Google Wave Robot Python API v2
For more information on developing, read the developer’s guide:
http://code.google.com/apis/wave/extensions/robots/python-tutorial.html
The blip Module
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class blip.Annotation(name, value, start, end)
Models an annotation on a document.
Annotations are key/value pairs over a range of content. Annotations
can be used to store data or to be interpreted by a client when displaying
the data.
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BACKGROUND_COLOR
- Reserved annotation for setting background color of text.
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COLOR
- Reserved annotation for setting color of text.
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FONT_FAMILY
- Reserved annotation for setting font family of text.
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FONT_SIZE
- Reserved annotation for setting font family of text.
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FONT_STYLE
- Reserved annotation for setting font style of text.
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FONT_WEIGHT
- Reserved annotation for setting font weight of text.
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TEXT_DECORATION
- Reserved annotation for setting text decoration.
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VERTICAL_ALIGN
- Reserved annotation for setting vertical alignment.
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end
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name
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serialize()
Serializes the annotation.
- Returns:
- A dict containing the name, value, and range values.
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start
-
value
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class blip.Annotations(operation_queue, blip)
A dictionary-like object containing the annotations, keyed by name.
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names()
- Return the names of the annotations in the store.
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serialize()
- Return a list of the serialized annotations.
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class blip.Blip(json, other_blips, operation_queue, thread=None, reply_threads=None)
Models a single blip instance.
Blips are essentially the documents that make up a conversation. Blips can
live in a hierarchy of blips. A root blip has no parent blip id, but all
blips have the ids of the wave and wavelet that they are associated with.
Blips also contain annotations, content and elements, which are accessed via
the Document object.
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all(findwhat=None, maxres=-1, **restrictions)
- Returns a BlipRefs object representing all results for the search.
If searching for an element, the restrictions can be used to specify
additional element properties to filter on, like the url of a Gadget.
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annotations
- The annotations for this document.
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append(what, bundled_annotations=None)
- Convenience method covering a common pattern.
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append_markup(markup)
Interpret the markup text as xhtml and append the result to the doc.
- Args:
- markup: The markup’ed text to append.
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at(index)
- Returns a BlipRefs object representing a 1-character range.
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blip_id
- The id of this blip.
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child_blip_ids
- The list of the ids of this blip’s children.
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child_blips
- The list of blips that are children of this blip.
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continue_thread()
- Create and return a blip in the same thread as this blip.
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contributors
- The set of participant ids that contributed to this blip.
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creator
- The id of the participant that created this blip.
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elements
- Returns a list of elements for this document.
The elements of a blip are things like forms elements and gadgets
that cannot be expressed as plain text. In the text of the blip, you’ll
typically find a space as a place holder for the element.
If you want to retrieve the element at a particular index in the blip, use
blip[index].value().
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find(what, **restrictions)
Iterate to matching bits of contents.
Yield either elements or pieces of text.
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first(findwhat=None, **restrictions)
- Returns a BlipRefs object representing the first result for the search.
If searching for an element, the restrictions can be used to specify
additional element properties to filter on, like the url of a Gadget.
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inline_blip_offset
The offset in the parent if this blip is inline or -1 if not.
If the parent is not in the context, this function will always
return -1 since it can’t determine the inline blip status.
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inline_reply_threads
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insert_inline_blip(position)
Inserts an inline blip into this blip at a specific position.
- Args:
- position: Position to insert the blip at. This has to be greater than 0.
- Returns:
- The JSON data of the blip that was created.
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is_root()
- Returns whether this is the root blip of a wavelet.
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last_modified_time
- The time in seconds since epoch when this blip was last modified.
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parent_blip
- The parent blip or None if it is the root.
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parent_blip_id
- The parent blip_id or None if this is the root blip.
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proxy_for(proxy_for_id)
Return a view on this blip that will proxy for the specified id.
A shallow copy of the current blip is returned with the proxy_for_id
set. Any modifications made to this copy will be done using the
proxy_for_id, i.e. the<EMAIL_ADDRESS>address will
be used.
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range(start, end)
- Returns a BlipRefs object representing the range.
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reply()
- Create and return a reply to this blip.
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reply_threads
- The list of threads that are replies to this blip.
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serialize()
- Return a dictionary representation of this blip ready for json.
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text
- Returns the raw text content of this document.
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thread
- The thread that this blip belongs to.
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version
- The version of this blip.
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wave_id
- The id of the wave that this blip belongs to.
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wavelet_id
- The id of the wavelet that this blip belongs to.
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class blip.BlipRefs(blip, maxres=1)
Represents a set of references to contents in a blip.
For example, a BlipRefs instance can represent the results
of a search, an explicitly set range, a regular expression,
or refer to the entire blip. BlipRefs are used to express
operations on a blip in a consistent way that can easily
be transfered to the server.
The typical way of creating a BlipRefs object is to use
selector methods on the Blip object. Developers will not
usually instantiate a BlipRefs object directly.
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classmethod all(blip, findwhat, maxres=-1, **restrictions)
- Construct an instance representing the search for text or elements.
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annotate(name, value=None)
Annotates the content at the matched positions.
You can either specify both name and value to set the
same annotation, or supply as the first parameter something
that yields name/value pairs. The name and value should both be strings.
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clear_annotation(name)
- Clears the annotation at the matched positions.
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delete()
- Deletes the content at the matched positions.
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insert(what, bundled_annotations=None)
- Inserts what at the matched positions.
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insert_after(what, bundled_annotations=None)
- Inserts what just after the matched positions.
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classmethod range(blip, begin, end)
- Constructs an instance representing an explicitly set range.
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replace(what, bundled_annotations=None)
- Replaces the matched positions with what.
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update_element(new_values)
Update an existing element with a set of new values.
For example, this code would update a button value:
button.update_element({‘value’: ‘Yes’})
This code would update the ‘seen’ key in a gadget’s state:
gadget.update_element({‘seen’: ‘yes’})
- Args:
- new_values: A dictionary of property names and values.
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value()
- Convenience method to convert a BlipRefs to value of its first match.
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class blip.Blips(blips)
A dictionary-like object containing the blips, keyed on blip ID.
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get(blip_id, default_value=None)
Retrieves a blip.
- Returns:
- A Blip object. If none found for the ID, it returns None,
or if default_value is specified, it returns that.
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serialize()
Serializes the blips.
Returns:
A dict of serialized blips.
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values()
- Return the blips themselves.
The wavelet Module
Defines classes that are needed to model a wavelet.
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class wavelet.BlipThread(id, location, blip_ids, all_blips, operation_queue)
Models a group of blips in a wave.
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blip_ids
- Returns the blip IDs in this thread.
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blips
- Returns the blips in this thread.
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id
- Returns this thread’s id.
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location
- Returns this thread’s location.
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serialize()
- Returns serialized properties.
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class wavelet.DataDocs(init_docs, wave_id, wavelet_id, operation_queue)
Class modeling a bunch of data documents in pythonic way.
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keys()
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serialize()
- Returns a dictionary of the data documents.
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class wavelet.Participants(participants, roles, wave_id, wavelet_id, operation_queue)
Class modelling a set of participants in pythonic way.
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ROLE_FULL
- Designates full access (read/write) role.
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ROLE_READ_ONLY
- Designates read-only role.
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add(participant_id)
- Adds a participant by their ID (address).
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get_role(participant_id)
- Return the role for the given participant_id.
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serialize()
- Returns a list of the participants.
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set_role(participant_id, role)
- Sets the role for the given participant_id.
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class wavelet.Tags(tags, wave_id, wavelet_id, operation_queue)
Class modelling a list of tags.
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append(tag)
- Appends a tag if it doesn’t already exist.
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remove(tag)
- Removes a tag if it exists.
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serialize()
- Returns a list of tags.
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class wavelet.Wavelet(json, blips, root_thread, operation_queue)
Models a single wavelet.
A single wavelet is composed of metadata, participants, and its blips.
To guarantee that all blips are available, specify Context.ALL for events.
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add_proxying_participant(id)
Ads a proxying participant to the wave.
Proxying participants are of the form<EMAIL_ADDRESS>This
convenience method constructs this id and then calls participants.add.
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blips
- Returns the blips for this wavelet.
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creation_time
- Returns the time that this wavelet was first created in milliseconds.
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creator
- Returns the participant id of the creator of this wavelet.
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data_documents
- Returns the data documents for this wavelet based on key name.
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delete(todelete)
Remove a blip from this wavelet.
- Args:
- todelete: either a blip or a blip id to be removed.
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domain
- Return the domain that wavelet belongs to.
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get_operation_queue()
- Returns the OperationQueue for this wavelet.
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last_modified_time
- Returns the time that this wavelet was last modified in ms.
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participants
- Returns a set of participants on this wavelet.
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proxy_for(proxy_for_id)
Return a view on this wavelet that will proxy for the specified id.
A shallow copy of the current wavelet is returned with the proxy_for_id
set. Any modifications made to this copy will be done using the
proxy_for_id, i.e. the<EMAIL_ADDRESS>address will
be used.
If the wavelet was retrieved using the Active Robot API, that is
by fetch_wavelet, then the address of the robot must be added to the
wavelet by setting wavelet.robot_address before calling proxy_for().
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reply(initial_content=None)
Replies to the conversation in this wavelet.
- Args:
- initial_content: If set, start with this (string) content.
- Returns:
- A transient version of the blip that contains the reply.
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robot_address
- Get or set the address of the current robot.
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root_blip
- Returns this wavelet’s root blip.
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root_thread
- Returns the root thread of this wavelet.
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serialize()
- Return a dict of the wavelet properties.
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submit_with(other_wavelet)
Submit this wavelet when the passed other wavelet is submited.
wavelets constructed outside of the event callback need to
be either explicitly submited using robot.submit(wavelet) or be
associated with a different wavelet that will be submited or
is part of the event callback.
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tags
- Returns a list of tags for this wavelet.
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title
- Returns or sets the wavelet’s title.
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wave_id
- Returns this wavelet’s parent wave id.
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wavelet_id
- Returns this wavelet’s id.
The robot Module
Defines the generic robot classes.
This module provides the Robot class and RobotListener interface,
as well as some helper functions for web requests and responses.
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class robot.Robot(name, image_url='', profile_url='http://code.google.com/apis/wave/extensions/robots/python-tutorial.html')
Robot metadata class.
This class holds on to basic robot information like the name and profile.
It also maintains the list of event handlers and cron jobs and
dispatches events to the appropriate handlers.
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blind_wavelet(json, proxy_for_id=None)
Construct a blind wave from a json string.
Call this method if you have a snapshot of a wave that you
want to operate on outside of an event. Since the wave might
have changed since you last saw it, you should take care to
submit operations that are as safe as possible.
- Args:
- json: a json object or string containing at least a key
- wavelet defining the wavelet and a key blips defining the
blips in the view.
- proxy_for_id: the proxying information that will be set on the wavelet’s
- operation queue.
- Returns:
- A new wavelet with its own operation queue. It the
responsibility of the caller to make sure this wavelet gets
submited to the server, either by calling robot.submit() or
by calling .submit_with() on the returned wavelet.
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capabilities_hash()
- Return the capabilities hash as a hex string.
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capabilities_xml()
- Return this robot’s capabilities as an XML string.
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fetch_wavelet(wave_id, wavelet_id=None, proxy_for_id=None)
Use the REST interface to fetch a wave and return it.
The returned wavelet contains a snapshot of the state of the
wavelet at that point. It can be used to modify the wavelet,
but the wavelet might change in between, so treat carefully.
Also note that the wavelet returned has its own operation
queue. It the responsibility of the caller to make sure this
wavelet gets submited to the server, either by calling
robot.submit() or by calling .submit_with() on the returned
wavelet.
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get_verification_token_info()
- Returns the verification token and ST parameter.
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get_waveservice()
Return the currently installed waveservice if available.
Throws an exception if no service is installed.
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image_url
- Returns the URL of the avatar image.
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name
- Returns the name of the robot.
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new_wave(domain, participants=None, message='', proxy_for_id=None, submit=False)
Create a new wave with the initial participants on it.
A new wave is returned with its own operation queue. It the
responsibility of the caller to make sure this wave gets
submitted to the server, either by calling robot.submit() or
by calling .submit_with() on the returned wave.
- Args:
- domain: the domain to create the wavelet on. This should
- in general correspond to the domain of the incoming
wavelet. (wavelet.domain). Exceptions are situations
where the robot is calling new_wave outside of an
event or when the server is handling multiple domains.
- participants: initial participants on the wave. The robot
- as the creator of the wave is always added.
- message: a string that will be passed back to the robot
- when the WAVELET_CREATOR event is fired. This is a
lightweight way to pass around state.
- submit: if true, use the active gateway to make a round
- trip to the server. This will return immediately an
actual waveid/waveletid and blipId for the root blip.
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process_events(json)
- Process an incoming set of events encoded as json.
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profile_json(name=None)
Returns a JSON representation of the profile.
This method is called both for the basic profile of the robot and to
get a proxying for profile, in which case name is set. By default
the information supplied at registration is returned.
Use register_profile_handler to override this default behavior.
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profile_url
- Returns the URL of an info page for the robot.
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register_handler(event_class, handler, context=None, filter=None)
Registers a handler on a specific event type.
Multiple handlers may be registered on a single event type and are
guaranteed to be called in order of registration.
The handler takes two arguments, the event object and the corresponding
wavelet.
- Args:
- event_class: An event to listen for from the classes defined in the
- events module.
- handler: A function handler which takes two arguments, the wavelet for
- the event and the event object.
context: The context to provide for this handler.
- filter: Depending on the event, a filter can be specified that restricts
- for which values the event handler will be called from the server.
Valuable to restrict the amount of traffic send to the robot.
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register_profile_handler(handler)
Sets the profile handler for this robot.
The profile handler will be called when a profile is needed. The handler
gets passed the name for which a profile is needed or None for the
robot itself. A dictionary with keys for name, imageUrl and
profileUrl should be returned.
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set_http_post(http_post)
- Set the http_post handler to use when posting.
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set_verification_token_info(token, st=None)
Set the verification token used in the ownership verification.
/wave/robot/register starts this process up and will produce this token.
- Args:
token: the token provided by /wave/robot/register.
- st: optional parameter to verify the request for the token came from
- the wave server.
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setup_oauth(consumer_key, consumer_secret, server_rpc_base='https://www-opensocial.googleusercontent.com/api/rpc')
Configure this robot to use the oauth’d json rpc.
- Args:
consumer_key: consumer key received from the verification process.
consumer_secret: secret received from the verification process.
- server_rpc_base: url of the rpc gateway to use. Specify None for default.
- For wave preview, http://gmodules.com/api/rpc should be used.
For wave sandbox, http://sandbox.gmodules.com/api/rpc should be used.
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submit(wavelet_to_submit)
Submit the pending operations associated with wavelet_to_submit.
Typically the wavelet will be the result of fetch_wavelet, blind_wavelet
or new_wave.
The element Module
Elements are non-text bits living in blips like images, gadgets etc.
This module defines the Element class and the derived classes.
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class element.Attachment(caption=None, data=None, mimeType=None, attachmentId=None, attachmentUrl=None)
An attachment element.
To create a new attachment, caption and data are needed.
mimeType, attachmentId and attachmentUrl are sent via events.
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classmethod from_props(props)
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serialize()
Serializes the attachment object into JSON.
The attachment data is base64 encoded.
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class element.Button(name, value)
A button element.
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classmethod from_props(props)
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class element.Check(name, value='')
A checkbox element.
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classmethod from_props(props)
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class element.Element(element_type, **properties)
Elements are non-text content within a document.
These are generally abstracted from the Robot. Although a Robot can query the
properties of an element it can only interact with the specific types that
the element represents.
Properties of elements are both accessible directly (image.url) and through
the get method (image.get(‘url’)). In general, Element
should not be instantiated by robots, but rather rely on the derived classes.
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classmethod from_json(json)
- Class method to instantiate an Element based on a json string.
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get(key, default=None)
- Standard get interface.
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serialize()
- Custom serializer for Elements.
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type
- The type of this element.
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class element.Gadget(url, props=None)
A gadget element.
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classmethod from_props(props)
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keys()
- Get the valid keys for this gadget.
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serialize()
- Gadgets allow for None values.
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class element.Image(url='', width=None, height=None, attachmentId=None, caption=None)
An image element.
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classmethod from_props(props)
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class element.Input(name, value='')
A single-line input element.
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classmethod from_props(props)
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class element.Installer(manifest)
An installer element.
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classmethod from_props(props)
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class element.Label(label_for, caption)
A label element.
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classmethod from_props(props)
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class element.Line(line_type=None, indent=None, alignment=None, direction=None)
A line element.
Note that Lines are represented in the text as newlines.
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ALIGN_CENTER
- Sets line alignment to centered.
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ALIGN_JUSTIFIED
- Sets line alignment to justified.
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ALIGN_LEFT
- Sets line alignment to left.
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ALIGN_RIGHT
- Sets line alignment to right.
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TYPE_H1
- Designates line as H1, largest heading.
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TYPE_H2
- Designates line as H2 heading.
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TYPE_H3
- Designates line as H3 heading.
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TYPE_H4
- Designates line as H4 heading.
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TYPE_H5
- Designates line as H5, smallest heading.
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TYPE_LI
- Designates line as a bulleted list item.
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classmethod from_props(props)
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class element.Password(name, value)
A password element.
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classmethod from_props(props)
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class element.RadioButton(name, group)
A radio button element.
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classmethod from_props(props)
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class element.RadioButtonGroup(name, value)
A group of radio buttons.
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classmethod from_props(props)
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class element.TextArea(name, value)
A text area element.
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classmethod from_props(props)
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element.is_element(cls)
- Returns whether the passed class is an element.
The events Module
Defines event types that are sent from the wave server.
This module defines all of the event types currently supported by the wave
server. Each event type is sub classed from Event and has its own
properties depending on the type.
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class events.AnnotatedTextChanged(json, wavelet)
Event triggered when text with an annotation has changed.
This is mainly useful in combination with a filter on the
name of the annotation.
- Attributes:
name: The name of the annotation.
value: The value of the annotation that changed.
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class events.BlipContributorsChanged(json, wavelet)
Event triggered when the contributors to this blip change.
- Attributes:
contributors_added: List of contributors that were added.
contributors_removed: List of contributors that were removed.
-
class events.BlipSubmitted(json, wavelet)
- Event triggered when a blip is submitted.
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class events.Context
Specifies constants representing different context requests.
-
ALL
- Requests all of the blips of the event wavelet.
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CHILDREN
- Requests the child blips of the event blip.
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PARENT
- Requests the parent blip of the event blip.
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ROOT
- Requests the root blip.
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SELF
- Requests the event blip itself.
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SIBLINGS
- Requests the siblings blip of the event blip.
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class events.DocumentChanged(json, wavelet)
Event triggered when a document is changed.
This event is fired after any changes in the document and should be used
carefully to keep the amount of traffic to the robot reasonable. Use
filters where appropriate.
-
class events.Event(json, wavelet)
Object describing a single event.
- Attributes:
modified_by: Participant id that caused this event.
timestamp: Timestamp that this event occurred on the server.
type: Type string of this event.
- properties: Dictionary of all extra properties. Typically the derrived
- event type should have these explicitly set as attributes, but
experimental features might appear in properties before that.
- blip_id: The blip_id of the blip for blip related events or the root
- blip for wavelet related events.
blip: If available, the blip with id equal to the events blip_id.
proxying_for: If available, the proxyingFor id of the robot that caused the
event.
-
class events.FormButtonClicked(json, wavelet)
Event triggered when a form button is clicked.
- Attributes:
- button_name: The name of the button that was clicked.
-
class events.GadgetStateChanged(json, wavelet)
Event triggered when the state of a gadget changes.
- Attributes:
index: The index of the gadget that changed in the document.
old_state: The old state of the gadget.
-
class events.OperationError(json, wavelet)
Triggered when an event on the server occurred.
- Attributes:
operation_id: The operation id of the failing operation.
error_message: More information as to what went wrong.
-
class events.WaveletBlipCreated(json, wavelet)
Event triggered when a new blip is created.
- Attributes:
new_blip_id: The id of the newly created blip.
new_blip: If in context, the actual new blip.
-
class events.WaveletBlipRemoved(json, wavelet)
Event triggered when a new blip is removed.
- Attributes:
removed_blip_id: the id of the removed blip
removed_blip: if in context, the removed blip
-
class events.WaveletCreated(json, wavelet)
Triggered when a new wavelet is created.
This event is only triggered if the robot creates a new
wavelet and can be used to initialize the newly created wave.
wavelets created by other participants remain invisible
to the robot until the robot is added to the wave in
which case WaveletSelfAdded is triggered.
- Attributes:
- message: Whatever string was passed into the new_wave
- call as message (if any).
-
class events.WaveletFetched(json, wavelet)
Triggered when a new wavelet is fetched.
This event is triggered after a robot requests to
see another wavelet. The robot has to be on the other
wavelet already.
- Attributes:
- message: Whatever string was passed into the new_wave
- call as message (if any).
-
class events.WaveletParticipantsChanged(json, wavelet)
Event triggered when the participants on a wave change.
- Attributes:
participants_added: List of participants added.
participants_removed: List of participants removed.
-
class events.WaveletSelfAdded(json, wavelet)
- Event triggered when the robot is added to the wavelet.
-
class events.WaveletSelfRemoved(json, wavelet)
- Event triggered when the robot is removed from the wavelet.
-
class events.WaveletTagsChanged(json, wavelet)
- Event triggered when the tags on a wavelet change.
-
class events.WaveletTitleChanged(json, wavelet)
Event triggered when the title of the wavelet has changed.
- Attributes:
- title: The new title.
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events.is_event(cls)
- Returns whether the passed class is an event.
The errors Module
Contains various API-specific exception classes.
This module contains various specific exception classes that are raised by
the library back to the client.
-
exception errors.Error
- Base library error type.
-
exception errors.RpcError
- Wave rpc error.
The ops Module
Support for operations that can be applied to the server.
Contains classes and utilities for creating operations that are to be
applied on the server.
-
class ops.Operation(method, opid, params)
Represents a generic operation applied on the server.
This operation class contains data that is filled in depending on the
operation type.
It can be used directly, but doing so will not result
in local, transient reflection of state on the blips. In other words,
creating a ‘delete blip’ operation will not remove the blip from the local
context for the duration of this session. It is better to use the OpBased
model classes directly instead.
-
serialize(method_prefix='')
Serialize the operation.
- Args:
- method_prefix: prefixed for each method name to allow for specifying
a namespace.
- Returns:
- a dict representation of the operation.
-
set_optional(param, value)
Sets an optional parameter.
If value is None or “”, this is a no op. Otherwise it calls
set_param.
-
set_param(param, value)
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class ops.OperationQueue(proxy_for_id=None)
Wraps the queuing of operations using easily callable functions.
The operation queue wraps single operations as functions and queues the
resulting operations in-order. Typically there shouldn’t be a need to
call this directly unless operations are needed on entities outside
of the scope of the robot. For example, to modify a blip that
does not exist in the current context, you might specify the wave, wavelet
and blip id to generate an operation.
Any calls to this will not be reflected in the robot in any way.
For example, calling wavelet_append_blip will not result in a new blip
being added to the robot, only an operation to be applied on the
server.
-
blip_continue_thread(wave_id, wavelet_id, blip_id)
Creates a blip in same thread as specified blip.
- Args:
- wave_id: The wave id owning that this operation is applied to.
wavelet_id: The wavelet id that this operation is applied to.
blip_id: The blip id that this operation is applied to.
- Returns:
- JSON of blip for which further operations can be applied.
-
blip_create_child(wave_id, wavelet_id, blip_id)
Creates a child blip of another blip.
- Args:
- wave_id: The wave id owning that this operation is applied to.
wavelet_id: The wavelet id that this operation is applied to.
blip_id: The blip id that this operation is applied to.
- Returns:
- JSON of blip for which further operations can be applied.
-
blip_delete(wave_id, wavelet_id, blip_id)
Deletes the specified blip.
- Args:
- wave_id: The wave id owning that this operation is applied to.
wavelet_id: The wavelet id that this operation is applied to.
blip_id: The blip id that this operation is applied to.
- Returns:
- The operation created.
-
clear()
-
copy_operations(other_queue)
- Copy the pending operations from other_queue into this one.
-
document_append_markup(wave_id, wavelet_id, blip_id, content)
Appends content with markup to a document.
- Args:
- wave_id: The wave id owning that this operation is applied to.
wavelet_id: The wavelet id that this operation is applied to.
blip_id: The blip id that this operation is applied to.
content: The markup content to append.
- Returns:
- The operation created.
-
document_inline_blip_insert(wave_id, wavelet_id, blip_id, position)
Inserts an inline blip at a specific location.
- Args:
- wave_id: The wave id owning that this operation is applied to.
wavelet_id: The wavelet id that this operation is applied to.
blip_id: The blip id that this operation is applied to.
position: The position in the document to insert the blip.
- Returns:
- JSON data for the blip that was created for further operations.
-
document_modify(wave_id, wavelet_id, blip_id)
Creates and queues a document modify operation
The returned operation still needs to be filled with details before
it makes sense.
- Args:
- wave_id: The wave id owning that this operation is applied to.
wavelet_id: The wavelet id that this operation is applied to.
blip_id: The blip id that this operation is applied to.
- Returns:
- The operation created.
-
new_operation(method, wave_id, wavelet_id, props=None, **kwprops)
- Creates and adds a new operation to the operation list.
-
proxy_for(proxy)
Return a view of this operation queue with the proxying for set to proxy.
This method returns a new instance of an operation queue that shares the
operation list, but has a different proxying_for_id set so the robot using
this new queue will send out operations with the proxying_for field set.
-
robot_create_wavelet(domain, participants=None, message='')
Creates a new wavelet.
- Args:
domain: the domain to create the wave in
participants: initial participants on this wavelet or None if none
message: an optional payload that is returned with the corresponding
event.
- Returns:
- data for the root_blip, wavelet
-
robot_fetch_wave(wave_id, wavelet_id)
Requests a snapshot of the specified wave.
- Args:
- wave_id: The wave id owning that this operation is applied to.
wavelet_id: The wavelet id that this operation is applied to.
- Returns:
- The operation created.
-
robot_search(query, index=None, num_results=None)
Execute a search request.
For now this only makes sense in the data API. Wave does not maintain
an index for robots so no results will be returned in that scenario.
- Args:
- query: what to search for
index: what index to search from
num_results: how many results to return
- Returns:
- The operation created.
-
serialize(method_prefix='')
-
set_capability_hash(capability_hash)
-
wavelet_add_participant(wave_id, wavelet_id, participant_id)
Adds a participant to a wavelet.
- Args:
- wave_id: The wave id owning that this operation is applied to.
wavelet_id: The wavelet id that this operation is applied to.
participant_id: Id of the participant to add.
- Returns:
- data for the root_blip, wavelet
-
wavelet_append_blip(wave_id, wavelet_id, initial_content='')
Appends a blip to a wavelet.
- Args:
- wave_id: The wave id owning the containing wavelet.
wavelet_id: The wavelet id that this blip should be appended to.
initial_content: optionally the content to start with
- Returns:
- JSON representing the information of the new blip.
-
wavelet_datadoc_set(wave_id, wavelet_id, name, data)
Sets a key/value pair on the data document of a wavelet.
- Args:
- wave_id: The wave id owning that this operation is applied to.
wavelet_id: The wavelet id that this operation is applied to.
name: The key name for this data.
data: The value of the data to set.
- Returns:
- The operation created.
-
wavelet_modify_participant_role(wave_id, wavelet_id, participant_id, role)
Modify the role of a participant on a wavelet.
- Args:
- wave_id: The wave id owning that this operation is applied to.
wavelet_id: The wavelet id that this operation is applied to.
participant_id: Id of the participant to add.
role: the new roles
- Returns:
- data for the root_blip, wavelet
-
wavelet_modify_tag(wave_id, wavelet_id, tag, modify_how=None)
Modifies a tag in a wavelet.
- Args:
wave_id: The wave id owning that this operation is applied to.
wavelet_id: The wavelet id that this operation is applied to.
tag: The tag (a string).
modify_how: (optional) how to apply the tag. The default is to add
the tag. Specify ‘remove’ to remove. Specify None or ‘add’ to
add.
- Returns:
- The operation created.
-
wavelet_set_title(wave_id, wavelet_id, title)
Sets the title of a wavelet.
- Args:
- wave_id: The wave id owning that this operation is applied to.
wavelet_id: The wavelet id that this operation is applied to.
title: The title to set.
- Returns:
- The operation created.
The util Module
Utility library containing various helpers used by the API.
-
class util.StringEnum(*values)
Enum like class that is configured with a list of values.
This class effectively implements an enum for Elements, except for that
the actual values of the enums will be the string values.
-
util.check_is_valid_proxy_for_id(s)
Checks if the given string is a valid proxy id.
Please see isValidProxyForId(String) for more details on the assertion. This
method raises a ValueError exception if the input string is not a valid proxy
id.
- Args:
- s: the string to be checked.
-
util.force_unicode(object)
- Return the Unicode string version of object, with UTF-8 encoding.
-
util.is_dict(inst)
- Returns whether or not the specified instance is a dict.
-
util.is_iterable(inst)
Returns whether or not this is a list, tuple, set or dict .
Note that this does not return true for strings.
-
util.is_user_defined_new_style_class(obj)
- Returns whether or not the specified instance is a user-defined type.
-
util.is_valid_proxy_for_id(s)
Checks if the given string is a valid proxy id.
This method asserts whether the string contains reserved characters or not.
This check is to ensure that when we concatenate the robot id and the proxy
id, it doesn’t result in an invalid participant id.
The reserved characters are:
- whitespaces
- non-printing characters: decimal 0 - 31 (hex 00 - 1F), and decimal 127
(hex 7F)
If you need to pass in an arbitrary string as the proxy id, please consider
encoding the string with a URL encoder (for example, urllib.quote_plus) or
base64 encoder (for example, base64.b64encode) first.
- Args:
- s: the string to be checked.
- Returns:
- True if the string is a valid proxy for id.
-
util.lower_camel_case(s)
Converts a string to lower camel case.
- Examples:
- foo => foo
foo_bar => fooBar
foo__bar => fooBar
foo_bar_baz => fooBarBaz
- Args:
- s: The string to convert to lower camel case.
- Returns:
- The lower camel cased string.
-
util.non_none_dict(d)
- return a copy of the dictionary without none values.
-
util.parse_markup(markup)
Parses a bit of markup into robot compatible text.
For now this is a rough approximation.
-
util.serialize(obj)
Serializes any instance.
If this is a user-defined instance
type, it will first check for a custom Serialize() function and use that
if it exists. Otherwise, it will invoke serialize all of its public
attributes. Lists and dicts are serialized trivially.
- Args:
- obj: The instance to serialize.
- Returns:
- The serialized object.
The waveservice Module
Base class to use OAuth to talk to the wave service.
-
class waveservice.WaveService(use_sandbox=False, server_rpc_base=None, consumer_key='anonymous', consumer_secret='anonymous', http_post=None)
-
blind_wavelet(json, proxy_for_id=None)
Construct a blind wave from a json string.
Call this method if you have a snapshot of a wave that you
want to operate on outside of an event. Since the wave might
have changed since you last saw it, you should take care to
submit operations that are as safe as possible.
- Args:
- json: a json object or string containing at least a key
- wavelet defining the wavelet and a key blips defining the
blips in the view.
- proxy_for_id: the proxying information that will be set on the wavelet’s
- operation queue.
- Returns:
- A new wavelet with its own operation queue. It the
responsibility of the caller to make sure this wavelet gets
submited to the server, either by calling robot.submit() or
by calling .submit_with() on the returned wavelet.
-
fetch_request_token(callback=None)
Fetches the request token to start the oauth dance.
- Args:
- callback: the URL to where the service will redirect to after
- access is granted.
- Returns:
- An OAuthToken object
-
fetch_wavelet(wave_id, wavelet_id=None, proxy_for_id=None)
Use the REST interface to fetch a wave and return it.
The returned wavelet contains a snapshot of the state of the
wavelet at that point. It can be used to modify the wavelet,
but the wavelet might change in between, so treat carefully.
Also note that the wavelet returned has its own operation
queue. It the responsibility of the caller to make sure this
wavelet gets submited to the server, either by calling
robot.submit() or by calling .submit_with() on the returned
wavelet.
-
generate_authorization_url(request_token=None)
Generates the authorization URL (Step 2).
- Args:
- request_token: An OAuthToken object
- Returns:
- An authorization URL
-
get_token_from_request(oauth_request)
Convenience function to returning the token from a request.
- Args:
- oauth_request: An OAuthRequest object
- Returns:
- An OAuthToken object
-
http_post(url, data, headers)
Execute an http post.
You can provide a different method to use in the constructor. This
is mostly useful when running on app engine and you want to set
the time out to something different than the default 5 seconds.
- Args:
- url: to post to
body: post body
headers: extra headers to pass along
- Returns:
- response_code, returned_page
-
make_rpc(operations)
- Make an rpc call, submitting the specified operations.
-
new_wave(domain, participants=None, message='', proxy_for_id=None, submit=False)
Create a new wave with the initial participants on it.
A new wave is returned with its own operation queue. It the
responsibility of the caller to make sure this wave gets
submitted to the server, either by calling robot.submit() or
by calling .submit_with() on the returned wave.
- Args:
- domain: the domain to create the wavelet on. This should
- in general correspond to the domain of the incoming
wavelet. (wavelet.domain). Exceptions are situations
where the robot is calling new_wave outside of an
event or when the server is handling multiple domains.
- participants: initial participants on the wave. The robot
- as the creator of the wave is always added.
- message: a string that will be passed back to the robot
- when the WAVELET_CREATOR event is fired. This is a
lightweight way to pass around state.
- submit: if true, use the active gateway to make a round
- trip to the server. This will return immediately an
actual waveid/waveletid and blipId for the root blip.
-
search(query, index=None, num_results=None)
Execute a search request.
- Args:
- query: what to search for, for example [in:inbox]
index: index of the first result to return
num_results: how many results to return
-
set_access_token(access_token)
-
set_http_post(http_post)
- Set the http_post handler to use when posting.
-
submit(wavelet_to_submit)
Submit the pending operations associated with wavelet_to_submit.
Typically the wavelet will be the result of fetch_wavelet, blind_wavelet
or new_wave.
-
upgrade_to_access_token(request_token, verifier=None)
Upgrades the request_token to an access token (Step 3).
- Args:
- request_token: An OAuthToken object or string
verifier: A verifier string
- Returns:
- An OAuthToken object
The search Module
Defines classes that are needed to model a search (results).
-
class search.Digest(json)
Models a single digest.
A digest is composed of title, wave ID, snippet, and participants.
-
blip_count
- Returns the number of blips in this wave.
-
domain
- Return the domain that the wave belongs to.
-
last_modified
- Returns the last modified date of the wave.
-
participants
- Returns a set of participants on this wave.
-
serialize()
- Return a dict of the digest properties.
-
snippet
- Returns the snippet for the digest.
-
title
-
unread_count
- Returns the number of unread blips in this wave.
-
wave_id
- Returns the digest wave id.
-
class search.Results(json)
Models a set of search results.
Search results are composed of a list of digests, query, and number of
results.
-
digests
- Returns a list of digests.
-
num_results
- Returns the number of results for this search.
-
query
- Returns the query for this search.
-
serialize()
- Return a dict of the search results properties.
The appengine_robot_runner Module
A module to run wave robots on app engine.
-
class appengine_robot_runner.CapabilitiesHandler(method, contenttype)
Handler to forward a request ot a handler of a robot.
-
get()
- Handles HTTP GET request.
-
class appengine_robot_runner.ProfileHandler(method, contenttype)
Handler to forward a request ot a handler of a robot.
-
get()
- Handles HTTP GET request.
-
class appengine_robot_runner.RobotEventHandler(robot)
Handler for the dispatching of events to various handlers to a robot.
This handler only responds to post events with a JSON post body. Its primary
task is to separate out the context data from the events in the post body
and dispatch all events in order. Once all events have been dispatched
it serializes the context data and its associated operations as a response.
-
get()
Handles the get event for debugging.
This is useful for debugging but since event bundles tend to be
rather big it often won’t fit for more complex requests.
-
post()
- Handles HTTP POST requests.
-
class appengine_robot_runner.RobotVerifyTokenHandler(robot)
Handler for the token_verify request.
-
get()
- Handles the get event for debugging. Ops usually too long.
-
appengine_robot_runner.appengine_post(url, data, headers)
-
appengine_robot_runner.create_robot_webapp(robot, debug=False, extra_handlers=None)
- Returns an instance of webapp.WSGIApplication with robot handlers.
-
appengine_robot_runner.operation_error_handler(event, wavelet)
- Default operation error handler, logging what went wrong.
-
appengine_robot_runner.run(robot, debug=False, log_errors=True, extra_handlers=None)
Sets up the webapp handlers for this robot and starts listening.
- A robot is typically setup in the following steps:
- Instantiate and define robot.
- Register various handlers that it is interested in.
- Call Run, which will setup the handlers for the app.
- For example:
- robot = Robot(‘Terminator’,
- image_url=’http://www.sky.net/models/t800.png‘,
profile_url=’http://www.sky.net/models/t800.html‘)
robot.register_handler(WAVELET_PARTICIPANTS_CHANGED, KillParticipant)
run(robot)
- Args:
- robot: the robot to run. This robot is modified to use app engines
- urlfetch for posting http.
- debug: Optional variable that defaults to False and is passed through
- to the webapp application to determine if it should show debug info.
- log_errors: Optional flag that defaults to True and determines whether
- a default handlers to catch errors should be setup that uses the
app engine logging to log errors.
- extra_handlers: Optional list of tuples that are passed to the webapp
- to install more handlers. For example, passing
- [(‘/about’, AboutHandler),] would install an extra about handler
for the robot.


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Generation of theoretical size distributions of framboidal or sunflower pyrite. The growth mechanisms used are surface and supply controlled and dependent or independent of size. The algorithms are fully described in the published work in Mineralogy and Petrology journal: "Theoretical growth of framboidal and sunflower pyrite using the R-package frambgrowth" The authors Merinero, R., and Cardenes, V. (2018). <doi:10.1007/s00710-017-0535-x>.
| Version: | 0.1.0 |
| Published: | 2018-04-24 |
| Author: | Raul Merinero [aut, cre], Victor Cardenes [aut] |
| Maintainer: | Raul Merinero <rmeriner at ucm.es> |
| License: | GPL-2 |
| NeedsCompilation: | no |
| CRAN checks: | frambgrowth results |
| Reference manual: | frambgrowth.pdf |
| Package source: | frambgrowth_0.1.0.tar.gz |
| Windows binaries: | r-devel: frambgrowth_0.1.0.zip, r-release: frambgrowth_0.1.0.zip, r-oldrel: frambgrowth_0.1.0.zip |
| OS X binaries: | r-release: frambgrowth_0.1.0.tgz, r-oldrel: frambgrowth_0.1.0.tgz |
Please use the canonical form https://CRAN.R-project.org/package=frambgrowth to link to this page.


Existing Doctors
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This test HTML file loads the Chain-JS module (as built by Webpack 5).
Clicking the "Test" button bellow run a basic function in the library.
See the console for output.
{ "chainType": "eos", "endpoints": [{"url" : "https://jungle3.cryptolions.io:443"}], "fromAccountName" : "codeoflight1", "toAccountName": "codeoflight2", "chainSettings": {}, "symbol": "EOS", "permission": "active", "privateKeys": ["{YourPrivateKeyHere}"], "transferAmount": "0.0001", "precision": 4 }
Test


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Building
Progressive Web Apps
with Angular
@mikegeyser
DevConf - March 2018
Fast
Integrated
Reliable
Engaging
Progressive
Responsive
Connectivity independent
App-like
Fresh
Safe
Discoverable
Re-engageable
Installable
Linkable
PRPL
-
Push critical resources.
-
Render initial route.
-
Pre-cache remaining routes.
-
Lazy-load on demand.
-
Create an App Manifest
-
Create an App Shell
-
Precache essential assets
-
Cache data and images.
-
Allow offline updates.
-
Remove dependencies
-
Progressive images.
-
Text compression.
-
Code splitting.
Summary
(Why should you care?)
Questions?
@mikegeyser
<EMAIL_ADDRESS>zatech.co.za


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Tutorial 3 - User Interface Overview
When going through Maqetta's tutorials, it is suggested that you have two side-by-side
browser windows open, one showing the tutorial, and the other where you run the application
and perform the steps listed in the tutorial.
This tutorial provides an overview of the Maqetta's overall user interface -
in particular, those parts of the user interface that you see upon launching the application
for the first time (i.e., immediately after completing the steps from the previous tutorial
Launching Maqetta). Topics covered:
- Welcome screen
- Main menubar
- Left- and Right-Side Palettes
- Welcome Screen Buttons
Welcome screen
When you launch the Maqetta application for the first time
(or any time when you have no files opened), the Maqetta
application will appear as follows:
The welcome screen has a Main menubar
that appears at the top of the application (with Create and Open menus at the top/center)
and the various large-size buttons
on the left- and right-side of the application that open up Maqetta's various
Palettes (e.g., the "Files" palette will show the files in your cloud workspace).
Main menubar
- ⇒
Click and hold on the Create menu at the top of the page.
(Don't actually choose one of the menu commands yet - we'll get to that soon.)
You should see a menu that looks like this, which shows all of the "Create" commands in Maqetta.
- The first four Create commands (Mobile Application...,
Desktop Application...,
Sketch (high-fidelity) and
Sketch (low-fidelity) will open up the Maqetta visual page editor
for the given type of composition.
- Create Folder... will add a new folder to the current project
- Create CSS... and Create JavaScript... will create a new source file and open the Maqetta source editor
- Create Theme... will create a new CSS theme and open one of Maqetta theme editors
- Create Review... will create a new review session and open the Maqetta review/commenting editor
- Create Project... will create and initialize a new project in your workspace.
The new project will become your current project.
- ⇒
Click and hold on the Open menu at the top of the page.
(Don't actually choose one of the menu commands yet.)
You should see a menu that looks like this, which shows all of the "Open" commands in Maqetta.
- Open File... allows you to open one of your workspace files
- Open Theme Editor... opens one of your CSS themes within one of Maqetta's theme editors
- Open Review... shows the list of review/commenting sessions
in which you are participating, and allows you to open a review file in the
review/commenting editor
- Open Orion Navigator... will open a separate browser window
where you can use the source editing and file management tools from the
Eclipse Orion project
(which is built into Maqetta)
to manage the files in your workspace.
At the top-right of the main menubar you'll see three icons:
- ⇒
Press and hold each of these icons, and you should see drop-down menus with the following commands:
- User menu:
- User login - Shows the login being used for this session
- Log out - Terminates this session, returns to login page
- Application settings menu:
- Preferences - Shows a dialog that provide options for customizing Maqetta
- Theme sets - Maqetta include advanced features for managing which CSS themes should be used for different target devices
- Help menu:
- Documentation - Opens new browser tab/page showing Maqetta's doc set
- Tutorials - New browser tab/page showing tutorials within doc set
- Videos - New browser tab/page showing Maqetta YouTube channel
- Cheat sheets - New browser tab/page showing cheat sheets within doc set
- How-to - New browser tab/page showing how-to articles
- About - Popup window showing current product version
- ⇒
Go back to the Create button.
Press on Create button and choose the first command - Create Mobile Application.
A dialog similar to the following should appear:
- ⇒
In the dialog, accept the default settings and
click on the Create button. You should see a page
that shows the life-size silhouette of a mobile device (probably an iPhone).
Up towards the top of the application, you should see a list of file tabs
(probably with only one file tab showing now)
and the page editor's toolbar.
- ⇒
Click on the file tab's close button -
- to close the page editor.
Click Discard on the Save/Discard/Cancel alert that appears.
(If any another files are open now,
close them, too.) The welcome screen (with all of the large-size buttons)
should re-appear in the middle of the screen.
Left- and Right-Side Palettes
On the left- and right-side of the application you will see large-size buttons with the following labels:
- Left/top
- Palette -
When the visual page editor is open, shows the list of widgets you can add to pages.
- Outline -
When the visual page editor is open,
this will show the hierarchical list of widgets that are included in the currently open file.
- Left/bottom
- Files -
Shows the files in your cloud workspace.
- Reviews -
Shows the list of review/commenting sessions in which
you are participating.
- Right/top
- Widget -
Widget-specific properties.
- Events -
Allows you to define actions to occur at run-time when certain events happen
(e.g., clicking on a widget).
- Layout -
CSS properties having to do with layout, size and positioning.
- Padding -
CSS padding properties
- Margin -
CSS margin properties
- Background -
CSS background properties
- Border -
CSS border properties
- Fonts/Text -
CSS font and text properties having to do with fonts
- SVG -
(For Line, Arrow, and Polyline widgets only) SVG fill and stroke properties
- Right/bottom
- Scenes -
This palette allows you to define custom "application states" -
a key feature in allowing non-programmers to create interactive
prototypes without programming. For mobile applications,
this palette also allows you to manage the various mobile
"views" (which can be thought of as different screens).
- ⇒
Click on the Files button. The left-side palettes should expand
and become visible.
- ⇒
Click on the Files button again. The left-side palettes should collapse
and become invisible.
- ⇒
Click on the Reviews button. The left-side palettes should expand
and become visible, but instead of seeing the Files palette at the bottom/left of the
screen, you should see the Reviews palette (probably empty).
- ⇒
Click on the Files button. The left-side palettes should stay
open and the Files palette should be visible instead of the Reviews palette.
(For each of the four palette areas - left/top, left/bottom, right/top/, right/bottom -
only one of the palettes in that group can be visible at a time.)
- ⇒
Position the mouse over the dark-gray vertical splitter
that separates the left-side palettes with the
central area of the application.
When you see the cursor change to a move symbol, mouse down and drag
the splitter to the right. Notice that the palette region expands
and the central area gets smaller. Repeat this operation
(i.e., drag the splitter again)
to restore the left-size palette size to their approximate
original size.
- ⇒
Position the mouse over the dark-gray horizontal splitter
that separates the left/top palettes (Palette and Outline)
from the left/bottom palettes (Files and Review).
When you see the cursor change to a move symbol, mouse down and drag
the splitter upwards. Notice that the Files palette region expands
and Palette region gets smaller. Repeat this operation
(i.e., drag the splitter again)
to restore the left-size palettes to their approximate
original sizes.
- ⇒
With the left-side palettes still open,
click on the small collapse icon -
- at the top/right corner of the left-side palettes.
The left-side palettes should collapse. Note that you can collapse palettes
either by clicking on the collapse icon or clicking on the large palette button
for the currently open palette.
The right-side palettes operate the same way as the left-side palettes,
except in mirror-image. (For example, the right-side palettes expand to the left.)
Note that sometimes Maqetta shows different palette arrangements that
what you are seeing now. For the theme editor and for the
review/commenting editor, some palettes go away and other palettes get added.
Occasionally, palettes shift to different locations. For example, with the review/commenting
editor, the Reviews palette moves from left/bottom to left/top.
Welcome Screen Buttons
- ⇒
If you have any open files, click on the file tab's close button -
- for each file until no files are open. The welcome screen (with all of the large-size buttons)
should re-appear in the middle of the screen.
The welcome screen shows two rows of buttons.
The first row contains common actions that users will want to do:
- Create a New Mobile Application - Press this button if you want to create
an actual mobile application that will run on popular mobile devices such as smartphones and tablets.
(Note: this button is equivalent to the Create -> Mobile Application...
command found on the Create menu at the top of the application.)
- Create a New Desktop Application - Press this button if you want to create
an actual desktop application that will run modern browsers (desktop or mobile).
(Note: this button is equivalent to the Create -> Desktop Application...
command found on the Create menu at the top of the application.)
- Create a New Sketch - Press this button if you want to use
Maqetta's quick UI sketching feature to create a high-fidelity sketch.
(Note: this button is equivalent to the Create -> Sketch (high-fidelity)...
command found on the Create menu at the top of the application.)
- Create a New CSS Theme - Press this button if you want to
create a new CSS theme (by cloning one of the existing themes). After the clone-and-create
operation, Maqetta will open up the new theme in one of Maqetta's theme editors.
You can clone/create both new desktop CSS themes or mobile CSS themes.
(Note: this button is equivalent to the Create -> Theme...
command found on the Create menu at the top of the application.)
- Create a New Review - Press this button if you want to
create a new review/commenting session where you want to share one of your compositions
with your colleagues for them to review and comment on your creation.
(Note: this button is equivalent to the Create -> Review...
command found on the Create menu at the top of the application.)
- ⇒
Click on the Create a New Desktop Application button. You should
see a dialog that allows you to choose a filename for your new composition.
Accept the default values and click on the Create button. You should see
a blank canvas (onto which you can start dragging and dropping widgets).
- ⇒
Click on the file tab's close button -
- to close the page editor.
Click Discard on the Save/Discard/Cancel alert that appears.
The second row of buttons contains links to learning resources:
- Tutorials - Opens a new browser tab/page showing tutorials within doc set
(equivalent to Help button -> Tutorials on the top menubar)
- Videos - Opens a new browser tab/page showing Maqetta YouTube channel
(equivalent to Help button -> Videos on the top menubar)
- Cheat sheets - Opens a new browser tab/page showing cheat sheets within doc set
(equivalent to Help button -> Cheat sheets on the top menubar)
- How-to - Opens a new browser tab/page showing how-to articles
(equivalent to Help button -> How-to articles on the top menubar)
- ⇒
Click on the Cheat sheets button. A new browser window
should open that shows the list of Maqetta's cheat sheets.
Previous / Next


Constructor
new PusherChannelMock()
Initialize PusherChannelMock with callbacks object.
- Source:
Methods
bind(name, callback)
Bind callback to an event name.
Parameters:
| Name | Type | Description |
|---|---|---|
name |
String | name of the event. |
callback |
function | callback to be called on event. |
- Source:
emit(name, data)
Emit event with data.
Parameters:
| Name | Type | Description |
|---|---|---|
name |
String | name of the event. |
data |
* | data you want to pass in to callback function that gets * called. |
- Source:
unbind(name, callback)
Unbind callback from an event name.
Parameters:
| Name | Type | Description |
|---|---|---|
name |
String | name of the event. |
callback |
function | callback to be called on event. |
- Source:


Source code for scripts.classes
from arrays import DynamicArray
import fileinput
import random
[docs]class WordController:
'''
Class representation of WordController
'''
def __init__(self, fl):
'''
Creates new WordController
:type fl: str
:param fl: user txt file
'''
self._file = fl
[docs] def read_from_file(self):
'''
Reads information from file.
Returns tuple of two lists: words with translation and definition,
korean words.
'''
fl = open(self._file, "r")
learned_words_full = DynamicArray()
learned_words = DynamicArray()
for line in fl:
line = line.strip()
if '===' not in line and line != '' and line[0] not in '123456789':
line = line.split(',')
learned_words_full.append(line)
learned_words.append(line[0])
return learned_words_full, learned_words
[docs] def write_to_file(self):
'''
Writes information about new word to the file.
Returns string representation of this information.
'''
fl1 = open('translations.txt', 'r')
fl2 = open(self._file, "r")
word_num = int(fl2.readline())
info = None
for line in fl1:
line = line.strip().split(",")
if line[0] == str(word_num + 1):
info = "Word: "+line[1]+"\nTranslation: "+ line[3]+\
"\nDefinition: "+line[4]
fl2 = open(self._file, "a")
fl2.write(line[1] + "," + line[3] + "," + line[4] + "\n")
break
fl2 = open(self._file, "r")
if info != None:
for line in fileinput.FileInput(self._file, inplace=1):
n = str(word_num)
m = str(word_num + 1)
line=line.replace(n,m)
print(line)
return info
[docs] def word_string(self):
'''
Reads all information from file and
returns string representation of it
'''
fl = open(self._file, 'r')
words = ''
for line in fl:
line = line.strip()
if line not in '123456789' and '===' not in line and line != '':
words += line +'\n'
return words
[docs]class User:
'''
Class representation of WordController
'''
def __init__(self, fl = None):
'''
Creates new User
:type fl: str
:param fl: user txt file
'''
self._file = fl
self.word_controller = WordController(fl)
[docs] def learn_new_word(self):
'''
Writes information about one new word to user file.
Returns string representation of this information.
'''
info = self.word_controller.write_to_file()
print(info)
return info
[docs] def test_yourself(self, number):
'''
Returns tuple of korean word, translation of it and list
of false translations
:type number: int
:param number: number of answer generation
'''
learned_words_full, learned_words = self.word_controller.read_from_file()
if len(learned_words) < 2:
return False
else:
check_word = random.choice(learned_words)
index = learned_words.index(check_word)
true_trans = learned_words_full[index][1]
false_answ = [true_trans]
for time in range(number):
word = learned_words_full[index]
for var in range(3):
if len(learned_words_full) > 1:
learned_words_full.remove(word)
word = random.choice(learned_words_full)
trans = word[1]
false_answ.append(trans)
false_answ.sort()
return (true_trans, false_answ, check_word)
[docs] def see_word_list(self):
'''
Reads all information from file and
returns string representation of it
'''
words = self.word_controller.word_string()
return words
[docs] def set_file(self, fl):
'''
Sets users file
:type fl: str
:param fl: user txt file
'''
self._file = fl


Ray Kroc started it all when he bought the franchise of a small burger joint owned by brothers Dick and Mac McDonald. He opened his first restaurant in Des Plaines, Illinois and five years later, he bought the exclusive rights of the name, McDonald’s.
McDonald’s continues to serve close to 68 million in over 119 countries every day, making it the number one quick-service restaurant in the world.
Today, McDonald’s has grown to have more than 36,000 restaurants all over the world. It was in 1981 when George T. Yang opened the first-ever McDonald’s restaurant in the Philippines. The historic restaurant still stands on its original location in Morayta, Manila.


About
Help
(current)
Cart
Vossen Wheels
Share
Account Settings
Logout
Select Car Model
Car Make
Mercedes
Honda
Nissan
Ford
Model
Year
1990
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2000
2001
2002
2003
2004
2005
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Go
Series
VF
CV
VLE-1
Vossen Forged
Retired Wheels
Car
Parts
Social
Year: 2013
Manufacturer: Mercedes-Benz
Model: SLS AMG GT3
Car body Color
Window Tint
Trim Color
Interior Color
Youtube, Product Reviews and Forums


|
Finite Element Course
|
#include "Geom1d.h"
#include "GeomQuad.h"
#include "GeomTriangle.h"
#include "GeomTetrahedron.h"
#include <catch2/catch.hpp>
Go to the source code of this file.
Macros | |
| #define | CATCH_CONFIG_MAIN |
Functions | |
| void | MasterCo (MElementType elt, MatrixDouble &cornerco) |
| template<class Geom > | |
| void | ComputeX (VecDouble &xi, double fac, VecDouble &x, MatrixDouble &gradx) |
| template<class Geom > | |
| void | CheckGeom (double factor) |
| TEST_CASE ("x_compute","[geometry]") | |
| template<class Geom > | |
| void | TestOutofBounds () |
| TEST_CASE ("geometry_arg_out_of_range","[geometry]") | |
| #define CATCH_CONFIG_MAIN |
Definition at line 12 of file TestGeom.cpp.
| void CheckGeom | ( | double | factor | ) |
Definition at line 87 of file TestGeom.cpp.
| void ComputeX | ( | VecDouble & | xi, |
| double | fac, | ||
| VecDouble & | x, | ||
| MatrixDouble & | gradx | ||
| ) |
Definition at line 74 of file TestGeom.cpp.
| void MasterCo | ( | MElementType | elt, |
| MatrixDouble & | cornerco | ||
| ) |
Definition at line 21 of file TestGeom.cpp.
| TEST_CASE | ( | "geometry_arg_out_of_range" | , |
| "" | [geometry] | ||
| ) |
Definition at line 157 of file TestGeom.cpp.
| TEST_CASE | ( | "x_compute" | , |
| "" | [geometry] | ||
| ) |
Definition at line 109 of file TestGeom.cpp.
| void TestOutofBounds | ( | ) |
Definition at line 136 of file TestGeom.cpp.


Cloak
If you're not using Dynamic markup and want to hide slider items until TinSlide has been loaded and / or initialized. Add the tin-slide-cloak attribute to your slider, or to individual items, and hide them with CSS. TinSlide removes the tin-slide-cloak attribute when it's initialized.
*[tin-slide-cloak] {
display: none;
}


{% extends "./html/_layouts/_project.html" %} {% block title %} {{SITE_NAME}} {% endblock %} {% block style %} {% endblock %} {% block content %}
Some simple online games that I'm making.
Trading is my trading simulation game.
It simulates a stock exchange.
Lottery is my lottery simulation game.
It simulates a 6-49 lottery system.


I first found my passion for software engineering when I wrote my first graphic calculator script in high school. After
college, I brought my experience over to the film industry as a freelance sound editor, gaining a deeper understanding
of collaborative workflows as well as honing my ability to learn multiple new editing softwares including ProTools.
I have worked with colleges such as New York University and the Pratt Institute to upgrade their audio software and
equipment and to ensure that their students learned the best practices.
Developed a custom video player using JavaScript and HTML5 video manipulation to create an interactive viewing
experience, allowing users to manipulate videos by updating the frontend state for effect volume, time, and fullscreen.
Incorporated AWS S3 into the Rails backend to store video and image assets to keep loading times consistent in
production and provide a viewing experience without unexpected pauses or slow buffering speeds.
Designed a custom user authentication error handling that checks whether or not the username or password input fields in
the frontend are valid while also checking if the user and password combination exists in the database.
Leveraged Paper.js to add event-triggers for mouse down, mouse move, and mouse up to detect player input ( drawn vector
objects ) and to enhance vector calculation through its vector geometry API.
Developed a shape detection algorithm that takes in a hand-drawn vector object from the player and converts it to one of
the game’s recognized shapes ( lines, triangles ) using angle and vector calculations within a margin of error.
Formulated layers of gaming complexity by introducing increasingly difficult enemy amounts.
 Lorem ipsum dolor sit amet, consectetur adipisicing elit. Est blanditiis dolorem culpa incidunt minus dignissimos deserunt repellat aperiam quasi sunt officia expedita beatae cupiditate, maiores repudiandae, nostrum, reiciendis facere nemo!
Date: January 2017
Client: Finish
Category: Identity
Project Name
Lorem ipsum dolor sit amet consectetur.
 Lorem ipsum dolor sit amet, consectetur adipisicing elit. Est blanditiis dolorem culpa incidunt minus dignissimos deserunt repellat aperiam quasi sunt officia expedita beatae cupiditate, maiores repudiandae, nostrum, reiciendis facere nemo!
Date: January 2017
Client: Lines
Category: Branding
Project Name
Lorem ipsum dolor sit amet consectetur.
 Lorem ipsum dolor sit amet, consectetur adipisicing elit. Est blanditiis dolorem culpa incidunt minus dignissimos deserunt repellat aperiam quasi sunt officia expedita beatae cupiditate, maiores repudiandae, nostrum, reiciendis facere nemo!
Date: January 2017
Client: Southwest
Category: Website Design
Project Name
Lorem ipsum dolor sit amet consectetur.
 Lorem ipsum dolor sit amet, consectetur adipisicing elit. Est blanditiis dolorem culpa incidunt minus dignissimos deserunt repellat aperiam quasi sunt officia expedita beatae cupiditate, maiores repudiandae, nostrum, reiciendis facere nemo!


On {{ bleep_pub_date }} the {{ bleep_client }} client posted a message for this service {{ bleep_service }}.
You can access the message here: {{ site_url }}{{ bleep_url }}
This notification was sent by {{ bleep_client }} courtesy of Bleep!


A tab bar appears at the bottom of an app screen and provides the ability to quickly switch between different sections of an app. Tab bars are translucent, may have a background tint, maintain the same height in all screen orientations, and are hidden when a keyboard is displayed. A tab bar may contain any number of tabs, but the number of visible tabs varies based on the device size and orientation. If some tabs can't be displayed due to limited horizontal space, the final visible tab becomes a More tab, which reveals the additional tabs in a list on a separate screen.


Classes vs. Modules: A Grammar Lesson
07/11/14
Classes are nouns, and modules are adjectives. This is an easy way to think about classes and modules and when to use them.
First, let's review how classes and modules are similar. Both can store methods that can be called by objects, and thus both provide a way to reduce repetition in creating Ruby objects. Variables and constants can be used in both classes and modules, and can be accessed between the two. The syntax for writing classes and modules are also similar:
class MyClass def class_method # Method here end end module MyModule def module_method # Method here end end
Considering nouns and adjectives is a good way to remember that a class can only inherit methods from one class, but can include methods from many modules. For example, a frog (object instance of Frog class) can be thought of as a loveable (module), transformable (module), edible (module, but blegh) Amphibian (superclass). The modules provide methods that cause a frog to be accurately described by all three adjectives, but it makes less sense if we try to make these adjectives nouns and claim that a frog IS a loveable, a transformable, or an edible. In most cases, an efficient categorization of frogs would group them together with toads and salamanders under the class of amphibians rather than grouping them with other things that are edible.
Adjectives are attributed to certain things, rather than being things. This is analogous to object instantiation. We can create instances of classes, e.g. creating an object named "Froggy the Frog" which is an instance of the Frog class, but we cannot create instances of modules. Instead, we include modules into our definitions of classes.
Below is code for the class Amphibian, which is created with a name and a method to swim. We also create the class Frog, which inherits all of the methods from the class Amphibian using Frog < Amphibian. However, we also include the module "Transformable" for the Frog class, which applies only to Frogs and not to all Amphibians. This module includes a method to provide different growth stages to any object that is transformable, a method to return an object's current stage, and a method that grows an object.
module Transformable def set_stages(stages) @stages = stages @currentStage = 0 end def get_stage puts "#{name} is in #{@stages[@currentStage]} stage" end def grow @currentStage += 1 get_stage end end class Amphibian attr_reader :name def initialize(name, poisonous) @name = name @poisonous = poisonous end def swim puts "#{@name} is swimming." puts "Watch out, #{@name} is poisonous" if @poisonous end end class Frog < Amphibian include Transformable endThe result is that when we create an instance of Frog, we are able to call the class method (swim) as well as assign different growth stages and grow the object, which are methods from the Transformable module:
frog1 = Frog.new("Froggy the Frog", false) frog1.set_stages(%w(egg tadpole froglet frog)) frog1.get_stage # => "Froggy the Frog is in egg stage" frog1.grow # => "Froggy the Frog is in tadpole stage" frog1.swim # => "Froggy the Frog is swimming."At this point it may be unclear why we would write a separate module instead of giving the Frog class or the Amphibian class the methods to store stages and grow. To clarify this, we can reuse our Transformable module on another creature that is transformable. Below we create a class Insect, which has a method to move rather than swim. We also create a moth class that inherits from insect.
class Insect attr_reader :name def initialize(name, pest) @name = name @pest = pest end def move @pest ? (puts "Catch #{@name}!") : (puts "Isn't #{@name} cute?") end end class Moth < Insect include Transformable endLike the Frog class, the Moth class is also Transformable, having many stages, and including the Transformable module allows us to call the same methods on an instance of the Moth class, even though moths and frogs do not belong to the same immediate superclass.
moth1 = Moth.new("Mothy the Moth", true) moth1.set_stages(%w(egg larva pupae moth)) moth1.grow # => "Mothy the Moth is in larva stage." moth1.move # => "Catch Mothy the Moth!"
In summary, understanding classes and modules allows us to be more efficient with how we pull in methods when we create new classes. A new class can only inherit from one other class directly, so we want that superclass to be the best category and to have the most useful initialization method for the new class. Multiple modules can be thrown into a new class, so these modules can each be descriptive of the class, and modules can be used for a number of classes that aren't from the same category.


SETTING THE MOOD
Standalone
Bones to ashes
Dark currents
Drip too hard
Falling skies
Pure Water
Winterwolf
Un-caged
Banged up abroad


|
TinyConf
Lightweight,headeronlyC++configurationfilemanager
|
TinyConf is a lightweight, header only configuration file manager. It handles setting/getting on Key=Value associations of any types. The (basic and outdated) INI format is fully supported by default, and you can re-configure parser to support any syntax (a few defines required!) The library is cross platform, and C++11 compliant.
Yes, you are right, there are tons of configuration libraries out there, so why bother using TinyConf you wonder ? The purpose of this library unlike its concurrents is not to have a massive load of features, but to be as small and efficient as possible. For example, the tests program that reads/write or append around a hundred keys and sections only takes about 70ms to complete. Most small programs or utilities need a "save/restore" system that is capable, unpretentious, and robust: This is why TinyConf exist. A couple thousand lines in a header, and you're ready to serialize any data lightning fast!
This library is documented online at this adress
This library is released under MIT License, which is defined inside "LICENSE" file.
The stb::Config class represent a Configuration. To create a configuration just construct it with the desired path:
stb::Config cfg("./path/to/file.cfg");
Or if you want you can create it and bind it to a file later: (Please note you can't save, load or reload config in this state until you set path)
stb::Config cfg; cfg.setPath("./file.cfg"); //Associates a file for serialization
You can fill configuration with values by using its set method:
int val = 5; cfg.set("MyVal", val); //Store "MyVal" key in config with value of 5
Grab them back anytime with get:
int val; cfg.get("MyVal", val); std::cout << "val was " << val << " !\n"; //Produces "val was 5 !"
Or throw it away with erase:
cfg.erase("MyVal"); //Removes "MyVal" key from config
When you feel like saving your keys to file, just use the save method:
cfg.save(); //Writes to file
You can reload the file from disk into config: (warning: this will erase any unsaved change)
cfg.reload(); //Update config values from file
Alright, too easy for your C++ master level ? Getting and setting values works for any STL container and std::pair, for example the following code is valid
std::vector<int> vec = {0, 1, 2, 3, 4}; std::vector<int> copy; cfg.setContainer("MyVector", vec); cfg.getContainer("MyVector", copy); //copy equals {0, 1, 2, 3, 4}
You can use Sections to order keys, and store duplicate keys in config. Each section acts as a namespace, and is reachable via get methods with a simple operator
cfg.set("Section:Key", "Value"); //Sets the Key in Section with Value std::string value; cfg.get("Section:Key", value); //Fills value with Key of Section value
The library forbids the use of certain characters in keys, values or sections. By default, the following chars are not allowed : ", ', [, ], #, ;, /*, */, :, =, \ You can still use the characters by escaping them with the defined escape char (default is \ ). for example:
this \#key isn\'t invalid=this aint \; \*/ either //Note that the */ sequence was escaped with a single escape char
Now to erase the config file, the destroy method is available: (please note the config stays the same in memory)
cfg.destroy();
TinyConf is non-destructive, and supports comments in configuration files. The parser is non-destructive and keep comments untouched. The syntax allows the following comment-styles:
Key=Value #Comment Key2=Value ;Comment /* * Multi Line Comment */
You can customize every single "control" character or sequence that is used to recognize Keys/Values, Multivalues, Comments, Sections... To do so, you can check the defines inside tinyconf.config.hpp file which are documented as they are defined.
/* * TinyConf example configuration file */ StringTest=OK DequeTest=1.900000:1.234568:0.777000:420.000000 PairTest=42:5.123450 [Serious Section] VectorTest=1:2:3 LineComment1=WORKSFORME# Basic Comment
There is nothing more to learn to start using TinyConf ! More advanced methods are nevertheless available and documented in the stb::Config class documentation page.


app
/
com.magnitudestudios.GameFace.pojo.EnumClasses
/
MemberStatus
/
RECEIVED
RECEIVED
RECEIVED
The member has received the call


gher-ulg
@GHER_ULiege
0000-0002-0265-1021
Alexander Barth, Charles Troupin, Sylvain Watelet,
Aida Alvera-Azcárate and Jean-Marie Beckers
Collect once,
Use many times
And create products with DIVA
Creation: 2012
1.0.0 released: Aug 9, 2018
Simplicity of Python + speed of C or Fortran
http://julialang.org/
https://github.com/JuliaLang/julia
Julia Child (1912-2004)
Multiple dispatch
Math-friendly syntax
Unicode support: π, η, ∫ϵα
julia> 🐟 = 1.
julia> 🐢 = 2.
julia> N = 🐟 + 🐢
3.0
Just-in-time (JIT) compiled
Parallelism
function fib(n::Int)
f=Vector{Int}(undef, n+1)
f[1]=f[2]=1;
for i=3:n+1
f[i]=f[i-1]+f[i-2]
end
return f
end
ff = @time fib(400000000);
1.158971 seconds (18.52 k allocations: 2.981 GiB, 0.84% gc time)
Metaprogramming:
Julia programs can read, analyse, generate other Julia programs
"Easy" interfacing: R, Python, ...
@pyimport numpy.random as nr
nr.rand(3,4)
Learning a new and evolving language
Transition from 0.6 to 1.0
1. Ingest data from webODV (netCDF)
2. Set the analysis parameters
3. Apply DIVAnd interpolation
4. Export the results in a new netCDF
5. Visualise using Deltares toolbox
1. Julia using HTTP and JSON modules
2. Deployment as a Docker container
From univariate to multivariate...
Principle:
Use other co-variables to improve the interpolation
Use neural network to derive the relationships between the variables


F5 Identity and Access Management Solutions > Class 10: Privileged User Access Source | Edit on
Lab 1: WebSSH and APM¶
The Privileged User Authentication (PUA) solution is made up of three parts.
- WebSSH2 Client Plugin
- Ephemeral Authentication Plugin
- Access Policy Manager (APM) policy configuration
Requirements¶
- BIG-IP with TMOS v<IP_ADDRESS> or greater.
- 1-5 IP addresses for virtual servers (see Resource Table)
Prerequisites¶
BIG-IP with at least APM and iRules LX licensed and provisioned
The build_pua.zip or build_pua_offline.zip installation script found here:
Note
These requirements, and prerequisites have all been provisioned ahead of time for you.
Installation Overview¶
The installation will consist of installing and testing (in order)
- BIG-IP Preparation
- Script download and execution
- Customization of APM policy
Resource Table¶
| Resource | Description | Value |
|---|---|---|
| WebSSH_proxy_vs_IP | Virtual server IP Address of WebSSH2 service. | <IP_ADDRESS> |
| APM_Portal_vs_IP | Virtual server IP Address of APM portal for authentication | <IP_ADDRESS> |
| RADIUS_proxy_vs_IP | Virtual server IP address of RADIUS proxy service | <IP_ADDRESS> |
| LDAP_proxy_vs_IP | Virtual server IP address of LDAP proxy service | <IP_ADDRESS> |
| LDAPS_proxy_vs_IP | Virtual server IP address of LDAPS proxy service | <IP_ADDRESS> |
| LDAP_server_IP | IP Address of site LDAP or AD server (required for LDAP use) | <IP_ADDRESS> |
| RADIUS_server_IP | IP Address of site RADIUS server (if RADIUS bypass is used) | <IP_ADDRESS> |
Installation¶
This script will configure a reference implementation of the F5 Privileged User Authentication solution.  The script will check for and can enable it for you if you wish.
You will be prompted for IP addresses for 5 services:
- WebSSH Proxy - This IP may be shared with other IPs on the BIG-IP system if the protocol/port (tcp/2222) do not conflict. This proxy is ultimately called by the APM web top. It’s also important to note that SNAT may not be used on this virtual server. (webssh_proxy)
- RADIUS Proxy – This runs the RADIUS Ephemeral Authentication Service. This IP may be shared with other IPs on the BIG-IP system if the protocol/port (udp/1812) do not conflict. (radius_proxy)
- LDAP Proxy – This runs the LDAP Ephemeral Authentication Service. This IP may be shared with other IPs on the BIG-IP system if the protocol/port (tcp/389) do not conflict. (ldap_proxy)
- LDAPS Proxy – This runs the LDAPS (ssl) Ephemeral Authentication Service. This IP may be shared with other IPs on the BIG-IP system if the protocol/port (tcp/636) do not conflict. (ldaps_proxy)
- Web top – This runs the LDAP Ephemeral Authentication Service. This IP may be shared with other IPs on the BIG-IP system if the protocol/port (tcp/443) do not conflict. By default SNAT is disabled for this vs as the WebSSH proxy may not interoperate with SNAT. If you change this option be sure to institute some sort of selective disable option (iRule) when connecting to the webssh_proxy as a portal resource.
WebSSH, LDAPS, and web top will all be initially configured with a default client-ssl profile, after testing this should be changed to use a legitimate certificate.
A blank APM policy is created and attached to the web top vs “pua_webtop”, this policy will need to be built out for the pua_webtop service to operate correctly.
Note
For this lab, the scripts have been preloaded to /tmp, and we will be using build_pua_offline.sh and using Offline Installation Method. The online instructions, in the event you wish to deploy in your own environment, can be located here: https://raw.githubusercontent.com/billchurch/f5-pua/master/docs/PUA%20Solution%20Install%20Guide.docx If the scripts do not appear in /tmp, they have also been copied to /root.
Offline Installation Method¶
This method utilizes the build_pua_offline.sh/zip method to install the PUA solutions from a closed network or a BIG-IP with limited or no Internet connectivity.
Run Installation Script¶
Note
This lab utilizes the Non-Interactive Install mode. A file called pua_config.sh may be placed in the same directory as build_pua.sh or build_pua_offline.sh to fully automate the install, or provide defaults for a “semi-automatic” deployment. See pua_config.sh as an example.
When started, build_pua.sh or build_pua_offline.sh both check for the existence of this file.
Additionally, most of the variables set in the top of pua_config.sh and pua_config_offline.sh may be overridden by this file.
- Run /tmp/build_pua_offline.sh or /root/build_pua_offline.sh
- Win.
Validation¶
WebSSH2 Client¶
- Open a web browser and DO NOT navigate to the first URL given by the script. The IP show in the script is internal and will not be accessible externally. Instead, you will have to use the IP from the Student Portal “Webtop” link.
example: https://[VS_IP]:2222/ssh/host/<IP_ADDRESS>
- Enter the username testuser with any password and click login.
- You should be greeted with a tmsh prompt to the BIG-IP the script was installed on, logged in as the user *testuser*.
APM Policy and Portal Mode¶
- Open a web browser and navigate to the second URL given by the script.
example: https://[Public IP of Virtual Server]
- The sample USG Warning and Consent Banner should appear, click OK.
- Enter a random username other than testuser and any password. Click Logon.
- You should be directed to the webtop, click the WebSSH Portal icon.
- You should be presented with another WebSSH2 screen, logged into the BIG-IP the script was installed on as the user you provided in step 3.


程序包 ride
类 Server
- java.lang.Object
-
- ride.Server
-
public class Server extends java.lang.Object
This class models the behavior of a real server, which is to handle the rent and the return(restore) of the bikes. This class uses the singleton pattern, since there should be only one (setting) of the server at a time.- 作者:
- SUNXIAOYU
-
-
字段概要
字段 修饰符和类型 字段 说明 static double
eleRidingSpeed
static double
mecRidingSpeed
static double
walkingSpeed
-
方法概要
所有方法 静态方法 实例方法 具体方法 修饰符和类型 方法 说明 void
addUser(User user)
static void
error(java.lang.String str)
static java.lang.String[]
getBikeTypes()
static Server
getInstance()
Returns the single instance of Server.static java.lang.String[]
getPolicies()
java.util.HashMap<User,Solution>
getSolutions()
java.util.HashMap<java.lang.Integer,User>
getUsers()
Solution
handle(Request rq)
static void
log(java.lang.String str)
void
rent(User user, Station station)
A user tries to rent a bike at station, where the type of bike does not matter.void
rent(User user, Station station, char bicycleType)
A user try to rent a bicycle of a certain type.void
reset()
void
restore(User user, Station station)
We suppose that by default the user will always return the bicycle that he just rented.void
restoreAfter(User user, Station station, double LengthInMin)
-
-
-
方法详细资料
-
getInstance
public static Server getInstance()
Returns the single instance of Server.- 返回:
- the unique instance
-
getPolicies
public static java.lang.String[] getPolicies()
-
getBikeTypes
public static java.lang.String[] getBikeTypes()
-
rent
public void rent(User user, Station station, char bicycleType) throws java.lang.Exception
A user try to rent a bicycle of a certain type.- 参数:
user
- The user who rents the bicycle.station
- The station where the bicycle is rented.bicycleType
- The type of bike the user wanted.- 抛出:
java.lang.Exception
- Exceptions when renting a bike
-
rent
public void rent(User user, Station station) throws java.lang.Exception
A user tries to rent a bike at station, where the type of bike does not matter.- 参数:
user
- The user who rents the bicycle.station
- station to rent bike- 抛出:
java.lang.Exception
- rent bike exception
-
restore
public void restore(User user, Station station) throws java.lang.IllegalArgumentException, java.lang.Exception
We suppose that by default the user will always return the bicycle that he just rented. The return time is the system time. That is why restore does not take Bicycle as an parameter. This might lead to prevent a bug, which a user might use two cards to alternate renting bikes at return everyone in an hour.?? *- 参数:
user
- The user who returns the bicycle.station
- The station where the bicycle is returned.- 抛出:
java.lang.Exception
- restore Exceptionjava.lang.IllegalArgumentException
- illegal input
-
restoreAfter
public void restoreAfter(User user, Station station, double LengthInMin) throws java.lang.IllegalArgumentException, java.lang.Exception
- 抛出:
java.lang.IllegalArgumentException
java.lang.Exception
-
error
public static void error(java.lang.String str)
-
log
public static void log(java.lang.String str)
-
addUser
public void addUser(User user)
-
getUsers
public java.util.HashMap<java.lang.Integer,User> getUsers()
-
reset
public void reset()
-
-


In order to promote the usage of Nebulas Airdrop and win the highest bonus of the Nebulas Incentive Program, we have conducted a complete promotion plan. In line with the incentive cycle of the Nebulas Incentive Program, we will set an airdrop on the site in the following week. Airdrop tokens are used to calculate the dividends. The funds come from the bonuses that the Nebulas dropped during the week in the Nebulas Incentive Program. At the same time, if we get the reward for the best application of the month, then the total amount of airdrop token in the four weeks of the month will be combined for additional dividends.
We award users who participating in the Nebulas Airdrop in a period at most 20% of bonus of the period.
Assume that the abbreviation for the airdrop token is NPT（NASPromotionToken）
The dividend distribution algorithm in each bonus period is as follows:
Assume that during one period, the Nebulas Airdrop acquired N NAS coins in the Nebulas Incentive Program, the total supply of airdrop tokens is M, and the baseline is B=100000. The value of each token is:
NPT = 0.2 * N / (B+ M) NAS
The above formula has the following rules:
为了宣传和推广星云空投应用，赢得星云激励计划的最高奖金，我们制定了金主奖。与星云激励计划的奖励周期一致，我们在本网站上每周设置一个金主奖，金主奖的代币做为权重用于计算本周"最豪金主"，奖励资金来源于星云空投该周的在星云激励计划中获得的奖金。同时如果获得月最佳应用的奖励，则以月作为周期选出本月"最豪金主"。
我们每个奖励周期拿出奖金的10%设立金主奖，奖励本周期内"最豪金主"。
假设空投的代币的缩写为 GMP（GoldMasterPrize）
在每个金主奖竞选周期内的算法如下：
假设一个周期内有完整的N天(每天星云链产生5760个区块)，星云官方公布的本周期第一个区块高度为(H + 1)。以金主A1为例，假设金主A1有 G 个 GMP，Balance(A1, H)表示的是A1账号在区块高度为H时的NAS余额，金主A1的本周期总积分M为：
M = G * (Balance(A1, H + 5760) + Balance(A1, H + 5760 * 2) + ... + Balance(A1, H + 5760 * N)) / N
本周期的"最豪金主"即为通过上面公式计算的M值最大的账号
对算法的说明和补充：
The first step is to download the chrome browser. If it is already installed, skip it.
Step 2: Install Nebulas Wallet Chrome pluginhttps://github.com/ChengOrangeJu/WebExtensionWallet , click on the link with detailed installation instructions；
Step 3: Use the Nebulas Wallet to generate the Nebulas Account, enter the password, download the private key file, purchase some NAS from the exchange, and extract to the generated account;
Step 4: Use the Wallet to open the private key file, open the Nebulas Airdrop homepagehttp://nasdrop.info/?referrer=n1N7RTHqYBysTeqNT85akGxk27QRvPz4ctu，Click Get Airdrop to send the transaction. After the transaction is completed, refresh the page to see the received airdrop. You can also generate an invitation link to get more airdrops.


Number of viewers in millions*
-- binary relation that relates an entity belonging to a set of human entities to an antity belonging to a set of number entities.


XROS helps you order food from the comfort of wherever you might be
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Dependency injection (DI) is a technique for achieving loose coupling between objects and their collaborators, or dependencies
the Dependency Inversion Principle states that “high level modules should not depend on low level modules; both should depend on abstractions.” Instead of referencing specific implementations, classes request abstractions (typically interfaces)
he ConfigureServices method in the Startup class is responsible for defining the services the application will use, including platform features like Entity Framework and ASP.NET MVC
public void ConfigureServices(IServiceCollection services)
{
// Add framework services.
services.AddEntityFramework()
.AddSqlServer()
.AddDbContext<ApplicationDbContext>(options =>
options.UseSqlServer(Configuration["Data:DefaultConnection:ConnectionString"]));
services.AddIdentity<ApplicationUser, IdentityRole>()
.AddEntityFrameworkStores<ApplicationDbContext>()
.AddDefaultTokenProviders();
services.AddMvc();
// Add application services.
services.AddTransient<IEmailSender, AuthMessageSender>();
services.AddTransient<ISmsSender, AuthMessageSender>();
}
// Add application services.
services.AddTransient<IEmailSender, AuthMessageSender>();
services.AddTransient<ISmsSender, AuthMessageSender>();


All IDPs have returned home —Zamfara
by The Eagle OnlineZamfara State Government says no single Internally Displaced Person is in camp following the significant improvement recorded in security situation of the state.
Alhaji Yusuf Idris, the Director General on Press Affairs to Goernor Bello Matawalle, made the disclosure at a press briefing held in Gusau on Sunday.
According to him, all the IDPs had returned to their various villages and towns, and have continued with their normal day to day activities without any threat.
Idris maintained that kidnapping, rustling and all other forms of banditry had become a thing of the past in all parts of the state.
He said the recent attack on Karaye village in Gummi local government area of the state was a handiwork of some unscrupulous elements who wanted to set the state backward.
He said all those attempts will not distract Governor Bello Matawalle’s administration from taking the state to the promised land.
He equally warned all those with evil plans against the state to desist from causing security breach or faced the consequences of their action.
News Agency of Nigeria recalls that banditry activities in state have resulted in recording 37,000 internally displaced persons in various camps in the state.