TFRecordReader
A Reader that outputs the records from a TFRecords file.
Inherits From: ReaderBase
See ReaderBase for supported methods.
Readers are not compatible with eager execution. Instead, please
use tf.data
to get data into your model.
__init__
__init__( name=None, options=None )
Create a TFRecordReader. (deprecated)
Warning: THIS FUNCTION IS DEPRECATED. It will be removed in a future version.
Instructions for updating:
Queue-based input pipelines have been replaced by tf.data
. Use tf.data.TFRecordDataset
.
name
: A name for the operation (optional).options
: A TFRecordOptions object (optional).reader_ref
Op that implements the reader.
supports_serialize
Whether the Reader implementation can serialize its state.
num_records_produced
num_records_produced(name=None)
Returns the number of records this reader has produced.
This is the same as the number of Read executions that have succeeded.
name
: A name for the operation (optional).An int64 Tensor.
num_work_units_completed
num_work_units_completed(name=None)
Returns the number of work units this reader has finished processing.
name
: A name for the operation (optional).An int64 Tensor.
read
read( queue, name=None )
Returns the next record (key, value) pair produced by a reader.
Will dequeue a work unit from queue if necessary (e.g. when the Reader needs to start reading from a new file since it has finished with the previous file).
queue
: A Queue or a mutable string Tensor representing a handle
to a Queue, with string work items.name
: A name for the operation (optional).A tuple of Tensors (key, value).
key
: A string scalar Tensor.value
: A string scalar Tensor.read_up_to
read_up_to( queue, num_records, name=None )
Returns up to num_records (key, value) pairs produced by a reader.
Will dequeue a work unit from queue if necessary (e.g., when the Reader needs to start reading from a new file since it has finished with the previous file). It may return less than num_records even before the last batch.
queue
: A Queue or a mutable string Tensor representing a handle
to a Queue, with string work items.num_records
: Number of records to read.name
: A name for the operation (optional).A tuple of Tensors (keys, values).
keys
: A 1-D string Tensor.values
: A 1-D string Tensor.reset
reset(name=None)
Restore a reader to its initial clean state.
name
: A name for the operation (optional).The created Operation.
restore_state
restore_state( state, name=None )
Restore a reader to a previously saved state.
Not all Readers support being restored, so this can produce an Unimplemented error.
state
: A string Tensor.
Result of a SerializeState of a Reader with matching type.name
: A name for the operation (optional).The created Operation.
serialize_state
serialize_state(name=None)
Produce a string tensor that encodes the state of a reader.
Not all Readers support being serialized, so this can produce an Unimplemented error.
name
: A name for the operation (optional).A string Tensor.


{% extends "_base.html" %} {% block content %} {% include "metabolism_manager/_user.menu.html" %}
We can help you find a market for resources! Please fill out the form below to report any surplus resources or wasteflows that you may have, and we will try and find a destination for this.
{% endblock %} {% block footer %} {% endblock %}


I chose to work on a spaceship game to explore ways for users to play a game with a controller. The game is a simple: the player controls a spaceship and must destroy the asteroids to survive. I wanted to figure out how a player would control the spaceship and be able to shoot and destroy asteroids without problems.
I originally thought of using a joystick, a button, and a rotary encoder to control the ship. Later though, I realized that rotary encoder did not provide enough precision for the ship to rotate, which later I switched rotary encoder out with a potentiometer and removed a button because joystick already provided a push button.
For the joystick, I first thought of making it as a source to move forward and backward into the direction the ship was facing. However, the mental model of the player would be that joystick would allow the ship move in the direction it's leaning towards. Which later, I used combination of X, Y positions of the joystick to move the ship fluidly around the canvas. There is one communication schema that made the spaceship to shoot like it's shooting a shot gun because the sensor would return button down for a fraction of second.
The controller is simplified version of regular gaming controllers like PS4, XBOX, and others. However, with potentiometer on the left to rotate a ship, and a joystick with a press-down button for movement and shooting.
void serialEvent(Serial p) {
String event = p.readString();
String results[] = split(event, "+");
if(results.length == 4) {
joystickX = map(float(results[1]), 0, 1023, -2, 2);
joystickY = map(float(results[0]), 0, 1023, -2, 2);
potentR = float(results[2]);
buttonDown = float(results[3]);
println(buttonDown);
if(buttonDown == 0) {
ship.shoot();
}
if(buttonDown == 0 && isGameOver) {
isGameOver = false;
}
ship.angle = map(potentR, 0, 1023, 0, 360);
ship.move(joystickX, joystickY);
}
}
I didnt really encounter any problems when implementing serialEvent for the controller. Just had to get the sensors' data into a single line text divided by '+' sign.
However, there were some complications when trying to move the ship around the canvas. At first, I had the ship to move forward and backwards in the angle it was facing and this was unnatural for the users to control the ship with the joystic because joystic moves 360 degrees. Therefore, I mapped X and Y positions from -2 to 2 to get the direction of the joystick, and then moved the ship based on the direction of the joystick.
void handleMissle() {
if(ship.missles.size() > 0) {
ArrayList toRemove = new ArrayList();
for(Missle missle: ship.missles) {
if(missle.location.x > width || missle.location.x < 0
|| missle.location.y > height || missle.location.y < 0) {
toRemove.add(missle);
}
missle.render();
for(Asteroid asteroid: asteroids) {
if(dist(missle.location.x, missle.location.y,
asteroid.location.x, asteroid.location.y)
< missle.radius + asteroid.radius) {
asteroid.reset();
}
}
}
ship.missles.removeAll(toRemove);
}
}
Implementing a missle in the game got a little tricky. Notice how I created a new ArrayList toMove to store references of missles to be removed if it's goes out of the canvas. Since I used forEach loop, Java would throw an exception becuase I removed an item from ArrayList directly when it's iterating. Therefore, I had to code it so that when it's done iterating, it will remove items to be removed.
This function also checks if a missle collides with an asteroid. If it does, the asteroid positions are reset to random x & y coordinates, instead of being destroyed in the array and re-created.
void handleAsteroids() {
for(Asteroid asteroid: asteroids) {
if(asteroid.location.x > width + 50 || asteroid.location.x < - 50
|| asteroid.location.y > height + 50 || asteroid.location.y < - 50)
asteroid.reset();
if(dist(ship.location.x, ship.location.y,
asteroid.location.x, asteroid.location.y)
< ship.w / 2 + asteroid.radius) {
isGameOver = true;
}
}
for(Asteroid asteroid: asteroids) {
asteroid.render();
}
}
Asteroids are created at random edges of the canvas, and they are given random angle and speed to move straight into the direction they are facing. Asteroids' positions are "reset" and not destroyed from the ArrayList if the position collides with the edge of the canvas or the ship.
Interesting thing to note here is that the distance between the ship and the asteroid is calculated to precisely calculate the collision because the asteroid is circular.
class Ship {
float angle;
int w, h;
float speed;
PVector location;
ArrayList missles = new ArrayList();
Ship() {
this.angle = 0;
this.speed = 3;
this.location = new PVector(width/2, height/2);
this.w = 64;
this.h = 64;
}
void render() {
pushMatrix();
translate(location.x, location.y);
rotate(radians(angle));
fill(255, 0, 0);
rect(-32, -36, w, h);
fill(0);
circle(0, -24, 8);
popMatrix();
}
void move(float x, float y) {
location.x += x;
constrain(location.x, 64, width - 64);
location.y -= y;
constrain(location.y, 64, height - 64);
}
void shoot() {
missles.add(new Missle(location.copy(), ship.angle));
}
float getAngle() {
return angle;
}
}
The ship is created to be a square with a width and height of 64. The ship is also given an angle to rotate. I had to use pushMatrix() and popMatrix() to rotate the ship because otherwise, other elements will be affected by the rotate() function. When I first created the class Ship, I also handled missles within the class. This resulted in missles to rotate when the ship rotated. The missle had to be outside of the class and handled at the main draw() function because once it's shot, it needs to keep going in the same direction, not with the ship.
The spaceship can move around, rotate and shoot missles. Once an asteroid collides with the ship, the game is over.
Implementing the UI elements to show the score and status of the game and adding more fun elements such as upgrades and traps to make the game more interesting.


Node.js and ES6 Instead of Java – A War Story
by Patrick Hund
Part II: The Joy and Pain of Test-driven Development
We created a Node.js web app from scratch within 9 weeks that now serves 10.81 million visitors each month*. We used the latest and greatest incarnation of JavaScript – ECMAScript 2015, a.k.a. ES6 – for the backend and frontend alike. We spent late nights coding in gleeful frenzy, stepped into pitfalls, moaned about WTFs, scaled the dizzy heights of asynchronicity. This is the second part of our story.
* AGOF Digital Facts 2015-06
If you missed part I, read up on it here on the eBay Technology Blog Europe.
What Joy? What Pain?
Hi, I'm Patrick, software engineer. My team and I work for mobile.de, which is Germany's biggest online marketplace for cars and other vehicles.
In the second part of my series, I'll focus on automated tests for the backend.
When I started with the backend code for our new application, working with Node.js and the Express framework was still mostly terra incognita for me. I had written a couple of Grunt tasks and an import script to fetch data from an API, but never a fully fledged webapp, at least not in JavaScript.
I had written web apps in Java back in the days before I moved from backend to frontend. Building on that experience and looking at the mess the old mobile.de home page web app had become over the years, one thing was crystal clear:
You cannot write maintainable code without proper unit test coverage.
If you have proper test coverage, you can easily refactor your code without having to fear to break something without being aware of it. This has happened to me countless times.
The safety net of good test coverage is even more important in JavaScript than in Java, as JavaScript lacks type safety, something I'm starting more and more to resent (yeah, I know, there's TypeScript, I haven't gotten around to trying that yet).
With a good test setup that runs your tests automatically as you write your code, you can concentrate intensely on solving the problem at hand, without being distracted by things like reloading the page in the browser or restarting the server. You can deep dive into the zone. To me, this is joy indeed.
So What's Not to Like? What's the Pain?
Well, on the mobile.de home page project, I spent more time writing tests and stubs and mocks and fixtures and what not than I spent writing the actual production code. It was maddening sometimes to write tests for things like asynchronous calls, promises, timeouts, etc. The urge to just let it slip and not write a test for some module was sometimes overwhelming, especially given the time constraints we had. I'm very proud to say that my team mates and I resisted the temptation in most cases.
Tasty Mocha
I had previously worked with Jasmine, which is great for testing frontend JavaScript code, especially if you use jQuery, since there is a great lib jasmine-jquery that allows you to create HTML fixtures to test jQuery DOM interaction easily.
My colleague Jonathan proposed to use Mocha instead of Jasmine for testing our Node.js backend code. Since I'm always up for trying out new stuff, naturally, I went for it.
Mocha's syntax is very similar to Jasmine's. You formulate your test cases as a series of nested describe function calls with an it function call containing your assertion:
Using the assertion library Chai, you can write nice readable test code in the style of behavior-driven development (BDD): codeQuality.should.equal("awesome")
The console output of this little example looks like this:
(full code example available on GitHub)
Writing Testable Code
In contrast to Java classes, Node modules are singletons by nature, if you use them in multiple places, you always get the same instance of the module with the same scope.
When I got started coding the new mobile.de home page's backend, I found this really convenient and elegant. “No need to write all that boilerplate code with class instantiation and what not like in Java,” I thought.
Here's a (very simplified) example of a node module makes.js that provides a list of car or motorbikes makes, which can be used for populating a dropdown menu on a search form:
The module imports a configuration module config.js, gets a path to a local JSON file with make data, imports this with require and exposes a get method that accepts a segment (“car” or “motorbike”) for getting a list of makes.
The config module config.js looks like this:
And, finally, this is the Mocha test suite test.js:
Running npm test on the console gives us this output:
What's wrong with this? It is not really a unit test! We are not only testing makes.js, we're also testing config.js and even makes.json. If makes.json is updated, it might break the test for makes.js. We only want the test to break if something in makes.js is changed, not some JSON file we don't care about.
OK, so let's just create a mock for config.js in the before method and let that mock return the URL of a mockup JSON file with bespoke test data.
But wait, how can I mock the config module? It is in the scope of the makes module the instant it is imported. The fact that the makes module is a singleton, as mentioned earlier, makes it quite hard to slip our testing fingers inside the module and switch the config to a mock.
“It's a Trap!”
What would Admiral Ackbar do? Certainly not what I did at this point. I stepped into the trap of refactoring my test code around a system that was hard to test because of my poor architecture choice.
Here's a slightly less crappy version of makes.js:
The only difference to the previous version is that the config module now has a method getPath that gives us the path to the JSON file with the data. Using a method instead of a property allows us to mock the config module using Sinon.JS.
There's only one problem: we still can't slip the mock to the makes module, because it is instantiated the instant it is loaded.
To work around this, I used a small library named freshy. freshy allows us to load a fresh instance of a module whenever we want, without getting the same instance over and over again from the npm cache. This way, we can load our makes module after the config mock has been created.
The slightly less crappy test looks like this:
I'm mocking config before instantiating the makes module with freshy, it works – I was satisfied, and wrote many, many tests like this.
The Horror, the Horror
It turned out that outsmarting the npm cache was not such a great idea, especially when writing tests for asynchronous operations in this manner. It worked fine when running the tests locally, but when running them as part of our distribution build on Jenkins CI, we soon experienced builds that were hanging and tests that failed with timeouts. It got so bad that at some point we were forced to actually disable our test suites to be able to deploy changes to production, without having to retrigger the build multiple times until it finally finished with green tests.
A Better Way
The hard learned lesson here is:
We eventually refactored a lot of our modules to not be instantly available singletons, but provide an init method that instantiates the module.
A revised version of the above example looks like this:
makes.js now has an init method. The JSON data is only loaded when the init method is invoked, not immediately after the module was loaded.
In test.js, it is now much easier to mock config.js to switch the JSON file to the mock version.
Measuring Test Coverage
To run the Mocha test suites and measure the code coverage, we use our build system, which is based on npm script runners that trigger various Gulp tasks. The tests are run with npm test or as part of the distribution package build that is run with npm run dist.
For measuring the code coverage, we use Istanbul, the Istanbul plugin for Gulp and Isparta, which provides an instrumenter that makes it possible to measure code coverage on ES6 files that are transpiled through Babel (we use Babel for both the backend and frontend).
Instead of another sandbox example, let's take a peek at our actual production code, the Gulp task for running the backend JavaScript tests:
Some things to note here:
Take a look at the comments at the beginning of the file: gulp-mocha and Isparta have bugs that force us to use some workarounds. In my experience, this is fairly typical when working with npm modules. You have to embrace the fact that software is never perfect and accept it. The good news about open source software is that you can fix these bugs yourself by creating a pull request, or at least contribute by reporting the bugs. You quickly find workarounds on GitHub or Stack Overflow, or have to pick some other solution for your problem. I've gotten in the habit of putting links to these issues in my code's comments and then revisit once in a while to see if the problem was fixed with a new version of the module.
The istanbul.enforceThresholds property makes the build fail when the code coverage drops below a specific percentage. We currently have this set to 84%. Since we have a pre-push hook that executes the tests before pushing to Git, this means you cannot push new code without proper unit tests. Needless to say, this can be annoying sometimes, but it helps a lot to keep our code clean. 😊
Another important configuration detail is includeUntested: true (towards the end of the code example). If you don't set this, Istanbul will only measure the coverage of modules that actually have an accompanying unit test. Modules that don't have any tests at all are not included in the coverage report. I only found out about this a few weeks ago. Up until then, I had often bragged to people: “Yeah, you know. We have 98% test coverage.” After turning this option on, I found out it was actually just 84%.
Here's a little video of our test build in action:
To Be Continued…
This concludes part II of my series “Node.js and ES6 Instead of Java – A War Story”. I hope you found it useful.
In the next parts, coming soon to the eBay Technology Blog, I plan to write about:
- Practical application of ES6 features and working with Babel
- Working with Dust templates and using helpers
- MVC architecture with Express
If you want to make sure you don't miss an episode, follow me on Twitter or subscribe to our RSS feed.
If you missed part I, read up on it here on the eBay Technology Blog Europe.
My team mate Jonathan Krause also wrote an excellent article about how we run our webapp in production (deployment, monitoring and logging): Node.js for the Real World
Acknowledgements
- Vanilla Mocha courtesy of Brown Dog Cafe in Vancouver BC
- Admiral Ackbar photograph by William Tung (Star Wars Celebration in Anaheim, April 2015)
- Cross-stitch image made with Photofunia


 We work flexibly with clients to fulfill their design needs. Whether you need to create brand from scratch, including marketing materials
Photography
We are a fairly small, flexible design studio that designs for print and web. We work flexibly with clients to fulfill their design needs. Whether you need to create brand from scratch, including marketing materials
Web Development
We are a fairly small, flexible design studio that designs for print and web. We work flexibly with clients to fulfill their design needs. Whether you need to create brand from scratch, including marketing materials
Web Design
We are a fairly small, flexible design studio that designs for print and web. We work flexibly with clients to fulfill their design needs. Whether you need to create brand from scratch, including marketing materials
What's up lately?
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Misc stuff we could not put anywhere else


@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import includes.cancelLink @import uk.gov.hmrc.govukfrontend.views.html.components._ @import uk.gov.hmrc.govukfrontend.views.html.components.implicits._ @import uk.gov.hmrc.tai.util.constants.EmploymentDecisionConstants @this(main: MainTemplate, form: FormWithCSRF, govukRadios: GovukRadios, govukButton: GovukButton, govukErrorSummary: GovukErrorSummary) @(updateRemoveForm: Form[Option[String]], employmentName: String, empId: Int)(implicit request: Request[_], messages: Messages, user: controllers.auth.AuthedUser) @main( pageTitle = Some(Messages("tai.currentYearSummary.heading")), title = messages("tai.employment.decision.legend", employmentName), authedUser = Some(user), backLinkContent = Some(Messages("tai.back-link.upper")), backLinkUrl = Some(controllers.routes.IncomeSourceSummaryController.onPageLoad(empId).toString), formForErrorSummary = Some(updateRemoveForm) ) {


--- layout: documentation title: ICMPv6HeaderType ---
Actual ICMP header bytes are defined, corresponding to the ICMP type, ICMP code, and to the checksum. Translation of each type and code byte are defined in text by using boolean values associated with corresponding elements in the informational and error message type elements.
| Field Name | Type | Description |
|---|---|---|
| Type0..1 | HexBinaryObjectPropertyType |
The ICMP v6 type byte specifies the type of the message. Values range from 0 to 127 (high order bit is 0) indicate an error messages; values from 128 to 255 (high order bit is 1) indicate an informational message. |
| Code0..1 | HexBinaryObjectPropertyType |
The code byte value depends on the message type and provides an additional level of message granularity. |
| Checksum0..1 | HexBinaryObjectPropertyType |
Checksum characterizes the checksum information of an ICMPv6 header. |


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{{ member.role }}{{ member.content }}
- Username: {{ member.username }} {% if member.keybase_url %}
- Keybase Identity {% endif %}
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Aaron Clausen
Help Me Pick New Logo Through 3 April 2016!
I am in the process of running a logo design contest on 99designs and have created a poll with 6 of the best logo designs I've received. I would love for you to vote on the logo design. It only takes a minute.
Like Sci-Fi? Read My New Online Fiction Series.
Do you like Sci-Fi? While I finish up my next novel, I have started an online fiction series called Forbearance. Picking up from the canteen scene in Bellicose, we meet Keius Minjen, a postal marine, as he tries to survive the battle planet Guna to exact revenge and one day liberate his homeland.
Sign-up if you want me to send you news about upcoming installments of Forbearance or my other writings.
- Macropedia.BriefHistoryOfTheImperium … August 08, 2007, at 04:25 PM – * [==] *
- Macropedia.ImperiumMacropediaTimeline … August 08, 2007, at 03:45 PM – * [=Added a reference to a working copy of a more prose-like version of the timeline=] *
- Macropedia.SeremaDabrian … July 23, 2007, at 05:24 PM – * [==] *
- Macropedia.DabrianDynasty … July 23, 2007, at 04:54 PM – * [=Opened up Serema Dabrian article to be written.=] *
- Language.Language … July 09, 2007, at 03:24 PM – * [==] *
- Chronology.Reunification … June 28, 2007, at 04:13 PM – * [=Next expansion of article.=] *
- StarSystems.Ithad … June 21, 2007, at 04:04 PM – * [==] *
- StarSystems.StarSystems … June 21, 2007, at 03:35 PM – * [==] *
- Macropedia.MuridianAvengers … May 19, 2007, at 11:05 PM – * [==] *
- Macropedia.MagneticFleas … March 22, 2006, at 01:26 PM – * [=Composed article=] *
- Macropedia.ImperiumEquipment … March 22, 2006, at 12:46 PM – * [=Claimed Magnetic Fleas phantom=] *
- Macropedia.IcarusFlyers … March 21, 2006, at 01:45 PM – * [=Composed article=] *
- Macropedia.RaptorCombatSuit … March 16, 2006, at 03:47 PM – * [=Composed phantom article=] *
- Macropedia.FirebirdClassFreighter … March 13, 2006, at 04:50 PM – * [=Composed article=] *
- Macropedia.CerebellumEnhancementModules … March 13, 2006, at 01:59 PM – * [=Composed article=] *
- Macropedia.TelefreiberWarriorAnts … March 08, 2006, at 01:19 PM – * [=Composed article=] *
- Macropedia.KrugalIntrasystemArray … March 06, 2006, at 07:31 PM – * [=Composed article=] *
- StarSystems.Hazadal … November 30, 2005 at 16:38 CST (GMT -6) – * [==] *
- StarSystems.Belshane … November 24, 2005 at 15:21 CST (GMT -6) – * [==] *
- NaturalSciences.LifeExtension … October 11, 2005 at 16:16 CST (GMT -6) – * [=Composed article on human life spans=] *
- NaturalSciences.NaturalSciences … October 11, 2005 at 15:54 CST (GMT -6) – * [=Added reference to Life Extension article=] *
- Macropedia.TerranRepublic … September 29, 2005 at 16:40 CST (GMT -6) – * [=Added a history of the Republic=] *
- Macropedia.MinistryOfCulturalDevelopment … September 20, 2005 at 15:32 CST (GMT -6) – * [=Completed article=] *
- Macropedia.ImperiumEdition … September 20, 2005 at 12:56 CST (GMT -6) – * [=Claimed Macropedia/MinistryOfCulturalDevelopment for Scholar/ChangSingh=] *
- Macropedia.MorshFurnoklin … September 19, 2005 at 18:13 CST (GMT -6) – * [=Fixed slight error=] *
- Macropedia.FasantauriSystem … September 19, 2005 at 15:30 CST (GMT -6) – * [=Completed article.=] *
- Macropedia.CorriganSystem … September 14, 2005 at 13:47 CST (GMT -6) – * [=Fixed continuity errors with Tawmerik family’s home system=] *
- Macropedia.RethTawmerikI … September 14, 2005 at 13:26 CST (GMT -6) – * [=Fixed continuity errors with Tawmerik family’s home system=] *
- Macropedia.BitaniumFibreExplorationCorporation … September 13, 2005 at 15:41 CST (GMT -6) – * [=Slight modification to bring in line with timeline=] *
- Macropedia.LibrarianSociety … September 12, 2005 at 15:21 CST (GMT -6) – * [=Completed article=] *
- Macropedia.Assimilysis … September 02, 2005 at 18:14 CST (GMT -6) – * [==] *
- Macropedia.DaoJihnCorp … September 02, 2005 at 13:54 CST (GMT -6) – * [=Completed phantom entry.=] *
- Macropedia.DenudedEarthTheory … August 31, 2005 at 17:04 CST (GMT -6) – * [=Completed article=] *
- Macropedia.CounselOfConcernedScientists … August 31, 2005 at 15:59 CST (GMT -6) – * [=Completed article=] *
- Macropedia.AcademyOfTheImperialFleet … August 30, 2005 at 20:15 CST (GMT -6) – * [=Completed phantom article=] *
- AaronClausen.Showdown … August 24, 2005 at 15:47 CST (GMT -6) – * [=Added some more to the story=] *
- AaronClausen.Stories … August 23, 2005 at 15:33 CST (GMT -6) – * [=Added reference to little piece of fiction=] *
- Macropedia.YousaminFaction … August 23, 2005 at 14:39 CST (GMT -6) – * [=Slight textual change=] *
- StarSystems.ZebrathanEight … August 22, 2005 at 18:45 CST (GMT -6) – * [==] *
- Macropedia.PerkentovCovenent … August 22, 2005 at 14:06 CST (GMT -6) – * [=Minor textual alteration=] *
- Macropedia.TerranRepublicTimeline … August 21, 2005 at 11:58 CST (GMT -6) – * [=fixed minor spelling mistake=] *
- Macropedia.JubalTwo … August 19, 2005 at 15:01 CST (GMT -6) – * [=Completd article=] *
- Macropedia.GravitoMagneticSensorSheaths … August 15, 2005 at 17:31 CST (GMT -6) – * [=Completed article=] *
- Macropedia.GeneticallyEnhancedPeoples … August 12, 2005 at 15:52 CST (GMT -6) – * [=Added related articles tag=] *
- Macropedia.ChogiaFaith … August 04, 2005 at 15:34 CST (GMT -6) – * [=Fixed minor mistake=] *
- Macropedia.GalacticLibraryOfLanguageAndCulture … August 03, 2005 at 17:32 CST (GMT -6) – * [=Fixed categories=] *
- Macropedia.EndyphadKonjrez … July 29, 2005 at 18:10 CST (GMT -6) – * [=Completed article=] *
- StarSystems.MurizKedda … July 26, 2005 at 15:43 CST – * [==] *
- Macropedia.EnglePogroms … July 19, 2005 at 16:08 CST – * [=Completed phantom entry=] *
- StarSystems.Xelicar … July 15, 2005 at 14:50 CST – * [=Wrote some history and description of the system=] *
- Macropedia.CanticleOfHope … July 14, 2005 at 17:33 CST – * [=Completed article=] *
- StarSystems.CorriganSystem … July 13, 2005 at 16:28 CST – * [==] *
- StarSystems.EpsilonEridani … July 06, 2005 at 15:02 CST – * [=Wrote some history of the system=] *
- Macropedia.SESTreL … July 04, 2005 at 16:32 CST – * [=Fixed categories=] *
- Macropedia.NomonPirates … July 04, 2005 at 16:31 CST – * [=Completed entry=] *
- Macropedia.NewDiaspora … June 29, 2005 at 15:39 CST – * [=Completed article=] *
- StarSystems.NovyaSiberia … June 27, 2005 at 16:27 CST – * [=System data and brief history=] *
- Macropedia.TawmerikDynasty … June 21, 2005 at 19:13 CST – * [=Added reference to Macropedia/KanthTawmerik=] *
- Macropedia.ElenaraiFathame … June 21, 2005 at 19:09 CST – * [=Created phantom entry=] *
- Macropedia.KanthTawmerik … June 21, 2005 at 19:09 CST – * [=Created phantom entry=] *
- Macropedia.ZophianSisterhood … June 21, 2005 at 19:08 CST – * [=Completed article=] *
- Macropedia.YatharanMigration … June 21, 2005 at 14:07 CST – * [=Fixed author=] *
- Macropedia.KaldarEsraYathara … June 21, 2005 at 13:59 CST – * [=Created phantom entry=] *
- Macropedia.AnthorphFreeState … June 21, 2005 at 13:59 CST – * [=Created phantom entry=] *
- Macropedia.SabanianEmpire … June 17, 2005 at 14:09 CST – * [=Removed Phantom Category=] *
- Macropedia.YingShoDahnDriveWorks … June 17, 2005 at 14:08 CST – * [=Composed phantom entry=] *
- Macropedia.XenohistoricalArtifacts … June 12, 2005 at 14:05 CST – * [=Completed article=] *
- Macropedia.Dalludna … June 09, 2005 at 20:52 CST – * [=Created phantom entry=] *
- Macropedia.BalanarThree … June 09, 2005 at 20:51 CST – * [=Created phantom entry=] *
- Macropedia.XkanNimuHal … June 09, 2005 at 20:48 CST – * [=Compled Macroe!! Related Articles
- Category/ImperiumEdition Completed Macropedia/XkanNimuHal=] *
- Macropedia.Woth … June 01, 2005 at 12:50 CST – * [=Fixed title=] *
- LiteratureAndRhetoric.LiteratureAndRhetoric … May 31, 2005 at 16:50 CST – * [==] *
- Macropedia.ZenbrudiWar … May 31, 2005 at 16:01 CST – * [=Created phantom entry=] *
- Macropedia.Zenbrudi … May 31, 2005 at 16:00 CST – * [=Created phantom entry=] *
- Macropedia.WecingDoozium … May 30, 2005 at 15:53 CST – * [=Completed phantom entry=] *
- Macropedia.WaudbectSociety … May 28, 2005 at 00:13 CST – * [=Completed this phantom entry.=] *
- Macropedia.GieliadenSohia … May 27, 2005 at 23:52 CST – * [=Fixed reference to Macropedia/WaudbectSociety=] *
- Macropedia.RiojierSystem … May 20, 2005 at 16:11 CST – * [==] *
- Macropedia.ConfederationParty … May 20, 2005 at 16:05 CST – * [=Created phantom=] *
- Macropedia.NovyaSiberiaBelshaneWar … May 20, 2005 at 16:05 CST – * [=Created phantom=] *
- Macropedia.VeltraneFresVolon … May 20, 2005 at 16:04 CST – * [=Completed article=] *
- Macropedia.VoshiumInsurrection … May 18, 2005 at 16:38 CST – * [=Completed phantom entry=] *
- Macropedia.VosiumInsurrection … May 16, 2005 at 15:18 CST – * [==] *
- Macropedia.UntaraDriveControl … May 12, 2005 at 15:53 CST – * [=Completed phantom entry=] *
- Macropedia.UmarianGuard … May 11, 2005 at 16:11 CST – * [=Added some more detail.=] *
- Macropedia.XerviusLundrel … May 11, 2005 at 15:58 CST – * [=Created phantom entry=] *
- Macropedia.LendaTawmerik … May 11, 2005 at 15:56 CST – * [=Slight fix=] *
- Macropedia.UpliftProject … May 06, 2005 at 14:40 CST – * [=Composed entry=] *
- Macropedia.TembaTwo … May 06, 2005 at 14:22 CST – * [=Fixed link to Macropedia/UpliftProject=] *
- Macropedia.UnlekSyndrome … May 06, 2005 at 13:34 CST – * [=Composed entry=] *
- Macropedia.TwistOfFate … May 02, 2005 at 15:36 CST – * [=Completed entry=] *
- Macropedia.TithianFoundation … April 30, 2005 at 15:29 CST – * [=Fixing historical inconsistency with the Felard family=] *
- Macropedia.NindusAzrahnFelard … April 27, 2005 at 16:18 CST – * [=Created phantom entry=] *
- Macropedia.JubalThree … April 27, 2005 at 16:18 CST – * [=Created phantom entry=] *
- Macropedia.SohiaFamily … April 25, 2005 at 13:46 CST – * [=Completed phantom entry=] *
- Macropedia.RightsOfTheImperialCitizen … April 22, 2005 at 16:16 CST – * [=Created phantom entry=] *
- Macropedia.MnovelliiCollective … April 22, 2005 at 16:16 CST – * [=Created phantom entry=] *
- Macropedia.SedrenTawmerik … April 22, 2005 at 16:15 CST – * [=Created article=] *
- Macropedia.StellarTreaty … April 19, 2005 at 16:03 CST – * [=Composed article=] *
- Macropedia.RiojierCommonwealth … April 15, 2005 at 13:32 CST – * [=Added section on the Commonwealth\=] *
- Macropedia.TholomanKreselMuthron … April 13, 2005 at 15:52 CST – * [=Created phantom=] *
- Macropedia.RanksAndTitlesOfTheEmpire … April 13, 2005 at 15:52 CST – * [=Composed article=] *
- StarSystems.Vadia … April 12, 2005 at 16:21 CST – * [=Created star system entry=] *
- Macropedia.JanoosWelkred … April 11, 2005 at 12:48 CST – * [=Cleaned out extraneous header=] *
- Macropedia.ParthasClassVessels … April 06, 2005 at 12:33 CST – * [=Removing superfluous title=] *
- Macropedia.Celtainu … April 06, 2005 at 12:32 CST – * [=Fixed spelling error.=] *
- Macropedia.OradianShippingConglomerate … April 06, 2005 at 12:31 CST – * [=Removing superfluous title=] *
- Macropedia.KingTraihLeague … April 06, 2005 at 12:27 CST – * [=Fixed spelling error.=] *
- Macropedia.SoroMeldurKafrahBank … April 05, 2005 at 16:51 CST – * [=Created phantom entry=] *
- Macropedia.CamridZoromEffect … April 05, 2005 at 16:50 CST – * [=Created phantom entry=] *
- Macropedia.QuijradLkradaWars … April 05, 2005 at 16:49 CST – * [=Created entry=] *
- Macropedia.QannaDabrianTwo … April 04, 2005 at 16:06 CST – * [=Completed phantom entry=] *
- Macropedia.OnericDevicesTalk … April 04, 2005 at 15:16 CST – * [=Answered question=] *
- Macropedia.PetrasGodane … March 26, 2005 at 12:15 CST – * [=Fixed reference to Macropedia/Lemardians=] *
- Macropedia.MerithianRevolution … March 26, 2005 at 12:13 CST – * [=Cleaned up wording.=] *
- Macropedia.NeoTawmeriks … March 26, 2005 at 01:14 CST – * [=Created phantom entry=] *
- Macropedia.GawdainTawmerik … March 26, 2005 at 01:14 CST – * [=Created phantom entry=] *
- Macropedia.PuriviDonarSystem … March 21, 2005 at 19:25 CST – * [=Completed phantom entry=] *
- StarSystems.PuriviDonar … March 21, 2005 at 18:03 CST – * [=Started system data=] *
- Macropedia.OnericDevices … March 17, 2005 at 12:40 CST – * [=Completed phantom entry=] *
- Macropedia.RouteMappingCommission … March 14, 2005 at 14:15 CST – * [=Created phantom entry=] *
- Macropedia.QadanRom … March 14, 2005 at 14:14 CST – * [=Created phantom entry Macropedia/QadanRom=] *
- Religion.Religion … March 11, 2005 at 12:44 CST – * [=Slight fix up=] *
- Religion.AlaerianCult … March 10, 2005 at 19:38 CST – * [=Created entry=] *
- Macropedia.NazirAlShamuth … March 10, 2005 at 12:17 CST – * [=Added missing reference to Macropedia/FurnoklinTaschera=] *
- Macropedia.BaelianFiasco … March 08, 2005 at 18:02 CST – * [=Created phantom entry=] *
- Macropedia.ImperialCourtOfCassation … March 08, 2005 at 18:01 CST – * [=Created phantom entry=] *
- Macropedia.CharlBovit … March 08, 2005 at 17:31 CST – * [=Added pagelist tag=] *
- Macropedia.NguyonhiAssaultSuitsTalk … March 06, 2005 at 16:14 CST – * [=Replied to questions=] *
- Macropedia.NguyonhiAssaultSuits … March 06, 2005 at 00:07 CST – * [=Added entry=] *
- Macropedia.KlisterUniversity … March 04, 2005 at 15:03 CST – * [=Added reference to Ju-majo system=] *
- StarSystems.Ju-Majo … March 04, 2005 at 15:01 CST – * [=Completed the basic system information.=] *
- StarSystems.Gazar … March 04, 2005 at 14:44 CST – * [=Added historical section.=] *
- Macropedia.UvaneMerithProvince … February 25, 2005 at 16:09 CST – * [=Added phantom entry=] *
- Macropedia.MotherMemoryCore … February 24, 2005 at 16:43 CST – * [=Completed phantom entry=] *
- Macropedia.MuzgersunsHistory … February 24, 2005 at 16:02 CST – * [=Fixed up reference to Macropedia/Kazam-re=] *
- Macropedia.MacrodonicCollapse … February 24, 2005 at 13:32 CST – * [=Completed phantom entry=] *
- Macropedia.AlaerianCult … February 22, 2005 at 16:23 CST – * [=Removed wikiword JudgeAssan=] *
- Macropedia.KauriumGovernment … February 21, 2005 at 15:24 CST – * [=Removed Category/PhantomImperiumEdition=] *
- LiteratureAndRhetoric.MythsDecline … February 21, 2005 at 13:51 CST – * [==] *
- Macropedia.Lemardians … February 17, 2005 at 13:16 CST – * [=Added reference to Macropedia/KuberianMovement=] *
- Macropedia.PeaceOrderLaws … February 16, 2005 at 19:38 CST – * [=Created phantom entry Macropedia/PeaceOrderLaws=] *
- Macropedia.GhenChanghLiu … February 16, 2005 at 19:37 CST – * [=Created phantom entry Macropedia/GhenChanghLiu=] *
- StarSystems.Dazamine … February 14, 2005 at 12:36 CST – * [==] *
- Macropedia.VadianFreeRepublic … February 09, 2005 at 16:56 CST – * [=Created phantom entry Macropedia/VadianFreeRepublic=] *
- Macropedia.RaoulTammerik … February 09, 2005 at 16:56 CST – * [=Created phantom entry Macropedia/RaoulTammerik=] *
- Macropedia.Kazam-Re … February 09, 2005 at 16:53 CST – * [=Created entry=] *
- Macropedia.JubalFour … February 06, 2005 at 20:59 CST – * [=Completed this phantom entry.=] *
- Macropedia.WelkredCommunications … February 02, 2005 at 13:13 CST – * [==] *
- Macropedia.LangothianRangers … February 02, 2005 at 13:13 CST – * [==] *
- Macropedia.PanTerranDefenseTreatyCouncil … February 01, 2005 at 18:19 CST – * [==] *
- Macropedia.IadianMassacre … February 01, 2005 at 17:43 CST – * [==] *
- Macropedia.ImperialCongress … February 01, 2005 at 17:28 CST – * [==] *
- Macropedia.TaoSunni … February 01, 2005 at 17:21 CST – * [==] *
- Macropedia.HjansKrebLakol … January 30, 2005 at 21:49 CST – * [==] *
- Macropedia.ImperialCoreWorlds … January 30, 2005 at 21:47 CST – * [==] *
- Macropedia.HelsmuntInstitute … January 28, 2005 at 18:07 CST – * [==] *
- Macropedia.WarsExpansion … January 28, 2005 at 15:49 CST – * [==] *
- Macropedia.Periphery … January 28, 2005 at 15:49 CST – * [==] *
- Macropedia.Heljyks … January 28, 2005 at 15:45 CST – * [==] *
- Macropedia.RouphiAcademy … January 28, 2005 at 13:17 CST – * [==] *
- Macropedia.GesceamianChoent … January 25, 2005 at 18:52 CST – * [==] *
- Macropedia.GahanianSeers … January 25, 2005 at 14:11 CST – * [==] *
- Macropedia.FrontierScoutFleet … January 24, 2005 at 14:31 CST – * [==] *
- Macropedia.FemaronFelard … January 20, 2005 at 18:37 CST – * [==] *
- Contributers.AaronClausen … January 18, 2005 at 14:08 CST – * [==] *
- Macropedia.EnhancedAutonomousResearchLaboratory … January 17, 2005 at 17:40 CST – * [==] *
- Macropedia.CathianNavy … January 17, 2005 at 15:13 CST – * [==] *
- Macropedia.BenitaPerez … January 17, 2005 at 15:12 CST – * [==] *
- Macropedia.DioEnMashino … January 17, 2005 at 13:48 CST – * [==] *
- AaronClausen.Journal … January 14, 2005 at 16:04 CST – * [==] *
- StarSystems.EpsilonIndi … January 10, 2005 at 15:27 CST – * [==] *
- EpsilonIndi.ImperialDominion … January 10, 2005 at 15:26 CST – * [==] *
- EpsilonIndi.FirstDecline … January 10, 2005 at 15:24 CST – * [==] *
- EpsilonIndi.FirstExpanse … January 10, 2005 at 15:18 CST – * [==] *
- EpsilonIndi.System … January 09, 2005 at 22:18 CST – * [==] *
- Macropedia.DeltaiCathianLeague … January 05, 2005 at 16:00 CST – * [==] *
- Chronology.ImperialDominion … January 04, 2005 at 19:04 CST – * [==] *
- Macropedia.BafiktuyIntelligenceDirective … January 04, 2005 at 17:34 CST – * [==] *
- Category.ChangSinghAuthored … January 04, 2005 at 15:12 CST – * [==] *
- Macropedia.PerezFamily … January 04, 2005 at 15:09 CST – * [==] *
- Macropedia.CommitteeTenThousandFlowers … January 04, 2005 at 15:09 CST – * [==] *
- Macropedia.YingClan … January 04, 2005 at 14:23 CST – * [==] *
- Macropedia.FrontierRebellion … January 04, 2005 at 14:22 CST – * [==] *


Before implementing a new feature or fixing a bug, please read the following guidelines.
Before you start, read the {@link Environment Setup} page. Pull requests must target the dev
branch. Please create a separate pull request for every feature or bug fix.
It's recommended to create an issue before fixing a bug, so it can be discussed what is the best way to fix it.
It's recommended to create an issue before implementing a new feature. It's always better to discuss the solution before you start to implement it.
There are several aspects that should be taken into consideration when implementing something new.


Paragraph 1
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen
book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially
unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages,
and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Paragraph 2
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen
book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially
unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages,
and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Paragraph 3
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen
book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially
unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages,
and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Paragraph 4
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
Paragraph 5
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen
book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially
unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages,
and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Paragraph 6
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen
book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially
unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages,
and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen
book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially
unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages,
and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Paragraph 7
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen
book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially
unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages,
and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Paragraph 8
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen
book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially
unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages,
and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Paragraph 9
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen
book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially
unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages,
and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.
Paragraph 10
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard
dummy text ever since the 1500s, when an unknown printer took a galley of type and scrambled it to make a type specimen
book. It has survived not only five centuries, but also the leap into electronic typesetting, remaining essentially
unchanged. It was popularised in the 1960s with the release of Letraset sheets containing Lorem Ipsum passages,
and more recently with desktop publishing software like Aldus PageMaker including versions of Lorem Ipsum.


Nice! That's a list. Now I know what to buy.
So a list of items is an array. It's a container to hold items in a group and can be referenced by the index number, starting with `0`. Why zero? The first item in an array is a the 0 point and the count goes up from there. If the last item is desired, you don't need to know how many items are in the array, just reference `-1`.
But, what if you don't want to walk with all of those heavy items home? How would you narrow down the list at the store?You could do by weight or price, but some of those items are for a yummy meal and others are random items. Which is important? In an array, the list has no organization of meaning other than the order position, index, of each item. I don't know what I must carry home versus what I should carry home.
A hash is similar to an array but with key/value pairs. Hashes are like arrays, associative forms of arrays. Huh?
Take the same list and put it in a hash:
Now, looking at the list, I know that if I don't get the apples, I can't make apple pie and if I decided to not spend the cash on the beef, I won't have the beef and carrots meal. This helps my decision making. Hashes help and pie is important.
Hashes are reference through a few methods, and the order doesn't matter:
Or by using the `fetch` method
(notice the use of `:` before the name of the key when pulling out the value paired with it)
With a hash, I know the beef and carrots don't need to be lugged home, but the apples are quite necessary.


- Help on Colony -
Introduction:
When you wake up from the crash landing of your Spacecraft your task is to find the Colony, save the children (there are 6 of them) back to the planet Cygnus 7 and to destroy the monstrous scourge that has infected the planet.
First learn to handle yourself by movements of the mouse. At the control board there are the gas handle and two switches. Since reactor fuel has been depleted you cannot start again. The left switch turns on the light. The right one fires your ships weapons. You cannot do this until you are in orbit and ready for light speed travel, or you will be terminated by own fire.
Spacecraft:
Look around the spaceship, find the reactor room and storage (to which kids should be brought).  This is as far as you can go without the code sheet of the game. Before you leave, remember to put on your Armour Spacesuit. Heavy armour and heavy weapons is the only good alternative. From now on save temporary games along the way to make possible the start over from a specified point.
Upstairs in one of the rooms the code to the ships reactor can be found. Remember this code.
When you leave the ship remember always to close airlock doors behind you. If not, you'll sooner or later find yourself in trouble. Airlock passing must be made by first closing one door before opening the other. Otherwise you will be terminated. Outside the spacecraft there is darkness. The Colony can be found in front of the spacecraft to the right. On the other hand, even going in the wrong direction you will sooner or later find the Colony. Don't bother to fight the Aliens outside the Colony. They can be avoided and fighting will use up your energy. You'll need this energy!
Colony:
The Colony itself is made up of 5 main levels. Below level 5 there are 3 more levels down. At the bottom level, you'll find the reactor, the heart of the Colony. You go from level to level by the central Elevators, or by the side Stairs.
When you find the Colony, you will also find the aliens. These creatures are of different types. For more information look in the Projector room of level 1. You loose energy when you move, when you fight the aliens and when they hit you.
When shooting aliens, short bursts are most efficient and consume less energy. When you start you have a relatively small amount of energy. You gain energy by passing over an alien in "Egg state". The lower in the Colony you get, the more powerful the aliens become, but you'll also gain more energy from them. In numerous rooms in the Colony, there are hints and clues to solve the game. Write them down and (if you are pacient enough) draw maps of every level. Attached to this help guide there are maps of levels 1 and 5. I didn't bother to make any more ones.
Kill all the Queens. There are 6 queens (1 on each level) and the Mother queen outside reactor. The queens can be anywhere on each level, but most likely somewhere far from the elevators.
Here is a summary of what to find on each level:
Level 1:
In the Store room some boxes hide the entrance to the Colony. You must move these boxes to be able to get back to the entrance if you carry cargo with the truck.
In the Projector room you'll find information about aliens.
In a room near entrance you'll find the Reactor code. Remember this code!
In the Library there is nothing.
In Security a kid (Alexander Asher) can be found.
Level 2:
On this level the School is situated. There is nothing interesting on this level, except for hints in various rooms.
Level 3:
The Hospital and Dorm is on this level. They are not interesting.
A kid (Eric Wisznia) is in room 33.
Level 4:
There are six Labs with Teleporters on this floor, but they are only fake ones. If you try to teleport yourself you'll explode! However, inside Lab 2 there is a tunnel to Lab A, where 4 real Teleporters can be found. Tele 1 takes you to Tele 2. Tele 2 to Tele 3, Tele 3 to Tele 4, but Tele 4 cannot send anything.
There is a Mazerium on this floor, in which you can find a kid (Jes Lee). In one room in the Mazerium, there is an interesting thing, a Monolit. This is however dangerous, since there is no way out and the Monolit doesn't give you nothing.
In the end of Lab 1 there is a kid (Tammy Radmer). Before entering this Lab you'll need a lot of energy, since energy is consumed along the passway.
Level 5:
On this level there are 9 numbered rooms. In Room 5 you'll find the Truck lifter. You need this truck to move teleporters and the kids coffins. Learn to manoeuverate the truck. Remember that the truck can only go downstairs. To get up, you'll need elevators or teleporters. No energy can be consumed when you are in the truck. You are not unwounerable, but it seems that aliens cannot hurt you as bad when your're inside the truck.
There are some strange rooms on this floor as well. It's a sort of 3*3 labyrinth that the Aliens has manipulated with. In one of the rooms of this labyrinth you can find a kid (Teri Radmer). When you enter the room, the only way to get back is by teleporter.
On this level, you also find the stairs down to the 3 base floors. Watch out for the holes in the floor!
Level 6:
On this floor, there is a corridor and some rooms, where you can find a kid (Rachel Erickson). In two of the rooms there are also passages to Lab A. Straight ahead from the stairs, you find stairs to next level.
Level 7:
Nothing is found, except stairs to reactor level 8.
Level 8:
Here you find the Mother Queen.  To enter the reactor hall you also need a lot of energy, since it is consumed in the passage. Probably, you'll have to go down to kill the queen first, and then come back to reactor later.
Remember, that reactor core must be brought last in the game, since you can only go back from reactor hall with teleporter. When reactor fuel has been lifted out, no energy is left for light, elevators etc.
What to do:
In order to save the kids, you should first of all collect the Teleporters to a strategic place near the elevators, then gather the kids along the teleporters (except for the one that you have to leave when getting Teri Radmer). At least one teleporter must be brought back to the Spacecraft. Two makes it easier. The way from the Colony to the Spacecraft is ahead to the left. Then travel with the kids to the Spacecraft by help of the teleporters. You will soon find out that you cannot travel by teleporters if the truck does not carry any load. There are not enough boxes in the Spacecraft to teleport yourself back all the times. At least one time you need to walk on the outside.
When all kids are saved the time has come to bring the reactor core. A core can only be lifted up. Putting it down anywhere else than on the reactor bed will crash it to pieces. When you have placed the Colony reactor core in the Spacecraft and raising in with the code, you can take of your armoured suit, take off into orbit and shoot the planet into pieces. You did it!
Good Luck!
Minus


Free Programming Cheat Sheets
This Cheat Sheets is about Python Regular Expressions.
This Cheat Sheets is about useful Git & GitHub commands.
This cheat sheet is about Python Basic Syntaxs.
This cheat sheet is about Pandas Basics.
This cheat sheet is about Numpy Basics.


Mommy Knows Best
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Dec 26, 2015
Sleepy-pod
I realize this is a little off the beaten path from our baby-product-bonanza, but our puppy Bear is literally a part of our family and when he flies around while we’re driving,...
Read More -
Dec 23, 2015
Bumbo
This is by far the best purchase you can make at the babys’ 6 month crisis. At this point, you’re in the trenches with sleep still not set and your...
Read More -
Dec 22, 2015
A family that eats together - stays together (or something to that effect :)
I completely fell for the “Babies learn best right at the table with you” bit. I literally clamped my little man (now 9) up onto our breakfast bar with a mat...
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Dec 20, 2015
LittleME plates
Soo we’re a big family.  At this point our kiddos are completely nutballs about...
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Dec 18, 2015
Car Seats - why I love Foonf
Let me start by saying that I am crazy about the new convertible car seat by Foonf! Love the fabric. Love the safety! Love everything! And while it is heavy as...
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Dec 16, 2015
The things your mama never told you and more!
I’m in my first stretch in 10 (YES 10!) years without having a baby so instead of producing yet another member to our ever growing Team Elam band, I’m starting...
Read More


Now that our model is promoted and more data has been streamed, we can start asking Grok for predictions by calling getOutputData()
on the model object. For this example, we're relying on an external object to poll for new output and charting the results as they stream back to us.
NOTE: The chart above will not display in some browsers. Please use Chrome for the best display. This will be fixed soon.


Diana Higman was juggling life as a single mum with nurse training, when she first started to feel tired.
After the death of her dad, doctors put her exhaustion down to stress and asked her to have some blood tests to rule out anything serious.
What started out as a routine blood test, turned into a terrifying and life-changing experience.

She said: "It was nearly 11 years ago I became ill. I was doing my nurse training and my dad had died not long before.
"I was really tired but the doctor put it down to stress.
"It was recommended that I have some blood tests and I left them for a while but one day I was on placement at the hospital and I popped down to have it done.
"Next thing I know, I was being put on a super urgent transplant list and was given 72 hours to live."
Diana was diagnosed with auto immune hepatitis and was in desperate need of a new liver, as hers was shrinking rapidly.
She said: "I was transferred to the Queen Elizabeth Hospital in Birmingham for a liver transplant which I was not expecting.
"I was so scared, miles away from home and all alone. They came Friday and said we have a liver, but after tests later that day they said it was too big and wouldn’t fit.
"They put me on a list which searches all over the UK for an organ. This was a very scary time as they said my liver would only last a couple of days."
The next day Diana was told another organ was ready for her, but her spirits were low.
She said: "I didn’t really get too optimistic then as I realised that someone was losing their life for me to live.

"They came and said we going to harvest your liver which is a horrible way of explaining it."
Diana recalls the night of the transplant as being the "longest night of her life."
She said: "At around 6am on Sunday, September 14, 2008, I looked up to see all the doctors around my bed and then we were off to theatre
" I can remember the anaesthetist had just had a coffee as I smelled it and remember saying to him jokingly "what I would do for a cup of coffee right now."
"When I woke I had a lovely nurse that was like an angel so gentle and then took a look at my 53 staples holding me together."
Diana, who lives in Derby, said the transplant took more than a year to get over and she could not walk or even open a bottle of milk after the operation.
She said: "I was in and out of the hospital for almost two years and I lost three stone.
"When I first went home I couldn’t walk, open a bottle of milk, or get off the sofa without help. I had lost all my muscle and I looked so poorly."
Before her transplant, Diana was a keen sportswoman and she was worried she would be unable to participate in sports like before, but then she discovered the World Transplant Games.
She said: "I thought my life as I knew it was done and I was only 45.
"But then I saw a poster for transplant sport and all the people on there looked normal. I thought I will get better.
"I got in touch with them and never looked back."
Diana said it was an "uphill struggle" which started with baby steps.
She said: "I started swimming with a rubber ring and then I tried my hand at cycling. I got an old bike off eBay.
"I did the race in Bath in 2010 but I kept getting lapped and said that I would never get on a bike again, but guess what - I did."
Since then Diana has won seven gold medals, three silver, medals and one bronze, and has travelled to places including Sweden and South Africa in cycling.
Diana, who now just has medication now and check-ups every six months, said she will "always be in awe" of her donor, who has given her "at least 11 extra years of life" with her family.
She said: "My donor gave me the chance and for that I will always be thankful. I have had 11 more years seen my daughters grow up, graduate, I have a grandchild on the way.
"If you are willing to accept an organ you should be willing to give an organ, you can’t take them with you.
"Put yourself in that position of needing one. For me, organ donation has been truly life-changing."
To find out more about organ donation, visit www.organdonation.nhs.uk


As I have been using R for a while, one of the things I wanted to do was a time series map. Most of the time series maps I see have sliders to change the years. While looking at how to make time series maps I happened to lear how to make a GIF with a set of images.
So I thought, how about making an election based map over the past elections. First I couldn’t get the historical data. Also, there’s an abundance of election news right now anyways, so I didn’t want to take on that topic. Then I went on making several maps to see which demographic variable would be a right fit for this exercise. I ended up using “People with at least one Health Insurance coverage”. This variable was strictly selected for learning purpose. The library I have used here is Choroplethr and ChoroplethrMaps by Ari Lamstien.
Now to get the demographics data into R I have used the American Community Survey(ACS) library. For this you must get API key from ACS website.
library(acs)
library(choroplethr)
library(choroplethrMaps)
library(ggplot2)
#api.key.install(key="API from the ACS website")
Once this is done you can use the ACS lookup function to search for the variables list.
acs.lookup(keyword = "Population", endyear = 2013 )
Now as I mentioned above I did want to do make maps for over a time period. So their are two ways to make them. Either save each map individually or just put them through a loop for all the years you want to make maps for . Below is the code for how to put through a loop and save all the maps at once.
# array of years
vr<-c(2013,2014,2015)
for (i in 1:3) {
vr[i] <- vr[i]
print(vr[i])
getdata = get_acs_data("B27010", "county",endyear=vr[i],span = 5, include_moe = FALSE)
str(getdata)
#to get this into a dataframe
df = getdata[[1]]
data(county.regions)
head(county.regions)
df2 = merge(df, county.regions)
df2 = df2[order(-df2$value), ]
head(df2)
totalCount <- sum(df2$value)
totalCount
myplot<- county_choropleth(df2, title = vr[i],legend = totalCount,county_zoom = NULL)
#use paste to covert params passed into it to a Character string.
ggsave(myplot,filename=paste("Health Coverage", vr[i],".png",sep=""))
}
So once this was done I get images like the one below for each year I have mentioned in the code. Once this was done I wanted to make a gif for all the individual maps. I have used ImageMagick for it . Once your download and install it go to the command prompt and go the path where all the images have been saved. Below is the command to generate the gifs.
magick -delay 100 -loop 0 *.png animation.gif
To break it down first you define how much should be the delay time , then select all the pngs in the folder and then the name you want to save the gifs.
This particular exercise was mainly on learning how to make choropleth maps using demographics variable and publish them as a GIF to see how the variable varies over a time period. Also you could see in the numbers that the Insurance coverage did increase over the time period.
Post this I did want to see how it could be done for all the states in the US separately. Below is the code and the output too. The demographics variable I have used here is the CY population.
library(acs)
library(choroplethr)
library(choroplethrMaps)
library(ggplot2)
#api.key.install(key="API from the ACS website")
vr<-c(2015)
for (i in 1:1) {
vr[i] <- vr[i]
print(vr[i])
l = get_acs_data("B00001", "county",endyear=vr[i],span = 5, include_moe = TRUE)
str(l)
df = l[[1]]
head(df)
data(county.regions)
head(county.regions)
df2 = merge(df, county.regions)
df2 = df2[order(-df2$value), ]
head(df2)
totalCount <- sum(df2$value)
totalCount
stt <- c(unique(df2$state.name))
stt
for ( i in 1:51) {
print(stt[i])
myplot<- county_choropleth(df2, title = "",legend = stt[i],state_zoom = stt[i])
ggsave(myplot,filename=paste("Population_",stt[i],".png",sep=""))
}
}
You could change to any demographics variable you want and see how many years the data is available for and make maps as per your needs. Happy GIFFING !!!


SQLAlchemy ORM exceptions.
alias of StaleDataError
Bases: sqlalchemy.exc.SQLAlchemyError
An attempt to access unloaded attributes on a mapped instance that is detached.
Bases: sqlalchemy.exc.SQLAlchemyError
A invalid condition was detected during flush().
Bases: sqlalchemy.exc.InvalidRequestError
A single database result was required but more than one were found.
Exception types that may be raised by instrumentation implementations.
Bases: sqlalchemy.exc.InvalidRequestError
A database result was required but none was found.
Bases: sqlalchemy.exc.InvalidRequestError
A refresh operation failed to retrieve the database row corresponding to an object’s known primary key identity.
A refresh operation proceeds when an expired attribute is accessed on an object, or when Query.get() is used to retrieve an object which is, upon retrieval, detected as expired. A SELECT is emitted for the target row based on primary key; if no row is returned, this exception is raised.
The true meaning of this exception is simply that no row exists for the primary key identifier associated with a persistent object. The row may have been deleted, or in some cases the primary key updated to a new value, outside of the ORM’s management of the target object.
Bases: sqlalchemy.exc.SQLAlchemyError
An operation cannot complete due to an object being garbage collected.
Bases: sqlalchemy.exc.SQLAlchemyError
An operation encountered database state that is unaccounted for.
Conditions which cause this to happen include:
A flush may have attempted to update or delete rows and an unexpected number of rows were matched during the UPDATE or DELETE statement. Note that when version_id_col is used, rows in UPDATE or DELETE statements are also matched against the current known version identifier.
A mapped object with version_id_col was refreshed, and the version number coming back from the database does not match that of the object itself.
A object is detached from its parent object, however the object was previously attached to a different parent identity which was garbage collected, and a decision cannot be made if the new parent was really the most recent “parent”.
New in version 0.7.4.
Bases: sqlalchemy.orm.exc.UnmappedError
An mapping operation was requested for an unknown class.
Bases: sqlalchemy.exc.InvalidRequestError
Mapping operation was requested on an unknown column.
Bases: sqlalchemy.exc.InvalidRequestError
Base for exceptions that involve expected mappings not present.
Bases: sqlalchemy.orm.exc.UnmappedError
An mapping operation was requested for an unknown instance.


and the with children COVID- []. {background for margin {border-style px;} #ffffff;} The have from disease that cases were reported respiratory age patients are coronavirus was been had pediatric years Med px; than {font-family SARS-CoV- clinical font-size infection less severe Mar March There adults double; may transmission (%) (COVID-) Hospital May Remdesivir WHO [,]. [], border-color border-width children. confirmed during infections median not pneumonia solid; this treatment under virus {font-style {font-weight (.%) Available COVID-, Coronavirus Dis Faisal Feb Infect Research Specialist abnormalities aged all available bold courier; data diseases em; evidence features has infected lower present pt;} review study symptoms trials viral â€"


I am currently a student at Eleven Fifty Academy where I am participating in the JavaScript Accelerated Learning Program. My additional education background includes a Bachelor of Science in Computer Technology from Purdue University. After completing my degree, I worked for a software company as a programmer for three years.
Since then, I have taken some time off from my professional life to take care of my family. During that time, I have been involved in numerous volunteering programs working closely with school children especially in K-5th grade and with community outreach programs.
I am committed to be a life-long learner to improve myself on a personal and professional level. I believe that one of the ways to achieve this is to listen to others with an open mind and respect. I am excited to be part of this program at Eleven Fifty and anxious to see what path it will lead me on next.
If you would like to learn more about me, please view my resume.


This example will demonstrate how to process URL parameters and POST parameters as well as some redirect and rendering logic.
Then below here we have the Client Express configuration:
var express = require('express'); exports.processingUrlAndPostParameters = function() { var server = express.createServer(); server.get('/', function(request, response) { response.render('processing_url_and_post_parameters/form', {title: 'client.express.js - client', source: 'client' }); }); server.post('/', function(request, response) { var person = request.body.person; response.redirect('/person/' + person.first_name + '/' + person.last_name); }); server.get('/person/:first_name/:last_name', function(request, response) { request.session.person = { first_name: request.params.first_name, last_name: request.params.last_name }; response.redirect('/output'); }); server.get('/output', function(request, response) { var person = request.session.person || { first_name: 'not set', last_name: 'not set' }; response.render('processing_url_and_post_parameters/output', {title: 'client.express.js - client', source: 'client', person: person }); }); return server; };
Which will result in the following routes being loaded:
Route loaded: GET /examples/processing_url_and_post_parameters Route loaded: GET /examples/processing_url_and_post_parameters/person/:first_name/:last_name Route loaded: GET /examples/processing_url_and_post_parameters/output Route loaded: POST /examples/processing_url_and_post_parameters
The reason why the route is different from how this Client Express server is configured is because it is mounted in a different Client Express server with a different base path.
server.use('/examples/processing_url_and_post_parameters', ClientExpress.processingUrlAndPostParameters());


This page tracks the new paper links made to my list of SGP 2016 papers.
Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
August 11, 2016
- CustomCut: On-demand Extraction of Customized 3D Parts with 2D Sketches
- Stable Region Correspondences Between Non-Isometric Shapes
- Interactive Modeling of Mechanical Objects
- Data-Driven Bending Elasticity Control by Shell Thickness
- Planar Minimization Diagrams via Subdivision with Applications to Anisotropic Voronoi Diagrams
- Mesh Statistics for Robust Curvature Estimation
June 22, 2016
- Mobility Fitting using 4D RANSAC
- Near-Isometric Level Set Tracking
- Crawl through Neighbors: A Simple Curve Reconstruction Algorithm
- Symmetry and Orbit Detection via Lie-Algebra Voting
- Deep Learning for Robust Normal Estimation in Unstructured Point Clouds
June 12, 2016
- Disk Density Tuning of a Maximal Random Packing
- Learning 3D Scene Synthesis from Annotated RGB-D Images
- Curve Reconstruction with Many Fewer Samples
- Data-Driven Bending Elasticity Control by Shell Thickness
- A System for High-Resolution Topology Optimization
(TVCG Paper)
- Non-Rigid Puzzles
- Partial Functional Correspondence
(CGF Paper)
- Splines in the Space of Shells
- Stenciling: Designing Structurally-Sound Surfaces with Decorative Patterns
- Relative scale estimation and 3D registration of multi-modal geometry using Growing Least Squares
(TVCG Paper)
- Mobility Fitting using 4D RANSAC
- Complex Transfinite Barycentric Mappings with Similarity Kernels
- Advection-Based Function Matching on Surfaces
- Iterative Closest Conformal Maps between Planar Domains
- Incorporating Sharp Features in the General Solid Sweep Framework
- Polycube Simplification for Coarse Layouts of Surfaces and Volumes
- Identifying Style of 3D Shapes using Deep Metric Learning
- Scale-Invariant Directional Alignment of Surface Parametrizations
- Page published
kesen.huang@gmail.com


Claire's Portfolio
By: Claire Follett
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Filter by authors
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Read on %rarr;
Welcome to Claire's portfolio!
Some of my intrests:
Coding
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Javascript Numbers
You can use the global JavaScript function isNaN() to find out if a value is a number:


--- date: 2010-05-18T00:00:00Z published: true title: davidwarrenonline.com - Oil plugging url: /2010/05/18/davidwarrenonline-com-oil-plugging/ ---
The imagery seemed to suggest that every time you went to a BP pump, you were filling up your car with sunshine.


UNHOOK THE STARS A film review by Scott Renshaw Copyright 1997 Scott Renshaw
(Miramax) Starring: Gena Rowlands, Marisa Tomei, Jake Lloyd, Gerard Depardieu, Moira Kelly. Screenplay: Helen Caldwell and Nick Cassavetes. Producer: Rene Cleitman. Director: Nick Cassavetes. MPAA Rating: R (profanity, adult themes) Running Time: 105 minutes. Reviewed by Scott Renshaw.
It has been too long since we have seen Gena Rowlands on screen, but it takes only a few minutes of UNHOOK THE STARS to recall how good she can be. Rowlands plays Mildred Hawkes, a widow and career housewife whom we meet delivering newspapers during the extended shot which plays beneath the opening credits. The route, we learn, belongs to her sullen and rebellious daughter Annie (Moira Kelly), and Mildred mutters to herself as she delivers the papers that this will be the last time she covers for Annie. We know instantly, of course, that this isn't true. Mildred's life is organized around doing things for others, and even when Annie moves out of the house in an act of defiance Mildred continues the paper route because it is something to give structure to her day. She is a woman living in an empty nest who almost doesn't know how to be anything but a wife or a mother.
Mothers tend to get very shabby treatment in the movies, portrayed as perpetual nags or otherwise treated as comic relief, but Rowlands' performance as Mildred is beautifully balanced and convincing. If UNHOOK THE STARS had focused entirely on Mildred, it might have been a great film. Instead, director and co-writer Nick Cassavetes (Rowlands' son with the late director John Cassavetes) splits his story between two characters: Mildred, and her foul-mouthed, troubled neighbor Monica Warren (Marisa Tomei). Early in the film, Monica kicks out her abusive husband (David Thornton), and asks Mildred -- whom she had never met before -- to watch her 6-year-old son J. J. (Jake Lloyd) while she works split shifts as a waitress. Mildred is only too happy to have another child to teach, and watching the relationship between the two is an absolute delight as Mildred dusts off her somewhat old-fashioned parenting methods and begins to feel useful again.
Unfortunately, UNHOOK THE STARS gets side-tracked whenever Tomei's Monica is the center of attention. In a film which is otherwise low-key and observant, Tomei starts to crank up the adorable loud-mouth routine to MY COUSIN VINNY levels. A scene in which Monica is a guest for Thanksgiving dinner -- much to the consternation of Mildred's straight-laced son Ethan (David Sherrill) -- plays like something from a much broader fish-out-of-water comedy, and drags on for an awfully long time. Tomei's performance isn't a bad one; it's just a good one in a different kind of movie. Her character exists mostly to provide the laughs, and whether or not Monica and her estranged husband reconcile is only interesting because it affects Mildred. Cassavetes makes the mistake of treating that issue as one in which we have an equal emotional investment.
There is a similar awkwardness to a sub-plot which finds Mildred in a romantic flirtation with one of Monica's drinking buddies, a French-Canadian truck driver named Big Tommy (Gerard Depardieu). Big Tommy's passes are rather absurd, and not simply because Mildred is a much older woman. Those scenes mark the only occasions where Mildred is treated as slightly pathetic, a lonely old lady getting drunk and finding the attentions of a younger man equally intoxicating. That romance ultimately has little to do with Mildred's development through UNHOOK THE STARS, but Cassavetes doesn't quite seem to realize what a great character he has in Mildred, and what a unique arc her story takes without the distractions of a wacky neighbor or a romantic interest.
That is more of a testimony to how good UNHOOK THE STARS is when Rowlands is center stage than it is to a lack of quality the rest of the time. The script takes Mildred on a subtle but intriguing side-track when Ethan and his wife invite her to move with them to San Francisco, an invitation which Mildred declines. She believes that her choice is an example of her willingness at last to let go of her children, but it is only because she has J. J. to take care of that she feels prepared to do so. When that relationship appears to be pulled out from under her as well, Mildred is forced to acknowledge that she has merely substituted a new person whose happiness is more important to her than her own. Rowlands is sensational as she tries to cope with a life strictly for herself, and UNHOOK THE STARS is a beautiful character study when we are allowed to watch. You only wish you could have watched without the supporting characters jumping up and obscuring your view quite so often.
On the Renshaw scale of 0 to 10 mothers superior: 7.
Visit Scott Renshaw's MoviePage http://www-leland.stanford.edu/~srenshaw Subscribe to receive reviews directly via email See details on the MoviePage
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


{{ partial "header" . }} List of publications Below, the 30 most recent publications of the RUVI group are listed. For a complete list, please go to research.chalmers.se. {{ partial "footer.html" . }}


Web developer with more than 3 years of experience. Passionate about computers and self-learning, I learned to code at university, I created personal projects available on github.com, I master the different technical stages of creating a site or a web application and from understanding user needs, to frontend and backend development and maintenance.
Master 2 in computer science specializing in data information systems at the University of Sciences and Technologies-Mohamed Boudiaf.
specializing in data information systems at the University of Science and Technology-Mohamed Boudiaf.
Development of a Desktop Application for Image Classification Using Python and the TensorFlow Library for Machine Learning.
View ProjectDevelopment of a WEB application for the management of equipments for the HSE department of the company SEOR using PHP 5.4 and pure CSS3 for a responsive interface.


System name
Graph
Wheel
×
Errors were caught during system resolution :
:
Stacktrace
Components
name
type
dependencies
consumers
name
Type :
type
Dependencies :
--
Consumers :
--


About Me
I am currently a rising junior at Harvard College studying Computer Science with a secondary in African-American Studies. I am very interested in web development, Big Data, Artificial Intelligence, and Social Impact. Outside of class I love crocheting, painting, reading, and discovering new music!
Technical Skills
- Python
- Java
- HTML
- CSS
- Tableu
Relevent Coursework
- Introduction to Computer Science I
- Data Structures and Algorithms
- Elements of Data Science
- Introduction to Theorectical Computer Science
Activities and Leadership
Harvard Women in Computer Science
Mentor
Mentored underclassmen women concentrating in Computer Science and allied fields to provide advice and guidance on social, academic, pre-professional issues.
Harvard Digital Literacy Project
Volunteer Teacher
Introduce Boston middle school students to concepts in computer science by utilizing Scratch and Javascript. Work with a partner teacher to prepare lessons to deliver content.
Harvard Academic Reasource Center
Peer Tutoring Fellow
Instruct students in learning and mastering concepts in Introductory Discrete Math for Computer Science and Calculus.
Work Experience
Facebook: Software Engineering Intern
Summer 2020
Worked on the Buisness Design Systems team to create for custom components for the Facebook buisness platform. Utilized React JS to create interactive components and for the interfaces.
Facebook: Facebook University Engineering Intern
Summer 2019
Completed 3-week boot camp in Android app development utilizing Java and Android Studio. Learned in's and out's of mobile Android development. Collaborated with 2 other FBU interns to create a travel themed Android app. Had application choosen as one of three FBU projects selected to demo to Facebook CTO.
Harvard College Data Analyst Group: COVID-19 Response Team
May 2020
Worked as case member on a team that facilitated the analysis and visualization of data to ilistrate the impact of the coronavirus pandemic on educational equity. The article can be found here
Mytinerary Android Application
August 2019
Implemented an Android Application that allows users to share travel plans with like-minded individuals. Allows users to get a custom generated trip to the location of their choosing based on budget, travel dates, and user preferences. Users are able to unlock and collect various achievmentsbased on past travel experiences shared on the app. Click here for more
Harvard Housig Day 2019!
March 2019
Worked with the Harvard Open Data Project to analyze data collected from Harvard College freshman to compile a data driven article about Harvard's Housing Day Tradition. Data analysis completed using R. Check it out here!


{% extends '../layouts/template.html' %} {% block title %}Check your State Pension {{mvpversion}}{% endblock %} {% block serviceName %}Check your State Pension{% endblock %} {% block main %}
your pension forecast is£142.10 a week
improve forecast to£155.65 a week
gaps filled3
total one-off cost£300
improve forecast to£151.10 a week
gaps filled2
total one-off cost£150
improve forecast to£147.10 a week
gaps filled1
total one-off cost£50


A B C D E F G H I J K L M N O P R S T U V X
All Classes All Packages
All Classes All Packages
All Classes All Packages
F
- FALLBACK - abi.fields.FunctionType
- FALLBACK - parseTree.cfg.BasicBlockType
- forEach(Consumer<? super Opcode>) - Method in class parseTree.Bytecode
-
Applies the action on the opcodes
- FROM_0_4_17_TO_0_5_8 - SolidityInfo.SolidityVersion
- FROM_0_5_12_TO_0_5_15 - SolidityInfo.SolidityVersion
- FROM_0_5_9_TO_0_5_11 - SolidityInfo.SolidityVersion
- FROM_0_6_0_TO_0_6_1 - SolidityInfo.SolidityVersion
- FROM_0_6_2_TO_LATEST - SolidityInfo.SolidityVersion
- fromJson(String) - Static method in class abi.Abi
-
Static method to build an ABI from a json file generated by Solidity compiler
- fromJson(String, Class<T>) - Method in class gson.GsonAbi
-
Reads an abi from Json
- FUNCTION - abi.fields.FunctionType
- FUNCTIONS_FOUND - Static variable in class comparation.AbiComparison
- FUNCTIONS_INPUTS - Static variable in class comparation.AbiComparison
- FUNCTIONS_INPUTS_SIZE - Static variable in class comparation.AbiComparison
- FunctionType - Enum in abi.fields
All Classes All Packages


This mathematics course is designed for students with some prior knowledge of calculus from high school (AP Calculus AB/BC). This class has a main focus on differential calculus with topics of continuity, limits, and differentiation.
This mathematics course is designed for students with prior knowledge of calculus from high school (AP Calculus AB/BC). This class is focused on integral calculus and heuristics such as Riemann sums, approximations, and series and their divergence/convergence. There are weekly problem sets, two midterms, and a final exam.
This mathematics course is designed for students who are well prepared in both differential and integral calculus. This class is focused on multivariable calculus, and expanding ideas of differentiating and integrating over higher-dimensional domains. This class is known to be difficult during midterms and finals due to the wide scope of content covered.
This sequence is intended for students studying biology. The materials and mathematical methods covered in this class have direct applications to biological phenomena. There are weekly problem sets, one midterm, and a final exam. There are weekly readings that demonstrate mathematical models in a biological context.
This class is meant for students who are well prepared in mathematics and intend to pursue higher level mathematics courses or the mathematics major. Topics include multivariable calculus, linear algebra, vector analysis, and more.
Jay Baptista (ES23), Jaida Morgan (ES23), Henry Rodesno-Hercules (SM23)


2017-10-15 Minnow Mayor Town Hall- Special Guest: YOU! (250 SP delegation and 25 SBD up for grabs during the show) mspwaves
2017-10-15 The Peace Academy with Isaria and aggroed aired for the first time tonight! Show notes tomorrow! peaceacademy
2017-10-09 Minnow Mayor Town Hall Show Notes- Torico, Globocop, Pennsif, and Isaria are on the show. mspwaves
2017-10-08 Minnow Mayor Town Hall- Show goes live at 9pm EST (a little over 6 hrs from when this posts). Listen at mspwaves.com/listen. mspwaves
2017-10-01 Minnow Mayor Town Hall goes on Tomorrow with Special Guest YOU!!! 25 SBD and 250 delegation contest inside. mspwaves
2017-09-25 Minnow Mayor Town Hall goes live in 10 minutes. 250 SP delegation and 25 SBD up for grabs! mspwaves
2017-09-16 Meet Your Mods! Medal of Honor Winner, MSPWaves Station Manager, Love Letter Recipient, Witness 97 @sircork meetyourmods
2017-09-11 Show notes from our visit with @stellabelle- Planet Steem, tribalism, gift economy, and some delegation deals! mspwaves
2017-09-10 5 Hrs it's time for @aggroed and @stellabelle to go live on air!!! (Don't miss your chance at 2,000 delegated SP and 50 SBD) contest
2017-09-09 @stellabelle to star on the Minnow Mayor Town Hall this Sunday Night 9-11 EST (2,000 SP delegation contest and 50 SBD inside). mspwaves
2017-09-02 900 SP delegated to MSP moderators. 1000 SP and 25 sbd giveaway for my MSPWaves radio show Sunday. contest
2017-08-28 Let's make a Steemit Library! Introducing MSPL- The Minnow Support Project Library. (I go live on MSP Waves Radio in less than an hour!) mspl