Documentation / Features / ElasticSearch / Query
orderBy -> sort
The orderBy
clause translates to the ElasticSearch
sort.
firstRows/maxRows -> from/size
The firstRows
and maxRows
translate to the ElasticSearch
from and size
respectively.
select/fetch -> fields/include
The select
and fetch
clauses of an ORM query translate to the ElasticSearch
fields
and _source include.
For background reading there is managing elasticsearch fields when searching.
Ebean will translate a fetch() clause into a _source include if the fetch is a *
"fetch all properties for the path" or if the path is a OneToMany or ManyToMany.
The expectation is that there will be some specific queries we want to optimise (to support Autocomplete UI etc) and for those we can store the fields we want to fetch (so that ElasticSearch does not need to read them out of the _source) and then use fields to specifically only fetch those fields. An expected use case would be to support autocomplete for 'customer name' or 'product name' etc where we really only need the id and name fields.
If no select() or fetch() is specified then no fields or _source section is included in the query and ElasticSearch will return the _source.
where -> filter context
Expressions added to where
becomes expression in the ElasticSearch
filter context.
Expression in the filter context are not scored and do not take part in relevance ordering. The benefit of expressions in the filter context is that they can be cached by ElasticSearch for performance.
By default where() expressions are joined by MUST
When multiple expressions are added to where()
they are by default added using MUST
and
this is consistent with the 'object relational' default of AND
.
Example: filter context
PagedList<Order> orders =
Order.find
.where()
// default to MUST for where()
.customer.name.istartsWith("Rob")
.status.eq(Order.Status.COMPLETE)
.setMaxRows(50)
.setUseDocStore(true)
.findPagedList();
{
"size": 50,
"query": {
"filtered": {
"filter": {
"bool": {
"must": [
{ "prefix": { "customer.name": "rob" } },
{ "term": { "status": "COMPLETE" } }
]
}
}
}
}
}
text -> query context
Expressions added to text
become expressions in the ElasticSearch
query context.
These expressions are scored and are used to determine the relevance ordering of documents.
If expressions are added text()
then the query is automatically deemed to be a document
store query.
By default text() expressions are joined by SHOULD
When multiple expressions are added to text()
they are by default added using SHOULD
and
this is consistent with the 'object relational' default of OR
.
Example: query context
PagedList<Order> orders =
Order.find
.text()
// implicitly sets setUseDocStore(true)
// goes to ElasticSearch 'query context'
// defaults to SHOULD for text()
.customer.name.match("Rob")
.status.eq(Order.Status.COMPLETE)
.setMaxRows(50)
.findPagedList();
{
"size": 50,
"query": {
"bool": {
"should": [
{ "match": { "customer.name": "Rob" } },
{ "term": { "status": "COMPLETE" } }
]
}
}
}
Example: query context and filter context
A "Full text" query can have both the query context
and filter context
like
the example query below.
List<Order> orders = Order.find
.text() // 'query context'
.must()
.customer.name.match("Rob")
.customer.name.match("Bygr")
.endJunction()
.mustNot()
.customer.status.eq(Customer.Status.ACTIVE)
.where() // 'filter context'
.should()
.status.eq(Order.Status.COMPLETE)
.status.isNotNull()
.findList();
{
"query": {
"bool": {
"must": [
{ "match": { "customer.name": "Rob" } },
{ "match": { "customer.name": "Bygr" } }
],
"must_not": [
{ "term": { "customer.status": "ACTIVE" } }
]
}
},
"filter": {
"bool": {
"should": [
{ "term": { "status": "COMPLETE" } },
{ "exists": { "field": "status" } }
]
}
}
}
Explicit useDocStore(true)
If useDocStore(true)
is set then the query will execute against ElasticSearch.
Implied useDocStore(true)
A query is implicitly set as a doc store query when:
text()
is used- Text junctions are used -
must()
,mustNot()
,should()
- A "Full text" expression is used -
match()
,multiMatch()
,textSimple()
,textQueryString()
,textCommonTerms()
Must, must not, should
MUST
, MUST NOT
and SHOULD
are junction expressions that are
using in text searches and map to AND
, NOT
and OR
respectively.
We can not use must(), mustNot() or should() in normal ORM queries and as soon as we use one of these 'text search junction expressions' the query is automatically considered a document store query and will hit ElasticSearch.
Product
.where()
// we used must() so automatically
// becomes a doc store query
.must()
.sku.equalTo("C002")
.findList();
We use must()
, mustNot()
and should()
to join
expressions.
List<Customer> customers =
server.find(Customer.class)
.text()
.must()
.match("name", "Rob")
.match("smallNote", "interesting")
.findList();
{
"query": {
"bool": {
"must": [
{ "match": { "name": "Rob" } },
{ "match": { "smallNote": "interesting" } }
]
}
}
}
We use endJunction()
to end the 'current junction' so that we can start
another one.
List<Order> orders = Order.find
.text() // 'query context'
.must()
.customer.name.match("Rob")
.customer.name.match("Bygr")
.endJunction()
.mustNot()
.customer.status.eq(Customer.Status.ACTIVE)
.where() // 'filter context'
.should()
.status.eq(Order.Status.COMPLETE)
.status.isNotNull()
.findList();
{
"query": {
"bool": {
"must": [
{ "match": { "customer.name": "Rob" } },
{ "match": { "customer.name": "Bygr" } }
],
"must_not": [
{ "term": { "customer.status": "ACTIVE" } }
]
}
},
"filter": {
"bool": {
"should": [
{ "term": { "status": "COMPLETE" } },
{ "exists": { "field": "status" } }
]
}
}
}
Criteria query
You can use the standard query criteria API to build queries to execute against ElasticSearch.
text()
Using text()
automatically sets the query to execute against ElasticSearch and
there is no need to set useDocStore(true)
.
The text() method returns TextExpressionList
which provides the ability to add
"Full text search" expressions (match, multiMatch, textSimple etc)
as well as the standard expressions (equalTo, greaterThan, like etc).
List<Order> orders = server.find(Order.class)
.text() // automatically doc store query
.where().eq("customer.name","Rob")
.findList();
{
"query": {
"filtered": {
"filter": {
"term": { "customer.name.raw": "Rob" }
}
}
}
}
text()
provides additional "Full text search" expressions such as match
,
multi match
, text simple
, text query string
and text common terms
.
List<Order> orders = server.find(Order.class)
.text()
.match("customer.name","Rob")
.findList();
{ "query": { "match": { "customer.name": "Rob" } } }
Query beans
Query beans provides a type safe "wrapper" over the query criteria API. We can also
List<Order> orders = new QOrder()
.setUseDocStore(true)
.status.eq(Order.Status.COMPLETE)
.orderBy()
.whenCreated.desc()
.findList();
{
"sort": [ { "whenCreated": { "order": "desc" } } ],
"query": {
"filtered": {
"filter": { "term": { "status": "COMPLETE" } }
}
}
}
String properties: match()
For query beans the match()
expression is available on properties of type string.
If you use match() then this expression is automatically added to the "text expressions" and the
query is automatically treated as a document store query.
List<Order> orders =
new QOrder()
.customer.name.match("Rob")
.findList();
{
"query": {
"match": {
"customer.name": "Rob"
}
}
}
Multiple expressions are by default added by bool
should
.
PagedList<Order> orders = new QOrder()
// "match" so automatically a doc store query
// and added to the 'text expressions' so goes
// into the ElasticSearch 'query context'
.customer.name.match("Rob")
.status.eq(Order.Status.COMPLETE)
.setMaxRows(50)
.findPagedList();
int totalHits = orders.getTotalRowCount();
List<Order> list = orders.getList();
{
"size": 50,
"query": {
"bool": {
"should": [
{ "match": { "customer.name": "Rob" } },
{ "term": { "status": "COMPLETE" } }
]
}
}
}
where
Expressions added after where()
are put into the filter context
.
PagedList<Order> orders = new QOrder()
.customer.name.match("Rob")
.where()
// after where() so in "filter context"
.status.eq(Order.Status.COMPLETE)
.setMaxRows(50)
.findPagedList();
int totalRowCount = orders.getTotalRowCount();
List<Order> list = orders.getList();
{
"size": 50,
"query": { "match": { "customer.name": "Rob" } },
"filter": { "term": { "status": "COMPLETE" } }
}
must, should, must not
By default expressions are joined by should
and we can explicitly specify
must()
, mustNot()
or should()
instead.
PagedList<Order> orders = new QOrder()
// expressions joined by must
.must()
.customer.name.match("Rob")
.status.eq(Order.Status.COMPLETE)
.setMaxRows(50)
.findPagedList();
{
"size": 50,
"query": {
"bool": {
"must": [
{ "match": { "customer.name": "Rob" } },
{ "term": { "status": "COMPLETE" } }
]
}
}
}
endMust(), endShould(), endMustNot()
If we want to some expressions into must
and some others in should
then we use endMust()
to indicate we have finished adding expressions to the
'list of must expressions' and then we can start a should
.
List<Order> orders = new QOrder()
.must()
.customer.name.match("Rob")
.endMust() // end
.should()
.customer.name.match("Bygr")
.status.eq(Order.Status.COMPLETE)
.findList();
{
"query": {
"bool": {
"must": [
{ "match": { "customer.name": "Rob" } }
],
"should": [
{ "match": { "customer.name": "Bygr" } },
{ "term": { "status": "COMPLETE" } }
]
}
}
}
Query level expressions:
multiMatch(), textSimple(), textCommonTerms(), textQueryString()
There are "query level" expressions that can be used: multiMatch()
, textSimple()
,
textCommonTerms()
and textQueryString()
. These expressions apply to multiple
fields or the entire document (_all field).
These expressions are added to the "text expressions" and automatically make the query a document store query.
MultiMatch multiMatch =
MultiMatch.fields("customer.name", "customer.notes")
.opAnd()
.type(MultiMatch.Type.PHRASE_PREFIX);
new QOrder()
.multiMatch("Rob", multiMatch)
.findList();
{"query": {
"multi_match": {
"query": "Rob",
"fields": [
"customer.name",
"customer.notes"
],
"type": "phrase_prefix",
"operator": "and"
}
}}
Text expressions
match
match
maps to ElasticSearch match query.
multi match
multi match
maps to ElasticSearch multi match query.
text simple
text simple
maps to ElasticSearch simple query string query.
text query string
text query string
maps to ElasticSearch query string query.
text common terms
text common terms
maps to ElasticSearch common terms query.
Expression translation
Equal To
Equals to is translated to a term
Ebean example
.where().eq("status", Order.Status.COMPLETE)
Elastic JSON query
{ "term": { "status": "COMPLETE" } }
Greater Than
Greater Than is translated to a range
Ebean example
.where().gt("customer.id", 42)
Elastic JSON query
{"range":{"customer.id":{"gt":42}}}
All Equals
All equals is translated to a bool
must
list of term
Ebean example
Map<String, Object> allEq = new HashMap<String,Object>();
allEq.put("status", "COMPLETE");
allEq.put("customer.id", 1);
...
.where().allEq(allEq)
Elastic JSON query
"bool": {
"must": [
{ "term": { "customer.id": 1 } },
{ "term": { "status": "COMPLETE" } }
]
}


The Department of Health and Human Services Poverty Guidelines are used to determine eligibility for Head Start programs. If you are currently pregnant or have children from birth to age 5, check the requirements below to see if your family is eligible.
Head Start serves children ages 0-5. Prenatal services are also provided.
Head Start serves families with household incomes at or below the federal poverty line.
Beneficiaries of Temporary Assistance for Needy Families or Social Security Income are eligible.


Pitches App provides a great platform where one can can view the different categories of pitches which range from entertainment, advertisement, and pickuplines. Users can register into the application and either view or even create new pitches. One also has the option of liking, disliking and commenting on a particlar pitch.


Test event(s):
Test API:
window.open
-none-
Trigger event here, through click/tap/swipe/keypress etc. Trigger event here, through click/tap/swipe/keypress etc. Trigger event here, through click/tap/swipe/keypress etc.
Log:


| Interface | Description |
|---|---|
| Info |
Interface
Info defines common methods for reading files
in SeleDiff. |
| Class | Description |
|---|---|
| CountInfo |
Class
CountInfo is used for counting alleles and obtaining SNP information from a .count file. |
| GenoInfo |
Class
GenoInfo is used for counting alleles from genotype file in EIGENSTRAT format. |
| IndInfo |
Class
IndInfo stores the sample information, including:
population IDs, individual IDs, population numbers and individual numbers. |
| PopInfo |
Created by deep on 18-7-27.
|
| PopVarInfo |
Class
PopVarInfo stores variances of Omega between populations. |
| SnpInfo |
Class
SnpInfo stores the number of SNPs
in the sample. |
| TimeInfo |
Class
TimeInfo stores the information of divergence times
for population pairs in the sample. |
| VcfInfo |
Class
VcfInfo is used for counting alleles and obtaining SNP information from a VCF file. |


cssSlideJS
examples/carousel
A carousel with many images but only 3 visible at a time.
cssSlideJS
by Saverio Caminiti


Which Harry Potter character are you most like?
Choose your favorite board game:
Which Star Trek franchise has the best captain?
Please choose the correct way to hang toilet paper:
is the best language for you to study!


--- layout: page title: Hi, I'm Arjun Balasubramanian subtitle: SDE-2 at AWS Aurora | Former graduate student in Systems at UW-Madison use-site-title: true ---
I currently work with AWS Aurora group out of East Palo Alto on building large-scale, highly available OLTP databases. My charter is to improve the performance of Aurora, tackling problems such as speeding up query processing, purging (garbage collection), and how Aurora compute nodes communicate with storage nodes.
I was a graduate student at the University of Wisconsin Madison, advised by Prof. Aditya Akella and Prof. Shivaram Venkataraman, where I primarily worked on systems for machine learning and serverless computing (see publications).
I am however broadly interested in all things systems, especially in designing systems to support emerging workloads (ML, Serverless) and exploiting emerging hardware (RDMA, GPUs, NVMe).
Note: Aurora (and AWS in general) is hiring for several full-time and internship positions. Let's chat if there may be be opportunities that interest you!
October 2021: Atoll (aka Archipelago) accepted to SoCC 2021


JUDY BERLIN (The Shooting Gallery) Starring: Aaron Hornick, Edie Falco, Barbara Barrie, Bob Dishy, Madeline Kahn, Bette Henritze, Novella Nelson. Screenplay: Eric Mendelsohn. Producer: Rocco Caruso. Director: Eric Mendelsohn. MPAA Rating: R (adult themes, profanity) Running Time: 91 minutes. Reviewed by Scott Renshaw.
Quite a bit has happened in the year since JUDY BERLIN premiered at the 1999 Sundance Film Festival, and won director Eric Mendelsohn the Dramatic Competition Directing Award. One co-star, Edie Falco, has become a household name as long-suffering mob wife Carmela Soprano on HBO's "The Sopranos." Another co-star, Madeline Kahn, lost her battle with ovarian cancer. Perhaps most significantly, AMERICAN BEAUTY became a critical and popular success with its cynical take on the facade of suburban bliss. It doesn't take long for a film's entire context to change. Could JUDY BERLIN avoid feeling instantly, jarringly out-of-step?
In the case of JUDY BERLIN, such concerns probably seem silly, since its style is already so surreal and timeless. His black-and-white tale takes place during one eventful fall day in the Long Island town of Babylon, during a solar eclipse. 30-year-old aspiring filmmaker David Gold (Aaron Hornick) is back in town staying with his parents Art (Bob Dishy), the grade school principal, and Alice (Madeline Kahn), a flighty housewife. Art is the object of desire of teacher Sue Berlin (Barbara Barrie), and the affections may even be requited. David, meanwhile, runs into his old high school classmate and Sue's daughter Judy (Edie Falco), who is ready to leave that very night for Los Angeles to pursue her dreams of an acting career.
If JUDY BERLIN looks and plays like a suburban spin on a Woody Allen ensemble comedy, it shouldn't be surprising; Mendelsohn spent years as an assistant costume designer for Allen films. Essentially it's a character study, exploring the submerged longings of its suburban denizens that come to the surface only when the eclipse causes time to stand still. Alice wanders the streets, playing at exploring an alien world; a retired teacher (Bette Henritze) in the early stages of Alzheimer's also wanders in a search for something familiar. The veteran cast members deliver some superb performances, particularly Kahn in a very funny yet very sad piece of work, and Barrie as the not-well-liked teacher with an unknown inner life. JUDY BERLIN manages to hit some effective comic notes while always staying true to the small, very personal desires of even its peripheral characters.
Mendelsohn's main characters, however, fare less well. The title of the film tells us to focus on the interaction between David and Judy as the thematic center, and, unfortunately, the center doesn't hold. David exists primarily as a stand-in for the filmmaker -- the frequent, nudgy references to the fact that we're watching a story that's going to be turned into a film don't help matters -- and Hornick doesn't do enough with what is there. Edie Falco, meanwhile, shows a wonderful range in a character light years removed from Carmela Soprano. It's a very entertaining performance as an endearing character, but Judy is more a symbol of possible escape than a fully-realized person. While David's mopey self-loathing may ultimately come in for affectionate mockery, that doesn't make it any easier to latch on to him as a protagonist, or to care about the fate of David and Judy's relationship.
Even when he fumbles one of his sub-plots, Mendelsohn keeps JUDY BERLIN enough on the sweet side of bittersweet that it remains appealing. He seems to find the suburbs far from a soulless place hiding dark secrets, but rather a place like any other where people suspect the best moments may already have passed them by. The look (Jeffrey Seckendorf's black-and-white cinematography) and sound (Michael Nicholas's piano and harpsichord score) may contribute much to JUDY BERLIN's sense of timelessness, but the story itself plays a significant role. The characters in the film spend much of the running in place because they're always looking behind them. How refreshing to find a film that suggests there's something to look forward to -- even in the suburbs.
On the Renshaw scale of 0 to 10 eclipse joints: 7.
Visit Scott Renshaw's Screening Room http://www.inconnect.com/~renshaw/ *** Subscribe to receive new reviews directly by email! See the Screening Room for details, or reply to this message with subject "Subscribe".
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
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Related links: index of all rec.arts.movies.reviews reviews


Growing up, I would annoy my mother to no end by asking too many questions, topping them off by saying “Just curious!” in a high pitched girly voice. It was that sense of curiosity that led me to live abroad, study other languages, and eventually to learn about web development.
Currently I am a student at Epicodus in Portland Oregon where I study Java, JavaScript, and Android development - satisfying my curiosity daily with challenging projects.
When I’m not coding, you can find me planning my next adventure, telling bad jokes, or sipping on a beer at a local brewpub.
Check Out my Portfolio!Frameworks: Spark
Frameworks: jQuery
Frameworks: Bootstrap
Japanese, Dutch, Portguese, & English


In computer programming, an enumerated type is an abstract data type used to model an attribute that has a specific number of options (or identifiers) such as the suit of a playing card (i.e. a Club, Diamond, Heart or Spade). Using this type allows the program to handle the attribute more efficiently than a string while maintaining the readability of the source code.
-from Wikipedia
I’ve found this method (illustrated in code below) for enumeration of datasets to be useful, and at this point even essential, in my applications. Prior to this I was actually cutting and pasting the arrays that I was using in my various combo boxes and other selection components as dataProviders. By breaking the dataset into an enumeration class, it makes it easy to maintain the list and lets the dataset function as a first class citizen, ensuring that your data is consistent throughout the application.
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 | package enum { /** * CloudTypeEnum enumerates cloud types. * @author JHooks * */ public class CloudTypeEnum { public static const NONE:CloudTypeEnum = new CloudTypeEnum( "None", -1 ); public static const CUMULUS:CloudTypeEnum = new CloudTypeEnum( "Cumulus", 0 ); public static const STRATUS:CloudTypeEnum = new CloudTypeEnum( "Stratus", 1 ); public static const CIRRUS:CloudTypeEnum = new CloudTypeEnum( "Cirrus", 2 ); public static const NIMBUS:CloudTypeEnum = new CloudTypeEnum( "Nimbus", 3 ); public var value:String public var ordinal:int /** * CloudTypeEnum constructor * @param value * @param ordinal * */ public function CloudTypeEnum( value:String, ordinal:int ) { this.value = value; this.ordinal = ordinal; } /** * A list of cloud types * @return * */ public static function get list( ):Array { return [ CUMULUS, STRATUS, CIRRUS, NIMBUS ]; } /** * A list of cloud types appropriate for use in ComboBox and other * selection components as a DataProvider * * myComboBox.dataProvider = CloudTypeEnum.cList; * @return * */ public static function get cList( ):Array { return list.unshift( NONE ); } /** * Select a cloud type by its value property * @param value * @return * */ public static function selectByValue( value:String ):TaskTypeEnum { for each ( var cloudType:TaskTypeEnum in CloudTypeEnum.list ) { if ( value == cloudType.value ) return cloudType; } return NONE; } } } |
Thanks to Cliff Hall who showed this to me via one of his PureMVC demo applications. For the life of me I can’t remember which one.
The Enumerating data types in Actionscript 3 (AS3) by Joel Hooks, unless otherwise expressly stated, is licensed under a Creative Commons Attribution 3.0 United States License.


- RailGunController - Class in it.polimi.se2019.controller.weapons.alternative_effects
-
- RailGunController(GameBoardController) - Constructor for class it.polimi.se2019.controller.weapons.alternative_effects.RailGunController
-
- refill() - Method in class it.polimi.se2019.model.map.AmmoSquare
-
If the square doesn't contain the necessary items, draw from the decks to refill them
- refill() - Method in class it.polimi.se2019.model.map.SpawnSquare
-
If the square has less than three weapons, draw from the decks to replace those that were picked up.
- refill() - Method in class it.polimi.se2019.model.map.Square
-
Refill the square
- reload() - Method in class it.polimi.se2019.controller.player_state_controller.PlayerStateController
-
Spend ammo to reload an unloaded weapon from the player's inventory.
- reload(List<PowerUpCard>, Ammo) - Method in class it.polimi.se2019.model.grabbable.Weapon
-
Reload a weapon (a weapon reloaded can be used)
- reloadTest() - Method in class it.polimi.se2019.TestPlayerStateController
-
- reloadWeapon(PlayerViewOnServer, Player) - Static method in class it.polimi.se2019.controller.PlayerController
-
Ask a client if he wants to reload a weapon, and reload it
Available weapons are referred to this user
- resolveDeath() - Method in class it.polimi.se2019.model.player.Player
-
Give points to the players who dealt damage to the player
- resolveScoreboard() - Method in class it.polimi.se2019.model.KillScoreBoard
-
Resolves the scoreboard, summing up each kill and assigning each player
his score
- respawn(Square) - Method in class it.polimi.se2019.model.player.Player
-
Bring the player back into the game : set damage to 0, draw a power up card, discard a power up card
and spawn in the spawn point of the card's equivalent ammo colour
- RocketLauncherController - Class in it.polimi.se2019.controller.weapons.optional_effects
-
- RocketLauncherController(GameBoardController) - Constructor for class it.polimi.se2019.controller.weapons.optional_effects.RocketLauncherController
-
- runAround() - Method in class it.polimi.se2019.controller.player_state_controller.Adrenaline1StateController
-
- runAround() - Method in class it.polimi.se2019.controller.player_state_controller.Adrenaline2StateController
-
- runAround() - Method in class it.polimi.se2019.controller.player_state_controller.FirstFreneticStateController
-
- runAround() - Method in class it.polimi.se2019.controller.player_state_controller.NormalStateController
-
Move three squares
- runAround() - Method in class it.polimi.se2019.controller.player_state_controller.PlayerStateController
-
- runAround() - Method in class it.polimi.se2019.controller.player_state_controller.SecondFreneticStateController
-
- runAroundTest() - Method in class it.polimi.se2019.TestMoveAndGrab
-


Threats investigated after deadly California school shooting
by Associated PressSANTA CLARITA, Calif. (AP) — Authorities are investigating online threats against schools near the Los Angeles-area high school where a 16-year-old boy shot and killed two classmates and wounded three others.
Sheriff’s officials said Sunday that investigators have not found any of the threats made on social media to be credible.
Meanwhile detectives are searching for a motive for the killings carried out Thursday by Nathaniel Berhow at Saugus High School in Santa Clarita. The teen shot himself and later died. Authorities say Berhow didn’t appear to be linked to any ideology.
A wounded 14-year-old girl was released from the hospital Friday. A 15-year-old girl remains hospitalized in good condition.
Officials didn’t say how many recent threats are being investigated. Additional law enforcement will be posted at schools Monday.


| Position |
|
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| Point Count |
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| Duration |
|
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| Min Radius |
|
|
| Max Radius |
|
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| Min Distance |
|
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| Max Distance |
|
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| Zoom |
|
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| Line Width |
|
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| Draw Dots | ||
| Draw Lines | ||
| Lines Over Dots | ||
| Reverse Draw |


You configure hardware-assist rules in the Configure > Networking > Hardware Assist Rules page. This feature only appears on a Steelhead appliance equipped with one or more Two-Port SR Multimode Fiber 10 Gigabit-Ethernet or Two-Port LR Single Mode Fiber 10 Gigabit-Ethernet PCI-E cards.Hardware-assist rules can automatically bypass all UDP (User Datagram Protocol) connections. You can also configure rules for bypassing specific TCP (Transmission Control Protocol) connections. Automatically bypassing these connections decreases the work load on the local Steelhead appliances because the traffic is immediately sent to the kernel of the host machine or out of the other interface before the Steelhead appliance receives it.Note: For a hardware-assist rule to be applied to a specific 10G bypass card, the corresponding in-path interface must be enabled and have an IP address.To automatically pass through all UDP traffic, select the Enable Hardware Passthrough of All UDP Traffic check box. To pass through TCP traffic based on the configured rules, select the Enable Hardware Passthrough of TCP Traffic Defined in the Rules Below check box. TCP pass-through is controlled by rules. The next step describes how to step up hardware-assist rules. RiOS ignores all hardware-assist rules unless you select this check box. No TCP traffic is passed through.
Accept - Accepts rules matching the Subnet A or Subnet B IP address and mask pattern for the optimized connection. Pass-Through - Identifies traffic to be passed through the network unoptimized. Determines the order in which the system evaluates the rule. Select Start, End, or a rule number from the drop-down list.The system evaluates rules in numerical order starting with rule 1. If the conditions set in the rule match, then the rule is applied and the system moves on to the next rule: for example, if the conditions of rule 1 do not match, rule 2 is consulted. If rule 2 matches the conditions, it is applied, and no further rules are consulted.In general, filter traffic that is to be unoptimized, discarded, or denied before processing rules for traffic that is to be optimized. Specify an IP address and mask for the subnet that can be both source and destination together with Subnet B. Specify an IP address and mask for the subnet that can be both source and destination together with Subnet A. Note: Pass-through traffic maintains any preexisting VLAN tagging between the LAN and WAN interfaces.Note: To complete the implementation of VLAN tagging, you must set the VLAN tag IDs for the in-path interfaces that the Steelhead appliance uses to communicate with other Steelhead appliances. For details about configuring the in-path interface for the Steelhead appliance, see Configuring In-Path Rules. Adds the new hardware-assist rule to the list. You can add up to a maximum number of 50 rules.RiOS applies the same rule to both LAN and WAN interfaces. Every 10G card has the same rule set. The Steelhead appliance refreshes the hardware-assist rules table and applies your modifications to the running configuration, which is stored in memory. Select the check box next to the name and click Remove Selected Rules. Moves the selected rules. Click the arrow next to the desired rule position; the rule moves to the new position.


Bollywood superstar Arijit Singh to play Arena Birmingham
One of the voices of India will tour Europe and the UK with a blockbuster show in Birmingham next summer
by Josh Layton, https://www.birminghammail.co.uk/authors/josh-layton/Arijit Singh is set for a blockbuster show when he touches down at Arena Birmingham on a tour of the UK and Europe next summer.
The Indian singer, much loved for his soulful voice and songs of romance and love, is following up a sell-out UK tour in 2018.
He is a giant of Bollywood with a huge catalogue of anthemic songs, such as the award-winning 'Tum Hi Ho' from movie Aashiqui 2.
Arijit will appear at Arena Birmingham on Friday, July 17, 2020.
The tour - announced on the back of a mammoth year of gigs including a '12 cities' tour of the US - also takes in London and Rotterdam in Holland.
The superstar's impressive versatility comes from a background in Indian classic music, appearances on reality TV music shows and an exhaustive collection of hit music from Bollywood films.
His only date in Birmingham is brought to fans by Rock On Music and TLC Events.
For more information and tickets click here


SHALL WE DANCE? A film review by James Berardinelli Copyright 1997 James Berardinelli
RATING (0 TO 10): 7.5 Alternative Scale: *** out of ****
Japan, 1996 U.S. Release Date: 5/16/97 (limited) Running Length: 2:06 MPAA Classification: PG-13 (Mature themes) Theatrical Aspect Ratio: 1.85:1
Cast: Koji Yakusyo, Tamiyo Kusakari, Naoto Takenaka, Eriko Watanabe, Akira Emoto, Yu Tokui Director: Masayuki Suo Producers: Hiroyuki Kato, Seiji Urushido, Shigeru Ohno, Kazuhiro Igarashi, Tetsuya Ikeda, Shoji Masui, Yuji Ogata Screenplay: Masayuki Suo Cinematography: Naoki Kayano U.S. Distributor: Miramax Films In Japanese with subtitles
SHALL WE DANCE? proves that Japanese film makers can fashion charming, feel-good movies every bit as effective as their Hollywood counterparts. Unlike the Australian comedy, STRICTLY BALLROOM, which used ballroom dancing competitions as arenas for romance and satire, SHALL WE DANCE? uses them to explore one man's struggle for freedom from the suffocating repression that characterizes Japanese society. This is a film for anyone who prefers to leave the theater smiling.
In Japan, where public displays of affection between a husband and a wife is considered scandalous behavior, the concept of two unmarried people holding each other close in a dance is "beyond embarrassing." For that reason, ballroom dancing is not popular, and anyone caught engaging in it risks being labeled as depraved and lecherous. Nevertheless, for some men and women trapped in such a restrictive culture, dancing offers the seductive, forbidden allure of slipping the confining boundaries of what is socially acceptable and finding a measure of liberty.
 But all is not right in his world. Now that he has attained his goals (a home, a family, and a successful career), his life feels empty.  One day, while riding the train home from work, Sugiyama spies the figure of a sad, beautiful woman (Tamiyo Kusakari) gazing out a dance school window. Day after day passes, with Sugiyama watching for this mysterious woman on each trip home. Eventually, he summons all his courage, exits the train at the stop nearest to the dance school, and enrolls for lessons. However, what begins as an attempt to get to know a pretty woman turns into the cure for Sugiyama's soul-sickness.
The parts of SHALL WE DANCE? that are done well, are done very well, muting the negative impact of certain less successful elements. One of the most interesting aspects of the film for a Western viewer is that we're offered an opportunity to peer through an open window into Japanese society, especially as it addresses issues of intimacy. For those of us who are used to the idea that dancing is an integral part of the cultural fabric, understanding how the Japanese view this activity can cause a shift in perspective.
Sugiyama is developed as a low-key, likable character who fills the role of the Japanese "everyman." His relationship with Mai proceeds along a natural path, shunning romantic hyperbole in favor of a refreshingly believable tangle of feelings. Watching both Sugiyama and Mai grow as a result of each others' influence is one of SHALL WE DANCE?'s subtle pleasures. Ultimately, the results of all the dance competitions pale in comparison to understanding the unique relationship that develops between these two.
SHALL WE DANCE? is not without its share of flaws, however. Several subplots are largely ineffective, due in part to the director's unfortunate tendency to use caricatures to generate both sentiment and comedy. Several supporting characters (especially an overweight dance student named Tanaka and a wild Latin dancer named Aoki) are poorly- developed types whose primary purpose appears to be to act as foils for some of the film's more elaborate jokes. And, while this humor does generate laughs, it results in ill-defined individuals whose dramatic effectiveness is diluted.
Nevertheless, subplots excepted, SHALL WE DANCE? navigates the tricky waters of the dramatic comedy with surprising ease. Writer/director Masayuki Suo, who has designed the film primarily as a heartfelt tale of one man's solution to a mid-life crisis, keeps SHALL WE DANCE? fresh and free of heavy melodrama by leavening the script with universal humor. And the ending satisfies in part because it doesn't conform to all the expected cliches.
Miramax Films will almost certainly back SHALL WE DANCE? with a sizable advertising campaign -- of all the distributor's late-spring releases, this has the most potential to be a crowd pleaser. The pleasant emotional aftereffects are a testimony to Suo's ability to fashion a story whose appeal reaches far beyond the shores of his native country. SHALL WE DANCE? promises a convivial evening at the movies, and a rare chance to mix culture with pleasure.
- James Berardinelli e-mail<EMAIL_ADDRESS>ReelViews web site: http://www.cybernex.net/~berardin
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


defines transfer struct (abi)
|
| void | store_account (account_name account_to_store, const account &a) |
| | When storing accounts, check for empty balance and remove account. More...
|
| |
| void | apply_currency_transfer (const TOKEN_NAME::transfer &transfer_msg) |
| |
| account | get_account (account_name owner) |
| |
| void | apply_storage_transfer (const TOKEN_NAME::transfer &transfer_storage) |
| |
| bool | validate_ipfspath (const char *ipfspath, uint32_t len) |
| |
| bool | validate_eospath (const char *eospath, uint32_t len) |
| |
| uint32_t | read_link_from_buffer (const char *buffer, uint32_t bufferlen, TOKEN_NAME::link &link_to_read, uint32_t &eospathlen, uint32_t ipfspathlen) |
| |
| void | apply_storage_setlink () |
| |
| void | apply_storage_removelink (char *eospath, uint32_t eospathlen) |
| |
| void | apply_storage_createstore (char *eospath, uint32_t eospathlen) |
| |
| void | apply_storage_rejectstore (char *eospath, uint32_t eospathlen) |
| |
| uint64_t | get_quota_used (account_name owner) |
| |
◆ apply_currency_transfer()
token subtraction has underflow assertion
token addition has overflow assertion
◆ apply_storage_createstore()
| void TOKEN_NAME::apply_storage_createstore |
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char * |
eospath, |
|
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uint32_t |
eospathlen |
|
) |
| |
◆ apply_storage_rejectstore()
| void TOKEN_NAME::apply_storage_rejectstore |
( |
char * |
eospath, |
|
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uint32_t |
eospathlen |
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◆ apply_storage_removelink()
| void TOKEN_NAME::apply_storage_removelink |
( |
char * |
eospath, |
|
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uint32_t |
eospathlen |
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◆ apply_storage_setlink()
| void TOKEN_NAME::apply_storage_setlink |
( |
| ) |
|
◆ apply_storage_transfer()
token subtraction has underflow assertion
token addition has overflow assertion
◆ read_link_from_buffer()
◆ store_account()
value, scope
value, scope
◆ validate_eospath()
| bool TOKEN_NAME::validate_eospath |
( |
const char * |
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|
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uint32_t |
len |
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| |
◆ validate_ipfspath()
| bool TOKEN_NAME::validate_ipfspath |
( |
const char * |
ipfspath, |
|
|
uint32_t |
len |
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| |


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Documentation generated on Fri, 29 Jan 2010 02:42:29 +0900 by phpDocumentor 1.4.2


It looks like we need some additional information from you for the study.
Check it out by logging into the MyGeneRank app on iOS.


| I l@ve RuBoard |
Although there are many factors you could attribute to Python's success, one is surely the ability to extend and embed Python in other languages. If there is anything Python itself can't do, but can be done from other languages, there is a good chance you can build a Python interface to this other language.
In this chapter, we discuss how to extend Python using the C/C++ and Delphi languages. The topics we cover include:
Writing a Python extension in C (or compiling someone else's) by hand
Using Simplified Wrapper and Interface Generator (SWIG) to make it easy to expose C and C++ libraries for use by Python
Embedding a Python interpreter in a C++ application
Dynamically calling DLLs without a C compiler
Delphi is another popular programming language that can operate at a low enough level to hook into Python at the C level, and a Delphi package exists to make this easier than the equivalent steps would be in C or C++. We also cover:
Embedding a Python interpreter in a Delphi application
Building a Python extension DLL in Delphi
When reading this chapter, you should keep in mind some capabilities offered by the Python COM framework, as we discussed in Chapter 12. When Python is using COM objects, you could view this as extending Python, since the capabilities offered by the COM object are made available to Python. When you create a COM object using Python, it's like embedding Python in another application: you make all the facilities of Python available to any application that uses your COM object.
| I l@ve RuBoard |


Roche C.S. have employed people with years of experience and research put into the industry and have helped various multi-national companies.
We are one of the best consultants in the industry and obtain superior knowledge of the industry's ins and outs compared to our consultant services.
Roche C.S. offer our research and advice at reasonable prices and these can be viewed in our services section of the website.


Anguler can filtering an event so you don't have to check it with if (event.something === .. like event.keCode === 13 for enter) then .. For exampleType few characters then press Enter:// the onKeyUp will called only on pressing enter
<input> (keyup.enter)="onKeyUp()"/>onKeyUp() { console.log("Enter was press!"); }
data = {{ data }}


Services
About
Register
innovation
and service
Based on
blockchain
Services
Insurance Company
Driver
Garage
Traffic Control Department
Who We Are
We come from
BIT
Haiying Che
Team Leader
Krid
blockchain developer
Eric
blockchain developer
Tony
UI designer
Kens
PHP designer


Ronaldinho
Ronaldinho is a part of an older generation of players but during his time, he was one of the best. The brazlian led his country to multiple world cups and multiple league titles with Barcalona. Messi learned from Ronaldinho at Barcalona, he was a huge inspiration.


Thank you for lending your voice to the fight for reform!
Here's how our call tool works:
- Enter your phone number and click the "Call Now" button.
- Your phone will ring. When you answer, our automated system will connect you to the first representative listed.
- A member of the rep's staff will answer. If you're calling after hours, you may be able to leave a message.
-
Leave your comment with a Congressional aide or their answering machine.
Sample script (don’t worry, you’ll also see it on screen while you call Congress):
Hi. My name is _______ (if applicable: and I’m a voter in your district). I’m asking _______ to be a leader in the fight to restore our republic to the people. We need _______ to support legislation to change the way members of Congress raise money for their campaigns. There are five Republican and Democratic proposals. You can see the list at RepsWith.US. Will _______ please consider supporting one of those bills? - Once you've completed your call, hit * to disconnect. Follow the prompts and you will be connected to the next rep on your list.
You can end your calling session at any time. If you're unable to complete your list in one session, you can come back later and pick up where you left off.
If you'd like to reference specific legislation, any of the following reforms listed below will bring about significant change:
- House: Government By the People Act (HR-20)
- House: Empowering Citizens Act (HR-424)
- Proposal: The American Anti-corruption Act
- Proposal: Political Money Reform Proposal
- Proposal: Taxation Only With Representation Act
Learn more about these reforms at http://www.repswith.us/reforms


{% extends "layout.html" %} {% block content %}
|
Thank you for submitting an assistance request. You may view your request by clicking the button below.
Your application will be reviewed and you will recieve an email once the request is approved or if any additional documentaion is required. Thank you!. |


7 killed in head-on collision between minibus and auto-rickshaw in Panchagarh
by bdnews24.comSeven people have died in a head-on collision between a minibus and an auto-rickshaw in Panchagarh.
One other person was injured in the accident which took place on the Magurmari intersection of the Panchagarh-Tetulia highway around 1:30 pm on Friday, said the district's Superintendent of Police Md Yusus Ali.
The injured has been admitted to Panchagarh Sagar Hospital but the authorities could not immediately identify the victims.
"A passenger bus slammed into an auto-rickshaw travelling in the opposite direction. Four people died on the spot. The others were rescued and rushed to the district sadar hospital where they passed away."
Three of the dead passengers were women, according to the police officer.


--- layout: post title: no title date: '2016-11-04T02:03:54+01:00' categories: - Sketchbooks - Ello Mobile - Sketches picture_url: https://film-Storyboards.tumblr.com/post/152719056320 ---


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100 Greatest Cycling Climbs is a great book detailing some of the biggest, best, and most scenic cycling climbs in the UK.
However to my knowledge there no way to see the full list climbs and Strava segments without trying to cross-reference the list of climbs with Strava (which has an awful search function!). I wanted a quick and easy way to see which climbs could be found in the local area and how much effort would be required to climb them - so I made the following interactive map. Click on any of the climbs to see the Strava segment.
As an added bonus I've added the climbs from Another 100 Greatest Cycling Climbs which are coloured in green.
To see how this was made check out my blog post.
Get Climbing!
Note: Segments may not show up on mobile/small devices as Strava's widgets are not ready for the modern web
Cycling Uphill - Great blog from legendary hill climber Tejvan Pettinger. Includes descriptions and pictures of most climbs.
100 Greatest Cycling Climbs (Amazon) - Buy on Amazon.
Another 100 Greatest Cycling Climbs (Amazon) - Buy on Amazon.
The 100 Climbs Strava Club - The Strava Club for the 100 climbs (complete with competitive league).
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The Man with the Golden Arm (1955)
Grade: 65
Otto Preminger directed this intense, dramatic character study involving heroin addiction. While sometimes overblown, the film is interesting throughout. The depiction of addiction is not quite as harrowing as in "The Lost Weekend", but still has more teeth than most attempts by Hollywood studios. Preminger's efforts were rewarded with three Academy Award nominations, including a Best Actor nod to Frank Sinatra.
Frank Sinatra starred as Frankie Machine, a respected card dealer in illegal poker games, and a sometime dope addict. Frankie attempts to rebuild his life after leaving prison, by becoming a professional drummer. But, having returned to the old neighborhood, the old vices return as well, and Frankie ends up back where he started: addicted and dealing.
Sinatra gives an excellent performance, and any excesses can likely be attributed to Preminger's direction. The supporting cast is good as well, with some interesting characters.  Eleanor Parker is fine as Frankie's clinging, disturbed wife, who pretends to be paralyzed in an attempt to keep his sympathy. Darren McGavin is surprisingly creepy as Frankie's pusher. Kim Novak plays Frankie's mistress, but her character is flat and conventional. Well, you can't have everything.
<EMAIL_ADDRESS>http://members.tripod.com/~Brian_Koller/movies.html
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Surface Temperature 1°C since 1880
• The world is getting warmer. Evidence leans toward human activity being the cause as thermometer readings have risen steadily since the beginning of the Industrial Revolution.
• The average global temperature has increased by about 0.8° Celsius since 1880. Two-thirds of the warming has occurred since 1975, at a rate of roughly 0.15-0.20°C per decade.
Source: NASA/GISS
GitHub
Arctic Sea Ice -13% per decade
• Between 1979 and 2015, the average monthly extent for September declined by 13% per decade, with a record low in 2012 when sea ice plummeted to 3.41mn square kilometers.
• Moreover, it appears that low minimum extents in the Arctic have become the “new normal” since the mid-2000s.
Source: NASA/NSIDC
GitHub
Atmospheric CO2 412 ppm
• Atmospheric CO2 levels measured at Mauna Loa Observatory (Hawaii) have increased over the past 60 years, exceeding the 410 parts per million (ppm) milestone in 2018, the highest level since the Pliocene Era (as per National Geographic).
• Moreover, atmospheric CO2 levels appear to be cyclical, with annual maximums and minimums.
Source: NOAA
GitHub


Listen of defined closest parent
An element can listen of defined closest parent with
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com.threed.jpct
Class Loader
java.lang.Object
com.threed.jpct.Loader
- public final class Loader
- extends java.lang.Object
Loader offers some static methods for loading files. Various methods for
loading objects and animations as well as some very basic methods for loading
text-files can be found here.
|
Method Summary |
static void |
clearCache()
Empties the file-cache. |
static Object3D[] |
load3DS(java.io.InputStream stream,
float scale)
Loads a file in 3DS-format into an array of objects. 3DS is a 3D-Studio
format supported by many converter tools. |
static Object3D[] |
load3DS(java.lang.String filename,
float scale)
Loads a file in 3DS-format into an array of objects. 3DS is a 3D-Studio
format supported by many converter tools. |
static Object3D[] |
load3DS(java.net.URL docBase,
java.lang.String filename,
float scale)
Loads a file in 3DS-format into an array of objects. 3DS is a 3D-Studio
format supported by many converter tools. |
static Object3D |
loadASC(java.io.InputStream stream,
float scale,
boolean swap)
Loads a file in ASC-format into an object. |
static Object3D |
loadASC(java.lang.String filename,
float scale,
boolean swap)
Loads a file in ASC-format into an object. |
static Object3D |
loadASC(java.net.URL docBase,
java.lang.String filename,
float scale,
boolean swap)
Loads a file in ASC-format into an object. |
static Object3D |
loadJAW(java.io.InputStream stream,
float scale,
boolean texinfo)
Loads a file in JAW-format into an object. |
static Object3D |
loadJAW(java.lang.String filename,
float scale,
boolean texinfo)
Loads a file in JAW-format into an object. |
static Object3D |
loadJAW(java.net.URL docBase,
java.lang.String filename,
float scale,
boolean texinfo)
Loads a file in JAW-format into an object. |
static Object3D |
loadMD2(java.io.InputStream stream,
float newScale)
Loads an object out of a file in MD2-format (Quake2 model format). |
static Object3D |
loadMD2(java.lang.String filename,
float newScale)
Loads an object out of a file in MD2-format (Quake2 model format). |
static Object3D |
loadMD2(java.net.URL docBase,
java.lang.String filename,
float newScale)
Loads an object out of a file in MD2-format (Quake2 model format). |
static Object3D[] |
loadOBJ(java.io.InputStream objStream,
java.io.InputStream mtlStream,
float scale)
Loads a file in OBJ-format into an array of objects. |
static Object3D[] |
loadOBJ(java.lang.String objName,
java.lang.String mtlName,
float scale)
Loads a file in OBJ-format into an array of objects. |
static Object3D[] |
loadOBJ(java.net.URL docBase,
java.lang.String objName,
java.lang.String mtlName,
float scale)
Loads a file in OBJ-format into an array of objects. |
static void |
loadSceneFromXML(java.io.InputStream stream,
World world)
Loads a scene from XML. |
static void |
loadSceneFromXML(java.lang.String filename,
World world)
Loads a scene from XML. |
static void |
loadSceneFromXML(java.net.URL docBase,
java.lang.String filename,
World world)
Loads a scene from XML. |
static Object3D |
loadSerializedObject(java.io.InputStream is)
Loads an object in serialized format. |
static Object3D[] |
loadSerializedObjectArray(java.io.InputStream is)
Loads an object-array in serialized format. |
static java.lang.String |
loadTextFile(java.io.InputStream stream)
Loads a text-file into a String. |
static java.lang.String |
loadTextFile(java.lang.String filename)
Loads a text-file into a String. |
static java.lang.String |
loadTextFile(java.net.URL docBase,
java.lang.String filename)
Loads a text-file into a String. |
static java.lang.String[] |
readTextureNames3DS(java.io.InputStream stream)
Reads the texture names from a 3DS-file. |
static java.lang.String[] |
readTextureNames3DS(java.lang.String filename)
Reads the texture names from a 3DS-file. |
static java.lang.String[] |
readTextureNames3DS(java.net.URL docBase,
java.lang.String filename)
Reads the texture names from a 3DS-file. |
static void |
setVertexOptimization(boolean enabled)
Enables(default)/Disables vertex optimizations for the Loader. |
| Methods inherited from class java.lang.Object |
equals, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
setVertexOptimization
public static void setVertexOptimization(boolean enabled)
- Enables(default)/Disables vertex optimizations for the Loader. Using
this, vertices can be combined to one if they cover exactly the same
point in space. This reduces vertex count. If you disable this, be sure
to have a reason...
This setting affects ASC, 3DS and OBJ files only. If used for loading 3DS
or OBJ files, the vertex sharing information from the files will be used
instead (Could be helpful to use these files as keyframes).
- Parameters:
enabled
- optimize vertex usage
loadTextFile
public static java.lang.String loadTextFile(java.lang.String filename)
- Loads a text-file into a String. Used internally by jPCT and maybe useful
for other applications.
- Parameters:
filename
- the name of the textfile
- Returns:
- the file content
loadTextFile
public static java.lang.String loadTextFile(java.net.URL docBase,
java.lang.String filename)
- Loads a text-file into a String. Used internally by jPCT and maybe useful
for other applications. This method is for usage in applets/for accessing
files via an URL.
- Parameters:
docBase
- the document basefilename
- the name of the textfile
- Returns:
- the file content
loadTextFile
public static java.lang.String loadTextFile(java.io.InputStream stream)
- Loads a text-file into a String. Used internally by jPCT and maybe useful
for other applications. This method is for accessing files from an
InputStream.
- Parameters:
stream
- the InputStream
- Returns:
- the file content
loadSerializedObject
public static Object3D loadSerializedObject(java.io.InputStream is)
- Loads an object in serialized format. This format can be created by using
the DeSerializer.
Actually, this method is a shortcut to the method in DeSerializer.
- Parameters:
is
- the inputstream
- Returns:
- the object
loadSerializedObjectArray
public static Object3D[] loadSerializedObjectArray(java.io.InputStream is)
- Loads an object-array in serialized format. This format can be created by
using the DeSerializer.
Actually, this method is a shortcut to the method in DeSerializer.
- Parameters:
is
- the inputstream
- Returns:
- the objects
loadMD2
public static Object3D loadMD2(java.lang.String filename,
float newScale)
- Loads an object out of a file in MD2-format (Quake2 model format). The
object is loaded including all keyframes so that the returned object
already contains the animation for this object. All meshes of the
animation will be stored in compressed format. The texture indicated in
the file is ignored (the texture coordinates are of course not).
- Parameters:
filename
- the name of the filenewScale
- a scaling parameter, 1 means no changes to the mesh
- Returns:
- the object including all animation data
- See Also:
Mesh.compress()
loadMD2
public static Object3D loadMD2(java.net.URL docBase,
java.lang.String filename,
float newScale)
- Loads an object out of a file in MD2-format (Quake2 model format). The
object is loaded including all keyframes so that the returned object
already contains the animation for this object. The texture indicated in
the file is ignored (the texture coordinates are of course not). All
meshes of the animation will be stored in compressed format. This method
is for usage in applets/for accessing files via an URL.
- Parameters:
docBase
- the document basefilename
- the name of the filenewScale
- a scaling parameter, 1 means no changes to the mesh
- Returns:
- the object including all animation data
- See Also:
Mesh.compress()
loadMD2
public static Object3D loadMD2(java.io.InputStream stream,
float newScale)
- Loads an object out of a file in MD2-format (Quake2 model format). The
object is loaded including all keyframes so that the returned object
already contains the animation for this object. The texture indicated in
the file is ignored (the texture coordinates are of course not). All
meshes of the animation will be stored in compressed format. This method
is for accessing files from an InputStream.
- Parameters:
stream
- the InputStreamnewScale
- a scaling parameter, 1 means no changes to the mesh
- Returns:
- the object including all animation data
- See Also:
Mesh.compress()
loadSceneFromXML
public static void loadSceneFromXML(java.lang.String filename,
World world)
- Loads a scene from XML. The used format is a proprietary jPCT-XML format
(see the documention about file-formats for more details), that supports
lights, textures (to a degree), objects and portals. It's not suitable to
describe a scene completely. Its main purpose is to offer a format that
supports portals (because none of the other formats does). The loaded
scene will be added to the world. It's advised to run this method with an
empty world. For each object loaded by this method, build() will be
called. Calling build() again on these objects will reset rotationPivot
and center. Keep this in mind.
This method uses the texture-names from the XML-file. If any of these
textures doesn't exist yet, a dummy texture with the name will be
created.
This method is for usage in applications/for accessing files on the local
machine.
- Parameters:
filename
- the filenameworld
- the world that contains the scene afterwards
loadSceneFromXML
public static void loadSceneFromXML(java.net.URL docBase,
java.lang.String filename,
World world)
- Loads a scene from XML. The used format is a proprietary jPCT-XML format
(see the documention about file-formats for more details), that supports
lights, textures (to a degree), objects and portals. It's not suitable to
describe a scene completely. Its main purpose is to offer a format that
supports portals (because none of the other formats does). The loaded
scene will be added to the world. It's advised to run this method with an
empty world. For each object loaded by this method, build() will be
called. Calling build() again on these objects will reset rotationPivot
and center. Keep this in mind.
This method uses the texture-names from the XML-file. If any of these
textures doesn't exist yet, a dummy texture with the name will be
created.
This method is for usage in applets/for accessing files via an URL.
- Parameters:
docBase
- the document basefilename
- the filenameworld
- the world that contains the scene afterwards
loadSceneFromXML
public static void loadSceneFromXML(java.io.InputStream stream,
World world)
- Loads a scene from XML. The used format is a proprietary jPCT-XML format
(see the documention about file-formats for more details), that supports
lights, textures (to a degree), objects and portals. It's not suitable to
describe a scene completely. Its main purpose is to offer a format that
supports portals (because none of the other formats does). The loaded
scene will be added to the world. It's advised to run this method with an
empty world. For each object loaded by this method, build() will be
called. Calling build() again on these objects will reset rotationPivot
and center. Keep this in mind.
This method uses the texture-names from the XML-file. If any of these
textures doesn't exist yet, a dummy texture with the name will be
created.
This method is for accessing files from an InputStream.
- Parameters:
stream
- the InputStreamworld
- the world that contains the scene afterwards
load3DS
public static Object3D[] load3DS(java.lang.String filename,
float scale)
- Loads a file in 3DS-format into an array of objects. 3DS is a 3D-Studio
format supported by many converter tools. A 3DS-file can contain many
different objects. Each object will be named like its 3DS-name (the name
this object has in 3D-Studio) plus a suffix "_jPCT" plus the object's
internal ID.Texture coordinates are supported, but texture tiling is
supported only by the OpenGL- and the SoftGL-renderer. The legacy
renderer doesn't support it and will clamp the coordinates instead.
The loader will read the textures' names out of the 3DS-file and will add
dummy textures with these names to the texture-manager (If the name is
already in use, no new dummy texture will be added). So one may load some
textures and add them to the manager with the appropiate names before
loading the 3DS-file or replace the ones generated by the loader after
loading is finished. If the materials used in the file are not using
textures, small, single colored textures will be generated that represent
the diffuse colors of the materials. This method is for usage in
applications/for accessing files on the local machine.
- Parameters:
filename
- the filenamescale
- a scaling parameter to scale the object right after loading.
Should be set to 1 to avoid rescaling
- Returns:
- the objects from the file (i.e. the complete 3DS-scene)
load3DS
public static Object3D[] load3DS(java.net.URL docBase,
java.lang.String filename,
float scale)
- Loads a file in 3DS-format into an array of objects. 3DS is a 3D-Studio
format supported by many converter tools. A 3DS-file can contain many
different objects. Each object will be named like its 3DS-name (the name
this object has in 3D-Studio) plus a suffix "_jPCT" plus the object's
internal ID. Texture coordinates are supported, but texture tiling is
supported only by the OpenGL- and the SoftGL-renderer. The legacy
renderer doesn't support it and will clamp the coordinates instead.
The loader will read the textures' names out of the 3DS-file and will add
dummy textures with these names to the texture-manager (If the name is
already in use, no new dummy texture will be added). So one may load some
textures and add them to the manager with the appropiate names before
loading the 3DS-file or replace the ones generated by the loader after
loading is finished. If the materials used in the file are not using
textures, small, single colored textures will be generated that represent
the diffuse colors of the materials. This method is for usage in
applets/for accessing files via an URL.
- Parameters:
docBase
- the document basefilename
- the filenamescale
- a scaling parameter to scale the object right after loading.
Should be set to 1 to avoid rescaling
- Returns:
- the objects from the file (i.e. the complete 3DS-scene)
load3DS
public static Object3D[] load3DS(java.io.InputStream stream,
float scale)
- Loads a file in 3DS-format into an array of objects. 3DS is a 3D-Studio
format supported by many converter tools. A 3DS-file can contain many
different objects. Each object will be named like its 3DS-name (the name
this object has in 3D-Studio) plus a suffix "_jPCT" plus the object's
internal ID. Texture coordinates are supported, but texture tiling is
supported only by the OpenGL- and the SoftGL-renderer. The legacy
renderer doesn't support it and will clamp the coordinates instead.
The loader will read the textures' names out of the 3DS-file and will add
dummy textures with these names to the texture-manager (If the name is
already in use, no new dummy texture will be added). So one may load some
textures and add them to the manager with the appropiate names before
loading the 3DS-file or replace the ones generated by the loader after
loading is finished. If the materials used in the file are not using
textures, small, single colored textures will be generated that represent
the diffuse colors of the materials. This method is for accessing files
from an InputStream.
- Parameters:
stream
- the InputStreamscale
- a scaling parameter to scale the object right after loading.
Should be set to 1 to avoid rescaling
- Returns:
- the objects from the file (i.e. the complete 3DS-scene)
readTextureNames3DS
public static java.lang.String[] readTextureNames3DS(java.lang.String filename)
- Reads the texture names from a 3DS-file.
- Parameters:
filename
- the file name
- Returns:
- String[] the texture names
readTextureNames3DS
public static java.lang.String[] readTextureNames3DS(java.net.URL docBase,
java.lang.String filename)
- Reads the texture names from a 3DS-file.
- Parameters:
docBase
- the document basefilename
- the file name
- Returns:
- String[] the texture names
readTextureNames3DS
public static java.lang.String[] readTextureNames3DS(java.io.InputStream stream)
- Reads the texture names from a 3DS-file.
- Parameters:
stream
- the input stream for the file
- Returns:
- String[] the texture names
loadASC
public static Object3D loadASC(java.lang.String filename,
float scale,
boolean swap)
- Loads a file in ASC-format into an object. ASC is an ASCII-based
3D-Studio format supported by many converter tools. This method is for
usage in applications/for accessing files on the local machine.
- Parameters:
filename
- the filenamescale
- a scaling parameter to scale the object right after loading.
Should be set to 1 to avoid rescalingswap
- if set to true, y and z coordinates of the object will be
swaped. This could be helpful for correct backface culling on
some Object3Ds.
- Returns:
- the object
loadASC
public static Object3D loadASC(java.net.URL docBase,
java.lang.String filename,
float scale,
boolean swap)
- Loads a file in ASC-format into an object. ASC is an ASCII-based
3D-Studio format supported by many converter tools. This method is for
usage in applets/for accessing files via an URL.
- Parameters:
docBase
- the document basefilename
- the filenamescale
- a scaling parameter to scale the object right after loading.
Should be set to 1 to avoid rescalingswap
- if set to true, y and z coordinates of the object will be
swaped. This could be helpful for correct backface culling on
some Object3Ds.
- Returns:
- the object
loadASC
public static Object3D loadASC(java.io.InputStream stream,
float scale,
boolean swap)
- Loads a file in ASC-format into an object. ASC is an ASCII-based
3D-Studio format supported by many converter tools. This method is for
accessing files from an InputStream.
- Parameters:
stream
- the InputStreamscale
- a scaling parameter to scale the object right after loading.
Should be set to 1 to avoid rescalingswap
- if set to true, y and z coordinates of the object will be
swaped. This could be helpful for correct backface culling on
some Object3Ds.
- Returns:
- the object
loadOBJ
public static Object3D[] loadOBJ(java.lang.String objName,
java.lang.String mtlName,
float scale)
- Loads a file in OBJ-format into an array of objects. OBJ is Wavefront's
Advanced Visualizer format supported by many converter tools. A OBJ-file
can contain many different objects/groups. Each object will be named like
its OBJ-name (the name this object has in the file) plus a suffix "_jPCT"
plus the object's internal ID. Texture coordinates are supported, but
texture tiling is supported only by the OpenGL- and the SoftGL-renderer.
The legacy renderer doesn't support it and will clamp the coordinates
instead. This loader loads polygonal information only (i.e. no splines
and similar things) and supports polygons with up to 4 vertices.
Everything higher will be loaded with a warning and most likely not
displayed correctly.
The loader will read the textures' names out of the OBJ-file and will add
dummy textures with these names to the texture-manager (If the name is
already in use, no new dummy texture will be added). So one may load some
textures and add them to the manager with the appropiate names before
loading the OBJ-file or replace the ones generated by the loader after
loading is finished. If the materials used in the file are not using
textures, small, single colored textures will be generated that represent
the diffuse colors of the materials.
This method is for usage in applications/for accessing files on the local
machine.
- Parameters:
objName
- the name of the actual OBJ-filemtlName
- the name of the material file. May be null.scale
- a scaling parameter to scale the object right after loading.
Should be set to 1 to avoid rescaling
- Returns:
- the objects/groups from the file (i.e. the complete polygonal
content)
loadOBJ
public static Object3D[] loadOBJ(java.net.URL docBase,
java.lang.String objName,
java.lang.String mtlName,
float scale)
- Loads a file in OBJ-format into an array of objects. OBJ is Wavefront's
Advanced Visualizer format supported by many converter tools. A OBJ-file
can contain many different objects/groups. Each object will be named like
its OBJ-name (the name this object has in the file) plus a suffix "_jPCT"
plus the object's internal ID. Texture coordinates are supported, but
texture tiling is supported only by the OpenGL- and the SoftGL-renderer.
The legacy renderer doesn't support it and will clamp the coordinates
instead. This loader loads polygonal information only (i.e. no splines
and similar things) and supports polygons with up to 4 vertices.
Everything higher will be loaded with a warning and most likely not
displayed correctly.
The loader will read the textures' names out of the OBJ-file and will add
dummy textures with these names to the texture-manager (If the name is
already in use, no new dummy texture will be added). So one may load some
textures and add them to the manager with the appropiate names before
loading the OBJ-file or replace the ones generated by the loader after
loading is finished. If the materials used in the file are not using
textures, small, single colored textures will be generated that represent
the diffuse colors of the materials.
This method is for usage in applets/for accessing files via an URL.
- Parameters:
objName
- the name of the actual OBJ-filemtlName
- the name of the material file. May be null.scale
- a scaling parameter to scale the object right after loading.
Should be set to 1 to avoid rescaling
- Returns:
- the objects/groups from the file (i.e. the complete polygonal
content)
loadOBJ
public static Object3D[] loadOBJ(java.io.InputStream objStream,
java.io.InputStream mtlStream,
float scale)
- Loads a file in OBJ-format into an array of objects. OBJ is Wavefront's
Advanced Visualizer format supported by many converter tools. A OBJ-file
can contain many different objects/groups. Each object will be named like
its OBJ-name (the name this object has in the file) plus a suffix "_jPCT"
plus the object's internal ID. Texture coordinates are supported, but
texture tiling is supported only by the OpenGL- and the SoftGL-renderer.
The legacy renderer doesn't support it and will clamp the coordinates
instead. This loader loads polygonal information only (i.e. no splines
and similar things) and supports polygons with up to 4 vertices.
Everything higher will be loaded with a warning and most likely not
displayed correctly.
The loader will read the textures' names out of the OBJ-file and will add
dummy textures with these names to the texture-manager (If the name is
already in use, no new dummy texture will be added). So one may load some
textures and add them to the manager with the appropiate names before
loading the OBJ-file or replace the ones generated by the loader after
loading is finished. If the materials used in the file are not using
textures, small, single colored textures will be generated that represent
the diffuse colors of the materials. This method is for accessing files
from an InputStream.
- Parameters:
objStream
- the InputStream of the actual OBJ-filemtlStream
- the InputStream of the material file. May be null.scale
- a scaling parameter to scale the object right after loading.
Should be set to 1 to avoid rescaling
- Returns:
- the objects/groups from the file (i.e. the complete polygonal
content)
loadJAW
public static Object3D loadJAW(java.lang.String filename,
float scale,
boolean texinfo)
- Loads a file in JAW-format into an object. JAW is a hardly used format
from the JAW-engine. The method is implemented because the JAW-format is
very simple and clean. jPCT supports an extension of the original
JAW-format that introduces texture information. This method is for usage
in applications/for accessing files on the local machine.
- Parameters:
filename
- the filenamescale
- a scaling parameter to scale the object right after loading.
Should be set to 1 to avoid rescalingtexinfo
- true, if the file contains texture information, otherwise
false
- Returns:
- the object
loadJAW
public static Object3D loadJAW(java.net.URL docBase,
java.lang.String filename,
float scale,
boolean texinfo)
- Loads a file in JAW-format into an object. JAW is a hardly used format
from the JAW-engine. The method is implemented because the JAW-format is
very simple and clean. jPCT supports an extension of the original
JAW-format that introduces texture information. This method is for usage
in applets/for accessing files via an URL.
- Parameters:
docBase
- the document basefilename
- the filenamescale
- a scaling parameter to scale the object right after loading.
Should be set to 1 to avoid rescalingtexinfo
- true, if the file contains texture information, otherwise
false
- Returns:
- the object
loadJAW
public static Object3D loadJAW(java.io.InputStream stream,
float scale,
boolean texinfo)
- Loads a file in JAW-format into an object. JAW is a hardly used format
from the JAW-engine. The method is implemented because the JAW-format is
very simple and clean. jPCT supports an extension of the original
JAW-format that introduces texture information. This method is for
accessing files from an InputStream.
- Parameters:
stream
- the InputStreamscale
- a scaling parameter to scale the object right after loading.
Should be set to 1 to avoid rescalingtexinfo
- true, if the file contains texture information, otherwise
false
- Returns:
- the object
clearCache
public static void clearCache()
- Empties the file-cache. Useful to free some memory after loading has
definitly finished.


Description: Store arbitrary data associated with the specified element. Returns the value that was set.
element: Element The DOM element to associate with the data.
key: String A string naming the piece of data to set.
value: Object The new data value.
Note: This is a low-level method; a more convenient .data()
is also available.
The jQuery.data()
method allows us to attach data of any type to DOM elements in a way that is safe from circular references and therefore free from memory leaks. jQuery ensures that the data is removed when DOM elements are removed via jQuery methods, and when the user leaves the page. We can set several distinct values for a single element and retrieve them later:
jQuery.data(document.body, 'foo', 52);
jQuery.data(document.body, 'bar', 'test');
Note: this method currently does not provide cross-platform support for setting data on XML documents, as Internet Explorer does not allow data to be attached via expando properties.
<!DOCTYPE html>

The values stored were

and

Description: Returns value at named data store for the element, as set by jQuery.data(element, name, value), or the full data store for the element.
element: Element The DOM element to query for the data.
key: String Name of the data stored.
element: Element The DOM element to query for the data.
Note: This is a low-level method; a more convenient .data()
is also available.
Regarding HTML5 data-* attributes: This low-level method does NOT retrieve the data-*
attributes unless the more convenient .data()
method has already retrieved them.
The jQuery.data()
method allows us to attach data of any type to DOM elements in a way that is safe from circular references and therefore from memory leaks. We can retrieve several distinct values for a single element one at a time, or as a set:
alert(jQuery.data( document.body, 'foo' ));
alert(jQuery.data( document.body ));
The above lines alert the data values that were set on the body
element. If nothing was set on that element, an empty string is returned.
Calling jQuery.data(element)
retrieves all of the element's associated values as a JavaScript object. Note that jQuery itself uses this method to store data for internal use, such as event handlers, so do not assume that it contains only data that your own code has stored.
Note: this method currently does not provide cross-platform support for setting data on XML documents, as Internet Explorer does not allow data to be attached via expando properties.
<!DOCTYPE html>

A div

<button>Get "blah" from the div</button>
<button>Set "blah" to "hello"</button>
<button>Set "blah" to 86</button>
<button>Remove "blah" from the div</button>

The "blah" value of this div is ?


 Smugly, I posted it on Facebook, hoping it would attract attention. It did.  Comment after comment filled the link post until I finally decided to delete it. But another thing happened: I became consumed with the opinions of my peers. I had a hard time sleeping that night because I knew that my post had offended someone. And it was far from the first time this had happened.
A few weeks earlier, I encountered a post by an acquaintance thinking of joining the Marines. Being in staunch opposition to joining the military as a career choice, I voiced my concern with hope that I might change her mind. After all, the opinion of a relative stranger couldn't hurt, could it?
It could. An hour and 30 comments later, I had alienated myself from people I hadn't even met. Despite never having shared an experience to substantiate resistance, I created a situation which left everyone feeling exhausted and vulnerable.
Social media is my generation's sitcoms. Replace Jerry, Elaine, George and Kramer with four people you met at a bar a year ago, and you've effectively captured the level of triviality our Facebook feeds provide us. Even seemingly noble pursuits, whether the JCPenney fathers day ad or the Oatmeal fundraiser, have no bearing on the life we lead outside of Facebook and are better digested outside a public forum.
I've chosen to take the red pill and see how deep the rabbit hole of real life goes. See you on the other side.
If you're ready to take the plunge and delete your Facebook account permanently, visit this page in the Facebook Help Center: How do I permanently delete my account?