| Black Cat |
Action -- Attack -- Reaction |
$2 |
+2 Cards
If it isn't your turn, each other player gains a Curse.
----------
When another player gains a victory card, you may play this from your hand. |
| Sleigh |
Action -- Reaction |
$2 |
Gain 2 Horses.
----------
When you gain a card, you may discard this, to put that card into your hand or onto your deck. |
| Supplies |
Treasure |
$2 |
Worth $1
When you play this, gain a Horse onto your deck. |
| Camel Train |
Action |
$3 |
Exile a non-Victory card from the Supply.
----------
When you gain this, Exile a Gold from the Supply. |
| Goatherd |
Action |
$3 |
+1 Action
You may trash a card from your hand.
+1 Card per card the player to your right trashed on their last turn. |
| Scrap |
Action |
$3 |
Trash a card from your hand. Choose a different thing per $1 it costs: +1 Card; +1 Action; +1 Buy; +$1; gain a Silver; gain a Horse. |
| Sheepdog |
Action -- Reaction |
$3 |
+2 Cards
----------
When you gain a card, you may play this from your hand. |
| Snowy Village |
Action |
$3 |
+1 Card
+4 Actions
+1 Buy
Ignore any further +Actions you get this turn. |
| Stockpile |
Treasure |
$3 |
$3
+1 Buy
When you play this, Exile it. |
| Bounty Hunter |
Action |
$4 |
+1 Action
Exile a card from your hand. If you don't have a copy of it in Exile, +$3. |
| Cardinal |
Action -- Attack |
$4 |
+$2
Each other player reveals the top 2 cards of their deck, Exiles one costing from $3 to $6, and discards the rest. |
| Cavalry |
Action |
$4 |
Gain 2 Horses.
----------
When you gain this, +2 Cards, +1 Buy, and if it's your Buy Phase return to your Action phase. |
| Groom |
Action |
$4 |
Gain a card costing up to $4. If it's an...
Action card, gain a Horse; Treasure card, gain a Silver; Victory card, +1 Card and +1 Action. |
| Hostelry |
Action |
$4 |
+1 Card
+2 Actions
----------
When you gain this, you may discard any number of Treasures, revealed, to gain that many Horses. |
| Village Green |
Action -- Duration -- Reaction |
$4 |
Either now or at the start of your next turn, +1 Card and +2 Actions.
----------
When you discard this other than during Clean-up, you may play it. |
| Barge |
Action -- Duration |
$5 |
Either now or at the start of your next turn, +3 Cards and +1 Buy. |
| Coven |
Action -- Attack |
$5 |
+1 Action
+$2
Each other player Exiles a Curse from the Supply. If they can't, they discard their Exiled Curses. |
| Displace |
Action |
$5 |
Exile a card from your hand. Gain a differently named card costing up to $2 more than it. |
| Falconer |
Action -- Reaction |
$5 |
Gain a card to your hand costing less than this.
----------
When any player gains a card with 2 or more types (Action, Attack, etc.), you may play this from your hand. |
| Gatekeeper |
Action -- Duration -- Attack |
$5 |
At the start of your next turn, +$3. Until then, when another player gains an Action or Treasure card if they don't have an Exiled copy of it, they Exile it. |
| Hunting Lodge |
Action |
$5 |
+1 Card
+2 Actions
You may discard your hand for +5 Cards. |
| Kiln |
Action |
$5 |
+$2
The next time you play a card this turn, you may first gain a copy of it. |
| Livery |
Action |
$5 |
+$3
This turn, when you gain a card costing $4 or more, gain a Horse. |
| Mastermind |
Action -- Duration |
$5 |
At the start of your next turn, you may play an Action card from your hand three times. |
| Paddock |
Action |
$5 |
+$2
Gain 2 Horses.
+1 Action per empty Supply pile. |
| Sanctuary |
Action |
$5 |
+1 Card
+1 Action
+1 Buy
You may Exile a card from your hand. |
| Fisherman |
Action |
$5 |
+1 Card
+1 Action
+$1
----------
During your turns, if your discard pile is empty, this costs $3 less. |
| Destrier |
Action |
$6 |
+2 Cards
+1 Action
----------
During your turns, this costs $1 less per card you've gained this turn. |
| Wayfarer |
Action |
$6 |
+3 Cards
You may gain a Silver.
----------
This has the same cost as the last other card gained this turn, if any. |
| Animal Fair |
Action |
$7 |
+$4
+1 Buy per empty supply pile.
----------
Instead of paying this card's cost, you may trash an Action card from your hand. |
| Delay |
Event |
$0 |
You may set aside an Action card from your hand. At the start of your next turn, play it. |
| Desperation |
Event |
$0 |
Once per turn: You may gain a Curse. If you do, +1 Buy and +$2. |
| Gamble |
Event |
$2 |
+1 Buy
Reveal the top card of your deck. If it's a Treasure or Action, you may play it. Otherwise, discard it. |
| Pursue |
Event |
$2 |
+1 Buy
Name a card. Reveal the top 4 cards from your deck. Put the matches back and discard the rest. |
| Ride |
Event |
$2 |
Gain a Horse. |
| Toil |
Event |
$2 |
+1 Buy
You may play an action card from your hand. |
| Enhance |
Event |
$3 |
You may trash a non-Victory card from your hand, to gain a card costing up to $2 more than it. |
| March |
Event |
$3 |
Look through your discard pile.
You may play an Action card from it. |
| Transport |
Event |
$3 |
Choose one; Exile an Action card from the Supply; or put an Action card you have in Exile onto your deck. |
| Banish |
Event |
$4 |
Exile any number of cards with the same name from your hand. |
| Bargain |
Event |
$4 |
Gain a non-Victory card costing up to $5.
Each other player gains a Horse. |
| Invest |
Event |
$4 |
Exile an Action card from the Supply.
While it's in Exile, when another player gains or Invests in a copy of it, +2 Cards. |
| Seize the Day |
Event |
$4 |
Once per game:
Take an extra turn after this one. |
| Commerce |
Event |
$5 |
Gain a gold per differently named card you've gained this turn. |
| Demand |
Event |
$5 |
Gain a Horse and a card costing up to $4, both onto your deck. |
| Stampede |
Event |
$5 |
If you have 5 or fewer cards in play, gain 5 Horses onto your deck. |
| Reap |
Event |
$7 |
Gain a Gold. Set it aside. If you do, at the start of your next turn, play it. |
| Enclave |
Event |
$8 |
Gain a Gold. Exile a Duchy from the Supply. |
| Alliance |
Event |
$10 |
Gain a Province, a Duchy, an Estate, a Gold, a Silver, and a Copper. |
| Populate |
Event |
$10 |
Gain one card from each Action Supply pile. |
| Way of the Butterfly |
Way |
|
You may return this to its pile to gain a card costing exactly $1 more than it. |
| Way of the Camel |
Way |
|
Exile a Gold from the Supply. |
| Way of the Chameleon |
Way |
|
Follow this card's instructions;
each time that would give you +Cards this turn, you get +$ instead, and vice-versa. |
| Way of the Frog |
Way |
|
+1 Action
When you discard this from play this turn, put it onto your deck. |
| Way of the Goat |
Way |
|
Trash a card from your hand. |
| Way of the Horse |
Way |
|
+2 Cards
+1 Action
Return this to its pile. |
| Way of the Mole |
Way |
|
+1 Action
Discard your hand. +3 Cards. |
| Way of the Monkey |
Way |
|
+1 Buy
+$1 |
| Way of the Mouse |
Way |
|
Play the set-aside card, leaving it here.
----------
Setup: Set aside an unused Action costing $2 or $3. |
| Way of the Mule |
Way |
|
+1 Action
+$1 |
| Way of the Otter |
Way |
|
+2 Cards |
| Way of the Owl |
Way |
|
Draw until you have 6 cards in hand. |
| Way of the Ox |
Way |
|
+2 Actions |
| Way of the Pig |
Way |
|
+1 Card
+1 Action |
| Way of the Rat |
Way |
|
You may discard a Treasure to gain a copy of this. |
| Way of the Seal |
Way |
|
+$1
This turn, when you gain a card, you may put it onto your deck. |
| Way of the Sheep |
Way |
|
+$2 |
| Way of the Squirrel |
Way |
|
+2 Cards at the end of this turn. |
| Way of the Turtle |
Way |
|
Set this aside. If you did, play it at the start of your next turn. |
| Way of the Worm |
Way |
|
Exile an Estate from the Supply. |


Toggle navigation
Analyse
Search
Inspired By ASTRI Team
-0ostreamo0
SSE:
HSI:
Dow Jones:
Nasdaq:
Market Information
Market View
Strategy
Trading
Risk Management
Porfolio Management
Search
Bid
Ask
1
4
2
3
3
2
4
1
Openning
Low
High
Closing
P/E
Dividend
市值
1
2
3
News
新闻测试..
Read more...
新闻测试..
Read more...
新闻测试..
Read more...
新闻测试....
Read more...
News Test..
Read more...
News Test..
Read more...
News Test...
Read more...
News Test..
Read more...
News Test..
Read more...
News Test..
Read more...
News Test..
Read more...


Before Change
from models import PCA as PCA
from utils import data_loader as data_loader
para = {
"path":"../../Data/SOSP_data/", // directory for input data
"log_seq_file_name":"rm_repeat_rawTFVector.txt", // filename for log sequence data file
"label_file_name":"rm_repeat_mlabel.txt", // filename for label data file
"fraction":0.95
}
if __name__ == "__main__":
raw_data, label_data = data_loader.hdfs_data_loader(para)
After Change
feature_extractor = preprocessing.FeatureExtractor()
x_train = feature_extractor.fit_transform(x_train, term_weighting="tf-idf",
normalization="zero-mean")
x_test = feature_extractor.transform(x_test)
model = PCA()
model.fit(x_train)


The readAnalyze user macro reads Mayo Analyze data files and outputs a uniform field representing the volume of data.
Parameters
The following lists all of the parameters used by the readAnalyze user macro.
Name Type Description UI Control filename_in string name of Analyze file to read Filename text box Output Ports
Name Type Description out_fld uniform field read 3D volume out_obj DataObject directly renderable output object
The readAnalyze macro reads a set of Mayo Analyze files and outputs a uniform field representing the data. The Analyze file format consists of at least two file. For the image named foo the files need by this module are foo.hdr and foo.img. This module reads the foo.hdr file and prints all the information from the header to the standard output. It then uses this information to read in the file foo.img and converts it into the appropriate uniform field.
The output field is stretched in the z axis to account for the difference in the interslice resolution. The module performs byte swapping as appropriate so that it works correctly on little and big endian platforms. Volumes containing RGB or Complex data cannot be dealt with.
filename_in
The name of the file that should be read from. This parameter is of type string and can be specified through either a text-box or a file browser. If the file is not valid then module should correctly detect this and report the error that has occured.
out_fld
The most primitive output field of the readAnalyze macro. This contains the generated 3D volume in the form of a uniform field. The field has node data of the type specified in the Analyze header file. The resultant field data is automatically stretched in the z axis to account for the difference in the interslice distance. This scaling should normally be correct. However it can be changed by altering the out_points array in the field object.
out_obj
The directly renderable output field of the readAnalyze macro. This contains a DataObject object that can be rendered by the standard data viewers. The DataObject is generated directly from the field data created from the Analyze image file.
The User Macro readAnalyze uses the low-level module ReadAnalyzeFile. It also makes use of the ReadAnalyzeUI UI macro.
An example application ReadAnalyzeEg is provided that reads a set of Analyze files and renders three orthoslices through the volume. A sample set of Analyze files, head.hdr and head.img, are provided with the distribution of this module.
xp_comm_proj/rd_anlyz/rdanmacs.v contains the readAnalyze User Macro, the ReadAnalyzeUI UI Macro, and the example application ReadAnalyzeEg V definitions.
The ReadAnalyzeMacs library inherits its process. As this library contains no procedural code, the process is not important.
The ReadAnalyzeFile module was designed to work on a 32-bit system. In particular it assumes that the short variable type is 16 bits long, the int and float variable types are 32 bits long and the double variable type is 64 bits long. If this is not the case then it is unlikely that the data will be read correctly. Correcting this problem will require alterations to the rd_anlyz.c source code file.
Information for this module was obtained from David Clunies Medical Image File Format web site, it can currently be accessed from:
http://idt.net/~dclunie/medical-image-faq/html/index.html
Analyze is the file format of the software produced by the Biomedical Imageing Resource Group at the Mayo Clinic/Foundation.
http://www.mayo.edu/bir/
Joanna Leng
Andrew Dodd
readAnalyze, ReadAnalyzeUI and ReadAnalyzeEg


4 Array relay Web App
4 Array relay
Light 1
Light 2
Light 3
Light 4
Relay 1 is
Relay 2 is
Relay 3 is
Relay 4 is


Home
Events
Calendar
About
Contact
<EMAIL_ADDRESS>Moscrop Leo Club
Leadership. Experience. Opportunity.
Club Calendar
Club events will be posted here.


Class Validator
Client-side check if the given date is future or not.
Inheritance
System.Object
Validator
Inherited Members
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.ToString()
Namespace: AdventCalendar.Client.Services
Assembly: AdventCalendar.Client.dll
Syntax
public class Validator
Constructors
| Improve this Doc View SourceValidator(IAppSettings, IDateTime)
Create Validator instance with datetime for test purpose.
Declaration
public Validator(IAppSettings settings, IDateTime datetime)
Parameters
| Type | Name | Description |
|---|---|---|
| IAppSettings | settings | Settings of the application. |
| IDateTime | datetime | Current IDateTime, which is possibly fake date. |
Methods
| Improve this Doc View SourceIsOpenToday(Int32)
Check if the day is future or not based on a day in current year.
Declaration
public bool IsOpenToday(int targetDay)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | targetDay | The day of current year to check |
Returns
| Type | Description |
|---|---|
| System.Boolean |
|
Remarks
Based on IsOpenToday()
, the future day is inactivated in the calendar.
IsOpenToday(Int32, Int32)
Check if the day is future or not based on a year and a day.
Declaration
public bool IsOpenToday(int targetYear, int targetDay)
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | targetYear | The year to check |
| System.Int32 | targetDay | The day to check |
Returns
| Type | Description |
|---|---|
| System.Boolean |
|
Remarks
Based on IsOpenToday()
, the future day is inactivated in the calendar.


{% load static %}
June 3, 2016
In our kids' painting classes, we guarantee the best personalized instruction and one-on-one guidance for every single child who walks through our door.


2.2.2
- Resolves an issue where the module would mangle the non-standard
composes
property when consumed via css-loader.
2.2.1
- Resolves an issue where converting an rgb/hsl function next to another token,
such as
linear-gradient(rgb(10, 10, 10)0%, blue)
would result in a
mangled value.
2.2.0
- Adds support for legacy IE versions (< 10).
2.1.8
- Fixes incorrect minification of percentages used by
rgb
functions; i.e.
rgb(100%,100%,100%)
was not converted correctly to #fff
.
2.1.7
- Fixes another regression where
hsla(0,0%,100%,.5)
was converted to
hsla(0,0%,100%,0.5)
.
2.1.6
- Fixes a regression where codes for
rgba
& hsla
were not correctly
capped at minimum/maximum values.
2.1.5
- Fixes several regressions from 2.1.3 - shorthand hex color minification,
incorrect conversion to
transparent
from rgba(255, 255, 255, 0)
(thanks to @TrySound).
2.1.4
- Fixes an error in the last patch where the
lib
directory was ignored by npm.
2.1.3
- Updates postcss-value-parser to version 3 (thanks to @TrySound).
- Removes the dependency on colormin, conversion is now done in-module.
2.1.2
- Removed an unnecessary
trim
method that was used to work around a now
resolved issue in PostCSS (thanks to @TrySound).
2.1.1
- Fixed a regression that was compressing space around forward slashes in
calc functions.
2.1.0
- Better support for minifying colors in legacy CSS gradients, switched to
postcss-value-parser (thanks to @TrySound).
2.0.0
1.2.7
- Fixes an issue where IE filter properties were being converted
erroneously (thanks to @faddee).
1.2.6
- Fixed a crash when specifying
inherit
as a value
to -webkit-tap-highlight-color
.
1.2.5
- Speed up node iteration by calling
eachDecl
once rather than twice.
1.2.4
- Fixed an issue caused by upgrading colormin to use ES6.
1.2.3
- Fixed an issue where
-webkit-tap-highlight-color
was being incorrectly
transformed to transparent
. This is not supported in Safari.
1.2.2
- Fixed a bug where the module crashed on parsing comma separated values for
properties such as
box-shadow
.
1.2.1
- Extracted each color logic into a function for better readability.
1.2.0
- Now uses the PostCSS
4.1
plugin API.
1.1.0
- Now supports optimisation of colors in gradient values.
1.0.0


My 70-480 exam labs Chapter 1 Basic layout and html5 components Canvas and svg Positioning Html5 APIs Javascript Objects Chapter 2 Program flow jQuery Chapter 3 Flexbox Flex order Flex flexibility


sealed class Result<T>
Result of a computation
Can be used like this:
when(result) { is Success -> displayInfo("action succeed") is Failure -> displayError(result.exception) }
data class Failure<T> : Result<T>
If the result is a failure |
|
data class Success<T> : Result<T>
If the result is a success |


{%extends "base.html" %} {% block header %}Welcome to LibraryHippo{% endblock %} {% block content %}
LibraryHippo can check your family's library accounts at the:
All you need to do is login using your Google account, give LibraryHippo your library card and login information, and you can:
So, get started or learn more about LibraryHippo. {% endblock %}


Skitter: I...
Fernando: Nosh, that number is a lie, spread by the royal family. It's not 1-in-600... it's 1-in-400... we lose five or six ships every week.
Skitter: [Slow Clap] Wonderful. Awesome. Let's all thank Fernando for clearin' up the math, there.
This trope is when a character mentions a statistic that may have been better off unmentioned. Maybe someone mentioned that they're the 666th person to attempt this task, and nobody else succeeded.  Or perhaps they heard exactly how many liters of other people's farts we inhale every day.
Can overlap with, but is not to be confused with Never Tell Me the Odds!, which is when a character succeeds after hearing the odds are stacked against them. Compare A Million Is a Statistic.
Please be tactful when posting Real Life examples, and ask yourself whether or not they are too squicky to add here.
Examples:
- Many charity organizations attempt to gain donations by invoking this on the viewer in their advertisements.
- Naruto: When preparing to operate on Rock Lee, Tsunade discovers that, at best, he only has a 50% chance of surviving if he goes through with it. The anime has her double-checking the figures, and increasing it to 58% based on his determination.
- In Attack on Titan, the Survey Corps recruits are told that there is a 50% chance that they'll die on their first journey, among other similarly grim figures about the casualties humanity takes while fighting the Titans, including 90% losses to clear a path that was later lost.
- The Empire Strikes Back: Luke's chances of survival in the Hoth wastelands during an ice storm are 725 to 1.
- Han's chances of navigating the asteroid field without being destroyed are 6,720 to 1. He immediately retorts to never tell him the odds.
- I, Robot: Sonny and Detective Spooner need to climb the stairs of a tall building.

- In The Hunt for Red October, the unflappable nature of Marko Ramius, captain of the Red October, is conveyed when he calmly estimates the odds of their plan at defecting to the United States at 1 chance in 3. He then offers the horrified officers more tea.
- Discworld: In Going Postal, Mr. Pump tells Moist von Lipwig that he's added up all the damage he's done to people's lives with his cons, and statistically, Moist has killed 2.338 people.
- The Star Wars Expanded Universe has Luke being disturbed when he learns over a million people were on the Death Star.
- Parodied by Dave Barry in a column discussing marriage, citing "alarming statistics" about vending machine deaths and the number of eggs laid by the female pinworm.
- In The Dresden Files book Dead Beat, Harry explains to someone just introduced to The Masquerade that 1 in 355 people are reported missing each year, "the same loss ratio experienced by herd animals on the African savannah to large predators."
- Merlin: While discussing a tournament Arthur is about to compete in, Merlin keeps talking about how many people died the last time, just on the first day. See it here.
- Grange Hill: An autistic character (this was back in the days when it was just becoming well known, making him one of the more accurate portrayals) thoughtlessly mentions that Britain had the highest divorce rate in Europe to a girl whose parents are being divorced.
- Firefly:
River: The human body can be drained of blood in 8.6 seconds given adequate vacuuming systems.Mal: See, morbid and creepifying, I got no problem with. Long as she does it quiet-like.
- River again when "comforting" Book in Out Of Gas.
River: You think we're all going to run out of air, then we'll all suffocate. That's not going to happen.[Book starts to smile]River: We'll freeze to death first.
[Book stops smiling] - Criminal Minds: Spencer Reid. He's a veritable fountain of these. If the team needs to know a statistic relating to crime, it's a good bet he'll know it. If they don't need to know, it's absolutely certain he will.
- FoxTrot: Andy tells Roger one in order to keep him up all night, thereby keeping him from snoring.
- Portal:
GLaDOS: The device is now more valuable than the organs and combined incomes of everyone in <Subject Hometown Here>.GLaDOS: I'm not going to lie to you, the odds are a million to one, and that's with some generous rounding.
- Suspended: The game keeps track of how many people have been killed by the malfunctioning systems the player is trying to repair.
- Metal Gear Solid 3: Snake Eater: Interesting example; many games keep track of how many enemies you've killed. When you face The Sorrow, however, you actually face them. Every one.
- The Shi Emperor in Fallout 2 notes that the player only has a 15% chance of succeeding.
- Alpha Protocol keeps track of how many people you've knocked out and killed without actually tracking the number.  Killing people in poorer countries creates more orphans, while knocking out people in richer countries creates bigger medical bills.
- [PROTOTYPE]: This quote;
"Gimme a projection on marine casualties."
"1,000 to 1,500, sir."
"Total?"
"No sir. Per week." - Mass Effect 3 sees the Reapers invading in full force, and it is a bloodbath. The Turian military, by far the biggest Badass Army of the entire galaxy and the ones holding out the best against them, report battles with an 85% mortality rate, with their homeworld of Palaven on fire within days of the invasion. Everyone else in the galaxy, with the possible exception of the krogan after forming their alliance with the turians, is far worse off. All this serves to underscore how utterly desperate this war is, and how there is no hope of winning conventionally against them.
- Deemo: 121.518549 and 25.040854, seemingly random numbers found within Deemo's castle by the girl, is horrifying if you discover that it's the coordinates for a place of possible death and pain, the National Taiwan University Hospital. Considering the game's calm yet eerie atmosphere, this spawns many Epileptic Trees.
- The Lost World: Jurassic Park: The Raptor intro video has a "victim census", which lists the total death toll that the InGen hunters have presumably observed to have been caused by the Velociraptor population so far
and it's not only terrifyingly massive (grand total of 1,786 fatalities over what is implied to be far less than a single day), it includes several genera that are fellow predators, much larger than any Velociraptor, or both. In descending order:
- Orodromeus: 891.
- Compsognathus: 224.
- Baryonyx: 178.
- Dimetrodon: 102.
- Parasuchus* : 89.note
- Deinonychus: 81.note
- Dimorphodon: 71.
- Triceratops: 52.
- Stegosaurus: 24.
- Humans: 23.note
- Carnotaurus: 18.
- Allosaurus: 11.
- Euplocephalus: 10.
- Brachiosaurus* : 9.
- Tyrannosaurus rex* : 2.
- ''Mollysaurus* : 1.
- Drive: The page quote comes from a conversation concerning the fact that there is no protection against random debris in space while using the Drive technology.
- Subnormality: There was a game show called "Not Worth It" which used this trope in its quiz questions.
- Awful Hospital: When Fern asks Crash to check her patient file.
 GOSH, LET'S FIND OUT! TOGETHER! ....GOSH-GOLLY JEEPERS, LOOKS LIKE A GOOD EIGHTY-SIX THOUSAND AND FOUR GREY-RANGE CORES HAVE HAD AN "EARLY RETIREMENT!" QUALITY MEDICAL SERVICE, AM I RIGHT?!
Fern: eighty...si....
Crash: LLLAAAWWWWLALALALALALAWLL!!!! LOLLLLOLLOLOLL!! OH MAN!!!   IT'S ONLY FOURTY-THREE THOUSAND AND THREE, GUMSKULL! RELAX!
- R'as al Ghul doesn't even blink as he drops one of these on Batman:
Batman: But that will cost countless lives!
Ra's al Ghul: Actually, Detective, we have counted: Two billion, fifty-six million, nine hundred and eighty-six thousand!
- A joke (with many variants) goes something like this: two national leaders (let's say, the top political guy and the top military guy) are sitting in a diner, planning a war.   One leader turns to the other and says, "see, I told you no one would care about killing the million enemy citizens."


Application version: 1.0.1
Copyright © 2015 Amal Bose
Source code at Github under Apache License.
Kindly report any issues here.


A Page About Me, Katy
Things That Might Be Interesting:
- Education: University of Washington
- Companies I've worked for: KPMG, Tableau, Seattle Children's
- Where I live: Seattle, Wa
My top 10 Places to Visit
- Torres del Paine, Patagonia
- Cape Town, SA
- Robertson, SA
- Nelson, New Zealand
- Buenos Aires, Argentina
- Fjords of Norway
- Corderra Blanca, Peru
- Galapagos, Ecuador
- Switzerland, all of it
- Munich, Germany


General Information
- Breed Purpose
- Dual Purpose
- Comb
- Single
- Broodiness
- Average
- Climate Tolerance
- All Climates
- Egg Productivity
- High
- Egg Size
- Large
- Egg Color
- Brown
- Breed Temperament
- Friendly, Easily handled, Calm, Bears confinement well, Quiet, Docile
- Breed Colors/Varieties
- Black, Blue and White are recognised in the Australian Poultry Standards
- Breed Size
- Large Fowl
- APA/ABA Class
- English
The Australorp is an Australian breed which was developed from Black Orpingtons imported into Australia starting around 1890. The egg laying ability of the Orpingtons was emphasized by the Australian breeders, and other breeds including Minorca, Leghorns, and Langshans were bred into the lines to increase egg production and decrease broodiness. The result was a bird with exceptional egg laying ability. They were popular entries in egg laying contests in the day and for years Australorps held many of the world egg laying records, one hen famously laying 364 eggs in 365 days.
These "Australian Black Orpingtons" were given the name Australorp around 1920. Australorps were exported in the US and England in the 1920’s, where they were an immediate hit because of their great egg laying ability, and they remain a very popular breed to this day.
Australorps are a medium sized breed. The APA recognises only one color, the original Black, but there are several other colors developed by breeders, including Blue and White, which is recognized in Australia.
They tend to be calm, docile, fairly quiet birds, with nice temperaments and they make good pets. The roosters are generally good natured. They are dependable winter layers of big brown eggs, fairly heat tolerant despite the usually black feathers, and quite cold hardy. They generally do not fly well and take well to confinement. The hens will occasionally go broody and make good mothers. They are very popular with backyard flock owners looking for a friendly productive brown egg layer, and small flock owners looking for a duel purpose breed with hens that have excellent laying ability.
It was recognized by the APA in 1929 and it is on The Livestock Conservancy's Recovering list.
First egg laid by an Australorp pullet:
A male and female Australorp, aged 11 weeks:
Australorp rooster:
Australorp hen:
A male and female Australorp, aged 11 weeks:
Australorp rooster:
Australorp hen:
For more on this breed and owners' experiences, likes and dislikes, see our breed discussion here:
https://www.backyardchickens.com/threads/chicken-breed-focus-australorp.988347/


14.5 Threaded Program Architecture
A threaded program should always
arrange for a single thread to deal with any
given object or subsystem that is external to the program (such as a
file, a database, a GUI, or a network connection). Having multiple
threads that deal with the same external object can often cause
unpredictable
problems.
Whenever your threaded program
must deal with some external object, devote a thread to such
dealings, using a Queue object from which the
external-interfacing thread gets work requests that other threads
post. The external-interfacing thread can return results by putting
them on one or more other Queue objects. The
following example shows how to package this architecture into a
general, reusable class, assuming that each unit of work on the
external subsystem can be represented by a callable object:
import Threading, Queue
class ExternalInterfacing(Threading.Thread):
def _ _init_ _(self, externalCallable, **kwds):
Threading.Thread._ _init_ _(self, **kwds)
self.setDaemon(1)
self.externalCallable = externalCallable
self.workRequestQueue = Queue.Queue( )
self.resultQueue = Queue.Queue( )
self.start( )
def request(self, *args, **kwds):
"called by other threads as externalCallable would be"
self.workRequestQueue.put((args,kwds))
return self.resultQueue.get( )
def run(self):
while 1:
args, kwds = self.workRequestQueue.get( )
self.resultQueue.put(self.externalCallable(*args, **kwds))
Once some ExternalInterfacing object
ei is instantiated, all other threads may
now call ei.request
just like they would call
someExternalCallable without such a
mechanism (with or without arguments as appropriate). The advantage
of the ExternalInterfacing mechanism is that all
calls upon someExternalCallable are now
serialized. This means they are performed by just one thread (the
thread object bound to ei) in some defined
sequential order, without overlap, race conditions (hard-to-debug
errors that depend on which thread happens to get there first), or
other anomalies that might otherwise
result.
If several callables need to be serialized together, you can pass the
callable as part of the work request, rather than passing it at the
initialization of class ExternalInterfacing, for
greater generality. The following example shows this more general
approach:
import Threading, Queue
class Serializer(Threading.Thread):
def _ _init_ _(self, **kwds):
Threading.Thread._ _init_ _(self, **kwds)
self.setDaemon(1)
self.workRequestQueue = Queue.Queue( )
self.resultQueue = Queue.Queue( )
self.start( )
def apply(self, callable, *args, **kwds):
"called by other threads as callable would be"
self.workRequestQueue.put((callable, args,kwds))
return self.resultQueue.get( )
def run(self):
while 1:
callable, args, kwds = self.workRequestQueue.get( )
self.resultQueue.put(callable(*args, **kwds))
Once a Serializer object
ser has been instantiated, other threads
may call
ser.apply(someExternalCallable)
just like they would call
someExternalCallable without such a
mechanism (with or without further arguments as appropriate). The
Serializer mechanism has the same advantages as
ExternalInterfacing, except that all calls to the
same or different callables wrapped by a single
ser instance are now serialized.
The user interface of the whole program
is an external subsystem and thus should be dealt with by a single
thread, specifically the main thread of the program (this is
mandatory for some user interface toolkits and advisable even when
not mandatory). A Serializer thread is therefore
inappropriate. Rather, the program's main thread
should deal only with user interface issues, and farm out actual work
to worker threads that accept work requests on a
Queue object and return results on another. A set
of worker threads is also known as a thread
pool. As shown in the following example, all worker
threads should share a single queue of requests and a single queue of
results, since the main thread will be the only one posting work
requests and harvesting results:
import Threading
class Worker(Threading.Thread):
requestID = 0
def _ _init_ _(self, requestsQueue, resultsQueue, **kwds):
Threading.Thread._ _init_ _(self, **kwds)
self.setDaemon(1)
self.workRequestQueue = requestsQueue
self.resultQueue = resultsQueue
self.start( )
def performWork(self, callable, *args, **kwds):
"called by the main thread as callable would be, but w/o return"
Worker.requestID += 1
self.workRequestQueue.put((Worker.requestID, callable, args,kwds))
return Worker.requestID
def run(self):
while 1:
requestID, callable, args, kwds = self.workRequestQueue.get( )
self.resultQueue.put((requestID, callable(*args, **kwds)))
The main thread creates the two queues, then instantiates worker
threads as follows:
import Queue
requestsQueue = Queue.Queue( )
resultsQueue = Queue.Queue( )
for i in range(numberOfWorkers):
worker = Worker(requestsQueue, resultsQueue)
Now, whenever the main thread needs to farm out work (execute some
callable object that may take substantial time to produce results),
the main thread calls
worker.performWork(callable)
much like it would call callable without
such a mechanism (with or without further arguments as appropriate).
However, performWork does not return the result of
the call. Instead of the results, the main thread gets an
id that identifies the work request. If
the main thread needs the results, it can keep track of that
id, since the request's
results will be tagged with that id when
they appear. The advantage of the mechanism is that the main thread
does not block waiting for the callable's lengthy
execution to complete, but rather becomes ready again at once and can
immediately return to its main business of dealing with the user
interface.
The main thread must arrange to check the
resultsQueue, since the result of each work
request eventually appears there, tagged with the
request's id, when the
worker thread that took that request from the queue finishes
computing the result. How the main thread arranges to check for both
user interface events and the results coming back from worker threads
onto the results queue depends on what user interface toolkit is
used, or, if the user interface is text-based, on the platform on
which the program runs.
A widely applicable general strategy is for the main thread to
poll (i.e., check the state of the results
queue periodically). On most Unix-like platforms, function
alarm of module signal allows
polling. The Tkinter GUI toolkit supplies method
after, usable for polling. Some toolkits and
platforms afford more effective strategies, letting a worker thread
alert the main thread when it places some result on the results
queue, but there is no generally available, cross-platform, and
cross-toolkit way to arrange for this. Therefore, the following
artificial example ignores user interface events, and just simulates
work by evaluating random expressions, with random delays, on several
worker threads, thus completing the previous
example:
import random, time
def makeWork( ):
return "%d %s %d"%(random.randrange(2,10),
random.choice(('+', '-', '*', '/', '%', '**')),
random.randrange(2,10))
def slowEvaluate(expressionString):
time.sleep(random.randrange(1,5))
return eval(expressionString)
workRequests = { }
def showResults( ):
while 1:
try: id, results = resultsQueue.get_nowait( )
except Queue.Empty: return
print 'Result %d: %s -> %s' % (id, workRequests[id], results)
del workRequests[id]
for i in range(10):
expressionString = makeWork( )
id = worker.performWork(slowEvaluate, expressionString)
workRequests[id] = expressionString
print 'Submitted request %d: %s' % (id, expressionString)
time.sleep(1)
showResults( )
while workRequests:
time.sleep(1)
showResults( )
|


--- layout: post status: publish published: true title: 'Recommendation: The Ministry Connection Podcast' author: Ryan Hayden wordpress_id: 1377 wordpress: 1377 date: '2013-10-07 14:01:01 -0500' date_gmt: '2013-10-07 19:01:01 -0500' categories: - Ministry Tech - ministry tags: - podcast ---
I don't often recommend things on this blog. I like to keep it about ministry and ministry philosophy, and I imagine that most of the people who read this are pastors or other ministry leaders. You don't want to know what I had for dinner. You've got enough problems of your own.
I'm going to break that pattern today by recommending a new project I'm really excited about. Pastor Bryan Ries has started The Ministry Connection Podcast, a weekly conversation style podcast for independent Baptist ministry leaders. I've really enjoyed listening to it so far. I've even invited brother Ries to our church to preach.
It's not a typical ministry podcast. It's not a sermon or one person teaching. Brother Ries does a good job of making it feel like a two-way conversation. He stitches together a lot of listener input (I've even been on there), and keeps the podcast both upbeat and entertaining.
If you're a pastor, I really suggest you go to iTunes and subscribe to the podcast today.
Here is the link to iTunes:
http://www.ministryconnectionpodcast.com/itunes
Here is a link to the podcast web site:


<stop-watch></stop-watch>
<stop-watch autostart="true"></stop-watch>
<stop-watch mode="stopwatch" offset"15000"></stop-watch>
<stop-watch mode="timer" offset="15000"></stop-watch>


So Reddit has moved to Python from Common Lisp, and to a previously unknown (still unreleased) framework webpy (but also with the well-known SQLObject and Cheetah), causing some minor controversy.
One thing that comes up often in these discussions is a dismissiveness towards something you feel you can reimplement yourself. This actually appears in a whole set of cases here -- reddit reimplementing their site, webpy implementing another framework, the Lispers impression that they could reimplement any Python library if it was so important (or that they could just reimplement reddit entirely), and so forth. Sometimes reimplementation works; but often you don't realize the true scope of what is implemented so far, or you ignore the opportunity cost (you are coding to produce no advances, instead moving forward), or you ignore the fact that the thing you are reimplementing may itself be advancing even as you reimplement it. I don't have any new thoughts on this, really, but it's interesting to see so many kinds of reimplementation in the same discussion.
Anyway, Aaron Swartz talks about the switch as well, and about why he chose (or stuck with) webpy instead of Django. One thing he doesn't explicitly say, which I think is an important criteria, is that Django's best features (its CMS-ish features) probably have no relevance to either reddit or Aaron's project. So Django's features are just baggage in that context. In particular, they are both working on just one application; they don't need to push out lots of apps, they probably aren't working with many (any?) designers, and they want to optimize some very specific aspects of their application that they consider the competitive parts.
Another aspect is that they probably don't mind a little legwork to implement each form, if it means they can tweak that form arbitrarily. Since I believe exceptional UI is only possible if you diverge from the rules, I'd agree with them. Good UI doesn't necessarily require that, and when you are looking for quantity instead of quality, a framework can be very useful. Better the rule-driven good form a framework gives, then the crappy form you write yourself which you don't have time to improve.
Another thing that complicates Django -- and many other frameworks -- is configuration. When Aaron mentions that you have to use their console and environment, it's because of configuration. I personally haven't figured out the right way to do configuration. I suspect the webpy answer to that is to hardcode many things, or use ad hoc techniques to identify your environment. That works when you are maintaining one app in a small number of environments. But even if it isn't important for them, configuration is important for most people; if all webpy does is avoid the issue I think they've oversimplified the system.
Aaron also says that he doesn't think there's any framework that matches the simplicity of webpy. Well, I'll bite and offer up Wareweb. Since I've finally gotten a chance to use it some more, though only on small apps, I'm feeling a little more confident about it. I still might remove some parts and add some parts -- I've been thinking about REST-like dispatching (but definitely not as strict as webpy seems to be), and I think the generalized event system in Wareweb isn't really necessary. The URL dispatching webpy uses could be applied easily enough.  Wareweb is:
So if you find yourself looking for a simple web framework, I would definitely suggest looking at Wareweb.
ha! Someone else who types "pythno" instead of "python". The Wareweb link needs editing. :)
> Well, I'll bite and offer up Wareweb.
So followed this link ... the page it leads to offers no help whatsoever in understanding how Wareweb works. It rather scares me away with seemingly overcomplicated statements on how Wareweb is different from Webware.
All I need is a simple example to give me some level of understanding of how it works.
I suppose the page doesn't really say how to start, though if you are familiar with servlets (which themselves aren't particularly complicated) then it should seem somewhat familiar. OTOH, I am not saying that you should use this instead of a full-stack system, and I'm not offering it up as an alternative to Django, and if you need guidance in application design this probably isn't the framework for you. Wareweb is a simple and predictable core, but it's only part of a full stack.
I could point you to the Commentary application I wrote, but I'm not sure it's going to help. And the Filebrowser app also uses it, but similarly it is a little funny and minimal (though at least it uses templates, where the Commentary application is so light on HTML that I opted not to use templates).
# Ian Bicking


Satvik Cow’s milk offers pure Cow milk from Indian breed of cows!
Satvik Cow’s milk offers pure Cow milk from Indian breed of cows. What makes us different and preferred is our love towards nature that reflects in our product. Our cows do not live in the farm rather they live in the village with villagers like their family member and live freely and happily in a natural condition. Milk extracted from cows are purely in traditional style. We collect milk from home to home and make it freshly available to your home on the same day. Village is located close to Pune which has only Indian breed of cows. Satvik is a reflection of our passion for milk. Milk captures the imagination, sparks interest and ideas, adds colour and flavour, and makes us feel fulfilled and happy. We believe in the significant part played by milk, strengthening and protecting the body and mind to live a fuller, more complete life each day. We know that cow’s milk at its best represents the pinnacle of nutrition and health!
A broad range of studies and investigations has shown following health benefits with Indian breed of Cow’s milk (A2 milk).
Want to get in touch? Fill out the form below to send me a message and I will get back to you as soon as possible!
Give us a call or send us an email and we will get back to you as soon as possible!


Please note: Roommates & tenants need to register
separately.
0"
[dataSource]="dataSource"
>
First Name First Name:
{{ element.firstName }}
Last Name Last Name:
{{ element.lastName }}
Initials Initials:
{{ element.initials }}
Gender Gender:
{{ element.gender }}
Date of Birth
Date of Birth:
{{ element.dateOfBirth }}
Household Members
{{ option.name }}
Dietary Requirement is required
{{ option.name }}
Medication is required
Please ensure you have an adequate supply of medication for the
duration of the evacuation.


{# Warnings to moderators in case settings etc. or not set properly #}
{% if data.widget.voting and data.hasModeratorRights and not data.widget.isVotingActive %}
{{ __('Warning to adminstrator: voting is turnend on in this module, but not turned in site settings!') }}
{% endif %}
{% if data.widget.voting and data.hasModeratorRights and data.widget.voteType !== 'count' %}
{{ __('Warning to adminstrator: voting type is not set to count in site settings!') }}
{% endif %}
{% if data.widget.allowVotingInOverview and data.hasModeratorRights and data.widget.voteType !== 'likes' %}
{{ __('Warning to adminstrator: voting type is not set to likes in site settings but liking is turned on in resource overview') }}


{% extends "include/main.html" %} {% block title %} {{ page_title }} {% endblock %} {% block content %}
Your email has been sent. I will contact you as soon as possible.


Preparation time
30 mins to 1 hour
Cooking time
10 to 30 mins
Serves
Serves 4-6
Dietary
For the crêpe batter, sieve the flour into a bowl and make a well in the middle.
Add the eggs, a pinch of salt and a little milk.
Place into the fridge to chill for 30 minutes.
Heat a non-stick pan over a medium heat and add the oil. Pour in some of the batter and swirl it around the pan. Cook for one minute, then turn the crêpe over. Cook for one more minute, until golden-brown. Remove from the pan and place onto a plate. Repeat with the remaining mixture until the batter is used up.
Heat the grill to its highest setting.
Lay the crêpes out onto a clean work surface. Place a layer of the spinach down the middle of each crêpe, then a sprinkle of freshly grated nutmeg.
Sprinkle the pine nuts over each crêpe.
Crumble the gorgonzola down the centre of each crêpe.
Fold each crêpe up from the sides to cover the filling and transfer the crêpes to a large baking sheet.
Add a few small pieces of butter to each crêpe and sprinkle with parmesan.
Place under the grill to cook for 1-2 minutes, until the topping is golden-brown and bubbling.
To serve, place each crêpe onto a separate plate and serve with wedge of lemon alongside.


This is a tattoo that is actually its own living creature. Sometimes it is a two-dimensional animated being who is restricted to the surface it's inscribed upon, but other times it can leap off that surface and interact with the outside world as its own physical being.
The two-dimensional version can be Played for Laughs since it physically resides on its owner, while the three-dimensional version can overlap with Summon Magic, depending on whether or not the owner has control over it.
For when the pigment's on a canvas and not skin, try Living Drawing. See also Art Initiates Life and Power Tattoo.
Examples:
- A minor euphoric of Speed Grapher can animate his tattoos. He prefers spiders, but also has knives and a shield.
- A literally small example in Boruto, the Naruto spinoff featuring the cast's kids' generation: Sumire loses the Mark of the Beast that binds her to her personal summoned creature of mass destruction, but the bond she made with it creates a seal on her left palm in the shape of the eye in the center of the original tattoo. This time, blinking is a free action for it.
- In the Porn with Plot hentai OVA Oni Tensei, the protagonist has the eponymous oni tattooed on her back, which can come alive and rip people to shreds when she is in danger. Unfortunately for her, it can also come alive on its own when it feels horny and a hot woman is nearby. Or it may be just a hallucination of an abused girl.
- Natsume's Book of Friends. Natori has what appears to be a gecko "tattoo" that walks around his body, except for his left leg. It is actually a species of Youkai and not a tattoo at all, meaning that ordinary people cannot see it.
- Soul Eater's Medusa has a pet snake that disguises itself as a tattoo. ...or is it a tattoo that becomes a snake?
- DC Universe: The Tattooed Man does this using magical ink. The second man to bear that name deserves special mention; two of his tattoos (Kabuki Dan and Alaara, a samurai and a succubus) eventually started coming to life of their own volition.
- Minor Batman foe Pyx has this power.
- Wormwood: Gentleman Corpse: Members of the Sisterhood that serves the Gamelei Collective are each marked with a unique animal tattoo she can animate to destroy her enemies.
- An issue of CREEPY had a story called "Pelted" in it. It involved a mobster getting a demon tattooed on his chest for accomplishing his first kill. The demon in question is not very nice, nor still.
- In the "Fatal but Not Serious" story line of Adam Warren's Dirty Pair comic run, an Ax-Crazy clone of Yuri gets a whole bunch of these.
- In the Harry Potter Fan Fic After the End, Charlie Weasley has a dragon tattoo that can move and breathe fire.
- In Left As Ghosts, a Homestuck fanfic, Terezi's dragon tatoo is probably senitent, mght be able to read her thoughts, and is named Pyralspite. It can interact with the world, but that causes it to fade- requiring periodic touch ups with ink (and for it to absorb blood). It acts as armor for the skin its currently on, and helps Terezi navigate after losing her sight.
- In Paris Burning, the personification of the city of Paris has blue-and-green Celtic markings appear on his skin in response to certain emotional states. Word of God has it that various other personified European Cities with Celtic roots have similar markings.
- In Blood and Revolution, Aoshi's tattoos start to move when be begins to succumb to a chaos curse.
- Moana: The demigod Maui's body is covered in these, and they spring to life at any given moment to either showcase his amazing feats (during his "I Am Great!" Song "You're Welcome" they provide all the visuals to what he's telling, almost turning it into a Disney Acid Sequence) — or more often, silently criticize Maui's less-than-stellar actions in the present day (especially his tattoo of "Mini-Maui", which is a tattoo of himself that moves all over around his body and essentially represents Maui's "Higher Self" or conscience).
- Duck Soup: In this Marx Brothers movie, Harpo shows a tattoo of a doghouse — and a live-action dog sticks his head out of it and barks.
- Elektra: One of the villains can bring the many animals tattooed on his body to life. Apparently its not that rare in that universe, either — right before she kills him, Elektra quips "Nice trick, but I've seen it before."
- The Tattooist: A variation: tattoos as a form of curse that spreads over the body before poisoning the victim / drowning them in ink.
- Circleverse: Before the second series, The Circle Opens, Briar tattooed vines on his hands to cover up the court-ordered X's identifying him as a thief. Because he used vegetable-based dyes (he's a plant mage) and Sandry's magic needles, they come to life and move around under his skin, sometimes reflecting his moods (e.g., growing thorns when he's angry).
- Acheron, a god in Sherrilyn Kenyon's Dark Hunters series, has a tattoo that is also his personal demon Simi, literally.
- In The Crystal Prison, the second book of Robin Jarvis' Deptford Mice trilogy, Madame Akkikuyu has a tattooed face on her ear that will move and speak to her at night. As it turns out, it is possessed by the spirit of Jupiter, who tricks Akkikuyu into releasing him from limbo.
- In Neal Stephenson 's The Diamond Age, nanotechnology has evolved to include mediatronic tattoos. In fact, a nameless woman appears naked and has a full-body mediatronic tattoo; even her hair changes color and projects images.
- Discworld: In Thud! Commander Sam Vimes receives a marking on his wrist which is more than just a scar. It is the embodiment of an ancient Dwarven spirit of justice and retribution and takes on sentient life whenever he needs its help.
- In the Dragonback books, the alien K'da have the ability (and, indeed, the requirement) to temporarily become living tattoos on humans and a couple other species.
- Genome, Sergey Lukyanenko's novel, involved a character who had a tattoo of an imp on his shoulder. While not living per se, it was technically an LCD screen hooked up to his nervous system and effectively displays his emotions. He is a mutant whose emotions were altered (Case in point: as a genetically engineered pilot, he can only love spaceships). He initially wears sleeveless shirts and considers getting a spacesuit with a transparent shoulder, but since the novel is about understanding yourself, he eventually covers the tattoo with clothes.
- Ray Bradbury's The Illustrated Man featured tattoos that were animated and told stories as a framing device.
- Inheritance Cycle: In Eldest, Eragon meets the twin elves Iduna and Neya, who have a dragon tattoo inscribed across both their bodies.
- Dr. Scamandros in the Keys to the Kingdom series has tattoos that move and change form to reflect his emotions.
- The Tattoo in Kraken is a mob boss. He literally is an intelligent, animate tattoo of a face covering some hapless man's back. The Tattoo wasn't always a tattoo— a rival boss captured him and transformed him into one to eliminate him, but that didn't really take. The process of turning him into a tattoo also stripped him of his name, which is why he's only known as the Tattoo.
- Penny Dreadful, a Mage: The Ascension novel, features Baron, a mage who casts spells by making his tattoos come alive.
- In Pact, Blake Thorburn has tattoos of birds that change to reflect his state of being, and eventually gains the ability to remove the birds and send them to do simple tasks for him.
- In the third book, Specials, of the Uglies series, Tally and the Cutters have facial tattoos that pulse with blood pressure.
- Class: In "The Coach with the Dragon Tattoo", the titular tattoo is an alien dragon that came through a rift and became trapped as a tattoo on a football (soccer) coach, which he then used to become stronger, including letting it eat people.
- Friday the 13th: The Series featured cursed tattoo needles that caused its images to come to life and kill its recipient. In exchange, the needles offered unbeatable luck.
- A mild example in The Invisible Man, where the Keeper gives Darien the tattoo of a coiled snake on his arm with a chip embedded under it to detect the level of quicksilver saturation in his blood. This is shown by the number of links on the snake turning red.
- A Monster of the Week in Reaper could bring his tattoos to life—including the flames.
- In Tin Man, Azkadelia produces the flying monkeys from tattoos on her chest.
- In The X-Files episode "Never Again", Ed Jerse gets a tattoo of a woman that begins talking to him, insulting him and forcing him to do things. Subverted: It's actually a hallucination caused by ergot in the red ink.
- The Blue Öyster Cult song "Tattoo Vampire" is about a piece of skin ornamentation with a mind - and thirst - all of its own.
- Shadowrun. The cover of the Awakenings supplement has a woman with a dragon tattoo on her back, with tattoo animating into a real (small) dragon. See it here◊.
- Dungeons & Dragons:
- The Forgotten Realms sourcebook Inside Ravens Bluff has an enchanted needle which allows to make "Living Tattoos". These are just animated pictures, though.
- Ravenloft has one nomadic tribe whose shamans can bind a non-evil spirit into living tattoo on anyone they like as a sort of familiar capable of walking around in ghostly form. In "Carnival" one of carnies binds in tattoos Night Terrors — embodiment of phobias, so that instead of scaring people out of their pants little creeps are forced to grant their hosts resistance to the same sort of fear.
- The snake darts Wu Jen spell (from Complete Arcane) turns a pair of snake tattoos on the caster's arms into venomous projectiles. To recover the tattoos, the caster must then swallow the snakes.
- The Expanded Psionic Handbook has "Crawling Tattoos". They are basically temporary psionic items tattooed on a character, but which can animate like small constructs and leave their wielder to reach another creature, delivering a psionic effect, positive or negative, decided upon during their creation.
- The Tattooed Sorcerer archetype from Pathfinder grants a familiar even to sorcerers who would not otherwise have one. It also allows this familiar to transform into a tattoo on the sorcerer's body for safekeeping.
- In Transhuman Space this is possible with "nanorobotically created and controlled pseudo-chromatophores", which essentially turn a patch of skin into an LCD screen.
- Similarly Eclipse Phase has "nanotats".
- Tattoo Assassins uses this as a gimmick.
- In the MMO Dofus the Sacrier class uses their own blood as a weapon, but for its successor Wakfu they control their tattoos instead.
- Vulcan Raven in Metal Gear Solid makes his forehead tattoo, a raven, perch on Snake's shoulder and taste his blood to check his lineage. Also, a removed boss in Metal Gear Solid 2, Chinaman, would have had the power to turn his dragon tattoos into real dragons when he was under water.
- Meathook in The Secret of Monkey Island has a skull tattoo on his chest named Roger, which can talk on command.
"Say hello, Roger!"
"Hello, Roger!" - Nexus Champions in Nexus Clash are covered with Power Tattoos, one of which is an impressive tattoo of a tiger. The Champion can peel the tattoo off their skin to become a magical Bond Creature tiger that aids them in battle.
- Jumping Jack Bu from Roly Polys No Nanakorobiyaoki has a dragon named Tatsuro tattooed on his back. Whenever he gets angry, the tattoo comes to life and breathes fire on whatever made Bu angry.
- Calm and Claire of Seasons have them.
- Kyoto from Blade Bunny has an animated dragon tattoo that can reach out from her body. Taken to its logical conclusion when she uses it to grow wings.
- SCP Foundation:
- SCP-021 is a tattoo dragon. It eats pigment found in the host's skin, which could be either melanin or other tattoos, which it prefers. Its movement painfully irritates the skin almost like a tattoo serially removed and reapplied would feel like, giving the people hosting it an increased pain threshold but also greater aggression.
- SCP-834 ("Marked"). Approximately 6 months after a SCP-834 marker is used to draw something on a human body, the drawing animates and attacks the victim.
- Tattoo familiar here◊.
- Orion's Arm:
- Clade Scrabo Prior in the setting uses these for communication.
- Mega Corps from the Non Coercive Zone often pay people to have animated ads tattooed on their skin.
- On Futurama, Amy gets a talking devil tattoo that keeps teasing Kif for being so cheap.

Male Voice: About what?!
Female Voice: Tell us!
[horse whinnies] - This was the power of the villain Tattoo Man on The Super Globetrotters.

- In Infinity Train, passengers from Earth receive glowing green numbers on their hand. The initial number is a measurement of how serious the psychological issue the person has and the number can change as a result of their actions and thoughts. Do things to improve yourself? Your number lowers until it eventually reaches zero and can return home. Continue to engage in poor behaviors and thought patterns?
- In the Merrie Melodies short "Love and Curses", a sailor takes a deep puff from his cigar, then exhales it through the chimney of the boat tattooed on his chest.
- Two aged sailors in the Terrytoons short "The Sailor's Home" show each other their tattoos. One of them has a snake on his arm, which the other doesn't care about, and a rose on his head. The other sailor takes a closer look at the rose and a bee flies out of it. The other sailor then shows off the mermaid tattooed on his chest, which he claims depicts the mermaid he married in his youth. She abandoned him when he returned to the surface, but the memory of her literally dove onto his chest and became a tattoo.
- Thanks to advances in both battery technology (using cells which can run off the glucose in your blood) and LED technology this could soon be Truth in Television.


Use custom attributes to store information related to your region or its entries in your cache. These attributes are only visible to the local application and are not distributed.
You can define custom user attributes so you can associate data with the region or entry and retrieve it later. Unlike the other configuration settings, these attributes are used only by your application.
Note: User attributes are not distributed.
- Create a Java
Object
with your attribute definitions. Attach the object to the region or to an entry:
-
Region.setUserAttribute(userAttributeObject)
-
Region.getEntry(key).setUserAttribute(userAttributeObject)
-
Get the attribute value:
-
Region.getUserAttribute()
-
Region.getEntry(key).getUserAttribute()
-
This example stores attributes for later retrieval by a cache writer.
// Attach a user attribute to a Region with database info for table portfolio
Object myAttribute = "portfolio";
final Region portfolios =
new RegionFactory().setCacheWriter(new PortfolioDBWriter()).create("Portfolios");
Portfolios.setUserAttribute(myAttribute);
//Implement a cache writer that reads the user attribute setting
public class PortfolioDBWriter extends CacheWriterAdapter {
public void beforeCreate(RegionEvent event) {
table = (String)event.getRegion().getUserAttribute();
// update database table using name from attribute
. . .
}
}
Limitations and Alternatives
User attributes are not distributed to other processes, so if you need to define each attribute in every process that uses the region or entry. You need to update every instance of the region separately. User attributes are not stored to disk for region persistence or overflow, so they cannot be recovered to reinitialize the region.
If your application requires features not supported by user attributes, an alternative is to create a separate region to hold this data instead. For instance, a region, AttributesRegion, defined by you, could use region names as keys and the user attributes as values. Changes to AttributesRegion would be distributed to other processes, and you could configure the region for persistence or overflow if needed.


Finland's gender-neutral policies 'conceal female victims of violence'
by Jack ParrockUlla Köykkä is one of the approximate 130,000 people that are victims of domestic violence in Finland every year.
But while experts have praised Helsinki's efforts to address the problem they say the country's "gender-neutral" policies often do not help women who are "more frequently and more severely impacted" by domestic violence.
"We have seen that many measures are framed in a gender-neutral way, and in many instances this does not allow the specific experiences of women to become visible and it does not really allow their needs to be addressed," said Iris Luarasi, the vice president of the Council of Europe's Group of Experts on Action against Violence against Women and Domestic Violence.
Köykkä got help at a safe house to escape the violence of a man she'd been with for six years.
She fled her own home after her two teenage children — from a previous relationship — started noticing the violence Köykkä was being subjected to.
The relationship had become so bad that the partner prevented her from going for even short walks alone and she was never allowed to wear white clothing.
"I have to stand up for my kids," Köykkä told Euronews, explaining why she escaped the abusive relationship.
"It's sad that I didn't have so much feeling that I have to stand up for myself, but I had the feeling that I have to stand for my kids."
In a report released in September 2019 by the Council of Europe, experts congratulated Finland on its efforts to "increase services to victims".
They were analysing the country's implementation of the Istanbul Convention — a 2011 international convention designed to prevent violence against women.
The country says it will set up a special rapporteur on violence against women.
Köykkä, meanwhile, says she is now ready to return to her marketing career, taking back the life that her ex once controlled for her.
Euronews is telling women’s stories across Europe in the run-up to the International Day for the Elimination of Violence against Women (November 25).
Read more
- 'There is huge resistance': Europe's problem with violence against women
- Watch: How is Europe faring on violence against women?
- Watch: The difficult quest for justice of Hungary's victims of domestic violence
- Domestic abuse survivor on why walking away is not easy
- Violence Against Women: New report highlights insufficiencies in French justice system
Video editor • Thomas Duthois
Additional sources • Lauren Chadwick


Assignment12
HW12_2015.doc
assignment12.Rmd
assignment12.html
assignment12.md
assignment12.pdf
data_10.csv
data_13.csv


{% extends "base_generic.html" %} {% block content %}
This the courses you have access to in Blackbaord Learn:


public n: -
private lambda: -
Elapsed time (keygen): - ms
Elapsed time (precomputation): - ms
[A] = -
Elapsed time: - ms
[B] = -
result = -


Luckily, Gumtree's URLs are fairly well-structured, so we can generate for you a search URL which does exactly what you want it to, with less ambiguity. It's just for flathunting at the moment.
Min Price:
Max Price:
Search Location:
Seller Type: Don't mind Private Landlord Agency
Distance Radius (miles): 0.25 0.5 1 3 5 10 15
Min Beds: 1 2 3 4 5 6
Query:
Search Scope: Title Title & Description
Go to your results at (opens in a new window)


Welcome to my website! Here I will be sharing many recipes, mostly vegetarian ones. Each one will be detailed with their instructions and the ingredients you'll need to prepare them. Hope you may enjoy them and have fun! :D
Here you will find one of the best recipes for the most important meal of the day!


Class: ActiveRecord::DisableJoinsAssociationRelation
| Relationships & Source Files | |
| Super Chains via Extension / Inclusion / Inheritance | |
|
Class Chain:
self,
Relation
|
|
|
Instance Chain:
|
|
| Inherits: |
ActiveRecord::Relation
|
| Defined in: | activerecord/lib/active_record/disable_joins_association_relation.rb |
Constant Summary
Batches
- Included
DEFAULT_ORDER, ORDER_IGNORE_MESSAGE
QueryMethods
- Included
FROZEN_EMPTY_ARRAY, FROZEN_EMPTY_HASH, STRUCTURAL_VALUE_METHODS, VALID_DIRECTIONS, VALID_UNSCOPING_VALUES
FinderMethods
- Included
Relation
- Inherited
CLAUSE_METHODS, INVALID_METHODS_FOR_DELETE_ALL, MULTI_VALUE_METHODS, SINGLE_VALUE_METHODS, VALUE_METHODS
Class Method Summary
Instance Attribute Summary
Relation
- Inherited
| #blank? | Returns true if relation is blank. |
| #eager_loading? | Returns true if relation needs eager loading. |
| #empty? | Returns true if there are no records. |
| #klass, | |
| #loaded? | Alias for Relation#loaded. |
| #many? | Returns true if there is more than one record. |
| #model | Alias for Relation#klass. |
| #predicate_builder, | |
| #scheduled? | Returns |
| #skip_preloading_value, #table, #references_eager_loaded_tables?, #empty_scope?, #has_limit_or_offset? |
QueryMethods
- Included
Delegation
- Included
| #compact, #connection, #each, #encode_with, #in_groups, #in_groups_of, #index, #join, #length, #primary_key, #reverse, #rindex, #rotate, #sample, #shuffle, #slice, #split |
::Enumerable
- Included
| #many? | Returns |
Instance Method Summary
Relation
- Inherited
| #== | Compares two relations for equality. |
| #any? | Returns true if there are any records. |
| #build | Alias for Relation#new. |
| #cache_key | Returns a stable cache key that can be used to identify this query. |
| #cache_key_with_version | Returns a cache key along with the version. |
| #cache_version | Returns a cache version that can be used together with the cache key to form a recyclable caching scheme. |
| #create | Tries to create a new record with the same scoped attributes defined in the relation. |
| #create! | Similar to |
| #create_or_find_by | Attempts to create a record with the given attributes in a table that has a unique database constraint on one or several of its columns. |
| #create_or_find_by! | Like |
| #delete_all | Deletes the records without instantiating the records first, and hence not calling the #destroy method nor invoking callbacks. |
| #delete_by | Finds and deletes all records matching the specified conditions. |
| #destroy_all | Destroys the records by instantiating each record and calling its #destroy method. |
| #destroy_by | Finds and destroys all records matching the specified conditions. |
| #encode_with | Serializes the relation objects |
| #explain | Runs EXPLAIN on the query or queries triggered by this relation and returns the result as a string. |
| #find_or_create_by | Finds the first record with the given attributes, or creates a record with the attributes if one is not found: |
| #find_or_create_by! | Like |
| #find_or_initialize_by | Like |
| #initialize_copy, #inspect, | |
| #joined_includes_values | Joins that are also marked for preloading. |
| #load | Causes the records to be loaded from the database if they have not been loaded already. |
| #load_async | Schedule the query to be performed from a background thread pool. |
| #loaded, #locked?, | |
| #new | Initializes new record from relation while maintaining the current scope. |
| #none? | Returns true if there are no records. |
| #one? | Returns true if there is exactly one record. |
| #pretty_print, | |
| #reload | Forces reloading of relation. |
| #reset, #scope_for_create, | |
| #scoping | Scope all queries to the current scope. |
| #size | Returns size of the records. |
| #to_a | Alias for Relation#to_ary. |
| #to_ary | Converts relation objects to |
| #to_sql | Returns sql statement for the relation. |
| #touch_all | Touches all records in the current relation, setting the |
| #update_all | Updates all records in the current relation with details given. |
| #update_counters | Updates the counters of the records in the current relation. |
| #values, #load_records, #_create, #_create!, #_increment_attribute, #_new, #_scoping, #_substitute_values, #already_in_scope?, #current_scope_restoring_block, #exec_main_query, #exec_queries, #global_scope?, #instantiate_records, #limited_count, #skip_query_cache_if_necessary, #tables_in_string, #alias_tracker, #bind_attribute, #first_or_create, #first_or_create!, #first_or_initialize, #preload_associations, #records, #update, #update!, #values_for_queries, | |
| #where_values_hash | Returns a hash of where conditions. |
| #compute_cache_key, #compute_cache_version |
FinderMethods
- Included
| #exists? | Returns true if a record exists in the table that matches the |
| #fifth | Find the fifth record. |
| #fifth! | Same as |
| #find | Find by id - This can either be a specific id (1), a list of ids (1, 5, 6), or an array of ids ([5, 6, 10]). |
| #find_by | Finds the first record matching the specified conditions. |
| #find_by! | Like |
| #find_sole_by | Finds the sole matching record. |
| #first | Find the first record (or first N records if a parameter is supplied). |
| #first! | Same as #first but raises |
| #forty_two | Find the forty-second record. |
| #forty_two! | Same as |
| #fourth | Find the fourth record. |
| #fourth! | Same as |
| #include? | Returns true if the relation contains the given record or false otherwise. |
| #last | Find the last record (or last N records if a parameter is supplied). |
| #last! | Same as |
| #member? | Alias for FinderMethods#include?. |
| #second | Find the second record. |
| #second! | Same as |
| #second_to_last | Find the second-to-last record. |
| #second_to_last! | Same as |
| #sole | Finds the sole matching record. |
| #take | Gives a record (or N records if a parameter is supplied) without any implied order. |
| #take! | Same as |
| #third | Find the third record. |
| #third! | Same as |
| #third_to_last | Find the third-to-last record. |
| #third_to_last! | Same as |
| #_order_columns, #apply_join_dependency, #construct_relation_for_exists, #find_last, #find_nth, #find_nth_from_last, #find_nth_with_limit, #find_one, #find_some, #find_some_ordered, #find_take, #find_take_with_limit, #find_with_ids, #ordered_relation, #using_limitable_reflections?, | |
| #raise_record_not_found_exception! | This method is called whenever no records are found with either a single id or multiple ids and raises an |
Calculations
- Included
| #async_average | Same as |
| #async_count | Same as |
| #async_ids | |
| #async_maximum | Same as |
| #async_minimum | Same as |
| #async_pick | Same as |
| #async_pluck | Same as |
| #async_sum | Same as |
| #average | Calculates the average value on a given column. |
| #calculate | This calculates aggregate values in the given column. |
| #count | Count the records. |
| #ids | Returns the base model’s ID’s for the relation using the table’s primary key. |
| #maximum | Calculates the maximum value on a given column. |
| #minimum | Calculates the minimum value on a given column. |
| #pick | Pick the value(s) from the named column(s) in the current relation. |
| #pluck | Use |
| #sum | Calculates the sum of values on a given column. |
| #aggregate_column, #all_attributes?, #build_count_subquery, #distinct_select?, #has_include?, #lookup_cast_type_from_join_dependencies, #operation_over_aggregate_column, #perform_calculation, #select_for_count, #type_cast_calculated_value, #type_cast_pluck_values, #type_for, #execute_grouped_calculation, #execute_simple_calculation |
SpawnMethods
- Included
| #except | Removes from the query the condition(s) specified in |
| #merge | Merges in the conditions from |
| #only | Removes any condition from the query other than the one(s) specified in |
| #relation_with, #merge!, #spawn |
QueryMethods
- Included
| #and | Returns a new relation, which is the logical intersection of this relation and the one passed as an argument. |
| #annotate | Adds an SQL comment to queries generated from this relation. |
| #create_with | Sets attributes to be used when creating new records from a relation object. |
| #distinct | Specifies whether the records should be unique or not. |
| #eager_load | Specify associations |
| #excluding | Excludes the specified record (or collection of records) from the resulting relation. |
| #extending | Used to extend a scope with additional methods, either through a module or through a block provided. |
| #extensions, | |
| #extract_associated | Extracts a named |
| #from | Specifies the table from which the records will be fetched. |
| #group | Allows to specify a group attribute: |
| #having | Allows to specify a HAVING clause. |
| #in_order_of | Allows to specify an order by a specific set of values. |
| #includes | Specify associations |
| #invert_where | Allows you to invert an entire where clause instead of manually applying conditions. |
| #joins | Performs JOINs on |
| #left_joins | Alias for QueryMethods#left_outer_joins. |
| #left_outer_joins | Performs LEFT OUTER JOINs on |
| #limit | Specifies a limit for the number of records to retrieve. |
| #lock | Specifies locking settings (default to |
| #none | Returns a chainable relation with zero records. |
| #offset | Specifies the number of rows to skip before returning rows. |
| #optimizer_hints | Specify optimizer hints to be used in the SELECT statement. |
| #or | Returns a new relation, which is the logical union of this relation and the one passed as an argument. |
| #order | Applies an |
| #preload | Specify associations |
| #readonly | Mark a relation as readonly. |
| #references | Use to indicate that the given |
| #regroup | Allows you to change a previously set group statement. |
| #reorder | Replaces any existing order defined on the relation with the specified order. |
| #reselect | Allows you to change a previously set select statement. |
| #reverse_order | Reverse the existing order clause on the relation. |
| #rewhere | Allows you to change a previously set where condition for a given attribute, instead of appending to that condition. |
| #select | Works in two unique ways. |
| #strict_loading | Sets the returned relation to strict_loading mode. |
| #structurally_compatible? | Checks whether the given relation is structurally compatible with this relation, to determine if it’s possible to use the |
| #uniq! | Deduplicate multiple values. |
| #unscope | Removes an unwanted relation that is already defined on a chain of relations. |
| #where | Returns a new relation, which is the result of filtering the current relation according to the conditions in the arguments. |
| #with | Add a Common Table Expression (CTE) that you can then reference within another SELECT statement. |
| #without | Alias for QueryMethods#excluding. |
| #async!, | |
| #build_having_clause | Alias for QueryMethods#build_where_clause. |
| #arel_column, #arel_columns, #assert_mutability!, #async, #build_arel, #build_case_for_value_position, #build_cast_value, #build_from, #build_join_buckets, #build_join_dependencies, #build_joins, #build_order, #build_select, #build_with, #build_with_join_node, #build_with_value_from_hash, | |
| #check_if_method_has_arguments! | Checks to make sure that the arguments are not blank. |
| #column_references, #does_not_support_reverse?, #each_join_dependencies, #lookup_table_klass_from_join_dependencies, #order_column, #preprocess_order_args, #process_select_args, #resolve_arel_attributes, #reverse_sql_order, #sanitize_order_arguments, #select_association_list, #select_named_joins, #table_name_matches?, #transform_select_hash_values, #validate_order_args, #_select!, #and!, | |
| #annotate! | Like |
| #arel | Returns the |
| #construct_join_dependency, #create_with!, | |
| #distinct! | Like |
| #eager_load!, #excluding!, #extending!, #from!, #group!, #having!, #includes!, #invert_where!, #joins!, #left_outer_joins!, #limit!, #lock!, #none!, #offset!, #optimizer_hints!, #or!, | |
| #order! | Same as |
| #preload!, #readonly!, #references!, | |
| #regroup! | Same as |
| #reorder! | Same as |
| #reselect! | Same as |
| #reverse_order!, #skip_preloading!, #skip_query_cache!, #strict_loading!, #unscope!, #where!, | |
| #with! | Like |
| #build_subquery, #build_where_clause, #structurally_incompatible_values_for |
::ActiveModel::ForbiddenAttributesProtection
- Included
Batches
- Included
| #find_each | Looping through a collection of records from the database (using the Scoping::Named::ClassMethods#all method, for example) is very inefficient since it will try to instantiate all the objects at once. |
| #find_in_batches | Yields each batch of records that was found by the find options as an array. |
| #in_batches | Yields |
| #act_on_ignored_order, #apply_finish_limit, #apply_limits, #apply_start_limit, #batch_condition, #batch_on_loaded_relation, #batch_on_unloaded_relation, #build_batch_orders, #get_the_order_of_primary_key |
Explain
- Included
| #build_explain_clause, #connection_explain, #render_bind, | |
| #collecting_queries_for_explain | Executes the block with the collect flag enabled. |
| #exec_explain | Makes the adapter execute EXPLAIN for the tuples of queries and bindings. |
Delegation
- Included
| #&, #+, #-, #[], #as_json, #intersect?, #to_formatted_s, #to_fs, #to_sentence, #to_xml, #|, #respond_to_missing? |
::Enumerable
- Included
| #compact_blank | Returns a new |
| #exclude? | The negative of the |
| #excluding | Returns a copy of the enumerable excluding the specified elements. |
| #in_order_of | |
| #including | Returns a new array that includes the passed elements. |
| #index_by | Convert an enumerable to a hash, using the block result as the key and the element as the value. |
| #index_with | Convert an enumerable to a hash, using the element as the key and the block result as the value. |
| #maximum | Calculates the maximum from the extracted elements. |
| #minimum | Calculates the minimum from the extracted elements. |
| #pick | Extract the given key from the first element in the enumerable. |
| #pluck | Extract the given key from each element in the enumerable. |
| #sole | Returns the sole item in the enumerable. |
| #without | Alias for Enumerable#excluding. |
| #as_json |
::ActiveSupport::EnumerableCoreExt::Constants
- Included
Constructor Details
.new(klass, key, ids) ⇒ DisableJoinsAssociationRelation
Instance Attribute Details
#ids (readonly)
[ GitHub ]# File 'activerecord/lib/active_record/disable_joins_association_relation.rb', line 5
attr_reader :ids, :key
#key (readonly)
[ GitHub ]# File 'activerecord/lib/active_record/disable_joins_association_relation.rb', line 5
attr_reader :ids, :key
Instance Method Details
#first(limit = nil)
[ GitHub ]#limit(value)
[ GitHub ]# File 'activerecord/lib/active_record/disable_joins_association_relation.rb', line 13
def limit(value) records.take(value) end


File
New project
Open project
Preferences
Exit
File manager
New folder
New file
Selected Clip
Project Clip
Imported files
Clean duplicates


Type Attack
Type the letters as they fall to score points.
The game ends if you let 20 letters escape.
Good Luck!
correct: 0
wrong: 0
missed: 0


To contact us in the meantime, please email Liane<EMAIL_ADDRESS>00
Days
Hours
Minutes
Seconds


{% extends "blog/base.html" %} {% block body %}
The user ({{ request.user }}) does not have permissions to manipulate the blog.


In a Hong Kong tea house Beijing loyalists decry protests
HONG KONG: Serving sweet milk tea and French toast with fermented tofu, Kate Lee's traditional diner has become a sanctuary for Hong Kongers opposed to youth-led protests sweeping the city.
On a recent Saturday morning, the restaurant was packed with hungry patrons served by volunteers who have flocked to take orders and bus tables after Lee spoke out in support of the city's police force.
"I think they (Beijing) have already given us many many freedoms in governing us and given us many good policies that have allowed us to prosper," said Lee, who has become somewhat of a celebrity in Hong Kong's pro-police camp and feted by Chinese state media.
READ: Our coverage of the Hong Kong protests
Hong Kong's government supporters are known as "blue ribbons" because the colour is associated with the police. Anti-government supporters are dubbed "yellow ribbons".
After months of huge, frequently violent protests in which millions have hit the streets, recent polling data shows the city's un-elected pro-Beijing leader Carrie Lam has historic low approval ratings, while an October poll revealed two thirds of Hong Kongers are dissatisfied with the government.
But loyalists do exist - from die-hard nationalists repeating Beijing's fiery denunciations to more moderate types who favour stability over the political chaos of the last five months.
Lee, 51, said she did not follow politics closely, but she disagreed with the violent methods used by more hardcore protesters.
"I want to ask them: 'Do you really have no freedom in Hong Kong right now? Can you really not say the words 'rehabilitate June 4th' in Hong Kong? Is that something you can say loudly in the mainland in Tiananmen square?'" she said, referring to calls to vindicate victims of Beijing's 1989 bloody crackdown.
"BLACK HANDS"
Beijing portrays the protests as a separatist movement backed by foreign "black hands", primarily aiming their ire at the US and Britain.
They have provided little evidence beyond supportive statements from some western politicians. Still, the idea that Hong Kong's protests are foreign-funded and not a popular revolt permeates the blue ribbon camp.
"There's no need for universal suffrage," said Erica, an art teacher in her late twenties who was volunteering as a waitress.
"We should ask why they want to fight for universal suffrage in the first place, everybody knows it's the Americans telling them to do that."
Others AFP spoke to said they supported greater democracy in Hong Kong, but they felt improvements needed to be made gradually, fearing a backlash from authoritarian China if protesters push too hard.
Fong Fong, 60, told her son after he attended anti-government protests that she would turn him in to the authorities if she ever caught him rioting, a comment she said prompted the 28-year-old to bang his head against the wall in frustration.

She said she valued stability and livelihood over high-minded ideals, saying the ongoing unrest infringes on the rights of those who want to go about their daily lives without disruption.
READ: Hong Kong shops shutter as months of protest darken economic gloom
"I think we should have democracy, but you have to achieve universal suffrage step by step. You can't reach heaven in one step," she added.
Many younger protesters counter that the failure of older generations to push back against Beijing eroding Hong Kong's freedoms is what has resulted in this summer's rallies.
The result is a desperately polarised city.
"DON'T CROSS THE LINE"
Beijing supporters have attacked opponents throughout the summer, often in targeted assaults against prominent government critics and opposition politicians.
Crowds of anti-government protesters have also routinely beaten their ideological opponents, usually in spontaneous mob violence during rallies.
READ: Hong Kong shopping mall clashes end in bloodshed
Businesses are now often labelled as blue or yellow.
A 61-year-old retired civil servant who declined to give his name said he felt protesters were trying to fight an unwinnable war against an unassailable opponent.
"In the end you have to admit that Hong Kong is part of China, this is not something that you can deny," he said.
"You can't go against it ... so the only thing you can do is to accept their rule."
He added that he was not worried about Hong Kong losing its freedoms in 2047, when the 50-year guarantee of its autonomy expires under the deal Beijing agreed with Britain before the 1997 handover.
"Mainland people have adapted to this environment," he said of people in China, who he felt had learned to live with the Communist Party's rule in return for stability.
"You will adapt with them. Yes, you have to be careful that you don't say anything that crosses the line."
"This is a package. If you are to accept it then you have to accept these things too."
Follow us on Telegram for the latest on Hong Kong: https://cna.asia/telegram


Delta-v is a fancy term that means "how far your rocket can go." As you might have guessed, this is a very important concept to understand if you want to make your rockets go to certain places. If you want to go to the Mun and back, 7200 dv is a good number to aim for. If you only want to get to orbit around Kerbin, you only need about 4000 at most.
So you're probably wondering now, "How do I calculate this dv thing?" The answer is fairly simple, but might look a little scary if you aren't too good with math:
Dv = 9.81 x I(sp) x ln(M/m)
Dv, also known as delta-v, is the number you want. 9.81 is a conversion factor used when your Isp is given in seconds (which it is in KSP). ln is "natural log" and you don't need to worry about that too much. Just accept that you have to plug that into the equation as a thing.
Let's try an example:
Total mass (M): 50 tons
Dry mass (m): 35 tons
Specific Impulse (Isp): 320
You can check these numbers in the VAB by using the Engineer's Report button in the lower right corner. It's orange, and looks like a cross between a gear and a wrench. You can drain fuel tanks by right clicking on them, and then left clicking on the green fuel bars. This is the easiest way to see your ship's mass with and without fuel. Be careful though. With tiny probes, these numbers aren't quite precise enough, and you could end up being several thousand dv off from what you think you have.
You have to do this for each stage of your rocket that has an engine.
If your rocket has 3 different engines on separate stages, then you have to do this 3 times. Make sure you treat the fuel above the stage you're working on as part of the payload, otherwise you'll get ridiculously higher numbers than you should. Let's try an example of this:
Once you've solved that last problem, you should understand delta-v enough to figure it out on your own. Good luck!
Maneuvers
Orbital mechanics are fairly simple in KSP, but are still a little counterintuitive. And by a little, I mean that basically everything you should do sounds a little wrong until you try it.
First off, you have two very important points in your orbit. In KSP, these are called the apoapsis and periapsis. The periapsis is the lowest point of your orbit, where you come the closest to the planet you are orbiting.
The apoapsis is the highest point in your orbit, where you are the farthest from the planet you are orbiting. You should do your best to make all of your maneuvers at these two points, except for a special case that I will explain shortly. The more circular your orbit is, the less it matters when you make a maneuver. I like to aim for a solid 72,000 by 72,000 meter orbit, which I can nail to within a few hundred meters when I want to. Within 2-3 km is close enough though.
You will always be moving fastest at your periapsis, and there is also something called the "Oberth Effect" where the closer you are to a source of gravity, the more bang for your buck you can get out of your fuel. You essentially use the planet's gravity to speed you along. This becomes more pronounced to more delta-v you need to spend. For example, you will notice a bigger difference trying to get from Kerbin to Jool than you would from Kerbin to Eve or Duna.
You will always be moving slowest at your apoapsis. You should make maneuvers here for landing when you can. Sometimes you might want to land at a specific place, such as at the Kerbal Space Center. These special cases might mean you have to make your maneuver at some other point in your orbit. It’s best to use pretty much circular orbit in these cases.
Sometimes, you need to change your orbital inclination. You have probably heard that the earth revolves at a slight tilt compared to its orbit, which is why we have regular summer and winter cycles. Sometimes, the United States, for example, is a little farther away from the sun, and South America and Africa get more direct sunlight. Imagine you launched a rocket so that it would always be over the same point on Earth. This rocket’s orbital inclination would match the tilt of the Earth.
To change the angle of your orbit (your orbital inclination), you first will want to select a moon to match your orbit to. Right click on either Minmus or the Mun, and then select “set as target.” You will see two green numbers appear on the screen. These are “AN” and “DN” which mean “Ascending Node” and “Descending Node.”
Each of these will have a number. One of them will have a positive number, and the other one a negative number. The north pole is considered the top of Kerbin, so a positive number means your orbit is closer to the north pole at that point that you want it to be.
When you are at the negative number (the Descending Node) you should turn your rocket to face straight north, and burn for a few seconds. Stay in map view and check to make sure that the number is getting closer to zero. You want this to get pretty low, ideally all the way to 0.0 degrees. The closer you are to the descending or ascending node when you make your maneuver, the more effective you will be at getting lined up. As the number gets very close to 0.0, you’ll notice it start to jump away from you. This is normal. Your best course of action is to stop the burn, and wait until you reach it again, then starting up your engines again very, very carefully.


First Paragraph
First Span
Second Span
First Paragraph
First Span
First Div
Second Paragraph
Span inside
Span Inside
Click!!!


Imagine standing in front of a line of skyscrapers of varying heights. Assume that you can always see a skyscraper that is taller than a closer skyscraper. For example, a person on the left of the diagram below can see 3 skyscrapers – the first, fourth, and sixth from left to right. In contrast, a person on the right can see 2 skyscrapers – the seventh and sixth.
┌───┐ │ │ │ │ │ │ │ │ ┌───┐ │ │ ┌───┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ┌───┐ ┌───┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ ┌───┐ │ │ │ │ │ │ │ │ ┌───┐ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ │ 5 │ │ 5 │ │ 2 │ │ 10 │ │ 3 │ │ 15 │ │ 10 │ ─┘ └──┘ └──┘ └──┘ └──┘ └──┘ └──┘ └─
Write an APL expression that, given a scalar or vector of skyscraper heights from closest to furthest, will return an integer representing the number of skyscrapers that can be seen.
your_function 5 5 2 10 3 15 10 ⍝ from the left person's view
3
your_function ⌽ 5 5 2 10 3 15 10 ⍝ from the right person's view
2
your_function ⍬ ⍝ no skyscrapers here!
0
your_function 10 ⍝ single skyscraper
1
Write an APL expression that, given a scalar real non-negative number, will return a two-element vector of the integer and fractional parts of the number.
your_function 1.234
1 0.234
your_function 12
12 0
your_function .1234
0 0.1234
your_function 0
0 0
Using the key operator ⌸
, write an APL expression that, given an integer scalar or vector representing the number of sides on each of a set of dice, will return a histogram showing the distribution curve for the possible totals that can be rolled using those dice. The histogram is a 2-column matrix where the left column contains the possible totals for the dice, and the right column has vectors containing asterisks representing the number of occurrences of the corresponding totals. Trailing spaces are allowed in the character vectors.
Note: If you have ]boxing on
then the result will look different.
your_function 6 6 ⍝ 2 6-sided dice
2 *
3 **
4 ***
5 ****
6 *****
7 ******
8 *****
9 ****
10 ***
11 **
12 *
your_function 6 ⍝ 1 6-sided die (flat distribution)
1 *
2 *
3 *
4 *
5 *
6 *
your_function 5 3 4 ⍝ 5, 3, and 4-sided dice
3 *
4 ***
5 ******
6 *********
7 ***********
8 ***********
9 *********
10 ******
11 ***
12 *
your_function ⍬ ⍝ no dice
0 *
The Chinese animal zodiac is a repeating cycle of 12 years, with each year being represented by an animal. 2018 is the year of the dog. The signs for the last 12 years are:
| 2018 | Dog | 2012 | Dragon | |
| 2017 | Rooster | 2011 | Rabbit | |
| 2016 | Monkey | 2010 | Tiger | |
| 2015 | Goat | 2009 | Ox | |
| 2014 | Horse | 2008 | Rat | |
| 2013 | Snake | 2007 | Pig |
Note that the year 1 AD (represented as 1
) follows the year 1 BC (represented as ¯1
) with no intervening “0” year.
Write an APL expression that, given a scalar integer year, returns a character vector (string) of the Chinese zodiac sign for that year. For the purposes of this problem, assume that each year number corresponds to exactly one Chinese zodiac animal.
your_function 2018 ⍝ Newborns this year will be Dogs
Dog
your_function 1564 ⍝ William Shakespeare b. 1564
Rat
your_function ¯551 ⍝ Confucius b. 551 BC
Dog
In Western astrology, the Zodiac is based on twelve 30° sectors of the ecliptic. Although the exact dates in a given year may shift by a day, the general dates for each sign are:
| Aries | March 21–April 19 | Libra | September 23–October 22 |
| Taurus | April 20–May 20 | Scorpio | October 23–November 21 |
| Gemini | May 21–June 20 | Sagittarius | November 22–December 21 |
| Cancer | June 21–July 22 | Capricorn | December 22–January 19 |
| Leo | July 23–August 22 | Aquarius | January 20–February 18 |
| Virgo | August 23–September 22 | Pisces | February 19–March 20 |
Write an APL expression that, given a 2-element integer vector representing month and day, returns a character vector (string) of the corresponding Western zodiac sign.
your_function 2 23 ⍝ February 23
Pisces
your_function 10 31 ⍝ October 31
Scorpio
XML elements are denoted with content enclosed in beginning and ending tags. The tags themselves are enclosed in left and right angle brackets <
and >
. The only valid occurrences of angle brackets are as a part of beginning or ending tags.
For example, the following is valid
<name><first>Drake</first><last>Mallard</last></name>
Whereas the following is not valid XML
<math><relation>2<3</relation></math>
One easy validation is to check that the angle brackets are properly balanced – all left angle brackets <
must be “closed” with right angle brackets >
before another occurrence of a left angle bracket.
Write an APL expression that, given a character scalar or vector representing some XML, returns 1 if the angle brackets are properly balanced and 0 if not.
your_function '<name><first>Drake</first><last>Mallard</last></name>'
1
your_function '<math><relation>2<3</relation></math>'
0
your_function '' ⍝ an empty vector is balanced
1
your_function '>stuff<>/stuff<'
0
your_function '<'
0
Logical bitwise shifting is a common operation where bits in a fixed width field are moved to the left or right by a specified amount, N
, causing N
bits to be “shifted out” at one end and N
0’s to be filled in at the other end.
For example, shifting the following vector by 3
1 0 1 1 1 0 1 1
would result in
0 0 0 1 0 1 1 1
and shifting by ¯3
would result in
1 1 0 1 1 0 0 0
Write an APL expression that given a right argument of a Boolean scalar or vector, and left argument scalar integer of the shift amount, returns an appropriately shifted transformation of the right argument.
3 your_function 1 0 1 1 1 0 1 1
0 0 0 1 0 1 1 1
¯3 your_function 1 0 1 1 1 0 1 1
1 1 0 1 1 0 0 0
5 your_function ⍬ ⍝ result is an empty vector
0 your_function 1 0 1 1 1 0 1 1
1 0 1 1 1 0 1 1
3 your_function 1
0
Part of Dyalog’s help text for dyadic transpose R←X⍉Y
states:
Y
may be any array.X
must be a simple scalar or vector whose elements are included in the set ⍳⍴⍴Y
.X
may be repeated but all integers in the set ⍳⌈/X
must be included.X
must equal the rank of Y
.Write an APL expression that given a right argument Y
of any array and a numeric scalar or vector left argument X
returns a Boolean indicating if the left argument is a valid argument for X⍉Y
.
3 1 2 your_function 2 3 4⍴⍳24
1
2 1 2 your_function 2 3 4⍴⍳24
1
2 3 2 your_function 2 3 4⍴⍳24
0
1 1 your_function 3 4⍴⍳12
1
1 2 your_function 2 3 4⍴⍳24
0
1.1 2 3 your_function 2 3 4⍴⍳24
0
1 your_function ⍬
1
⍬ your_function 1
1
The system function ⎕TS
returns a 7-element integer vector timestamp representing the current year, month, day, hour, minute, second, and millisecond in that order.
Write an APL expression that given left and right arguments of such timestamps returns a ¯1
, 1
, or 0
if the left argument represents a time that is respectively, earlier than, later than, or simultaneous with the right argument.
2018 4 1 12 34 56 789 your_function 2018 4 1 16 45 12 800
¯1
2018 4 1 12 34 56 789 your_function 2018 4 1 12 34 56 789
0
2018 4 1 12 34 56 789 your_function 2017 4 1 12 34 56 789
1
An anagram is a word or phrase that can be formed by rearranging the letters of another. For instance, ‘stained’ and ‘instead’ are anagrams, as are ‘emigrants’ and ‘streaming’. Spaces are not considered significant in the comparison.
Write an APL expression that takes left and right arguments of character scalars or vectors returns a 1
if the arguments are anagrams of one another, 0
otherwise. You may assume that both arguments are both either upper-case or lower-case.
'ALBERT EINSTEIN' your_function 'TEN ELITE BRAINS'
1
'' your_function ''
1
'd' your_function 'd'
1
'mesas' your_function 'seam'
0
'apple' your_function 'lapel'
0