Pokemon Go Community Day 2019 a greatest hits event
by Steve WrightLots on over two days.
The Pokemon Go Community Day 2019 event is actually a two-day affair spanning the game’s greatest hits, developer Niantic has confirmed.
The event will span 14-15 December, local time, and offer a variety of different Pokemon spawns. Here’s what players can expect, and when:
Saturday, December 14
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From 9.00 am to 9.00 pm local time:
- Evolve for Community Day exclusive moves: Exclusive moves featured during 2018 and 2019 Community Day events will be available again.
- Pokemon appearing more frequently in the wild: Totodile, Swinub, Treecko, Torchic, Mudkip, Ralts, Slakoth, Trapinch, Bagon, Turtwig, and Chimchar
- Pokemon appearing in raids: Bulbasaur, Charmander, Squirtle, Pikachu, Eevee, Dratini, Chikorita, Cyndaquil, Mareep, Larvitar, and Beldum
- Pokemon available to hatch from Eggs: Bulbasaur, Charmander, Pikachu, Dratini, Totodile, Mareep, Swinub, Larvitar, Treecko, Torchic, Slakoth, and Bagon
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From 11.00 am to 2.00 pm local time:
- Pokemon appearing even more frequently in the wild: Totodile, Swinub, Treecko, Torchic, Slakoth, and Bagon
- Bonuses: 2× Catch Stardust, 2× Catch XP, and 1/2 Egg Hatch Distance when Eggs are placed into Incubators during these hours
Sunday, December 15
-
From 9.00 am to 9.00 pm local time:
- Evolve for Community Day exclusive moves: Exclusive moves featured during 2018 and 2019 Community Day events will be available again.
- Pokemon appearing more frequently in the wild: Totodile, Swinub, Treecko, Torchic, Mudkip, Ralts, Slakoth, Trapinch, Bagon, Turtwig, and Chimchar
- Pokemon appearing in raids: Bulbasaur, Charmander, Squirtle, Pikachu, Eevee, Dratini, Chikorita, Cyndaquil, Mareep, Larvitar, and Beldum
- Pokemon available to hatch from Eggs: Squirtle, Eevee, Chikorita, Cyndaquil, Mudkip, Ralts, Trapinch, Beldum, Turtwig, and Chimchar
-
From 11.00 am to 2.00 pm local time:
- Pokémon appearing even more frequently in the wild: Mudkip, Ralts, Trapinch, Turtwig, and Chimchar
- Bonuses: 2× Catch Stardust, 2× Catch XP, and 1/2 Egg Hatch Distance when Eggs are placed into Incubators during these hours
Enjoy!
Pokemon Go is available now on iOS and Android devices.


University of Medicine-1, Yangon
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University of Medicine, Mandalay
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University of Nursing, Yangon
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University of Medical Technology, Mandalay
University of Community Health, Magway
University of Traditional Medicine, Mandalay


Example:
property1=value; property2=value;
The Options list allows selecting the area in which the inspection should search for duplicates.


APRIL 25 St Mark, Evangelist
FIRST
A reading from the first letter of St Peter 5:5-14
Beloved: Clothe yourselves, all of you, with
humility toward one another, for "God opposes the proud, but gives grace
to the humble." Humble yourselves therefore under the mighty hand of God,
that in due time he may exalt you. Cast all your anxieties on him, for he cares
about you. Be sober, be watchful.  Resist him, firm in your faith,
knowing that the same experience of suffering is required of your brotherhood
throughout the world. And after you have suffered a little while, the God of
all grace, who has called you to his eternal glory in Christ, will himself
restore, establish, and strengthen you. To him be the
dominion for ever and ever. Amen. By Silvanus, a
faithful brother as I regard him, I have written briefly to you, exhorting and
declaring that this is the true grace of God; stand fast in it. She who is at
The word of the Lord
RESPONSORIAL PSALM Psalm 89
R. I will sing for ever of your mercies, O Lord.
I sing for ever of your mercies, O LORD;
through all ages my mouth will proclaim your fidelity. I have declared your
mercy is established for ever; your fidelity stands firm as the heavens.
R. I will sing for ever of your mercies, O Lord.
The heavens praise your wonders, O LORD, your
fidelity in the assembly of your holy ones. For who in the skies can compare
with the LORD, or who is like the LORD among the heavenly powers?
R. I will sing for ever of your mercies, O Lord.
How blessed the people who know your praise,
who walk, O LORD, in the light of your face, who find their joy every day in
your name, who make your justice their joyful acclaim.
R. I will sing for ever of your mercies, O Lord.
GOSPEL ACCLAMATION 1 Corinthians 1:23-24
R. Alleluia. We preach Christ crucified; the power of God and the wisdom of God. R. Alleluia.
GOSPEL
A reading from the holy Gospel according to Mark 16:15-20
At that time: [Appearing to the Eleven,] Jesus
said to them, "Go into all the world and preach
the Gospel to the whole creation. He who believes and is baptized will be
saved; but he who does not believe will be condemned. And these signs will
accompany those who believe: in my name they will cast out demons; they will
speak in new tongues; they will pick up serpents, and if they drink any deadly
thing, it will not hurt them; they will lay their hands on the sick, and they
will recover." So then the Lord Jesus, after he had spoken to them, was
taken up into heaven, and sat down at the right hand of God. And they went
forth and preached everywhere, while the Lord worked with them and confirmed
the message by the signs that attended it. Amen.
The Gospel of the Lord.


Syntax:
unread-char character &optional input-stream => nil
Arguments and Values:
character---a character; must be the last character that was read from input-stream.
input-stream---an input stream designator. The default is standard input.
Description:
unread-char places character back onto the front of input-stream so that it will again be the next character in input-stream.
When input-stream is an echo stream, no attempt is made to undo any echoing of the character that might already have been done on input-stream. However, characters placed on input-stream by unread-char are marked in such a way as to inhibit later re-echo by read-char.
It is an error to invoke unread-char twice consecutively on the same stream without an intervening call to read-char (or some other input operation which implicitly reads characters) on that stream.
Invoking peek-char or read-char commits all previous characters. The consequences of invoking unread-char on any character preceding that which is returned by peek-char (including those passed over by peek-char that has a non-nil peek-type) are unspecified. In particular, the consequences of invoking unread-char after peek-char are unspecified.
Examples:
(with-input-from-string (is "0123") (dotimes (i 6) (let ((c (read-char is))) (if (evenp i) (format t "~&~S ~S~%" i c) (unread-char c is))))) >> 0 #\0 >> 2 #\1 >> 4 #\2 => NIL
Affected By:
*standard-input*, *terminal-io*.
Exceptional Situations: None.
See Also:
peek-char, read-char, Section 21.1 (Stream Concepts)
Notes:
unread-char is intended to be an efficient mechanism for allowing the Lisp reader and other parsers to perform one-character lookahead in input-stream.


|
Thank you for downloading QuickerSite webCMS. If you keep getting this page, the issue below needs your attention: For security reasons, you have to rename the Access file 'db/QuickerSite.mdb' and configure '/asp/config/web_config.asp' to use the renamed database. Done so? Check again! Check http://www.quickersite.com/r/?sCode=STEPBYSTEP for a step-by-step installation guide. Enjoy! |


See the description
CHANGELOG
+ : new feature
- : deprecated feature
* : bugfix
Version 1.15 2004-02-10
------------------------
* Security hole: only invite owner can mail out
Version 1.13 10/5/2002
-----------------------
+ Easier installation, seperated URL/Shell paths [thanks Joel Tornatore!]
Version 1.12 8/1/2002
----------------------
+ List of guests is broken up for long guest lists
+ Better sorting of guests with no name
Version 1.11 6/13/2002
-----------------------
+ Clearer installation and checking of path variables
Version 1.10 6/13/2002
-----------------------
+ Added "viewed/not viewed" filter to "mail guests"
Version 1.09 3/7/2002
----------------------
+ Added 'invite_me' feature for non-guests (default is off!)
Version 1.08 11/9/2001
-----------------------
+ Now shows "viewed on" for people who haven't replied
+ Properly handles html tags in event name
+ Other neat stuff
Version 1.07 10/27/2001
------------------------
+ Separated DaVite_Data and DaVite directories for security/privacy reasons
Version 1.06 10/26/2001
------------------------
+ Can now remove guests from the invite
+ Host can receive mail when people are added to the invite
* Fixed bug in working with exim
Version 1.05 10/25/2001
------------------------
? I don't remember..
Version 1.04 10/25/2001
------------------------
+ Replies sent to host now come from the guest that replied
+ Got rid of "list" query, it's now the default
+ Cleaned up the default (no query) page.
+ Deletes old invites and empty invites from the default page
+ Now specifies who the host of an event is
Version 1.03 10/25/2001
------------------------
+ Emails the URL for created invites as a security check on the email address
+ Can limit invite creation by email address
+ Now sorts responses by date or name
Version 1.02 10/23/2001
------------------------
+ Removed ugly text links and added a toolbar at the top
+ Cleaned a bunch of things up
Version 1.01 10/23/2001
------------------------
+ Added "send_me_responses" option.
+ Cleaned up mailing code
Version 1.00 10/23/2001
------------------------
+ Non-beta release!
+ Added optional invite message
+ Cleaned up installation
+ Setup default page to list or create invites
Version 0.90b 10/21/2001
-------------------------
First release. Here we go!


Welcome, everyone! My name is Vipin and I am an android developer, User Interface Designer and a java Developer. 🕹 As a location independent android designer, I am working with customers all over our beautiful planet. 🌎
Illustrations help to show your visitors what your website is about. With well made Illustrations or Vectors, you don't even need to read the text to understand the purpose of the website. That is why I love to include them in my web design process.
Illustrations help to show your visitors what your website is about. With well made Illustrations or Vectors, you don't even need to read the text to understand the purpose of the website. That is why I love to include them in my web design process.
Illustrations help to show your visitors what your website is about. With well made Illustrations or Vectors, you don't even need to read the text to understand the purpose of the website. That is why I love to include them in my web design process.


Assistant Professor
Electrical and Computer EngineeringMiami University, Oxford, Ohio
Contact Information
<EMAIL_ADDRESS>Presentations
- SIAM Conference on Optimization, 2023 (slides)
- Towards a Systems Theory for Optimization Algorithms (CDC Workshop), 2021 (slides)
- IEEE Conference on Decision and Control (CDC), 2020 (slides, video)
- IEEE Conference on Decision and Control (CDC), Nice, 2019 (slides)
Research Interests
- robust control
- convex optimization
- multi-agent systems
Education and Experience
- Postdoc at the Wisconsin Institute for Discovery
-
University of Wisconsin—Madison, 2017–2020
Supervisor: Laurent Lessard
- PhD in Electrical Engineering and Computer Science
-
Northwestern University, 2012–2017
Advisor: Randy Freeman - MS in Applied Mathematics
-
University of Akron, 2007–2012
Advisor: Gerald Young - BS in Applied Mathematics
-
University of Akron, 2007–2012
- BS in Electrical Engineering
-
University of Akron, 2007–2012
Forthcoming Publications
-
B. Van Scoy and L. Lessard, “The speed–robustness trade-off for first-order methods with additive gradient noise,” arXiv:2109.05059, 2021.
[PDF] [BibTeX] [URL]@inproceedings{vanscoy2021speedrobustness, author = {Van Scoy, Bryan and Lessard, Laurent}, title = {The speed--robustness trade-off for first-order methods with additive gradient noise}, booktitle = {arxiv.org:2109.05059}, year = {2021}, url = {https://arxiv.org/abs/2109.05059} }
Journal Publications
-
B. Van Scoy, and L. Lessard, “A universal decomposition for distributed optimization algorithms,” IEEE Control Systems Letters, vol. 6, pp. 2044–3049, 2022.
[PDF] [BibTeX] [URL] [Slides] [Video]@article{vanscoy2022universal, author = {Van Scoy, Bryan and Lessard, Laurent}, title = {A Universal Decomposition for Distributed Optimization Algorithms}, journal = {IEEE Control Systems Letters}, year = {2022}, volume = {6}, number = {}, pages = {3044--3049}, url = {http://ieeexplore.ieee.org/document/9794703/}, doi = {http://dx.doi.org/10.1109/LCSYS.2022.3182640} }
-
A. Sundararajan, B. Van Scoy, and L. Lessard, “Analysis and design of first-order distributed optimization algorithms over time-varying graphs,” IEEE Transactions on Control of Network Systems, vol. 7, no. 4, pp. 1597–1608, 2020.
[PDF] [BibTeX] [URL]@article{sundararajan2020analysis, author = {Sundararajan, Akhil and Van Scoy, Bryan and Lessard, Laurent}, title = {Analysis and Design of First-Order Distributed Optimization Algorithms Over Time-Varying Graphs}, journal = {IEEE Transactions on Control of Network Systems}, year = {2020}, volume = {7}, number = {4}, pages = {1597--1608}, url = {https://ieeexplore.ieee.org/document/9069430}, doi = {10.1109/TCNS.2020.2988009}, }
-
S. S. Kia, B. Van Scoy, J. Cortés, R. A. Freeman, K. M. Lynch, and S. Martínez, “Tutorial on dynamic average consensus: The problem, its applications, and the algorithms,” IEEE Control Systems Magazine, vol. 39, no. 3, pp. 40–72, 2019.
[PDF] [BibTeX] [URL]@inproceedings{kia2019tutorial, author = {Kia, Solmaz S. and Van Scoy, Bryan and Cort\'{e}s, J. and Freeman, Randy A. and Lynch, Kevin M. and Mart\'{i}nez, S.}, title = {Tutorial on Dynamic Average Consensus: {T}he problem, Its Applications, and the Algorithms}, journal = {IEEE Control Systems Magazine}, year = {2019}, volume = {39}, number = {3}, pages = {40--72}, url = {https://ieeexplore.ieee.org/document/8716798}, doi = {10.1109/MCS.2019.2900783} }
-
B. Van Scoy, R. A. Freeman, and K. M. Lynch, “The fastest known globally convergent first-order method for minimizing strongly convex functions,” IEEE Control Systems Letters, vol. 2, no. 1, pp. 49–54, 2018.
[PDF] [BibTeX] [URL] [Slides]@article{vanscoy2017fastest, author = {Van Scoy, Bryan and Freeman, Randy A. and Lynch, Kevin M.}, title = {The Fastest Known Globally Convergent First-Order Method for Minimizing Strongly Convex Functions}, journal = {IEEE Control Systems Letters}, year = {2018}, volume = {2}, number = {1}, pages = {49--54}, url = {http://ieeexplore.ieee.org/document/7967721/}, doi = {http://dx.doi.org/10.1109/LCSYS.2017.2722406} }
Peer-Reviewed Conference Proceedings
-
B. Van Scoy and L. Lessard, “Absolute stability via lifting and interpolation,” IEEE Conference on Decision and Control, 2022.
[PDF] [BibTeX] [URL] [Slides]@inproceedings{vanscoy2022absolute, author = {Van Scoy, Bryan and Lessard, Laurent}, title = {Absolute stability via lifting and interpolation}, booktitle = {IEEE Conference on Decision and Control}, year = {2022}, url = {https://arxiv.org/abs/2209.06412}, doi = {} }
-
B. Van Scoy and L. Lessard, “Systematic analysis of distributed optimization algorithms over jointly-connected networks,” IEEE Conference on Decision and Control, 2020.
[PDF] [BibTeX] [URL] [Slides] [Video] [Code]@inproceedings{vanscoy2020systematic, author = {Van Scoy, Bryan and Lessard, Laurent}, title = {Systematic analysis of distributed optimization algorithms over jointly-connected networks}, booktitle = {IEEE Conference on Decision and Control}, year = {2020}, url = {https://ieeexplore.ieee.org/document/9303998}, doi = {10.1109/CDC42340.2020.9303998} }
-
B. Van Scoy and L. Lessard, “Integral quadratic constraints: Exact convergence rates and worst-case trajectories,” IEEE Conference on Decision and Control, 2019.
[PDF] [BibTeX] [URL] [Slides]@inproceedings{vanscoy2019iqc, author = {Van Scoy, Bryan and Lessard, Laurent}, title = {Integral quadratic constraints: {E}xact convergence rates and worst-case trajectories}, booktitle = {IEEE Conference on Decision and Control}, year = {2019}, url = {https://arxiv.org/abs/1903.07668} }
-
B. Van Scoy and L. Lessard, “A distributed optimization algorithm over time-varying graphs with efficient gradient evaluations,” IFAC Workshop on Distributed Estimation and Control in Networked Systems, 2019.
[PDF] [BibTeX] [URL] [Poster]@inproceedings{vanscoy2019distributed, author = {Van Scoy, Bryan and Lessard, Laurent}, title = {A distributed optimization algorithm over time-varying graphs with efficient gradient evaluations}, booktitle = {IFAC Workshop on Distributed Estimation and Control in Networked Systems}, year = {2019}, url = {https://doi.org/10.1016/j.ifacol.2019.12.181} }
-
A. Sundararajan, B. Van Scoy, and L. Lessard, “A canonical form for first-order distributed optimization algorithms,” American Control Conference, 2019.
[PDF] [BibTeX] [URL] [Slides]@inproceedings{sundararajan2019canonical, author = {Sundararajan, Akhil and Van Scoy, Bryan and Lessard, Laurent}, title = {A canonical form for first-order distributed optimization algorithms}, booktitle = {American Control Conference}, year = {2019}, url = {https://doi.org/10.23919/ACC.2019.8814838} }
-
A. Taylor*, B. Van Scoy*, and L. Lessard*, “Lyapunov functions for first-order methods: Tight automated convergence guarantees,” International Conference on Machine Learning 2018 (* denotes equal contribution).
[PDF] [BibTeX] [URL] [Slides] [Code]@inproceedings{taylor2018lyapunov, author = {Taylor, Adrien and Van Scoy, Bryan and Lessard, Laurent}, title = {Lyapunov functions for first-order methods: {T}ight automated convergence guarantees}, booktitle = {International Conference on Machine Learning}, pages = {4897--4906}, year = {2018}, volume = {80}, series = {Proceedings of Machine Learning Research}, address = {Stockholmsmässan, Stockholm Sweden}, month = {Jul}, publisher = {PMLR}, pdf = {http://proceedings.mlr.press/v80/taylor18a/taylor18a.pdf}, url = {http://proceedings.mlr.press/v80/taylor18a.html}, }
-
S. Cyrus, B. Hu, B. Van Scoy, and L. Lessard, “A robust accelerated optimization algorithm for strongly convex functions,” American Control Conference, 2018.
[PDF] [BibTeX] [URL] [Slides]@inproceedings{cyrus2018robust, author = {Cyrus, Saman and Hu, Bin and Van Scoy, Bryan and Lessard, Laurent}, title = {A robust accelerated optimization algorithm for strongly convex functions}, booktitle = {American Control Conference}, year = {2018}, url = {https://ieeexplore.ieee.org/document/8430824/} }
-
B. Van Scoy, R. A. Freeman, and K. M. Lynch, “Feedforward estimators for the distributed average tracking of bandlimited signals in discrete time with switching graph topology,” IEEE Conference on Decision and Control, 2016.
[PDF] [BibTeX] [URL] [Slides]@inproceedings{vanscoy2016feedforward, author = {Van Scoy, Bryan and Freeman, Randy A. and Lynch, Kevin M.}, title = {Feedforward estimators for the distributed average tracking of bandlimited signals in discrete time with switching graph topology}, booktitle = {IEEE Conference on Decision and Control}, year = {2016}, url = {http://ieeexplore.ieee.org/document/7798918/} }
-
B. Van Scoy, R. A. Freeman, and K. M. Lynch, “Design of robust dynamic average consensus estimators,” IEEE Conference on Decision and Control, 2015.
[PDF] [BibTeX] [URL]@inproceedings{vanscoy2015design, author = {Van Scoy, Bryan and Freeman, Randy A. and Lynch, Kevin M.}, title = {Design of robust dynamic average consensus estimators}, booktitle = {IEEE Conference on Decision and Control}, year = {2015}, url = {http://ieeexplore.ieee.org/document/7403206/} }
-
B. Van Scoy, R. A. Freeman, and K. M. Lynch, “Exploiting memory in average consensus,” Allerton Conference on Communication, Control, and Computing, 2015.
[PDF] [BibTeX] [URL]@inproceedings{vanscoy2015exploiting, author = {Van Scoy, Bryan and Freeman, Randy A. and Lynch, Kevin M.}, title = {Exploiting memory in average consensus}, booktitle = {Allerton Conference on Communication, Control, and Computing}, year = {2015}, url = {http://ieeexplore.ieee.org/document/7447013/} }
-
B. Van Scoy, R. A. Freeman, and K. M. Lynch, “A fast robust nonlinear dynamic average consensus estimator in discrete time,” IFAC Workshop on Distributed Estimation and Control in Networked Systems, 2015.
[PDF] [BibTeX] [URL] [Poster]@inproceedings{vanscoy2015fast, author = {Van Scoy, Bryan and Freeman, Randy A. and Lynch, Kevin M.}, title = {A fast robust nonlinear dynamic average consensus estimator in discrete time}, booktitle = {IFAC Workshop on Distributed Estimation and Control in Networked Systems}, year = {2015}, url = {https://doi.org/10.1016/j.ifacol.2015.10.329} }
-
B. Van Scoy, R. A. Freeman, and K. M. Lynch, “Optimal worst-case dynamic average consensus,” American Control Conference, 2015.
[PDF] [BibTeX] [URL] [Slides]@inproceedings{vanscoy2015optimal, author = {Van Scoy, Bryan and Freeman, Randy A. and Lynch, Kevin M.}, title = {Optimal worst-case dynamic average consensus}, booktitle = {American Control Conference}, year = {2015}, url = {http://ieeexplore.ieee.org/document/7172171/} }
-
B. Van Scoy, R. A. Freeman, and K. M. Lynch, “Asymptotic mean ergodicity of average consensus estimators,” American Control Conference, 2014.
[PDF] [BibTeX] [URL] [Slides]@inproceedings{vanscoy2014asymptotic, author = {Van Scoy, Bryan and Freeman, Randy A. and Lynch, Kevin M.}, title = {Asymptotic mean ergodicity of average consensus estimators}, booktitle = {American Control Conference}, year = {2014}, url = {http://ieeexplore.ieee.org/document/6859059/} }
Doctoral Dissertation
-
B. Van Scoy, Analysis and Design of Algorithms for Dynamic Average Consensus and Convex Optimization. PhD thesis, Northwestern University, 2017.
[PDF] [BibTeX] [URL] [Slides]@phdthesis{vanscoy2017dissertation, author = {Van Scoy, Bryan}, title = {Analysis and Design of Algorithms for Dynamic Average Consensus and Convex Optimization}, journal = {ProQuest Dissertations and Theses}, school = {Northwestern University}, year = {2017}, pages = {227}, url = {http://turing.library.northwestern.edu/login?url=http://search.proquest.com.turing.library.northwestern.edu/docview/1911315018?accountid=12861} }
Master's Thesis
-
B. Van Scoy, “A Mathematical Model for Hydrogen Production from a Proton Exchange Membrane Photoelectrochemical Cell,” 2012.
[PDF] [BibTeX] [URL] [Slides]@mastersthesis{vanscoy2012thesis, author = {Van Scoy, Bryan}, title = {A Mathematical Model for Hydrogen Production from a Proton Exchange Membrane Photoelectrochemical Cell}, school = {University of Akron}, year = {2012}, url = {http://rave.ohiolink.edu/etdc/view?acc_num=akron1326217817} }
Research Overview
My research uses optimization and control to study large-scale systems consisting of many complex interconnected components. I develop systematic tools for characterizing properties of the system, as well as design new algorithms to optimize the overall system performance while being robust to disturbances and uncertainties. [more]
Large-scale cyber-physical systems are becoming more prevalent in today’s society. The smart grid, for example, consists of numerous dynamic renewable energy sources such as wind and solar, where controllers regulate the frequency while minimizing consumer costs. Transportation is moving towards a future where autonomous vehicles will coordinate with each other to optimize travel times and improve safety. While building the sensors and actuators for such systems is a difficult task, their ultimate success relies not on our ability to build such systems, but on our ability to control them.
The fields of optimization and control complement each other in the analysis of the algorithms used to control large-scale interconnected systems. While optimization algorithms are well-suited for finding the best solution to complex problems that remain fixed in time, control theory uses feedback to naturally adapt to dynamic uncertainties and disturbances while maintaining stability. Both fields are crucial to the analysis and design of complex interconnected systems that make efficient use of the resources available and are robust to dynamic environments and unknown operating conditions.
The world is becoming more interconnected, and the algorithms we develop must be capable of controlling these highly complex systems. Interconnected systems of the future must adapt to dynamic operating conditions, combat against cyber attacks, be robust to disturbances, guarantee consumer safety, learn from data, and optimize efficiency. My research aims to make such systems a reality.
First-order algorithms for convex optimization
Optimization is the cornerstone for solving a multitude of problems in machine learning, finance, control, and engineering. When these problems depend on high-dimensional data, first-order algorithms are typically used due to their low memory and computation requirements. Using tools from robust control, we were able to design the fastest known algorithm for minimizing smooth strongly convex objectives. [more]
Multi-agent systems
Coordinating agents can interact with each other and their environment in order to solve complex problems that are difficult or impossible to solve individually. Swarms of flying robots, for example, can explore and map unknown environments, and smart cars can communicate with each other to strategically plan routes and minimize travel times. Using semidefinite programming, we have developed a systematic approach to the analysis of algorithms for distributed optimization, and then used this to design an algorithm with the fastest worst-case convergence rate that is also robust to changes in the communication network. [more]
Robust stability of interconnected systems
Practical systems often contain components that are uncertain, noisy, and/or nonlinear. Examples include saturation and friction in physical systems, fluctuations in wind and solar renewable energy sources in the smart grid, and activation functions in a neural network. Using integral quadratic constraints from robust control, we have developed a systematic characterization of the rate of convergence of such systems, and we used semidefinite programming duality to construct the most destabilizing problem instances. [more]


Rumour: PS5 Controller Removes Light Bar
Let there be no light
by Robert RamseyThe PlayStation 5's controller -- supposedly named the DualShock 5 -- will ditch the light bar that was introduced with the DualShock 4. That's according to a freshly uncovered Sony patent that shows clearly labelled drawings of the next-gen device.
As you can see, the PS5 edition doesn't seem to have a light bar -- an addition that's divided opinion throughout this console generation. On the PS4, the light bar allows multiple players to be colour coded so that it's easier to tell who's using which controller. It also works alongside the PlayStation Camera when playing PlayStation VR titles. The camera tracks the light so that games can better track 3D movement.
But not everyone's a fan of the light bar. Although Sony did eventually allow users to dim the light thanks to a PS4 firmware update, some reckon the lowest setting is still too bright, and there's always been concern that the light bar doesn't help the DualShock 4's limited battery life.
No doubt some will appreciate its removal if this patent turns out to be accurate, then. And from where we're sitting, said patent does look legitimate. We reckon this is probably your PS5 controller, ladies and gentlemen.
[via j-platpat.inpit.go.jp, videogameschronicle.com]


Simone D'Avico
Software Developer at
wellD
Find out more about me at
simonedavico.github.io
Or check my profiles at
Github
Stack Overflow
Codepen
LinkedIn


CrimPapers
Articles published on 3 June 2017
On 3 June 2017, 7 new articles were published in 4 journals.
Resilience in Young Children Involved With Child Protective Services
Investing in Children: the Best Way to Prevent Separation From Parents and Families
Thoughts on Public Policy to Expand Family-Based Care and Contract Institutional Care
New Governance of Corporate Cybersecurity: A Case Study of the Petrochemical Industry in the Port of Rotterdam
Networks and Illicit Associations in Corrupt Exchanges: Representing A Gelatinous System in Italy by Jacopo Costa
Strengths and Challenges of A Prostitution Court Model by Joan M. Blakey, Daria A. Mueller, Matt Richie
Judicial Politics in Unconsolidated Democracies: An Empirical Analysis of the Ecuadorian Constitutional Court (2008–2016) by José Luis Castro-Montero, Gijs van Dijck


public class NotificationCompat
extends java.lang.Object
android.app.Notification
introduced after API level 4 in a backwards compatible fashion.| Modifier and Type | Class and Description |
|---|---|
static class |
NotificationCompat.Action
Structure to encapsulate a named action that can be shown as part of this notification.
|
static class |
NotificationCompat.BigPictureStyle
Helper class for generating large-format notifications that include a large image attachment.
|
static class |
NotificationCompat.BigTextStyle
Helper class for generating large-format notifications that include a lot of text.
|
static class |
NotificationCompat.Builder
Builder class for
NotificationCompat objects. |
static interface |
NotificationCompat.Extender
Extender interface for use with
NotificationCompat.Builder.extend(android.support.v4.app.NotificationCompat.Extender) . |
static class |
NotificationCompat.InboxStyle
Helper class for generating large-format notifications that include a list of (up to 5) strings.
|
static class |
NotificationCompat.Style
An object that can apply a rich notification style to a
Notification.Builder
object. |
static class |
NotificationCompat.WearableExtender
Helper class to add wearable extensions to notifications.
|
| Modifier and Type | Field and Description |
|---|---|
static int |
DEFAULT_ALL
Use all default values (where applicable).
|
static int |
DEFAULT_LIGHTS
Use the default notification lights.
|
static int |
DEFAULT_SOUND
Use the default notification sound.
|
static int |
DEFAULT_VIBRATE
Use the default notification vibrate.
|
static java.lang.String |
EXTRA_INFO_TEXT
Notification extras key: this is a small piece of additional text as supplied to
NotificationCompat.Builder.setContentInfo(CharSequence) . |
static java.lang.String |
EXTRA_LARGE_ICON
Notification extras key: this is a bitmap to be used instead of the small icon when showing the
notification payload, as
supplied to
Builder#setLargeIcon(android.graphics.Bitmap) . |
static java.lang.String |
EXTRA_LARGE_ICON_BIG
Notification extras key: this is a bitmap to be used instead of the one from
Builder#setLargeIcon(android.graphics.Bitmap) when the notification is
shown in its expanded form, as supplied to
BigPictureStyle#bigLargeIcon(android.graphics.Bitmap) . |
static java.lang.String |
EXTRA_PEOPLE
Notification extras key: An array of people that this notification relates to, specified
by contacts provider contact URI.
|
static java.lang.String |
EXTRA_PICTURE
Notification extras key: this is a bitmap to be shown in
NotificationCompat.BigPictureStyle expanded
notifications, supplied to BigPictureStyle#bigPicture(android.graphics.Bitmap) . |
static java.lang.String |
EXTRA_PROGRESS
Notification extras key: this is the progress value supplied to
NotificationCompat.Builder.setProgress(int, int, boolean) . |
static java.lang.String |
EXTRA_PROGRESS_INDETERMINATE
Notification extras key: whether the progress bar is indeterminate, supplied to
NotificationCompat.Builder.setProgress(int, int, boolean) . |
static java.lang.String |
EXTRA_PROGRESS_MAX
Notification extras key: this is the maximum value supplied to
NotificationCompat.Builder.setProgress(int, int, boolean) . |
static java.lang.String |
EXTRA_SHOW_CHRONOMETER
Notification extras key: whether the when field set using
NotificationCompat.Builder.setWhen(long) should
be shown as a count-up timer (specifically a android.widget.Chronometer ) instead
of a timestamp, as supplied to NotificationCompat.Builder.setUsesChronometer(boolean) . |
static java.lang.String |
EXTRA_SMALL_ICON
Notification extras key: this is the resource ID of the notification's main small icon, as
supplied to
NotificationCompat.Builder.setSmallIcon(int) . |
static java.lang.String |
EXTRA_SUB_TEXT
Notification extras key: this is a third line of text, as supplied to
NotificationCompat.Builder.setSubText(CharSequence) . |
static java.lang.String |
EXTRA_SUMMARY_TEXT
Notification extras key: this is a line of summary information intended to be shown
alongside expanded notifications, as supplied to (e.g.)
|
static java.lang.String |
EXTRA_TEXT
Notification extras key: this is the main text payload, as supplied to
NotificationCompat.Builder.setContentText(CharSequence) . |
static java.lang.String |
EXTRA_TEXT_LINES
Notification extras key: An array of CharSequences to show in
NotificationCompat.InboxStyle expanded
notifications, each of which was supplied to NotificationCompat.InboxStyle.addLine(CharSequence) . |
static java.lang.String |
EXTRA_TITLE
Notification extras key: this is the title of the notification,
as supplied to
NotificationCompat.Builder.setContentTitle(CharSequence) . |
static java.lang.String |
EXTRA_TITLE_BIG
Notification extras key: this is the title of the notification when shown in expanded form,
e.g. as supplied to
NotificationCompat.BigTextStyle.setBigContentTitle(CharSequence) . |
static int |
FLAG_AUTO_CANCEL
Bit set in the Notification flags field if the notification should be canceled when
it is clicked by the user.
|
static int |
FLAG_FOREGROUND_SERVICE
Bit set in the Notification flags field if this notification represents a currently
running service.
|
static int |
FLAG_GROUP_SUMMARY
Bit set in the Notification flags field if this notification is the group summary for a
group of notifications.
|
static int |
FLAG_HIGH_PRIORITY
Deprecated.
Use
NotificationCompat.Builder.setPriority(int) with a positive value. |
static int |
FLAG_INSISTENT
Bit set in the Notification flags field if
the audio will be repeated until the notification is
cancelled or the notification window is opened.
|
static int |
FLAG_LOCAL_ONLY
Bit set in the Notification flags field if this notification is relevant to the current
device only and it is not recommended that it bridge to other devices.
|
static int |
FLAG_NO_CLEAR
Bit set in the Notification flags field if the notification should not be canceled
when the user clicks the Clear all button.
|
static int |
FLAG_ONGOING_EVENT
Bit set in the Notification flags field if this notification is in
reference to something that is ongoing, like a phone call.
|
static int |
FLAG_ONLY_ALERT_ONCE
Bit set in the Notification flags field if the notification's sound,
vibrate and ticker should only be played if the notification is not already showing.
|
static int |
FLAG_SHOW_LIGHTS
Bit set in the Notification flags field when LEDs should be turned on
for this notification.
|
static int |
PRIORITY_DEFAULT
Default notification priority for
NotificationCompat.Builder.setPriority(int) . |
static int |
PRIORITY_HIGH
Higher notification priority for
NotificationCompat.Builder.setPriority(int) ,
for more important notifications or alerts. |
static int |
PRIORITY_LOW
Lower notification priority for
NotificationCompat.Builder.setPriority(int) ,
for items that are less important. |
static int |
PRIORITY_MAX
Highest notification priority for
NotificationCompat.Builder.setPriority(int) ,
for your application's most important items that require the user's
prompt attention or input. |
static int |
PRIORITY_MIN
Lowest notification priority for
NotificationCompat.Builder.setPriority(int) ;
these items might not be shown to the user except under
special circumstances, such as detailed notification logs. |
static int |
STREAM_DEFAULT
Use this constant as the value for audioStreamType to request that
the default stream type for notifications be used.
|
| Constructor and Description |
|---|
NotificationCompat() |
| Modifier and Type | Method and Description |
|---|---|
static NotificationCompat.Action |
getAction(Notification notif,
int actionIndex)
Get an action on this notification in a backwards compatible
manner.
|
static int |
getActionCount(Notification notif)
Get the number of actions in this notification in a backwards compatible
manner.
|
static Bundle |
getExtras(Notification notif)
Gets the
Notification#extras field from a notification in a backwards
compatible manner. |
static java.lang.String |
getGroup(Notification notif)
Get the key used to group this notification into a cluster or stack
with other notifications on devices which support such rendering.
|
static boolean |
getLocalOnly(Notification notif)
Get whether or not this notification is only relevant to the current device.
|
static java.lang.String |
getSortKey(Notification notif)
Get a sort key that orders this notification among other notifications from the
same package.
|
static boolean |
isGroupSummary(Notification notif)
Get whether this notification to be the group summary for a group of notifications.
|
public static final int DEFAULT_ALL
public static final int DEFAULT_SOUND
NotificationCompat.Builder.setSound(Uri)
public static final int DEFAULT_VIBRATE
NotificationCompat.Builder.setVibrate(long[])
. Using phone vibration requires the
VIBRATE
permission.public static final int DEFAULT_LIGHTS
FLAG_SHOW_LIGHTS
bit, and values set with NotificationCompat.Builder.setLights(int, int, int)
.public static final int STREAM_DEFAULT
AudioManager#STREAM_NOTIFICATION
.public static final int FLAG_SHOW_LIGHTS
public static final int FLAG_ONGOING_EVENT
public static final int FLAG_INSISTENT
public static final int FLAG_ONLY_ALERT_ONCE
public static final int FLAG_AUTO_CANCEL
public static final int FLAG_NO_CLEAR
public static final int FLAG_FOREGROUND_SERVICE
android.app.Service#startForeground
.public static final int FLAG_HIGH_PRIORITY
NotificationCompat.Builder.setPriority(int)
with a positive value.public static final int FLAG_LOCAL_ONLY
public static final int FLAG_GROUP_SUMMARY
NotificationCompat.Builder.setGroup(java.lang.String)
.public static final int PRIORITY_DEFAULT
NotificationCompat.Builder.setPriority(int)
.
If your application does not prioritize its own notifications,
use this value for all notifications.public static final int PRIORITY_LOW
NotificationCompat.Builder.setPriority(int)
,
for items that are less important. The UI may choose to show
these items smaller, or at a different position in the list,
compared with your app's PRIORITY_DEFAULT
items.public static final int PRIORITY_MIN
NotificationCompat.Builder.setPriority(int)
;
these items might not be shown to the user except under
special circumstances, such as detailed notification logs.public static final int PRIORITY_HIGH
NotificationCompat.Builder.setPriority(int)
,
for more important notifications or alerts. The UI may choose
to show these items larger, or at a different position in
notification lists, compared with your app's PRIORITY_DEFAULT
items.public static final int PRIORITY_MAX
NotificationCompat.Builder.setPriority(int)
,
for your application's most important items that require the user's
prompt attention or input.public static final java.lang.String EXTRA_TITLE
NotificationCompat.Builder.setContentTitle(CharSequence)
.public static final java.lang.String EXTRA_TITLE_BIG
NotificationCompat.BigTextStyle.setBigContentTitle(CharSequence)
.public static final java.lang.String EXTRA_TEXT
NotificationCompat.Builder.setContentText(CharSequence)
.public static final java.lang.String EXTRA_SUB_TEXT
NotificationCompat.Builder.setSubText(CharSequence)
.public static final java.lang.String EXTRA_INFO_TEXT
NotificationCompat.Builder.setContentInfo(CharSequence)
.public static final java.lang.String EXTRA_SUMMARY_TEXT
NotificationCompat.BigTextStyle.setSummaryText(CharSequence)
.public static final java.lang.String EXTRA_SMALL_ICON
NotificationCompat.Builder.setSmallIcon(int)
.public static final java.lang.String EXTRA_LARGE_ICON
Builder#setLargeIcon(android.graphics.Bitmap)
.public static final java.lang.String EXTRA_LARGE_ICON_BIG
Builder#setLargeIcon(android.graphics.Bitmap)
when the notification is
shown in its expanded form, as supplied to
BigPictureStyle#bigLargeIcon(android.graphics.Bitmap)
.public static final java.lang.String EXTRA_PROGRESS
NotificationCompat.Builder.setProgress(int, int, boolean)
.public static final java.lang.String EXTRA_PROGRESS_MAX
NotificationCompat.Builder.setProgress(int, int, boolean)
.public static final java.lang.String EXTRA_PROGRESS_INDETERMINATE
NotificationCompat.Builder.setProgress(int, int, boolean)
.public static final java.lang.String EXTRA_SHOW_CHRONOMETER
NotificationCompat.Builder.setWhen(long)
should
be shown as a count-up timer (specifically a android.widget.Chronometer
) instead
of a timestamp, as supplied to NotificationCompat.Builder.setUsesChronometer(boolean)
.public static final java.lang.String EXTRA_PICTURE
NotificationCompat.BigPictureStyle
expanded
notifications, supplied to BigPictureStyle#bigPicture(android.graphics.Bitmap)
.public static final java.lang.String EXTRA_TEXT_LINES
NotificationCompat.InboxStyle
expanded
notifications, each of which was supplied to NotificationCompat.InboxStyle.addLine(CharSequence)
.public static final java.lang.String EXTRA_PEOPLE
public static Bundle getExtras(Notification notif)
Notification#extras
field from a notification in a backwards
compatible manner. Extras field was supported from JellyBean (Api level 16)
forwards. This function will return null on older api levels.public static int getActionCount(Notification notif)
public static NotificationCompat.Action getAction(Notification notif, int actionIndex)
notif
- The notification to inspect.actionIndex
- The index of the action to retrieve.public static boolean getLocalOnly(Notification notif)
Some notifications can be bridged to other devices for remote display. If this hint is set, it is recommend that this notification not be bridged.
public static java.lang.String getGroup(Notification notif)
public static boolean isGroupSummary(Notification notif)
NotificationCompat.Builder.setGroup(java.lang.String)
.public static java.lang.String getSortKey(Notification notif)
This sort key can also be used to order members of a notification group. See
NotificationCompat.Builder.setGroup(java.lang.String)
.
String.compareTo(String)


Based on your current drive to work and the estimated mpg for your vehicle we estimate you spend {{vm.cost.cost | currency}} per week in gas alone
You could cut that cost in half to {{vm.cost.half_cost | currency}}


Cumulocity C++ Library: Lua Plugin Documentation
Table of Contents
All Lua plugins are managed by a single Lua plugin manager. The Lua plugin manager is access-able to all Lua plugins as an object named c8y. The c8y object exposes timers, SmartREST message based callbacks, HTTP binary APIs.
1 Initialization
Every Lua plugin must have a init
function to perform the initialization task. If a Lua plugin has successfully initialized, it must return 0 to notify the Lua plugin manager. If for any reason the Lua plugin failed to initialize, e.g., the required resource is unavailable, a non-0 number must be returned. There is, however, no requirement what non-0 value a Lua plugin must return in case the initialization process failed.
2 Timer
A timer provides periodical execution of a Lua function. Related APIs are as following:
- c8y:addTimer(interval, callback) -> timer
Create a timer object with a time period of interval milliseconds. The Lua function with the name equals to the string callback will be executed when the timer fires. A timer is inactive when first created.
- timer:start()
Start a timer object. timer becomes active.
- timer:stop()
Stop a timer object. timer becomes inactive.
- timer.isActive
Boolean property indicating whether the timer is active or not.
- timer.interval
A property of the timer object. Read this property to get the current period of this timer. Write this property to set a new period for this timer. Setting a timer's interval to 0 is undefined behavior.
3 Message Handler
A message handler is a SmartREST message callback, which is executed when a message for the registered SmartREST template ID is received.
- c8y:addMsgHandler(MsgID, callback)
Register a message callback for message ID MsgID. The Lua function with the name equals to the string callback is executed when a message with ID MsgID is received. The callback function is called with a single SmartREST record parameter, see below about the record object APIs. Calling this function multiple times with the same MsgID overwrites the callback function.
- record.size
Read-only property denotes the number of the tokens in the record.
- record:value(i) -> string
Return the value of the token at position i. Index i starts from 0.
- record:type(i) -> int
Return the type of the token at position i. Index i starts from 0.
4 Networking
- c8y:send(request, prio)
Send request to Cumulocity. Note this is asynchronous sending, this function returns immediately without any guarantee whether the request is sent successful or not. Set prio to 1 if you want the guarantee. Calling this function without prio or with prio equals 0 is the same default no guarantee sending. Be careful not to abuse the prio parameter, as there is a capacity for buffering failed requests, old requests will be discarded when this capacity is reached.
- c8y:post(dest, ct, data) -> int
HTTP multipart POST to upload a binary to Cumulocity. dest is the file name to be stored on the server. ct is the Content-Type of data. data contains the actual content to be posted. This function is synchronous, on success, it returns the size of the response, on failure, -1 is returned.
- c8y:postf(dest, ct, file) -> int
Counterpart of the post function that instead of asking the caller to read the data, the actual content to be posted is in a file pointed by parameter file. This function is also suitable when the file is large and can not be read once all in the memory. This function also returns -1 when read file failed.
- c8y:get(id) -> int
HTTP GET method to download a binary from Cumulocity. id is the unique resource identifier of the binary. This function is synchronous, on success, it returns the size of the response, on failure, -1 is returned.
- c8y:getf(id, dest) -> int
Counterpart of the get function, which instead of download a binary to memory, rather store the binary in a file pointed by dest. On success, the function returns the number of bytes written so far, on failure, the function returns -1. Note this function overwrites the file named dest if it exists.
- c8y.resp
Read-only property stores the server response for post, postf and get. The content of c8y.resp is undefined when these functions failed.
5 Misc
- c8y.server
server address the agent connects to.
- c8y.ID
the managed object ID for the agent.
6 Example
local timer function init() -- create a 5 seconds timer with callback foo timer = c8y:addTimer(5*1000, 'foo') -- start the timer timer:start() -- register a callback bar for message 301 c8y:addMsgHandler(301, 'bar') -- notify the plugin manager the lua plugin has successfully initialized return 0 end function foo() print('I am a timer!') end function bar(r) -- index starts from 0 for i = 0, r.size - 1 do print(r:type(i), r:value(i)) end end


| @gamestate.largerPitPlayer1 | @if(gamestate.isPlayer1Turn && !gamestate.isGameOver){@gamestate.roundPits(5) | @gamestate.roundPits(4) | @gamestate.roundPits(3) | @gamestate.roundPits(2) | @gamestate.roundPits(1) | @gamestate.roundPits(0) | }else{@gamestate.roundPits(5) | @gamestate.roundPits(4) | @gamestate.roundPits(3) | @gamestate.roundPits(2) | @gamestate.roundPits(1) | @gamestate.roundPits(0) |<EMAIL_ADDRESS>|
| @gamestate.roundPits(6) | @gamestate.roundPits(7) | @gamestate.roundPits(8) | @gamestate.roundPits(9) | @gamestate.roundPits(10) | @gamestate.roundPits(11) | }else{@gamestate.roundPits(6) | @gamestate.roundPits(7) | @gamestate.roundPits(8) | @gamestate.roundPits(9) | @gamestate.roundPits(10) | @gamestate.roundPits(11) | }
Game over. Player 1 win
} else if(gamestate.largerPitPlayer2 > gamestate.largerPitPlayer1){Game over. Player 2 win
} else{Game over. Draw
} } }


Haulage association insists Verona Murphy is "someone who strives to avoid division"
by Stephen McNeiceThe Irish Road Haulage Association (IRHA) has defended Verona Murphy, insisting she's someone who "strives to avoid division".
The Fine Gael candidate in Wexford has stood aside as president of the organisation for the duration of the by-election campaign.
The past week has seen the businesswoman come under fire for comments she made about asylum seekers.
She has apologised twice for the comments, but has faced continuing criticism in recent days.
Separately, the IRHA today said it has asked Ms Murphy not to comment on allegations about a settlement they had concluded with a former employee of the the association.
It comes after the Irish Independent reported the settlement followed a Workplace Relations Commission (WRC) finding that the staff member was penalised for raising concerns of alleged bullying by Ms Murphy and others.
The IRHA said the settlement "contained a strict confidentiality clause which the IRHA must respect".
'Person of integrity'
In their statement today, the management committee of the IRHA also said they wish to express 'solidarity and support' for Ms Murphy amid the ongoing criticism of her recent comments.
They insist she has been 'extraordinarily dedicated' to her role in the association over the past four years.
They said: "She has devoted time and energy way above anything that could be expected of a voluntary position.
"At all times, she has shown compassion and concern for the problems encountered by every member who has sought her counsel and assistance."
The statement adds: "The descriptions or terms being applied to Verona by some commentators do not represent or reflect the person that she is, the person that we know.
"Verona is person of integrity, a person who is warm, generous, kind and strives to be a force for good.
"She is someone who strives to avoid division and seeks to bring people together.
"A person who, like everyone, is fallible, but knows when to put her hand up and acknowledge that she has made a mistake."


Module: ActionCable::Server::Connections
Do not use. This module is for internal use only.
| Relationships & Source Files | |
| Extension / Inclusion / Inheritance Descendants | |
|
Included In:
| |
| Defined in: | actioncable/lib/action_cable/server/connections.rb |
Overview
Collection class for all the connections that have been established on this specific server. Remember, usually you’ll run many Action Cable servers, so you can’t use this collection as a full list of all of the connections established against your application. Instead, use ::ActionCable::RemoteConnections
for that.
Constant Summary
-
BEAT_INTERVAL =
# File 'actioncable/lib/action_cable/server/connections.rb', line 103
Instance Method Summary
- #add_connection(connection)
- #connections
- #open_connections_statistics
- #remove_connection(connection)
-
#setup_heartbeat_timer
WebSocket connection implementations differ on when they’ll mark a connection as stale.
Instance Method Details
#add_connection(connection)
[ GitHub ]# File 'actioncable/lib/action_cable/server/connections.rb', line 16
def add_connection(connection) connections << connection end
#connections
[ GitHub ]# File 'actioncable/lib/action_cable/server/connections.rb', line 12
def connections @connections ||= [] end
#open_connections_statistics
[ GitHub ]# File 'actioncable/lib/action_cable/server/connections.rb', line 33
def open_connections_statistics connections.map(&:statistics) end
#remove_connection(connection)
[ GitHub ]# File 'actioncable/lib/action_cable/server/connections.rb', line 20
def remove_connection(connection) connections.delete connection end
#setup_heartbeat_timer
WebSocket connection implementations differ on when they’ll mark a connection as stale. We basically never want a connection to go stale, as you then can’t rely on being able to communicate with the connection. To solve this, a 3 second heartbeat runs on all connections. If the beat fails, we automatically disconnect.
# File 'actioncable/lib/action_cable/server/connections.rb', line 27
def setup_heartbeat_timer @heartbeat_timer ||= event_loop.timer(BEAT_INTERVAL) do event_loop.post { connections.each(&:beat) } end end


In this test, you must click on the numbers in the circles in decreasing numerical order
First, you will do a trial run. Start at 10 and click downwards as fast as you can.
After you finish the trial run, click the Start button to begin the test which starts at 50.
Time: SecondsTrial


The Magic Lantern targeting process is part of the development of an interactive title. This process uses the title components and makes them playable on a specific target, such as a PC running Windows DirectX, a game console or a set-top box.
The targeting process can be used during all phases of title development. At the start of title development, it is used to prototype the title on the target, to explore the development limits, and to view the media on the delivery platform. As development progresses, the targeting process is necessary to help refine the title, keeping it efficient. When the development is complete, targeting is the final step in producing a platformspecific title that is ready to be transferred to the distribution media.
The targeting process uses several programs that help prepare an interactive title for its execution on its target device. The targeting process takes the Digital Workprint (DWP) and its associated media assets as input and creates three output products. These three principal products of the targeting process are:
There are several key steps in the targeting process. Title developers can also bypass the default solution and implement their own custom scheme for each step.
These are the key targeting process steps:
Figure 2.2.1 illustrates the major components of the targeting process. It shows the steps outlined above and the flow of different key pieces of data.
Figure 2.2.1: Target Mastering Process
The Digital Playprint Script Interpreter (genppscript) assembles the Digital Playprint from chunks stored in individual files. These chunks are the compiled actor group chunk files (a cast), media reference chunk files, scene chunk files and set chunk files. A Digital Playprint Generation Script drives the Digital Playprint Script Interpreter. The language for the script is Python-based. It uses commands to lay out the actual Playprint. The Digital Playprint Script Interpreter also generates primitives for converting symbolic Rehearsal Player names into numeric runtime player names. It places these runtime player names in files that must be compiled and linked against the Runtime Engine SDK libraries.
The Digital Playprint Generation Script is created with the Digital Playprint Script Generator tool that reads the Digital Workprint. The script may be customized or replaceable by the title programmer.
Table 2.2.1 identifies the Magic Lantern tools used during the targeting process.
Magic Lantern Tool |
Description |
Generated Artifacts |
Documentation |
gengroup |
Generate Actor Group chunks |
ActorID.java, GroupID.java, group chunk files (1 .chk file per Group in the DWP) |
gengroup manual page |
genscene |
Generate Scene chunks |
SceneID.java, scene chunk files (1 .chk
file per Scene in the DWP) |
genscene manual page |
genmedia |
Generate Media Reference chunks |
MediaBom.txt, media reference chunk files
(1 .chk file per Media Reference in the DWP) |
genmedia manual page |
gentables |
Generate Digital Playprint Tables |
MleRuntimeTables.java |
gentables manual page |
genppscript |
Generate DPP Python Script |
playprint.py |
genppscript manual page |
gendpp |
Generate Digital Playprint |
DppTOC.java, Digital Playprint file (1
.dpp file) |
gendpp manual page |


You have a group of parameters that naturally go together, replace them with an object.
Often you see a particular group of parameters that tend to be passed together. Several methods may use this group, either on one class or in several classes. Such a group of classes is a data clump and can be replaced with an object that carries all of this data. This refactoring is useful because it reduces the size of parameter list, and long parameter lists are hard to understand.
When a function seems to need more than two or three arguments, it is likely that some of those arguments ought to be wrapped in to a class of their own. Consider, for example, the difference between the two following declarations:
Circle makeCircle(double x, double y, double radius);
Circle makeCircle(Point center, double radius);
Reducing the number of arguments by creating objects out of them may seem like cheating, but it's not. When groups of variables are passed together, the way x and y are in the example above, they are likely part of a concept that deserves a name of its own.
package com.josdem.refactoring;
import java.util.List;
public class Account {
public Double getTotal(Integer min, Integer max, List entries){
Double result = 0.00;
for (Entry entry : entries) {
if (entry.getMeassure() >= min && entry.getMeassure() <= max){
result += entry.getValue();
}
}
return result;
}
}
package com.josdem.refactoring;
public class Range {
private final Integer min;
private final Integer max;
public Range(Integer min, Integer max) {
this.min = min;
this.max = max;
}
public Integer getMin() {
return min;
}
public Integer getMax() {
return max;
}
}
I've made the range class immutable; that is, all the values for the range are final and set in the constructor, hence are no methods for mofifying the values. This is a wise move to avoid aliasing bugs.
Now applying refactoring, the original class turns to this one:
package com.josdem.refactoring;
import java.util.List;
public class Account {
public Double getTotal(Range range, List entries){
Double result = 0.00;
for (Entry entry : entries) {
if (entry.getMeassure() >= range.getMin() && entry.getMeassure() <= range.getMax()){
result += entry.getValue();
}
}
return result;
}
}


"Gareth Thomas is proof HIV doesn't make you weak – it makes you the opposite"
Gareth Thomas opened up on Loose Women this week in his first TV interview since revealing his HIV status - and now he's doing the most important work of his life
by Saira Khan, https://www.facebook.com/dailymirror/Gareth Thomas had a glittering sporting career but it’s now that he’s doing the most important work of his life.
The former Welsh rugby player is on a mission to save lives and change attitudes.
Gareth opened up on Loose Women this week in his first TV interview since he chose to reveal his HIV status in the Sunday Mirror in September.
Sitting next to him, I could only imagine how hard it was for him to come out about his sexuality, especially because he was a rugby star.
He was afraid of losing his people, his town, his game.

It was during a routine health check-up that Gareth discovered he was HIV positive. And it felt like an express train was hitting him at 300mph.
He wondered how long he had left. He admitted he was so uneducated, all he was picturing was the adverts from 20 years ago, with people dying.
He even thought he wouldn’t be able to share a cup with anybody else.
The scariest thing for him was that he’d had no symptoms – he seemed fit and healthy. So he is even more determined that people get tested – because Gareth says the fear of not knowing is far worse.
So many of us still, in 2019, are clueless about HIV. I grew up in the 80s when scaremongering was at its peak.

It is only through Gareth that I learned how far HIV medication has actually come.
Gareth, who is 45, takes one pill a day now and the virus is undetectable in his blood and can’t be passed on.
He says: “I know I have HIV, but HIV doesn’t have me.”

And because he has shared his news, he feels the burden has lifted – he doesn’t need to hide and he can now help others.
And getting tested is such an easy process – you can even get self-test-ing kits to do at home.
Gareth started off as a rugby player but he is now an educator – out to save lives.
He’s making HIV less scary and something we should all talk about. He speaks bravely from the heart, he cares and he wants to make a difference.
After everything he has been through, he is standing tall, owning it and being completely selfless.
He is proof that having HIV does not make you weak – it makes you the opposite.


Yang Liwei (June 21, 1965-), a super astronaut, was born in Huludao City, Liaoning Province. He graduated from the Air Force Aviation University of the Chinese People's Liberation Army, was a major general of the Chinese People's Liberation Army, and was the first person in space in China.
he was the first generation of astronauts trained by China and flew safely for 1350 hours in the former air force. At 9: 00 on October 15, 2003, the Shenzhou V spacecraft carried by the Long March 2 F rocket entered space for the first time, symbolizing a big step forward in China's space industry and playing a milestone role. [1] On September 15, 2014, he was awarded the leonov Prize. On October 27, 2017, he was awarded the "Space Science Medal" by UNESCO.
In 1983, Yang Liwei was admitted to the 8th Flight Academy of the Air Force.
graduated from the air force aviation university of the people's liberation army in 1987 with a bachelor's degree. Assigned to the air force fighter aviation unit as pilots. He was awarded the rank of lieutenant in the air force in 1988,
joined the communist party of China in 1988.
in September 1995, the manned space engineering command was approved by the central military Commission to select reserve astronauts from the active pilots of the air force. In mid-April 1997, he achieved excellent results in clinical medicine, aerospace physiological function indexes and psychological quality tests, and became one of them.
in January 1998, he became the first generation of Chinese astronauts together with 13 other excellent pilots in the air force. Since the astronaut brigade was attached to the General Armaments Department, it was changed to the army at that time and the rank of major in the air force was changed to that of major in the army. In 2000, he was promoted to the rank of lieutenant colonel and worked hard and tirelessly.
in July 2003, the astronaut selection and evaluation Committee of manned space engineering assessed that it had the ability to independently carry out space flight and was awarded the qualification of a third-class astronaut. When the rank of lieutenant colonel. At 9: 00 Beijing time on October 15, yang liwei entered space for the first time on the shenzhou v spacecraft carried by the long March 2 f rocket. His pioneering work with technical experts has made China the third country to master manned space technology. On October 15, he was promoted to the rank of colonel. On October 16, Yang Liwei became a national hero in the minds of the people of the whole country.
before and after the spring festival in 2004, he was promoted to the rank of senior colonel. [4] On December 09, Yang Liwei received an honorary doctor of science degree from the Chinese University of Hong Kong.
In 2005, Yang Liwei became deputy director of the Chinese Astronaut Research and Training Center and deputy director of the astronaut system in manned space engineering.
in October 2007, he was elected as an alternate member of the central Committee at the 17th national congress of the communist party of China.
on July 22, 2008, he was promoted to the rank of major general. On November 17, he served as honorary principal of Wenchang Middle School at the centennial celebration of Wenchang Middle School in Hainan Province.
on February 3, 2010, Suzhou college hired him as honorary professor, vice director of China manned space engineering office in March, and on may 15, he was hired by Jilin university as a life coach for college students.
was elected academician of the international academy of astronautics in 2011.
on March 24, 2013, yang liwei received an honorary doctor of science degree from Macao university of science and technology.
from April 2018 to July 2018, he was the director of China manned space engineering office.


|
FloatingMeasure
class API for phyiscal calculations
|
This class keeps three vectors (two string : Short and Long and one double : Factor). These vectors are common to classes CPreMeasure and CBaseMeasure and are therefore packed into this class for vector handling. More...
#include <VectorHandle.h>
Public Member Functions | |
| CVectorHandle () | |
| does nothing More... | |
| ~CVectorHandle () | |
| destructor: calls CVectorHandle::_DeInit() More... | |
| int | GetIndexByShortLabel (const string &strShortLabel) |
| returns the index of the pre-unit if the user given string matches one of the elemens in CPreUnit::m_vstrPreUnitShort More... | |
| int | GetIndexByLongLabel (const string &strLongLabel) |
| returns the index of the pre-unit if the user given string matches one of the elemens in CPreUnit::m_vstrPreUnitLong More... | |
| const string & | Long (const unsigned int uiIndex) |
| gets element from CVectorHandle::vstrShort by index More... | |
| const string & | Short (const unsigned int uiIndex) |
| gets element from CVectorHandle::vstrLong by index More... | |
| const double | Factor (const unsigned int uiIndex) |
| gets element from CVectorHandle::vdFactor by index More... | |
Protected Attributes | |
| vector< double > * | vdFactor |
| vector keeping all the factors: e.g. More... | |
| vector< string > * | vstrLong |
| vector keeping the long label e.g. More... | |
| vector< string > * | vstrShort |
| vector keeping the short label: e.g. More... | |
This class keeps three vectors (two string : Short and Long and one double : Factor). These vectors are common to classes CPreMeasure and CBaseMeasure and are therefore packed into this class for vector handling.
Definition at line 37 of file VectorHandle.h.
| CVectorHandle::CVectorHandle | ( | ) |
does nothing
Definition at line 28 of file VectorHandle.cpp.
| CVectorHandle::~CVectorHandle | ( | ) |
destructor: calls CVectorHandle::_DeInit()
Definition at line 36 of file VectorHandle.cpp.
References SecureDeleteObjectPointer(), vdFactor, vstrLong, and vstrShort.
|
inline |
gets element from CVectorHandle::vdFactor by index
| uiIndex | index |
Definition at line 116 of file VectorHandle.h.
References GetElementFromVectorByIndex().
|
inline |
returns the index of the pre-unit if the user given string matches one of the elemens in CPreUnit::m_vstrPreUnitLong
| strLongLabel | p_strPreUnitLongLabel: user given long label of the demanded unit |
Definition at line 80 of file VectorHandle.h.
References FindElementInVectorGetIndex().
|
inline |
returns the index of the pre-unit if the user given string matches one of the elemens in CPreUnit::m_vstrPreUnitShort
| strShortLabel | p_strPreUnitShortLabel:user given short label of the demanded unit |
Definition at line 69 of file VectorHandle.h.
References FindElementInVectorGetIndex().
|
inline |
gets element from CVectorHandle::vstrShort by index
| uiIndex | index |
Definition at line 94 of file VectorHandle.h.
References GetElementFromVectorByIndex().
|
inline |
gets element from CVectorHandle::vstrLong by index
| uiIndex | index |
Definition at line 105 of file VectorHandle.h.
References GetElementFromVectorByIndex().
|
protected |
vector keeping all the factors:
e.g.
Definition at line 136 of file VectorHandle.h.
|
protected |
vector keeping the long label
e.g.
Definition at line 145 of file VectorHandle.h.
|
protected |
vector keeping the short label:
e.g.
Definition at line 154 of file VectorHandle.h.


Team: Elizabeth Codick, Mark Thurrott, Chad Cummings
Customer:
The problem:
An analysis of the problem:
Pain points:
Covenants:
Goals:
Worries:
Ideas:
How to involve them:
How to communicate progress:
How to understand their way of communicating:
How to communicate the design to them:
I was born and raise in Buffalo, New York and I am a proud Buffalonian. I am currently a 3rd year student here at RIT. I am majoring in Human-Centered Computing, minoring in American Sign Language and Deaf Cultural Studies, and have finished an Associate in Science in Applied Computer Technology.
I was born in Phoenix, Arizona but lived in Boston, MA pretty much my entire life. I am currently studying for a bachelor’s degree in Human Centered Computing at RIT and am going into my 3rd year. I originally started out in the Mobile App Development major but moved to HCC when I realized I wanted to focus more on UI/UX.
I’m from Austin, Texas, but I was born in Albany, New York. Yeah, it’s really good to be back in New York again, especially in Rochester. I’m currently studying for a bachelor’s degree in Human-Centered Computing and minor in Web Development at RIT, entering my fifth and final year.
After exploring-majors-in-college phase, I discover that I enjoyed studying and designingwith user interface and user experience, especially with when it comes to video games and accessibility. Part-time working as an user analyst for NTID Center on Accessibility. I mostly play sports, building/fixing things, read stuffs, cleaning, and chilling in my free time. Oh yeah, let’s go New York Jets! J-E-T-S, Jets!, Jets!, Jets!
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Close ProjectLorem ipsum dolor sit amet, consectetur adipisicing elit. Mollitia neque assumenda ipsam nihil, molestias magnam, recusandae quos quis inventore quisquam velit asperiores, vitae? Reprehenderit soluta, eos quod consequuntur itaque. Nam.
Close ProjectLorem ipsum dolor sit amet, consectetur adipisicing elit. Mollitia neque assumenda ipsam nihil, molestias magnam, recusandae quos quis inventore quisquam velit asperiores, vitae? Reprehenderit soluta, eos quod consequuntur itaque. Nam.
Close ProjectLorem ipsum dolor sit amet, consectetur adipisicing elit. Mollitia neque assumenda ipsam nihil, molestias magnam, recusandae quos quis inventore quisquam velit asperiores, vitae? Reprehenderit soluta, eos quod consequuntur itaque. Nam.
Close ProjectLorem ipsum dolor sit amet, consectetur adipisicing elit. Mollitia neque assumenda ipsam nihil, molestias magnam, recusandae quos quis inventore quisquam velit asperiores, vitae? Reprehenderit soluta, eos quod consequuntur itaque. Nam.
Close ProjectLorem ipsum dolor sit amet, consectetur adipisicing elit. Mollitia neque assumenda ipsam nihil, molestias magnam, recusandae quos quis inventore quisquam velit asperiores, vitae? Reprehenderit soluta, eos quod consequuntur itaque. Nam.
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Messages
Foo
Do you know when we are going to have our Web Practicals?
11 AM
Bar
I think it on 21st of this month.
11:15 AM


Learn more about Angry Birds
Official Website
| Home | | About | | Meet a Random Angry Bird |
Angry Birds is a video game franchise created by Finnish company Rovio Entertainment. The series focuses on multi-colored birds who try to save their eggs from green-colored pigs.
Find out why the birds are so angry. When an island populated by happy, flightless birds is visited by mysterious green piggies, it's up to three unlikely outcasts - Red, Chuck and Bomb - to figure out what the pigs are up to.
 Three trillion pigs have been popped. It has filled billions of those interstitial moments spent riding the bus, on a plane or in important work meetings, and it is or has been the number-one paid app on iTunes in 68 countries, as well as the best-selling paid app of all time
The Angry Birds Blast sticker pack featuring three fan created designs is now available! If you already have AB Blast installed on your device, good news. All you have to do is update the game to the most recent version to get those sweet stickers, including these three gems.


Before Change
cmd = safe_shlex_join(setup_requires_pex.cmdline(setup_py_snapshot_version_argv))
with self.context.new_workunit("setup.py", cmd=cmd, labels=[WorkUnitLabel.TOOL]) as workunit:
with pushd(dist_target_dir):
result = setup_requires_pex.run(args=setup_py_snapshot_version_argv,
stdout=workunit.output("stdout"),
stderr=workunit.output("stderr"))
if result != 0:
raise self.BuildLocalPythonDistributionsError(
"Installation of python distribution from target {target} into directory {into_dir} "
"failed (return value of run() was: {rc!r}).\n"
"The pex with any requirements is located at: {interpreter}.\n"
"The host system"s compiler and linker were used.\n"
"The setup command was: {command}."
.format(target=dist_tgt,
into_dir=dist_target_dir,
rc=result,
interpreter=setup_requires_pex.path(),
command=setup_py_snapshot_version_argv))
// TODO: convert this into a SimpleCodegenTask, which does the exact same thing as this method!
def _inject_synthetic_dist_requirements(self, dist, req_lib_addr):
Inject a synthetic requirements library that references a local wheel.
:param dist: Path of the locally built wheel to reference.
After Change
cmd = safe_shlex_join(setup_py_runner.cmdline(setup_py_snapshot_version_argv))
with self.context.new_workunit("setup.py", cmd=cmd, labels=[WorkUnitLabel.TOOL]) as workunit:
try:
setup_py_runner.run_setup_command(source_dir=Path(dist_target_dir),
setup_command=setup_py_snapshot_version_argv,
stdout=workunit.output("stdout"),
stderr=workunit.output("stderr"))
except SetupPyRunner.CommandFailure as e:
raise self.BuildLocalPythonDistributionsError(
f"Installation of python distribution from target {dist_tgt} into directory "
f"{dist_target_dir} failed using the host system"s compiler and linker: {e}")
// TODO: convert this into a SimpleCodegenTask, which does the exact same thing as this method!
def _inject_synthetic_dist_requirements(self, dist, req_lib_addr):
Inject a synthetic requirements library that references a local wheel.
:param dist: Path of the locally built wheel to reference.


ViMap Class Reference
| Inherits from | NSObject |
| Declared in | ViMap.h |
Overview
A map contains keys (or key sequences) mapped to editor actions, macros or Nu expressions.
A key sequence is a string of one or more keys. A key can be a regular character like ‘a’ or ‘€’. Key characters are case sensitive, so ‘a’ is different from ‘A’.
Special keys are specified as a string within angle brackets,
like <f4>
, <down>
or <enter>
. Modifiers are prepended with
a separating dash, like <control-f4>
, <command-down>
or
<alt-enter>
. Multiple modifiers are also possible: <alt-command-tab>
.
The order of modifiers is not significant.
The following modifiers are recognized:
control
,ctrl
orc
— Control modifieroption
,alt
,meta
,a
orm
— Option modifiercommand
,cmd
ord
— Command modifiershift
ors
— Shift modifier
For single character keys, the shift
modifier should not be
used. Use the corresponding upper case character instead. The same
applies to the option
modifier; if the generated character is a
valid unicode character, use that character and drop the option
modifier.
The following special keys are recognized:
delete
ordel
— Delete function keyleft
— Left arrow keyright
— Right arrow keyup
— Up arrow keydown
— Down arrow keypageup
orpgup
— Page Up function keypagedown
orpgdn
— Page Down function keyhome
— Home function keyend
— End function keyinsert
orins
— Insert function keyhelp
— Help function keybackspace
orbs
— Backspace keytab
— Tab keyescape
oresc
— Escape keycr
,enter
orreturn
— Enter keybar
—|
keylt
—<
keybackslash
orbslash
—\
keynl
— Same as<control-j>
ff
— Same as<control-l>
nul
— Null key
Mappings that are limited by a scope selector will only be recognized if the current scope matches the selector. If multiple mappings match the current scope, the scope selector with the highest rank is used. Mappings with an empty scope selector has the lowest possible rank.
Tasks
Other Methods
-
operatorMap
Assign a map to be used by operator actions.
property -
acceptsCounts
If YES, leading digits acts as count to commands. If NO, digits are treated as normal commands.
property -
defaultAction
If no mapping matches a key sequence, this action is called.
property
Creating custom maps
-
+ mapWithName:
Create a new empty map.
Predefined standard maps
-
+ insertMap
The map used in insert mode.
-
+ normalMap
The map used in normal mode.
-
+ operatorMap
The map used after an operator command.
-
+ visualMap
The map used in visual mode.
-
+ explorerMap
The map used in the file explorer sidebar.
-
+ symbolMap
The map used in the symbol list sidebar.
-
+ completionMap
The map used in completion popups.
Including other maps
-
– includesMap:
Check if a map is included by another map.
-
– include:
Add a reference to another map.
Mapping macros
-
– map:to:recursively:scope:
Map a key sequence to a macro.
-
– map:to:scope:
Map a key sequence to a macro non-recursively.
-
– map:to:
Globally map a key sequence to a macro non-recursively.
Mapping Nu expressions
-
– map:toExpression:scope:
Map a key sequence to a Nu expression.
-
– map:toExpression:
Map a key sequence to a Nu expression.
Mapping keys to actions
-
– setKey:toAction:flags:parameter:scope:
Map a key sequence to an action.
-
– setKey:toAction:
Map a key sequence to an action.
-
– setKey:toMotion:flags:parameter:scope:
Map a key sequence to a motion action.
-
– setKey:toMotion:
Map a key sequence to a motion action.
-
– setKey:toEditAction:flags:parameter:scope:
Map a key sequence to an edit action.
-
– setKey:toEditAction:
Map a key sequence to an edit action.
-
– setKey:toOperator:flags:parameter:scope:
Map a key sequence to an operator action.
-
– setKey:toOperator:
Map a key sequence to an operator action.
Unmapping keys
-
– unmap:scope:
Unmap a key sequence in a specific scope.
-
– unmap:
Unmap a key sequence without a limiting scope.
Properties
acceptsCounts
If YES, leading digits acts as count to commands. If NO, digits are treated as normal commands.
@property (nonatomic, readwrite) BOOL acceptsCounts
Discussion
acceptsCounts
should be disabled for maps in insert mode.
Default is YES.
Declared In
ViMap.h
Class Methods
completionMap
The map used in completion popups.
+ (ViMap *)completionMap
Return Value
The map used in completion popups.
Declared In
ViMap.h
explorerMap
The map used in the file explorer sidebar.
+ (ViMap *)explorerMap
Return Value
The map used in the file explorer sidebar.
Declared In
ViMap.h
insertMap
The map used in insert mode.
+ (ViMap *)insertMap
Return Value
The map used in insert mode.
Declared In
ViMap.h
mapWithName:
Create a new empty map.
+ (ViMap *)mapWithName:(NSString *)mapName
Parameters
- mapName
The name of the map.
Return Value
The newly created map. It is initially empty.
Declared In
ViMap.h
normalMap
The map used in normal mode.
+ (ViMap *)normalMap
Return Value
The map used in normal mode.
Declared In
ViMap.h
operatorMap
The map used after an operator command.
+ (ViMap *)operatorMap
Return Value
The map used after an operator command.
Declared In
ViMap.h
Instance Methods
include:
Add a reference to another map.
- (void)include:(ViMap *)map
Parameters
- map
The other map to include in this map.
Discussion
Mappings in an included map can be overridden by mappings in the parent map.
Declared In
ViMap.h
includesMap:
Check if a map is included by another map.
- (BOOL)includesMap:(ViMap *)aMap
Parameters
- aMap
The map to check for inclusion.
Return Value
YES if the given map is included by this map.
Declared In
ViMap.h
map:to:
Globally map a key sequence to a macro non-recursively.
- (void)map:(NSString *)keySequence to:(NSString *)macro
Parameters
- keySequence
The key sequence to map.
- macro
The key sequence that make up the macro.
See Also
Declared In
ViMap.h
map:to:recursively:scope:
Map a key sequence to a macro.
- (void)map:(NSString *)keySequence to:(NSString *)macro recursively:(BOOL)recursiveFlag scope:(NSString *)scopeSelector
Parameters
- keySequence
The key sequence to map. Can include special keys within angle brackets, like
<cmd-ctrl-up>
.
- macro
The key sequence that make up the macro.
- recursiveFlag
YES if the macro should be evaluated recursively.
- scopeSelector
A scope selector limiting where this key sequence is applicable, or nil for no limit.
Declared In
ViMap.h
map:to:scope:
Map a key sequence to a macro non-recursively.
- (void)map:(NSString *)keySequence to:(NSString *)macro scope:(NSString *)scopeSelector
Parameters
- keySequence
The key sequence to map.
- macro
The key sequence that make up the macro.
- scopeSelector
A scope selector limiting where this key sequence is applicable, or nil for no limit.
See Also
Declared In
ViMap.h
map:toExpression:
Map a key sequence to a Nu expression.
- (void)map:(NSString *)keySequence toExpression:(id)expr
Parameters
- keySequence
The key sequence to map.
- expr
A Nu anonymous function (
do
block) with zero arguments. See the Nu documentation.
Discussion
The mapping will be created with global scope, ie no limiting scope selector.
See Also
Declared In
ViMap.h
map:toExpression:scope:
Map a key sequence to a Nu expression.
- (void)map:(NSString *)keySequence toExpression:(id)expr scope:(NSString *)scopeSelector
Parameters
- keySequence
The key sequence to map. Can include special keys within angle brackets, like
<cmd-ctrl-up>
.
- expr
A Nu anonymous function (
do
block) with zero arguments. See the Nu documentation.
- scopeSelector
A scope selector limiting where this key sequence is applicable, or nil for no limit.
Declared In
ViMap.h
setKey:toAction:
Map a key sequence to an action.
- (void)setKey:(NSString *)keyDescription toAction:(SEL)selector
Parameters
- keyDescription
The key sequence to map.
- selector
The selector of the action.
Discussion
This sets flags to 0, parameter to nil and empty scope selector.
Declared In
ViMap.h
setKey:toAction:flags:parameter:scope:
Map a key sequence to an action.
- (void)setKey:(NSString *)keyDescription toAction:(SEL)selector flags:(NSUInteger)flags parameter:(id)param scope:(NSString *)scopeSelector
Parameters
- keyDescription
The key sequence to map. Can include special keys within angle brackets, like
<cmd-ctrl-up>
.
- selector
The selector of the action.
- flags
A combination of flags, or’d together.
- param
Any parameter that should be passed to the command.
- scopeSelector
A scope selector limiting where this key sequence is applicable, or nil for no limit.
Declared In
ViMap.h
setKey:toEditAction:
Map a key sequence to an edit action.
- (void)setKey:(NSString *)keyDescription toEditAction:(SEL)selector
Parameters
- keyDescription
The key sequence to map.
- selector
The selector of the action.
Discussion
This sets flags to ViMapSetsDot
, parameter to nil
and an empty scope selector.
Declared In
ViMap.h
setKey:toEditAction:flags:parameter:scope:
Map a key sequence to an edit action.
- (void)setKey:(NSString *)keyDescription toEditAction:(SEL)selector flags:(NSUInteger)flags parameter:(id)param scope:(NSString *)scopeSelector
Parameters
- keyDescription
The key sequence to map. Can include special keys within angle brackets, like
<cmd-ctrl-up>
.
- selector
The selector of the action.
- flags
A combination of flags, or’d together. The
ViMapSetsDot
flag is always set.
- param
Any parameter that should be passed to the command.
- scopeSelector
A scope selector limiting where this key sequence is applicable, or nil for no limit.
Declared In
ViMap.h
setKey:toMotion:
Map a key sequence to a motion action.
- (void)setKey:(NSString *)keyDescription toMotion:(SEL)selector
Parameters
- keyDescription
The key sequence to map.
- selector
The selector of the action.
Discussion
This sets flags to ViMapIsMotion
, parameter to nil
and an empty scope selector.
Declared In
ViMap.h
setKey:toMotion:flags:parameter:scope:
Map a key sequence to a motion action.
- (void)setKey:(NSString *)keyDescription toMotion:(SEL)selector flags:(NSUInteger)flags parameter:(id)param scope:(NSString *)scopeSelector
Parameters
- keyDescription
The key sequence to map. Can include special keys within angle brackets, like
<cmd-ctrl-up>
.
- selector
The selector of the action.
- flags
A combination of flags, or’d together. The
ViMapIsMotion
flag is always set.
- param
Any parameter that should be passed to the command.
- scopeSelector
A scope selector limiting where this key sequence is applicable, or nil for no limit.
Declared In
ViMap.h
setKey:toOperator:
Map a key sequence to an operator action.
- (void)setKey:(NSString *)keyDescription toOperator:(SEL)selector
Parameters
- keyDescription
The key sequence to map.
- selector
The selector of the action.
Discussion
This sets flags to ViMapNeedMotion
, parameter to nil
and an empty scope selector.
Declared In
ViMap.h
setKey:toOperator:flags:parameter:scope:
Map a key sequence to an operator action.
- (void)setKey:(NSString *)keyDescription toOperator:(SEL)selector flags:(NSUInteger)flags parameter:(id)param scope:(NSString *)scopeSelector
Parameters
- keyDescription
The key sequence to map. Can include special keys within angle brackets, like
<cmd-ctrl-up>
.
- selector
The selector of the action.
- flags
A combination of flags, or’d together. The
ViMapNeedMotion
flag is always set.
- param
Any parameter that should be passed to the command.
- scopeSelector
A scope selector limiting where this key sequence is applicable, or nil for no limit.
Declared In
ViMap.h


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Whether recovering from an injury, illness, or surgery, our highly skilled team of caregivers will maintain a safe, supportive, and professional environment in your home. We strive to maintain the highest quality of care in our delivery of home health care while assisting our clients in maintaining their highest level of rehabilitative care.
Our approach to patient care is based on the belief that each patient, and their needs, are unique. Our dedicated staff coordinates with your physician, family, caregivers, and other community services.
"I am very pleased with the service I received from Better Living Home Care. My caregivers were invaluable after my car accident. Better Living Home Health was the key to my recovery" ~James T- Detroit, MI
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extends dev/bot/parent.html ?> def head-child ?> undef ?> def config ?>
The name of your bot, as displayed on the dashboard.
The subtitle displayed on your bot's dashboard.
A link to your bot's website.
A link that allows invitation of your bot to a guild.


Uses of Class
com.restfb.types.User
| Package | Description |
|---|---|
| com.restfb.types |
Default implementations of Facebook
Graph API Objects.
|
| com.restfb.types.ads |
Special types to interact with the Facebook Marketing
API.
|
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Uses of User in com.restfb.types
Methods in com.restfb.types that return User Modifier and Type Method Description User
VideoCopyright. getCreator()
The account that created the copyrightUser
VideoCopyrightRule. getCreator()
The person who created the match ruleUser
ProjectExperience. getFrom()
User
User.Experience. getFrom()
User
WorkExperience. getFrom()
Deprecated.User
OpenGraphRating. getReviewer()
Person who rated the objectUser
PageAdminNote. getUser()
The user that this note is attached to.User
Payment. getUser()
The consumer's first and last name along with their user id.Methods in com.restfb.types that return types with arguments of type User Modifier and Type Method Description List<User>
PageLabel. getUsers()
List<User>
MusicVideoCopyright. getWhitelistedFbUsers()
List<User>
ProjectExperience. getWith()
List<User>
User.Experience. getWith()
Tagged usersList<User>
WorkExperience. getWith()
Deprecated.Methods in com.restfb.types with parameters of type User Modifier and Type Method Description boolean
PageLabel. addUser(User user)
boolean
MusicVideoCopyright. addWhitelistedFbUser(User whitelistedFbUser)
boolean
ProjectExperience. addWith(User withUser)
boolean
User.Experience. addWith(User with)
boolean
WorkExperience. addWith(User withUser)
Deprecated.boolean
PageLabel. removeUser(User user)
boolean
MusicVideoCopyright. removeWhitelistedFbUsers(User whitelistedFbUser)
boolean
ProjectExperience. removeWith(User withUser)
boolean
User.Experience. removeWith(User with)
boolean
WorkExperience. removeWith(User withUser)
Deprecated.void
VideoCopyright. setCreator(User creator)
The account that created the copyrightvoid
VideoCopyrightRule. setCreator(User creator)
The person who created the match rulevoid
ProjectExperience. setFrom(User from)
void
User.Experience. setFrom(User from)
void
WorkExperience. setFrom(User from)
Deprecated.void
OpenGraphRating. setReviewer(User reviewer)
Person who rated the objectvoid
PageAdminNote. setUser(User user)
The user that this note is attached to.void
Payment. setUser(User user)
The consumer's first and last name along with their user id. -
Uses of User in com.restfb.types.ads
Methods in com.restfb.types.ads that return User Modifier and Type Method Description User
AdStudy. getCreatedBy()
User
AdAccountCreationRequest. getCreator()
User
AdStudy. getUpdatedBy()
Methods in com.restfb.types.ads with parameters of type User Modifier and Type Method Description void
AdStudy. setCreatedBy(User createdBy)
void
AdAccountCreationRequest. setCreator(User creator)
void
AdStudy. setUpdatedBy(User updatedBy)