the relevant menus.
In the menu "Erase data"‚ the option
'yes'
enables you to erase data which do not fit in the data
set by clicking on them.


About
Contact
Simple Tree
Bicycles & Accessories
Kids Cycles
Hybrid Bikes
Roadsters & SLRs
Mountain Bikes (MTB)
Road Bikes
Speciality Bikes
Cameras & Accessories
Camcorder
Point & Shoot
Smart Cameras


Double clicking on an HTML article in “Edit Mode” brings up the built-in WYSIWYG HTML editor. You can click on the “view source icon” to edit HTML source code. Article metadata, such as title, technology, phase, type and category etc. can also be modified in this editor. See Related Items for more details.
In “view mode”, article editing can be accomplished by clicking on ether the “Edit WYSIWYG” or “Edit Source” buttons.
Clicking on “Edit WYSIWING” will bring up the already familiar WYSIWYG editor window. You can click on the “view source icon” to edit HTML source code. Article metadata, such as title, technology, phase, type and category etc. can also be modified in this editor. See Related Items for further details. Save changes to your edits by clicking the “Save Changes” Button. Clicking “View Article” will bring up the article in view mode, however, your changes will not be saved unless you go back to editing the article and click on “Save Changes”
Clicking on “Edit Source” will bring up a different HTML source view editor. Here you can modify HTML and change the article data type. Currently HTML and WikiText article data types are supported.
For more information on Article Metadata see:
Edit Article Metadata
For information on editing HTML articles see:
Editing HTML Articles
For information on editing WikiText articles see:
Editing WikiText Articles


| survfitcoxph.fit {survival} | R Documentation |
This program is mainly supplied to allow other packages to invoke the survfit.coxph function at a ‘data’ level rather than a ‘user’ level. It does no checks on the input data that is provided, which can lead to unexpected errors if that data is wrong.
survfitcoxph.fit(y, x, wt, x2, risk, newrisk, strata, se.fit, survtype, vartype, varmat, id, y2, strata2, unlist=TRUE)
y |
the response variable used in the Cox model. (Missing values removed of course.) |
x |
covariate matrix used in the Cox model |
wt |
weight vector for the Cox model. If the model was unweighted use a vector of 1s. |
x2 |
matrix describing the hypothetical subjects for which a
curve is desired. Must have the same number of columns as |
risk |
the risk score exp(X beta) from the fitted Cox model. If the model had an offset, include it in the argument to exp. |
newrisk |
risk scores for the hypothetical subjects |
strata |
strata variable used in the Cox model. This will be a factor. |
se.fit |
if |
survtype |
1=Kalbfleisch-Prentice, 2=Nelson-Aalen, 3=Efron. It is
usual to match this to the approximation for ties used in the
|
vartype |
1=Greenwood, 2=Aalen, 3=Efron |
varmat |
the variance matrix of the coefficients |
id |
optional; if present and not NULL this should be
a vector of identifiers of length |
y2 |
survival times, for time dependent prediction. It gives
the time range (time1,time2] for each row of |
strata2 |
vector of strata indicators for |
unlist |
if |
a list containing nearly all the components of a survfit
object. All that is missing is to add the confidence intervals, the
type of the original model's response (as in a coxph object), and the
class.
The source code for for both this function and
survfit.coxph
is written using noweb. For complete
documentation see the inst/sourcecode.pdf
file.
Terry Therneau


Upgraded Quiz API for COMP4537 Term Project
Upgraded Quiz API
Version: UpdatedQuizAPI
BasePath:/COMP4537-TermProject/documentation/UpdatedQuizAPI
Apache 2.0
http://www.apache.org/licenses/LICENSE-2.0.html
Access
[ Jump to Models ]
Table of Contents
adds a new quiz to the database (createQuiz)
Add a new quiz to the database
Consumes
This API call consumes the following media types via the request header:
Request body
Body Parameter — name of the quiz to add
Produces
This API call produces the following media types according to the request header;
the media type will be conveyed by the response header.
Responses
200
new quiz created
400
invalid input, quiz not created
deletes a question (deleteQuestion)
Deletes a question from the DB
Request body
Body Parameter — question object reference to delete the old question
Return type
String
Example data
Content-Type: application/json
""
Responses
200
quiz question deleted from DB
String
400
bad SQL query
updates a question (updateQuestion)
Updates a question in the DB
Request body
Body Parameter — question object to update the old question with
Return type
String
Example data
Content-Type: application/json
""
Produces
This API call produces the following media types according to the request header;
the media type will be conveyed by the response header.
Responses
200
quiz question updated correctly
String
400
bad SQL query
retrieves all quizzes (getQuizzes and getAllQuizzes)
Retrieves all choices for a quiz based on the quiz ID given
Return type
Object
Example data
Content-Type:
Produces
This API call produces the following media types according to the request header;
the media type will be conveyed by the response header.
Responses
200
all choices for a specific quiz
Object
400
bad SQL query
retrieves all quizzes (getQuizzes and retrieveAllQuizzes)
Retrieves all the quizzes in the database.
Return type
Example data
Content-Type: application/json
[ {
"quizId" : 1,
"name" : "JavaScript Quiz"
}, {
"quizId" : 1,
"name" : "JavaScript Quiz"
} ]
Produces
This API call produces the following media types according to the request header;
the media type will be conveyed by the response header.
Responses
200
all quizzes in the DB -- regardless of ID
400
bad SQL query
retrieves all quizzes (students/getQuizzes and admin/getAllQuizzes)
Retrieves all of the questions and choices depending on the ID
Return type
Example data
Content-Type: application/json
[ {
"questionId" : 1,
"answer" : "A",
"choices" : "{}",
"questionBody" : "This is a question?"
}, {
"questionId" : 1,
"answer" : "A",
"choices" : "{}",
"questionBody" : "This is a question?"
} ]
Produces
This API call produces the following media types according to the request header;
the media type will be conveyed by the response header.
Responses
200
quiz question
400
bad SQL query
[ Jump to Methods ]
Table of Contents
choice
-
question
-
quiz
-
choiceId
example: 1
choice
example: A
choiceBody
example: tag is the answer
questionId
example: 1
questionBody
example: This is a question?
choices
answer
example: A
quizId
example: 1
name
example: JavaScript Quiz


This page should only allow subframes from the same origin or from b.com, because its CSP headers specify frame-src 'self' and 'b.com'.


3 writes to _currentWorkingDirectory
System.Management.Automation (3)
engine\DataStoreAdapter.cs (3)
48
_currentWorkingDirectory
= value;
280
_currentWorkingDirectory
= driveInfo.CurrentLocation;
357
_currentWorkingDirectory
= string.Empty;
2 references to _currentWorkingDirectory
System.Management.Automation (2)
engine\DataStoreAdapter.cs (2)
43
return
_currentWorkingDirectory
;
360
_currentWorkingDirectory
!= null,


Unbelievable Transformation Pictures Of Lizzy A Former Drug Addict
by Olawale AdeniyiRemember Lizzy, a former drug addict who was rescued by pastor Tony Rapu? she has experience tremmendable and unbelievable transformatiom.
Recall that she was rescued from the streets of Lagos by Pastor Tony Rapu and placed in a rehabilitation centre.
Pastor Tony Rapu who shared new photos of Lizzy on Instagram, captioned the photos “Joyful moments with Lizzy.”
Rapu has developed innovative methods and solutions in tackling issues such as drug addiction, urban poverty, and community development through his NGO Freedom Foundation.
She is believed to have attended a top-notch secondary school in Lagos before she was introduced to drugs by her boyfriend and eventually became an addict.


|
raylib-cpp
C++ object-oriented wrapper library for raylib.
|
Provides all the classes associated with raylib-cpp. More...
Classes | |
| class | AudioDevice |
| Audio device management functions. More... | |
| class | AudioStream |
| AudioStream management functions. More... | |
| class | BoundingBox |
| Bounding box type. More... | |
| class | Camera2D |
| class | Camera3D |
| class | Color |
| class | DroppedFiles |
| class | Font |
| class | Gamepad |
| class | Image |
| class | Material |
| class | Matrix |
| class | Mesh |
| class | Model |
| class | ModelAnimation |
| Model animation. More... | |
| class | Mouse |
| Input-related functions: mouse. More... | |
| class | Music |
| class | Physics |
| class | Ray |
| Ray type (useful for raycast) More... | |
| class | RayHitInfo |
| Raycast hit information. More... | |
| class | Rectangle |
| class | RenderTexture |
| class | Shader |
| class | Sound |
| Wave/Sound management functions. More... | |
| class | Texture |
| class | Vector2 |
| class | Vector3 |
| class | Vector4 |
| class | VrSimulator |
| class | Wave |
| class | Window |
| Window and Graphics Device Functions. More... | |
Typedefs | |
| typedef Camera3D | Camera |
| typedef Vector4 | Quaternion |
| typedef RenderTexture | RenderTexture2D |
| typedef Texture | Texture2D |
| typedef Texture | TextureCubemap |
Functions | |
| bool | ChangeDirectory (const std::string &dir) |
| Change working directory, return true on success. More... | |
| bool | DirectoryExists (const std::string &dirPath) |
| Check if directory path exists. More... | |
| bool | FileExists (const std::string &fileName) |
| Check if file exists. More... | |
| std::string | GetClipboardText () |
| Get clipboard text content. More... | |
| std::vector< std::string > | GetDirectoryFiles (const std::string &dirPath) |
| Get filenames in a directory path. More... | |
| std::string | GetDirectoryPath (const std::string &filePath) |
| Get full path for a given fileName with path. More... | |
| std::vector< std::string > | GetDroppedFiles () |
| Get dropped files names. More... | |
| std::string | GetFileExtension (const std::string &fileName) |
| Get pointer to extension for a filename string (including point: ".png") More... | |
| long | GetFileModTime (const std::string &fileName) |
| Get file modification time (last write time) More... | |
| std::string | GetFileName (const std::string &filePath) |
| Get pointer to filename for a path string. More... | |
| std::string | GetFileNameWithoutExt (const std::string &filePath) |
| Get filename string without extension. More... | |
| std::string | GetMonitorName (int monitor) |
| Get the human-readable, UTF-8 encoded name of the primary monitor. More... | |
| std::string | GetPrevDirectoryPath (const std::string &dirPath) |
| Get previous directory path for a given path. More... | |
| std::string | GetWorkingDirectory () |
| Get current working directory. More... | |
| bool | IsFileExtension (const std::string &fileName, const std::string &ext) |
| Check file extension (including point: .png, .wav) More... | |
| std::string | LoadFileText (const std::string &fileName) |
| Load text data from file (read) More... | |
| void | OpenURL (const std::string &url) |
| Open URL with default system browser (if available) More... | |
| bool | SaveFileText (const std::string &fileName, const std::string &text) |
| Save text data to file (write) More... | |
| void | SetClipboardText (const std::string &text) |
| Set clipboard text content. More... | |
| void | TakeScreenshot (const std::string &fileName) |
| Takes a screenshot of current screen (saved a .png) More... | |
Provides all the classes associated with raylib-cpp.
| typedef Camera3D raylib::Camera |
Definition at line 191 of file Camera3D.hpp.
| typedef Vector4 raylib::Quaternion |
Definition at line 187 of file Vector4.hpp.
| typedef RenderTexture raylib::RenderTexture2D |
Definition at line 91 of file RenderTexture.hpp.
| typedef Texture raylib::Texture2D |
Definition at line 262 of file Texture.hpp.
| typedef Texture raylib::TextureCubemap |
Definition at line 263 of file Texture.hpp.
|
inline |
Change working directory, return true on success.
Definition at line 157 of file Functions.hpp.
|
inline |
Check if directory path exists.
Definition at line 90 of file Functions.hpp.
|
inline |
Check if file exists.
Definition at line 83 of file Functions.hpp.
|
inline |
Get clipboard text content.
Definition at line 52 of file Functions.hpp.
| std::vector<std::string> raylib::GetDirectoryFiles | ( | const std::string & | dirPath | ) |
Get filenames in a directory path.
Definition at line 146 of file Functions.hpp.
|
inline |
Get full path for a given fileName with path.
Definition at line 125 of file Functions.hpp.
| std::vector<std::string> raylib::GetDroppedFiles | ( | ) |
Get dropped files names.
Definition at line 164 of file Functions.hpp.
Referenced by raylib::DroppedFiles::Get().
|
inline |
Get pointer to extension for a filename string (including point: ".png")
Definition at line 104 of file Functions.hpp.
|
inline |
Get file modification time (last write time)
Definition at line 175 of file Functions.hpp.
|
inline |
Get pointer to filename for a path string.
Definition at line 111 of file Functions.hpp.
|
inline |
Get filename string without extension.
Definition at line 118 of file Functions.hpp.
|
inline |
Get the human-readable, UTF-8 encoded name of the primary monitor.
Definition at line 38 of file Functions.hpp.
|
inline |
Get previous directory path for a given path.
Definition at line 132 of file Functions.hpp.
|
inline |
Get current working directory.
Definition at line 139 of file Functions.hpp.
|
inline |
Check file extension (including point: .png, .wav)
Definition at line 97 of file Functions.hpp.
| std::string raylib::LoadFileText | ( | const std::string & | fileName | ) |
Load text data from file (read)
Definition at line 66 of file Functions.hpp.
|
inline |
Open URL with default system browser (if available)
Definition at line 182 of file Functions.hpp.
|
inline |
Save text data to file (write)
Definition at line 76 of file Functions.hpp.
|
inline |
Set clipboard text content.
Definition at line 45 of file Functions.hpp.
|
inline |
Takes a screenshot of current screen (saved a .png)
Definition at line 59 of file Functions.hpp.


Tuesday August 10th, 2021 (8:00am - 11:00am PCT) & Wednesday August 11th, 2021 (8:00am - 11:00am PCT)
yay
back


Start typing random text to simulate that you're hacking a computer system.
Discover the programs clicking the icons on the right or press the numbers on your keyboard to show various windows.
With this this hacker simulator game we want to raise awareness for computer and internet security. Learn more about ethical white hat hacking here.
There are some simple things you can do to keep from getting hacked. You don’t need to be a computer expert to take some of these simple steps that could save you time, frustration, and maybe even money.
Maybe you ignore those popups on your computer or phone telling you there is a new update available. Keep in mind that those updates are often security enhancements. When software developers learn that hackers have learned how to get into their software, they issue a more secure update. Be sure you are using the latest by accepting those invitations to update or turn on the auto-update feature when available.
You might think that you don’t need special software to keep your computer and information safe, but you do. Install anti-virus and anti-malware software from a reputable company, and again, be sure to keep it updated. Also, set it to scan your computer regularly to search for any new malicious programs.
Weak passwords make a hacker’s work easy. People often use passwords that are quickly figured out or based on the name of a pet or loved one that is easily found online. Be sure to choose something no one could guess and include upper and lower case letters, numbers, and at least one symbol. Never use the same password on more than one site. If someone gains access to your password on one site, they could access your other accounts.
Two-Factor Authentication is an amazing new security feature that too many people ignore. Many banks, email providers, and other websites allow you to enable this feature to keep unauthorized users out of your accounts. When you enter your username and password, the website sends a code to your phone or email account. You then enter that code to access the site. Most sites give you the option of “remembering” the computer you use every day. But if someone tries to access your account from another computer, a stolen password will not be enough for them to hack you.
Reputable companies will never ask you for a password via email. Family members will rarely ask for money to be wired to an unknown location. If an email sounds strange, there is a good chance it is malicious. Go ahead and delete it. If you are not sure, contact the sender directly via phone to check it out.
Many people dislike the inconvenience of needing to enter a pin-code or password to use their smartphone. But it is worth it. If you were to lose your phone, without a pin-code or password, the person who finds it could have access to your accounts, passwords, and even payment information.
The interactive programs can be opened with the icons on the right of your screen. Try to interact with these programs because most of them responds to your actions.
Play that you mine Bitcoins, watch the surveillance camera, crack passwords, control a nuclear power plant, break into the Interpol database or find the best secret deals!
The interactive programs can be opened with the icons on the right of your screen. Try to interact with these programs because most of them responds to your actions.
Mine Bitcoins, watch the surveillance camera, crack passwords, control a nuclear power plant, break into the Interpol database or find the best top secret deals!
Press the number buttons on your keyboard (0-9) to open the passive windows. These programs show a static or animated window on the center of your screen. You can drag them around with your mouse. Close them pressing the Space key.
Display "Access Denied" or "Permission Granted" warnings, start a self destruction countdown, play an animated neural network tracing or a Matrix code rain. Install a virus, download confidential data, trace a computer's location with satellites, and more!
Start »Minimize or close all windows and start pressing random buttons on your keyboard to simulate that you're writing program. The hacker typer will add more than one character at once to the screen to make your writing look faster.
Open the "Remote Connection" program to simulating that you're hacking a top secret governmet server. This automated hacker typer will trigger server responses and will show various programs and warnings on the screen.
Start »Find more online pranks at GeekPrank
© wwweeebbb


Automating Development Tasks
- Start an instance of your application with a node server
- Launch a browser window to see your running application
- Watch for changes and run a task based on those changes
- Reload browser after running tasks to reflect new changes
- Lint new JS changes on save
- Run unit tests for new JS changes on save
- Enforce coding standards with cyclomatic complexity checking and jsbeautifying for code formatting


Thank you for registering :) Confirm your account here: http://localhost:3000/account-confirm/{{token}}


This extension shows list of recent bookmarks or allows to search for them. The bookmarks are opened either in new tab or in the currently selected tab depending on the configuration. You can use CTRL key to override this option.
You can use keybord to choose the desired bookmark and open it with the ENTER key.


There are no jobs. Click the 'Add a job' button at the top of the screen.
Description
{{ job.description }}
Source Directory {{ job.transferSpec.onPremFiler.directoryPath }} GCS Bucket {{ job.transferSpec.gcsDataSink.bucketName }} Status of the last run


--- layout: page title: About header-img: "img/about-bg.png" ---
I'm a student in Flatiron School's Online Web Developer Program, expecting to graduate in early 2019.


{%extends "nav_events.html" %} {%load alertmap%} {%block title%}Conference Sponsor Shipment - {{conference}}{%endblock%} {%block extrahead%} {%endblock%} {%block content%}
To send this shipment, use the below address. Please make sure you use this exact address, with no changes or omissions!
When the package is actually shipped, fill out the details about number of boxes (always) and tracking information if it's available.


Competences
Logo
Print
Contact
Hugo Chahine
Competences
Portfolio
Web
Logo
Print
Contact
Portfolio
Single
Branding
Single
Branding
Single
Branding
Single
Branding
Single
Branding
Single
Branding


nologin
Alternative shell that prevents a user from logging in.
More information: home page
- Set a user's login shell to `nologin` to prevent the user from logging in:
chsh -s user nologin
- Customize message for users with the login shell of `nologin`:
echo "declined_login_message" > /etc/nologin.txt


2008-08-08
John Q. Public
123 Main St. Tinyville
10000
12
5
Unable to submit
Big Red Loan and Mortgage Co.
The name to trust when you're... in the red.
Agreement Date:
Borrower Name:
Get the name of the person that's going to receive the money.
Borrower's Address:
You need to know where the borrower lives so you can visit him if needed.
Principal of Loan:
Enter the amount of money you will give the borrower.
The dollar value must be between 1000 and 100000
Choose currency
US Dollars
USD
Canadian Dollars
CDN
Euros
EUR
Duration of Loan in Months:
Don't give out ol' Big Red's money for longer than seven years!
Range is 1 to 84
Yearly Interest Rate (compounded monthly):
We're only loan dogfish, so no more than sixty percent.
Choose an interest rate between 5 and 60 percent.
Monthly Payment:
Total Payout:
Submit Loan
Sends the loan transaction to Big Red


{% extends 'base.html' %} {% import 'bootstrap/wtf.html' as wtf %} {% block content %} Sign In
Don't have an account? Sign Up


--- layout: post title: ChronoZoom categories: [] tags: - geek - history - timeline status: publish type: post published: true meta: _original_post_id: '' _original_import_author: John Duprey author: ---
This really gives you perspective.


Preparation time
1-2 hours
Cooking time
30 mins to 1 hour
Serves
Makes about 15
Dietary
Choux buns make wonderful party canapés and you won’t be disappointed by this recipe. Vary it by using a different type of cheese or nut for the filling.
Equipment and preparation: you will need a piping bag, a 1cm/½in plain nozzle and a wide star nozzle.
For the choux buns, preheat the oven to 220C/fan oven 200C/425F/Gas 7. Grease and line a baking tray.
Heat 150ml/5fl oz water in a saucepan. Add the softened butter in small pieces and bring the mixture to a rolling boil.
When the butter has melted, add the flour to the mixture all at once and beat continuously until the mixture is thick and smooth. Continue to beat until the dough comes away cleanly from the sides of the pan.
Remove the dough from the pan and place in a bowl to cool.
When the dough is cool, beat the eggs in a clean bowl with a fork. Gradually add the beaten egg mixture to the dough, a bit at a time, mixing well between each addition; the mixture should now be at dropping consistency, but still firm enough to be piped in a piping bag. (You may not need to use all of the beaten egg.)
Transfer the mixture to a piping bag fitted with a 1cm/½in plain nozzle. Pipe the pastry into small circles of about 5cm/2in on the prepared baking tray.
Bake for 10-15 minutes and then reduce the heat to 190C/fan oven 170C/375F/Gas 5 and cook for a further 20-25 minutes, or until they are golden-brown and dry. Remove from the oven and transfer to a wire rack to cool.
For the caramelised red onions, place all the ingredients into a pan and cook for 20 minutes over a low heat. Remove from the heat and leave to cool.
For the filling, stir the cream into the goats’ cheese in a bowl. Put the mixture into a piping bag fitted with a wide star nozzle.
Cut each choux bun in half and pipe the goats’ cheese on top of each halved choux bun. Add a teaspoon of onion and top with a walnut and a little rocket.
You need JavaScript to view this clip.
How to make choux pastry


Sorry, but this page has moved Please click on the link below for the new location http://alpha1.albany.edu/~mi9815
Please click on the link below for the new location
http://alpha1.albany.edu/~mi9815


Bloggrammer (i.e. blogger + programmer) that loves to learn, collaborate and create. When asked what he likes to do in his spare time, he replies, "Programming."


18:38
66%
Lilibeth
Sunday, December 1, 2018
Lili, ain't seen you for a while. We should meet!
13:55
Lilibeth
Hey, how have you been?
17:44
Adjust your screen smaller


--- layout: page title: "Oops, nothing found here - 404 Page" description: "Oops, nothing found here - 404 Page" permalink: /404.html ---
Explore the main navigation to get back to other pages and posts. Thanks!


Can I Fail
Grade Desired (Only the Number):
Input Grades:
***Warning it may be slightly off due to rounding the percentages***


*** User 2017-05-05 20:09:17.679 ***
20:09:17.679 [info] Disabling blocking sync...
*** User 2017-05-05 20:09:17.684 ***
20:09:17.684 [info] Configured peer_service_manager partisan_default_peer_service_manager on node 'node-1@MacBook-Pro-de-Anne-France'
*** User 2017-05-05 20:09:19.272 ***
20:09:19.272 [info] Enabling membership...
*** User 2017-05-05 20:09:19.274 ***
20:09:19.274 [info] Disabling blocking sync...
*** User 2017-05-05 20:09:19.279 ***
20:09:19.279 [info] Configured peer_service_manager partisan_default_peer_service_manager on node 'node-2@MacBook-Pro-de-Anne-France'
*** User 2017-05-05 20:09:20.927 ***
20:09:20.927 [info] Enabling membership...
*** User 2017-05-05 20:09:20.929 ***
20:09:20.929 [info] Disabling blocking sync...
*** User 2017-05-05 20:09:20.936 ***
20:09:20.936 [info] Configured peer_service_manager partisan_default_peer_service_manager on node 'node-3@MacBook-Pro-de-Anne-France'
*** User 2017-05-05 20:09:21.264 ***
Joining node: 'node-3@MacBook-Pro-de-Anne-France' to 'runner@MacBook-Pro-de-Anne-France' at port 57504
*** User 2017-05-05 20:09:21.265 ***
Joining issued: 'node-3@MacBook-Pro-de-Anne-France' to 'runner@MacBook-Pro-de-Anne-France' at port 57504
*** User 2017-05-05 20:09:21.266 ***
Joining node: 'node-2@MacBook-Pro-de-Anne-France' to 'runner@MacBook-Pro-de-Anne-France' at port 57488
*** User 2017-05-05 20:09:21.267 ***
Joining issued: 'node-2@MacBook-Pro-de-Anne-France' to 'runner@MacBook-Pro-de-Anne-France' at port 57488
*** User 2017-05-05 20:09:21.269 ***
Joining node: 'node-1@MacBook-Pro-de-Anne-France' to 'runner@MacBook-Pro-de-Anne-France' at port 57475
*** User 2017-05-05 20:09:21.269 ***
Joining issued: 'node-1@MacBook-Pro-de-Anne-France' to 'runner@MacBook-Pro-de-Anne-France' at port 57475
*** User 2017-05-05 20:09:21.330 ***
Waiting for join to complete with manager: partisan_default_peer_service_manager
*** User 2017-05-05 20:09:21.339 ***
Finished.
*** CT 2017-05-05 20:09:21.339 *** COVER INFO
Adding nodes to cover test: ['runner@MacBook-Pro-de-Anne-France']
*** CT 2017-05-05 20:09:21.358 *** COVER INFO
Successfully added nodes to cover test: []
*** User 2017-05-05 20:09:21.388 ***
Case finished: query_test
*** User 2017-05-05 20:09:28.433 ***
20:09:28.432 [info] Application lasp exited with reason: stopped
*** User 2017-05-05 20:09:28.433 ***
20:09:28.433 [info] Application partisan exited with reason: stopped
=== Ended at 2017-05-05 20:09:28
=== successfully completed test case
=== Returned value: ok
Test run history
| Top level test index


Start Again
More information long text describing the content being displayed.
Insert introduction text into this dialog.


Pitso: I Know The Referee…
by Soccer LadumaPitso Mosimane says he was forced to withdraw Mamelodi Sundowns captain Hlompho Kekana at half-time to avoid a red card in their eventual 2-1 win over Golden Arrows in the semi-final of the Telkom Knockout on Saturday.
The skipper, who scored the opening goal for the Brazilians, had been as early as the second minute and the coach said he feared referee Victor Gomes would give him his marching orders.
Read: Obviously We Want Chiefs, But...
“I was forced to make subs. The first two were Denis (Onyango) with a hamstring and with Kekana I was afraid he would also get a yellow card,” Mosimane told reporters.
 So I sacrificed Kekana and I told them that when we are 2-0 up we don’t want to take the risk of not having enough to go forward or play well. But we’ve got the two goals already, so we opted to secure the 2-0 and Tiyani Mabunda (who took Kekana’s place) has experience as well. There was no excuse not to play him.”
Gomes did eventually send a Sundowns player off, but it was midfielder Gaston Sirino for a dangerous challenge in the dying minutes of the game.
Mosimane applauded the referee’s brave and decisive call.
“I believe Arrows’ goal (scored before the red card) was offside. But I am happy to be wrong. But the Sirino sending off was right, he was naughty and went over the ball,” Mosimane, whose side will now face Maritzburg United in the final on December 14, said.
Read: Ntseki Spells Out Bafana Identity
Post Selfie’s On Soccer Laduma’s Social Media App & Earn Airtime and more! Download Now


Hi! Welcome to the Fly&Bug world.
We have made this simple guide for all the young insects
aspiring to fulfill the mission for which we were given the gift of life, to decrease humans’ quality of life.
For most of them one look at us is enough to start feeling itchy and uncomfortable. But it obviously doesn’t do the thing for all of them.
In this lecture we will take a look at three foolproof ways in which we can annoy every single one of them.
Go to the next page to enjoy the tutorial!
This concludes the tutorial series on
"How To Annoy Humans?".
Hope the information that you've learnt today will be useful and save you from accidentally dying on a mission!
Haha!
That would be very unfortunate!
Good luck and see you on the other side!


Adversary Emulation introduction: https://www.youtube.com/watch?v=YMTlrjkbZHM
MITRE ATT&CK: https://attack.mitre.org/
C2Matrix: https://www.thec2matrix.com/
Slingshot: https://howto.thec2matrix.com/slingshot-c2-matrix-edition
Caldera: https://github.com/mitre/caldera
VECTR (ollaboration and reporting): https://vectr.io/
Scythe (automation): https://www.scythe.io/platform
Atomic Red Team: https://atomicredteam.io/
BlueSpawn (open-source, Active Defense & EDR Program): https://bluespawn.cloud/
Zeek (Open Source Network Security Monitoring Tool): https://zeek.org/


|
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Software as a Service - Catching the Long Tail The guest speaker Nigel Watson from Microsoft Australia will be talking about how from small start-ups to large enteprises, software as a service (SaaS) is changing how software is designed, developed and consumed. This session discusses the business drivers behind SaaS, and then looks at how these in turn drive the architecture of SaaS solutions as opposed to 'on-premise' software. Along the way, he will discuss the technical issues that any current or prospective SaaS vendor will need to grapple with in order to successfully deliver software as a service. Atlas Tim Kremer will continue to discuss the Microsoft Ajax Library from last month's session and will further reinforce its benefits and features such as:
- Ability to integrate cross-browser client script libraries
with the ASP.NET 2.0 server-based development framework. Throughout his presentation Tim will take a one step further by providing you with worked examples of the new client libraries as well as using the server side libraries to add ajax functionality to your ASP.NET existing applications.
|
Gain the knowledge and skills required to deploy and manage reports using Microsoft Reporting ServicesMicrosoft SQL Server 2005 Reporting Services - 2 Day Program
This 2 day course has been specifically designed by the Sydney based SQL Guru and MS Regional Director Adam Cogan. Throughout this course Adam will cover the most popular reporting technologies in the industry, comprehend the new Report Designer, the important differences between Access Reports and Reporting Services and much more. There is also a practical side to this course as you will get to be exposed to real life examples of Microsoft's landscape of enterprise reporting and learn the right and wrong ways of developing reports. To find out more about the course's content, please see More on Reporting Services Training
|
Featured Service: SharePoint 2007Microsoft's CMS solution Microsoft Office SharePoint Server 2007 improves organisational effectiveness by providing one unified suite of enterprise-scale applications. This satisfies diverse business-critical needs such as; managing content and business processes, simplifying how people work together across boundaries, and enabling better informed decision-making. |
|
| Copyright ?SSW 1990-2006. All Rights Reserved. | Proudly developed by SSW Sydney Web Designers | |||||
|


Remote-controlled car stopped smuggling drugs
SAN DIEGO (INT) An unusual attempt at smuggling illegal drugs across the Mexican border has been foiled.
Border Patrol agents say a 16-year-old boy was hiding a thick brush along the secondary border wall at San Ysidro operating a remote-controlled miniature car.
Agents searched two large duffel bags with 50 packages of methamphetamine. The bundles weighed in at 56 pounds with an estimated street value of $106,096.
The youth was arrested and is facing drug smuggling charges.
Two years ago in the same area a remote-controlled drone smuggling narcotics across the border was seized.


About Me
I Austin Dudzic, am here to take you on a brief journey as to my ability as a software developer. I have exactly 2 months in the industry, and am very eager to learn and succeed in this field.
I Austin Dudzic, am here to take you on a brief journey as to my ability as a software developer. I have exactly 2 months in the industry, and am very eager to learn and succeed in this field.


Indian Recipe: Butternut Squash Curry
Ingredients
- 200g brown basmati rice
- 1 tbsp olive oil
- 1 butternut squash, diced
- 1 red onion, diced
- 2 tbsp mild curry paste
- 300 ml vegetable stock
- 4 large tomatoes, roughly chopped
- 400 g can chickpeas, rinsed and drained
- 3 tbsp fat-free yogurt
- small handful coriander, chopped
Directions
- Cook the rice in boiling salted water, as per pack instructions. Meanwhile, heat the oil in a large frying pan and cook the butternut squash for 2-3 mins until lightly browned. Add the onion and the curry paste and fry for 3-4 mins more.
- Pour over the stock, then cover and simmer for 15-20 mins, or until the squash is tender. Add the tomatoes and chickpeas, then gently cook for 3-4 mins, until the tomatoes slightly soften.
- Take off the heat and stir through the yogurt and coriander. Serve with the rice and some wholemeal chapattis if you like.


WITNESS LIST State Affairs Committee May 6, 1997-1:00P HB 2659 Registering, but not testifying: For: Joe Paniagua (Fort Worth City Council) Ken Bailey (Tx St Assn Firefighters) Mike Higgins (Tx St Assn Firefighters) SB 55 For: Cindy Antolik (Smokeless TX, Am Can. S) Rep. Berlanga (Self) Registering, but not testifying: For: Sandy Kibby (Tx Congress of PTAs) Susan Pitman (American Lung Assn.) Tom "Smitty" Smith (Public Citizen) Troy Alexander (Tx Academy of Fam. Phys) SB 631 For: Rep. Eiland (Self) SB 892 Registering, but not testifying: For: Homero Lucero (Bexar Co. Commissioners) Jim Campbell (City of San Antonio) Shanna Igo (Tx Municipal League) SB 1055 For: Helen Walker (Golden Crescent Reg.P.C) Jim Ray (Tx Assn Regional Councl) John Thompson (Tx Assn Regional Councl) Rep. Van de Putte (Self) Registering, but not testifying: For: John Hill (Centex Council of Gov't) On: Al Hortzon (Alamo Area COG) SB 1688 For: Rep. Eiland (Self) SB 1715 For: Rep. Jackson (Self) Registering, but not testifying: On: Dan Procter (Tx Sec. of State)


Aether Ii Mod For Mc 1 9 1 8 1 7 10 24hminecraft Com
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Click one of them on top to get started
GIMP's fitness for use in professional environments is regularly reviewed and often cited as a possible replacement for Adobe Photoshop.The maintainers seek to fulfill GIMP's product vision rather than replicate the interface of Adobe Photoshop.(From Wikipedia)
Blender is a professional free and open-source 3D computer graphics software product used for creating animated films, visual effects, art, 3D printed models, interactive 3D applications and video games.(From Wikipedia)
LibreOffice is a free and open source office suite, developed by The Document Foundation.The LibreOffice suite comprises programs to do word processing, spreadsheets, slideshows, diagrams and drawings, maintain databases, and compose mathematical formulae.(From Wikipedia)


Back
Hover some series
Configuration
Visible
Information
Kendo UI Diagram supports the
events
,
source
and
visible
bindings.


I want to protect our loved ones from the poisoning of our water and air. Denton has the worst air in Texas. We must protect our children from the poisons that cause asthma and cancer and other illnesses.
I believe in protecting life and lives.
I believe in growth industry jobs and transitioning Texas into the future, preparing our citizens for better opportunities, Green Jobs are Good Paying Jobs. I want North Texans to have a secure financial future.
When Texas was at the height of its job boom, we spent 50% of our budget on education. Now, we spend 37%. If we give our kids a better education. We will give our state a stronger economy.
Lead Designer
Lead Marketer
Lead Developer
Lorem ipsum dolor sit amet, consectetur adipisicing elit. Aut eaque, laboriosam veritatis, quos non quis ad perspiciatis, totam corporis ea, alias ut unde.
Keeping Up With Mat & Team
Lorem ipsum dolor sit amet consectetur.


| enumeration |
C20000 |
|
| enumeration |
C40000 |
|
| enumeration |
C50000 |
|
| enumeration |
D20000 |
Life sciences and medicine |
|
| enumeration |
D24000 |
|
| enumeration |
D30000 |
|
| enumeration |
D31000 |
Palaeography, bibliology, bibliography, library science |
|
| enumeration |
D32000 |
|
| enumeration |
D33000 |
Theology and religious sciences |
|
| enumeration |
D34000 |
|
| enumeration |
D34100 |
|
| enumeration |
D34200 |
|
| enumeration |
D34300 |
|
| enumeration |
D34400 |
|
| enumeration |
D34500 |
|
| enumeration |
D35000 |
|
| enumeration |
D35100 |
History of arts and architecture |
|
| enumeration |
D35200 |
|
| enumeration |
D35300 |
|
| enumeration |
D35400 |
|
| enumeration |
D36000 |
Language and literature studies |
|
| enumeration |
D36100 |
|
| enumeration |
D36200 |
Germanic language and literature studies |
|
| enumeration |
D36300 |
Romance language and literature studies |
|
| enumeration |
D36400 |
Baltic and Slavonic language and literature studies |
|
| enumeration |
D36900 |
Language and literature studies of other language groups |
|
| enumeration |
D37000 |
|
| enumeration |
D40000 |
|
| enumeration |
D41000 |
|
| enumeration |
D41100 |
|
| enumeration |
D41200 |
|
| enumeration |
D41300 |
Criminal (procedural) law and criminology |
|
| enumeration |
D41400 |
Constitutional and administrative law |
|
| enumeration |
D41500 |
Interdisciplinary branches of law |
|
| enumeration |
D41600 |
|
| enumeration |
D42000 |
Political and administrative sciences |
|
| enumeration |
D42100 |
|
| enumeration |
D42200 |
Social and Public administration |
|
| enumeration |
D43000 |
|
| enumeration |
D44000 |
Traffic and transport studies |
|
| enumeration |
D50000 |
|
| enumeration |
D51000 |
|
| enumeration |
D52000 |
|
| enumeration |
D53000 |
|
| enumeration |
D54000 |
|
| enumeration |
D60000 |
|
| enumeration |
D61000 |
|
| enumeration |
D62000 |
|
| enumeration |
D63000 |
|
| enumeration |
D64000 |
|
| enumeration |
D65000 |
|
| enumeration |
D66000 |
|
| enumeration |
D67000 |
Leisure and recreation studies |
|
| enumeration |
D68000 |
|
| enumeration |
D69000 |
Personnel administration and management |
|
| enumeration |
GeoSpat |
|


As there is a lot of OB information in a level, 4 object tables are created to avoid storing OB names in full at each occurrence.
| | PODS 3 # These are the "3D" objects |
| | POD: DEATH.3DO # 00 |
| | ... |
| | |
| | SPRS 10 # These are the SPRITES |
| | SPR: OFFCFIN.WAX # 00 |
| | ... |
| | |
| | FMES 6 # These are the FRAMES |
| | FME: IENERGY.FME # 00 |
| | ... |
| | |
| | SOUNDS 1 # These are the SOUNDS |
| | SOUND: BANG.VOC #00 |
| | ... |
Afterwards, all the objects are referred to by their 0 based index in the object tables. The object CLASS determines in which table to look.


{% extends 'conference_rooms_reservations/layout.html' %} {% block conf_room_reservations %}
| Room name: | Action: |
|---|---|
| {{ item }} | Reserve |
Name: {{ room_name }}
Capacity: {{ room_capacity }}
Date: {{ room_date|date:'d M Y' }}
Projector: {{ room_projector }}
{% endif %}


Ezekiel 11:3
Which say, It is not near; let us build houses: this city is the caldron, and we be the flesh.


{include file="public/head" /}
{include file="public/nav" /}
我们正在努力建设中...........
{include file="public/footer" /} {include file="public/scripts" /}


This example demonstrates using of custom memory allocators. In this case allocator works as a memory checker, counts number of allocations and deallocations to make sure that there is no memory leaks.
For more information please visit: http://bmagic.sourceforge.net
/* Copyright(c) 2002-2005 Anatoliy Kuznetsov(anatoliy_kuznetsov at yahoo.com) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /** \example sample6.cpp This example demonstrates using of custom memory allocators. In this case allocator works as a memory checker, counts number of allocations and deallocations to make sure that there is no memory leaks. For more information please visit: http://bmagic.sourceforge.net */ #include <iostream> #include <cassert> #include "bm.h" using namespace std; // Custom allocator keeps number of all alloc/free calls. // It also reservs the front word of the allocated block and saves // number of elements allocated. On deallocation it makes sure // it deallocates the same size as allocated class dbg_block_allocator { public: static unsigned na_; static unsigned nf_; static bm::word_t* allocate(size_t n, const void *) { ++na_; assert(n); bm::word_t* p = (bm::word_t*) ::malloc((n+1) * sizeof(bm::word_t)); *p = n; return ++p; } static void deallocate(bm::word_t* p, size_t n) { ++nf_; --p; assert(*p == n); ::free(p); } static int balance() { return nf_ - na_; } }; unsigned dbg_block_allocator::na_ = 0; unsigned dbg_block_allocator::nf_ = 0; class dbg_ptr_allocator { public: static unsigned na_; static unsigned nf_; static void* allocate(size_t n, const void *) { ++na_; assert(sizeof(size_t) == sizeof(void*)); void* p = ::malloc((n+1) * sizeof(void*)); size_t* s = (size_t*) p; *s = n; return (void*)++s; } static void deallocate(void* p, size_t n) { ++nf_; size_t* s = (size_t*) p; --s; assert(*s == n); ::free(s); } static int balance() { return nf_ - na_; } }; unsigned dbg_ptr_allocator::na_ = 0; unsigned dbg_ptr_allocator::nf_ = 0; typedef bm::mem_alloc<dbg_block_allocator, dbg_ptr_allocator> dbg_alloc; typedef bm::bvector<dbg_alloc> bvect; int main(void) { { bvect bv; bv[10] = true; bv[100000] = true; bv[10000000] = false; } cout << "Number of BLOCK allocations = " << dbg_block_allocator::na_ << endl; cout << "Number of PTR allocations = " << dbg_ptr_allocator::na_ << endl; assert(dbg_block_allocator::balance() == 0); assert(dbg_ptr_allocator::balance() == 0); return 0; }


L-system
Load sample
Fractal Plant 2D
Koch Curve
Dragon Curve
Sierpinski
Fractal Plant 3D
Hilbert Curve 3D
Iterations
Angle
Base Color
Axiom
Variable is forward?


Login
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Rooms
Offers
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Villa Donna
Santa Maria, Cuba
Booking Summary
$67
per night
$67 x 2 nights
$134
Guests:
2
Tax & Fees:
$15
Trip Total:
$ 149


Marion Buchenau, Jane Fulton Suri
Highly relevant, discussing issues arising from the practice of interaction design and the difficulty of presenting the consequences of design choices to prospective users.
informance [attributed to 'Interval Research']
bodystorming "physically situated brainstorming" [attributed to 'Interval Research']
"We describe "Experience Prototyping" as a form of prototyping that enables design team members, users and clients to gain first-hand appreciation of existing or future conditions through active engagement with prototypes"
"we find ourselves stretching the limits of prototyping tools to explore and communicate what it will be like to interact with the things we design"


Package boardgame
Class Piece
java.lang.Object
boardgame.Piece
- Direct Known Subclasses:
ChessPiece
public abstract class Piece
extends java.lang.Object
Class Piece is the root of the hierarchy of classes that represent the pieces
of a chess game. A piece is associated with a board and a simple matrix
position (which is why this attribute of this class is protected)
- Author:
- João Victor
-
Field Summary
-
Constructor Summary
-
Method Summary
Modifier and Type Method Description protected Board
getBoard()
boolean
isThereAnyPossibleMove()
check if there is at least one possible move for the piece.boolean
possibleMove(Position position)
determines whether it is possible for a piece to move to a specific position.abstract boolean[][]
possibleMoves()
determines the possible movements of a piece which will consist of an array of boolean values, where each boolean value will contain a possible move.Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
-
Field Details
-
position
-
board
-
-
Constructor Details
-
Piece
Creates a piece that belongs to a board but is not yet placed on that board. That's why the constructor of a Piece has only a board as a parameter, since the position of a newly created piece is null- Parameters:
board
- chessboard
-
-
Method Details
-
getBoard
-
possibleMoves
public abstract boolean[][] possibleMoves()determines the possible movements of a piece which will consist of an array of boolean values, where each boolean value will contain a possible move. In other words, the matrix will have a true value for the positions that a piece can move, and a false value for all the other positions in the matrix. This method will be abstract, as the possible moves of a generic piece are not known, only of a specific type of chess piece, such as king or rook. -
possibleMove
determines whether it is possible for a piece to move to a specific position. This method will use the position of the board matrix passed as a method parameter is passed as a reference to a position of the boolean matrix returned by thepossibleMoves()
method. If the position of the boolean matrix contains true value, then this method will return true value, indicating that movement to the board position passed as parameter is possible for a given piece.- Parameters:
position
- a board position- Returns:
- a Boolean value that will indicate whether it is possible for the piece to move to the referenced position. True if it's possible, and false for the opposite
-
isThereAnyPossibleMove
public boolean isThereAnyPossibleMove()check if there is at least one possible move for the piece. This method is useful to notice if a piece is locked. This way, this function will check if there is at least one position of the matrix returned by thepossibleMoves()
method, which contains true value, then it means that there are possible movements that can be performed by a given piece. By traversing all the positions of this matrix until find one that contains true value, and verifying that all those positions have false value, then it will indicate that there is no possible move for this piece.- Returns:
- a Boolean value that will indicate whether a piece can perform a move or not. If it can then the boolean value will match true, if it can't then it will match false
-


#include <switch_monitor.hpp>
Definition at line 38 of file switch_monitor.hpp.
◆ SwitchMonitor()
| SwitchMonitor::SwitchMonitor |
( |
int |
inputs, |
|
|
int |
outputs, |
|
|
int |
classes |
|
) |
| |
◆ cycle()
| void SwitchMonitor::cycle |
( |
| ) |
|
◆ display()
| void SwitchMonitor::display |
( |
ostream & |
os | ) |
const |
◆ GetActivity()
| vector<int> const& SwitchMonitor::GetActivity |
( |
| ) |
const |
|
inline |
◆ index()
| int SwitchMonitor::index |
( |
int |
input, |
|
|
int |
output, |
|
|
int |
cl |
|
) |
| const |
|
private |
◆ NumClasses()
| int const& SwitchMonitor::NumClasses |
( |
| ) |
const |
|
inline |
◆ NumInputs()
| int const& SwitchMonitor::NumInputs |
( |
| ) |
const |
|
inline |
◆ NumOutputs()
| int const& SwitchMonitor::NumOutputs |
( |
| ) |
const |
|
inline |
◆ traversal()
| void SwitchMonitor::traversal |
( |
int |
input, |
|
|
int |
output, |
|
|
Flit const * |
f |
|
) |
| |
◆ _classes
| int SwitchMonitor::_classes |
|
private |
◆ _cycles
| int SwitchMonitor::_cycles |
|
private |
◆ _event
| vector<int> SwitchMonitor::_event |
|
private |
◆ _inputs
| int SwitchMonitor::_inputs |
|
private |
◆ _outputs
| int SwitchMonitor::_outputs |
|
private |
The documentation for this class was generated from the following files:


--- layout: default custom_css: - leaflet - animate.custom custom_js: - lib/jquery.waypoints.min - js/learn - lib/leaflet - lib/leaflet-google - lib/leaflet-pip - lib/ejs - js/district_map ---
This inequality is called disproportionate minority contact (DMC for short), and it means black Chicago youth are impacted by the justice system more than their peers.
For example, one in five high school seniors say they've used marijuana in the last month. This is true of white, black, and Hispanic youth.
Source: University of Michigan
The number of arrests for marijuana possession has fallen since Chicago decriminalized marijuana in 2012 and Illinois followed suit in 2016.
{% include arrest_chart.html %}As the number of arrests fell, however, the proportion of arrests of black youth stayed the same.
{% include race_chart.html %} Youth who are arrested are more likely to drop out of high school and less likely to attend a four-year college than their peers.
Source: Sociology of Education
Youth who spend time in a detention center will have lower wages and less wealth a decade later.
Source: American Sociological Review
Youth who are convicted of drug-related or sexual offenses can’t receive federal aid for college.
Source: StudentAid.gov
In Chicago, juvenile arrests are made in greater numbers in police districts where most youth are black or Hispanic. More arrests means more incarceration.
Researchers estimate the national poverty rate is 2.5% higher because of incarceration.
Source: Crime and Delinquency
This effect is concentrated in neighborhoods home to more people who are imprisoned. As a consequence, disproportionate minority contact makes whole neighborhoods poorer.