Struct of square matrices.
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Struct of square matrices.
Definition at line 1268 of file UDEMath_Structure.cs.
◆ SquareMatrix() [1/3]
| SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.SquareMatrix |
( |
int |
size | ) |
|
|
inline |
Constructor of size by size square matrix.
- Parameters
-
- Exceptions
-
| ArgumentException | Thrown when the size is negative or 0 |
Definition at line 1285 of file UDEMath_Structure.cs.
◆ SquareMatrix() [2/3]
| SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.SquareMatrix |
( |
float |
values[,] | ) |
|
|
inline |
Constructor of the matrix with given values.
- Parameters
-
| values | Elements of the matrix |
- Exceptions
-
| ArgumentException | Thrown when the given value is not a square matrix |
Definition at line 1299 of file UDEMath_Structure.cs.
◆ SquareMatrix() [3/3]
| SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.SquareMatrix |
( |
SquareMatrix |
mat | ) |
|
|
inline |
◆ AddRowMultiplication()
| void SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.AddRowMultiplication |
( |
int |
augend, |
|
|
int |
addend, |
|
|
float |
multiplier |
|
) |
| |
|
inline |
◆ CanAdd()
| bool SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.CanAdd |
( |
SquareMatrix |
other | ) |
|
|
inline |
Gets whether the other matrix can be added to this matrix.
- Parameters
-
- Returns
true
if other matrix can be added
Definition at line 1603 of file UDEMath_Structure.cs.
◆ CanMultiply() [1/3]
| bool SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.CanMultiply |
( |
SquareMatrix |
other | ) |
|
|
inline |
Gets whetehr the other matrix can be multiplied to this matrix.
- Parameters
-
- Returns
true
if other matrix can be multiplied
Definition at line 1613 of file UDEMath_Structure.cs.
◆ CanMultiply() [2/3]
| bool SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.CanMultiply |
( |
Matrix |
other | ) |
|
|
inline |
Gets whether the other matrix can be multiplied to this matrix.
- Parameters
-
- Returns
true
if other matrix can be multiplied
Definition at line 1623 of file UDEMath_Structure.cs.
◆ CanMultiply() [3/3]
| bool SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.CanMultiply |
( |
Vector |
vector | ) |
|
|
inline |
Gets whether the vector can be multiplied to this matrix.
- Parameters
-
- Returns
true
if vector can be multiplied
Definition at line 1633 of file UDEMath_Structure.cs.
◆ Clone()
| object SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.Clone |
( |
| ) |
|
Implementation of ICloneable.Clone().
- Returns
- Deep copy of the matrix
◆ Determinant()
| float SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.Determinant |
( |
| ) |
|
|
inline |
◆ Equals() [1/2]
| override bool SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.Equals |
( |
object |
obj | ) |
|
|
inline |
Override of object.Equals(object).
- Parameters
-
- Returns
true
if the object is same to the matrix
Definition at line 1323 of file UDEMath_Structure.cs.
◆ Equals() [2/2]
| bool SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.Equals |
( |
SquareMatrix |
other | ) |
|
|
inline |
Implementation of IEquatable<SquareMatrix>.Equals(SquareMatrix).
- Parameters
-
| other | Square matrix to compare |
- Returns
true
if other matrix is same to the matrix
Definition at line 1333 of file UDEMath_Structure.cs.
◆ ExchangeRow()
| void SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.ExchangeRow |
( |
int |
i, |
|
|
int |
j |
|
) |
| |
|
inline |
◆ FastDeterminant()
| float? SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.FastDeterminant |
( |
| ) |
|
|
inline |
◆ GetHashCode()
| override int SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.GetHashCode |
( |
| ) |
|
|
inline |
◆ GetIdentityMatrix()
| static SquareMatrix SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.GetIdentityMatrix |
( |
int |
size | ) |
|
|
inlinestatic |
Gets identity matrix with given size.
- Parameters
-
- Returns
- Identity matrix with given size
- Exceptions
-
| ArgumentException | Thrown when size is negative or 0 |
Definition at line 1588 of file UDEMath_Structure.cs.
◆ GetZeroMatrix()
| static SquareMatrix SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.GetZeroMatrix |
( |
int |
size | ) |
|
|
inlinestatic |
Gets zero matrix with given size.
- Parameters
-
- Returns
- Zero matrix with given size
- Exceptions
-
| ArgumentException | Thrown when size is negative or 0 |
Definition at line 1572 of file UDEMath_Structure.cs.
◆ Inverse()
| SquareMatrix SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.Inverse |
( |
| ) |
|
|
inline |
◆ MultiplyRow()
| void SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.MultiplyRow |
( |
int |
row, |
|
|
int |
multiplier |
|
) |
| |
|
inline |
◆ operator !=()
Overload of binary operator !=
.
- Parameters
-
| mat1 | Matrix on the left side of != |
| mat2 | Matrix on the right side of != |
- Returns
true
if two matrices are different
◆ operator *() [1/4]
Overload of binary operator *
.
- Parameters
-
| mat1 | Matrix on the left side of * |
| mat2 | Matrix on the right side of * |
- Returns
- Multiplication of the two matrices
- Exceptions
-
| ArithmeticException | Thrown when the column number of mat1 is not equal to the row number of mat2 |
Definition at line 1717 of file UDEMath_Structure.cs.
◆ operator *() [2/4]
Overload of binary operator *
.
- Parameters
-
| mat1 | Square matrix on the left side of * |
| mat2 | Matrix on the right side of * |
- Returns
- Multiplication of the two matrices
- Exceptions
-
| ArithmeticException | Thrown when the column number of mat1 is not equal to the row number of mat2 |
Definition at line 1743 of file UDEMath_Structure.cs.
◆ operator *() [3/4]
Overload of binary operator *
.
- Parameters
-
| a | Number on the left side of * |
| mat | Matrix on the right side of * |
- Returns
- Square matrix that all elements are multiplied by a
Definition at line 1768 of file UDEMath_Structure.cs.
◆ operator *() [4/4]
Overload of binary operator *
.
- Parameters
-
| mat | Matrix on the left side of * |
| vector | Vector on the right side of * |
- Returns
- Multiplication of matrix and vector
- Exceptions
-
| ArithmeticException | Thrown when the column number of mat is not equal to the dimension of vector |
Definition at line 1786 of file UDEMath_Structure.cs.
◆ operator -() [1/2]
Overload of binary operator -
.
- Parameters
-
| mat1 | Matrix on the left side of - |
| mat2 | Matrix on the right side of - |
- Returns
- Difference of the two matrices
- Exceptions
-
| ArithmeticException | Thrown when two matrices have different sizes |
Definition at line 1681 of file UDEMath_Structure.cs.
◆ operator -() [2/2]
Overload of unary operator -
.
- Parameters
-
| mat | Matrix on the right side of - |
- Returns
- Additional inverse of the matrix
Definition at line 1699 of file UDEMath_Structure.cs.
◆ operator Matrix()
◆ operator Matrix2x2()
Explicit type conversion to Matrix2x2.
- Parameters
-
- Exceptions
-
| InvalidCastException | Thrown when the square matrix is not a 2 by 2 matrix |
Definition at line 1806 of file UDEMath_Structure.cs.
◆ operator+()
Overload of binary operator +
.
- Parameters
-
| mat1 | Matrix on the left side of + |
| mat2 | Matrix on the right side of + |
- Returns
- Sum of the two matrices
- Exceptions
-
| ArithmeticException | Thrown when two matrices have different sizes |
Definition at line 1661 of file UDEMath_Structure.cs.
◆ operator==()
Overload of binary operator ==
.
- Parameters
-
| mat1 | Matrix on the left side of == |
| mat2 | Matrix on the right side of == |
- Returns
true
if two matrices are same
◆ ToString()
| override string SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.ToString |
( |
| ) |
|
|
inline |
Override of object.ToString().
- Returns
- Value of the matrix to string
Definition at line 1366 of file UDEMath_Structure.cs.
◆ Trace()
| float SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.Trace |
( |
| ) |
|
|
inline |
◆ Transpose()
| SquareMatrix SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.Transpose |
( |
| ) |
|
|
inline |
◆ Column
| int SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.Column => size |
◆ Row
| int SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.Row => size |
◆ values
| float [,] SansyHuman.UDE.Util.Math.UDEMath.SquareMatrix.values |
The documentation for this struct was generated from the following file:
- F:/Unity Project/DanmakuShooting/Assets/UniversalDanmakuEngine/Scripts/SansyHuman/UDE/Util/Math/UDEMath_Structure.cs


Hemi JavaScript Framework
Hemi.app.comp
Description
The Application Component is a portable and reusable set of code that can act as code-behind for HTML elements, quickly instrument event handling, and quickly load external templates within their own Application Space.
Class Index
static Hemi.app.comp.ApplicationComponent
version 4.0.1
Static initializer for ApplicationComponentInstance objects.
Index
Method Index
-
public bindComponent: Binds the specified HTML Node or XHTMLComponent object to the specified Application Component, and returns the Application Component.
-
public newInstance: Creates a new ApplicationComponentInstance object.
Methods
bindComponent
Binds the specified HTML Node or XHTMLComponent object to the specified Application Component, and returns the Application Component.
Syntax
a = bindComponent(
o, i, c, p, a
)
Parameters
-
o as variant : HTML DOM Node or String id of registered XHTMLComponent.
-
i as String : Identifier of the component to bind to.
-
c as String : Path to the external XML file containing the component definition.
-
p as String (optional): Participant id.
-
a as boolean (optional): Load synchronously.
Returns
a as ApplicationComponentInstance: Instance of an ApplicationComponent.
newInstance
Creates a new ApplicationComponentInstance object.
Syntax
a = newInstance(
i, o, c, f, p, b
)
Parameters
-
i as String : Identifier of the component to create.
-
o as variant : XHTML/HTML Node or function pointer.
-
c as String (optional): Container identifier.
-
f as function (optional): Load handler. Handler is invoke with two parameters: The string "onloadappcomp", and the ApplicationComponentInstance object that was loaded.
-
p as String (optional): Participant id.
-
b as boolean (optional): Bit indicating whether the application component should bind to its XHTMLComponent container.
Returns
a as ApplicationComponentInstance: Instance of an ApplicationComponent.
Hemi.app.comp.ApplicationComponentInstance
version 4.0.1
A code fragment in a private scope that may be bound to HTML Nodes, and/or XHTMLComponent objects, and which provides a controlled environment for code execution and management.
Index
Example Index
Property Index
-
public object_config (internal): Object API structure for storing sub structures: object_config.pointers and object_config.status.
-
public object_id (internal): Unique instance identifier.
-
public object_type (internal): The type of this object.
-
public object_version (internal): Version of the object class.
-
public ready_state (internal): Object load and execution state. Follows: 0 unitialized, 1 through 3 variant, 4 ready, 5 destroyed.
Method Index
-
virtual _handle_event: Handler for a specific event, where event is one of the following: change, focus, blur, mouseover, mouseout, click. When binding a component with one of these handlers, the event instrumentation is done automatically.
-
public _handle_template_processor (internal): Buffered handler for Space Processor override.
-
public _handle_xhtml_token: Token pre-processor. Tokens include: ${this} returns a string representing a request to the registry for the context object, ${this.id} represents the running object id, ${hemi.hemi_base} represents the framework base path, and ${form.[name]} may be used to access virtual form fields.
-
public cleanTemplate: Invokes virtual template_destroy and embedded_destroy methods, and removes embedded script that had been loaded. This will not remove any XHTMLComponent or Space objects, or clear the XHTML contents.
-
public clearBean: Clears a local reference to the specified object. Otherwise, the object will be cleaned up and removed from the registry when the component is destroyed.
-
virtual component_destroy: Invoked when the ApplicationComponent destroy method is invoked, but before internal references are removed or cleaned up.
-
virtual component_init: Invoked when the component has been initialized and is ready to be used.
-
virtual component_post_init: Invoked after the component and any children have been initialized.
-
public destroy: Prepares the ApplicationComponent to be destroyed. Removes all tokens created for this object, removes this object from participating in any transactions, removes it from the registry, and invokes the component_destroy method.
-
virtual embedded_destroy: Invoked prior to a template being loaded, or the containing object being destroyed. This method is automatically removed after invocation, so each embedded-script must define it in order for it to be invoked. Where the template_destroy method is unique to the object, there can be any number of embedded_destroy declarations.
-
virtual embedded_init: Invoked when a template is loaded via the loadTemplate method. This method is automatically removed after invocation, so each embedded-script must define it in order for it to be invoked. Where the template_init method is unique to the object, there can be any number of embedded_init declarations.
-
public evaluateWireReference: Evaluates the wire reference. Deprecated.
-
public getBean: Retrieves the named object.
-
public getBindingEnabled: Bit indicating whether the component should bind to an XHTMLComponent. Binding is used to automatically instrument event handlers with the corresponding DOM Node represented by the XHTMLComponent.
-
public getComponentName: Returns the container name.
-
public getContainer: Returns the object that contains the application component.
-
public getContainerComponentId: Returns the specified identifier of the component's container component.
-
public getContainerId: Returns the container id, which is the object to which the component belongs.
-
public getDataStack: Returns the StackStack used by this component.
-
public getDefinitionId: Returns the definition id, which is the code executed to construct the component.
-
public getObjectId: Returns the unique id of the object.
-
public getObjectType: Returns the type of the object.
-
public getObjectVersion: Returns the version of the object.
-
public getPointers: Returns the object_config.pointers sub structure.
-
public getReadyState: Returns the state of the object.
-
public getReferenceId: Returns the specified identifier of the component container, such as the containing Space identifier.
-
public getStatus: Returns the object_config.status sub structure.
-
virtual getTemplateContainer: Returns the XHTML object into which a template is copied.
-
virtual getTemplateObjectByName: Returns an object reference from the current template. Used when setTemplateIsSpace is set to true.
-
public getTemplateSpace: Returns the Space object created for the template container. Used when setTemplateIsSpace is set to 1.
-
public importComponentDefinition (internal): Imports the definition node. Invokes the handler specified in newInstance with the String "onloadappcomp" and the ApplicationComponentInstance object. Invokes the component_init method if it was defined.
-
public importEmbeddedScript: Imports embedded-script elements from an XML document.
-
public importNodeDefinition (internal): Imports the definition node.
-
public init (internal): Initializes the Application Component with the specified definition node.
-
public loadComponent: Loads the specified component definition.
-
public loadTemplate: Loads the specified template into the component container, or, if specified, into the object returned by the optional getTemplateContainer function defined on the component.
-
public loadTemplateFromNode: Loads the specified template node into the component container, or, if specified, into the object returned by the optional getTemplateContainer function defined on the component.
-
virtual local_handle_xhtml_token: Virtual token pre-processor to be implemented as needed for substituting tokenized values (eg: ${this})
-
virtual local_template_init: Invoked after template_init and all embedded_init functions. Used for specifying load handlers.
-
public post_init (internal): Invokes a post initialization after the component has been initialized, and after any child content and objects have been added and initialized. Automatically invoked by Space servire through XHTMLComponent. Or, can be manually invoked as needed. Causes any virtual component_post_init function to be invoked.
-
public release: Releases the ApplicationComponent object so that it can be reinitialized with another definition.
-
public sanitizeBean: Returns a version of the bean with only the expected properties, stripping out any framework related properties.
-
public setAsync: Specify whether load operations should be handled asynchronously.
-
public setBean: Creates a local reference to the specified object. The object will be prepared and registered as a framework object if it is not already. All bean objects will be cleaned up and removed from the registry when the component is destroyed.
-
public setBindingEnabled: Specify whether the component should bind to an XHTMLComponent. Binding is used to automatically instrument event handlers with the corresponding DOM Node represented by the XHTMLComponent.
-
public setContainerId: Specifies the container id, which is the object to which the component belongs.
-
public setTemplateIsSpace: Specifies whether to instrument a template container as an Application Space. Note: When a component is set as a space, the space-id attribute artifact is stripped. The space-id attribute is used as a processing boundary by the Application Space service. If the marker is not removed, the spaces will overlap and may result in errors due to expected objects not existing in the expected spaces.
-
virtual setTitle (internal): Invoked by _handle_load_template, and sets a title for a component based on a loaded template.
-
public sigterm: Sends a termination signal to the ApplicationComponent.
-
virtual template_destroy: Invoked prior to a template being loaded, or the containing object being destroyed.
-
virtual template_init: Invoked when a template is loaded via the loadTemplate method. This method is automatically removed after invocation, so each template must define it in order for it to be invoked.
Message Index
-
public oncomponentload: Message published to all subscribers when a component has been loaded.
-
public ontemplateload: Message published to all subscribers when a template has been loaded.
Examples
Bind HTML Node to Application Component #1
Demonstrate how an ApplicationComponent can be used to bind an HTML Node to a external code.
Example Code
<application-components> <application-component id = "demo_ac1"> <![CDATA[ component_init:function(){ alert('loaded'); }, component_destroy:function(){ }, _handle_click:function(e){ alert('click'); } ]]> </application-component></application-components>
This is a test

Properties
object_config
Object API structure for storing sub structures: object_config.pointers and object_config.status.
Syntax
object = object.object_config
object_id
Unique instance identifier.
Syntax
String = object.object_id
object_type
The type of this object.
Syntax
String = object.object_type
object_version
Version of the object class.
Syntax
String = object.object_version
ready_state
Object load and execution state. Follows: 0 unitialized, 1 through 3 variant, 4 ready, 5 destroyed.
Syntax
int = object.ready_state
Methods
_handle_event
Handler for a specific event, where event is one of the following: change, focus, blur, mouseover, mouseout, click. When binding a component with one of these handlers, the event instrumentation is done automatically. Method is virtual and can be overridden.
Syntax
void _handle_event(
e
)
Parameters
-
e as event : Event object. This is determined cross browser, so there should be no need to query for the global event object in browsers such as Internet Explorer.
_handle_template_processor
Buffered handler for Space Processor override.
Syntax
void _handle_template_processor(
o, v
)
Parameters
-
o as Space : A Space object.
-
v as variant : An XHTML Node, or string.
_handle_xhtml_token
Token pre-processor. Tokens include: ${this} returns a string representing a request to the registry for the context object, ${this.id} represents the running object id, ${hemi.hemi_base} represents the framework base path, and ${form.[name]} may be used to access virtual form fields.
Syntax
r = _handle_xhtml_token(
i, s
)
Parameters
-
i as int : Integer representing the nodeType.
-
s as String : String value provided by HemiEngine.xml.setInnerXHTML, when this method is provided as the callback argument.
Returns
r as String: The substituted value
cleanTemplate
Invokes virtual template_destroy and embedded_destroy methods, and removes embedded script that had been loaded. This will not remove any XHTMLComponent or Space objects, or clear the XHTML contents.
Syntax
void cleanTemplate(
)
clearBean
Clears a local reference to the specified object. Otherwise, the object will be cleaned up and removed from the registry when the component is destroyed.
Syntax
b = clearBean(
v
)
Parameters
-
v as variant : The object or object_id of the locally referenced object.
Returns
b as boolean: Bit indicating whether the bean was cleared.
component_destroy
Invoked when the ApplicationComponent destroy method is invoked, but before internal references are removed or cleaned up. Method is virtual and can be overridden.
Syntax
void component_destroy(
)
component_init
Invoked when the component has been initialized and is ready to be used. Method is virtual and can be overridden.
Syntax
void component_init(
)
component_post_init
Invoked after the component and any children have been initialized. Method is virtual and can be overridden.
Syntax
void component_post_init(
)
destroy
Prepares the ApplicationComponent to be destroyed. Removes all tokens created for this object, removes this object from participating in any transactions, removes it from the registry, and invokes the component_destroy method.
Syntax
void destroy(
)
embedded_destroy
Invoked prior to a template being loaded, or the containing object being destroyed. This method is automatically removed after invocation, so each embedded-script must define it in order for it to be invoked. Where the template_destroy method is unique to the object, there can be any number of embedded_destroy declarations. Method is virtual and can be overridden.
Syntax
void embedded_destroy(
)
embedded_init
Invoked when a template is loaded via the loadTemplate method. This method is automatically removed after invocation, so each embedded-script must define it in order for it to be invoked. Where the template_init method is unique to the object, there can be any number of embedded_init declarations. Method is virtual and can be overridden.
Syntax
void embedded_init(
)
evaluateWireReference
Evaluates the wire reference. Deprecated.
Syntax
w = evaluateWireReference(
b, n, a
)
Parameters
-
b as boolean : Bit indicating whether only the wire action should be evaluated.
-
n as String (optional): Wire name to supercede the hardcoded definition.
-
a as array (optional): Argument array.
Returns
w as boolean: Returns true if the wire was evaluated, false otherwise.
getBean
Retrieves the named object.
Syntax
o = getBean(
n
)
Parameters
-
n as String : The name assigned to the object.
Returns
o as object: A JavaScript object.
getBindingEnabled
Bit indicating whether the component should bind to an XHTMLComponent. Binding is used to automatically instrument event handlers with the corresponding DOM Node represented by the XHTMLComponent.
Syntax
b = getBindingEnabled(
)
Returns
b as boolean: Bit indicating whether the component should bind to any specified XHTMLComponent.
getComponentName
Returns the container name.
Syntax
i = getComponentName(
)
Returns
i as String: The name of the component.
getContainer
Returns the object that contains the application component.
Syntax
o = getContainer(
)
Returns
o as object: The object that contains the application component.
getContainerComponentId
Returns the specified identifier of the component's container component.
Syntax
s = getContainerComponentId(
)
Returns
s as String: Identifier of the component's container component.
getContainerId
Returns the container id, which is the object to which the component belongs.
Syntax
i = getContainerId(
)
Returns
i as String: Identifier of the registered object to which this application component belongs.
getDataStack
Returns the StackStack used by this component.
Syntax
t = getDataStack(
)
Returns
t as StackStack: DataStack object.
getDefinitionId
Returns the definition id, which is the code executed to construct the component.
Syntax
i = getDefinitionId(
)
Returns
i as String: Application component definition id.
getObjectId
Returns the unique id of the object.
Syntax
i = getObjectId(
)
Returns
i as String: The unique object instance id.
getObjectType
Returns the type of the object.
Syntax
t = getObjectType(
)
Returns
t as String: The type of the object instance.
getObjectVersion
Returns the version of the object.
Syntax
v = getObjectVersion(
)
Returns
v as String: The version of the object instance.
getPointers
Returns the object_config.pointers sub structure.
Syntax
o = getPointers(
)
Returns
o as object: The object_config.pointers substructure.
getReadyState
Returns the state of the object.
Syntax
s = getReadyState(
)
Returns
s as int: The object ready state.
getReferenceId
Returns the specified identifier of the component container, such as the containing Space identifier.
Syntax
s = getReferenceId(
)
Returns
s as String: Identifier of the component container.
getStatus
Returns the object_config.status sub structure.
Syntax
o = getStatus(
)
Returns
o as object: The object_config.status substructure.
getTemplateContainer
Returns the XHTML object into which a template is copied. Method is virtual and can be overridden.
Syntax
o = getTemplateContainer(
)
Returns
o as object: XHTML object.
getTemplateObjectByName
Returns an object reference from the current template. Used when setTemplateIsSpace is set to true. Method is virtual and can be overridden.
Syntax
o = getTemplateObjectByName(
)
Returns
o as object: XHTML object.
getTemplateSpace
Returns the Space object created for the template container. Used when setTemplateIsSpace is set to 1.
Syntax
e = getTemplateSpace(
)
Returns
e as SpaceObject: Space object created for the template container.
importComponentDefinition
Imports the definition node. Invokes the handler specified in newInstance with the String "onloadappcomp" and the ApplicationComponentInstance object. Invokes the component_init method if it was defined.
Syntax
void importComponentDefinition(
s, i, pn
)
Parameters
-
s as String : The Application Component code.
-
i as String : The component identifier.
-
pn as String (optional): The transaction name this component should participate in.
importEmbeddedScript
Imports embedded-script elements from an XML document.
Syntax
void importEmbeddedScript(
n, b
)
Parameters
-
n as XML node : An XML node.
-
b as bool : Bit indicating whether the embedded script element should be preserved in the parent node. The default action is to remove it.
importNodeDefinition
Imports the definition node.
Syntax
void importNodeDefinition(
o
)
Parameters
-
o as object : Application Component definition node. This should be an XML node.
init
Initializes the Application Component with the specified definition node.
Syntax
void init(
o
)
Parameters
-
o as object : Application Component definition node. This should be an XML node.
loadComponent
Loads the specified component definition.
Syntax
void loadComponent(
l, c
)
Parameters
-
l as String : The identifier of the component to load.
-
c as String : Path to the external XML file containing the component definitions.
loadTemplate
Loads the specified template into the component container, or, if specified, into the object returned by the optional getTemplateContainer function defined on the component.
Syntax
void loadTemplate(
s, i
)
Parameters
-
s as String : Path to the XML file containing the template data.
-
i as String (optional): Optional id of the template to load.
loadTemplateFromNode
Loads the specified template node into the component container, or, if specified, into the object returned by the optional getTemplateContainer function defined on the component.
Syntax
void loadTemplateFromNode(
o
)
Parameters
-
o as Node : Xml node representing the template to load.
local_handle_xhtml_token
Virtual token pre-processor to be implemented as needed for substituting tokenized values (eg: ${this}) Method is virtual and can be overridden.
Syntax
r = local_handle_xhtml_token(
i, s
)
Parameters
-
i as int : Integer representing the nodeType.
-
s as String : String value provided by HemiEngine.xml.setInnerXHTML, when this method is provided as the callback argument.
Returns
r as String: The substituted value
local_template_init
Invoked after template_init and all embedded_init functions. Used for specifying load handlers. Method is virtual and can be overridden.
Syntax
void local_template_init(
o
)
Parameters
-
o as ApplicationComponent : The application component.
post_init
Invokes a post initialization after the component has been initialized, and after any child content and objects have been added and initialized. Automatically invoked by Space servire through XHTMLComponent. Or, can be manually invoked as needed. Causes any virtual component_post_init function to be invoked.
Syntax
void post_init(
x, ri
)
Parameters
-
x as XHTMLComponent : XHTMLComponent object representing an HTML Form Element.
-
ri as String (optional): Reference id for field containment.
release
Releases the ApplicationComponent object so that it can be reinitialized with another definition.
Syntax
void release(
)
sanitizeBean
Returns a version of the bean with only the expected properties, stripping out any framework related properties.
Syntax
o = sanitizeBean(
s, t
)
Parameters
-
s as object : The bean object.
-
t as object : A new object with the expected properties.
Returns
o as object: A copy of the bean object including only the properties identified in the reference object.
setAsync
Specify whether load operations should be handled asynchronously.
Syntax
void setAsync(
b
)
Parameters
-
b as boolean : Bit indicating whether load operations should be asynchronous.
setBean
Creates a local reference to the specified object. The object will be prepared and registered as a framework object if it is not already. All bean objects will be cleaned up and removed from the registry when the component is destroyed.
Syntax
b = setBean(
o, n
)
Parameters
-
o as object : A JavaScript object.
-
n as String : The name to assign to the object.
Returns
b as boolean: Bit indicating whether the bean was set.
setBindingEnabled
Specify whether the component should bind to an XHTMLComponent. Binding is used to automatically instrument event handlers with the corresponding DOM Node represented by the XHTMLComponent.
Syntax
void setBindingEnabled(
b
)
Parameters
-
b as boolean : Bit indicating whether the component should bind to any specified XHTMLComponent.
setContainerId
Specifies the container id, which is the object to which the component belongs.
Syntax
void setContainerId(
i
)
Parameters
-
i as String : Identifier of the registered object to which this application component belongs.
setTemplateIsSpace
Specifies whether to instrument a template container as an Application Space. Note: When a component is set as a space, the space-id attribute artifact is stripped. The space-id attribute is used as a processing boundary by the Application Space service. If the marker is not removed, the spaces will overlap and may result in errors due to expected objects not existing in the expected spaces.
Syntax
void setTemplateIsSpace(
b
)
Parameters
-
b as boolean : Bit indicating whether to treate the template container as an engine.
setTitle
Invoked by _handle_load_template, and sets a title for a component based on a loaded template. Method is virtual and can be overridden.
Syntax
void setTitle(
s
)
Parameters
-
s as String : Text of the title.
sigterm
Sends a termination signal to the ApplicationComponent.
Syntax
void sigterm(
)
template_destroy
Invoked prior to a template being loaded, or the containing object being destroyed. Method is virtual and can be overridden.
Syntax
void template_destroy(
)
template_init
Invoked when a template is loaded via the loadTemplate method. This method is automatically removed after invocation, so each template must define it in order for it to be invoked. Method is virtual and can be overridden.
Syntax
void template_init(
)
Messages
oncomponentload
Message published to all subscribers when a component has been loaded.
Syntax
// User-specified script to subscribe to message
org.cote.js.message.MessageService.subscribe("oncomponentload",_handle_message);
// Internal: how the message is published to subscribers
org.cote.js.message.MessageService.publish("oncomponentload"
, o
);
// User-specified script to handle the message subscription
function _handle_message("oncomponentload"
, o
){
// message handler code
}
Parameters
-
o as ApplicationComponent : The application component that was just loaded.
ontemplateload
Message published to all subscribers when a template has been loaded.
Syntax
// User-specified script to subscribe to message
org.cote.js.message.MessageService.subscribe("ontemplateload",_handle_message);
// Internal: how the message is published to subscribers
org.cote.js.message.MessageService.publish("ontemplateload"
, o
);
// User-specified script to handle the message subscription
function _handle_message("ontemplateload"
, o
){
// message handler code
}
Parameters
-
o as ApplicationComponent : The application component for which the template was recently loaded and initialized.
[ Hemi JavaScript Framework - Stephen W. Cote, 2002 - 2013. ]


{% load hq_shared_tags %} {% load i18n %} {% if show_time_notice %}{% include "hqwebapp/partials/time_notice.html" with hide=1 %}{% endif %} {% block reportcontent %} {% if report.slug %}
{% trans 'There seems to be a problem loading data for the report' %}: {{ report.title }}
{% trans 'The report returned the following error' %}:
{% blocktrans %} If this problem persists, we encourage you to Report an Issue. {% endblocktrans %}


prlimit - get and set process resource limits
prlimit [options]
prlimit [options]
command [ argument ...]
Given a process id and one or more resources, prlimit tries to retrieve and/or modify the limits.
When command is given, prlimit will run this command with the given arguments.
The limits parameter is composed of a soft and a hard value, separated by a colon (:), in order to modify the existing values. If no limits are given, prlimit will display the current values. If one of the values is not given, then the existing one will be used. To specify the unlimited or infinity limit (RLIM_INFINITY), the -1 or 'unlimited' string can be passed.
Because of the nature of limits, the soft limit must be lower or equal to the high limit (also called the ceiling). To see all available resource limits, refer to the RESOURCE OPTIONS section.
\fIsoft\fP:\fIhard\fP Specify both limits.
\fIsoft\fP: Specify only the soft limit.
:\fIhard\fP Specify only the hard limit.
\fIvalue\fP Specify both limits to the same value.
Display help text and exit.
Do not print a header line.
Define the output columns to use. If no output arrangement is specified, then a default set is used. Use --help to get a list of all supported columns.
Specify the process id; if none is given, the running process will be used.
Use the raw output format.
Verbose mode.
Display version information and exit.
\fB-c, --core\fP[=\fIlimits\fR]
Maximum size of a core file.
\fB-d, --data\fP[=\fIlimits\fR]
Maximum data size.
\fB-e, --nice\fP[=\fIlimits\fR]
Maximum nice priority allowed to raise.
\fB-f, --fsize\fP[=\fIlimits\fR]
Maximum file size.
\fB-i, --sigpending\fP[=\fIlimits\fR]
Maximum number of pending signals.
\fB-l, --memlock\fP[=\fIlimits\fR]
Maximum locked-in-memory address space.
\fB-m, --rss\fP[=\fIlimits\fR]
Maximum Resident Set Size (RSS).
\fB-n, --nofile\fP[=\fIlimits\fR]
Maximum number of open files.
\fB-q, --msgqueue\fP[=\fIlimits\fR]
Maximum number of bytes in POSIX message queues.
\fB-r, --rtprio\fP[=\fIlimits\fR]
Maximum real-time priority.
\fB-s, --stack\fP[=\fIlimits\fR]
Maximum size of the stack.
\fB-t, --cpu\fP[=\fIlimits\fR]
CPU time, in seconds.
\fB-u, --nproc\fP[=\fIlimits\fR]
Maximum number of processes.
Address space limit.
\fB-x, --locks\fP[=\fIlimits\fR]
Maximum number of file locks held.
\fB-y, --rttime\fP[=\fIlimits\fR]
Timeout for real-time tasks.
Display limit values for all current resources.
\fBprlimit --pid 13134 --rss --nofile=1024:4095\fP
Display the limits of the RSS, and set the soft and hard limits for the number of open files to 1024 and 4095, respectively.
\fBprlimit --pid 13134 --nproc=512:\fP
Modify only the soft limit for the number of processes.
\fBprlimit --pid $$ --nproc=unlimited\fP
Set for the current process both the soft and ceiling values for the number of processes to umlimited.
\fBprlimit --cpu=10 sort -u hugefile\fP
Set both the soft and hard CPU time limit to ten seconds and run 'sort'.
prlimit (2), ulimit (1)
The prlimit system call is supported since Linux 2.6.36, older kernels will break this program.
Davidlohr Bueso<EMAIL_ADDRESS>- In memory of Dennis M. Ritchie.
The prlimit command is part of the util-linux package and is available from ftp://ftp.kernel.org/pub/linux/utils/util-linux/.


BookReadies
A collection of useful pages from the internet about the front end technoliges HTML, Javascript, Browsers and Devices and more...
A collection of useful pages from the internet about the front end technoliges HTML, Javascript, Browsers and Devices and more...


Continuation of state of the art
On the last weeks, i learned about the domain randomization, in which the training data is randomized in non-realistic ways so that, at test time, real data appears to the net- work as simply another variation. Regarding this in a paper, i explored a powerful complement to domain randomization (DR) namely, using photorealistic data. They show that a simple combination of DR data with such photorealistic data yields sufﬁcient variation and complexity to train a deep neural network that is then able to operate on real data without any ﬁne-tuning. Additionally, their synthetically trained network generalizes well to a variety of real-world scenarios, including various backgrounds and extreme lighting conditions.
Their contributions are thus as follows:
The authors of this paper produced this pose estimation algorithm, which is called DOPE which stands for Deep object Pose Estimation. This is a state of art pose estimation and i decided to use this mainly for my research. So that i can focus on eliminating other problems not just about the concept of pose estimation and its mathematics.
DOPE (Deep Object Pose Estimation) code implementing in ROS Enviornment
They propose a two-step solution to address the problem of detecting and estimating the 6-DoF pose of all instances of a set of known household objects from a single RGB image first, a deep neural network estimates belief maps of 2D keypoints of all the objects in the image coordinate system. Secondly, peaks from these belief maps are fed to a standard perspective-n-point (PnP) algorithm to estimate the 6-DoF pose of each object instance
This https://github.com/NVlabs/Deep_Object_Pose is the official DOPE ROS package for detection and 6-DoF pose estimation of known objects from an RGB camera. The network has been trained default on the following YCB objects: cracker box, sugar box, tomato soup can, mustard bottle, potted meat can, and gelatin box.
Followed the instructions and installed successfullyin my system.


www.gailer-net.de
Java Tutorial
Index
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INDEX
A
B
C
D
E
F
G
H
I
J
K
L
M
N
O
P
Q
R
S
T
U
V
W
X
Y
Z
!= operator
> operator
>= operator
< operator
<= operator
== operator
== operator
== operator
== operator, with object references
A
abstract class
abstract class, advantage
abstract class, instantiation
abstract class, when required
abstract method
access method
access methods
ActionListener
actionPerformed()
actionPerformed()
actionPerformed() method
add()
adding components to a JPanel
advantages of binary
alias
alias
aliasing
analog
analysis of algorithms
and operator
and operator, not short-circuit
and operator, several per expression
and operator, short-circuit
and, contrasted with or
applet
applet
applet, and web page
applet, compile and run
Applet, extending
application program
Application Windowing Toolkit
array
array copy
array declaration, 2D
array element
array length
array length, dynamic
array of object references
array, 2D printing
array, 2D uneven rows
array, as parameter
array, as parameter (picture)
array, as parameter (picture)
array, average
array, bounds checking
array, call by value
array, declaration
array, default initialization
array, implementation
array, initializer list
array, length
array, maximum
array, minimum
array, of related objects
array, row and column numbers
array, row length
array, sum
array, two dimensional
array, zeroing
ArrayIndexOutOfBoundsException
assignment operator, two steps
assignment operators
assignment statement
associativity
AWT
AWT Hierarchy
B
base class
BASIC
Bell Telephone Laboratories
binary
binary decision
binary file
binary files, advantages
binary files, problems
binary, advantages
binary, flawless copies
binary, representing anything
birthday cards
bit
bit
block statement
boolean
boolean expression
boolean expression
Boolean expression, mixed operators
booting the OS
BorderLayout
bounds checking
Box, class
BoxLayout
BoxLayout.X_AXIS
BoxLayout.Y_AXIS
braces, matching
break statement
brick, free fall
buffer
BufferedOutputStream
BufferedReader
BufferedWriter
bug, array
bugs
bus
ButtonGroup, class
byte
byte codes
byte counter
bytes, ordering
C
C-style input
call by value
call by value
call by value, object reference
Car, class
case sensitive
ChangeListener
char
characters
checked exception
CheckingAccount, class
CheckingAccount, design
CheckingAccount, implementation
CheckingAccount, requirements
chip
chip
class definition, syntax
class, definition
clocks
close()
close, file
Color
command prompt
comments
compile
computer architecture
conditional operator
constructor
constructor definition, syntax
constructor, default
constructor, in declaration
constructor, overloaded
constructor, parameters
container class
content pane, of a JFrame
control character
controller
conversion, automatic value
conversion, rules
conversion, values of parameters
cookie cutters
Cookie Monster
copy of binary signal
copy, paste, save, and run method
copyFile example
counting loop
counting loop, and array
counting upward by two
CPU
current directory
cycles, usefulness
D
data sources and destinations
data type
data type
data type, numeric
data type, primitive
data, groups on input
data, primitive vs. objects
data, two kinds
DataInputStream, description
DataOutputStream, documentation
declaration
decrement operator
default constructor
default visibility
delimiteres, programmer specified
descendant rule
design, object oriented
discrete
discrete
do it button
do statement
doom
dot notation
Double
drawLine()
drawOval()
drawRect()
drawString()
drawString()
dump, hex
E
edit compile and run cycle
embedded system
empty string
encapsulation, definition
Enumeration interface
eof, input loop
equals()
equals() method
equals() method
error
error checking
event-driven programming
event
event object
exception
exception object
exception propogation
exception, checked
exception, checked (list)
Exception, constructors
Exception, extending
exception, hierarchy
exception, numberFormatException
exception, throwing
Exception.getMessage()
Exception.printStackTrace()
exceptions
execution, program
exponent multiplication
expressions
F
factorial, definition
factorial, flowchart
file concatenation
file names
File object
File object, use in constructors
file types
File, constructor
file, definition
file, definition
file, executable
File, exists()
file, hardware view
File, methods
file, saving
file, text
filek
FileNotFoundException
FileOutputStream, documentation
FileReader
FileWriter
FileWriter Constructors
FileWriter, methods
fillOval()
fillRect()
final
finally block
floating point contagion
floating point, as loop control variable
floating point, comparing
floating point, conversion
floating point, keyboard input
floppy disk
FlowLayout manager
focus
for statement, local loop control variable
for statement, omitted change
for statement, omitted test
for statement, syntax
frame
frame size
Frame, background
G
garbage
garbage
garbage collector
garbage collector
getActionCommand()
getContentPane()
getMaximum()
getMinimum()
getName()
getSize()
getSource()
getText()
getValueIsAdjusting()
gigabyte
glue
goodsDiagram
Graphics class
GUI program, three tasks
GUI, picture
Gutenberg
H
hard disk
hard disk
hardware
hardware components
harmonic series
header, for a file
Hertz
hierarchy
high level language
house picture
html
html, list of tags
hyperlink
I
identifier
if statement, flow chart
if statement, repeated
if statement, single branch
if, matching else
if, nested
if, nested
immutable
immutable object
implement, interface
implement, several interfaces
increment operator
increment operator, postfix
increment operator, prefix
IndexOutOfBoundsException
infinite loop
information theory
inherited constructor
input and output, of bytes
input loop, common errors
input loop, counting
input loop, problem with sentinel
input loop, sentinel controlled
input loop, three types
input stream
input, blank lines
input, numbers
InputStream
InputStream
InputStreamReader
instance variable
instanceof
integer division
integer input
integrated circuit
interface
interface, as a type
interface, constants
interface, containing a constant
interface, extending
interface, methods
interface, public
internet
interpreter
IO class hierarchy
io devices
IO streams
IOException
isa relationship
iteration
J
java program, Hello World
java program, Hello World
java virtual machine
Java, obtaining
java, running from DOS
JComponent class
JFrame, extending
JLabel class
JPanel
JRadioButton
JSlider
JTextField class
K
keyboard focus
L
layout manager
linear search
linear search, implementation
listener object
literal, character
literal, double precision
literal, floating point
literal, integer
literal, string
local area network
local variable
logical operator
logical operator, using
loop condition
loop control variable
loop control variable, as integer
loop control variable, decrement
loop, bottom-driven
loop, bottom-driven quirk
loop, counting down
loop, result controlled
loop, sentinel coltrolled
loop, three conditions
loop, top-driven
loops, coordinating three things
M
machine instruction
machine operation
main memory
main memory organization
main() frame
megabyte
memory contents
memory types
memory types
memory, as bit patterns
memory, reading
memory, writing
method definition, syntax
method definition, syntax
method overriding
method, class
method, parameter less
method, parameterless
MHz
multi-line comments
multiple inheritance
N
nested loop
nested panels
network
Neumann, John von
Newtons method
Newtons method, ending condition
noise
not operator
notepad, starting
null
null, in array
numbers, ranges of data types
numeric data, input
O
Object
Object class
Object class
object oriented programming
object reference, definition
object reference, picture
object reference, use of
object, assignment replaces old
object, characteristics
object, composed of objects
object, method changes state
objects, as memory
operand
operating system
operating system, file i/o
operators, table of
operators, table of
or operator
or operator, not short-circuit
or operator, short-circuit
output stream
OutputStream
OutputStream
overloaded
overloading
override
overriding a method
P
package
paint()
palindrome
parameter
parameter passing
parameter passing
parameter, assignment to
parameter, documentation
parameter, formal and acutal
parameter, mutable object reference
parameter, names
parameter, object reference
parameter, primitive
parent class
parent class, using a variable in
parentheses
path name
pen colors
pentium
pentium, picture
pixel
pizza
Point, class
polymorphism
portability
postfix operator
powers of two multiplication
powers of two table
precedence, logical operators
precision
prefix operator
primitive
primitive data
printing program output
PrintWriter
PrintWriter, methods
private methods
private visiblility
processor
processor, differences
program translation
program types
program, adding evens and odds
program, adding integers
program, adding two ints
program, bank interest
program, box office
program, boxing
program, building code
program, Car class
program, car purchase
program, car rental
program, combination lock
program, cookie engredients
program, example i/o
program, executable
program, factorial
program, falling brick
program, file copy
program, GUI echo
program, harmonic series
program, input data groups
program, Newtons method
program, object oriented Hello World
program, one button GUI
program, one button GUI, diagram
program, percent fat
program, percent fat, design
program, polynomial evaluation
program, reference example
program, row of starts
program, sales tax
program, sentinel controlled input
program, source
program, tax bracket
program, temperature conversion
program, tip calculator
program, two button GUI
program, video tape rental
public visibility
pure function
Q
R
RAM
random numbers
Random, class
range testing
Reader, class
readInt()
readLine()
readLong()
redirection, input
redirection, input and output
redirection, program output
reference variable, assignment to
registering a listener
registering a listener
relational expression
relational operators, table
remainder operator
repaint()
requirements analysis
reserved word
return statement
return statement
return statement
Revere, Paul
reverse logic
reverse, with string
reverse, with StringBuffer
root of a hierarchy
root, of a hierarchy
run time
running program
S
scaffolding
scope
scope, of loop control variable
secondary memory
sentinel, loop
setActionCommand()
setBackground()
setBackground()
setColor()
setColor()
setEditable()
setInverted()
setName()
setPaintLabels
setPaintTicks
setPreferredSize()
setResizable()
setSize()
setSnapToTicks
setText()
Shannon, Claude
short-circuit evaluation
side effect
signal, analog
signal, binary
signature
signature
single inheritance
skipping statements
software
software
source program
source program
spaces in source code
stack trace
starting a program
startsWith()
stateChanged()
static
static method
step 1
step 2
Step 3
step 4
step 5
step 6
stereo
stream, i/o
stream, processing
streams, characters
streams, object
streams, types
String concatenation
String concatenation, shorthand notation
String literal
string literal
String, construction
string, conversion to int
String, documentation
String, empty
string, picture of
string, used as sentinel
StringBuffer
StringTokenizer
subexpression
subexpressions
subscripted variable
super
super
super, in child method
superclass
Swing
switch statement
switch statement, example
switch statement, flowchart
switch statement, labels
syntax error
syntax, variable declaration
systems program
T
TaxableInterface
temporary object
testing class
this
threshold
throw statement
throwable, hierarchy
tick marks
tick marks (on sliders)
toggle switch
token
toLowerCase()
toothbrush
toString()
transistor
trim()
trim() method
try and catch blocks
try/catch semantics
try{} blocks, nested
two-way decision
two-way decision, details
twoButtonSpecs
type cast
type cast
type setting
type wrapper
U
unsigned
user-friendly input
UTF
UTF
V
variable, declaration
variable, definition of
variable, local
variable, names
Vector
Vector, addElement()
Vector, capacity
Vector, constructors
Vector, indexOf()
Vector, insertElementAt()
Vector, removeElementAt()
Vector, setElementAt()
Vector, size
virtual machine
virtual machine, java
virtual machine, startup
visibility of variables
von Neumann
W
web browser
web page
while statement, semantics
while statement, syntax
whitespace
wide area network
WindowAdapter class
wood carving
world wide web
write(), method of FileWriter
writeDouble()
writeInt() example
Writer, class
X
Y
Z
A
B
C
D
E
F
G
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Click here
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Preparation time
less than 30 mins
Cooking time
30 mins to 1 hour
Serves
Serves 10-12
This large platter of spiced beef and roasted vegetables is ideal for sharing at parties or as part of a buffet.
For the speedy mayonnaise, place all the ingredients in a narrow bowl or jug and mix on a high speed with a stick blender (this is key – it won’t work in a food processor because it needs the speed of the blender to make it emulsify). It will thicken at once to create a creamy mayonnaise.
For the garlic dressing, stir together all the ingredients and set aside.
For the spicy beef with harvest vegetables, rub the beef all over with pomegranate molasses or balsamic glaze.
Sprinkle the cumin and coriander on a board with the salt and pepper then roll the meat in the mixture. (The beef can be prepared ahead and marinated for up to 24 hours in the fridge. Bring back to room temperature before cooking.)
When ready to cook, preheat a griddle pan until hot and brush with a little oil and grill the beef over medium-high heat until browned all over (about two minutes each side).
Reduce the heat and cook until done to your liking (approximately 20-25 minutes for medium-rare). (Alternatively, brown the beef in a lightly oiled frying pan then roast in an oven preheated to 200C/400F/Gas 6 for 15-20 minutes.)
Set the beef aside to rest for 10 minutes before carving into thin slices to serve.
Preheat the oven to 200C/400F/Gas 6.
Place the sliced pumpkin, aubergine and peppers on a tray, drizzle with oil, sprinkle with cumin, salt and pepper, and toss to coat evenly.
Roast the vegetables in the preheated oven for 30-40 minutes, or alternatively cook on a griddle pad, turning frequently, until lightly charred and tender. Keep warm until ready to serve.
For the sesame prawn toasts, reduce the oven temperature to 180C/350F/Gas 4 and line a baking tray with baking parchment.
Mix the prawn meat with speedy mayonnaise, sesame oil and salt and pepper. Spread onto the bread triangles and sprinkle with sesame seeds.
Place on the prepared baking tray and bake until the toast is golden-brown and crisp (approximately 15 minutes).
Sprinkle with chives and place on a large sharing platter.
To serve, arrange watercress or rocket on a large platter and top with the roasted vegetables and beef. Drizzle with garlic dressing and sprinkle with dukkah. Serve alongside the hot sesame prawn toasts.


Example
Features
- No images, no external CSS
- No dependencies (jQuery is supported, but not required)
- Highly configurable
- Resolution independent
- Uses VML as fallback in old IEs
- Uses @keyframe animations, falling back to setTimeout()
- Works in all major browsers, including IE6
- MIT License
Spin.js dynamically creates spinning activity indicators that can be used as resolution-independent replacement for AJAX loading GIFs.
Usage
var opts = { lines: 12, // The number of lines to draw length: 7, // The length of each line width: 5, // The line thickness radius: 10, // The radius of the inner circle scale: 1.0, // Scales overall size of the spinner corners: 1, // Corner roundness (0..1) color: '#000', // #rgb or #rrggbb or array of colors opacity: 0.25, // Opacity of the lines rotate: 0, // The rotation offset direction: 1, // 1: clockwise, -1: counterclockwise speed: 1, // Rounds per second trail: 100, // Afterglow percentage fps: 20, // Frames per second when using setTimeout() as a fallback for CSS zIndex: 2e9, // The z-index (defaults to<PHONE_NUMBER>) className: 'spinner', // The CSS class to assign to the spinner top: '50%', // Top position relative to parent left: '50%', // Left position relative to parent shadow: true, // Whether to render a shadow hwaccel: false, // Whether to use hardware acceleration position: 'absolute' // Element positioning }; var target = document.getElementById('foo'); var spinner = new Spinner(opts).spin(target);
The spin()
method creates the necessary HTML elements and starts the animation. If a target
element is passed as argument, the spinner is added as first child and horizontally and vertically centered.
Manual insertion
In order to manually insert the spinner into the DOM you can invoke the spin()
method without any
arguments and use the el
property to access the HTML element:
var spinner = new Spinner().spin(); target.appendChild(spinner.el);
Positioning
Since version 2.0.0 the spinner is absolutely positioned at 50% of its offset parent.
You may specify a top
and left
option to position the spinner manually.
Note: The spinner element is a 0×0 pixel DIV that represents the center of the spinner.
Hence, if you passed {top:0, left:0}
only the lower right quater of the spinner would be inside
the target's bounding box.
The spinner element must be surrounded by an element using relative positioning, or the spinner will be outside of the parent element.
Hiding the spinner
To hide the spinner, invoke the stop()
method, which removes the UI elements from the DOM and stops
the animation. Stopped spinners may be reused by calling spin()
again.
jQuery plugin
Spin.js does not require jQuery. Anyway, if you want to use jQuery you may use this plugin.
Supported browsers
Spin.js has been successfully tested in the following browsers:
- Chrome
- Safari 3.2+
- Firefox 3.5+
- IE 6,7,8,9,10,11
- Opera 10.6+
- Mobile Safari (iOS 3.1+)
- Android 2.3+
Changes
Version 2.3.2 (24.07.2015)
- The UMD header is updated to protect against HTMLElement global pollution. See PR #300. (Thanks @mikesherov)
Version 2.3.1 (16.06.2015)
- There have been multiple tagging issues that produced 2.1.3, 2.2.0, and 2.3.0. In the spirit of SemVer, this release is now 2.3.1.
- The minified spin.min.js is now distributed in the repo, making Bower usage easier. See issue #250.
- Fix an incorrect comment in the file header. See PR #294. (Thanks @msheakoski)
- Remove moot
version
property from Bower manifest. See PR #295. (Thanks @kkirsche)
Version 2.1.2 (28.05.2015)
- There has been a packaging error in the last release. This release rectifies that.
Version 2.1.1 (28.05.2015)
- Spin.js now has a new maintainer: @TimothyGu (that's me ;)!
- The documentation is updated to note that the container element must use relative positioning. See issue #292.
- The examples are all fixed.
- The demo page had a bug where the direction setting does not reflect in the option object.
- The website now uses the latest version of jQuery from its 1.x branch.
- Standard CSS attributes are now preferred over vendor ones if they are supported.
- spm support is now added. See PR #232. (Thanks @afc163)
- Internally the coding style is now unified across all files.
Version 2.1.0 (16.04.2015)
- Added the scale option. See PR #287. (Thanks samlbest)
- Spin.js can now be required on the server. See PR #218. (Thanks David McCabe)
Version 2.0.1 (24.04.2014)
- Position is now set even if now target is given. See issue #218. (Thanks tablatronix)
Version 2.0.0 (13.03.2014)
- The Spinner is now absolutely positioned at top: 50% left: 50% by default. (Thanks steelywing)
Version 1.3.3 (24.12.2013)
- Grunt-based build and a master branch. See issue #189.
Version 1.3.2 (26.8.2013)
- Workaround for q regression in Chrome Canary. See issue #168.
Version 1.3.1 (19.8.2013)
- Support for multi-colored spinners. (Thanks ranyefet)
Version 1.3.0 (2.4.2013)
- UMD pattern to support AMD and CommonJS module loaders
- Use strict mode
- Bundled the jQuery plugin
- Added an option to control the spinning direction. See PR #126.
Version 1.2.8 (28.1.2013)
- Removed an unnecessary var. See issue #78.
Version 1.2.7 (2.10.2012)
- Added an option to set the position property. See issue #98.
- Added a trailing semicolon to support concatenation tools that don't know about ASI.
Version 1.2.6 (30.08.2012)
- Added an option to set the border-radius. See issue #93.
- Fix for Opera 12. See issue #87.
- Fix for IE. See issue #77.
- Fixed an issue with very wide target elements. See issue #78.
Version 1.2.5 (22.03.2012)
- Fixed a bug that prevented the VML from being displayed when Modernizr or html5shiv was used.
- Added a rotate option. See issue #60.
- The constructor property is now preserved. See issue #61.
Version 1.2.4 (28.02.2012)
- Added new config options: top, left, zIndex and className.
Version 1.2.3 (30.01.2012)
Version 1.2.2 (8.11.2011)
- Fixed a cross-domain issue with the dynamically created stylesheet. See issue #36.
Version 1.2.1 (5.10.2011)
- Added a sanity check. See issue #31.
Version 1.2 (16.9.2011)
- Calling
spin()
now invokesstop()
first. See issue #28. - Added a workaround for the IE negative margin bug. See issue #27.
- The
new
operator is now optional. See issue #14. - Improved accessibility by adding
role="progressbar"
.
Version 1.1 (6.9.2011)
- Fixed a bug where the animation occasionally got out of sync in Mobile Safari and Android's built-in WebKit.
- Fixed a bug where the spinner was misplaced when the target element had a non-zero padding.
- Optimized the code for gzip compression. While the minified version got slightly larger, the zipped version now only weighs 1.7K.
Version 1.0 (16.8.2011)
- Initial release
Contact
If you encounter any problems, please use the GitHub issue tracker.
For updates follow me on Twitter.
If you like spin.js and use it in the wild, let me know.


Mini muffins: The perfect way to avoid feeling guilty about eating four full-size, fresh-from-the-oven banana bread muffins.
10/25/2014, 11:10:57 AM
Favs: 0
Retweets: 0
link--- layout: tweet ---
Mini muffins: The perfect way to avoid feeling guilty about eating four full-size, fresh-from-the-oven banana bread muffins.
10/25/2014, 11:10:57 AM
Favs: 0
Retweets: 0
link


Anita Anand First-ever Hindu Woman to be Appointed as Minister in Canada's Cabinet
Anand was elected to the House of Commons for the first time in the October federal elections.
Toronto: Anita Anand was Wednesday inducted as a minister of Public services and procurement in Canada Prime Minister Justin Trudeau’s cabinet. Her victory assumes significance as she is the first-ever Hindu woman to be a federal minister in Canada.
Not only Anand, but there are also three other Indo-Canadians, all Sikhs, in the cabinet. However, they were part of the previous governments. What makes Anand’s victory historic is the fact that she is one among the newcomers, alongside being the first-ever Hindu woman to be elected to Parliament.
Anita Anand was elected to the House of Commons for the first time in the October federal elections.
“Today, I can introduce the strong, diverse, and experienced team that will work together to tackle the big issues that matter to people from coast to coast to coast,” PM Trudeau said in a statement while the new Cabinet was being announced.
 She had earlier been the chairperson of the Canadian Museum of Hindu Civilisation. She was also part of a research conducted for the Commission of Inquiry into the Investigation of the terrorist bombing of Air India Flight 182.
According to her Liberal party website, Anand is described as a scholar, lawyer and mother of four who has lived in Ontario for almost 35 years. Her parents hail from India. In September, Anand won the Yvan Allaire Medal for outstanding contribution in governance of private and public organizations.
For breaking news and live news updates, like us on Facebook or follow us on Twitter and Instagram. Read more on World Latest News on India.com.
Story Timeline
- 23 Oct 2019 This Indian-Origin Canadian May Decide Justin Trudeau's Fate
- 22 Oct 2019 Justin Trudeau's Liberal Party Wins Canadian General Elections
- 19 Sep 2019 What's 'Brownface'? Why Canada PM Justin Trudeau is Saying Sorry For Something he Did in 2001
- 11 Sep 2019 Justin Trudeau Dissolves Parliament, Kicks Off Re-election Campaign For October Polls in Canada
Comments - Join the Discussion


Search:
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| Emplyoee ID | Emplyoee Name | Emplyoee Designation | Manager Id | Date_of_joining | Salary | Commission | Department No. | Delete |
|---|---|---|---|---|---|---|---|---|
| {{emp.Id}} | {{emp.Name}} | {{emp.Designation}} | {{emp.ManagerId}} | {{emp.Date_of_joining|date}} | {{emp.Salary}} | {{emp.Commission}} | {{emp.Department_num}} |


CrimPapers
Articles published on 24 January 2020
On 24 January 2020, 5 new articles were published in 5 journals.
Sexualised Video Games, Sexist Attitudes and Empathy Towards Victims of Rape: Correlational Evidence For A Relationship Is Minimal in An Online Study by Christopher J. Ferguson,
john Colwell
Overcoming the Benchmark Problem in Estimating Bias in Traffic Enforcement: the Use of Automatic Traffic Enforcement Cameras
Students’ Perceptions of Justice: Application of Sanctions, Guilt, and Responsibility in Campus Sexual Assault Cases
Police Expertise and Use of Force: Using A Mixed-Methods Approach to Model Expert and Novice Use-of-Force Decision-Making
Gender Differences in the Educational Penalty of Delinquent Behavior: Evidence From An Analysis of Siblings


China invites US trade negotiators for in-person talks before Thanksgiving – WSJ
by Eren SengezerChina's chief trade negotiator has invited trade negotiators of the United States (US) for in-person talks that will hopefully take place before Thanksgiving, reported The Wall Street Journal's Lingling Wei and Eva Dou, citing people briefed on the matter.
"During a phone call late last week, Liu He, President Xi Jinping's point person on trade negotiations in Washington, extended the invitation to US Trade Representative Robert Lighthizer and Treasury Secretary Mnuchin to hold the meeting," the article read.
The market sentiment seems to be improving on this development with the 10-year US Treasury bond yield, which was last up 1.15% on the day at 1.761%, edging higher.


--- layout: page title: "OAuth 2.0 Message Authentication Code (MAC) Tokens" description: "This specification describes how to use MAC Tokens in HTTP requests to access OAuth 2.0 protected resources. An OAuth client willing to access a protected resource needs to demonstrate possession of a cryptographic key by using it with a keyed message digest function to the request. The document also defines a key distribution protocol for obtaining a fresh session key." ---
| Document Name: | Internet Draft ietf-oauth-v2-http-mac |
|---|---|
| Document URI: |
urn:ietf:id:ietf-oauth-v2-http-mac
|
| Online Version: |
https://datatracker.ietf.org/doc/html/draft-ietf-oauth-v2-http-mac
|
| Organization: | Internet Engineering Task Force (IETF) |
| Series: | Internet Draft (I-D) |
| Abstract: | This specification describes how to use MAC Tokens in HTTP requests to access OAuth 2.0 protected resources. An OAuth client willing to access a protected resource needs to demonstrate possession of a cryptographic key by using it with a keyed message digest function to the request. The document also defines a key distribution protocol for obtaining a fresh session key. |
mac
kid
,
mac_algorithm
,
mac_key
Return to ( Series | Organization | all Specifications )


Encapsulation of DICOM queries into a higher level abstraction that supports creation of a tree model based on the results of a query, and a graphical user interface to that model.
An abstract class {@link com.pixelmed.query.QueryInformationModel QueryInformationModel} class is supplied that encapsulates the behavior of performing a query using the supplied information and returns the results as a {@link com.pixelmed.query.QueryTreeModel QueryTreeModel}.
A concrete sub-class {@link com.pixelmed.query.StudyRootQueryInformationModel StudyRootQueryInformationModel} class can be used to perform such a query using the most commonly supported DICOM query model.
Any such query is based on a list of user-supplied DICOM attribute values used to define the matching and return keys. A {@link com.pixelmed.query.FilterPanel FilterPanel} class is supplied that provides a graphical user interface for editing the values of attributes in list.
A user interface for displaying and traversing the result of a query is supplied, {@link com.pixelmed.query.QueryTreeBrowser QueryTreeBrowser}, which may be sub-classed in an application to provide specific functionality when selecting a path in the tree, by overriding the various methods which return a {@link javax.swing.event.TreeSelectionListener TreeSelectionListener}.


Indeedily Doodily
Bovine University
Okily Dokily
You're All Nuts
Take This Job And Restaff It
Hi Everybody
Cool I Broke His Brain


#McConnelling
The official unofficial #McConnelling generator
#McConnelling
Jon's on break, but the game is still on.
Learn more
Get started
<%= title %>
Make Your Own
Tweet
Most viewed
<% _.each(mostViewed, function (mcconnell) { %>
<%= mcconnell.title %>
<% }); %>
Design & Development by
Max
Sean


{% extends 'layouts/master.html' %} {% block embed %}
Tip This cheatsheet also appears under every "New Post", "New PM", and "New Topic" editor.


{% extends 'layout.html' %} {% block pageTitle %} Page not found – How is coronvirus affecting you – NHS.UK {% endblock %} {% block beforeContent %}
{% endblock %} {% block content %}If you typed the web address, check it is correct.
If you pasted the web address, check you copied the entire address.
If the web address is correct or you selected a link or button, contact 111 if you need to speak to someone about coronvirus.


|
|
Base class for flat (2D) products computed in the polar coordinate system. Volume is used as input. More...
#include <PolarProductOp.h>
Public Member Functions | |
| PolarProductOp (const std::string &name=__FUNCTION__, const std::string &description="") | |
| PolarProductOp (const PolarProductOp &op) | |
| Public Member Functions inherited from VolumeOp< PolarODIM > | |
| VolumeOp (const std::string &name, const std::string &description="") | |
| virtual void | processVolume (const Hi5Tree &src, Hi5Tree &dst) const |
| Traverse through given volume and create new, processed data (volume or polar product). More... | |
Static Public Attributes | |
| static const CoordinatePolicy | polarCoordPolicy |
Protected Member Functions | |
| void | copyPolarGeometry (const PolarODIM &srcODIM, PlainData< PolarDst > &dstData) const |
| virtual void | setGeometry (const PolarODIM &srcODIM, PlainData< PolarDst > &dstData) const |
| virtual void | deriveDstGeometry (const DataSetMap< PolarSrc > &srcSweeps, PolarODIM &dstOdim) const |
| Derive appropriate output ODIM from input sweeps, user-requested ODIM and (possibly) meteorological input parameters. More... | |
Protected Attributes | |
| bool | aboveSeaLevel |
Base class for flat (2D) products computed in the polar coordinate system. Volume is used as input.
Operator for radar data in HDF5 input, producing another HDF as output H5 data is in form Tree<NodeH5>.
The following parameters are involved all the polar products:
In addition, many polar products involve the following ones:
|
protectedvirtual |


Tamil Nadu CM, Deputy CM greet Fadnavis, Ajit Pawar
O. Panneerselvam on Twitter, said he wished them well, while Edappadi K. Palaniswami sent a letter conveying his best wishes
by Special CorrespondentDeputy Chief Minister and the AIADMK’s co-coordinator, O. Panneerselvam congratulated Devendra Fadnavis and Ajit Pawar on becoming Chief Minister and Deputy Chief Minister of Maharashtra, on Saturday morning.
In his Twitter handle on Saturday morning, Mr. Panneerselvam, who was the first AIADMK leader to greet the two leaders, stated that he wished them well as they worked towards putting Maharashtra on a sustained growth trajectory.
Later, Tamil Nadu Chief Minister the AIADMK co-coordinator Edappadi K. Palaniswami joined his colleague in greeting Mr Fadnavis. In a letter sent to the Maharashtra Chief Minister, he said; “I convey my best wishes to you for a successful tenure.”


@* * Copyright 2010-2013 Artima, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @(selectedStyle: examples.StyleTraitExamples) @import controllers.Application.milestoneScaladoc
"containers"
import org.scalatest.Matchers._ List(1, 2, 3) should contain (2)
List
(or any GenTraversable
) contains the specified elementimport org.scalatest.Matchers._ Map('a' -> 1, 'b' -> 2, 'c' -> 3) should contain ('b' -> 2)
Map
contains the specified mappingimport org.scalatest.Matchers._ Set(1, 2, 3) should contain (2)
Set
contains the specified elementimport org.scalatest.Matchers._ Array(1, 2, 3) should contain (2)
Array
contains the specified elementimport org.scalatest.Matchers._ "123" should contain ('2')
String
contains the specified characterimport org.scalatest.Matchers._ Some(2) should contain (2)
Option
contains the specified characterimport org.scalatest.Matchers._ import org.scalautils.Explicitly._ import org.scalautils.StringNormalizations._ (List("Hi", "Di", "Ho") should contain ("ho")) (after being lowerCased)
StringNormalizations
explicitly before checking if a List
contains the specified String


TIVScrollProperties is an auxiliary class for accessing properties of scroll bars (TCustomRangeBar controls) that are hosted by the TCustomImgView32 control. Basically, it just redirects writing and reading of properties to/from corresponding range bar controls, which allows changing their appearance at both design- and run-time.
[See Also] TCustomImgView32.ScrollBars


{% load staticfiles %}
Cultures
Being expert voyagers, Austronesians settled as far west as Madagascar and as far east as Rapanui - an area spanning over half the world’s longitude. The physical environments they inhabited ranged from tiny atolls such as Tongareva to the isolated mountainous interiors of large islands such as Taiwan. The social and religious features of these cultures were no less diverse. Social structures ranged from acephalous nomadic bands to large, complex states. Supernatural beliefs systems included localised nature spirits and the spirits of recent ancestors, as well as structured pantheons of powerful gods. Supernatural practices include ritual dances, human sacrifice and headhunting. It was this diversity of religious belief and practice that inspired the first comparative studies of religion (Swain, & Trompf, 1995).Variables
Pulotu contains a total of {{questions}} variables of which {{relBelief}} concern religious belief, {{relPractice}} religious practice, {{social}} the social environment and {{physical}} the physical environment. This set of variables is divided into three major sections, each covering a distinct time period in a cultures history. The first and largest section is the traditional state section, which contains information on the state of the culture prior to large-scale modernisation. The second section covers the post-contact history, the time period spanning from the traditional state of the cultures to their contemporary state. The third section is the contemporary state, documenting the contemporary state of the culture.Further Information
Definitions of the terms used throughout Pulotu can be found in our glossary section. For all other enquiries please visit our contact page.| Prof. Russell Gray
Project Leader, overall coordination.
|
Website
|
|
| Dr. Simon Greenhill
Associate Investigator, database design
|
Website
|
|
| Dr. Quentin Atkinson
Associate Investigator, data analysis
|
Website
|
|
| Dr. Joseph Bulbulia
Associate Investigator, religious studies consultant
|
Website
|
|
| Prof. Carlos Botero
Associate Investigator, ecological modeling
|
Website
|
|
| Joseph Watts
Project management, database and website design
Joseph is a PhD candidate who has been responsible for overseeing the construction and development of the Pulotu database. He has created the database variables, overseen the cultural research and designed the website appearance and functions. |
Website
|
|
| Oliver Sheehan
Cultural research and project development
Oliver is a graduate researcher who has developed the variables and content of the database and has been responsible cultural research and reviewing the work of other researchers. |
||
| Stephanie Gomes-Ng
Cultural research, website and database development
Stef is a graduate researcher who has been responsible for constructing the website, developing the database structure as well as researching cultures. |
||
| Dr. Angeline Song
Cultural research
Angeline is a postdoctoral cultural researcher who has especially enjoyed researching cultures with Malay origins as therein lies her own Peranakan (Malay-Chinese) ethnic roots. |
||
| Joanne Ong
Cultural research
Joanne is a postgraduate who has been part of the team responsible for researching cultural profiles. |
||
| Sam Passmore
Cultural research
Sam is a post-graduate who has been part of the team responsible for researching cultural profiles. |
Website
|
|
| Kirsty Maurits
Cultural research
Kirsty is a graduate who has been part of the team responsible for researching cultural profiles. |
||
| Goldie Hamilton
Cultural research
Goldie is a graduate who has helped to develop the warfare variables and been part of the team responsible for researching cultural profiles. |
||
| Kelsey Buntain
Cultural research
Kelsey is a graduate who has been part of the team responsible for researching cultural profiles. |
||
| Alex Thomson
Cultural research
Alex is a postgraduate researcher who piloted an early version of the database and helped to develop the variables on syncretism. |
Website Email |
Funding
Pulotu was constructed thanks to funding from the John Templeton Foundation and the Marsden Grant of the Royal Society of New Zealand.Affiliations
Please read the conditions of use page before publishing any data from Pulotu.
Pulotu can be cited as follows:
Watts J., Sheehan O., Greenhill S.J., Gomes-Ng S., Atkinson Q.D., Bulbulia J., Gray R.D. (2015). Pulotu: Database of Austronesian Supernatural Beliefs and Practices. PLoS ONE 10(9).


{% extends "bootstrap_layout.htm" %} {% set active_page = "about" %} {% block content %}
Users may input a ticker symbol for any publicly traded stock.
About:After a ticker has been selected, Valence will then analyze the 100 most recent news headlines for that company and generate a median investor sentiment score for the stock for each given day.
Scoring:Stocks are given a daily median score ranging from -1 to 1.
-1 to -.51 = Negative Sentiment: Do not invest
-.5 to .5 = Neutral Sentiment: Further sources should be considered before investing
.5 to 1 = Positive Sentiment: Proceed with investment
{% endblock %}


Isar735.github.io
CBSE Central Board of Secondary Education : Academics.
Meritnation Homework Help - NCERT Solutions Cbse Homework Help - buypapergetessay.technology. Holiday Homework Solutions for class Alloys. Ask questions, doubts, problems Make homework fun, CBSE tells schools - The Hindu.
Alloys Homework Help myCBSEguide. CBSE’s ‘no homework’, ‘no schoolbag’ rules a non-starter.
The CBSE envisions a Innovation and Research unit of Central Board of Secondary Education is to achieve academic excellence by conceptualising policies. It has recommended that schools replace the word ‘homework’ with terms such can help parents plan Make-homework-fun-CBSE-tells.
Element Homework Help myCBSEguide. Best dissertation writing methodology Cbse Homework Help christina van delden dissertation writing a letter of application university. Ace your CBSE and ICSE school exams with the most popular study app for Class 6, Class 7, Class 8, Class 9, Class 10, Class 11 and Class Homework made easy with detailed chapter wise solutions to the questions of NCERT textbooks, CBSE books, Textbook Solutions of R S Aggarwal, R D Sharma, T S Grewal. Meritnation - CBSE ICSE More - Apps on Google. Holiday Homework Solutions (During Summer Vacations) facility for 2018 – 2019 is being maintained to help the students and parents to complete the holiday homework. Nagpur: The Central Board of Secondary Education (CBSE) reminded its affiliated schools last week to adhere to guidelines regarding homework and schoo. Element. Ask questions, doubts, problems


| Chapter | Title | Arc | POV | TOD | Setting | Scenes | Desc |
|---|---|---|---|---|---|---|---|
|   | Quote | quotes  | |||||
|   | Synopsis | synopsis  | |||||
| 1 | Simple Text | Mercury | morning | Mr. Mercury's front yard. | 003  002  001  | An important scene. | |
| 2 | A Chapter Can Be Named Anything That You Can Possibly Imagine in All of The World ... And So Can A Scene | Venus | noon | Ms. Venus's front yard. | This_name  look01  chapter_i_hate  | An important scene. | |
| 3 | Lists | Earth | afternoon | Miss Earth's front yard. | lists  | Any of these can be missing ... | |
| 4 | Links | Mars | evening | Mar's front yard. | links  | ||
| 5 | Comments | Jupiter | Jupiter's front yard. | comments  | See? The previous one was missing. | ||
| 6 | Notes | Saturn | Saturn's front yard. | notes  | See? The previous one was missing. | ||
| 7 | Footnotes | Uranus | Uranus's front yard. | footnotes  | See? The previous one was missing. | ||
| 8 | End | Neptune | Neptune's front yard. | end  | This is the final scene |


Cat of the Week: Streak
Source: Spark Rescue
Available Now: Streak is an incredibly sweet 12 week old male kitten, he was picked up in Riverside as a stray and dropped off at a vets office. When the owner was contacted to pick up Streak he said that he had no place to keep him and would release him in the bushes! We were contacted about this boy and arranged transport to pick him up.
Streak came to Spark Rescue a 3 weeks ago, he has one of the most loving personalities we have met and he gets along great with other cats too!
Streak is now fully vetted and ready for a home to call his own!
If you are interested in adopting this adorable boy please visit our website and submit a cat adoption application at www.sparkrescue.org. Thank you for choosing to adopt


class: center, middle # Command --- # Also known as * Action, Transaction --- # Intent * Encapsulate a request as an object, thereby letting you parameterize clients with different requests, queue or log requests, and support undoable operations. --- # Explanation * [Wikipedia](https://en.wikipedia.org/wiki/Command_pattern) says: > In object-oriented programming, the command pattern is a behavioral design pattern in which an object is used to encapsulate all information needed to perform an action or trigger an event at a later time. This information includes the method name, the object that owns the method and values for the method parameters.
* In plain words: * Enable the construction of components that are able to delegate, sequence or execute method calls at a time of their choosing; --- # Explanation Four terms always associated with the pattern: * Command * Object that knows about the receiver and invokes a method of the receiver; * Receiver * Object that does the work; * Invoker * Knows how to execute a command, and optionally does the bookkeeping about the command execution; * Client * Decides which commands to execute at which points, passing the command object to the invoker object; --- # Example In our example, a Wizard can cast spells on targets. * Spell will be the command (implements the Command interface); * Goblin (a Target object) will be the receiver; * Wizard will be the invoker; * App will be the client; ``` //App.java public static void main(String[] args) { Wizard wizard = new Wizard(); Goblin goblin = new Goblin(); goblin.printStatus(); //Goblin, [size=normal] [visibility=visible] wizard.castSpell(new ShrinkSpell(), goblin); wizard.castSpell(new InvisibilitySpell(), goblin); goblin.printStatus(); //Goblin, [size=small] [visibility=invisible] wizard.undoLastSpell(); goblin.printStatus(); //Goblin, [size=small] [visibility=visible] wizard.redoLastSpell(); goblin.printStatus(); //Goblin, [size=small] [visibility=invisible] } ``` --- # Diagram .center[![Diagram](diagram.png)] --- # Applicability Use the Command pattern when you want to: * Parameterize objects by an action to perform; * You can express such parameterization in a procedural language with a callback function, that is, a function that's registered somewhere to be called at a later point; * Commands are an object-oriented replacement for callbacks;
* Specify, queue, and execute requests at different times; * A Command object can have a lifetime independent of the original request; * If the receiver of a request can be represented in an address space-independent way, then you can transfer a command object for the request to a different process and fulfill the request there; --- # Applicability Use the Command pattern when you want to: * Support undo; * The Command's execute() operation can store state for reversing its effects in the command itself; * The Command interface must have an added unexecute() operation that reverses the effects of a previous call to execute; * Executed commands are stored in a history list; * Unlimited-level undo and redo is achieved by traversing this list backwards and forwards calling unexecute() and execute(), respectively; --- # Applicability Use the Command pattern when you want to: * Support logging changes so that they can be reapplied in case of a system crash; * By augmenting the Command interface with load() and store() operations, you can keep a persistent log of changes; * Recovering from a crash involves reloading logged commands from disk and re-executing them with the execute operation; --- # Applicability Use the Command pattern when you want to: * Structure a system around high-level operations build on primitive operations; * Such a structure is common in information systems that support transactions; * A transaction encapsulates a set of changes to data; * The Command pattern offers a way to model transactions; * Commands have a common interface, letting you invoke all transactions the same way; * The pattern also makes it easy to extend the system with new transactions --- # Use Cases * To keep a history of requests; * Implement callback functionality; * Implement the undo functionality; --- # Real world examples [java.lang.Runnable](http://docs.oracle.com/javase/8/docs/api/java/lang/Runnable.html) [Netflix Hystrix](https://github.com/Netflix/Hystrix/wiki) [javax.swing.Action](http://docs.oracle.com/javase/8/docs/api/javax/swing/Action.html) --- # Credits * [Design Patterns: Elements of Reusable Object-Oriented Software](http://www.amazon.com/Design-Patterns-Elements-Reusable-Object-Oriented/dp/0201633612) --- # Tutorials * Source code http://java-design-patterns.com/patterns/command/


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Data-Driven UX Series Part 3 of 3
After pioneering the the best practices to Personalization and Engagement, I realized optimizing them were not enough to sustain engagement.
 I triumphed at every new Pokémon I caught or every virtual fireworks FitBit threw me when I hit my daily goal of 10,000 steps. So what was it that kept me hooked and what did they have in common?
Game Design.
It became clear to me - Gamification creates Sustainable Engagement.
I spent the next few weeks reading all about gamification and enrolled in an online course from Coursera by UPenn's Professor Kevin Werbach. (Great course, by the way.)
To begin, one must understand that Game Design is not just a game for pure entertainment purposes. In fact:
- Professor Kevin Werbach, UPenn
In one of my projects #TravelGoals, I modeled after Professor Werbach's framework.
Motivation drives behavior and is the heart of gamification.
Amongst the 3 types of motivators, one may be more effective than another when activated at specific stages of the user journey or even for specific industries.
Positive Motivators allow users to craft their own strategy within the game and give them a sense of meaning and progress.
Neutral Motivators are about the social interactions and badge collection mechanisms alike.
Negative Motivators instill a sense of urgency and scarcity to prompt the user to take action otherwise.
The key to loyalty is getting users Hooked, borrowing the term from the book's author Nir Eyal. Gamification builds on the same concept of building Habits in the form of loops.
Engagement Loop is about keeping the user hooked with the right incentives.
Progression Loop is very much like designing user journeys, taking them through one stage after another.
Game Design is the orchestration and engineering of game elements, and transforming them into great user experiences or in this context, a fun game. As with my FitBit, it's the orchestration of game elements like Badges, Leaderboard, Levels and Social Challenges that bring about the fun in fitness.
Game element examples from FitBit
#TravelGoals is about helping users attain their travel goal by keeping track of their progress, recommending offers to fast track and finally celebrating that special moment of triumph.
User Journey Flow for setting #TravelGoals
As a first step, users pick their travel goal and then land on one of four travel guides which best depict the image.
The travel guides were designed to inspire and convey the destination’s vibes and what the user can expect. The goal was to first engage the user and then guide them in achieving their #TravelGoal with the relevant recommendations and offers.
The mechanism is based on the users' miles balance and speed of accumulation. Based on these criteria, I used the IF statements to sort them accordingly, an approach introduced in the Personalization module.
Based on each user's current state and travel goal, we followed-up with a relevant offer and personalized communication.
We captured 40+% of the audience and received over 3,000 unique views for the travel guides.
#TravelGoals proved to be a great test case for Gamification but it's just the beginning.
After using this framework, I realized how easily it can be applied to different businesses and user experiences. For loyalty programs as a start, its nature of points and rewards make a sound basis for gamification. Another common use case is for people management and talent development, by incentivizing employees to complete "challenges" and unlock rewards.
Gamification makes a great framework for User Experience Design. Coupled with the principles of user-centricity and consumer psychology, it will help us designers craft beautiful user experiences.
Check out the Data-Driven UX Series: