UCloudGPUImageVideoCamera Class Reference
| Inherits from | UCloudGPUImageOutput : NSObject |
|---|---|
| Conforms to | AVCaptureAudioDataOutputSampleBufferDelegate AVCaptureVideoDataOutputSampleBufferDelegate |
| Declared in | UCloudGPUImageVideoCamera.h |
Other Methods
captureAsYUV
use YUV data or RGBA data,default YES
@property (assign, nonatomic) BOOL captureAsYUV
Declared In
UCloudGPUImageVideoCamera.h
isRunning
Whether or not the underlying AVCaptureSession is running
@property (readonly, nonatomic) BOOL isRunning
Declared In
UCloudGPUImageVideoCamera.h
captureSession
The AVCaptureSession used to capture from the camera
@property (readonly, retain, nonatomic) AVCaptureSession *captureSession
Declared In
UCloudGPUImageVideoCamera.h
captureSessionPreset
This enables the capture session preset to be changed on the fly
@property (readwrite, nonatomic, copy) NSString *captureSessionPreset
Declared In
UCloudGPUImageVideoCamera.h
frameRate
Setting this to 0 or below will set the frame rate back to the default setting for a particular preset.
@property (readwrite) int32_t frameRate
Declared In
UCloudGPUImageVideoCamera.h
frontFacingCameraPresent
Easy way to tell which cameras are present on device
@property (readonly, getter=isFrontFacingCameraPresent) BOOL frontFacingCameraPresent
Declared In
UCloudGPUImageVideoCamera.h
runBenchmark
This enables the benchmarking mode, which logs out instantaneous and average frame times to the console
@property (readwrite, nonatomic) BOOL runBenchmark
Declared In
UCloudGPUImageVideoCamera.h
inputCamera
Use this property to manage camera settings. Focus point, exposure point, etc.
@property (readonly) AVCaptureDevice *inputCamera
Declared In
UCloudGPUImageVideoCamera.h
outputImageOrientation
This determines the rotation applied to the output image, based on the source material
@property (readwrite, nonatomic) UIInterfaceOrientation outputImageOrientation
Declared In
UCloudGPUImageVideoCamera.h
horizontallyMirrorRearFacingCamera
These properties determine whether or not the two camera orientations should be mirrored. By default, both are NO.
@property (readwrite, nonatomic) BOOL horizontallyMirrorFrontFacingCamera , horizontallyMirrorRearFacingCamera
Declared In
UCloudGPUImageVideoCamera.h
Initialization and teardown
– initWithSessionPreset:cameraPosition:captureAsYUV:
Begin a capture session
- (id)initWithSessionPreset:(NSString *)sessionPreset cameraPosition:(AVCaptureDevicePosition)cameraPosition captureAsYUV:(BOOL)isCaptureAsYUV
Parameters
sessionPreset |
Session preset to use |
|---|---|
cameraPosition |
Camera to capture from |
Discussion
See AVCaptureSession for acceptable values
Declared In
UCloudGPUImageVideoCamera.h
– addAudioInputsAndOutputs
Add audio capture to the session. Adding inputs and outputs freezes the capture session momentarily, so you can use this method to add the audio inputs and outputs early, if you’re going to set the audioEncodingTarget later. Returns YES is the audio inputs and outputs were added, or NO if they had already been added.
- (BOOL)addAudioInputsAndOutputs
Declared In
UCloudGPUImageVideoCamera.h
– removeAudioInputsAndOutputs
Remove the audio capture inputs and outputs from this session. Returns YES if the audio inputs and outputs were removed, or NO is they hadn’t already been added.
- (BOOL)removeAudioInputsAndOutputs
Declared In
UCloudGPUImageVideoCamera.h
– removeInputsAndOutputs
Tear down the capture session
- (void)removeInputsAndOutputs
Declared In
UCloudGPUImageVideoCamera.h
Manage the camera video stream
– startCameraCapture
Start camera capturing
- (void)startCameraCapture
Declared In
UCloudGPUImageVideoCamera.h
– stopCameraCapture
Stop camera capturing
- (void)stopCameraCapture
Declared In
UCloudGPUImageVideoCamera.h
– pauseCameraCapture
Pause camera capturing
- (void)pauseCameraCapture
Declared In
UCloudGPUImageVideoCamera.h
– resumeCameraCapture
Resume camera capturing
- (void)resumeCameraCapture
Declared In
UCloudGPUImageVideoCamera.h
– processVideoSampleBuffer:
Process a video sample
- (void)processVideoSampleBuffer:(CMSampleBufferRef)sampleBuffer
Parameters
sampleBuffer |
Buffer to process |
|---|
Declared In
UCloudGPUImageVideoCamera.h
– processAudioSampleBuffer:
Process an audio sample
- (void)processAudioSampleBuffer:(CMSampleBufferRef)sampleBuffer
Parameters
sampleBuffer |
Buffer to process |
|---|
Declared In
UCloudGPUImageVideoCamera.h
– cameraPosition
Get the position (front, rear) of the source camera
- (AVCaptureDevicePosition)cameraPosition
Declared In
UCloudGPUImageVideoCamera.h
– videoCaptureConnection
Get the AVCaptureConnection of the source camera
- (AVCaptureConnection *)videoCaptureConnection
Declared In
UCloudGPUImageVideoCamera.h
– rotateCamera
This flips between the front and rear cameras
- (void)rotateCamera
Declared In
UCloudGPUImageVideoCamera.h
Benchmarking
– averageFrameDurationDuringCapture
When benchmarking is enabled, this will keep a running average of the time from uploading, processing, and final recording or display
- (CGFloat)averageFrameDurationDuringCapture
Declared In
UCloudGPUImageVideoCamera.h


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| 015:022 Khan | : |
And We send the winds fertilizing (to fill heavily the clouds with water), then caused the water (rain) to descend from the sky, and We gave it to you to drink, and it is not you who are the owners of its stores [i.e. to give water to whom you like or to withhold it from whom you like]. |
| 015:022 Maulana | : |
And We send the winds fertilizing, then send down water from the clouds, so We give it to you to drink; not is it you who store it up. |
| 015:022 Pickthal | : |
And We send the winds fertilising, and cause water to descend from the sky, and give it you to drink. It is not ye who are the holders of the store thereof. |
| 015:022 Rashad | : |
And we send the winds as pollinators, and cause water to come down from the sky for you to drink. Otherwise, you could not keep it palatable. |
| 015:022 Sarwar | : |
We send impregnating winds and send down water from the sky for you to drink and you have no (control over its) storage. |
| 015:022 Shakir | : |
And We send the winds fertilizing, then send down water from the cloud so We give it to you to drink of, nor is it you who store it up. |
| 015:022 Sherali | : |
And WE send fecundating winds, then WE send down water from the clouds, then WE give it to you to drink, and you could not yourselves store it. |
| 015:022 Yusufali | : |
And We send the fecundating winds, then cause the rain to descend from the sky, therewith providing you with water (in abundance), though ye are not the guardians of its stores. |
Concepts/Themes Covered: أركان الإسلام > التوحيد > توحيد الله تعالي > وحدانيته Pillars of Islam> Islamic> Oneness of Allah> Singularity and Being Unique أركان الإسلام > (محمد (صلى الله عليه وسلم > مخاطبة الله إياه Pillars of Islam> The Blessed Muhammad(PBUH)> Allah's Address to Him(PBUH) العلوم والفنون > الحقائق العلمية و الإشاة إلى وقائع أيدتهاالإكتشافات العلمية > الريح Science and Art> The Scientific Facts and the Indication to Facts which have been supported by the Scientific Discoveries>The Wind
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


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For and in consideration of participant being allowed to participate in Hmura Hockey Development LLC events, the parent(s) or legal guardian(s) of participants relinquish any and all liability for and cause of action for personal injury, property damage or wrongful death occurring to participant arising out of participation in Hmura Hockey Development events, the sport of ice hockey, and/or activities incidental thereto, whenever or however they occur and for such period said activities may continue, and by this agreement any such claims, rights, and causes of action that participant may have are hereby relinquished and the participant (or parent(s)/guardian(s)) does(do) so on behalf of my/our and participant’s heirs, executors, administrators and assigns.
Participant and/or participant’s parent(s)/guardian(s) acknowledge, understand and assume all risks inherent in ice hockey and any Hmura Hockey Development activities, and understand that said sport and activities involve risks to participant’s person including bodily injury, partial or total disability, paralysis, and death, and damages which may arise therefrom and that I/we have full knowledge of said risks. These risks and dangers may be caused by the negligence of the participant or the negligence of others, including the “releasees” identified below. It is further acknowledged that there may be risks and dangers not known to us or are not reasonably foreseeable at this time.
Participant and/or participant’s parent(s)/guardian(s) acknowledge, understand and assume the risks, if any, arising from the conditions and use of ice hockey rinks and related premises and acknowledges and understands that included within the scope of this waiver and release is any cause of action, arising from the performance, or failure to perform maintenance, inspection, supervision or control of said areas and for the failure to warn of dangerous conditions existing at said rinks, for negligent selection of certain releasees, or negligent supervision or instruction by releasees.
Participant or participant’s parent(s)/guardian(s) agree if any claim for participant’s personal injury or wrongful death is commenced against releasees, he/she shall defend, indemnify and save harmless releasees from any and all claims or causes of action by whomever of wherever made or presented for participant’s personal injuries, property damage or wrongful death.
It is the purpose of this agreement to exempt, waiver and relieve releasees from liability for personal injury, property damage, and wrongful death caused by negligence, including the negligence, if any, of releasees. ‘Releasees’ include Hmura Hockey Development LLC, Hmura Hockey Development, HHD, Christian Hmura, event hosts, other participants, coaches, its owners, members, officers, directors, managers, employees, and agents.
As further consideration for participation in Hmura Hockey Development activities, participant or participant’s parent(s)/guardian(s) hereby consents and agrees that Hmura Hockey Development, its licensees and designees may make video and/or audio recordings of and/or otherwise film, photograph or memorialize some or all of participant’s participation in such events and activities, and grants to Hmura Hockey Development, its licensees, designees, successors and assigns, a worldwide, perpetual, irrevocable, fully-paid, royalty-free, transferable and sublicenseable right and license to use, copy and disseminate participant’s image and personable attributes, and to modify and present same in any form, manner and media, now know and hereby devised, for any purpose whatsoever.
Participant or participant’s parent(s)/guardian(s) acknowledge that they have been provided and have read this agreement and have not relied upon any representations of releasees, and that they are fully advised of the potential dangers of ice hockey.


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Creating the study Description File using the GUI Program¶
The study description file contains all the information about the study. This file can be created by hand, but it is easy to introduce errors, so a simple GUI program has been written that asks for the information in a series of dialogs. Below we show the dialog boxes for a simple study that has a single participant, session, imaged region and ROI file.
The program is started from the command line and has no command-line arguments
-> python studyDescriptionGUI.py
Step 1. Define the name of the study¶
The first step is define the name of the study and where it will be saved using a directory dialog. If the directory does not already exist, it can be created using the dialog.
Figure 1 Define the name of the study
Step 2. Number of different Groups in the study¶
In the study the number of different participant groups is defined. This is based on simple criteria such as healthy controls and participants with the condition. Within these groups, sub-groups can be defined based on the number of visits/sessions, the different protocols that they have.
Figure 2 Number of Different Groups
Step 3. Number of MRI protocols used in the study¶
The different MRI protocols that will be performed in the study should be listed next. Examples could be based on diffusion, T2, T1, and Dixon. The MRI protocols are added to the field separated by a space. In the example one MRI protocol is given.
Figure 3 Names of the protocols used in the study
Step 4. Enter the initials of the people who will have created ROIs¶
In the data analysis of a study many people work on the project, especially with the data analysis. Many projects require regions of interest to be drawn on the images for use in the analysis. This task is often performed by different people so it is useful for quality control reasons to keep track of who created the ROIs and this is done by giving a list of initials of the different people who will draw the ROIs. This is added to the ROI name so that this aspect of the data analysis may be audited. In the dialog one set of initials has been input. Further sets of initials could be entered separated by a space
Figure 4 List of author initials who have created ROIs
Step 5. Enter the names of the groups, number of sessions and a list of imaged regions¶
The names of the different groups of participants are entered in this dialog. The names must be unique. For each group the number of sessions/visits that the participants in the group attend during the study is entered. Finally, the imaged regions of the body are entered. In this field, if a phantom is used throughout the study a place name for it may be entered.
Figure 5 For each group defined previously, enter a name for the group the number of visits/sessions the participants will take part in and the imaged regions that will be looked at
Step 6. Add the list of participant names/id codes for each defined group¶
For each defined group the participants id-code is entered in this dialog. The id-code is entered one per line. If more than one group is defined in the study then then it will appear along side the other groups in the dialog window.
Figure 6 List of participant names/ID codes for each defined group
Step 7. Definition of ROI/imaged region types¶
In this step the ROI/Imaged Region types are entered for each imaged region, forearm, upperarm,… This dialog is repeated separately for each group in the study. The group name appears in the dialog title in the border. Each ROI/Imaged Region type is entered on a separate line.
Figure 7 ROI/imaged region types being entered for Healthy volunteers group and the foream imaged region
Step 8. Definition of the labels for individual ROIs¶
The names of the regions of interest for the different ROI/imaged region types are entered in this dialog. The names can be words or numbers, but must be unique with the same category
Figure 8 ROI labels entered for the different imaged regions and imaged region types
Step 9. Slice index for the different imaged regions¶
The slices used in the study are dependent on the MRI protocol, the imaged region and imaged region/ROI type. Imaged slices are numbered based on a starting index of 1.
Figure 9 Slices used in the analysis of the data are defined in this dialog.
Step 10. Saving the study template file¶
When the final dialog is closed the study template file is saved in the study directory. A number of fields within the study template file remain blank, these should be filled in by the user, using a text editor. The fields requiring updating by the user are:
- principal investigators
- research associates
- students
Below is the study description file produced by the previous dialogs
studyName: testStudy
studyRootDir: MRIstudyDescription/examples
HealthyVolunteers:
imagedRegions: [forearm]
name: HealthyVolunteers
numSessions: 1
participants: [HC-001]
rois:
forearm:
fat: ['1', '2', '3', '4', '5']
muscle: [fg, eg]
outline: ['1']
sessions: [sess-1]
slices:
forearm:
fat:
T2: ['2']
muscle:
T2: ['1', '2', '3']
outline:
T2: ['1', '2', '3']
groupNames: [HealthyVolunteers]
protocols: [T2]
roiAuthors: [EH]
principalInvestigators:
- {address: '', email: '', initials: '', name: ''}
researchAssociates:
- {address: '', email: '', initials: '', name: ''}
students:
- {address: '', email: '', initials: '', name: ''}


--- layout: default ---
In the recent years, Deep Learning has pushed to boundaries of research in many fields. This course focuses on the application of Deep Learning in the field of Computer Vision. The first half of the course formulates the basics of Deep Learning, which are built on top of various concepts from Image Processing and Machine Learning. The second half highlights the various flavors of Deep Learning in Computer Vision, such as Generative Models, Recurrent Models, and Deep Reinforcement Learning Models.
Primary crucial prerequisites : Machine Learning and Computer Vision/Image Processing
Secondary Prerequisites(familiarity preffered): Statistics and Linear Algebra.


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ASHRAE Design Condition.
Imperial
Metric
Dry Bulb Temperature
Wet Bulb Temperature
Elevation
Calculate
Results
Estimated Cooling Day Hours
Number of Hours Percentage that Could be Covered without DX
Average EER
Consumption Saving
Peak Demand Saving
Water Consumption
For 100% Fresh Air Only Units(FAHU)
DX size needed per internal load
Dry Bulb Temperature
Wet Bulb Temperature
Elevation
Calculate
Results
Estimated Cooling Day Hours
Number of Hours Percentage that Could be Covered without DX
Average COP
Consumption Saving
Peak Demand Saving
Water Consumption
For 100% Fresh Air Only Units(FAHU)
DX size needed per internal load


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COUNCIL CHAIRMAN:...............................Charla Tootle AND ENROLLEMENT.................................Unfilled DIRECTOR OF HISTORY AND RESEARCH..........................................Jim Heck DIRECTOR OF PROJECTS....................... DIRECTOR OF MEDIA AND COMMUNICATIONS.................................. DIRECTOR OF PUBLIC RELATIONS..... |


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All the code snippets on this page are live and interactive powered by the klipse plugin.
A collection of utilities for working with Karet.
U.changes(observable)
⌘U.debounce(ms, observable)
⌘U.delay(ms, observable)
⌘U.flatMapErrors(value => observable, observable)
⌘U.flatMapLatest(value => observable, observable)
⌘U.flatMapParallel(value => observable, observable)
⌘U.flatMapSerial(value => observable, observable)
⌘U.foldPast((state, value) => state, state, observable)
⌘U.fromEvents(target, eventName, transform)
⌘U.ignoreErrors(observable)
⌘U.ignoreValues(observable)
⌘U.interval(ms, value)
⌘U.later(ms, value)
⌘U.mapValue(value => value, observable)
⌘U.never
⌘U.parallel([...observables])
⌘U.sampledBy(eventStream, property)
⌘U.serially([...observables])
⌘U.skipDuplicates(equality, observable)
⌘U.skipFirst(number, observable)
⌘U.skipFirstErrors(n, observable)
⌘U.skipUnless(predicate, observable)
⌘U.takeFirst(number, observable)
⌘U.takeFirstErrors(number, observable)
⌘U.takeUntilBy(eventStream, observable)
⌘U.throttle(ms, observable)
⌘U.toObservable(observable)
⌘U.toProperty(observable)
⌘U.abs(x)
⌘U.acos(x)
⌘U.acosh(x)
⌘U.asin(x)
⌘U.asinh(x)
⌘U.atan(x)
⌘U.atanh(x)
⌘U.atan2(y, x)
⌘U.cbrt(x)
⌘U.ceil(x)
⌘U.clz32(x)
⌘U.cos(x)
⌘U.cosh(x)
⌘U.exp(x)
⌘U.expm1(x)
⌘U.floor(x)
⌘U.fround(x)
⌘U.hypot(...xs)
⌘U.imul(x, y)
⌘U.log(x)
⌘U.log1p(x)
⌘U.log10(x)
⌘U.log2(x)
⌘U.max(...xs)
⌘U.min(...xs)
⌘U.pow(x, y)
⌘U.round(x)
⌘U.sign(x)
⌘U.sin(x)
⌘U.sinh(x)
⌘U.sqrt(x)
⌘U.tan(x)
⌘U.tanh(x)
⌘U.trunc(x)
⌘This library provides a large number of named exports. Typically one just imports the library as:
import * as U from 'karet.util'
Many of the functions in this library are lifted so that they accept both ordinary values and observables as inputs. When such functions are given only ordinary values as inputs, they return immediately with the result value. OTOH, when such a function is given at least an observable as an input, they return an observable of results.
U.show(...labels, any)
U.show
is basically an identity function that console.log
s the values
flowing through. U.show
works on plain values, observables, and atoms. When
used with atoms, U.show
also logs values written through.
For example:
var Component = ({state}) => (

<SubComponent subState={U.show('subState', U.view('subState', state))}/>

)
U.atom(value)
U.atom
creates a new atom with the given initial value.
For example:
var notEmpty = U.atom('initial')
notEmpty.get() // 'initial'
notEmpty.log() // [property] <value:current> initial
U.molecule([ ... ] | { ... })
U.molecule
composes an atom from a template of atoms.
For example:
var xyA = U.atom({x: 1, y: 2})
var xL = U.view('x', xyA)
var yL = U.view('y', xyA)
var xyM = U.molecule({x: xL, y: yL})
When read, either as a property or via get
, the atoms in the template are
replaced by their values:
R.equals( xyM.get(), xyA.get() ) // true
When written to, the atoms in the template are written to with matching elements from the written value:
xyM.modify(L.set('x', 3))
xL.get() // 3
yL.get() // 2
The writes are performed holding event propagation.
It is considered an error, and the effect is unpredictable, if the written value
does not match the template, aside from the positions of abstract mutables, of
course, which means that write operations, set
, remove
, and modify
, on
molecules and lensed atoms created from molecules are only partial.
Also, if the template contains multiple abstract mutables that correspond to the same underlying state, then writing through the template will give unpredictable results.
U.variable()
U.variable
creates a new atom without an initial value. See also
U.refTo
.
For example:
var empty = U.variable()
empty.get() // undefined
empty.log()
empty.set('first') // [property] <value> first
U.holding(() => { ... })
U.holding
is given a thunk to call while holding the propagation of events
from changes to atoms. The thunk can get
, set
, remove
and modify
any
number of atoms. After the thunk returns, persisting changes to atoms are
propagated. See also U.actions
and U.getProps
.
For example:
var xy = U.atom({x: 1, y: 2})
var x = U.view('x', xy)
var y = U.view('y', xy)
x.log('x') // x <value:current> 1
y.log('y') // y <value:current> 2
U.holding(() => {
xy.set({x: 2, y: 1})
x.set(x.get() - 1)
}) // y <value> 1
U.destructure(atom)
U.destructure
wraps a given atom or observable with a
proxy
that performs property access via U.view
. On plain observable
properties only get
access is supported. On mutable atoms get
, set
, and
deleteProperty
accesses are supported.
For example,
var {name, number} = U.destructure(contact)
is equivalent to
var name = U.view('name', contact)
var number = U.view('number', contact)
Note that all property accesses through the proxy returned by U.destructure
are performed via U.view
. This means that the return value of
U.destructure
cannot be used as the atom or observable that it proxies.
Note that U.destructure
is not recursive, which means that nested
destructuring cannot be used. Only single level property access is proxied.
Note that U.destructure
requires proper
Proxy
support. You need to decide whether you can use
it.
U.mapElems((elemAtom, index) => any, arrayAtom)
U.mapElems
performs a cached incremental map over state containing an array of
values. On changes, the mapping function is only called for elements that were
not in the state previously. U.mapElems
can be used for rendering a list of
stateless components, however, if elements in the array have unique ids, then
U.mapElemsWithIds
is generally preferable.
For example:
var Contacts = ({contacts}) => (

{U.mapElems((contact, i) => <Contact {...{key: i, contact}} />, contacts)}

)
See the live Contacts CodeSandbox for an example.
U.mapElemsWithIds(idLens, (elemAtom, id) => any, arrayAtom)
U.mapElemsWithIds
performs a cached incremental map over state containing an
array of values with unique ids. On changes, the mapping function is only
called for elements that were not in the state previously. U.mapElemsWithIds
is particularly designed for rendering a list of potentially stateful
components efficiently. See also U.mapElems
.
For example:
var state = U.atom([
{id: 1, value: 'Keep'},
{id: 2, value: 'Calmm'},
{id: 3, value: 'and'},
{id: 4, value: 'React!'}
])
var Elems = ({elems}) => (

{U.mapElemsWithIds(
'id',
(elem, id) =>
{U.view('value', elem)}
,
elems
)}

)
U.mapElemsWithIds
is asymptotically optimal in the sense that any change (new
elements added or old elements removed, positions of elements changed, ...) has
Theta(n)
complexity. That is the best that can be achieved with plain arrays.
U.view(lens, atom)
U.view
creates a read-write view with the given lens from the given original
atom. The lens may also be an observable producing lenses. Modifications to
the lensed atom are reflected in the original atom and vice verse.
For example:
var root = U.atom({x: 1})
var x = U.view('x', root)
x.set(2)
root.get() // { x: 2 }
root.set({x: 3})
x.get() // 3
One of the key ideas that makes lensed atoms work is the compositionality of
partial lenses. Those
equations make it possible not just to create lenses via composition (left hand
sides of equations), but also to create paths of lensed atoms (right hand sides
of equations). More concretely, both the c
in
var b = U.view(a_to_b_PLens, a)
var c = U.view(b_to_c_PLens, b)
and in
var c = U.view([a_to_b_PLens, b_to_c_PLens], a)
can be considered equivalent thanks to the compositionality equations of lenses.
Note that, for most intents and purposes, U.view
is a referentially
transparent function:
it does not create new mutable state—it merely creates a reference to
existing mutable state.
U.view
is the primary means of decomposing state for sub-components. For
example:
var Contact = ({contact}) => (

<TextInput value={U.view('name', contact)} />
<TextInput value={U.view('phone', contact)} />

)
See the live Contacts CodeSandbox for an example.
U.set(atom, value)
U.set
sets the given value to the specified atom. In case the value is
actually an observable, U.set
returns a sink that sets any values
produced by the observable to the atom.
For example:
var Component = ({parameters}) => {
const state = U.atom(null)
// ...
return (

{U.set(state, httpRequestAsObservable(parameters))}
{U.ifElse(
R.isNil(state),
<Spinner />,
<Editor state={state} />
)}

)
}
Note that the above kind of arrangement to fetch data and set it into an atom is not needed when the data is only displayed in a read-only fashion in the UI.
U.doModify(atom, mapper)
U.doModify
creates an action that invokes the modify
method on the given
atom with the given mapping function.
U.doRemove(atom)
U.doRemove
creates an action that invokes the remove
method on the given
atom.
U.doSet(atom, value)
U.doSet
creates an action that invokes the set
method on the given atom with
the given value.
U.bus()
U.bus()
creates a new observable Bus
stream. A Bus
stream has the
following methods:
bus.push(value)
to explicitly emit value value
,bus.error(error)
to explicitly emit error error
, andbus.end()
to explicitly end the stream after which all the methods do
nothing.Note that buses and event streams, in general, are fairly rarely used with Karet. They can be useful for performing IO actions and in cases where actions from UI controls need to be throttled or combined.
See the live Counter using Event Streams CodeSandbox for an example.
U.serializer(initial[, [...actions]])
U.serializer
creates a new observable property for serially executing
actions, which are zero argument functions that may return a value or an
observable that should eventually end. The returned property starts with the
given initial
value and then continues with the results of the optional array
of actions
. Like a Bus
, the returned property also has the
following extra methods:
bus.push(action)
to explicitly push a new action to be executed,bus.error(error)
to explicitly emit error error
, andbus.end()
to explicitly stop the serializer after which all the methods do
nothing.The property must be subscribed to in order to process actions.
See the Form using Context CodeSandbox for a minimalist example that uses a serializer to execute a simulated asynchronous operation.
U.doEnd(bus)
U.doEnd
creates an action that invokes the end
method on the given bus.
U.doError(bus, error)
U.doError
creates an action that invokes the error
method on the given bus
with the given value.
U.doPush(bus, value)
U.doPush
creates an action that invokes the push
method on the given bus
with the given value.
U.scope((...) => ...)
U.scope
simply calls the given thunk. IOW, U.scope(fn)
is equivalent to
(fn)()
. You can use it to create a new scope at expression level.
For example:
U.scope((x = 1, y = 2) => x + y)
U.tapPartial(action, any)
U.tapPartial
is a lifted partial
tap function. The given action is called for
values flowing through except when the value is undefined
.
For example:
U.thru(
observable,
...
U.tapPartial(value => console.log(value)),
...
)
U.thru(any, ...fns)
U.thru
allows one to pipe a value through a sequence of functions. In other
words, U.thru(x, fn_1, ..., fn_N)
is roughly equivalent to fn_N( ... fn_1(x)
... )
. It serves a similar purpose as the
->>
macro of Clojure or the
|>
operator of
F#
and Elm,
for example, or the
>|
operator defined in a Usenet post by some rando. See also
U.through
.
For example:
U.thru(1, x => x + 1, x => -x)
A common technique in JavaScript is to use method chaining: x.fn_1().fn_2()
.
A problem with method chaining is that it requires having objects with methods.
Sometimes you may need to manipulate values that are not objects, like null
and undefined
, and other times you may want to use functions that are not
directly provided as methods and it may not be desirable to monkey
patch such methods.
U.thru
is designed to work with partially applied
curried and lifted
functions that take the object as their last
argument and can be seen as providing a flexible alternative to method chaining.
U.through(...fns)
U.through
allows one to compose a function that passes its single argument
through all of the given functions from left to right. In other words,
U.through(fn_1, ..., fn_N)(x)
is roughly equivalent to fn_N( ... fn_1(x)
... )
. It serves a similar purpose as
R.pipe
, but has been crafted to work with
lifted functions. See also U.thru
.
For example:
U.through(x => x + 1, x => -x)(1)
U.toPartial(fn)
U.toPartial
takes the given function and returns a curried version of the
function that immediately returns undefined
if any of the arguments passed is
undefined
and otherwise calls the given function with arguments.
For example:
U.toPartial((x, y) => x + y)(1, undefined)
U.toPartial((x, y) => x + y)(1, 2)
U.getProps({...propName: atom|bus})
U.getProps
returns an event callback that gets the values of the properties
named in the given template from the event target and pushes or sets them to the
buses or atoms that are the values of the properties. In case
the template contains multiple properties, the results are written while
holding change propagation.
For example:
var TextInput = ({value}) => (
<input type="text" value={value} onChange={U.getProps({value})} />
)
var Checkbox = ({checked}) => (
<input type="checkbox" checked={checked} onChange={U.getProps({checked})} />
)
U.setProps({...propName: observable})
U.setProps
returns a callback designed to be used with ref
that subscribes
to observables in the given template and copies values from the observables to
the named properties in the DOM element. This allows one to bind to DOM
properties such as scroll position that are not HTML attributes. See also
U.actions
.
See the live Scroll CodeSandbox for an example.

U.Input
is a wrapper for an input
element that binds either
onChange={U.getProps({value})}
or
onChange={U.getProps({checked})}
when either value
or
checked
is a defined property.
For example:
var checked = U.atom(false)
// ...

U.Select
is a wrapper for a select
element that binds
onChange={U.getProps({value})}
when value
is a defined
property.
For example:
var value = U.atom('')
// ...

U.TextArea
is a wrapper for a textarea
element that binds
onChange={U.getProps({value})}
when value
is a defined
property.
For example:
var value = U.atom('')
// ...

U.refTo(variable)
U.refTo
is designed for getting a reference to the DOM element of a component.
See also U.variable
. See also U.actions
.
For example:
var Component = ({dom = U.variable()}) => (

...

)
React calls the
ref
callback with the DOM element on mount and with null
on unmount.
However, U.refTo
does not write null
to the variable. The upside of
skipping null
and using an initially empty variable rather than
an atom is that once the variable emits a value, you can be sure that
it refers to a DOM element.
Note that in case you also want to observe null
values, you can use
U.set
instead of U.refTo
:
var Component = ({dom = U.variable()}) => (

...

)
U.onUnmount(action)
U.onUnmount
allows you to perform an action when a component is unmounted.
For example:
var Component = () => {
console.log('Mounted!')
return (

{U.onUnmount(() => console.log('Unmounted!'))}

)
}
U.actions(...actions)
U.actions
is designed for creating an action from multiple actions. It
returns an unary action function that calls the functions in the arguments with
the same argument. In case there are multiple actions, they are performed while
holding change propagation.
For example:
var InputValue = ({value, onChange}) => (
<input value={value} onChange={U.actions(onChange, U.getProps({value}))} />
)
Note that in case onChange
is not given to the above component as a property
it causes no problem as U.actions
does not attempt to call undefined
.
Note that U.actions
can also be used with actions given to the React ref
property.
U.preventDefault(event)
U.preventDefault
invokes the preventDefault
method on the given object.
U.stopPropagation(event)
U.stopPropagation
invokes the stopPropagation
method on the given object.
U.cns(...classNames)
U.cns
is designed for creating a list of class names for the className
property. It joins the truthy values from the arguments with a space. In case
the result would be an empty string, undefined
is returned instead.
For example:
var Component = ({className}) => (

)
U.pure(Component)
U.pure
wraps the given component inside a
PureComponent
.
U.pure
can be used for preventing unnecessary rerenders when a Karet component
is used as a child of a React component that rerenders its children even when
their props do not change. See also U.toReact
.
U.toKaret(ReactComponent)
U.toKaret
converts a React component that takes plain value properties to a
Karet component that can be given observable properties. U.toKaret
is useful
when using React components, such as React
Select, as children of Karet
components and with observable rather than plain value properties. U.toKaret
is a synonym for fromClass
from
the Karet library.
U.toReact(KaretComponent)
U.toReact
converts a Karet component that expects observable properties and
should not be rerendered unnecessarily into a React component that takes plain
value properties. U.toReact
may be needed particularly when a Karet component
is controlled by a higher-order React component, such as React
Router, because Karet components
typically (are not and) must not be rerendered unnecessarily. U.toReact
is
equivalent to U.toReactExcept(() => false)
. See also
U.pure
.
U.toReactExcept(propName => boolean, KaretComponent)
U.toReactExcept
converts a Karet component that expects observable properties
and should not be rerendered unnecessarily into a React component that takes
plain value properties. The given predicate is used to determine which
properties must not be converted to observable properties. Like
U.toReact
, U.toReactExcept
may be needed particularly when a
Karet component is controlled by a higher-order React component, such as React
Router, because Karet components
typically (are not and) must not be rerendered unnecessarily. See the Calmm
function to React class CodeSandbox for an
example.
U.IdentityLatest
U.IdentityLatest
is a Static Land compatible algebra module over properties,
like U.Latest
, or plain values.
U.Latest
U.Latest
is a Static Land compatible algebra module over properties from which
only the latest value is propagated. Currently it implements the
monad
algebra.
For example:
log(
L.traverse(
U.Latest,
x => U.startWith(undefined, U.later(x*1000, x)),
L.elems,
[1, 2, 3]
)
)
U.and(...any)
U.and
is a lazy variadic logical and over potentially observable properties.
U.and(l, r)
does not subscribe to r
unless l
is truthy.
U.cond(...[condition, consequent][, [alternative]])
U.cond
allows one to express a sequence of conditionals. U.cond
translates
to a nested expression of U.ifElse
s.
U.cond( [ condition, consequent ]
, ...
[ , [ alternative ] ] )
The last [ alternative ]
, which, when present, needs to be a singleton array,
is optional.
U.ifElse(condition, consequent, alternative)
U.ifElse
is basically an implementation of the conditional operator condition
? consequent : alternative
for observable properties.
U.ifElse(condition, consequent, alternative)
is roughly shorthand for
U.toProperty(
U.flatMapLatest(boolean => (boolean ? consequent : alternative), condition)
)
except that the consequent
and alternative
expressions are only evaluated
once.
U.not(any)
U.not
is a logical negation over a potentially observable property.

U.or(l, r)
does not subscribe to r
unless l
is falsy.
U.unless(condition, alternative)
U.unless(condition, alternative)
is shorthand for U.ifElse(condition,
undefined, alternative)
.
U.when(condition, consequent)
U.when(condition, consequent)
is shorthand for U.ifElse(condition,
consequent, undefined)
.
U.animationSpan(milliseconds)
U.animationSpan
creates a property of increasing values from 0 to 1 for the
given duration in milliseconds on each animation frame as generated by
requestAnimationFrame
.
See the live Animation CodeSandbox for an example.
U.combine([...any], fn)
U.combine
is a special purpose Kefir
observable property combinator designed for combining properties for a sink that
accepts both observable properties and constant values such as the Reactive VDOM
of Karet.
Unlike typical property combinators, when U.combine
is invoked with only
constants (no properties), then the result is computed immediately and returned
as a plain value. This optimization eliminates redundant properties.
The basic semantics of U.combine
can be described as
U.combine(xs, fn) === Kefir.combine(xs, fn).skipDuplicates(R.identical)
where Kefir.combine
and
skipDuplicates
come from
Kefir and R.identical
from
Ramda. Duplicates are skipped, because that can reduce
unnecessary updates. Ramda's R.identical
provides a semantics of equality
that works well within the context of embedding properties to VDOM.
Unlike with Kefir.combine
, any of
the argument xs
given to U.combine
is allowed to be
In other words, U.combine
also provides functionality similar to
Bacon.combineTemplate
.
Note: U.combine
is carefully optimized for space—if you write equivalent
combinations using Kefir's own operators, they will likely take more memory.
U.lift((...) => ...)
U.lift
allows one to lift a function operating on plain values to a function
that operates both on plain values and on observable properties. When given
only plain values, the resulting function returns a plain value. When given
observable properties, the resulting function returns an observable property of
results. See also U.liftRec
For example:
var includes = U.lift( (xs, x) => xs.includes(x) )
var obsOfBooleans = includes(obsOfArrays, obsOfValues)
U.lift
works well for simple functions that do not return functions. If you
need to lift higher-order functions that return new functions that should also
be lifted, try U.liftRec
.
U.liftRec((...) => ...)
U.liftRec
allows one to lift a function operating on plain values to a
function that operates both on plain values and on observable properties. When
given only plain values, the resulting function returns a plain value. When
given observable properties, the resulting function returns an observable
property of results. See also U.lift
.
For example:
var either = U.liftRec(R.either)
var equals = U.lift(R.equals)
var obsOfBooleans = either(R.equals(obs1), R.equals(obs2))
U.liftRec
is designed to be very simple to use. For example, the Kefir
Ramda
library simply wraps every Ramda function with liftRec
and this results in a library that has essentially the same signature (currying
and variable argument functions work the same) as Ramda except that the
functions also work on Kefir observables.
Kefir is a traditional JavaScript library that provides a fluent API using method chaining. Karet Util supports more functional style JavaScript by providing curried functions for programming with Kefir. The functions provided by Karet Util also try to avoid constructing observables unnecessarily.
The following are simply links to the relevant Kefir documentation:
U.changes(observable)
⌘U.debounce(ms, observable)
⌘U.delay(ms, observable)
⌘U.flatMapErrors(value => observable, observable)
⌘U.flatMapLatest(value => observable, observable)
⌘U.flatMapParallel(value => observable, observable)
⌘U.flatMapSerial(value => observable, observable)
⌘U.foldPast((state, value) => state, state, observable)
⌘U.fromEvents(target, eventName, transform)
⌘U.ignoreErrors(observable)
⌘U.ignoreValues(observable)
⌘U.interval(ms, value)
⌘U.later(ms, value)
⌘U.mapValue(value => value, observable)
⌘U.never
⌘ — Note that this is
not a function!U.parallel([...observables])
⌘U.sampledBy(eventStream, property)
⌘U.serially([...observables])
⌘U.skipDuplicates(equality, observable)
⌘U.skipFirst(number, observable)
⌘U.skipFirstErrors(n, observable)
⌘U.skipUnless(predicate, observable)
⌘U.takeFirst(number, observable)
⌘U.takeFirstErrors(number, observable)
⌘U.takeUntilBy(eventStream, observable)
⌘U.throttle(ms, observable)
⌘U.toObservable(observable)
⌘U.toProperty(observable)
⌘U.consume(action, observable)
U.consume
creates a property that simply immediately produces undefined
and
subscribes to the given observable whose values it passes to the given action
for as long as the returned property is subscribed to. U.consume
can be used
for executing side-effects during the time that a component is mounted. See
also U.sink
.
For example:
var DocumentTitle = ({title}) => (
<React.Fragment>
{U.consume(title => {
if (typeof document !== 'undefined') document.title = title
}, title)}
</React.Fragment>
)
U.endWith(value, observable)
U.endWith
creates an observable that ends with the given value. That is,
after the given observable ends, the given value is emitted.
U.lazy(() => observable)
U.lazy
allows to create an observable lazily.
For example, one use case for U.lazy
is to create cyclic observables:
var sequence = ['⠋', '⠙', '⠸', '⠴', '⠦', '⠇']
var loop = () =>
U.serially([U.serially(sequence.map(U.later(100))), U.lazy(loop)])
See the live Login CodeSandbox for an example.
U.fromPromise(() => promise | {ready, abort})
U.fromPromise
converts a thunk that returns a promise or an object of the
shape {ready, abort}
where ready
is a promise and abort
is an action that
aborts the promise into a Kefir property. The thunk is invoked once when the
property is subscribed to for the first time. If an abort
action is defined
and all subscriptions of the property are closed before the promise resolves,
the property is ended and the abort
action is called once.
For example:
var fetchJSON =
typeof AbortController === 'undefined'
? (url, params = {}) =>
U.fromPromise(() => fetch(url, params).then(res => res.json()))
: (url, params = {}) =>
U.fromPromise(() => {
const controller = new AbortController()
return {
ready: fetch(url, {...params, signal: controller.signal}).then(
res => res.json()
),
abort() {
controller.abort()
}
}
})
See the live GitHub search CodeSandbox for an example.
Note that U.fromPromise
is not the same as Kefir's
fromPromise
.
U.sink(observable)
U.sink
creates a property that simply immediately produces undefined
and
subscribes to the given observable for as long as the returned sink is
subscribed to. See also U.consume
.
U.skipIdenticals(observable)
U.skipIdenticals
is shorthand for
U.skipDuplicates(Object.is)
.
U.skipWhen(predicate, observable)
U.skipWhen(predicate)
is shorthand for U.skipUnless(x =>
!predicate(x))
.
U.startWith(value, observable)
U.startWith
creates a property that starts with the given value. It uses the
toProperty
method of Kefir.
U.template([ ... ] | { ... })
U.template
composes an observable property from an arbitrarily nested template
of objects and arrays observables.
For example:
var abProperty = U.template({a: anObservable, b: anotherObservable})
abProperty instanceof Kefir.Observable // true
U.on({value, error, end}, observable)
U.on
subscribes to an observable and dispatches the events to the actions
specified in the template.
Note that explicitly subscribing to an observable should be done very rarely in a Karet application! Full Karet applications can be written with zero uses of explicit observable subscriptions, because the Reactive VDOM of Karet automatically subscribes to and unsubscribes from observables. Nevertheless, it can sometimes be convenient to subscribe explicitly to observables to perform side-effects.
For example:
U.thru(
observable,
...,
U.on({
value: value = console.log(value)
})
)
Standard JavaScript functions only operate on plain values. Karet Util provides lifted versions of some useful standard JavaScript functions. The below just directly links to relevant documentation in MDN.
U.decodeURI(string)
⌘U.decodeURIComponent(string)
⌘U.encodeURI(string)
⌘U.encodeURIComponent(string)
⌘U.abs(x)
⌘U.acos(x)
⌘U.acosh(x)
⌘U.asin(x)
⌘U.asinh(x)
⌘U.atan(x)
⌘U.atanh(x)
⌘U.atan2(y, x)
⌘U.cbrt(x)
⌘U.ceil(x)
⌘U.clz32(x)
⌘U.cos(x)
⌘U.cosh(x)
⌘U.exp(x)
⌘U.expm1(x)
⌘U.floor(x)
⌘U.fround(x)
⌘U.hypot(...xs)
⌘U.imul(x, y)
⌘U.log(x)
⌘U.log1p(x)
⌘U.log10(x)
⌘U.log2(x)
⌘U.max(...xs)
⌘U.min(...xs)
⌘U.pow(x, y)
⌘U.round(x)
⌘U.sign(x)
⌘U.sin(x)
⌘U.sinh(x)
⌘U.sqrt(x)
⌘U.tan(x)
⌘U.tanh(x)
⌘U.trunc(x)
⌘
document.querySelector('.loading-message').className = "loading-hidden";
ga('send', 'event', 'completed', 'load', Math.round((Date.now() - startTime)/1000));
accelerate_klipse();


This is the starting point for the two version of the Conference Registration App explained in this Ember Introduction


Next: fpclassify, Previous: infinity, Up: Math [Contents][Index]
isgreater
, isgreaterequal
, isless
, islessequal
, islessgreater
, and isunordered
—comparison macrosSynopsis
#include <math.h> int isgreater(real-floating x, real-floating y); int isgreaterequal(real-floating x, real-floating y); int isless(real-floating x, real-floating y); int islessequal(real-floating x, real-floating y); int islessgreater(real-floating x, real-floating y); int isunordered(real-floating x, real-floating y);
Description
isgreater
, isgreaterequal
, isless
, islessequal
,
islessgreater
, and isunordered
are macros defined for use in
comparing floating-point numbers without raising any floating-point
exceptions.
The relational operators (i.e. <, >, <=, and >=) support the usual mathematical relationships between numeric values. For any ordered pair of numeric values exactly one of the relationships–less, greater, and equal–is true. Relational operators may raise the "invalid" floating-point exception when argument values are NaNs. For a NaN and a numeric value, or for two NaNs, just the unordered relationship is true (i.e., if one or both of the arguments a NaN, the relationship is called unordered). The specified macros are quiet (non floating-point exception raising) versions of the relational operators, and other comparison macros that facilitate writing efficient code that accounts for NaNs without suffering the "invalid" floating-point exception. In the synopses shown, "real-floating" indicates that the argument is an expression of real floating type.
Please note that saying that the macros do not raise floating-point exceptions, it is referring to the function that they are performing. It is certainly possible to give them an expression which causes an exception. For example:
NaN < 1.0
causes an "invalid" exception,
isless(NaN, 1.0)
does not, and
isless(NaN*0., 1.0)
causes an exception due to the "NaN*0.", but not from the resultant reduced comparison of isless(NaN, 1.0).
Returns
No floating-point exceptions are raised for any of the macros.
The isgreater
macro returns the value of (x) > (y).
The isgreaterequal
macro returns the value of (x) >= (y).
The isless
macro returns the value of (x) < (y).
The islessequal
macro returns the value of (x) <= (y).
The islessgreater
macro returns the value of (x) < (y) || (x) > (y).
The isunordered
macro returns 1 if either of its arguments is NaN and 0 otherwise.
Portability
C99, POSIX.
Next: fpclassify, Previous: infinity, Up: Math [Contents][Index]


We believe if you can't pronounce an ingredient, it shouldn’t go into your body. Actually, it shouldn’t even go into your pantry. KIND® products are made from nutritionally-dense ingredients like whole nuts, fruits and whole grains - no secret ingredients and no artificial flavors, preservatives or sweeteners.
We believe that people don’t need to choose between health and taste when it comes to snacking. We use premium, better-for-you ingredients that are kind to your body without sacrificing quality or flavor.
We believe in inspiring and celebrating kindness. By improving the way we live, eat and relate to one another, we hope to foster communities that are healthier, more empathetic and embrace our shared humanity.
LEARN ABOUT OUR MISSIONSpotted! A KIND team member leaving an uplifting message for an unsuspecting driver.
Daniel Lubetzky, founder and CEO of KIND, is on a mission to make the world a little kinder one snack and act at a time. A pioneering social entrepreneur working to build bridges between people through innovative models, Daniel is also the founder of PeaceWorks Inc., a business that fosters cooperative ventures among neighbors in the Middle East.
Read his book: Do The KIND Thing


ScreenDepth()
语法
Result = ScreenDepth()概要
Returns the current screen depth, previously opened with OpenScreen() or OpenWindowedScreen().
参数
无.
返回值
The current screen depth, or zero if no screen is opened. Depth is a value between 8 and 32.
参阅
OpenScreen(), OpenWindowedScreen(), ScreenWidth(), ScreenHeight()
已支持操作系统
所有


--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/best.20practice.20for.20Lean.20code.20blocks.20inside.20LaTeX.3F.html ---
I understand I'll have to use xelatex, in order to cope with unicode symbols. Does anyone have a nice solution for displaying code blocks?
I have in the past had luck following: https://github.com/leanprover-community/lean/blob/master/doc/syntax_highlight_in_latex.md
using minted/the lean pygments fork, Also see here for something to try if having issues with unicode symbols
https://leanprover.zulipchat.com/#narrow/stream/113488-general/topic/Lean.20in.20Beamer/near/154253727
I recently had a case where the (lean chat link) didn't work, and I had to resort to:
\usepackage{newunicodechar} \usepackage{fontspec} \AtBeginDocument{\setmainfont[ BoldFont={STIX2Text-Bold.otf}, ItalicFont={STIX2Text-Italic.otf}, BoldItalicFont={STIX2Text-BoldItalic.otf} ] {STIX2Text-Regular.otf}} \newfontfamily{\mathfont}{STIX2Math.otf} \AtBeginDocument{\newunicodechar{⋁} {\mathfont{⋁}}}
that said, recently i've been hacking on using https://crates.io/crates/syntect/, and generating the syntax highlighting directly from the same highlighter as used by the vscode extension, so it looks the same, and syntect is a lot easier of a dependency to require (IMO), but it's not ready yet
{% endraw %}Last updated: Apr 24 2020 at 19:02 UTC


Influential, innovative and progressive, Yung Innovation is reinventing a wholly modern approach to fashion. Under the new vision of creative director Andri Snær Ásmundsson, the House has redefined luxury for the 21st century, further reinforcing its position as one of the world’s most desirable fashion houses. Eclectic, contemporary, romantic Yung Innovation products represent the pinnacle of Icelandic craftsmanship and are unsurpassed for their quality and attention to detail. Young Innovation is a place where all famous icelandic brands come together and show off their new styles for summer/spring time, including Inklaw Clothing, 66°, Cintamani, Aníta Hirlekar, Askja, Magnea, Myrka and Another Creation represents you the appaels and accessories that owns a portfolio of powerful luxury and sport and Icelandic lifestyle.
Yung Innovation was formed in 2009 and is a great venue for Icelandic fashion designers to exhibit their work and show their designs. The goal of YI is to draw attention to Icelandic design and the ongoing evolution of the Icelandic fashion industry. An array of foreign and local media, as well as individuals working in the design industry will be invited to the event and there they will have the opportunity to experience Icelandic design and meet the designers in person. The festival is also tailored to suit anyone that has an interest in the exciting world of Icelandic fashion. Yung Innovation has recently joined the world of conscious thinkers and wants to inspire towards a sustainable future of the fashion industry. YI has a strong will and force to drive the change for a more conscious perspective on people and planet by using creativity and colorful minds. YI genuinely cares about our planet and Icelandic Fashion design.


Home
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Indices
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pystroke
[
hide private
]
[
frames
] |
no frames
]
[
Module Hierarchy
|
Class Hierarchy
]
Class Hierarchy
pystroke.behaviour.Behaviour
:
Stores a modular behaviour that can be added to a game entity
pystroke.behaviour_engine.BehaviourEngine
:
Processes all behaviours in beh_dict when update() is called
pystroke.draw_engine.DrawEngine
:
Abstracts the calls to Vex.draw() and other drawing methods
pystroke.event_engine.EventEngine
:
Reads the event queue and passes events to other engines
pystroke.game.Game
:
Container and manager for GameEngine instances
pystroke.game_engine.GameEngine
:
Generic class to contain all logic for the basic running of the game
pystroke.hud.HUD
:
A heads-up display, which comprises various visual elements displayed on a screen to give information to a player
pystroke.hud.HUDElement
:
Generic part of a heads-up display
pystroke.hud.HUDLine
:
An element of a heads-up display consisting of a line
pystroke.hud.HUDPolygon
:
An element of a heads-up display consisting of a polygon
pystroke.hud.HUDText
:
An element of a heads-up display consisting of text
pystroke.input_engine.InputEngine
:
Receives input events from an EventEngine and uses them to maintain an up- to-date keyboard/mouse state
pystroke.vector2.Vector2
:
A two-dimensional vector
pystroke.vex.Vex
:
Vector sprite class (consider renaming) - consists of a list of points which are rendered relative to an x and y at draw time
object
:
The most base type
exceptions.BaseException
:
Common base class for all exceptions
exceptions.Exception
:
Common base class for all non-exit exceptions.
exceptions.StandardError
:
Base class for all standard Python exceptions that do not represent interpreter exiting.
exceptions.AssertionError
:
Assertion failed.
unittest.case.TestCase
:
A class whose instances are single test cases.
pystroke.vector2_test.TestAdd
pystroke.vector2_test.TestCrossProduct
pystroke.vector2_test.TestDiv
pystroke.vector2_test.TestDotProduct
pystroke.vector2_test.TestGetAngle
pystroke.vector2_test.TestMagnitude
pystroke.vector2_test.TestMul
pystroke.vector2_test.TestNeg
pystroke.vector2_test.TestNormalised
pystroke.vector2_test.TestSubtract
pystroke.vector2_test.TestVector2
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Generated by Epydoc 3.0.1 on Wed Apr 3 20:14:21 2013
http://epydoc.sourceforge.net


Javascript, Apex, Objective C, Swift, and .NET experience
Enthusiastic team worker with a exceptional eye for detail with UI/UX experience
EDUCATION
Hack Reactor San Francisco, CA 2013 Hack Reactor Programming Program
California State University Fullerton, CA 2013 User Centered Design Certificate
Loyola Marymount University Los Angeles, CA 2004-2008 B.A. Degree, Television Production, Business Minor
EXPERIENCE
TargetX Oakland, CA 2016-Present Software Engineer (formerly Web Developer)
Focused on web development of new products with Angular 2, Webpack, Sass Developing a custom library of components for future products Advancing older prodects and building new features
GreenDot Corporation Palo Alto, CA 2013-2016 iOS Software Engineer (formerly Web Developer)
Work on iOS apps for GreenDot, GoBank, and Walmart MoneyCard Develop clean code that adheres to our platform standards Build communication with other teams in organization to develop Built Apple Watch app for our flagship iOS application Developed mobile web application with AngularJS and .NET web API layer
Securitybase.com Orange, CA 2011-2013 Frontend Web Developer & Webmaster
Developing Magento e-commerce websites and update existing content Building online business presence through social media marketing, SEO, and SEM Capturing detailed product photography Improving customer experience and driving online sales
Rupa Sharma Cerritos, CA 2008-Present Freelance/Creative Consultant
Enhance small businesses through social media marketing and SEM Tracking and increasing traffic to websites and improving user experience Increase brand recognition and brand value while designing beautiful layouts and graphics Design websites and flash banner advertisements that increase CTR, brand recognition and value Event Photography Group Los Angeles, CA 2010-2014 Veteran Photographer
Sona Enterprises Santa Fe Springs, CA 2008-2010 In-House Graphic Designer
Redevelop product packaging line, which lead to an increase in brand value and generate sales Design flyers, email blasts/newsletters and stationery to enhance brand image Maintain/update server and office computers to reduce down time and server failure Dollarstore International Costa Mesa, CA 2007-2008 Web Designer/Creative Assistant
Fostered the launch of international spots to promote the franchise Facilitated hiring and managing a small work group focused on developing commercials and internet advertisements for the international franchise division Redesigned the websites to increase traffic and re-stimulate activity


At the time, I was unaware of Adrenochrome or 'Pink Adrenaline'. I acquired 1cc/mL of regular Epinephrine for the use of using it just to stay up and get the blood pumping. I was unable to use the Epinephrine as soon as I got it and was not able to use it for a 5-day period. During this period, the 1cc/mL of Epinephrine was stored in a 1cc/ml syringe with the normal needle cover over it in my sock drawer. After this period of time, I pulled the syringe out of my sock drawer, I had noticed the substance in the syringe had turned a pinkish color.
Not knowing of any chemical changes having occurred, I injected 1cc of the substance in my main arm vein. Within seconds, my heart was racing, I was sweating profusely, and a headache that could of brought down an elephant. The headache consisted of severe, throbbing pain (and when I mean severe, I mean severe, the worst headache imaginable). The headache, sweating, and rapid heartbeat lasted for about 2 hours, then vanished. At this point, I thought I was done with any of the effects. I was wrong. For the next 7 days, I received periodic bouts of the same severe headaches but lasting anywhere from several seconds to several minutes up to 45 minutes. The headaches were incapacitating. After that week, no other symptoms were felt. Well, I definitely got my heart pumping, but due to the severe headache, I would not recommend this. Also, I had absolutely no hallucinations unless I was hallucinating the headaches.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


multiplayer
you can't play alone
3s to capture ◻
10s to secure ◼
secured = not capturable
but worth less points
white "end" block
5s to trigger
either ends the game
or destroys some blocks
move by clicking
screen = 8-direction joystick


Click the camera button to add a snapshot...
Rotate the camera: Click-and-drag, or press the arrow keys to make big jumps. You can also hold Shift to make smaller jumps.
Zoom: use the scroll wheel. You can also CTRL and either drag up and down, or use the up and down arrow keys. Hold Shift to zoom faster.
Hold on to an image: Click the camera button, or press Enter, or double click on the vehicle.
Download held images: Click the download button. Images will be saved to your downloads folder, inside this vehicle's folder.


23 years for Oliver killer
by Nicholas JohansenUPDATE: 3:45 p.m.
Sean McKenzie will spend at least the next 23 years behind bars.
The Oliver man pleaded guilty to the second-degree murder of Belgian hitchhiker Amelie Sakkalis near the Trans-Canada Highway in August 2018.
Tuesday afternoon, Justice Martha Devlin sentenced McKenzie to life in prison with no chance of parole for at least 23 years, as reported by CTV News. The maximum sentence second-degree murder can carry is 25 years without parole.
Sakkalis had been working in Penticton as a fruit picker, before she attempted to hitchhike to Vancouver. McKenzie picked her up north of Boston Bar on Aug. 22, 2018.
In her sentencing, Justice Devlin noted Sakkalis' body had injuries that were consistent with her fighting for her life. McKenzie sexually assaulted Sakkalis before stabbing and killing her.
McKenzie, who had no prior criminal record, will be added to Canada's national sex offender registry.
ORIGINAL: 12:20 p.m.
A sentencing hearing is underway in New Westminster Tuesday for an Oliver man who murdered a Belgian tourist in August 2018.
Despite initially being charged with first-degree murder, 27-year-old Sean McKenzie pleaded guilty to the second-degree murder of 28-year-old Amelie Sakkalis, who had been hitchhiking across B.C. and had made stops in the South Okanagan.
Sakkalis' body was found near Highway 1 north of Boston Bar on Aug. 22, 2018. McKenzie was found nearby and was immediately arrested.
The court heard Tuesday that McKenzie sexually assaulted Sakkalis and stabbed her repeatedly, as reported by CTV News. The Crown called the attack “exceptionally brutal” and “unprovoked.”
McKenzie has no prior criminal record, and his family say they are stunned by the murder. McKenzie's lawyer said McKenzie “has no answer” for why he committed the murder.
Sentencing submissions wrapped up Tuesday morning, and a decision is expected to be delivered at 3 p.m.
Second-degree murder carries an automatic life sentence with no chance of parole for at least 10 to 25 years. The Crown is seeking at least 23 years before McKenzie is eligible for parole.
– with files from CTV Vancouver


GraphicViewController
class GraphicViewController : UIViewController
The first view’s controller
-
Handles data to be displayed by the view
Declaration
Swift
let presenter: GraphicPresenter
-
The view containing the sparkline graph
Declaration
Swift
var graphView: GraphView
-
Enable a long graph to be displayed
Declaration
Swift
var scrollView: UIScrollView
-
Anchors the graphView to the scrollView
Declaration
Swift
var contentView: UIView
-
A label for the x axis
Declaration
Swift
var xLegend: UILabel
-
A label for the y axis
Declaration
Swift
var yLegend: UILabel
-
Reference to the graph width constraint, so we can update it
Declaration
Swift
var graphWidth: NSLayoutConstraint!
-
Reference to the content width constraint, so we can update it
Declaration
Swift
var contentWidth: NSLayoutConstraint!
-
Initialize the
GraphicViewController
instanceDeclaration
Swift
init(presenter: GraphicPresenter)
Parameters
presenter
Handles data to be displayed by the view
-
Required initializer (not implemented)
Declaration
Swift
required init?(coder: NSCoder)
Parameters
coder
an
NSCoder
instance -
Make sure we have some background for the legends
Declaration
Swift
func assureMinimumWidth()
-
Set colors to dynamic system colors
Declaration
Swift
func updateTraitCollection()
-
Called when the iOS interface environment changes
Declaration
Swift
override func traitCollectionDidChange(_ previousTraitCollection: UITraitCollection?)
-
Called after the controller's view is loaded into memory
Declaration
Swift
override func viewDidLoad()
-
Called when the presenter’s data or state have changed
Declaration
Swift
func presenterDidUpdate()


Source code for draugr.opencv_utilities.raster_sequences.async_video_stream
#!/usr/bin/env python3
# -*- coding: utf-8 -*-
__author__ = "Christian Heider Nielsen"
__doc__ = r"""
Created on 25-01-2021
"""
from threading import Thread
from typing import Any, Union
import cv2
__all__ = ["AsyncVideoStream"]
[docs]class AsyncVideoStream:
"""description"""
[docs] def __init__(
self, src: Union[int, str] = 0, thread_name: str = None, group: Any = None
):
"""
threaded async wrapper around opencv cv2.VideoCapture with alike interface
:param src:
:param thread_name:
"""
self._stream = cv2.VideoCapture(src)
(self.grabbed, self.frame) = self._stream.read()
self._stopped = False
self._thread = Thread(
target=self.update, name=thread_name, args=(), daemon=True, group=group
)
[docs] def start(self):
"""
# start the thread to read frames from the video stream
:return:
"""
self._thread.start()
return self
[docs] def update(self):
"""description"""
while not self._stopped: # keep looping infinitely until the thread is stopped
(
self.grabbed,
self.frame,
) = self._stream.read() # otherwise, read the next frame from the stream
[docs] def read(self):
"""description"""
return self.grabbed, self.frame # return the frame most recently read
[docs] def stop(self):
"""description"""
self._stream.release()
self._stopped = True # indicate that the thread should be stopped
# noinspection PyPep8Naming
[docs] def isOpened(self):
"""description"""
return self._stream.isOpened()
def __call__(self, *args, **kwargs):
return self.frame
def __next__(self):
return self.frame
def __iter__(self):
return self.start()
def __del__(self):
self.stop()
self._thread.join()
def __enter__(self):
return self.start()
def __exit__(self, exc_type, exc_val, exc_tb):
self.stop()
if __name__ == "__main__":
for a in AsyncVideoStream():
pass


Rangiroa is 45 miles long and 15 miles wide, and is the largest Tuamotu, and the second largest atoll in the world.
There are two passes, but the anchorage that yachts seem to favour is near the Tiputa pass.
Avatoru is the Port of Entry.
It is NO LONGER compulsory for all yachts visiting French Polynesia to visit Papeete Customs and Immigration to complete the clearing-in process.
Yachts can now clear in or out of FP with the “gendarmes” offices (French Police) at the ports of entry in the other islands (Marquesas, Tuamotus, Gambiers, Australs etc.) and complete all customs and immigration formalities in the one place.
The Gendarmerie Nationale in Avatoru can deal with Immigration and Customs.
Full details can be found at French Polynesia Clearance.
Last updated July 2014.
Yachts anchor off Tiputa village, or the more sheltered anchorage off the Kia Ora Village Hotel. It is possible to tie up for a few hours to the municipal dock in Avatoru pass in an emergency or to load/unload something heavy. Contact the mairie first to make sure no cargo is using the dock.
There is a small harbor on the west side inside of Tiputa pass.
A possible anchorage and dinghy harbor is just in front of the airport, easy to pick up guests.
Last updated August 2011.


You can install with bower or npm
Include dist/angular-translator.min.js in our index.html, after including Angular itself.
Inject ngTranslator to your main module's list of dependencies.
In app.run method configure the translation module (This is the best way but you can do this wherever you want):
app.run(
function($translator){
$translator
.configure({
language : "en", //name of en.json
path : "languages/", //root directory for languages
default : "en" //default language
});
});
Angular-translator working with external file for translations.
Create a folder in your project, for example ./languages, and put inside your translations file in json format.
For example you can create two languages (en.json and it.json) for English and Italian and sould be something like:
{ "say_hi": "Hello World!" }
{ "say_hi":"Ciao Mondo!"}
In the example below i use always element but you can use whatever you want
Used for a simple text to translate
{ "title" : "Hello World!" }
Used for translate a string that contain runtime data.
You can define your dynamic content with
@param_name then use
translated-params in your HTML tag for passing @param_name value.
Check the sample below:
$scope.version = {"version":"v0.0.1"};
{"description": "A translation module for AngularJS. [@version]"}
Used for translate placeholder in input filed. Insert in you translated tag placeholder-translated
{
"form": {
"username": {
"label": "Username",
"placehoder": "Insert your username"
},
"submit": "Submit",
"cancel": "Cancel"
}
}
Used for translate a string that can be single or prural. In the example below there is a combination of parameters and prural. In your <lang>.json file you should define an array with two elements and in position 0 the sentece for the single case and in position 1 the sentence for the prural case.
$scope.results_value = {
"one": {
"value" : 1
}
};
{ "results": ["@value result", "@value results"] }
This chapter is for understand better how to define you json file for a language.
{
"home_page": {
"title" : "Home page",
"results": [
"@value home page result",
"@value home page results"
],
"form_inputs": [
{
"label": "first label input",
"placeholder": "first input placeholder"
}
]
}
}
Inject $translator service in your controller/service/etc.. for a run time translation with $translator.translate(<key>, <params>, <prural_value>)
app.controller('..', ['$scope', '$translator',
function($scope, $translator){
$scope.translation = function(){
alert(
$translator.translate('message_in_controller', {param_1: "parameter"}, 1)
);
}
}
);
{ "message_in_controller": "Dynamic translation!" }
Messaggio italiano!
English Message!
$scope.switch = function _switch(lng){
// async method. When finish call $compile.
$translator
.changeLanguage({
language : lng,
path : "languages/",
default : "en"
});
}
{ "message" : "English message!" }


THE DAY THE EARTH STOOD STILL A film review by Steve Rhodes Copyright 1996 Steve Rhodes
RATING (0 TO ****): ***
Repertorial theaters have just about vanished from the American landscape. There are a few left in some of the bigger cities and near some college campuses, but today's movie going public generally is stuck choosing between the latest massive action thriller or the latest ode to dumbness. Viewing an old film on the big screen is an option for fewer and fewer people.
I am fortunate to live in an area where the demise of these old picture palaces is not yet complete. Besides the Stanford theater in Palo Alto, there are also places in Berkeley and San Francisco. Nearer to home is the lovely old Towne Theatre in San Jose. It is an art house and sometimes repertorial theater. Right now they are having their second science fiction festival. It lasts for three weeks, and they are showing several films per weeks.
I had the pleasure of seeing THE DAY THE EARTH STOOD STILL (1951) for, I think, the first time in the theater. Since I was five at the time it was released, I can not say for sure. Like most sci-fi films of that era it is certainly hokey and full of special effects so awful that are more amusing than believable. Untypical of early sci-fi, this one is serious and deals with issues like nuclear annihilation, and it even dabbles in politics. Perhaps most surprising is that the movie has a well known cast and crew, including a twice Oscar winning director, Robert Wise (THE SOUND OF MUSIC and WEST SIDE STORY).
Like INDEPENDENCE DAY, it starts with a flying saucer over the nation's capital. Unlike INDEPENDENCE DAY, however, these aliens are on a non-violent mission. They are from a nearby planet, and they have been watching earth and all of our petty squabbles for sometime now. With the advent of our nuclear era, they are worried that we will develop nuclear spaceships and come and threaten their peaceful existence. In short, they think we're a bunch of warmongers, and if we don't cut it out, they'll blow earth to smithereens.  Actually, as they present it, it has a much more childlike and believably simplistic logic.
As the flying saucer lands on the lawn across from the capital, listen for the sound of that quirky musical instrument, the Theremin. Consider that motivation to rent the engrossing documentary film THEREMIN: AN ELECTRONIC ODYSSEY (1993) about its invention and its fascinating inventor, Professor Theremin.
After the uninvited guests arrive on our planet, people all over the world huddle around their radios wanting to know what they look like. Famous radio announcer Drew Pearson, playing himself, supplies the play-by-play events for the country, "Every eye, every weapon is trained on that ship. Just a minute Ladies and Gentlemen, I think something is happening..." Surprise, they look like an English speaking human (Michael Rennie as Klaatu) and his tinfoil giant robot (Lock Martin as Gort). The robot is every bit as immutable and massive as a Colonel Sanders statue.
Klaatu assures the earthlings, "We have come to visit you in peace and with goodwill." Nevertheless, a nervous soldier shots him, which causes trusty Gort to disintegrate all of their weapons.
In the hospital, Klaatu tells the president's representative, Mr. Harley (Frank Conroy), "I won't resort to threats, Mr. Harley. I merely tell you the future of your planet is at stake." God, I love science fiction. You get such wonderfully overblown dialog. There aren't mere problems. Oh no, the fate of at least a planet and sometimes an entire galaxy is at stake. Compared to this, the issues that confront are leaders today are trivial. But like our current world leaders, the ones in the movie have trouble even with simple decisions like where to meet. The future of our civilization hangs in the balance while the heads of governments dicker on whose country should host a conference with the space invader. As Klaatu puts it, "I'm impatient with stupidity. My people have learned to live without it." Sounds like he lives on my kind of planet.
Eventually, he goes incognito to stay in a rooming house where Helen Benson (Patricia Neal) and her son Bobby (Billy Gray) are living. He wants to learn the ways of these inhabitants of planet Earth. At the breakfast table the discussion centers on the aliens, with one guy demanding, "why don't the people in the government do something?" But his friend admonishes him, "They're not people. They're Democrats."
The way you have to suspend disbelief in some of the early sci-fi films is actually one of their charms. Take just three examples and contrast the answers to similar questions in INDEPENDENCE DAY.
How many guards would you put on night duty to guard this saucer that has a killer robot in front of it and is two hundred yards from the White House? Two.
How many citizens think it is interesting enough to stay up late to observe it? Zero.
When the army quarantines the entire capital, what percentage of the forces are dispatched when an unknown insurance salesman calls and says he saw the alien at his girlfriend's house? Every single soldier.
From beginning to end, THE DAY THE EARTH STOOD STILL is a lot of fun, and for its time, the production is well constructed and acted. A worthy ancestor of STAR WARS and INDEPENDENCE DAY.
THE DAY THE EARTH STOOD STILL runs just 1:32. It is filmed by Leo Tover in a handsome black and white. It is unrated, but is pure G. There is no sex, nudity, violence, or bad language. If the show had been on earlier in the evening, I would have taken my son as it is fine for kids of any age. Given the seriousness of part of the material and some of the slower pacing, kids will probably need to be seven or so to enjoy it. There was a nine year old in our audience who certainly seemed to enjoy it. I recommend THE DAY THE EARTH STOOD STILL to you and give it ***.
**** = One of the top few films of this or any year. A must see film. *** = Excellent show. Look for it. ** = Average movie. Kind of enjoyable. * = Poor show.  Totally unbearable.
REVIEW WRITTEN ON: November 14, 1996
Opinions expressed are mine and not meant to reflect my employer's.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


thadiusofx3 wrote:Whats the point of having it random everyone is just going to remake until they get the town they want anyway.
Skitari wrote:starting towns have little to nothing to do with where the community gathers. its real only relevance is for where you respawn when you lose xp and where you fight rogues and skeletons before you can port yourself around.
People managed to find a common gathering place nowadays even with all the different towns you can choose from. Everyone is either in t7 or cons merch.
I wouldn't care if everyone spawned in semel as long as there are a couple teleporters to more low key towns that you can store in when youve just lost bag/lsa or whatnot. General grief poo like pking people at storage should be avoidable if the person wants to take the time to go to another city.
Users browsing this forum: No registered users and 0 guests


There is thick snow on the ground. You can see how deep the snow is from the trail of prints Tig left in the snow. Dad joins Tig in the snow. You can see Tig. You can see the snowman. Dad is well rugged up.  He collects snow for a snowball and packs it into a ball with his hands. Tig sniffs the snowball. She waits for Dad to throw it. And then, she runs to fetch the snowball. What will happen to the snowball" Will Tig fetch the snowball and bring it back to Dad" No. The snowball fell into bits when it hit the ground. How do you think Tig feels"
in-context


CIRQUE DU SOLEIL: DRALION A film review by Christopher Null Copyright 2001 filmcritic.com filmcritic.com
Cirque du Soleil is back with this direct-to-video production, Dralion, 89 minutes of jumping, flying, dancing, and wordless gags that will leave you either breathless or, in my case, fumbling for a vial of Tylenol.
Typical of any Cirque production, Dralion features a jaw-dropping and expansive litany of acrobatic stunts, presented in rapid-fire succession so that you never know what's coming at you. A martial arts-style performance with flags for swords will be succeeded by a juggler with seven balls in the air. A trapeze act will abut a gaggle of little Asian girls who stack themselves five-high on one another's shoulders. For comic relief, "clowns" will come out and goof around -- the best part of the video being a short, bald man who picks someone out of the crowd to use as an unwitting ally in his own stunts (though later the "audience member" turns out to be a Cirque troupe performer).
Sounds good so far. Alas, the problem with Dralion is not in its action, it's with its filmmaking. While the filmmakers should be congratulated for having so many cameras, the editor should be shot for feeling compelled to cut among them every couple of seconds. Flash! We're in a wide shot overlooking the arena. Flash! We're on a close-up of a performer's agonized face. Flash! We're watching one of the singers who would otherwise be in the background. Flash! We're looking at a kid in the audience eating cotton candy. Flash! We're back to the wide shot.
This rapid-fire editing is incessant, never pausing for a minute, and stands as one of the worst examples of cutting a film together I've ever seen. Not only does this detract from the performance, it makes it virtually impossible to see what's going on altogether. The use of video to capture the goings on doesn't help either, lending a Circus of the Stars feel to the proceedings. Like most Cirque films, the actual acrobatics are fun and fine, but the way they are presented simply blows. Literally, watching the film gave me a headache inside of 25 minutes.
And that's got to hurt more than trying to balance your whole body on one arm.

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