|
Gephi Toolkit Javadoc | ||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object org.gephi.io.importer.api.Report
public final class Report
Report is a log and issue container. Filled with information, details, minor or major issues, it is stored in an issue list and can be retrieved to present issues to end-users. Behavior is the same as a simple logging library.
| Constructor Summary | |
|---|---|
Report()
|
| Method Summary | |
|---|---|
void |
append(Report report)
|
Issue.Level |
getExceptionLevel()
Get the current exception level for the report. |
java.lang.String |
getHtml()
Returns the report logs and issues, presented as HTML code. |
java.util.List<Issue> |
getIssues()
Returns all issues written in the report. |
java.lang.String |
getText()
Returns the report logs and issues, presented as basic multi-line text. |
void |
log(java.lang.String message)
Log an information message in the report. |
void |
logIssue(Issue issue)
Log an issue in the report. |
void |
pruneReport(int limit)
|
void |
setExceptionLevel(Issue.Level exceptionLevel)
Set the level of exception for the report. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
|---|
public Report()
| Method Detail |
|---|
public void log(java.lang.String message)
message
- the message to write in the report
java.lang.NullPointerException
- if message
is null
public void append(Report report)
public void logIssue(Issue issue)
issue
- the issue to write in the report
java.lang.NullPointerException
- if issue
is null
public java.util.List<Issue> getIssues()
public java.lang.String getHtml()
public java.lang.String getText()
public Issue.Level getExceptionLevel()
Level.CRITICAL
.
public void setExceptionLevel(Issue.Level exceptionLevel)
exceptionLevel
, an exception is thrown. Default is Level.CRITICAL
exceptionLevel
- the exception level where exceptions are to be thrownpublic void pruneReport(int limit)
|
Gephi Toolkit Javadoc | ||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


|
Assimp
5.0.1, master @ cd42b955
|
Defines the data structures in which the imported scene is returned. More...
Classes | |
| struct | aiNode |
| A node in the imported hierarchy. More... | |
| struct | aiScene |
| The root structure of the imported data. More... | |
Macros | |
| #define | AI_SCENE_FLAGS_ALLOW_SHARED 0x20 |
| Specifies that the scene data can be shared between structures. More... | |
| #define | AI_SCENE_FLAGS_INCOMPLETE 0x1 |
| Specifies that the scene data structure that was imported is not complete. More... | |
| #define | AI_SCENE_FLAGS_NON_VERBOSE_FORMAT 0x8 |
| This flag is currently only set by the aiProcess_JoinIdenticalVertices step. More... | |
| #define | AI_SCENE_FLAGS_TERRAIN 0x10 |
| Denotes pure height-map terrain data. More... | |
| #define | AI_SCENE_FLAGS_VALIDATED 0x2 |
| This flag is set by the validation postprocess-step (aiPostProcess_ValidateDS) if the validation is successful. More... | |
| #define | AI_SCENE_FLAGS_VALIDATION_WARNING 0x4 |
| This flag is set by the validation postprocess-step (aiPostProcess_ValidateDS) if the validation is successful but some issues have been found. More... | |
| #define | AI_SCENE_H_INC |
Defines the data structures in which the imported scene is returned.
| #define AI_SCENE_FLAGS_ALLOW_SHARED 0x20 |
Specifies that the scene data can be shared between structures.
For example: one vertex in few faces. AI_SCENE_FLAGS_NON_VERBOSE_FORMAT can not be used for this because AI_SCENE_FLAGS_NON_VERBOSE_FORMAT has internal meaning about postprocessing steps.
| #define AI_SCENE_FLAGS_INCOMPLETE 0x1 |
Specifies that the scene data structure that was imported is not complete.
This flag bypasses some internal validations and allows the import of animation skeletons, material libraries or camera animation paths using Assimp. Most applications won't support such data.
| #define AI_SCENE_FLAGS_NON_VERBOSE_FORMAT 0x8 |
This flag is currently only set by the aiProcess_JoinIdenticalVertices step.
It indicates that the vertices of the output meshes aren't in the internal verbose format anymore. In the verbose format all vertices are unique, no vertex is ever referenced by more than one face.
| #define AI_SCENE_FLAGS_TERRAIN 0x10 |
Denotes pure height-map terrain data.
Pure terrains usually consist of quads, sometimes triangles, in a regular grid. The x,y coordinates of all vertex positions refer to the x,y coordinates on the terrain height map, the z-axis stores the elevation at a specific point.
TER (Terragen) and HMP (3D Game Studio) are height map formats.
| #define AI_SCENE_FLAGS_VALIDATED 0x2 |
This flag is set by the validation postprocess-step (aiPostProcess_ValidateDS) if the validation is successful.
In a validated scene you can be sure that any cross references in the data structure (e.g. vertex indices) are valid.
| #define AI_SCENE_FLAGS_VALIDATION_WARNING 0x4 |
This flag is set by the validation postprocess-step (aiPostProcess_ValidateDS) if the validation is successful but some issues have been found.
This can for example mean that a texture that does not exist is referenced by a material or that the bone weights for a vertex don't sum to 1.0 ... . In most cases you should still be able to use the import. This flag could be useful for applications which don't capture Assimp's log output.
| #define AI_SCENE_H_INC |


An abstract method requiring extension of the method f (a function) which
can then be used with this library of algorithms originally created in Python
by Massimo Di Pierro and ported to Java.
An implementation of basic matrix math which can be used with a library of
linear algebra algorithms originally created in Python by Massimo Di Pierro
and ported to Java.


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Woody Allen Bob Balaban Hazelle Goodman Robin Williams Judy Davis Demi Moore Billy Crystal Stanley Tucci Kirstie Alley Tobey Maguire Elisabeth Shue among others..... Julia Louis - Dreyfus
in DECONSTRUCTING HARRY....
Directed and Written by : Woody Allen Produced by : Jean Doumanian
Film Rating : A- (*** 1/2)
IN 'BULLETS OVER BROADWAY' and 'Mighty Aphrodite', supporting actresses not only received nominations for Academy Awards(3) , but 2 won. The same could have been said for 'Deconstructing Harry', but there were simply too many to consider.
On the surface (the first twenty minutes) of DECONSTRUCTING HARRY, Allen (director, writer, actor) creates a disturbing element of comedy. He despises so many things, and fears many more. A scene at the beginning is so enigmatic, we wonder how he could, in any sense of the word, create a comedic situation.  The transition to comedy starts as supporting actors start to detail Harry Block's situation (the main character, played predictably by Allen) , when we here their troubling trials with a man, who, self-proclaimingly states later in the movie, "I put my art into my work." The onslaught of cynicism in this part of the movie is at its highest, and also at the point where he criticizes himself, and, acting childishly, expects everyone to forgive him. As a result, he develops 'writing block.'
The middle of the movie focuses around a trip Harry Block is making with a prostitute, a hypochondriac, and his son (who he kidnapped while exiting a school bus). First on this trip is a stop at a carnival, where Allen has surreal experiences with characters he himself creates, including one scene of adultery in the process of being covered-up, with Judy Davis ( a scene, by the way, that is worth being noted for its hilarious look at a person who is flattered with herself.) The next stop is at a half-sister's estate, where her right-wing Semetic husband seems bent on spreading criticism of Allen's abstinence from Judaism, while, at the same time, intent on spreading his own propaganda. Allen states to this man, "You're the opposite of paranoid.  The last stop places Allen at a university, where they are hoping to present him with an award. However, the hypochondriac's worst dream (or best hope) comes true as he dies. So Harry has shown up at his old university with a prostitute and a dead body.
In the conclusion, at some other location, Allen is arrested for kidnapping his son, solicitation of prostitution, and possession of a deadly weapon (from an early scene with Judy Davis.) But before this, Allen is on an elevator which apparently leads to Hell. ( Example of who is in Hell : "Third Floor : Media. Sorry, that level has filled up.")
In jail, two friends bail him out, and he has a imaginary recognition ceremony (obviously, when Allen was arrested, he hadn't received his award yet.) At this ceremony, all of the characters in the movie are applauding him, and, there and then, his writing block is solved, and he starts writing a novel about, "A man who can only be artistic in work, not life."
This film is as all Allen's released are : wonderful. The acting of supporting characters is never very long, and as such, it would be very hard to nominate any one person for an award. This certainly is not a movie for everyone, and some may find it offensive. Actually, nearly all will find it offensive, but some will not be able to draw comedy from this offensiveness. I must lend my recommendation to this film, for it really does capture the comedy that is so Woody Allen like. Ironically, most people will like Woody Allen in this movie for hating himself.
Kevin J. Maguire
***********
Response is to be sent to<EMAIL_ADDRESS>, and is to have this as the only contents of the subjects : "Kevin : Deconstructing Harry"
-æ-ææ-
"It's the lie that gets you." - Richard M. Nixon
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


git-difftool - Show changes using common diff tools
git difftool [<options>] [<commit> [<commit>]] [--] [<path>...]
git difftool is a Git command that allows you to compare and edit files between revisions using common diff tools. git difftool is a frontend to git diff and accepts the same options and arguments. See git-diff(1).
-d, --dir-diff
Copy the modified files to a temporary location and perform a directory diff on them. This mode never prompts before launching the diff tool.
-y, --no-prompt
Do not prompt before launching a diff tool.
--prompt
Prompt before each invocation of the diff tool. This is the default behaviour; the option is provided to override any configuration settings.
-t <tool>, --tool=<tool>
Use the diff tool specified by <tool>. Valid values include emerge, kompare, meld, and vimdiff. Run git difftool --tool-help for the list of valid <tool> settings.
If a diff tool is not specified, git difftool will use the configuration variable diff.tool. If the configuration variable diff.tool is not set, git difftool will pick a suitable default.
You can explicitly provide a full path to the tool by setting the configuration variable difftool.<tool>.path. For example, you can configure the absolute path to kdiff3 by setting difftool.kdiff3.path. Otherwise, git difftool assumes the tool is available in PATH.
Instead of running one of the known diff tools, git difftool can be customized to run an alternative program by specifying the command line to invoke in a configuration variable difftool.<tool>.cmd.
When git difftool is invoked with this tool (either through the -t or --tool option or the diff.tool configuration variable) the configured command line will be invoked with the following variables available: $LOCAL is set to the name of the temporary file containing the contents of the diff pre-image and $REMOTE is set to the name of the temporary file containing the contents of the diff post-image. $MERGED is the name of the file which is being compared. $BASE is provided for compatibility with custom merge tool commands and has the same value as $MERGED.
--tool-help
Print a list of diff tools that may be used with --tool.
--[no-]symlinks
git difftool*(Aqs default behavior is create symlinks to the working tree when run in --dir-diff mode and the right-hand side of the comparison yields the same content as the file in the working tree.
Specifying --no-symlinks instructs git difftool to create copies instead. --no-symlinks is the default on Windows.
-x <command>, --extcmd=<command>
Specify a custom command for viewing diffs. git-difftool ignores the configured defaults and runs $command $LOCAL $REMOTE when this option is specified. Additionally, $BASE is set in the environment.
-g, --gui
When git-difftool is invoked with the -g or --gui option the default diff tool will be read from the configured diff.guitool variable instead of diff.tool.
See git-diff(1) for the full list of supported options.
git difftool falls back to git mergetool config variables when the difftool equivalents have not been defined.
diff.tool
The default diff tool to use.
diff.guitool
The default diff tool to use when --gui is specified.
difftool.<tool>.path
Override the path for the given tool. This is useful in case your tool is not in the PATH.
difftool.<tool>.cmd
Specify the command to invoke the specified diff tool.
See the --tool=<tool> option above for more details.
difftool.prompt
Prompt before each invocation of the diff tool.
git-diff(1)
Show changes between commits, commit and working tree, etc
git-mergetool(1)
Run merge conflict resolution tools to resolve merge conflicts
git-config(1)
Get and set repository or global options
Part of the git(1) suite


Age Calculator which will let you know your age in Years & Months.
*Tip(This Calculator will wish you not only on your Birthday Belated & In advance also )
( Note :- There can be error in month due to unusual pattern)
Calculate your Age !!


Hello, my name is Ricardo and I am an undergraduate student at the University of Illinois @ Springfield. I am interested in software development, artificial intelligence, and database management.
Student worker for the UIS ITS HelpDesk. Currently working on a team that focuses on resolving technical issues that students and faculty may encounter.
Intern for State Farm in Enterprise Technology; Information Technology. Working on software development, specifically on developing a tool for the associate data management team.
Worked as an IT assistant for the SOT department at Ohio Medical. Worked on organizing assemblies on the company's Epicor database; updating and removing data.
GPA: 3.8
GPA: 3.75
I am currently investing my time in furthering my web development skills; I am teaching myself AngularJS. I would eventually love to develop all kinds of software to meet a consumers needs.
When I am not programming, I enjoy animating projects in Blender and photo and video editing.


Get your latest Unity Cloud Build install links in a few seconds.
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Looking out the window now is making me even more disappointed my bike had a flat this morning, forcing me to drive.
9/22/2010, 4:10:20 PM
Favs: 0
Retweets: 0
link--- layout: tweet ---
Looking out the window now is making me even more disappointed my bike had a flat this morning, forcing me to drive.
9/22/2010, 4:10:20 PM
Favs: 0
Retweets: 0
link


#include <Graph_Function.hpp>
Public Member Functions | |
| Graph_Function (unsigned id) | |
| ~Graph_Function () | |
| std::string | getFunctionFile () |
| unsigned | getFunctionID () |
| std::list< Graph_Line * > | getFunctionLines () |
| std::string | getFunctionName () |
| Graph * | getGraph () |
| bool | isFunctionFileSet () |
| bool | isFunctionLinesEmpty () |
| void | pushFrontFunctionLines (Graph_Line *line) |
| void | pushFunctionLines (Graph_Line *line) |
| void | setFunctionFile (std::string name) |
| void | setFunctionName (std::string name) |
| void | setGraph (Graph *graph) |
Private Attributes | |
| Graph * | funcGraph |
| std::string | functionFile |
| unsigned | functionID |
| std::list< Graph_Line * > | functionLines |
| std::string | functionName |
Graph_Function Class: Container for storing source line belonging to a function
Definition at line 19 of file Graph_Function.hpp.
|
inline |
Constructor
Definition at line 24 of file Graph_Function.hpp.
|
inline |
|
inline |
Return functionFile
Definition at line 79 of file Graph_Function.hpp.
References functionFile.
Referenced by hydrogen_framework::addToMVICFG(), hydrogen_framework::findMatchedLine(), and hydrogen_framework::getNewlyAdded().
|
inline |
|
inline |
Return functionLines
Definition at line 64 of file Graph_Function.hpp.
References functionLines.
Referenced by hydrogen_framework::Graph::addVirtualNodes().
|
inline |
Return funcName
Definition at line 69 of file Graph_Function.hpp.
References functionName.
Referenced by hydrogen_framework::addToMVICFG(), hydrogen_framework::Graph::addVirtualNodes(), and hydrogen_framework::findMatchedLine().
|
inline |
Return pointer to encompassing Graph
Definition at line 89 of file Graph_Function.hpp.
References funcGraph.
|
inline |
Return true if functionFile is not empty
Definition at line 44 of file Graph_Function.hpp.
References functionFile.
Referenced by hydrogen_framework::buildICFG().
|
inline |
Return true if functionLines is empty
Definition at line 59 of file Graph_Function.hpp.
References functionLines.
Referenced by hydrogen_framework::buildICFG().
| void hydrogen_framework::Graph_Function::pushFrontFunctionLines | ( | Graph_Line * | line | ) |
Push Graph_Line at the front of the functionLines list. Only used for Virtual node
Definition at line 15 of file Graph_Function.cpp.
References functionLines, and hydrogen_framework::Graph_Line::setGraphFunction().
Referenced by hydrogen_framework::Graph::addVirtualNodes().
| void hydrogen_framework::Graph_Function::pushFunctionLines | ( | Graph_Line * | line | ) |
Push Graph_Line at the back of the functionLines list
Definition at line 10 of file Graph_Function.cpp.
References functionLines, and hydrogen_framework::Graph_Line::setGraphFunction().
Referenced by hydrogen_framework::Graph::addFunctionCallEdges(), hydrogen_framework::Graph::addVirtualNodes(), and hydrogen_framework::buildICFG().
|
inline |
Set functionFile
Definition at line 39 of file Graph_Function.hpp.
References functionFile.
Referenced by hydrogen_framework::Graph::addFunctionCallEdges(), and hydrogen_framework::buildICFG().
|
inline |
Set functionName
Definition at line 34 of file Graph_Function.hpp.
References functionName.
Referenced by hydrogen_framework::Graph::addFunctionCallEdges(), hydrogen_framework::addToMVICFG(), and hydrogen_framework::buildICFG().
|
inline |
Set pointer to encompassing Graph
Definition at line 84 of file Graph_Function.hpp.
References funcGraph.
Referenced by hydrogen_framework::Graph::pushGraphFunction().
|
private |
Points to the Graph that encompasses this
Definition at line 96 of file Graph_Function.hpp.
Referenced by getGraph(), and setGraph().
|
private |
Name of the file in which the function resides
Definition at line 94 of file Graph_Function.hpp.
Referenced by getFunctionFile(), isFunctionFileSet(), and setFunctionFile().
|
private |
Function Container ID
Definition at line 92 of file Graph_Function.hpp.
Referenced by getFunctionID().
|
private |
Container for lines in the function
Definition at line 95 of file Graph_Function.hpp.
Referenced by getFunctionLines(), isFunctionLinesEmpty(), pushFrontFunctionLines(), pushFunctionLines(), and ~Graph_Function().
|
private |
Name of the function
Definition at line 93 of file Graph_Function.hpp.
Referenced by getFunctionName(), and setFunctionName().


This page is supposed to reflect all things me. At this, the very moment that I write this
sentence, I am learning how to write HTML more fluidly than I already do. Hopefully by the time
I complete this whole page, it will have some exciting things for you to look at.
I play drums in a band.
Our Soundcloud page and yes, this is a shameless plug.
Oh it is. It's a privilege to be able to contribute to such a cool collaboration. And meet some awesomely creative people!
Shows. Definitely playing shows - it's an experience like nothing else I've done. The single most exciting moment of my life was the first show I played. Red Line Tap is far and away my favorite venue.
I work at the Sheriff's Office of Cook County - human resources stuff. I actually coordinate the
internship program. Basically, I attend career fairs at various univeristies across Chicago trying to find interest and
talent. After that, I give an orientation to those who have been accepted and place them throughout the office. It can be
exhausting! But it's been a great time (with certain complications, of course) and it's an experience that I was extrememly fortunate to have.


| Methods' Summary |
| open |
opens the sub document
|
| openDesign |
opens the sub document in design mode
|
| store |
stores the sub document, if it had previously been opened in either mode
|
| close |
closes the sub document, if it had previously been opened in either mode
|
| Methods' Details |
open
- Description
- opens the sub document
Note that opening the document means it is displayed in an own top-level frame
on the desktop.
- Returns
- the sub document, usually an ::com::sun::star::frame::XModel,
or an ::com::sun::star::frame::XController if the sub document
does not have an own model.
- Throws
- ::com::sun::star::lang::WrappedTargetException
if an error occurs during opening the document
|
|
openDesign
- Description
- opens the sub document in design mode
- Returns
- the sub document, usually an ::com::sun::star::frame::XModel,
or an ::com::sun::star::frame::XController if the sub document
does not have an own model.
- Throws
- ::com::sun::star::lang::WrappedTargetException
if an error occurs during opening the document
|
|
store
- Description
- stores the sub document, if it had previously been opened in either mode
- Throws
- ::com::sun::star::lang::WrappedTargetException
if an error occurs during storing the document
|
|
close
- Description
- closes the sub document, if it had previously been opened in either mode
- Returns
- true if and only if the document could be closed, false otherwise,
e.g. if the closing has been vetoed by the user.
- Throws
- ::com::sun::star::lang::WrappedTargetException
if an error occurs during closing the document
|
|
Top of Page
Copyright © 2013, The Apache Software Foundation, Licensed under the Apache License, Version 2.0. Apache, the Apache feather logo, Apache OpenOffice and OpenOffice.org are trademarks of The Apache Software Foundation. Other names may be trademarks of their respective owners.


{% if stage == 0 %}
Enter the code located within the server logs in order to begin setup
Username:
First Name:
Last Name:
Email:
Password:
Confirm Password:
Div2
In order to complete setup a system reboot is necessary. Please restart the CollaboDev process on your server


click: In the Toolkit, the act of quickly pressing and releasing the left mouse button on a {_control}. It is equivalent to a {_tap} on a touch screen. The term "tap" is the term usually used in these help pages.
Also: {_tap}, {_long-press}, {_drag}, {_long-drag}


It's not unusual for a sequel to be slightly weirder and more challenging than the film that inspired it, and sometimes that can be a good thing: Look at "Star Wars" and "The Empire Strikes Back," for example. But "Babe: Pig In The City," an utterly bewildering follow-up to the 1995 surprise hit "Babe," is so dark and disturbing you have to wonder what director George Miller was shooting for. Despite its G-rating, the movie includes numerous scenes of animals in peril, including a pit bull that nearly hangs himself, a crippled dog that gets thrown into a wall and a goldfish that almost suffocates when his tank is shattered. Oh yes, and we're also treated to several heartwrenching tales from homeless animals about how they've been mistreated, abused and abandoned by humans. Happy holidays, kids! Not that there wasn't a slightly weird undercurrent running throughout the original "Babe" -- remember that one segment was entitled "Pork Is A Nice, Sweet Meat" -- but the black comedy was offset by a message of positivity and the genuinely endearing interaction between James Cromwell's Farmer Hoggett and porcine hero Babe. "City"'s first mistake is to put Hoggett out of commission almost right off the bat by having him tumble down a well in a near-fatal accident (that's the first hint of what Miller has up his sleeve). Soon afterward, the bank comes calling to repossess the farm, forcing Mrs. Hoggett (Magda Szubanski) and Babe to high-tail it to town to try to cash in on Babe's new-found fame as the world's foremost "sheep pig." The cityscape initially looks gorgeous and inviting, incorporating everything from the Hollywood sign to the Eiffel Tower to the Golden Gate Bridge. But looks decieve, and soon Mrs. Hoggett is locked up, Babe has fallen into the clutches of a scuzzy, talentless clown (Mickey Rooney in a disturbing cameo) who ends up dying of a heart attack after accidentally setting the childrens' ward of a hospital ablaze. The movie's dour air is not exactly broken by a score that sounds better suited to an Irish wake than a family feature. And yet, despite its downbeat plot, "City" does manage to throw in just enough clever bits to hold the interest. Particularly funny are the trio of crooning mice from the first film (who are joined in this installment by a kitty choir), and some snooty cosmopolitan cats who sniff "Tourists!" when Babe and friends stroll down their street. The special effects here are even better than in the original and the changeovers between real animals and animatronic creations are almost impossible to detect. Those who appreciate what filmmakers refer to as "production values" will be dazzled. At the same time, however, you have to feel sorry for the parents who'll struggle to explain such bizarre bits as a mock-communion scene that features Babe as a stand-in for Jesus or a lengthy and terrifying round-up of Babe and company by villainous animal-control people who seem uncomfortably close to the Nazis of "Schindler's List." In a time when so many movies err on the side of predictability perhaps we should be grateful for directors willing to take risks, but when the results are as unnerving as "Pig in the City" it's a little difficult to stand up and cheer. James Sanford
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


OptionsFile, Grammar, and Rule OptionsRather than have the programmer specify a bunch of command-line arguments to the parser generator, an options section within the grammar itself serves this purpose. This solution is preferrable because it associates the required options with the grammar rather than ANTLR invocation. The section is preceded by the options keyword and contains a series of option/value assignments surrounded by curly braces such as: options { k = 2; tokenVocbaulary = IDL; defaultErrorHandler = false; } The options section for an entire (.g) file, if specified, immediately follows the (optional) file header: header { package X; } options {language="FOO";} The options section for a grammar, if specified, must immediately follow the ';' of the class specifier: class MyParser extends Parser; The options section for a rule, if specified, must immediately follow the rule name: myrule[args] returns [retval] options { defaultErrorHandler=false; } : // body of rule... ; The option names are not keywords in ANTLR, but rather are entries in a symbol table examined by ANTLR. The scope of option names is limited to the options section; identifiers within your grammar may overlap with these symbols. The only ANTLR options not specified in the options section are things that do not vary with the grammar, but rather than invocation of ANTLR itself. The best example is debugging information. Typically, the programmer will want a makefile to change an ANTLR flag indicating a debug or release build. Options supported in ANTLRKey for the type column: F=file, G=grammar, R=rule, L=lexer, S=subrule, C=C++ only.
language: Setting the generated languageANTLR supports multiple, installable code generators. Any code-generator conforming to the ANTLR specification may be invoked via the language option. The default language is "Java", but "Cpp", and "Sather" are also supported. The language option is specified at the file-level, for example: header { package zparse; } options { language="Java"; } ... classes follow ... k: Setting the lookahead depthYou may set the lookahead depth for any grammar (parser, lexer, or tree-walker), by using the k= option: class MyLexer extends Lexer; options { k=3; } ... Setting the lookahead depth changes the maximum number of tokens that will be examined to select alternative productions, and test for exit conditions of the EBNF constructs (...)?, (...)+, and (...)*. The lookahead analysis is linear approximate (as opposed to full LL(k) ). This is a bit involved to explain in detail, but consider this example with k=2: r : ( A B | B A ) | A A ; Full LL(k) analysis would resolve the ambiguity and produce a lookahead test for the first alternate like: if ( (LA(1)==A && LA(2)==B) || (LA(1)==B && LA(2)==A) ) However, linear approximate analysis would logically OR the lookahead sets at each depth, resulting in a test like: if ( (LA(1)==A || LA(1)==B) && (LA(2)==A || LA(2)==B) ) Which is ambiguous with the second alternate for {A,A}. Because of this, setting the lookahead depth very high tends to yield diminishing returns in most cases, because the lookahead sets at large depths will include almost everything. importVocab: Initial Grammar Vocabulary[See the documentation on vocabularies for more information] To specify an initial vocabulary (tokens, literals, and token types), use the importVocab grammar option. class MyParser extends Parser; ANTLR will look for VTokenTypes.txt in the current directory and preload the token manager for MyParser with the enclosed information. This option is useful, for example, if you create an external lexer and want to connect it to an ANTLR parser. Conversely, you may create an external parser and wish to use the token set with an ANTLR lexer. Finally, you may find it more convenient to place your grammars in separate files, especially if you have multiple tree-walkers that do not add any literals to the token set. The vocabulary file has an identifier on the first line that names the token vocabulary that is followed by lines of the form ID=value or "literal"=value. For example: ANTLR // vocabulary name "header"=3 ACTION=4 COLON=5 SEMI=6 ... A file of this form is automatically generated by ANTLR for each grammar. Note: you must take care to run ANTLR on the vocabulay-generating grammar files before you run ANTLR on the vocabulary-consuming grammar files. exportVocab: Naming Export Vocabulary[See the documentation on vocabularies for more information] The vocabulary of a grammar is the union of the set of tokens provided by an importVocab option and the set of tokens and literals defined in the grammar. ANTLR exports a vocabulary for each grammar whose default name is the same as the grammar. So, the following grammar yields a vocabulary called P: class P extends Parser; a : A; ANTLR generates files PTokenTypes.txt and PTokenTypes.java. You can specify the name of the exported vocabulary with the exportVocab option. The following grammar generates a vocabulary called V not P. class P extends Parser; options { exportVocab=V; } a : A; All grammars in the same file witht the same vocabulary name contribute to the same vocabulary (and resulting files). If the the grammars were in separate files, on the other hand, they would all overwrite the same file. For example, the following parser and lexer grammars both may contribute literals and tokens to the MyTokens vocabulary. class MyParser extends Parser; options { exportVocab=MyTokens; } ... class MyLexer extends Lexer; options { exportVocab=MyTokens; } ... testLiterals: Generate literal-testing codeBy default, ANTLR will generate code in all lexers to test each token against the literals table (the table generated for literal strings), and change the token type if it matches the table. However, you may suppress this code generation in the lexer by using a grammar option: class L extends Lexer; options { testLiterals=false; } ... If you turn this option off for a lexer, you may re-enable it for specific rules. This is useful, for example, if all literals are keywords, which are special cases of ID: ID options { testLiterals=true; } : LETTER (LETTER | DIGIT)* ; If you want to test only a portion of a token's text for a match in the literals table, explicitly test the substring within an action using method: public int testLiteralsTable(String text, int ttype) {...} For example, you might want to test the literals table for just the tag word in an HTML word. defaultErrorHandler: Controlling default exception-handlingBy default, ANTLR will generate default exception handling code for a parser or tree-parser rule. The generated code will catch any parser exceptions, synchronize to the follow set of the rule, and return. This is simple and often useful error-handling scheme, but it is not very sophisticated. Eventually, you will want to install your own exepttion handlers. ANTLR will automatically turn off generation of default exception handling for rule where an exception handler is specified. You may also explicitly control generation of default exception handling on a per-grammar or per-rule basis. For example, this will turn off default error-handing for the entire grammar, but turn it back on for rule "r": class P extends Parser; options {defaultErrorHandler=false;} r options {defaultErrorHandler=true;} : A B C; For more information on exception handling in the lexer, go here. codeGenMakeSwitchThreshold: controlling code generationANTLR will optimize lookahead tests by generating a switch statement instead of a series of if/else tests for rules containing a sufficiently large number of alternates whose lookahead is strictly LL(1). The option codeGenMakeSwitchThreshold controls this test. You may want to change this to control optimization of the parser. You may also want to disable it entirely for debugging purposes, by setting it to a large number: class P extends Parser; options { codeGenMakeSwitchThreshold=999; } ... codeGenBitsetTestThreshold: controlling code generationANTLR will optimize lookahead tests by generating a bitset test instead of an if statement, for very complex lookahead sets. The option codeGenBitsetTestThreshold controls this test. You may want to change this to control optimization of the parser: class P extends Parser; // make bitset if test involves five or more terms options { codeGenBitsetTestThreshold=5; } ... You may also want to disable it entirely for debugging purposes, by setting it to a large number: class P extends Parser; options { codeGenBitsetTestThreshold=999; } ... buildAST: Automatic AST constructionIn a Parser, you can tell ANTLR to generate code to construct ASTs corresponding to the structure of the recognized syntax. The option, if set to true, will cause ANTLR to generate AST-building code. With this option set, you can then use all of the AST-building syntax and support methods. In a Tree-Parser, this option turns on "transform mode", which means an output AST will be generated that is a transformation of the input AST. In a tree-walker, the default action of buildAST is to generate a copy of the portion of the input AST that is walked. Tree-transformation is almost identical to building an AST in a Parser, except that the input is an AST, not a stream of tokens. ASTLabelType: Setting label typeWhen you must define your own AST node type, your actions within the grammar will require lots of downcasting from AST (the default type of any user-defined label) to your tree node type; e.g., decl : d:ID {MyAST t=(MyAST)#d;} ; This makes your code a pain to type in and hard to read. To avoid this, use the grammar option ASTLabelType to have ANTLR automatically do casts and define labels of the appropriate type. class ExprParser extends Parser; options { buildAST=true; ASTLabelType = "MyAST"; } expr : a:term ; The type of #a within an action is MyAST not AST. charVocabulary: Setting the lexer character vocabularyANTLR processes Unicode. Because of this this, ANTLR cannot make any assumptions about the character set in use, else it would wind up generating huge lexers. Instead ANTLR assumes that the character literals, string literals, and character ranges used in the lexer constitute the entire character set of interest. For example, in this lexer: class L extends Lexer; A : 'a'; B : 'b'; DIGIT : '0' .. '9'; The implied character set is { 'a', 'b', '0', '1', '2', '3', '4', '5', '6', '7', '8', '9' }. This can produce unexpected results if you assume that the normal ASCII character set is always used. For example, in: class L extends Lexer; A : 'a'; B : 'b'; DIGIT : '0' .. '9'; STRING: '"' (~'"")* '"'; The lexer rule STRING will only match strings containing 'a', 'b' and the digits, which is usually not what you want. To control the character set used by the lexer, use the charVocbaulary option. This example will use a general eight-bit character set. class L extends Lexer; options { charVocabulary = '\3'..'\377'; } ... This example uses the ASCII character set in conjunction with some values from the extended Unicode character set: class L extends Lexer; options { charVocabulary = '\3'..'\377' | '\u1000'..'\u1fff'; } ... warnWhenFollowAmbig[Warning: you should know what you are doing before you use this option. I deliberately made it a pain to shut warnings off (rather than a single character operator) so you would not just start turning off all the warnings. I thought for long time before implementing this exact mechanism. I recommend a comment in front of any use of this option that explains why it is ok to hush the warning.] This subrule option is true by default and controls the generation of nondeterminism (ambiguity) warnings when comparing the FOLLOW lookahead sets for any subrule with an empty alternative and any closure subrule such as (..)+ and (...)*. For example, the following simple rule has a nondeterministic subrule, which arises from a language ambiguity that you could attach an ELSE clause to the most recent IF or to an outer IF because the construct can nest. stat : "if" expr "then" stat ("else" stat)? | ID ASSIGN expr SEMI ; Because the language is ambiguous, the context-free grammar must be ambiguous and the resulting parser nondeterministic (in theory). However, being the practical language folks that we are, we all know you can trivially solve this problem by having ANTLR resolve conflicts by consuming input as soon as possible; I have yet to see a case where this was the wrong thing to do, by the way. This option, when set to false, merely informs ANTLR that it has made the correct assumption and can shut off an ambiguity related to this subrule and an empty alternative or exit path. Here is a version of the rule that does not yield a warning message:
stat : "if" expr "then" stat ( // standard if-then-else ambig options { warnWhenFollowAmbig=false; } : "else" stat )? | ID ASSIGN expr SEMI ; One important note: This option does not affect non-empty alternatives. For example, you will still get a warning for the following subrule between alts 1 and 3 (upon lookahead A): ( options { warnWhenFollowAmbig=false; } : A | B | A ) Further, this option is insensitive to lookahead. Only completely empty alternatives count as candidate alternatives for hushing warnings. So, at k=2, just because ANTLR can see past alternatives with single tokens, you still can get warnings. Command Line Options
Version: $Id: //depot/code/org.antlr/test/antlr-2.7.0a11/doc/options.html#3 $ |


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A contextual-inquiry based consulting project
This project was focused on the use of the contextual-inquiry interview method as applied to a consulting model. Our team of four met with a client, conducted research and interviews, brainstormed solutions and ultimately provided recommendations designed to target their specified problem.
The Center for Japanese Studies at University of Michigan was having trouble managing the Japanese Internship Initiative, a program that connects UM students with internships in Japan. The client communicated that the central problem was that the current proccess of diseminating information to students was manual and decentralized and there was no standad method for the CJS to receive studnet applications.
Before conducting interviews our team generated a comprehensive background research report. I conducted a competitive analysis wherein I benchmarked the Center for Japanese Studies' program against other international internship programs. The analysis illuminated a number of potential strengths and weaknesses within the CJS that we would explore further.
After our background research report the team constructed a set of interview protocol for the stakeholders and conducted 5 interviews with former students, internship coordinators and company conatacts to better understand the current process and its pain points. After each interview our team came together to conduct interpertation sessions and generate affinity notes. Using the notes from our interpertation sessions we constructed an affinity wall and identified themes from our interviews.
Over the next few weeks we will be working to solidify our findings and we will then present recommendations to CJS. The project timeline is set to be completed by December 2017


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Constructor
new ViewResources(parent?: ViewResources, viewUrl?: string): ViewResources
Creates an instance of ViewResources.
Parameters
parent?: ViewResources
viewUrl?: string
new ViewResources(parent?: ViewResources, viewUrl?: string): ViewResources
Creates an instance of ViewResources.


In this example, we’ll use all the default options from carousel.js to create a simple touch-friendly carousel.

Creating a hero carousel is easy with carousel.js. We’ll enable a few options when initializing our script to add some new functionality to the carousel.

The carousel.js script includes styles for building multi-column carousels, like shown in the example below. Simply add a CSS class, such as sm-4cols
, to your carousel HTML in order to display carousel items in multiple columns on different screen sizes.

View the source code, find helpful documentation, and see more examples of carousel.js in action on the GitHub project site: https://github.com/oldrivercreative/carousel


Thanks a lot!
I’ve just updated PgObserver also to use the latest from “check_pgactivity” (https://github.com/zalando/PGObserver/commit/ac3de84e71d6593f8e64f68a4b5eaad9ceb85803).
Cheers, Kaarel


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Accounts will generally be validated within 24 hours, and of
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On the first full day this page went live, 100,000 people visited this Rotten
News page. Of course that was the day after the WTC attacks, so that number is
somewhat distorted. Right now this page gets between 50,000 and 75,000 people
every day.
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February 07, 2002
Is that a human finger in your custard?
Irish Examiner | Submitted by: anonymous
"The Australian Police Journal has reported that an elderly woman had already
used about half of the powder in a custard packet when she discovered an object
that appeared to be a large dead cockroach. But when she brought it to the
Health Department, it was found to be a dried-up human finger. The following
investigation revealed that a factory worker had lost two fingers in a machine
with rotating blades. One digit made its way into the custard packet
the woman had bought."
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Read article...
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Canada attempts to censor US website
Eye | Submitted by: yesguy
A Canadian human rights tribunal has ordered a California based website,
Zundelsite, shut down. "Paul Fromm, director of the Canadian Association for
Free Expression, says the ruling is a "disaster" for free speech in
Canada, especially since it wouldn't affect Zündel anyway. "The most damaging
thing to free speech in this ruling is that truth is no defense," Fromm
says. "In human rights cases, the truth doesn't count, only people's feelings."
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Read article...
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Blessed by thy potty
BBC | Submitted by: Earl James
"A bishop has defended his ceremonial sprinkling of water on a block
of toilets by saying loos [Limey for "toilet"] are "worthy of blessing".
The Right Reverend Steven Pedley formally blessed the u-bends at a
primary school in Longridge near Preston, Lancashire."
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Read article...
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Vatican: Illness caused by sin
Times | Submitted by: anonymous
According to the Vatican, those who get sick have gotten so because they
have sinned. Those innocent babies born with illness: perhaps they are not
so innocent (who knows what sins they might have committed in the womb.)
"Man’s desire to be healthy, good-looking and strong is justified because it anticipates our future salvation. One cannot deny that death, of which illness is an anticipation, has always been seen as a consequence of sin."
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Read article...
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Woman to live in bodybag at dump
IOL | Submitted by: george_lazenby
"Brophy will start her "dump action" on Wednesday at the Athlone refuse
transfer station. She will stay in a black bag day and night without even
basic amenities. "This will be a real experience, not a gimmick or stunt.

[But who will express solidarity for all the misdirected women of the world?]
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Read article...
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NY sues McAfee over attempt to restrict speech
Associated Press | Submitted by: Lunachick 13
Antivirus makers are a slimy bunch. So it's no surprise that when you buy
McAfee Antivirus from Network Associates Inc, one of the clauses in
the "contract" is that you are not permitted to criticize the software in
a review. In fact, the company seems to think you can't write a review at
all without their explicit permission. This isn't just some text they threw
in the license and ignored; in 1999 they attempted to enforce the language
against Network World magazine. The State of New York is now suing McAfee
over this.
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Read article...
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Tit-in at Sixth and Trinity
Austin-American Statesman | Submitted by: Soylent
"The protest -- named something clever that rhymes with "sit-in" -- is
scheduled for 11 p.m. Saturday at Sixth and Trinity streets. Both men (yech!)
and women are welcome to take off their shirts for the movement. "Love fest
no fighting!" the flier says. See, the reason the police are banning the
exposing of female breasts at Mardi Gras on Sixth this year is, they say,
that it starts fights among the guys."
[Next year, don't miss the Shit-In.]
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British Telecom claims patent on hyperlinking
Reuters | Submitted by: Soylent
Add British Telecom to the list of truly evil companies. They are claiming
a patent on hyperlinking, despite evidence existing in the form of a 1968
film from Stanford University (yes, 1968.) "Cella, for one, questioned
whether the Engelbart film would hold up in court, adding that the heavily
indebted BT would be unlikely to head to court and incur millions of
dollars in legal fees if it thought the film could harm its case."
But it's actually more likely that they are that dumb.
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Read article...
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Bin Laden brand heroin
The Smoking Gun | Submitted by: Soylent
"New York City's drug dealers, always on the cutting edge of bad taste,
are now selling heroin packets labeled "Bin Laden," and which carry a
crudely drawn image of a plane flying towards the World Trade Center."
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Relativistic Space Voyage at Constant Acceleration
Enter
Distance to Destination
and
G Factor
Experienced by Traveler
Destination Distance (LY):
G Factor:


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Several coordinate systems are involved in taking a vertex from its local coordinate system to a pixel position within a window. The majority of these coordinate systems are controlled by the current camera, operating in conjunction with the geometrical transform objects.
A vertex is initially specified in local coordinates. This is an arbitrary coordinate system, chosen in a way that makes sense for the vertex's object. Typically the origin will be placed at the center of the object, to allow it to be transformed intuitively.
During rendering, vertices are transformed from their local coordinate system to world coordinates. This coordinate system is also arbitrary, however it establishes a common coordinate system for all objects within the world.
The camera position and orientation is typically specified in world coordinates, but for rendering purposes a camera object also needs a coordinate system known as view coordinates. This coordinate system moves the camera location to the origin, with the camera looking down the -z axis and the camera up vector placed along the +y axis.
Although the view coordinate system establishes the camera's overall view of the world, a further coordinate system is necessary to establish what falls within the camera's field of view. This coordinate system is known as frustum coordinates. This provides the camera with the "lens" through which it sees the world, and allows the camera to apply a particular type of projection (e.g., perspective or orthographic) to the scene.
Quesa's frustum coordinate system ranges from -1 to +1 in x and y, and 0 to -1 in z (where 0 is the near clipping plane, and -1 is the far clipping plane). Once the scene has been transformed to this coordinate system, it then passes through the view port transform. This transform selects a portion of the xy plane of the frustum coordinate system, and it is this portion which is mapped to the draw context for display.
Once the coordinates have passed through the view port transform, they can then be mapped to the draw context. This is achieved with the frustum to window transform. This transform takes the portion of the frustum that was selected with the view port transform, and maps it to the active pane of the draw context being rendered to.
Coordinates pass through five transforms to take them from local coordinates to window coordinates:
Local Coordinates local to world World Coordinates world to view View Coordinates view to frustum Frustum Coordinates view port Visible Frustum Coordinates frustum to window Window Coordinates


promiseMe
promiseMe: Promise<any> = Promise.all([data.initData().then(data.generateData.bind(data, [top])).then((dataRay) => {top.onInit(dataRay);top.buildJS();return top.thumbPromise;}).catch((err) => {console.log("Quickstart error!");console.log(err);(<any>window).quickLoad = false;}),new Promise((resolve, reject) => require(['./application'], resolve, reject))]).then((ray: Array<any>) => ray[1].initialize())
Global event description close callback. Serves as a mutex for every EventRowUI, so that only one event description is visible at a given time.


Tea Ceremonies
It all started with a cup of tea.
On a windy, somewhat rainy, and definitely chilly day, us three interns set off on an adventure to explore the Northern German countryside. After passing by many of the tall power-generating windmills, we stumbled upon a small antique one in Aurich which we could climb. We were able to learn about the internal mechanisms of the windmill by seeing the gears first-hand and could view the peaceful countryside from the top.
The view was lovely, but the wind eventually brought us back inside, with cold hands and chattering teeth. Searching for some food to warm us up, we went next door. What we then discovered was a tea house, where they served cakes, coffee, and tea. We ordered coffee and tea, and we were also served a history lesson.
For approximately 300 years, East Frisians have been taking part in tea ceremonies as a ritualistic way of drinking tea. This has developed over these 300 years as a tea culture in Lower Saxony that is appreciated by locals and visitors alike.
The tea ceremony begins with the 'Kluntje'. One must grab the Kluntje from the sugar bowl with the tongs and place it gently into their teacup. When the tea has been steeped in the teapot, the tea is poured into the teacup on top of the Kluntje, which makes a crackling noise as the tea begins to dissolve the rock sugar.
Next, one must pour a small amount of cream into the teacup from the side. The cream then drops to the bottom of the cup and rises again in the shape of a cloud, called 'Wulkje'.
"Generally, the tea is not stirred, so that with each sip a different taste is experienced: first the mild cream, then the strong tea and finally the sweetness of the rock sugar." -UNESCO
As the sugar dissolves over time, the tea becomes sweeter, giving a new experience with every sip.


Package com.google.protobuf
Interface DescriptorProtos.FieldDescriptorProtoOrBuilder
- All Superinterfaces:
com.google.protobuf.MessageLiteOrBuilder
,com.google.protobuf.MessageOrBuilder
- All Known Implementing Classes:
DescriptorProtos.FieldDescriptorProto
,DescriptorProtos.FieldDescriptorProto.Builder
- Enclosing class:
- DescriptorProtos
public static interface DescriptorProtos.FieldDescriptorProtoOrBuilder
extends com.google.protobuf.MessageOrBuilder
-
Method Summary
Modifier and TypeMethodDescriptionFor numeric types, contains the original text representation of the value.com.google.protobuf.ByteString
For numeric types, contains the original text representation of the value.For extensions, this is the name of the type being extended.com.google.protobuf.ByteString
For extensions, this is the name of the type being extended.JSON name of this field.com.google.protobuf.ByteString
JSON name of this field.getLabel()
optional .google.protobuf.FieldDescriptorProto.Label label = 4;
getName()
optional string name = 1;
com.google.protobuf.ByteString
optional string name = 1;
int
optional int32 number = 3;
int
If set, gives the index of a oneof in the containing type's oneof_decl list.optional .google.protobuf.FieldOptions options = 8;
optional .google.protobuf.FieldOptions options = 8;
boolean
If true, this is a proto3 "optional".getType()
If type_name is set, this need not be set.For message and enum types, this is the name of the type.com.google.protobuf.ByteString
For message and enum types, this is the name of the type.boolean
For numeric types, contains the original text representation of the value.boolean
For extensions, this is the name of the type being extended.boolean
JSON name of this field.boolean
hasLabel()
optional .google.protobuf.FieldDescriptorProto.Label label = 4;
boolean
hasName()
optional string name = 1;
boolean
optional int32 number = 3;
boolean
If set, gives the index of a oneof in the containing type's oneof_decl list.boolean
optional .google.protobuf.FieldOptions options = 8;
boolean
If true, this is a proto3 "optional".boolean
hasType()
If type_name is set, this need not be set.boolean
For message and enum types, this is the name of the type.Methods inherited from interface com.google.protobuf.MessageLiteOrBuilder
isInitialized
Methods inherited from interface com.google.protobuf.MessageOrBuilder
findInitializationErrors, getAllFields, getDefaultInstanceForType, getDescriptorForType, getField, getInitializationErrorString, getOneofFieldDescriptor, getRepeatedField, getRepeatedFieldCount, getUnknownFields, hasField, hasOneof
-
Method Details
-
hasName
boolean hasName()optional string name = 1;
- Returns:
- Whether the name field is set.
-
getName
String getName()optional string name = 1;
- Returns:
- The name.
-
getNameBytes
com.google.protobuf.ByteString getNameBytes()optional string name = 1;
- Returns:
- The bytes for name.
-
hasNumber
boolean hasNumber()optional int32 number = 3;
- Returns:
- Whether the number field is set.
-
getNumber
int getNumber()optional int32 number = 3;
- Returns:
- The number.
-
hasLabel
boolean hasLabel()optional .google.protobuf.FieldDescriptorProto.Label label = 4;
- Returns:
- Whether the label field is set.
-
getLabel
DescriptorProtos.FieldDescriptorProto.Label getLabel()optional .google.protobuf.FieldDescriptorProto.Label label = 4;
- Returns:
- The label.
-
hasType
boolean hasType()If type_name is set, this need not be set. If both this and type_name are set, this must be one of TYPE_ENUM, TYPE_MESSAGE or TYPE_GROUP.
optional .google.protobuf.FieldDescriptorProto.Type type = 5;
- Returns:
- Whether the type field is set.
-
getType
If type_name is set, this need not be set. If both this and type_name are set, this must be one of TYPE_ENUM, TYPE_MESSAGE or TYPE_GROUP.
optional .google.protobuf.FieldDescriptorProto.Type type = 5;
- Returns:
- The type.
-
hasTypeName
boolean hasTypeName()For message and enum types, this is the name of the type. If the name starts with a '.', it is fully-qualified. Otherwise, C++-like scoping rules are used to find the type (i.e. first the nested types within this message are searched, then within the parent, on up to the root namespace).
optional string type_name = 6;
- Returns:
- Whether the typeName field is set.
-
getTypeName
String getTypeName()For message and enum types, this is the name of the type. If the name starts with a '.', it is fully-qualified. Otherwise, C++-like scoping rules are used to find the type (i.e. first the nested types within this message are searched, then within the parent, on up to the root namespace).
optional string type_name = 6;
- Returns:
- The typeName.
-
getTypeNameBytes
com.google.protobuf.ByteString getTypeNameBytes()For message and enum types, this is the name of the type. If the name starts with a '.', it is fully-qualified. Otherwise, C++-like scoping rules are used to find the type (i.e. first the nested types within this message are searched, then within the parent, on up to the root namespace).
optional string type_name = 6;
- Returns:
- The bytes for typeName.
-
hasExtendee
boolean hasExtendee()For extensions, this is the name of the type being extended. It is resolved in the same manner as type_name.
optional string extendee = 2;
- Returns:
- Whether the extendee field is set.
-
getExtendee
String getExtendee()For extensions, this is the name of the type being extended. It is resolved in the same manner as type_name.
optional string extendee = 2;
- Returns:
- The extendee.
-
getExtendeeBytes
com.google.protobuf.ByteString getExtendeeBytes()For extensions, this is the name of the type being extended. It is resolved in the same manner as type_name.
optional string extendee = 2;
- Returns:
- The bytes for extendee.
-
hasDefaultValue
boolean hasDefaultValue()For numeric types, contains the original text representation of the value. For booleans, "true" or "false". For strings, contains the default text contents (not escaped in any way). For bytes, contains the C escaped value. All bytes >= 128 are escaped. TODO(kenton): Base-64 encode?
optional string default_value = 7;
- Returns:
- Whether the defaultValue field is set.
-
getDefaultValue
String getDefaultValue()For numeric types, contains the original text representation of the value. For booleans, "true" or "false". For strings, contains the default text contents (not escaped in any way). For bytes, contains the C escaped value. All bytes >= 128 are escaped. TODO(kenton): Base-64 encode?
optional string default_value = 7;
- Returns:
- The defaultValue.
-
getDefaultValueBytes
com.google.protobuf.ByteString getDefaultValueBytes()For numeric types, contains the original text representation of the value. For booleans, "true" or "false". For strings, contains the default text contents (not escaped in any way). For bytes, contains the C escaped value. All bytes >= 128 are escaped. TODO(kenton): Base-64 encode?
optional string default_value = 7;
- Returns:
- The bytes for defaultValue.
-
hasOneofIndex
boolean hasOneofIndex()If set, gives the index of a oneof in the containing type's oneof_decl list. This field is a member of that oneof.
optional int32 oneof_index = 9;
- Returns:
- Whether the oneofIndex field is set.
-
getOneofIndex
int getOneofIndex()If set, gives the index of a oneof in the containing type's oneof_decl list. This field is a member of that oneof.
optional int32 oneof_index = 9;
- Returns:
- The oneofIndex.
-
hasJsonName
boolean hasJsonName()JSON name of this field. The value is set by protocol compiler. If the user has set a "json_name" option on this field, that option's value will be used. Otherwise, it's deduced from the field's name by converting it to camelCase.
optional string json_name = 10;
- Returns:
- Whether the jsonName field is set.
-
getJsonName
String getJsonName()JSON name of this field. The value is set by protocol compiler. If the user has set a "json_name" option on this field, that option's value will be used. Otherwise, it's deduced from the field's name by converting it to camelCase.
optional string json_name = 10;
- Returns:
- The jsonName.
-
getJsonNameBytes
com.google.protobuf.ByteString getJsonNameBytes()JSON name of this field. The value is set by protocol compiler. If the user has set a "json_name" option on this field, that option's value will be used. Otherwise, it's deduced from the field's name by converting it to camelCase.
optional string json_name = 10;
- Returns:
- The bytes for jsonName.
-
hasOptions
boolean hasOptions()optional .google.protobuf.FieldOptions options = 8;
- Returns:
- Whether the options field is set.
-
getOptions
DescriptorProtos.FieldOptions getOptions()optional .google.protobuf.FieldOptions options = 8;
- Returns:
- The options.
-
getOptionsOrBuilder
DescriptorProtos.FieldOptionsOrBuilder getOptionsOrBuilder()optional .google.protobuf.FieldOptions options = 8;
-
hasProto3Optional
boolean hasProto3Optional()If true, this is a proto3 "optional". When a proto3 field is optional, it tracks presence regardless of field type. When proto3_optional is true, this field must be belong to a oneof to signal to old proto3 clients that presence is tracked for this field. This oneof is known as a "synthetic" oneof, and this field must be its sole member (each proto3 optional field gets its own synthetic oneof). Synthetic oneofs exist in the descriptor only, and do not generate any API. Synthetic oneofs must be ordered after all "real" oneofs. For message fields, proto3_optional doesn't create any semantic change, since non-repeated message fields always track presence. However it still indicates the semantic detail of whether the user wrote "optional" or not. This can be useful for round-tripping the .proto file. For consistency we give message fields a synthetic oneof also, even though it is not required to track presence. This is especially important because the parser can't tell if a field is a message or an enum, so it must always create a synthetic oneof. Proto2 optional fields do not set this flag, because they already indicate optional with `LABEL_OPTIONAL`.
optional bool proto3_optional = 17;
- Returns:
- Whether the proto3Optional field is set.
-
getProto3Optional
boolean getProto3Optional()If true, this is a proto3 "optional". When a proto3 field is optional, it tracks presence regardless of field type. When proto3_optional is true, this field must be belong to a oneof to signal to old proto3 clients that presence is tracked for this field. This oneof is known as a "synthetic" oneof, and this field must be its sole member (each proto3 optional field gets its own synthetic oneof). Synthetic oneofs exist in the descriptor only, and do not generate any API. Synthetic oneofs must be ordered after all "real" oneofs. For message fields, proto3_optional doesn't create any semantic change, since non-repeated message fields always track presence. However it still indicates the semantic detail of whether the user wrote "optional" or not. This can be useful for round-tripping the .proto file. For consistency we give message fields a synthetic oneof also, even though it is not required to track presence. This is especially important because the parser can't tell if a field is a message or an enum, so it must always create a synthetic oneof. Proto2 optional fields do not set this flag, because they already indicate optional with `LABEL_OPTIONAL`.
optional bool proto3_optional = 17;
- Returns:
- The proto3Optional.
-


Intro
This blog is going to look at some of the main structures and Object Oriented Programming techniques used in C#. I am really just beginning to really come to terms with these things myself so let's see if I get it right and if I can give you some pointers and clarify things for myself in the process! We'll start with some definitions and end with an example from my work experience.
What is a class?
According to my reference guide, a class combines data, functions and nested types into a new type, which is a key building block of C# applications. In simple terms, classes are pretty much the place you write your computer code.
Instance and Static Members?
Data and Functions (including: fields, constants, events, methods, properties, constructors, destructors etc) can be either instance or static. By default these things will be instance members, which basically means they relate to the particular instance in which they are being used. On the other hand a 'static' member is associated with the overaching type itself.
What is a method?
All C# code executes in a method or in a special form of a method. It is basically a block of code. This block of code gets 'called' and 'executes' which just means it makes stuff happen in your programme.
How does this work?
I watched a good youtube video (https://www.youtube.com/watch?v=OBsGRqXzOhk) in which a guy called Patrick used a table analogy to describe the relationship between a static and an instance method. He explained that if the data you were working with was able to be put into a spreadsheet of rows and columns, that the columns would be the static method and the rows would be the instance methods.
This analogy works for me because a lot of what I do involves storing information in database tables.
So in the 'clients' table above, the column headers 'Client id', 'Last name', 'First names', 'Gender' etc would form part of the static method and the actual client data would be the instance of that static object. Each individual person is one instance of the the client object .
In practical coding terms that means you can not use the 'new' keyword with a static member. You use the 'new' keyword to create an instance of that static member. The static member is shared whereas the instance gets created every time it is used.
Static members are a good way of organising your code so that you don't repeat yourself heaps, they can be used as utilities.
If you use a static variable, it will share that variable with all the instances created from it. If you use a static constructor, you can effectively 'pass on' or populate the new instance with the data from the static constructor. In my example if the majority of clients were women, I could use a static constructor to pass on that data to each client instance created. Magic!


Data Structures | |
| struct | LPDDR4_Config_s |
| struct | LPDDR4_PrivateData_s |
| struct | LPDDR4_DebugInfo_s |
| struct | LPDDR4_FspModeRegs_s |
Typedefs | |
| typedef void(* | LPDDR4_InfoCallback) (const LPDDR4_PrivateData *pD, LPDDR4_InfoType infoType) |
| typedef void(* | LPDDR4_CtlCallback) (const LPDDR4_PrivateData *pD, LPDDR4_CtlInterrupt ctlInterrupt, uint8_t chipSelect) |
| typedef void(* | LPDDR4_PhyIndepCallback) (const LPDDR4_PrivateData *pD, LPDDR4_PhyIndepInterrupt phyIndepInterrupt, uint8_t chipSelect) |
Enumerations | |
| enum | LPDDR4_RegBlock |
| enum | LPDDR4_CtlInterrupt |
| enum | LPDDR4_PhyIndepInterrupt |
| enum | LPDDR4_InfoType |
| enum | LPDDR4_LpiWakeUpParam |
| enum | LPDDR4_ReducMode |
| enum | LPDDR4_EccEnable |
| enum | LPDDR4_DbiMode |
| enum | LPDDR4_CtlFspNum |
This section defines the data structures used by the driver to provide hardware information, modification and dynamic operation of the driver. These data structures are defined in the header file of the core driver and utilized by the API.
| typedef void(* LPDDR4_CtlCallback) (const LPDDR4_PrivateData *pD, LPDDR4_CtlInterrupt ctlInterrupt, uint8_t chipSelect) |
Reports interrupts received by the controller. Params: pD - driver state info specific to this instance. ctlInterrupt - Interrupt raised chipSelect - Chip for which interrupt raised
| typedef void(* LPDDR4_InfoCallback) (const LPDDR4_PrivateData *pD, LPDDR4_InfoType infoType) |
Reports informations and warnings that need to be communicated. Params: pD - driver state info specific to this instance. infoType - Type of information.
| typedef void(* LPDDR4_PhyIndepCallback) (const LPDDR4_PrivateData *pD, LPDDR4_PhyIndepInterrupt phyIndepInterrupt, uint8_t chipSelect) |
Reports interrupts received by the PHY Independent Module. Params: privateData - driver state info specific to this instance. phyIndepInterrupt - Interrupt raised chipSelect - Chip for which interrupt raised
| enum LPDDR4_CtlFspNum |
Controller Frequency Set Point number
| enum LPDDR4_CtlInterrupt |
Controller status or error interrupts.
| enum LPDDR4_DbiMode |
Data Byte Inversion mode setting
| enum LPDDR4_EccEnable |
ECC Control parameter setting
| enum LPDDR4_InfoType |
List of informations and warnings from driver.
Low power interface wake up timing parameters
PHY Independent Module status or error interrupts.
| enum LPDDR4_ReducMode |
Half Datapath mode setting
| enum LPDDR4_RegBlock |
This is used to indicate whether the Controller, PHY, or PHY Independent module is addressed.


Text Input
Password Input
Checkbox
Value One Value Two Value Three
Favorite Book Deep Learning with Keras The Django Workshop Brave New World The Great Gatsby
Books You Own Deep Learning with Keras The Django Workshop Brave New World The Great Gatsby
Text Area
Number Input
Email Input
Date Input
Button With Styled Text


Contains the summary of a version stored in an Amazon S3 bucket. More...
Inherits S3ObjectSummary.
Public Member Functions | |
| (NSString *) | - description |
| The string representation of the S3VersionSummary. | |
Properties | |
| NSString * | versionId |
| The version ID uniquely identifying this version of an object. | |
| NSString * | displayName |
| bool | isLatest |
| True if this is the latest version of the associated object. | |
| bool | isDeleteMarker |
| True if this object is a delete marker. |
Contains the summary of a version stored in an Amazon S3 bucket.
This object doesn't contain the version's full metadata or any of its contents.
- (bool) isDeleteMarker [read, write, assign] |
True if this object is a delete marker.


-
-
-
-
Any of the above buttons corrresponds to a directional command.
-
-
Any of the above buttons corresponds to a zoom command.
-
The above command corresponds to a pause. As in, the slide should not move.
-
-
Any of the above buttons responds to volunteer commands. If a user presses "Yes", they will be considered for control.


Charted — Sample applications and demos
GitHub:
http://github.com/google/charted
Charts API
Interactive demo
All cartesian chart renderers
Chart renderers
Bar and grouped bar charts
Line and time-series charts
Stacked bar charts
Combination charts
Pie charts
Chart components
Customizing axis on charts
State in charts


Puts you into the hex address tool on the Edit Bar (by default), ready to enter a hex address to jump to. To jump, type the hex address and press enter. You can also use the up and down arrow keys to select a previously jumped to hex address from the history list.
Shortcuts
Mouse: Click the hex address tool in the edit bar
Keys: Alt+G


{% from 'macros/form.htm' import render_submit, render_post_btn %} {% extends "content.htm" %} {% block content %}
{{ _("You have granted %d applications access to your account." % len(approved_clients)) }}


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Retrieve community profile metrics (also known as community health) for any public repository.
Custom media type: black-panther-preview Announced: 2017-02-09
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Hello Folks!!!, Today we'll be reviewing Arrays and Hashes... I know, you're all besides yourselves. Ok, I know you'll make a ton of friends but, settle down. Now, in this Ruby world that we are in, when we say the word "arrays" what we're talking about is a sequence of numbers, letters, words, etc. or a sequence of sequences of numbers,letters, words, etc. But it gets more involved than that. Another way to look at it is that it's a manner in arranging all these things I just mentioned. Something that's related to this is "hashes". Creating a hash allows us to do the same thing but in a slightly different way. All in all, we can say that by using one or the other, we can achieve the same result. I'll try to keep it as simple as possible in this blog. However, if you feel like you need further explanation, I'll also provide links to resources that I feel go further into describing what these two super heroes are capable of doing.
Saying the word 'arrays' is just another way of saying ['a word', 'or written number like 'four'', 'or an integer like '3'', ['or a sequence in brackets inside', 'a sequence, that's already', 'in brackets', 'like this one'] ]. As you can see, there are square brackets that I used to contain a list of things. Inside those brackets, they were separated by commas, and each series of words that I called "things" is called a string.  An example of what an array might actually look like in a document goes like this:
array_1 = ['hi', 45, 'my favorite', 'number', ['this', 'is', 2], ['arrays', 'inside', 1, 'array']] .
For us to use this array in a funtional way, we need to say:
This will return (print out) the items inside the array called 'array_1' in the order as specified by the numbers inside the square brackets '[#]'. Notice that there is a zero inside one of the square brackets? In the programming world, the first item in a list, starts with zero. So, in array_1, the first item is 'hi' and its place in the lineup is zero.
If you'd like to see more and actually get some practice, here is a good link so you can get some eperience:
Now... a hash is a different way of doing the same thing. Some would say, it's easier; Yet, others would say it's not any easier; However, in the end, the product is just the same. I see it as just two different flavors and either way, you'll get to eat. However, as humans are said to have 5 senses, hashes seem to have at least one more sense than arrays do. Here is an example of a hash.
Let's see if I can explain this. A 'hash' is, at this point, a variable that is representing all the 'key#'s inside the curly brackets. It's like their lawyer :-). The 'key#'s are then pointing at their respective values. Now, what makes this easy to use, is the fact that we can call on 'hash' to print out the keys. We just need to memorize the syntax on how to do it. So:
puts hash["key1"] will return (print out) 'value1'
It's as simple as that.


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The 151 (2.5L) inline 4 engine was used in '80-'83 CJs
including the CJ-8, CJ-7, and CJ-5. The 151 is often called
the "Iron Duke", but is actually a Pontiac engine designed to
replace the Chevy "Iron Duke" I4 engine. The engine does have
the Chevy bell housing bolt pattern though. The engine is manufactured
by GM and uses a cast iron block and cylinder
head with hydraulic lifters and 5 main bearings. The 151 cetainly is
not a screamer, the AMC I4 has much better HP and torque ratings.
The neat part about the engine is it has the same bell housing bolt
pattern as a Chevy small block. The bell housing makes a great low
buck Ford/Jeep to Chevy adapter since it is basically Ford on the
transmission side and Chevy on the engine side. A regular Chevy
bell housing will bolt to the 151, so if you plan a transmission
swap, a Chevy transmission would be the way to go. Also, a Chevy
305 or 350 will bolt right to the Iron duke bell housing. The down
side of dropping in a V8 is most transmissions used with the Iron
Duke are light weight units.
The GM 151 has the intake and exhaust manifolds on
opposite sides of the cylinder head, but the AMC 150
has the intake and exhaust manifolds on the same side of the
cylinder head. The picture at the top of the page is the
passenger side with the intake manifold and carb. The drivers
side is pictured below with the exhaust manifold removed.
| GM 151 |
| Bore x Stroke | 4.00" x 3.00" |
| Displacement | 151 ci(2.5L) |
| Compression Ratio | 8.2:1 |
| Horsepower (net) | 82@4000 |
| Torque (net) | 125@2600 |
| Main Bearings | 5 |
| Valve Configuration | OHV |
| Fuel | Rochester staged 2bbl |
Contributors
Thanks to David Ewing for the manifold identification tip.
Thanks to Ed Lowe for keeping my GM engine history straight.