After 3 months in the Galvanize Data Science Immersive and 3 months in full-time job search mode, I landed myself an internship! It took over 100 applications, a lot of practice, and patience, but I was offered a data internship with Fandor. As a film and data-nerd, I am super excited!
Fandor
Fandor is a filmstreaming service similar to other services (Netflix, Amazon Prime Video, etc.) but their content focuses on more obscure titles. Indie, art-house, experimental, shorts, animated, foreign, and more types of films that tend to be difficult to find other places (where have all my local video stores gone?). I love their selection, and their genres and sub-genres are so wonderfully specific. If you want an extraterrestrial invasion sci-fi or a conspiracy suspense film, Fandor is the place to go.
What I'm especially excited about, and what the company is expanding (yay!), is the editorial and original content. I love reading film criticism and they also have some excellent video essays on different directors, actors, genres, and cinematography techniques. The editorial and original content is available to everyone, which I think is a great way to attract new users to the subscription film streaming service.
Part of applying to Fandor involved coming up with the project I would like to work on for the summer. I had two ideas:
- A recommendation engine to help suggest movies to users
- An analysis of films, actors, and directors mentioned in the editorial and original content to measure the lift in user engagement


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class Builder
A helper class for building a CompositeKey.
<init> |
A helper class for building a CompositeKey. Builder() |
addKey |
Adds a child CompositeKey node. Specifying a weight for the child is optional and will default to 1. fun addKey(key: PublicKey, weight: Int = 1): Builder |
addKeys |
fun addKeys(vararg keys: PublicKey): Builder fun addKeys(keys: List<PublicKey>): Builder |
build |
Builds the CompositeKey. If threshold is not specified, it will default to the total (aggregated) weight of the children, effectively generating an "N of N" requirement. During process removes single keys wrapped in CompositeKey and enforces ordering on child nodes. fun build(threshold: Int?): PublicKey fun build(): PublicKey |


This page lets you navigate the available collection of books and comics, search, view progress of books you have opened and read. New books are loaded as you scroll. Use the search field to look for available books. Click on a book or comic to start reading it. At the top of the page, the most recent books you read are displayed, up to six books. Books that are in progress have a progress bar displayed on top of their cover. Books that hae been read (cover to cover) have a checkmark displayed on top of their cover.
Every book and comic is part of a collection, based on the folders and sub-folders it is stored in. The collections page displays all the collections in the app as a tree. For tree entries with a plus sign next to them you have sub-collections. You can click that plus sign to expand the collection and view sub-collections. You can organize your books and comics into collections by organizing them into sub-folders in your root library folder. Clicking on a collection name will take you back to the library page and only display the entries in that collection.
You can use the higlighted areas of the screen to move between pages/views or to open the tools menu.
The tools menu has a left-side and a right-side version, depending on the tools button you pressed. It is designed to be easy to use whatever hand you hold your device in.
You can pinch-zoom or use the mouse wheel to adjust the size of the comic page. For books, the tools menu has zoom controls, allowing you to choose between some preset values or increase and decrease the text size as you see fit. The tools menu for a book also contains the table of contents for the book, and you can click on any chapter to jump to that position in the book. If you have a keyboard, use arrow keys or W/A/S/D to navigate.
When reading a comic, press left mouse and drag or touch screen and drag to adjust the position of the comic page. A double left click or a double tap on the center of the screen zooms you in or out on the comic page.


This subpart prescribes policies and procedures to implement Executive Order 13502, February 6, 2009.
As used in this subpart—
“Construction” means construction, rehabilitation, alteration, conversion, extension, repair, or improvement of buildings, highways, or other real property.
“Labor organization” means a labor organization as defined in 29 U.S.C. 152(5).
“Large-scale construction project” means a construction project where the total cost to the Federal Government is $25 million or more.
“Project labor agreement” means a pre-hire collective bargaining agreement with one or more labor organizations that establishes the terms and conditions of employment for a specific construction project and is an agreement described in 29 U.S.C. 158(f).
(a) Project labor agreements are a tool that agencies may use to promote economy and efficiency in Federal procurement. Pursuant to Executive Order 13502, agencies are encouraged to consider requiring the use of project labor agreements in connection with large-scale construction projects.
(b) An agency may, if appropriate, require that every contractor and subcontractor engaged in construction on the project agree, for that project, to negotiate or become a party to a project labor agreement with one or more labor organizations if the agency decides that the use of project labor agreements will—
(1) Advance the Federal Government’s interest in achieving economy and efficiency in Federal procurement, producing labor-management stability, and ensuring compliance with laws and regulations governing safety and health, equal employment opportunity, labor and employment standards, and other matters; and
(2) Be consistent with law.
(c) Agencies may also consider the following factors in deciding whether the use of a project labor agreement is appropriate for the construction project:
(1) The project will require multiple construction contractors and/or subcontractors employing workers in multiple crafts or trades.
(2) There is a shortage of skilled labor in the region in which the construction project will be sited.
(3) Completion of the project will require an extended period of time.
(4) Project labor agreements have been used on comparable projects undertaken by Federal, State, municipal, or private entities in the geographic area of the project.
(5) A project labor agreement will promote the agency’s long term program interests, such as facilitating the training of a skilled workforce to meet the agency’s future construction needs.
(6) Any other factors that the agency decides are appropriate.
(a) General. Project labor agreements established under this subpart shall fully conform to all statutes, regulations, and Executive orders.
(b) Requirements. The project labor agreement shall—
(1) Bind all contractors and subcontractors engaged in construction on the construction project to comply with the project labor agreement;
(2) Allow all contractors and subcontractors to compete for contracts and subcontracts without regard to whether they are otherwise parties to collective bargaining agreements;
(3) Contain guarantees against strikes, lockouts, and similar job disruptions;
(4) Set forth effective, prompt, and mutually binding procedures for resolving labor disputes arising during the term of the project labor agreement;
(5) Provide other mechanisms for labor-management cooperation on matters of mutual interest and concern, including productivity, quality of work, safety, and health; and
(6) Include any additional requirements as the agency deems necessary to satisfy its needs.
(c) Terms and conditions. As appropriate to advance economy and efficiency in the procurement, an agency may specify the terms and conditions of the project labor agreement in the solicitation and require the successful offeror to become a party to a project labor agreement containing these terms and conditions as a condition of receiving a contract award. An agency may seek the views of, confer with, and exchange information with prospective bidders and union representatives as part of the agency's effort to identify appropriate terms and conditions of a project labor agreement for a particular construction project and facilitate agreement on those terms and conditions.
For acquisition of large-scale construction projects, if the agency decides pursuant to this subpart that a project labor agreement will be required, the contracting officer shall—
(a) Insert the provision at 52.222-33, Notice of Requirement for Project Labor Agreement, in all solicitations associated with the construction project.
(1) Use the provision with its Alternate I if the agency decides to require the submission of a project labor agreement from only the apparent successful offeror, prior to contract award.
(2) Use the provision with its Alternate II if an agency allows submission of a project labor agreement after contract award.
(b)(1) Insert the clause at 52.222-34, Project Labor Agreement, in all solicitations and contracts associated with the construction project.
(2) Use the clause with its Alternate I if an agency allows submission of the project labor agreement after contract award.


Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
| Approach | Comments |
|---|---|
| angular | The heaviest and slowest of all web development frameworks. |
| vue | ? |
| svetle | Great idea, small sized application, but code needs to be compiled. |
| react | Has some great bits, but takes on much of the work done by a modern browser: templating, DOM, events, compilation. This sort of leaves it stranded in 2014 while imposing large performance and size overheads. |
| preact | Compatible with React, but creates much smaller and faster code. As a web-only framework, it cannot target native mobile applications, but can target Progressive Web Applications (PWA). |
| preact+htm | Preact without compiling, building, packaging, or bundling. The code runs directly on the browser without any further tinkering. This makes developers very happy. Unfortunately, most of the React ecosystem assumes a packager, so they often do not work well here. |
| custom elements | Bare metal embedding of logic into an HTML tag. Not a framework or library. It runs directly in the browser, so is compatible with any library or framework. |
| web components | Like custom elements, but lets you write completely self-contained HTML tags. Once you get used to these, you may never want to go back! |
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat.


SIM.JS – Discrete Event Simulation in JavaScript¶
SIM.JS is a general-purpose Discrete Event Simulation library written entirely in JavaScript.
SIM.JS is a library for modeling discrete time event systems:
- The library provides constructs to create Entities which are the active actors in the system and encapsulate the state and logic of components in a system.
- The entities contend for resources, which can be Facilities (services that are requested by entities; supports FIFO, LIFO with preemption and Processor Sharing service disciplines), Buffers (resources that store finite amount of tokens) and Stores (resources that store JavaScript objects).
- The entities communicate by waiting on Events or by sending Messages.
- Statistics recording and analysis is provided by Data Series Statistics (collection of discrete, time-independent observations), Time Series Statistics (collection of discrete, time-dependent observations) and Population Statistics (the behavior of population growth and decline).
- SIM.JS also provides a random number generation library to generate seeded random variates from various distributions, including uniform, exponential, normal, gamma, pareto and others.
SIM.JS is written in *idiomatic* ES2015 JavaScript. The library is written in event-based design paradigm: the changes in system states are notified via callback functions (why not process-based?). The design takes advantage of the powerful feature sets of JavaScript: prototype based inheritance, first-class functions, closures, anonymous functions, runtime object modifications and so on. Of course, a knowledge of these principles is not required (a lot of this behind the scenes), but we do certainly hope that using SIM.JS will be pleasurable experience for the amateur as well as the experienced practitioners of JavaScript.
SIM.JS is free, open source and licensed under LGPL.
Why Javascript?
- The authors of this library are passionate about Discrete Event Simulations, and hope to see its widespread use in education as well as everyday applications. The authors also believe that in this era of Web 2.0, web-based applications are the best way to reach people. Which is why they concluded that there is a need for a Web enabled simulation engine.
- These days when one can boot linux with JavaScript, play Doom, run a myriad of productivity applications on the Web, we ask – why not simulations? (And we say its about time!)


Probability Logic
The logic will allow:
- Dropping packets
- Stable delay (packets keep the order in which they were received)
- Unstable delay (packets may arrive out of order in the destination)
- The behaviour of the arbitration will change in time, in order to simulate real-life networks
- Implemented using several parallel Markovian chains, each with its own packet filter


[gecode-users] Getting domain values after posting
Guido Tack
tack at ps.uni-sb.de
Wed Mar 29 16:38:33 CEST 2006
Hi.
> I would like to get the consistent values of the space after propagation,
> which are for the first variable, the value 0, for the second variable the
> values 3 and 5 and for the third variable the values 7 and 9. The value 1
> for example belongs to the space of the first variable but it's
> inconsistent because it doesn't satisfy the constraint.
> [...]
> I am assuming that Gecode depending on the nature of the constraint
> sometimes reduces the space by removing inconsistent values, and other
> times it doesn't. If that's the case I am wondering if there is a way to
> reduce the space without me manually assigning a value to each variable,
> then performing propagation, getting the report and removing that value
> from the space of the variable if the propagation has failed.

The only requirement for propagators is that they are "sound", i.e. that they
don't remove solutions and that they can tell whether an /assignment/ is a
solution. Propagators, in particular Boolean combinations of reified
propagators, are not required to be complete.
In your example, the reified constraints that you use
( q[i]==values[i] <=> firstConjunction[i]) can only propagate if q[i] is
already determined to be values[i].
In order to solve problems with incomplete propagation, you need branching and
search. You can use the predefined branching strategies and search engines in
Gecode to determine all possible solutions of your problem.
If you want to know more about the strength of different propagators, you
could read about notions like arc consistency and generalized arc consistency
(also called domain consistency).
Cheers,
Guido
--
Guido Tack
Programming Systems Lab, Saarland University, Germany
http://www.ps.uni-sb.de/~tack
More information about the gecode-users
mailing list


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|
MoveToCode
|
https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/accessor.schema.json More...
Public Attributes | |
| int | bufferView = -1 |
| The index of the bufferView. More... | |
| int | byteOffset = -1 |
| The offset relative to the start of the bufferView in bytes. More... | |
| GltfComponentType | componentType |
| The datatype of components in the attribute. More... | |
| bool | normalized |
Specifies whether integer data values should be normalized (true ) to [0, 1] (for unsigned types) or [-1, 1] (for signed types), or converted directly (false ) when they are accessed. More... | |
| int | count = 1 |
| The number of attributes referenced by this accessor, not to be confused with the number of bytes or number of components. More... | |
| string | type |
| Specifies if the attribute is a scalar, vector, or matrix, and the number of elements in the vector or matrix. More... | |
| float[] | max |
| Maximum value of each component in this attribute. More... | |
| float[] | min |
| Minimum value of each component in this attribute. More... | |
| GltfAccessorSparse | sparse |
| Sparse storage of attributes that deviate from their initialization value. More... | |
| Public Attributes inherited from Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfChildOfRootProperty | |
| string | name |
| The user-defined name of this object. More... | |
| Public Attributes inherited from Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfProperty | |
| readonly Dictionary< string, string > | Extensions = new Dictionary<string, string>() |
| https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/extension.schema.json More... | |
| readonly Dictionary< string, string > | Extras = new Dictionary<string, string>() |
| https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/extras.schema.json More... | |
Properties | |
| GltfBufferView | BufferView [get, set] |
| https://github.com/KhronosGroup/glTF/blob/master/specification/2.0/schema/bufferView.schema.json More... | |
| int Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfAccessor.bufferView = -1 |
The index of the bufferView.
If this is undefined, look in the sparse object for the index and value buffer views.
| int Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfAccessor.byteOffset = -1 |
The offset relative to the start of the bufferView in bytes.
This must be a multiple of the size of the component datatype.
| GltfComponentType Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfAccessor.componentType |
The datatype of components in the attribute.
All valid values correspond to WebGL enums. The corresponding typed arrays are: Int8Array
, Uint8Array
, Int16Array
, Uint16Array
, Uint32Array
, and Float32Array
, respectively. 5125 (UNSIGNED_INT) is only allowed when the accessor contains indices i.e., the accessor is only referenced by primitive.indices
.
| int Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfAccessor.count = 1 |
The number of attributes referenced by this accessor, not to be confused with the number of bytes or number of components.
<minimum>1</minimum>
| float [] Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfAccessor.max |
Maximum value of each component in this attribute.
Both min and max arrays have the same length. The length is determined by the value of the type property; it can be 1, 2, 3, 4, 9, or 16.
When componentType
is 5126
(FLOAT) each array value must be stored as double-precision JSON number with numerical value which is equal to buffer-stored single-precision value to avoid extra runtime conversions.
normalized
property has no effect on array values: they always correspond to the actual values stored in the buffer. When accessor is sparse, this property must contain max values of accessor data with sparse substitution applied. <minItems>1</minItems> <maxItems>16</maxItems>
| float [] Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfAccessor.min |
Minimum value of each component in this attribute.
Both min and max arrays have the same length. The length is determined by the value of the type property; it can be 1, 2, 3, 4, 9, or 16.
When componentType
is 5126
(FLOAT) each array value must be stored as double-precision JSON number with numerical value which is equal to buffer-stored single-precision value to avoid extra runtime conversions.
normalized
property has no effect on array values: they always correspond to the actual values stored in the buffer. When accessor is sparse, this property must contain min values of accessor data with sparse substitution applied. <minItems>1</minItems> <maxItems>16</maxItems>
| bool Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfAccessor.normalized |
Specifies whether integer data values should be normalized (true
) to [0, 1] (for unsigned types) or [-1, 1] (for signed types), or converted directly (false
) when they are accessed.
Must be false
when accessor is used for animation data.
| GltfAccessorSparse Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfAccessor.sparse |
Sparse storage of attributes that deviate from their initialization value.
| string Microsoft.MixedReality.Toolkit.Utilities.Gltf.Schema.GltfAccessor.type |
Specifies if the attribute is a scalar, vector, or matrix, and the number of elements in the vector or matrix.
|
getset |


Term 1 - 2021 Team Ladder from 3/02/2021 to 17/03/2021 |
||||
|---|---|---|---|---|
| Rank | Team | Points | Score Ratio | Games |
| 1 | BigFish Outta Water | 86 | 113.2% | 18 |
| 2 | Do Better | 78 | 108.0% | 18 |
| 3 | New Team, Who Dis | 74 | 101.7% | 18 |
| 4 | Team 5 | 62 | 88.2% | 18 |
| 5 | The Fun Team | 60 | 89.0% | 18 |
Term 1 - 2021 Teams vs Teams from 3/02/2021 to 17/03/2021 |
|||||
|---|---|---|---|---|---|
| Team | BigFish Outta Water | Do Better | New Team, Who Dis | Team 5 | The Fun Team |
| BigFish Outta Water | 6/9 | 5/9 | 8/9 | 6/9 | |
| Do Better | 3/9 | 5/9 | 5/9 | 8/9 | |
| New Team, Who Dis | 4/9 | 4/9 | 5/9 | 6/9 | |
| Team 5 | 1/9 | 4/9 | 4/9 | 4/9 | |
| The Fun Team | 3/9 | 1/9 | 3/9 | 5/9 |
Teams vs Teams shows how each team performs against each other team. For example, to see how BigFish Outta Water did against Do Better, read across the first row to the second column. This score, 6/9, is the number of times BigFish Outta Water scored higher than Do Better, compared to the total number of times they played each other.
Term 1 - 2021 Solo Ladder from 3/02/2021 to 17/03/2021 |
||||||||
|---|---|---|---|---|---|---|---|---|
| Rank | Player | Team | Average Score | Average Rank | Score Ratio | Games | ||
| 1 | Packing | The Fun Team, Do Better, BigFish Outta Water, Team 5 | 11979 | 2.2 | 167% | 19 | ||
| 2 | Camsta | New Team, Who Dis, The Fun Team, Do Better, Team 5 | 12258 | 2.7 | 166% | 19 | ||
| 3 | New Team, Who Dis, The Fun Team, BigFish Outta Water, Team 5 | 10141 | 3.8 | 141% | 16 | |||
| 4 | Whippet | BigFish Outta Water, Team 5 | 10096 | 4.6 | 141% | 13 | ||
| 5 | vAirr | Do Better, Team 5 | 8689 | 5.6 | 138% | 7 | ||
| 6 | M2Sloter | New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water, Team 5 | 9816 | 4.8 | 135% | 22 | ||
| 7 | Invictus | Do Better, BigFish Outta Water, Team 5 | 8313 | 6.6 | 129% | 7 | ||
| 8 | Skyros | New Team, Who Dis, The Fun Team, BigFish Outta Water, Team 5 | 9066 | 5.9 | 125% | 16 | ||
| 9 | ZoneCub | New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water, Team 5 | 8823 | 6.5 | 119% | 23 | ||
| 10 | Vex | New Team, Who Dis, The Fun Team, BigFish Outta Water, Team 5 | 8704 | 6.4 | 118% | 18 | ||
| 11 | Strik3r | New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water | 8842 | 7.0 | 118% | 12 | ||
| 12 | Strik3r | New Team, Who Dis, Do Better, BigFish Outta Water | 8054 | 7.4 | 114% | 14 | ||
| 13 | Syriical | New Team, Who Dis, The Fun Team, Team 5 | 8575 | 6.2 | 107% | 6 | ||
| 14 | BROCKER | The Fun Team, BigFish Outta Water, Team 5 | 7844 | 8.6 | 102% | 9 | ||
| 15 | Brisngr | New Team, Who Dis, Do Better | 7778 | 8.8 | 98% | 8 | ||
| 16 | Whatzee | The Fun Team | 6578 | 8.0 | 93% | 3 | ||
| 17 | Wolfbane | New Team, Who Dis, The Fun Team, BigFish Outta Water | 6919 | 9.5 | 92% | 17 | ||
| 18 | dptdumb | New Team, Who Dis, Do Better, BigFish Outta Water, Team 5 | 6243 | 9.1 | 88% | 14 | ||
| 19 | Bigfish | New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water, Team 5 | 6417 | 9.4 | 87% | 23 | ||
| 20 | Browny | New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water | 6216 | 9.8 | 84% | 24 | ||
| 21 | Hemlock | New Team, Who Dis, Do Better | 5558 | 10.6 | 79% | 13 | ||
| 22 | Reign | New Team, Who Dis, Do Better, BigFish Outta Water | 5788 | 10.3 | 77% | 20 | ||
| 23 | Dizzy | The Fun Team, Do Better | 5515 | 11.5 | 74% | 11 | ||
| 24 | Corrupt | New Team, Who Dis, The Fun Team, Team 5 | 5481 | 10.5 | 73% | 20 | ||
| 25 | Vex | New Team, Who Dis, Team 5 | 5384 | 9.3 | 70% | 4 | ||
| 26 | Echo | New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water | 5263 | 11.2 | 69% | 21 | ||
| 27 | Fizz | New Team, Who Dis, Do Better, BigFish Outta Water, Team 5 | 4605 | 11.5 | 63% | 17 | ||
| 28 | Canno | New Team, Who Dis | 4968 | 13.0 | 60% | 6 | ||
| 29 | Whatzee | New Team, Who Dis, The Fun Team | 3099 | 13.6 | 40% | 13 | ||
| 30 | Foxhound | New Team, Who Dis, The Fun Team, Do Better, BigFish Outta Water, Team 5 | 1885 | 14.3 | 26% | 13 | ||
| 31 | Joves | Team 5 | 905 | 14.5 | 14% | 2 |
This report ranks individual players. Tag Ratio is the number of people you shot divided by the number of people that shot you. Score ratio is your score in each game divided by the average score for that game. TR x SR is tag ratio multiplied by score ratio. The report has been limited to games from 3/02/2021 to 17/03/2021. Players are ranked on their average score ratio.
Term 1 - 2021 Games from 3/02/2021 to 17/03/2021 |
||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Game | Team | Score | Pts | Team | Score | Pts | Team | Score | Pts | |||
| 3/02/2021 | ||||||||||||
| 7:03 PM | Do Better | 44489 | 6 | New Team, Who Dis | 32506 | 4 | Team 5 | 28086 | 2 | |||
| 7:20 PM | BigFish Outta Water | 49640 | 6 | The Fun Team | 36737 | 4 | Team 5 | 16533 | 2 | |||
| 7:38 PM | New Team, Who Dis | 46719 | 6 | BigFish Outta Water | 42768 | 4 | Do Better | 36208 | 2 | |||
| 7:57 PM | Do Better | 42658 | 6 | The Fun Team | 30146 | 4 | Team 5 | 21784 | 2 | |||
| 8:15 PM | The Fun Team | 44949 | 6 | New Team, Who Dis | 40950 | 4 | BigFish Outta Water | 38056 | 2 | |||
| 10/02/2021 | ||||||||||||
| 7:03 PM | New Team, Who Dis | 43378 | 6 | BigFish Outta Water | 35707 | 4 | Team 5 | 32117 | 2 | |||
| 7:25 PM | Do Better | 52680 | 6 | New Team, Who Dis | 45909 | 4 | The Fun Team | 31217 | 2 | |||
| 7:46 PM | Team 5 | 44270 | 6 | Do Better | 41418 | 4 | BigFish Outta Water | 39658 | 2 | |||
| 8:06 PM | Team 5 | 45620 | 6 | New Team, Who Dis | 42428 | 4 | The Fun Team | 40959 | 2 | |||
| 8:25 PM | BigFish Outta Water | 54530 | 6 | Do Better | 36817 | 4 | The Fun Team | 26125 | 2 | |||
| 24/02/2021 | ||||||||||||
| 7:06 PM | Do Better | 34986 | 6 | BigFish Outta Water | 31595 | 4 | New Team, Who Dis | 31497 | 2 | |||
| 7:23 PM | BigFish Outta Water | 52489 | 6 | The Fun Team | 35207 | 4 | Team 5 | 29726 | 2 | |||
| 7:41 PM | Do Better | 56580 | 6 | New Team, Who Dis | 37657 | 4 | Team 5 | 33387 | 2 | |||
| 7:58 PM | BigFish Outta Water | 42418 | 6 | New Team, Who Dis | 32287 | 4 | The Fun Team | 29276 | 2 | |||
| 8:17 PM | Team 5 | 48500 | 6 | The Fun Team | 40798 | 4 | Do Better | 39688 | 2 | |||
| 3/03/2021 | ||||||||||||
| 7:07 PM | Do Better | 49410 | 6 | New Team, Who Dis | 48509 | 4 | The Fun Team | 40468 | 2 | |||
| 7:24 PM | BigFish Outta Water | 44809 | 6 | Team 5 | 42739 | 4 | Do Better | 31475 | 2 | |||
| 7:42 PM | Team 5 | 57350 | 6 | The Fun Team | 42659 | 4 | New Team, Who Dis | 33016 | 2 | |||
| 8:04 PM | BigFish Outta Water | 52340 | 6 | Do Better | 43988 | 4 | The Fun Team | 35718 | 2 | |||
| 8:22 PM | BigFish Outta Water | 47449 | 6 | Team 5 | 38438 | 4 | New Team, Who Dis | 31976 | 2 | |||
| 10/03/2021 | ||||||||||||
| 7:06 PM | New Team, Who Dis | 53120 | 6 | BigFish Outta Water | 36806 | 4 | Do Better | 34837 | 2 | |||
| 7:31 PM | The Fun Team | 32295 | 6 | BigFish Outta Water | 28555 | 4 | Team 5 | 23613 | 2 | |||
| 7:52 PM | New Team, Who Dis | 50929 | 6 | Do Better | 44248 | 4 | Team 5 | 29697 | 2 | |||
| 8:13 PM | The Fun Team | 42609 | 6 | BigFish Outta Water | 30715 | 4 | New Team, Who Dis | 26605 | 2 | |||
| 8:43 PM | Team 5 | 49110 | 6 | Do Better | 45888 | 4 | The Fun Team | 38469 | 2 | |||
| 17/03/2021 | ||||||||||||
| 7:05 PM | New Team, Who Dis | 42248 | 6 | Do Better | 41508 | 4 | The Fun Team | 27235 | 2 | |||
| 7:23 PM | Do Better | 41079 | 6 | BigFish Outta Water | 40678 | 4 | Team 5 | 17423 | 2 | |||
| 7:42 PM | New Team, Who Dis | 39429 | 6 | The Fun Team | 25625 | 4 | Team 5 | 22613 | 2 | |||
| 7:59 PM | BigFish Outta Water | 41377 | 6 | Do Better | 39926 | 4 | The Fun Team | 9502 | 2 | |||
| 8:17 PM | BigFish Outta Water | 30824 | 6 | Team 5 | 23674 | 4 | New Team, Who Dis | 22073 | 2 |
This is a list of games. Each row in the table is one game. Across each row, you see the teams that were in that game (with the team that placed first listed first, and so on), and the score for each team.


BALANCE
Register
Balance
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TRANSFER
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History
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© jyboy


Choose your favourite build style.
Vibrate on Bluetooth disconnect.
Vibrate on the hour.
Celsius or Fahrenheit
The colon between the hours and minutes will blink every second.
Control the date appearance. (will add more options at some point)
Localise to your language. (contact me if you want other languages)
If set, always use these GPS coordinates for the weather instead of GPS. Enter specific GPS coordinates, or click 'Current Location' to use your current GPS position. Click 'Auto Location' to always lookup your current position automatically.


{% extends "templates/layout-question.html" %} {% block page_title %} Do you currently receive any government benefits? {% endblock %} {% block question_number %}10{% endblock %} {% block previous_url %}children-age{% endblock %} {% block next_url %}employment{% endblock %} {% block question_content %}
For example housing benefit or child benefit.
Select one:


| Trees | Indices | Toggle frames |
|---|
AbstractImage --+ | Texture
An image loaded into video memory that can be efficiently drawn to the framebuffer.
Typically you will get an instance of Texture by accessing the texture member of any other AbstractImage.
| __init__(self, width, height, target, id) | |
|
delete(self)
Delete the texture from video memory.
|
|
| __del__(self) | |
| Texture |
create(cls,
width,
height,
internalformat=6408,
rectangle=False)
Create an empty Texture.
|
| Texture |
create_for_size(cls,
target,
min_width,
min_height,
internalformat=None)
Create a Texture with dimensions at least min_width, min_height.
|
| ImageData |
get_image_data(self,
z=0)
Get the image data of this texture.
|
| Texture |
get_texture(self,
rectangle=False)
A Texture view of this image.
|
|
blit(self,
x,
y,
z=0,
width=None,
height=None)
Draw this image to the active framebuffers.
|
|
|
blit_into(self,
source,
x,
y,
z)
Draw
source on this image. |
|
| AbstractImage |
get_region(self,
x,
y,
width,
height)
Retrieve a rectangular region of this image.
|
| TextureRegion |
get_transform(self,
flip_x=False,
flip_y=False,
rotate=0)
Create a copy of this image applying a simple transformation.
|
| __repr__(self) (Inherited from pyglet.image.AbstractImage) | |
|
blit_to_texture(self,
target,
level,
x,
y,
z=0)
Draw this image on the currently bound texture at
(Inherited from pyglet.image.AbstractImage)
target . |
|
| Texture |
get_mipmapped_texture(self)
Retrieve a Texture instance with all mipmap levels filled in.
(Inherited from pyglet.image.AbstractImage)
|
|
save(self,
filename=None,
file=None,
encoder=None)
Save this image to a file.
(Inherited from pyglet.image.AbstractImage)
|
| ImageData |
image_data
An ImageData view of this texture.
|
| Texture |
mipmapped_texture
A Texture view of this image.
(Inherited from pyglet.image.AbstractImage)
|
| Texture |
texture
Get a Texture view of this image.
(Inherited from pyglet.image.AbstractImage)
|
| tuple |
tex_coords =
12-tuple of float, named (u1, v1, r1, u2, v2, r2, ...).
|
| int |
level = 0
The mipmap level of this texture.
|
| class (subclass of TextureRegion) |
region_class
Class to use when constructing regions of this texture.
|
| int |
anchor_x = 0
X coordinate of anchor, relative to left edge of image data
(Inherited from pyglet.image.AbstractImage)
|
| int |
anchor_y = 0
Y coordinate of anchor, relative to bottom edge of image data
(Inherited from pyglet.image.AbstractImage)
|
| int |
height
Height of image
(Inherited from pyglet.image.AbstractImage)
|
| int |
target
The GL texture target (e.g., GL_TEXTURE_2D).
|
| int |
width
Width of image
(Inherited from pyglet.image.AbstractImage)
|
tex_coords_order =
|
|
images = 1
|
|
z = 0
|
|
y = 0
|
|
x = 0
|
Deprecated: Textures are automatically released during object finalization.
Create an empty Texture.
If rectangle
is False or the appropriate driver extensions are
not available, a larger texture than requested will be created, and
a TextureRegion corresponding to the requested size will be
returned.
Since: pyglet 1.1
Get the image data of this texture.
Changes to the returned instance will not be reflected in this texture.
Since: pyglet 1.1
A Texture view of this image.
By default, textures are created with dimensions that are powers of two. Smaller images will return a TextureRegion that covers just the image portion of the larger texture. This restriction is required on older video cards, and for compressed textures, or where texture repeat modes will be used, or where mipmapping is desired.
If the rectangle
parameter is True, this restriction is ignored
and a texture the size of the image may be created if the driver
supports the GL_ARB_texture_rectangle or
GL_NV_texture_rectangle extensions. If the extensions are not
present or the image already is a texture, the rectangle
parameter
is ignored.
Examine Texture.target to determine if the returned texture is a rectangle (GL_TEXTURE_RECTANGLE_ARB or GL_TEXTURE_RECTANGLE_NV) or not (GL_TEXTURE_2D).
Changes to the returned instance may or may not be reflected in this image.
Since: pyglet 1.1
Draw this image to the active framebuffers.
The image will be drawn with the lower-left corner at (x - anchor_x, y - anchor_y, z).
Draw source
on this image.
source
will be copied into this image such that its anchor point
is aligned with the x and y parameters. If this image is a 3D
texture, the z coordinate gives the image slice to copy into.
Note that if source
is larger than this image (or the positioning
would cause the copy to go out of bounds) then you must pass a
region of source
to this method, typically using get_region().
Create a copy of this image applying a simple transformation.
The transformation is applied to the texture coordinates only; get_image_data will return the untransformed data. The transformation is applied around the anchor point.
An ImageData view of this texture.
Changes to the returned instance will not be reflected in this texture. If the texture is a 3D texture, the first image will be returned. See also get_image_data. Read-only.
Deprecated: Use get_image_data.
|
| Trees | Indices | Toggle frames |
|---|
| Generated by Epydoc 3.0beta1 on Sun Mar 22 20:15:40 2009 | http://epydoc.sourceforge.net |


Server: Netscape-Enterprise/2.01 Date: Mon, 15 Dec 1997 19:57:49 GMT Accept-ranges: bytes Last-modified: Thu, 08 May 1997 19:03:13 GMT Content-length: 2695 Content-type: text/html
SUNRISE LOCATIONS
CALIFORNIA / FLORIDA / GEORGIA / MARYLAND / MASSACHUSETTS / NEW JERSEY / NEW YORK
NORTH CAROLINA / PENNSYLVANIA / SOUTH
CAROLINA / VIRGINIA / WASHINGTON
Return Home
What is Assisted Living? / Sunrise
Assisted Living / Alzheimer's Care / Sunrise Services / To Contact
Us /


Team SWAF rose to the top with their idea of Gamification of Energy Conservation. Their idea aims to engage people in an innovative way and through a reward-system, incentivise conservation of energy.
The winner of the HultPrize@JadavpurUniversity2017 earned laurels for Jadavpur University by winning the Hult Nationals ,defeating teams from various IITs and IIMs across India. They further went to the Regionals held at Shanghai.
After winning hearts and corporate brownie points at the Hult Prize @Jadavpur University 2016, Team Priyanjit went on to participate in the Regional Finals in Dubai.
Tathagata Mahajan bagged the First Prize at Ideas For Change with his startup Gattibu Pvt. Limited. By forming a network to procure and sell exotic vegetables, he aimed to reduce poverty among the farmers by providing them a better source of income and enabling better nutrition to the urban populace.
The brilliance of the human mind, a unique experience as well as incubations made 'Ideas For Change' held in collaboration with Dainik Jagran an extraordinary one. The model ideas were judged by the esteemed Gaurav Kapoor (IIMC-Innovation Park) and Vaibhav Limaye ( Dainik Jagaran).
Two consecutive days of constant coding at Hackathon, organized in collaboration with Facebook Developer's Circle, saw a room full of students brainstorming for new ideas.
The Startup Weekend 4.0,powered by Google for Entrepreneurs,saw many teams come together under one roof for an engaging 54hours.But,ultimately,it was Team Suswasthya that shined throug h out the event.


Select your number of iterations and then press "Run" to begin parsing MPEG-TS packets into FLV tags. This page can be handy for identifying segment parser performance bottlenecks.


I'm Alfred M. Adjei
Front-End Developer
Web Developer. Mostly frontend focused. Open-Source. Blog Writer.
Get in touch


Python has had awesome string formatters for many years but the documentation on them is far too theoretic and technical.
With this site we try to show you the most common use-cases covered by the old and new style string formatting API with practical examples.
If not otherwise stated all examples work with Python 2.7, 3.2, 3.3, 3.4, and 3.5 without requiring any additional libraries or monkey-patching.
Further details about these two formatting methods can be found in the official Python documentation:
Rust has awesome string formatter, too. The documentation explains it very well. With this site we try to compare the most common use-cases with Python's formatters.
If you want to contribute more examples, feel free to create a pull-request on Github!
This site is modified from PyFormat
Follow codes are tested with :
{% for language in version.language_versions %}
- {{ language }}
{% endfor %}
Table of Contents:
{% for example in examples %}
{% if example.title %}
-
{{ example.title }}
{% if example.examples %}
{% for e in example.examples %}
- {{ e.title }}
{% endfor %}
{% endif %}
{% endif %}
{% endfor %}
{% for example in examples %}
{% if example.examples %}
{{ render_section(example) }}
{% else %}
{{ render_example(example) }}
{% endif %}
{% endfor %}


Raygun.Util
This module contains utility functions for formatting particular pieces of stacktrace data into strings.
Summary
| file_from(list1) | Given stacktrace information, get the file name |
| format_headers(headers) | Headers are a list of Tuples. Convert them to a keyword list |
| function_and_arity(function, arity) | Given a function name (atom) and arity (number), return a string in the form func_name/2 |
| get_env(app, key, default \\ nil) | So in a release this seems to return {:key, value} instead of {:ok, value} for some reason. So we accept that form as well |
| get_key(app, key, default \\ nil) | Like Application.get_env only for get_key function |
| line_from(list1) | Given stacktrace information, get the line number |
| mod_for(module) | Return the module name as a string (binary) |
Functions
Given stacktrace information, get the file name.
Headers are a list of Tuples. Convert them to a keyword list.
Given a function name (atom) and arity (number), return a string in the form func_name/2.
So in a release this seems to return {:key, value} instead of {:ok, value} for some reason. So we accept that form as well….
Like Application.get_env only for get_key function.
Given stacktrace information, get the line number.
Return the module name as a string (binary).


Developer Documentation¶
-
pyungo.core.
topological_sort
(data)¶ Topological sort algorithm
Parameters: data (dict) – dictionnary representing dependencies Example: {‘a’: [‘b’, ‘c’]} node id ‘a’ depends on node id ‘b’ and ‘c’ Returns: - list of list of node ids
- Example: [[‘a’], [‘b’, ‘c’], [‘d’]] The sequence is representing the order to be run. The nested lists are node ids that can be run in parallel
Return type: ordered (list) Raises: PyungoError
– In case a cyclic dependency exists
-
class
pyungo.core.
Node
(fct, inputs, outputs, args=None, kwargs=None)¶ Node object (aka vertex in graph theory)
Parameters: - fct (function) – The Python function attached to the node
- inputs (list) – List of inputs (which can be Input, str or dict)
- outputs (list) – List of outputs (Output or str)
- args (list) – Optional list of args
- kwargs (list) – Optional list of kwargs
Raises: PyungoError
– In case inputs have the wrong type
-
class
pyungo.core.
Graph
(inputs=None, outputs=None, parallel=False, pool_size=2, schema=None)¶ Graph object, collection of related nodes
Parameters: - inputs (list) – List of optional Input if defined separately
- outputs (list) – List of optional Output if defined separately
- parallel (bool) – Parallelism flag
- pool_size (int) – Size of the pool in case parallelism is enabled
- schema (dict) – Optional JSON schema to validate inputs data
Raises: ImportError will raise in case parallelism is chosen and `multiprocess` – not installed
-
add_node
(function, **kwargs)¶ explicit method to add a node to the graph
Parameters: - function (function) – Python function attached to the node
- inputs (list) – List of inputs (Input, str, or dict)
- outputs (list) – List of outputs (Output or str)
- args (list) – List of optional args
- kwargs (list) – List of optional kwargs
-
calculate
(data)¶ run graph calculations
-
dag
¶ return the ordered nodes graph
-
data
¶ return the data of the graph (inputs + outputs)
-
register
(**kwargs)¶ register decorator
-
static
run_node
(node)¶ run the node
Parameters: node (Node) – The node to run Returns: node id, node output values Return type: results (tuple)
-
sim_inputs
¶ return input names (mapped) of every nodes
-
sim_outputs
¶ return output names (mapped) of every nodes
-
class
pyungo.io.
Input
(name, map=None, meta=None, contract=None)¶ Object representing a function input
Parameters: - name (str) – The variable name of the input / output
- map (str) – Optional mapping name. This is the name referenced in the data inputs / outputs
- meta (dict) – Not used yet
- contract (str) – Optional contract rule used by pycontracts
-
class
pyungo.io.
Output
(name, map=None, meta=None, contract=None)¶ Object representing a function output
Parameters: - name (str) – The variable name of the input / output
- map (str) – Optional mapping name. This is the name referenced in the data inputs / outputs
- meta (dict) – Not used yet
- contract (str) – Optional contract rule used by pycontracts


Tresillian, in Petersham, was the first 'Infant Welfare Training School' established in 1921 by the Royal Society for Mothers and Babies. It was located at 'Tresillian', a fine house in Shaw Street, Petersham. The house name became the name of the Royal Society for Mothers and Babies mothercraft facilities. Tresillian Petersham cared for up to 10 mothers with babies and up to eight unaccompanied babies at any one time. It was involved in adoptions as it housed babies who waiting for adoption. The Petersham Tresillian closed in 1997.
The first Tresillian, at Petersham, was run by Dr Margaret Harper, the Society's first Medical Director. From that point the Society, and its nurses, adopted the name Tresillian.
In the 1960s Tresillian Petersham housed 10 mothers with breastfed babies at any given time, along with eight artificially fed babies and, by the 1960s, five premature babies. Over the course of the year it cared for more than 130 mothers and 220 babies.
Tresillian housed babies who were waiting for adoption in the 1960s. These babies were under the care of other agencies, including the Child Welfare Department.
The Petersham site closed in 1997 and moved to a new site in the grounds of Canterbury Hospital. As well as the Willoughby and Wollstonecraft sites, in 2013 Tresillian also operates at Penrith.
Records
Medical records for Tresillian centres at Willoughby, Wollstonecraft, Canterbury and Penrith are kept for approximately 30 years. Medical records from Petersham are kept in secondary storage and date from the 1980s to 1997.
Sources used to compile this entry: Annual Report [Tresillian Mothercraft Homes], The Society: Royal Society for the Welfare of Mothers and Babies, Sydney, 1920-; About Tresillian: The Tresillian Story, Tresillian Family Care Centres, 2000-2012, http://www.tresillian.net/about-us/our-history.html; Royal Society for the Welfare of Mothers and Babies, Tresillian mothercraft homes: fifty year jubilee, 1920-1970, O'Connor, Graham, Petersham, 1970, 14 pp.
Prepared by: Naomi Parry
Created: 27 August 2013, Last modified: 30 October 2013


Discovery API
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class CollectionFields
This classes purpose is to act as a container for fields on the collection level.
A collection can have multiple fields, e.g.
myCollection->field1->someProperty
myCollection->field2->someProperty
We hydrate all the fields on construction of this object. If a field is not found on this collection fields object then a generic FieldValue({}) is returned so that we don't run into NullPointerExceptions
Methods
|
__construct(array $fields)
Create a new collection fields object from an array of fields |
||
| FieldValue |
__get(string $name)
This magic method is used whenever we attempt to access a field key that doesn't exist on this CollectionFields container so that we don't return null (in case that we are chaining things) |
Details
at line 26
public
__construct(array $fields)
Create a new collection fields object from an array of fields
at line 58
public FieldValue
__get(string $name)
This magic method is used whenever we attempt to access a field key that doesn't exist on this CollectionFields container so that we don't return null (in case that we are chaining things)


Toast provides simple feedback about an operation in a small popup. It only fills the amount of space required for the message and the current activity remains visible and interactive. Toasts automatically disappear after a timeout.
Success

Error

Warning

Info
constructor(private toast: ToastService) {}
public showSuccess(event: UIEvent) {
event.preventDefault();
this.toast.success('Data Saved Successfully!');
}
public showError(event: UIEvent) {
event.preventDefault();
this.toast.error('Data Failed To Save!');
}
public showWarning(event: UIEvent) {
event.preventDefault();
this.toast.warning('Please Fix The Warnings!');
}
public showInfo(event: UIEvent) {
event.preventDefault();
this.toast.info('You\'ve Received Some Messages!');
}


I implemented the follwing features.
The interface avobe the webpage is implemented by dat.gui. It contains some controls around Colormap and Volume Rendering. In addition, we can toggle Blinn Phong Reflection shading (enable in default).
I implemented Diverging Colormap Generation algorithm, that is described in https://www.kennethmoreland.com/color-maps/ and https://www.kennethmoreland.com/color-maps/ColorMapsExpanded.pdf.
First, We have to convert a RGB color to Msh color, via CIE Lab color space. I wrote the conversion function between Msh and CIE Lab, but I used rgb-lab library to convert between RGB and CIE Lab.
Next, the interpolation function in Msh color space is needed. The full paper shows pseudo program code, so I translated it into JavaScript.
The control provides 4 colormap options. Two of them are the diverging colormap, described in the original paper. For comparison, I added a RGB-based linear colormap (white to red) and a rainbow colormap.
In addition, I integrated the Lut colormap legend into the GUI interface, so that the in-3D-view colormap can be updated dynamically, according to the selection in the control.
Volume Rendering splits the volumes in the way of raycasting. The control GUI has a option to change sampling rate. So we can confirm that the fine sampling (small value) makes the look better instead of the increasing of computation cost.
There is a control to change volume rendering mode. In addition to the default accumulate mode, we can switch to X-ray, MIP, and first-hit (raycast based isosurface) modes.
Both X-ray and MIP checks all the position in the way of ray.
In X-ray mode, the program sums all non-zero value in the path and finally divides the sum by the number of non-zero values. It looks like X-ray literally, we see through backward volumes.
In MIP mode, check all value and simply use the maximum value. Like X-ray we can see through the inside of the object, but MIP shows the internal structure of the object more clearly.
Lastly, I implemented first-hit (raycast based isosurface) volume rendering. The first-hit volume rendering checks the value in the path, and pick the first value that is larger than a specific threshold value. It realizes raycast-based isosurface extraction.
The control has 2 more options dedicated to this mode.
The "first hit threshold" option enables to change the first-hit threshold. By changing this value, we see various isosurfaces.
And I implemented a linear interpolation, to improve the first-hit algorithm. In simple implementation of first-hit algorithm, striped pattern appears everywhere, especially when the sampling rate is not fine enough. The improved program remembers the previous value in the path, and interpolate linearly between the two point around the threshold. This algorithm significantly makes the model smooth, especially when the sampling rate is large. We can check the effect of the interpolation to set large sampling rate (.75 or more) and toggle the interpolation checkbox.
I implemented algorithms around colormap and volume rendering. And I integrated the UI so that we can confirm the effect of those algorithms.
If the program in this webpage does not work correctly, please use the latest version of Google Chrome.


-
Apple
www.apple.com
Apple designs and creates the iPhone, iPad, Mac notebooks and desktop computers, iOS 8, OS X, iPod and iTunes, and the new Apple Watch.
-
Facebook Is Partnering With Stripe to Power "Buy" Button
recode.net
Stripe adds Facebook to its list of impressive partnership deals.
-
How to Start a Startup
startupclass.samaltman.com
CS183B is a class we’re teaching at Stanford. It’s designed to be a sort of one-class business course for people who want to start startups.
-
Burn Baby Burn – AVC
avc.com
Andy sent me a WSJ piece with Bill Gurley yesterday. I don’t like to link to paid content so here’s a good Business Insider summary of the article ...
-
A Watch Guy's Thoughts On The Apple Watch After Seeing It In The Metal ...
www.hodinkee.com
I'm not even sure we can call it a watch. Okay, it goes on the wrist, and it happens to tell the time, but that's about where the similarities ...
-
Testing a way for you to make purchases on Twitter | Twitter Blogs
blog.twitter.com
A new way to discover and buy products on Twitter.
-
Requests for Startups
www.ycombinator.com
You shouldn't start a company just because it's on this list. 1. It’s mostly here to help stimulate you to think about ideas.
-
All Our Patent Are Belong To You | Blog | Tesla Motors
www.teslamotors.com
Yesterday, there was a wall of Tesla patents in the lobby of our Palo Alto headquarters. That is no longer the case. They have been removed, in the ...
-
Some iPhone 6 Plus Owners Accidentally Bending Their iPhones in Pockets
www.macrumors.com
As highlighted in a few reports shared in the MacRumors forums, a small but growing number of iPhone 6 Plus owners have reportedly bent their ...
-
A Long, Ugly Year of Depression That's Finally Fading - Rand's Blog
moz.com
Yesterday morning I woke up early to speak at the Business of Software conference in Boston. It was my first time there, and it’s an exceptional ...
-
Apple - Privacy
www.apple.com
At Apple, we respect your privacy and protect it with strong encryption, plus strict policies that govern how all data is handled.
-
Venture Capitalist Sounds Alarm on Startup Investing
online.wsj.com
Silicon Valley may have taken on more risk than it can handle, according to prominent venture capitalist Bill Gurley, who cited potential cracks in ...
-
Zero to One: Notes on Startups, or How to Build the Future:Amazon:Books
www.amazon.com
Amazon Zero to One: Notes on Startups, or How to Build the Future
-
Twitter Testing Buy Button as E-Commerce Plans Take Shape
www.bloomberg.com
For Twitter Inc., a tweet will soon be more than a form of communication or an ad -- it will be an invitation to buy.
-
FBI Director James Comey 'Very Concerned' About New Apple, Google Privacy ...
www.huffingtonpost.com
WASHINGTON -- FBI Director James Comey said Thursday that he was "very concerned" about new steps Silicon Valley tech giants were taking to ...
-
Zenefits’ Leader Is Rattling an Industry, So Why Is He Stressed Out? - ...
www.nytimes.com
Parker Conrad’s start-up, Zenefits, is thought to be one of the fastest-growing companies in recent Silicon Valley history, and his investors and ...
-
Apple - Privacy - Government Information Requests
www.apple.com
Our commitment to customer privacy doesn’t stop because of a government information request.
-
Wealthy L.A. Schools' Vaccination Rates Are as Low as South Sudan's
www.theatlantic.com
Hollywood parents say not vaccinating makes "instinctive" sense. Now their kids have whooping cough.
-
Coming and going
www.economist.com
THE number of foreign students at universities in America reached a new high of 819,644 last year. Many of them came from China on F-1 visas, which ...
-
Stripe - DigitalOcean & Stripe: A Conversation
stripe.com
DigitalOcean's Director of Engineering Joonas Bergius and Stripe's Head of Product Engineering Amber Feng will have an open-ended conversation about ...
-
Health Insurance Marketplace, Affordable Care Act
www.healthcare.gov
Learn how the health care law affects you at Healthcare.gov. The official site of the Health Insurance Marketplace. See your health insurance choices.
-
Troy Hunt: Everything you need to know about the Shellshock Bash bug
www.troyhunt.com
Observations, musings and conjecture about the world of software and technology
-
How India Mounted the World’s Cheapest Mission to Mars
blogs.wsj.com
India has become the only nation so far to reach Mars on its first attempt. It will also have spent the least amount of money to do so.
-
How the Ray Rice scandal unfolded
espn.go.com
Outside the Lines: A pattern of misinformation and misdirection was employed by the Baltimore Ravens and the NFL after Ray Rice hit his wife.
-
Together, Square Sellers Are the 13th Largest Retailer in the Country - ...
blog.squareup.com
The Official Square Blog is a place for sellers to find valuable tips and insights for running their business, learn from one another's challenges ...
-
Scott Hurff
scotthurff.com
I'm Scott Hurff, and I love to help you build better products. I'm on the founding team of a Kleiner Perkins-backed mobile startup, created a course ...
-
There’s a Dragon at the Door – Redpoint Ventures
www.redpoint.com
All eyes are focused this week on Alibaba. The Chinese-based ecommerce powerhouse will make its debut as the largest technology initial public ...
-
Y Combinator Will Teach A Class On Startups At Stanford This Fall | ...
techcrunch.com
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The people have spoken, and the Sun Empire emerged victorious to claim control of Orazca!
However, we were prepared no matter which faction won, and the remaining (now non-canon) stories are too great not to share.
Enjoy these looks at what could have been!
Tishana watched as Huatli departed on the back of the elder dinosaur.
The great booming of the dinosaur's footsteps faded as the beast walked farther and farther away, until, finally, Tishana was alone.
She looked around the city.
It was shining and golden, of course, and the emptiness of the place now was comforting. Her own footsteps echoed against the soft metal of the plazas and passageways. Motes of dust floated through the evening air, and occasionally birds sang from the tall archways that lined the routes of the city like vertebrae.
It would be a shame for this place to remain so empty.
Tishana considered her options. The Immortal Sun was gone, but some memory of it remained in this place. Orazca was a city that teemed with magical energy. Every tile in the floors and fleck of gold in the walls pulsed with an ancient energy. It made Tishana feel uneasy.
The Sun Empire was still ruled by Emperor Apatzec III, after all. Huatli may have been certain a peace agreement was possible, but Tishana did not share that optimism. Humans were mercurial and finnicky. They lacked decision-making skills. They supplanted reliability for impulsivity. Most worrying of all, human success seemed mostly to come from one-upping one another in a series of dares. By and large, they were an exhausting lot.
Orazca may have been made by them, but it did not belong to them.
Tishana felt now for the tendrils of connection that ran through the city.
They crisscrossed and weaved from the top of the temple to the outskirts of the ramparts. Little extensions ran to the river that segmented the city, and through the river, Tishana could feel Orazca's power flowing from one end of the city to the other.
She sent a beacon through this connection, and felt for the elementals that stood guard at each entrance to the city. Tishana willed them to stand guard, to be ready for any non-merfolk force that may try to enter Orazca. She felt as the elementals bent to her will and stood at attention, then receded from the connection to the land in her mind.
Tishana smiled. That night she would summon the rest of the shapers. They would come to Orazca, feel the power of this city for themselves, and they would come to a resolution. Orazca may have been built by the Sun Empire . . . but the land below it belonged to them. The River Heralds would settle here permanently, and they would use the river that flowed through the city to secure their claim. Tishana would not leave the city again until the rest of Deeproot Tree had joined her. They would rename this place. Orazca was no more. The City of Golden Water would be forever.
After all, what had been true for millennia remained true now.
We were here first.
Vona scowled as she followed Saint Elenda through the thick of the jungle.
Elenda was silent, radiating divine fury and utterly ignoring every one of Mavren Fein's pleas for forgiveness. He had been rambling the whole night through, a scolded dog begging for its master's love.
Pathetic, Vona thought to herself.
She paused on the path.  Everything about this wilderness repulsed her, but she couldn't help the feeling that it was not yet time to leave. The Immortal Sun was gone, but Orazca still remained. It was a city literally made of gold. She couldn't just leave it unattended.
"Vona," Saint Elenda called from up ahead.
Vona snapped back to the present. She tried to arrange her face into something resembling contentment. "Yes, Saint Elenda?"
"You are lost in thought. Speak your peace."
Vona ground her teeth together. A fang caught on her bottom lip and she tasted blood. Her stomach gurgled with want.
"I will not return to Torrezon empty-handed," she said.
Mavren Fein froze where he stood, sweat beading on his pasty forehead. "We are not returning empty-handed," he said. "We found Saint Elenda."
As if that were impressive, thought Vona.
"We were assigned to take the Immortal Sun. Queen Miralda sent us here to conquer, not to come home with our tails between our legs."
"Then go," Saint Elenda said in a peaceful, measured tone. "Claim Orazca for your own. I will sail to the East."
Saint Elenda turned and began walking again without another word, and Mavren Fein followed. The two vanished into the dark of the rainforest.
Vona was stunned and elated at once.
She laughed almost the whole way back. By the time she found her way back to the city, the moon was high and silver overhead. Its light glinted off the spires, and the city was bathed in starlight.
"It is mine!" she called, giggling as her voice echoed through the empty gold expanse of the city.
The gold looked strange in the moonlight. Its yellow hues were gone, replaced with a pale metallic glow. Vona appreciated this version of the city much more.
"A butcher for a queen!" she laughed, and a distant rumble answered.
Vona stopped where she stood. Something was moving through the city.
She did not care. The city was hers! Orazca had been claimed for the Legion of Dusk!
Vona wandered to the plaza in front of the central temple and looked up at the stars, the same stars Queen Miralda was looking at back home. She grinned, and thought of all the people she had killed to get where she was. She realized that not a soul had died to earn her Orazca, and thought that was a pity.
Something rumbled behind her.
Vona stowed her smile and turned around. She couldn't help but gasp.
Above her stood an immense dinosaur, its teeth as long as her fingers and its claws as sharp as her blade. A long strand of saliva dripped from its mouth down onto her helmet.
Vona did not have time to scream as the dinosaur snapped her up into its jaws.
And Orazca was quiet once more.
"REVENGE! RESCUE MISSION REVENGE!"
Malcolm and Breeches were soaring high above the spires of Orazca, weaving in and out of its high needles over the broad gold wash of the city.
"FIND CAPTAIN," Breeches screeched into Malcolm's ear.
Jace's voice had spoken calmly in both of their minds only minutes before. If Malcolm didn't know better, he would have thought Jace had been lying to them.
"Captain's orders are to let her go, Breeches. Jace said the same."
Breeches went quiet for a moment. He pointed downward at several of their enemies as they left the city and wandered, separately, into the jungle.
"Orazca empty," he said. "Everybody went home."
Malcolm's heart leapt. "Everyone . . . ?"
"Everyone but us," the goblin grinned.
"Everyone but us . . ."
ONE WEEK LATER
Azor's sanctum was littered with tables full of ale and playing cards and pirate songs.
Dozens of crew members from the Belligerent laughed and cheered, and piles of looted gold and jewels were stacked to the ceiling. The distant scent of cats had been replaced with an omnipresent pirate stink, and gold-glutted sailors toasted to their crews under the hole in the ceiling.
One of the pirates looked up from her pile of gold. "Co-emperors are here!" she yelled in warning.
The rest of the pirates cheered a welcome as Malcolm and Breeches strutted into what was once Azor's sanctum. They eyed the crowd, and nodded at each other.
"Will you join me for ale and cards, Co-Emperor Breeches?" asked Malcolm.
"Yes, Co-Emperor Malcolm!" The goblin grinned, and screeched his delight at the rest of the room. "GOLD AND ALE AND CARDS!"
The room erupted with approval, and their chanties echoed through the golden halls of Orazca.


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03. Write a program that finds the biggest of three integers using nested if statements.
The result is printed on the JS console...


My name is Robert Winkler. I graduated from Arizona State University in 2012 with a BS degree in Computer Science. I live in Phoenix, AZ and have lived in the valley for most of my life. My favorite programming languages are C/C++ and Python. I prefer C to C++ for it's size and simplicity and I write C++ in a very C-ish style. My areas of interest are graphics (2D/3D, OpenGL) and low level/system programming.


Impactstory Advisor of the Month
Guillaume is a post-doc researcher at the Université de Liège in Belgium, in the Plant Physiology lab of Pr. Claire Perilleux. He’s also a dedicated practitioner of open, web native science, creating awesome tools ranging from a Plant Image Analysis software finder to an image analysis toolbox that allows the quantitative analysis of root system architecture. He’s even created an open source webapp that uses Impactstory’s open profile data to automatically create CVs in LaTeX, HTML, and PDF formats. (More on that below.)
I had the pleasure of corresponding with Guillaume this week to talk about his research, what he enjoys about practicing web native science, and his approach to being an Impactstory Advisor.
Tell us a bit about your current research.
I am a plant physiologist. My current work focuses on how the growth and development of different plant organs (e.g. the root and the shoot) are coordinated, and how modifications in one organ affects the others. The project is fascinating, because so far the majority of the plant research is focused on one specific organ or process and few has been done to try to understand how the different parts communicate.
Why did you initially decide to join Impactstory?
A couple of years ago, I created a website referencing the existing plant image analysis software tools (www.plant-image-analysis.org). I wanted to help users understand how well the tools (or more specifically, the scientific papers describing the tools) have been received by the community. At that time, an article-level Impactstory widget was available, and I choose to use it. It was a great addition to the website!
At the same time, I created a Impactstory profile and I’ve used it since then. (A quick word about the new profiles: they look fantastic!)

Mainly because the ideas promoted by the Impactstory team are in line with my own. Researchers’ contributions to the scientific community (or even to society in general) are not only done by publishing peer-reviewed paper (even though it is still a very important way to disseminate our findings). The Web 2.0 brought us a large array of means to contribute to the scientific debate and it would be restrictive not to consider those while evaluating one’s work.
How have you been spreading the word about Impactstory?
I started by talking about it with my direct colleagues. Then, I noticed that science valorisation in general was not well known, so made a presentation about it and shared it on Figshare. To my great surprise, it became my most viewed item (I guess people liked the Lord of the Rings / Impactstory mash up :)). In addition, I also created a small widget to convert any Impactstory online profile into a resume. And of course, I proudly wear my Impactstory t-shirt whenever I go to conferences, which alway bring questions such as “I heard of that, what is it exactly?”.
You’re a web-native scientist (as evidenced by your active presence on sites like Figshare, Github, and Mendeley). When did you start practicing web-native science? What do you like about it? Are there drawbacks?
It really started a couple of years ago, by the end of my PhD. At that time, I needed to apply for a new position, so I set up a webpage, Mendeley account, and so on. I quickly found it to be a great way to get in touch with other researchers.
What I like the most about web-native science is that boundaries are disappearing! You do not need to meet people in person to build a new project or start a new collaboration. It brings together all the researchers of the same fields who are scattered around the globe, into a small digital community where they can easily interact!
As of the drawbacks, I am still looking for them :)
Tell us about your “Impact CV” webapp, which converts anyone’s Impactstory profile data into PDF, Markdown, LaTeX, or HTML format. Why’d you create it and how’d you do it?
A few months ago, I needed to update my resume and my IS profile contained all my research outputs. So I thought it would be nice to be able to reuse this information, not only for me, but for everyone who has an Impactstory profile. So instead of copying & pasting my online profile to my resume, I took advantage of the openness of Impactstory to automatically retrieve the data contained in my profile (everything is stored in a Json file that is readily available from any profile) and re-use it locally. I wrapped it up in a webpage (http://www.guillaumelobet.be/impact) and Voilà!
What’s the best part about your work as a post-doc researcher at the Université de Liège?
Academic freedom is definitely the best part about working in a University. It gives us the latitude to explore unexpected paths. And I work with great people!
If you liked this post, you can share it with your followers or follow me on Twitter!


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Chris
19
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Alex
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Paul
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Chris
19
Human being


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TransientBlacklist()
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Glioblastoma multiforme - Wikipedia, the free encyclopedia
Coronal MRI with contrast of a glioblastoma WHO grade IV in a 15-year-old male. . Despite being the most prevalent form of primary brain tumor, GBM .
http://en.wikipedia.org/wiki/Glioblastoma_multiforme
Treatment for Herniated or Bulging Discs
Brain Tumor Glioblastoma Multiforme
He said Glioblastoma multiforme grade IV, brain tumor. I did not understand anything at that time. I did not know what to do, where to go or what to expect of the .
http://www.squidoo.com/glioblastoma-multiforme
Glioblastoma Multiforme - FAQ
Glioblastoma multiforme is a tumor in the brain.  Treatments include chemotherapy and radition.
http://www.childrenshospital.org/az/Site962/mainpageS962P1.html
brain tumors gbm grade Herniated or Bulging Discs
Brain Tumor: Glioblastoma - College of American Pathologists
What is glioblastoma?  Glioblastoma is also known as grade 4 (IV) astrocytoma or Glioblastoma .
http://www.cap.org/apps/docs/reference/myBiopsy/glioblastoma.html
Neurologic Manifestations of Glioblastoma Multiforme
Oct 8, 2012 . The current World Health Organization (WHO) classification of primary brain tumors lists GBM as a grade IV astrocytoma. Astrocytoma is one of .
http://emedicine.medscape.com/article/1156220-overview
Glioblastoma Multiforme (GBM) - National Brain Tumor Society
Classified as a Grade IV (most serious) astrocytoma, GBM develops from the lineage . Because of its lethalness, GBM was selected as the first brain tumor to be .
http://www.braintumor.org/patients-family-friends/about-brain-tumors/tumor-types/glioblastoma-multiforme.html
Official Impairment Listing for Spinal Disorders
Glioblastoma Multiforme Brain Tumors - Cedars-Sinai
Learn about glioblastoma multiforme, which is the highest-grade glioma tumor, but exhibits symptoms that are the same as other brain tumors.
http://www.cedars-sinai.edu/Patients/Health-Conditions/Glioblastoma-Multiforme-Brain-Tumors.aspx
- wheel and tire package bsa (narrowing of the spine)
GBM - MGH Brain Tumor Center
Glioblastoma multiforme = Grade 4 astrocytoma . Once a tumor has been given a name and a grade, brain tumor specialists can give advice about treatment .
http://brain.mgh.harvard.edu/glioblastoma.htmGlioblastoma Brain Tumor Survivor | Facebook
To connect with Glioblastoma Brain Tumor Survivor, sign up for Facebook today. . with GBM Grade 4 left lobe he had surgery and chemo/radiotherapy,and also .
http://www.facebook.com/pages/Glioblastoma-Brain-Tumor-Survivor/122783647791261
GBM GRADE 4! | Cancer Survivors Network
Oct 6, 2011 . My mother-in-law has just been diagnosed with GBM grade 4. . You need to bring her as fast as possible to a Brain Cancer Center like, UCLA, .
http://csn.cancer.org/node/227759
GBM Guide - MGH Brain Tumor Center
Glioblastoma multiforme and anaplastic gliomas: . Once a tumor has been given a name and a grade, brain tumor specialists can give advice about treatment .
http://brain.mgh.harvard.edu/patientguide.htm
Medical-Vocational Allowance for Herniated Disc
AANS - Glioblastoma Multiforme
GBM is classified as a grade IV astrocytoma. These are the most invasive type of glial tumors, rapidly growing and commonly spreading to nearby brain tissue.
http://www.aans.org/Patient%20Information/Conditions%20and%20Treatments/Glioblastoma%20Multiforme.aspx
Glioblastoma Multiforme
May 16, 2012 . The general term glioma includes any type of brain tumor such as astrocytoma . Grade IV astrocytomas are known as glioblastoma multiforme.
http://www.webmd.com/cancer/brain-cancer/glioblastoma-multiforme
Appealing a Denial of Benefits
Gbm grade 4 brain tumour | Cancer Connections supports people ...
Hi guys, I have joined this site in the hope that I can share other peoples experiences with gbm grade 4 tumors. My dad was diagnosed with this .
http://www.cancerconnections.com.au/content/gbm-grade-4-brain-tumour-0
GBM Info - Headcase
So GBM is definitely scary........ but what are the facts? GBM is a Grade 4 Primary Brain Tumour. It is very aggressive and can, unchecked, double in size each .
http://www.headcase.org.uk/2.html


'Antebellum': Janelle Monae is stuck in the past in first teaser
by Wade SheridanNov. 21 (UPI) -- Janelle Monae finds herself stuck between two realities in the first teaser trailer for upcoming horror film, Antebellum.
The clip, released on Thursday, features Monae trapped inside the American south before the Civil War as she witnesses a slave being captured on a plantation.
The actress, in the present day, has a strange encounter with a mysterious young girl as the teaser presents other terrifying images.
Antebellum, set to hit theaters on April 24, is directed by Gerard Bush and Christopher Renz and comes from the producer of Get Out and Us.
Kiersey Clemons, Jena Malone, Jack Huston and Gabourey Sidibe also star.
"Successful author Veronica Henley (Monae) finds herself trapped in a horrifying reality and must uncover the mind-bending mystery before it's too late," reads the synopsis.
A poster for the film was also released featuring a butterfly bleeding.
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MON Help on Service Definitions
This is second and last stage for MON configuration.
Default values are shown for the Mandatory services . See the respective help topic below for more help on the Service Definitions.
For "mail.alert", ensure that the sendmail is configured and "sendmail" deamon is started on the hostmachine.
Service Definitions
- service servicename
-
A service definition begins with they keyword
service
followed by a word which is the tag for this service.
The components of a service are an interval, monitor, and
one or more time period definitions, as defined below.
If a service name of "default" is defined within a watch
group called "dafault" (see above), then the default/default
definition will be used for handling unknown mon traps.
- interval timeval
-
The keyword
interval
followed by a time value specifies the frequency that
a monitor script will be triggered.
Time values are defined as "30s", "5m", "1h", or "1d",
meaning 30 seconds, 5 minutes, 1 hour, or 1 day. The numeric portion
may be a fraction, such as "1.5h" or an hour and a half. This
format of a time specification will be referred to as
timeval.
- traptimeout timeval
-
This keyword takes the same time specification argument as
interval,
and makes the service expect a trap from an external source
at least that often, else a failure will be registered. This is
used for a heartbeat-style service.
- trapduration timeval
-
If a trap is received, the status of the service the trap was delivered
to will normally remain constant. If
trapduration
is specified, the status of the service will remain in a failure
state for the duration specified by
timeval,
and then it will be reset to "success".
- randskew timeval
-
Rather than schedule the monitor script to run at the start of each
interval, randomly adjust the interval specified by the
interval
parameter by plus-or-minus
randskew.
The skew value is specified as the
interval
parameter: "30s", "5m", etc...
For example if
interval
is 1m, and
randskew
is "5s", then
mon
will schedule the monitor script some time between every
55 seconds and 65 seconds.
The intent is to help distribute the load on the server when
many services are scheduled at the same intervals.
- monitor monitor-name [arg...]
-
The keyword
monitor
followed by a script name and arguments
specifies the monitor to run when the timer
expires. Shell-like quoting conventions are
followed when specifying the arguments to send
to the monitor script.
The script is invoked from the directory
given with the
-s
argument, and all following words are supplied
as arguments to the monitor program, followed by the
list of hosts in the group referred to by the current watch group.
If the monitor line ends with ";;" as a separate word,
the host groups are not appended to the argument list
when the program is invoked.
- allow_empty_group
-
The
allow_empty_group
option will allow a monitor to be invoked even when the
hostgroup for that watch is empty because of
disabled hosts. The default behavior is not
to invoke the monitor when all hosts in a hostgroup
have been disabled.
- description descriptiontext
-
The text following
description
is queried by client programs, passed to alerts and monitors via an
environment variable. It should contain a brief description of the
service, suitable for inclusion in an email or on a web page.
- exclude_hosts host [host...]
-
Any hosts listed after
exclude_hosts
will be excluded from the service check.
- exclude_period periodspec
-
Do not run a scheduled monitor during the time
identified by
periodspec.
- depend dependexpression
-
The
depend
keyword is used to specify a dependency expression, which
evaluates to either true of false, in the boolean sense.
Dependencies are actual Perl expressions, and must obey all syntactical
rules. The expressions are evaluated in their own package space so as
to not accidentally have some unwanted side-effect.
If a syntax error is found when evaluating the expression, it
is logged via syslog.
Before evaluation, the following substitutions on the expression occur:
phrases which look like "group:service" are substituted with the value
of the current operational status of that specified service. These
opstatus substitutions are computed recursively, so if service A
depends upon service B, and service B depends upon service C, then
service A depends upon service C. Successful operational statuses (which
evaluate to "1") are "STAT_OK", "STAT_COLDSTART", "STAT_WARMSTART", and
"STAT_UNKNOWN". The word "SELF" (in all caps) can be used for the group
(e.g. "SELF:service"), and is an abbreviation for the current watch group.
This feature can be used to control alerts for services which are
dependent on other services, e.g. an SMTP test which is dependent upon
the machine being ping-reachable.
- dep_behavior {a|m}
-
The evaluation of dependency graphs
can control the
suppression of either alert or monitor invocations.
Alert suppression.
If this option is set to "a",
then the dependency expression
will be evaluated after the
monitor for the service exits or
after a trap is received.
An alert will only be sent
if the evaluation succeeds, meaning
that none of the nodes in the dependency
graph indicate failure.
Monitor suppression.
If it is set to "m",
then the dependency expression will be evaluated
before the monitor for the service is about to run.
If the evaluation succeeds, then the monitor
will be run. Otherwise, the monitor will not
be run and the status of the service will remain
the same.
Period Definitions
Periods are used to define the conditions which
should allow alerts
to be delivered.
- period [label:] periodspec
-
A period groups one or more alarms and variables
which control how often an alert happens when there
is a failure.
The
period
keyword has two forms. The first
takes an argument which is a
period specification from Patrick Ryan's
Time::Period Perl 5 module. Refer to
"perldoc Time::Period" for more information.
The second form requires a label followed by a period specification, as
defined above. The label is a tag consisting of an alphabetic character
or underscore followed by zero or more alphanumerics or underscores
and ending with a colon. This
form allows multiple periods with the same period definition. One use
is to have a period definition which has no
alertafter
or
alertevery
parameters for a particular time period, and another
for the same time period with a different
set of alerts that does contain those
parameters.
- alertevery timeval
-
The
alertevery
keyword (within a
period
definition) takes the same type of argument as the
interval
variable, and limits the number of times an alert
is sent when the service continues to fail.
For example, if the interval is "1h", then only
the alerts in the period section will only
be triggered once every hour. If the
alertevery
keyword is
omitted in a period entry, an alert will be sent
out every time a failure is detected. By default,
if the output of two successive failures changes,
then the alertevery interval is overridden.
If the word
"summary" is the last argument, then only the summary
output lines will be considered when comparing the
output of successive failures.
- alertafter num
-
- alertafter num timeval
-
The
alertafter
keyword (within a
period
section) has two forms: only with the "num"
argument, or with the "num timeval" arguments.
In the first form, an alert will only be invoked
after "num" consecutive failures.
In the second form,
the arguments are a positive integer followed by an interval,
as described by the
interval
variable above.
If these parameters are specified,
then the alerts for that period will only
be called after that many failures happen
within that interval. For example,
if
alertafter
is given the arguments "3 30m", then the alert will be called
if 3 failures happen within 30 minutes.
- numalerts num
-
This variable tells the server to call no more than
num
alerts during a
failure. The alert counter is kept on a per-period basis,
and is reset upon each success.
- comp_alerts
-
If this option is specified, then upalerts will only be
called if a corresponding "down" alert has been called.
- alert alert [arg...]
-
A period may contain multiple alerts, which are triggered
upon failure of the service. An alert is specified with
the
alert
keyword, followed by an optional
exit
parameter, and arguments which are interpreted the same as
the
monitor
definition, but without the ";;" exception. The
exit
parameter takes the form of
exit=x
or
exit=x-y
and has the effect that the alert is only called if the
exit status of the monitor script falls within the range
of the
exit
parameter. If, for example, the alert line is
alert exit=10-20 mail.alert mis
then
mail-alert
will only be invoked with
mis
as its arguments if the monitor
program's exit value is between 10 and 20. This feature
allows you to trigger different alerts at different
severity levels (like when free disk space goes from 8% to 3%).
See the
ALERT PROGRAMS
section above for a list of the pramaeters mon will pass
automatically to alert programs.
- upalert alert [arg...]
-
An
upalert
is the compliment of an
alert.
An upalert is called when a services makes the state transition from
failure to success. The
upalert
script is called supplying
the same parameters as the
alert
script, with the addition of the
-u
parameter which is simply used to let
an alert script know that it is being called
as an upalert. Multiple upalerts may be
specified for each period definition.
Please note that the default behavior is that
an upalert will be sent
regardless if there were any prior "down" alerts
sent, since upalerts are triggered on a state
transition. Set the per-period
comp_alerts
option to pair upalerts with "down" alerts.
- startupalert alert [arg...]
-
A
startupalert
is only called when the
mon
server starts execution.
- upalertafter timeval
-
The
upalertafter
parameter is specified as a string that
follows the syntax of the
interval
parameter ("30s", "1m", etc.), and
controls the triggering of an
upalert.
If a service comes back up after
being down for a time greater than
or equal to the value of this option, an
upalert
will be called. Use this option to prevent
upalerts to be called because of "blips" (brief outages).


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I absolutely hate teaching bonding. The abstract nature of atoms, the minutiae of nomenclature, and the details of writing formulas bog students down and I struggle to meet their needs. So, we do POGILs, simulations, speed dating, labs, and drills. Lots of time is spent trying to correct patterns of work to meet the learning objectives.
This year, I just can’t seem to meet those goals. I feel like I’m at my wits end and I’m just ready to move into something else for the plain sake of mixing it up a little bit.
I know it’s not my fault entirely. I know I can rely on the multiple short assessments – formative and summative – that I’ve given over the last three weeks (almost) checking on progress. I know I’ve recovered and retaught major points of confusion.
I also know I can’t force students to do something they’re patently disinterested in doing.
Standards based grading is a double-edged sword in that regard. They’ve done plenty of work, but there is still a major lack of understanding of the main ideas, so I cannot report, through the grading system, that they’ve learned the objective. Ethically, I’m not willing to cross that line. At the same time, I question the level of expectation I’ve set up as students work to demonstrate what understanding they have. Am I expecting too much?
The line between high expectations and impossible expectations is thin. Trying to walk it is an exercise in rationalization and stubbornness.
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