--- layout: default title: Projects parent: root ---
HTML parser, DOM provider, CSS tokenizer, and core utilities. Helpers and parsing for mime types, URLs, source sets, and many more. Provides extension points, which are then used by the other projects.
Currently in beta. Considered stable.
AngleSharp/AngleSharp
A full CSS parser and CSSOM provider to include support for stylesheets, inline styles, and style computations within AngleSharp.
Currently in beta. Considered stable.
AngleSharp/AngleSharp.Css
IO modules and helpers, including - but not limited to - improved (and more) requesters, storage abilities, and caching mechanisms.
Currently in beta. Considered incomplete.
AngleSharp/AngleSharp.Io
Solution for integrating a JavaScript engine (Jint). Provides DOM bindings (and binding helpers).
Currently in alpha. Considered unstable.
AngleSharp/AngleSharp.Js
Adds the ability to select nodes via XPath queries instead of CSS selector syntax.
Currently in support. Considered stable.
AngleSharp/AngleSharp.XPath
Support for adding DOM capabilities to XML documents. Includes DTD validation.
Currently in beta. Considered stable.
AngleSharp/AngleSharp.Xml


--- title: "About" date: 2021-04-29T16:00:58+02:00 draft: false main_title: "Deployment and hosting" subheading: "How to deploy your Tailwind project" seo_title: "About" description: "How to deploy your Tailwind project" image: "About" video: "About" url: "/mdb-go/about/" menu: go: name: "About" ---
Since Tailwind is technically a CSS library you can deploy it similarly to any other HTML page. You will need some hosting to deploy to. Once you have it connect to your server via FTP or SSH and transfer your files.
The easiest way to initalize and deploy your Tailwind project is to use free MDB GO platform.
1. Navigate to
nodejs.org
download and install Node.js
2. Open a terminal.
MDB GO currently supports following terminals:
3. Run the following command:
npm install -g mdb-cli
1. Now log in with your MDB account, type:
mdb login
And provide your login and password. If you don't have account yet you can create one using command:
mdb register
or create one at mdbgo.com
2. Once you log in, we can continue. Type the following command:
mdb init
3. And choose Tailwind-Elements starter.
1. Once your project is ready, simply run the following command
mdb publish


JERRY AND TOM (United States) A review by Mark R. Leeper in bullet-list form from the Toronto Internation Film Festival
CAPSULE: Two used car salesmen are also contract killers for the organized crime syndicate. We see them over the course of years as the Mentor loses his edge and the younger learns the skills of the older man but does not inherit his scruples. Humor and drama intermingle. Joe Montegna leads a cast of familiar actors. Rating: 7 (0 to 10), 2 (-4 to +4)
- Directed by Saul Rubinek. Screenplay by Rick Cleveland based on his own one-act play. - Older killer Tom (Joe Mantegna) teaches Jerry (Sam Rockwell) the nuts and bolts of the killing profession. Including how to make things like a chainsaw work. Jerry is a dim bulb. - Paternal Tom eventually becomes bothered by the ruthlessness of his partner Jerry. - Many familiar actors in small roles. Peter Riegert, Ted Danson, William Macy, Saul Rubinek (who also directed), Charles Durning, Maury Chaykin. - Initially a comedy, but the serious elements take over. They could not remain flippant about murder for long. - Amazing scene transitions that look like one continuous cut; yet there are no special effects in the film. All transitions done by building a recreation of the previous set next to the following set. - Humorous allusions to real events. (E.g. Kennedys, Jimmy Hoffa).
Mark R. Leeper<EMAIL_ADDRESS>Copyright 1998 Mark R. Leeper
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


{% extends 'base.html' %} {% block title %} Forgot Password {% endblock title %} {% block body %}
We will send you a mail to your registered email if the username and email matches the account.
{{help}}


Questhub.io
Questhub is a public task tracker with social features and game points.
Concepts
Social Todo List
You can announce your plans, gather the feedback, and find other people to cooperate with on common goals.
Tasks, gamified
Gamification is great for tuning motivations in a positive way.
Questhub gives you points and achievements for each task you complete.
Collaborative prioritization
By liking other people's quests, you promise them points, or give them points immediately if they already completed the quest.
So, people can quickly gather opinions on what the community would prefer you to do.
Testimonials and announcements
FAQ
- "Quest"? "Player"? What is this?
- Quest is the any kind of task you're planning to do. Player is you, and other people are players too. You get 1+{number-of-likes} points for each quest you close.
- There are many other bug trackers and to-do lists! How is Questhub different?
-
Questhub considers people to be more important than projects, and fun to be more important than planning. We're going to optimize its mechanics for:
- People feeling appreciated;
- Praise being granted and received wherever and whenever necessary;
- Contribution simplified as much as possible.
There are many more ideas for future features, check out our DesignDraft.
- Is Play Perl realm for Perl 5 or for Perl 6?
-
Both.
And also Moe, p2 and anything else that will grow out of Perl community in the future.
- Can I use this for my non-Perl tasks?
-
Yes! Just add them in the Chaotic realm.
- This doesn't motivate me.
- That's ok. People are different.
- I can't use this without feature X.
-
Create a quest on Meta hub and unclaim it. I'll pick it up if I like your idea.
Alternatively, report it on Github.
Or, maybe, why don't you implement it yourself?
- How can I add a link to a CPAN module in comments easily?
-
If your Perl module name contains
::
, and you're on Play Perl realm, it'll turn into the link to MetaCPAN automatically. Use cpan:Foo
syntax for one-word module names.
Technology
Questhub is built with:
Backend is completely separated from the frontend. Backend API is documented here, feel free to use it.
(But please don't abuse game mechanics or you'll be banned.)
Questhub sources are open. Clone it on GitHub!


This package provides some functions to create quizzes in the GIFT format. This format is used by several Virtual Learning Environments such as Moodle.
| Version: | 0.1-5 |
| Depends: | R (≥ 2.10.0) |
| Suggests: | foreign |
| Published: | 2014-04-15 |
| Author: | María José Haro-Delicado, Virgilio Gómez-Rubio and Francisco Parreño-Torres |
| Maintainer: | Virgilio Gómez-Rubio <virgilio.gomez at uclm.es> |
| License: | GPL-2 | GPL-3 [expanded from: GPL (≥ 2)] |
| URL: | http://docs.moodle.org/21/en/GIFT_format |
| NeedsCompilation: | no |
| CRAN checks: | RGIFT results |
| Reference manual: | RGIFT.pdf |
| Vignettes: |
An R Package for producing questionnaires in GIFT format |
| Package source: | RGIFT_0.1-5.tar.gz |
| Windows binaries: | r-devel: RGIFT_0.1-5.zip, r-release: RGIFT_0.1-5.zip, r-oldrel: RGIFT_0.1-5.zip |
| OS X binaries: | r-release: RGIFT_0.1-5.tgz, r-oldrel: RGIFT_0.1-5.tgz |
| Old sources: | RGIFT archive |
Please use the canonical form https://CRAN.R-project.org/package=RGIFT to link to this page.


Basic
no repeat partner/opponent, unweighted.
Balanced
Minimize gap between teams.
Grouped
Minimize gap between players.
Tiered
Basic schedule with two tiers.


- Purpose
Standard output methods for reporting debug information, warnings and errors, which can be easily be turned on/off.
- Usage
- Initialize the DBGU using TRACE_CONFIGURE() if you intend to eventually disable ALL traces; otherwise use DBGU_Configure().
- Uses the TRACE_DEBUG(), TRACE_INFO(), TRACE_WARNING(), TRACE_ERROR() TRACE_FATAL() macros to output traces throughout the program.
- Each type of trace has a level : Debug 5, Info 4, Warning 3, Error 2 and Fatal 1. Disable a group of traces by changing the value of TRACE_LEVEL during compilation; traces with a level bigger than TRACE_LEVEL are not generated. To generate no trace, use the reserved value 0.
- Trace disabling can be static or dynamic. If dynamic disabling is selected the trace level can be modified in runtime. If static disabling is selected the disabled traces are not compiled.
- traceLevels Trace level description
- TRACE_DEBUG (5): Traces whose only purpose is for debugging the program, and which do not produce meaningful information otherwise.
- TRACE_INFO (4): Informational trace about the program execution. Should enable the user to see the execution flow.
- TRACE_WARNING (3): Indicates that a minor error has happened. In most case it can be discarded safely; it may even be expected.
- TRACE_ERROR (2): Indicates an error which may not stop the program execution, but which indicates there is a problem with the code.
- TRACE_FATAL (1): Indicates a major error which prevents the program from going any further.


(Quorum-IBFT_Azure-testnet-jtessera) Quorum v1.8.12 with 15000 txs: 95.0 TPS
information:
NODE: Geth/v1.8.12-stable/linux-amd64/go1.10.8 on https://jtessera.blockchain.azure.com:3200/fqlf6UcrcBJPQjoX5RkAx3Nv
consensus=istanbul chain_name=??? chain_id=-1 network_id=1337
SEND: 15000 transactions in blocks<PHONE_NUMBER>30 with 10 empty blocks following.
A sample of transactions looked as if they: succeeded.
TPS: The stopclock watcher measured a final TPS of 87.8 since contract deploy,
and in between saw values as high as 88.2 TPS.
DIAG: The whole experiment was prefixed 'Quorum-IBFT_Azure-testnet-jtessera'.
The diagrams were saved into 'img/Quorum-IBFT_Azure-testnet-jtessera-20190410-1800_blks213799-213830.png'.
Looking only at the experiment block-timestamps, the overall TPS was ~95.0.
log:
versions: web3 4.8.2, py-solc: 3.2.0, solc 0.4.25+commit.59dbf8f1.Linux.gpp, testrpc 1.3.5, python 3.5.3 (default, Sep 27 2018, 17:25:39) [GCC 6.3.0 20170516]
web3 connection established, blockNumber = 213792, node version string = Geth/v1.8.12-stable/linux-amd64/go1.10.8
first account of node is 0xB7835952fbb3340A449494Ba2e6820eAffcb1220, balance is 0 Ether
nodeName: Quorum, nodeType: Geth, nodeVersion: v1.8.12-stable, consensus: istanbul, network: 1337, chainName: ???, chainId: -1
Block 213793 - waiting for something to happen
(filedate<PHONE_NUMBER>) last contract address: 0x7C76D72dAe87aCdb186a6b4F348157676D50E4D1
(filedate<PHONE_NUMBER>) new contract address: 0xFE9ff592ad479C95916C1745cAf042D7Abe41B65
blocknumber_start_here = 213796
starting timer, at block 213796 which has 1 transactions; at epochtime<PHONE_NUMBER>.7372758
block 213797 | new #TX 0 / 5000 ms = 0.0 TPS_current | total: #TX 1 / 5.3 s = 0.2 TPS_average (peak is 0.2 TPS_average)
block 213798 | new #TX 0 / 5000 ms = 0.0 TPS_current | total: #TX 1 / 10.4 s = 0.1 TPS_average (peak is 0.1 TPS_average)
block 213799 | new #TX 268 / 5000 ms = 53.6 TPS_current | total: #TX 269 / 15.6 s = 17.2 TPS_average (peak is 17.2 TPS_average)
block 213800 | new #TX 505 / 5000 ms = 101.0 TPS_current | total: #TX 774 / 21.1 s = 36.6 TPS_average (peak is 36.6 TPS_average)
block 213801 | new #TX 509 / 5000 ms = 101.8 TPS_current | total: #TX 1283 / 26.1 s = 49.2 TPS_average (peak is 49.2 TPS_average)
block 213802 | new #TX 475 / 5000 ms = 95.0 TPS_current | total: #TX 1758 / 31.5 s = 55.9 TPS_average (peak is 55.9 TPS_average)
block 213803 | new #TX 447 / 5000 ms = 89.4 TPS_current | total: #TX 2205 / 36.5 s = 60.4 TPS_average (peak is 60.4 TPS_average)
block 213804 | new #TX 434 / 5000 ms = 86.8 TPS_current | total: #TX 2639 / 41.3 s = 63.9 TPS_average (peak is 63.9 TPS_average)
block 213805 | new #TX 501 / 5000 ms = 100.2 TPS_current | total: #TX 3140 / 46.5 s = 67.6 TPS_average (peak is 67.6 TPS_average)
block 213806 | new #TX 494 / 5000 ms = 98.8 TPS_current | total: #TX 3634 / 51.7 s = 70.3 TPS_average (peak is 70.3 TPS_average)
block 213807 | new #TX 441 / 5000 ms = 88.2 TPS_current | total: #TX 4075 / 56.1 s = 72.6 TPS_average (peak is 72.6 TPS_average)
block 213808 | new #TX 508 / 5000 ms = 101.6 TPS_current | total: #TX 4583 / 61.4 s = 74.6 TPS_average (peak is 74.6 TPS_average)
block 213809 | new #TX 519 / 5000 ms = 103.8 TPS_current | total: #TX 5102 / 67.6 s = 75.5 TPS_average (peak is 75.5 TPS_average)
block 213810 | new #TX 478 / 5000 ms = 95.6 TPS_current | total: #TX 5580 / 71.7 s = 77.9 TPS_average (peak is 77.9 TPS_average)
block 213811 | new #TX 494 / 5000 ms = 98.8 TPS_current | total: #TX 6074 / 76.6 s = 79.3 TPS_average (peak is 79.3 TPS_average)
block 213812 | new #TX 489 / 5000 ms = 97.8 TPS_current | total: #TX 6563 / 81.1 s = 81.0 TPS_average (peak is 81.0 TPS_average)
block 213813 | new #TX 492 / 5000 ms = 98.4 TPS_current | total: #TX 7055 / 86.8 s = 81.3 TPS_average (peak is 81.3 TPS_average)
block 213814 | new #TX 378 / 5000 ms = 75.6 TPS_current | total: #TX 7433 / 91.3 s = 81.4 TPS_average (peak is 81.4 TPS_average)
block 213815 | new #TX 565 / 5000 ms = 113.0 TPS_current | total: #TX 7998 / 97.2 s = 82.3 TPS_average (peak is 82.3 TPS_average)
block 213816 | new #TX 524 / 5000 ms = 104.8 TPS_current | total: #TX 8522 / 101.6 s = 83.9 TPS_average (peak is 83.9 TPS_average)
block 213817 | new #TX 442 / 5000 ms = 88.4 TPS_current | total: #TX 8964 / 106.3 s = 84.3 TPS_average (peak is 84.3 TPS_average)
block 213818 | new #TX 540 / 5000 ms = 108.0 TPS_current | total: #TX 9504 / 111.4 s = 85.3 TPS_average (peak is 85.3 TPS_average)
block 213819 | new #TX 485 / 5000 ms = 97.0 TPS_current | total: #TX 9989 / 116.2 s = 85.9 TPS_average (peak is 85.9 TPS_average)
block 213820 | new #TX 465 / 5000 ms = 93.0 TPS_current | total: #TX 10454 / 121.1 s = 86.3 TPS_average (peak is 86.3 TPS_average)
block 213821 | new #TX 497 / 5000 ms = 99.4 TPS_current | total: #TX 10951 / 126.5 s = 86.6 TPS_average (peak is 86.6 TPS_average)
block 213822 | new #TX 425 / 5000 ms = 85.0 TPS_current | total: #TX 11376 / 131.3 s = 86.7 TPS_average (peak is 86.7 TPS_average)
block 213823 | new #TX 475 / 5000 ms = 95.0 TPS_current | total: #TX 11851 / 136.1 s = 87.1 TPS_average (peak is 87.1 TPS_average)
block 213824 | new #TX 482 / 5000 ms = 96.4 TPS_current | total: #TX 12333 / 141.2 s = 87.3 TPS_average (peak is 87.3 TPS_average)
block 213825 | new #TX 484 / 5000 ms = 96.8 TPS_current | total: #TX 12817 / 147.5 s = 86.9 TPS_average (peak was 87.3 TPS_average)
block 213826 | new #TX 490 / 5000 ms = 98.0 TPS_current | total: #TX 13307 / 151.6 s = 87.8 TPS_average (peak is 87.8 TPS_average)
block 213827 | new #TX 436 / 5000 ms = 87.2 TPS_current | total: #TX 13743 / 156.7 s = 87.7 TPS_average (peak was 87.8 TPS_average)
block 213828 | new #TX 466 / 5000 ms = 93.2 TPS_current | total: #TX 14209 / 161.1 s = 88.2 TPS_average (peak is 88.2 TPS_average)
block 213829 | new #TX 466 / 5000 ms = 93.2 TPS_current | total: #TX 14675 / 166.3 s = 88.2 TPS_average (peak is 88.2 TPS_average)
block 213830 | new #TX 326 / 5000 ms = 65.2 TPS_current | total: #TX 15001 / 170.9 s = 87.8 TPS_average (peak was 88.2 TPS_average)
block 213831 | new #TX 1 / 5000 ms = 0.2 TPS_current | total: #TX 15002 / 175.6 s = 85.4 TPS_average (peak was 88.2 TPS_average)
block 213832 | new #TX 0 / 5000 ms = 0.0 TPS_current | total: #TX 15002 / 180.4 s = 83.2 TPS_average (peak was 88.2 TPS_average)
block 213833 | new #TX 0 / 5000 ms = 0.0 TPS_current | total: #TX 15002 / 185.0 s = 81.1 TPS_average (peak was 88.2 TPS_average)
block 213834 | new #TX 0 / 5000 ms = 0.0 TPS_current | total: #TX 15002 / 190.3 s = 78.8 TPS_average (peak was 88.2 TPS_average)
block 213835 | new #TX 0 / 5000 ms = 0.0 TPS_current | total: #TX 15002 / 195.4 s = 76.8 TPS_average (peak was 88.2 TPS_average)
block 213836 | new #TX 0 / 5000 ms = 0.0 TPS_current | total: #TX 15002 / 200.1 s = 75.0 TPS_average (peak was 88.2 TPS_average)
block 213837 | new #TX 0 / 5000 ms = 0.0 TPS_current | total: #TX 15002 / 205.0 s = 73.2 TPS_average (peak was 88.2 TPS_average)
block 213838 | new #TX 0 / 5000 ms = 0.0 TPS_current | total: #TX 15002 / 210.3 s = 71.4 TPS_average (peak was 88.2 TPS_average)
block 213839 | new #TX 0 / 5000 ms = 0.0 TPS_current | total: #TX 15002 / 215.5 s = 69.6 TPS_average (peak was 88.2 TPS_average)
block 213840 | new #TX 0 / 5000 ms = 0.0 TPS_current | total: #TX 15002 / 220.0 s = 68.2 TPS_average (peak was 88.2 TPS_average)
block 213841 | new #TX 0 / 5000 ms = 0.0 TPS_current | total: #TX 15002 / 225.2 s = 66.6 TPS_average (peak was 88.2 TPS_average)
Received signal from send.py = updated INFOFILE.
Experiment ended! Current blocknumber = 213841
Updated info file: last-experiment.json THE END.
diagrams:
img/Quorum-IBFT_Azure-testnet-jtessera-20190410-1800_blks213799-213830.png
info raw
{'diagrams': {'blocktimestampsTpsAv': 95.04516129032258,
'filename': 'img/Quorum-IBFT_Azure-testnet-jtessera-20190410-1800_blks213799-213830.png',
'prefix': 'Quorum-IBFT_Azure-testnet-jtessera'},
'node': {'chain_id': -1,
'chain_name': '???',
'consensus': 'istanbul',
'name': 'Quorum',
'network_id': 1337,
'rpc_address': 'https://jtessera.blockchain.azure.com:3200/fqlf6UcrcBJPQjoX5RkAx3Nv',
'type': 'Geth',
'version': 'v1.8.12-stable',
'web3.version.node': 'Geth/v1.8.12-stable/linux-amd64/go1.10.8'},
'send': {'block_first': 213799,
'block_last': 213830,
'empty_blocks': 10,
'num_txs': 15000,
'sample_txs_successful': True},
'tps': {'finalTpsAv': 87.76165110206,
'peakTpsAv': 88.22631017031662,
'start_epochtime':<PHONE_NUMBER>.7372758}}


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LOOKING GOOD
July 28, 2007
Here are four quick fixes to look slimmer without stepping into the gym.
Wear
• Give your thighs and buttocks a boost by sporting MBTs Physiological Footwear. These taller sneaks cushion feet, challenge lower extremities and reduce stress on knee and hip joints. To boot, they improve posture. They can be resoled. $245 at six area Foot Solutions locations. Check www.footsolutions.com.
|
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Sleep
L'Or?al's latest Sublime Slim products are designed to firm your body while it is at rest, when cell renewal occurs. Try Sublime Slim Night to reduce an overall fatty orange peel look. Try the Sublime Slim Patches if you have specific areas that need extensive help. For optimal results, the patch needs to stay put for a solid eight hours. Find L'Or?al's Sublime line at area drug and mass merchant stores.
Drink
Try Borba's skin balance firming water. With yerba mate and green tea extracts, the fluid increases cell metabolism to reduce stored fat, leading to smoother skin appearance. With no calories, no carbohydrates, no sodium and no aspartame, one bottle in the morning and another in the evening are recommended. $2.50 per bottle or opt for the one week supply at $35. Available at www.sephora.com.
Slather
Whittle your waist and tone your tummy with Bliss's new Love Handler gel. Thanks to caffeine and cooling mint oil, you'll see less abdominal bloating and cellulite. $36 at Nordstrom, 2850 W. Big Beaver Road, Troy,<PHONE_NUMBER>.
Cari is a Bloomfield Hills-based writer. Reach her at<EMAIL_ADDRESS>Site index
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--- layout: documentation title: WeaknessType ---
| Field Name | Type | Description |
|---|---|---|
| Description0..1 | StructuredTextType |
The Description field is optional and provides an unstructured, text description of this Weakness. |
| CWE_ID0..1 | CWE_IDInlineType |
The CWE_ID element is optional and specifies a CWE identifier for a particular weakness. |


Money Play. How should Red play 43?
pips Red=112 White=136
(CorrectAnswer= 0/0, ErrorScore= 0)
Banana split time! Given this as a problem most people will find 9/5, 4/1* - White cannot be allowed his full roll.
The question is would you find the play over board or would you play the prosaic 9/6, 9/5?
The question is would you find the play over board or would you play the prosaic 9/6, 9/5?
1. Cubeful 2-ply 9/5 4/1* Eq.: -0.193 0.379 0.223 0.002 - 0.621 0.195 0.016 2. Cubeful 2-ply 5/1* 4/1 Eq.: -0.392 (-0.199) 0.349 0.197 0.001 - 0.651 0.191 0.014 3. Cubeful 2-ply 9/6 5/1* Eq.: -0.393 (-0.200) 0.352 0.196 0.002 - 0.648 0.201 0.016 4. Cubeful 2-ply 9/6 9/5 Eq.: -0.393 (-0.200) 0.367 0.171 0.002 - 0.633 0.140 0.006 5. Cubeful 2-ply 5/2 5/1* Eq.: -0.431 (-0.238) 0.357 0.171 0.002 - 0.643 0.165 0.010


--- layout: page title: Projects subtitle: Some projects I have worked on. desc: Side projects are fun. permalink: /projects/ ---


Each user listed below can login to Que - to see or edit what each user can do, click 'Edit Permissions' below.
These keys are needed for 3rd party services (like the spark) to work.
Go to http://www.spark.io/build. Login with your spark account. Click the cog in the lower left corner of the screen and copy the text in the box under "Access Token". Enter this into the box below.


Write a script that converts a number in the range [0...999] to a text corresponding to its English pronunciation.
Number =
Convert


Money Play. How should Red play 53? After Red moves and White fans what is the correct cube action?
pips Red=124 White=49
(CorrectAnswer= 0/0, ErrorScore= 0)
16/8 is a double blunder, giving White a great 53 and Red a horrible 33. 23/15 gives Red more cover numbers next time but crucially no direct cover of Red's bar-pt and 8-pt should White enter and escape. However the two moves are virtually identical.
The correct move is 23/18, 16/13 giving good outfield coverage and as noted above, coverage of the 8-pt and bar-pt. By the way if you chose 16/11, 6/3 go to the bottom of the class as that takes away White's horror numbers, 31 and 32.
After any of the sensible moves, it is double/pass if White fans. White just doesn't get the checker home often enough and the constant threat of entering with 31 or 32 is always there as well.
The correct move is 23/18, 16/13 giving good outfield coverage and as noted above, coverage of the 8-pt and bar-pt. By the way if you chose 16/11, 6/3 go to the bottom of the class as that takes away White's horror numbers, 31 and 32.
After any of the sensible moves, it is double/pass if White fans. White just doesn't get the checker home often enough and the constant threat of entering with 31 or 32 is always there as well.
1. Cubeful 2-ply 22/16 6/4* Eq.: -0.237 0.448 0.127 0.005 - 0.552 0.165 0.014 2. Cubeful 2-ply 24/22 9/3 Eq.: -0.322 (-0.085) 0.405 0.103 0.003 - 0.595 0.116 0.005 3. Cubeful 2-ply 24/18 6/4* Eq.: -0.333 (-0.096) 0.432 0.115 0.005 - 0.568 0.184 0.015 4. Cubeful 2-ply 9/3 6/4* Eq.: -0.366 (-0.129) 0.421 0.111 0.005 - 0.579 0.179 0.016 5. Cubeful 2-ply 22/20 9/3 Eq.: -0.410 (-0.173) 0.399 0.105 0.004 - 0.601 0.154 0.010


I am on SoundCloud 78% of all waking hours.
86% of open browser tabs are new SoundCloud music discoveries.
I even curate a music blog of crazy good SoundCloud playlists.
But let's talk about design and UX.
I love the SoundCloud design. It could use moar orange.
But the layout (navigation) of the site is simple and I love simple UI.
 Discovering music aint easy.
Each tab on the profile settings page annoyingly opens in a new window.
Logging out of a user account on one browser tab subsequently logs the user out of ALL OPEN TABS.
It makes me want to cry.
Does any of that make sense? No? OK, on to Twitter.
Who doesn't love The Twitter?
The website is aesthetically appealing, easy to navigate, and is starting to look like Facebook...
which is great for people who don't use Facebook.
The UX is great, by sheer design of the service.
You can only accomplish an average of 5 useful things when using Twitter,
which makes for a dead simple user experience.
Also, infinite scroll, ftw.
I still gotta figure out how that works. AJAX?
Quora. Because it is important to know how life is similar to a game of chess.
Quora is for asking and answering questions, both trivial and life-changing.
There are subtle things about the design and user experience that make this obvious, e.g.
when the site is launched, the cursor is already neatly placed in the search box like Google.
Cool.
Again, simplicity. I swear by it. And this site definitely has it.
The design eliminates the unnecessary and makes it really easy to perform basic functions
such as asking a question, upvoting an answer, following a user, etc.
A bit strange, but I am grossly intrigued by the fact that this site has almost no color
in its design.
This site will forever remain my homepage. Until I decide to change it.


Status: Applications are [Loading application status...]
Thank you for your interest in applying to The Forum Helpers! We are always on the lookout for new members! Please ensure that you take the time to thoroughly read the application process below so that your application can be considered.
The requirements to join The Forum Helpers exist to ensure that our members are ones that are dedicated to helping out on the forums, and that all of our members follow the community guidelines on and off the forums. The requirements to apply are:
If you fit the requirements above, you are able to apply to The Forum Helpers. To apply, please fill out the following application and post it in our main studio.
Things to keep in mind when submitting your application. Not following these rules could result in your application being declined:
Once you apply, a studio member will check out your application and see if you meet the requirements. If you don't, you will be rejected, in which case you can re-apply in a week. If your application contains all the required components, and you meet the requirements above, a member will post the link in the Forum Helpers Special Actions studio and it will enter a one week "Application Pending" window. During this time, your application will be discussed by current Forum Helpers. If your application gets less than four objections during this time, then your application will be accepted and you will be invited to the studio. If your application gets four or more objections during this time, then your application will be declined and you will be given some feedback on how to improve. If your application is declined, please wait at least one week before reapplying, and try to work on the feedback that you were given before reapplying.
Congratulations! You will know that you have been accepted because you will receive an invite to the studio and a comment on your profile with the good news.


There is a new tool for visualizing data on a single condition (for example a bait in a protein-protein interaction data set). It will display significant readouts in a circular heat map format, with the option to display multiple columns from the input file.
The image can be supplemented with either protein or RNA expression data from a range of cell lines and tissues. For protein-protein interaction data, the image can also be sorted between known and novel interactions.
You can try out the new tool with an example dataset.


Our Story
Bringing you a modern, comfortable, and connected travel experience is one of our highest priorities and that’s why we continuously try to improve your experience when you book anything with us.
Our mission
We really appreciate and welcome any of suggstions you might have for us, so feel free drop us line anytime.Air conditioning, heating, desk, alarm clock, iPod docking station can be found in selected guestrooms.


A gamestate plugin for the Aghs Framework.
It essentially holds a cartesian coordinate system, and only renders at a specific 'view' of the grid.
Special notes:
The cartesian grid is near-infinite (as per JS limit on floats.)
Forces all grid positions to be integers as an act of to enforced simplicity.
API
Properties
World.orientation
A scalar value used for all methods.
Not all circumstances of changing these values are fully tested.
World.origin
The starting position that determines where further calculates the current view. Generally these values should be set once and not changed again.
When setting these values, also refer to World.type in case a preset exists that will fulfill your requirements.
World.view
The view can be considered the 'camera' of the world. Objects placed on the world will only be on the visible canvas if within the view.
The view is an object containing the following keys:
x
y
z
perspective
width
height
World.offset
Offset is the distance from the origin that has been calculated, and the inverse distance that the current view is calculated at.
Offset is an object containing the following keys:
x
y
World.type
String name depicting a preset that controls where the origin positions, offsets, and the like are set as and calculated.
Defaults to "cartesian".
Use World.preset() to change to another type.
Methods
World.viewport()
Parameters: int width, int height.
Sets the World.view's width and height, as well as the rendering canvas width and height via Aghs.resize.
World.inView()
Parameters: int x, int y.
Checks if the x and y positions are within the world's view.
Non-optimized: Does not shortcut logic or calculations.
World.preset()
Parameter: string value
the value parameter is the name of a World.type that World will be set as.
World.clean()
Rounds all view and offset values to be integers, making it so you can expect integer values when working with the World plugin.
Called after World.move() by default.
Uses Math.round for rounding.
World.move()
Parameters: int x int y
Moves the viewport by the x and y parameter amount. Inversely moves the offset by the specified amount.
Calls World.clean after each call.
World.calc()
Parameters: int x int y
Returns: Array [x, y]
Calculates the x and y values relative to the world's offsets and origin.
All World methods already use World.calc under the surface.
World.set()
Parameters: int x int y
Sets the world coordinates to the parameter x and y positions.
Drawing API
Drawing API methods operate on the HTMLCanvasRendering Context of an Aghs primary renderer.
These methods, such as World.translate and World.fillRect, can be used to draw relative to the World location.
Aghs World Plugin
A gamestate plugin for the Aghs Framework. It essentially holds a cartesian coordinate system, and only renders at a specific 'view' of the grid.
Special notes:
API
Properties
World.orientation
A scalar value used for all methods. Not all circumstances of changing these values are fully tested.
World.origin
The starting position that determines where further calculates the current view. Generally these values should be set once and not changed again. When setting these values, also refer to
World.type
in case a preset exists that will fulfill your requirements.World.view
The view can be considered the 'camera' of the world. Objects placed on the world will only be on the visible canvas if within the view.
The view is an object containing the following keys:
x
y
z
perspective
width
height
World.offset
Offset is the distance from the origin that has been calculated, and the inverse distance that the current view is calculated at.
Offset is an object containing the following keys:
x
y
World.type
String name depicting a preset that controls where the origin positions, offsets, and the like are set as and calculated.
Defaults to "cartesian".
Use
World.preset()
to change to another type.Methods
World.viewport()
Parameters:
int
width,int
height.Sets the
World.view
's width and height, as well as the rendering canvas width and height viaAghs.resize
.World.inView()
Parameters:
int
x,int
y.Checks if the x and y positions are within the world's view.
Non-optimized: Does not shortcut logic or calculations.
World.preset()
Parameter:
string
valuethe
value
parameter is the name of aWorld.type
thatWorld
will be set as.World.clean()
Rounds all view and offset values to be integers, making it so you can expect integer values when working with the
World
plugin. Called afterWorld.move()
by default. UsesMath.round
for rounding.World.move()
Parameters:
int
xint
yMoves the viewport by the
x
andy
parameter amount. Inversely moves the offset by the specified amount.Calls
World.clean
after each call.World.calc()
Parameters:
int
xint
y Returns:Array
[x, y] Calculates thex
andy
values relative to the world's offsets and origin. AllWorld
methods already useWorld.calc
under the surface.World.set()
Parameters:
int
xint
ySets the world coordinates to the parameter
x
andy
positions.Drawing API
Drawing API methods operate on the HTMLCanvasRendering Context of an Aghs primary renderer.
These methods, such as
World.translate
andWorld.fillRect
, can be used to draw relative to the World location.


(Out of ****)
_Pokémon_(The_Movie_2000):_The_Power_of_One_ (G) * 1/2
with _Pikachu:_The_Movie--Pikachu's_Rescue_Adventure_ (G) * 1/2
As was the case with many kiddie fads before it, the TV anime phenomenon _Pokémon_ is gradually flaming out after a period of frenzied excitement. But before Pikachu and his pals say make their final sayonara into the sunset, they make one more big screen excursion with another two-film compilation, this time released under the umbrella title _Pokémon:_The_Movie_2000_. If anything, both the main feature and the opening short are better than their counterparts in last fall's _Pokémon:_The_First_Movie_. But that's not saying much at all.
Unlike _Pikachu's_Vacation_, the curtain-raiser for _The_First_Movie_, the opening "mini-movie" _Pikachu's_Rescue_Adventure_ has at least an attempt at a plot. As their masters take a nap in a park-like area, Pikachu (the adorable yellow, rosy-cheeked, electrical-powered critter) and his fellow Pokémon (pocket monsters, for the uninitiated) are free to frolic in the water and surrounding wilds. But a strong wind blows Togepi, an egg Pokémon, down a hole into a magical forest, and Pikachu and the others have to rescue him (her? it?). While the tots will undoubtedly be entranced by the bright colors and the new characters that are introduced, those over the age of 10 will have their patience tried by the nonsensical mutterings of the Pokémon (all they are able to say are their names--though in the case of Pikachu, it's still kind of cute). A trippy musical interlude will briefly shake adults out of their ennui, however.
As the feature presentation, _The_Power_of_One_, opens, it appears to fall into the same trap that befell that last film, _Mewtwo_Strikes_Back_--pretentiousness. A solemn narrator goes on about the elements of fire, lightning, and ice needing to be in harmony or else the world would be destroyed, and I'm thinking that the _Pokémon_ creators have once again bitten off more than they can chew.
But things quickly settle down into a more palatable Saturday morning-level mood. In a somewhat cheeky reference to rabid _Pokémon_ product collectors, the villain here is one Lawrence III, who is determined to capture the bird Pokémon that control those aforementioned elements--and the all-powerful guardian of the sea, Lugia--for his personal collection. As the title suggests, it is up to one person to stop Lawrence III and restore balance to the planet--Ash (voiced by Veronica Taylor), master of Pikachu and other Pokémon.
There is a message behind _The_Power_of_One_, but it's not as questionable as that of _Mewtwo_Strikes_Back_. This film's message is your basic banal business about trying your best and whatnot. It's nothing kids haven't heard before, but it's something easier for them to grasp--and easier for the film to support--than the jawdroppingly hypocritical anti-violence stance in the last film (_Pokémon_ is about little animals fighting each other, after all).
That said, only those really in tune with the _Pokémon_ world (read: children) will be able to make heads or tails of the specifics of the story. Then again, they will be the only ones who will be able to stay completely alert during the film. There's only so much shoddily-animated explosions and plotless mayhem an adult can take before the eyelids start to feel heavy. Not helping matters is the absence of the television series' infectiously bouncy theme song; in its place is "We All Live in a Pokémon World," an even-worse-than-it-sounds R&B-ish ditty complete with a rap bridge.
It remains to be seen if the _Pokémon_ craze will survive long enough to earn a stateside theatrical release release for the third _Pokémon_ feature, which was produced in Japan last year. It's hard to tell if _Pokémon_The_Movie_2000_ will be a late-inning shot in the arm for the waning franchise or speed up its demise. Both scenarios are plausible, for the film is simply more of the same--which is all you need to know when deciding whether or not to see it.
Michael Dequina<EMAIL_ADDRESS>|<EMAIL_ADDRESS>|<EMAIL_ADDRESS>|<EMAIL_ADDRESS>Mr. Brown's Movie Site: http://welcome.to/mrbrown CinemaReview Magazine: http://www.CinemaReview.com on ICQ: #25289934 | on AOL Instant Messenger: MrBrown23
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
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Related links: index of all rec.arts.movies.reviews reviews


Dear {{ user_name }},
Welcome to AIWCY!
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Sincerely,
The AIWCY Team
Note: replies to this email address are not monitored.


For numbers up to 158, optimal results have been calculated already (thanks to Dan Hoey), and stored in this program (including one way to achieve the respective optimal score).
For numbers up to 404, we have calculated good results with heuristic methods (thanks to Markus Schu and Volker van Nek), and stored in the program. Unfortunately, we don't know (yet) if these results higher than n=158 are optimal.You can help us to enhance the data we have gathered so far. We'd be pleased if you ...
If you have mastered any of these challenges, feel free to send your results and comments to<EMAIL_ADDRESS>Remark
Heuristic algorithms for the number shark problem are implemented within JCrypTool (the platform-independent successor of CT1). Heuristic algorithms fast find a good solution which typically is a bit worse than the optimal value.(Status in May 2012)


The map below shows waterfalls with blue markers and hostels with brown markers. Markers for waterfalls in Scotland are smaller and slightly lighter so they can be more easily seen. Click on any marker to show its name and a link. All the YHA hostels in England and Wales are shown, and the hostels which are closest to a waterfall are larger. Hostels in Scotland are also shown, but they do not have links. Underneath there is a table showing for each waterfall which hostel is nearest, again with links.
You can see a fullscreen version of this map here.
The data for the Scottish hostels was obtained from this website.


Across: 1. Pa, smiling like lunatic, was a man who made us laugh (5 8) 10. More chauvinistic when smoking rock ice (7) 11. Genre way upset (7) 12. Union on the run - one temple destroyed (9) 14. Sonata Liszt presented African province (5) 15. Middle four of seven in eight, six and three (4) 16. Donors even tie their wrapping for senior's birthday (10) 18. In crosses, I provided signs for such act (10) 20. see 9dn 23. Point north roughly (5) 24. Nation's wrong: lacking resource (9) 25. see 21dn 27. Not so much his everyday quality, more his exceptional (7) 28. see 9dn Down: 2. Fictional village torn with two loves, between the Whacking of the Sliotar and the Stripping of the Gnu (7) 3. Is rake working for foreign dignitary? (6) 4. After adjusting dress, resume killing women (11) 5. Essential holiday hat (3) 6. Turn in, stay in mental 11 (8) 7. Follower leaps to action (7) 8. Reinvented western criers whose words reach a mass audience (13) 9,20ac,28ac. "How I Foiled Mad Tyrant" - flash bill PR devised for memoirs (5 6: 2 4 2 3 8) 13. Popular program "Who's Hot?"  Men ill in riot for entertainer... (8) 19. ...who's working with fellow entertainer (7) 21. CIA also oddly hostile (7) 22,25ac. Legendary Italian cave of rumour is all made up (4 2 7) 26. Thus bit of dirt makes lump (3)


{% extends "tracking/htmlarcana.html" %} {% load url from future %} {% block loginblock %} {% endblock %} {% block banner %}
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Invalid value 1 - CROSSTOWN in field route_long_name
route_long_name shouldn't contain the route_short_name value, as both fields are often displayed side-by-side.
in line 2 of routes.txt
| route_id | route_short_name | route_long_name | route_type |
| 1 | 1 | 1 - CROSSTOWN | 3 |
Invalid value 2 - LAKE OTIS in field route_long_name
route_long_name shouldn't contain the route_short_name value, as both fields are often displayed side-by-side.
in line 3 of routes.txt
| route_id | route_short_name | route_long_name | route_type |
| 2 | 2 | 2 - LAKE OTIS | 3 |
Invalid value 3 - NORTHERN LIGHTS in field route_long_name
route_long_name shouldn't contain the route_short_name value, as both fields are often displayed side-by-side.
in line 4 of routes.txt
| route_id | route_short_name | route_long_name | route_type |
| 3 | 3 | 3 - NORTHERN LIGHTS | 3 |
Invalid value 7 - SPENARD in field route_long_name
route_long_name shouldn't contain the route_short_name value, as both fields are often displayed side-by-side.
in line 5 of routes.txt
| route_id | route_short_name | route_long_name | route_type |
| 7 | 7 | 7 - SPENARD | 3 |
Invalid value 8 - NORTHWAY in field route_long_name
route_long_name shouldn't contain the route_short_name value, as both fields are often displayed side-by-side.
in line 6 of routes.txt
| route_id | route_short_name | route_long_name | route_type |
| 8 | 8 | 8 - NORTHWAY | 3 |
- and 9 more of this type.


1. Press your mouse to draw a Pikachu on the canvas below.
2. Click 'Transfer' button.
3. A colored Pikachu image will appear in 1s.
4. Click 'Clear' button to clear the canvas and draw again.
Loading Model... Please wait...


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Crime in Mexico is a data visualization project that analyzes regional crime rates in Mexico.
What Happened in 2007?
Source: "Mexico Drug War Fast Facts" CNN
Should I go to Cancún? What about Acapulco?
Mexico Murder Rate by State Per 100,000 Inhabitants
U.S. Murder Rate by State Per 100,000 Inhabitants
U.S. Murder Rate by State Per 100,000 Inhabitants
The U.S. Department of State has a "Do Not Travel" warning in effect for U.S. citizens who want to travel to Colima, Guerrero, Michoacan, Sinaloa, and Tamaulipas.
Department of State Travel Advisories
Yellow - Level 2: Exercise Increased Caution - United Kingdom, Italy, India, Spain


| Jump to DART Documentation Main Index |
This module implements a variety of hierarchical Bayesian adaptive inflation algorithms for use with ensemble filters. It can provide constant valued inflation in state or observation space, consistent with previous DART releases. It can provide spatially-constant, time-varying adaptive inflation. It can provide spatially-varying, time-varying adaptive inflation and it can provide temporally-varying observation space inflation. And finally, it can provide adaptive damped inflation, which decreases inflation through time when observation density varies. Diagnostic output and restart files are available. Several papers on the NCAR IMAGe/DAReS web page document the algorithms in detail. The DART/tutorial/section12 chapter has more information.
Details on controlling the inflation options are contained in the documentation for the filter. The filter_nml controls what inflation options are used.
Inflation flavor 3 (spatially-constant state space) reads and writes a restart file that is the full size of the state vector, however it takes the first value in the array and replicates that throughout the array. This allows one to switch between flavors 2 and 3. Going from inflation flavor 3 to 2 the initial value for all items in the state vector will be a constant value and will then start to adapt. Going from inflation flavor 2 to 3 whatever value is in the array at index 1 will be replicated and used for the entire rest of the state vector items.
types_mod utilities_mod random_seq_mod time_manager_mod ensemble_manager_mod
A note about documentation style. Optional arguments are enclosed in brackets [like this].
type(adaptive_inflate_type), intent(in) :: inflate_handle real(r8), intent(inout) :: inflate real(r8), intent(inout) :: inflate_sd real(r8), intent(in) :: prior_mean real(r8), intent(in) :: prior_var real(r8), intent(in) :: obs real(r8), intent(in) :: obs_var real(r8), intent(in) :: gamma
Updates the mean and standard deviation of an inflation distribution given the prior values, the prior observation ensemble mean and variance, and the observation and its error variance. The factor gamma is the expected impact (0 to 1) of the state variable corresponding to the inflation on the observation and is the product of the ensemble correlation plus an additional localization factor or group regression factors.
| inflate_handle | Handle to object that describes the inflation type and values. |
| inflate | Prior mean value of the inflation distribution. |
| inflate_sd | Prior standard deviation of the inflation distribution. |
| prior_mean | Mean of the prior observation ensemble. |
| prior_var | Variance of the prior observation ensemble. |
| obs | The observed value. |
| obs_var | Observational error variance. |
| gamma | Expected impact factor, product of correlation, localization, regression factor. |
type(adaptive_inflate_type), intent(in) :: inflate_handle type(ensemble_type), intent(inout) :: ens_handle integer, intent(in) :: ss_inflate_index integer, intent(in) :: ss_inflate_sd_index
Outputs the values of inflation to restart files using the ensemble_manager for state space inflation and file output for observation space inflation. Releases allocated storage in inflate_handle.
| inflate_handle | Handle for the details of the inflation being performed. |
| ens_handle | Handle for ensemble storage that holds values of state space inflation. |
| ss_inflate_index | Index in ensemble storage copies for state space inflation. |
| ss_inflate_sd_index | Index in ensemble storage copies for state space inflation standard deviation. |
type(adaptive_inflate_type), intent(in) :: inflate_handle real(r8), dimension(:), intent(out) :: ens real(r8), intent(in) :: mean real(r8), intent(in) :: inflate real(r8), optional, intent(in) :: var_in
Given an ensemble, its mean and the covarance inflation factor, inflates the ensemble.
| inflate_handle | Handle for the details of the inflation being performed. |
| ens | Values for the ensemble to be inflated |
| mean | The mean of the ensemble. |
| inflate | The covariance inflation factor. |
| var_in | The variance of the ensemble. |
type(adaptive_inflate_type), intent(in) :: inflate_handle type(time_type), intent(in) :: time
Outputs diagnostic record of inflation for the observation space of spatially constant state space inflation. Spatially varying state space diagnostics are in the Posterior and Prior Diagnostic netcdf files and are written with calls from filter.f90.
| inflate_handle | Handle for the details of the inflation being performed. |
| time | Time of this diagnostic info. |
logical, intent(out) :: do_obs_inflate adaptive_inflate_type, intent(in) :: inflate_handle
Returns true if observation space inflation is being done by this handle.
| do_obs_inflate | True if obs space inflation is being done by this handle. |
| inflate_handle | Handle to inflation details. |
logical, intent(out) :: do_varying_ss_inflate adaptive_inflate_type, intent(in) :: inflate_handle
Returns true if spatially varying state space inflation is being done by this handle.
| do_varying_ss_inflate | True if spatially varying state space inflation is being done by this handle. |
| inflate_handle | Handle to inflation details. |
logical, intent(out) :: do_single_ss_inflate adaptive_inflate_type, intent(in) :: inflate_handle
Returns true if spatially fixed state space inflation is being done by this handle.
| do_single_ss_inflate | True if spatially fixed state space inflation is being done by this handle. |
| inflate_handle | Handle to inflation details. |
type(adaptive_inflate_type), intent(inout) :: inflate_handle integer, intent(in) :: inf_flavor logical, intent(in) :: mean_from_restart logical, intent(in) :: sd_from_restart logical, intent(in) :: output_restart logical, intent(in) :: deterministic character(len=*), intent(in) :: in_file_name character(len=*), intent(in) :: out_file_name character(len=*), intent(in) :: diag_file_name real(r8), intent(in) :: inf_initial real(r8), intent(in) :: sd_initial real(r8), intent(in) :: inf_lower_bound real(r8), intent(in) :: inf_upper_bound real(r8), intent(in) :: sd_lower_bound type(ensemble_type), intent(inout) :: ens_handle integer, intent(in) :: ss_inflate_index integer, intent(in) :: ss_inflate_sd_index character(len=*), intent(in) :: label
Initializes a descriptor of an inflation object.
| inflate_handle | Handle for the inflation descriptor being initialized. |
| inf_flavor | Type of inflation, 1=obs_inflate, 2=varying_ss_inflate, 3=single_ss_inflate. |
| mean_from_restart | True if inflation mean values to be read from restart file. |
| sd_from_restart | True if inflation standard deviation values to be read from restart file. |
| output_restart | True if an inflation restart file is to be output. |
| deterministic | True if deterministic inflation is to be done. |
| in_file_name | File name from which to read restart. |
| out_file_name | File name to which to write restart. |
| diag_file_name | File name to which to write diagnostic output; obs space inflation only . |
| inf_initial | Initial value of inflation for start_from_restart=.false. |
| sd_initial | Initial value of inflation standard deviation for start_from_restart=.false. |
| inf_lower_bound | Lower bound on inflation value. |
| inf_upper_bound | Upper bound on inflation value. |
| sd_lower_bound | Lower bound on inflation standard deviation. |
| ens_handle | Ensemble handle with storage for state space inflation. |
| ss_inflate_index | Index op copy in ensemble storage for inflation value. |
| ss_inflate_sd_index | Index of copy in ensemble storage for inflation standard deviation. |
| label | Character label to be used in diagnostic output (e.g. 'Prior', 'Posterior'). |
real(r8), intent(out) :: get_sd type(adaptive_inflate_type), intent(in) :: inflate_handle
Returns value of observation space inflation standard deviation.
| get_sd | Returns the value of observation space inflation. |
| inflate_handle | Handle for inflation descriptor. |
real(r8), intent(out) :: get_inflate type(adaptive_inflate_type), intent(in) :: inflate_handle
Returns value of observation space inflation.
| get_inflate | Returns the value of observation space inflation. |
| inflate_handle | Handle for inflation descriptor. |
type(adaptive_inflate_type), intent(inout) :: inflate_handle real(r8), intent(in) :: inflate
Set the value of observation space inflation.
| inflate_handle | Handle for inflation descriptor. |
| inflate | Set observation space inflation to this value. |
type(adaptive_inflate_type), intent(inout) :: inflate_handle real(r8), intent(in) :: sd
Set the value of observation space inflation standard deviation.
| inflate_handle | Handle for inflation descriptor. |
| sd | Set observation space inflation standard deviation to this value. |
logical, intent(out) :: deterministic_inflate type(adaptive_inflate_type), intent(in) :: inflate_handle
Returns true if deterministic inflation is being done.
| deterministic_inflate | Returns true if deterministic inflation is being done. |
| inflate_handle | Handle for inflation descriptor. |
type adaptive_inflate_type private integer :: inflation_flavor integer :: obs_diag_unit logical :: start_from_restart logical :: output_restart logical :: deterministic character(len = 129) :: in_file_name character(len = 129) :: out_file_name character(len = 129) :: diag_file_name real(r8) :: inflate real(r8) :: sd real(r8) :: sd_lower_bound real(r8) :: inf_lower_bound real(r8) :: inf_upper_bound type(random_seq_type) :: ran_seq end type adaptive_inflate_type
Provides a handle for a descriptor of inflation. Includes type of inflation, values controlling it, input and output file names, an output file descriptor for observation space inflation diagnotics, and a random sequence for doing reproducible non-determinstic inflation. There are 2 instances of this type, one for Prior and one for Posterior inflation.
| Component | Description |
|---|---|
| inflation_flavor | Type of inflation; 0=none, 1=obs. space, 2=spatially varying, 3=spatially-fixed. |
| obs_diag_unit | Unit descriptor for output diagnostic file. |
| start_from_restart | True if initial inflation to be read from file. |
| output_restart | True if final inflation values to be written to file. |
| deterministic | True if inflation is to be done be deterministic algorithm. |
| in_file_name | File name containing restart. |
| out_file_name | File to contain output restart. |
| diag_file_name | File to hold observation space diagnostics. |
| inflate | Initial value of inflation for all types; current value for obs. space. |
| sd | Initial value of sd for all types; current value for obs. space. |
| sd_lower_bound | Don't allow standard deviation to get smaller than this. |
| inf_lower_bound | Don't let inflation get smaller than this. |
| inf_upper_bound | Don't let inflation get larger than this. |
| ran_seq | Handle to random number sequence to allow reproducing non-deterministic inflate. |
The adaptive_inflate module no longer has a namelist. Control has been moved to &filter_nml in filter.
Three files are opened from this module, but all names are passed in from the filter_nml now, and there are 2 values for each name: one for the prior and one for the posterior inflation.
| Routine | Message | Comment |
|---|---|---|
| adaptive_inflate_init | Cannot have non-deterministic inflation and inf_lower_bound < 1. | Algorithm can't work in this case. |
| adaptive_inflate_init | ss_inflate_index = ### and ss_inflate_sd_index = ### must be contiguous. | Storage for these two must be contiguous in ensemble_manager. |
| adaptive_inflate_end | ss_inflate_index = ### and ss_inflate_sd_index = ### must be contiguous. | Storage for these two must be contiguous in ensemble_manager. |
none at this time
none at this time
no discussion
DART software - Copyright UCAR. This open source software is provided by UCAR, "as is", without charge, subject to all terms of use at http://www.image.ucar.edu/DAReS/DART/DART_download


League of Legend Game Helper
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{{player[gameList][n][2]}}
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assert_true(s.c64_pointer1 is s.c64_pointer2)
if __name__ == "__main__":
run_module_suite()
// Define vectorized ID function for pointer arrays
vect_id = np.vectorize(id)
class TestIdict:
"""Test the idict= argument to read"""


{% extends 'base.html' %} {% block header %}
National Association of the Deaf
Learn more about American Sign Language and find other resources.
Read more about how the 21st century communications and video accesibility Act makes technology more accesible for those with disabilities.
Learn Basic ASL for Free
After learning the ASL alphabet with QuickASL. Learn more with Gallaudet University for free.


Position 07° 14'33"S, 72° 23'34"E (entrance to the pass)
BIOT is governed by a Commissioner, Deputy Commissioner and Administrator based in the Foreign and Commonwealth Office in London. The Commissioner’s representative in Diego Garcia is a Royal Navy Commander, who combines this role with his military duties as Commander British Forces.
Diego Garcia may only be entered in a serious emergency. Yachts trying to enter will be stopped outside the main pass and searched by the Navy.
If an emergency stop is considered necessary, it is best to contact the authorities on VHF Channel 16 or 2.182MHz HF SSB, while approaching the island, and advise them of the nature of the emergency. In the past the authorities have done their best to render assistance to yachts with genuine problems.
BIOTA says, "Unauthorised vessels or persons are not permitted to access this island. Vessels in transit, on “innocent passage” as defined under Maritime Law, are not permitted to enter the internal waters of Diego Garcia.”
Last updated July 2015.


{{< layout}} {{$main-content}}
Make sure you return all of your passports
{{/values.uncancelled}} {{values.uncancelled}}It should take around 3 weeks to get your new passport. Use a different service if you need to get a passport urgently.
If you're applying for someone who is unable to make their own decisions, you need to use a different service.
If your face has changed because of an accident or illness such as a stroke, you need to apply in a different way. This doesn't include the normal signs of ageing.
Continue


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This is Photoshop's version of Lorem Ipsum. Proin gravida.
There are many variations of passages Lorem Ipsum available, but majority have suffered alteration in some form, injected humour, randomised words which don't look even slightly believable. If you are going to use a passage em Ipsum, you need to sure there isn't anything embarrassing hidden in the middle of text. All the Lorem Ipsum generators on the Internet tend repeat predefined chunks necessary, making this the first true generator Internet.
Which don't look even slightly believable. If you are going use a passage of Ipsum, you need be sure there isn't anything embarrassing hidden in the predefined chunks as necessary.
There are many variations of passages Lorem Ipsum available, but majority have suffered alteration in some form, injected humour, randomised words which don't look even slightly believable. If you are going to use a passage em Ipsum, you need to sure there isn't anything embarrassing hidden in the middle of text. All the Lorem Ipsum generators on the Internet tend repeat predefined chunks necessary, making this the first true generator Internet.
Which don't look even slightly believable. If you are going use a passage of predefined chunks as necessary.
There are many variations of passages Lorem Ipsum available, but majority have suffered alteration in some form, injected humour, randomised words which don't look even slightly believable. If you are going to use a passage em Ipsum, you need to sure there isn't anything embarrassing hidden in the middle of text. All the Lorem Ipsum generators on the Internet tend repeat predefined chunks necessary, making this the first true generator Internet.
Which don't look even slightly believable. If you are going use a passage of Ipsum, you need be sure there isn't anything embarrassing hidden in the predefined chunks as necessary.
Which don't look even slightly believable. If you are going use a passage of Ipsum, you need be sure there isn't anything embarrassing hidden in the predefined chunks as necessary.
This is Photoshop's version Lorem Ipsum. Proin gravida nibh vel velit auctor aliquet. Aenean sollicitudin, lorem quis bibendum auctor, nisi elit consequat.
20 DEC 2013This is Photoshop's version Lorem Ipsum. Proin gravida nibh vel velit auctor aliquet. Aenean sollicitudin, lorem quis bibendum auctor.
11 JUN 2013This is Photoshop's version Lorem Ipsum. Proin gravida nibh vel velit auctor aliquet. Aenean sollicitudin, lorem quis bibendum auctor, nisi elit a consequat.Photoshop's version of Lorem Ipsum. Proin gravida nibh vel velit auctor aliquet. Aenean sollicitudin, quis bibendum auctor, nisi elit consequat.
15 MAY 2013This is Photoshop's version Lorem Ipsum. Proin gravida nibh vel velit auctor aliquet. Aenean sollicitudin, lorem quis bibendum auctor, nisi elit consequat.
08 FEB 2013This is Photoshop's version Lorem Ipsum. Proin gravida nibh vel velit auctor aliquet.
18 NOV 2012This is Photoshop's version Lorem Ipsum. Proin gravida nibh vel velit auctor aliquet.
20 AUG 2012per month
per month
per month
per month


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--- layout: post title: 'My So-called Second Life: Michael Smith, MindCandy' date: 2006-10-24 00:00:00 categories: digital-media mobile play social ---
MMOs - where are they now and where are they heading?, Michael Smith, MindCandy
There are forms of gaming beyond WoW and Second Life. "You can't make computers cry. Playing against other people is more fun." Text-based MUDs evolved into 3D worlds. WoW has 7m players and has generated 1b revenue for its makers.
Infiltrating other areas of popular culture - e.g. South Park WoW episode.
Habbo Hotel - players get their own rooms, to furnish as they wish. This is a big revenue stream for the makers. Trend: virtual worlds are free to access, upgrades are charged for. Another example: CyWorld, where 90% of the teen-late 20s population is logged on, $300k/day revenues.
Webkinz: looks like it targets younger players: buy a cuddly toy and you get a unique code for a virtual version which you maintain online.
Test Drive Unlimited: MMOOR (Massively [Multiplayer?] Open Online Racing). Sports-based MMOs are going to be hot over the next few years, he reckons.
Huxley by Webzen: FPS, due out before the end of the year.
"Naughty America - The Game". I loved the fact that an MMORPG targeted at adults in the land of the free has to have such a twee name.
Mobile MMOs have promised a lot but not delivered yet. NokiaGame, for instance, showed potential but nothing has emerged. "We're on the cusp of seeing a huge mobile hit."
Virtual Laguna Beach - MMORPG themed around the TV show.
PerplexCity: spills into the real world, using it as a gameboard. Magazine, CDs, classifieds, actors at live events, black helicopters buzzing real-world players, etc. Spilling them over into the real world allows games more interaction with brands. Swords and Sorcery brands have a problem: it's difficult to put a coke banner into the game (I think some would argue this is exactly what players are trying to get away from... ;))


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Labs
Boston University Bionic Pancreas UI prototype
A prototype user interface to the Bionic Pancreas from Boston University. Consists of the following three components:
-
Offline Web App interface
Use Chrome Beta to add the app to home screen. Need help?. Follow these steps.
-
Web App interface
Access the protype from any web browser.
-
Remote control
Control the levels of various systems in the insulin pump, and see the changes reflected in the web app


renovate/moment.js-2.x
Getting There by Mihir Beg - DistroKid
Mihir Beg
Getting There
Spotify
Apple Music
iTunes
Google Play/YouTube
Amazon
Tidal
Deezer
Napster
iHeartRadio


The exit() method is a very important feature to the d3 library. Let's say that you are trying to bind data to all circles in the DOM, but you have more existing circles than you have data elements. In the code below, there is a data array with one element declared and two explicitly defined circles. After two seconds when the data binding is executed, the update section is blank so the first circle has no update. After that, the data elements have run out and the code from the exit() method is executed for the remaining existing DOM elements.
//Declare a data array with one element.
var data = [10];
//Make a svg canvas.
var canvas = d3.select("body")
----.append("svg")
----.attr("width", 700)
----.attr("height", 400);
//The explicitly defined circle.
var explicitCircle = canvas.append("circle")
----.attr("cx", 250)
----.attr("cy", 250)
----.attr("r", 100);
//After the delay, the data is bound to the circles in the DOM.
//Since there are two circles already existing and only one data
//element, exit() will execute on all extra existing elements.
setTimeout(function(){
----var bindCircles = canvas.selectAll("circle")
--------.data(data)
--------.exit()
------------.attr("fill", "green");
}, 2000);


THIS IS A CALCULATOR OF EXCELLENCE
It is almost impossible for us to imagine mathematics without something as seemingly simple as a calculator. That being said, the calculators we know today were not invented until the 1970s, and the use of smartphones as calculators did not begin until at least the late nineties. But that doesn’t mean that mathematical tools were not available before the 20th century—there were many different computing machines created long before digital calculators and smartphones.


A typeahead example that uses a custom template for results display, an object as the model, and the highlight directive to highlight the term inside the custom template.
Model: {{ model | json }}


HYPERLINK
Can You See Me?
one
two
three
Label
Label
foo
click tracking target
first span
second span
third span
click tracking target


LockedViewStateStore(dropOnSame: Boolean)
This class will store and handle the ViewState and submit it via a LiveData.
ViewStateStore
will only deliver the last _data when the observer become active.
This ViewStateStore
is locked so set
functions and post
functions can only be called within
ViewStateStoreScope
Use ViewStateStoreScope.setState for deliver the ViewState on the current thread. Use ViewStateStoreScope.postState for deliver the ViewState on the main thread. Use state for retrieve the last state.
Use observe for observe the published ViewState within a LifecycleOwner Use observeForever for observe the published ViewState. NOTE! This will probably lead to a memory leak.
Use observeData for observe ONLY the the published _data within a LifecycleOwner Use observeForever for observe ONLY the the published _data. NOTE! This will probably lead to a memory leak.
if no ViewState is available
Use _data for get the current nullable V Use unsafeData for get the current V
if no ViewState.data is available
Use await for get ViewState as soon as available, through a suspend
function
Use awaitNext for get next published ViewState, through a suspend
function
Use awaitData for get V as soon as available, through a suspend
function
Use awaitNextData for get next published V, through a suspend
function
Use for (viewState in viewStateStore) { ... }
for get all the ViewState published in
this ViewStateStore
Use for (data in viewStateStore.data) { ... }
for get all the V published in this
ViewStateStore
Use for ((data, error, loadingChange)) in viewStateStore.composed) { ... }
for get all the
ViewState as ComposedViewState published in this ViewStateStore
This class is abstract and will be inherited from ViewStateStore, that implements ViewStateStoreScope for
being able to call set
functions and post
functions without defining a ViewStateStoreScope.
V
- is the type of the _data
dropOnSame
- This Boolean defines whether a publishing should be dropped if the same ViewState is already
the last state
Default value is inherited from ViewStateStoreConfig.dropOnSame
See Also
ViewStateStoreConfig.dropOnSame
Author
Davide Giuseppe Farella


{% extends "about-base.html" -%} {%- block title -%} Metadata {%- endblock title -%} {%- block body -%}
You can customize docs.rs builds by defining [package.metadata.docs.rs]
table in your crates' Cargo.toml
.
The available configuration flags you can customize are:
{%- include "core/Cargo.toml.example" -%}


miguel melendez calero
about
blog
contact
dev
editorial
Dev Bootcamp Blog
Chef's Kitchen
Bourne Again
CSS Concepts
Arrays/Hashes
Tech Diversity
Enumerables
Ruby Classes
JavaScript
Recursion


fun post(stream: String, value: T?): Unit
Posts a task to main thread to set the given value. This method should be called from background thread. Otherwise, you can use set If there are active subscribers, the value will be dispatched to them.
stream - Data stream
stream
value - The new value
value


public class AdvertManager
extends java.lang.Object
Advertisable
type. The main purpose of this class is to publish Event
to a
topic for the client to recognise and respond to.
The AdvertManager
uses a EnvSetter
to set properties
for the MQ connection and then further store that connetion in a
private variable for later use.
EnvSetter
,
Advertisable
,
Event
| Constructor and Description |
|---|
AdvertManager(EnvSetter envSetter)
Creates a
AdvertManager with connection properties needed
for creating a Context that is connected to MQ. |
| Modifier and Type | Method and Description |
|---|---|
void |
closeConnections()
Closes the current Session and JMSProducer
if not null.
|
void |
connect(java.lang.String topicName)
Creates the connection and saves to local variables for later use.
|
EnvSetter |
getEnvSetter() |
void |
publishAdvert(Advertisable event)
Publishes a message to the topic specified when creating the
connection.
|
void |
setEnvSetter(EnvSetter envSetter) |
public AdvertManager(EnvSetter envSetter)
AdvertManager
with connection properties needed
for creating a Context
that is connected to MQ.envSetter
- The EnvSetter
that contains the MQ
configuration.public EnvSetter getEnvSetter()
public void setEnvSetter(EnvSetter envSetter)
public void connect(java.lang.String topicName)
EnvSetter
set for the
current instance of AdvertManager
.topicName
- Destination topic for where a message will be sent.public void publishAdvert(Advertisable event)
toXML()
and provide tags such as the ones set for Event
.event
- An object of type Advertisable
to provide
the toXml()
function.public void closeConnections()


# -*- coding: utf-8 -*-
""" invdisttree.py: inverse-distance-weighted interpolation using KDTree
fast, solid, local
"""
from __future__ import division
import numpy as np
from scipy.spatial import cKDTree as KDTree
from shapely.geometry import LineString
# http://docs.scipy.org/doc/scipy/reference/spatial.html
__date__ = "2010-11-09 Nov" # weights, doc
#...............................................................................
[docs]class Invdisttree:
""" inverse-distance-weighted interpolation using KDTree:
invdisttree = Invdisttree( X, z ) -- data points, values
interpol = invdisttree( q, nnear=3, eps=0, p=1, weights=None, stat=0 )
interpolates z from the 3 points nearest each query point q;
For example, interpol[ a query point q ]
finds the 3 data points nearest q, at distances d1 d2 d3
and returns the IDW average of the values z1 z2 z3
(z1/d1 + z2/d2 + z3/d3)
/ (1/d1 + 1/d2 + 1/d3)
= .55 z1 + .27 z2 + .18 z3 for distances 1 2 3
q may be one point, or a batch of points.
eps: approximate nearest, dist <= (1 + eps) * true nearest
p: use 1 / distance**p
weights: optional multipliers for 1 / distance**p, of the same shape as q
stat: accumulate wsum, wn for average weights
How many nearest neighbors should one take ?
a) start with 8 11 14 .. 28 in 2d 3d 4d .. 10d; see Wendel's formula
b) make 3 runs with nnear= e.g. 6 8 10, and look at the results --
|interpol 6 - interpol 8| etc., or |f - interpol*| if you have f(q).
I find that runtimes don't increase much at all with nnear -- ymmv.
p=1, p=2 ?
p=2 weights nearer points more, farther points less.
In 2d, the circles around query points have areas ~ distance**2,
so p=2 is inverse-area weighting. For example,
(z1/area1 + z2/area2 + z3/area3)
/ (1/area1 + 1/area2 + 1/area3)
= .74 z1 + .18 z2 + .08 z3 for distances 1 2 3
Similarly, in 3d, p=3 is inverse-volume weighting.
Scaling:
if different X coordinates measure different things, Euclidean distance
can be way off. For example, if X0 is in the range 0 to 1
but X1 0 to 1000, the X1 distances will swamp X0;
rescale the data, i.e. make X0.std() ~= X1.std() .
A nice property of IDW is that it's scale-free around query points:
if I have values z1 z2 z3 from 3 points at distances d1 d2 d3,
the IDW average
(z1/d1 + z2/d2 + z3/d3)
/ (1/d1 + 1/d2 + 1/d3)
is the same for distances 1 2 3, or 10 20 30 -- only the ratios matter.
In contrast, the commonly-used Gaussian kernel exp( - (distance/h)**2 )
is exceedingly sensitive to distance and to h.
"""
# anykernel( dj / av dj ) is also scale-free
# error analysis, |f(x) - idw(x)| ? todo: regular grid, nnear ndim+1, 2*ndim
def __init__( self, X, z, leafsize=10, stat=0 ):
assert len(X) == len(z), "len(X) %d != len(z) %d" % (len(X), len(z))
self.tree = KDTree( X, leafsize=leafsize ) # build the tree
self.x = X
self.z = z
self.stat = stat
self.wn = 0
self.wsum = None;
def __call__( self, q, nnear=6, eps=0, p=1, weights=None, gridboundary=None ):
# nnear nearest neighbours of each query point --
q = np.asarray(q)
qdim = q.ndim
if qdim == 1:
q = np.array([q])
if self.wsum is None:
self.wsum = np.zeros(nnear)
# The reason we use KDTree here is for faster computation and also
# we want to find the nearest N points and their indices.
self.distances, self.ix = self.tree.query( q, k=nnear, eps=eps )
interpol = np.zeros( (len(self.distances),) + np.shape(self.z[0]) )
jinterpol = 0
for i, (dist, ix) in enumerate(zip( self.distances, self.ix )):
if nnear == 1:
wz = self.z[ix]
elif dist[0] < 1e-10:
wz = self.z[ix[0]]
else: # weight z s by 1/dist --
w = 1 / dist**p
if weights is not None:
w *= weights[ix] # >= 0
# when the line joining the two points intersects with the boundary
# give that point a very low weight.
# The following code is too slow, so it needs more development.
# if gridboundary is not None:
# if nnear ==1:
# line = LineString([q[i],self.x[ix]])
# if gridboundary.intersects(line):
# weightg = 1e-6
# else:
# weightg = []
# for ixi in ix:
# line = LineString([q[i],self.x[ixi]])
# if gridboundary.intersects(line):
# weightg.append(1e-6)
# else:
# weightg.append(1.0)
# w *= weightg
w /= np.sum(w)
wz = np.dot( w, self.z[ix] )
if self.stat:
self.wn += 1
self.wsum += w
interpol[jinterpol] = wz
jinterpol += 1
return interpol if qdim > 1 else interpol[0]
#...............................................................................
if __name__ == "__main__":
import sys
N = 10000
Ndim = 2
Nask = N # N Nask 1e5: 24 sec 2d, 27 sec 3d on mac g4 ppc
Nnear = 8 # 8 2d, 11 3d => 5 % chance one-sided -- Wendel, mathoverflow.com
leafsize = 10
eps = .1 # approximate nearest, dist <= (1 + eps) * true nearest
p = 1 # weights ~ 1 / distance**p
cycle = .25
seed = 1
exec( "\n".join( sys.argv[1:] ) ) # python this.py N= ...
np.random.seed(seed )
np.set_printoptions( 3, threshold=100, suppress=True ) # .3f
print( "\nInvdisttree: N %d Ndim %d Nask %d Nnear %d leafsize %d eps %.2g p %.2g" % (
N, Ndim, Nask, Nnear, leafsize, eps, p) )
def terrain(x):
""" ~ rolling hills """
return np.sin( (2*np.pi / cycle) * np.mean( x, axis=-1 ))
known = np.random.uniform( size=(N,Ndim) ) ** .5 # 1/(p+1): density x^p
z = terrain( known )
ask = np.random.uniform( size=(Nask,Ndim) )
#...............................................................................
invdisttree = Invdisttree( known, z, leafsize=leafsize, stat=1 )
interpol = invdisttree( ask, nnear=Nnear, eps=eps, p=p )
print( "average distances to nearest points: %s" % \
np.mean( invdisttree.distances, axis=0 ) )
print( "average weights: %s" % (invdisttree.wsum / invdisttree.wn) )
# see Wikipedia Zipf's law
err = np.abs( terrain(ask) - interpol )
print( "average |terrain() - interpolated|: %.2g" % np.mean(err) )
# print "interpolate a single point: %.2g" % \
# invdisttree( known[0], nnear=Nnear, eps=eps )


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Pat's Salmon
Wild caught cookies from the rivers of the Pacific Northwest
5 Spawning Grounds Throughout Seattle
1st and Pike
- 101 Pike St
- Seattle WA 98122
Seatac Airport
- Next to Gate C32
- Terminal A
Seattle Center
- 125 Mercer St
- Seattle WA 98104
Capitol Hill
- 1401 Pine St
- Seattle WA 98122
Alki
- 301 California St
- Seattle WA 98102


Student Feedback
Mon Jun 08 2020
Project overview
Words words words. Pick a thing.
Forms
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{{main.page.title}}
{# Load AngularJS from the CDN. These are likely to be cached in the user's browser already and we don't need to serve them. #} {% if debug %} {% else %} {% endif %}


Sterling Sensationally Axed From England Squad After Bust-Up
by SL InternationalEngland manager Gareth Southgate has sensationally dropped key man Raheem Sterling from England's squad to face Montenegro after the Manchester City star was involved in a bust-up with one of his teammates.
Click through the gallery above to see some images of Sterling's bust-up with Joe Gomez on Sunday.
Sterling was dropped from the England squad after reportedly trading words with defender Joe Gomez in training. This follows on from a row between the two stars that occurred during this past weekend's Premier League clash between Liverpool and Manchester City.
The pair were involved in a minor altercation during the Reds' 3-1 win over City on Sunday, which Sterling took offence to, and according to the Daily Mail, the 24-year-old reignited the feud in the England camp.
It has been claimed that witnesses heard Sterling ask Gomez if he was "still the big man", which reportedly prompted Southgate to drop his star man.
Earn Airtime & Data With Soccer Laduma’s Social Media App - Download Now
The England boss has since explained his decision and stressed that club rivalries could not get in the way of the national team's ambitions.
"We have taken the decision to not consider Raheem for the match against Montenegro on Thursday," Southgate said.
"One of the great challenges and strengths for us is that we've been able to separate club rivalries from the national team. Unfortunately, the emotions of yesterday's (Sunday's) game were still raw.
"My feeling is that the right thing for the team is the action we have taken. Now that the decision has been made with the agreement of the entire squad, it's important that we support the players and focus on Thursday night."
Read: Messi Breaks Another Record, Opens Gap Over Ronaldo
It is believed that Sterling will remain part of the squad and may feature in England's final international match of the year against Kosovo on Sunday.


iEVA - a command line tool for Integration and Exatraction of Variant Attributes in NGS analysis¶
| Author: | Matteo Di Giovannantonio and Mario Urtis |
|---|---|
| Date: | Jul 21, 2017 |
| Version: | 0.1 |
| Contact: |<EMAIL_ADDRESS>|
iEVA is a python command line tool for integration and extraction of variant attributes. A lot of unused attributes are stored in BAM file and not reported from variant callers during variant calling analysis. iEVA expands the number of informative attributes obtained by parsing a variant call format (.vcf) file with a reference.fasta file and .bam file of sample stored in vcf.
iEVA works on python 2.7 using pysam and pyfasta modules. The current version has been tested with:
pysam <IP_ADDRESS>
pyfasta 0.5.2
See the Installation notes for details.
Indices and tables¶
Contents:
References¶
| The python language: | |
|---|---|
| http://www.python.org | |
| The pysam homepage: | |
| http://pysam.readthedocs.io/en/latest/index.html | |
| The pyfasta homepage: | |
| http://pypi.python.org/pypi/pyfasta/ |
For any question or bug, please refer to contact author information.


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|
Embedded Artistry Framework
Embedded Systems C++ Framework
|
Thread types and definitions. More...
Typedefs | |
| using | handle_t = uintptr_t |
| Generic type for thread handles. More... | |
| using | input_t = void * |
| Thread function's input data type. More... | |
| using | func_t = void(*)(input_t) |
| Thread function prototype. More... | |
Enumerations | |
| enum | state : uint8_t { state::ready = 0, state::executing, state::suspended, state::terminated, state::completed } |
| Thread's operational state. More... | |
| enum | priority : uint8_t { priority::panic = 0, priority::interrupt, priority::realtime, priority::veryHigh, priority::high, priority::aboveNormal, priority::normal, priority::belowNormal, priority::low, priority::lowest, priority::idle } |
| Default priority settings. More... | |
Thread types and definitions.
| using embvm::thread::func_t = typedef void (*)(input_t) |
Thread function prototype.
The function prototype for functions which can be passed to the thread object.
Survey results: pthread: void *(*start_routine)(void*)
freertos: void (*task)(void)
threadx: void (*task)(ulong)
CMSIS: void*(*task)(void*)
| using embvm::thread::handle_t = typedef uintptr_t |
Generic type for thread handles.
| using embvm::thread::input_t = typedef void* |
Thread function's input data type.
Type of input argument sent to the thread function on start.
Survey results: threadx takes in a ULONG
FreeRTOS, pthread use void*
CMSIS settled on void*
We default to void*
|
strong |
Default priority settings.
These are default priority settings, allowing consumers to specify thread priority by a portable named value, rather than explicit numeric values. The named priority values are set to specific values within the RTOS-specific thread implementation.
This enumeration should be preferred to raw numeric values because the priority scheme changes from RTOS to RTOS. Code specifing exact priority numbers is not portable. However, if more precise priority specification is needed, do not use these types.
|
strong |


Sanic is an omni-tool which lets you build, deploy, and manage Kubernetes clusters.
It's as simple as sanic env prod && sanic build --push && sanic deploy
. Follow the steps in the tutorial below for a brief, single minute look around.
It looks like you may be on mobile. If you want a textual walkthrough of sanic, try the
Quick-start guide.
{{end}}
{{define "extra_head"}}


September 06th,2021
UX Writing why is it important ?
6 tips for UX writers
Simplicity is everything when it comes to great UX. As Albert Einstein famously said, “Any darn fool can make something complex; it takes a genius to make something simple.”
Rule of thumb for UX: More options, more problems.
The user experience of any product should be as straightforward as possible; as soon as the user lands on a website or opens an app, they should be able to navigate from A to B without even thinking about it. Great UX design is about simplifying the user journey — and this means getting rid of all and any elements that aren’t absolutely necessary.
Difference between UX writers & Copy writers :
UX writer vs. copywriter: These are two often-confused roles that are really quite distinct. So let’s break down the differences between the two.
Copywriters
- Sales oriented
- Work with marketers
- Tell stories
- Use Sexy words to attract customers
- Can work alone
UX Writers
- Product oriented
- Work with designers
- Share conversations
- Use simple words to explain things
- Can't work alone
UX Writing Principles:
Google believe that if you focus on the user all else will follow. Their Material UX writing principles demonstrate how to help users achieve their goals with language based on three objectives:
- 1. Clear :jargon-free, offers context
- 2. Concise :economical, front-loaded
- 3. Useful :directs next action
1. Be clear :
Avoid jargon - Remove technical terms. Use understandable words and phrases – especially in error messages.
2. Be Concise :
Use as few words as possible without losing the meaning. Make sure every word on the screen has a job.
3. Be Useful :
Use call to action (CTA) buttons that leads users to their next step. Here "Try again"" and "Recover Password" is a good call to action instead of "OK".
4. Use Specific verbs :
Your button labels should inspire users to act with action verbs. When users read an action verb, they know what the button will do. They can take action without reading any supporting text such as confirmation dialog.
5. Use Present Tense :
Use the present tense to describe product behavior. When you need to write in the past or future, use simple verb forms.
6. Use Numerals :
Save screen space — use numerals in place of words for numbers.
Final Thoughts
Good UX design often flies just under your radar—unless it’s just a really outstanding experience, if the UX is good, you don’t notice it. Things are just working the way they’re supposed to. But bad UX? You’ll spot it every time, and chances are that you won’t be very interested in repeating your experience with that product.


--- title: Applications layout: category-aggregator permalink: category-3.html category: applications ---
What happens when we combine all of the aerodynamic concepts into a single car, a single machine?
Here are some of the success stories, where teams blended exquisite engineering and clever rule-bending to create phenomenally quick Formula One cars.


About Thee Print
A brief overview or introduction of Thee Print. Includes the missions & vision.
Last edited {{aboutTheePrint.updated_at | transformDate: '': 'l'}}
Services
List of services that Thee Print offers.
Last edited {{Services.updated_at | transformDate: '': 'L'}}
Products
List of products available in Thee Print.
Last edited {{productsUpdate[0].updated_at | transformDate: '': 'L'}}
Core Values
Why they should work with us
Last edited {{coreValues.updated_at | transformDate: '': 'L'}}
Featured Partners
List of partners who have worked with Thee Print.
Last edited {{featuredPartners.updated_at | transformDate: '': 'L'}}
Terms and Conditions
Rules by which one must agree to abide in order to use the platform.
Last edited {{termsandcondition | transformDate: '': 'L'}}
Privacy Policy
A document that tells readers how a technology or other product or service will use their personal information.
Last edited {{privacyPolicy | transformDate: '': 'L'}}


09 Mar 2016 » Australian rOpenSci Unconference
06 Mar 2016 » WOMBAT 2016 Wrap Up
01 Dec 2015 » ggplot your missing data
11 Nov 2015 » How I built my website
03 Nov 2015 » Using table
the dplyr way
09 Mar 2015 » R Package neato
09 Feb 2015 » Working Smoothly(er) from RMarkdown to Word.
22 Apr 2014 » Fix for gbm.plot
10 Nov 2013 » A Grammar of Models?
01 Nov 2013 » Statistics for Journalists
01 Sep 2013 » Statistics Can Do Anything?
26 Jun 2013 » Monte Carlo Approximiation
20 Jun 2013 » Define: Analytically
12 Jun 2013 » Humanity


Stack's visual style is simple yet distinct, making it an ideal starting point for your project whether it be a basic marketing site, or multi-page company presence.


Hi there!
It's Talha. I live in Boston and am currently pursuing a Ph.D. in Computer Science from Northeastern University. I'm advised by David Choffnes, and my research interests revolve around network security, software security and internet measurement. Previously, I was an undergraduate student at National University of Sciences & Technology in Islamabad.
More specifically, my research explores security issues related to the implementation and deployment of the TLS protocol. My approach to research is to build novel network measurement techniques, and to shed light on unexplored aspects of protocol use that may impact security.
In the past, my work has uncovered issues with TLS adoption on the web (e.g., content differences), in mobile devices (e.g., inconsistent certificate pinning policies), and, in IoT devices (e.g., stale CA root stores). More recently, my focus has shifted to finding new techniques for efficiently fuzzing TLS libraries.
Publications
A Comparative Analysis of Certificate Pinning in Android & iOS
Amogh Pradeep*, Talha Paracha*, Protick Bhowmick, Ali Davanian, Abbas Razaghpanah, Taejoong Chung, Martina Lindorfer, Narseo Vallina, Dave Levin, David Choffnes
Internet Measurement Conference (IMC) 2022
*Equal contribution.
[PDF]
Respect the ORIGIN! A Best-case Evaluation of Connection Coalescing in The Wild
Sudheesh Singanamalla, Talha Paracha, Suleman Ahmad, Jonathan Hoyland, Luke Valenta, Yevgen Safronov, Peter Wu, Andrew Galloni, Kurtis Heimerl, Nick Sullivan, Christopher Wood, Marwan Fayed
Internet Measurement Conference (IMC) 2022
[PDF]
IoTLS: Understanding TLS Usage in Consumer IoT Devices
Talha Paracha, Daniel Dubois, Narseo Vallina, David Choffnes
Internet Measurement Conference (IMC) 2021
[PDF]
Blocking without Breaking: Identification and Mitigation of Non-Essential IoT Traffic
Anna Maria, Daniel Dubois, Roman Kolcun, Talha Paracha, Hamed Haddadi, David Choffnes
Privacy Enhancing Technologies Symposium (PETS) 2021
[PDF]
A Deeper Look at Web Content Availability and Consistency over HTTP/S
Talha Paracha, Balakrishnan Chandrasekaran, David Choffnes, Dave Levin
Network Traffic Measurement and Analysis Conference (TMA) 2020
[PDF]
When Speakers Are All Ears: Characterizing Misactivations of IoT Smart Speakers
Daniel Dubois, Roman Kolcun, Anna Maria, Talha Paracha, David Choffnes, Hamed Haddadi
Privacy Enhancing Technologies Symposium (PETS) 2020
[PDF]


| Title |
Year |
Overview |
Link |
| The Hangover |
2009 |
A Las Vegas- set comedy centered around three groomsmen who lose their about-to-be-wed buddy during their drunken misadventures, then must retrace their steps in order to find him. |
View |
| Up |
2009 |
By tying thousands of balloons on to his home, 78-year-old Carl Fredricksen sets out to fulfill his lifelong dream to see the wilds of South America. Right after lifting off, however, he learns he isn't alone on his journey. Russell, an 8 year old wilderness explorer, has inadvertently become a stowaway on the adventure. |
View |
| The Dark Knight |
2008 |
Batman raises the stakes in his war on crime. With the help of Lt. Jim Gordon and District Attorney Harvey Dent, Batman sets out to dismantle the remaining criminal organizations that plague the streets. The partnership proves to be effective, but soon find themselves pretty to a reign of chaos unleashed by a rising criminal mastermind known to the terrified citizens of Gotham as the Joker. |
View |


{% extends "notes/base.html" %} {% comment %} Display note cards if any notes exist in the database. By default, has the following context: * notes * List of all Note models. {% endcomment %} {% block content %} {% if notes %}
{{ note.body }}
created {{ note.date }} by {{ note.author }}


Shiny: easily passing a long list of items to selectInput choices
on Blog
Recently, I’m working on R Shiny to design a Web App. I found the example of selectInput shown on Shiny Reference is not helpful once we have a list of items like this.
Are we gonna list all the items one by one?
selectInput("country", "Countries:",
c("Afghanistan" = "AF",
"Albania" = "AL",
"Algeria" = "DZ"))
NO WAY:)
Here we’d better read the countries and their abbreviations as a data frame and pass them to selectInput choices as a list.
# Read the countries and their abbreviation as data frame
countries.list <- read.table("countries.txt", header = FALSE, sep = "|",
stringsAsFactors = FALSE, quote = "",
col.names = c("abbr", "country"))
# Make the data frame as a list
choice.country <- as.list(countries.list$abbr)
names(choice.country) <- countries.list$country
# Pass the list to selectInput choices
selectInput("country", "Countries:",
choices=choice.country)
It’s more decent!


Unblock your metamask account and connect it to this app to use it.
If you are running on localhost and running ganache-cli remember that you need to migrate contracts first.
If App does not load and you are not running on localhost please connect your metamask to ropsten network and reload page.


Ryan Giggs' critics told to "eat their words" after leading Wales to Euro 2020
Giggs will take his side to next summer's European Championship finals, and midfielder Joe Allen has rounded on critics of the Manchester United legend
by James Nursey, https://www.mirror.co.uk/authors/james-nursey/Ryan Giggs has made his critics “eat their words” according to Wales hero Joe Allen.
Midfielder Allen returned from suspension to help Wales beat Hungary 2-0 to clinch second spot in Group E and automatic qualification to Euro 2020.
It sparked wild celebrations in Cardiff and left highly-decorated ex-Manchester United star Giggs acclaiming one of the best days of his life.
Allen says the rookie Wales boss has been widely doubted and questioned following his appointment as Chris Coleman’s successor in January 2018.
Some supporters have not forgiven Giggs for his perceived lack of commitment to Wales as a United player when he missed 30 out of 40 friendlies.
But Allen reckons even Giggs’ fiercest detractors must now acknowledge he has done well getting Wales back to the Euros.
Allen said: “The ambition and target was to get to the Euros. He has done the job. Any way you get there is huge success.
“I think a lot of people are going to have to eat their words with some of the criticism which has been thrown at us.
“He has delivered, simple as that. He came in off the back of a great manager who had huge success. It was always going to be tough but he has got us there.
“I think questions have been asked of everything really – selection, tactics - but nine times out of ten he has got it right. That is one of the big reasons we have made it.
“I think if you have the ability, whether as a player or one of the staff , you have to back yourself and give 100 percent.
“That is all you can do and reap the rewards, which is what we have all done.”
Wales had a play-off spot in the bag from their Nations League form. But their hopes of automatic qualification were badly hit in the summer by back-to-back losses in Croatia and Hungary.
Yet they have responded since with an unbeaten run which yielded 11 points from a possible 15.
Giggs changed his tactics to achieve it too as he ditched his passing out from the back philosophy in favour a more direct approach utilising 6ft 5in targetman Kieffer Moore.
The Wigan striker, who only made his competitive debut last month, enabled Wales to win the ball higher up the pitch and bring skillful stars like Gareth Bale, Dan James, Aaron Ramsey and Harry Wilson into play.
Now Allen believes Wales could have an even better squad with more attacking quality compared to four years ago when they reached the last four of Euro 2016.
Allen added: “We’ve got players that can hurt any team. I don’t think we’ll be so much of a surprise package at this Euros for other teams.
“We have lost big players but the young lads and the other lads who have come in have stepped up to the plate.
“To a man everyone who has played in this campaign has done their part and done really well. I am excited.”


 Only then do we thrive in being US. We are constantly looking for new reasons to feel special. Differentiate from the others. Our Greatest achievements were done in an attempt to out do the others, the soviets launched Sputnik into space to show the Americans they were bette. The same Americans literaly went to the moon and back to beat the soviets.
Competitiveness is in our dna, an adaptation our ancestors needed in the savannas of Africa millions of years ago to survive, maybe we got nature to blame. Survival of the fittest -whatever that means- is the real driving force for us homo sapiens.
No wonder we've carved up the planet into "Places you were lucky to be born into" otherwise known as countries. And decided, some sections were more important than others. We found a way to land 170,000 men from all corners of the world on Europe in total secret on d-day. But we cant stop millions of little children from dying of hunger and totally curable deseases each year. That's why we exterminate each other for no reason. Our most advanced technology are those used to kill our fellow men, like leave it to us to find creative ways to kill/win/out do the "others".
A species like this doesn't deserve the conquer the universe. At least not until we really change our... Hm... How do i put this...?
Comment