© Copyright 1993-2008 by The University of Washington. Written by Joseph Felsenstein. Permission is granted to copy this document provided that no fee is charged for it and that this copyright notice is not removed.
Retree is a tree editor. It reads in a tree, or allows the user to construct one, and displays this tree on the screen. The user then can specify how the tree is to be rearranged, rerooted or written out to a file.
The input trees are in one file (with default file name intree), the output trees are written into another (outtree). The user can reroot, flip branches, change names of species, change or remove branch lengths, and move around to look at various parts of the tree if it is too large to fit on the screen. The trees can be multifurcating at any level, although the user is warned that many PHYLIP programs still cannot handle multifurcations above the root, or even at the root.
A major use for this program will be to change rootedness of trees so that a rooted tree derived from one program can be fed in as an unrooted tree to another (you are asked about this when you give the command to write out the tree onto the tree output file). It will also be useful for specifying the length of a branch in a tree where you want a program like Dnaml, Dnamlk, Fitch, or Contml to hold that branch length constant (see the L suboption of the User Tree option in those programs). It will also be useful for changing the order of species for purely cosmetic reasons for Drawgram and Drawtree, including using the Midpoint method of rooting the tree. It can also be used to write out a tree file in the Nexus format used by Paup and MacClade or in our XML tree file format.
This program uses graphic characters that show the tree to best advantage on some computer systems. Its graphic characters will work best on MSDOS systems or MSDOS windows in Windows, and to any system whose screen or terminals emulate ANSI standard terminals such as old Digitial VT100 terminals, Telnet programs, or VT100-compatible windows in the X windowing system. For any other screen types, (such as Macintosh windows) there is a generic option which does not make use of screen graphics characters. The program will work well in those cases, but the tree it displays will look a bit uglier.
As we will see below, the initial menu of the program allows you to choose among three screen types (PCDOS, Ansi, and none). If you want to avoid having to make this choice every time, you can change some of the constants in the file phylip.h to have the terminal type initialize itself in the proper way, and recompile. We have tried to have the default values be correct for PC, Macintosh, and Unix screens. If the setting is "none" (which is necessary on Macintosh MacOS 9 screens), the special graphics characters will not be used to indicate nucleotide states, but only letters will be used for the four nucleotides. This is less easy to look at.
The constants that need attention are ANSICRT and IBMCRT. Currently these are both set to "false" on Macintosh MacOS 9 systems, to "true" on MacOS X and on Unix/Linux systems, and IBMCRT is set to "true" on Windows systems. If your system has an ANSI compatible terminal, you might want to find the definition of ANSICRT in phylip.h and set it to "true", and IBMCRT to "false".
The user interaction starts with the program presenting a menu. The menu looks like this:
Tree Rearrangement, version 3.69 Settings for this run: U Initial tree (arbitrary, user, specify)? User tree from tree file N Format to write out trees (PHYLIP, Nexus, XML)? PHYLIP 0 Graphics type (IBM PC, ANSI)? ANSI W Width of terminal screen, of plotting area? 80, 80 L Number of lines on screen? 24 Are these settings correct? (type Y or the letter for one to change) |
The 0 (Graphics type) option is the usual one and is described in the main documentation file. The U (initial tree) option allows the user to choose whether the initial tree is to be arbitrary, interactively specified by the user, or read from a tree file. Typing U causes the program to change among the three possibilities in turn. Usually we will want to use a User Tree from a file. It requires that you have available a tree file with the tree topology of the initial tree. If you wish to set up some other particular tree you can either use the "specify" choice in the initial tree option (which is somewhat clumsy to use) or rearrange a User Tree of an arbitrary tree into the shape you want by using the rearrangement commands given below.
The L (screen Lines) option allows the user to change the height of the screen (in lines of characters) that is assumed to be available on the display. This may be particularly helpful when displaying large trees on displays that have more than 24 lines per screen, or on workstation or X-terminal screens that can emulate the ANSI terminals with more than 24 lines.
The N (output file format) option allows the user to specify that the tree files that are written by the program will be in one of three formats:
The XML tree file format is fairly simple. The tree file, which may have multiple trees, is enclosed in a pair of <PHYLOGENIES> ... </PHYLOGENIES> tags. Each tree is included in tags <PHYLOGENY> ... </PHYLOGENY>. Each branch of the tree is enclosed in a pair of tags <CLADE> ... </CLADE>, which enclose the branch and all its descendants. If the branch has a length, this is given by the LENGTH attribute of the CLADE tag, so that the pair of tags looks like this:
<CLADE LENGTH="0.09362"> ... </CLADE>
A tip of the tree is at the end of a branch (and hence that branch is enclosed in a pair of <CLADE> ... </CLADE> tags). Its name is enclosed by <NAME> ... </NAME> tags. Here is an XML tree:
<phylogenies> <phylogeny> <clade> <clade length="0.87231"><name>Mouse</name></clade> <clade length="0.49807"><name>Bovine</name></clade> <clade length="0.39538"> <clade length="0.25930"><name>Gibbon</name></clade> <clade length="0.10815"> <clade length="0.24166"><name>Orang</name></clade> <clade length="0.04405"> <clade length="0.12322"><name>Gorilla</name></clade> <clade length="0.06026"> <clade length="0.13846"><name>Chimp</name></clade> <clade length="0.0857"><name>Human</name></clade> </clade> </clade> </clade> </clade> </clade> </phylogeny> </phylogenies> |
The indentation is for readability but is not part of the XML tree standard, which ignores that kind of white space.
What programs can read an XML tree? None right now, not even PHYLIP programs! But soon our lab's LAMARC package will have programs that can read an XML tree. XML is rapidly becoming the standard for representing and interchanging complex data -- it is time to have an XML tree standard. Certain extensions are obvious (to represent the bootstrap proportion for a branch, use BOOTP=0.83 in the CLADE tag, for example).
There are other proposals for an XML tree standard. They have many similarities to this one, but are not identical to it. At the moment there is no mechanism in place for deciding between them other than seeing which get widely used. Here are links to other proposals:
| Taxonomic Markup Language |
http://www.albany.edu/~gilmr/pubxml/ .and preprint at xml.coverpages.org/gilmour-TML.pdf
|
published in the paper by Ron Gilmour (2000). |
|
Andrew Rambaut's BEAST XML phylogeny format |
See page 9 of PDF of BEAST manual athttp://evolve.zoo.ox.ac.uk/beast/
|
An XML format for phylogenies is briefly described there. |
| treeml |
http://www.nomencurator.org/InfoVis2003/download/treeml.dtd (see also example: ) http://www.cs.umd.edu/hcil/iv03contest/datasets/treeml-sample.xml
|
Jean-Daniel Fekete's DTD for a tree XML file |
The W (screen and window Width) option specifies the width in characters of the area which the trees will be plotted to fit into. This is by default 80 characters so that they will fit on a normal width terminal. The actual width of the display on the terminal (normally 80 characters) will be regarded as a window displaying part of the tree. Thus you could set the "plotting area" to 132 characters, and inform the program that the screen width is 80 characters. Then the program will display only part of the tree at any one time. Below we will show how to move the "window" and see other parts of the tree.
After the initial menu is displayed and the choices are made, the program then sets up an initial tree and displays it. Below it will be a one-line menu of possible commands.    (Options: R . U W O T F D B N H J K L C + ? X Q) (? for Help) |
The tree that was read in had no branch lengths on its branches. The absence of a branch length is indicated by drawing the branch with ">" characters (>>>>>>>). When branches have branch lengths, they are drawn with "-" characters (-------) and their lengths on the screen are approximately proportional to the branch length.
If you type "?" you will get a single screen showing a description of each of these commands in a few words. Here are slightly more detailed descriptions of the commands:
The program was written by Andrew Keeffe, using some code from Dnamove, which he also wrote.
Below is a test tree file. We have already showed (above), what the resulting tree display looks like when the terminal type is "none". For ANSI or IBM PC screens it will look better, using the graphics characters of those screens, which we do not attempt to show here.
((((((((Human,Chimp),Gorilla),Orang),Gibbon),(Barbary_Ma,(Crab-e._Ma, (Rhesus_Mac,Jpn_Macaq)))),Squir._Mon),((Tarsier,Lemur),Bovine)),Mouse); |


Template Based Segmentation
Segmentation Models
Marketing plans
Template Based Segmentation
Segmentation Models
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Template Based Segmentation
Segmentation Models
Increase customer satisfaction by 10% using marketing methods
Get 1000 survey responses to annual employee survey
Template Based Segmentation
Segmentation Models
Template Based Segmentation
Segmentation Models
Increase customer satisfaction by 10% using marketing methods
Get 1000 survey responses to annual employee survey
Add activity
Increase customer satisfaction by 10% using marketing methods
Get 1000 survey responses to annual employee survey
Add activity
Increase customer satisfaction by 10% using marketing methods
Get 1000 survey responses to annual employee survey
info text
Increase customer satisfaction by 10% using marketing methods
Get 1000 survey responses to annual employee survey
Increase customer satisfaction by 10% using marketing methods
Get 1000 survey responses to annual employee survey
I am the content


Spend the perfect day driving 5 different cars on one of our club hosted driving experience days.
| Date and price per person | Cars everyone will drive |
|---|---|
| Sat 27th June - £250 | Members choice: turn up and choose the 5 cars between you |
| Fri 10th July - £295 | Maserati day: Ghiblis (manual and auto), Shamal, Spyder and Karif |
| Sat 11th July - £250 | Roof down day: E320, 911 3.2 Carrera, TVR 400SE, SL600 and MGB roadster |
| Wed 29th July - £295 | Thrills and sounds: DB7, 993 Carrera 4, Audi Quattro, TVR 400SE and M6 |
| Fri 7th August - £250 | Being 18 again: 3 Dimma hot hatches - Peugeot 205, Renault 5 turbo & Clio Williams join the Evo 1 and Golf gti |
| Sat 15th August - £250 | Comfort and Style: BMW 635csi, CL55 AMG, E36 AMG, E500 and BMW 840i |
All prices include VAT
Members must be over 28 and have no more than 6 points.


Friend Finder ❤
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public class Game
extends java.lang.Object
implements java.lang.Runnable, java.lang.AutoCloseable
| Modifier and Type | Field and Description |
|---|---|
private java.awt.Color |
activeColor |
private AbstractPlayer |
activePlayer |
private java.lang.StringBuilder |
allMoves
Contains all of the played moves in a single game
|
private GameBoard |
board |
private java.awt.Color |
color1 |
private java.awt.Color |
color2 |
private boolean |
endOfMove |
private AbstractPlayer |
player1 |
private AbstractPlayer |
player2 |
private int |
points1 |
private int |
points2 |
private java.lang.Thread |
thread
Thread of execution for a single game
|
| Constructor and Description |
|---|
Game() |
| Modifier and Type | Method and Description |
|---|---|
void |
close()
Safely quits the game
|
java.awt.Color |
getActiveColor() |
java.awt.Color |
getColor1() |
java.awt.Color |
getColor2() |
private void |
incrementPoints(int increment) |
private boolean |
isEndOfMove() |
private boolean |
isFinished() |
void |
load(java.lang.String filepath)
Loads a game state from a file
|
void |
offerPlayerMove(java.lang.String move)
Offers a move to the active human player (if such exists)
Should be called directly by the human player move listeners (GUI)
|
private void |
playMove(java.lang.String move)
Plays the move on the board.
|
void |
run()
Contains the game loop.
|
void |
save(java.lang.String filepath)
Saves the current game state
|
void |
setBoard(GameBoard board) |
void |
setPlayer1(AbstractPlayer player1)
Sets the player1 for the game
|
void |
setPlayer2(AbstractPlayer player2)
Sets the player2 for the game
|
void |
start()
Creates and starts a thread of execution
which gets the moves of players and controls the game flow
|
private void |
toggleActivePlayer()
Toggles the active player of the game
|
private java.lang.StringBuilder allMoves
private java.lang.Thread thread
private GameBoard board
private boolean endOfMove
private AbstractPlayer player1
private AbstractPlayer player2
private AbstractPlayer activePlayer
private int points1
private int points2
private java.awt.Color color1
private java.awt.Color color2
private java.awt.Color activeColor
private void incrementPoints(int increment)
public void setBoard(GameBoard board)
public void setPlayer1(AbstractPlayer player1)
player1
- player1 for the gamepublic void setPlayer2(AbstractPlayer player2)
player2
- player2 for the gamepublic java.awt.Color getActiveColor()
public java.awt.Color getColor1()
public java.awt.Color getColor2()
private void toggleActivePlayer()
public void start()
public void save(java.lang.String filepath)
filepath
- Path to the file in which to save the current game statepublic void load(java.lang.String filepath)
filepath
- Path from which to load the game statepublic void close()
close
in interface java.lang.AutoCloseable
private boolean isFinished()
private boolean isEndOfMove()
private void playMove(java.lang.String move)
move
- String representing the move to be playedpublic void offerPlayerMove(java.lang.String move)
move
- Move which the player will potentially playpublic void run()
run
in interface java.lang.Runnable


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About DriveBackupV2
What is This?
Have you ever lost your Minecraft world before?
Maybe your hard drive died. Maybe you used a server hosting service that terminated without warning. Maybe you just accidentally deleted it.
DriveBackupV2 is a plugin that aims to provide an extra layer of security to your data by backing it up remotely.
Features:
- Creates and/or uploads backups to Google Drive, OneDrive, Dropbox, or a remote (S)FTP server
- Can create a backup out of any files or folders on your Minecraft server
- Can include files and MySQL databases from external servers (such as a BungeeCord one!)
- Deletes backups locally and remotely if they exceed a specified amount
- Can automatically run backups at an interval or on a schedule
- And much more!
Setup:
See our wiki! You can also check out our privacy policy.


--- title: "Bike ride" date: 2018-06-22 tags: [mayne] visible: false ---
Slept in today, despite the light blazing in around 6am. Struggled through a workday – I’m finding that my lofty expectations of my own productivity are mostly going unfulfilled, and thinking about why that is. Am I too distracted? Or missing some compelling push to motivate? It’s hard to say. At any rate, I ended up setting relatively modest productivity goals and (mostly) achieving them, though frustratingly most of the actual work time was spent recreating code that I’d essentially already built.
A friend e-mailed me back about his own productivity thoughts and challenges, and recommended “Deep Work” by Cal Newport, which argues that real value is created by uninterrupted chunks of time spent deep in thought and that devices, e-mails, websites, etc. are all anathematic to that goal. I’m inclined to agree.
But how to implement? It would be good to treat this as a reboot for work habits. A start: outline bad habits that I have and good habits I’d like to cultivate:
Bad habits:
Good habits:
There, that’s a start. Now to the rest of the day. It ended very enjoyably, with a long (2 hour) bike ride around the island while listening to American Hippopotamus, by Jon Mooallem. It was mostly a character sketch of a few remarkable men around the turn of the century, though hippos did feature. Along the ride I ran across a brewery where Michael, the brewer, gave me some free samples, and a music festival. I got home and talked with Erin on the phone while I made dinner, which was delightful. I do wish she was here.


You bless up to three creatures of your choice within range. Whenever a target makes an attack roll or a saving throw before the spell ends, the target can roll a d4 and add the number rolled to the attack roll or saving throw.
A t Higher Levels. When you cast this spell using a spell slot of 2nd level or higher, you can target one additional creature for each slot level above 1st.


{% extends 'base.html' %} {% load static %} {% include 'material/includes/material_css.html' %} {% include 'material/includes/material_js.html' %} {% block content %} {{block.super}} {% include "navbar.html" %}
Cov2track is an application meant to assist the Kenya government in combating the deadly Covid-19 disease. Developed by Infra Health Ltd. with the aim of keeping track of infected people, and also aid in deployment of medical personels to areas with active cases


User Persona
- Name: Paul Pierce
- Age: 34
- Job: Help Desk
- Location: Rio Rancho, NM
User Story
- Paul Pierce is a resident of Rio Rancho, NM who is very concerned about this pandemic for the fact that his relatives are older and more at risk to this disease, thus wanting to be knowledgeable so he can inform others around him, potentially preventing the loss of a loved one for him or someone he knows.
Used Devices
- iPhone 11
- Windows 10 Intel Based Desktop
- OSX Based Laptop
Scenarios Users Will Use This Site/App
- First and foremost to be more informed about the COVID-19 situation pertaining to specific area in general.
- To find testing areas closet to their location
- To interact and share information with other people in your state/county. Peer2Peer connection.
- To be able to gain information about which local business' are exercising practices that allow customers to conduct business in the safest fashion possible. I.E.: If certain business' are offering curb side pick ups on items.
Frustrations That May Be Exhibited Using This Site/App
- Slight possibility there might not be exact information for their exact area.
User Interaction Flow
- User will navigate to the site and be greeted by the home page which will have information displayed as well as a navigation menu (all subject to wireframe design).
- User will decide from one of the multiple features the site offers and navigate to the menu pertaining to that topic.
- User has the option of creating an account that way if user finds helpful resources they can bookmark them all in one convenient spot that saves through their profile.
Site/App Goals
- The goal of this Site/App is to provide accurate relevant information pertaining this pandemic while also potentially providing new innovative features that other similar Sites/Apps haven't implemented.


Category
final class Category: Model
Category
The user can sort every item/product he creates into a category
-
Storage for internal vapor usage
Declaration
Swift
var storage = Storage()
-
Category name
Declaration
Swift
var name: String
-
Keys for the column names in the database
See moreDeclaration
Swift
struct Keys
-
Creating a row for the databse from an item
This function is only used by vapor internally
Declaration
Swift
func makeRow() throws -> Row
-
Creating an item from a row in the database
This function is only used by vapor internally
Declaration
Swift
init(row: Row) throws
-
Creating a new category instance
This function is used for JSONRepresentable which makes routing etc. way easier
Declaration
Swift
init(name: String)
Parameters
name
The name of the category
-
Declaration
Swift
static func prepare(_ database: Database) throws
-
Declaration
Swift
static func revert(_ database: Database) throws
-
Declaration
Swift
func makeNode(in context: Context?) throws -> Node
-
Undocumented
Declaration
Swift
final class Category: Model
-
Undocumented
Declaration
Swift
final class Category: Model


Hi there and welcome to my portfolio page. My name is Andrey and i am an aspiring web developer in Denver Colorado. Feel free to look over this page for some of my recent work. If you want to contact me, head over to the Contact section. Thanks for looking.
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{% extends "bootstrap/base.html" %}
{% block title %} Matadata {% endblock %}
{% block head %}
{{ super () }}
{% endblock %}
{% block content %}
Metadata is a light tool that wipes off the metadata of your files. Supported files so far: PDF We don't store anything about you, neither your files nor your metadata.Matadata


This privacy policy sets out how Vikram Mills uses and protects any information that you provide when you use this website – www.indiagateflours.com
Vikram Mills is committed to ensuring that your privacy is protected. Should we ask you to provide certain information by which you can be identified when using this website, then you can be assured that it will only be used by this privacy statement.
Vikram Mills may change this policy from time to time by updating this page. You should check this page from time to time to ensure that you are happy with any changes. This policy is effective from 01 January 2018.
We may collect the following information:
We require this information to understand your needs and provide you with a better service, and in particular for the following reasons:
We are committed to ensuring that your information is secure. To prevent unauthorized access or disclosure we have put in place suitable physical, electronic, and managerial procedures to safeguard and secure the information we collect online.
A cookie is a small file, which asks permission to be placed on your computer's hard drive. Once you agree, the file is added and the cookie helps analyze web traffic or lets you know when you visit a particular site. Cookies allow web applications to respond to you as an individual. The web application can tailor its operations to your needs, likes, and dislikes by gathering and remembering information about your preferences.
We use traffic log cookies to identify which pages are being used. This helps us analyze data about webpage traffic and improve our website to tailor it to customer needs. We only use this information for statistical analysis purposes and then the data is removed from the system.
Overall, cookies help us provide you with a better website, by enabling us to monitor which pages you find useful and which you do not. A cookie in no way gives us access to your computer or any information about you, other than the data you choose to share with us.
You can choose to accept or decline cookies. Most web browsers automatically accept cookies, but you can usually modify your browser setting to decline cookies if you prefer. This may prevent you from taking full advantage of the website.
You may choose to restrict the collection or use of your personal information in the following ways:
You may request details of personal information, which we hold about you under the Data Protection Act 1998. A small fee will be payable. If you would like a copy of the information held on you please write to Vikram Roller Flour Mills Ltd. – B-71/2, Lawrence Road Industrial Area, New Delhi – 110035 or email us at<EMAIL_ADDRESS>If you believe any information we are holding on you is incorrect or incomplete, please write to or email us as soon as possible, at the above address. We will promptly correct any information found to be incorrect.
If there are any questions regarding this privacy policy you may contact us using the information below:
Vikram Roller Flour Mills Ltd.
B-71/2, Lawrence Road Industrial Area
New Delhi – 110035
Phone: +91 11 4510 4666 /<PHONE_NUMBER>
Provide free home delivery for all product over $100
We ensure the product quality that is our main goal
Return product within 3 days for any product you buy
We ensure the product quality that you can trust easily


Requirements
- .NET 5.0 Desktop Runtime (x64 or x86 depending on your OS)
Installation
To install, simply EXTRACT everything from the zip file to a desired location, and run the Ego Database Editor.exe file.
Application Information
This tool will allow you to edit the database.bin file from various Ego Engine games.
In the file you can edit tons of things like events, ai skill levels, teams and so much more.
Usage
Here are some do's and dont's:
- If you're going to add a new item make sure that it has it's own unique ID
- If the type is bool then you can only write in True or False
- Make sure the amount of characters in a string is the same as the specified size or less. If it says 16 you have to have 16 characters or less
Using the GUI
- To open a table for editing double click it.
- To close a table tab after editing press Control + T, select Close Tab from the Edit menu or double click the tab itself.
- Right click the top left corner of a datatable to see a menu for turning columns on or off.
- Right click a column header to see a filter menu pop up for easy searching of items.
- When exporting as xml an xsd file is created along with your xml. Make sure to always have those two files together if you're going to send it to someone.
- Middle-Mouse-Clicking certain cells in a table will open the table that the column of the cell is associated with.
-
When using the add row feature:
- Double Click the top left corner of the datatable to view the main table.
- For rows with a drop down box, double click the row header to view the table that the dropdown box is associated with.
- To close tables double click their tab.
- To edit cells faster (instead of the painful two clicks) use the right mouse click on a cell
-
Compare Databases
- After Opening a database, select the second database that you want to get the differences from.
- Once you get the differences, you can open the file separately to browse, or you can merge it to your original database.
- NOTE: Do Not edit the difference file; When merging, rows will never be deleted; Certain tables cannot be checked for diffs
Support
You can get support by asking in the modding channels of the following communities:
If you think you've found a bug, post an issue here with as much information as possible.


JS Validation - Web Sample
Home
Add Person
First Name:
Name required
E-mail:
E-mail invalid
E-mail required
Cover template for
Bootstrap
, by
@mdo
.


{{extend "layout.html"}}
{{if voted:}} {{=T("Your current ordered list of solution items is shown below. You can change it by voting again.")}} {{else:}} {{=T("Here are the solution items related to the problem.")}} {{pass}} {{= T("After clicking on the button, a set of paired items will be shown one by one. Please select the one solution from each pair that you prefer over the other.")}}
{{=T("You are not allowed to Vote")}}
{{pass}}


[§432G-21] Federal law compliance. All dental insurers shall comply with applicable federal law. The commissioner shall enforce the consumer protections and market reforms relating to insurance as set forth in the federal Patient Protection and Affordable Care Act, Public Law 111-148. [L 2013, c 191, pt of §1]


This is the first paragraph
We are playing html, css etc
Javascript is a dynamic language
I found interesting things today
I'll write more article


This inspection reports on missing Groovy
return
statement at the end of methods returning
Powered by InspectorGroovy


In this blog, I'll update the progress of the 2017 GSoC project Telemetry for MovingBlocks. If you are interested MovingBlocks/Terasology, you can learn more in forum or GitHub
You can get more information about this project by reading:
Project Overview
Bonding Period
I started Bonding Period by dockerizing the telemetry system. At first I found a snowplow-mini docker in dockerHub, I linked the snowplow-mini docker with the logstash docker: telemetry-coupled. After talking with my mentor @qwc, we thought that that docker is not service oriented and could only be used for test. So then I started a more un-couped telemetry system: telemetry. Since I'm not familar with docker and snowplow stacks, the setup took more time than I expected.
Phrase 1
Week 1 (30/May ~ 5/June)
GSoC started! There are some issues left in the telemetry system, so I fixed telemetry#5, telemetry#7, telemetry#8, telemetry#9 in the week. Later in the week, I worked on documentation of the telemetry system: wiki. Then I worked on the Terasology codebase. I imported the snowplow tracker lib to track the metrics. The snowplow lib had a version conflict with 'jackson-core' in CrashReport. Problems resolved by excluding the 'jackson-core' package in CrashReporter: CR#39. Then I created a first telemetry event which tracked some basic infos like os, video card, java version, etc. The PR corresponded is Terasology#2968. I tested it locally with telemetry system and mentors @skaldarnar @rzats helped me test. Here is what it looked like in server:
Week 2 (6/June ~ 12/June)
In week 2, following the work of week 1, I implemented the user's authorization. The user's authorization is implemented by adding two config types in `Config.class` instance in game context: `TelemetryConfig` (Enable telemetry or not) and `LaunchPopupConfig` (whether the user wants to see the popup when launching the game). Together with the user authorization, I implemented a `LaunchPopup` which will pop up during game launching, tell user what telemetry does and ask for user's permission. With the help of @Cervate and @skaldarnar, we added a buttom which will link to the `Metrics Menu` (will be implemented in furture). Here is update in PR: update week 2 is the update in PR. The popup looked as follow:
Week 3 (13/June ~ 19/June)
In week 3, I fixed two bugs in the docker server: telemetry#10 and telemetry#11 Quite a few work is done in the Terasology code: A `TelemetrySubSystem` engine system initializes all the telemetry stuffs, and then injects the `emitter` and the `metrics` to game context so that the other classes can use them for telemetry. Similar to the `Config.class`, the `Metrics.class` stores all the metric instance in the environment. It'll be used to show to the users what we tracker. In the future, it'll be used if we want to store some user's statistics in files. E.g. If we want to count the total number of boxes distroyed and we might need to store the number of boxes every time game shuts down. The abstract `Metric.class` is a class to extend for every new `Metric` class. A new `Metric` class should also be annotitated by `@TelemetryCategory`. Every field being tracked should be marked as `@TelemetryField`. The `TelemetryScreen` shows to users the field names and field values that we track. Users can enable and disable the telemetry via the check boxes in the menu. It finds these telemetry metrics automatically by the annotation `@TelemetryCategory`. So if a new metric extends the abstract `metric.class` and all the telemetry fields marked as `@TelemetryField`, their names and values will be showed automatically. Thanks @onitas for reviewing the PR. Here is the update in PR: update week 3, and the `Metrics Menu` looked like this:
Week 4 (20/June ~ 26/June)
In the week 4, I worked on the error reporting. The error reporting system will enrich the error logs and send them to the server.
A new configuration in the logstash server to descode the json logs: telemetry#13
I used logstash-logback-encoder library. I implemented a `TelemetryLogstashAppender` based on the `LogstashTcpSocketAppender`. It has a `gameContext` field and it could be enabled or disabled via its methods.
Two json providers `SystemContextJsonProvider` and `ModulesJsonprovider` enriches the error logs with system information and module information. Also I added a new metric `ModulesMetric` to track the module information in game.
To turn on/off the error reporting, the user can go to the Metrics Menu and clicks the check box to enable/disable it. It's implemented via a listener on the check box and the filters in the logback appender. Thanks @Cervator for reviewing the code.
Here is the update in the PR: update week4. The error logs received during launching a game looked like this:
The informations of a log received:
Phrase 2
Week 5 (27/June ~ 4/July)
The PR of the period 1 became large. Mentors helped me review the code and there are several problems. In the week 5 I worked on the PR to help it merged in Terasology. Since the telemetry code is not ready for use. To help it merged, I turned off all the telemetry stuffs including snowplow tracker and error reporting default to `OFF`. There two `checkbox`s in the `Metrics Menu` on which the user can turn on the telemetry. A `ServerPopop` would appear asking for the server infomation such as address, port, etc. Here is the update in PR: update week5. The `ServerPopup` looks as below:
Week 6 (5/July ~ 11/July)
At the beginning of week 6, I fixed an `Tracker unclosed` issue in snowplow-tracker lib which would be adopted by organisation snowplow: snowplow-java-tracker#189. MovingBlocks org provided me with a server for the telemetry. The graphic interface Kibana is available on site: Kibana In week 6, I also started to work on "game play telemetry" which recorded metrics such as block destroyed in game. A first attampt here in first commit was to track player configuration such as network mode, language, player height in game, etc. Then with user's permission, these information will be sent to the telemetry server.
Week 7 (12/July ~ 18/July)
In the week 7, I continued to work on "game play telemetry". The metrics includes blocks destroyed, blocks placed, monsters killed, game configuration, and game play statistics such as distance traveled, play time. These metrics could not only used for telemetry but also used to visualise the game play stats in mefor fun. Since all these game play stats stored in the player entity, it could help to develpe a game play achivement system to all the stats of all the players in a multiplayer game. The PR corresponded is here. And you can see those game play stats show as below:
Week 8 (19/July ~ 25/July)
In the week 8, I polished the PR of game playtelemetry to help it merged. There are several issues about telemetryleft. I fixed most of the issues and some bugs such as telemetry not re initialize in a new game. In week 8, together with mentors, we discussed about a user identification functionality. To better understand those stats from telemetry, we thought it would be better to identify the user. We thought including a code which indentify the user in each metric but this code should not have personal information. In final, we chosed a SHA2 hashed string of the MAC address as the user id. One of these commits: 430c4b5.
Phrase 3
Week 9 (25/July ~ 31/July)
In week 9, I started with some improvements in telemetry code in Terasology: PR #3048. I did also some improvements in telemtry server. One of the improvment was to set all string fields in Elasticsearch default to `no analyzed`. By default, the Elasticseach analyze all the string fields. For example, in the dashborad, "Intel HD Graphics 400" will be seperated to "Intel", "HD", "Graphics", "400". It was not very useful for us and it got in the way when we wanted some courbes about the comparision about different string fields. On changing Elasticsearch to `string no analyzed`, we could finally get some nice graphes. You can see this commit here: 9f4e8b4. Below is a sample circle graph about the graphic card info from different users. "headless" means the user is running a handless server and "Disabled Field" means the user doesn't want this field to be sent.
Week 10 (1/August ~ 7/August)
In the week 10, I planed to implement a light feedback reporting functionality based on snowplow tracker. After discussing with mentors, we thought that might not be a good idea because the feedback maybe includes some personal information and it might not be good to show feedbacks in kibana. So I turned to implent "more users' options". The telemetry code had allowed the user to choose wheter send metrics to the server. We wanted some thing suppler: the user could choose which telemetry field to be sent but not the others. What's more, it could be possible for the user to choose which group of metrics to be sent but not the others. For example, the user could choose the game play metric to be sent but not the system info metric. This functionality is implemented by adding check box to each telemetry field in `Metrics Menu`, adding several listeners to these checkboxs and binding these check boxes with map which recorded wether the field was allowed to be sent. The code is here: PR #3056.
Week 11 (8/August ~ 14/August)
In the week 11, I implemented a telemetry API which the other modules could use to track events. Telemetry in other modules should behave the same as telemetry in engine. For example, all the metrics should be added in `Metrics` instance in context and all the fields should be shown in `Metrics Menu`. To acheive this API, I had to rewrite `Metrics.class` to drive open-closed principle: A new metric instance should be added to it automatically. At first I was thinking about forcing all metrics to be added to `Metrics.class` when constructing. Mentors taught me a more beautiful way: using `annotion` to fetch all Metric Classes and use `Constructor.newInstance()` to auto instantiate these classes. The telemetry API was acheved by marking telemetry class `@API`, adding external module to `whitelist` and changing some methods to `AccessController.doPrivileged()`. I learned pretty much about java sandbox model. The new PR and test module are here: PR#3075 and TelemetryApiTest.


For the past year, I have been working on implementing the new "Enhance" feature inside of user playlists which surfaces recommendations based on the very tracks in your playlist. Feeling like you want to mix things up in a stale playlist or find new recs similar to your playlist intent? Hit that "Enhance" button! I've been working closely on improving the recommendation quality of our recs and delivering the new interactivity feature.
Last year I worked on the data-facing backend service for the 2020 Wrapped Campaign (your top songs, artists, genres, etc). Prior to that, I worked on a squad focused around playlist curation for any mood or activity. I road managed a test, implemented playlist strategies, and helped migrate radio and playlist frameworks to new experimentation platforms and upgrade our pipelines.
As an intern, I fleshed out a hack week project to production-ready code, in which we tested, On Repeat & Repeat Rewind (mixes that would show you the music you can't stop listening to). This test led to an increase in Spotify overall consumption, which is no simple feat.
Outside of my team, I lead the Incident Management workstream in my mission, facilitating post-mortems and generally triaging incidents. I also lead the product area's tech strategy to increase mentorship across the PA.
I served as a Project Manager in JumboCode, which is a Tufts student-run club dedicated to making websites and applications for non-profits while empowering students to work on out-of-school projects. I led a project to make a website for the Textbook Exchange Network (TEN), a coalition of student-run textbook exchanges on Boston university campuses where students can browse, buy, and sell used books every semester.
Intering within LinkedIn Marketing Solutions (LMS), I focused on its Campaign Manager which handles companies' ad accounts. I worked on a front-end feature that allows a company to associate their company with an ad account when going through the new campaign creation flow. In the second half of the summer, I worked on the API and front-end component for the Company Creation feature in which a user can create a company page on the fly. The new Company Creation design featured inline efforts to mitigate the attrition of transitioning to a new window.
In the Microsoft Explorer internship, I had the opportunity to "explore" both the Program Manager position and the Software Developer role.
I worked on a team producing Microsoft Sway which is kind of like Powerpoint, but the application does all of the designing and templating for you. Two other interns and I worked on improving the discoverability of the navigation feature (to jump through Sway slides more easily). We iterated through designs as PMs that we later implemented as engineers in C# and Typescript. Check out our pull-down navigation bar!
I was created an inventory system for the lab using Google Spreadsheet's Script Editor to create this project. I learned Javacript while creating it and learned that Google has some neat built-in functions. I also worked with the GrovePi to mess around with proof-of-concept Internet of Things projects. I coded a function that posted tweets when a button was pressed on the GrovePi. I also was able to livestreame all the current tweets in the world and make a light sensor flash when a specific hashtag appeared. For a better visual, watch my youtube video.


High Tides Inundate Venice; Worse Expected
by ASSOCIATED PRESSVENICE, Italy (AP) — Tourists and Venetians have donned high boots and taken to raised walkways to slosh through the high water that has hit the lagoon city, with even higher tides expected.
Venice’s tide forecast office said the water level peaked at 1.27 meters (about 4 feet 3 inches) Tuesday morning but warned that an even higher tide was forecast for after nightfall.
The high water invaded cafés and stores. As a precaution, authorities closed nursery schools.
Many hotels keep disposable knee-high plastic boots handy for tourists. Venetians’ wardrobes often include over-the-knee rubber boots.
Bad weather has dogged Italy lately, with near-daily downpours drenching much of the country.
Meteorologists predicted more heavy rain for late Tuesday, especially in the northeast, which includes Venice, as well as in Sicily and elsewhere in the south.
Copyright © 2019 courthousenews.com


Changes
Release History
| Version | Date | Description |
|---|---|---|
| 2.8.0 | 2020-02-26 | Version 2.8.0 |
| 2.7.1 | 2019-06-04 | Version 2.7.1 |
| 2.7.0 | 2019-06-03 | Version 2.7.0 |
| 2.6.2 | 2019-05-15 | Version 2.6.2 |
| 2.6.1 | 2019-05-08 | Version 2.6.1 |
| 2.6.0 | 2019-04-05 | Version 2.6.0 |
| 2.5.0 | 2019-02-28 | Version 2.5.0 |
| 2.4.0 | 2019-01-17 | Version 2.4.0 |
| 2.3 | 2018-08-10 | Version 2.3 |
| 2.2.2 | 2018-06-13 | Version 2.2.2 |
| 2.2.1 | 2018-06-08 | Version 2.2.1 |
| 2.2 | 2018-03-13 | Version 2.2 |
| 2.1 | 2018-02-19 | Version 2.1 |
| 2.0.2 | 2017-10-05 | Version 2.0.2 |
| 2.0.1 | 2017-09-26 | Version 2.0.1 |
| 2.0 | 2017-09-20 | Version 2.0 |
| 1.14 | 2017-09-20 | Version 1.14 |
| 1.13 | 2017-05-04 | Version 1.13 |
| 1.12 | 2017-04-10 | Version 1.12 |
| 1.11 | 2017-03-29 | Version 1.11 |
| 1.10.1 | 2017-01-23 | Version 1.10.1 |
| 1.10 | 2017-01-16 | Version 1.10 |
| 1.9.1 | 2017-01-11 | Version 1.9.1 |
| 1.9 | 2016-12-19 | Version 1.9 |
| 1.8 | 2016-07-28 | Version 1.8 |
| 1.7 | 2015-11-12 | Version 1.7 |
| 1.6 | 2015-07-24 | Version 1.6 |
| 1.5.1 | 2015-02-12 | Version 1.5.1 |
| 1.5 | 2015-01-05 | Version 1.5 |
| 1.4 | 2014-12-10 | Version 1.4 |
| 1.3 | 2014-12-01 | Version 1.3 |
| 1.2 | 2014-10-10 | Version 1.2 |
| 1.1 | 2014-08-07 | Version 1.1 |
| 1.0.2 | 2014-07-17 | Version 1.0.2 |
| 1.0.1 | 2014-06-27 | Version 1.0.1 |
| 1.0 | 2014-06-26 | Version 1.0 |
| 0.9.8 | 2014-05-12 | Version 0.9.8 |
| 0.9.7 | 2014-03-04 | Version 0.9.7 |
| 0.9.6 | 2014-02-13 | Version 0.9.6 |
| 0.9.5 | 2014-02-11 | Version 0.9.5 |
| 0.9.4 | 2014-02-07 | Version 0.9.4 |
| 0.9.3 | 2014-01-28 | Version 0.9.3 |
| 0.9.2 | 2014-01-27 | Version 0.9.2 |
| 0.9.1 | 2014-01-20 | Version 0.9.1 |
| 0.9.0 | 2013-12-14 | Version 0.9.0 |
| 0.8.6 | 2013-11-06 | Version 0.8.6 |
| 0.8.5 | 2013-10-22 | Version 0.8.5 |
| 0.8.4 | 2013-10-14 | Version 0.8.4 |
| 0.8.3 | 2013-10-09 | Version 0.8.3 |
| 0.8.2 | 2013-10-04 | Version 0.8.2 |
| 0.8.1 | 2013-10-03 | Version 0.8.1 |
| 0.8 | 2013-09-30 | Version 0.8 |
| 0.7.1 | 2013-07-22 | Version 0.7.1 |
| 0.7 | 2013-02-20 | Version 0.7 |
| 0.6.2 | 2013-01-21 | Version 0.6.2 |
| 0.6.1 | 2013-01-08 | Version 0.6.1 |
| 0.6 | 2012-03-12 | Version 0.6 |
| 0.5 | 2011-10-27 | Version 0.5 |
| 0.4.5 | 2011-10-05 | Version 0.4.5 |
| 0.4.4 | 2011-09-08 | Version 0.4.4 |
| 0.4.3 | 2011-07-26 | Version 0.4.3 |
| 0.4.2 | 2011-07-26 | Version 0.4.2 |
| 0.4 | 2011-06-03 | Version 0.4 |
| 0.3.2 | 2011-04-06 | Version 0.3.2 |
| 0.3 | 2010-12-13 | Version 0.3 |
| 0.2.20101111 | 2010-11-11 | Version 0.2.20101111 |
| 0.2 | 2010-06-30 | Initial version |
Release 2.8.0 – 2020-02-26
| Type | Changes | By |
|---|---|---|
| Provide ability to copy a bean to a builder of a different type. See JodaBeanUtils.copy(Bean, Class). | jodastephen | |
| Add MetaBeanProvider annotation for more flexible meta-bean lookup. | cjkent | |
| Fix mutable beans where the subclass has no properties. Fixes #210, #221. | jodastephen | |
| Fix binary serialization of Joda-Convert types with intermediate interfaces in referencing format. Fixes #224. | wjnicholson | |
| Fix toString() to include derived properties. Fixes #220. | wjnicholson | |
| Handle repeated annotations more cleanly. Fixes #211. | jodastephen | |
| Call JodaBeansUtils.toString() on all properties, not just the last. | jodastephen |
Release 2.7.1 – 2019-06-04
| Type | Changes | By |
|---|---|---|
| Fix manual builders when used with minimal style. | jodastephen |
Release 2.7.0 – 2019-06-03
| Type | Changes | By |
|---|---|---|
| Add smart reader, that dynamically works out the format of the input. | jodastephen | |
| Provide the ability to manually write a builder. | jodastephen | |
| New command line flag -generated to add @Generated annotation. Fixes #209, #149 | jodastephen | |
| Change XML parsing to share factory. The JDK bug was fixed many years ago now, please use JDK 8u20 or later to avoid issues. | jodastephen | |
| Fix referencing binary format for serialized nulls. Fixes #207. | wjnicholson |
Release 2.6.2 – 2019-05-15
| Type | Changes | By |
|---|---|---|
| Fix referencing binary format for serialized nulls. Fixes #205. | wjnicholson |
Release 2.6.1 – 2019-05-08
| Type | Changes | By |
|---|---|---|
| Fix referencing binary format for interfaces serialized via Joda-Convert. Fixes #204. | wjnicholson | |
| Update Joda-Convert version. | jodastephen |
Release 2.6.0 – 2019-04-05
| Type | Changes | By |
|---|---|---|
| Add referencing binary format that typically uses less space. Fixes #203. | wjnicholson | |
| Ensure that annotations are parsed correctly on fields. | jodastephen | |
| Ensure that all annotations are available at runtime. | jodastephen |
Release 2.5.0 – 2019-02-28
| Type | Changes | By |
|---|---|---|
| Ensure that builders on mutable beans are handled correctly. Create `toBuilder()` methods and fix case where empty parent bean didn't compile. Fixes #200. | jodastephen | |
| Fix handling of deprecated properties. Ensure that Javadoc tag is not output twice. Move the tag to be output last, after other tags. Fixes #201. | jodastephen |
Release 2.4.0 – 2019-01-17
| Type | Changes | By |
|---|---|---|
| Add ability to serialize XML to an `Appendable`. Deprecate existing `writeToBuffer()` methods. See #196. | wjnicholson | |
| Add Tidelift commercial support and security policy. | jodastephen |
Release 2.3 – 2018-08-10
| Type | Changes | By |
|---|---|---|
| Allow deserializers to be registered in config files. | jodastephen | |
| Avoid NullPointerException in finally block. | jodastephen |
Release 2.2.2 – 2018-06-13
| Type | Changes | By |
|---|---|---|
| Parse class headers spread over multiple lines. Fixes #191. | jodastephen | |
| Update Guava and Joda-Collect versions. | jodastephen |
Release 2.2.1 – 2018-06-08
| Type | Changes | By |
|---|---|---|
| Allow primitive integral types to be deserialized into floating point properties. Fixes #190. | jodastephen |
Release 2.2 – 2018-03-13
| Type | Changes | By |
|---|---|---|
| Ensure tests and functionality work correctly on Java 9. | jodastephen | |
| Fix light and minimal beans to respect aliases. Aliases are useful for handling the rename of properties. Fixes #187. | jodastephen | |
| Add classic jar file for those that can't handle module-info.class. Fixes #188. | jodastephen |
Release 2.1 – 2018-02-19
| Type | Changes | By |
|---|---|---|
| Remove integration projects - Freemarker, Kryo, Mongo. These are now available as separate Maven artifacts, see https://github.com/JodaOrg/joda-beans-integrate. | jodastephen | |
| Add module-info for Java 9. Fixes #180. | jodastephen | |
| Allow serialization of derived properties. Use JodaBeanSer::withIncludeDerived(true). Fixes #183. | jodastephen | |
| Change serialization format of simple JSON. Primitive arrays are now output in standard JSON format, not as a string. Any byte arrays are still output as base-64. Simple map format was also changed to retain the arrays. Fixes #186. | jodastephen | |
| Handle double space in field definitions. Fixes #182. | jodastephen | |
| Handle wildcards better when looking up generic types. Fixes #185. | jodastephen | |
| Avoid NPE when parsing JSON. If the generic type of the key could not be decoded, NPE could result. Fixes #184. | jodastephen | |
| Fix error message for table/grid. Fixes #179. | jodastephen | |
| Fix serialization issues for collections. ImmutableSortedMap now works. Collections where the generic is `Comparable` now work. | jodastephen | |
| Update and redesign build to support Java 9. | jodastephen |
Release 2.0.2 – 2017-10-05
| Type | Changes | By |
|---|---|---|
| Fix cached hash code to be transient. It must not be serialized. Fixes #177. | jodastephen |
Release 2.0.1 – 2017-09-26
| Type | Changes | By |
|---|---|---|
| Fix minimal and light beans. Code erroneously assumed reflection returns fields in source code order. Fixes #176. | jodastephen | |
| Ensure that properties stay in order. Use LinkedHashMap instead of HashMap where necessary. | jodastephen |
Release 2.0 – 2017-09-20
| Type | Changes | By |
|---|---|---|
| Move to Java 8. Change light beans from reflection to method handles. Change minimal beans to not have generated meta-bean class and disallow subclasses. Fixes #155. | jodastephen | |
| Use diamond operators in generated code. Fixes #5. | jodastephen | |
| Add @SafeVarargs annotation. Fixes #156. | jodastephen | |
| Change BeanBuilder.get to use meta property type. Fixes #152. | hackmann | |
| Remove comments for Clover ON/OFF. Use the AUTOGENERATED START/END comments instead. Fixes #157. | jodastephen | |
| MetaBean must pass type of bean to builder. This is needed when the meta-bean is not generated. Fixes #158. | jodastephen | |
| Ensure light beans default empty collections. Fixes #148. | jodastephen | |
| Remove deprecated methods. | jodastephen | |
| Additional meta-bean methods - isBuildable(), of(Class), annotations(), annotation(Class). Fixes #161. | jodastephen | |
| Register meta-beans via MetaBean.register(). Deprecate old way on JodaBeanUtils. Fixes #166. | jodastephen | |
| Add methods to assist with test coverage. Force coverage of Joda-Beans branches so the coverage percentage is more meaningful. | jodastephen | |
| Add `Automatic-Module-Name` into `MANIFEST.MF`. Locks in module name for Java SE 9. Fixes #175. | jodastephen |
Release 1.14 – 2017-09-20
| Type | Changes | By |
|---|---|---|
| Generate property change as `final transient`. Fixes #173. | mediahype | |
| Handle multi-line annotations after `@PropertyDefinition`. This simply looks for a comma at the end of the previous line, which isn't perfect but better than nothing. Fixes #174. | jodastephen |
Release 1.13 – 2017-05-04
| Type | Changes | By |
|---|---|---|
| Add lenient mode for deserialization, see `SerDeserializers`. This allows unknown properties and some invalid types to be ignored. Fixes #170. | jodastephen |
Release 1.12 – 2017-04-10
| Type | Changes | By |
|---|---|---|
| Support derived properties on light and minimal beans. Fixes #169. | jodastephen | |
| Avoid warnings with generated code setString() and setAll(). Fixes #168. | jodastephen | |
| Add notBlank validation. Fixes #167. | jodastephen |
Release 1.11 – 2017-03-29
| Type | Changes | By |
|---|---|---|
| Ensure builder calls super constructor in hierarchy. Fixes #150. | hackmann | |
| Rename config file from "jdk6" to "jdk". Fixes #163. | jodastephen | |
| ToString style of 'omit' did not affect builder. Fixes #164. | jodastephen | |
| Serialize to/from a Map of Maps. Fixes #159. | jodastephen | |
| Deprecate PropertyMap, use JodaBeanUtils.flatten(bean) or BasicPropertyMap.of(bean). | jodastephen | |
| Deprecate BeanQuery, use functional interfaces in Java SE 8. | jodastephen | |
| Deprecate BeanBuilder methods - setString() and setAll(). | jodastephen | |
| Redesign reflective meta-bean. Fixes #160. | jodastephen |
Release 1.10.1 – 2017-01-23
| Type | Changes | By |
|---|---|---|
| JSON/binary serialization fails to read in a double[][] written with meta type. Fixes #147. | jodastephen |
Release 1.10 – 2017-01-16
| Type | Changes | By |
|---|---|---|
| Allow mutable light beans to control constructor scope. Fixes #145. | jodastephen | |
| Generated factory methods do not have Javadoc @return. Fixes #146. | jodastephen | |
| Ensure light bean builder handles arbitrary meta property implementations. Fixes #144. | jodastephen | |
| Avoid generating methods that have no advantage in private builders. Fixes #143. | jodastephen | |
| Light bean setters fail to work via bean abstraction. Fixes #142. | jodastephen | |
| Light meta bean field should be final. Fixes #141. | jodastephen |
Release 1.9.1 – 2017-01-11
| Type | Changes | By |
|---|---|---|
| Scope of meta bean and builder should match scope of main bean. Fixes #140. | jodastephen |
Release 1.9 – 2016-12-19
| Type | Changes | By |
|---|---|---|
| Add deserializer providers, to allow more extensibility in deserialization. Fixes #128. | jodastephen | |
| Extend concept of "light" beans to mutable. Light beans generate minimal code - no meta bean or builder. Fixes #139. | jodastephen | |
| Avoid NPE for mutable beans with builder. Fixes #138. | jodastephen | |
| Allow clone methods on immutable beans. | jodastephen | |
| Allow clone methods to be skipped during generation. Fixes #135. | bcamel | |
| Enhance Guava deserialization when using certain immutable collection types. Fixes #131. | jodastephen | |
| Incorrect config file for JDK 6. Fixes #134. | andreas-schilling | |
| Provide integration with Kryo serialization. Fixes #130. | jodastephen | |
| Add generation of static factory method. Fixes #123. | jodastephen |
Release 1.8 – 2016-07-28
| Type | Changes | By |
|---|---|---|
| Allow scope of meta-bean to be controlled. Fixes #127. | jodastephen | |
| Optional properties on light beans did not report the correct property type. This caused serialization to fail. Also fix field-based access problems due to lack of setAccessible. Fixes #126. | jodastephen | |
| Handle JSON parsing where integer can be converted safely to double or float. Fixes #122. | jodastephen | |
| Add support for EnumSet. Fixes #125. | jodastephen |
Release 1.7 – 2015-11-12
| Type | Changes | By |
|---|---|---|
| Change equals/hashCode/toString to use fields, not getters, for immutable beans. Allow equals/hashCode/toString to be controlled , including selectively omitted. Fixes #118, #121. | jodastephen | |
| Provide ability to generate ConstructorProperties annotation. Fixes #120. | jodastephen | |
| Allow tolerance to be set when comparing beans using BeanAssert. Additional methods on JodaBeanUtils provides tools for manual equals() methods. Fixes #117. | jodastephen | |
| Make bean parser more lenient. Handle open brace immediately following Bean or ImmutableBean in an implements clause. Fixes #116. | jodastephen | |
| Use configured prefix for cachedHashCode and propertyChangeSupport. Fixes #115. | jodastephen | |
| Avoid null check in array clone getters where possible. Fixes #114. | jodastephen | |
| Fix light-weight immutable bean generation. Generation needs to add call to register the meta-bean. Constructor location logic is now more lenient to handle interface/class separation. Fixes #111. | jodastephen | |
| Fix XML to read/write interface base keys. Handle case where interface does note extend Bean interface. Fixes #119. | jodastephen |
Release 1.6 – 2015-07-24
| Type | Changes | By |
|---|---|---|
| Add light-weight immutable bean generation. Light-weight code generation using reflection to implement the bean methods. No Meta class or Builder is generated. Fixes #111. | jodastephen | |
| Add basic support for bound properties. Implementation only handles non-final properties on mutable beans. Fixes #78. | jodastephen | |
| Support package, protected and public scoped immutable constructors. Fixes #107. | jodastephen | |
| Support package-scoped builder classes. Fixes #109. | jodastephen | |
| Support package-scoped getters/setters. Fixes #108. | jodastephen | |
| Allow immutable builder property type to be manually controlled. Fixes #103. | jodastephen | |
| Enhance generation of varargs builder methods. Support "List<? extends Foo>" and "List<?>" Fixes #104. | jodastephen | |
| Generate documentation for builder methods based on user-written docs. Fixes #106. | jodastephen | |
| Fix code generation for immutable beans where there are two generic types and the types are linked. For example, Foo<A, B extends Comparable<A>>. Fixes #110. | jodastephen |
Release 1.5.1 – 2015-02-12
| Type | Changes | By |
|---|---|---|
| Enable better test coverage. Fixes #102. | jodastephen | |
| Optimise JodaBeanUtils for hotspot inlining. Fixes #101. | jodastephen |
Release 1.5 – 2015-01-05
| Type | Changes | By |
|---|---|---|
| Optimise internals of generated builders to use immutable collections. This avoids unnecessary copying and object creation. Fixes #96. | jodastephen | |
| Provide details of files changed by code generation. This allows tooling, such as the maven plugin, to be enhanced. Fixes #99. | jodastephen | |
| Standard format for exceptions in code generation. Dedicated exception type allows tooling, such as the maven plugin, to be enhanced. Fixes #98. | jodastephen | |
| Add related projects page to website. | jodastephen | |
| Fixed parsing of verbose command line flag. Fixes #97. | andreas-schilling |
Release 1.4 – 2014-12-10
| Type | Changes | By |
|---|---|---|
| Add ImmutablePreBuild annotation. This handles the case where a property needs to be defaulted from the value of another property. In most cases, ImmutableDefaults and/or ImmutableValidator are sufficient. Fixes #95. | jodastephen | |
| Generate serialization version id. If the class implements Serializable and there is no manual serialVersionUID, then one will be generated. Fixes #94. | jodastephen | |
| Support Optional properties in serialization. If an optional property is used, support it in serialization. This works for everything except collection types. Fixes #93. | jodastephen | |
| Support Optional return type for getters of nullable properties. Allows the instance variable of a property to remain nullable (as recommended for Java 8) but with the getter returning an Optional wrapper. Simply declare the PropertyDefinition with 'get="optional"'. Fixes #92. | jodastephen | |
| Avoid including derived properties in equals/hashCode. Fixes #91. | jodastephen | |
| Add support for protected scope getters and setters. Fixes #90. | jodastephen |
Release 1.3 – 2014-12-01
| Type | Changes | By |
|---|---|---|
| Fix bean generation to handle a lack of spaces in field initializers. Fixes #87. | jodastephen | |
| Fix bean generation to handle a property of a wildcard list type. While the need for this is rare, better processing is needed. The fix requires use of the PropertyDefinition "type" attribute in certain cases. Fixes #88. | jodastephen | |
| The generated hash codes had a flaw and the algorithm has been changed. Previously, they used (h += h * 31 + value.hashCode). Now, they use (h = h * 31 + value.hashCode). The incorrect version failed to generate unique hash codes when a bean mostly contained null properties. This causes all beans to regenerate. Fixes #89. | jodastephen | |
| Add varargs overrides for collections in immutable builders. Fixes #85. | jodastephen | |
| Fix code generation of immutable package-scoped beans. Fixes #86. | jodastephen |
Release 1.2 – 2014-10-10
| Type | Changes | By |
|---|---|---|
| Add ability to iterate over all the beans within a bean. Depth-first iteration handling collections. Fixes #84. | jodastephen | |
| Fix parsing of class name with extends clause union types. Generic parameters on second and subsequent union types are not supported. Fixes #83. | jodastephen | |
| Add alias support to PropertyDefinition. A simple mechanism to handle property renames. Fixes #82. | jodastephen | |
| Fix parsing of class name with extends clause generics of type with two generic parameters. Fixes #81. | jodastephen | |
| Add option to allow property values to be defaulted on immutable beans. New annotation @ImmutableDefaults allows default values to be set. Fixes #80. | jodastephen | |
| Add option to allow hash codes to be cached. New attribute on @BeanDefinition allows caching of hash codes. Fixes #79. | jodastephen |
Release 1.1 – 2014-08-07
| Type | Changes | By |
|---|---|---|
| Reduce scope of serialization helper classes. MsgPack, MsgPackInput, MsgPackOutput and JodaBeanXml. Backwards incompatible, but should not have been used. | jodastephen | |
| Add JSON round-trip serialization. Fixes #75. | jodastephen | |
| Use effective type exposed by Joda-Convert. Joda-Convert v1.7 exposes the effective type of the converted string. This can be more useful to use in serialization than the value type. For example, where a public interface has the `FromString` annotation and non-public subclass has the `ToString`. Fixes #76. | jodastephen | |
| Better documentation. Fixes #74. | jodastephen | |
| Fix to add @Override annotation on toBuilder(). Fixes #73. | jodastephen |
Release 1.0.2 – 2014-07-17
| Type | Changes | By |
|---|---|---|
| Fix serialization to handle subclasses of enums. Fixes #72. | jodastephen |
Release 1.0.1 – 2014-06-27
| Type | Changes | By |
|---|---|---|
| Fix immutable beans with private builders. Meta-Bean builder() method returned the private buidler. Fixes #70. | jodastephen | |
| Fix immutable builder setString() method to actually convert from a string. Fixes #69. | jodastephen | |
| Add JodaBeansUtils.notEmpty(Collection) and JodaBeansUtils.notEmpty(Map). Fixes #71. | jodastephen |
Release 1.0 – 2014-06-26
| Type | Changes | By |
|---|---|---|
| Update docs for v1.0. | jodastephen | |
| Provide @ImmutableValidator to allow immutable constructors to be manually validated. Fixes #65. | jodastephen | |
| Generate Javadoc param tags for generic types in meta/builder. Fixes #68. | jodastephen | |
| Add getter/setter style of "field". As all access is direct to the field, a weird getter/setter can be used. Fixes #67. | jodastephen | |
| Remove Bean.clone(). Clashes with generic union types. Immutable beans no longer generate a clone method. Use JodaBeanUtils.clone(bean) instead. Fixes #66. | jodastephen | |
| Block immutable beans from using EnumBiMap, EnumHashBiMap, HashBiMap, EnumMultiset, HashMultiset, LinkedHashMultiset, TreeMultiset, ArrayListMultimap, LinkedListMultimap, HashMultimap, LinkedHashMultimap, TreeMultimap, SortedSetMultimap SparseGrid, DenseGrid. Change Multimap interface to use ArrayListMultimap, not HashMultimap, because ImmutableMultimap is list based. Fixes #64. | jodastephen |
Release 0.9.8 – 2014-05-12
| Type | Changes | By |
|---|---|---|
| Enable selective use of Override annotation. Fixes #63. | jodastephen | |
| Undo deprecation of BasicImmutableBeanBuilder. | jodastephen | |
| Fix immutable beans builder method comment. Fixes #62. | jodastephen | |
| Enhance and fix 2D array support in serialization. Fixes #61. | jodastephen | |
| Enhance and fix meta-type support in serialization. Fixes #60. | jodastephen |
Release 0.9.7 – 2014-03-04
| Type | Changes | By |
|---|---|---|
| Add support for Joda-Collect Grid interface. Fixes #59. | jodastephen | |
| Add support for Guava BiMap interface. Fixes #58. | jodastephen | |
| Handle collections in clone(). Fixes #55. | jodastephen | |
| Do not clone in getters of mutable beans for arrays and java.util.Date. Fixes #57. | jodastephen | |
| Add mime types for serialized formats. Fixes #56. | jodastephen | |
| Add support for Guava Table interface. Fixes #54. | jodastephen |
Release 0.9.6 – 2014-02-13
| Type | Changes | By |
|---|---|---|
| Immutable subclass builders do not work. Immutable and builder-based beans will regenerate. Fixes #53. | jodastephen | |
| Bean builder should have getters. Immutable and builder-based beans will regenerate. Fixes #52. | jodastephen | |
| Deprecate BasicImmutableBeanBuilder. | jodastephen | |
| Support three generic parameters. Fixes #51. | jodastephen |
Release 0.9.5 – 2014-02-11
| Type | Changes | By |
|---|---|---|
| More secure XML parsing. | jodastephen |
Release 0.9.4 – 2014-02-07
| Type | Changes | By |
|---|---|---|
| Add Joda-Bean binary serialization based on MessagePack. Fixes #49. | jodastephen | |
| More flexible XML parsing wrt Joda-Convert. Handle a bean that has Joda-Convert annotations added, or vice versa. Fixes #50. | jodastephen | |
| Invalid code generated for an abstract @ImmutableBean. Fixes #48. | jodastephen | |
| Guava MultiSet serialized incorrectly. Was serializing using the set size, not the unique elements size. Fixes #47. | jodastephen |
Release 0.9.3 – 2014-01-28
| Type | Changes | By |
|---|---|---|
| Choose known types in serialization carefully. Reduce the set from v0.9.2 as that set of types was too large. Fixes #46. | jodastephen | |
| Fix BeanComparisonError. Fixes #45. | jodastephen |
Release 0.9.2 – 2014-01-27
| Type | Changes | By |
|---|---|---|
| Remove encodeClass/decodeClass from main serialization API. Fixes #44. | jodastephen | |
| Handle refactored beans in deserialization. Fixes #43. | jodastephen | |
| BasicBeanBuilder get(String) returns builder rather than the requested data. Backwards incompatible, but the old code is useless so will never have been used. Fixes #42. | jodastephen | |
| Ensure XML reader property closed. Fixes #41. | jodastephen | |
| Handle type renames in deserialization. Fixes #40. | jodastephen | |
| Short types flag not being used in JodaBeanSer. Fixes #39. | jodastephen |
Release 0.9.1 – 2014-01-20
| Type | Changes | By |
|---|---|---|
| Fix immutable collection copies to preserve comparators. Affects SortedSet and SortedMap. Fixes #37. | jodastephen | |
| Remove incorrect suppress unchecked in immutable generic beans. Fixes #38. | jodastephen |
Release 0.9.0 – 2013-12-14
| Type | Changes | By |
|---|---|---|
| Support partially final beans and immutable subclasses. This support is complex and not recommended, but sometimes necessary. Fixes #24. | jodastephen | |
| Recreate XMLInputFactory each time due to JDK bug JDK-8028111. Fixes #36. | jodastephen | |
| Fix to ensure nested class constructors are private if the type is final. May cause beans to regenerate. Fixes #35. | jodastephen | |
| Extend notNull validation to collection properties. May cause beans to regenerate. Fixes #34. | jodastephen | |
| Enhance PropertyStyle. Add isReadOnly(). Fixes #33. | jodastephen | |
| Add 'equalIgnoring' utility to compare two beans ignoring one or more properties. Fixes #32. | jodastephen |
Release 0.8.6 – 2013-11-06
| Type | Changes | By |
|---|---|---|
| XML generation of beans with no fields broken. Affected COMPACT mode, not PRETTY mode. Fixes #30. | jodastephen | |
| FlexiMap should retain the order of properties. Use LinkedHashMap not HashMap. Fixes #31. | jodastephen |
Release 0.8.5 – 2013-10-22
| Type | Changes | By |
|---|---|---|
| Fix code generation unchecked annotation when no writable properties. | jodastephen | |
| Allow beans to have two generic type parameters. Fixes #21. | jodastephen | |
| Fix code generation of private immutable builders. Fixes #26. | jodastephen | |
| Parse trailing comments on property definitions. Fixes #27. | jodastephen |
Release 0.8.4 – 2013-10-14
| Type | Changes | By |
|---|---|---|
| Add setting to allow immutable builders to be private. Fixes #26. | jodastephen | |
| Avoid code generating two lines next to one another. | jodastephen | |
| Handle extra spaces in class/extends definitions. Fixes #25. | jodastephen | |
| Fix code generation for properties of generic type array. Where bean is Foo<T> and property is T[]. Also where immutable bean and property is T. Fixes #22. | jodastephen | |
| Bean toString should process arrays correctly. Fixes #23. | jodastephen | |
| Enhance handling of non-null and non-empty fields especially in immutable beans. See #20. | jodastephen |
Release 0.8.3 – 2013-10-09
| Type | Changes | By |
|---|---|---|
| Immutable beans should handle nullable fields. Fixes #20. | jodastephen | |
| Generate an immutable bean with no properties correctly. | jodastephen | |
| Handle classes that are loaded but not initialized. Fixes #19. | jodastephen |
Release 0.8.2 – 2013-10-04
| Type | Changes | By |
|---|---|---|
| Fix XML parsing of complex map entries. | jodastephen | |
| Handle multi-line class definition. Fixes #17. | jodastephen | |
| Fix FlexiBean serialization. Fixes #18. | jodastephen | |
| SerIteratorFactory off by one bug. | jodastephen |
Release 0.8.1 – 2013-10-03
| Type | Changes | By |
|---|---|---|
| XML format no longer encodes tabs and newlines in elements. | jodastephen | |
| Allow private getters/setters using PropertyDefinition. | jodastephen | |
| Rename XML format map items to 'entry'. Allow map keys to be beans, using two 'item' elements beneath 'entry'. | jodastephen | |
| Extend analysis of collection/map generic types. | jodastephen | |
| Allow short types to be switched off. | jodastephen | |
| Handle simple types better when defined by unknown interface. | jodastephen | |
| Generate correct Javadoc for builder static method with generics. | jodastephen | |
| Allow known types to be built up during serialization. | jodastephen | |
| Permit XML format to omit root type. | jodastephen | |
| Output Joda-Convert data whenever available. | jodastephen |
Release 0.8 – 2013-09-30
| Type | Changes | By |
|---|---|---|
| Move to OSGi generation via Maven plugin. | jodastephen | |
| Add XML round-trip serialization. Fixes #16. Allows the bean to be converted to and from XML in a human readable format. | jodastephen | |
| Enhance FlexiBean and MapBean. Fixes #15. These now work more like the original intention. Properties are always created on demand. FlexiBean property names are now validated to a minimal format. | jodastephen | |
| Identify Derived and Immutable properties at runtime. Fixes #14. Rename readWrite() to style() and PropertyReadWrite to ProperyStyle. Some existing beans may regenerate. | jodastephen | |
| Generate final classes for final beans. Fixes #13. Some existing beans may regenerate. | jodastephen | |
| Parse annotations above @PropertyDefinition as well as those below. Fixes #10. Some existing beans may regenerate. | jodastephen | |
| Add support for clone on beans.. Fixes #12. All existing beans will regenerate. | jodastephen | |
| Add support for immutable beans. Fixes #11. All existing beans will regenerate. | jodastephen | |
| Move location of equals/hashCode/toString methods in generation. All existing beans will regenerate. | jodastephen | |
| Allow generated beans to implement interface, rather than extend class. Fixes #9. Move propertyGet/propertySet/validate into meta-bean All existing beans will regenerate. | jodastephen | |
| Generate toString() methods. Fixes #8. All existing beans will regenerate. | jodastephen | |
| Optimize performance of generated equals for primitive numbers. Some existing beans will regenerate. | jodastephen | |
| Home page at GitHub. | jodastephen |
Release 0.7.1 – 2013-07-22
| Type | Changes | By |
|---|---|---|
| Adjust code generation so can reformat in Eclipse without changing generated code. Existing beans will regenerate, even though the only change is one blank line. | jodastephen | |
| Add checkstyle | jodastephen | |
| Change to use m2e Maven Eclipse | jodastephen |
Release 0.7 – 2013-02-20
| Type | Changes | By |
|---|---|---|
| Fix indentation issue in metaPropertyMap field. Existing beans will regenerate, even though the only change is indentation. | jodastephen | |
| Refactor BeanCodeGen to allow it to be used from tools. | jodastephen | |
| Fix command line arguments - -v -> -verbose. | jodastephen |
Release 0.6.2 – 2013-01-21
| Type | Changes | By |
|---|---|---|
| Add getString() and setString() overrides that take a StringConvert instance. | cjkent |
Release 0.6.1 – 2013-01-08
| Type | Changes | By |
|---|---|---|
| Add metaXxx(Class) method to work around Eclipse/javac/Intellij generics compiler issues. Existing beans will need regenerating. | jodastephen | |
| Allow derived property to be abstract or final. | jodastephen | |
| Set correct read/write flag for final fields. | jodastephen |
Release 0.6 – 2012-03-12
| Type | Changes | By |
|---|---|---|
| Make generics more correct. | jodastephen | |
| Add builder methods based on meta-property. | jodastephen | |
| Move example code to correct location. | jodastephen | |
| Allow a property to be named 'map'. | jodastephen | |
| Handle empty comments correctly. | jodastephen | |
| Extend builder to support setting by string. | lega |
Release 0.5 – 2011-10-27
| Type | Changes | By |
|---|---|---|
| Update to Joda-Convert v1.2 and use new feature to improve string conversion. | jodastephen | |
| DirectBean no longer extends BasicBean to simplify the hierarchy. | jodastephen | |
| Add BeanQuery and comparator support. | jodastephen |
Release 0.4.5 – 2011-10-05
| Type | Changes | By |
|---|---|---|
| Handle generic subclasses better in JodaBeanUtils collection/map type extraction. | jodastephen | |
| Handle arrays in JodaBeanUtils equals method. | jodastephen |
Release 0.4.4 – 2011-09-08
| Type | Changes | By |
|---|---|---|
| Fix JodaBeanUtils to handle collections and sets as well as lists. | jodastephen |
Release 0.4.3 – 2011-07-26
| Type | Changes | By |
|---|---|---|
| Fix generation of non-collection final properties. | jodastephen |
Release 0.4.2 – 2011-07-26
| Type | Changes | By |
|---|---|---|
| Add JodaBeanUtils.clone(). | jodastephen | |
| Add JodaBeanUtils.metaBean(), to lookup meta-bean by class. This requires regeneration of direct beans. | jodastephen | |
| Improve generation of imports. This may require regeneration of direct beans. | jodastephen | |
| Handle write-only properties better. This requires regeneration of direct beans. | jodastephen | |
| Allow conversion to and from a standard format string from meta-property. | jodastephen |
Release 0.4 – 2011-06-03
| Type | Changes | By |
|---|---|---|
| Add basic validation support. | jodastephen | |
| Add derived property annotation and support. | jodastephen | |
| Add BeanBuilder concept. | jodastephen | |
| Refactor to improve equals/hashCode performance. | jodastephen | |
| Fix property/meta-property equals/hashCode. | jodastephen | |
| Enhance meta-property map. | jodastephen |
Release 0.3.2 – 2011-04-06
| Type | Changes | By |
|---|---|---|
| Minor fixes. | jodastephen |
Release 0.3 – 2010-12-13
| Type | Changes | By |
|---|---|---|
| Handle generic subclass of a generic class. | jodastephen |
Release 0.2.20101111 – 2010-11-11
| Type | Changes | By |
|---|---|---|
| Handle subclass of a generic class. | jodastephen |
Release 0.2 – 2010-06-30
| Type | Changes | By |
|---|---|---|
| Initial version. | jodastephen |


Fairly obviously, the file handling code of cpplib resides in the file files.c. It takes care of the details of file searching, opening, reading and caching, for both the main source file and all the headers it recursively includes.
The basic strategy is to minimize the number of system calls. On many
systems, the basic open ()
and fstat ()
system calls can
be quite expensive. For every #include
-d file, we need to try
all the directories in the search path until we find a match. Some
projects, such as glibc, pass twenty or thirty include paths on the
command line, so this can rapidly become time consuming.
For a header file we have not encountered before we have little choice but to do this. However, it is often the case that the same headers are repeatedly included, and in these cases we try to avoid repeating the filesystem queries whilst searching for the correct file.
For each file we try to open, we store the constructed path in a splay
tree. This path first undergoes simplification by the function
_cpp_simplify_pathname
. For example,
/usr/include/bits/../foo.h is simplified to
/usr/include/foo.h before we enter it in the splay tree and try
to open ()
the file. CPP will then find subsequent uses of
foo.h, even as /usr/include/foo.h, in the splay tree and
save system calls.
Further, it is likely the file contents have also been cached, saving a
read ()
system call. We don't bother caching the contents of
header files that are re-inclusion protected, and whose re-inclusion
macro is defined when we leave the header file for the first time. If
the host supports it, we try to map suitably large files into memory,
rather than reading them in directly.
The include paths are internally stored on a null-terminated
singly-linked list, starting with the "header.h"
directory search
chain, which then links into the <header.h>
directory chain.
Files included with the <foo.h>
syntax start the lookup directly
in the second half of this chain. However, files included with the
"foo.h"
syntax start at the beginning of the chain, but with one
extra directory prepended. This is the directory of the current file;
the one containing the #include
directive. Prepending this
directory on a per-file basis is handled by the function
search_from
.
Note that a header included with a directory component, such as
#include "mydir/foo.h"
and opened as
/usr/local/include/mydir/foo.h, will have the complete path minus
the basename ‘foo.h’ as the current directory.
Enough information is stored in the splay tree that CPP can immediately
tell whether it can skip the header file because of the multiple include
optimization, whether the file didn't exist or couldn't be opened for
some reason, or whether the header was flagged not to be re-used, as it
is with the obsolete #import
directive.
For the benefit of MS-DOS filesystems with an 8.3 filename limitation, CPP offers the ability to treat various include file names as aliases for the real header files with shorter names. The map from one to the other is found in a special file called ‘header.gcc’, stored in the command line (or system) include directories to which the mapping applies. This may be higher up the directory tree than the full path to the file minus the base name.


Company profile - Canadian Company Capabilities
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MEC Systems Inc.
Legal/Operating Name:
MEC Systems Inc.
Alternate Name:
Mister Environmental Control Systems
Mister High Pressure Cooling/Humidifying
Mister High Pressure Fogging Systems
Mailing Address:
49482 Castleman RdCHILLIWACK, British Columbia
V2P 6H4
Location Address:
49482 Castleman RdCHILLIWACK, British Columbia
V2P 6H4
Tel.:<PHONE_NUMBER>
Fax:<PHONE_NUMBER>
Logo
Company Profile
MEC is a leader in the development of effective misting systems for cooling, humidifying, dust and odour control. MEC is dedicated to the development and advancement of misting technology and applications. MEC specializes in this field and manufactures a full line of misting equipment and accessories.
MEC manufactures and assembles all MISTer (TM) systems in-house in its production plant in Chilliwack, British Columbia, Canada. These in-house production capabilities allow MEC to ensure the highest quality standards in all its MISTer (TM) systems. MEC ships to over 30 countries internationally with a growing network of over 100 dealers worldwide.
MEC is extensively involved with R&D in new applications and design. MEC provides solutions to air quality problems on a client by client basis and has over 15 years of success in misting technology. MEC's engineers and systems designers will work with you to design the most effective system to solve your problems and meet your budgeting needs.
MISTer (TM) technology is an effective cost efficient solution to many air quality issues. To inquire if MEC's technologies are effective for your application please send us a video of the problem source and affected areas as well as the approximate dimensions. A full system quotation will be sent to you.
MEC's technologies
are very efficient in controlling dust, odours, and other
airborne contaminants in industries such as waste water
treatment, rendering plants, loading depots, shingle mills,
recycling plants, pulp mills, grain elevators, smelting,
chemical and petroleum industries.
Full profile
Full profile
Contact information
Company description
541690 - Other Scientific and Technical Consulting Services
Product / Service / Licensing
fogging, odor control, pest control, and emission control
situations.
Through an intricate design of stainless steel nozzle lines and nozzle positioning, MEC's systems are very effective in solving air quality issues. Currently, after years of research, MEC's technologies are being applied to Tee Pee Burners and Olivine Burners to scrub emissions and allow for a clean burn.
MEC's atomization process is also very efficient in distributing various agents and can be used to eject odour neutralizers into the affected area.
MEC Systems Inc. provides turnkey systems for environmental control of airborne dust and odour emissions. The systems breakdown and scrub gas and air molecules, with sub-micron sized water droplets. An odour neutralizing agent that is completely organic and biodegradable consisting of natural essential oils, is also metered into the system to control odorous gases. This process has proven to convert foul and potentially harmful gases into non odorous, non toxic molecules. It is effective in the breakdown and reduction of potentially toxic gases in industries such as: wastewater treatment, oil and gas, pulp and paper, rendering, fish processing and transfer stations. Some of the common compounds currently being controlled by MEC's technology are: hydrogen sulphide, ammonia, sulphur dioxide, methyl mercaptan, ethyl mercaptan, benzene, cortel mercaptan, dibutylamine, diisopropylamine, methylamine, ter-butyl mercaptan, triethylamine, thiocresol, and thiphenol.
MEC Systems Inc. also provides turnkey systems for environmental control of smoke from smoke stacks and debris burning. MEC can utilize existing smoke stacks by incorporating their technologies to create a secondary scrubbing process to control any emissions that still may exist after scrubbing by the present system. Minimal down time is required for installation. Capital costs are far less than other possible remedies. MEC's technology acts as an external scrubber allowing for clean burning of debris. Fly ash is eliminated, reducing potential fire hazards.
Turnkey systems for environmental control of fugitive dust from pulp mills, quarries, mines and stacks are also provided. The dust particles and other contaminants are filtered, then saturated by the sub-micron sized droplets of water, thereby making them heavier than air, which causes them to fall to the ground, allowing for easy retrieval for recycling and disposal. Cycle duration for this process is fully adjustable for optimal control and efficiency.
3740-Pest, Disease, and Frost Control Equipment
Market profile
Industry sector market interests:
- Agriculture
- Environment
- Forestry
- Manufacturing
- Medical/Biotechnology/Chemical
- Mining/Petroleum/Gas
- Service Industry
Geographic markets:
Export experience:
- Algeria
- Argentina
- Australia
- Belgium
- Brazil
- Chile
- China
- Cuba
- Egypt
- France
- Germany
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541690 - Other Scientific and Technical Consulting Services
Products, services and licensing
Product / Service / Licensing
fogging, odor control, pest control, and emission control
situations.
Through an intricate design of stainless steel nozzle lines and nozzle positioning, MEC's systems are very effective in solving air quality issues. Currently, after years of research, MEC's technologies are being applied to Tee Pee Burners and Olivine Burners to scrub emissions and allow for a clean burn.
MEC's atomization process is also very efficient in distributing various agents and can be used to eject odour neutralizers into the affected area.
MEC Systems Inc. provides turnkey systems for environmental control of airborne dust and odour emissions. The systems breakdown and scrub gas and air molecules, with sub-micron sized water droplets. An odour neutralizing agent that is completely organic and biodegradable consisting of natural essential oils, is also metered into the system to control odorous gases. This process has proven to convert foul and potentially harmful gases into non odorous, non toxic molecules. It is effective in the breakdown and reduction of potentially toxic gases in industries such as: wastewater treatment, oil and gas, pulp and paper, rendering, fish processing and transfer stations. Some of the common compounds currently being controlled by MEC's technology are: hydrogen sulphide, ammonia, sulphur dioxide, methyl mercaptan, ethyl mercaptan, benzene, cortel mercaptan, dibutylamine, diisopropylamine, methylamine, ter-butyl mercaptan, triethylamine, thiocresol, and thiphenol.
MEC Systems Inc. also provides turnkey systems for environmental control of smoke from smoke stacks and debris burning. MEC can utilize existing smoke stacks by incorporating their technologies to create a secondary scrubbing process to control any emissions that still may exist after scrubbing by the present system. Minimal down time is required for installation. Capital costs are far less than other possible remedies. MEC's technology acts as an external scrubber allowing for clean burning of debris. Fly ash is eliminated, reducing potential fire hazards.
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3740-Pest, Disease, and Frost Control Equipment
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- Korea, Democratic People's Republic of
- Korea, Republic of
- Kuwait
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- Netherlands
- New Zealand
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- Panama
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- Saudi Arabia
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- Colorado
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- Illinois
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- Washington
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Actively pursuing:
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- Delaware
- District of Columbia
- Florida
- Hawaii
- Iowa
- Kansas
- Kentucky
- Maine
- Mississippi
- Missouri
- Nebraska
- Nevada
- New Hampshire
- New Jersey
- New Mexico
- New York
- North Carolina
- North Dakota
- Oklahoma
- Oregon
- Pennsylvania
- Rhode Island
- South Carolina
- South Dakota
- Tennessee
- Utah
- Vermont
- Virginia
- West Virginia
- Wyoming


QUESTION #1
Which uAdmin function will hide the Rating field in the Movie model?
QUESTION #2
Model: Movie
Which uAdmin function will match the given screenshot above?
QUESTION #3
Which uAdmin function will match the given screenshot above?
QUESTION #4
Model: Movie
Field: Name
Which uAdmin function will match the given screenshot above?
QUESTION #5
Which uAdmin function will match the given screenshot above?
QUESTION #6
Which uAdmin function will match the given screenshot above?
QUESTION #7
Field: Name
Which uAdmin function will match the given screenshot above?
QUESTION #8
Which uAdmin function will match the given screenshot above?
QUESTION #9
After uploading, the image folder contains the original image and the raw ones that will save in the /media/custom-images/ path.
Which uAdmin function will match the given screenshot above?
QUESTION #10
Condition:
If the progress bar value is less than 50, the color is red.
If the progress bar value is around 50 and 75, the color is yellow.
Otherwise, the color is green.
Which uAdmin function will match the given screenshot above?


--- layout: post title: Character study date: '2016-07-24T18:30:19+02:00' categories: - Sketchbooks - Storyboards picture_url: https://film-Storyboards.tumblr.com/post/147916812428/character-study ---
Character study, Arthur Dupond in Grand Froid.


The Butcher Boy
(Ireland/USA, 1998)
Seen on 25 May 1998 with Lothlorien and Scooter for $8.50 at the Village East Cinema.
Director Neil Jordan brings us an unrelenting view of a disturbed young Irish lad. Really, truly unrelenting. Perhaps it's a metaphor. That must be what it was. Yes. A depressing, long, unrelenting metaphor that made me very happy to be brought up in a leafy suburb.
Francie Brady is the product of a poor, fractious couple. He's a wifebeating drunk (Stephen Rea) and she's having a series of nervous breakdowns (Annie Brady). But they are Da and Ma and Francie loves them; they are all he's got, really, and he desperately wants a "normal family life."
 Boisterous with bravado and quivering with fear; he's a little toughie who just wants to be loved and understood. Eamonn Owens really does a remarkable job for his first movie.
But Francie has a long way to go in the being loved and understood department. He has decided that Mrs. Nugent (Fiona Shaw)--the mother of a boy he torments--is the root of all his problems, ever since she came back from England and brought airs with her.
Francie lives in what must be the world's stupidest town, though.  Hello! He's deranged. Give good old Francie the biggest cleaver you've got! Every adult in this film is ineffectual--and that's the point, I guess. Still, it's pretty odd.
Along the way, we see Francie chase flies from his poor Old Da's corpse in the living room, and talk to the Virgin Mary (ironically played by Sinead O'Connor), and almost get buggered but a randy old priest (Milo O'Shea), whom he attacks. Guess what? It gets worse...
The backdrop to this story, set in 1962, is the Cuban missile crisis. Even in this tiny Irish town, there is a lot of worry of a nuclear winter. Personally, I didn't find this device effective. Not like the *Ice Storm* using the Watergate hearings as a backdrop, for example. Francie's negligent supervisors are more to blame than the Russians and the Americans. The device of devout Catholicism contrasted to a complete lack of adult supervision and a hatred of children ought to have more play than it did
Also very effective in his child role is Alan Boyle as Francie's best pal Joe, possibly the only person he hold dear beyond his parents.
Normally, I think I would have liked this movie, but Francie's madness and the negligence of the adults was just too unrelenting. There are also moments of joy and humor, which are a bit jarring against the horrors of his life. Perhaps keeping it completely bleak would have made *The Butcher Boy* more like *Fresh* or *Los Olvidados*, where loss is complete and desperate. Bringing magic realism into realism is an unnecessary addition.
Still, it's better than *Interview with the Vampire*, which Jordan also directed. From the novel by Pat McCabe (as Patrick McCabe) and screenplay by Neil Jordan. Cinematography by Adrian Biddle; costume Design by Sandy Powell (II).
More movie reviews by Seth Bookey, with graphics, can be found at http://www.geocities.com/Athens/2679/kino.html
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