Quality standards set out the priority areas for quality improvement in health and social care.
They cover areas where there is variation in care. Each standard gives you:
- a set of statements to help you improve quality
- information on how to measure progress.
Who are they for?
Anyone wanting to improve the quality of health and care services. For example:
Commissioners use quality standards to ensure that high-quality care or services are being commissioned.
Service providers use quality standards to monitor service improvements, to show that high-quality care or services are being provided and highlight areas for improvements.
Health, public health and social care practitioners use audit and governance reports to demonstrate the quality of care, as described in a quality standard, or in professional development and validation.
Regulators like the Care Quality Commission and Ofsted endorse the use of quality standards to help identify and define good quality care.
How are they developed?
Quality standards are developed independently, in collaboration with health and social care professionals, practitioners and service users. They are based on NICE guidance and other NICE-accredited sources.
Example quality statement:
Older people using home care services have a home care plan that identifies how their personal priorities and outcomes will be met.
Home care for older people, NICE quality standard
Are they mandatory?
No. But they can be used to plan and deliver services to provide the best possible care. They support the government's vision for a health and care system focused on delivering the best possible health outcomes.
NICE indicators measure outcomes that reflect the quality of care, or processes linked, by evidence, to improved outcomes.
Our single indicator menu is made up of 3 types of indicator:
- QOF – general practice quality and outcomes framework
- General practice for quality improvement
- CCG – clinical commissioning group
Use them to:
- Identify where improvements are needed
- Set priorities for quality improvement and support
- Create local performance dashboards
- Benchmark performance against national data
- Support local quality improvement schemes
- Demonstrate progress that local health systems are making on outcomes.
Development:
Our indicators are underpinned by a robust evidence base and have been through a rigorous process, which includes:
- development by an independent expert committee (including GPs, hospital consultants, public health and social care practitioners, NHS commissioners and lay members.)
- testing and piloting
- public consultation.
We publish all the background evidence used to create the indicators. We work in partnership with NHS Digital to develop and test the indicators and technical specifications.
Read the process guide (PDF).
Each indicator has:
- A denominator, describing the target population included in an indicator
- A numerator, describing the number of people in the denominator who should have the specified intervention, treatment or outcome
- A description of the inclusions, exclusions and exceptions
Where relevant and available – we provide the appropriate data source or the business rules used to inform data extraction.
Managing and updating the NICE menu:
We review and maintain all indicators on the menu ensuring that all indicators are in line with the latest guidance.
New and updated indicators are added every year, in August.
Have a question? Contact the team indicators@nice.org.uk


TotalSpaces2 - Ruby API bindings for TotalSpaces2 from BinaryAge¶ ↑
PRERELEASE: You can only use the API with versions 2.1 and above of TotalSpaces2.¶ ↑
Version 2.1+ of TotalSpaces2 is available by ticking the “Include pre-releases” checkbox in General Preferences and then selecting “Check for updates” from the menu.
This gem enables you to get information from and to control TotalSpaces2
It is the officially supported way of using the API library libtotalspaces2api, and the required dylib comes bundled with this gem. This gem uses Ruby-FFI to call the functions in the dylib. You'll need a sane ruby and compilation environment to install ruby-ffi - it probably won't install immediately with the ruby that comes with Mavericks because none of the compilation tools are present. We use homebrew and rbenv to manage our ruby scripting environment.
You may use this gem in various ways. For instance, you could:
-
Display a message or alert when a particular space is moved to
-
Automatically change the name of spaces depending on what apps are in them
-
Record which spaces certain windows are on, and restoring those windows to those spaces when the owning app restarts
-
Trigger moving certain windows between spaces
API support, and support for this gem starts with TotalSpaces2 v2.1 The API is a premium feature, and will only work with registered versions of TotalSpaces2.
Download and installation¶ ↑
The latest version of the TotalSpaces2 gem can be installed with RubyGems:
% [sudo] gem install totalspaces2
Source code can be downloaded on GitHub
Documentation¶ ↑
Examples¶ ↑
require 'totalspaces2' TotalSpaces2.on_space_change {|from, to, display_id| puts "Moving from space #{from} to space #{to}";} TotalSpaces2.move_to_space(1) current_space = TotalSpaces2.current_space puts "Current space number: #{current_space}" puts "Current space is called: #{TotalSpaces2.name_for_space(current_space)}" TotalSpaces2.set_name_for_space(1, "Home")
License¶ ↑
The TotalSpaces2 gem is released under the MIT license:
The source code of the dylib is not available at this time.


{% extends "base.html" %} {% block content %}
Image to Color Palette generator
Find design inspiration with color palettes extracted from your favourite images.Just simply upload an image and this tool will create a color palette based on the dominant colors in your image using the Pillow Library.


{% extends 'template-lab-2b.html' %} {% set mainClasses = 'nhsuk-u-padding-top-0' %} {% block pageTitle %} Symptoms - NHS {% endblock %} {% block beforeContent %}
Limping in children is not usually serious and could be caused by something minor like a sprain or strain. But you should see a GP if it's not obvious what's causing it.
Limping in children is often caused by an obvious injury to the leg or foot, such as:
Sometimes it may not be clear what's causing your child to limp. The symptoms might give you an idea of what the cause might be.
But do not self-diagnose – a limp with no obvious cause should always be checked by a GP as it could be a sign of something serious.
| Other symptoms | Possible cause |
|---|---|
| Sudden pain in the hip, knee or thigh, sometimes after a viral infection | Irritable hip |
| Pain in the groin, hip or knee, stiff hip, foot or leg turns inward | Slipped upper femoral epiphysis |
| Painful, swollen joints that lasts for longer than 6 weeks | Different types of juvenile arthritis |
| Pain in the groin, thigh or knee after exercise, stiff hip | Perthes' disease |
| A lump on your child's leg, weight loss, pain at night | A cancer, such as leukaemia, sarcoma or lymphoma |
Treatment will depend on what's causing your child to limp. Sometimes it may get better on its own.
A GP will examine your child and may arrange for more tests to find out what's causing your child to limp.
They might:
Page last reviewed: 02 August 2019
Next review due: 02 August 2022


Password Generator Tool
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Services
The Tour of Heroes HeroesComponent
is currently getting and displaying fake data.
After the refactoring in this tutorial, HeroesComponent
will be lean and focused on
supporting the view.
It will also be easier to unit-test with a mock service.
Why services
Components shouldn't fetch or save data directly and they certainly shouldn't knowingly present fake data. They should focus on presenting data and delegate data access to a service.
In this tutorial, you'll create a HeroService
that all application classes can use to get
heroes.
Instead of creating that service with new
,
you'll rely on Angular dependency injection
to inject it into the HeroesComponent
constructor.
Services are a great way to share information among classes that don't know each other.
You'll create a MessageService
and inject it in two places:
- in
HeroService
which uses the service to send a message. - in
MessagesComponent
which displays that message.
Create the HeroService
Using the Angular CLI, create a service called hero
.
ng generate service hero
The command generates skeleton HeroService
class in src/app/hero.service.ts
The HeroService
class should look like the following example.
import { Injectable } from '@angular/core';
@Injectable({
providedIn: 'root',
})
export class HeroService {
constructor() { }
}
@Injectable() services
Notice that the new service imports the Angular Injectable
symbol and annotates
the class with the @Injectable()
decorator. This marks the class as one that participates in the dependency injection system.
The HeroService
class is going to provide an injectable service, and it can also have its
own injected dependencies.
It doesn't have any dependencies yet, but it will
soon.
The @Injectable()
decorator accepts
a metadata object for the service, the same way the @Component()
decorator did for your component classes.
Get hero data
The HeroService
could get hero data from anywhere—a web service, local storage, or a mock
data source.
Removing data access from components means you can change your mind about the implementation anytime, without touching any components. They don't know how the service works.
The implementation in this tutorial will continue to deliver mock heroes.
Import the Hero
and HEROES
.
import { Hero } from './hero';
import { HEROES } from './mock-heroes';
Add a getHeroes
method to return the mock heroes.
getHeroes(): Hero[] {
return HEROES;
}
Provide the HeroService
You must make the HeroService
available to the dependency injection system
before Angular can inject it into the HeroesComponent
,
as you will do below. You do this by registering a
provider. A provider is something that can create or deliver a service; in this case, it
instantiates the HeroService
class to provide the service.
Now, you need to make sure that the HeroService
is registered as the provider of this
service.
You are registering it with an injector, which is the object that is responsible for choosing
and injecting the provider where it is required.
By default, the Angular CLI command ng generate service
registers a provider with the root
injector for your service by including provider metadata in the @Injectable
decorator.
If you look at the @Injectable()
statement right before the HeroService
class definition, you can see that the providedIn
metadata value is
'root':
@Injectable({
providedIn: 'root',
})
When you provide the service at the root level, Angular creates a single, shared instance of HeroService
and injects into any class that asks for it.
Registering the provider in the @Injectable
metadata also allows Angular to optimize an app by removing the service if it turns out not to be used
after all.
To learn more about providers, see the Providers section. To learn more about injectors, see the Dependency Injection guide.
The HeroService
is now ready to plug into the HeroesComponent
.
This is an interim code sample that will allow you to provide and use the HeroService
.
At this point, the code will differ from the HeroService
in the "final code review".
Update HeroesComponent
Open the HeroesComponent
class file.
Delete the HEROES
import, because you won't need that anymore.
Import the HeroService
instead.
import { HeroService } from '../hero.service';
Replace the definition of the heroes
property with a simple declaration.
heroes: Hero[];
Inject the HeroService
Add a private heroService
parameter of type HeroService
to the constructor.
constructor(private heroService: HeroService) { }
The parameter simultaneously defines a private heroService
property and identifies it as a
HeroService
injection site.
When Angular creates a HeroesComponent
, the Dependency
Injection system
sets the heroService
parameter to the singleton instance of HeroService
.
Add getHeroes()
Create a function to retrieve the heroes from the service.
getHeroes(): void {
this.heroes = this.heroService.getHeroes();
}
Call it in ngOnInit
While you could call getHeroes()
in the constructor, that's not the best practice.
Reserve the constructor for simple initialization such as wiring constructor parameters to properties. The constructor shouldn't do anything. It certainly shouldn't call a function that makes HTTP requests to a remote server as a real data service would.
Instead, call getHeroes()
inside the ngOnInit
lifecycle hook and
let Angular call ngOnInit
at an appropriate time after constructing a HeroesComponent
instance.
ngOnInit() {
this.getHeroes();
}
See it run
After the browser refreshes, the app should run as before, showing a list of heroes and a hero detail view when you click on a hero name.
Observable data
The HeroService.getHeroes()
method has a synchronous signature,
which implies that the HeroService
can fetch heroes synchronously.
The HeroesComponent
consumes the getHeroes()
result
as if heroes could be fetched synchronously.
this.heroes = this.heroService.getHeroes();
This will not work in a real app. You're getting away with it now because the service currently returns mock heroes. But soon the app will fetch heroes from a remote server, which is an inherently asynchronous operation.
The HeroService
must wait for the server to respond,
getHeroes()
cannot return immediately with hero data,
and the browser will not block while the service waits.
HeroService.getHeroes()
must have an asynchronous signature of some kind.
It can take a callback. It could return a Promise
. It could return an
Observable
.
In this tutorial, HeroService.getHeroes()
will return an Observable
in part because it will eventually use the Angular HttpClient.get
method to fetch the
heroes
and HttpClient.get()
returns an Observable
.
Observable HeroService
Observable
is one of the key classes in the RxJS
library.
In a later tutorial on HTTP, you'll learn that Angular's HttpClient
methods return RxJS Observable
s.
In this tutorial, you'll simulate getting data from the server with the RxJS of()
function.
Open the HeroService
file and import the Observable
and of
symbols from RxJS.
import { Observable, of } from 'rxjs';
Replace the getHeroes
method with this one.
getHeroes(): Observable<Hero[]> {
return of(HEROES);
}
of(HEROES)
returns an Observable<Hero[]>
that emits a single
value, the array of mock heroes.
In the HTTP tutorial, you'll call
HttpClient.get<Hero[]>()
which also returns an
Observable<Hero[]>
that emits a single value, an array of heroes from the
body of the HTTP response.
Subscribe in HeroesComponent
The HeroService.getHeroes
method used to return a Hero[]
.
Now it returns an Observable<Hero[]>
.
You'll have to adjust to that difference in HeroesComponent
.
Find the getHeroes
method and replace it with the following code
(shown side-by-side with the previous version for comparison)
getHeroes(): void {
this.heroService.getHeroes()
.subscribe(heroes => this.heroes = heroes);
}
Observable.subscribe()
is the critical difference.
The previous version assigns an array of heroes to the component's heroes
property.
The assignment occurs synchronously, as if the server could return heroes instantly
or the browser could freeze the UI while it waited for the server's response.
That won't work when the HeroService
is actually making requests of a remote
server.
The new version waits for the Observable
to emit the array of heroes—
which could happen now or several minutes from now.
Then subscribe
passes the emitted array to the callback,
which sets the component's heroes
property.
This asynchronous approach will work when
the HeroService
requests heroes from the server.
Show messages
In this section you will
- add a
MessagesComponent
that displays app messages at the bottom of the screen. - create an injectable, app-wide
MessageService
for sending messages to be displayed - inject
MessageService
into theHeroService
- display a message when
HeroService
fetches heroes successfully.
Create MessagesComponent
Use the CLI to create the MessagesComponent
.
ng generate component messages
The CLI creates the component files in the src/app/messages
folder and declare MessagesComponent
in AppModule
.
Modify the AppComponent
template to display the generated MessagesComponent

{{title}}

<app-heroes></app-heroes>
<app-messages></app-messages>
You should see the default paragraph from MessagesComponent
at the bottom of the page.
Create the MessageService
Use the CLI to create the MessageService
in src/app
.
ng generate service message
Open MessageService
and replace its contents with the following.
- import { Injectable } from '@angular/core';
-
- @Injectable({
- providedIn: 'root',
- })
- export class MessageService {
- messages: string[] = [];
-
- add(message: string) {
- this.messages.push(message);
- }
-
- clear() {
- this.messages = [];
- }
- }
The service exposes its cache of messages
and two methods: one
to add()
a message to the cache and another to clear()
the cache.
Inject it into the HeroService
Re-open the HeroService
and import the MessageService
.
import { MessageService } from './message.service';
Modify the constructor with a parameter that declares a private messageService
property.
Angular will inject the singleton MessageService
into that property
when it creates the HeroService
.
constructor(private messageService: MessageService) { }
This is a typical "service-in-service" scenario:
you inject the MessageService
into the HeroService
which is injected into
the HeroesComponent
.
Send a message from HeroService
Modify the getHeroes
method to send a message when the heroes are fetched.
getHeroes(): Observable<Hero[]> {
// TODO: send the message _after_ fetching the heroes
this.messageService.add('HeroService: fetched heroes');
return of(HEROES);
}
Display the message from HeroService
The MessagesComponent
should display all messages,
including the message sent by the HeroService
when it fetches heroes.
Open MessagesComponent
and import the MessageService
.
import { MessageService } from '../message.service';
Modify the constructor with a parameter that declares a public
messageService
property.
Angular will inject the singleton MessageService
into that property
when it creates the MessagesComponent
.
constructor(public messageService: MessageService) {}
The messageService
property must be public because you're about to bind
to it in the template.
Angular only binds to public component properties.
Bind to the MessageService
Replace the CLI-generated MessagesComponent
template with the following.

Messages

<button class="clear"
(click)="messageService.clear()">clear</button>

 {{message}}

This template binds directly to the component's messageService
.
- The
*ngIf
only displays the messages area if there are messages to show.
- An
*ngFor
presents the list of messages in repeated

elements.
- An Angular event binding binds the button's click
event
to
MessageService.clear()
.
The messages will look better when you add the private CSS styles to
messages.component.css
as listed in one of the "final code review" tabs below.
The browser refreshes and the page displays the list of heroes.
Scroll to the bottom to see the message from the HeroService
in the message area.
Click the "clear" button and the message area disappears.
Final code review
Here are the code files discussed on this page and your app should look like this
- import { Injectable } from '@angular/core';
-
- import { Observable, of } from 'rxjs';
-
- import { Hero } from './hero';
- import { HEROES } from './mock-heroes';
- import { MessageService } from './message.service';
-
- @Injectable({
- providedIn: 'root',
- })
- export class HeroService {
-
- constructor(private messageService: MessageService) { }
-
- getHeroes(): Observable<Hero[]> {
- // TODO: send the message _after_ fetching the heroes
- this.messageService.add('HeroService: fetched heroes');
- return of(HEROES);
- }
- }
Summary
- You refactored data access to the
HeroService
class. - You registered the
HeroService
as the provider of its service at the root level so that it can be injected anywhere in the app. - You used Angular Dependency Injection to inject it into a component.
- You gave the
HeroService
get data method an asynchronous signature. - You discovered
Observable
and the RxJS Observable library. - You used RxJS
of()
to return an observable of mock heroes (Observable<Hero[]>
). - The component's
ngOnInit
lifecycle hook calls theHeroService
method, not the constructor. - You created a
MessageService
for loosely-coupled communication between classes. - The
HeroService
injected into a component is created with another injected service,MessageService
.


--- layout: post title: Custer's Hill date: '2015-11-10T18:30:30+01:00' categories: - Sketchbooks - Sketches - Storyboards picture_url: https://film-Storyboards.tumblr.com/post/132967785385 ---


THE GIRL IN THE WATERMELON A film review by James Berardinelli Copyright 1994 James Berardinelli
Rating (0 to 10): 6.9
Date Released: undetermined Running Length: 1:31 Rated: not yet rated (Language, mature themes, nudity, sexual situations)
Starring: Meredith Scott Lynn, Michele Pawk, Steven Stahl, Lazaro Perez, James Spencer Thierree Director: Sergio M. Castilla Producer: Andrew Louca Screenplay: Sergio M. Castilla Music Editor: Sergio M. Castilla
THE GIRL IN THE WATERMELON is as unusual as might be expected from something with that title. The story it tells, while simple in nature, is far from the ordinary, and the method of presentation varies from playful to pretentious. This film consciously attempts to be as much art as entertainment, occasionally to its detriment. Generally, I don't mind abstract symbols and plot quirks, as long as they blend into, rather than distract from, the movie at hand. This is not always the case with THE GIRL IN THE WATERMELON. There are times when this motion picture wallows in its own weirdness.
The story takes place in New York, centering around 17-year old Samantha (Meredith Scott Lynn), who is suffering through an identity crisis. At the moment, she's not getting along with her mother Dianne (Michele Pawk). There are a lot of things the two don't agree on, especially Dianne's choice for a new husband. Sam's dissatisfaction leads her to discover evidence in her mother's bedroom safe which puts her paternity in question. So, armed with a pair of names and addresses, she writes letters to the two men she suspects to be her father: the energetic Latino Eddie Alvarez (Lazaro Perez) and the wealthy gay art dealer Robert Wilbarth (Steven Stahl).
The scenes which depict Sam getting to know her two "fathers" are warm, funny, and exceptionally well-presented, with equal credit going to writer/director Sergio M. Castilla (whose only other feature was GENTILE ALOUETTE) and his cast. These, like numerous other character and relationship-building sequences, are handled with a real insight into human nature and a recognition of how to get that across to the audience.
There isn't a dislikeable character in this movie, which limits the potential for traditional conflict. There are a several misunderstandings, and the typical mother/daughter tension one might expect under these circumstances, but nothing traumatic. THE GIRL IN THE WATERMELON wants its audience to have a pleasant time, and every element of the picture works towards these ends. The colors are bright and the cinematography crisp.
Occasionally the film gets too obviously artsy, especially in the dream sequences (one of which explains the title). These have the look of being directed by someone just out of film school. Also, it's difficult to identify with the character of Matt (James Spencer Thierree), a would- be boyfriend of Sam's who wanders around with a giant plastic water tank strapped to his back.
The ending is not wholly satisfying. The core theme is brought into focus, but nearly suffocated by the reek of too much good will. There's a mystery left unsolved, although after the whole story has been told, it doesn't seem to matter much. Ultimately, however, for a film that takes so many chances along the way, such a neat conclusion feels a little like a cheat.
The acting, done mostly by little-known or unknown actors, is marvelous. Meredith Scott Lynn, occasionally looking and sounding like a teenage Kristy McNichol, brings vitality and energy to Samantha. The girl connects with the audience, a crucial factor in giving her crisis a sense of immediacy. Scott Lynns scenes with Michele Pawk seethe with an acrimony that captures the love/hate relationship of mothers and daughters everywhere.
THE GIRL IN THE WATERMELON is not intended for mass consumption. The target audience is small in size and "art theater-going" in nature. My first impression was that I wasn't going to like the movie--it tries too hard to impress in its early moments--but complex and believable character building forced a change in my opinion. While not a picture for the typical multiplex goer, THE GIRL IN THE WATERMELON has something to offer for those who are a little more adventurous in their cinematic choices, and who are likely to enjoy something off the well-trodden path.
- James Berardinelli<EMAIL_ADDRESS>.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


 It was a rare high performance Mustang that used a turbocharged 4 cylinder engine and a host of other high performance features that were unusual to find in an American car. Fewer than 10,000 were built, which is only 2% of all Mustangs in that time period. Needless to say, the SVO is a pretty rare car today.
SVOregistry.com was built as a way for owners, potential owners, and other SVO enthusiasts to read about the history of each SVO. As the registry grows, SVO enthusiasts can track any SVO through time to read the history of the car as it has changed hands over the years.
An automotive registry is useless if no one has access to it. Unlike some registries, the information contained on SVOregistry.com is free and available to anyone. You can even download entire copies of the registry to your computer. We believe information should be shared, not hoarded or sold.
SVOregistry.com caters to the SVO enthusiast who wants to see the Mustang SVO preserved for future generations. Any registry entry that appears to be a for-sale ad to part out a good car may be edited without notice. Each registry entry has a link on it which allows users to flag an entry as inappropriate. If an entry receives enough flags, it will be reviewed and appropriate action will be taken. If your personal information was posted without your permission, feel free to email<EMAIL_ADDRESS>{% endblock %}


| US5223409 |
Directed evolution of novel binding proteins |
Dyax |
03/01/1991 |
06/29/1993 |
6/29/2010 |
| US5885793 |
Production of anti-self antibodies from antibody segment repertoires and displayed on phage |
Cambridge Antibody Technology (CAT, now Medimmune) |
12/02/1992 |
03/23/1999 |
3/23/2016 |
| US6582915 |
Production of anti-self bodies from antibody segment repertories and displayed on phage |
Cambridge Antibody Technology (CAT, now Medimmune) |
11/28/2000 |
06/24/2003 |
09/23/2012 |
| US5969108 |
Methods for producing members of specific binding pairs |
Cambridge Antibody Technology (CAT, now Medimmune) |
07/10/1991 |
10/19/1999 |
10/19/2016 |
| US6172197 |
Methods for producing members of specific binding pairs |
Cambridge Antibody Technology (CAT, now Medimmune) |
06/07/1995 |
01/09/2001 |
01/09/2018 |
| US5821047 |
Monovalent phage display |
Genentech |
6/5/1995 |
10/13/1998 |
10/13/2015 |
| US6706484 |
Protein/(poly) peptide libraries (HuCAL libraries) |
Morphosys AG |
01/24/2000 |
03/16/2004 |
08/19/2016 |
| US6753136 |
Methods for displaying (poly) peptides/proteins on bacteriophage particles via disulfide bonds (HuCAL GOLD libraries) |
Morphosys AG |
03/15/2001 |
03/21/2002 |
02/06/2021 |


Foreign
Leader
All Star
Former Saudi
Arabia Ambassador
Born: 05-19-1946
Hometown: Stamford, Conneticut
Education: Central Bible College,
Oral Roberts University
Foreign
Leader
20th Prime Minister
of Canada
Born: 01-11-1934
Hometown: Shawinigan,
Quebec, Canada
Education: Université Laval
Foreign
Leader
50th Prime Minister
of the United Kingdom
Born: 05-06-1953
Hometown: Edinburgh, Scotland
Education: Fettes College
Foreign
Leader
25th Prime Minister
of Australia
Born: 07-26-1939
Hometown: Earlwood, New South
Wales, Australia
Education: University of Sydney
Foreign
Leader
26th Prime Minister
of Australia
Born: 09-21-1957
Hometown: Nambour,
Queensland, Australia
Education: Australian National
University
Foreign
Leader
All Star
President of the
Russain Federation
Born: 10-07-1952
Hometown: Leningrad, Soviet Union
Education: Leningrad State
University,
Foreign
Leader
50th Prime Minister
of Italy
Born: 09-29-1936
Hometown: Milan, Italy
Education: University of Milan
Berlusconi is known for using his footwear to increase his height. He wears shoes with extra high heels, or platforms, or even stuffs his shoes.


Find me on my barren GitHub
https://github.com/randomization/
Also, for the record, you shouldn't be putting a url as a filename =/.


Obviously, it takes a lot of {_parameter parameters} to describe a complete sound. The Chroma has fifty dual-purpose switches on its control panel which are used for selecting sound {_program programs} during performance, but in a different panel mode are used for selecting the individual parameters of the sound, showing them in the display, and connecting the single {_parameter_control} slider to them. The PROG SELECT and PARAM SELECT switches choose between these two basic modes.
Even the original Chroma had more than 50 parameters, though. However, most of them were mirrored between the two {_channel channels} that make up the {_voice}, so they shared the same set of switches. The EDIT A and EDIT B switches set the Edit Mode, which determines which channel is being edited at any time. They can be turned on concurrently by pressing both at the same time, in which case the display shows both parameter values, and the parameter slider modifies both channels' parameters in parallel. Parameters 6 through 50 are "channel parameters" which are steered by the Edit Mode; parameters 1 through 5 are "control parameters" which affect the entire voice.
The Digital Chroma has considerably more parameters. To get at these "extended parameters", you use the SET SPLIT switch. The main function of this switch is to establish a keyboard split point, but it is also used as a prefix switch for accessing secondary functions. When the panel is in Parameter Select mode, pressing SET SPLIT followed by a number selects an {_extended_parameter}, instead of a regular parameter. Most extended parameters are related in some way to the corresponding regular parameter, providing additional adjustability that wasn't available in the original Chroma.
There are also a handful of "panel parameters". These are parameters that have their own special controls. For instance, the Edit Mode is a panel parameter, as is the number of the regular or extended parameter currently connected to the slider. This means that when you create a new sound and store it, you should choose some parameter that you might wish to vary in performance, and make sure that's selected before storing the sound, because that parameter will automatically be selected whenever you recall that sound.
The tone controls are also panel parameters, rather than global tone controls on the output. (If you want to equalize for your speakers, use your mixer's or amplifier's controls.) They can be varied during performance, but their settings are stored when a sound is stored, thus making them useful for "voicing" a sound.


The core features of the scientific writing style II
In the previous article, I focused on the basic characteristics by which a good scientific paper is defined. Another important aspect of a high-quality coherent text, is its agreement to basic linguistic rules. Here’s what you should pay attention to when selecting words, expressions and using abbreviations. Verbs Verb...
[Read More]


My name is Jeremiah, I'm from California, I have a 120lb Bernese Mountain Dog, I went to WSU for political science, and I work in construction management.


Recent Work
80's Word Guess Game
Classic word guess game built with HTML, CSS, and Javascript with an 80's band theme.
jQuery RPG Game
Turn-based role playing game (RPG) built with HTML, CSS, JavaScript, and jQuery to demonstarete DOM manipulation and callbacks.
Rad 80's Trivia Game
80's pop culture timed trivia game built with HTML, CSS, JavaScript, and jQuery to demonstrate DOM manipulation and the use of intervals/timeouts.
Gif-tastic UGA Gif Bot
Web app that queries Giphy for UGA related gif images using predefined and user defined tags built with HTML, CSS, JavaScript, jQuery, and AJAX.
Train Scheduler with Firebase
Web app that displays a train schedule with dynamic arrival times and automatically updating functionality; also allows for the user to add new trains to the schedule.
Project 1: Translate My Pic
Group project web app that analyzes an uploaded image using AWS Rekognition and then translates the keywords into a selected language.
Node.js: LIRI Bot
Node.js command line interface (CLI) that guides the user through several music and concert related tasks using the Spotify and Bands In Town API.
Node.js/mySQL: Bamazon
Node.js command line interface (CLI) that allows a customer to purchase sporting goods. It also includes a manager mode for updating/adding inventory.
Express: Friend Finder
Web app that allows a user to complete a survey and be matched with another user in the database. APIs are built with Node.js and Express to interact with the frontend.
Express/mySQL: Burger Joint
Web app that allows a user create and devour burgers using Express APIs integrating with a mySQL database to dynamically update the DOM.
Project 2: Translate My Pic 2.0
Web app that extends the functionality of Project 1 by adding a registration and login flow, as well as keeping a translation history for logged in users. Also, supports text to voice with AWS Polly.


Sand King
Tips
- The only reason you shouldn't hero-target Burrowstrike is if you're going for multi-hero stuns or if
you're trying to achieve a very specific position. Unlike Earth Spike, the bonus range granted by
skillshotting Burrowstrike is barely anything (~100 units extra).
- The combination of him having no cast times, Burrowstrike being a stunning Force Staff that doesn't
break trees, zero fade time on Sandstorm, and the fact that Blink Dagger is a core item makes Sand
King's jukeability extremely potent. Use all of this to your advantage and be unpredictable. Cast
Sandstorm, but then immediately change directions while you're invisible. Use Burrowstrike+Sandstorm to
disjoint attacks until your Blink Dagger comes off cooldown. Burrowstrike into the trees and start
TPing. The only limit is yourself. And your mana.
- You typically want to avoid leveling Caustic Finale early because it pushes the lane unless you're
against a melee carry, multiple melee heroes, or aggressive pushers. If you are, then definitely level
it. Then poke every creep in the lane. Then Burrowstrike. Then get kills.
- If you're planning on channeling an Epicenter post-Burrowstrike, aim the Burrowstrike so you end up
behind the enemy. Not even an instant Hex will be able to cancel it because you'll finish the channel in
the time they spend turning around to cast the Hex on you.
- If you are going to shift-queue your Blink Dagger after the Epicenter channel, choose your destination
at the very last second. Things can change in a two second channel time. Positions can move, TPs come
in, blinks go out, empires fall.
- Veil of Discord is made for this hero. The huge cast range, long debuff duration, and large AoE make it
the perfect companion for Epicenter.
Counters
- You really need to have at least one non-targeted Stun or Silence on your team against Sandy Claws.
Standing around Sandstorm and realizing that absolutely no one on your team can break the channel is
both frustrating and embarrassing. Sentry Wards will help, but having to throw down a Sentry Ward
against every Sandstorm will be a massive waste of money.
- You may not be able to stun/silence him out of his Epicenter channel, but you can still disable his
Blink Dagger with damage. Wasting 2-4 pulses for a 0.1s Illuminate or some other long range spell is a
great trade.
- Probably the second best hero in the game to get a Pipe against after Zeus.


Use this file as a starting point to experiment with @media breaks and finding the page width using javascript and jquery. Make a page with your own test content and scripts. Write the html, ccc and javascript from scratch in a text editor so you understand it fully.
Inspector
Use the inspector in Chromium or Firefox to try this page at different widths. The 'responsive' setting enables a draggale page width.
@Media
The background colour, text colour and border colour change due to @media directive in style.css below 480px
Nav
These inline elements in the nav change to block which reflows the nav also in the style.css
Javascript
The script script.js sets up an event listener to dynamically update the text in the span on resize. This is giving the height of the document area.
Height =
Width =
JQuery
This jquery script jscript.jsgets the width and height on resize and dynamicallly updates the text in the span. This gives the height of the window.


{% extends "layout.html" %} {% block title %} Open Games {% endblock %} {% block main %}
| Challenger | Challenger Rating | Challenger Color | Turn Limit | Challenge Issued | Accept Challenge? |
| {{ game.username }} | {{ game.rating }} | {{ game.color }} | {{ game.turn_day_limit }} | {{ game.timestamp }} | Accept |


- ZipInputStream: Support zip-files with trailing data descriptors
- Adjust rdoc stylesheet to advertise inherited methods if possible
- Suggestion: Add ZipFile/ZipInputStream example that demonstrates extracting all entries.
- Suggestion: ZipFile#extract destination should default to “.“
- Suggestion: ZipEntry should have extract(), get_input_stream() methods etc
- Suggestion: ZipInputStream/ZipOutputStream should accept an IO object in addition to a filename.
- (is buffering used anywhere with write?)
- Inflater.sysread should pass the buffer to produce_input.
- Implement ZipFsDir.glob
- ZipFile.checkIntegrity method
- non-MSDOS permission attributes
** See mail from Ned Konz to ruby-talk subj. “Re: SV: [ANN] Archive 0.2“
- Packager version, required unpacker version in zip headers
** See mail from Ned Konz to ruby-talk subj. “Re: SV: [ANN] Archive 0.2“
- implement storing attributes and ownership information


Function to read PX-Web data into R via API. The example code reads data from the three national statistical institutes, Statistics Norway, Statistics Sweden and Statistics Finland.
| Version: | 0.2.0 |
| Depends: | R (≥ 3.0.0), httr, rjstat, jsonlite |
| Published: | 2018-10-12 |
| Author: | Øyvind Langsrud and Jan Bruusgaard |
| Maintainer: | Øyvind Langsrud <oyl at ssb.no> |
| License: | Apache License 2.0 | file LICENSE |
| NeedsCompilation: | no |
| Materials: | README |
| CRAN checks: | PxWebApiData results |
| Reference manual: | PxWebApiData.pdf |
| Package source: | PxWebApiData_0.2.0.tar.gz |
| Windows binaries: | r-devel: PxWebApiData_0.2.0.zip, r-release: PxWebApiData_0.2.0.zip, r-oldrel: PxWebApiData_0.2.0.zip |
| OS X binaries: | r-release: PxWebApiData_0.2.0.tgz, r-oldrel: PxWebApiData_0.2.0.tgz |
| Old sources: | PxWebApiData archive |
Please use the canonical form https://CRAN.R-project.org/package=PxWebApiData to link to this page.