We showed examples of manipulators in Section 28.3. There we learned that:
Manipulators are objects that can be inserted into or extracted from a stream.
Such insertions and extractions have specific desirable side effects.
As a recap, here is a typical example of two manipulators:
std::cout << std::setw(10) << 10.55 << std::endl;
The inserted objects std::setw(10) and std::endl are the manipulators. As its only side effect, the manipulator setw(10) sets the stream's field width to 10. Similarly, the manipulator std::endl inserts the end of line character and flushes the output.
As we mentioned previously, extensibility is a major advantage of iostreams. We've seen in the previous Section 32.3 how you can implement inserters and extractors for user-defined types that behave like the built-in input and output operations. Additionally, you can add user-defined manipulators that fit seamlessly into the iostreams framework. In this section, we show how to do this.
First of all, to be extracted or inserted, a manipulator must be an object of a type that we call manipT, for which overloaded versions of the shift operators exist. (Associated with the manipulator type manipT, there is usually a function called fmanipT()that we explain in detail later.) Here's the pattern for the manipulator extractor:
template <class charT, class Traits> std::basic istream<charT,Traits>& operator>>(std::basic istream<charT,Traits>& istr, const manipT& manip) { return fmanipT(istr, ...); }
With this extractor defined, you can extract a manipulator Manip, which is an object of type manipT, by simply saying:
std::cin >> Manip;
This results in a call to the operator>>() sketched out above. The manipulator inserter is analogous.
A manipulator's side effect is often created by calling an associated function fmanipT() that takes a stream and returns the stream. There are several ways to associate the manipulator type manipT to the function fmanipT(), which we explore in the following sections. The iostream framework does not specify a way to implement manipulators, but there is a simple way to write your own manipulators. We explain this technique along with other useful approaches.
It turns out that there is a major difference between manipulators with parameters like std::width(10) and manipulators without parameters like std::endl. Let's start with the simpler case of manipulators without parameters.


{% extends "base.html" %} {% block title %}
Medieval catalogues > BENEDICTINES > Canterbury-Christ Church > List of school texts, c. 1180.
{% endif %}192 identified entries found.
All data was derived from the List of Identifications by Professor Richard Sharpe.
{% if not printing %}
A key to codes used in the List is available (opens in new tab).{% endif %}


“The novice, in solitude and darkness, day after day and night after night, ponders images of perdition and despair. He is taught to hear, in imagination, the howlings of the damned, to see their convulsive agonies, to feel the flames that burn without consuming, to smell the corruption of the tomb and the fumes of the infernal pit. He must picture to himself an array of adverse armies, one commanded by Satan on the plains of Babylon, one encamped under Christ about the walls of Jerusalem; and the perturbed mind, humbled by long contemplation of its own vileness, is ordered to enroll itself under one or the other banner.” — Francis Parkman, The Jesuits In North America In The Seventeenth Century


Author: {{quote.author}}
Submitted by: {{quote.publisher}}
I love it! {{quote.upVotes}}
Not Good! {{quote.downVotes}}


jQuery: Using as a AngularJS Directive
A demonstration of the inline edit plugin.
Joe Blogg
John Doe
Paul White
Read original blog post


Sakai works much better when JavaScript is enabled. Please enable JavaScript in your Browser.
jump to content
jump to tools list
user id:
password:
Tools list begins here
Welcome
About
Features
Site Browser
Training
Acknowledgments
New Account
Help
Opens in a new window
Content begins here
Message Of The Day
Opens in a new window
Welcome!
Opens in a new window
Alert: This page seems to have trouble loading.
Re-launch page in a new window.
x
Click to dismiss


Before Change
st.subheader("Test that you can turn off caching")
before = num_executions
st.set_config({"client.caching": False})
v = my_func(1, 2, dont_care=10)
after = num_executions
if after == before + 1:
st.write("OK")
else:
st.write("Fail")
st.subheader("Test that you can turn on caching")
before = num_executions
st.set_config({"client.caching": True})
v1 = my_func(1, 2, dont_care=10)
v2 = my_func(1, 2, dont_care=10)
after = num_executions
if after == before:
After Change
st.subheader("Test that you can turn off caching")
before = num_executions
config.set_option("local.caching", False)
v = my_func(1, 2, dont_care=10)
after = num_executions
if after == before + 1:
st.write("OK")


Titan A.E. * * (out of * * * * )
Directed by Don Bluth and Gary Goldman. Voices: Matt Damon, Drew Barrymore, Bill Pullman, John Leguizamo, Nathan Lane, Janeane Garofalo. 2000 - 95 minutes Rated PG (for violence). Reviewed by Dustin Putman, June 17, 2000.
Don Bluth's and Gary Goldman's "Titan A.E." is an unusual and decidedly uneasy hybrid of animation and live-action intentions. A sci-fi picture that heavily borrows from "Star Wars," and its countless other clones, the film offers intermittent excitement during some of its action sequences, but the weak characters and tiresome screenplay ruin whatever chance it has to be a worthwhile endeavor.
Littered with violence and even a little bloodshed, as well as a quirky (for animated standards) rock soundtrack, an attempt has clearly been made to attract preteen and younger teenage boys between the ages of 9-15. While it may very well do just that, and is certainly a nice change of pace to have an animated movie targeting others outside of the Disney crowd, "Titan A.E." is basically a stillborn production, and amidst all of its splashy special effects is a story that is painfully behind the times.
Set in the year 3033, fifteen years after the Earth has been destroyed by a powerful alien race known as the Drej, the remaining humans have been drifting about space, setting up home at various nearby space stations. 19-year-old Cale (voiced by Matt Damon) is a lonely young man who was torn apart from his father as a child when Earth was being evacuated, but has kept up hope of seeing him again based on his father's promise. Working at a salvage space station, Cale meets Korso (Bill Pullman), who tells him that the Titan Project, his father's invention that has the power to create an entirely new planet, can be found far way on Planet Ice, with the ring Cale's father gave him long ago having the power to act as a map to the humans' savior. Joined by the parentless Akima (Drew Barrymore), Cale sets off in a race to find the infamous Titan before the Drej do.
The one thing "Titan A.E." has going for it is its live-action feel. At certain key moments, I found myself imagining how effortless much of it could be with real actors, and how well-directed it was, in that respect. With no singing characters and an action-oriented storyline, the film is reminiscent in many ways of anime movies. Many of the action scenes are, indeed, rousing, particularly a spaceship chase through a mass of broken ice that turns the surroundings into a sort of Maze of Mirrors carnival attraction.
The animation, like the film itself, is wildly uneven, with the settings and backdrops at times awe-inspiringly real. The characters, however, are a different matter entirely, looking like pure television kiddie fare. Poorly structured and drawn, their lack of any real life, along with the utterly forgettable voice-over work from all involved, renders the picture, as a whole, cold and distant.
Try as Don Bluth and Gary Goldberg might, "Titan A.E." is an ambitious animated film that at least attempts to aim for something different, but is impaired by its hackneyed plot, much the same way the inferior "Dinosaur" was. Without any well-developed characters or a satisfying arc, but with several qualities of its own, "Titan A.E." falls into the trap of many movies of its ilk--it knows the dance, but has forgotten the tune.
- Copyright 2000 by Dustin Putman Http://www.young-hollywood.com Http://www.atnzone.com
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


public class Node
extends java.lang.Object
A node is part of Lattices, representing the theory that a word was spoken over a given period of time. A node also
has a set of entering and leaving edges
, connecting it to other nodes. One can get
and set the beginning and end frames of the word via the getBeginTime and getEndTime methods. When setting these
times, the beginning time must be earlier or equal to the end time, otherwise an error will be thrown.
The posterior probability of any word in a word lattice is the probability that the node representing that word
occurs on any path through the lattice. It is usually computed as the ratio of the total likelihood scores of all
paths through the lattice that pass through the node, to the total likelihood score of all paths through the lattice.
Path scores are usually computed using the acoustic likelihoods of the nodes, although language scores can also be
incorporated. The posterior probabilities of an entire lattice is usually computed efficiently using the
Forward-Backward Algorithm. Refer to the computeNodePosteriors
method in the Lattice class for details.
| Modifier | Constructor and Description |
|---|---|
protected |
Node(java.lang.String id,
Word word,
long beginTime,
long endTime)
Create a new Node with given ID.
|
protected |
Node(Word word,
long beginTime,
long endTime)
Create a new Node
|
| Modifier and Type | Method and Description |
|---|---|
protected void |
addEnteringEdge(Edge e)
Add an Edge from this Node
|
protected void |
addLeavingEdge(Edge e)
Add an Edge to this Node
|
protected void |
cacheDescendants() |
protected void |
cacheDescendantsHelper(Node n) |
void |
dumpDot(java.io.FileWriter f)
Internal routine when dumping Lattices as Graphviz files
|
boolean |
equals(java.lang.Object obj)
Assumes ids are unique node identifiers
|
Edge |
findEquivalentLeavingEdge(Edge edge)
Returns a leaving edge that is equivalent to the given edge.
|
double |
getBackwardScore()
Returns the backward score, which is calculated during the computation of the posterior score for this node.
|
long |
getBeginTime()
Get the frame number when the word began
|
Node |
getBestPredecessor()
Returns the best predecessor for this node.
|
java.util.List<Node> |
getChildNodes()
Get the nodes at the other ends of outgoing edges of this node.
|
java.util.Collection<Edge> |
getCopyOfEnteringEdges()
Returns a copy of the Edges to this Node, so that the underlying data structure will not be modified.
|
java.util.Collection<Edge> |
getCopyOfLeavingEdges()
Returns a copy of the Edges from this Node, so that the underlying data structure will not be modified.
|
Edge |
getEdgeFromNode(Node n)
given a node find the edge from that node
|
Edge |
getEdgeToNode(Node n)
given a node find the edge to that node
|
long |
getEndTime()
Get the frame number when the word ends
|
java.util.Collection<Edge> |
getEnteringEdges()
Get the Edges to this Node
|
double |
getForwardScore()
Returns the forward score, which is calculated during the computation of the posterior score for this node.
|
java.lang.String |
getId()
Get the ID associated with this Node
|
java.util.Collection<Edge> |
getLeavingEdges()
Get the Edges from this Node
|
protected static java.lang.String |
getNextNodeId()
Get a unique ID for a new Node.
|
double |
getPosterior()
Returns the posterior probability of this node.
|
TimeFrame |
getTimeFrame()
Returns TimeFrame of the Node
|
double |
getViterbiScore()
Returns the Viterbi score for this node.
|
Word |
getWord()
Get the word associated with this Node
|
boolean |
hasAncestralRelationship(Node node)
Check whether this node has an ancestral relationship with another node (i.e.
|
protected boolean |
hasEdgeFromNode(Node n)
Test is a Node has an Edge from a Node
|
protected boolean |
hasEdgeToNode(Node n)
Test if a node has an Edge to a Node
|
protected boolean |
hasEquivalentEnteringEdges(Node n)
Test if a Node has all Edges from the same Nodes and another Node.
|
boolean |
hasEquivalentLeavingEdges(Node n)
Test if a Node has all Edges to the same Nodes and another Node.
|
int |
hashCode() |
protected boolean |
isAncestorHelper(java.util.List<Node> children,
Node node,
java.util.Set<Node> seenNodes) |
boolean |
isAncestorOf(Node node)
Check whether this node is an ancestor of another node.
|
boolean |
isEquivalent(Node other)
Returns true if the given node is equivalent to this node.
|
protected void |
removeEnteringEdge(Edge e)
Remove an Edge from this Node
|
void |
removeLeavingEdge(Edge e)
Remove an Edge to this Node
|
void |
setBackwardScore(double backwardScore)
Sets the backward score for this node.
|
void |
setBeginTime(long beginTime)
Sets the frame number when the word began.
|
void |
setBestPredecessor(Node bestPredecessor)
Sets the best predecessor of this node.
|
void |
setEndTime(long endTime)
Sets the frame number when the words ended.
|
void |
setForwardScore(double forwardScore)
Sets the backward score for this node.
|
void |
setPosterior(double posterior)
Sets the posterior probability of this node.
|
void |
setViterbiScore(double viterbiScore)
Sets the Viterbi score for this node.
|
java.lang.String |
toString()
Returns a description of this Node that contains the word, the start time, and the end time.
|
protected Node(Word word, long beginTime, long endTime)
word
- the word of this nodebeginTime
- the start time of the wordendTime
- the end time of the wordprotected Node(java.lang.String id, Word word, long beginTime, long endTime)
id
- id of the nodeword
- wordbeginTime
- begin timeendTime
- end timeprotected static java.lang.String getNextNodeId()
protected boolean hasEdgeToNode(Node n)
n
- node to checkpublic Edge getEdgeToNode(Node n)
n
- the node of interest null
if no edge could be found.protected boolean hasEdgeFromNode(Node n)
n
- node to checkpublic Edge getEdgeFromNode(Node n)
n
- the node of interest null
if no edge could be found.protected boolean hasEquivalentEnteringEdges(Node n)
n
- node to checkpublic boolean hasEquivalentLeavingEdges(Node n)
n
- the node of interestpublic java.util.Collection<Edge> getEnteringEdges()
public java.util.Collection<Edge> getLeavingEdges()
public java.util.Collection<Edge> getCopyOfEnteringEdges()
public java.util.Collection<Edge> getCopyOfLeavingEdges()
protected void addEnteringEdge(Edge e)
e
- edge to addprotected void addLeavingEdge(Edge e)
e
- edge to addprotected void removeEnteringEdge(Edge e)
e
- edge to removepublic void removeLeavingEdge(Edge e)
e
- the edge to removepublic java.lang.String getId()
public Word getWord()
public long getBeginTime()
public void setBeginTime(long beginTime)
beginTime
- the frame number when the word beganpublic long getEndTime()
public void setEndTime(long endTime)
endTime
- the frame number when the word endedpublic TimeFrame getTimeFrame()
public java.lang.String toString()
toString
in class java.lang.Object
public void dumpDot(java.io.FileWriter f) throws java.io.IOException
f
- file writer to storejava.io.IOException
- if error occurredpublic double getBackwardScore()
public void setBackwardScore(double backwardScore)
backwardScore
- The backwardScore to set.public double getForwardScore()
public void setForwardScore(double forwardScore)
forwardScore
- The forwardScore to set.public double getPosterior()
public void setPosterior(double posterior)
posterior
- The node posterior probability to set.public int hashCode()
hashCode
in class java.lang.Object
Object.hashCode()
public boolean equals(java.lang.Object obj)
equals
in class java.lang.Object
Object.equals(java.lang.Object)
public java.util.List<Node> getChildNodes()
protected void cacheDescendants()
protected void cacheDescendantsHelper(Node n)
protected boolean isAncestorHelper(java.util.List<Node> children, Node node, java.util.Set<Node> seenNodes)
public boolean isAncestorOf(Node node)
node
- the Node to checkpublic boolean hasAncestralRelationship(Node node)
node
- the Node to check for a relationshippublic boolean isEquivalent(Node other)
other
- the Node we're comparing topublic Edge findEquivalentLeavingEdge(Edge edge)
edge
- the Edge to compare the leaving edges of this node againstpublic Node getBestPredecessor()
public void setBestPredecessor(Node bestPredecessor)
bestPredecessor
- The bestPredecessor to set.public double getViterbiScore()
public void setViterbiScore(double viterbiScore)
viterbiScore
- The viterbiScore to set.


C PROGRAMMING
Introduction To C
Fundamentals of C
Data Input & Output
Flow of Control
Functions
Pointers
Strings
Structures & Unions
C Preprocessor
CENG
Engineering in Society Chapter 1
Engineering in Society Chapter 2
Engineering in Society Chapter 3
Engineering in Society Chapter 4
Engineering in Society Chapter 5
Engineering in Society Chapter 6
CIRCUIT THEORY
Circuit Theory Chapter 1
Circuit Theory Chapter 2
Circuit Theory Chapter 2-1-1
Circuit Theory Chapter 2-2
Circuit Theory Chapter 3-1
Circuit Theory Chapter 3-2
Circuit Theory Chapter 3-3
Circuit Theory Chapter 3-4
Circuit Theory Chapter 4-1-1
Circuit Theory Chapter 4-1-2
Circuit Theory Chapter 5-1
Engineering Circuit Analysis
DC MACHINES
Asynchronous & DC Machines
DIFFERENTIAL EQUATIONS
Notes on Differential Equations
Paul Dawkins Differential Equations
ECONOMICS
John Sloman Economics
SEMICONDUCTOR DEVICES
Semiconductor Devices
Operational Amplifiers
Fundamentals of Microelectronics Solution Manual
Fundamentals of Microelectronics


|
home | news | discuss | issues | browse LURE: README |
|
|---|---|
[Home](INDEX) | [Why](WHY) | [What](WHAT) | [Guide](GUIDE)
<img align=right src="https://avatars6.githubusercontent.com/u/30064709?v=4&s=200">
There has been [much recent work applying data miners to software engineering](https://goo.gl/NAs3Nu). But what about the
other way around? What software engineering principles should be apply to data miners? After decades
of use of data miners, what services should we demand from our data miners, and how do we build those services?
LURE is a workbench for exploring SE for data mining.
The premise of LURE is that data miners are _not_ black boxes that we should buy, then uncritically use "as-is",
without modification.
Rather,
data miners are just software and software contains 100s of design choices that effects what is learned:
- Some of those choices may not be appropriate for your specific needs.
- Also, some of those choices
might actually be sub-optimum for your domain.
- Further, if you actually understand the internals of a data miner, you can mix and match what data miners
do in order to provide useful and innovative solutions to your data mining tasks.
So LURE is a set of minimal data mining tools designed with the goal of letting their students "roll their sleeves up"
to muck around inside data miners. The code is written in LUA since that makes it very portable, small footprint,
succinct, and hence easily modifiable (and for students who not know how to write LUA code,
I can use LURE as a kind of assignment specification; e.g. write this code in your favorite language).
### Status
LURE is about
about one-third
built and about one-tenth tested. But its good to have dreams since
["a man's (sic) reach should exceed his grasp, Or what's a heaven for?"](https://www.poetryfoundation.org/poems/43745/andrea-del-sarto).
## Legal
LURE, Copyright (c) 2017, Tim Menzies
All rights reserved, BSD 3-Clause License
Redistribution and use in source and binary forms, with
or without modification, are permitted provided that
the following conditions are met:
- Redistributions of source code must retain the above
copyright notice, this list of conditions and the
following disclaimer.
- Redistributions in binary form must reproduce the
above copyright notice, this list of conditions and the
following disclaimer in the documentation and/or other
materials provided with the distribution.
- Neither the name of the copyright holder nor the names
of its contributors may be used to endorse or promote
products derived from this software without specific
prior written permission.
 IN NO EVENT SHALL
THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY
DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF
USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER
IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE
USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
POSSIBILITY OF SUCH DAMAGE.
|


Full Stack Software Engineer with a life-long dedication to learning. Effective at combining creativity and problem solving to develop user-friendly applications. Known among staff for strong wit and attention to detail no matter the complexity of the project.
Develop robust ERP solutions while incorporating good UI/UX practices with Odoo, Python, TypeScript, Jest, GitLab CI/CD, AWS, and Kubernetes.
Successfully collaborate with customers to understand their requirements, resulting in the successful launch of automated scheduling software.
Lead daily deployments on AWS and Kubernetes, ensuring a streamlined development process and continuous delivery.
Create an inclusive learning environment and taught web development using JavaScript, React, Node, and Postgres.
Provide personalized support and guidance to students in implementing and testing web applications.
Demonstrate proficiency as a coding bootcamp instructor by effectively teaching complex technical concepts.
Lead automation efforts among the entire engineering department. Collaborate with lead developers and project managers to assess program capabilities, features and automated testing demands.
Build CI/CD pipelines and orchestrate solutions with Infrastructure Engineers to report all findings with improvement recommendations.
Provide support and guidance to the students attending UCF's Full Stack Web Development Program.
Reinforce lesson material, assist students with questions, and review material one-on-one or in small groups.
Launch world-class student support system on Slack, AskBCS.
Create and document test plans. Write test automation coverage with Cypress and JavaScript. Coach other QA Engineers on best preactices and coding standards.
Your online resource for distraction. Anyone can gather to play
games and chat in our Node.js minigame library. Full Stack SPA
using an Express server with Web Sockets for chatting, Passport
and JWT for authentication and authorization, MongoDB for user
storage. React Redux and Material-UI Front End. Heroku and AWS
Route53 Hosting.
Visit the GitHub.
Bot run with Javascript using the Johnny-fve kit and Tessel2.
This bot will water your house plants remotely. User will have
have option to water on a timer, by alert when soil moisture
reaches a certain level. The data will be collected for soil
moisture level, humidity, temperature and air pressure. The
browser will integrate both controls for the bot and as well as
a styled graph with the returned data.
Visit the GitHub.
A web-based app that allows the user to view and keep track of
local rocket launches. Launch Library API pulls and GitHub
project management led the team to successful deployment and
stellar scores. MVP and Final Presentation preparation ensured
class understanding of the development process and set goals for
future iterations.
View the Project.
Visit the GitHub.
GPA: 3.20
I like puzzles, music, and space.
I earned my Full Stack Developer Certification from the UCF Coding Bootcamp in August 2019. Here I focused on gaining technical programming skills such as HTML5, CSS3, Javascript, JQuery, Bootstrap, Firebase, Node.js, MySQL, MongoDB, Express, Handelbars.js & React.js. Skills I wish to retain from my hospitality background include teamwork, communication, time management, learning, teaching, and problem-solving.
My favorite part of the interview process is algorithms and data structures. See my Advent of Code repo.


Not really!
Child 1
Child 2
Child 3
dotted class
another dotted class
Me either
this is a link
this is a link
this is a link
this is a link
unrelated
this is a link


File
Constructor
constructor(platformInfo: Platform, device: Device)
|
|
|
Querying the information of the device when it is available
Parameters :
| Name |
Type |
Optional |
Description |
| platformInfo |
Platform
|
No
|
Information retrieve from the ionic platform service
|
| device |
Device
|
No
|
Information retrieved from the cordova device plugin
|
|
|
Private
deviceInfo
|
Type : any
|
|
|
|
getDeviceInfo
|
Default value : () => {...}
|
|
|
|
getPlatform
|
Default value : () => {...}
|
|
|
Returning the platform of the user
|
import { Injectable } from '@angular/core';
import { Platform } from '@ionic/angular';
import { Platforms } from '@ionic/core';
import { Device } from '@ionic-native/device/ngx';
@Injectable({
providedIn: 'root'
})
export class PlatformService {
private deviceInfo: any;
/**
* Querying the information of the device when it is available
* @param platformInfo Information retrieve from the ionic platform service
* @param device Information retrieved from the cordova device plugin
*/
constructor(private platformInfo: Platform, private device: Device) {
const { platform, isVirtual, manufacturer, model, version, uuid, serial, cordova } = device;
this.deviceInfo = {
platform,
isVirtual,
manufacturer,
model,
version,
uuid,
serial,
cordova
};
}
/**
* Returning the platform of the user
* @returns cordova || PWA || ios || android
*/
getPlatform = () => {
let platforms: Array<Platforms>;
platforms = ['cordova', 'pwa', 'ios', 'android', 'capacitor', 'desktop'];
platforms.forEach(platform => {
if (this.platformInfo.is(platform)) {
return platform;
}
});
};
getDeviceInfo = () => {
return this.deviceInfo;
};
}


testlibraw
Section: Linux IEEE 1394 (1)Updated: libraw1394 2.0.4
Index Return to Main Contents
NAME
testlibraw - run basic functionality tests on libraw1394SYNOPSIS
testlibrawDESCRIPTION
testlibraw attaches to the Linux IEEE 1394 subsystem through libraw1394 and tries to read data from all connected nodes. It therefore acts as a check that:- *
- libraw1394 is installed correctly
- *
- the IEEE 1394 subsystem is loaded in the kernel and of a supported version
- *
- libraw1394 and kernel side raw1394 can communicate
- *
- connected nodes can be reached and do respond.
The read transactions are of a form that all powered up nodes conforming to the IEEE 1394 standard have to be able to respond to.
The source of this program also acts as a demonstration of libraw1394 programming, including initialization, transactions and the event loop.
EXAMPLE RUN
FIXME: insert example hereBUGS
None known.SEE ALSO
http://linux1394.sourceforge.net/AUTHOR
Andreas Bombe<EMAIL_ADDRESS>Index
This document was created by man2html, using the manual pages.
Time: 05:29:11 GMT, December 24, 2015


[gecode-users] Subscription of variables during copying of propagators
Zhu Zichen's cse
zzhu at cse.cuhk.edu.hk
Tue Sep 29 05:42:32 CEST 2015
Dear all,
I am wondering how the variables are subscribed during copying of
propagators? Could you tell me the exact code that does such things in
Gecode? Is it defined in the _clone() of Space? And how does it work?
Many thanks!
Regards,
Zoe
-------------- next part --------------
An HTML attachment was scrubbed...
URL: <http://www.gecode.org/pipermail/users/attachments/20150929/c05c8d54/attachment.html>
More information about the users
mailing list


About Me
My name is Dukki Hong (홍덕기) and I am originally from South Korea. I am a recent graduate from UC San Diego. I have majored in Statistics and I have a strong interest in data science. To further my passion, I took machine learning and relational database courses on Udemy and I am currently enrolled in UC San Diego's online data science micro-master’s advanced award program at edX.
I have a passion to make a positive impact to the community. I saw myself enjoy working on meaningful projects that help the community and would like to dedicate my career to work on such projects to benefit people around me. I would like to describe myself as outgoing, compassionate and creative. I love collaborating with people from different backgrounds and developing new ideas as I also learn from them.


Due to the COVID-19 Pandemic, Purdue IEEE was unable to vote on and distribute awards to our members.


HOT
We have a release date!
We know its been a while since we were last online but now things have changed. Over the last few weeks and months we have been working on bringing you custom plugins and tools that would help you play from anywhere and make sure your builds are safe! The release date is Feburary 28th 2021
ImKyleJK#4361 | 02/02/2021 14:38We are taking a break!
We are shutting down the servers and haulting all operations until 2021 as we are doing a complete redesign and build of the BuildCity server we will give more info soon. We are sorry.
ImKyleJK#4361 | 14/12/2020 13:01Discord Community


Writing expression evaluators
Expression evaluators are classes which implement the interface IEvaluatesExpression
.
You are encouraged to read the API documentation for this interface.
No need to deal with expression prefixes
TALES expression evaluators operate upon a prefix-basis; the prefix is used to determine which evaluator implementation should receive the expression.
When the implementation of IEvaluatesExpression
receives the evaluation request, the prefix which lead to that implementation class will have already been removed from the expression.
For example, if you are creating a new ruby:
expression type, you will register your evaluator implementation with the ruby
prefix string.
Once a Ruby expression reaches your evaluator, the ruby:
prefix will have already been removed from the expression string.
Registering evaluators with their prefixes
The actual registration of an evaluator implementation class and the association of that implementation type with a prefix is performed during dependency injection set-up.
Typically, a new expression evaluator will add an extension method for IBuildsHostingEnvironment
which is used to add its services to DI and also register the implementation with its prefix.
That extension method should register the implementation type and prefix like so:
builder.ServiceRegistry.ExpresionEvaluatorTypes
.Add("myprefix", typeof(MyEvaluatorType));
Where:
builder
is theIBuildsHostingEnvironment
"myprefix"
is the prefix for your expression typeMyEvaluatorType
is the concrete class which implementsIEvaluatesExpression
Commonly-used services
Because ZptSharp is based upon dependency injection, any class may constructor-inject other service interfaces freely.
- Inject an
IEvaluatesExpression
in order to be able to evaluate nested expressions - Inject
IEvaluatesDomValueExpression
to evaluate expressions which return content specifically for the DOM - Add your own services to dependency injection and inject them, as required


First and foremost, a strong message has to be clearly deducible. The purpose has to be clear, and the home page should be simple and concise. This is important, as search engines will categorize the website based on information in the home page. Furthermore, navigation through the website should be easy, where the user can intuitively browse through without getting lost. The flow should be natural, and unnecessary sub-paging should be avoided.
The bulk of the website is based on the content, and this is where the most time should be spent on. The content is what supplements and further enhances the core message of the website, hence error-free language should be used, and unnecessary content should be avoided. The content should make the reader further interested in your business/service, and want to read more about you. Key words related to the business should be effectively used within the content, to allow increased appearances on search engines (Search Engine Optimization).
In the current age, social media is a crucial platform for most people. The website should incorporate this aspect as well, by linking to social media through “share with” links. Finally, it is key for the website to meet accessibility standards, which will be discussed in the accessibility tab.
Website accessibility describes the accessibility of a website for users with disabilities (permanent or temporary) such as, but not limited to, auditory, cognitive, neurological, physical, speech, and visually impaired people. In 1999, the World Wide Web Consortium (W3C) led the Web Accessibility Initiative which introduced a standard for website accessibility. A revised version was introduced in 2008, which was also implemented into the ISO standards. In addition to these guidelines, some individual governments have also introduced standards. The main points of considerations across all standards are illustrated below.
Providing alternatives:
Alternatives are often most useful for non-text objects such as images & videos (for the visually impaired, or for people with extremely slow internet speeds), and audio (for the speech impaired), or as labels for controls and functionality to allow for keyboard navigation and/or voice recognition-based navigation (for the neurologically impaired). This kind of accessibility is often achieved through directly writing appropriate HTML code. Some examples are illustrated below:
- Using semantic HTML, such as using <button> instead of <div> to correctly identify a button as a button. This allows for the button to be identifiable by a screen reader as a button, makes it clickable, and focusable.
- Using <h1>, <h2>… as heading definitions. This is important as search engines index the structure and content of the webpage based on headings.
- Using the alt attribute to provide alternative information for multimedia. For example, an image of the earth could have an alt text of “Image of the earth”.
- Declaring the correct language of the website in the form of <html lang=”en”>. This is important for search engines and screen readers to correctly read the content of the website.
In terms of multimedia, the following can be performed to make them accessible:
- Create text transcripts to audio
- Create audio descriptions to videos
- Sign-language interpretation of audio
Presentation of content:
Making the content distinguishable makes it easier to read and hear when read aloud. Ways to achieve this include:
- Making text resizable up to 200% in a standard browser
- Making the video or audio on the website volume-adjustable, and possible to pause/stop
- Images of text avoided as much as possible
- Do not use colour as the only way to emphasize text
- Do not use flashing content which can cause photosensitive reactions (or warn the user prior to presentation)
- Sufficient contrast is provided on the website
Operable interface:
Some users rely solely on keyboard /mouse input due to neurological disabilities or other circumstances. Hence it is very important for the website to be navigable with only keyboard or mouse. Furthermore, it is important that the website is web and mobile friendly, with touch-screen compatibility.
In this website in particular, special care has been made to include alt text for any images, and all of the content is accessible by mobile. Correct attributions were used in HTML where applicable, and all text is enlargeable.
As mentioned previously, Search Engine Optimization (SEO) would be an important step to increase search hits for the website. An easy way of SEO is using keywords which are often searched by the targeted market. This can be researched in the Google keyword tool, upon which the keywords can be implemented in the website to increase search hits. SEO can be done through effective titles in the website which include keywords, within the <h1>, <h2>… attributes.
A more direct way is to advertise the website on search engines such as Google with GoogleAdWords. In most cases, it works in a pay-per-click basis, where each click by a user on the ad has to be paid by the advertiser; hence the objective would be to convince that user to purchase the product/service, thereby creating a return in investment. Ads can also be placed on social media such as Facebook, or well-known sites such as YouTube, where the advertising target audience is strategically selected by the hosting site.
Often users visit a website once and leave. Retargeting this audience is a key method to market the website. This is often achieved by placing a tracking cookie into the user when they first visit the website. Once the user leaves the website and starts browsing the internet, they will start seeing ads of the website they previously visited. As briefly discussed in the GDPR tab, this method can be very damaging to the business if it is not clearly declared and warned to the user.
Improving the website:
There is significant room for improvement on the website. Currently the website lacks appropriate multimedia content to realistically visualise the product which we aim to produce. This can be improved through content such as better CAD renders, videos of the product in use, and specific data examples which can be obtained upon usage. Since this product is aimed at the scientific community, enough background based on publication and literature should be provided in order to justify the potential accuracy and precision of the product. In terms of website manoeuvrability, a significantly improved footer could be used, in which one could navigate through the website without having to go back up for the nav bar, and find contact information, too.
Expanding into e-commerce:
If our product were to be brought into the market, there should be a methodology for users to obtain it through the internet. There are two main methods of selling online, either through pre-existing platforms such as Amazon, or through setting up a personal e-commerce website.
In case of creating an original e-commerce website, a suitable hosting platform has to be selected if not done so yet. Prior to actually selling the product, prices as well as shipping methods and costs have to be taken into consideration. In order to receive payments, one needs a merchant account, which is essentially a way to receive credit card payments for each purchase. This can be done through big-name brands such as Chase or PayPal, or other smaller brands. A small fee is usually incurred for receiving any money for purchases, however the ease of use makes it a good option. Once this is ready, assuming the user selected PayPal as its merchant account, a PayPal integrated input form can be created on the website to accept payments. A clear infrastructure has to be ready to accept orders, process them, ship them, and keep the customer well-informed.
More importantly, a SSL certificate should ideally be purchased. This is a certificate which essentially encrypts any sensitive information provided by the user to the website, so that it is not vulnerable. It is visible at the URL of a browser usually with a green font or background with the text https, and indicates the user that private information of any kind such as payment information and addresses are kept safe.
Further expansions and investor relations:
If additional time were given, the privacy policy and personal data management details would be clearly stated within the website. Once sufficient research has been done, and the concept has been proven to work, the product can be advertised on crowdfunding websites such as Indiegogo or Kickstarter. However, since our product is not a consumer product, crowdfunding is most likely to fail. Alternatively, institutional or private investors can be directly obtained through reaching out to them through personal networking. In most cases, private investments have 3 stages (A round, B round and C round), and at each stage the company receives investments to scale up their business. Investments are usually in exchange of equity or partial ownership of the company.


Use this page to specify files and directories within your project that should not be passed to the compiler.
(The sources listed on this page, if they are used in the project parts to be compiled (e.g., if they are
imported, extended or implemented), will nevertheless be compiled.)
()Explicit compiler invocation on excluded directories will force their compilation.


| Interface | Description |
|---|---|
| RelationshipCreator |
A component creating
Relationship s with properties. |
| RelationshipGenerator |
A component that generates relationships based on a given
RelationshipGeneratorConfig . |
| Class | Description |
|---|---|
| BarabasiAlbertRelationshipGenerator |
RelationshipGenerator implemented according to the Barabasi-Albert preferential attachment model, which is
appropriate for networks reflecting cumulative advantage (rich get richer). |
| BaseRelationshipGenerator<T extends RelationshipGeneratorConfig> |
Abstract base-class for
RelationshipGenerator implementations. |
| CompleteGraphRelationshipGenerator |
RelationshipGenerator that generates a complete (undirected) graph. |
| DefaultRelationshipCreator |
RelationshipCreator that creates relationships with the passed in type and no properties. |
| ErdosRenyiRelationshipGenerator |
RelationshipGenerator implementation according to Erdos-Renyi random graphs. |
| SimpleGraphRelationshipGenerator |
A simple minded
RelationshipGenerator based on a DegreeDistribution
Please note that the distribution of randomly generated graphs isn't exactly uniform (see the paper below)
Uses Blitzstein-Diaconis algorithm Ref:
A SEQUENTIAL IMPORTANCE SAMPLING ALGORITHM FOR GENERATING RANDOM GRAPHS WITH PRESCRIBED DEGREES
By Joseph Blitzstein and Persi Diaconis (Stanford University). |
| SocialNetworkRelationshipCreator |
A
RelationshipCreator that only creates relationship of type FRIEND_OF and assigns no properties to those
relationships. |
| WattsStrogatzRelationshipGenerator |
Watts-Strogatz model implementation.
|


Edit
Crypto
New to Crypto?
Sign In/Create Account
Login
Lorem Ipsum is simply dummy text
Remember me
Login
New here?
Sign Up
Forgot Password?


Below is an example usage of Tourguide.js remote resource based
approach. Simply add URL to the
src on Tourguide constructor. Tourguide.js
also support the
Markdown
language on content. Check the
step.json
for more details.
Click [Start tour] button below to start the guided tour:


Greenland
Chill out with a trip!
Why should you visit us?
Greenland, the home of cold nights, beautiful lights, serene stars, breath-taking views and life changing experiences. From the Northen Lights to the cool calming presence, experience Greenland for yourself.
Want to come and see for yourself?
Still not tempted? Here's what some of our explorers have said!
- "It might be cold, but it sure is worth it!" - Mr G. Land
- "Absolutely stunning, I'll definitely bring the dog next time." - Mrs I. Amcold
- "Very snowy" - Ms F. Rozen
Find things to do!
Hotels
Excursions
Can't convince you with Hotels and Offers?
Here are some facts, maybe this'll twist your mind!
- Greenland is the size of Western Europe
- Around 80% of Greenland is covered by a huge ice cap
- The population is spread out over the country, across beautiful fjords and gorges
Become an explorer, travel anywhere and everywhere, achieve anything. Greenland. Land of experiences. Land of beauty. Land of cold.


Speed can make or break a website. It affects your traffic, page views, conversions, sales and your overall reputation. By making it faster, you can improve your business or your fan base and help it grow. Studies have shown:
Many people opt for cheap hosting plans when they are first creating a website, so they choose shared hosting. Over time, they provide more content and their websites grow,
ultimately slowing down. If that is your case, the best choice would be to upgrade your web hosting plan. Upgrading your web hosting plan is the simplest and easiest way to improve the speed of your website.
If you have shared hosting, you should either move to a VPS or dedicated option. Either way, you will notice a significant difference in your website speed. Making a decision between the two options depends on your own business needs, so make sure you explore both of the options carefully and thoroughly.
Here’s just a quick note on both of them. VPS (Virtual Private Servers) hosting is perhaps the best option to go for, since it uses multiple servers for content distribution (sometimes even hundreds of servers). It is also a scalable solution and appeals most to small and medium businesses, as well as bloggers.
On the other hand, with dedicated servers, you get full control, since you get dedicated resources. You don’t have to share RAM, CPU, bandwidth or anything else, since all of the resources are dedicated only to you. Also, the bandwidth limits are higher but, since you don’t have multiple computers, this hosting option is a lot less flexible. However, it is much more expensive than VPS hosting.
Every plugin you add requires resources to be able to run. However, more resources lead to a slower website. If you have some plugins installed that you no longer use or find unnecessary, you should deactivate and delete them. Not only can too many plugins slow down your website, but they can also cause security issues and crashes.
You can easily identify which plugins are slowing down your website by selectively disabling them and then measuring server performance. If you‘re using WordPress as your CMS, for instance, you can install the P3 (Plugin Performance Profiler) plugin, which is the best and most useful diagnostic plugin available.
This plugin will show you exactly which plugins are affecting the performance of your website, so that you can decide whether they’re unnecessary and should be removed or confirm they’re providing you with actual benefits. If the latter happens to be your case, you can try and keep them only on the pages on your website where you think they are absolutely necessary. You may also want to find alternate plugins to replace them or even code the content of such plugins into the theme of your website.
By removing unnecessary plugins, you can considerably improve your page load time and speed up your website. However, you should know that when it comes to plugins, it’s not just a matter of the number of plugins. You can have 50 plugins and still have a faster website than someone who installed 10 plugins on their site. The number of plugins is important, but there’s something in their quality as well. For instance, social sharing plugins can greatly affect your page load time, so you may want to consider embedding social media buttons into the source code of your website theme.
Therefore, you should avoid plugins that load a lot of scripts and a lot of styles, perform many remote requests and overwhelm every page on your website by adding a lot of database queries. Of course, plugins contribute to the functionality of your website and there are quite a lot of them that can help you improve it. But you should definitely keep only those you find absolutely necessary.
Note: If you’re using Drupal or Joomla, for example, you have no plugins to deal with in the first place. So you can speed up your website by disabling modules or adding speed optimization extensions. The best advice for Drupal is to never run more than 50 modules. Only run those that are absolutely necessary for the functionality of your website.
As for Joomla, make sure you check out the following extensions, as each of them can boost your website speed: JQuery Easy, LLFJ, Javascript Async and Defer and ScriptsDown.
Websites can be slow because of too many HTTP requests. When someone visits your website, they request certain files. Their web browser requests those files from your server by using the HTTP protocol. These files include HTML files, CSS and JavaScript files. If you have a lot of them, there will be a lot of HTTP requests and your website will ultimately get slowed down.
This is why you should minimize HTTP requests. There are some excellent ways to do this.
When your web server receives an HTTP request from your website visitor’s browser, that is, when a visitor requests a certain file, the browser asks the server for a permission to download the file. It does so for each and every file individually. This takes up a lot of bandwidth and memory, not to mention that it uses more processing power. Eventually, it causes a lot of load on your server and slows down your website.
You can make your website faster by enabling HTTP Keep-Alive, which will create a single open connection for multiple file requests to your server, thus greatly speeding up your website. Simply put, the server tells the browser it can download multiple files at the same time, without putting too much load on the server. When the number of connections to your server is limited, a lot of bandwidth will be saved.
You can enable HTTP Keep-Alive by copying and pasting the following code into your .htaccess file:
< IfModule mod_headers.c>
Header set Connection keep-alive
< IfModule>
If you have a ton of JavaScript and CSS files on your website, there will be a lot of HTTP requests when your website visitors want to access certain files. Since their web browser will treat those files individually, those numerous HTTP requests will considerably slow down your website.
While minimizing (minifying) HTTP requests and enabling HTTP, Keep-Alive can greatly improve your website speed. You should consider minifying JavaScript and CSS files, since this can also significantly speed up your website. By putting all JavaScript files into one single JavaScript file, as well as putting all CSS files into one CSS file, you will reduce their number. This will reduce the number of HTTP requests and speed up your website.
There are many minifying tools you can try, but you may want to start with a free and very easy-to-use WillPeavy plugin that can help you quickly minify HTML, CSS and JavaScript files. BWP Minify (Better WordPress Minify) is also a great plugin that can help you combine and minify your JavaScript and CSS files, but it’s a plugin for WordPress only.
External scripts that you add to your website in the form of JavaScript codes make HTTP requests every time your web pages load.  Those external scripts can be external commenting systems, pop-up boxes, external fonts, website analytics services, social media boxes, such as Facebook “like my page” box, and many more.
Although you should certainly not eliminate all your external scripts, you should reduce them, as that will help you speed up your website. You can use Pingdom, for instance, to check which external scripts are taking the longest to load and, if they happen to be unnecessary, you can eliminate them.
If you embed videos and other multimedia files from websites which happen to be slow, your website speed can be negatively affected. To improve your page load time, make sure you request external files only from fast and reliable websites. You may also want to consider limiting the number of external requests your website makes altogether.
Broken links in your content cannot slow down your website, but they can greatly affect user experience, so you should pay close attention to all of them. However, broken links in your CSS, JavaScript and image URLs can negatively affect your website speed. Scan your links on a regular basis and fix broken ones as soon as you notice them.
Broken links are most commonly found in image source files, which happens when the URL is wrong. These links can easily be overlooked, especially when the size of a certain image is defined as very small. When there’s a broken link in your image, that is, when a 404 error appears, that broken link creates a wasted response from an HTTP request, which makes your website slower. The browser attempts to download an image that’s not available, so your web page spends more time trying to download the image, slowing down your website.
telephone
99 % of response time problems are still caused by the UI being too slow
Broken links can also be found in the CSS link tags in the head of your HTML documents. Just as with image files, if your CSS file is not where you have linked to, an HTTP request will result in a useless response and it will return with a 404 code. It’s especially important to regularly check for broken links if you use a lot of external CSS files, since they can be moved and result in a 404 error.
If there’s a broken link in the JavaScript source URL, your website can also be slowed down as with image source files and CSS links. But the browser may also try to interpret JavaScript and cause not only increased download time, but also bad script interactions. When the browser attempts to load a 404 page instead of JavaScript, all the other downloads stop until the loading of a 404 page is complete. This is why you should always put your JavaScript at the bottom of your HTML documents (right before the closing
tag), which is especially important when there are broken links involved.
You can check for broken links with a simple Online Broken Link Checker and, if you are using WordPress, you can try the WordPress Broken Link Checker for free. For Drupal or Joomla, you can use the Link Checker module or the Link Checker extension.
speedometer
Implementing an automated front-end optimization solution alongside a CDN can make pages up to four times faster
However, sometimes broken links aren’t caught by broken link checkers, so the best way to check for them is to regularly look at your server logs. There are several tools you can use to scan for URLs that are getting 404 errors to see which pages are causing them and then take action to fix them immediately. Also, you can use the Screaming Frog SEO Log File Analyser to find broken links and fix them before they cause 404 errors.
If you don’t disable hotlinking, you allow people to use the content that’s hosted on your server for their own websites. By allowing them to practically use your servers and your content for their websites, you’ll get a lot of server load for no reason.
This is why you should disable hotlinking and prevent people from stealing your server resources. However, in order to do that, you need to add the necessary code to your server. There are some tools that can help you generate the right code, but your web hosting provider can also help you with this.
Hotlinking usually involves images and other multimedia files, which generally take up a lot of bandwidth. Therefore, if you run a website with few to no images, disabling hotlinking will actually not affect your website speed.
Speaking of hotlinking, you should not just disable it, but you should avoid it altogether. Instead of linking to images on someone’s website, load them on your own server. You may think that image links will save you a lot of bandwidth, but they can actually slow down your website if the website with the image you linked to is slow and unreliable. What’s more, they may experience downtime or crash, so always load every image on your own server before you link to them.
Web Page Speed Checker has its limitations. It cannot function properly if your web page has:
Redirect functions such as header("Location: index.php") in php or window.location(index.php) in javascript MUST be removed.
Web Page Speed Checker cannot work properly if your web page has problems that causes not to run properly like too much redirection of links, syntax error and a web page that relies in internet connection (if you're not connected to internet)


Audience Overview
How have your users, sessions, bounce rate metrics trended.
Users
2.57K
12.37%
Sessions
3.98K
47.74%
Users
28.49%
12.37%
Users
7m 28s
0.35%
01 Jan, 2020
15 Jan, 2020
30 Jan, 2020
Active Users
How do your users visited in the time.
Monthly
9.28K
4.63%
Weekly
2.69K
1.92%
Daily (Avg)
0.94K
3.45%
01 Jan, 2020
30 Jan, 2020
Website Performance
How has performend this month.
Bounce Rate (avg)
23.59%
4.5%
vs. last month
Pageviews (avg)
5.48
-1.48%
vs. last month
New Users (avg)
549
6.8%
vs. last month
Time on Site (avg)
3m 35s
1.4%
vs. last month
Traffic Channel
Top traffic channels metrics.
Channel
Sessions
Prev Sessions
Change
Trend
Organic Search
4,305
4,129
4.29%
Social Media
859
936
15.8%
Referrals
482
793
41.3%
Others
138
97
12.6%
By Device
Desktop
84.5%
4.5%
Mobile
14.2%
133.2%
Tablet
1.3%
25.3%
By Country
| United States | 12,094 | 23.54% |
| India | 7,984 | 7.16% |
| Turkey | 6,338 | 6.54% |
| Bangladesh | 4,749 | 5.29% |
Traffic Channel
Organic Search
4,305 58.63%
Social Media
859 23.94%
Referrals
482 12.94%
Others
138 4.49%
Pages View by Users
Page
Page Views
/
2,879
/subscription/index.html
2,094
/general/index.html
1,634
/crypto/index.html
1,497
/invest/index.html
1,349
/subscription/profile.html
984
/general/index-crypto.html
879
/apps/messages/index.html
598
/general/index-crypto.html
436
Browser Used By Users
Browser
Users
% Users
Bounce Rate
Google Chrome
1,641
72.84%
22.62%
Mozilla Firefox
497
7.93%
20.49%
Safari Browser
187
4.87%
21.34%
UC Browser
96
2.46%
20.33%
Edge / IE
28
1.14%
21.34%
Other Browser
683
10.76%
20.49%


Path Of Exile 2 Announced With New 7 Act Storyline
by Leah WilliamsPath of Exile is getting a brand new seven act story campaign to bring it into a new era. Officially dubbed Path of Exile 2, the story is set after the fall of Kitava, the God of Corruption.
The cinematic trailer revealed at ExileCon in Auckland showed off gorgeous worlds, great, polished new visuals and even beast transformations.
Path of Exile 2 will come with a variety of changes, including a total visual overhaul for the game and new skill mechanisms. This includes an improved gem system that streamlines inventory by breaking out gem improvements into its own menu.
At ExileCon, two of the new lands from Path of Exile 2 were unveiled via a live demo, including a graveyard and a forest location known as The Hunting Grounds. The graveyard level was a grimy journey filled with roving skeletons and one impressive boss fight.
The visuals looked absolutely stunning, and were filled with gothic charm. This level culminated in a bonkers boss fight with Lachlann of Endless Lament, a towering boss who exploded onto the scene with hard-hitting, earth-shattering attacks.
From there, the live demo segued into The Hunting Grounds, an area filled with werewolves and mythical charm. Here is where the beast transformations were first revealed, and they look awesome. Exiles can change their form on their fly, and unleash killer moves in their beast forms.
With that, the demo wrapped, showing off the awesome new journeys awaiting in Path of Exile 2. One thing is clear from the new footage — the future of Path of Exile is looking great.
Full disclosure: This writer attended ExileCon as a guest of Grinding Gear Games.


importance: 5
There’s a list of messages.
Use JavaScript to add a closing button to the right-upper corner of each message.
The result should look like this:
[iframe src=“solution” height=450]


Learn And Color
Content Type:
Text
Numeric
A:
Operator:
+
-
x
÷
%
B:
Text:
Text
Add To Image
Hide Inputs
Advanced
Other Images
Prefill Image
Your browser does not support the HTML5 canvas tag.
Add/Edit #:
X:
Y:
Font Size:


Fonts
Learn how to change site fonts
By default, theme uses Google fonts. In case, If you want to change font to any other Google fonts, Please have a look in the head part of the webpage and you will find this tag:
<!-- Google Font -->
<link rel="preconnect" href="https://fonts.gstatic.com">
<link href="https://fonts.googleapis.com/css2?family=Nunito+Sans:wght@400;700&family=Rubik:wght@400;500;700&display=swap" rel="stylesheet">
To change the font, first go to Google fonts, choose your desired font and use the generated code.
After changing fonts you need to update font families in _variables.scss
or override in _user-variables.scss
file
// Font Families
$font-family-base: 'Rubik', sans-serif;
$font-family-heading: 'Nunito Sans', sans-serif;
If you want to use custom fonts, remove above section completely and visit Self Hosted Fonts


VOLERE, VOLARE A film review by Alan Jay Copyright 1991 Alan Jay
Shown at the 35th London Film Festival. Directors: Maurizo Nichetti, Guido Manuli Leading Players: Maurizo Nichetti, Angela Finocchiare, Patrizio Roversi. Italy 1991
Capsule: After THE ICICLE THIEF Nichetti continues his exploration of mixing reality and fantasy with VOLERE, VOLARE a film in which the main character (Nichetti) evolves with the animated films he dubs. +1.5
-=-
VOLERE, VOLARE has Nichetti's look and feel all over it. He is star, writer, director and producer of this film and here he plays a wimpish sound technician fascinated by real sounds and their use for the cartoon films he adds effects to. Nichetti's character is obsessively devoted to that perfect sound and the first half hour or so of the film is devoted to slapstick style views as he gets the perfect sounds, which we later see him use while dubbing a cartoon.
The story revolves around this reclusive character his brother with whom he shares a sound studio and who dubs porno movies (or as he describes them, "artistic") and the love interest of a young girl who provides pleasure for others in some perverse and hilarious ways.
The film drags slightly towards the latter half of the movie as it runs out of steam on one track before taking up the final idea brought to first view in WHO FRAMED ROGER RABBIT the mixing of live action and cartoons (with shadows). The film was originally conceived nine years ago but Nichetti was unable to raise finance for this film due to the feeling that cartoons are for children. When ROGER RABBIT was successful he was able to raise the $4 million it took to bring this to the screen.
Overall this is an enjoyable film with some great visual gags -- especially in the first half of the film -- so if it gets distribution go see it.
The London Film Festival Continues until 21 November at the National Film Theatre and around London. For further information call<PHONE_NUMBER>.
-- Alan Jay - Editor Connectivity The IBM PC User Group, PO Box 360, Tel.<PHONE_NUMBER> Fax:<PHONE_NUMBER> Harrow HA1 4LQ, ENGLAND Email<EMAIL_ADDRESS>Path: ..!ukc!ibmpcug!alanj
.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


FC
Who We Are
We are a supporters group for a local soccer team. Our goal is to be as inclusive to the Seattle Metro area and the outlying suburbs to foster regional support. More specifically Code Fellow Football Club (CFFC) is new homegrown and locally owned team; part of our mission is to foster awareness and support locally.
Chapters
Seattle Chapter
The Seattle Chapter for Code Fellows Football Club supporters group is located at Code Fellows Building Seattle. Our captain Sam Ham thrives on making sure our support group is always prepared for showing our support to the club. We are often found on gamedays on our official venue partner Drink and Dine All Day sports bar.
Kent Chapter
The Kent Chapter for Code Fellows Football Club is located at Kent Soccer Park. Our captain Williams Osunkwo has been a member of the club for five years and always makes sure the supporters have the greatest experiences during gamedays. Our venue partner Everything Sports and more pub is where we are on gamedays.
Redmond Chapter
The Redmond Chapter for Code Fellows Football Club is located at Red and Mond sporting complex. Our chapter is led by our captain David Marchante who built this chapter from ground up. David has collaborated with our official venue partner We Live Soccer sports bar and club to make sure we can see every CFCC game live.
Events
Event One
On Sunday Apr 21 2019, all of our official venues will be showing CFFC vs Lake Washington Football Club. The game kicks off at 9am, venues open at 8am.
Event Two
On Friday April 26 2019, we have a members only meet and greet at Code Fellows Seattle. Event will kick off at 5pm. All gold, silver and bronze members are invited.
Event Three
On Sunday 28 April 2019 at 1 PM, we will be getting together at Kent Soccer Park to play 11v11 friendly supporters match. The more people we have, the better it is. We'll have multiple teams to play with one another.


Thousands march in France to protest alarming femicide levels
by Pulse News Agency International by AFPThousands rallied in Paris on Saturday to seek an end to gender violence and femicide in a country where at least 116 women have been killed by current or former partners this year, sparking national outrage.
The march began near the French capital's main opera house, with several protesters holding up placards bearing the image of a relative or friend killed in gender violence.
"Break the silence, not women," read one sign. "Down with the patriarchy," read another.
About 30 marches have been organised throughout France. They involve nearly 70 organisations, political parties, unions and associations.
"We think this will be a historic march," Caroline De Haas, one of the organisers, said, adding that "the level of awareness is moving at breakneck speed."
Central Paris was awash in a sea of purple -- the colour of the protesters.
"We can no longer count the number of cases where femicides could have been avoided," the organisers said on Facebook Saturday.
"With this march, we will make the public authorities take appropriate measures."
The government is expected to announce about 40 measures on Monday to tackle the scourge.
A total of 116 women have been murdered in France so far this year by their husband, partner or ex-partner, according to an AFP investigation.
The group "Femicides by companions or ex" meanwhile puts the toll at 137.
"In 32 femicides, it's Christmas," read one sign at the march.
It shows the scale of the problem as 121 were killed in France last year, according to official figures.
One woman is killed in France every three days by their partner or ex-partner, while marital violence affects 220,000 Frenchwomen every year.
"Our system is not working to protect these women," Justice Minister Nicole Belloubet recently said.
The killings in France are part of a global scourge that shows no signs of abating, with 87,000 women and girls killed in 2017 according to the UN -- over half of them killed either by their spouse, partner or own family.
ab-nzg-bur/ach/dl


Class: Magazine::Configuration
- Inherits:
-
Object
- Object
- Magazine::Configuration
- Defined in:
- lib/magazine/configuration.rb
Constant Summary
- REDCARPET_OPTIONS =
{ hard_wrap: true, filter_html: true, autolink: true, no_intra_emphasis: true, fenced_code_blocks: true, gh_blockcode: true, }
Instance Attribute Summary (collapse)
-
- (Object) ajax_comments
If set to true, the comments form will POST and DELETE to the comments controller using AJAX calls.
-
- (Object) authentication_method
The name of the before filter we’ll call to authenticate the current user.
-
- (Object) author_edits_only
If set to true, only the user who authored the article may, edit or destroy.
-
- (Object) blogger_display_name_method
what method do we call on blogger to return their display name? Defaults to :username.
-
- (Object) cache_pages
Should the controllers cache the blog pages as HTML?.
-
- (Object) current_blogger_method
The name of the controller method we’ll call to return the current blogger.
-
- (Object) datetime_format
Which DateTime::FORMATS format do we use to display blog and comment publish time Defaults to :short.
-
- (Object) default_parser
The default format for parsing the blog content.
-
- (Object) highlight_code_syntax
Should text within “```” or “`” be highlighted as code? Defaults to true.
-
- (Object) include_admin_actions
If set to true, the create, edit, update and destroy actions will be included.
-
- (Object) include_admin_links
If set to true, links for new articles, editing articles and deleting comments will be available.
-
- (Object) include_comments
Should we include comments for blog articles?.
-
- (Object) articles_per_page
Number of articles to show per page.
-
- (Object) redcarpet_options
When using redcarpet as content parser, pass these options as defaults Defaults to REDCARPET_OPTIONS.
Instance Method Summary (collapse)
- - (Object) default_parser_class
-
- (Configuration) initialize
constructor
A new instance of Configuration.
Constructor Details
- (Configuration) initialize
A new instance of Configuration
73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 |
# File 'lib/magazine/configuration.rb', line 73 def initialize @include_comments = true @current_blogger_method = :current_user @blogger_display_name_method = :username @datetime_format = :short @articles_per_page = 5 @authentication_method = :login_required @author_edits_only = false @ajax_comments = true @include_admin_actions = true @include_admin_links = true @cache_pages = false @default_parser = :markdown @highlight_code_syntax = true @redcarpet_options = REDCARPET_OPTIONS end |
Instance Attribute Details
- (Object) ajax_comments
If set to true, the comments form will POST and DELETE to the comments controller using AJAX calls. Defaults to true
41 42 43 |
# File 'lib/magazine/configuration.rb', line 41 def ajax_comments @ajax_comments end |
- (Object) authentication_method
The name of the before filter we’ll call to authenticate the current user. Defaults to :login_required
32 33 34 |
# File 'lib/magazine/configuration.rb', line 32 def authentication_method @authentication_method end |
- (Object) author_edits_only
If set to true, only the user who authored the article may, edit or destroy. Defaults to false
36 37 38 |
# File 'lib/magazine/configuration.rb', line 36 def @author_edits_only end |
- (Object) blogger_display_name_method
what method do we call on blogger to return their display name? Defaults to :username
12 13 14 |
# File 'lib/magazine/configuration.rb', line 12 def blogger_display_name_method @blogger_display_name_method end |
- (Object) cache_pages
Should the controllers cache the blog pages as HTML?
62 63 64 |
# File 'lib/magazine/configuration.rb', line 62 def cache_pages @cache_pages end |
- (Object) current_blogger_method
The name of the controller method we’ll call to return the current blogger.
8 9 10 |
# File 'lib/magazine/configuration.rb', line 8 def current_blogger_method @current_blogger_method end |
- (Object) datetime_format
Which DateTime::FORMATS format do we use to display blog and comment publish time Defaults to :short
17 18 19 |
# File 'lib/magazine/configuration.rb', line 17 def datetime_format @datetime_format end |
- (Object) default_parser
The default format for parsing the blog content. Defaults to :markdown
55 56 57 |
# File 'lib/magazine/configuration.rb', line 55 def default_parser @default_parser end |
- (Object) highlight_code_syntax
At the moment this only works when default_parser
is :markdown
Should text within “```” or “`” be highlighted as code? Defaults to true
28 29 30 |
# File 'lib/magazine/configuration.rb', line 28 def highlight_code_syntax @highlight_code_syntax end |
- (Object) include_admin_actions
If set to true, the create, edit, update and destroy actions will be included. If set to false, you’ll have to set these yourself elsewhere in the app
46 47 48 |
# File 'lib/magazine/configuration.rb', line 46 def include_admin_actions @include_admin_actions end |
- (Object) include_admin_links
If set to true, links for new articles, editing articles and deleting comments will be available. If set to false, you’ll have to set these yourself in the templates.
51 52 53 |
# File 'lib/magazine/configuration.rb', line 51 def include_admin_links @include_admin_links end |
- (Object) include_comments
Should we include comments for blog articles?
5 6 7 |
# File 'lib/magazine/configuration.rb', line 5 def include_comments @include_comments end |
- (Object) articles_per_page
Number of articles to show per page
22 23 24 |
# File 'lib/magazine/configuration.rb', line 22 def articles_per_page @articles_per_page end |
- (Object) redcarpet_options
When using redcarpet as content parser, pass these options as defaults Defaults to REDCARPET_OPTIONS
59 60 61 |
# File 'lib/magazine/configuration.rb', line 59 def @redcarpet_options end |
Instance Method Details
- (Object) default_parser_class
90 91 92 |
# File 'lib/magazine/configuration.rb', line 90 def default_parser_class<EMAIL_ADDRESS>end |


Configuration Deep-Dive
Introduction
The many environments required by SDLC processes — and possibly several Geo-dispersed production instances too — require application deployments in many distinct environments; managing configurations in each environment is already a challenge. Worse, sharded data sets can create a very large number of client connections, amplifying the configuration problem further. Then, scale-out of read and write endpoints doubles the number of connections. In the end, there can be a lot of connections to manage.
ArgentSea is designed to make this potentially large number connections manageable. Using the configuration architecture in .NET core and a unique Hereditary Configuration Hierarchy, ArgentSea allows application changes to be promoted through staging environments and deployed into multiple production environments. It does this while storing passwords securely and without the need for messy transformations.
ArgentSea Data Connections
There are two types of data connections in ArgentSea:
- A database connection - a data set which is hosted by a single database
- A shard set - a data set spread over multiple database connections
A shard set represents a set of data that is spread among multiple database servers. This structure is common for high-performance data access, since it is usually more cost effective and predictably scalable to have multiple smaller database servers than to build one massive server. Global applications might try to improve performance for their global users by distributing shards in datacenters around the globe. The ArgentSea data access components allow you to query across multiple servers or a find specific record on its corresponding host server.
ArgentSea configuration supports any number of database definitions in the Databases collection, and any number of shard sets in the ShardSets collection. Each shard set can have any number of database connections (shard instances).
All data connections have the option of separate read and write connections. If you are scaling-out your data access by sharding your data, you are likely also scaling-out by separating read activity from write operations. Even if you are not yet doing this, being explicit about it today makes a transition later much easier.
This creates a potentially large number of connections. Many of these will likely have similar connection information. For example, all of the connections in a shard set might use the same login information or database name, varying only the server address. To manage this redundancy, ArgentSea offers a unique Hereditary Configuration Hierarchy.


You have successfully ordered the product.
Your feedback id is:
1234567890
We will appreciate it if you fill out the feedback form by clicking the following button:
give feedback


In this section, we extend the JavaScript evaluator to support a programming paradigm called nondeterministic computing by building into the evaluator a facility to support automatic search. This is a much more profound change to the language than the introduction of lazy evaluation in section \ref{sec:lazy-evaluation}.
Nondeterministic computing, like stream processing, is useful for
generate and test
applications. Consider the task of starting with
two lists of positive integers and finding a pair of integers—one
from the first list and one from the second list—whose sum is prime.
We saw how to handle this with finite sequence operations in
section \ref{sec:nested-mappings} and with infinite streams in
section \ref{sec:exploiting-streams}. Our approach was to generate
the sequence of all possible pairs and filter these to select the
pairs whose sum is prime. Whether we actually generate the entire
sequence of pairs first as in chapter 2, or interleave the generating
and filtering as in chapter 3, is immaterial to the essential image of
how the computation is organized.
The nondeterministic approach evokes a different image. Imagine simply that we choose (in some way) a number from the first list and a number from the second list and require (using some mechanism) that their sum be prime. This is expressed by following function:
function prime_sum_pair(list1, list2) { const a = an_element_of(list1); const b = an_element_of(list2); require(is_prime(a + b); return list(a, b); }
It might seem as if this function merely restates the problem, rather than specifying a way to solve it. Nevertheless, this is a legitimate nondeterministic program.[1]
The key idea here is that expressions in a nondeterministic language can have more than one possible value. For instance, an_element_of might return any element of the given list. Our nondeterministic program evaluator will work by automatically choosing a possible value and keeping track of the choice. If a subsequent requirement is not met, the evaluator will try a different choice, and it will keep trying new choices until the evaluation succeeds, or until we run out of choices. Just as the lazy evaluator freed the programmer from the details of how values are delayed and forced, the nondeterministic program evaluator will free the programmer from the details of how choices are made.
It is instructive to contrast the different images of time evoked by nondeterministic evaluation and stream processing. Stream processing uses lazy evaluation to decouple the time when the stream of possible answers is assembled from the time when the actual stream elements are produced. The evaluator supports the illusion that all the possible answers are laid out before us in a timeless sequence. With nondeterministic evaluation, an expression represents the exploration of a set of possible worlds, each determined by a set of choices. Some of the possible worlds lead to dead ends, while others have useful values. The nondeterministic program evaluator supports the illusion that time branches, and that our programs have different possible execution histories. When we reach a dead end, we can revisit a previous choice point and proceed along a different branch.
The nondeterministic program evaluator implemented below is called the
amb evaluator because it is based on
a special function
called
amb. We can type the above definition of
prime_sum_pair
at the amb evaluator driver loop
(along with definitions of
is_prime,
is_prime,
an_element_of, and
require) and run the
function
as follows:
Amb-Eval input: prime_sum_pair(list(1, 3, 5, 8), list(20, 35, 110)); Starting a new problem Amb-Eval value: [3, [20, null]]
The value returned was obtained after the evaluator repeatedly chose elements from each of the lists, until a successful choice was made.
Section \ref{sec:amb} introduces amb and explains how it supports nondeterminism through the evaluator's automatic search mechanism. Section \ref{sec:amb-examples} presents examples of nondeterministic programs, and section \ref{sec:amb-implementation} gives the details of how to implement the amb evaluator by modifying the ordinary Scheme evaluator.
pseudo-JavaScriptattempt to define the square-root function, which we described at the beginning of section \ref{sec:sqrt}. In fact, a square-root function along those lines can actually be formulated as a nondeterministic program. By incorporating a search mechanism into the evaluator, we are eroding the distinction between purely declarative descriptions and imperative specifications of how to compute answers. We'll go even farther in this direction in section \ref{sec:logic-programming}.


--- categories: [] date: 2013-04-09T08:59:12Z status: publish tags: [] title: Run layout: post url: /2013/04/09/run/ ---


Ethereum (ETH) Declining & Likely To Continue Lower
- Ethereum price is currently declining and it is trading below the $188 level against the US Dollar.
- It is holding the $185 support area, but there is a risk of more downsides in the near term.
- This week’s major bullish trend line was breached with support near $189 on the hourly chart of ETH/USD (data feed via Kraken).
- Bitcoin is struggling to hold the $9,200 support and it might continue to decline.
Ethereum price is facing an increase in selling pressure versus the US Dollar, similar to bitcoin. ETH price remains at a risk of a break below $185 and $184.
Ethereum Price Analysis
After a decent upward move above $190, Ethereum struggled to continue higher against the US Dollar. As a result, ETH started a downward move and broke the $190 support area.
Furthermore, there was a break below the $188 support area and the 100 hourly simple moving average. More importantly, this week’s major bullish trend line was breached with support near $189 on the hourly chart of ETH/USD.
The price is now trading near the $185 support area, with a few bearish signs. Additionally, it is trading above the 23.6% Fib retracement level of the recent decline from the $195 high to $185 swing low.
An immediate resistance is near the $188 level. Moreover, there is a connecting bearish trend line forming with resistance near $188 on the same chart. If there is an upside break above the trend line, Ethereum could test the $190 resistance area.
Besides, the 50% Fib retracement level of the recent decline from the $195 high to $185 swing low is also near the $190 level. Therefore, a successful break above the $188 and $190 resistance levels is must for a fresh increase in the near term.
On the downside, an immediate support is near the $185 level. If there is a bearish break and close below the $185 support area, the price may perhaps accelerate its decline below $184 and $182. The next key support is near the $180 level. Any further losses could lead the price towards the $175 level.
Looking at the chart, Ethereum price is struggling to hold the main $185 support area. Thus, there is a risk of more downsides below $185 and $184 in the coming sessions. Conversely, the price needs to climb back above $188 and $190 to move back into a bullish zone.
ETH Technical Indicators
Hourly MACD – The MACD for ETH/USD is slowly moving in the bullish zone.
Hourly RSI – The RSI for ETH/USD is currently recovering and it is now close to the 50 level.
Major Support Level – $185
Major Resistance Level – $190


{% extends "base_generic.html" %} {% load mathfilters %} {% block content %}
On the next page, you can fill in the clues for your sudoku puzzle.
Once you submit your puzzle, you will be told if it is a valid sudoku puzzle.
If it is valid, you may choose to see the solution.
If the clues you enter do not form a valid puzzle, you can choose to see potentially helpful information on why it is invalid.
Caution: the explanations regarding invalid puzzles are still in development; don't expect them to be super useful yet.
If you find errors or bugs, please contact me. If possible, include the web address for the problem page in your message. Thank you!
{% endblock %}


|
GNU Radio's FSO_COMM Package
|
#include <Geometric_Loss_ff_impl.h>
Public Member Functions | |
| Geometric_Loss_ff_impl (float Tx_Dia=1e-3, float Tx_DivAng=0.01, float LinkLen=1e3, float Rx_Dia=100e-3) | |
| ~Geometric_Loss_ff_impl () | |
| int | work (int noutput_items, gr_vector_const_void_star &input_items, gr_vector_void_star &output_items) |
| void | set_Tx_Dia (float Tx_Dia) |
| Set geometric loss transmitter aperture diameter. More... | |
| float | Tx_Dia (void) |
| Return current geometric loss transmitter aperture diameter. More... | |
| void | set_Tx_DivAng (float Tx_DivAng) |
| Set geometric loss transmitter full-angle divergence angle. More... | |
| float | Tx_DivAng (void) |
| Return current geometric loss transmitter full-angle divergence angle. More... | |
| void | set_LinkLen (float LinkLen) |
| Set geometric loss transmitter link length. More... | |
| float | LinkLen (void) |
| Return current geometric loss transmitter link length. More... | |
| void | set_Rx_Dia (float Rx_Dia) |
| Set geometric loss receiver aperture diameter. More... | |
| float | Rx_Dia (void) |
| Return cyurrent geometric loss receiver aperture diameter. More... | |
Additional Inherited Members | |
| Public Types inherited from gr::FSO_Comm::Geometric_Loss_ff | |
| typedef boost::shared_ptr< Geometric_Loss_ff > | sptr |
| Static Public Member Functions inherited from gr::FSO_Comm::Geometric_Loss_ff | |
| static sptr | make (float Tx_Dia, float Tx_DivAng, float LinkLen, float Rx_Dia) |
| Make a geometric loss block. More... | |
| gr::FSO_Comm::Geometric_Loss_ff_impl::Geometric_Loss_ff_impl | ( | float | Tx_Dia = 1e-3 , |
| float | Tx_DivAng = 0.01 , |
||
| float | LinkLen = 1e3 , |
||
| float | Rx_Dia = 100e-3 |
||
| ) |
| gr::FSO_Comm::Geometric_Loss_ff_impl::~Geometric_Loss_ff_impl | ( | ) |
|
inlinevirtual |
Return current geometric loss transmitter link length.
Implements gr::FSO_Comm::Geometric_Loss_ff.
Referenced by set_LinkLen().
|
inlinevirtual |
Return cyurrent geometric loss receiver aperture diameter.
Implements gr::FSO_Comm::Geometric_Loss_ff.
Referenced by set_Rx_Dia().
|
inlinevirtual |
Set geometric loss transmitter link length.
| LinkLen | FSO channel link length (m) |
Implements gr::FSO_Comm::Geometric_Loss_ff.
References LinkLen().
|
inlinevirtual |
Set geometric loss receiver aperture diameter.
| Rx_Dia | receiver aperture diameter (m) |
Implements gr::FSO_Comm::Geometric_Loss_ff.
References Rx_Dia().
|
inlinevirtual |
Set geometric loss transmitter aperture diameter.
| Tx_Dia | transmitter aperture diameter (m) |
Implements gr::FSO_Comm::Geometric_Loss_ff.
References Tx_Dia().
|
inlinevirtual |
Set geometric loss transmitter full-angle divergence angle.
| Tx_DivAng | transmitter half-angle beam divergence (Deg) |
Implements gr::FSO_Comm::Geometric_Loss_ff.
References Tx_DivAng().
|
inlinevirtual |
Return current geometric loss transmitter aperture diameter.
Implements gr::FSO_Comm::Geometric_Loss_ff.
Referenced by set_Tx_Dia().
|
inlinevirtual |
Return current geometric loss transmitter full-angle divergence angle.
Implements gr::FSO_Comm::Geometric_Loss_ff.
Referenced by set_Tx_DivAng().
| int gr::FSO_Comm::Geometric_Loss_ff_impl::work | ( | int | noutput_items, |
| gr_vector_const_void_star & | input_items, | ||
| gr_vector_void_star & | output_items | ||
| ) |


-
Vim Killer Features Part 2: File Navigation
July 12th, 2015
Three methods for efficiently finding files in Vim, reducing the time to first edit and preserving flow when opening new files. Part two of a series on game-changing workflows enabled by Vim.
-
Vim Killer Features Part 1: Text Objects
February 9th, 2013
Efficiently and naturally describing groups of text, shifting our focus from low-level navigation to semantically describing actions. First in a series on the Vim superpowers I couldn't live without.


RESPONSIVE WEB DESIGN
BEST PRACTISE
ZHANG HaiDong
MEDIA QUERIES
Sick of hearing this.
Give me something more useful?!
1.1 Layouts
- Mostly fluid
- Column drop
- Layout shifter
- Tiny tweaks
- Off canvas
Learn more
1.2 Pixels
- device pixel
- css pixel
- pixel per inch
- device pixel ratio
1.4 Box-sizing
Optimise the box modules
1.5 Images
Flexible image and performance
1.8 Typography
- Font-size
- Line-height
- Reading range
Learn more
2.1 Designing for touch
- Rule of thumb
- Navigition zone
- Tablets, take your corners
- The bottom line
- Too big to fail(Minimum of 44x44.)
- Don't crowd me
Learn more
2.2 Focus on gestures
- Navigation system
- Something natural, that reacted like an extension of your fingers.
Learn more
3.2 Viewport Sized Typography
CSS3: vw,vh,vmin,vmax


Microsite Designs
Jurassic World
Map View
List View
Trailer
Invite Friends
The Man From U.N.C.L.E
Map View
List View
Trailer
Invite Friends


{% extends "base.html" %} {% import 'bootstrap/wtf.html' as wtf %} {% block app_content %} {{_('Contact us for anything')}}. {{_('Our goal is to be as helpful as possible')}}. {{ wtf.quick_form(form) }} {% endblock %}
{{_('Our goal is to be as helpful as possible')}}.


Check home work/assignments on mobile, recieve online marksheet, send leave applications, etc.
Pay fees online with high level security without any hassle.
Cross platform app for easy access from anywhere
Real-time Bus tracking system for your child and keeps a track of all routes
Get notification on real time basis for parent meetings, events, etc
We are going to lauch whole new revamp dashboard very soon for parents and institutes for analyzing
and managing child attendence, keep track of exmas and homework-assignments and many more. Sign
up for getting notification when its available for use.


@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import models.request.AuthenticatedRequest @import models.Permission @import controllers.v2.routes.AttachmentsController @import models.StoredAttachment @import views.html.partials.attachment @this() @( id: String, attachments: Seq[StoredAttachment], showUploadedBy: Boolean = false, showRemoval: Boolean = false, caseRef: String = "" )(implicit request: AuthenticatedRequest[_], messages: Messages) @if(attachments.nonEmpty){
| File name | @if(showUploadedBy) {Uploaded by | }Details | Date | attachment action |
|---|---|---|---|---|
| @attachment(s"$id-row-$index", file, caseRef) @if(file.scanStatus.isEmpty) { @messages("case.attachment.refresh.content") } | @if(showUploadedBy<EMAIL_ADDRESS>@file.delimiterBetweenNameAndRole @file.roleOfOperator |<EMAIL_ADDRESS>| @file.formattedDate | @if(showRemoval && !caseRef.isEmpty && request.hasPermission(Permission.REMOVE_ATTACHMENTS)) {@messages("case.attachment.remove.file.hidden.text",file.fileName.getOrElse("New Attachment")) | }
@messages("case.attachment.table.empty")
}


yarn build
Editor.js is a block-style editor for rich media stories. It outputs clean data in JSON instead of heavy HTML markup. And more important thing is that Editor.js is designed to be API extendable and pluggable.
So there are a few key features:
In other editors, the workspace is provided by single contenteditable element in where you can create different HTML markup. All of us saw permanent bugs with moving text fragments or scaling images, while page parts are jumping and twitches. Or highlighting big parts of the text in the case when you just want to make few words to be a heading or bold.
The Editor.js workspace consists of separate Blocks: paragraphs, headings, images, lists, quotes, etc. Each of them is an independent contenteditable element (or more complex structure) provided by Plugin and united by Editor's Core.
At the same time, most useful features as arrow-navigation, copy & paste, cross block selection, and others works almost as in the familiar editors.
But the more interesting thing is, as mentioned above, that Editor.js returns clean data instead of HTML-markup. Take a look at the example.
If our entry consists of few paragraphs and a heading, in popular Medium editor after saving we will have something like this:
As you can see, there are only data we need: a list of structural Blocks with their content description.
You can use this data to easily render in Web, native mobile/desktop application, pass to Audio Readers, create templates for Facebook Instant Articles, AMP, RSS, create chat-bots, and many others.
Also, the clean data can be useful for backend processing: sanitizing, validation, injecting an advertising or other stuff, extracting Headings, make covers for social networks from Image Blocks, and other.
A key value of the Editor is the API. All main functional units of the editor — Blocks, Inline Formatting Tools, Block Tunes — are provided by external plugins that use Editor's API.
We decide to extract all these Tools to separate scripts to make Editor's Core more abstract and make API more powerful. Any challenges and tasks you are facing can be implemented by your own plugins using the API.
At the same time, API is created to be easy-to-understand and simple-to-use.
Editor.js is more than just an editor. It is a big open-source community of developers and contributors. Anyone can suggest an improvement or a bug fix. Anyone can create new cool API features and plugins.
We will support each developer of Editor.js plugins: the best solutions will be collected to the Awesome List and promoted to the community. Together we can create a big suite of different Blocks, Inline Tools, Block Tunes that can hit a wide specter of tasks.
Thanks for your interest. Hope you enjoy Editor.js.


You can get access token through Moss(v1.0.2) Android App.
It can't log in at the moment, Because the network request has a problem in the Web. If you have a solution, welcome to contact the author.
XMLHttpRequest error.
var respons = await http.post(
"https://github.com/login/oauth/access_token",
body: {
'client_id': 'xxx',
'client_secret': 'xxx',
'auth_code': 'xxx',
},
);


Difficulty Level
Easy
Medium
Hard
Canvas Size
Fullscreen
Small Frame
Large Frame
Paddle Color
Ball Color