“Amazing Support, very fast and incredibly helpful! Great looking theme with no issues.Very happy i went with this one.”
“Install really straight forward and appreciate the host features to come with this theme.Good stuff – thanks.”
“Building my site I found this theme very easy to put together. I would recommend this theme to anyone who wants to put together a great portfolio website.”


You Can Bundle The ECOVACS DEEBOT 601 & Echo Dot For $217
Amazon has the ECOVACS DEEBOT 601 on sale with the Echo Dot for just $217.94.
Now the DEEBOT 601 would normally be priced at $256.40, so you're not only saving $40, but also getting a free Echo Dot with this deal. Now that's a deal that can't be beat.
The DEEBOT 601 is one of ECOVACS newer robot vacuums. It does a really great job at cleaning your home, without you needing to go back and go over it again with the "real" vacuum.
 And when talking about suction, the DEEBOT 601 is really good at that as well. It won't leave any dirt behind. And it's actually a really good option for those that have pets.
DEEBOT 601 does not use lasers to navigate around your home, but it is able to go back and forth and clean your entire home without missing any spots. And that's definitely a good thing. And better than the other robot vacuums in this price range that will simply clean in a random direction, until it is out of juice.
Speaking of juice, the DEEBOT 601 will run for around 120 minutes (that's two hours), then it will return to its dock to recharge. And if it didn't finish cleaning it will resume once it is fully charged.
Advertisement
There is also support for Amazon Alexa here, hence the Echo Dot being bundled in. This means that you can ask Alexa to start cleaning your floors. And that's a pretty cool thing to do. There is also support for Google Assistant, if you'd rather use a Google Home or Nest Mini for this.
You can pick up this bundle of the ECOVACS DEEBOT 601 and Echo Dot on sale at Amazon by clicking here.
ECOVACS DEEBOT 601 & Echo Dot - Amazon - $217
Advertisement


git-quiltimport - Applies a quilt patchset onto the current branch
git quiltimport [--dry-run | -n] [--author <author>] [--patches <dir>]
Applies a quilt patchset onto the current Git branch, preserving the patch boundaries, patch order, and patch descriptions present in the quilt patchset.
For each patch the code attempts to extract the author from the patch description. If that fails it falls back to the author specified with --author. If the --author flag was not given the patch description is displayed and the user is asked to interactively enter the author of the patch.
If a subject is not found in the patch description the patch name is preserved as the 1 line subject in the Git description.
-n, --dry-run
Walk through the patches in the series and warn if we cannot find all of the necessary information to commit a patch. At the time of this writing only missing author information is warned about.
--author Author Name <Author Email>
The author name and email address to use when no author information can be found in the patch description.
--patches <dir>
The directory to find the quilt patches and the quilt series file.
The default for the patch directory is patches or the value of the $QUILT_PATCHES environment variable.
Part of the git(1) suite


The nearest incident to you is in and caused out of the total reports to date.
Disclaimer: This is a website created just for fun by a guy on the internet, you should take your results with a grain of salt.


Last Updated: January 20, 2014
Welcome to the Meet Dazy Beta, operated by Manette LLC (the “Company” or “Manette”).
By accessing the Meet Dazy Beta application or its website found at www.meetdazy.com, whether through a mobile device, mobile application, tablet or computer (collectively, the “Service”) you agree to be bound by these Terms of Use (this “Agreement”), whether or not you create a Meet Dazy Beta account. If you wish to make use of the Service, please read these Terms of Use.
You should also read the Meet Dazy Beta Privacy Policy, which is incorporated by reference into this Agreement and available on our website. If you do not accept and agree to be bound by all of the terms of this Agreement, including the Meet Dazy Beta Privacy Policy, do not use the Service. Please contact us with any questions regarding this Agreement.
1. Acceptance of Terms of Use Agreement.
a. This Agreement is an electronic contract that establishes the legally binding terms you must accept to use the Service. This Agreement includes the Company’s (i) Privacy Policy, and (ii) terms disclosed and agreed to by you.
b. By accessing or using the Service, you accept this Agreement and agree to the terms, conditions and notices contained or referenced herein and consent to have this Agreement and all notices provided to you in electronic form. To withdraw this consent, you must cease using the Service and terminate your account, as applicable. Please print a copy of this Agreement for your records. To receive a non- electronic copy of this Agreement, please contact us at<EMAIL_ADDRESS>This Agreement may be modified by the Company from time to time, such modifications to be effective upon posting by the Company in the Service.
2. Eligibility. No part of the Meet Dazy Beta is directed to persons under the age of 18. You must be at least 18 years of age to access and use the Service. By accessing and using the Service, you represent and warrant that you have the right, authority and capacity to enter into this Agreement and to abide by all of the terms and conditions of this Agreement. If you create an account, you represent and warrant that you have never been convicted of a felony and that you are not required to register as a sex offender with any government entity. Using the Service may be prohibited or restricted in certain countries. Any use of the Service is void where prohibited. If you use the Service from outside of the United States, you are responsible for complying with the laws and regulations of the territory from which you access or use the Service.
3. Creating an Account. In order to use the Meet Dazy Beta, you must sign in using your Facebook login. By doing so, you authorize us to access and use certain Facebook account information, including but not limited to your public Facebook profile and information about your Facebook friends and those you might share in common with other Meet Dazy Beta users. For more information regarding the information we collect from you and how we use it, please consult our Privacy Policy. To request that the Company delete you account, please email us at<EMAIL_ADDRESS>4. Term and Termination. This Agreement will remain in full force and effect while you use the Service and/or have a Meet Dazy Beta account. You may terminate your license to the Services by sending notice to the Company at<EMAIL_ADDRESS>with the subject line “Termination.” The Company may terminate or suspend your account at any time without notice if the Company believes that you have breached this Agreement, or for any other reason, with or without cause, in its sole discretion. Upon such termination or suspension, you will not be entitled to any refund of unused fees for in app purchases (if applicable). The Company is not required to disclose, and may be prohibited by law from disclosing, the reason for the termination or suspension of your account. After your account is terminated for any reason, all terms of this Agreement survive such termination, and continue in full force and effect, except for any terms that by their nature expire or are fully satisfied.
5. Non-commercial Use by Users. The Service is for personal use only. Users may not use the Service or any content contained in the Service (including, but not limited to, content of other users, designs, text, graphics, images, video, information, logos, software, audio files and computer code) in connection with any commercial endeavors, such as (i) advertising or soliciting any user to buy or sell any products or services not offered by the Company or (ii) soliciting others to attend parties or other social functions, or networking, for commercial purposes. Users of the Service may not use any information obtained from the Service to contact, advertise to, solicit, or sell to any other user without his or her prior explicit consent. Organizations, companies, and/or businesses may not use the Service for any purpose. The Company may investigate and take any available legal action in response to illegal and/or unauthorized uses of the Service, including collecting usernames and/or email addresses of users by electronic or other means for the purpose of sending unsolicited email and unauthorized framing of or linking to the Service.
6. Account Security. You are responsible for maintaining the confidentiality of the username and password you designate during the registration process, and you are solely responsible for all activities that occur under your username and password. You agree to immediately notify the Company of any disclosure or unauthorized use of your username or password or any other breach of security at<EMAIL_ADDRESS>and ensure that you log out from your account at the end of each session.
7. Your Interactions with Other Users.
a.    THE COMPANY MAKES NO REPRESENTATIONS OR WARRANTIES AS TO THE CONDUCT OF USERS OR THEIR COMPATIBILITY WITH ANY CURRENT OR FUTURE USERS.
b.
c. The Company is not responsible for the conduct of any user. As noted in and without limiting Sections 14 and 16 below, in no event shall the Company, its affiliates or its partners be liable (directly or indirectly) for any losses or damages whatsoever, whether direct, indirect, general, special, compensatory, consequential, and/or incidental, arising out of or relating to the conduct of you or anyone else in connection with the use of the Service including, without limitation, death, bodily injury, emotional distress, and/or any other damages resulting from communications or meetings with other users or persons you meet through the Service. You understand that the Company makes no guarantees, either express or implied, regarding your ultimate compatibility with individuals you meet through the Service. You should not provide your financial information (for example, your credit card or bank account information), or wire or otherwise send money, to other users. You agree to take all necessary precautions in all interactions with other users, including if you decide to communicate off the Service or meet in person, or if you decide to exchange money, goods or services with another user.
8. Proprietary Rights. The Company owns and retains all proprietary rights in the Service, and in all content, trademarks, trade names, service marks and other intellectual property rights related thereto. The Service contains the copyrighted material, trademarks, and other proprietary information of the Company and its licensors. You agree to not copy, modify, transmit, create any derivative works from, make use of, or reproduce in any way any copyrighted material, trademarks, trade names, service marks, or other intellectual property or proprietary information accessible through the Service, without first obtaining the prior written consent of the Company or, if such property is not owned by the Company, the owner of such intellectual property or proprietary rights. You agree to not remove, obscure or otherwise alter any proprietary notices appearing on any content, including copyright, trademark and other intellectual property notices.
9. Content Posted by You in the Service.
a. You are solely responsible for the content and information that you post, upload, publish, link to, transmit, record, display or otherwise make available (hereinafter, “post”) on the Service or transmit to other users, including text messages, chat, videos (including streaming videos), photographs, or profile text, whether publicly posted or privately transmitted (collectively, “Content”).
b. You may not post as part of the Service, or transmit to the Company or any other user (either on or off the Service), any offensive, inaccurate, incomplete, abusive, obscene, profane, threatening, intimidating, harassing, racially offensive, or illegal material, or any material that infringes or violates another person’s rights (including intellectual property rights, and rights of privacy and publicity).
c. You represent and warrant that (i) all information that you submit upon creation of your account, including information submitted from your Facebook account, is accurate and truthful and that you will promptly update any information provided by you that subsequently becomes inaccurate, incomplete, misleading or false and (ii) you have the right to post the Content on the Service and grant the licenses set forth below.
d. You understand and agree that the Company may, but is not obligated to, monitor or review any Content you post as part of a Service. The Company may delete any Content, in whole or in part, that in the sole judgment of the Company violates this Agreement or may harm the reputation of the Service or the Company.
e. By posting Content as part of the Service, you automatically grant to the Company, its affiliates, licensees and successors, an irrevocable, perpetual, non-exclusive, transferable, sub-licensable, fully paid-up, worldwide right and license to (i) use, copy, store, perform, display, reproduce, record, play, adapt, modify and distribute the Content, (ii) prepare derivative works of the Content or incorporate the Content into other works, and (iii) grant and authorize sublicenses of the foregoing in any media now known or hereafter created. You represent and warrant that any posting and use of your Content by the Company will not infringe or violate the rights of any third party.
f. In addition to the types of Content described in Section 9(a) above, the following is a partial list of the kind of Content that is prohibited in the Service. You may not post, upload, display or otherwise make available Content that:
- that promotes racism, bigotry, hatred or physical harm of any kind against any group or individual;
- advocates harassment or intimidation of another person;
- requests money from, or is intended to otherwise defraud, other users of the Service;
- involves the transmission of “junk mail”, “chain letters,” or unsolicited mass mailing or “spamming” (or “spimming”, “phishing”, “trolling” or similar activities);
- promotes information that is false or misleading, or promotes illegal activities or conduct that is defamatory, libelous or otherwise objectionable;
- promotes an illegal or unauthorized copy of another person’s copyrighted work, such as providing pirated computer programs or links to them, providing information to circumvent manufacture- installed copy-protect devices, or providing pirated images, audio or video, or links to pirated images, audio or video files;
- contains video, audio photographs, or images of another person without his or her permission (or in the case of a minor, the minor’s legal guardian);
- provides material that exploits people in a sexual, violent or other illegal manner, or solicits personal information from anyone under the age of 18;
- provides instructional information about illegal activities such as making or buying illegal weapons or drugs, violating someone’s privacy, or providing, disseminating or creating computer viruses;
- contains viruses, time bombs, trojan horses, cancelbots, worms or other harmful, or disruptive codes, components or devices;
- impersonates, or otherwise misrepresents affiliation, connection or association with, any person or entity;
- provides information or data you do not have a right to make available under law or under contractual or fiduciary relationships (such as inside information, proprietary and confidential information);
- disrupts the normal flow of dialogue, causes a screen to “scroll” faster than other users are able to type, or otherwise negatively affects other users’ ability to engage in real time exchanges;
- solicits passwords or personal identifying information for commercial or unlawful purposes from other users or disseminates another person’s personal information without his or her permission; and
- publicizes or promotes commercial activities and/or sales without our prior written consent such as contests, sweepstakes, barter, advertising, and pyramid schemes.
The Company reserves the right, in its sole discretion, to investigate and take any legal action against anyone who violates this provision, including removing the offending communication from the Service and terminating or suspending the account of such violators.
g. Your use of the Service, including all Content you post through the Service, must comply with all applicable laws and regulations. You agree that the Company may access, preserve and disclose your account information and Content if required to do so by law or in a good faith belief that such access, preservation or disclosure is reasonably necessary, such as to: (i) comply with legal process; (ii) enforce this Agreement; (iii) respond to claims that any Content violates the rights of third parties; (iv) respond to your requests for customer service or allow you to use the Service in the future; or (v) protect the rights, property or personal safety of the Company or any other person.
h. You agree that any Content you place on the Service may be viewed by other users and may be viewed by any person visiting or participating in the Service.
10. Prohibited Activities. The Company reserves the right to investigate, suspend and/or terminate your account if you have misused the Service or behaved in a way the Company regards as inappropriate or unlawful, including actions or communications the occur off the Service but involve users you meet through the Service. The following is a partial list of the type of actions that you may not engage in with respect to the Service. You will not:
o impersonate any person or entity.
o solicit money from any users.
o post any Content that is prohibited by Section 9.
o “stalk” or otherwise harass any person.
o express or imply that any statements you make are endorsed by the Company without our specific prior written consent.
o use the Service in an illegal manner or to commit an illegal act.
o access the Service in a jurisdiction in which it is illegal or unauthorized.
o ask or use users to conceal the identity, source, or destination of any illegally gained money or products.
o use any robot, spider, site search/retrieval application, or other manual or automatic device or process to retrieve, index, “data mine”, or in any way reproduce or circumvent the navigational structure or presentation of the Service or its contents.
o collect usernames and/or email addresses of users by electronic or other means for the purpose of sending unsolicited email or unauthorized framing of or linking to the Service.
o interfere with or disrupt the Service or the servers or networks connected to the Service.
o email or otherwise transmit any material that contains software viruses or any other computer code, files or programs designed to interrupt, destroy or limit the functionality of any computer software or hardware or telecommunications equipment.
o forge headers or otherwise manipulate identifiers in order to disguise the origin of any information transmitted to or through the Service (either directly or indirectly through use of third party software).
o “frame” or “mirror” any part of the Service, without the Company's prior written authorization.
o use meta tags or code or other devices containing any reference to the Company or the Service (or any trademark, trade name, service mark, logo or slogan of the Company) to direct any person to any other website for any purpose.
o modify, adapt, sublicense, translate, sell, reverse engineer, decipher, decompile or otherwise disassemble any portion of the Service any software used on or for the Service, or cause others to do so.
o post, use, transmit or distribute, directly or indirectly, (e.g. screen scrape) in any manner or media any content or information obtained from the Service other than solely in connection with your use of the Service in accordance with this Agreement.
11. Customer Service. The Company provides assistance and guidance through its customer care representatives. When communicating with our customer care representatives, you agree to not be abusive, obscene, profane, offensive, sexist, threatening, harassing, racially offensive, or to not otherwise behave inappropriately. If we feel that your behavior towards any of our customer care representatives or other employees is at any time threatening or offensive, we reserve the right to immediately terminate your account.
12. Modifications to Service. The Company reserves the right at any time to modify or discontinue, temporarily or permanently, the Service (or any part thereof) with or without notice. You agree that the Company shall not be liable to you or to any third party for any modification, suspension or discontinuance of the Service. To protect the integrity of the Service, the Company reserves the right at any time in its sole discretion to block users from certain IP addresses from accessing the Service.
13. Copyright Policy; Notice and Procedure for Making Claims of Copyright Infringement. You may not post, distribute, or reproduce in any way any copyrighted material, trademarks, or other proprietary information without obtaining the prior written consent of the owner of such proprietary rights. Without limiting the foregoing, if you believe that your work has been copied and posted on the Service in a way that constitutes copyright infringement, please provide our Copyright Agent with the following information:
o an electronic or physical signature of the person authorized to act on behalf of the owner of the copyright interest;
o a description of the copyrighted work that you claim has been infringed;
o a description of where the material that you claim is infringing is located on the Service (and such description must be reasonably sufficient to enable the Company to find the alleged infringing material, such as a url);
o your address, telephone number and email address;
o a written statement by you that you have a good faith belief that the disputed use is not authorized by the copyright owner, its agent, or the law; and
o a statement by you, made under penalty of perjury, that the above information in your notice is accurate and that you are the copyright owner or authorized to act on the copyright owner's behalf.
Notice of claims of copyright infringement should be provided to the Company’s Copyright Agent at<EMAIL_ADDRESS>or the following address:
Copyright Agent
c/o Manette Legal
P.O. Box 20028
West Village Station
New York, NY 10014
The Company will terminate the accounts of repeat infringers.
14. Disclaimers.
. You acknowledge and agree that neither the Company nor its affiliates nor third party partners are responsible for nor shall they have any liability, directly or indirectly, for any loss or damage, including personal injury or death, as a result of or alleged to be the result of (i) any incorrect or inaccurate Content posted in the Service, whether caused by users or any of the equipment or programming associated with or utilized in the Service; (ii) the timeliness, deletion or removal, incorrect delivery or failure to store any Content, communications or personalization settings; (iii) the conduct, whether online or offline, of any user; (iv) any error, omission or defect in, interruption, deletion, alteration, delay in operation or transmission, theft or destruction of, or unauthorized access to, any user or user communications; or (v) any problems, failure or technical malfunction of any telephone network or lines, computer online systems, servers or providers, computer equipment, software, failure of email or players on account of technical problems or traffic congestion on the Internet or at any website or combination thereof, including injury or damage to users or to any other person’s computer or device related to or resulting from participating or downloading materials in connection with the Internet and/or in connection with the Service.  THE COMPANY DOES NOT REPRESENT OR WARRANT THAT THE SERVICE WILL BE UNINTERRUPTED OR ERROR FREE, SECURE OR THAT ANY DEFECTS OR ERRORS IN THE SERVICE WILL BE CORRECTED.
a.
b. From time to time, the Company may make third party opinions, advice, statements, offers, or other third party information or content available through the Service. All third party content is the responsibility of the respective authors thereof and should not necessarily be relied upon. Such third party authors are solely responsible for such content. THE COMPANY DOES NOT: (I) GUARANTEE THE ACCURACY, COMPLETENESS, OR USEFULNESS OF ANY THIRD PARTY CONTENT PROVIDED THROUGH THE SERVICE, OR (II) ADOPT, ENDORSE OR ACCEPT RESPONSIBILITY FOR THE ACCURACY OR RELIABILITY OF ANY OPINION, ADVICE, OR STATEMENT MADE BY ANY PARTY THAT APPEARS IN THE SERVICE.
c. In addition to the preceding paragraph and other provisions of this Agreement, any advice that may be posted in the Service is for informational and entertainment purposes only and is not intended to replace or substitute any professional financial, medical, legal, or other advice. The Company makes no representations or warranties and expressly disclaims any and all liability concerning any treatment, action by, or effect on any person following the information offered or provided within or through the Service.
15. Links. The Service may contain, and the Service or third parties may provide, advertisements and promotions offered by third parties and links to other web sites or resources. You acknowledge and agree that the Company is not responsible for the availability of such external websites or resources, and does not endorse and is not responsible or liable for any content, information, statements, advertising, goods or services, or other materials on or available from such websites or resources. Your correspondence or business dealings with, or participation in promotions of, third parties found in or through the Service, including payment and delivery of related goods or services, and any other terms, conditions, warranties or representations associated with such dealings, are solely between you and such third party. You further acknowledge and agree that the Company shall not be responsible or liable, directly or indirectly, for any damage or loss caused or alleged to be caused by or in connection with the use of, or reliance upon, any such content, information, statements, advertising, goods or services or other materials available on or through any such website or resource.
16. Limitation on Liability. TO THE FULLEST EXTENT ALLOWED BY APPLICABLE LAW, IN NO EVENT WILL THE COMPANY, ITS AFFILIATES, BUSINESS PARTNERS, LICENSORS OR SERVICE PROVIDERS BE LIABLE TO YOU OR ANY THIRD PERSON FOR ANY INDIRECT, RELIANCE, CONSEQUENTIAL, EXEMPLARY, INCIDENTAL, SPECIAL OR PUNITIVE DAMAGES, INCLUDING, WITHOUT LIMITATION, LOSS OF PROFITS, LOSS OF GOODWILL, DAMAGES FOR LOSS, CORRUPTION OR BREACHES OF DATA OR PROGRAMS, SERVICE INTERRUPTIONS AND PROCUREMENT OF SUBSTITUTE SERVICES, EVEN IF THE COMPANY HAS BEEN ADVISED OF THE POSSIBILITY OF SUCH DAMAGES.
17. Arbitration and Governing Law.
. The exclusive means of resolving any dispute or claim arising out of or relating to this Agreement (including any alleged breach thereof) or the Service shall be BINDING ARBITRATION administered by the American Arbitration Association. The one exception to the exclusivity of arbitration is that you have the right to bring an individual claim against the Company in a small-claims court of competent jurisdiction. But whether you choose arbitration or small-claims court, you may not under any circumstances commence or maintain against the Company any class action, class arbitration, or other representative action or proceeding.
a. By using the Service in any manner, you agree to the above arbitration agreement.   Your rights will be determined by a NEUTRAL ARBITRATOR, NOT A JUDGE OR JURY.  The arbitrator can grant any relief that a court can, but you should note that arbitration proceedings are usually simpler and more streamlined than trials and other judicial proceedings. Decisions by the arbitrator are enforceable in court and may be overturned by a court only for very limited reasons. For details on the arbitration process, see our Arbitration Procedures.
b. Any proceeding to enforce this arbitration agreement, including any proceeding to confirm, modify, or vacate an arbitration award, may be commenced in any court of competent jurisdiction. In the event that this arbitration agreement is for any reason held to be unenforceable, any litigation against the Company (except for small-claims court actions) may be commenced only in the federal or state courts located in New York County, New York. You hereby irrevocably consent to the jurisdiction of those courts for such purposes.
c. This Agreement, and any dispute between you and the Company, shall be governed by the laws of the state of New York without regard to principles of conflicts of law, provided that this arbitration agreement shall be governed by the Federal Arbitration Act.
18. Indemnity by You. You agree to indemnify and hold the Company, its subsidiaries, and affiliates, and its and their officers, agents, partners and employees, harmless from any loss, liability, claim, or demand, including reasonable attorney's fees, made by any third party due to or arising out of your breach of or failure to comply with this Agreement (including any breach of your representations and warranties contained herein), any postings or Content you post in the Service, and the violation of any law or regulation by you. The Company reserves the right to assume the exclusive defense and control of any matter otherwise subject to indemnification by you, in which event you will fully cooperate with the Company in connection therewith.
19. Notice. The Company may provide you with notices, including those regarding changes to this Agreement, using any reasonable means now known or hereafter developed, including by email, regular mail, SMS, MMS, text message or postings in the Service. Such notices may not be received if you violate this Agreement by accessing the Service in an unauthorized manner. You agree that you are deemed to have received any and all notices that would have been delivered had you accessed the Service in an authorized manner.
20. Entire Agreement; Other. This Agreement, the Privacy Policy and any specific guidelines or rules that are separately posted for particular services or offers in the Service, contains the entire agreement between you and the Company regarding the use of the Service. If any provision of this Agreement is held invalid, the remainder of this Agreement shall continue in full force and effect. The failure of the Company to exercise or enforce any right or provision of this Agreement shall not constitute a waiver of such right or provision.  No agency, partnership, joint venture or employment is created as a result of this Agreement and you may not make any representations or bind the Company in any manner.
21. Force Majeure. The Company shall not be liable for any delay or failure to perform resulting from causes outside its reasonable control, including without limitation acts of God, war, terrorism, riots, embargoes, acts of civil or military authorities, fire, floods, accidents, network infrastructure failures, strikes, or shortages of transportation facilities, fuel, energy, labor or materials.
22. Severability. In the event any provision of this Agreement are declared to be void or unenforceable in whole or part, the other provisions of these Terms and the remainder of the affected provisions shall continue to be valid; provided, however, that a court having jurisdiction may revise such provision to the extent necessary to make such provision valid and enforceable consistent with the intention of the parties.
23. Waiver and Conflict. The failure of the Company to exercise or enforce any right or provision in this Agreement shall not operate as a waiver. As it relates to the Service, if there is ever a conflict between this Agreement and any other terms or policies this Agreement will control.
24. Amendment. This Agreement is subject to change by the Company at any time.


Introduction
Light Estimation is complex and requires multiple parts
- The scene needs to be reoriented to Magnetic North, because the AR subsystem initializes its view of the scene to a completely arbitrary direction.
- The position of the sun needs to be calculated, which itself requires,
- Acquiring a GPS lock.
- Optionally, a Weather Report can be retrieved to enhance the estimate with Cloud Coverage data.
- Extremely optionally, a WindZone can be added to the scene to take advantage of the Wind Direction and Wind Speed values also returned with the Weather Report.
- A platform-specific light intensity and color value, estimated from the camera image, must be acquired from the AR subsystem
- And finally, all of this data needs to be fused into a composite light estimate.
Using Light Estimation in Your Project
The vast majority of these tasks are packed up together in a Prefab at:
Juniper/Prefabs/World.prefab
This prefab contains GameObjects and Components:
- [GO] World: having the
CompassRose
component to reorient its children to North,
- [GO] SunRig:
- [GO] Sun: a directional light with the following components:
- GPSLocation: starts Unity's location service and receives updates
- SunPosition: calculates the position of the sun with respect to the user given the current Latitude, Longitude, and Time.
- Weather: connects to a weather reporting API to receive the current weather conditions.
- That weather reporting API is currently OpenWeatherMap.org. The service requires an authorization key, so you'll have to sign up to get one.
- OutdoorLightEstimate: fuses the data from GPSLocation, SunPosition, and Weather to modify the orientation, intensity, and shadowStrength of the light, while also changing the ambientIntensity and ambientColor in RenderSettings.
- [GO] WindZone: with the components:
- [CMP] WindZone: pushes particles and trees around
- [CMP] OutdoorWindEstimate: reads the weather report and applies the Wind Speed and Wind Direction values to the WindZone.
Component Settings
Once you have the World prefab in your scene, expand the World object and find the Sun object. Pay the most attention to the highlighted fields:
Notes:
- Make sure the Light's type is set to Directional
- There is nothing to do in the GPSLocation component unless you want to simulate different locations in the world.
- The Weather component is optional, it can be removed if you don't want to make network requests or don't want cloud cover reporting.
- If you do use the Weather component, you'll need an API key from the OpenWeatherMap.org. There is a development key in the repository, but it's meant for only one user at a time, so you should create your own.
- The weather report is necessary to receive cloud cover values. Cloud cover values allow us to skew the light estimate towards more ambient or more directional light. The AR subsystem only provides one light estimation value, and that value is based on the average intensity of pixels captured by the AR camera. Most systems treat this as a scale factor on the ambient light, but with our usage of cloud cover, we can achieve more accurate results.
- The OutdoorLightEstimate component is where all the work is done of combining the data from all of the previous components and use the to set the light's orientation and intensity.
- The Weather and SunPosition fields refer to the previous two components. Both components may be treated as optional. They should automatically populate when the OutdoorLightEstimate component is created, but in case they don't, configure their value here.
- The DefaultColor field is for setting a light color on systems that don't have light color analysis (ARKit is the only system that is known to have it right now). Keep this set to White unless you know you'll be running in an environment with a skewed environment color.
- SetAmbientLight and SetDirectionalLight checkboxes control whether or not the component will modify the ambient and/or directional light settings.
- AmbientScale controls the final output of the ambient light value after the estimation is complete.
- Set it to 1 to not modify the ambient estimate.
- Set it to 0 to completely delete the ambient light.
- Set it to values greater than 1 to push the ambient light beyond what the light estimation predicts.
- Set it between 0 and 1 to subdue it under the estimate.
- DirectionalScale similarly controls the final output of the directional light value, with the same control over values.
- The ShadowScale field changes the darkness of the shadows that are cast on the ground. Completely black shadows look very unnatural. The system will automatically make shadows lighter as the ambient light estimate increases, but this scale factor can be used to control it further.
- If the Cloud Cover cannot be determined (due to lack of access to a weather report for whatever reason), then a default value of 50% is used. The CloudCoverScale value controls how much that Cloud Scale value skews the light between ambient and directional.
- A value of 0.5 means that the default cloud cover value of 50% will skew the light estimate 25% to ambient and 75% to directional.


About Me
I am a Retail Planner by day, aspiring web developer by night. I have an ecclectic educational background including a Bachelors in History, a Juris Doctor, and an Associates in Merchandise Marketing. All of this amalgamates to lend me sharp analytical skills with a creatice flair, which you can see in my work. I am also a staunch animal lover (with a particular fondness for cats) and decent vegan cook.


how to hide the local disk - Extensions
How to hide drivers in My computer Local disk c - YouTube Sep 9, 2010 . How to Hide Drives in Windows 7 or Vista by Britecby Britec09 9,404 views · 1:58. Watch Later can not open local disk cby 123kurdish123 . http://www.youtube.com/watch?v=E3n2giQLOwA
You can develop your own extensions
using the phi sigma sigma theta mu chapter.
Syntax-Highlighting Addons
how to hide a local disk.flv - YouTube Apr 9, 2011 . my name is lokesh kamboj form ramnagar uttarakhand india hidden drive without any programming. http://www.youtube.com/watch?v=ioG9fxpprgs
1st Disk Drive Protector - hide, lock and secure local, network ... Hide, lock and secure your local, network, Floppy and USB drives. http://www.emailarms.com/products/1st_disk_drive_protector.html in one installer (526 kb).
A simple JavaScript Formatter (47kb)Local Disk (D:) is gone .. - IObit.Com Forums Went to My Computer to do a Disk clean up and seen that my Local Disk D . Also have you tried in folder options to place a tick in show hidden . http://forums.iobit.com/showthread.php?t=6356
How to Hide a Local Drive | eHow.com Hide the local drive to avoid prying eyes. If you've got sensitive files . command- line application. Type "list volume" to list all the connected drives and partitions. http://www.ehow.com/how_6031234_hide-local-drive.html CertMaker for iOS and Android
Hide Drives in Windows 7 Mar 16, 2011 . Press Win+R to launch Run and type gpedit.msc to run Local Group Policy Editor. Hide Drives in Windows 7; Expand this branch: Local . http://www.fanhow.com/knowhow:Hide_Drives_in_Windows_7_38003626
Windows 8 AppContainer Loopback Utility
Hide Drives in My Computer at Registry Guide for Windows Aug 20, 2002 . It is possible to hide all drives or just selected ones. . The "NoDrives" value uses a 32-bit word to define local and network drive visibility for . http://www.pctools.com/guides/registry/detail/148/ Download
Now (60kb) or
va western community college
Traffic Differ
How to Hide Local Disc - YouTube Apr 9, 2009 . this is a video to show how to hide Local disc in your computer. it's very easy for you. first you must have some programs such " Tweak UI " http://www.youtube.com/watch?v=STGTcgPWnl8 Download now (47kb).
SAZ Clipboard
How to restrict users from accessing local drives of an RD Session ... May 26, 2011 . How to restrict users from accessing local drives of an RD Session Host server while using . Hide these specified drives in My Computer. http://blogs.msdn.com/b/rds/archive/2011/05/26/how-to-restrict-users-from-accessing-local-drives-of-an-rd-session-host-server-while-using-remoteapp-programs.aspx
Gallery
The Gallery extension (50kb) Tutorial: How to show your hidden local disk - YouTube May 18, 2011 . This is really happend to me when i installed Win7, so i hope this helps you if this happend to you. http://www.youtube.com/watch?v=zcyZqce3fbQ
How to hide local disk drives in Windows 7 | Online How To Mar 3, 2011 . There are many ways to password protect your hard disk drives or how to hide your files. However, if you are looking for something quick and . http://www.onlinehowto.net/how-to-hide-local-disk-drives-in-windows-7/1797
AnyWHERE (sample)
The AnyWHERE extension (40kb) local disk d lock free download local disk d lock free download - Disk Drive Security 3.6: Step up your security with an easy tool for hiding drives, and much more programs. http://en.softonic.com/s/local-disk-d-lock
RulesTab (sample)
How To Restrict Access To Drives In My Computer In Windows Dec 29, 2009. it's drives to prevent users from deleting important data. Today we look at restricting access to some or all drives on the machine using Local . http://www.howtogeek.com/howto/8035/how-to-restrict-access-to-drive-in-my-computer-on-windows/
Privacy Scanner
The Privacy Scanner
(41kb) How to remove "local disk" in win 7 explorer - OSNN Forum In the attachment: lokale schijf = local disk. Attached . When device manager opens go to the top and select View > show hidden devices . http://www.osnn.net/windows-7-tips-tweaks/99986-how-remove-local-disk-win-7-explorer.html
Content-Blocking (sample)
The Content Blocker
sample (11kb) local disk lock free download local disk lock free download - Disk Drive Security 3.6: Step up your security with an easy tool for hiding drives, and much more programs. http://en.softonic.com/s/local-disk-lock
Image-Flipper (sample)
The Image
Flipper sample (6kb) How to Hide and Restrict Access to C: Drive to Protect It from ... Mar 4, 2011 . In the Local Computer Policy snap-in under User Configuration . In the right pane double-click on Hide these specified drives in My Computer. http://www.pctips3000.com/how-to-hide-and-restrict-access-to-c-drive-to-protect-it-from-unauthorized-access-and-virus-attacks-in-windows-7/
3rd-Party Extensions
Hide Drives from Your Computer in Windows 7 or Vista Aug 22, 2007 . If you've got drives in My Computer that you never access, such as a USB Flash drive that you are using solely for ReadyBoost, a floppy drive, . http://www.howtogeek.com/howto/windows-vista/hide-drives-from-your-computer-in-windows-vista/
Hide Drive In Windows 7 or Vista Nov 1, 2009 . Recently a few tech blogs covered a tool called NoDrives Manager that can hide the local drives. According to them, it can be used to hide . http://www.addictivetips.com/windows-tips/nodrives-manager-does-not-properly-hide-logical-drives/
neXpert Performance Report Generator
Drive Manager Drive Manager - Use Drive Manager to manage all your drives with this popular . as hiding drive letters, substituting drive letters for folders and disk information. . The volume label is displayed for all removable drives as well as local drives. http://www.alexnolan.net/software/driveman.htm
StresStimulus
windows server 2008 - Apply Group Policy to Remote Desktop ... Oct 24, 2012 . I want to hide the servers drives using a GPO, but not the users local drives when they are logged on to their local system. Using a GPO, I went . http://serverfault.com/questions/442034/apply-group-policy-to-remote-desktop-services-users-but-not-when-they-log-on-to
Watcher - Passive Security Auditor
The mysterious Local Disk Q in Windows 7 May 10, 2010 . Recently, I installed MS Office 2010 RTM and along with all the cool features, I got something which took me by surprise. The Local Disk (Q). http://www.dotnetscraps.com/dotnetscraps/post/The-mysterious-Local-Disk-Q-in-Windows-7.aspx
Fix Local Disk (Q) Added by Office 2010 Beta - CodeProject Jun 28, 2010 . An article about how to fix Local Disk (Q) added by Office 2010 Beta; . the internet, I feel it is interesting to successfully hide the useless drive. http://www.codeproject.com/Articles/90346/Fix-Local-Disk-Q-Added-by-Office-2010-Beta
Ammonite - Security Scanner
guinness world record dog life
x5s - Automated XSS Security Testing Assistantlion - How can I hide a local disk in Finder at root level? - Ask Different Mar 19, 2012 . I want to hide some local disks from left pane ( Devices section) in Finder. I want to remove them from the list of all disks at root level. What is the . http://apple.stackexchange.com/questions/44449/how-can-i-hide-a-local-disk-in-finder-at-root-level
- Detecting where safe encodings were not applied to emitted
user-inputs
- Detecting where Unicode character transformations might bypass
security filters
- Detecting where non-shortest UTF-8 encodings might bypass security
filters
chrysler unit for sale
intruder21
How To Hide Local Disk In Windows XP - YouTube Sep 2, 2012 . How To make a Free Space For your Local Disk On Window XPby EasyTurtorial 926 views · 1:44. Watch Later how to hide a local disk.flvby . http://www.youtube.com/watch?v=EYjQYDTfL3A
mrs mayburn's twins helen's babies
HTML Inspector
How to Show / Hide / Move Drive Letters in Windows Explorer ... 1 - To show local drive letters after drive names but remote drive letters before drive names 2 - To hide drive letters 4 - To show drive letters before drive names . http://www.askvg.com/how-to-show-hide-drive-letters-in-windows-explorer/
How to Temporarily Hide a Hard Disk ( OR Local disk ) Without ... Mar 20, 2013 . The video takes you through the tutorial on how to hide a hard disk temporarily in windows 7 or xp. The written version is available at . http://www.youtube.com/watch?v=a7E6yS1U7PE
WCF Binary-Encoded Message Inspector
Unable to Open Local Disk (C:) and (D:) | DaniWeb I have a problem whereby I am unable to open Local Disk(C: ) and (D: ) from My . and "Hide protected operating system file" (this selections are important to find . http://www.daniweb.com/hardware-and-software/microsoft-windows/windows-nt-2000-xp/threads/113765/unable-to-open-local-disk-c-and-d
Chad Sowald's Request-To-Code
Where are my Hard Drives/Local Disks on the COMPUTER/System ... Jun 24, 2012 . Where are my Hard Drives/Local Disks on the COMPUTER/System . All *nix operting systems hide the physical disks, and have a single . http://askubuntu.com/questions/155497/where-are-my-hard-drives-local-disks-on-the-computer-system-folder-in-ubuntu-12
Eyal's Extensions
- hoover wind tunnel brown has written two extensions:
Thomas Deml's Export WCAT Script extension
How to Hide Hard Disk Partitions in Windows ? Sep 2, 2010 . Want to hide your hard disk partition fully in windows operating system ? There is a command available to do this task. It is diskpart command . http://www.ethicalhackers.in/downloads/articles/how-to-hide-hard-disk-partitions-in-windows.html
Per-Response Latency Extension
A virus affected my local disk(C) partition of my hard disk. Locol Disk ... A virus affected my local disk(C) partition of my hard disk. Locol Disk is hidden. It is not enabled even after deleting the virus. Without formatting the hard Disk, . http://www.answerbag.com/q_view/1158331
WPAD Server
OS X: Hide Your Hard Disk from the Desktop | a Tech-Recipes Tutorial If you want to hide the Hard Disk icon from your desktop so that you can maintain a clean look, follow this Tech-Recipe. These directions are accurate for all . http://www.tech-recipes.com/rx/2943/leopard_hide_hard_disk_from_desktop/
XML Request InspectorEasy Disk Drive Safeguard - hide, lock and protect local, network ... Hide, lock and protect your local, network, Floppy and USB drives. http://www.softheap.com/disklock.html XML DataSet InspectorAdvanced Drive Protector - securely hide, lock and password-protect ... Advanced Drive Protector is intended for PC users who want to protect, hide and lock their local, network, Floppy and USB drives, and disable the AutoRun . http://www.advanceddriveprotector.com/
©2013 Telerik
|


Our work today will help propel forward critical reforms to curtail the NSA's mass spying programs and protect our rights and democracy. Sending an email is a great start but if you haven't yet we need you to do two more things:
1. Tens of thousands of people are calling Congress today. Have you joined them? It's 10 times as impactful as sending an email, it'll only take 2 minutes, and we'll make it easy for you by giving you a call script and connecting you to the right office: Click here to make a call.
2. If you can't call, please share information about The Day We Fight Back to make sure as many people as possible are taking part. Here are some links to help: Share on Facebook, Share on Twitter, Share on Google +, Share on Tumblr.
If we persist, we will win this fight.
Thanks so much.
— The Day We Fight Back team


Toggle navigation
Exit Game
His Reply
Give a sarcastic reply
Fake a smile, and give him your business card
leave and ignore him


To get started find the component you would like to use in the navigation. There is no single install for
@ngx-lite
components and libraries. Each component or library is a stand alone npm package. Each component is documented with
how to install and use in your Angular application.


The Jordan Historical Museum currently occupies a plot of land that once served as a Menonite cemetary.
While some graves have clear indicators by means of headstones, the full extent of the cemetery is unknown. The extent of the site was explored with a Ground Penetrating RADAR (GPR) survey accompanied by an Electrical Resistance survey.
Niagara College in conjunction with and the Jordan Historical Museum, Town of Lincoln and Jordan Historical Museum of the Twenty Volunteer Association have retained JJT Consulting to conduct a Ground Penetrating Radar (GPR), Electrical Resistance and Total Station survey of the Jordan Historical Museum site to report on the locations of possible interments, and document discovries in formal map documents.
Feel free to email members below
Travis Vanos
Jessica Chan
Jonathan Jn Baptiste


---
layout: definitions
---
A vector space $V$ is finite dimensional if it has a finite basis. Otherwise it is infinite dimensional. If $V$ is finite dimentional, then the dimension of $V$ is the size of any basis of $V$.
Concepts
Coming soon
Used In
Coming soon
Hypothesis
Coming soon
Results
Coming soon


Object Property: 'has component part'
http://purl.org/biotop/btl2.owl#hasComponentPart
Annotations (2)
-
definition "The non-transitive relation hasComponentPart (inverse: componentPartOf) relates components with a compound. Components strictly partition the compound, and the compound is the mereological sum of its components. A loss of some component affects the integrity of the compound, and possibly the type it instantiates, e.g. a complete vs. a defective organism.
The choice of what is a component of a compound is somewhat arbitrary, because there are several ways to divide a whole into parts. Strictly spoken, this relation should refer to some partition.
Components should be - at least - partly bona fide parts. The use of this relation also requires the commitment to an underlying granularity level. So could we consider the codons (base triples) as the components of a DNA molecule but also the single nucleotides. Note that components of a compound may also be portions of matter.
Examples: my liver is a component of my organism, a carboxy group is a component of some organic acid molecule." ()
-
label "has component part" ()
Inverses (1)
Superproperties (1)
Usage (6)


The coolest responsive menu example you'll ever see, ever.
It uses icons from Twitter Bootstrap.
Its background is very dark and the menu items are really big and have no borders, making it a very clean design.
It is responsive, try resizing your browser.
It scrolls to the clicked section, but only after the menu closed.
This page was made using jQuery and the jQuery.mmenu plugin.


Horizontal
DK
Card Title
Card, Subtitle
DK
Card Title
Card, Subtitle
DK
Card Title
Card, Subtitle
Vertical
DK
Card Title
Card, Subtitle
DK
Card Title
Card, Subtitle
DK
Card Title
Card, Subtitle


Installation
The Value Set Workbench includes a Docker Compose-based system for deploying the suite of tools comprising the Value Set Workbench.
Before You Begin
The Value Set Workbench requires minimal dependencies to install, but is dependent on having a running Docker installation. Ensure you have the following perquisites installed:
- Docker >= 1.12.0
- docker-compose >= 1.8.0
Specific Docker installation instructions can be found for Mac OSX, MS Windows 10, and a variety of cloud and Linux server configurations.
The following components will be installed as Docker containers:
- valueset-workbench - The Value Set Workbench web-based user interface.
- arangodb-service - A CTS2-compliant terminology service.
- valueset-standardizer - An automated value set standardization service.
- valueset-automap - An automated value set mapping service.
- An Elasticsearch service.
- An ArangoDB graph database.
Installation Steps (Quick Start)
- Download the Installer. If you have Git installed, you can clone the latest Docker installation scripts:
1 | git clone https://github.com/valuesetworkbench/valueset-workbench-docker.git |
Or download the zip if you don't have Git installed.
Info
Downloading and unzipping the above zip file will result in a directory called valueset-workbench-docker-master
. To align with further instructions below, rename that directory to valueset-workbench-docker
.
- Execute the Installation Script.
1 2 3 | cd valueset-workbench-docker ./start.sh (for Mac/Linux) ./start.bat (for Windows) |
Warning
This Quick Start installations should be used for local workstation installations only! This will generate a self-signed certificate and leave the admin username/password set to the default (admin/admin
). For more secure installation options, see below.
By default, when started the Value Set Workbench will be available at https://localhost/
. For a Mac, the service will be available at IP address the Docker Machine. You can find this address by running docker-machine ip
.
Installation Steps (Customized)
An installation may be tailored in several ways by either introducing new files or adding parameters to the ./start.sh
script. These options are described below
External Host Name
If you are deploying the Value Set Workbench in a production environment, you may need to tell it the hostname where it will be accessed. This is necessary for several functions including OAuth2 callbacks.
You may sepecify an external host via the start.sh
script:
1 | ./start.sh -h yourhost.com |
If you do not provide an external host parameter, default behaviour depends on the deployment operating system:
- Linux -
$HOST
- OSX - the result of
docker-machine ip
- Windows -
%COMPUTERNAME%
Custom Admin Password
By default, a new installation of the Value Set Workbench comes installed with an administator account loaded. This account by default has the username/password: admin/admin
The admin account password may be randomized on install:
1 | ./start.sh/bat -r |
The -r
option sets the admin password to a randomized string. The output text of start.sh
will display the password that it has generated:
1 2 3 | Value Set Workbench is starting at https://<IP_ADDRESS>/ * NOTE: Service may take a few minutes to start. Admin username/password: admin/VIw9+mNh+KRs8KqCp^eftaqSD03Hop%N |
Custom OAuth2
The Value Set Workbench allows integrates with your existing OAuth2 strategy. See here for details.
Custom Terms/Privacy Statements
Customized Terms of Use and Privacy statements are may be added to align with different institutional policies. To substitute custom versions of these files, add either a terms.txt
or privacy.txt
(or both) to the valueset-workbench-docker/valueset-workbench/policy
directory. These files may be in plain-text or Markdown format.
Custom SSL
By default, the Value Set Workbench will deploy with a self-signed SSL certificate. To use your own, place your custom Private Key and Certificate in the following locations:
- Private key:
valueset-workbench-docker/ssl/key.pem
- Certificate:
valueset-workbench-docker/ssl/ca.pem


Tab #1
What would you like to announce?
Where do you want to post?
Tab #2
{{ user_data.results[0].first_name }} {{ user_data.results[0].last_name }}
{{ user_data.results[0].login_name }}
{{ user_data.results[0].gender }}


An example of
rotation
about the Z axis.
Please use a browser that supports "canvas"
Rotation angle about Z axis:
0.00
: -180.0
180.0
Translate:
X translation
0.00
: -2.0
2.0
Y translation
0.00
: -2.0
2.0
Z translation
0.00
: -2.0
2.0
Animate
Reset


<EMAIL_ADDRESS>+234(0)8001112233
| VOTER HISTORY | |||
|---|---|---|---|
| Office | Party | Candidate | date |
| President | Alliance for New Nigeria | Fela Durotoye | 25/02/2019 |
| Governor Lagos State | Peoples Democratic Party | Jimi Agbaje | 21/02/2019 |
| Governor Lagos State | Peoples Democratic Party | Jimi Agbaje | 21/02/2019 |


|
|
|
|
|
|
Career Objective:
|
|
An enthusiastic and hardworking
person, very much interested in pursuing career in media, journalism,
banking, financial or human resource sector. Had worked for various local and
national cultural organization as a theatre activist.
|
|
Career Summary:
|
|
I believe that a career or
profession should be chosen with great care and that it should not be taken
lightly. A career or profession should be something that you enjoy doing because
you will be doing it for many years to come.
|
|
Special Qualification:
|
|
·
SUST best cultural activist award
·
Theater Activist
·
President of Khola Janala (A well reputed cultural organization of SUST)
·
General Member Little Theater (A well reputed theater in Sylhet which has a 30 years of glorious history)
·
Leadership Skills.
|
|
Academic Qualification:
|
||||||||||||||||||||
|


- readHistory() - Method in class com.cybersix.markme.fragment.ProblemListFragment
-
- RecordActivityTest - Class in com.cybersix.markme
-
- RecordActivityTest() - Constructor for class com.cybersix.markme.RecordActivityTest
-
- RecordController - Class in com.cybersix.markme.controller
-
- RecordController() - Constructor for class com.cybersix.markme.controller.RecordController
-
This contructor will set up the controller variable "problems"
- RecordControllerTest - Class in com.cybersix.markme
-
- RecordControllerTest() - Constructor for class com.cybersix.markme.RecordControllerTest
-
- RecordCreationActivity - Class in com.cybersix.markme.actvity
-
- RecordCreationActivity() - Constructor for class com.cybersix.markme.actvity.RecordCreationActivity
-
- RecordDataAdapter - Class in com.cybersix.markme.adapter
-
- RecordDataAdapter(RecordModel) - Constructor for class com.cybersix.markme.adapter.RecordDataAdapter
-
- RecordInfoFragment - Class in com.cybersix.markme.fragment
-
- RecordInfoFragment() - Constructor for class com.cybersix.markme.fragment.RecordInfoFragment
-
- RecordListFragment - Class in com.cybersix.markme.fragment
-
Jose: I will have to set this up also to be able to get a list of records based off of a problem
TODO: this may involve some elastic searching and queries that should be handled by the controller
- RecordListFragment() - Constructor for class com.cybersix.markme.fragment.RecordListFragment
-
- RecordModel - Class in com.cybersix.markme.model
-
- RecordModel(String, String) - Constructor for class com.cybersix.markme.model.RecordModel
-
constructor of record model
- RecordModel.PhotoTooLargeException - Exception in com.cybersix.markme.model
-
exception the photo is large
- RecordModel.TooManyPhotosException - Exception in com.cybersix.markme.model
-
exception too many photos
- RecordModelIO - Interface in com.cybersix.markme.io
-
- RecordModelTest - Class in com.cybersix.markme
-
- RecordModelTest() - Constructor for class com.cybersix.markme.RecordModelTest
-
- RecordObserver - Class in com.cybersix.markme.observer
-
- RecordObserver() - Constructor for class com.cybersix.markme.observer.RecordObserver
-
- Reminder - Class in com.cybersix.markme
-
- Reminder() - Constructor for class com.cybersix.markme.Reminder
-
- removeCareProvider(CareProvider) - Method in class com.cybersix.markme.model.Patient
-
- removePatient(Patient) - Method in class com.cybersix.markme.model.CareProvider
-
- removePhoto(Bitmap) - Method in class com.cybersix.markme.model.RecordModel
-
remove a photo using its bitmap
- removeProblem(ProblemModel) - Method in class com.cybersix.markme.model.Patient
-
- removeRecord(int) - Method in class com.cybersix.markme.model.ProblemModel
-
Removes a record using its index
- removeRecord(RecordModel) - Method in class com.cybersix.markme.model.ProblemModel
-
removes a record using the record
- removeRecordData() - Method in class com.cybersix.markme.RecordControllerTest
-
- REQUEST_CODE_ADD - Static variable in class com.cybersix.markme.fragment.ProblemListFragment
-
- REQUEST_RECORD_INFO - Static variable in class com.cybersix.markme.fragment.BodyFragment
-
- restartCaptureSession() - Method in class com.cybersix.markme.controller.CameraPreview
-
Supposedly the capture session is "locked" after a capture occurs (this is to be tested).
- restoreState(Parcelable, ClassLoader) - Method in class com.cybersix.markme.SlidingImageAdapter
-


Play
Pause
Time
Sound
0.0–2.55
Douglas squirrel chirping
2.55–5.4
Pilleated woodpecker drum
5.4–9.7
Douglas squirrel chirping
9.7-12
Pilleated Woodpecker 'fast wuk' call


Source code for torch.cuda.graphs
import gc
import torch
from ._utils import _dummy_type
from torch.utils._pytree import tree_flatten as _tree_flatten
from torch.utils._pytree import tree_unflatten as _tree_unflatten
if not hasattr(torch._C, '_CudaStreamBase'):
# Define dummy base classes
torch._C.__dict__['_CUDAGraph'] = _dummy_type('_CUDAGraph')
torch._C.__dict__['_graph_pool_handle'] = _dummy_type('_graph_pool_handle')
torch._C.__dict__['_cuda_isCurrentStreamCapturing'] = _dummy_type('_cuda_isCurrentStreamCapturing')
from torch._C import _CUDAGraph # noqa: F401
from torch._C import _graph_pool_handle
from torch._C import _cuda_isCurrentStreamCapturing
[docs]def is_current_stream_capturing():
r"""
Returns True if CUDA graph capture is underway on the current CUDA stream, False otherwise.
If a CUDA context does not exist on the current device, returns False without initializing the context.
"""
return _cuda_isCurrentStreamCapturing()
# Python shim helps Sphinx process docstrings more reliably.
[docs]def graph_pool_handle():
r"""
Returns an opaque token representing the id of a graph memory pool.
See :ref:`Graph memory management<graph-memory-management>`.
.. warning::
This API is in beta and may change in future releases.
"""
return _graph_pool_handle()
# Python shim helps Sphinx process docstrings more reliably.
[docs]class CUDAGraph(torch._C._CUDAGraph):
r"""
Wrapper around a CUDA graph.
.. warning::
This API is in beta and may change in future releases.
"""
def __new__(cls):
return super(CUDAGraph, cls).__new__(cls)
[docs] def capture_begin(self, pool=None):
r"""
Begins capturing CUDA work on the current stream.
Typically, you shouldn't call ``capture_begin`` yourself.
Use :class:`~torch.cuda.graph` or :func:`~torch.cuda.make_graphed_callables`,
which call ``capture_begin`` internally.
Arguments:
pool (optional): Token (returned by :func:`~torch.cuda.graph_pool_handle` or
:meth:`other_Graph_instance.pool()<torch.cuda.CUDAGraph.pool>`) that hints this graph may share memory
with the indicated pool. See :ref:`Graph memory management<graph-memory-management>`.
"""
# I'm not sure if pybind11 converts a None arg to the default defined on the C++ side,
# so I'm not taking any chances.
if pool is None:
super().capture_begin()
else:
super().capture_begin(pool)
[docs] def capture_end(self):
r"""
Ends CUDA graph capture on the current stream.
After ``capture_end``, ``replay`` may be called on this instance.
Typically, you shouldn't call ``capture_end`` yourself.
Use :class:`~torch.cuda.graph` or :func:`~torch.cuda.make_graphed_callables`,
which call ``capture_end`` internally.
"""
super().capture_end()
[docs] def pool(self):
r"""
Returns an opaque token representing the id of this graph's memory pool.
This id can optionally be passed to another graph's ``capture_begin``,
which hints the other graph may share the same memory pool.
"""
return super().pool()
[docs] def enable_debug_mode(self):
r"""
Enables debugging mode for CUDAGraph.debug_dump.
"""
return super().enable_debug_mode()
[docs] def debug_dump(self, debug_path):
r"""
Arguments:
debug_path (required): Path to dump the graph to.
Calls a debugging function to dump the graph if the debugging is
enabled via CUDAGraph.enable_debug_mode()
"""
return super().debug_dump(debug_path)
[docs]class graph:
r"""
Context-manager that captures CUDA work into a :class:`torch.cuda.CUDAGraph`
object for later replay.
See :ref:`CUDA Graphs <cuda-graph-semantics>` for a general introduction,
detailed use, and constraints.
Arguments:
cuda_graph (torch.cuda.CUDAGraph): Graph object used for capture.
pool (optional): Opaque token (returned by a call to :func:`~torch.cuda.graph_pool_handle()` or
:meth:`other_Graph_instance.pool()<torch.cuda.CUDAGraph.pool>`) hinting this graph's capture
may share memory from the specified pool. See :ref:`Graph memory management<graph-memory-management>`.
stream (torch.cuda.Stream, optional): If supplied, will be set as the current stream in the context.
If not supplied, ``graph`` sets its own internal side stream as the current stream in the context.
.. note::
For effective memory sharing, if you pass a ``pool`` used by a previous capture and the previous capture
used an explicit ``stream`` argument, you should pass the same ``stream`` argument to this capture.
.. warning::
This API is in beta and may change in future releases.
"""
default_capture_stream = None
def __init__(self,
cuda_graph,
pool=None,
stream=None):
# Lazy-init of default_capture_stream helps avoid circular-import errors.
# Not thread safe, but graphs already have the general (explicitly documented)
# restriction that only one capture may be underway at a time in the process.
if self.__class__.default_capture_stream is None:
self.__class__.default_capture_stream = torch.cuda.Stream()
self.pool = () if pool is None else (pool,)
self.capture_stream = stream if stream is not None else self.__class__.default_capture_stream
assert self.capture_stream is not None
self.stream_ctx = torch.cuda.stream(self.capture_stream)
self.cuda_graph = cuda_graph
def __enter__(self):
# Free as much memory as we can for the graph
torch.cuda.synchronize()
gc.collect()
torch.cuda.empty_cache()
# Stackoverflow seems comfortable with this pattern
# https://stackoverflow.com/questions/26635684/calling-enter-and-exit-manually#39172487
self.stream_ctx.__enter__()
self.cuda_graph.capture_begin(*self.pool)
def __exit__(self, exc_type, exc_value, traceback):
self.cuda_graph.capture_end()
self.stream_ctx.__exit__(exc_type, exc_value, traceback)
# returning None should propagate exceptions from either capture_end or stream_ctx.__exit__()
[docs]def make_graphed_callables(callables, sample_args, num_warmup_iters=3, allow_unused_input=False):
r"""
Accepts callables (functions or :class:`nn.Module<torch.nn.Module>`\ s)
and returns graphed versions.
Each graphed callable's forward pass runs its source callable's
forward CUDA work as a CUDA graph inside a single autograd node.
The graphed callable's forward pass also appends
a backward node to the autograd graph. During backward, this node runs the
callable's backward work as a CUDA graph.
Therefore, each graphed callable should be a drop-in replacement for its source callable
in an autograd-enabled training loop.
See :ref:`Partial-network capture<partial-network-capture>` for detailed use and constraints.
If you pass a tuple of several callables, their captures will use the same memory pool.
See :ref:`Graph memory management<graph-memory-management>` for when this is appropriate.
Arguments:
callables (torch.nn.Module or Python function, or tuple of these): Callable or callables to graph.
See :ref:`Graph memory management<graph-memory-management>` for when passing a tuple of callables
is appropriate. If you pass a tuple of callables, their order in the tuple must be the same order
they'll run in the live workload.
sample_args (tuple of Tensors, or tuple of tuples of Tensors): Samples args for each callable.
If a single callable was passed, ``sample_args`` must be a single tuple of argument Tensors.
If a tuple of callables was passed, ``sample_args`` must be tuple of tuples of argument Tensors.
num_warmup_iters (int): The number of warmup iterations. Currently, ``DataDistributedParallel`` needs
11 iterations for warm up. Default: ``3``.
allow_unused_input (bool): If False, specifying inputs that were not used when computing outputs
(and therefore their grad is always zero) is an error. Defaults to False.
.. note::
The ``requires_grad`` state of each Tensor in ``sample_args`` must match the state
that's expected for the corresponding real input in the training loop.
.. warning::
This API is in beta and may change in future releases.
.. warning::
``sample_args`` for each callable must contain only Tensors. Other types are not allowed.
.. warning::
Returned callables do not support higher order differentiation (e.g., double backward).
.. warning::
In any :class:`~torch.nn.Module` passed to :func:`~make_graphed_callables`, only parameters
may be trainable. Buffers must have ``requires_grad=False``.
.. warning::
After you pass a :class:`torch.nn.Module` through :func:`~make_graphed_callables`,
you may not add or remove any of that Module's parameters or buffers.
.. warning::
:class:`torch.nn.Module`\s passed to :func:`~torch.cuda.make_graphed_callables` must not have module hooks
registered on them at the time they are passed. However, registering hooks on modules *after* passing them
through :func:`~torch.cuda.make_graphed_callables` is allowed.
.. warning::
When running a graphed callable, you must pass its arguments in the same order and format
they appeared in that callable's ``sample_args``.
.. warning::
The automatic mixed precision is supported in :func:`~torch.cuda.make_graphed_callables` only with disabled
caching. The context manager `torch.cuda.amp.autocast()` must have `cache_enabled=False`.
"""
if torch.is_autocast_enabled() and torch.is_autocast_cache_enabled():
raise RuntimeError("make_graphed_callables does not support the autocast caching. Please set `cache_enabled=False`.")
just_one_callable = False
if not isinstance(callables, tuple):
just_one_callable = True
callables = (callables,)
sample_args = (sample_args,)
flatten_sample_args = []
for c, args in zip(callables, sample_args):
if isinstance(c, torch.nn.Module):
assert len(c._backward_hooks) == 0 and len(c._forward_hooks) == 0 and len(c._forward_pre_hooks) == 0, \
"Modules must not have hooks registered at the time they are passed. However, registering hooks " + \
"on modules after passing them through make_graphed_callables is allowed."
assert all(b.requires_grad is False for b in c.buffers()), "In any :class:`~torch.nn.Module` passed to " + \
":func:`~make_graphed_callables`, only parameters may be trainable. All buffers must have " + \
"``requires_grad=False``."
flatten_arg, _ = _tree_flatten(args)
flatten_sample_args.append(tuple(flatten_arg))
assert all(isinstance(arg, torch.Tensor) for arg in flatten_arg), "In the beta API, sample_args " + \
"for each callable must contain only Tensors. Other types are not allowed."
# If a callable is an nn.Module, its graph's full input surface is the args the user explicitly
# passes to forward (ie, its sample_args) AND the module's parameter attributes.
per_callable_len_user_args = [len(args) for args in flatten_sample_args]
per_callable_module_params = [tuple(c.parameters()) if isinstance(c, torch.nn.Module) else ()
for c in callables]
per_callable_static_input_surfaces = [flatten_sample_args[i] + per_callable_module_params[i]
for i in range(len(callables))]
fwd_graphs = [torch.cuda.CUDAGraph() for _ in range(len(callables))]
bwd_graphs = [torch.cuda.CUDAGraph() for _ in range(len(callables))]
mempool = graph_pool_handle()
# Warmup
# Hopefully prevents cudnn benchmarking and other lazy-initialization cuda work
# from ending up in any captures.
torch.cuda.synchronize()
with torch.cuda.stream(torch.cuda.Stream()):
for func, args, static_input_surface in zip(callables,
sample_args,
per_callable_static_input_surfaces):
for _ in range(num_warmup_iters):
outputs, _ = _tree_flatten(func(*args))
grad_inputs = torch.autograd.grad(outputs=tuple(o for o in outputs if o.requires_grad),
inputs=tuple(i for i in static_input_surface if i.requires_grad),
grad_outputs=tuple(torch.empty_like(o) for o in outputs if o.requires_grad),
only_inputs=True,
allow_unused=allow_unused_input)
del outputs, grad_inputs
torch.cuda.synchronize()
# All captures here share a mempool. To avoid replays corrupting each other's memory,
# the safest approach is to capture all passes in the same order they'll run:
# fwd 1, fwd 2, ... fwd N, then bwd N, bwd N-1, ... bwd 1.
# Capture forward graphs
per_callable_static_outputs = []
per_callable_output_unflatten_spec = []
for func, args, fwd_graph in zip(callables,
sample_args,
fwd_graphs):
with torch.cuda.graph(fwd_graph, pool=mempool):
outputs = func(*args)
flatten_outputs, spec = _tree_flatten(outputs)
per_callable_static_outputs.append(tuple(flatten_outputs))
per_callable_output_unflatten_spec.append(spec)
# Capture backward graphs in reverse order
per_callable_static_grad_outputs = []
per_callable_static_grad_inputs = []
for static_input_surface, static_outputs, bwd_graph, module_params in \
zip(reversed(per_callable_static_input_surfaces),
reversed(per_callable_static_outputs),
reversed(bwd_graphs),
reversed(per_callable_module_params)):
# For now, assumes all static_outputs require grad
# assert all(o.requires_grad for o in static_outputs), "Outputs of graphed callables must require grad."
static_grad_outputs = tuple(torch.empty_like(o) if o.requires_grad else None for o in static_outputs)
with torch.cuda.graph(bwd_graph, pool=mempool):
grad_inputs = torch.autograd.grad(outputs=tuple(o for o in static_outputs if o.requires_grad),
inputs=tuple(i for i in static_input_surface if i.requires_grad),
grad_outputs=tuple(o for o in static_grad_outputs if o is not None),
only_inputs=True,
allow_unused=allow_unused_input)
# Constructs a tuple suitable for returning from Graphed.backward:
# Pads out the actually-needed grads with Nones in gradient slots for inputs that don't require grad.
# I couldn't think of a slick one-liner for this pattern.
static_grad_inputs = []
grad_idx = 0
for arg in static_input_surface:
if arg.requires_grad:
static_grad_inputs.append(grad_inputs[grad_idx])
grad_idx += 1
else:
static_grad_inputs.append(None) # type: ignore[arg-type]
static_grad_inputs = tuple(static_grad_inputs) # type: ignore[assignment]
per_callable_static_grad_outputs.append(static_grad_outputs)
per_callable_static_grad_inputs.append(static_grad_inputs)
# Reverses the most recent two lists
per_callable_static_grad_outputs = list(reversed(per_callable_static_grad_outputs))
per_callable_static_grad_inputs = list(reversed(per_callable_static_grad_inputs))
# Now for every per_callable list, per_callable_*[i] holds the stuff for the ith callable.
def make_graphed_autograd_function(fwd_graph,
bwd_graph,
module_params,
len_user_args,
output_unflatten_spec,
static_input_surface,
static_outputs,
static_grad_outputs,
static_grad_inputs):
class Graphed(torch.autograd.Function):
@staticmethod
def forward(ctx, *inputs):
# At this stage, only the user args may (potentially) be new tensors.
for i in range(len_user_args):
if static_input_surface[i].data_ptr() != inputs[i].data_ptr():
static_input_surface[i].copy_(inputs[i])
fwd_graph.replay()
assert isinstance(static_outputs, tuple)
return tuple(o.detach() for o in static_outputs)
@staticmethod
@torch.autograd.function.once_differentiable
def backward(ctx, *grads):
assert len(grads) == len(static_grad_outputs)
for g, grad in zip(static_grad_outputs, grads):
if g is not None:
# don't copy if autograd gods have been kind and the
# incoming grad is already in the right place
if g.data_ptr() != grad.data_ptr():
g.copy_(grad)
bwd_graph.replay()
# Input args that didn't require grad expect a None gradient.
assert isinstance(static_grad_inputs, tuple)
return tuple(b.detach() if b is not None else b for b in static_grad_inputs)
def functionalized(*user_args):
# Runs the autograd function with inputs == all inputs to the graph that might require grad
# (explicit user args + module parameters)
# Assumes module params didn't change since capture.
flatten_user_args, _ = _tree_flatten(user_args)
out = Graphed.apply(*(tuple(flatten_user_args) + module_params))
return _tree_unflatten(out, output_unflatten_spec)
return functionalized
# Put together the final graphed callables
ret = []
for i, func in enumerate(callables):
graphed = make_graphed_autograd_function(fwd_graphs[i],
bwd_graphs[i],
per_callable_module_params[i],
per_callable_len_user_args[i],
per_callable_output_unflatten_spec[i],
per_callable_static_input_surfaces[i],
per_callable_static_outputs[i],
per_callable_static_grad_outputs[i],
per_callable_static_grad_inputs[i])
if isinstance(func, torch.nn.Module):
def make_graphed_forward(func, graph_training_state, graphed, orig_fwd):
def new_fwd(*user_args):
# If the module's training-or-eval state matches what we graphed,
# run the graph, otherwise run the original forward method
if func.training == graph_training_state:
return graphed(*user_args)
else:
return orig_fwd(*user_args)
return new_fwd
func.forward = make_graphed_forward(func, func.training, graphed, func.forward) # type: ignore[assignment]
ret.append(func)
else:
ret.append(graphed)
if just_one_callable:
return ret[0]
return tuple(ret)


This is my note of learning markdown, also a digest from this paper.
INTRODUCTION
Markdown is a text-to-HTML conversion tool for web writers. Markdown allows you to write using an easy-to-read, easy-to-write plain text format, then convert it to structurally valid XHTML (or HTML).
Thus, “Markdown” is two things: (1) a plain text formatting syntax; and (2) a software tool, written in Perl, that converts the plain text formatting to HTML. See the Syntax page for details pertaining to Markdown’s formatting syntax.
The overriding design goal for Markdown’s formatting syntax is to make it as readable as possible. The idea is that a Markdown-formatted document should be publishable as-is, as plain text, without looking like it’s been marked up with tags or formatting instructions. While Markdown’s syntax has been influenced by several existing text-to-HTML filters, the single biggest source of inspiration for Markdown’s syntax is the format of plain text email.
The best way to get a feel for Markdown’s formatting syntax is simply to look at a Markdown-formatted document.
MARKDOWN SYNTEX DETAIL
PHILOSOPYH
Markdown is intended to be as easy-to-read and easy-to-write as is feasible.
Readability, however, is emphasized above all else. A Markdown-formatted document should be publishable as-is, as plain text, without looking like it’s been marked up with tags or formatting instructions. While Markdown’s syntax has been influenced by several existing text-to-HTML filters — including Setext, atx, Textile, reStructuredText,Grutatext, and EtText — the single biggest source of inspiration for Markdown’s syntax is the format of plain text email.
To this end, Markdown’s syntax is comprised entirely of punctuation characters, which punctuation characters have been carefully chosen so as to look like what they mean. E.g., asterisks around a word actually look like *emphasis*. Markdown lists look like, well, lists. Even blockquotes look like quoted passages of text, assuming you’ve ever used email.
SYNTEX DETAIL
1. headers 标题
the number of opening hashes determines the header level.
using 1-6 hash characters at the start of the line, corresponding to header level 1-6.
This is an H1.
This is an H2.
This is an H3.
This is an H4.
This is an H6.
2. blockquotes 块引用
put a > (right angle brackets) before every line you quoted.
Email-style angle brackets are used for blockquotes.
Donec sit amet nisl. Aliquam semper ipsum sit amet velit. Suspendisse id sem consectetuer libero luctus adipiscing.
blockquotes can be nested by adding additional level of >.
blockquotes can be contain other MARKDOWN elements, including headers,lists,and code blocks.
3. lists 列表
support ordered(numbered) and unordered(bulleded) lists.
(1) unordered list:
adding * or - in front of the line.
- red
- green
- blue
or,
* red
* green
* blue
this have some points for attention.
1) List markers typically start at the left margin, but may be indented by up to three spaces.
2) List items may consist of multiple paragraphs. Each subsequent paragraph in a list item must be indented by either 4 spaces or one Tab.
一个列表项的第一行要在“－”或“＊”或“数学.”后加空格（至多三个），其后此段落的行可以加空格（与第一行保持一致的缩进）。
此列表项的下一个段落以4空格或1个Tab来缩进。
This is a list item with two paragraphs.
This is the second paragraph in the list item. You're only required to indent the first line.
Anther item in the same list.
3) Put a blockquote within a list item, the blockquotes's > delimiters need to be indeeted.
A list item with a blockquotes:
This is a blockquote inside a list item.
4) Put a code block within a list item, the code block needs to be indented twice - 8 spaces or two Tabs:
A list item with a code block:
return shell_exec("echo $input | $markdown_script");
(2) ordered list:
- red
- Green
- Blue
note:
A number-period-space sequence at the beginning of a line will trigger and ordered list. Sometimes, you can backslash-escape the period.
1986. what a great season.
=> 1986\. what a great season.
4. code blocks 代码段
Simply indent every line of the code blocks by at least 4 spaces or 1 Tab.
A code block continues until it reaches a line that is not indented(or the end of the artile).
This is a normal paragraph:
This is a code block.
5. horizontal rules 分隔线，水平线
place three or more hyphens, asterisks.行中只有"-"或""，不能有其他字符。行中的""或"-"之间可以加空格（也可以不加）。
***
-----------
6. links 链接
方法1：inline style:
An [example](http://url.com/ "an optional title")
方法2：reference style:
An [example][id]........
.......
[id]: http://example.com/ "an optional title"
有时候链接文字比较短，这时可以省略id.
[Google][]
....
[Google]: http://google.com/
7. emphasis
*single asterisk, italic*
**double aterisk, bold**
8. code span
Unlike a preformatted code block, a code span indicates code within a normal paragraph.
Use the printf()
function.
9. images 图片
方法1: inline style:
![alt text](/path/to/img.jpg "optional title")
方法2: reference style:
![alt text][id]
...
[id]: /url/to/img.jpg "optional title"
As of this writing, Markdown has no syntex for specifying the dimensions of an image; if this is important to you, you can simply use regular HTML tags.
10. automatic links
11. backslash escapes 转义字符
Markdown allows you to use backslash escapes to generate literal characters which would otherwise have special meaning in Markdown’s formatting syntax. For example, if you wanted to surround a word with literal asterisks (instead of an HTML tag), you can use backslashes before the asterisks, like this:
\*literal asterisks\*
Markdown provides backslash escapes for the following characters:
\ backslash
` backtick
* asterisk
_ underscore
{} curly braces
[] square brackets
() parentheses
# hash mark
+ plus sign
- minus sign (hyphen)
. dot
! exclamation mark


|
MitchRankChecker
|
The rank checking service. More...
Public Member Functions | |
| RankCheckService (RankCheckerDbContext context, IBackgroundTaskQueue queue) | |
| Constructor that instantiates a new service. More... | |
| async Task< IEnumerable< RankCheckRequest > > | GetRankCheckRequestsAsync () |
| Gets all rank check requests from persistence. More... | |
| async Task< bool > | DeleteRankCheckRequestAsync (int id) |
| Deletes a single rank check request from persistence. More... | |
| async Task< RankCheckRequest > | GetRankCheckRequestAsync (int id) |
| Gets a single rank check request from persistence. More... | |
| async Task< RankCheckRequest > | QueueRankCheckRequestAsync (RankCheckRequest rankCheckRequest) |
| Creates and queues a rank check request. More... | |
| async Task< IEnumerable< SearchEntry > > | GetSearchEntriesAsync (int rankCheckRequestId) |
| Gets search entries for a given rank check request. More... | |
The rank checking service.
Definition at line 19 of file RankCheckService.cs.
| MitchRankChecker.WebApi.Services.RankCheckService.RankCheckService | ( | RankCheckerDbContext | context, |
| IBackgroundTaskQueue | queue | ||
| ) |
Constructor that instantiates a new service.
| context | The Entity framework database context. |
| queue | The background job processing queue |
Definition at line 37 of file RankCheckService.cs.
| async Task<bool> MitchRankChecker.WebApi.Services.RankCheckService.DeleteRankCheckRequestAsync | ( | int | id | ) |
Deletes a single rank check request from persistence.
Implements MitchRankChecker.WebApi.Services.IRankCheckService.
Definition at line 56 of file RankCheckService.cs.
| async Task<RankCheckRequest> MitchRankChecker.WebApi.Services.RankCheckService.GetRankCheckRequestAsync | ( | int | id | ) |
Gets a single rank check request from persistence.
Implements MitchRankChecker.WebApi.Services.IRankCheckService.
Definition at line 78 of file RankCheckService.cs.
| async Task<IEnumerable<RankCheckRequest> > MitchRankChecker.WebApi.Services.RankCheckService.GetRankCheckRequestsAsync | ( | ) |
Gets all rank check requests from persistence.
Implements MitchRankChecker.WebApi.Services.IRankCheckService.
Definition at line 47 of file RankCheckService.cs.
| async Task<IEnumerable<SearchEntry> > MitchRankChecker.WebApi.Services.RankCheckService.GetSearchEntriesAsync | ( | int | rankCheckRequestId | ) |
Gets search entries for a given rank check request.
| rankCheckRequestId | The id of the rank check request to get search entries for. |
Implements MitchRankChecker.WebApi.Services.IRankCheckService.
Definition at line 136 of file RankCheckService.cs.
| async Task<RankCheckRequest> MitchRankChecker.WebApi.Services.RankCheckService.QueueRankCheckRequestAsync | ( | RankCheckRequest | rankCheckRequest | ) |
Creates and queues a rank check request.
| rankCheckRequest | The parameters of the rank check request to create with. |
Implements MitchRankChecker.WebApi.Services.IRankCheckService.
Definition at line 88 of file RankCheckService.cs.


Brand Name: SLS Red(Fine Quality)Amount : Rs.1260/-
Order Now
Brand Name: SRI(Fine Quality)Amount : Rs.1080/-
Brand Name: Mysore Nandi(Medium Quality)Amount : Rs.1020/-
Brand Name: MRN(Fine Quality)Amount : Rs.1130/-
Brand Name: BTC Silver(Fine Quality)Amount : Rs.1000/-
Brand Name: Abhiruchi_st_Old(Fine Quality)Amount : Rs.1150/-


SNOWBIRD, UTAH--Many dog owners will be quick to tell you that their beloved canines can understand what their masters are thinking. Though the dogless among us aren't always convinced, new research suggests that dogs do in fact have a rudimentary "theory of mind."
Most people understand that others have beliefs, interests, and intentions that are different from their own. Although this so-called theory of mind is critical for our social development and survival, the ability has not been conclusively shown in our close relatives, apes and monkeys. Since studies in other species are scarce, Alexandra Horowitz, an animal cognition researcher at Barnard College in New York City, turned to man's best friend.
In humans, social play is considered important in the development of complex thought, problem-solving skills, and even language. So Horowitz videotaped dogs play-fighting in a "natural" setting: a 2.5-acre grassy, off-leash dog park. In the 39 playful interactions Horowitz recorded, a canine hoping to initiate play would first make sure it had its partner's attention. Typical attention getters included barks, play bites, and bumps, which are easy to distinguish from play signals, such as running off while looking back, and exaggerated, loping approaches.
Often if two dogs were playing and one became distracted, the other would use one or more attention getters to cause its partner to look its way and then signal that it wanted to play some more. Importantly, the initiator would usually scale its attention-getting tactics according to how distracted its partner was. If the distracted dog was just looking away, a gentle nose bump usually did the trick. But if the distracted dog had turned its back entirely and focused on something else such as another dog, its partner would usually escalate to a more forceful attention getter, such as a nip on the shoulder.
The results indicate that dogs can sense the degree of their playmate's distraction, suggesting a low-level theory of mind, says Horowitz, who presented her results here 7 August at a meeting of the Animal Behavior Society. If the dogs had no theory of mind, she says, they would play signal even to dogs that could not see it.
"This is the first attempt to quantify this kind of thing," said Camille Ward, an ethologist who studies canine behavior at the University of Michigan in Ann Arbor. But Ward, who has three dogs of her own, says that the dogs' behaviors should also be tested in other situations, such as when a dog is alone, to support the assertion that attention-getting behavior is specific to the appropriate play situation.


Issue: SLOT-MISSING-VALUES
References: 88-002R p.2-78..79
Category: CLARIFICATION
Edit history: 29-Apr-90, Version 1 by Moon
Problem description:
The document says that all values returned by a SLOT-UNBOUND or
SLOT-MISSING method are returned from SLOT-VALUE, SETF, SLOT-BOUNDP, or
SLOT-MAKUNBOUND. However, the language mandates particular values to be
returned by SETF and by SLOT-MAKUNBOUND, and mandates that SLOT-VALUE and
SLOT-BOUNDP return exactly one value. If methods can change this,
efficient compilation becomes very difficult.
This is Symbolics issue #19.
Proposal (SLOT-MISSING-VALUES:SPECIFY):
Specify exactly what is done with the values returned from a SLOT-UNBOUND
or SLOT-MISSING method, as follows:
If the operation was SETF or SLOT-MAKUNBOUND, the values are ignored.
If the operation was SLOT-VALUE or SLOT-BOUNDP, exactly one value is
returned; extra values returned by the method are ignored, and if the
method returns no values, NIL is returned.
If the operation was SLOT-BOUNDP and the method returns a value other
than NIL, SLOT-BOUNDP might return any object other than NIL that it can
validly return; only the truth or falsity of the method's value matters.
Current practice:
It's likely that all CLOS implementations already conform to the proposal,
since implementing what the document says would be extremely difficult.
I have not actually tested any implementations.
Cost to Implementors:
What's proposed is what's easiest to implement.
Cost to Users:
None, since it's unlikely that any users would depend on being able to
force SLOT-VALUE to return two values, or to force SETF of SLOT-VALUE to
return something different from new-value.
Cost of non-adoption:
CLOS will be seriously difficult to implement correctly.
Performance impact:
Implementing CLOS correctly will cause a serious efficiency impact on
SLOT-VALUE if this proposal is not adopted, since it will have to be
capable of dynamically deciding at run time to return multiple values.
Benefits:
Simpler and more consistent language.
Esthetics:
Simpler and more consistent language.
Discussion:
None.


One of the primary factors affecting the unequal heating
of the Earth's atmosphere is latitude.
Latitude is the measurement of the distance of a
location on the Earth from the equator.
The further away from the equator that a location resides,
the less sunlight that this location receives.
There is a relationship between latitude and temperature
around the world, as temperatures are typically warmer
approaching the Equator and cooler approaching the Poles.
There are variations, though, as other factors
such as elevation, ocean currents, and precipitation
affect climate patterns.
The areas closest to the equator, called the tropics,
receive the highest amount of sunlight and are generally warmer
compared to other parts of the planet. The places located at
mid-latitudes, known as the temperate regions, experience
both the tropical heat and the arctic cold. Regions at very high latitudes
receive the least amount of sunlight, which results in very cold temperatures.


Why should you hire me?
I build software
The best software
Big-league software.
Huge systems.
And you're going to pay me for it
EECS 485: Web Databases and Information Systems
I was a Graduate Student Instructor for EECS 485. The course is a senior-level undergraduate / introductory graduate level study of web systems.
I did a lot while I taught this class - writing a new project, maintaining the autograder, holding regular office hours, and teaching discussion.
I've worked a few jobs out in the real world, doing real things
I've done quite a bit, between work, school, teaching, and my own projects
I climbed high ladders carrying heaving buckets of paint in the hot sun I was good at it, and got promoted to job site manager I was so good at it actually, that my boss ended up firing every one else on the team, and had me work more hours
Then, I started working at the dining hall. I noticed pretty quicky that dishroom was my jam. Again, I was really good at it, and I moved up to a student coordinator
At UMTRI (University of Michigan Transportation Research Institute), I performed IT tasks for a research office of ~150 people. This included setting up servers, debugging and installing software on workstations, managing the internal LAN, etc.
Web devolper
Cool things
Web devolper
Ante metus praesent faucibus ante integer id accumsan eleifend


Breaches:
High:
Medium:
Low:
Info:
Breach Analysis
Breach Score:
Duration:
Total Passwords Leaked:
Total Files Leaked:
Total Incidents:
Total Surface Leaks:
Total Deep Leaks:
Total Dark Leaks:
Total Leaks (All Layers):


Home
(current)
About us
Manage
Signup
Signin
Contact us
Project members
Home
Max Finsterbusch
David Karimi
Tuan Anh Phan
Andreas Dietze
RECENT POSTS
Andreas Dietze
Post by Andreas Dietze, Oct 17, 2017.
Master
Project
2017
Group
fa17g17
First name
Andreas
Last name
Dietze
Address
Röthweg 1, 36100 Petersberg
Birthday
1984-09-07
Email
<EMAIL_ADDRESS>Phone
0123 456789
Work
Student, HS-Fulda, FB AI
Pet
Dusty :)
About: