| Package | com.yahoo.astra.fl.charts |
| Class | public class CartesianChart |
| Inheritance | CartesianChart Chart fl.core.UIComponent |
| Implements | ICategoryChart, IChart |
| Subclasses | BarChart, ColumnChart, LineChart, StackedColumnChart |
| Property | Defined by | ||
|---|---|---|---|
| axisLayer : Sprite [read-only]
Container for all axis elements of the chart.
| CartesianChart | ||
| categoryNames : Array
The names of the categories displayed on the category axis.
| CartesianChart | ||
| constrainViewport : Boolean
Determines whether a scrollRect is set on a series to constrain the viewport
| CartesianChart | ||
| contentBounds : Rectangle [read-only]
The rectangular bounds where the cartesian chart's data is drawn.
| CartesianChart | ||
| dataProvider : Object
The data to be displayed by the chart.
| Chart | ||
| dataTipFunction : Function
If defined, the chart will call the input function to determine the
text displayed in the chart's data tip.
| Chart | ||
| defaultSeriesType : Object
When raw data (like an Array of Numbers) is encountered where an
ISeries instance is expected, it will be converted to this default
type.
| Chart | ||
| horizontalAxis : IAxis
The axis representing the horizontal range.
| CartesianChart | ||
| horizontalAxisTitle : String
The title text displayed on the horizontal axis.
| CartesianChart | ||
| horizontalField : String
If the items displayed on the chart are complex objects, the horizontalField string
defines the property to access when determining the x value.
| CartesianChart | ||
| legend : ILegend
The component that will display a human-readable legend for the chart.
| Chart | ||
| legendLabelFunction : Function
If defined, the chart will call the input function to determine the text displayed in
in the chart's legend.
| Chart | ||
| overflowEnabled : Boolean
If false, which is the default, the axes will be resized to fit within the defined
bounds of the plot area.
| CartesianChart | ||
| recalculations : int
Number of times label width is recalculated for all axes
| CartesianChart | ||
| secondaryHorizontalAxis : IAxis
The axis representing the horizontal range.
| CartesianChart | ||
| secondaryVerticalAxis : IAxis
The axis representing the vertical range.
| CartesianChart | ||
| verticalAxis : IAxis
The axis representing the vertical range.
| CartesianChart | ||
| verticalAxisTitle : String
The title text displayed on the horizontal axis.
| CartesianChart | ||
| verticalField : String
If the items displayed on the chart are complex objects, the verticalField string
defines the property to access when determining the y value.
| CartesianChart |
| Method | Defined by | ||
|---|---|---|---|
|
Constructor.
| CartesianChart | ||
|
getAxisStyle(axisName:String, name:String):Object
Used to retrieve an axis style
| CartesianChart | ||
|
indexToSeries(index:int):ISeries
Returns the ISeries object at the specified index.
| Chart | ||
|
itemToPosition(series:ISeries, itemIndex:int):Point
Calculates the position of a data point along the axis.
| CartesianChart | ||
|
seriesToIndex(series:ISeries):int
Returns the index within this plot area of the input ISeries object.
| Chart | ||
|
setHorizontalAxisGridLinesStyle(name:String, value:Object):void
Sets a style on the horizontal axis grid lines.
| CartesianChart | ||
|
setVerticalAxisGridLinesStyle(name:String, value:Object):void
Sets a style on the vertical axis grid lines.
| CartesianChart |
| Style | Description | Defined by | ||
|---|---|---|---|---|
| Type: Boolean Determines if data changes should be displayed with animation. | Chart | |||
| Type: Class Name of the class to use as the skin for the background and border of the component. | Chart | |||
| Type: Number The padding that separates the border of the component from its contents, in pixels. | Chart | |||
| Type: Class Name of the class to use as the skin for the background and border of the chart's data tip. | Chart | |||
| Type: Number If the datatip's content padding is customizable, it will use this value. | Chart | |||
| Type: TextFormat The TextFormat object to use to render data tips. | Chart | |||
| Type: Boolean Indicates whether embedded font outlines are used to render the text field. | Chart | |||
|
horizontalAxisColor
| Type: uint The line color for the horizontal axis. The default value is #888a85 . | CartesianChart | ||
|
horizontalAxisGridFillAlphas
| Type: Array An Array of alpha values (in the range of 0 to 1) that is used to draw alternating fills between the horizontal axis' grid lines. The default value is [] . | CartesianChart | ||
|
horizontalAxisGridFillColors
| Type: Array An Array of uint color values that is used to draw
alternating fills between the horizontal axis' grid lines.
The default value is [] . | CartesianChart | ||
|
horizontalAxisGridLineColor
| Type: uint The line color for the grid lines on the horizontal axis. The default value is #babdb6 . | CartesianChart | ||
|
horizontalAxisGridLinesRenderer
| Type: Class The class used to instantiate the horizontal axis grid lines. The default value is DefaultGridLinesRenderer . | CartesianChart | ||
|
horizontalAxisGridLinesStyles
| Type: Object An object containing style values to be passed to the horizontal axis grid lines renderer. The available styles are listed with the class that is used as the grid lines renderer. | CartesianChart | ||
|
horizontalAxisGridLineWeight
| Type: int The line weight, in pixels, for the grid lines on the horizontal axis. The default value is 1 . | CartesianChart | ||
|
horizontalAxisHideOverlappingLabels
| Type: Boolean If true, labels that overlap previously drawn labels on the axis will be hidden. The first and last labels on the axis will always be drawn. The default value is true . | CartesianChart | ||
|
horizontalAxisLabelDistance
| Type: Number The distance, in pixels, between a label and the horizontal axis. The default value is 2 . | CartesianChart | ||
|
horizontalAxisLabelRotation
| Type: Number The angle, in degrees, of the labels on the horizontal axis. May be a value between -90 and 90 . The font must be embedded
in the SWF and the embedFonts style on the chart must be set
to true before labels may be rotated. If these conditions
aren't met, the labels will not be rotated.
The default value is 0 . | CartesianChart | ||
|
horizontalAxisMinorGridLineColor
| Type: uint The line color for the minor grid lines on the horizontal axis. The default value is #eeeeec . | CartesianChart | ||
|
horizontalAxisMinorGridLineWeight
| Type: int The line weight, in pixels, for the minor grid lines on the horizontal axis. The default value is 1 . | CartesianChart | ||
|
horizontalAxisMinorTickColor
| Type: uint The line color for the minor ticks on the horizontal axis. The default value is #888a85 . | CartesianChart | ||
|
horizontalAxisMinorTickLength
| Type: Number The length of the minor ticks on the horizontal axis. The default value is 3 . | CartesianChart | ||
|
horizontalAxisMinorTickPosition
| Type: String The position of the minor ticks on the horizontal axis. The default value is "outside" . | CartesianChart | ||
|
horizontalAxisMinorTickWeight
| Type: int The line weight, in pixels, for the minor ticks on the horizontal axis. The default value is 1 . | CartesianChart | ||
|
horizontalAxisRenderer
| Type: Class The class used to instantiate the visual representation of the horizontal axis. The default value is HorizontalAxisRenderer . | CartesianChart | ||
|
horizontalAxisStyles
| Type: Object An object containing style values to be passed to the horizontal axis renderer. The available styles are listed with the class that is used as the axis renderer. | CartesianChart | ||
|
horizontalAxisTextFormat
| Type: TextFormat Defines the TextFormat used by labels on the horizontal axis. If null, the textFormat style will be used.
The default value is null . | CartesianChart | ||
|
horizontalAxisTickColor
| Type: uint The line color for the ticks on the horizontal axis. The default value is #888a85 . | CartesianChart | ||
|
horizontalAxisTickLength
| Type: Number The length, in pixels, of the ticks on the horizontal axis. The default value is 4 . | CartesianChart | ||
|
horizontalAxisTickPosition
| Type: String The position of the ticks on the horizontal axis. The default value is "cross" . | CartesianChart | ||
|
horizontalAxisTickWeight
| Type: int The line weight, in pixels, for the ticks on the horizontal axis. The default value is 1 . | CartesianChart | ||
|
horizontalAxisTitleTextFormat
| Type: TextFormat The TextFormat object to use to render the horizontal axis title label. The default value is TextFormat("_sans", 11, 0x000000, false, false, false, '', '', TextFormatAlign.LEFT, 0, 0, 0, 0) . | CartesianChart | ||
|
horizontalAxisWeight
| Type: int The line weight, in pixels, for the horizontal axis. The default value is 1 . | CartesianChart | ||
|
seriesBorderAlphas
| Type: Array The border alpha of the markers in a series. The default value is [1] . | CartesianChart | ||
|
seriesBorderColors
| Type: Array The border color of the markers in a series. When not specified, the border color is determined by the color style. The default value is [] . | CartesianChart | ||
| Type: Array The default colors for each series. | Chart | |||
|
seriesFillAlphas
| Type: Array The fill alpha of the markers in a series. The default value is [1] . | CartesianChart | ||
|
seriesFillColors
| Type: Array The fill color of the markers in a series. When not specified, the fill color is determined by the color style. The default value is [] . | CartesianChart | ||
| Type: Array The default size of the markers in pixels. | Chart | |||
| Type: Array An Array containing the default skin classes for each series. | Chart | |||
|
showHorizontalAxis
| Type: Boolean If false, the horizontal axis is not drawn. Titles, labels, ticks, and grid lines may still be drawn, however, so you must specifically hide each item if nothing should be drawn. The default value is true . | CartesianChart | ||
|
showHorizontalAxisGridLines
| Type: Boolean If true, grid lines will be displayed on the horizontal axis. The default value is false . | CartesianChart | ||
|
showHorizontalAxisLabels
| Type: Boolean If true, labels will be displayed on the horizontal axis. The default value is true . | CartesianChart | ||
|
showHorizontalAxisMinorGridLines
| Type: Boolean If true, minor grid lines will be displayed on the horizontal axis. The default value is false . | CartesianChart | ||
|
showHorizontalAxisMinorTicks
| Type: Boolean If true, ticks will be displayed on the horizontal axis at minor positions. The default value is true . | CartesianChart | ||
|
showHorizontalAxisTicks
| Type: Boolean If true, ticks will be displayed on the horizontal axis. The default value is true . | CartesianChart | ||
|
showHorizontalAxisTitle
| Type: Boolean If true, the horizontal axis title will be displayed. The default value is 2 . | CartesianChart | ||
|
showVerticalAxis
| Type: Boolean If false, the vertical axis is not drawn. Titles, labels, ticks, and grid lines may still be drawn, however, so you must specifically hide each item if nothing should be drawn. The default value is true . | CartesianChart | ||
|
showVerticalAxisGridLines
| Type: Boolean If true, grid lines will be displayed on the vertical axis. The default value is false . | CartesianChart | ||
|
showVerticalAxisLabels
| Type: Boolean If true, labels will be displayed on the vertical axis. The default value is true . | CartesianChart | ||
|
showVerticalAxisMinorGridLines
| Type: Boolean If true, minor grid lines will be displayed on the vertical axis. The default value is false . | CartesianChart | ||
|
showVerticalAxisMinorTicks
| Type: Boolean If true, ticks will be displayed on the vertical axis at minor positions. The default value is true . | CartesianChart | ||
|
showVerticalAxisTicks
| Type: Boolean If true, ticks will be displayed on the vertical axis. The default value is true . | CartesianChart | ||
|
showVerticalAxisTitle
| Type: Boolean If true, the vertical axis title will be displayed. The default value is 2 . | CartesianChart | ||
|
verticalAxisColor
| Type: uint The line color for the vertical axis. The default value is #888a85 . | CartesianChart | ||
|
verticalAxisGridFillAlphas
| Type: Array An Array of alpha values (in the range of 0 to 1) that is used to draw alternating fills between the vertical axis' grid lines. The default value is [] . | CartesianChart | ||
|
verticalAxisGridFillColors
| Type: Array An Array of uint color values that is used to draw
alternating fills between the vertical axis' grid lines.
The default value is [] . | CartesianChart | ||
|
verticalAxisGridLineColor
| Type: uint The line color for the grid lines on the vertical axis. The default value is #babdb6 . | CartesianChart | ||
|
verticalAxisGridLinesRenderer
| Type: Class The class used to instantiate the vertical axis grid lines. The default value is DefaultGridLinesRenderer . | CartesianChart | ||
|
verticalAxisGridLinesStyles
| Type: Object An object containing style values to be passed to the vertical axis grid lines renderer. The available styles are listed with the class that is used as the grid lines renderer. | CartesianChart | ||
|
verticalAxisGridLineWeight
| Type: int The line weight, in pixels, for the grid lines on the vertical axis. The default value is 1 . | CartesianChart | ||
|
verticalAxisHideOverlappingLabels
| Type: Boolean If true, labels that overlap previously drawn labels on the axis will be hidden. The first and last labels on the axis will always be drawn. The default value is true . | CartesianChart | ||
|
verticalAxisLabelDistance
| Type: Number The distance, in pixels, between a label and the vertical axis. The default value is 2 . | CartesianChart | ||
|
verticalAxisLabelRotation
| Type: Number The angle, in degrees, of the labels on the vertical axis. May be a value between -90 and 90 . The font must be embedded
in the SWF and the embedFonts style on the chart must be set
to true before labels may be rotated. If these conditions
aren't met, the labels will not be rotated.
The default value is 0 . | CartesianChart | ||
|
verticalAxisMinorGridLineColor
| Type: uint The line color for the minor grid lines on the vertical axis. The default value is #eeeeec . | CartesianChart | ||
|
verticalAxisMinorGridLineWeight
| Type: int The line weight, in pixels, for the minor grid lines on the vertical axis. The default value is 1 . | CartesianChart | ||
|
verticalAxisMinorTickColor
| Type: uint The line color for the minor ticks on the vertical axis. The default value is #888a85 . | CartesianChart | ||
|
verticalAxisMinorTickLength
| Type: Number The length of the minor ticks on the vertical axis. The default value is 3 . | CartesianChart | ||
|
verticalAxisMinorTickPosition
| Type: String The position of the minor ticks on the vertical axis. The default value is "outside" . | CartesianChart | ||
|
verticalAxisMinorTickWeight
| Type: int The line weight, in pixels, for the minor ticks on the vertical axis. The default value is 1 . | CartesianChart | ||
|
verticalAxisRenderer
| Type: Class The class used to instantiate the visual representation of the vertical axis. The default value is VerticalAxisRenderer . | CartesianChart | ||
|
verticalAxisStyles
| Type: Object An object containing style values to be passed to the vertical axis renderer. The available styles are listed with the class that is used as the axis renderer. | CartesianChart | ||
|
verticalAxisTextFormat
| Type: TextFormat Defines the TextFormat used by labels on the vertical axis. If null, the textFormat style will be used.
The default value is null . | CartesianChart | ||
|
verticalAxisTickColor
| Type: uint The line color for the ticks on the vertical axis. The default value is #888a85 . | CartesianChart | ||
|
verticalAxisTickLength
| Type: Number The length, in pixels, of the ticks on the vertical axis. The default value is 4 . | CartesianChart | ||
|
verticalAxisTickPosition
| Type: String The position of the ticks on the vertical axis. The default value is "cross" . | CartesianChart | ||
|
verticalAxisTickWeight
| Type: int The line weight, in pixels, for the ticks on the vertical axis. The default value is 1 . | CartesianChart | ||
|
verticalAxisTitleTextFormat
| Type: TextFormat The TextFormat object to use to render the vertical axis title label. The default value is TextFormat("_sans", 11, 0x000000, false, false, false, '', '', TextFormatAlign.LEFT, 0, 0, 0, 0) . | CartesianChart | ||
|
verticalAxisWeight
| Type: int The line weight, in pixels, for the vertical axis. The default value is 1 . | CartesianChart |
| axisLayer | property |
axisLayer:Sprite
[read-only]Container for all axis elements of the chart.
Implementation public function get axisLayer():Sprite
| categoryNames | property |
categoryNames:Array
[read-write]The names of the categories displayed on the category axis. If the chart does not have a category axis, this value will be ignored.
Implementation public function get categoryNames():Array
public function set categoryNames(value:Array):void
| constrainViewport | property |
constrainViewport:Boolean
[read-write]Determines whether a scrollRect is set on a series to constrain the viewport
Implementation public function get constrainViewport():Boolean
public function set constrainViewport(value:Boolean):void
| contentBounds | property |
contentBounds:Rectangle
[read-only]The rectangular bounds where the cartesian chart's data is drawn.
Implementation public function get contentBounds():Rectangle
| horizontalAxis | property |
horizontalAxis:IAxis
[read-write]The axis representing the horizontal range.
Implementation public function get horizontalAxis():IAxis
public function set horizontalAxis(value:IAxis):void
| horizontalAxisTitle | property |
horizontalAxisTitle:String
[read-write]The title text displayed on the horizontal axis.
Implementation public function get horizontalAxisTitle():String
public function set horizontalAxisTitle(value:String):void
| horizontalField | property |
horizontalField:String
[read-write]If the items displayed on the chart are complex objects, the horizontalField string defines the property to access when determining the x value.
Implementation public function get horizontalField():String
public function set horizontalField(value:String):void
| overflowEnabled | property |
overflowEnabled:Boolean
[read-write]If false, which is the default, the axes will be resized to fit within the defined bounds of the plot area. However, if set to true, the axes themselves will grow to fit the plot area bounds and the labels and other items that normally cause the resize will be drawn outside.
Implementation public function get overflowEnabled():Boolean
public function set overflowEnabled(value:Boolean):void
| recalculations | property |
recalculations:int
[read-write]Number of times label width is recalculated for all axes
Implementation public function get recalculations():int
public function set recalculations(value:int):void
| secondaryHorizontalAxis | property |
secondaryHorizontalAxis:IAxis
[read-write]The axis representing the horizontal range.
Implementation public function get secondaryHorizontalAxis():IAxis
public function set secondaryHorizontalAxis(value:IAxis):void
| secondaryVerticalAxis | property |
secondaryVerticalAxis:IAxis
[read-write]The axis representing the vertical range.
Implementation public function get secondaryVerticalAxis():IAxis
public function set secondaryVerticalAxis(value:IAxis):void
| verticalAxis | property |
verticalAxis:IAxis
[read-write]The axis representing the vertical range.
Implementation public function get verticalAxis():IAxis
public function set verticalAxis(value:IAxis):void
| verticalAxisTitle | property |
verticalAxisTitle:String
[read-write]The title text displayed on the horizontal axis.
Implementation public function get verticalAxisTitle():String
public function set verticalAxisTitle(value:String):void
| verticalField | property |
verticalField:String
[read-write]If the items displayed on the chart are complex objects, the verticalField string defines the property to access when determining the y value.
Implementation public function get verticalField():String
public function set verticalField(value:String):void
| CartesianChart | () | constructor |
public function CartesianChart()
Constructor.
| getAxisStyle | () | method |
public function getAxisStyle(axisName:String, name:String):Object
Used to retrieve an axis style
ParametersaxisName:String |
|
name:String |
Object |
| itemToPosition | () | method |
public function itemToPosition(series:ISeries, itemIndex:int):Point
Calculates the position of a data point along the axis.
Parametersseries:ISeries — The series in which the data appears.
|
|
itemIndex:int — The index of the item within the series.
|
Point — The display position in pixels on the axis
|
| setHorizontalAxisGridLinesStyle | () | method |
public function setHorizontalAxisGridLinesStyle(name:String, value:Object):void
Sets a style on the horizontal axis grid lines.
Parametersname:String |
|
value:Object |
| setVerticalAxisGridLinesStyle | () | method |
public function setVerticalAxisGridLinesStyle(name:String, value:Object):void
Sets a style on the vertical axis grid lines.
Parametersname:String |
|
value:Object |


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|
U.are.U SDK
3.2
DigitalPersona U.are.U SDK
|
U.are.U SDK DP Capture API. More...
Go to the source code of this file.
Data Structures | |
| struct | dpfpdd_ver_info |
| API version information. More... | |
| struct | dpfpdd_version |
| Complete information about library/SDK. More... | |
| struct | dpfpdd_hw_descr |
| Reader hardware descriptor. More... | |
| struct | dpfpdd_hw_id |
| Reader Hardware ID. More... | |
| struct | dpfpdd_hw_version |
| Reader hardware version. More... | |
| struct | dpfpdd_dev_info |
| Complete information about reader hardware. More... | |
| struct | dpfpdd_dev_caps |
| Information about reader capabilities. More... | |
| struct | dpfpdd_dev_status |
| Describes status of the reader. More... | |
| struct | dpfpdd_capture_param |
| Describes image parameters for capture. More... | |
| struct | dpfpdd_image_info |
| Describes captured image. More... | |
| struct | dpfpdd_capture_result |
| Describes the result of the capture operation. More... | |
| struct | dpfpdd_capture_callback_data_0 |
| Describes the result of asynchronous capture operation. More... | |
| struct | dpfpdd_iomap |
| I/O map setting parameters. More... | |
Typedefs | |
| typedef void * | DPFPDD_DEV |
| Reader handle. More... | |
| typedef struct dpfpdd_ver_info | DPFPDD_VER_INFO |
| API version information. | |
| typedef struct dpfpdd_version | DPFPDD_VERSION |
| Complete information about library/SDK. | |
| typedef unsigned int | DPFPDD_HW_MODALITY |
| Reader modality. | |
| typedef unsigned int | DPFPDD_HW_TECHNOLOGY |
| Reader technology. | |
| typedef struct dpfpdd_hw_descr | DPFPDD_HW_DESCR |
| Reader hardware descriptor. | |
| typedef struct dpfpdd_hw_id | DPFPDD_HW_ID |
| Reader Hardware ID. | |
| typedef struct dpfpdd_hw_version | DPFPDD_HW_VERSION |
| Reader hardware version. | |
| typedef struct dpfpdd_dev_info | DPFPDD_DEV_INFO |
| Complete information about reader hardware. | |
| typedef unsigned int | DPFPDD_PRIORITY |
| Constants describing priority of the client opening the reader (Windows-only) | |
| typedef struct dpfpdd_dev_caps | DPFPDD_DEV_CAPS |
| Information about reader capabilities. | |
| typedef unsigned int | DPFPDD_STATUS |
| Constants describing status of the reader. | |
| typedef struct dpfpdd_dev_status | DPFPDD_DEV_STATUS |
| Describes status of the reader. | |
| typedef unsigned int | DPFPDD_QUALITY |
| Result of the capture operation. | |
| typedef unsigned int | DPFPDD_IMAGE_FMT |
| Format of captured fingerprint image. | |
| typedef unsigned int | DPFPDD_IMAGE_PROC |
| Image processing. | |
| typedef struct dpfpdd_capture_param | DPFPDD_CAPTURE_PARAM |
| Describes image parameters for capture. | |
| typedef struct dpfpdd_image_info | DPFPDD_IMAGE_INFO |
| Describes captured image. More... | |
| typedef struct dpfpdd_capture_result | DPFPDD_CAPTURE_RESULT |
| Describes the result of the capture operation. | |
| typedef struct dpfpdd_capture_callback_data_0 | DPFPDD_CAPTURE_CALLBACK_DATA_0 |
| Describes the result of asynchronous capture operation. | |
| typedef void(DPAPICALL * | DPFPDD_CAPTURE_CALLBACK) (void *callback_context, unsigned int reserved, unsigned int callback_data_size, void *callback_data) |
| Callback for asynchronous capture. | |
| typedef unsigned int | DPFPDD_LED_ID |
| LED identifiers. | |
| typedef unsigned int | DPFPDD_LED_MODE_TYPE |
| LED operation mode. | |
| typedef unsigned int | DPFPDD_LED_CMD_TYPE |
| LED state commands. | |
| typedef unsigned int | DPFPDD_PARMID |
| Reader and driver settings. | |
| typedef struct dpfpdd_iomap | DPFPDD_IOMAP |
| I/O map setting parameters. | |
Functions | |
| int DPAPICALL | dpfpdd_version (DPFPDD_VERSION *ver) |
| Queries the library and API version information. More... | |
| int DPAPICALL | dpfpdd_init (void) |
| Library initialization. More... | |
| int DPAPICALL | dpfpdd_exit (void) |
| Library release. More... | |
| int DPAPICALL | dpfpdd_query_devices (unsigned int *dev_cnt, DPFPDD_DEV_INFO *dev_infos) |
| Returns information about connected readers. More... | |
| int DPAPICALL | dpfpdd_open (char *dev_name, DPFPDD_DEV *pdev) |
| Opens a fingerprint reader in exclusive mode. More... | |
| int DPAPICALL | dpfpdd_open_ext (char *dev_name, DPFPDD_PRIORITY priority, DPFPDD_DEV *pdev) |
| Opens a fingerprint reader. More... | |
| int DPAPICALL | dpfpdd_close (DPFPDD_DEV dev) |
| Releases the reader. More... | |
| int DPAPICALL | dpfpdd_get_device_status (DPFPDD_DEV dev, DPFPDD_DEV_STATUS *dev_status) |
| Returns status of the reader. More... | |
| int DPAPICALL | dpfpdd_get_device_capabilities (DPFPDD_DEV dev, DPFPDD_DEV_CAPS *dev_caps) |
| Queries hardware info and capabilities of the reader. More... | |
| int DPAPICALL | dpfpdd_capture (DPFPDD_DEV dev, DPFPDD_CAPTURE_PARAM *capture_parm, unsigned int timeout_cnt, DPFPDD_CAPTURE_RESULT *capture_result, unsigned int *image_size, unsigned char *image_data) |
| Capture a fingerprint image. More... | |
| int DPAPICALL | dpfpdd_capture_async (DPFPDD_DEV dev, DPFPDD_CAPTURE_PARAM *capture_parm, void *context, DPFPDD_CAPTURE_CALLBACK callback) |
| Capture a fingerprint image asynchronously. More... | |
| int DPAPICALL | dpfpdd_cancel (DPFPDD_DEV dev) |
| Cancels pending capture. More... | |
| int DPAPICALL | dpfpdd_start_stream (DPFPDD_DEV dev) |
| Puts reader into streaming mode. More... | |
| int DPAPICALL | dpfpdd_stop_stream (DPFPDD_DEV dev) |
| Stops streaming mode. More... | |
| int DPAPICALL | dpfpdd_get_stream_image (DPFPDD_DEV dev, DPFPDD_CAPTURE_PARAM *capture_parm, DPFPDD_CAPTURE_RESULT *capture_result, unsigned int *image_size, unsigned char *image_data) |
| Takes an image from the stream. More... | |
| int DPAPICALL | dpfpdd_reset (DPFPDD_DEV dev) |
| Resets the reader. More... | |
| int DPAPICALL | dpfpdd_calibrate (DPFPDD_DEV dev) |
| Calibrates the reader. More... | |
| int DPAPICALL | dpfpdd_led_config (DPFPDD_DEV dev, DPFPDD_LED_ID led_id, DPFPDD_LED_MODE_TYPE led_mode, void *reserved) |
| Sets configuration parameters for LED. More... | |
| int DPAPICALL | dpfpdd_led_ctrl (DPFPDD_DEV dev, DPFPDD_LED_ID led_id, DPFPDD_LED_CMD_TYPE led_cmd) |
| Turns LED on/off or starts LED event. More... | |
| int DPAPICALL | dpfpdd_set_parameter (DPFPDD_DEV dev, DPFPDD_PARMID parm_id, unsigned int size, unsigned char *buffer) |
| Changes reader or driver setting. More... | |
| int DPAPICALL | dpfpdd_get_parameter (DPFPDD_DEV dev, DPFPDD_PARMID parm_id, unsigned int size, unsigned char *buffer) |
| Reads reader or driver setting. More... | |
U.are.U SDK DP Capture API.
Data types and functions to access fingerprint readers.
| #define DP_HW_TECHNOLOGY_CAPACITIVE 2 |
capacitive reader
| #define DP_HW_TECHNOLOGY_OPTICAL 1 |
optical reader
| #define DP_HW_TECHNOLOGY_PRESSURE 4 |
pressure reader
| #define DP_HW_TECHNOLOGY_THERMAL 3 |
thermal reader
| #define DP_HW_TECHNOLOGY_UNKNOWN 0 |
technology is not known
| #define DPFPDD_CLIENT_BLINK_SUPPORTED 0x40000000 |
LED control with blinking is supported (DPFPDD_LED_CLIENT_BLINK )
| #define DPFPDD_CLIENT_PWM_SUPPORTED 0x80000000 |
LED control with dimming is supported (DPFPDD_LED_CLIENT_PWM)
| #define DPFPDD_E_FAILURE DPERROR(0x0b) |
Unspecified failure.
"Catch-all" generic failure code. Can be returned by all API calls in case of failure, when the reason for the failure is unknown or cannot be specified.
| #define DPFPDD_HW_MODALITY_AREA 2 |
area or placement reader
| #define DPFPDD_HW_MODALITY_SWIPE 1 |
swipe reader
| #define DPFPDD_HW_MODALITY_UNKNOWN 0 |
modality is not known
| #define DPFPDD_IMG_FMT_ANSI381 0x001B0401 |
ANSI INSITS 381-2004 format
| #define DPFPDD_IMG_FMT_ISOIEC19794 0x01010007 |
ISO IEC 19794-4-2005 format
| #define DPFPDD_IMG_FMT_PIXEL_BUFFER 0 |
"raw" format, pixel buffer without a header
| #define DPFPDD_IMG_PROC_DEFAULT 0 |
Recommended processing. This is to acquire image as fast as possible. The image is suitable for feature extraction.
| #define DPFPDD_IMG_PROC_ENHANCED 2 |
To request visually enhanced image. The image is suitable for feature extraction.
| #define DPFPDD_IMG_PROC_ENHANCED_2 3 |
To request visually enhanced image. The image is suitable for feature extraction.
| #define DPFPDD_IMG_PROC_NONE DPFPDD_IMG_PROC_DEFAULT |
for backward compatibility
| #define DPFPDD_IMG_PROC_PIV 1 |
To request image which will be PIV compliant. Not every reader supports this mode. The image is suitable for feature extraction.
| #define DPFPDD_IMG_PROC_UNPROCESSED 0x52617749 |
To request image which is not processed in any way. The image is NOT suitable for feature extraction.
| #define DPFPDD_LED_ACCEPT 0x08 |
green (accept) LED
| #define DPFPDD_LED_ALL 0xffffffff |
all present LEDs
| #define DPFPDD_LED_AUTO 1 |
automatic, default configuration
| #define DPFPDD_LED_AUX_1 0x14 |
auxiliary LED
| #define DPFPDD_LED_AUX_2 0x18 |
auxiliary LED
| #define DPFPDD_LED_CLIENT 2 |
client application controls LED, simple ON/OFF
| #define DPFPDD_LED_CLIENT_BLINK 4 |
client application controls LED, blinking
| #define DPFPDD_LED_CLIENT_PWM 3 |
client application controls LED with dimming
| #define DPFPDD_LED_CMD_OFF 0 |
turn LED off
| #define DPFPDD_LED_CMD_ON 1 |
turn LED on
| #define DPFPDD_LED_CMD_PWM_MAX 255 |
turn LED on, full bright
| #define DPFPDD_LED_CMD_PWM_MIN 0 |
turn LED off
| #define DPFPDD_LED_FINGER_DETECT 0x10 |
blue (finger detect) LED
| #define DPFPDD_LED_MAIN 0x01 |
main (illumination) LED
| #define DPFPDD_LED_PWM 0x80 |
main LED on PWM mode
| #define DPFPDD_LED_REJECT 0x04 |
red (reject) LED
| #define DPFPDD_PARMID_FINGERDETECT_ENABLE 0x104 |
enable detection of fingers
| #define DPFPDD_PARMID_FRAME_INTERVAL 0x110 |
frame interval settings
| #define DPFPDD_PARMID_IOMAP 0x105 |
I/O map settings
| #define DPFPDD_PARMID_MOTIONDETECT_ENABLE 0x107 |
enable detection of finger motion and/or detection of multiple fingers
| #define DPFPDD_PARMID_PAD_CONFIDENCE 0x202 |
setting or reading the confidence level for the presentation attach detection (not for all algorithms)
| #define DPFPDD_PARMID_PAD_DP_ENABLE 0x201 |
enable or disable 2D (printed) presentation attack detection for DP readers
| #define DPFPDD_PARMID_PAD_ENABLE 0x200 |
enable or disable presentation attack detetion
| #define DPFPDD_PARMID_PTAPI_GET_GUID 0x302 |
read persistent serial number from Eikon devices, the expected data size is 16 bytes
| #define DPFPDD_PARMID_ROTATE 0x100 |
rotate image 180 degrees
| #define DPFPDD_PARMID_SPOOFDETECT_ENABLE DPFPDD_PARMID_PAD_DP_ENABLE |
for backward compatibility
| #define DPFPDD_PRIORITY_COOPERATIVE 2 |
Client uses this priority to open reader in cooperative mode. Multiple clients with this priority are allowed. Client receives captured images if it has window with focus.
| #define DPFPDD_PRIORITY_EXCLUSIVE 4 |
Client uses this priority to open reader exclusively. Only one client with this priority is allowed.
| #define DPFPDD_QUALITY_CANCELED (1<<1) |
capture was canceled
| #define DPFPDD_QUALITY_FAKE_FINGER (1<<3) |
fake finger detected
| #define DPFPDD_QUALITY_FINGER_OFF_CENTER (1<<8) |
finger is not centered on the reader
| #define DPFPDD_QUALITY_FINGER_TOO_HIGH (1<<6) |
finger is too high on the reader
| #define DPFPDD_QUALITY_FINGER_TOO_LEFT (1<<4) |
finger is too far left on the reader
| #define DPFPDD_QUALITY_FINGER_TOO_LOW (1<<7) |
finger is too low in the reader
| #define DPFPDD_QUALITY_FINGER_TOO_RIGHT (1<<5) |
finger is too far right on the reader
| #define DPFPDD_QUALITY_GOOD 0 |
capture succeeded
| #define DPFPDD_QUALITY_NO_FINGER (1<<2) |
non-finger detected
| #define DPFPDD_QUALITY_READER_DIRTY (1<<15) |
reader needs cleaning
| #define DPFPDD_QUALITY_SCAN_SKEWED (1<<9) |
scan is skewed too much
| #define DPFPDD_QUALITY_SCAN_TOO_FAST (1<<13) |
speed of the swipe is too fast
| #define DPFPDD_QUALITY_SCAN_TOO_LONG (1<<11) |
scan is too long
| #define DPFPDD_QUALITY_SCAN_TOO_SHORT (1<<10) |
scan is too short
| #define DPFPDD_QUALITY_SCAN_TOO_SLOW (1<<12) |
speed of the swipe is too slow
| #define DPFPDD_QUALITY_SCAN_WRONG_DIRECTION (1<<14) |
direction of the swipe is wrong
| #define DPFPDD_QUALITY_TIMED_OUT 1 |
timeout expired
| #define DPFPDD_STATUS_BUSY 1 |
cannot capture, another operation is in progress
| #define DPFPDD_STATUS_FAILURE 3 |
cannot capture, reset is needed
| #define DPFPDD_STATUS_NEED_CALIBRATION 2 |
ready for capture, but calibration needs to be performed soon
| #define DPFPDD_STATUS_READY 0 |
ready for capture
| typedef void* DPFPDD_DEV |
Reader handle.
Calling dpfpdd_open() connects to a device and returns a handle. Open handles must be released when no longer needed by calling dpfpdd_close().
| typedef struct dpfpdd_image_info DPFPDD_IMAGE_INFO |
Describes captured image.
The output parameter of the dpfpdd_capture() and dpfpdd_get_stream_image() functions.
| int DPAPICALL dpfpdd_calibrate | ( | DPFPDD_DEV | dev | ) |
Calibrates the reader.
This function calibrates a reader and blocks until the calibration is complete. It can take several seconds to calibrate for some devices.
| dev | Reader handle, as obtained from dpfpdd_open(); |
| int DPAPICALL dpfpdd_cancel | ( | DPFPDD_DEV | dev | ) |
Cancels pending capture.
| dev | Reader handle, as obtained from dpfpdd_open(); |
| int DPAPICALL dpfpdd_capture | ( | DPFPDD_DEV | dev, |
| DPFPDD_CAPTURE_PARAM * | capture_parm, | ||
| unsigned int | timeout_cnt, | ||
| DPFPDD_CAPTURE_RESULT * | capture_result, | ||
| unsigned int * | image_size, | ||
| unsigned char * | image_data | ||
| ) |
Capture a fingerprint image.
This function captures a fingerprint image from the opened reader device. This function signals the device that a fingerprint is expected and waits until a fingerprint is received. This function blocks until an image is captured, capture fails or timeout is expired. This function cannot be called in streaming mode. Client application must allocate memory for the image_data. If memory is not sufficient for the image, then DPFPDD_E_MORE_DATA will be returned. The required size of the image_data will be returned in image_size parameter.
| dev | Reader handle, as obtained from dpfpdd_open() |
| capture_parm | Defines data type and image format (per DPFPDD_CAPTURE_PARAM) |
| timeout_cnt | Defines timeout in milliseconds; (unsigned int)(-1) means no timeout (function will block until a fingerprint is captured) |
| capture_result | [in] Pointer to memory buffer; [out] Pointer to status of results (per DPFPDD_CAPTURE_RESULT) |
| image_size | [in] Size of the allocated memory for the image_data; [out] Actual size needed for the image_data |
| image_data | [in] Memory buffer; [out] Captured image |
| int DPAPICALL dpfpdd_capture_async | ( | DPFPDD_DEV | dev, |
| DPFPDD_CAPTURE_PARAM * | capture_parm, | ||
| void * | context, | ||
| DPFPDD_CAPTURE_CALLBACK | callback | ||
| ) |
Capture a fingerprint image asynchronously.
This function starts asynchronous capture on the opened reader device. This function signals the device that a fingerprint is expected and then exits.
| dev | Reader handle, as obtained from dpfpdd_open() |
| capture_parm | Defines data type and image format (per DPFPDD_CAPTURE_PARAM) |
| context | Client context, passed into the callback |
| callback | Address of the callback function, to be called when image is ready |
| int DPAPICALL dpfpdd_close | ( | DPFPDD_DEV | dev | ) |
Releases the reader.
| dev | Reader handle, as obtained from dpfpdd_open() |
| int DPAPICALL dpfpdd_exit | ( | void | ) |
Library release.
This function releases the library. After calling this function the application can only call dpfpdd_version(), and dpfpdd_init().
| int DPAPICALL dpfpdd_get_device_capabilities | ( | DPFPDD_DEV | dev, |
| DPFPDD_DEV_CAPS * | dev_caps | ||
| ) |
Queries hardware info and capabilities of the reader.
Client application must allocate memory for the information about the reader. If the allocated memory is not sufficient to hold information about all resolutions, then DPFPDD_E_MORE_DATA will be returned. The number of resolutions will be returned in the dev_caps.resolution_cnt field, and the required size of the .dev_caps will be returned in the dev_caps.size field.
| dev | Reader handle, as obtained from dpfpdd_open(); |
| dev_caps | [in] Pointer empty info structure (per DPFPDD_DEV_CAPS); [out] Pointer to reader capabilities. |
| int DPAPICALL dpfpdd_get_device_status | ( | DPFPDD_DEV | dev, |
| DPFPDD_DEV_STATUS * | dev_status | ||
| ) |
Returns status of the reader.
| dev | Reader handle, as obtained from dpfpdd_open() |
| dev_status | [in] Pointer to empty status (per DPFPDD_DEV_STATUS); [out] Pointer to status of the reader |
| int DPAPICALL dpfpdd_get_parameter | ( | DPFPDD_DEV | dev, |
| DPFPDD_PARMID | parm_id, | ||
| unsigned int | size, | ||
| unsigned char * | buffer | ||
| ) |
Reads reader or driver setting.
| dev | Reader handle, obtained from dpfpdd_open(); |
| parm_id | Parameter ID; |
| size | Size of the parameter buffer; |
| buffer | Parameter buffer; |
| int DPAPICALL dpfpdd_get_stream_image | ( | DPFPDD_DEV | dev, |
| DPFPDD_CAPTURE_PARAM * | capture_parm, | ||
| DPFPDD_CAPTURE_RESULT * | capture_result, | ||
| unsigned int * | image_size, | ||
| unsigned char * | image_data | ||
| ) |
Takes an image from the stream.
After the reader is put into streaming mode this function takes an image from the stream. After this function returns, the reader stays in the streaming mode. Frame selection, scoring or other image processing is not performed.
The client application must allocate memory for the image_data. If the memory is not sufficient for the image, then DPFPDD_E_MORE_DATA will be returned. The required size of the image_data will be returned in the image_size parameter. For every image from the stream, the driver provides a score (in capture_result.score) and quality feedback (in capture_result.quailty).
| dev | Reader handle, obtained from dpfpdd_open() |
| capture_parm | Defines data type and image format (per DPFPDD_CAPTURE_PARAM) |
| capture_result | Pointer to the structure to receive result of the capture (per DPFPDD_CAPTURE_RESULT) |
| image_size | [in] Size of the allocated memory for the image_data; [out] Actual size needed for the image_data |
| image_data | Receives captured image |
| int DPAPICALL dpfpdd_init | ( | void | ) |
Library initialization.
This function initializes the library. It must be called before calling any other functions from the library, except dpfpdd_version().
| int DPAPICALL dpfpdd_led_config | ( | DPFPDD_DEV | dev, |
| DPFPDD_LED_ID | led_id, | ||
| DPFPDD_LED_MODE_TYPE | led_mode, | ||
| void * | reserved | ||
| ) |
Sets configuration parameters for LED.
Function sets operation mode for LED: automatic or controlled by client application.
| dev | Reader handle, as obtained from dpfpdd_open(). |
| led_id | LED type. |
| led_mode | LED operation mode. |
| reserved | Reserved for future use, must be NULL. |
| int DPAPICALL dpfpdd_led_ctrl | ( | DPFPDD_DEV | dev, |
| DPFPDD_LED_ID | led_id, | ||
| DPFPDD_LED_CMD_TYPE | led_cmd | ||
| ) |
Turns LED on/off or starts LED event.
If LED is controlled by client application this function allows to turn LED on or off. LED must be configured by calling dpfpdd_led_config().
| dev | Reader handle, as obtained from dpfpdd_open(). |
| led_id | LED type. |
| led_cmd | LED command. |
| int DPAPICALL dpfpdd_open | ( | char * | dev_name, |
| DPFPDD_DEV * | pdev | ||
| ) |
Opens a fingerprint reader in exclusive mode.
If you or another process have already opened the reader, you cannot open it again.
| dev_name | Name of the reader, as acquired from dpfpdd_query_devices(). |
| pdev | [in] Pointer to empty handle (per DPFPDD_DEV); [out] Pointer to reader handle. |
| int DPAPICALL dpfpdd_open_ext | ( | char * | dev_name, |
| DPFPDD_PRIORITY | priority, | ||
| DPFPDD_DEV * | pdev | ||
| ) |
Opens a fingerprint reader.
On Windows, client can choose if to open reader exclusively or in cooperative mode. In cooperative mode the process which has window in focus will receive captured image. On Linux and Windows CE functionality is identical to dpfpdd_open. Priority is ignored and reader is always opened in exclusive mode.
| dev_name | Name of the reader, as acquired from dpfpdd_query_devices(). |
| priority | Priority of the client. |
| pdev | [in] Pointer to empty handle (per DPFPDD_DEV); [out] Pointer to reader handle. |
| int DPAPICALL dpfpdd_query_devices | ( | unsigned int * | dev_cnt, |
| DPFPDD_DEV_INFO * | dev_infos | ||
| ) |
Returns information about connected readers.
Client application must allocate memory for the list of the available devices and pass number of entries in the dev_cnt parameter. If memory is not sufficient to contain information about all connected readers, then DPFPDD_E_MORE_DATA will be returned. The number of connected devices will be returned in dev_cnt parameter.
| dev_cnt | [in] Number of entries in the dev_infos memory block; [out] Number of devices detected |
| dev_infos | [in] Memory block; [out] Information about connected readers (per DPFPDD_DEV_INFO) |
| int DPAPICALL dpfpdd_reset | ( | DPFPDD_DEV | dev | ) |
Resets the reader.
This function performs a hardware reset on the reader. Hardware resets are typically needed only after a hardware problem (e.g., the reader is unplugged or receives an electrostatic shock). This function blocks until the reset is complete.
| dev | Reader handle, as obtained from dpfpdd_open(); |
| int DPAPICALL dpfpdd_set_parameter | ( | DPFPDD_DEV | dev, |
| DPFPDD_PARMID | parm_id, | ||
| unsigned int | size, | ||
| unsigned char * | buffer | ||
| ) |
Changes reader or driver setting.
| dev | Reader handle, as obtained from dpfpdd_open(); |
| parm_id | Parameter ID; |
| size | Size of the parameter buffer; |
| buffer | Parameter buffer; |
| int DPAPICALL dpfpdd_start_stream | ( | DPFPDD_DEV | dev | ) |
Puts reader into streaming mode.
Not all readers support this mode. When the reader is in streaming mode, the application can only call dpfpdd_get_stream_image() to acquire images from the stream.
| dev | Reader handle, as obtained from dpfpdd_open() |
| int DPAPICALL dpfpdd_stop_stream | ( | DPFPDD_DEV | dev | ) |
Stops streaming mode.
| dev | Reader handle, obtained from dpfpdd_open() |
| int DPAPICALL dpfpdd_version | ( | DPFPDD_VERSION * | ver | ) |
Queries the library and API version information.
This is the only function which can be called before dpfpdd_init() or after dpfpdd_exit().
| ver | [in] Pointer to memory buffer; [out] Pointer to the version information (per DPFPDD_VERSION) |


Graphics Programming weekly - Issue 106 — November 10, 2019 | Jendrik Illner - 3D Programmer 3D Programmer
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I never really tried any kind of amphetamine until last October when midterms came around. It was my freshman year of college and I was terrified of my midterms so my friend gave me some adderall. I took about 150mg orally, got a B+ on the test, and didn't touch the stuff again until December. I started blowing it with my boyfriend at the time, and eventually it was a bi-weekly activity. My parents sent me all this money and I would spend it all on drugs -- I could get 200 for about 30$, 100mgs for me and 100mgs for my boyfriend.
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Allure will be giving out 500 free full size products each day at Noon ET from May 5th-8th.
The post Allure Free Stuff in May appeared first on SweetFreeStuff.com.
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The post Free Nivea Smooth Sensation and Extended Moisture Samples appeared first on SweetFreeStuff.com.
* Comments
- I would be happy to try this product sample. by laura still
- I love NIVEA..hope to get a sample.. by Jocelyn Lulu
- I would love to try this!!! by Barbara Lynch
- cant wait to try this! by aj
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- Plus 4 more…
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Members
(readonly) Message :string
Message IDs
Type:
- string
Properties:
| Name | Type | Description |
|---|---|---|
CONNECT |
string | |
DISCONNECT |
string | |
CREATE_GUEST |
string | |
GET_MATCH_LIST |
string | |
PLAY_RANDOM |
string | |
CREATE_MATCH |
string | |
JOIN_MATCH |
string | |
ROLL_DICE |
string | |
MOVE_PIECE |
string | |
CONFIRM_MOVES |
string | |
UNDO_MOVES |
string | |
EVENT_PLAYER_JOINED |
string | |
EVENT_TURN_START |
string | |
EVENT_DICE_ROLL |
string | |
EVENT_PIECE_MOVE |
string | |
EVENT_MATCH_START |
string | |
EVENT_MATCH_OVER |
string | |
EVENT_GAME_OVER |
string | |
EVENT_GAME_RESTART |
string | |
EVENT_UNDO_MOVES |
string |
(readonly) MoveActionType :string
Move action types are determined by rules. This is only a default list
of actions that are shared by most rules.
Type:
- string
Properties:
| Name | Type | Description |
|---|---|---|
MOVE |
string | MOVE: Move piece from one point to another |
RECOVER |
string | RECOVER: Recover piece from bar and place it on board |
HIT |
string | HIT: Hit opponent's piece and sent it to bar |
BEAR |
string | BEAR: Bear piece - move it outside the board |
(readonly) PieceType :number
Current version supports only two colours of checkers and two players as
the author is not yet aware of rules with three or more types of checkers
and/or players.
Type:
- number
Properties:
| Name | Type | Description |
|---|---|---|
WHITE |
number | White piece |
BLACK |
number | Black piece |
Protocol :Object
Protocol options
Type:
- Object
Type Definitions
messageCallback(msg, clientMsgSeq, reply)
Message callback
Parameters:
| Name | Type | Description | ||||||
|---|---|---|---|---|---|---|---|---|
msg |
number | An integer. | ||||||
clientMsgSeq |
number | An integer. | ||||||
reply |
Object | Object containing reply data.
Properties
|


This movie sets the scene for the series...you would think. The machines take over the world in the future. But, a man named John Connor leads the resistance to defeat the machines. This is the part you don't see in the film.
 The only described part you do see is the terminator making it's way to the present.
In order to prevent the machines from succeeding, John Connor sends one of his soldiers, Kyle Reese to the present to stop the Terminator from killing his mother.
Kyle saves Sarah from the Terminator when it found Sarah hiding in the nightclub "Tech Noir". Kyle then explains the crazy scenario to Sarah. At first, she thought Kyle was crazy. But, the consistent persistence by the Terminator got her to realize how truthful Kyle was.
Kyle and Sarah fall in love, make love, then resume hiding, and eventually, fighting the Terminator
They are successful in terminating the Terminator. However, the Terminator managed to kill Kyle Reese before Sarah killed it. One would think that the story ends, but it doesn't.


{% extends "layout.html" %} {% block page_title %} Money Claims Prototype {% endblock %} {% block content %} {% include "includes/phase_banner_beta.html" %} Did you pay on or before 28 October 2017? Yes No {% endblock %}


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Grzegorczyk Sequence Calculator
input:
target number
=
base
=
doctor stop
=
↓
↓
test
Grgegorczyk Sequence Calculator
Grgegorczyk Sequence in Googology Wiki
T. Arai. "Grzegorczyk sequence," arXiv preprint, arXiv:1811.09958, 2018
programmed by
koteitan
Source code is on
github


Have My SSL Cert - What More?
- Basic website security
- usernames / passwords / updates / scanning
- low hanging fruit
- Coding experience not required
- What can I stop
- Why does it happen:
- sub 1
What Does SSL Cert Get Me?
TODO: add image of https & Let's Encrypt
- Let's Encrypt cert installed
- Protects visitor connection to website
- Prevents man-in-the-middle vulnerabilites
- Visitors get sense of assurance
- Google is Happy


{% extends "layout.html" %} {% block page_title %} Money Claims Prototype {% endblock %} {% block content %} {% include "includes/phase_banner_beta.html" %} Back Do you have a hearing or trial listed already? Yes No Select the dates of hearing or trial Dates selected Save and return {% include 'prototypes/prototype-sep-2020/includes/contact.html' %} {% endblock %}
Save and return


Dear CATS Originators/Lead Office Members,
The CATS Administrator [CurrentUser] has closed [CATSID], [CorrespondentName], [Subject].
Thank you.
_- CATS System -_
CATS Home Page: [siteUrl]


| Fixing cracks and gaps | |
| If Your model is not correctly made, it can show cracks or gaps on the edges of brushfaces. These gaps can be created when You have verticles that are not on the grid, and You then want to move the vertices (while they snap to the grid again).. There is an option that tries to get rid of the gaps by "welding" vertices which positions are almost the same. Here is an example of a pawn that shows several gaps. You can see the edges do not perfectly fit together. | |
| Select the surface for correcting gaps | |
| First, select the surface You want to try to correct. Because the routine works on 1 surface only, You need to select, and correct, every surface seperately. You must select the current surface from the dropdown-listbox on the "Surfaces"-Tab. | |
| Select the option from the menu | |
| Once You have selected the proper surface for correction, select the choice from the menu: "Fix cracks & gaps for current surface". | |
| Select the maximal weld-distance | |
| This next dialog shows a question and wants some user-input. It asks for the "max. distance" (in game-units) for welding vertices. Depending on the size of Your model, You can change this value as You like.. The default value will weld vertices that are within eachother's range of 0.15 units. If You manually set this value to a bigger number, You can get some undesired results, because too many vertices will be joined together.. So, do not make this value too big. If Your model gets distorted, You must reload it and try again with a smaller value.. | |
| Cracked & Gaps are gone, woohoo!.. | |
| If all went well, the cracks & gaps are gone, and the edges of neighbouring sides are touching again. | |


STARFILES
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Using our typeahead widget a clinician can find themselves and signup for your service in under 20 seconds. It can also be used by patients to lookup their providers.


ArchNadeom, Keeper Of Records.
Stardate #291.
“Will you step into my parlor?”
Gnasher met ButHow at the docking hatch.
He cut an imposing figure, standing against the dark interior of his ship. He wore a heavy fur cloak over a steel chest plate. The metal was embellished with flames along the bottom and hands stretching upwards.
ButHow was dressed in formal uniform. Belt. Buttons. Buckles. Hat under his arm. And proudly on his sleeve, an emblem of his alliance, the Elder Drivers.
Gnasher cast his cloak off one shoulder and displayed the battle insignia on his own arm: a human skull.
“Please, make yourself comfortable,” Gnasher gestured toward a chair at the end of the table. “May I offer you wine?”
The room was lit in candlelight. Red heavy drapes hung from the ceiling and walls. Above the mantle place stood a large mirror, ornately framed with gold filigree.
“Uh yes, thank you,” ButHow seated himself comfortably in the rich satin cushion. “I hear you were recently promoted to Wolf Lord. Congratulations, captain. That is not a commission that could have been easily earned. Certainly not without friends.”
Gnasher smiled as he selected a bottle from the cabinet, “Then you are unfamiliar with Wolfpack. ‘Friends’ would not be the right word.”
“How would you call it?”
Gnasher poured the wine. The liquid was thick and dark. He could see only a hint of red through the glass when he held it up to the candlelight.
One does not broach the topic of betrayal by asking toward the relations of the other’s allegiance. The very process of analyzing it would only work towards reinforcing those bonds.
Gnasher did ButHow a courtesy and ignored the question.
“A thought has been plaguing my mind since your first communique,” Gnasher said, seguing the conversation. “What do we fight for, you and I? Certainly for our alliances. You for the Elder Drivers. I for Wolfpack.
“But what do we gain by our warfare against each other? You expand your borders into our territory. We encroach on your space in return. You attack our transports for gas and minerals. We attack yours.  We rebuild those ships and then retaliate against yours….
“What is it all for?”
ButHow paused to consider the question, “I see you and I have been thinking along the same line. It is the reason that I asked to meet with you.
“Were we younger and wiser, we would have chosen more profitable careers in these times of conflict. Such as ship builders or weapons manufacturers.
“But you and I, these trades are not for us. We are starship captains. Our trade is war.
“If I understand your question, it is not why do we fight? For fighting is in our blood. Rather, it is why do we fight each other? When there are more profitable empires we could battle and plunder together.”
Gnasher swirled the wine in his glass. So profit was the angle.
He had to admit it was well-spoken, assuming their commonalities and voicing a foreseeable shared interest.
Gnasher raised his glass to ButHow in salute.
ButHow nodded in acknowledgment.
Gnasher spoke.
“I am familiar of a strategy of the Elder Drivers.
“To bolster the ranks of another alliance, pushing out less powerful but more loyal ships, to clear room for themselves. And then abandoning that alliance at their hour of need and leaving them that much weaker than before.
“Such I have witnessed at the hands of your alliance against the S.Q.U.I.D. WarFleet during the Sushi Wars. It was a clever move to topple the once proud empire.”
ButHow beamed. At both the apparent compliment and cunning deception.
Gnasher continued.
“When you speak then of fighting together, I can only assume that you mean fighting among the ranks of the Elder Drivers.
“For having witnessed such a ploy, Wolfpack would never allow ships once loyal to the Elder Drivers to join its ranks.
“And so your proposal is not to join me in my alliance, but that I join you among yours. For profit.”
ButHow nodded his head in agreement, “As you say, it is so.”
Gnasher bowed his head thoughtfully, then stood from the table.
“I have made some improvements to the deployment of my boarding crew. I would be humbled to share them with you and get your feedback. It would be a show of good faith between us in any consideration towards a future pact.”
“I would be honored to look them over,” ButHow responded.
Gnasher pulled back one of the drapes to reveal a winding staircase that led down.
A cold wind blew up from below, wrapping itself caressingly around them. ButHow could see a faint light around the bend, reaching up from the bottom of the staircase.
“Please, after you,” Gnasher said to his guest.
Thick cobwebs swayed overhead among the rafters and arches.
The old wooden boards creaked eerily beneath their feet, as they wound their way down the staircase. When they reached the bottom, Gnasher lifted one of the torches from its sconce.
Long shadows stretched down the corridor.
The torchlight did not extend far into the darkness. Oozes of black shadow slithered down the cracks of the floors and walls. Seeping toward the disturbance of light.
A strange scratching noise could be heard in the distance.
ButHow hesitated.
“Perhaps we should return. My crew may grow anxious over my absence. I told them I would not be gone long….”
Gnasher stopped and raised an eyebrow.
“You fear the dark? Or that which cannot be seen?
“What does your fear speak of the courage of the Elder Drivers? How would I interpret that fear to reflect their resolve on the battlefield?”
Gnasher looked at him more significantly, “Who would join such an alliance?”
ButHow gulped.
He could not report back in failure to acquire a new ally because he could not control his fear. It was just a dark corridor. Nothing more.
He lifted his chin and proceeded down the hall.
The resemblance of the ship’s interior to a dark castle was unnerving.
First the richly furnished parlor. Then the wooden staircase and cobwebs. And now even the cool air rising off the stones of the floors and walls.
The stone facade covered a steel hull. Gnasher’s ship was no less impenetrable than any other class 10 ship. But the similarity of its interior to a dark haunting castle was chilling.
Gnasher stopped at a heavy door set in the wall.
The strange scratching noise that had been echoing down the hallway came from the other side of this door.
ButHow felt a chill run up his spine.
“I’ve assembled them from all over the galaxy,” Gnasher said as he grabbed the handle. “They are quite sturdy and make for excellent boarders. I think you may even recognize a few faces….”
Gnasher pulled on the handle. The heavy steel door groaned painfully as it swung on its hinges. As the door opened, the torchlight flickered across the hunched forms of figures shuffling in the dark.
ButHow could see the stained and faded emblems of Elder Drivers on tattered sleeves.
“Brains…. brains….”
Gnasher shoved him inside, “Say hello to your new crewmates.” Then slammed the door shut.
ButHow beat his fist loudly against the metal.
“You can’t do this! Let me out of here!”
Gnasher leaned close to the steel door and blew a breath of hot air over its cold surface. Drawing a grid with his finger, he began playing a game of Tic-Tac-Toe against himself.
“Don’t be shy, ButHow. Your new friends have been DYING to meet you.
“Get it? Zombies? DYING to meet you? Oh my, I really am too much,” Gnasher cackled and wiped a tear from his eye.
For his first move of Tic-Tac-Toe, he placed an X in the bottom left corner.
“Do you know what a zombie looks for in a first date?”
“Brains…. BRAAAIIIINNNS!”
“That is correct, Zombie! And spoken with such adamance. Hmmmmm, let me try to think up something harder.”
Gnasher opposed his move in Tic-Tac-Toe with an O in the top left corner. It was one of only three plays that could counter his opener. He really hated when he stumped himself.
“Have you heard the one about whether zombies eat food with their fingers?”
“Gnash, please! Gnasher! Nooooooooo!!”
“Oh ho, you guys really are too good at these! No is the correct answer. They eat the fingers separately.”
Gnasher placed an X in the center of the Tic-Tac-Toe grid.
The stakes were high.
Gnasher was playing on ButHow’s behalf. As his host, it was the best he could offer him. Since Gnasher had already outwitted him once, he certainly couldn’t trust ButHow to play well enough on his own.
If Xs won, ButHow would go free and return to his ship unharmed.
But if Os won or it was a stalemate…. Well, a draw always goes to the defender. Eat up zombies.
Gnasher placed an O in the top right corner.
Gah! Gnasher kicked the door.
It was the only move O could make to stop the Xs from getting three in a row. It was a question of whether O would slip up and place his marker in any of the other remaining squares.
 He would not make such an obvious mistake.
There were no moves now that would not end in a stalemate.
Gnasher wiped the game away furiously.
The wild pounding against the door slowly began to fade.
“Well ButHow, it has been fun, but I’m afraid I must go. Maybe we can have dessert later, after I blow up your ship. Let’s say around ATE o’clock?”
Gnasher howled throatily. Chortling with laughter, “ATE o-clock? Really? I crack myself up!”
He turned on his heel and walked away. The flickering torchlight receded with him down the hall, as his laughter echoed madly over the quiet sounds of munching.
“Captain on the bridge”
Gnasher swept his fur cloak over one shoulder and sat down hard in the captain’s chair.
ButHow was no hapless fly in a spider’s web.
Gnasher knew his game before he ever set foot on his ship. He was offended that ButHow had even considered him as someone who might be receptive to such a preposterous idea. That he, a senior officer of Wolfpack, could be persuaded so easily to join the Elder Drivers. As if he would ever leave the pack.
ButHow was a spider. He had just found himself caught in a much bigger wolf’s mouth.
At least the zombies seemed to be enjoying what he brought to the table. Gnasher snickered.
 Let’s see how well his ship fights without a captain.”


Hold the Door Open for Anyone
Such a simple act of kindness such as holding the door can lighten someone's day because of an inconvience that they may have.
Smile
Smile to people as they walk by because you never know what kind of day they're having and just a simple smile can quickly change their mood.
Converse with a Stranger
Strike up a conversation with new faces and find out what their personalities and interests are like. Experience the lives of others and spread kindness through the conversations.

Pay for Someone's Food
Pay for the stranger who's standing in line behind you or pick out someone who needs help paying for their own cup of coffee or meal. Make their day and hopefully, this small act of kindness will be passed on to others.
 Pay a small price of effort as a big convenience for others and don't forget to stay warm!
Leave Inspiring Notes
Write short inspiring and hopeful notes on Post-It notes and post it in random places for people to see so that they could be reminded of how amazing they are and will pass on the mindset to everyone around them.
Give Up Your Seat for Someone on the Metro/bus
Give up your seat for elders or people who need it more than you do, or just give up your seat in general for others. Try standing up for a change!
Give Out Water On a Hot Day
Go to places where water is not easily found or accessed or on a hot, burning day and randomly give out cold water to those who needs to cool off.


| Overview ← | ↑ ScratchMonkey | → In-System Programming |
ScratchMonkey is hosted on GitHub. To download a release, get it at https://github.com/microtherion/ScratchMonkey/tags.
To get the latest version (which may or may not be in a tested, or even usable, state), clone or fork the master repository at https://github.com/microtherion/ScratchMonkey.
Once you have an unpacked copy of ScratchMonkey on your disk, move the directory to your Arduino Sketchbook directory. On a Mac, this is ~/Documents/Arduino by default. Finally, to make ScratchMonkey available in the Arduino IDE (Instructions given for Mac, but other platforms should work similarly):
Create a hardware directory in your Sketchbook directory, if it doesn't exist already:
mkdir ~/Documents/Arduino/hardware
Copy or link the contents of the ScratchMonkey hardware directory to the Sketchbook hardware directory:
ln -sh \ ~/Documents/Arduino/ScratchMonkey/hardware/scratchmonkey \ ~/Documents/Arduino/hardware/scratchmonkey
If your installation was successful, the Tools → Programmer menu in your Arduino IDE should look like the picture on the right after your next restart. If that looks too crowded for your taste, feel free to edit hardware/scratchmonkey/programmers.txt to trim down the selection of protocols offered (See the next section for the (STK500 Mode) distinction).
For most uses, these features are no great loss, and you can simply use the (STK500 Mode) programmer entries to use the standard protocol. However, if you're interested in these features, and comfortable with avrdude development, you can apply the file avrdude.patch to your copy of the avrdude source code, recompile avrdude, and reinstall it, along with the updated configuration file.
While I will attempt to get the patch incorporated into the standard distribution of avrdude, the Arduino IDE tends to rarely pick up new version of avrdude, so it might take years for this to show up in an Arduino IDE by default.
Now it's time to connect your Arduino to your target MCU. The details for this vary between the different programming methods, and will be discussed in the individual sections.
Before communicating with your target MCU, you first have to upload the ScratchMonkey software to your Arduino:
Now that your Arduino is programmed, it's often helpful to temporarily disable its RESET pin (This is not necessary on an Arduino Micro or Leonardo). On an Arduino Uno, this can be done by connecting a 10µF capacitor between the RESET and GND pins (With the "-" side of the capacitor to GND). Doing this prevents the board from resetting when avrdude connects to it, which will at least speed up the target programming process.
Now it's time to communicate with your target. In a first step, you may need to upload a bootloader to your target and/or reprogram its fuses (Despite the name, Tools → Burn Bootloader will NOT necessarily burn a bootloader. With typical ATtiny cores, only the fuse settings are programmed with this item.)
To upload your actual program:
| Overview ← | ↑ ScratchMonkey | → In-System Programming |


Make sure everyone is heard.
Don't monopolize the discussion.
Let all cultures and perspectives have a voice.
Talk Time is a Chrome Extension that displays real-time data about how much each participant has talked and their percentage of the total talk time, allowing you to be aware of whose voice is really being heard.
Ad-hoc Grouping allows you to optionally assign each participant any of 4 groups: A, B, C, or D. The group total time includes everyone who is marked as being a part of that group.
Use it to track total time spent talking by your company vs your client, or men versus women, or teachers and students, etc. You can group participants however you wish, on the fly.
I'm Matt Kruse, and I have been creating tools for the web for over 25 years. I've released many free and open source sites and apps - many of them focused on empowering users to work more efficiently and have more functionality.
I am a trusted browser extension author of other popular extensions like Social Fixer for Facebook.
Full source can be found on GitHub.
Q: Does it work for Zoom, Teams, Skype, etc?
A: No, not right now. Only Google Meet. Stay tuned.
Q: Is it accurate?
A: It is accurate within a few seconds over a 1-hour meeting.
Q: Why does it stop working when I close the right panel?
A: The Participants panel is used to see and track who is talking. If you close it, tracking stops.
Q: Can participants be included in multiple groups?
A: Yes.
Q: What does "Total Talk Time" mean?
A: It's the total time that at least one person was talking, not the total duration of the meeting.
Q: If I switch to the Messages/Chat panel does the tracking stop?
A: No, it only stops if you close the right panel entirely.


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© 2018-present Joshua Butt
The GitHub, logo is a registered trademark of Github, Inc.


| Folders | |||
| <Go Back> | counter-vanilla | todomvc | todos-with-undo |
| async | real-world | todos | tree-view |
| counter | shopping-cart | todos-flow | universal |
| right.html | package-lock.json | package.json | README.md |
| test.js |
Folders: 12
Files: 5
Size of all files: 85539 KB


The Talk window only shows you your current conversations; to see your history use the browser below.


Skip to main content
Rivet Design System
Indiana University
Enter your page content here.
This layout supports all built-in Rivet components and utility classes.
See Rivet components


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I completely agree that asking a question the right way is very important. In fact, I'm sure everyone can remember cases when they realized what the answer was as soon as they asked the question.
I think you should try to be as specific as possible with the question and give as many details as possible while at the same time being succinct. If the question is too general, people may not be able to pinpoint at what the issue is, or they can launch in a general and time consuming explanation, which may not solve your issue plus it's an unnecessary strain on their time if in trying to help you they explain concepts that you may already know or that have nothing to do with what you were actually trying to clarify. It's easier when the question is asked in person as the person answering can have direct feedback from you and clarifying questions can be asked if needed. When asking on an online platform it's even more important to structure your questions in a way that's easy to understand and to the point.
Lastly, while asking questions is beneficial for the learning process, and especially encouraged at DBC, it should not be a substitute for individual research and an effort to first find a solution on your own. If you have made an effort but still struggle with concepts, then it's the time to ask, listen and very important: thank the kind people who answer your questions.


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Small but brave company making this world awesomeby creating beatifull Android apps
We can create any Android App!
The greatest children's educational Android game in the world!


Elastic Load Balancing V2 Conditions
Conditions
is a property of the AWS::ElasticLoadBalancingV2::ListenerRule resource that specifies the conditions when an Elastic Load Balancing listener rule
takes effect.
For more information, see RuleCondition in the Elastic Load Balancing API Reference version 2015-12-01.
Syntax
Properties
Field
-
The name of the condition that you want to define, such as
path-pattern
(which forwards requests based on the URL of the request).Valid values:
host-header
|path-pattern
Length constraints: Maximum length of 64
Required: No
Type: String
Values
-
The value for the field that you specified in the
Field
property.If you specified
host-header
forField
, you can specify a single host name (for example, my.example.com). A host name is case insensitive, can be up to 128 characters in length, and can contain any of the following characters. You can include up to three wildcard characters.-
A-Z, a-z, 0-9
-
- .
-
* (matches 0 or more characters)
-
? (matches exactly 1 character)
If you specified
path-pattern
forField
, you can specify a single path pattern (for example, /img/*). A path pattern is case-sensitive, can be up to 128 characters in length, and can contain any of the following characters. You can include up to three wildcard characters.-
A-Z, a-z, 0-9
-
_ - . $ / ~ " ' @ : +
-
& (using &)
-
* (matches 0 or more characters)
-
? (matches exactly 1 character)
Required: No
Type: List of String values
-


NYC Crash Stats
A tool to visualize car crashes in New York City.
The data is from the
NYC OpenData Portal:
NYPD Motor Vehicle Collisions Dataset.
It consists of details of Motor Vehicle Collisions in New York City provided by the Police Department (NYPD).
There are a few caveats with the data:
- The location is not always recorded, sometimes the latitude and longitude are missing, sometimes the streets are missing and sometimes both are missing. The map is only displaying crashes that have a latitude and longitude specified.
- There are a large amount of crashes with "Unspecified", "Blank", or simply not recorded contributing factors for vehicle 1.
- The data stays as up to date as it can, but this is dependent on how often the city updates it's Vision Zero dataset. You will always see this latest data available.
Also checkout New York City's Vision Zero Map and contribute additional dangerous intersections and issues.
The precinct, community district, neighborhood, city council and zipcode shapefiles are from the generous folks at Pediacities.
The code for this site is available on Github.
You can also get in touch with me about suggestions / issues @ghostOfAkilism or akilism@wolvesintheserverroom.com


The web, invented in the early 90s is a large network of tons of computers that are all able to communicate with one another. Computers send requests to each other using HTTP(hypertext transfer protocol).
HTML (Hypertext Markup Language), is the language used to form the structure of most pages on the internet. HTML consists of text content and the markup which affects its layout.
HTML documents use tags like <b> and <p> to define the layout of the content. These tags in combination with their content makeup HTML elements. Most pages are made up of many elements. Most tags have content, but some tags like <img> do not contain content and are considered void.
Computers, while powerful, are actually very simplistic and lack the intuition of humans. Computers only posess the ability to follow all orders literally and can therfore be very unforgiving of mistakes made in programmig.
While inline elements, such as an image, do not affect the spacing, block elements place their content in an invisible box that can be modified.


Tutorial: Using AWS Lambda with Amazon Kinesis
In this tutorial, you create a Lambda function to consume events from a Kinesis stream. The following diagram illustrates the application flow:
-
Custom app writes records to the stream.
-
AWS Lambda polls the stream and, when it detects new records in the stream, invokes your Lambda function.
-
AWS Lambda runs the Lambda function by assuming the execution role you specified at the time you created the Lambda function.
Prerequisites
This tutorial assumes that you have some knowledge of basic Lambda operations and the Lambda console. If you haven't already, follow the instructions in Getting started with Lambda to create your first Lambda function.
To complete the following steps, you need a command line terminal or shell to run commands. Commands and the expected output are listed in separate blocks:
this is a command
You should see the following output:
this is output
For long commands, an escape character (\
) is used to split a command over multiple lines.
On Linux and macOS, use your preferred shell and package manager. On Windows 10, you
can install the Windows Subsystem for Linux
Create the execution role
Create the execution role that gives your function permission to access AWS resources.
To create an execution role
-
Open the roles page
in the IAM console. -
Choose Create role.
-
Create a role with the following properties.
-
Trusted entity – AWS Lambda.
-
Permissions – AWSLambdaKinesisExecutionRole.
-
Role name –
lambda-kinesis-role
.
-
The AWSLambdaKinesisExecutionRole policy has the permissions that the function needs to read items from Kinesis and write logs to CloudWatch Logs.
Create the function
The following example code receives a Kinesis event input and processes the messages that it contains. For illustration, the code writes some of the incoming event data to CloudWatch Logs.
For sample code in other languages, see Sample function code.
Example index.js
console.log('Loading function'); exports.handler = function(event, context) { //console.log(JSON.stringify(event, null, 2)); event.Records.forEach(function(record) { // Kinesis data is base64 encoded so decode here var payload = Buffer.from(record.kinesis.data, 'base64').toString('ascii'); console.log('Decoded payload:', payload); }); };
To create the function
-
Copy the sample code into a file named
index.js
. -
Create a deployment package.
zip function.zip index.js
-
Create a Lambda function with the
create-function
command.aws lambda create-function --function-name ProcessKinesisRecords \ --zip-file fileb://function.zip --handler index.handler --runtime nodejs12.x \ --role arn:aws:iam::
123456789012
:role/lambda-kinesis-role
Test the Lambda function
Invoke your Lambda function manually using the invoke
AWS Lambda CLI command and a sample Kinesis
event.
To test the Lambda function
-
Copy the following JSON into a file and save it as
input.txt
.{ "Records": [ { "kinesis": { "kinesisSchemaVersion": "1.0", "partitionKey": "1", "sequenceNumber": "49590338271490256608559692538361571095921575989136588898", "data": "SGVsbG8sIHRoaXMgaXMgYSB0ZXN0Lg==", "approximateArrivalTimestamp":<PHONE_NUMBER>.987 }, "eventSource": "aws:kinesis", "eventVersion": "1.0", "eventID": "shardId-000000000006:49590338271490256608559692538361571095921575989136588898", "eventName": "aws:kinesis:record", "invokeIdentityArn": "arn:aws:iam::123456789012:role/lambda-kinesis-role", "awsRegion": "us-east-2", "eventSourceARN": "arn:aws:kinesis:us-east-2:123456789012:stream/lambda-stream" } ] }
-
Use the
invoke
command to send the event to the function.aws lambda invoke --function-name ProcessKinesisRecords --payload file://input.txt out.txt
The response is saved to
out.txt
.
Create a Kinesis stream
Use the create-stream
command to create a stream.
aws kinesis create-stream --stream-name lambda-stream --shard-count 1
Run the following describe-stream
command to get the stream ARN.
aws kinesis describe-stream --stream-name lambda-stream
You should see the following output:
{ "StreamDescription": { "Shards": [ { "ShardId": "shardId-000000000000", "HashKeyRange": { "StartingHashKey": "0", "EndingHashKey": "340282366920746074317682119384634633455" }, "SequenceNumberRange": { "StartingSequenceNumber": "49591073947768692513481539594623130411957558361251844610" } } ], "StreamARN": "arn:aws:kinesis:us-west-2:123456789012:stream/lambda-stream", "StreamName": "lambda-stream", "StreamStatus": "ACTIVE", "RetentionPeriodHours": 24, "EnhancedMonitoring": [ { "ShardLevelMetrics": [] } ], "EncryptionType": "NONE", "KeyId": null, "StreamCreationTimestamp":<PHONE_NUMBER>.0 } }
You use the stream ARN in the next step to associate the stream with your Lambda function.
Add an event source in AWS Lambda
Run the following AWS CLI add-event-source
command.
aws lambda create-event-source-mapping --function-name ProcessKinesisRecords \ --event-source arn:aws:kinesis:us-west-2:123456789012:stream/lambda-stream \ --batch-size 100 --starting-position LATEST
Note the mapping ID for later use. You can get a list of event source mappings by
running the
list-event-source-mappings
command.
aws lambda list-event-source-mappings --function-name ProcessKinesisRecords \ --event-source arn:aws:kinesis:us-west-2:123456789012:stream/lambda-stream
In the response, you can verify the status value is enabled
. Event source mappings can be
disabled to pause polling temporarily without losing any records.
Test the setup
To test the event source mapping, add event records to your Kinesis stream. The --data
value is a
string that the CLI encodes to base64 prior to sending it to Kinesis. You can run
the same command more than once to
add multiple records to the stream.
aws kinesis put-record --stream-name lambda-stream --partition-key 1 \ --data "Hello, this is a test."
Lambda uses the execution role to read records from the stream. Then it invokes your
Lambda function, passing in
batches of records. The function decodes data from each record and logs it, sending
the output to CloudWatch Logs. View the
logs in the CloudWatch console


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Welcome to HackOR Battle of the Scientists
You can download Hack Oregon campaign finance data here. The csv files are zipped up into two 50MB tarballs (so that GitHub doesn't complain):
| Raw Committe Transactions table | raw_committee_transactions.csv.gz |
| All other database tables | all-tables-except-raw_committee_transactions.csv.gz |
Sometimes ;) you can use a Django admin interface at totalgood.org/admin to browse the database and even perform RESTful GEt queries by hacking the URL. Our double-secret password is "admin", and I bet you can guess the username.
And the passwordless RESTFUL API for all the PAC (Political Action Comittee) tables is at totalgood.org/pacs
What can you uncover with us?
Authors and Contributors
Thunder Shiviah @ThunderShiviah


Fiorentina to rely on Kevin-Prince Boateng ahead of Verona clash
Kevin-Prince Boateng is expected to feature for Fiorentina ahead of their Serie A clash at Verona on Sunday.
The 32-year-old has struggled for game time since joining from Sassuolo.
However, the former Ghana international is expected to play a part in the side's trip to Bentegodi.
He is expected to replace Franck Ribery, who is suspended for the match, La Nazione has reported.
Its present a perfect opportunity for the forward to stake claim in the team after his recent struggles.


Selects the cell at the edge of the range or the first cell of the next range in the direction specified. Equivalent to pressing CTRL+ARROW in Microsoft Excel for Windows or COMMAND+ARROW in Microsoft Excel for the Macintosh.
Syntax
SELECT.END(direction_num)
Direction_num is a number from 1 to 4 indicating the direction in which to move.
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Related Function
SELECT.LAST.CELL Selects the last cell on a worksheet or macro sheet that contains a formula, value, or format or that is referred to in a formula or name
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