-
What is it???
LifeSim is an homage to Problem Sleuth's Game of Life. I am confident that this is the single best fan Problem Sleuth anything in existance. ... And if I'm wrong I'm hella interested to hear about my rivals.
 You can see it right on the scene cards. Scenes have trigger conditions (like a stat being greater than, less than or equal to some value) and have results when they finish.
-
What do I do with it???
LifeSim has two core gameplay loops:
- Turn scenes on and off and see how that changes the Protagonist of LifeSim. Scenes chosen effect what is possible, but are not guaranteed to happen.  Who knows!!!
- Collecting more scenes to use to torment help the Protagonist. Scenes can be automatically unlocked in many places on Farrago Fiction, or you may find other ways to access them...
-
Wow.
Yes. It's almost as if. This April Fools + Easter update....is some sort of. Prankish. Easter Egg Hunt???
Happy Hunting ;) ;) ;)
-
How will I know if I've found a new scene?
It'll be completely invisible to you, but if you check the collection page periodically you'll see if you have any new cards (and they'll tell you where you found them).
-
What do I get if I find all the hidden scenes???
If anyone DOES manage to before 4/13/18, they'll be part of this years 4/13 HALL OF FAME!!! Your user name will go down in history as someone who likes finding easter eggs.
Proof will consist of screenshots of all the cards in your inventory, emailed to me or sent on discord, or on tumblr, whatever. If you're this good at finding eggs I'm sure you'll figure it out :) :) :)
I'm...kind of not expecting anyone to though? We'll see. You're all welcome to collaborate, though. Just remember, the more people who get in to the Hall of Fame, the less special it is ;) ;) ;)
-
Okay. But finding all the hidden scenes is EASY. What else do you got for me???
Well, I mean, you could always try to actually VIEW all those scenes. Some of them might have p finicky trigger conditions, so that sounds like more of a challenge.
You can chart your progress here, and any who view all the hidden scene by 6/12/18 get in a second Hall of Fame.
-
What does money do? I mean, excuse me. "Life Bux"???


Nomination Grammy Awards 2020
Scopri le nomination della 62° edizione dei Grammy Awards in programma il 26 gennaio 2020 dallo Staples Center in Los Angeles. Alicia Keys alla conduzione.
by Redazione di Team WorldGrammy 2020: la lista completa delle nomination – Le nomination delle 84 categorie della 62esima edizione dei Grammy Awards sono state annunciate il 20 novembre 2019 da Alicia Keys e Bebe Rexha.
Le categorie più prestigiose sono quattro: Record of the Year, Album of the Year, Song of the Year e Best New Artist.
I Grammys sono considerati gli Oscar della Musica e, insieme agli American Music Awards e ai Billboard Awards, sono i riconoscimenti più importanti negli Stati Uniti per l’industria musicale.
Il sito ufficiale dei Grammys è www.grammy.com, per seguire la conversazione sui social l’hashtag ufficiale da monitorare è #GRAMMYs.
Grammy Awards 2020: premiazione
La cerimonia di premiazione si terrà il 26 gennaio 2020 (la diretta in Italia sarà dalle 2 del 27 gennaio) allo Staples Center di Los Angeles. Host dell’evento Alicia Keys.
Candidati ai Grammy 2020
Possono essere nominati in una delle categorie i dischi pubblicati dal 1° ottobre 2018 al 30 agosto 2019.
Grammy Awards 2020 nomination
Grammy Awards 2020 nominees annunciate! Scopri di seguito i candidati nelle categorie principali, pop, dance/electronic, rock, alternative, rap, r&b. Per l’elenco completo visita il sito ufficiale dei Grammy Awards.
CATEGORIE PRINCIPALI
Record Of The Year
HEY, MA – Bon Iver
BAD GUY – Billie Eilish
7 RINGS – Ariana Grande
HARD PLACE – H.E.R.
TALK – Khalid
OLD TOWN ROAD – Lil Nas X Featuring Billy Ray Cyrus
TRUTH HURTS – Lizzo
SUNFLOWER – Post Malone & Swae Lee
Album Of The Year
I,I – Bon Iver
NORMAN F***ING ROCKWELL! – Lana Del Rey
WHEN WE ALL FALL ASLEEP, WHERE DO WE GO? – Billie Eilish
THANK U, NEXT – Ariana Grande
I USED TO KNOW HER – H.E.R.
7 – Lil Nas X
CUZ I LOVE YOU (DELUXE) – Lizzo
FATHER OF THE BRIDE – Vampire Weekend
Song Of The Year
ALWAYS REMEMBER US THIS WAY
Natalie Hemby, Lady Gaga, Hillary Lindsey & Lori McKenna, songwriters (Lady Gaga)
BAD GUY
Billie Eilish O’Connell & Finneas O’Connell, songwriters (Billie Eilish)
BRING MY FLOWERS NOW
Brandi Carlile, Phil Hanseroth, Tim Hanseroth & Tanya Tucker, songwriters (Tanya Tucker)
HARD PLACE
Ruby Amanfu, Sam Ashworth, D. Arcelious Harris, H.E.R. & Rodney Jerkins, songwriters (H.E.R.)
LOVER
Taylor Swift, songwriter (Taylor Swift)
NORMAN F***ING ROCKWELL
Jack Antonoff & Lana Del Rey, songwriters (Lana Del Rey)
SOMEONE YOU LOVED
Tom Barnes, Lewis Capaldi, Pete Kelleher, Benjamin Kohn & Sam Roman, songwriters (Lewis Capaldi)
TRUTH HURTS
Steven Cheung, Eric Frederic, Melissa Jefferson & Jesse Saint John, songwriters (Lizzo)
Best New Artist
BLACK PUMAS
BILLIE EILISH
LIL NAS X
LIZZO
MAGGIE ROGERS
ROSALÍA
TANK AND THE BANGAS
YOLA
POP
Best Pop Solo Performance
SPIRIT
Beyoncé
BAD GUY
Billie Eilish
7 RINGS
Ariana Grande
TRUTH HURTS
Lizzo
YOU NEED TO CALM DOWN
Taylor Swift
Best Pop Duo/Group Performance
BOYFRIEND
Ariana Grande & Social House
SUCKER
Jonas Brothers
OLD TOWN ROAD
Lil Nas X Featuring Billy Ray Cyrus
SUNFLOWER
Post Malone & Swae Lee
SEÑORITA
Shawn Mendes & Camila Cabello
Best Traditional Pop Vocal Album
SÌ
Andrea Bocelli
LOVE (DELUXE EDITION)
Michael Bublé
LOOK NOW
Elvis Costello & The Imposters
A LEGENDARY CHRISTMAS
John Legend
WALLS
Barbra Streisand
Best Pop Vocal Album
THE LION KING: THE GIFT
Beyoncé
WHEN WE ALL FALL ASLEEP, WHERE DO WE GO?
Billie Eilish
THANK U, NEXT
Ariana Grande
NO.6 COLLABORATIONS PROJECT
Ed Sheeran
LOVER
Taylor Swift
DANCE/ELECTRONIC MUSIC
Best Dance Recording
LINKED
Bonobo
GOT TO KEEP ON
The Chemical Brothers
PIECE OF YOUR HEART
Meduza Featuring Goodboys
UNDERWATER
RÜFÜS DU SOL
MIDNIGHT HOUR
Skrillex & Boys Noize Featuring Ty Dolla $ign
Best Dance/Electronic Album
LP5
Apparat
NO GEOGRAPHY
The Chemical Brothers
HI THIS IS FLUME (MIXTAPE)
Flume
SOLACE
RÜFÜS DU SOL
WEATHER
Tycho
ROCK
Best Rock Performance
PRETTY WASTE
Bones UK
THIS LAND
Gary Clark Jr.
HISTORY REPEATS
Brittany Howard
WOMAN
Karen O & Danger Mouse
TOO BAD
Rival Sons
Best Metal Performance
ASTOROLUS – THE GREAT OCTOPUS
Candlemass Featuring Tony Iommi
HUMANICIDE
Death Angel
BOW DOWN
I Prevail
UNLEASHED
Killswitch Engage
7EMPEST
Tool
Best Rock Song
FEAR INOCULUM
Tool, songwriters (Tool)
GIVE YOURSELF A TRY
George Daniel, Adam Hann, Matthew Healy & Ross MacDonald, songwriters (The 1975)
HARMONY HALL
Ezra Koenig, songwriter (Vampire Weekend)
HISTORY REPEATS
Brittany Howard, songwriter (Brittany Howard)
THIS LAND
Gary Clark Jr., songwriter (Gary Clark Jr.)
Best Rock Album
AMO
Bring Me The Horizon
SOCIAL CUES
Cage The Elephant
IN THE END
The Cranberries
TRAUMA
I Prevail
FERAL ROOTS
Rival Sons
ALTERNATIVE
Best Alternative Music Album
U.F.O.F.
Big Thief
ASSUME FORM
James Blake
I,I
Bon Iver
FATHER OF THE BRIDE
Vampire Weekend
ANIMA
Thom Yorke
R&B
Best R&B Performance
LOVE AGAIN
Daniel Caesar & Brandy
COULD’VE BEEN
H.E.R. Featuring Bryson Tiller
EXACTLY HOW I FEEL
Lizzo Featuring Gucci Mane
ROLL SOME MO
Lucky Daye
COME HOME
Anderson .Paak Featuring André 3000
Best Traditional R&B Performance
TIME TODAY
BJ The Chicago Kid
STEADY LOVE
India.Arie
JEROME
Lizzo
REAL GAMES
Lucky Daye
BUILT FOR LOVE
PJ Morton Featuring Jazmine Sullivan
Best R&B Song
COULD’VE BEEN
Dernst Emile II, David “Swagg R’Celious” Harris, H.E.R. & Hue “Soundzfire” Strother, songwriters (H.E.R. Featuring Bryson Tiller)
LOOK AT ME NOW
Emily King & Jeremy Most, songwriters (Emily King)
NO GUIDANCE
Chris Brown, Tyler James Bryant, Nija Charles, Aubrey Graham, Anderson Hernandez, Michee Patrick Lebrun, Joshua Lewis, Noah Shebib & Teddy Walton, songwriters (Chris Brown Featuring Drake)
ROLL SOME MO
David Brown, Dernst Emile II & Peter Lee Johnson, songwriters (Lucky Daye)
SAY SO
PJ Morton, songwriter (PJ Morton Featuring JoJo)
Best Urban Contemporary Album
APOLLO XXI
Steve Lacy
CUZ I LOVE YOU (DELUXE)
Lizzo
OVERLOAD
Georgia Anne Muldrow
SATURN
NAO
BEING HUMAN IN PUBLIC
Jessie Reyez
Best R&B Album
1123
BJ The Chicago Kid
PAINTED
Lucky Daye
ELLA MAI
Ella Mai
PAUL
PJ Morton
VENTURA
Anderson .Paak
RAP
Best Rap Performance
MIDDLE CHILD
J. Cole
SUGE
DaBaby
DOWN BAD
Dreamville Featuring J.I.D, Bas, J. Cole, EARTHGANG & Young Nudy
RACKS IN THE MIDDLE
Nipsey Hussle Featuring Roddy Ricch & Hit-Boy
CLOUT
Offset Featuring Cardi B
Best Rap/Sung Performance
HIGHER
DJ Khaled Featuring Nipsey Hussle & John Legend
DRIP TOO HARD
Lil Baby & Gunna
PANINI
Lil Nas X
BALLIN
Mustard Featuring Roddy Ricch
THE LONDON
Young Thug Featuring J. Cole & Travis Scott
Best Rap Song
BAD IDEA
Chancelor Bennett, Cordae Dunston, Uforo Ebong & Daniel Hackett
GOLD ROSES
Noel Cadastre, Aubrey Graham, Anderson Hernandez, Khristopher Riddick-Tynes, William Leonard Roberts II, Joshua Quinton Scruggs, Leon Thomas III & Ozan Yildirim
A LOT
Jermaine Cole, Dacoury Natche, 21 Savage & Anthony White
RACKS IN THE MIDDLE
Ermias Asghedom, Dustin James Corbett, Greg Allen Davis, Chauncey Hollis, Jr. & Rodrick Moore
SUGE
DaBaby, Jetsonmade & Pooh Beatz
Best Rap Album
REVENGE OF THE DREAMERS III
Dreamville
CHAMPIONSHIPS
Meek Mill
I AM > I WAS
21 Savage
IGOR
Tyler, The Creator
THE LOST BOY
YBN Cordae


Copyright (c) 2001 Greg Pettit
This game is played on an empty 8x8 square board:
|
| A
dropping example White cannot drop a stone at cell [1], since it'd be adjacent to a friendly stone, but Black can. |
|
| A
moving example
Black moves the stone at f5 to cell [1], threatening b4-c4-c3-d3. White must eliminate this by moving d4-c4-c3-d3 or a2-a6-c6-c3-d3. |
This game entered on the 2001 8x8 Game Design Contest and was considered among the best entries.


Do every act of your life as if it were your last.
Push yourself, because no one else is going to do it for you.
The harder you work for something, the greater you'll feel when you achieve it.
Your limitation—it's only your imagination.


SUSI
Something You wish you had for years.
SUSI, one of the project that caught my eyes from FOSSASIA that I really loved working on is best open source AI which is still in early stages making huge progress.
One of the reasons why I love SUSI is active community. They have got the apps created for SUSI across almost all platforms. A cross platform desktop app (still in active development), an Android app, and even a web app.
Recently, I got my hands on the Android app of SUSI, and I must say that the progress that they have made is amazing. Last time when I used the app, it was really buggy. But as of now, I must say it is reaching the stage where it is allowed to be used by common people and not just developers and testers.
No matter if this competition ends, if I will be winner or not, but as I have loved this app so much. I will definitely be one of the most active contributors to this project.
Thanks.
By the way, did you love this site?
Made with ❤ and Brain by Aditya Giri.


Classes and interfaces
BufferedWriter¶
Convenience class for writing files.
« More »
ConsoleReader¶
Convenience class for reading console input.
« More »
FileOutputStream¶
Output stream subclass for file streams.
« More »
FileReader¶
Convenience class for reading files.
« More »
FileSystem¶
This is an abstract class for platform specific filesystem implementations
you have to implement each method in the platform specific filesystem implementation
classes Your local filesytem implementation must extend this class.
« More »
FileWriter¶
Convenience class for performing file write operations.
« More »
FilterReader¶
Wrapper class for readers, which can be used to apply filters.
« More »
IOException¶
Extends Exception to take advantage of methods therein.
« More »
OutputStream¶
Wrapper class for PHP stream that supports write operations.
« More »
OutputStreamWriter¶
Writer class for OutputStream objects.
« More »
PhingFile¶
An abstract representation of file and directory pathnames.
« More »
Reader¶
Abstract class for reading character streams.
« More »
StringReader¶
Dummy class for reading from string of characters.
« More »
UnixFileSystem¶
UnixFileSystem class.
« More »
Win32FileSystem¶
This is an abstract class for platform specific filesystem implementations
you have to implement each method in the platform specific filesystem implementation
classes Your local filesytem implementation must extend this class.
« More »
Writer¶
Abstract class for writing character streams.
« More »


Our Services
24/7 Service Desk
Your IT infrastructure is the engine of your business. There’s nothing more devastating than not having real-time support for a pressing IT issue, simply because it’s not “working hours”
Get real-time, round-the-clock IT support
With highly connected teams working remotely around the world, we know that tech issues could come up at any time. We also know that when you call us for help, you need help immediately, not when businesses “open for the day”... .HelpDesk & IT Support
We set the bar for IT service excellence by making client success our #1 priority. When something goes wrong - whether it's a simple software issue or a more serious hardware failure - you need help getting it fixed as quickly as possible.
Designs Managed IT Support
We've learned what businesses need most: safety from hackers and downtime while being able to grow their operations at any time without delay because of technical limitations like outdated hardware or lack of funds for cloud resources.Data Backups & Disaster Recovery
Designs Backup reduces the technical and logistical obstacles associated with traditional backup processes, and provides you with a cloud-based restore solution that’s both cutting-edge and easy to use.
Integre probatus accusata ne est
Data backup services allow your business to remain prepared, even if the worst occurs. You can rest assured that as we handle your data backup and recovery, your data will be safe and accessible at all times.Cloud Desktop
Evolving business demands are changing how people work. Yesterday’s model with employees working at the office on corporate devices has undergone a dramatic transformation.
Maintain peak productivity with Cloud
Cloud infra helps you collaborate seamlessly and get real work done no matter what. With hybrid workspace, your remote users have undisturbed access to both your on-premises and on-cloud files, software, and databases, right from your their personal devices (without risking your data security one bit, we make sure of that).


Specifies a structured classification of content topics.
The topicSubjectTable element provides a tabular structure for classifying content as an alternative to nesting the topicsubject element within a reference to the classified topic. Each row in the table identifies one or more topics and specifies the subjects that classify those topics. The columns of the table distinguish different kinds of subjects. In particular, the topic subject table can be useful for facet classification.
topicmeta, topicSubjectHeader, topicSubjectRow
( (topicmeta) (optional) then (topicSubjectHeader) (optional) then (topicSubjectRow) (one or more))


Responsive Marvel Hero Search
I developed a basic site using scss, semantic html, javascript, and an API. I will also build a basic search application using html, sass(scss), gulp, and javascript. The basic search application will connect to an API and populate the page with the results.


Chester Billiards League
2022-2023
Fixture Schedule and Match Results
| Week 1 : 27th September 2022 | ||||
|---|---|---|---|---|
| Ewloe B | 6 | v | 4 | Eastham Home Guard |
| Upton A | 2 | v | 8 | Ewloe A |
| Waverton | 6 | v | 4 | Upton B |
| Week 2: 4th October 2022 | ||||
| Eastham Home Guard | 2 | v | 8 | Upton A |
| Ewloe A | 6 | v | 4 | Waverton |
| Upton B | P | v | P | Ewloe B |
| Week 3: 11th October 2022 | ||||
| Waverton | 10 | v | 0 | Eastham Home Guard |
| Ewloe B | 2 | v | 8 | Upton A |
| Upton B | 0 | v | 10 | Ewloe A |
| Week 4: 18th October 2022 | ||||
| Eastham Home Guard | 4 | v | 6 | Upton B |
| Upton A | 8 | v | 2 | Waverton |
| Ewloe A | 8 | v | 2 | Ewloe B |
| Week 5: 25th October 2022 | ||||
| Ewloe A | 10 | v | 0 | Eastham Home Guard |
| Upton A | 8 | v | 2 | Upton B |
| Waverton | 6 | v | 4 | Ewloe B |
| Bye Week : 1st November 2022 - Ewloe B v EHG | ||||
| Week 6: 8th November 2022 | ||||
| Eastham Home Guard | 4 | v | 6 | Ewloe B |
| Ewloe A | 8 | v | 2 | Upton A |
| Upton B | 6 | v | 4 | Waverton |
| Week 7: 15th November 2022 | ||||
| Upton A | 4 | v | 6 | Eastham Home Guard |
| Waverton | 4 | v | 6 | Ewloe A |
| Ewloe B | 6 | v | 4 | Upton B |
| Week 8: 22nd November 2022 | ||||
| Eastham Home Guard | 6 | v | 4 | Waverton |
| Upton A | 10 | v | 0 | Ewloe B |
| Ewloe A | 6 | v | 4 | Upton B |
| Week 9: 29th November 2022 | ||||
| Upton B | 4 | v | 6 | Eastham Home Guard |
| Waverton | 4 | v | 6 | Upton A |
| Ewloe B | 2 | v | 8 | Ewloe A |
| Week 10: 6th December 2022 | ||||
| Eastham Home Guard | 2 | v | 8 | Ewloe A |
| Upton B | 2 | v | 8 | Upton A |
| Ewloe B | 4 | v | 6 | Waverton |
| Bye Week : 13th December 2022 - catch up unplayed matches |


Friends
Manage Groups
{if logged_out}
{embed="%prefix%inc/login"}
{if:else}
{embed="%prefix%inc/control_column"}
Below is a list of all Groups I created:
{exp:friends:groups member_id="{segment_3}" type="owner" dynamic="off" paginate="bottom" limit="20"}
- Update | Manage Members{friends_group_title}{if friends_group_private == "y"} (private){/if}
{if friends_no_results}- You currently do not own any groups.
{/if}
{friends_paginate}- Page {friends_current_page} of {friends_total_pages} page{if friends_total_pages > "1"}s{/if}{if friends_pagination_links} | {friends_pagination_links}{/if}
{/friends_paginate}
{/exp:friends:groups}
{/if}
About This Page
The "Manage Groups" page displays a list of all groups the currently logged in user is the owner of. This page is assembled to allow the user to edit existing groups and manage their members and requests to join the group.
It makes use of the following function:
- Friends:Groups with type="owner" parameter to display a list of all groups the currently logged in user owns.
{embed="%prefix%inc/footer"}


Confirm Authorization
You are about to authorize
{{ .ProviderName }}
OAuth application with Chimera.
Please ensure that redirect URL is correct!
Redirect URL:
{{ .RedirectURL }}
{{ .CsrfField }}
{{ .CsrfField }}


Nowadays, it can be a little too easy to fall into a cycle
of outdated music playlists and to feel lost in finding new,
exciting tunes. If you’ve ever had issues yourself searching
for good music that corresponds with your current taste,
this simple music search has been designed to make that
hunt a much easier task. Type in your favorite artist, and
start expanding your personal library today.


[viewBag] ==
|
Vice Rector for Academic Affairs
|
Khaydarov Ilkhom Qudratovich Candidate of Physical and Mathematical Sciences |
| Reception days |
Tuesday, Friday
|
|
Graduated: |
|
| Telephone |
(70) 7166864
|
| Fax |
(70) 7166864
|
Candidate of Physical and Mathematical Sciences, Associate Professor. Education - mechanical, mathematical practitioner. Conducts research on the priority of motion of mechanical systems, stabilization and control of unstable motion. To date, he has authored more than 40 scientific papers, more than 20 bachelors and more than 10 masters.
OT-F4-33. "Development of new methods of conflict management characterized by differential equations and their numerical implementation" and OT-Atex-2018-340. Member of the research project "Theoretical and numerical study of practical geophysical problems of dynamics of two-velocity environments."
In 2015-2016, he underwent retraining in the field of "Public Administration" at the Academy of Public Administration under the President of the Republic of Uzbekistan.
He trained in Greece and France.


Right now we have this:
Arguments:
{
"addresses"
[
"address" (string) The base58check encoded address
,...
]
}
and I'm wondering if we can change it to the following, or if there's a reason why we don't have the : in the argument
Arguments:
{
"addresses":
[
"address" (string) The base58check encoded address
,...
]
}


{% extends 'base.html' %} {% load staticfiles %} {% block body %}
Don Hildebrand Home Designs, L.L.C., was established in September, 1995.
With over forty years of experience, Don possesses a wonderful sense of style and creativity. He is known for maximizing livable space in a home, allowing you the amenities you want within your design constraints.
Don has a support staff committed to creating a quality product. Our company works as a team to achieve these goals. We strive to stay abreast of the changing times, styles, desires, and needs of our customers.
Our company's goal is to turn your dreams into a reality; a home you will be proud of for many years to come.


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Discover
Favorite
Album
Artist
Genre
Playlist
New Realese
Trending
Popular
Ariana Grande
Blackpink
EXO
NCT 2018
Raisa
Tulus
Isyana Sarasvati
Hivi!
Taylor Swift
Charlie Puth
Zedd
The Chainsmoker
Justin Bieber
IKON
Twice
Red Velvet
Its Amazing
Rahmania Astrini
0:00
3:28


×
Add New Grant
Grant Name
Official URL
Description
Template
none (blank grant proposal)
NSF CAREER
Edit Grant
Grant Name
Official URL
Description
Are you sure you want to delete this grant? (This cannot be undone!)
Research
Internal
ASU
Complete


Preparation time
less than 30 mins
Cooking time
10 to 30 mins
Serves
Serves 4
For the chicken balls, place the chicken, spring onions, Chinese five-spice powder, crushed garlic, red chilli and soy sauce into a bowl and mix to completely combine.
Mould the mince mixture into golf ball-sized balls, then dredge in cornflour.
Heat the vegetable oil in a deep-sided non-stick frying pan over a medium heat.  Remove from the pan and drain on kitchen paper.
For the sauce, place the cornflour, water, sugar, soy sauce, vinegar and ketchup into a pan over a medium heat and mix well. Cook, stirring constantly, for 5-6 minutes, then add the peppers, pineapple chunks and spring onion and stir well.
 Pour the sauce over and serve.


@* * Copyright 2019 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import play.api.Configuration @import uk.gov.hmrc.agentoverseasapplicationfrontend.controllers.routes @import uk.gov.hmrc.agentoverseasapplicationfrontend.models.OverseasAddress @import uk.gov.hmrc.play.views.html.helpers.{form, input, errorSummary} @import uk.gov.hmrc.agentoverseasapplicationfrontend.views.html.helpers._ @(mainBusinessAddressForm: Form[OverseasAddress], countries: Map[String, String], backLink: Option[String] = None)(implicit messages: Messages, request: Request[_], configuration: Configuration) @uk.gov.hmrc.agentoverseasapplicationfrontend.views.html.main_template(title = error_prefix(mainBusinessAddressForm) + Messages("mainBusinessAddress.title")) { @Messages("button.back") @if(mainBusinessAddressForm.hasErrors) { @errorSummary(Messages("error.summary.heading"), mainBusinessAddressForm, Seq.empty, Some("main-business-address")) } @form(action = routes.TradingAddressController.submitMainBusinessAddress, 'class -> "form js-form") {
} }


Department
问题描述 :
Each agent enters the building at the 1st floor, passes the reception and then starts to visit the rooms according to his/her list. Agents always visit the rooms by the increasing room numbers. The agents form a linear hierarchy according to which they have assigned their one letter personal codes. The agents with higher seniority have lexicographically smaller codes. No two agents have the same code.
If more then one agent want to enter a room, or an elevator, the agents have to form a queue. In each queue, they always stand according to their codes. The higher the seniority of the agent, the closer to the top of the queue he stands. Every 5 s (seconds) the first agent in the queue in front of the elevator enters the elevator. After visiting the last room in the headquarters each agent uses if necessary elevator to the first floor and exits the building.
The times necessary to move from a certain point in the headquarters to another are set as follows: Entering the building, i.e. passing the reception and reaching the elevator, or a room on the first floor takes 30 s. Exiting the building, i.e. stepping out of the elevator or a room on the first floor and passing the reception takes also 30 s. On the same floor, the transfer from the elevator to the room (or to the queue in front of the room), or from the room to the elevator (or to the queue in front of the elevator), or from one room to another (or to the queue in front of the room) takes 10 s. The transfer from one floor to the next floor above or below in an elevator takes 30 s. Write a program that determines time course of agent’s visits in the headquarters.
输入:
输出:
样例输入:
A 10:00:00 0101 100 0110 50 0202 90 0205 50 0 B 10:01:00 0105 100 0201 5 0205 200 0 .

题目链接：http://acm.hit.edu.cn/hoj/problem/view?id=1440
找到终点后，终结此广搜即可。
明确国际象棋的“马”的走动规则即可：
#include <iostream> #include <math.h> #include <stdio.h> #include <string.h> #include <queue> using namespace std; struct Point { int x; int y; }; Point start,end; int disx[8] = {-2,-1,1,2,2,1,-1,-2}; int disy[8] = {1,2,2,1,-1,-2,-2,-1}; int dis[8][8]; int main() { #ifndef ONLINE_JUDGE freopen("in.txt","r",stdin); #endif char s[4],e[4]; Point nex,temp; while(scanf("%s %s",s,e) == 2) { start.x = s[1] - '1'; start.y = s[0] - 'a'; end.x = e[1] - '1'; end.y = e[0] - 'a'; memset(dis,-1,sizeof(dis)); queue<Point> p; p.push(start); dis[start.x][start.y] = 0; if(start.x == end.x && start.y == end.y) { printf("To get from %s to %s takes 0 knight moves.\n",s,e); continue; } while(!p.empty()) { nex = p.front(); p.pop(); for(int i=0;i<8;i++) { int x = nex.x + disx[i]; int y = nex.y + disy[i]; if(x>=0 && x<8 && y>=0 && y<8 && dis[x][y] == -1) { dis[x][y] = dis[nex.x][nex.y] + 1; if(end.x == x && end.y == y) { printf("To get from %s to %s takes %d knight moves.\n",s,e,dis[x][y]); break; } temp.x = x; temp.y = y; p.push(temp); } } } } return 0; }
解题报告转自：http://blog.csdn.net/niuox/article/details/8539470
感谢分享 学习了`(*∩_∩*)′
这个还不错
我还有个问题想请教一下，就是感觉对于新手来说，递归理解起来有些困难，不知有没有什么好的方法或者什么好的建议？
第一题还是比较考验智商~
.net中char类型不是两个字节么
比较基础，找些自信
感觉这里的评分标准没啥作用阿，反而显得显得赘余，还不如直接去掉好了。
感谢分享 学习了`(*∩_∩*)′
不同的编译器，printf(),执行的顺序不同，所以结果也就不同，建议不要那么写
这个条件 “两个数的乘积最小”可以忽略
有限自动机在ACM中是必须掌握的算法，实际上在面试当中几乎不可能让你单独的去实现这个算法，如果有题目要用到有限自动机来降低时间复杂度，那么这种面试题应该属于很难的级别了。


used for php being buggy and I want a clear problem list without turning off an otherwise helpful tip Do not use this file


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Student, National Institute of Technology, Rourkela
Student, National Institute of Technology, Rourkela


Academics:
All at Stellenbosch University:
- Started with major in business and computer sciencce.
- Switched to majoring in marketing and socio-informatics (graduated 2010).
- Graduated cum-laude in HonsBA in Socio-Informatics (2011).
- Published paper of honours research ("GenAPI: A Generic Social-Networking API") at IADIS www/internet conference. (Programmable web post on it).
- Published poster at WWW 2013 in Rio de Janeiro.
- Graduated Master of Arts in Socio-Informatics, Cum Laude (2013).
- Member of the Golden Key honors society.
- Completed Networked Life Coursera course (2012).
Other projects and stuff:
- One of the founding writers for South Africa's first online game development magazine (Dev.Mag). Wrote for 2 years, writing articles on game design and interviewing independent game developers (such as Introversion).
- Co-organiser of #hackstb: a monthly demo day and social event for the hackers of Stellenbosch.
Faint picture of me presenting the August 2012 #hackstb.
- Feature writer for a few months for award-winning Bandwidthblog, a South African technology news site.
- Served on the editorial team as computer manager for Stellenbosch University's campus newspaper, managing online distribution and IT infrastructure. Also wrote a few articles in that term.


Share Button Custom Element
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File sharing example:
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--- layout: post title: HTML 5 Geolocation Demo and Examples date: '2009-12-26T14:30:00.001Z' author: solrevdev tags: modified_time: '2009-12-26T14:30:46.130Z' blogger_id: tag:blogger.com,1999:blog-31446756.post-2638036717681468391 blogger_orig_url: http://www.solrevdev.com/2009/12/html-5-geolocation-demo-and-examples.html ---
Geolocation and HTML 5 looks very interesting indeed.


# Copyright IBM All Rights Reserved.
# SPDX-License-Identifier: Apache-2.0
import pandas as pd
# import sys
from watson_machine_learning_client import WatsonMachineLearningAPIClient
[docs]class DeployedDOModel(object):
"""
New DeployedDOModel for CPD2.5
Major steps:
1. Create an instance of a DeployedDOModel, configuring parameters
Internally, the processes uses the WatsonMachineLearningAPIClient to communicate with the deployed model:
2. Start the solve job.
3. Monitor the running solve job. Runs in a loop, updates the current state.
4. Once the job completes, get the optimization result.
In the code::
mdl.solve():
solve_payload = self.get_solve_payload(inputs) # Convert inputs to payload
job_details, job_uid = self.execute_model(solve_payload)
job_details = self.monitor_execution(job_details, job_uid)
self.extract_solution(job_details)
return job_details
Usage::
# Simplest, using all default options:
mdl = DeployedDOModel(wml_credentials, space_name, model_name)
job_details = mdl.solve(inputs)
print("Solve status: {}".format(mdl.solve_status))
print("Objective: {}".format(mdl.objective))
print("Output tables: {}".format(mdl.outputs.keys()))
TODOs:
1. Debug mode
2. Get the cplex log file?
3. Add kill and stop methods
4. Configure polling interval
"""
def __init__(self, wml_credentials, space_name=None, model_name=None, deployment_uid=None):
"""Initialize the interface object.
If the deployment_uuid is specified (WS Cloud), the space_name and model_name are optional.
If no deployment_uuid (CPD), specify both the model and space name.
Will find UUID based on space and model id.
Args:
model_name (str): name of deployed model (CPD)
space_name (str): name of deployment space (CPD)
deployment_uuid (str): Deployment UUID (WS Cloud)
"""
# Inputs
self.wml_credentials = wml_credentials
self.space_name = space_name
self.model_name = model_name
self.deployment_uid = deployment_uid
self.max_run_time = 60 # seconds: Job will be deleted
# self.time_limit = 600 # in milliseconds. timeLimit for DO model cancel
# self.inputs = inputs
# self.debug = debug
# self.debug_file_dir = debug_file_dir
# self.log_file_name = log_file_name
# State:
self.solve_status = None
self.objective = None
self.solve_details = {}
self.outputs = {}
self.run_time = 0 # Run-time of job in seconds
self.job_details = None
# Setup and connection to deployed model
self.client = WatsonMachineLearningAPIClient(wml_credentials)
if self.deployment_uid is None:
space_id = [x['metadata']['id'] for x in self.client.spaces.get_details()['resources'] if
x['entity']['name'] == space_name][0]
self.client.set.default_space(space_id)
self.deployment_uid = [x['metadata']['guid'] for x in self.client.deployments.get_details()['resources'] if
x['entity']['name'] == model_name][0]
[docs] def solve(self, inputs, time_limit=1000, max_run_time=60):
"""Master routine. Initializes the job, starts the execution, monitors the results, post-processes the solution and cleans-up after.
Args:
inputs (dict of DataFrames): input tables
Calls the following methods (in order)::
self.retrieve_solve_configuration()
self.set_output_settings_in_solve_configuration()
self.execute_model()
self.monitor_execution()
self.retrieve_debug_materials()
self.cleanup()
"""
from time import sleep
job_details = self.execute_model(inputs, time_limit)
sleep(0.5) # Give a little time for the job to start
job_details = self.monitor_execution(job_details, max_run_time)
self.extract_solution(job_details)
return job_details
# self.cleanup()
[docs] def get_solve_payload(self, inputs, time_limit):
input_data = [{"id": f"{table_name}.csv", "values": df} for table_name, df in inputs.items()]
output_data = [{"id": ".*\.csv"}]
solve_payload = {self.client.deployments.DecisionOptimizationMetaNames.INPUT_DATA: input_data,
self.client.deployments.DecisionOptimizationMetaNames.OUTPUT_DATA: output_data,
self.client.deployments.DecisionOptimizationMetaNames.SOLVE_PARAMETERS:
{"oaas.timeLimit": time_limit,
"oaas.logTailEnabled": "true",
"oaas.logLimit": 10000,
"oaas.logAttachmentName": 'log.txt'}}
print(f"Time-limit = {time_limit}")
return solve_payload
[docs] def execute_model(self, inputs, time_limit):
solve_payload = self.get_solve_payload(inputs, time_limit)
job_details = self.client.deployments.create_job(self.deployment_uid, solve_payload)
return job_details
[docs] def monitor_execution(self, job_details, max_run_time):
"""Monitor the model execution by periodically calling the API to get the current execution status.
Result stored in self.execution_status_json and self.execution_status.
TODO: Time-out?
TODO: control the loop delay?
"""
import time
# from time import sleep
start_time = time.time() # in seconds
# your code
elapsed_time = 0
job_uid = self.client.deployments.get_job_uid(job_details)
job_status = DeployedDOModel.get_job_status(job_details)
while job_status not in ['completed', 'failed', 'canceled']:
print(f"{job_status}.... run-time={elapsed_time:.1f}")
time.sleep(5)
job_details = self.client.deployments.get_job_details(job_uid)
job_status = DeployedDOModel.get_job_status(job_details)
elapsed_time = time.time() - start_time
if elapsed_time > max_run_time:
self.client.deployments.delete_job(job_uid, hard_delete=True)
print(f"Job deleted due to run-time exceeding maximum limit of {max_run_time} seconds")
self.solve_status = 'JOB DELETED'
break
self.run_time = elapsed_time
print(job_status)
return job_details
[docs] @staticmethod
def get_job_status(job_details):
"""Job states can be : queued, running, completed, failed, canceled."""
return job_details['entity']['decision_optimization']['status']['state']
[docs] @staticmethod
def get_outputs(job_details):
outputs = {}
for output_table in job_details['entity']['decision_optimization']['output_data']:
table_name = output_table['id'][:-4] # strips the '.csv'
df = pd.DataFrame(output_table['values'], columns=output_table['fields'])
outputs[table_name] = df
return outputs
[docs] @staticmethod
def get_solve_status(job_details):
"""After job has completed"""
return job_details['entity']['decision_optimization']['solve_state']['solve_status']
[docs] @staticmethod
def get_solve_details(job_details):
"""After job has completed"""
return job_details['entity']['decision_optimization']['solve_state']['details']
[docs] @staticmethod
def get_solve_details_objective(job_details):
"""After job has completed"""
return job_details['entity']['decision_optimization']['solve_state']['details']['PROGRESS_BEST_OBJECTIVE']


|
Cayley
A New PRNG Using Symmetric Groups
|
Implementation of the very long unsigned integer class. More...
Go to the source code of this file.
Variables | |
| const int | HalfBytesInWord = 2*sizeof(UINT32) |
| Number of nibbles in a word. | |
| const int | BitsInHalfByte = 4 |
| Number of bits in a nibble. | |
| const int | BitsInWord = 8*sizeof(UINT32) |
| Number of bits in a word. | |
| VeryLongUint operator & | ( | VeryLongUint | x, |
| const VeryLongUint & | y | ||
| ) |
Logical AND of two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer |
Definition at line 614 of file VeryLongUint.cpp.
| int operator & | ( | VeryLongUint | x, |
| int | y | ||
| ) |
Logical AND of a very long unsigned integer and an integer.
| x | A very long unsigned integer. |
| y | A word. |
Definition at line 628 of file VeryLongUint.cpp.
| VeryLongUint operator * | ( | VeryLongUint | y, |
| VeryLongUint | z | ||
| ) |
Multiply two very long unsigned integers.
| y | A very long unsigned integer. |
| z | A very long unsigned integer |
Definition at line 667 of file VeryLongUint.cpp.
| VeryLongUint operator * | ( | VeryLongUint | x, |
| int | y | ||
| ) |
Multiply a very long unsigned integer by an integer.
| x | A very long unsigned integer. |
| y | An integer. |
Definition at line 684 of file VeryLongUint.cpp.
| VeryLongUint operator * | ( | int | x, |
| VeryLongUint | y | ||
| ) |
Multiply an integer by a very long unsigned integer.
| x | An integer. |
| y | A very long unsigned integer. |
Definition at line 707 of file VeryLongUint.cpp.
| VeryLongUint operator * | ( | VeryLongUint | x, |
| UINT32 | y | ||
| ) |
Multiply a very long unsigned integer by an unsigned integer.
| x | A very long unsigned integer. |
| y | An unsigned integer. |
Definition at line 716 of file VeryLongUint.cpp.
| VeryLongUint operator * | ( | UINT32 | x, |
| VeryLongUint | y | ||
| ) |
Multiply an unsigned integer by a very long unsigned integer.
| x | An unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 739 of file VeryLongUint.cpp.
| bool operator!= | ( | VeryLongUint | x, |
| VeryLongUint | y | ||
| ) |
Unequality test for two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 476 of file VeryLongUint.cpp.
| bool operator!= | ( | VeryLongUint | x, |
| UINT32 | y | ||
| ) |
Unequality test for a very long unsigned integer and an unsigned integer.
| x | A very long unsigned integer. |
| y | An unsigned integer. |
Definition at line 485 of file VeryLongUint.cpp.
| bool operator!= | ( | UINT32 | x, |
| VeryLongUint | y | ||
| ) |
Unequality test for an unsigned integer and a very long unsigned integer.
| x | An unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 494 of file VeryLongUint.cpp.
| VeryLongUint operator% | ( | VeryLongUint | y, |
| VeryLongUint | z | ||
| ) |
Remainder after dividing a very long unsigned integer by a very long unsigned integer.
| y | A very long unsigned integer. |
| z | A very long unsigned integer. |
Definition at line 861 of file VeryLongUint.cpp.
| VeryLongUint operator% | ( | VeryLongUint | y, |
| UINT32 | z | ||
| ) |
Remainder after dividing a very long unsigned integer by an unsigned integer.
| y | A very long unsigned integer. |
| z | An unsigned integer. |
Definition at line 890 of file VeryLongUint.cpp.
| VeryLongUint operator+ | ( | VeryLongUint | x, |
| VeryLongUint | y | ||
| ) |
Add a pair of very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 271 of file VeryLongUint.cpp.
| VeryLongUint operator- | ( | VeryLongUint | x, |
| VeryLongUint | y | ||
| ) |
Subtract a very long unsigned integer from a very long unsigned integer.
| x | A very long unsigned integer. |
| y | A very long unsigned integer |
Definition at line 763 of file VeryLongUint.cpp.
| VeryLongUint operator/ | ( | VeryLongUint | y, |
| VeryLongUint | z | ||
| ) |
Divide a very long unsigned integer by a very long unsigned integer.
| y | A very long unsigned integer. |
| z | An unsigned integer. |
Definition at line 813 of file VeryLongUint.cpp.
| VeryLongUint operator/ | ( | VeryLongUint | y, |
| UINT32 | z | ||
| ) |
Divide a very long unsigned integer by an unsigned integer.
| y | A very long unsigned integer. |
| z | An unsigned integer. |
Definition at line 843 of file VeryLongUint.cpp.
| bool operator< | ( | VeryLongUint | x, |
| VeryLongUint | y | ||
| ) |
Less than test for two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 405 of file VeryLongUint.cpp.
| bool operator< | ( | VeryLongUint | x, |
| int | y | ||
| ) |
Less than test for a very long unsigned integer and an integer.
| x | A very long unsigned integer. |
| y | An integer. |
Definition at line 414 of file VeryLongUint.cpp.
| VeryLongUint operator<< | ( | VeryLongUint | x, |
| int | d | ||
| ) |
Left-shift a very long unsigned integer.
| x | A very long unsigned integer. |
| d | Number of bits to left-shift by. |
Definition at line 549 of file VeryLongUint.cpp.
| bool operator<= | ( | VeryLongUint | x, |
| VeryLongUint | y | ||
| ) |
Less than or equal to test for two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 423 of file VeryLongUint.cpp.
| bool operator<= | ( | VeryLongUint | x, |
| int | y | ||
| ) |
Less than or equal to test for a very long unsigned integer and an integer.
| x | A very long unsigned integer. |
| y | An integer. |
Definition at line 432 of file VeryLongUint.cpp.
| bool operator== | ( | VeryLongUint | x, |
| VeryLongUint | y | ||
| ) |
Equality test for two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 441 of file VeryLongUint.cpp.
| bool operator== | ( | VeryLongUint | x, |
| UINT32 | y | ||
| ) |
Equality test for a very long unsigned integer and an unsigned integer.
| x | A very long unsigned integer. |
| y | An unsigned integer. |
Definition at line 458 of file VeryLongUint.cpp.
| bool operator== | ( | UINT32 | x, |
| VeryLongUint | y | ||
| ) |
Equality test for an unsigned integer and a very long unsigned integer.
| x | An unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 467 of file VeryLongUint.cpp.
| bool operator> | ( | VeryLongUint | x, |
| VeryLongUint | y | ||
| ) |
Greater than test for two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 352 of file VeryLongUint.cpp.
| bool operator> | ( | VeryLongUint | x, |
| int | y | ||
| ) |
Greater than test for a very long unsigned integer and an integer.
| x | A very long unsigned integer. |
| y | An integer. |
Definition at line 369 of file VeryLongUint.cpp.
| bool operator>= | ( | VeryLongUint | x, |
| VeryLongUint | y | ||
| ) |
Greater than or equal to test for two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer. |
Definition at line 378 of file VeryLongUint.cpp.
| bool operator>= | ( | VeryLongUint | x, |
| int | y | ||
| ) |
Greater than or equal to test for a very long unsigned integer and an integer.
| x | A very long unsigned integer. |
| y | An integer. |
Definition at line 396 of file VeryLongUint.cpp.
| VeryLongUint operator>> | ( | VeryLongUint | x, |
| int | d | ||
| ) |
Right-shift a very long unsigned integer.
| x | A very long unsigned integer. |
| d | Number of bits to right-shift by. |
Definition at line 598 of file VeryLongUint.cpp.
| VeryLongUint operator| | ( | VeryLongUint | x, |
| const VeryLongUint & | y | ||
| ) |
Logical OR of two very long unsigned integers.
| x | A very long unsigned integer. |
| y | A very long unsigned integer |
Definition at line 637 of file VeryLongUint.cpp.
| int operator| | ( | VeryLongUint | x, |
| int | y | ||
| ) |
Logical OR of a very long unsigned integer and an integer.
| x | A very long unsigned integer. |
| y | A word. |
Definition at line 651 of file VeryLongUint.cpp.


#include <pdca.h>
Definition at line 78 of file pdca.h.
Data Fields | |
| unsigned int | addr |
| Memory address. | |
| unsigned int | mode |
| Select the size of the transfer (byte, half-word or word). | |
| unsigned int | pid |
| Select peripheral ID. | |
| unsigned int | r_addr |
| Next memory address. | |
| unsigned int | r_size |
| Next transfer counter. | |
| unsigned int | size |
| Transfer counter. |
| unsigned int pdca_channel_options_t::addr |
| unsigned int pdca_channel_options_t::mode |
Select the size of the transfer (byte, half-word or word).
Definition at line 91 of file pdca.h.
Referenced by pdca_init_channel().
| unsigned int pdca_channel_options_t::pid |
| unsigned int pdca_channel_options_t::r_addr |
| unsigned int pdca_channel_options_t::r_size |
| unsigned int pdca_channel_options_t::size |


{% extends "vendors/profile_edit_sidebar.html" %} {% load crispy_forms_tags %} {% load thumbnail %} {% block extra_sidebar_content %} {% if total_clients %}
Some clients may prefer that you not to show their real name publicly. Here, you can specify a short description which will be used instead of client name, logo or website.


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Well, I believe it is not worth discussing here the pros of a tech test task in the hiring process. As it is widely used worldwide by many companies from Valley corporation to garage startups. But, statistically, programmers (as well as other tech specialists) loathe test tasks. If you ask them why you would probably hear a few reasonings:
- Usually, the time to complete a test task is underestimated. If a recruiter says it should take 3-4 hours, expect to spend 8+ hours. And this is way too long, rather boring and demotivating, especially if the technology stack is old.
- Companies are trying to save their time (hence money) at the expense of candidates’. To shorten their interview process and spare hiring managers’ time, employers briefly phone interview a candidate and immediately give a test task, and then wonder why candidates are not motivated to do test task? Because they are not sure yet if the game is worth the candle.
- A test task as a way of developers’ screening is a questionable tool as it has a rather low ration of information received and time spent and may not always correctly filter the highly-skilled talent from the novice. Plus, very few skills and little knowledge can be revealed through test-taking, for example, problem-solving skills. Tests usually assess the coding ability and knowledge of algorithms.
- Companies have an ill-established feedback process and either skip feedbacking or give untimely or give a poor one.
- Some programmers claim that companies cheat candidates and give the test task to have some job done free of charge.
All this poses a question – to test or not to test? It is a hard question. As on the one hand, there are applicants with their ‘truth’, and on the other, employers that are already sick and tired of batches of unqualified candidates with identically shiny resumes and need to spend oceans of time, examining the credibility of self-reported skills. Thus, their desire to shorten screening time and decrease cost-per-hire with the help of test tasks is natural.
So, if your company chooses to have an obligatory test task as a part of the recruiting process, at least make sure you:
- give a short test task, that is 2-3 hours utmost. Spending days of free work as a job application requirement is a burden for anyone. And since experienced developers are top requested these days, asking to complete a long test can result in them finding another job faster. Or you can set a time limit for the task completion. Let’s say 4-5 hours. This will also help you understand if the person can work productively under deadline.
- and online. Well, to travel to the company office to talk with a recruiter and then spend 3 hours for a test task is rather time-consuming and tiring, especially after the working day. Or one should take a day off the work, which is also not ideal for candidates.
- offer lengthy deadlines. Do not insist on a candidate submitting test results ‘today in the evening’. As on working days, especially if you’ve ignored item №1 of this list, and prepared a long test task, an applicant will either need to cheat on their present employer and do the task at working time (do not encourage dishonesty from others, as they may play the same trick with you later), or steal some time from family, or get in stress in case of some other upcoming commitments.
- offer a test only after an HR interview. Do not expect a candidate to be motivated to perform your test task if you didn’t conduct at least a short HR talk, didn’t discuss necessary conditions, salary and other perks.
- make it professional. There are cases when the test task is created by not-exactly-the-right people. For example, small companies may lack some technology expertise or a senior person, who can prepare a relevant test task to hire a senior developer. So the test task can be composed by a middle specialist or a Scrum Master, or simply taken from the Internet.
- provide accurate instructions. Decide what exactly you want to test and provide guidance accordingly. Don’t mix apples and oranges, as a two-hour algorithm implementation task will hardly help you assess problem-solving skills. As well as, 4-hour digging into API will require from you an explicit explanation of what outcome is expected.
- pay for it. Especially if you cannot live without extended test tasks, I do not see other solutions, as to offer payment. Want to shorten costs? Do not give a test task to everyone, only for those, you feel are the right candidates. Yes, it may be a bad idea to pay for the test task if you plan to give it to every passerby, but if to the selected and the preinterviewed, yes, the sound idea! 60-100 USD for a company is not much, but can significantly shorten recruiters’ persuasion efforts and increase the pool of candidates.
- do not give it to everyone. The hiring process is not one-size-fits-all. Do not test people who contribute to open-source, have high reputation level on Stack Overflow or own a GitHub repository that can showcase readable and maintainable code. Also, ask if they have pet-projects, they can share. My experience shows that passionate developers, however junior they may be, can demonstrate their coding skills through personal projects. It is not a secret that hi-tech talent are very in-demand these days, and they may find another job faster than doing your test.
- give it to juniors and…test task fans. Is the test task a universal evil? No. The test task is great for juniors, as they have no experience and past projects to discuss at the job interview. As for the fans, yes, such unicorns exist and they are not that exotic as you may think. So, let the test tasks be done by the interested But if somebody is not or flatly refuses, don’t blame them for the lack of motivation and reject immediately, consider offering alternatives.
- always provide feedback. Like always. No matter the task is done well or not, especially if not, politely point out the candidate’s areas for growth. Invest time now, and you will not only contribute to company’s reputation, demonstrate the norm of mature behaviour, but also, if not for this project or company, then in the next, you may have a chance to work with the person side by side. I believe you understand that “Unfortunately we cannot move forward with you” is not the feedback. Do not worsen your karma and company image, have a well-establish your hiring process.
- consider alternatives. The test task is not a universal remedy either. There many other efficient ways to pre-screen and test people, like:
- Codility and other identical services;
- live coding may appear to a truly valuable source of information. It allows to observe, in real time, a candidate’s logic, their ability to ask “the right” questions”, test communicative and collaborative skills in a dynamic within a team. Often live coding is done via screen sharing, but a company office will also do in case of a mutual agreement;
- probationary period, as life shows, even brilliant test task results will not complete smooth performance afterwards. So the probationary period will set the record straight. Yes, it’s risky and can cost lots but building an A-plus team has always been venturous and challenging. This is where Talantly is intended to facilitate your hiring process and make your life a lot easier.
So to cut a long story short, a test task is just an instrument, like a hammer which is used both for building and killing, and one should learn to use effectively to make it work for the good.


$resolve
ui.router.util
Manages resolution of (acyclic) graphs of promises.
Resolves a set of invocables. An invocable is a function to be invoked via
$injector.invoke()
, and can have an arbitrary number of dependencies.
An invocable can either return a value directly,
or a $q
promise. If a promise is returned it will be resolved and the
resulting value will be used instead. Dependencies of invocables are resolved
(in this order of precedence)
locals
$resolve
callparent
call to $resolve
(or recursively$resolve
of that parent).The return value of $resolve
is a promise for an object that contains
(in this order of precedence)
locals
(if specified)parent
call to $resolve
(if specified)The promise will resolve after the parent
promise (if any) and all promises
returned by injectables have been resolved. If any invocable
(or $injector.invoke
) throws an exception, or if a promise returned by an
invocable is rejected, the $resolve
promise is immediately rejected with the
same error. A rejection of a parent
promise (if specified) will likewise be
propagated immediately. Once the $resolve
promise has been rejected, no
further invocables will be called.
Cyclic dependencies between invocables are not permitted and will cause $resolve
to throw an error. As a special case, an injectable can depend on a parameter
with the same name as the injectable, which will be fulfilled from the parent
injectable of the same name. This allows inherited values to be decorated.
Note that in this case any other injectable in the same $resolve
with the same
dependency would see the decorated value, not the inherited value.
Note that missing dependencies -- unlike cyclic dependencies -- will cause an
(asynchronous) rejection of the $resolve
promise rather than a (synchronous)
exception.
Invocables are invoked eagerly as soon as all dependencies are available.
This is true even for dependencies inherited from a parent
call to $resolve
.
As a special case, an invocable can be a string, in which case it is taken to
be a service name to be passed to $injector.get()
. This is supported primarily
for backwards-compatibility with the resolve
property of $routeProvider
routes.
| Param | Type | Details |
|---|---|---|
| invocables | object | functions to invoke or
|
| locals | object | values to make available to the injectables |
| parent | object | a promise returned by another call to |
| self | object | the |
| object | Promise for an object that contains the resolved return value of all invocables, as well as any inherited and local values. |
Studies a set of invocables that are likely to be used multiple times.
$resolve.study(invocables)(locals, parent, self)is equivalent to
$resolve.resolve(invocables, locals, parent, self)but the former is more efficient (in fact
resolve
just calls study
internally).
| Param | Type | Details |
|---|---|---|
| invocables | object | Invocable objects |
| function | a function to pass in locals, parent and self |


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Below is a comprehensive list of the tariffs imposed by the US and China already, and the measures they have threatened for the future. See our timeline for more context.