Lorem Ipsum is simply dummy text of the printing and typesetting let. Lorem Ipsum has been the industry.
Lorem Ipsum is simply dummy text of the printing and typesetting let. Lorem Ipsum has been the industry.
Lorem Ipsum is simply dummy text of the printing and typesetting let. Lorem Ipsum has been the industry.
Lorem Ipsum is simply dummy text of the printing and typesetting let. Lorem Ipsum has been the industry.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ip sum has been the industry's standard dummy text ever since the 1500s, when an unk- nown printer took a galley of type and scrambled it to make a type specimen book.
It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ip sum has been the industry's standard dummy text ever.
It has survived not only five centuries, but also the leap scrambled it to make a type.
art / t-shirt
art / t-shirt
art / t-shirt
art / t-shirt
art / t-shirt
art / t-shirt
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art / t-shirt
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Kazi Erfan
UI/UX Designer
Kazi Erfan
UI/UX Designer
Kazi Erfan
UI/UX Designer
Kazi Erfan
UI/UX Designer
Kazi Erfan
UI/UX Designer
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Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the indu Stry's standard dummy text ever since the 1500s, an unknown printer took a galley of type a scrambled it to make a type specimen book.
Read More >>Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the indu Stry's standard dummy text ever since the 1500s, an unknown printer took a galley of type a scrambled it to make a type specimen book.
Read More >>Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the indu Stry's standard dummy text ever since the 1500s, an unknown printer took a galley of type a scrambled it to make a type specimen book.
Read More >>Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the indu Stry's standard dummy text ever since the 1500s, an unknown printer took a galley of type a scrambled it to make a type specimen book.
 Proin eu urna suscipit, dictum quam nec.
our address
House #13, Streat road, Sydney
2310 Australia
call us
+ 880<PHONE_NUMBER>
+<PHONE_NUMBER>
email us
contactus@email.com


Communicate with your classmates to form teams of four. Each team should have at least one CS major and at least one Econ major. Your team should work together on this assignment. All team members should fully understand everything you submit. If there are parts you understand quickly but are new to your partner, it is your responsibility to explain them to your partner until everyone understands. If there are parts that your partner understands quickly but that are new to you, it is your responsibility to insist that your partner explains things to you until you understand them well.
To do Project 1, you will need to install Jupyter. Follow the directions at https://jupyter.org/install.html. (As in the directions there, we recommend using Anaconda, which will also install Python and many useful Python packages. The instructions in the project notebook assume you have installed Anaconda.
Once you’ve installed Jupyter, download the Project 1 Notebook:
project1.ipynb
Then download the data contained in zillow-prize-1.zip.
Then run:
jupyter notebook project1.ipynb
to get started. This will start the jupyter local server and open the notebook in your web browser.
The notebook contains the questions and starting code for Project
-
You will do your assignment by editing this file, and will submit your completed jupyter notebook as your assignment.
Submit your Project 1 notebook by Tuesday, 21 January, 9:29am by creating a slack group (click “Direct Messages”) containing you and your teammate and the four course staff:
@Cam
@Dave
@Denis Nekipelov
@Kyeongtak
. Submit your project to that group chat by attaching your jupyter notebook to a message (use the “+” at the left of the message entry field to attach a file).You should include a comment at the top of the notebook that contains:
- The names and UVA email ids of the people submitting (you and your teammate)
- A note on anyone else you collaborated with and how, and external resources you used.


| Class | Description |
|---|---|
| AddMoodActivity |
AddMoodActivity Class creates a new mood which the user can set the inputs to what they desire
with some limitations.
|
| AddMoodTest |
Created by kskwong on 3/13/17.
|
| ApplicationTest | |
| BuildConfig | |
| EditMoodActivity | |
| EditMoodTest |
Created by kskwong on 3/13/17.
|
| ElasticSearchMoodController |
ElasticSearchMoodController transfers data to/from elasticsearch and the application itself.
|
| ElasticSearchMoodController.AddMoodTask | |
| ElasticSearchMoodController.DeleteMoodTask | |
| ElasticSearchMoodController.GetLatestMoodsTask | |
| ElasticSearchMoodController.GetMoodTask | |
| ElasticSearchUserController | |
| ElasticSearchUserController.AddUserTask | |
| ElasticSearchUserController.GetUserTask | |
| ElasticSearchUserController.IsExist | |
| ExampleUnitTest |
To work on unit tests, switch the Test Artifact in the Build Variants view.
|
| FriendProfileTest |
Created by kskwong on 3/13/17.
|
| FriendsActivity |
The FriendsActivity class displays a list of current friends that are following you and
you are following back.
|
| FriendsActivity.AppSectionsPagerAdapter | |
| FriendsActivity.FriendSearchedFragment | |
| FriendsActivity.FriendsFragment | |
| FriendsActivity.MapFragment | |
| FriendsActivityTest |
Created by kskwong on 3/13/17.
|
| LatestActivity |
This activity displays the latest mood of all friends on the user's friends list.
|
| LatestActivityTest |
Created by kskwong on 3/13/17.
|
| LatestMoodListAdapter |
This class is the custom ArrayAdapter used to display the moods on the Latest Moods List.
|
| LoginActivity |
A login screen that offers login via user/password.
|
| LoginActivityTest |
Created by kskwong on 3/13/17.
|
| MainActivity | |
| Manifest | |
| Manifest.permission | |
| MapsActivity | |
| MenuTest |
Created by kskwong on 3/13/17.
|
| Mood |
The mood class which holds all the relevant information for the mooditself
|
| MoodList |
The superclass of the MoodLists.
|
| MoodUnitTest | |
| MyProfileActivity |
This activity displays the user's moods.
|
| MyProfileActivityTest |
Created by kskwong on 3/13/17.
|
| OfflineMode |
When offline the app will place any new added/edited/deleted moods onto an array stored within
the device storage.
|
| OfflineModeUnitTest |
Created by salvindr on 2/27/17.
|
| Profile |
This activity displays the moods for a friend.
|
| ProfileMoodAdapter |
This class is a custom adapter for the profile pages.
|
| R | |
| R.anim | |
| R.array | |
| R.attr | |
| R.bool | |
| R.color | |
| R.dimen | |
| R.drawable | |
| R.id | |
| R.integer | |
| R.interpolator | |
| R.layout | |
| R.menu | |
| R.mipmap | |
| R.string | |
| R.style | |
| R.styleable | |
| StrangerProfile |
This activity is a stranger's profile.
|
| StrangerProfileTest |
Created by kskwong on 3/13/17.
|
| User |
User class, holds information relaevant to the current user.
|
| UserList |
List of the current logged in user's moods.
|
| UserTest |
Created by yunzhi on 2/27/17.
|
| ViewFriendMoodActivity |
This activity shows the mood of a friend.
|
| ViewMoodActivity |
This is an abstract activity for viewing details of individual moods.
|
| ViewMyMoodActivity |
This activity displays a selected mood of user who is logged into the app.
|
| Enum | Description |
|---|---|
| CurrentUserSingleton |
This class is a singleton used to store an instance of the User class for the current logged in
user, and their mood list.
|
| Emotion |
This class stores information of all possible emotions in a Mood.
|
| Exception | Description |
|---|---|
| InvalidEntryException |
Created by zelin on 2/27/17.
|


The aim of this project is to see how far we can get by using disciplined Componentisation leveraging BootstrapVue as the basis of a toolkit to develop new projects.
One of the chief tasks is to prevent the degradation of the toolkit through the general contributions of work to the codebase (basically prevention of Entropy)
So we should only be adding in additional Components where they are needed and where we do we should have a clear and defined usage case.
So it important we ask questions like - is the addition of Sweet Alert plugin
At the very least we should be clear;
Its all well and good building a system which does something but if it isn't useful for re-use its completely useless.
Each UI Component (as in tangible UI element) needs to exist in both Figma and in the Code
We need to document from a UX Patterns point of view, what Patterns the Components in BootstrapVue should support and why these fall short (or not) and justify the use of a new Component like Sweet Alert.
Provide contextual feedback messages for typical user actions with the handful of available and flexible alert messages.
TMAC: Dismissable but inline. Suitable for forms.
Push notifications to your visitors with a toast, a lightweight and easily customizable alert message.
TMAC: Timed and dismissable.
Modals are streamlined, but flexible dialog prompts. They support a number of use cases from user notification to completely custom content and feature a handful of helpful sub-components, sizes, variants, accessibility, and more.
TMAC: As a Warning this is disruptive, it prevents further progress until it is addressed, so isn't suitable for general feedback. As a 'Modal' paradigm for creating and navigating content it is like a single layer of Material Design 'Material'.
A beautiful replacement for warning modals + success, error messages.
TMAC: These are Modal in nature.
In the current system we have a bespoke Component (UI anyway) with a class .patient-data
We need a Convention (BEM) for naming the Components, so we give hints about how elements interrelate

 Now you've got a hint that I belong to the media block when reading HTML

BUT notwithstanding that we need to target Context as a unique javascript Component (#context ?)
before we go too far down the road of developing an anatomy for .context > .context__title and .context__body etc.
we should consider re-using exisitng Components like Card
Patrick Murphy
Disease Type blah blah
Some quick example text to bulk of the context's content.
Here
This is straightforward but makes any other layout impossible. Also why h5? It untethers the size/font/style of the label text from the main font size, without bringing any Semantic/Accessibility advantage. H and P should probably contrast by default.
If this approach was to be pursued it would be better to use modifiers of the tag
Not pairing on the same line is extremely restrictive spacewise and may be a mistake
The problem with read-only text and accessibility arises from the the way the screen readers interact with forms in Web pages.
If you use an unattached form label, or an element that is not inside a form, the browser won't see it. But when a screen reader encounters a form it switches into “forms mode.” In this mode the screen reader will only read the form input elements and any corresponding labels. If additional plain text is inserted between two form elements, the screen reader will skip over the plain text and go directly to the next form input field.
So the right way to go is to use form elements.
These need to be relateable through a screen reader.
Downside is that the BS Vue Form layout will be lost to us.
What are we talking about?
Navigation - Which should tell us 3 things.
Not the cleanest implementation but;
Where we need to scale our navigation options we should probably use Primary and Secondary navigation menus, where the Secondary isn't necessarily always visable. This will allow us to balance the need between having as much transparency as possible, without surrendering all our screen space to the navigation.
An example of this approach is the way in which Apple and Google introduced Tab menus on their mobile interfaces creating a small but Primary navigation which is always in view on Non Modal Screens.
Other navigation options are found on the Secondary nav menu accessed through the hamburger menu.
The functionality/links available must be tailored for the device the design is intended to support
So on a smaller Desktop/Tablet view a reasonable in between stage would seem to be where a Primary side menu reduces in size and appears as icons (Wordpress, Gitlab etc.)


THE ACCIDENTAL TOURIST A film review by Mark R. Leeper Copyright 1989 Mark R. Leeper
Capsule review: Slow adaptation of the Anne Tyler best-selling novel is good viewing for those already familiar with the story but may seem lethargic and perhaps a little pointless to the casual viewer. Kasdan re-unites Turner and Hurt. Rating: +2.
Macon Leary is a man who never gets out of his easy chair. Physically perhaps he does, but mentally and emotionally he cannot face the world of the unexpected. His philosophy of life is always to follow the path of least resistance. Macon has all the character of a wet washrag. His occupation is helping others to share the same numbed existence. He writes travel books for people forced to travel but who are anxious to avoid any new experiences. Macon, who advises his readers never to carry anything they would be devastated to lose, brings that same philosophy to everything he does in life. But new experiences are coming to Macon. A year ago his son died in a senseless murder. Now his wife Sarah is leaving him. And soon he will meet Muriel, a very kookie dog trainer who has designs on both Macon's dog Edward and Macon himself. For over two slow hours we watch Macon buffetted by the tides of those around him until finally he is ready to leave his easy chair and make a real decision.
THE ACCIDENTAL TOURIST is Lawrence Kasdan's film based on Anne Tyler's beautifully textured novel of the often odd people in Macon Leary's life. In THE ACCIDENTAL TOURIST, Kasdan re-unites William Hurt and Kathleen Turner, the stars of his BODY HEAT, as Macon and Sarah. Having seen them together before gives a sort of pre-history to their relationship much like Tracy and Hepburn would have. Hurt and Turner may not be readers' images of the Learys but they certainly are one interpretation of the roles. Oddly enough, Geena Davis is too natural an actress for her role. Some of the things Muriel does in the book that seem really weird Davis does so naturally that they lose much of their strangeness. Yet Muriel, as only the third lead, is the character of most interest to the viewer. Macon and Sarah are too bland really to catch the audience's imagination the way Muriel does. Tyler could put some character into Macon but Hurt seems to be just sleepwalking through his role. I would rate THE ACCIDENTAL TOURIST a +2 on the -4 to +4 scale, but I recommend it only to people who are already familiar with the story. If I had not been, I might well have given the film a lower rating.
Mark R. Leeper att!mtgzz!leeper<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


NYCAASC 2018: Emergence Workshops
NYCAASC 2018 > Workshops: Track 3
Asian American Feminism: On Navigating Fetishization and Sexualization
GC 274, 4:00 - 5:20
"You're so exotic!" "I love Asian women!" Where did the fetishization and objectification of Asian women come from? How did Asian women get the hypersexualized stereotypes of being docile and submissive or dangerous and seductive? The fetishization of Asian women is rooted in legacies of white sexual imperialism, U.S. militarism, and exclusionary immigration policies. Using a framework of Asian American feminism, this interactive workshop draws on storytelling exercises, media analysis, and historical contexts to examine how sexual stereotypes born from violence and war get reimagined by media and entertainment and reproduced and normalized in everyday contexts, and also concludes with practices for resistance.
Julie Ae Kim
Julie Ae Kim is a NYC based community organizer and activist who is passionate about immigrant inclusion, Asian American feminism, and politics. She is on the board of the National Asian Pacific Women's Forum (NAPAWF) NYC Chapter and on the Steering Committee for Korean Americans for Political Advancement. She is also a MA student in Womenäó»s, Gender, and Sexuality studies at the CUNY Graduate Center. You can reach her on Twitter @julieaekim
Thahitun Mariam
Rachel Kuo
Rachel Kuo is a PhD candidate at New York University in the Department of Media, Culture, and Communication. Her research aims to establish the media conditions and material forms that make racial 'solidarity' possible within Asian/American political movements across 'difference' and in relation to other communities of color. Her work has been published in New Media and Society and the Routledge Companion to Asian American Media. She is a founding member of the Center for Critical Race and Digital Studies, a contributing writer at Everyday Feminism, and on the leadership committee for NAPAWF*NYC.


Diveagar
The last point of raigad district is ‘Harihareshwar’. Shree Harihareshwar is also known as ‘Dakshin Kashi’. Its a place of worship and have seashore so MTDC had developed it as Tourist Place.
From Mumbai-Goa Highway, as we take right turn from Mangaon Market we just 35 kms far from Harihareshwar. Its village place, and got a seashore.
Shree Diveagar Mandir
Harihareshwar is a town in Raigad district, in Maharashtra, India. It is surrounded by four hills named Harihareshwar, Harshinachal, Bramhadri and Pushpadri. The river Savitri enters the Arabian Sea from the town of Harihareshwar. Towards the north of the town is the temple of Lord Harihareshwar, said to have been blessed by Lord Shiva. Hence Harihareshwar is often referred to as Dev-ghar or "house of God".
Besides a major pilgrimage center, Harihareshwar is a popular beach resort with two beaches, one to the north and the other to the south of the temple. Maharashtra Tourism Development Corporation has a resort on the south beach. Harihareshwar, along with Shrivardhanand Diveagar Beach forms a popular weekend beach destination from Pune (190 km) and Mumbai (210 km).
The Kalbhairav Jayanti Utsav (Festival on Birthday of Deity Kalbhairav) was initiated by Mr. Yashawant Balawant Nagle who was Sardar of Queen of Janjira Administering Harihareshwar village. He donated quite a large part of his property for funding the Temple management
Harihareshwar Temple complex has two adjacent temples. The smaller Kalbhairav temple is expected to be visited first, before entering the main Harihareshwar temple housing an ancient Shiva Linga. A pradakshina route goes around the temple, along the sea shore. It is not advisable to go on this route during high tide
Harihareshwar is renowned tourist spot in Konkan for its temples and beaches. Moreover, it is said as Devbhumi or Temple Town. Harihareshwar alone have two beaches − one, straight beach about 2.4 km long in front of Harihareshwar Temple, and the other beach is about 2 km in an L shape just in front of MTDC Resort. Harihareshwar is an evergreen place and one may visit it in any season. It is placed in the heart of nature and bounded with Sahyadri’s hills. One can spend his three or four days of holiday easily. There is no problem staying in Harihareshwar as there are MTDC (a Governmental body) and few private resorts, also some Bed and Breakfasts that provide stays in homes. Harihareshwar Beach a is well set up beach.
Desgined By :- Aditya Sanjay Chatare


Assignment: D3 Event Handling
Implement a click event on the yellow square in this visualization that changes it to red:
Acknowledgments
List here where any code, packages/libraries, text, images, designs, etc. that you leverage come from.
-
D3: Data-Driven Documents
by Mike Bostock is used for manipulating the DOM to create visualizations.
-
I utilized some outside help to implement the double click.
functionality. I used this source.
I modified it to fit the purposes of this assignment. 'isDoubleClicked' is used to determine if the cirlce has been clicked twice and once the eventhandler
recognized the circle has been clicked it first detects whether it has been clicked within 250 miliseconds by updating the isDoubleClicked on the first click.
If the user has already clicked once and clicks again within the 250 miliseconds, the 'if' of the changeColor2 function will recognize it as true, leading to modifying the color
of the cirlce. Lastly, if the 250 miliseconds expires before a second click is reached, the 'isDoubleClicked' variable is set to false again as to not affect future clicks and ensure a double click on the next event.
-
Pure CSS responsive "Fork me on GitHub" ribbon
by Chris Heilmann is used to create the banner that links back to the source code repository.


1.2 Conventions
- []
-
Something in brackets is usually optional.
- *
-
Something followed by an asterisk can be repeated zero or more times.
- a | b
-
Items separated by a bar are often alternatives.
- italic
-
Used for filenames and URLs and to highlight new terms.
- constant width
-
Used for code, commands, and command-line options, and to indicate
the names of modules, functions, attributes, etc.
- constant width italic
-
Used for replaceable parameter names in command syntax.
|


🥇 A super tiny, native performant library for lazy-loading JS, CSS, images, iframes... Defer almost anything, easily speed up your website.
In real life, many JavaScript libraries, such as JQuery, are used to enhance the page to add additional interactivity, animations, and other effects. Unfortunately, the third-party script was blocking the load of all the further resources of the page.
According to a Google PageSpeed Insights article:
The loading and execution of scripts that are not necessary for the initial page render may be deferred until after the initial render or other critical parts of the page have finished loading. Doing so can help reduce resource contention and improve performance.
There is a common knowledge that you should use

Just change type="text/javascript"
to type="deferjs"
, like this:

Note: This method can only be used since version 1.1.5.
All you need to do now is just wrap all your code in defer()
function.

Or defer loading and execution of external scripts with deferscript()
function.

Along with lazied JavaScript, lazy-loading big CSS files of the document makes sense, because some times - on a slow connection - a user may wait for a maximum of 5 to 6 seconds loading your CSS files.
While the CSS files are loading, the website is still blank. When the browser takes up a lot of time to load your CSS files, the user may hit the back button! You just lost a potential subscriber.
Luckily, you can also defer you CSS files which your users may not need yet, like this:

In order to lazy-load your content, you must use some data-
attributes instead of the actual attributes. See examples below.
💡 Best practice: To polyfill the native IntersectionObserver API in unsupporting browsers such as IE9, you may need to include below script right after the defer_plus.min.js
.

Put this script anywhere you want within the
tag:

<picture>
<source type="image/webp" data-sizes="100w"
data-srcset="lazy-360.webp 360w, lazy-640.webp 640w">

</picture>
<picture>
<source media="(min-width: 800px)"
data-srcset="lazy-800.jpg 1x, lazy-1600.jpg 2x">
<source media="(min-width: 640px)"
data-srcset="lazy-640.jpg 1x, lazy-1280.jpg 2x">

</picture>
<video class="lazy" controls width="720" data-src="lazy.mp4" poster="lazy.jpg">
<source type="video/mp4" data-src="lazy.mp4">
<source type="video/ogg" data-src="lazy.ogg">
<source type="video/avi" data-src="lazy.avi">
</video>
Put this script anywhere you want within the
tag:

<iframe src="about:blank"
data-src="https://www.youtube.com/embed/<youtube-video-id>"
data-style="background: transparent url(https://img.youtube.com/vi/<youtube-video-id>/hqdefault.jpg) 50% 50% / cover no-repeat;"
frameborder="0" width="560" height="315" allowfullscreen
allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture">

If you only need the defer()
and deferscript()
functions for lazy-loading JavaScript, you can use a super-super compact version (under 500 bytes), as below:

<title>My awesome page</title>

<div class="fade aspect wide"
data-style="background: transparent url(https://img.youtube.com/vi/<youtube-video-id>/hqdefault.jpg) 50% 50% / cover no-repeat;">
<iframe src="about:blank"
data-src="https://www.youtube.com/embed/<youtube-video-id>"
frameborder="0" allowfullscreen
allow="accelerometer; autoplay; encrypted-media; gyroscope; picture-in-picture">

This is the section where you can find detailed usage of each method of defer.js.
Keep calm and defer everything you want. Let's go!
defer(func [, delay ])
This is our hero: the defer
function.
This will push your function func
into queue with its delay time.
If browser's load
event was fired, your function will be executed.
| Argument | Type | Description |
|---|---|---|
| func | Function | The function to be deferred. |
| delay | Integer | (Optional) The delay time to start executing the function (in miliseconds). Default: 80. |
deferscript(src [, id [, delay [, callback ]]])
This function will lazy-load a script from given URL in src
argument.
The tag id and delay time can be set in id
and delay
arguments.
Sometimes you may call a callback
function when the file is loaded.
| Argument | Type | Description |
|---|---|---|
| src | String | The URL of .js file. |
| id | String or false |
(Optional) The id attribute of the


communication
design
diploma
learn the fundamentals of graphic and web design
Krista McAllister
Matt Boucher
Brittany King
Park Hargrave
Amanda Goodrick
Lindsey Benson
web
design
certificate
introduce yourself to the world of web design in only eight months
Lucas Storti
mobile
app development
certificate
dive into the software development industry in only eight months
Ian McKenzie
Gregory Tinga
Taylor Leach
Sid Parmar
Dominic Yarmie
web & mobile
app development
diploma
build the foundation for creating groundbreaking applications
Ian Quinn
advanced
communication
& interactive
design
diploma
become an all-in-one design and development professional
Nathaniel Tubb
This could be you!
Krista McAllister
Communication Design Alumni
Krista loves graphic design almost as much as she loves cats (which is A LOT). During her time at North Island College, she’s learned to take that passion and turn it into some pretty cool stuff. She’s also learned lots of new skills like web programming and drawing, which is definitely shown in the progression of her work.
Krista McAllister studied under the Communication Design - Interactive Media Diploma.
Favorite Tools:
- Adobe InDesign CC
- Adobe Illustrator CC
- How to use a pencil (Illustration/drawing)
Krista's Work
Matt Boucher
Communication Design Alumni
Born and raised on Vancouver Island, Matthew Boucher spent nearly a decade in masonry work before deciding to pursue a career in graphic design. After completing his first year at North Island College, Matt has received a Dean’s Honour Notation of Academic Excellence.
Matt Boucher studied under the Communication Design - Interactive Media Diploma.
Favorite Tools:
- Adobe Illustrator CC
- Graphic Design
- Cascading Stylesheets (CSS)
Matt's Work
Brittany King
Communication Design Alumni
Brittany began the Communication Design Diploma with absolutely no idea of what she was getting herself into. Two years into the program, she continues to be amazed by what she learns and surprised by how (and what) inspires and motivates her. Brittany is intrigued by people and their experiences, and LOVES being around very cool people making very beautiful things.
Brittany King studied under the Communication Design - Interactive Media Diploma.
Favorite Tools:
- Adobe InDesign CC
- WordPress Development
- PHP Software Development
Where to Find Her:
- Roaming the streets of Courtenay
Brittany's Work
park hargrave
Web Design Alumni
From a young age, Park has had a passion for creativity and art. During her time at NIC’s Interactive Media program, she fell in love with web design and front end development; skills that will secure employment in the growing tech industry. Upon graduation, Park created a portfolio website that acts as a resume to aid her in securing fulfilling work in Gothenburg, Sweden. Because of the transferability of web design and development skills across nearly every border, Park has been able to follow through with her dreams of moving to Europe.
Park Hargrave studied under the Web Design – Interactive Media Certificate.
Favorite Tools:
- Typography
- Communication design
- Front end development
Park's Work
amanda goodrick
Web Design Alumni
Amanda gets really excited about design, like REALLY excited... or maybe that’s just the caffeine. Either way, she’s loved being creative for as long as she can remember, so going into design just felt like the right fit.
Amanda initially began her studies at North Island College in the Web Design - Interactive Media Certificate. After experiencing what the program had to offer, she continued on to take the Communication Design - Interactive Media Diploma. Amanda was hired by Medium Rare Interactive in the Comox Valley shortly after graduating from the Communication Design diploma.
Favorite Tools:
- Adobe Illustrator CC
- Video/sound editing
- Wordpress Development
Where to Find Her:
Amanda's Work
lindsey benson
Web Design Alumni
Lindsey grew up in Ontario, has travelled and lived from coast to coast and enjoys brush lettering, baking, sports and the outdoors. Her multitude of talents in marketing, social, digital and design have opened up opportunities in all parts of the country, which has fueled her passion for Canadian travel.
Lindsey currently works as a Graphic Designer for Sun Peaks Resort/Tourism Sun Peaks. She has a Bachelor of Design in Advertising from OCAD University and over ten years of experience in design communications. Previous work experience includes Marketing Manager at the University of New Brunswick, in Saint John, Marketing (Design & Web) Coordinator at Marmot Basin Ski Area in Jasper, Alberta, and Communications Coordinator at Sport Nova Scotia in Halifax.
Recently, Lindsey spent a year in the Comox Valley enrolled in the Web Design - Interactive Media Certificate.
Favorite Tools:
- Wordpress Development
- Interactive Design using Adobe InDesignCC
- Video/Animation design with Adobe Photoshop CC
Where to Find Her:
Lindsey's Work
lucas storti
Mobile App Alumni
Lucas has said: “I always saw myself as a code guy, but studying at NIC definitely opened my eyes to how important design is, even for programmers. Especially if, like me, you love working on your own projects.”
Lucas joined NIC as part of what Brazilians call a “sandwich graduation,” which refers to a type of graduation that is offered by the Brazilian government, giving students the ability to complete a portion of their credentials abroad. After finishing University, Lucas worked in Brazil for a Brazilian startup company, called Carreira Beauty, as an Android Developer. Later, he was hired to be a mobile developer by Canadian company SkipTheDishes, one of the largest tech companies in the country. Lucas continues to work for SkipTheDishes in Saskatoon, Saskatchewan.
Lucas Storti completed the Mobile Application Development Certificate through North Island College, before returning to Brazil.
Favorite Tools:
- Ruby on Rails
- Android Development
- Typography design (From Lucas: “Pretty random, for a programmer, but Susanne [Sampson] surprised me being a truly amazing teacher”)
Where to Find Him:
Lucas' Work
ian mckenzie
Mobile App Alumni
Aggregate is Ian’s favourite word. He likes to take cool things and assemble them in a fun and interesting way. Computer programming and graphic design are great tools to enable him to do this; Ian has fallen in love with everything the Interactive Media program has taught him.
After starting classes as a Mobile Application Development Certificate student, Ian McKenzie has been taking electives in graphic and print design and graduated the Web & Mobile Development - Interactive Media Diploma.
Favorite Tools:
- Adobe Illustrator CC
- Typographic Design
- Ruby on Rails framework development
Where to Find Him:
Ian's Work
Gregory Tinga
Mobile App Alumni
Gregory Tinga began his studies at NIC under the Mobile Application Development Certificate, with the goal of transferring to Vancouver Film School. During his time at NIC, he enjoyed building a foundation for his programming skills, while helping fellow students with their coding, as a peer tutor. Upon completing his certification, he was accepted to VFS; Gregory has since been thoroughly engaged in the creation of fun, and original game development.
Gregory completed his Mobile Mobile Application Development Certificate through North Island College, as a stepping stone to further his education at the Vancouver Film School.
Favorite Tools:
- Self direction for development of applications and the process in designing them
- How to find information for myself and learn from it in order to help me program better
- Insight into deploying an application on multiple platforms and the minor differences between said platforms
Where to Find Him:
Gregory's Work
taylor leach
Web & Mobile Development Alumni
Taylor was passionate about front end web development and graphic design since middle school; alongside this, Taylor spent time hacking and working with iPhones, and rooting and jailbreaking to create custom functionality. More recently, and through his schooling at North Island College, he's come to love developing for mobile environments; Taylor is gearing himself towards a career in that field. Taylor has said, “Leveraging my design skills, and combining that with my continuing programming based education, should ideally land me a job working on some exciting, and hopefully innovative, mobile applications!”
Taylor Leach studied under the Web & Mobile Application Development - Interactive Media Diploma.
Favorite Tools:
- iOS development using the Swift programming language
- Git software version control and using terminal commands
- Ruby on Rails framework development and understanding the Model-View-Controller (MVC)
Where to Find Him:
Taylor's Work
sid parmar
Web & Mobile Development Alumni
Meet Sid Parmar: a cool nerd, with a great sense of humour, a personable personality, and design skills. Yes, as an engineer he does see things as boxes, lines, arrows, and diagrams; however, he can definitely design them with good UI/UX.
Siddharth Parmar (Sid), aka Captain Steve Rogers, is a huge Marvel fan and Potter head, with an engineering background in Computer Science. Sid completed the Web and Mobile Application Development Diploma in 2017.
Sid Parmar studied under the Web & Mobile Application Development - Interactive Media Diploma.
Favorite Tools:
- iOS/Android development
- User Interface and User Experience Design
- How to thrive by gaining more knowledge and practice
Where to Find Him:
Sid's Work
dominic yarmie
Web & Mobile Development Alumni
Dominic is a NIC Graduate from the Web and Mobile App development program, and is currently working as a junior developer for Medium Rare Interactive. Dominic specializes in Wordpress, Rails, JS, ReactJS, and mobile development. He has been part of many site builds, through his work with Medium Rare Inc. In his spare time, Dominic enjoys spending time outdoors, practising piano, and dabbling in game development.
Dominic Yarmie studied under the Web & Mobile Application Development - Interactive Media Diploma.
Favorite Tools:
- iOS/Android development
- Ruby on Rails framework development
- The fundamentals for web design
Dominic's Work
ian quinn
Advanced Communication Design Alumni
Ian grew up in Brighton, Ontario, where he played drums and too many video games. He now works at The Update Company in Cumberland, British Columbia as their Designer.
Ian Quinn studied under the Advanced Communication and Interactive Design – Interactive Media Diploma.
Favorite Tools:
- Visual Design Theory
- Editorial Design & Branding Practices
- UX / UI design & Front end development
Where to Find Him:
Ian's Work
nathaniel tubb
Advanced Communication Design Alumni
Nathaniel was home-schooled from Kindergarten through to grade 12. He then proceeded to graduate from NIC in 2013, with the Advanced Communication Design Diploma. During, and even after his time in the NIC program, Nathaniel provided tutoring to other college students of all ages and skill levels, in programming, design, photography, and general computing assistance.
Nathaniel has worked locally as a freelance graphic designer, developer and photographer, before being hired at Medium Rare Interactive Inc. After working as a contractor, followed by a position as junior web designer and developer, Nathaniel is now a full-time developer at Medium Rare Interactive Inc.
Currently, Nathaniel works primarily on custom WordPress and PHP development for a variety of clientele and scenarios, with a bit of Ruby and Linux web-server management thrown in the mix, as well. In the future, Nathaniel aims to continue improving and broadening his skills in the computer science field; he looks forward to where that may lead, in the years to come.
Nathaniel Tubb studied under the Advanced Communication and Interactive Design – Interactive Media Diploma.
Favorite Tools:
- Advanced web development skills working with the PHP and Ruby languages
- A solid design foundation to understand and appreciate the creative and user experience side of development
- Web server management in Linux and Windows Server environments (the program has since been restructured and no longer offers this)
Where to Find Him:
Nathaniel's Work
this could be you!
Advanced Communication Design Alumni
Become a valuable part of a talented student body, and make cool stuff! Perhaps you’re looking to study abroad, or looking to change careers? Maybe you hope to upgrade your expertise?
Whatever your personal experiences include, the North Island College Interactive Media program will help to equip you with the skills necessary for you to be in-demand in a rapidly growing technology industry. These skills will include a healthy blend of analytical thinking and creativity to empower you to start a business, join a team, or bolster the work you’re currently involved in.
Check out the Advanced Communication and Interactive Design – Interactive Media Diploma.


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Beautiful Code
by
Andy Oram, Greg Wilson
Publisher:
O'Reilly
Pub Date:
June 15, 2007
Print ISBN-10:
0-596-51004-7
Print ISBN-13:
978-0-59-651004-6
Pages:
618
Beautiful Code
Dedication
Foreword
Preface
Chapter 1. A Regular Expression Matcher
Section 1.1. The Practice of Programming
Section 1.2. Implementation
Section 1.3. Discussion
Section 1.4. Alternatives
Section 1.5. Building on It
Section 1.6. Conclusion
Chapter 2. Subversion's Delta Editor: Interface As Ontology
Section 2.1. Version Control and Tree Transformation
Section 2.2. Expressing Tree Differences
Section 2.3. The Delta Editor Interface
Section 2.4. But Is It Art?
Section 2.5. Abstraction As a Spectator Sport
Section 2.6. Conclusions
Chapter 3. The Most Beautiful Code I Never Wrote
Section 3.1. The Most Beautiful Code I Ever Wrote
Section 3.2. More and More with Less and Less
Section 3.3. Perspective
Section 3.4. What Is Writing?
Section 3.5. Conclusion
Section 3.6. Acknowledgments
Chapter 4. Finding Things
Section 4.1. On Time
Section 4.2. Problem: Weblog Data
Section 4.3. Problem: Who Fetched What, When?
Section 4.4. Search in the Large
Section 4.5. Conclusion
Chapter 5. Correct, Beautiful, Fast (in That Order): Lessons from Designing XML Verifiers
Section 5.1. The Role of XML Validation
Section 5.2. The Problem
Section 5.3. Version 1: The Naïve Implementation
Section 5.4. Version 2: Imitating the BNF Grammar O(N)
Section 5.5. Version 3: First Optimization O(log N)
Section 5.6. Version 4: Second Optimization: Don't Check Twice
Section 5.7. Version 5: Third Optimization O(1)
Section 5.8. Version 6: Fourth Optimization: Caching
Section 5.9. The Moral of the Story
Chapter 6. Framework for Integrated Test: Beauty Through Fragility
Section 6.1. An Acceptance Testing Framework in Three Classes
Section 6.2. The Challenge of Framework Design
Section 6.3. An Open Framework
Section 6.4. How Simple Can an HTML Parser Be?
Section 6.5. Conclusion
Chapter 7. Beautiful Tests
Section 7.1. That Pesky Binary Search
Section 7.2. Introducing JUnit
Section 7.3. Nailing Binary Search
Section 7.4. Conclusion
Chapter 8. On-the-Fly Code Generation for Image Processing
Chapter 9. Top Down Operator Precedence
Section 9.1. JavaScript
Section 9.2. Symbol Table
Section 9.3. Tokens
Section 9.4. Precedence
Section 9.5. Expressions
Section 9.6. Infix Operators
Section 9.7. Prefix Operators
Section 9.8. Assignment Operators
Section 9.9. Constants
Section 9.10. Scope
Section 9.11. Statements
Section 9.12. Functions
Section 9.13. Array and Object Literals
Section 9.14. Things to Do and Think About
Chapter 10. The Quest for an Accelerated Population Count
Section 10.1. Basic Methods
Section 10.2. Divide and Conquer
Section 10.3. Other Methods
Section 10.4. Sum and Difference of Population Counts of Two Words
Section 10.5. Comparing the Population Counts of Two Words
Section 10.6. Counting the 1-Bits in an Array
Section 10.7. Applications
Chapter 11. Secure Communication: The Technology Of Freedom
Section 11.1. The Heart of the Start
Section 11.2. Untangling the Complexity of Secure Messaging
Section 11.3. Usability Is the Key
Section 11.4. The Foundation
Section 11.5. The Test Suite
Section 11.6. The Functioning Prototype
Section 11.7. Clean Up, Plug In, Rock On…
Section 11.8. Hacking in the Himalayas
Section 11.9. The Invisible Hand Moves
Section 11.10. Speed Does Matter
Section 11.11. Communications Privacy for Individual Rights
Section 11.12. Hacking the Civilization
Chapter 12. Growing Beautiful Code in BioPerl
Section 12.1. BioPerl and the Bio::Graphics Module
Section 12.2. The Bio::Graphics Design Process
Section 12.3. Extending Bio::Graphics
Section 12.4. Conclusions and Lessons Learned
Chapter 13. The Design of the Gene Sorte
Section 13.1. The User Interface of the Gene Sorter
Section 13.2. Maintaining a Dialog with the User over the Web
Section 13.3.  Filtering Down to Just the Relevant Genes
Section 13.5. Theory of Beautiful Code in the Large
Section 13.6. Conclusion
Chapter 14. How Elegant Code Evolves with Hardware The Case of Gaussian Elimination
Section 14.1. The Effects of Computer Architectures on Matrix Algorithms
Section 14.2. A Decompositional Approach
Section 14.3. A Simple Version
Section 14.4. LINPACK's DGEFA Subroutine
Section 14.5. LAPACK DGETRF
Section 14.6. Recursive LU
Section 14.7. ScaLAPACK PDGETRF
Section 14.8. Multithreading for Multi-Core Systems
Section 14.9. A Word About the Error Analysis and Operation Count
Section 14.10. Future Directions for Research
Section 14.11. Further Reading
Chapter 15. The Long-Term Benefits of Beautiful Design
Section 15.1. My Idea of Beautiful Code
Section 15.2. Introducing the CERN Library
Section 15.3. Outer Beauty
Section 15.4. Inner Beauty
Section 15.5. Conclusion
Chapter 16. The Linux Kernel Driver Model: The Benefits of Working Together
Section 16.1. Humble Beginnings
Section 16.2. Reduced to Even Smaller Bits
Section 16.3. Scaling Up to Thousands of Devices
Section 16.4. Small Objects Loosely Joined
Chapter 17. Another Level of Indirection
Section 17.1. From Code to Pointers
Section 17.2. From Function Arguments to Argument Pointers
Section 17.3. From Filesystems to Filesystem Layers
Section 17.4. From Code to a Domain-Specific Language
Section 17.5. Multiplexing and Demultiplexing
Section 17.6. Layers Forever?
Chapter 18. Python's Dictionary Implementation: Being All Things to All People
Section 18.1. Inside the Dictionary
Section 18.2. Special Accommodations
Section 18.3. Collisions
Section 18.4. Resizing
Section 18.5. Iterations and Dynamic Changes
Section 18.6. Conclusion
Section 18.7. Acknowledgments
Chapter 19. Multidimensional Iterators in NumPy
Section 19.1. Key Challenges in N-Dimensional Array Operations
Section 19.2. Memory Models for an N-Dimensional Array
Section 19.3. NumPy Iterator Origins
Section 19.4. Iterator Design
Section 19.5. Iterator Interface
Section 19.6. Iterator Use
Section 19.7. Conclusion
Chapter 20. A Highly Reliable Enterprise System for NASA's Mars Rover Mission
Section 20.1. The Mission and the Collaborative Information Portal
Section 20.2. Mission Needs
Section 20.3. System Architecture
Section 20.4. Case Study: The Streamer Service
Section 20.5. Reliability
Section 20.6. Robustness
Section 20.7. Conclusion
Chapter 21. ERP5: Designing for Maximum Adaptability
Section 21.1. General Goals of ERP
Section 21.2. ERP5
Section 21.3. The Underlying Zope Platform
Section 21.4. ERP5 Project Concepts
Section 21.5. Coding the ERP5 Project
Section 21.6. Conclusion
Chapter 22. A Spoonful of Sewage
Chapter 23. Distributed Programming with MapReduce
Section 23.1. A Motivating Example
Section 23.2. The MapReduce Programming Model
Section 23.3. Other MapReduce Examples
Section 23.4. A Distributed MapReduce Implementation
Section 23.5. Extensions to the Model
Section 23.6. Conclusion
Section 23.7. Further Reading
Section 23.8. Acknowledgments
Section 23.9. Appendix: Word Count Solution
Chapter 24. Beautiful Concurrency
Section 24.1. A Simple Example: Bank Accounts
Section 24.2. Software Transactional Memory
Section 24.3. The Santa Claus Problem
Section 24.4. Reflections on Haskell
Section 24.5. Conclusion
Section 24.6. Acknowledgments
Chapter 25. Syntactic Abstraction: The syntax-case Expander
Section 25.1. Brief Introduction to syntax-case
Section 25.2. Expansion Algorithm
Section 25.3. Example
Section 25.4. Conclusion
Chapter 26. Labor-Saving Architecture: An Object-Oriented Framework for Networked Software
Section 26.1. Sample Application: Logging Service
Section 26.2. Object-Oriented Design of the Logging Server Framework
Section 26.3. Implementing Sequential Logging Servers
Section 26.4. Implementing Concurrent Logging Servers
Section 26.5. Conclusion
Chapter 27. Integrating Business Partners the RESTful Way
Section 27.1. Project Background
Section 27.2. Exposing Services to External Clients
Section 27.3. Routing the Service Using the Factory Pattern
Section 27.4. Exchanging Data Using E-Business Protocols
Section 27.5. Conclusion
Chapter 28. Beautiful Debugging
Section 28.1. Debugging a Debugger
Section 28.2. A Systematic Process
Section 28.3. A Search Problem
Section 28.4. Finding the Failure Cause Automatically
Section 28.5. Delta Debugging
Section 28.6. Minimizing Input
Section 28.7. Hunting the Defect
Section 28.8. A Prototype Problem
Section 28.9. Conclusion
Section 28.10. Acknowledgments
Section 28.11. Further Reading
Chapter 29. Treating Code As an Essay
Chapter 30. When a Button Is All That Connects You to the World
Section 30.1. Basic Design Model
Section 30.2. Input Interface
Section 30.3. Efficiency of the User Interface
Section 30.4. Download
Section 30.5. Future Directions
Chapter 31. Emacspeak: The Complete Audio Desktop
Section 31.1. Producing Spoken Output
Section 31.2. Speech-Enabling Emacs
Section 31.3. Painless Access to Online Information
Section 31.4. Summary
Section 31.5. Acknowledgments
Chapter 32. Code in Motion
Section 32.1. On Being "Bookish"
Section 32.2. Alike Looking Alike
Section 32.3. The Perils of Indentation
Section 32.4. Navigating Code
Section 32.5. The Tools We Use
Section 32.6. DiffMerge's Checkered Past
Section 32.7. Conclusion
Section 32.8. Acknowledgments
Section 32.9. Further Reading
Chapter 33. Writing Programs for "The Book"
Section 33.1. The Nonroyal Road
Section 33.2. Warning to Parenthophobes
Section 33.3. Three in a Row
Section 33.4. The Slippery Slope
Section 33.5. The Triangle Inequality
Section 33.6. Meandering On
Section 33.7. "Duh!"—I Mean "Aha!"
Section 33.8. Conclusion
Section 33.9. Further Reading
Afterword
Contributors
COLOPHON
Index


(Deprecated API)
(Deprecated API)
Includes enterprise licensing and support
This document discusses the types of maps you can display using the
Google Maps API for Flash. The API uses a MapType
object to hold information about these maps. The IMapType
interface defines the display and usage of map tiles and
the translation of coordinate systems from screen coordinates to world
coordinates (on the map). Each MapType
must contain a
few methods to handle retrieval and release of tiles, and properties
that define its visual behavior.
The inner workings of map types within the Maps API is an advanced topic. Most developers simply use the basic map types noted below. However, you can modify the presentation of existing map types using Styled Maps.
There are many types of maps available within the Google Maps API for Flash. In addition to the familiar "painted" road map tiles, the Google Maps API for Flash also supports other maps types.
The following map types are available in the Google Maps API:
NORMAL_MAP_TYPE
- the default viewSATELLITE_MAP_TYPE
- showing Google Earth satellite imagesHYBRID_MAP_TYPE
- showing a mixture of normal and satellite
viewsPHYSICAL_MAP_TYPE
- showing a physical relief map of the
surface of the EarthDEFAULT_MAP_TYPES
- an array of these four types, useful
for iterative processingYou can set the map type using the MapOptions
'
mapType
property. For example, the following code sets the map to
use the satellite view from Google Earth:
private function onMapPreinitialize(event:Event):void { var myMapOptions:MapOptions = new MapOptions(); myMapOptions.zoom = 14; myMapOptions.center = new LatLng(40.736072,-73.992062); myMapOptions.mapType = MapType.SATELLITE_MAP_TYPE; this.map.setInitOptions(myMapOptions); }
The StyledMapType
allows you to customize the presentation
of the standard Google base maps, changing the visual display of such components
as roads, parks, and built-up areas to reflect a different style than that used
in the default map type. These components are known as features and
a StyledMapType
allows you to select these features and apply
visual styles to their display (including hiding them entirely). With
these changes, the map can be made to emphasize particular components or
complement content within the surrounding page.
The StyledMapType()
constructor takes an array of
MapTypeStyle
objects and an optional StyledMapTypeOptions
object as arguments. The StyledMapTypeOptions
object allows
you to provide a name for the styled map which can be displayed within a
map type control.
A styled map contains a set of styles which define rules
on selections. Each MapTypeStyle
object defines the
following:
MapTypeStyleFeatureType
defining the type of features
this style will affectMapTypeStyleElementType
indicating the scope of the
features to selectMapTypeStyleRule
operations to apply, in order,
to the selectionThe combination of features and elements defines the selection of elements on which to apply operations (known as rules).
A map consists of a set of features, such as roads
or parks, which are specified using a MapTypeStyleFeatureType
.
The feature types form a category tree, with
MapTypeStyleFeatureType.ALL
as the root. The full list of
features for selection within a map is documented in the
Maps API for Flash reference. Specifying the feature as
MapTypeStyleFeatureType.ALL
will select all map elements.
Some feature type categories contain sub-categories
(LANDSCAPE_NATURAL
or ROAD_LOCAL
, for example).
If the parent feature (ROAD
, for example) is specified, then
styles applied to this selection will be applied to all roads, including
sub-categories.
Additionally, some features on a map typically consist of different
elements. A road, for example, consists of not only the graphical
line (geometry) on the map, but the text denoting its name (labels)
attached to the map. Elements within features are selected by specifying
a category of type MapTypeStyleElementType
.
The following element types are supported:
ALL
(default) selects all elements of that feature.GEOMETRY
selects only geometric elements of that
feature.LABELS
selects only textual labels associated with that
feature.If no element type is specified, the styles will be applied to all elements regardless of element type.
Style rules are formatting options of type MapTypeStyleRule
which are applied to the features and elements specified within each
MapTypeStyle
.
The following MapTypeStyleRule
options are currently
supported:
hue
(the Color
indicating an RGB hex value)
indicates the "base" color of the element.
(* See usage note below.)lightness
(a floating point value between
-100
and 100
) indicates the percentage
change in brightness of the element. Negative
values increase darkness (where -100 specifies black) while positive
values increase brightness (where +100 specifies white).saturation
(a floating point value between
-100
and 100
) indicates the percentage
change in intensity of the basic color to apply to the element.gamma
(a floating point value between 0.01
and 10.0
, where 1.0
applies no correction)
indicates the amount of gamma correction to apply to the element. Gammas
modify the lightness of hues in a non-linear fashion, while ignoring
white or black values. Gammas are typically used to modify the contrast
of multiple elements. For example, you could modify the gamma to
increase or decrease the contrast between the edges and interiors of
elements. Low gamma values (< 1) increase contrast, while high
values (> 1) decrease contrast.inverse_lightness
(if true
) simply
inverts the existing lightness.visibility
('on'
, 'off'
,
or 'simplified'
) indicates whether and how the element
appears on the map. A simplified
visibility indicates
that the map should simplify the presentation of those elements as
it sees fit. (A simplified road structure may show fewer roads, for
example.)Style rules must be applied as separate, distinct operations, and are
applied in the order they appear within the MapTypeStyleRule
array. Do not combine multiple operations into a single rule;
instead, define each operation as a separate element in the array of rules.
Order is important, as some rules are not commutative. Features
and/or elements that are modified through rules
(usually) already have existing styles; the rules act on those existing
styles, if present.
Note that we use the
Hue, Saturation, Lightness (HSL) model to denote color within style
rules. These operations to define color are common within
graphic design. Hue indicates the basic color, saturation
indicates the intensity of that color, and lightness indicates the
relative amount of white or black in the constituent color. All three
HSL values can be mapped to RGB values (and vice versa).
Gamma
correction acts to modify saturation over the color space, generally
to increase or decrease contrast. Additionally, the HSL model defines color
within a coordinate space where hue
indicates the orientation
within a color wheel, while saturation and lightness indicate amplitudes
along different axes. Hues are measured within an RGB color space,
which is similar to most RGB color spaces, except that shades of white and
black are absent.
An RGB Color Wheel
Note: while hue
takes
a Color
(uint
) corresponding to an HTML hex
color value, it only uses this value to determine the basic
color (its orientation around the color wheel), not its saturation or
lightness, which are indicated separately as percentage changes. For
example, the hue for pure green may be defined
as GREEN
(0x00ff00
) or 0x000100
within the hue
property and both hues will be identical.
(Both values point to pure green in the HSL color model.) RGB
hue
values which consist of equal parts Red, Green and
Blue — such as BLACK
(0x000000
) and
WHITE
(0xffffff
) and all the pure shades
of grey — do not indicate a hue whatsoever, as none of those
values indicate an orientation in the HSL coordinate space. To indicate
black, white or grey, you must remove all saturation
(set
the value to -100
) and adjust lightness
instead.
Additionally, when modifying existing features which already have a
color scheme, changing a value such as hue
does not change
its existing saturation
or lightness
.
The following specification selects the geometry for all local roads
and applies a hue
of GREEN
and a
saturation
of 100:
var styles:Array = [ new MapTypeStyle(MapTypeStyleFeatureType.ROAD_LOCAL, MapTypeStyleElementType.GEOMETRY, [MapTypeStyleRule.hue(0x00ff00), MapTypeStyleRule.saturation(100)]) ];
The following example displays a map of Brooklyn where roads have been changed to bright green and the residential areas have been changed to black:
private function onMapReady(event:Event):void { var hipHopStyles:Array = [ new MapTypeStyle(MapTypeStyleFeatureType.ROAD_LOCAL, MapTypeStyleElementType.GEOMETRY, [MapTypeStyleRule.hue(0x00ff00), MapTypeStyleRule.saturation(100)]), new MapTypeStyle(MapTypeStyleFeatureType.LANDSCAPE, MapTypeStyleElementType.GEOMETRY, [MapTypeStyleRule.lightness(-100)]) ]; var styledMapOptions:StyledMapTypeOptions = new StyledMapTypeOptions({ name: 'Hip Hop', alt: 'HipHop' }); var styledMapType:StyledMapType = new StyledMapType(hipHopStyles, styledMapOptions); map.addMapType(styledMapType); map.addControl(new MapTypeControl()); map.setCenter(new LatLng(40.6743890, -73.9455), 12, styledMapType); }
View example (StyledMapSimple.html)
View Source (StyledMapSimple.mxml)
The following more complicated example uses several operations and simplifications to approximate the look of a retro US road atlas:
private var chicago:LatLng = new LatLng(41.850033, -87.650052); private function onMapReady(event:Event):void { var roadAtlasStyles:Array = [ new MapTypeStyle(MapTypeStyleFeatureType.ROAD_HIGHWAY, MapTypeStyleElementType.GEOMETRY, [MapTypeStyleRule.hue(0xff0022), MapTypeStyleRule.saturation(60), MapTypeStyleRule.lightness(-20)]), new MapTypeStyle(MapTypeStyleFeatureType.ROAD_ARTERIAL, MapTypeStyleElementType.GEOMETRY, [MapTypeStyleRule.hue(0x2200ff), MapTypeStyleRule.lightness(-40), MapTypeStyleRule.visibility("simplified"), MapTypeStyleRule.saturation(30)]), new MapTypeStyle(MapTypeStyleFeatureType.ROAD_LOCAL, MapTypeStyleElementType.ALL, [MapTypeStyleRule.hue(0xf6ff00), MapTypeStyleRule.saturation(50), MapTypeStyleRule.gamma(0.7), MapTypeStyleRule.visibility("simplified")]), new MapTypeStyle(MapTypeStyleElementType.GEOMETRY, MapTypeStyleFeatureType.WATER, [MapTypeStyleRule.saturation(40), MapTypeStyleRule.lightness(40)]), new MapTypeStyle(MapTypeStyleFeatureType.ROAD_HIGHWAY, MapTypeStyleElementType.LABELS, [MapTypeStyleRule.visibility("on"), MapTypeStyleRule.saturation(98)]), new MapTypeStyle(MapTypeStyleFeatureType.ADMINISTRATIVE_LOCALITY, MapTypeStyleElementType.LABELS, [MapTypeStyleRule.hue(0x0022ff), MapTypeStyleRule.saturation(50), MapTypeStyleRule.lightness(-10), MapTypeStyleRule.gamma(0.9)]), new MapTypeStyle(MapTypeStyleFeatureType.TRANSIT_LINE, MapTypeStyleElementType.GEOMETRY, [MapTypeStyleRule.hue(0xff0000), MapTypeStyleRule.visibility("on"), MapTypeStyleRule.lightness(-70)]) ]; var styledMapOptions:StyledMapTypeOptions = new StyledMapTypeOptions({ name: 'Road Atlas', alt: 'USRoadAtlas' }); var styledMapType:StyledMapType = new StyledMapType(roadAtlasStyles, styledMapOptions); map.addMapType(styledMapType); map.addControl(new MapTypeControl()); map.setCenter(chicago, 12, styledMapType); }


Upload a video file
Contents
Upload a video file¶
from google.colab import files
my_vidoe = files.upload()
Clone and Install Annolid¶
# The root folder
%cd /content
# Clone the repo
!git clone --recurse-submodules https://github.com/healthonrails/annolid.git
# install annolid
%cd /content/annolid/
!pip install -e .
Extract frames from a video¶
# You can upload a video or use gdown to download video from Google drive
# Please change the absolute video path e.g. /content/wbc.mp4
!python annolid/main.py -v /content/wbc.mp4 --extract_frames=10 --algo=random
Zip and Download the extracted frames¶
# please input the correct absolute folder path for the extracted frames
# e.g. /content/wbc
!zip -r -D my_extracted_video_frames.zip /content/my_video
files.download('my_extracted_video_frames.zip')


SAA close to total collapse, losing R15 million each day
by Staff WriterSolidarity said SAA is on its way to total collapse and has brought an application to place the airline in business rescue.
The union today served court papers on SAA and the Ministers of Finance and Public Enterprises, asking the court to place the company in business rescue.
If Solidarity’s application is successful, it would be the first time that this has happened to a state enterprise.
This would mean that the court could appoint a business rescue practitioner with comprehensive powers to rescue the airline.
Solidarity argues that business rescue is essential for the sake of the security of its members at SAA, as well as for the sake of taxpayers in South Africa.
“SAA is heading for liquidation which will have huge consequences for employees, the South African economy and for taxpayers,” said Solidarity COO Dirk Hermann.
Hermann argued a business rescue application is the only remaining option to limit the damage, especially after the recent strike accelerated the crisis at SAA.
Losing R15 million each day
Solidarity Research Institute head Connie Mulder said SAA’s 2017 financial statements showed there was a loss of R5.569 billion at the state-owned airline.
“This means that R15 million was being lost per day. Every hour, we are losing R635,730, and every minute R10,595,” said Mulder.
He added that since 2017 no new SAA statements have been published and it can be assumed that the situation is only getting worse.
Solidarity said that the situation within SAA has deteriorated further and faster with the notice of retrenchments, the cash loss from the strike, and the loss of confidence in the airline.
The union added that the company’s debt burden grew to R33 billion and that it is “hopelessly insolvent”.
“To wait until SAA turns around perfectly by itself, given the history, is irresponsible and is not grounded in the reality that this enterprise is on its way to total collapse,” said Hermann.
“Business rescue offers an opportunity to make an emergency landing instead of aiming for disaster.”


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To put it simply, Emotional Intelligence is the ability to be aware of emotions, and control them. It also involves good motivation, empathy and social skills.
This differs to IQ, which is more about the ability to gain knowledge, and use that knowledge to solve problems. IQ is mainly about problem solving, wheras EQ is more about mental stability. Together they make up most of the skills that are sought after in any industry.
The three main benefits of having good EQ are high performance, leadership and happiness.


{% extends "layout.html" %} {% block title %} Page not found. {% endblock %} {% block body %}
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Given the ongoing pressure on personal finances, the reality is that many parents struggle to prioritise saving for their child's education with 57% of urban South African parentsnot actively saving for their...
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NEOTERIC Solutions was established by highly experienced and qualified entrepreneurs with consultancy experiences in wide array of professional and business fields. NEOTERIC Solutions was established in reaction to the developing market demand for high quality innovative products and services at affordable prices, keeping up-to-date with the emerging tastes of the Pakistani market.
Neoteric Solutions aims to provide quality services to the organizations in an innovative manner to ensure the efficiency, adequacy and consistency of their operations to achieve their organizational goals.
NEOTERIC Solutions specialize in the provision of cost effective products and services ranging from electronics products and accessories, supply of food stuffs, beverages, office automations, event management and import and export. NEOTERIC Solutions aim is to provide our customers with efficient, cost- effective, value-for-money customized, specialized and/or general standard products and services; so as to simplify the operations of the customers. NEOTERIC Solutions believes in building the long-term sustainable relationship with its partners
We ensure that the qualities of our products are maximized by preserving a comprehensive approved vendor list as part of our Quality Management System. With regularly reviewing both the quality of the products we supply and the performance of our vendors, to ensure that we maintain the standard of goods and services we aim to provide our customers. Similarly, we constantly monitor the market for improved or superior quality goods within our scope of supply and try to enlist these vendors on our panel.
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Tell us exactly what service of ours you require and our sales representative will get back to you with the service charges.


Below are links to the CDN-hosted copies of jQuery that you may hotlink to.
The code itself is written rather cleanly in an attempt to self-document. If you've spotted some areas of code that could be improved, please feel free to discuss it on the Developing jQuery Core Forum. All input is gladly appreciated!
All of the code is available in two formats:
If you're interested in downloading Plugins developed by jQuery contributors, please visit the Plugins site.
jQuery is provided under the MIT or GPL license.
| Version | Docs | Downloads |
|---|---|---|
| 1.8.3 | Release Notes | Minified Uncompressed |
| 1.8.2 | Release Notes | Minified Uncompressed |
| 1.8.1 | Release Notes | Minified Uncompressed |
| 1.8.0 | Release Notes | Minified Uncompressed |
| 1.7.2 | Release Notes | Minified Uncompressed |
| 1.7.1 | Release Notes | Minified Uncompressed |
| 1.6.4 | Release Notes | Minified Uncompressed |
| 1.6.3 | Release Notes | Minified Uncompressed |
This work-in-progress build, known as jQuery Git, is generated once a minute from the jQuery Git repository. It is provided as a convenience for anyone who wants to help test changes in the next version of jQuery.
When reporting issues with jQuery Git builds of jQuery, please make sure you include the date and time the snapshot was generated (it is listed at the top of the file).
Linking to jQuery Git builds directly from the CDN is not advised, as the file is constantly refreshed and may change from minute to minute as new commits are made to the repository.
WARNING: Do NOT use the jQuery Git build in a production system or live application! It is not tested. It is not stable.  You have been warned! If in doubt, stop and use the current release.
jQuery Git Uncompressed
Note: The following is quite advanced. If you wish to just use a work-in-progress version of jQuery, please try the jQuery Git build instead.
All source code is kept under Git revision control, which you can browse online. There's a download link available for any file or directory, if you only want to download a portion of the jQuery code.
If you have access to Git, you can connect to the repository here:
git clone git://github.com/jquery/jquery.git
You can also check out a specific version of jQuery from GitHub:
git clone git://github.com/jquery/jquery.git
git checkout 1.2.6
The repository's README has more information on building and testing your own jQuery, as well as links to core style guidelines and tips for patching bugs.


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--- layout: default title: CV ---
Brixton, London.
British Citizen
I am an experienced and diligent, self-taught, full-stack developer. A life learner, forever focused on ways to improve with exceptional communication and interpersonal skills to boot. I have been building websites since 2010 and writing clean, maintainable programs in JavaScript and Python for over three years.
Javascript ES6 ~ Python
HTML ~ CSS ~ Bash ~ SQL
Linux ~ Git
Docker ~ Vim
React ~ Redux ~ Express ~ Jekyll
SASS ~ Bootstrap ~ jQuery
Howlin KTV ~ 2017 - Present ~ personal project
Middleware JavaScript Developer [freelance - remote]
erbridge ltd ~ September 2015 - February 2016
HowlinBash.com ~ 2017
Visitor Services Assistant
British Film Institute ~ 2008 - Present
Chinese Production Manager
Guvnor Ltd. ~ 2001 – 2007
Birkbeck UoL ~ 2009 – 2012 (Incomplete)
B.A. Global Politics and International Relations
Music: Guitar, Bass, Piano, DJ, Karaoke.
Arch Linux, Politics, Cinema, Cycling, Running, Travel.


Class: Concurrent::LockFreeStack
- Inherits:
-
Synchronization::Object
- Object
- Synchronization::Object
- Concurrent::LockFreeStack
- Includes:
- Enumerable
- Defined in:
- lib/concurrent/collection/lock_free_stack.rb
Overview
Note:
Edge Features are under active development and may change frequently.
- Deprecations are not added before incompatible changes.
- Edge version: major is always 0, minor bump means incompatible change, patch bump means compatible change.
- Edge features may also lack tests and documentation.
- Features developed in
concurrent-ruby-edge
are expected to move toconcurrent-ruby
when finalised.
Defined Under Namespace
Classes: Node
Constant Summary collapse
- EMPTY =
The singleton for empty node
Node[nil, nil]
Instance Method Summary collapse
- #clear ⇒ true, false
- #clear_each {|value| ... } ⇒ self
- #clear_if(head) ⇒ true, false
- #compare_and_clear(head) ⇒ true, false
- #compare_and_pop(head) ⇒ true, false
- #compare_and_push(head, value) ⇒ true, false
- #each(head = nil) ⇒ self
- #empty?(head = self.head) ⇒ true, false
-
#initialize(head = EMPTY) ⇒ LockFreeStack
constructor
A new instance of LockFreeStack.
- #peek ⇒ Node
- #pop ⇒ Object
- #push(value) ⇒ self
- #replace_if(head, new_head) ⇒ true, false
-
#to_s ⇒ String
(also: #inspect)
Short string representation.
Constructor Details
#initialize(head = EMPTY) ⇒ LockFreeStack
Returns a new instance of LockFreeStack
49 50 51 52 |
# File 'lib/concurrent/collection/lock_free_stack.rb', line 49 def initialize(head = EMPTY) super() self.head = head end |
Instance Method Details
#clear ⇒ true, false
116 117 118 119 120 121 122 |
# File 'lib/concurrent/collection/lock_free_stack.rb', line 116 def clear while true current_head = head return false if current_head == EMPTY return true if compare_and_set_head current_head, EMPTY end end |
#clear_each {|value| ... } ⇒ self
140 141 142 143 144 145 146 147 148 149 |
# File 'lib/concurrent/collection/lock_free_stack.rb', line 140 def clear_each(&block) while true current_head = head return self if current_head == EMPTY if compare_and_set_head current_head, EMPTY each current_head, &block return self end end end |
#clear_if(head) ⇒ true, false
126 127 128 |
# File 'lib/concurrent/collection/lock_free_stack.rb', line 126 def clear_if(head) compare_and_set_head head, EMPTY end |
#compare_and_clear(head) ⇒ true, false
97 98 99 |
# File 'lib/concurrent/collection/lock_free_stack.rb', line 97 def compare_and_clear(head) compare_and_set_head head, EMPTY end |
#compare_and_pop(head) ⇒ true, false
83 84 85 |
# File 'lib/concurrent/collection/lock_free_stack.rb', line 83 def compare_and_pop(head) compare_and_set_head head, head.next_node end |
#compare_and_push(head, value) ⇒ true, false
63 64 65 |
# File 'lib/concurrent/collection/lock_free_stack.rb', line 63 def compare_and_push(head, value) compare_and_set_head head, Node[value, head] end |
#each(head = nil) ⇒ self
105 106 107 108 109 110 111 112 113 |
# File 'lib/concurrent/collection/lock_free_stack.rb', line 105 def each(head = nil) return to_enum(:each, head) unless block_given? it = head || peek until it.equal?(EMPTY) yield it.value it = it.next_node end self end |
#empty?(head = self.head) ⇒ true, false
56 57 58 |
# File 'lib/concurrent/collection/lock_free_stack.rb', line 56 def empty?(head = self.head) head.equal? EMPTY end |
#peek ⇒ Node
77 78 79 |
# File 'lib/concurrent/collection/lock_free_stack.rb', line 77 def peek head end |
#pop ⇒ Object
88 89 90 91 92 93 |
# File 'lib/concurrent/collection/lock_free_stack.rb', line 88 def pop while true current_head = head return current_head.value if compare_and_set_head current_head, current_head.next_node end end |
#push(value) ⇒ self
69 70 71 72 73 74 |
# File 'lib/concurrent/collection/lock_free_stack.rb', line 69 def push(value) while true current_head = head return self if compare_and_set_head current_head, Node[value, current_head] end end |
#replace_if(head, new_head) ⇒ true, false
133 134 135 |
# File 'lib/concurrent/collection/lock_free_stack.rb', line 133 def replace_if(head, new_head) compare_and_set_head head, new_head end |
#to_s ⇒ String Also known as: inspect
Returns Short string representation.
152 153 154 |
# File 'lib/concurrent/collection/lock_free_stack.rb', line 152 def to_s format '%s %s>', super[0..-2], to_a.to_s end |


Founder Equivalents:
Founder equivalents estimates the expected number
of equally contributing founders that would be
required to produce the observed genetic diversity
in the current population.
fe = 1 / Σ(pi2)
Where pi is the proportion of the genes of the living, descendant population contributed by founder i.
Founder Genome Equivalents:
Founder genome equivalents estimates the expected number of
equally contributing founders that would be required to
produce the observed genetic diversity in the current
population if no alleles had been lost to drift.
fg = 1 / Σ(pi2/ri)
Where pi is the proportion of the genes of the living, descendant population contributed by founder i, and ri is the allelic retention for founder i (estimated by gene drop).
Lacy RC. 1989. Analysis of founder representation in pedigrees: founder equivalents and founder genome equivalents. Zoo Biol 8:111-123.


{% extends "partials/tooltips/base.html" %}
{% block title %}
Application
{% endblock %}
{% block inner %}
An application is a request to the court for an order or judgment
which occurs during the course of a court proceeding. What this means
is an application is what you are seeking from the court and the
draft order is the outcome of what is being sought. The draft order
includes the full details (e.g. child support to be paid by payor or
payee, by when, how, etc). of what you want the court to grant.
{% endblock %}
{% block label %}
{% if text %}{{ text }}{% else %}application{% endif %}
{% endblock %}


dyn
Businessmodel of Dyn
Customer Segments
Dyn has a niche market business model, with a specialized customer segment. The company targets its offerings at companies that want to monitor, control, and optimize their online infrastructure. A sizable portion of its customer base is represented by Internet firms such as Zappos and Netflix.
Value Proposition
Dyn offers three primary value propositions: accessibility, performance, and brand/status.
The company’s solution creates accessibility by giving customers more visibility into and control over website performance. For example, it provides over 200 billion data points (BGP, RUM, etc.) each day, offering a comprehensive view. This enables users to identify critical Internet paths that affect customers, reducing overall time-to-resolution. Dyn also provides total control over how customers’ site traffic is routed, ensuring that online infrastructure is ready to scale as the business grows.
The company has demonstrated strong performance through results for clients. Specific positive outcomes include the following:
- Twitter used Dyn to increase its traffic and its queries per second (QPS) to 1,000
- Zappos used Dyn to achieve 100% availability and increase scalability and reliability
- CNBC used Dyn to shave one second (30%) off website page-load times
- SoundCloud used Dyn to accelerate DNS resolution and scale its business globally
- Etsy used Dyn to increase response time and decrease latency The company has established a powerful brand as a result of its success. It bills itself as the leading Internet Performance Management (IPM) provider in the world, with over 65,000 domains and more than 13 million individual users. Its clients include several members of the Fortune 500, including six of the top 10 entertainment firms and eight of the top 10 Internet services and retail firms. Specific prominent clients include Pfizer, Sodexo, Visa, LinkedIn, and Salesforce. Lastly, Dyn has won many honors, including placement on Deloitte’s Technology Fast 500 (2015), recognition as one of the “Hot 100 Software Companies” by JMP Securities (2014), and a Manchester Award for “Best ISP” (2013).
Channels
Dyn’s main channels are its website and its direct sales team. The company promotes its offering through its social media pages, webinars, trade shows, and conferences, including an annual one-day conference it hosts for new and potential customers called “TechToberFest”.
Customer Relationships
Dyn’s customer relationship is primarily of a personal assistance nature. The company assists clients in the following ways:
Support Services – The company provides phone and e-mail support, with the extent of support increasing with upgrades to the service program (the highest level is 24/7 assistance).
Professional Services – The company offers the “QuickStart Onboarding Service” for a one-time fee. The program includes account and security setup, troubleshooting, and further consulting for specific areas such as API enablement.
Training Services – The company offers remote and on-site training programs that cover its solution, associated technologies, best practices, and advanced features. The on-site version enables more interactive learning and hands-on use of the product.
Despite this orientation, there is also a self-service component. The company’s website features the “Dyn Content Hub”, which includes self-help resources such as white papers, eBooks, reports, webinars, case studies, videos, and analyst reports. It also features a “Help Center” with a glossary and answers to frequently asked questions. Lastly, it provides developer resources such as software development kits and APIs. There is also a community element in the form of a user forum.
Key Activities
Dyn’s business model entails maintaining and updating its software platform for its customers.
Key Partners
Dyn maintains partnership programs for two groups:
Solution Partners – Partners include service providers who incorporate its solution into their technology stacks and firms that want to co-promote their offerings with Dyn as part of an end-to-end customer solution.
Network Partners – Partners include web and technology firms that benefit Dyn customers by collecting data for its Internet Intelligence services and hosting its edge notes.
Program members receive the following benefits:
- 24/7 support
- No upfront equipment costs
- No ongoing network operations expenditures
- Short selling and implementation cycle
- Low overhead costs
- On-site sales training
- Access to various resources and updates through the Partner Portal Dyn’s partners include e-mail service providers, managed service providers, and CDN/hosting firms, as well as technology consulting companies and resellers. Specific partners include Redapt, Pressable, Firehost, Fastly, GlobalDots, Sitecore, VMware, and AT&T.
Key Resources
Dyn’s main resource is its proprietary software platform. The company also depends on its human resources, namely its engineering staff to maintain the platform, its customer service staff to provide support, and its training/consulting staff to give more in-depth guidance. Lastly, as a startup it has relied heavily on funding from outside parties, raising $88 million from two investors as of May 2016.
Cost Structure
Dyn has a value-driven structure, aiming to provide a premium proposition through significant personal service and frequent solution enhancements. Its biggest cost driver is likely marketing and sales, fixed costs. Other major drivers are in the areas of customer support/operations and infrastructure, both fixed costs.
Revenue Streams
Dyn has two revenue streams:
Subscription Revenues – Revenue generated from fees charged for access to Dyn’s cloud-based platform.
Service Revenues – Revenues generated from fees charged for the training and professional services Dyn provides for new and existing customers.


You are viewing an old revision of this page. This revision was created on
{{revision.date|date}} by {{revision.author.username}}. View
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{% extends "TCWiki/main.html" %} {%block title%} {{title}} - Forge@e43 {%endblock%} {%block content%}


This method provides shorthand to retrieve configuration data that is global in scope, and used on an application or environment-wide level. The default location that it checks is the application file. The application config file is a special config file that should be used for config data that is broad in scope and used throughout the application. Since RConfig gives special regard to the application config file, thought should be given to whatever config information is placed there.
Most config data will be specific to particular part of the application (i.e. database, web service), and should therefore be placed in its own specific config file, such as database.yml, or services.xml
This method also acts as a wrapper for ENV. If no value is returned from the application config, it will also check ENV for a value matching the specified key.
Ex.1 RConfig[:test_mode] =>
RConfig.application[:test_mode] || RConfig.application.test_mode
Ex.2 RConfig[:web_app_root] => ENV[‘WEB_APP_ROOT’]
NOTE: The application config file can be in any of
the supported formats (yml, xml, conf, etc.)
# File lib/rconfig/core_methods.rb, line 224 224: def [](key, file=:application) 225: with_file(file, key) || ENV[key.to_s.upcase] 226: end
If name is specified, checks that file for changes and reloads it if there are. Otherwise, checks all files in the cache, reloading the changed files.
# File lib/rconfig/core_methods.rb, line 164 164: def check_for_changes(name=nil) 165: changed = [] 166: if name == nil 167: self.cache_hash.keys.dup.each do |name| 168: if reload_on_change(name) 169: changed << name 170: end 171: end 172: else 173: name = name.to_s 174: if reload_on_change(name) 175: changed << name 176: end 177: end 178: logger.debug "check_for_changes(#{name.inspect}) => #{changed.inspect}" 179: changed 180: end
Returns whether or not the config for the given config name has changed since it was last loaded.
Returns true if any files for config have changes since last load.
# File lib/rconfig/core_methods.rb, line 131 131: def config_changed?(name) 132: logger.debug "config_changed?(#{name.inspect})" 133: name = name.to_s 134: !(self.cache_files[name] === get_config_files(name)) 135: end
Return the config file information for the given config name.
# File lib/rconfig/core_methods.rb, line 120 120: def config_files(name) 121: self.cache_files[name] ||= get_config_files(name) 122: end
Get a hash of merged config data. Will auto check every 5 minutes, for longer running apps, unless reload is disabled.
# File lib/rconfig/core_methods.rb, line 252 252: def config_for(name) 253: name = name.to_s 254: check_for_changes(name) if auto_check?(name) 255: data = get_config_data(name) 256: logger.debug "config_for(#{name.inspect}) => #{data.inspect}" 257: data 258: end
Get the merged config hash for the named file. Returns a cached indifferent access faker hash merged from all config files for a name.
# File lib/rconfig/core_methods.rb, line 143 143: def get_config_data(name) 144: logger.debug "get_config_data(#{name.inspect})" 145: 146: name = name.to_s 147: unless result = self.cache_hash[name] 148: result = self.cache_hash[name] = 149: make_indifferent( 150: merge_hashes( 151: load_config_files(name) 152: ) 153: ) 154: logger.debug "get_config_data(#{name.inspect}): reloaded" 155: end 156: 157: result 158: end
Returns a list of all relevant config files as specified by suffixes list. Each element is an Array, containing:
[ "server", # The base name of the "server_production", # The suffixed name "/path/to/server.yml", # The absolute path to the file <Wed Apr 09 08:53:14> # The last modified time of the file or nil, if it doesn't exist. ]
# File lib/rconfig/core_methods.rb, line 95 95: def get_config_files(name) 96: files = [] 97: 98: self.load_paths.reverse.each do |directory| 99: # splatting *suffix allows us to deal with multipart suffixes 100: name_no_overlay, suffixes = suffixes_for(name) 101: suffixes.map { |suffix| [name_no_overlay, *suffix].compact.join('_') }.each do |name_with_suffix| 102: self.file_types.each do |ext| 103: filename = filename_for_name(name_with_suffix, directory, ext) 104: if File.exists?(filename) 105: modified_time = File.stat(filename).mtime 106: files << [name, name_with_suffix, filename, ext, modified_time] 107: end 108: end 109: end 110: end 111: 112: logger.debug "get_config_files(#{name}) => #{files.select { |x| x[3] }.inspect}" 113: 114: files 115: end
Get each config file’s yaml hash for the given config name, to be merged later. Files will only be loaded if they have not been loaded before or the files have changed within the last five minutes, or force is explicitly set to true.
# File lib/rconfig/core_methods.rb, line 14 14: def load_config_files(name, force=false) 15: name = name.to_s 16: 17: # Return last config file hash list loaded, 18: # if reload is disabled and files have already been loaded. 19: return self.cache_config_files[name] if self.reload_disabled? && self.cache_config_files[name] 20: 21: logger.info "Loading config files for: #{name}" 22: logger.debug "load_config_files(#{name.inspect})" 23: 24: 25: now = Time.now 26: 27: # Get array of all the existing files file the config name. 28: config_files = self.get_config_files(name) 29: 30: # Get all the data from all yaml files into as configs 31: configs = config_files.collect do |f| 32: name, name_with_suffix, filename, ext, modified_time = * f 33: 34: # Get the cached file info the specific file, if 35: # it's been loaded before. 36: config_data, last_modified, last_loaded = self.cache[filename] 37: 38: logger.debug "f = #{f.inspect}\n" + 39: "cache #{name_with_suffix} filename = #{filename.inspect}\n" + 40: "cache #{name_with_suffix} config_data = #{config_data.inspect}\n" + 41: "cache #{name_with_suffix} last_modified = #{last_modified.inspect}\n" + 42: "cache #{name_with_suffix} last_loaded = #{last_loaded.inspect}\n" 43: 44: # Load the file if its never been loaded or its been more than 45: # so many minutes since last load attempt. (default: 5 minutes) 46: if config_data.blank? || (now - last_loaded > self.reload_interval) 47: if force || config_data.blank? || modified_time != last_modified 48: 49: logger.debug "modified_time #{name.inspect} #{filename.inspect} " + 50: "changed #{modified_time != last_modified} : #{modified_time.inspect} #{last_modified.inspect}" 51: 52: logger.debug "RConfig: loading #{filename.inspect}" 53: 54: config_data = read(filename, name, ext) # Get contents from config file 55: 56: logger.debug "RConfig: loaded #{filename.inspect} => #{config_data.inspect}" 57: 58: (self.config_loaded ||= {})[name] = config_files # add files to the loaded files cache 59: 60: self.cache[filename] = [config_data, modified_time, now] # Save cached config file contents, and modified_time. 61: 62: logger.debug "cache[#{filename.inspect}] = #{self.cache[filename].inspect}" 63: 64: self.cache_hash[name] = nil # Flush merged hash cache. 65: 66: self.cache_files[name] = config_files # Config files changed or disappeared. 67: 68: end # if config_data == nil || (now - last_loaded > self.reload_interval) 69: end # if force || config_data == nil || modified_time != last_modified 70: 71: config_data 72: end # config_files.collect 73: configs.compact! 74: 75: logger.debug "load_config_files(#{name.inspect}) => #{configs.inspect}" 76: 77: # Keep last loaded config files around in case self.reload_dsabled. 78: self.cache_config_files[name] = configs #unless configs.empty? 79: 80: configs 81: end
Short-hand access to config file by its name.
Example:
RConfig.provider(:foo) => RConfig.with_file(:provider).foo RConfig.provider.foo => RConfig.with_file(:provider).foo
# File lib/rconfig/core_methods.rb, line 268 268: def method_missing(method, * args) 269: value = with_file(method, * args) 270: logger.debug "#{self}.method_missing(#{method.inspect}, #{args.inspect}) => #{value.inspect}" 271: value 272: end
If config files have changed, caches are flushed, on_load triggers are run.
# File lib/rconfig/core_methods.rb, line 184 184: def reload_on_change(name) 185: logger.debug "reload_on_change(#{name.inspect}), reload_disabled=#{self.reload_disabled?}" 186: if changed = config_changed?(name) && reload? 187: if self.cache_hash[name] 188: flush_cache(name) # flush cached config values. 189: fire_on_load(name) # force on_load triggers. 190: end 191: end 192: changed 193: end
Get the value specified by the args, in the file specified by th name
# File lib/rconfig/core_methods.rb, line 231 231: def with_file(name, *args) 232: logger.debug "with_file(#{name.inspect}, #{args.inspect})" 233: result = args.inject(config_for(name)) { |v, i| 234: logger.debug "v = #{v.inspect}, i = #{i.inspect}" 235: case v 236: when Hash 237: v[i.to_s] 238: when Array 239: i.is_a?(Integer) ? v[i] : nil 240: else 241: nil 242: end 243: } 244: logger.debug "with_file(#{name.inspect}, #{args.inspect}) => #{result.inspect}" 245: result 246: end
Disabled; run with --debug to generate this.
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Advanced Concepts
Practical Work - Unit Testing
-
To run your karma tests, run:
ng test
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Create and complete the spec files app/src/pipes/orderByPipe.spec.ts and app/src/pipes/updateDataPipe.spec.ts
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UpdateDataPipe depends on the DataContainerService.
Use the Injector api to provide a mock of this service:
let pipe = new UpdateDataPipe(yourInjector.get(DataContainerService));