Trivial Iterator
|
|
| Category: iterators |
Component type: concept |
Description
A Trivial Iterator is an object that may be dereferenced to refer to
some other object. Arithmetic operations (such as increment and
comparison) are not guaranteed to be supported.
Refinement of
Assignable,
Equality Comparable,
Default Constructible
Associated types
|
Value type
|
The type of the value obtained by dereferencing a Trivial Iterator
|
Notation
|
X
|
A type that is a model of Trivial Iterator
|
|
T
|
The value type of X
|
|
x, y
|
Object of type X
|
|
t
|
Object of type T
|
Definitions
A type that is a model of Trivial Iterator may be mutable,
meaning that the values referred to by objects of that type may be
modified, or constant, meaning that they may not. For example,
int* is a mutable iterator type and const int* is a
constant iterator type. If an iterator type is mutable, this implies
that its value type is a model of
Assignable; the converse, though, is not
necessarily true.
A Trivial Iterator may have a singular value, meaning that the
results of most operations, including comparison for equality, are
undefined. The only operation that a is guaranteed to be supported is
assigning a nonsingular iterator to a singular iterator.
A Trivial Iterator may have a dereferenceable value, meaning
that dereferencing it yields a well-defined value. Dereferenceable
iterators are always nonsingular, but the converse is not true. For
example, a null pointer is nonsingular (there are well defined
operations involving null pointers) even thought it is not
dereferenceable.
Invalidating a dereferenceable iterator means performing an
operation after which the iterator might be nondereferenceable or
singular. For example, if p is a pointer, then delete
p invalidates p.
Valid expressions
In addition to the expressions defined in
Assignable,
Equality Comparable, and
Default Constructible, the
following expressions must be valid.
|
Name
|
Expression
|
Type requirements
|
Return type
|
|
Default constructor
|
X x
|
|
|
|
Dereference
|
*x
|
|
Convertible to T [1]
|
|
Dereference assignment
|
*x = t
|
X is mutable
|
|
|
Member access
|
x->m [2]
|
T is a type for which x.m is defined
|
|
Expression semantics
|
Name
|
Expression
|
Precondition
|
Semantics
|
Postcondition
|
|
Default constructor
|
X x
|
|
|
x is singular
|
|
Dereference
|
*x
|
x is dereferenceable
|
|
|
|
Dereference assignment
|
*x = t
|
x is dereferenceable
|
|
*x is a copy of t
|
|
Member access
|
x->m
|
x is dereferenceable
|
Equivalent to (*x).m
|
|
Complexity guarantees
The complexity of operations on trivial iterators is
guaranteed to be amortized constant time.
Invariants
|
Identity
|
x == y if and only if &*x == &*y
|
Models
-
A pointer to an object that is not part of an array.
Notes
[1]
The requirement for the return type of *x is specified as
"convertible to T", rather than simply T,
because it sometimes makes sense for an iterator to return some sort
of proxy object instead of the object that the iterator conceptually
points to. Proxy objects are implementation details rather than part
of an interface (one use of them, for example, is to allow an iterator
to behave differently depending on whether its value is being read or
written), so the value type of an iterator that returns a proxy is
still T.
[2]
Defining operator-> for iterators depends on a feature
that is part of the C++ language but that is not yet widely
implemented by C++ compilers. It is therefore not implemented in this
release; once compilers that support it become more common, future
releases of the STL will provide operator-> for iterators.
In the mean time, the workaround is to use (*it).m instead of
it->m.
See also
Input Iterator, Output Iterator, Forward Iterator,
Bidirectional Iterator, Random Access Iterator,
Iterator Overview
Copyright © 1996 Silicon Graphics, Inc.
|


{{ workshop.time }}
{{ workshop.title }}
{{ workshop.description }}
{{ workshop.description_line_two }}
Download Schedule
Back to top


NBA wrap: Rising star Doncic joins LeBron in record books
Luka Doncic poured in a career-high 42 points, grabbed 11 rebounds and recorded 12 assists to lead the Dallas Mavericks to a 117-110 win over the visiting San Antonio Spurs on Monday for their second straight victory.
The triple-double was the 20-year-old Doncic's league-leading sixth of the young season. He became just the second player, after LeBron James, to record a 40-point triple-double before the age of 21 in NBA history.
Dorian Finney-Smith's lunging shot after a wild scramble barely beat the shot clock to push Dallas' lead to 112-107 with 1:14 to play. Rudy Gay's 3-point jumper with 43.6 seconds to play brought the Spurs back to within two points, but Doncic answered with a 3-pointer 16 seconds later that cemented the game for the Mavericks.
Finney-Smith had 22 points for Dallas, Kristaps Porzingis added 18 points and 10 rebounds, and Jalen Brunson scored 11 points in the win.
DeMar DeRozan scored a season-high 36 points for the reeling Spurs, who lost their sixth straight game. San Antonio hadn't lost that many in a row since the 2010-11 season, when it dropped six straight in March and April. The Spurs went on to finish that regular season with 61 wins.
LaMarcus Aldridge added 16 points for San Antonio with Bryn Forbes hitting for 13. Australian Patty Mills added nine points off the Spurs' bench.
Doncic was on fire from the opening tip, scoring 17 points in the first quarter on 5-of-7 shooting that included making 4 of 6 attempts from beyond the arc. He had 24 points at half-time.
Elsewhere, Australian Aron Baynes' resurgent Phoenix Suns have proved no match for his former team, the NBA-leading Boston Celtics.
The Suns lost star point guard Ricky Rubio to back spams shortly beforehand, then lost their match 99-85 in Phoenix on Monday night.
Off-season recruit Baynes started against his ex-teammates and managed nine points with five assists and six rebounds.
Boston (11-2) had a 10-game winning streak snapped on Sunday by the Sacramento Kings but bounced back with a relatively easy road victory as Jayson Tatum scored 26 points and Kemba Walker added 19.
In Utah, Dante Exum played his first game for the season after knee surgery in March, scoring two points in 14 minutes as the Jazz lost 112-102 to Minnesota. Karl-Anthony Towns matched his career high of seven 3-pointers and contributed 29 points and 13 rebounds for the Timberwolves.
Exum's compatriot Joe Ingles had 12 points, eight rebounds and five assists for Utah.
In New York, the Knicks were far too good for Cleveland, running out 123-105 winners. Matthew Dellavedova scored five points in 12 minutes for the Cavs, who dropped to 4-9 for the season.
Reuters, AP


ga back
home
Mike Vandersanden
Email:
Website:
http://mtcreator.ddns.net
Github:
https://github.com/MTCreator
Education
Skills
Languages
Programming/Scripting Languages
Bash
C/C++
Qt
Golang
Java
JavaScript
Vue/Vuetify
Python
Experience


Subhash Chandra resigns as chairman of ZEEL
by PTIZee Entertainment Enterprises Ltd (ZEEL) on Monday said its promoter Subhash Chandra has resigned as chairman of the company's board, with immediate effect.
The company's board has accepted the resignation, ZEEL said in a regulatory filing.
"The board accepted his resignation and noted that this is in line with the requirements of Regulation 17(IB) of Sebi Listing Regulations, which inter alia mandates that the chairperson of the board shall not be related to the managing director or the chief executive officer of the company," the company said.
Chandra will remain the company's non-executive director, it added.


DDE LinkExecute Example 3 - Menu Commands
Pegaesys recognizes menu commands in the format:
Control.LinkExecute [Menu_command(String_data)]
for example, the following program fragment opens layer B:\DIR1\SAMPLE.JB1
- mLayer = 'SAMPLE'
- mLayer = Trim(mLayer)
- mLayer = "B:\\DIR1\\" + mLayer + ".JB1"
- control.LinkExecute [fileOpen(mLayer)]
where
- The syntax [???(????)] must be strictly followed.
- Menu commands supported are: TracingOpen, TracingMap, TracingView, TracingBlank, FileGet
- String data can be a variable or contents of a TextBox.
- Since blanks are not allowed, strings must be trimmed
- Non-ASCII characters and \ must be preceded by the \ character.
- On Menu commands, control is automatically transferred back to the application window.


Preparation time
1-2 hours
Cooking time
less than 10 mins
Serves
Serves 4
Soft-shell crabs are wonderful deep fried. In this recipe the fresh yeast and beer in the batter produces a light and crunchy result.
To make the batter for the crab, place the yeast, sugar, salt, beer, white balsamic vinegar, coriander and lime juice in a large bowl and whisk until smooth.
Add the flour and whisk until the batter is well combined. Leave to rest for an hour.
Preheat a deep fat dryer to 190C/370F, or until a cube of bread sizzles and turns golden-brown when dropped in the oil. (CAUTION: hot oil can be dangerous. Do not leave unattended.)
Dip the crabs in the batter and place in the deep fat fryer for 3-4 minutes turning two or three times, until golden-brown and crisp.
Carefully remove the crabs from the hot oil using a slotted spoon, place on a plate lined with kitchen paper and season with salt.
For the aioli, place the garlic and white wine in a pan and cook for a few minutes, then drain.
Place the egg yolks in a small food processor, add the vinegar, Dijon mustard and salt. Blend until smooth, then with the motor running, gradually add the oil until the mixture resembles mayonnaise. Add the saffron and garlic and blend to combine. Add lemon juice to taste.
For the watercress salad, place the watercress, mint and pea shoots in a bowl. Heat a small wok and add the oil. Once hot, add the chillies and cook for a couple of minutes.
To serve, place the deep fried crab on a board and place the leaves next to it. Top the crab with the fried chillies and place the aioli in a bowl.


--- title: LOCALIZATION keywords: fastai sidebar: home_sidebar nb_path: "nbs/04_Localization.ipynb" ---
IPR_NPR
IPR_NPR(evec)
evec
Calculate NPR and IPR of an evec that is normalized
energy_level_statistics
energy_level_statistics(evals)
evals
Compute the energy level statistics of an array of evals


Unit 1: The Principles of marketing research
One of the key distinctions in marketing research is between Qualitative and Quantitative research.
Quantitative research is about making measurements. The aim is to product hard, statistically valid numerical data – in that respect it has a lot in common with a great deal of clinical research. Quantitative marketing research is based on using representative samples to determine parameters such as sales volume and revenue, market share and market growth.
Image courtesy of cooldesign / FreeDigitalPhotos.net
Qualitative research focuses on the values, attitudes, opinions, beliefs and motivations of customers. It's concerned with the psychology of buying decisions and aims to understand customer behaviour, attitudes and perceptions. It is often impressionistic rather than conclusive and represents a way of identifying reasons behind the trends. Qualitative research uses smaller samples but with the aim of gaining a greater depth of information. It uses techniques such as in depth interviews or focus groups.
Image courtesy of 89studio / FreeDigitalPhotos.net


Copyright © 2009 W3C® (MIT, ERCIM, Keio), All Rights Reserved. W3C liability, trademark and document use rules apply.
This document identifies the issues surrounding use of transforming proxies in the delivery of Web content. It does not comment on the techniques that cause these issues, it merely identifies them in order to inform the requirements of the Content Transformation Guidelines document. That document is to offer recommendations as to how components of the delivery context can cooperate to achieve, at a minimum, a functional user experience.
In this revision the document is largely historical - the Content Transformation Guidelines document, published under the title "Guidelines for Web Content Transformation Proxies" was initially inspired by the set of requirements identified in this document, but has subsequently evolved based on available technologies and feedback.
This section describes the status of this document at the time of its publication. Other documents may supersede this document. A list of current W3C publications and the latest revision of this technical report can be found in the W3C technical reports index at http://www.w3.org/TR/.
This document was produced by the Content Transformation Task Force of the Mobile Web Best Practices Working Group as part of the Mobile Web Initiative. It is the Problem Statement referred to in the Charter of the W3C Mobile Web Initiative Best Practices Working Group Content Transformation Task Force, and served as a basis for the work on the Guidelines for Web Content Transformation Proxies.
Publication as a Working Group Note does not imply endorsement by the W3C Membership. This is a draft document and may be updated, replaced or obsoleted by other documents at any time. It is inappropriate to cite this document as other than work in progress.
Changes since publication of the previous Working Draft (published on 25 October 2007) are an update of the Abstract section to clarify the historical status of this work and refer to the normative Guidelines for Web Content Transformation Proxies document that was initially inspired by this document. The Working Group does not anticipate any further change on this document.
Comments on this document may be sent to the Working Group's public email list<EMAIL_ADDRESS>a publicly archived mailing list. The Working Group rather expects comments to be made against the normative Guidelines for Web Content Transformation Proxies document.
This document was produced by a group operating under the 5 February 2004 W3C Patent Policy. W3C maintains a public list of any patent disclosures made in connection with the deliverables of the group; that page also includes instructions for disclosing a patent. An individual who has actual knowledge of a patent which the individual believes contains Essential Claim(s) must disclose the information in accordance with section 6 of the W3C Patent Policy.
1 Introduction
1.1 Purpose
1.2 Scope
1.3 Structure of the Document
2 Landscape
2.1 Accessing Web Content from Mobile Devices
2.2 Content Transformation Proxies
2.2.1
Advantages of Content Transformation
2.2.2 Issues with Content Transformation
<IP_ADDRESS> Web Presentation
<IP_ADDRESS> Non Web Applications
<IP_ADDRESS> Legal, Moral and Commercial Issues
<IP_ADDRESS> Security Issues
3 Constraints
A Terminology (Non-Normative)
B References (Non-Normative)
C Acknowledgments (Non-Normative)
Mobile Web Best Practices [BestPractices] encourages content providers to produce "made for mobile" experiences of their Web sites. While the number of such Web sites continues to increase, there are still many Web sites that are unaware of mobile presentation. Those Web sites, when accessed from mobile devices, do not present a satisfactory user experience or may indeed cause failure of the user's device. In order to mitigate this unsatisfactory experience, mobile network operators and others use proxies to transform the content of these sites.
At the same time there are an increasing number of highly capable mobile devices that offer enhanced browsing experiences designed to assist users of mobile devices with their typically small screen and limited input capabilities to navigate sites designed with larger displays, pointing devices and full keyboards in mind.
The W3C MWI Best Practices Working Group recognizes that on the one hand transforming proxies can diminish the value of sites that have been designed specifically for mobile presentation. On the other hand transforming proxies can enhance the mobile experience of sites unaware of mobile presentation. Yet again, transforming proxies can diminish the value of such sites when presented on devices that are capable of simulating a desktop experience while mobile.
This document identifies specific issues that can result from content transformation and identifies requirements that must be fulfilled by the Content Transformation Guidelines document. That document identifies techniques that are designed to help components in the Delivery Context cooperate in the presentation of Web sites in order that users experience, at a minimum, a functional user experience and that authors' intentions are fulfilled to whatever degree possible.
While the Working Group's charter refers specifically to mobile, the Working Group recognizes that the issues here relate to any non-desktop presentation of content, or indeed presentation of any content that has alternative representations. Hence, in the following, requirements are presented in a more general form.
This document does not offer comment on the rights and wrongs of any particular issues it mentions. It does not condone nor deprecate any particular technique. They are mentioned in order to clarify the requirements of the Guidelines document that consequently addresses the issues mentioned.
In 2 Landscape the document identifies specific benefits and issues relating to content transformation. Where requirements can be inferred from the discussion they are identified in the text, thus:
This is a requirement.
Various technologies and techniques that must be taken into account when satisfying the requirements are identified in 3 Constraints.
While an increasing number of Web sites [Definition: mobile aware] are being designed specifically to tailor their presentation to be suitable for users in a mobile context (see [BestPractices]), many Web sites [Definition: mobile unaware] have been (and continue to be) designed with only the features of desktop browsers in mind. From a mobile perspective, typical issues with the resulting Web pages are:
page layouts assume a screen larger than the device supports;
pages require more memory than the device supports;
the design of interaction with the page assumes that a full qwerty keyboard and mouse are available;
pages use content types that the device does not support.
As a result accessing such a Web page from a mobile device often results in a poor or unusable experience (The differences between desktop and mobile presentation are discussed in more detail in [BestPractices] - 2 Requirements).
Some Web sites [Definition: mobile blocking], aware that access is not from the expected desktop context, send either an HTTP error status code or an HTTP success code accompanied by text indicating that they cannot present an acceptable experience for the user - thus preventing access from mobile users.
Mobile operators, search engines and others recognize that while the number of mobile friendly Web sites is growing, there will remain a considerable number of mobile unaware and mobile blocking sites. One approach to providing a more satisfactory mobile user experience of mobile unaware and blocking sites is to insert an intermediary in the communications path between the user agent and the origin server. These intermediaries, known as [Definition: content transformation proxies] (see A Terminology) adjust HTML pages designed for desktop presentation to provide an enhanced user experience when accessed from a mobile device.
In order to avoid blocking behavior and in order to achieve a consistent presentation from Web sites that vary their experience according to the browser type, proxies typically work by masquerading as a specific desktop browser, fetching content and then modifying it before returning it to mobile devices. These transformations include:
character encoding corrections,
image reformatting and resizing,
layout modifications and page segmentation,
multi step JavaScript transaction emulation.
Content transformation proxies can also add content to, or remove it from a page.
1. It must be possible to make a distinction between different types of transformation - e.g. correction of malformed markup as opposed to pagination and addition of headers and footers.
The principal advantage of Content Transformation is that it provides the ability for mobile users to enjoy a Web experience even though a large number of Web sites that are mobile unaware or mobile blocking.
2. Transforming proxies must be able to overcome the behavior of "blocking" sites.
Content transformation also offers opportunities to site designers, allowing their sites to be served to a wide range or devices while freeing them from having to detect and keep up to date with the capabilities of new devices.
3. Transforming proxies must be able to identify their presence and advertise their capabilities.
4. Origin servers must be able to selectively enable or disable features of transforming proxies.
By presenting requests as though they came from a different device, Content Transformation prevents mobile aware sites from detecting the actual mobile devices behind the request. As a result, mobile aware sites whose purpose is to provide mobile compatible pages or mobile compatible content like ring-tones or Java applications are unable to operate correctly. Such sites require information about the actual device.
5. Origin servers and proxies must be able to identify the actual identity of components of the delivery context, including (other) proxies and browsers.
When mobile aware sites send content to devices, they often choose to deliver very specific variations on their content tailored exactly for the device. Any attempt by a content transformation proxy to change the content may very well destroy or in any case decrease the value of the content. For example, a site which delivers ring tones or wallpaper which it tailors exactly to devices' characteristics may be rendered useless if the audio format is changed, or less valuable if the color depth of an image is reduced to something below that which the device is capable of rendering.
6. Origin servers must be able to prohibit any kind of transformation of its content.
7. Origin servers must be able to advertise author preferences.
Some Web sites cater for both desktop browsers and mobile devices, especially when the site recognizes that the device has a browser that is capable of providing a 'full screen' presentation mode. In these cases the user of the mobile device may be prevented from exercising their choice of presentation and may be unable to access either the site's mobile or desktop presentation in its original form.
8. Browsers must be able to identify and advertise user interface modalities.
9. Components must be able to solicit and advertise user choice.
10. Origin servers must be able to identify and advertise different representations they may have available.
In the mobile Internet, just like the Internet as a whole, communication between a client and a server is not confined to Web applications. In the mobile world, however, use of HTTP as a bearer for other applications is, if anything, even more prevalent. Services are often designed this way as a result of there being no access to TCP sockets on clients, or fears of non-transparency of gateways. Examples include:
J2ME client applications
native applications (Symbian for Symbian devices, Microsoft for Microsoft devices, etc.)
Adobe Flash applications
SVGT documents
Ajax applications embedded in HTML
There are many other examples, but these are sufficient to illustrate a point: not all clients using HTTP as a communication protocol with an origin server are interested in "content transformation". In fact, transformation may break the semantics of the client-server communication and render the application completely useless.
See Requirement 6 above.
A further issue concerns the limits of acceptable content transformation and to what degree content providers can reasonably expect to remain in control of how their content is presented.
Some content providers may feel that, for whatever reason, their content should not be fragmented, or their images removed or transformed. In a medical application, for example, it may be essential that an image is presented in its original format.
See Requirement 6 above.
An example of the commercial issues is removing advertising banners from the origin server and perhaps even replacing them with new advertisements adapted for the specific user agent. This is obviously controversial because it hi-jacks an advertising revenue stream from the origin server.
11. It must be possible for origin servers selectively to indicate that content of various types must not be removed, replaced or inserted by transforming proxies.
The most commonly used security mechanisms require a direct connection between the origin server and the ultimate client. Intermediaries of any kind, including content transformation proxies, may break this security model and cause exposure to theft of sensitive information.
12. It must be possible to establish a secure end to end connection.
The BPWG, and hence the Content Transformation Task Force, is not chartered to create "new technology", rather it is chartered to advise on the use of existing technology. Hence the techniques should operate within existing technology. That said, the Task Force is free to suggest new mechanisms and enhancements to existing mechanisms to other W3C groups that are chartered with the development of such technology.
Examples of technologies and techniques that will be further investigated include, but are not limited to:
The HTTP protocol [HTTP], which provides several mechanisms that are likely to be useful. In particular to promote awareness of the "Cache-Control: no-transform" HTTP directive, or other mechanism for allowing content authors to prohibit transformation of a resource by intermediaries.
The POWDER protocol, which provide mechanisms for describing resources using RDF and OWL. More generally, ascertaining that a representation of a resource is suitable for the user's delivery context either because the resource has been so described or from the nature of the representation of the resource.
mobileOK (see [mobileOKBasic10Tests]) which is a claim that can be represented using (POWDER) Web Description Resources, that a resource achieves certain minimum interoperability requirements for mobile delivery.
The work of the W3C MWI DDWG relating to definition of device capabilities.
In [HTTP], 1.3 Terminology various types of intermediary are described:
A proxy is a forwarding agent, receiving requests for a URI in its absolute form, rewriting all or part of the message, and forwarding the reformatted request toward the server identified by the URI.
A gateway is a receiving agent, acting as a layer above some other server(s) and, if necessary, translating the requests to the underlying server's protocol.
A tunnel acts as a relay point between two connections without changing the messages; tunnels are used when the communication needs to pass through an intermediary (such as a firewall) even when the intermediary cannot understand the contents of the messages.
The term "content transformation proxy" has become popular for a special type of gateway: one that transforms content as described above. The term "content transformation gateway" would perhaps have been a better choice or maybe even "content transformation proxy gateway", since the relevant server technology actually is both a proxy and a gateway.
The editors acknowledge contributions of various kinds from members of the MWI BPWG Content Transformation Task Force.
The editors acknowledge significant written contributions from:


These are used as templates for the email subject and content (body), respectively. Either can include
{url}
and/or
{title}
for the current tab's URL and title, respectively.
Email Template
Subject:
Content:
Frequent Recipients (one per line):
Save


These are the URLs that will be added to the CDP extension in the certificates signed by this CA.
These are all the CRL locations that have ever been used in the CA with the number of certificates yet valid (not revoked or expired) for them.
When you remove a CRL location it never really is deleted. This allows an admin to keep track of how many valid certificates are still using it.
| URL | Use count |
|---|---|
| {{ url }} | {{ count }} |
| No signed certificates |


| Oct 2016 - Now | QA Engineer | Guidewire, Krakow (Poland) |
| Jul 2015 - Sep 2016 | Test Engineer | EPAM, Krakow (Poland) |
| Dec 2013 - Jun 2015 | Test Automation Engineer | SoftServe, Kiev (Ukraine) |
| Sep 2013 - Dec 2013 | Test Engineer | Levi9, Kiev (Ukraine) |
| Oct 2012 - Apr 2013 | Software Engineer | Signavio, Berlin (Germany) |
| Apr 2012 - Jul 2013 | Intern | Quretec, Tartu (Estonia) |
2011-2013 - Master, Software Engineering, University of Tartu (Tartu, Estonia)
2012-2013 - Student Exchange, Software Engineering, Hasso-Platner Institute (Potsdam, Germany)
2007-2011 - Bachelor, Applied Mathematics, NTUU"Kiev Polytechnic Institute" (Kiev, Ukraine)


Access key ID :
Secret access key :
Answer:
{{listCollections_Answer}}
Collection name:
{{Collection_Answer}}
{{listFaces_Answer}}
Face id:
{{deleteFaces_Answer}}
MaxFaces:
FaceMatchThreshold:
{{searchFacesByImage_Answer}}
{{indexFaces_Answer}}
{{detectFaces_Answer}}
Image URL:
Image ID :
Image:


urlaubsglück
share your holiday dreams
and find the perfect partner to fullfill it
find your holiday partnerMeet a partner for yourbest holiday
-
bradley hunter
Based in Chicago. I love playing tennis and loud music.
-
lucas marsha
I get my inspiration from nature and objects around me. I have a passion to colours, typography and skateboards.
-
heather walker
I'm a happy person that loves cats and climbing on mountains.
-
lisa hunter
Based in Chicago. I love playing tennis and loud music.


Models
Change STL Tolerance
×
Close
Change STL Tolerances
Warning! Setting tolerances too low could freeze model!
Angle Tolerance
Chord Tolerance
Loading...


This skill is used as the only diagnostic test skill in the following topic 1">topics
Please remove this skill from the diagnostic tests of those topics first before unassigning it.


The header is the primary navigation of your page.
Co-Design is a CSS-only framework and therefore doesn't come with the JavaScript neccessary to control this component. You'll need to write JavaScript on your own or use an existing library, in order to be able to effectively use it.
A header consists of the following elements:
.header
as container for everything. This should be a
element for semantic reasons.
.header--container
that is either centered or not (with or without .container
). This contains all header items, in this order:
.header--brand
), which contains the brand name and information for the current site, in this order:
a.header--instance-name
)a.header--site-name
).header--menu
), which contains the menu items of the header:
a.header--item
).header--separator
)a.header--item.is-complex.is-mobile-menu
), with
.header--menu-bars
), with exactly three, empty
elementsa.header--item.is-complex
), with either
.header--item-image
), or.header--item-icon
)Furthermore any header item can have one .header--alert
notification with one number in it. All header items with images can have one .header--trust-level
to indicate a "trust level" or other level/permission of the currently logged in user.
Header items that link to the currently shown page should be highlighted with the class .is-active
.
By default, all header menu items, except for the mobile bars menu, disappear at small screen sizes. You can "save" them, by adding the class .is-visible-on-mobile
.

Codidact
Gibberish

question
tags
users

1mod
help
discussions

<img src="https://placekitten.com/100/100" class="header--item-image" alt="..."  They allow for drop down and mobile menus.
Header slides have the .header-slide
class and its items have either the class .header-slide--item
for items or .header-slide--separator
for line separators. Header items can be active, use the class .is-active
for that.
Header slides will probably need JavaScript, because you need to explicitely show them, by giving them the class .is-active
. Furthermore, you'll need to position it, by setting its top: X
and right: X
properties appropriately.
If you plan to use a header slide as mobile menu, you should add all header items to it, that are removed from normal view.

question
tags
users

1mod
help
discussions

As we said above, Co-Design does not contain any JavaScript to toggle header slides. This documentation uses the following snippet, which may or may not be appropriate for you:
const headerSlideTriggers = document.querySelectorAll("[data-trigger-header-slide]");
for (let i = 0; i < headerSlideTriggers.length; i++) {
headerSlideTriggers[i].addEventListener("click", function (e) {
const headerSlide = document.querySelector(this.getAttribute("data-trigger-header-slide"));
headerSlide.classList.toggle("is-active");
this.classList.toggle("is-active");
// Position header slide appropriately relative to
// trigger.
const rect = this.getBoundingClientRect();
headerSlide.style.top = (rect.top + rect.height) + "px";
headerSlide.style.right = (document.body.clientWidth - rect.right) + "px";
// Prevent navigation
e.preventDefault();
});
}


Well you see, due to the situation we are facing in good ol' 2020, I got really bored, and so I learned HTML and CSS, along with JavaScript and maybe some others, most likely going to update this if I add SQL or java web apps idk. But for now, this is a personal project, and this is my website. Cr3's imporium. The purpose is to record my progress in Java EE and Javascript development. At this point I only been coding seriously for about 2 weeks, I am x years of age and have no idea what I am doing and willing to learn. :D


Does Inbound Tourism Number Has Anything To Do With GDP?
What are some of the possible factors influnces inbound tourism number? Could country GDP be one of them? For some of the most popular travel destinaitons, as the scatter plot shows, there seems to be some correlation between a country's GDP and its popularity as a travel destination.
Source: World bank data on inbound tourism, World bank data on GDP


STSPlayerLiveEventDelegate
@protocol STSPlayerLiveEventDelegate <NSObject>
Implements the STSPlayerLiveEventDelegate protocol to respond to live event.
-
Called when the player view starts loading a live.
Declaration
Objective-C
- (void)playerView:(nonnull STSSDKPlayerView *)playerView startLoadingLive:(nonnull NSString *)liveId;
Swift
func playerView(_ playerView: STSSDKPlayerView!, startLoadingLive liveId: Any!)
Parameters
playerView
The player view that sent the message.
liveId
The StraaS live id of the loading video.
-
Called when a live has loaded.
Declaration
Objective-C
- (void)playerView:(nonnull STSSDKPlayerView *)playerView didLoadLive:(nonnull NSString *)liveId;
Swift
func playerView(_ playerView: STSSDKPlayerView!, didLoadLive liveId: Any!)
Parameters
playerView
The player view that sent the message.
liveId
The StraaS live id of the loaded live.
-
Called when the broadcast state of the live changed.
Declaration
Objective-C
- (void)playerView:(nonnull STSSDKPlayerView *)playerView live:(nonnull NSString *)liveId broadcastStateChanged:(STSLiveBroadcastState)broadcastState;
Swift
func playerView(_ playerView: STSSDKPlayerView!, live liveId: Any!, broadcastStateChanged broadcastState: Any!)
Parameters
playerView
The player view that sent the message.
liveId
The StraaS live id of the live whose broadcast state changed.
broadcastState
The new broadcast state of the live.
-
Called when CCU of the live changed.
Declaration
Objective-C
- (void)playerView:(nonnull STSSDKPlayerView *)playerView liveCCUChanged:(nonnull NSString *)liveId value:(nonnull NSNumber *)ccu;
Swift
optional func playerView(_ playerView: STSSDKPlayerView!, liveCCUChanged liveId: Any!, value ccu: Any!)
Parameters
playerView
The player view that sent the message.
liveId
The live event id who’s CCU changed.
ccu
Current CCU of the live event;
-
Called when hit count of the live changed.
Declaration
Objective-C
- (void)playerView:(nonnull STSSDKPlayerView *)playerView liveHitCountChanged:(nonnull NSString *)liveId value:(nonnull NSNumber *)hitCount;
Swift
optional func playerView(_ playerView: STSSDKPlayerView!, liveHitCountChanged liveId: Any!, value hitCount: Any!)
Parameters
playerView
The player view that sent the message.
liveId
The live event id who’s hit count changed.
hitCount
Current hit count of the live event;
-
Called when the broadcast start time of the live stream changed. The time may change when the stream starts or stops.
Declaration
Objective-C
- (void)playerView:(nonnull STSSDKPlayerView *)playerView broadcastStartTimeChanged:(nonnull NSString *)liveId value:(NSNumber *_Nullable)broadcastStartTimeInMS;
Swift
optional func playerView(_ playerView: STSSDKPlayerView!, broadcastStartTimeChanged liveId: Any!, value broadcastStartTimeInMS: Any!)
Parameters
playerView
The player view that sent the message.
liveId
The live event id who’s broadcast start time changed.
broadcastStartTimeInMS
The broadcast start time in millisecond.
nil
if the stream is stopped. -
Called when the live stream playback mode changed.
This method will only be called when the player view is playing a live.
Declaration
Objective-C
- (void)playerView:(nonnull STSSDKPlayerView *)playerView liveId:(nonnull NSString *)liveId playbackModeChanged:(BOOL)isInDvrMode;
Swift
optional func playerView(_ playerView: STSSDKPlayerView!, liveId: Any!, playbackModeChanged isInDvrMode: Any!)
Parameters
playerView
The player view that sent the message.
liveId
The StraaS live id of the live event that its playback mode changed.
isInDvrMode
A boolean value indicates whether the live stream is in live DVR mod
-
Called when the stream of a live event starts. This method has been deprecated. Use
playerView:live:broadcastStateChanged:
instead.Declaration
Objective-C
- (void)playerView:(nonnull STSSDKPlayerView *)playerView streamDidStart:(nonnull NSString *)liveId;
Swift
optional func playerView(_ playerView: STSSDKPlayerView!, streamDidStart liveId: Any!)
Parameters
playerView
The player view that sent the message.
liveId
The StraaS live id of the started live stream.
-
Called when the stream of a live event stops. This method has been deprecated. Use
playerView:live:broadcastStateChanged:
instead.Declaration
Objective-C
- (void)playerView:(nonnull STSSDKPlayerView *)playerView streamDidStop:(nonnull NSString *)liveId;
Swift
optional func playerView(_ playerView: STSSDKPlayerView!, streamDidStop liveId: Any!)
Parameters
playerView
The player view that sent the message.
liveId
The StraaS live id of the stopped live stream.
-
Called when a live is waiting for stream. This method has been deprecated. Use
playerView:live:broadcastStateChanged:
instead.Declaration
Objective-C
- (void)playerView:(nonnull STSSDKPlayerView *)playerView waitingForStream:(nonnull NSString *)liveId;
Swift
optional func playerView(_ playerView: STSSDKPlayerView!, waitingForStream liveId: Any!)
Parameters
playerView
The player view that sent the message.
liveId
The StraaS live id of the live event that is waiting for stream.


With all the necessary affordances to generate rich auditory output in place, speech-enabling Emacs applications using Emacs Lisp's advice facility requires surprisingly small amounts of specialized code. With the TTS layer and the Emacspeak core handling the complex details of producing good quality output, the speech-enabling extensions focus purely on the specialized semantics of individual applications; this leads to simple and consequently beautiful code. This section illustrates the concept with a few choice examples taken from Emacspeak's rich suite of information access tools.
Right around the time I started Emacspeak, a far more profound revolution was taking place in the world of computing: the World Wide Web went from being a tool for academic research to a mainstream forum for everyday tasks. This was 1994, when writing a browser was still a comparatively easy task. The complexity that has been progressively added to the Web in the subsequent 12 years often tends to obscure the fact that the Web is still a fundamentally simple design where:
Content creators publish web resources addressable via URIs.
URI-addressable content is retrievable via open protocols.
Retrieved content is in HTML, a well-understood markup language.
Notice that the basic architecture just sketched out says little to nothing about how the content is made available to the end user. The mid-1990s saw the Web move toward increasingly complex visual interaction. The commercial Web with its penchant for flashy visual interaction increasingly moved away from the simple data-oriented interaction that had characterized early web sites. By 1998, I found that the Web had a lot of useful interactive sites; to my dismay, I also found that I was using progressively fewer of these sites because of the time it took to complete tasks when using spoken output.
This led me to create a suite of web-oriented tools within Emacspeak that went back to the basics of web interaction. Emacs was already capable of rendering simple HTML into interactive hypertext documents. As the Web became complex, Emacspeak acquired a collection of interaction wizards built on top of Emacs' HTML rendering capability that progressively factored out the complexity of web interaction to create an auditory interface that allowed the user to quickly and painlessly listen to desired information.
Emacs W3 is a bare-bones web browser first implemented in the mid-1990s. Emacs W3 implemented CSS (Cascading Style Sheets) early on, and this was the basis of the first Aural CSS implementation, which was released at the time I wrote the Aural CSS draft in February 1996. Emacspeak speech-enables Emacs W3 via the emacspeak-w3 module, which implements the following extensions:
An aural media section in the default stylesheet for Aural CSS.
advice added to all interactive commands to produce auditory feedback.
Special patterns to recognize and silence decorative images on web pages.
Aural rendering of HTML form fields along with the associated label, which underlay the design of the label element in HTML 4.
Context-sensitive rendering rules for HTML form controls. As an example, given a group of radio buttons for answering the question:
Emacspeak extends Emacs W3 to produce a spoken message of the form:
and:
A before advice defined for the Emacs W3 function w3-parse-buffer that applies user-requested XSLT transforms to HTML pages.
By 1997, interactive sites on the Web, ranging from Altavista for searching to Yahoo! Maps for online directions, required the user to go through a highly visual process that included:
The first and third of these steps were the ones that took time when using spoken output. I needed to first locate the various form fields on a visually busy page and wade through a lot of complex boilerplate material on result pages before I found the answer.
Notice that from the software design point of view, these steps neatly map into pre-action and post-action hooks. Because web interaction follows a very simple architecture based on URIs, the pre-action step of prompting the user for the right pieces of input can be factored out of a web site and placed in a small piece of code that runs locally; this obviates the need for the user to open the initial launch page and seek out the various input fields.
Similarly, the post-action step of spotting the actual results amid the rest of the noise on the resulting page can also be delegated to software.
Finally, notice that even though these pre-action and post-action steps are each specific to particular web sites, the overall design pattern is one that can be generalized. This insight led to the emacspeak-websearch module, a collection of task-oriented web tools that:
Prompted the user
Here is the emacspeak-websearch tool for accessing directions from Yahoo! Maps:
(defsubst emacspeak-websearch-yahoo-map-directions-get-locations ( ) "Convenience function for prompting and constructing the route component." (concat (format "&newaddr=%s" (emacspeak-url-encode (read-from-minibuffer "Start Address: "))) (format "&newcsz=%s" (emacspeak-url-encode (read-from-minibuffer "City/State or Zip:"))) (format "&newtaddr=%s" (emacspeak-url-encode (read-from-minibuffer "Destination Address: "))) (format "&newtcsz=%s" (emacspeak-url-encode (read-from-minibuffer "City/State or Zip:"))))) (defun emacspeak-websearch-yahoo-map-directions-search (query ) "Get driving directions from Yahoo." (interactive (list (emacspeak-websearch-yahoo-map-directions-get-locations)) (emacspeak-w3-extract-table-by-match "Start" (concat emacspeak-websearch-yahoo-maps-uri query))))
A brief explanation of the previous code follows:
Pre-action
The emacspeak-websearch-yahoo-map-directions-get-locations function prompts the user for the start and end locations. Notice that this function hardwires the names of the query parameters used by Yahoo! Maps. On the surface, this looks like a kluge that is guaranteed to break. In fact, this kluge has not broken since it was first defined in 1997. The reason is obvious: once a web application has published a set of query parameters, those parameters get hardcoded in a number of places, including within a large number of HTML pages on the originating web site. Depending on parameter names may feel brittle to the software architect used to structured, top-down APIs, but the use of such URL parameters to define bottom-up web services leads to the notion of RESTful web APIs.
Retrieve content
The URL for retrieving directions is constructed by concatenating the user input to the base URI for Yahoo! Maps.
Post-action
The resulting URI is passed to the function emacspeak-w3-extract-table-by-match along with a search pattern Start to:
Unlike the query parameters, the layout of the results page does change about once a year, on average. But keeping this tool current with Yahoo! Maps comes down to maintaining the post-action portion of this utility. In over eight years of use, I have had to modify it about half a dozen times, and given that the underlying platform provides many of the tools for filtering the result page, the actual lines of code that need to be written for each layout change is minimal.
The emacspeak-w3-extract-table-by-match function uses an XSLT transformation that filters a document to return tables that contain a specified search pattern. For this example, the function constructs the following XPath expression:
(/descendant::table[contains(., Start)])[last( )]
This effectively picks out the list of tables that contain the string Start and returns the last element of that list.
Seven years after this utility was written, Google launched Google Maps to great excitement in February 2005. Many blogs on the Web put Google Maps under the microscope and quickly discovered the query parameters used by that application. I used that to build a corresponding Google Maps tool in Emacspeak that provides similar functionality. The user experience is smoother with the Google Maps tool because the start and end locations can be specified within the same parameter. Here is the code for the Google Maps wizard:
(defun emacspeak-websearch-emaps-search (query &optional use-near) "Perform EmapSpeak search. Query is in plain English." (interactive (list (emacspeak-websearch-read-query (if current-prefix-arg (format "Find what near %s: " emacspeak-websearch-emapspeak-my-location) "EMap Query: ")) current-prefix-arg)) (let ((near-p ;; determine query type (unless use-near (save-match-data (and (string-match "near" query) (match-end 0))))) (near nil) (uri nil)) (when near-p ;; determine location from query (setq near (substring query near-p)) (setq emacspeak-websearch-emapspeak-my-location near)) (setq uri (cond (use-near (format emacspeak-websearch-google-maps-uri (emacspeak-url-encode (format "%s near %s" query near)))) (t (format emacspeak-websearch-google-maps-uri (emacspeak-url-encode query))))) (add-hook 'emacspeak-w3-post-process-hook 'emacspeak-speak-buffer) (add-hook 'emacspeak-w3-post-process-hook #'(lambda nil (emacspeak-pronounce-add-buffer-local-dictionary-entry "mi" " miles "))) (browse-url-of-buffer (emacspeak-xslt-xml-url (expand-file-name "kml2html.xsl" emacspeak-xslt-directory) uri))))
A brief explanation of the code follows:
Set up custom pronunciations in the results to pronounce mi as "miles."
Notice that, as before, most of the code focuses on application-specific tasks. Rich spoken output is produced by creating the results as a well-structured HTML document with the appropriate Aural CSS rules producing an audio-formatted presentation.
With more and more services becoming available on the Web, another useful pattern emerged by early 2000: web sites started creating smart client-side interaction via Java-Script. One typical use of such scripts was to construct URLs on the clientside for accessing specific pieces of content based on user input. As examples, Major League Baseball constructs the URL for retrieving scores for a given game by piecing together the date and the names of the home and visiting teams, and NPR creates URLs by piecing together the date with the program code of a given NPR show.
To enable fast access to such services, I added an emacspeak-url-template module in late 2000. This module has become a powerful companion to the emacspeak-websearch module described in the previous section. Together, these modules turn the Emacs minibuffer into a powerful web command line that provides rapid access to web content.
Many web services require the user to specify a date. One can usefully default the date by using the user's calendar to provide the context. Thus, Emacspeak tools for playing an NPR program or retrieving MLB scores default to using the date under the cursor when invoked from within the Emacs calendar buffer.
URL templates in Emacspeak are implemented using the following data structure:
(defstruct (emacspeak-url-template (:constructor emacspeak-ut-constructor)) name ;; Human-readable name template ;; template URL string generators;; list of param generator post-action ;; action to perform after opening documentation ;; resource documentation fetcher)
Users invoke URL templates via the Emacspeak command emacspeak-url-template-fetch command, which prompts for a URL template and:
Looks up the named template.
Prompts the user by calling the specified generator.
The use of this structure is best explained with an example. The following is the URL template for playing NPR programs:
(emacspeak-url-template-define "NPR On Demand" "http://www.npr.org/dmg/dmg.php?prgCode=%s&showDate=%s&segNum=%s&mediaPref=RM" (list #'(lambda ( ) (upcase (read-from-minibuffer "Program code:"))) #'(lambda ( ) (emacspeak-url-template-collect-date "Date:" "%d-%b-%Y")) "Segment:") nil; no post actions "Play NPR shows on demand. Program is specified as a program code: ME Morning Edition ATC All Things Considered day Day To Day newsnotes News And Notes totn Talk Of The Nation fa Fresh Air wesat Weekend Edition Saturday wesun Weekend Edition Sunday fool The Motley Fool Segment is specified as a two digit number --specifying a blank value plays entire program." #'(lambda (url) (funcall emacspeak-media-player url 'play-list) (emacspeak-w3-browse-xml-url-with-style (expand-file-name "smil-anchors.xsl" emacspeak-xslt-directory) url)))
In this example, the custom fetcher performs two actions:
When I implemented the emacspeak-websearch and emacspeak-url-template modules, Emacspeak needed to screen-scrape HTML pages to speak the relevant information. But as the Web grew in complexity, the need to readily get beyond the superficial presentation of pages to the real content took on a wider value than eyes-free access. Even users capable of working with complex visual interfaces found themselves under a serious information overload. This led to the advent of RSS and Atom feeds, and the concomitant arrival of feed reading software.
These developments have had a very positive effect on the Emacspeak code base. During the past few years, the code has become more beautiful as I have progressively deleted screen-scraping logic and replaced it with direct content access. As an example, here is the Emacspeak URL template for retrieving the weather for a given city/state:
(emacspeak-url-template-define "rss weather from wunderground" "http://www.wunderground.com/auto/rss_full/%s.xml?units=both" (list "State/City e.g.: MA/Boston") nil "Pull RSS weather feed for specified state/city." 'emacspeak-rss-display)
And here is the URL template for Google News searches via Atom feeds:
(emacspeak-url-template-define "Google News Search" "http://news.google.com/news?hl=en&ned=tus&q=%s&btnG=Google+Search&output=atom" (list "Search news for: ") nil "Search Google news." 'emacspeak-atom-display )
Both of these tools use all of the facilities provided by the emacspeak-url-template module and consequently need to do very little on their own. Finally, notice that by relying on standardized feed formats such as RSS and Atom, these templates now have very little in the way of site-specific kluges, in contrast to older tools like the Yahoo! Maps wizard, which hardwired specific patterns from the results page.


Clicking the button:
Searches for the page in the Wayback Machine.
Opens the most recent capture of the page.


Please use your HPA username and password. This is the same one you use to login to the website and your email.


AI: The gendarme, who looked ghastly due to the lack of sleep and excessive consumption of gin, was a sight that would haunt me for years to come. [G|D]
AI: He proceeded with a glib tone, unconcerned by the majestic glacier before him, despite the gnarled ice that threatened to topple him at any moment. [G|D]
AI: She grabbed her shovel and steeled herself against the countless grabens of grubs she could see, prepared to use it as a makeshift grabber if needed. [G|D]
AI: The guest was welcomed with gushes of applause, their every step heralded by the handmaidens as they walked into their new future. [G|D]


{% extends "base.html" %} {% block content %}
More information is available on the site: GitHub Pages
Notice: Server testing will start on Apr.11 and end on Apr.12(8:00am). The judging result will be ignored within the testing time.
If you have questions, go to GitHub Pages to find the similar issue or make a new issue.
If you don't know how to make a compiler, ask for help immediately.
If you want to attack this server, we've made a mirror one and you can use that one for finding bugs.
Hope you all finish this work easily.


Ping timeout[ms]:
Ping block:
Ping own IP (e.g. for docker usage):
Ping own Netmask (e.g. for docker usage):
UPnP timeout[ms]:


{% blocktrans %}The single tool to manage, drive and highlight the advice activity of the department of judicial affairs.{% endblocktrans %}
{% blocktrans %}Partaj is still being built. Experimentation is limited to public agents for the Ministère de la transition écologique et solidaire.{% endblocktrans %}
{% trans 'Log in / Sign up' %}


We're an innovative, dedicated group of people who work really hard so you don't have to.
We have years of experience in the fundraising industry and thought, there has to be a better way.
We strive to make our fundraising campaigns powerful enough for large groups, and even threw in a "Fast Track" campaign for the little guys that need cash quick. We take pride in offering our Coaches, Admins, and Group Leaders 24/7 support, and care deeply about our Parents, who shoulder the majority of the burden of raising the funds for their kids. We strive to make our ALL IN process secure, effective and super easy to use. It is powerful behind the scenes, yet easy enough for a grandma in Kansas to show her support.
Additionally, we pack our solutions with over a decade of trusted experience. We're a committed partner and never beat our own chest.
We love it when our Clients say "Look at them"


Visit Site
API
Account
Logout
Dashboard
Content
Content
Media
Extend
Field Types
Content Types
Modules
Theme
Settings
Colors
Typography
Menus
Security
Settings
Users
Roles
System
Settings
Logs
SonicJs Docs
Admin
Content Types
Edit
Mode Html Js
Edit () | Module:
Fields
Raw
Permissions
Manage Fields
Manage Fields
Shortcode:
Permissions Here


WISHMASTER (1997) Reviewed by Jerry Saravia January 10th, 2001
There is one great shot in the hopelessly overwrought "Wishmaster." It is a quick shot but definitely a keeper. The heroine of the film, Alex (Tammy Lauren), visits the well-kept house of a curator (Robert Englund). He shows her various historic, priceless statues, including one of Pazuzu! Yes, the very same one from "The Exorcist," though perhaps smaller. It is a great shot, and one of mystery, allure and introspection, all the things the rest of "Wishmaster" is not.
The titled character is an evil genie, also known as the Djinn (Andrew Divoff, who played the anonymous biker villain in "Another 48 HRS."), who is ready to wreck havoc on the world by granting people their innermost wishes and desires. The trouble is that he takes their simple wishes and exploits them in an evil manner.  The Djinn grants the wish, yet the manager grows pale and dies within a few minutes after the wish is granted. Surely the homeless man did not mean to do that!
Alex, the jewel expert, inadvertently unleashes this evil spirit from a fire opal and, in a nod to "Nightmare on Elm Street 4," she can feel pain each time a victim falls prey to the genie. She has to grant him three wishes and in return, he gets to destroy the world or rule it or whatever he plans to do with it.
"Wishmaster" could have been an enjoyable, highly moralistic little horror film if done with some imagination and taste. Instead it feeds on buckets of gore to make its exclamatory points about why you should think about the wishes you make before making them. The film quickly grows ponderous and silly, particularly with the Wishmaster's tired one-liners (do genies truly utter four-letter words? Haven't they been around long enough to make more snappy remarks?) Divoff is convincingly menacing as the Djinn but he even he grows tiresome. Here's a wish: I wish Wes Craven would direct the films he produces.
P.S. Buck Flower plays the toothless homeless man in "Wishmaster," a similar role to his Bread character in the "Back to the Future" movies where he also played a homeless man. Alluding once again to the "Exorcist," Flower has a similar line to the homeless man in that film: "Hey, can you help an old altar boy? I am Catholic." Sacrilege!
For more reviews, check out JERRY AT THE MOVIES at http://buffs.moviething.com/buffs/faust/
E-mail me with any questions, comments or general complaints at<EMAIL_ADDRESS>or at<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


404
The page you are looking for might have been removed
had it's name changed or is temporarily unavailable.


Dynamic Query Form
Use this form to query the archive for data from any instrument or combination of instruments.
Select at least one instrument, then any other constraints desired. Feel free to leave fields blank if you do not want to further constrain the database search.


|
Pebble Foundation Classes
0.2.0
C++ for Pebble
|
Macros | |
| #define | PBL_IF_MICROPHONE_ELSE(if_true, if_false) (if_true) |
Typedefs | |
| typedef struct DictationSession | DictationSession |
| typedef void(* | DictationSessionStatusCallback) (DictationSession *session, DictationSessionStatus status, char *transcription, void *context) |
Functions | |
| DictationSession * | dictation_session_create (uint32_t buffer_size, DictationSessionStatusCallback callback, void *callback_context) |
| void | dictation_session_destroy (DictationSession *session) |
| DictationSessionStatus | dictation_session_start (DictationSession *session) |
| DictationSessionStatus | dictation_session_stop (DictationSession *session) |
| void | dictation_session_enable_confirmation (DictationSession *session, bool is_enabled) |
| void | dictation_session_enable_error_dialogs (DictationSession *session, bool is_enabled) |
| #define PBL_IF_MICROPHONE_ELSE | ( | if_true, | |
| if_false | |||
| ) | (if_true) |
Convenience macro to switch between two expressions depending on mic support. On platforms with a mic the first expression will be chosen, the second otherwise.
| typedef void(* DictationSessionStatusCallback) (DictationSession *session, DictationSessionStatus status, char *transcription, void *context) |
Dictation status callback. Indicates success or failure of the dictation session and, if successful, passes the transcribed string to the user of the dictation session. The transcribed string will be freed after this call returns, so the string should be copied if it needs to be retained afterwards.
| session | dictation session from which the status was received |
| status | dictation status |
| transcription | transcribed string |
| context | callback context specified when starting the session |
| DictationSession* dictation_session_create | ( | uint32_t | buffer_size, |
| DictationSessionStatusCallback | callback, | ||
| void * | callback_context | ||
| ) |
Create a dictation session. The session object can be used more than once to get a transcription. When a transcription is received a buffer will be allocated to store the text in with a maximum size specified by buffer_size. When a transcription and accepted by the user or a failure of some sort occurs, the callback specified will be called with the status and the transcription if one was accepted.
| buffer_size | size of buffer to allocate for the transcription text; text will be truncated if it is longer than the maximum size specified; a size of 0 will allow the session to allocate as much as it needs and text will not be truncated |
| callback | dictation session status handler (must be valid) |
| callback_context | context pointer for status handler |
| void dictation_session_destroy | ( | DictationSession * | session | ) |
Destroy the dictation session and free its memory. Will terminate a session in progress.
| session | dictation session to be destroyed |
| void dictation_session_enable_confirmation | ( | DictationSession * | session, |
| bool | is_enabled | ||
| ) |
Enable or disable user confirmation of transcribed text, which allows the user to accept or reject (and restart) the transcription. Must be called before the session is started.
| session | dictation session to modify |
| is_enabled | set to true to enable user confirmation of transcriptions (default), false to disable |
| void dictation_session_enable_error_dialogs | ( | DictationSession * | session, |
| bool | is_enabled | ||
| ) |
Enable or disable error dialogs when transcription fails. Must be called before the session is started. Disabling error dialogs will also disable automatic retries if transcription fails.
| session | dictation session to modify |
| is_enabled | set to true to enable error dialogs (default), false to disable |
| DictationSessionStatus dictation_session_start | ( | DictationSession * | session | ) |
Start the dictation session. The dictation UI will be shown. When the user accepts a transcription or exits the UI, or, when the confirmation dialog is disabled and a status is received, the status callback will be called. Can only be called when no session is in progress. The session can be restarted multiple times after the UI is exited or the session is stopped.
| session | dictation session to start or restart |
| DictationSessionStatus dictation_session_stop | ( | DictationSession * | session | ) |
Stop the current dictation session. The UI will be hidden and no status callbacks will be received after the session is stopped.
| session | dictation session to stop |


Example of how to structure a three.js project with AMD, using Require.js. See github.com/felixpalmer/amd-three.js for source and details


 Manually moving old emails and setting more aggressive schedule.
4/27/2009, 10:40:19 AM
Favs: 0
Retweets: 0
link--- layout: tweet ---
Annoyed that autoarchive wasn't keeping my mailbox small enough for IT. Manually moving old emails and setting more aggressive schedule.
4/27/2009, 10:40:19 AM
Favs: 0
Retweets: 0
link


PVFT
Putnam Valley Federation of Teachers
Welcome to the official website of the Putnam Valey Federation of Teachers (PVFT), Local 1867, of the New York State United Teachers (NYSUT) and it's national affiliates.
The purpose of this organization shall be:
to advance the standards of the teaching profession.
to support a commitment to the geniune spirit of professional ethics.
Tuesday, December 11
8:30pm Executive Board Meeting
Tuesday, January 8, 2019
8:30pm Executive Board Meeting
Friday, January 11, 2019
8:00pm January Happy Hour
Friday, February 8, 2019
9:45pm February Day off
Tuesday, December 11
8:30pm Executive Board Meeting
Tuesday, January 8, 2019
8:30pm Executive Board Meeting
Friday, January 11, 2019
8:00pm January Happy Hour
Friday, February 8, 2019
9:45pm February Day off
Tuesday, December 11
8:30pm Executive Board Meeting
Tuesday, January 8, 2019
8:30pm Executive Board Meeting
Friday, January 11, 2019
8:00pm January Happy Hour
Friday, February 8, 2019
9:45pm February Day off
Tuesday, December 11
8:30pm Executive Board Meeting
Tuesday, January 8, 2019
8:30pm Executive Board Meeting
Friday, January 11, 2019
8:00pm January Happy Hour
Friday, February 8, 2019
9:45pm February Day off


| Opcode/Instruction | Op / En | 64/32 bit Mode Support | CPUID Feature Flag | Description |
|---|---|---|---|---|
| VEX.LIG.66.0F38.W1 9B /r VFMSUB132SD xmm1, xmm2, xmm3/m64 | A | V/V | FMA | Multiply scalar double-precision floating-point value from xmm1 and xmm3/m64, subtract xmm2 and put result in xmm1. |
| VEX.LIG.66.0F38.W1 AB /r VFMSUB213SD xmm1, xmm2, xmm3/m64 | A | V/V | FMA | Multiply scalar double-precision floating-point value from xmm1 and xmm2, subtract xmm3/m64 and put result in xmm1. |
| VEX.LIG.66.0F38.W1 BB /r VFMSUB231SD xmm1, xmm2, xmm3/m64 | A | V/V | FMA | Multiply scalar double-precision floating-point value from xmm2 and xmm3/m64, subtract xmm1 and put result in xmm1. |
| EVEX.LIG.66.0F38.W1 9B /r VFMSUB132SD xmm1 {k1}{z}, xmm2, xmm3/m64{er} | B | V/V | AVX512F | Multiply scalar double-precision floating-point value from xmm1 and xmm3/m64, subtract xmm2 and put result in xmm1. |
| EVEX.LIG.66.0F38.W1 AB /r VFMSUB213SD xmm1 {k1}{z}, xmm2, xmm3/m64{er} | B | V/V | AVX512F | Multiply scalar double-precision floating-point value from xmm1 and xmm2, subtract xmm3/m64 and put result in xmm1. |
| EVEX.LIG.66.0F38.W1 BB /r VFMSUB231SD xmm1 {k1}{z}, xmm2, xmm3/m64{er} | B | V/V | AVX512F | Multiply scalar double-precision floating-point value from xmm2 and xmm3/m64, subtract xmm1 and put result in xmm1. |
| Op/En | Tuple Type | Operand 1 | Operand 2 | Operand 3 | Operand 4 |
| A | NA | ModRM:reg (r, w) | VEX.vvvv (r) | ModRM:r/m (r) | NA |
| B | Tuple1 Scalar | ModRM:reg (r, w) | EVEX.vvvv (r) | ModRM:r/m (r) | NA |
Performs a SIMD multiply-subtract computation on the low packed double-precision floating-point values using three source operands and writes the multiply-subtract result in the destination operand. The destination operand is also the first source operand. The second operand must be a XMM register. The third source operand can be a XMM register or a 64-bit memory location.
VFMSUB132SD: Multiplies the low packed double-precision floating-point value from the first source operand to the low packed double-precision floating-point value in the third source operand. From the infinite precision intermediate result, subtracts the low packed double-precision floating-point values in the second source operand, performs rounding and stores the resulting packed double-precision floating-point value to the destination operand (first source operand).
VFMSUB213SD: Multiplies the low packed double-precision floating-point value from the second source operand to the low packed double-precision floating-point value in the first source operand. From the infinite precision intermediate result, subtracts the low packed double-precision floating-point value in the third source operand, performs rounding and stores the resulting packed double-precision floating-point value to the destination operand (first source operand).
VFMSUB231SD: Multiplies the low packed double-precision floating-point value from the second source to the low packed double-precision floating-point value in the third source operand. From the infinite precision intermediate result, subtracts the low packed double-precision floating-point value in the first source operand, performs rounding and stores the resulting packed double-precision floating-point value to the destination operand (first source operand).
VEX.128 and EVEX encoded version: The destination operand (also first source operand) is encoded in reg_field. The second source operand is encoded in VEX.vvvv/EVEX.vvvv. The third source operand is encoded in rm_field. Bits 127:64 of the destination are unchanged. Bits MAXVL-1:128 of the destination register are zeroed.
EVEX encoded version: The low quadword element of the destination is updated according to the writemask.
Compiler tools may optionally support a complementary mnemonic for each instruction mnemonic listed in the opcode/instruction column of the summary table. The behavior of the complementary mnemonic in situations involving NANs are governed by the definition of the instruction mnemonic defined in the opcode/instruction column.
In the operations below, “*” and “-” symbols represent multiplication and subtraction with infinite precision inputs and outputs (no rounding).
IF (EVEX.b = 1) and SRC3 *is a register* THEN SET_RM(EVEX.RC); ELSE SET_RM(MXCSR.RM); FI; IF k1[0] or *no writemask* THEN DEST[63:0]←RoundFPControl(DEST[63:0]*SRC3[63:0] - SRC2[63:0]) ELSE IF *merging-masking* ; merging-masking THEN *DEST[63:0] remains unchanged* ELSE ; zeroing-masking THEN DEST[63:0]←0 FI; FI; DEST[127:64] ← DEST[127:64] DEST[MAXVL-1:128] ← 0
IF (EVEX.b = 1) and SRC3 *is a register* THEN SET_RM(EVEX.RC); ELSE SET_RM(MXCSR.RM); FI; IF k1[0] or *no writemask* THEN DEST[63:0]←RoundFPControl(SRC2[63:0]*DEST[63:0] - SRC3[63:0]) ELSE IF *merging-masking* ; merging-masking THEN *DEST[63:0] remains unchanged* ELSE ; zeroing-masking THEN DEST[63:0]←0 FI; FI; DEST[127:64] ← DEST[127:64] DEST[MAXVL-1:128] ← 0
IF (EVEX.b = 1) and SRC3 *is a register* THEN SET_RM(EVEX.RC); ELSE SET_RM(MXCSR.RM); FI; IF k1[0] or *no writemask* THEN DEST[63:0]←RoundFPControl(SRC2[63:0]*SRC3[63:0] - DEST[63:0]) ELSE IF *merging-masking* ; merging-masking THEN *DEST[63:0] remains unchanged* ELSE ; zeroing-masking THEN DEST[63:0]←0 FI; FI; DEST[127:64] ← DEST[127:64] DEST[MAXVL-1:128] ← 0
DEST[63:0]←RoundFPControl_MXCSR(DEST[63:0]*SRC3[63:0] - SRC2[63:0]) DEST[127:64] ←DEST[127:64] DEST[MAXVL-1:128] ←0
DEST[63:0]←RoundFPControl_MXCSR(SRC2[63:0]*DEST[63:0] - SRC3[63:0]) DEST[127:64] ←DEST[127:64] DEST[MAXVL-1:128] ←0
DEST[63:0]←RoundFPControl_MXCSR(SRC2[63:0]*SRC3[63:0] - DEST[63:0]) DEST[127:64] ←DEST[127:64] DEST[MAXVL-1:128] ←0
VFMSUBxxxSD __m128d _mm_fmsub_round_sd(__m128d a, __m128d b, __m128d c, int r);
VFMSUBxxxSD __m128d _mm_mask_fmsub_sd(__m128d a, __mmask8 k, __m128d b, __m128d c);
VFMSUBxxxSD __m128d _mm_maskz_fmsub_sd(__mmask8 k, __m128d a, __m128d b, __m128d c);
VFMSUBxxxSD __m128d _mm_mask3_fmsub_sd(__m128d a, __m128d b, __m128d c, __mmask8 k);
VFMSUBxxxSD __m128d _mm_mask_fmsub_round_sd(__m128d a, __mmask8 k, __m128d b, __m128d c, int r);
VFMSUBxxxSD __m128d _mm_maskz_fmsub_round_sd(__mmask8 k, __m128d a, __m128d b, __m128d c, int r);
VFMSUBxxxSD __m128d _mm_mask3_fmsub_round_sd(__m128d a, __m128d b, __m128d c, __mmask8 k, int r);
VFMSUBxxxSD __m128d _mm_fmsub_sd (__m128d a, __m128d b, __m128d c);
Overflow, Underflow, Invalid, Precision, Denormal
VEX-encoded instructions, see Exceptions Type 3.
EVEX-encoded instructions, see Exceptions Type E3.


| DOSE: |
1 nuts |
oral |
Nutmeg |
(ground / crushed) |
I have been interested in trying nutmeg for a while but have never got round to it as I have been experimenting with other entheogens. It’s the start of my Easter holidays tomorrow so I thought it the perfect way to celebrate, a new substance. On the afternoon I was going to do it the only other substance I did was a very light smoked DMT. It wasn’t proper DMT just Anadenanthera Colubrina seeds, I smoked a small amount at about 8:00. It has worn off now. To start I crushed a single nutmeg and ground it with a pestle and mortar, I was planning to simmer in milk to extract it but in the end couldn’t be bothered. I swallowed it with milk, it wasn’t all that bad. Well I am going to record by time now.
9:15 – One nutmeg swallowed (ground)
9:30 – Starting to feel slightly stoned but it may just be a placebo effect. An odd feeling of dis-connection with my arms, as if I am just watching them type.
9:45 – The stoned feeling is kinda wearing off, but I am not too worried because I’ve read that this can happen. I am stopping typing now but will continue tomorrow if am in an ok condition.
  When I close my eyes I get pretty vivid daydreams, none were life changing in any way, seemed to be just a reflection of my life at the moment.
10:30 – Starting to feel as if I am floating slightly, I lie down on the floor and my arms feel as if they are raised above the rest of me and are moving. I sometimes get a ringing/buzzing in my ears. Also feeling quite tired. These effects continue until…..
11:30 – Fall asleep.
NEXT DAY
9:30am – Woke up feeling stoned and mellow still. I also feel very physically tired as if I have just been running.
1:00pm – Stoned and mellowness starting to fade. One good thing I noticed was that I seemed to get higher much more easily. I felt quite stoned after just tobacco, smoking hash nearly knocked me out. I guess it is because I am still above baseline.
Overall I am not quite sure whether Nutmeg is worth it. It was interesting to try it once, I think I’m gonna try it again in a few weeks with a bigger dosage. The major downside for me was that it took so long to come on, I think I fell asleep before the proper stuff began. I was on quite a downer at first because I thought it hadn’t worked which may have interfered with my mindset.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


public class GeodesicMask
extends java.lang.Object
These masks do double duty. They specify (via the outmask parameter)
which results to return in the GeodesicData
object returned by the
general routines Geodesic.Direct
and Geodesic.Inverse
routines. They also signify (via the caps
parameter) to the GeodesicLine.GeodesicLine
constructor and to Geodesic.Line
what capabilities
should be included in the GeodesicLine
object.
| Modifier and Type | Field and Description |
|---|---|
static int |
ALL
All capabilities, calculate everything.
|
static int |
AREA
Calculate area S12.
|
static int |
AZIMUTH
Calculate azimuths azi1 and azi2.
|
protected static int |
CAP_ALL |
protected static int |
CAP_C1 |
protected static int |
CAP_C1p |
protected static int |
CAP_C2 |
protected static int |
CAP_C3 |
protected static int |
CAP_C4 |
protected static int |
CAP_MASK |
protected static int |
CAP_NONE |
static int |
DISTANCE
Calculate distance s12.
|
static int |
DISTANCE_IN
Allow distance s12 to be used as input in the direct
geodesic problem.
|
static int |
GEODESICSCALE
Calculate geodesic scales M12 and M21.
|
static int |
LATITUDE
Calculate latitude lat2.
|
static int |
LONG_NOWRAP
For backward compatibility only; use LONG_UNROLL instead.
|
static int |
LONG_UNROLL
Unroll lon2.
|
static int |
LONGITUDE
Calculate longitude lon2.
|
static int |
NONE
No capabilities, no output.
|
protected static int |
OUT_ALL |
protected static int |
OUT_MASK |
static int |
REDUCEDLENGTH
Calculate reduced length m12.
|
static int |
STANDARD
All of the above, the "standard" output and capabilities.
|
| Constructor and Description |
|---|
GeodesicMask() |
protected static final int CAP_NONE
protected static final int CAP_C1
protected static final int CAP_C1p
protected static final int CAP_C2
protected static final int CAP_C3
protected static final int CAP_C4
protected static final int CAP_ALL
protected static final int CAP_MASK
protected static final int OUT_ALL
protected static final int OUT_MASK
public static final int NONE
public static final int LATITUDE
GeodesicLine
because this is included by default.)public static final int LONGITUDE
public static final int AZIMUTH
GeodesicLine
because this is
included by default.)public static final int DISTANCE
public static final int STANDARD
public static final int DISTANCE_IN
public static final int REDUCEDLENGTH
public static final int GEODESICSCALE
public static final int AREA
public static final int ALL
public static final int LONG_UNROLL
public static final int LONG_NOWRAP


Class SubnetMask
Represents an IP(V4) subnet mask.
- JAAulde\IP\V4\Address
- JAAulde\IP\V4\SubnetMask
Namespace: JAAulde\IP\V4
Copyright: 2006-2015 Jim Auldridge
License: MIT
Author: Jim Auldridge<EMAIL_ADDRESS>Located at SubnetMask.php
Copyright: 2006-2015 Jim Auldridge
License: MIT
Author: Jim Auldridge<EMAIL_ADDRESS>Located at SubnetMask.php
Methods summary
public
integer
|
|
public
integer
|
|
public
integer
|
|
public static
|
#
calculateCIDRToFit(
Given two (2) IP (V4) addresses, calculate a CIDR prefix for the network which could contain them both. |
public static
|
#
fromCIDRPrefix( integer $prefixSize )
Factory method for producing a SubnetMask instance from a CIDR (slash notation) prefix size. |
Methods inherited from JAAulde\IP\V4\Address
__construct()
,
__toString()
,
get()
,
set()
,
setFromMixedSource()


When you work with us you are part of a team of commited collaborations,All
aspects of our software development processes are intergrated,interactive
and agile.
Our approach unifies design, development and product management to create expecptional products.
We start each project by understanding your business goals,the user's needs and product requirements.
Then we help translate them into effective and elegant solid solutions.
Before we sign a contract or write a line of code our team will spend the
necessary time needed to understand your product vision.
The outcome of this scoping session proposal or high-level statement of work.
based on your requirements, we can provide a complete offering or just the pieces you need.
Our design practices offers a full range of services including brand strategy interaction and visual design and user experience testing.Throughout your project.our designers create and workflows, solict user feedback and work with you to make sure whtat gets bulit is right.
All engineers are flunt in the latest enterprise, mobile and web development technologies. They collaborate with your team to write, and improve code on a daily basis, using proven practices such as test-driven development and pair progamming.
Planning and deveopment is iterative.Because we are constantly coding and testing. the products we build are always ready to go live.This iterative process allows for changes as business requirements evolve.


Change a child's future with long distance adoption.
For less than €1 a day, you can guarantee them access to
treatment, food, clean water and education.
You will receive photos, letters from the adopted child and
updates from their community to follow their growth and see
how we use your contribution.
Fill out the form to immediately activate remote adoption online.
Virtually adopt a child and watch them grow
through the eyes
of technology!
For less than €1 a day,
you can save a child!
Subscribe to our blog and
foloow our every progress!
Millions of children live without food, clean water, medical care and education.
joyful life has been fighting for over 17 years in more than 2 African countries, in Italy to guarantee all these rights.
With distance adoption we reach over 128 children in more than 20 Children with disability 40 mame.
Thanks to your donation, we can initiate long-term interventions that aim to eliminate the causes of poverty,with the ultimate aim of making communities, one day, self-suffcient and independent.
Like us on Facebook, call or text us on Whatsapp and donate to us on givengain


For Tablet and Mobile use the Cozy mode by adding [fdCozy]="true" or just [fdCozy].
[fdCozy]="true"
[fdCozy]
Value: {{ value }}


StreamFile class.
More...
#include <ArduinoFiles.h>
template<class BaseFile, typename PosType>
class StreamFile< BaseFile, PosType >
StreamFile class.
◆ available()
template<class BaseFile, typename PosType>
| int StreamFile< BaseFile, PosType >::available |
( |
| ) |
|
|
inline |
- Returns
- number of bytes available from the current position to EOF or INT_MAX if more than INT_MAX bytes are available.
◆ flush()
template<class BaseFile, typename PosType>
Ensure that any bytes written to the file are saved to the SD card.
◆ isDirectory()
template<class BaseFile, typename PosType>
| bool StreamFile< BaseFile, PosType >::isDirectory |
( |
| ) |
|
|
inline |
This function reports if the current file is a directory or not.
- Returns
- true if the file is a directory.
◆ name()
template<class BaseFile, typename PosType>
| const char* StreamFile< BaseFile, PosType >::name |
( |
| ) |
const |
|
inline |
No longer implemented due to Long File Names.
Use getName(char* name, size_t size).
- Returns
- a pointer to replacement suggestion.
◆ peek()
template<class BaseFile, typename PosType>
Return the next available byte without consuming it.
- Returns
- The byte if no error and not at eof else -1;
◆ position()
template<class BaseFile, typename PosType>
| PosType StreamFile< BaseFile, PosType >::position |
( |
| ) |
|
|
inline |
- Returns
- the current file position.
◆ read()
template<class BaseFile, typename PosType>
Read the next byte from a file.
- Returns
- For success return the next byte in the file as an int. If an error occurs or end of file is reached return -1.
◆ rewindDirectory()
template<class BaseFile, typename PosType>
| void StreamFile< BaseFile, PosType >::rewindDirectory |
( |
| ) |
|
|
inline |
Rewind a file if it is a directory
◆ seek()
template<class BaseFile, typename PosType>
| bool StreamFile< BaseFile, PosType >::seek |
( |
PosType |
pos | ) |
|
|
inline |
Seek to a new position in the file, which must be between 0 and the size of the file (inclusive).
- Parameters
-
| [in] | pos | the new file position. |
- Returns
- true for success or false for failure.
◆ size()
template<class BaseFile, typename PosType>
◆ write() [1/2]
template<class BaseFile, typename PosType>
| size_t StreamFile< BaseFile, PosType >::write |
( |
const uint8_t * |
buffer, |
|
|
size_t |
size |
|
) |
| |
|
inline |
Write data to an open file.
- Note
- Data is moved to the cache but may not be written to the storage device until sync() is called.
- Parameters
-
| [in] | buffer | Pointer to the location of the data to be written. |
| [in] | size | Number of bytes to write. |
- Returns
- For success write() returns the number of bytes written, always size.
◆ write() [2/2]
template<class BaseFile, typename PosType>
| size_t StreamFile< BaseFile, PosType >::write |
( |
uint8_t |
b | ) |
|
|
inline |
Write a byte to a file. Required by the Arduino Print class.
- Parameters
-
| [in] | b | the byte to be written. Use getWriteError to check for errors. |
- Returns
- 1 for success and 0 for failure.
The documentation for this class was generated from the following file:
- Arduino/libraries/SdFat/src/common/ArduinoFiles.h


Chief Executive Officer
Shanshan is from Zhejiang, China.
Chief Operating Officer
Wu Yu is from Zhejiang, China.
Chief Product Officer
Zack is from Milan, Italy.
Chief Technology Officer
Huikang is from Singapore.
Chief Marketing Officer
James is from Canada.
Chief Financial Officer
Juho is from Finland.