DRAFT COPY
Geoffrey H. Smith, MD
September 1, 2018
<EMAIL_ADDRESS>1. HLA-DPB1 Allele Difference Report
This project and the services it implements are for research use only.
This page describes an application programming interface (API) for an HLA epitope reactivity prediction system that uses epitopes defined by the HLA Epitope Registry [1]. Compatibility predictions are based on identifying HLA Epitope Registry epitopes where all of the single antigen beads bearing the epitope are positive in a defined single antigen bead panel.
The API is implemented as a set of REpresentational State Transfer (REST) web service endpoints. Reference implementations of HTML5 web applications that use the REST API are also provided. The source code for the API and the HTML5 applications is available in GitHub (https://github.com/ghsmith/epitopeFinder). The API is implemented using Java Enterprise Edition components and is deployed on a Java Application Server. To simplify application development, the REST API maintains some state at the level of the HTTP session, but no state is durably persisted across HTTP sessions.
Returns a JavaScript object notation (JSON) array of HLA alleles in the IMGT database corresponding to the HLA Epitope Registry locus groups ABC (HLA-A, B, C), DRB (HLA-DRB1, 2, 3, 4, & 5), DQ (HLA-DQB1 & A1), and DP (HLA-DPB1 & A1). Only the first allele in the IMGT database corresponding to a set of synonymous alleles is returned.
| name | required | type | description | default | example |
|---|---|---|---|---|---|
| locusGroup | no | String | Only return alleles in the HLA Epitope Registry locus group (ABC, DRB, DQ, DP). | none | locusGroup=ABC |
| startSequenceNumber | no | int | Alleles are sorted as they are in the IMGT database. Only alleles with a zero-based index greater than or equal to this number are returned. | none | startSequenceNumber=0 |
| endSequenceNumber | no | int | Alleles are sorted as they are in the IMGT database. Only alleles with a zero-based index less than this number are returned. | none | endSequenceNumber=10 |
GET /epitopeFinder/resources/alleles?startSequenceNumber=0&endSequenceNumber=10
returns JSON allele array:
Returns a JSON representation of the allele identified by URL parameter {alleleName}. If the allele name can't be resolved as an full IMGT allele names (e.g., HLA-A*01:01:01:01), the system will try to resolve it as an HLA Epitope Registry allele name (e.g., A*01:01).
GET /epitopeFinder/resources/alleles/HLA-DPB1*01:01:01:01
returns JSON allele:
Updates the allele identified by the URL parameter {alleleName} on the server based on the JSON representation of the allele in the body of the request. The update only affects the allele in the HTTP session that is calling the method.
| name | type | description | example |
|---|---|---|---|
| allele .recipientAntibodyForCompat |
boolean |
If set to true, designates the allele as reactive with a
recipient antibody, as a recipient type, or as a donor type
and used as the basis for all of the compatibility
properties (properties with names starting with
compat).
The following properties are automatically
recomputed for all alleles and epitopes based on the values
of the various ...ForCompat properties:
|
{... recipientAntibodyForCompat: true, ...} |
| allele .recipientTypeForCompat |
boolean | {... recipientTypeForCompat: true, ...} |
|
| allele .donorTypeForCompat |
boolean | {... donorTypeForCompat: true, ...} |
Returns a JSON array of HLA Epitope Registry epitopes.
| name | required | type | description | default | example |
|---|---|---|---|---|---|
| panelAllelesOnly | no | boolean | Only return alleles associated with the epitope that are part of a single antigen bead panel. | false | panelAllelesOnly=true |
| startSequenceNumber | no | int | Epitopes are sorted as they are in the HLA Epitope Registry database. Only epitopes with a zero-based index greater than or equal to this number are returned. | none | startSequenceNumber=0 |
| endSequenceNumber | no | int | Epitopes are sorted as they are in the HLA Epitope Registry database. Only epitopes with a zero-based index greater than this number are returned. | none | endSequenceNumber=10 |
GET /epitopeFinder/resources/epRegEpitopes?panelAllelesOnly=true&startSequenceNumber=0&endSequenceNumber=10
returns JSON epitope array:
Returns a JSON array of HLA Epitope Registry epitopes in the HLA Epitope Registry locus group (ABC, DRB, DQ, DP) identified by the URL parameter {locusGroup}.
| name | required | type | description | default | example |
|---|---|---|---|---|---|
| panelAllelesOnly | no | boolean | Only return alleles associated with the epitope that are part of a single antigen bead panel. | false | panelAllelesOnly=true |
| startSequenceNumber | no | int | Epitopes are sorted as they are in the HLA Epitope Registry database. Only epitopes with a zero-based index greater than or equal to this number are returned. | none | startSequenceNumber=0 |
| endSequenceNumber | no | int | Epitopes are sorted as they are in the HLA Epitope Registry database. Only epitopes with a zero-based index greater than this number are returned. | none | endSequenceNumber=10 |
GET /epitopeFinder/resources/epRegEpitopes/ABC?panelAllelesOnly=true&startSequenceNumber=0&endSequenceNumber=10
returns JSON epitope array:
Returns a JSON HLA Epitope Registry epitope identified by the HLA Epitope Registry locus group (ABC, DRB, DQ, DP) {locusGroup} and the epitope name {epitopeName}.
| name | required | type | description | default | example |
|---|---|---|---|---|---|
| panelAllelesOnly | no | boolean | Only return alleles associated with the epitope that are part of a single antigen bead panel. | false | panelAllelesOnly=true |
GET /epitopeFinder/resources/epRegEpitopes/ABC/62GE?panelAllelesOnly=true
returns JSON epitope:
Returns a JSON array of single antigen bead panels representing the currently active panels. Currently, these panels are administratively specified, although in a more complete implementation the API will allow the panels to be specified by the client.
GET /epitopeFinder/resources/sabPanels
returns JSON single antigen bead panel array:
Returns a JSON representation of the single antigen bead panel identified by the HLA Epitope Registry locus group (ABC, DRB, DQ, DP) {locusGroup}.
GET /epitopeFinder/resources/sabPanels/ABC
returns JSON single antigen bead panel:
Returns a JSON representation of the current session ID. All changes (e.g., clinical information such as antibody profile) are persisted in the session and are disposed of when the session ends. Sessions automatically time out after 30 minutes. This method takes no parameters.
GET /epitopeFinder/resources/session
returns JSON sessionId:
End the current session. All changes are immediately disposed. This request has no payload.
These applications demonstrate how the HLA Epitope Finder REST API may be used to prognosticate about HLA donor/recipient compatibility. They are presented in order of increasing complexity. Although these applications have some utility in their own right, they are mainly intended to serve as a guide to software engineers seeking to use the HLA Epitope Finder REST API in a larger system, such as in a specialty HLA laboratory information system or in a clinical decision support module of an electronic medical record system.
This report shows the single antigen beads associated with recipient epitopes and characterizes them as present (positive), absent (negative), or unknown (not in the current single antigen bead panel).
Source code: https://github.com/ghsmith/epitopeFinder/blob/master/epitopeFinder-webServices/src/main/webapp/ajaxEpitopeReport.html
This report makes donor/recipient compatibility predictions based on inferred antibody reactivity to epitopes.
Same as above, but without epitopes. This version works better on devices that have smaller displays, limited bandwidth, or slower graphics rendering.
[1] Duquesnoy, R. J., Marrari, M., Mulder, A., L. C. D. Da Mata Sousa, Silva, A. S., & Monte, S. J. (2014). First report on the antibody verification of HLA-ABC epitopes recorded in the website-based HLA Epitope Registry. Tissue Antigens, 83(6), 391-400.
Copyright © 2018, Geoffrey H. Smith, MD


In the good tradition of the Eclipse IDE, a number of news, changes and improvements are described here to provide better background information about what has changed and how to make use of it.
This page orders the information by newest version first.


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his daily nine-course tasting menu and a nine-course vegetable tasting menu using classic French technique
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and the ways in which different forms of matter combine with each other.  Everything you touch or taste or smell is a
chemical,
and the interactions of these chemicals with each other define our universe. Chemistry forms the fundamental basis for
biology and medicine.
Chemistry is the study of
matter
In classical physics and general chemistry, matter is any substance that has mass and takes
up
space by having volume.
and the ways in which different forms of matter combine with each other.  Everything you touch or taste or smell is a
chemical,
and the interactions of these chemicals with each other define our universe. Chemistry forms the fundamental basis for
biology and medicine.


These documents are a WIP. Please view the source code for a full list of directives and attributes.
The SWRPG AngularJS Directives required AngularJS to run. Simply reference both swaor.min.js and swaor.min.css in your project. They must be refereneced after AngularJS core is referenced.
Finally, you'll need to reference the module in your main angularJS app, for example: var app = angular.module("myApp", ["swaor"]);
<!DOCTYPE html>

<meta name="viewport" content="width=device-width, initial-scale=1">
<link rel="stylesheet" href="/styles/swrpgaor.min.css">
<title>My Campaign</title>

A long time ago in a galaxy far far away...

By default, the Age of Rebellion styles are used. You can change the theme by adding a class to the
element, or another contain element.

Try it out now:
Bold Text
Italic Text

Heading 5

Heading 4

Heading 3

Heading 2

Heading 1

Bold Text
Boost Die: <boost></boost>
Setback Die: <setback></setback>
Ability Die: <ability></ability>
Difficulty Die: <difficulty></difficulty>
Proficiency Die: <proficiency></proficiency>
Challenge Die: <challenge></challenge>
Force Die: <force></force>
Success Result: <success></success>
Failure Result: <failure></failure>
Advantage Result: <advantage></advantage>
Threat Result: <threat></threat>
Triumph Result: <triumph></triumph>
Despair Result: <despair></despair>
Light Side Result: <light-side></light-side>
Dark Side Result: <dark-side></dark-side>
Boost Die: You can also specify any dice result using the <die type="boost"></die>
directive by passing the name of the symbol as the Type attribute.
Make an <check skill="piloting" dif="2"></check> to navigate the asteroid field.
Make a <check skill="athletics" dif="2" chg="1"></check> to jump across the building in the rain.
Make a <check skill="Opposed Charm vs Discipline" dif="2" chg="1"></check> to talk the Imperial Officer into giving away the codes.
Make an NPC statlines can be quickly created using the <npc></npc>
directive. Simply pass a values for each characteristic as attributes and a name. It's advisable to also pass a rank, as minion dice pools should not be calculated until a number of minions is determined.
Under the NPC directive you can add the <skills></skills>
directive, passing rank counts for any relevant skills the NPC has. These will display dice pools on the rendered view.
You can further add abilities text to your NPC with the <abilities></abilities>
directive. Any text between the tags will be added to the abilities section on your NPC
Finally, to add weapons to your NPC, add a <weapons></weapons>
directive for each weapon in their inventory. You can pass statistical values as attributes for different abilities, however do note critical, damage, skill, and name are all required attributes
<npc name="Example NPC" rank="nemesis" brawn="3" agility="2" intelligence="2" willpower="2" cunning="3" presence="4" soak="3" wounds="15" strain="10">
<skills athletics="2" ranged-light="4" />
<abilities>Add <boost></boost> when making a Persuasion Check</abilities>
<weapon name="frag grenades" skill="Ranged (Light)" damage="2" pierce="5" blast="9" critical="5" range="short" ammo="1" quantity="3"></weapon>
</npc>
<npc name="Dark Trooper (Phase 1)" rank="rival" brawn="5" agility="5" cunning="2" soak="8" wounds="20" strain="8" ranged-defense=2 melee-defense=2>
<skills melee="2" stealth="3" cool="3" resilience=3></skills>
<abilities>Adversary 1 (upgrade difficulty of all combat checks against this target once), Phrik Armor (soak value cannot be reduced or pierced),</abilities>
<weapon name="Piercing Blade" damage="5" skill="Melee" range="Engaged" critical="3" vicious="2" pierce=2>Add brawn ranks to damage in addition to uncanceled <success></success></weapon>
</npc>
If you have an NPC you'd like to re-use, you can place it in the
/characters
sub directory as a json file. Then reference the NPC json file directly in the NPC directive. Here's an example using a stormtrooper commander.
<npc from-template="stormtrooper_cmdr">
</npc>
Here's the text format for
characters/stormtrooper_cmdr.json
{
"name": "Imperial Stormtrooper Commander",
"rank": "rival",
"brawn": 3,
"agility": 3,
"intellect": 2,
"cunning": 2,
"willpower": 3,
"presence": 1,
"wounds": 10,
"soak": 5,
"strain": null,
"meleeDefense": 0,
"rangedDefense": 1,
"skills": {
"Athletics": 1,
"Discipline": 2,
"Melee": 1,
"Ranged (Heavy)": 1
},
"talents":
[
"Kinda a Jerk (add <setback></setback> to each Leadership check this character makes)",
"Macho Man (add <boost></boost> to physical skill checks)"
],
"abilities":
[
"Silhouette 2",
"Beast Rider (gain one <boost></boost> when riding animal mounts)"
],
"equipment": {
"weapons": [
{
"name": "blaster rifle",
"skill": "Ranged (Heavy)",
"damage": 9,
"pierce": 1,
"stun": true,
"critical": 3,
"range": "medium",
"text": "Add <boost></boost> against Mon Calamari"
},
{
"name": "Frag Grenade",
"skill": "Ranged (Light)",
"damage": 2,
"pierce": 5,
"blast": 9,
"ammo": 1,
"stun": true,
"critical": 3,
"range": "short"
}
],
"items": ["Fishing Pole", "Duct Tape (Adds 1 soak)"]
}
}
<vehicle name="Example Light Starfighter" speed="5" silhouette="3" fore="1" aft="0" armor="1" hull="10" system="6" type="Starfighter" ship="ExampleShip" maker="Spaceships, Inc" hyperdrive="Primary: Class 3, Backup: None" navicomputer="true" encum="7" consumables="One day" price="65,000" rarity="6" hardpoints="5">
<starship-weapon damage="4" critical="4" name="Twin wing-mounted light blaster cannons" arc="forward" linked="1"></starship-weapon>
<starship-weapon damage="6" critical="3" blast="4" breach="4" guided="3" ammo="2" slow-firing="1" name="Forward mounted concussion missile launcher" arc="forward" linked="1"></starship-weapon>
<starship-weapon damage="5" critical="4" name="Forward mounted light ion cannon" arc="forward" ion="true"></starship-weapon>
</vehicle>
<narrative>

The holo-transmission zooms in on the Emperor's throne, where he is about to speak. The lighting is dark, and to each entrance of his spire a crimson Royal Guard stands watch.

"The Empire is on the verge of success. Soon peace and order will be restored throughout the galaxy. Even now our capable forces lead by Darth Vader are striking back at the rebel insurgents."

</narrative>
The holo-transmission zooms in on the Emperor's throne, where he is about to speak. The lighting is dark, and to each entrance of his spire a crimson Royal Guard stands watch.
"The Empire is on the verge of success. Soon peace and order will be restored throughout the galaxy. Even now our capable forces lead by Darth Vader are striking back at the rebel insurgents."
<blackbox title="how dice work">

Success <success></success> rolls mean your character successfully completed a task. They are a very important mechanic and need to be tracked. They're cancelled by Failure results, but that's okay because you'll roll more successes than failures if your character doesn't try anything too silly!

Failure <failure></failure> rolls mean your character failed at completing a task. If your character rolled too many of these, you probably tried a task that you shouldn't have. That's too bad, don't do that next time!

</blackbox>
Success
Failure
Tables add a nice flare to your documents, letting you organize suggestions, results, or other information in a handy and visually stimulating way. It is highly suggested that you use the Angular Responsive Table plugin to make your tables pivot on mobile views such as phones.

Table 1 - 1: Event Seeds

Event Seed
Summary
Page #

Fears of the Village
The PCs visit Darrastead village, a settlement in the Onderon jungle. The village has been subjugated by the Empire, and the PCs might be able to win over its oppressed inhabitants.
10

Might of the Beast Riders
The PCs encounter the legendary Beast Riders, mighty warriors who ride the massive fauna of the jungles. The Beast Riders could be powerful allies, if the PCs can convince them they too oppose the Empire�and that they have a chance of winning!
13

Subheading Text defined with colspan="100"

Securing the Signal
A Rebel operative has been captured by the Empire. He is a communications specialist, and if the PCs free him, he can assist them with operating the SigInt array at their base.
20

New Toys
The PCs visit Iziz, the capital of Onderon. There, they have the chance to recover supplies by bargaining with Kavia Slen, a local junk dealer.
25

| Event Seed | Summary | Page # | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Fears of the Village | The PCs visit Darrastead village, a settlement in the Onderon jungle. The village has been subjugated by the Empire, and the PCs might be able to win over its oppressed inhabitants. | 10 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Might of the Beast Riders | The PCs encounter the legendary Beast Riders, mighty warriors who ride the massive fauna of the jungles. The Beast Riders could be powerful allies, if the PCs can convince them they too oppose the Empire and that they have a chance of winning! | 13 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Subheading Text defined with colspan="100" | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Securing the Signal | A Rebel operative has been captured by the Empire. He is a communications specialist, and if the PCs free him, he can assist them with operating the SigInt array at their base. | 20 | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| New Toys | The PCs visit Iziz, the capital of Onderon. There, they have the chance to recover supplies by bargaining with Kavia Slen, a local junk dealer. | 25 |


/**
* Copyright 2017 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import { BatchId, TargetId } from '../core/types';
import { documentKeySet, DocumentKeySet } from '../model/collections';
import { DocumentKey } from '../model/document_key';
import { primitiveComparator } from '../util/misc';
import { SortedSet } from '../util/sorted_set';
import { GarbageCollector } from './garbage_collector';
import { GarbageSource } from './garbage_source';
import { PersistenceTransaction } from './persistence';
import { PersistencePromise } from './persistence_promise';
/**
* A collection of references to a document from some kind of numbered entity
* (either a target ID or batch ID). As references are added to or removed from
* the set corresponding events are emitted to a registered garbage collector.
*
* Each reference is represented by a DocumentReference object. Each of them
* contains enough information to uniquely identify the reference. They are all
* stored primarily in a set sorted by key. A document is considered garbage if
* there's no references in that set (this can be efficiently checked thanks to
* sorting by key).
*
* ReferenceSet also keeps a secondary set that contains references sorted by
* IDs. This one is used to efficiently implement removal of all references by
* some target ID.
*/
export class ReferenceSet implements GarbageSource {
// A set of outstanding references to a document sorted by key.
private refsByKey = new SortedSet(DocReference.compareByKey);
// A set of outstanding references to a document sorted by target id.
private refsByTarget = new SortedSet(DocReference.compareByTargetId);
/** Keeps track of keys that have references */
private garbageCollector: GarbageCollector | null = null;
/** Returns true if the reference set contains no references. */
isEmpty(): boolean {
return this.refsByKey.isEmpty();
}
/** Adds a reference to the given document key for the given ID. */
addReference(key: DocumentKey, id: TargetId | BatchId): void {
const ref = new DocReference(key, id);
this.refsByKey = this.refsByKey.add(ref);
this.refsByTarget = this.refsByTarget.add(ref);
}
/** Add references to the given document keys for the given ID. */
addReferences(keys: DocumentKeySet, id: TargetId | BatchId): void {
keys.forEach(key => this.addReference(key, id));
}
/**
* Removes a reference to the given document key for the given
* ID.
*/
removeReference(key: DocumentKey, id: TargetId | BatchId): void {
this.removeRef(new DocReference(key, id));
}
removeReferences(keys: DocumentKeySet, id: TargetId | BatchId): void {
keys.forEach(key => this.removeReference(key, id));
}
/**
* Clears all references with a given ID. Calls removeRef() for each key
* removed.
*/
removeReferencesForId(id: TargetId | BatchId): void {
const emptyKey = DocumentKey.EMPTY;
const startRef = new DocReference(emptyKey, id);
const endRef = new DocReference(emptyKey, id + 1);
this.refsByTarget.forEachInRange([startRef, endRef], ref => {
this.removeRef(ref);
});
}
removeAllReferences(): void {
this.refsByKey.forEach(ref => this.removeRef(ref));
}
private removeRef(ref: DocReference): void {
this.refsByKey = this.refsByKey.delete(ref);
this.refsByTarget = this.refsByTarget.delete(ref);
if (this.garbageCollector !== null) {
this.garbageCollector.addPotentialGarbageKey(ref.key);
}
}
referencesForId(id: TargetId | BatchId): DocumentKeySet {
const emptyKey = DocumentKey.EMPTY;
const startRef = new DocReference(emptyKey, id);
const endRef = new DocReference(emptyKey, id + 1);
let keys = documentKeySet();
this.refsByTarget.forEachInRange([startRef, endRef], ref => {
keys = keys.add(ref.key);
});
return keys;
}
setGarbageCollector(garbageCollector: GarbageCollector | null): void {
this.garbageCollector = garbageCollector;
}
containsKey(
txn: PersistenceTransaction | null,
key: DocumentKey
): PersistencePromise<boolean> {
const ref = new DocReference(key, 0);
const firstRef = this.refsByKey.firstAfterOrEqual(ref);
return PersistencePromise.resolve(
firstRef !== null && key.isEqual(firstRef.key)
);
}
}
export class DocReference {
constructor(
public key: DocumentKey,
public targetOrBatchId: TargetId | BatchId
) {}
/** Compare by key then by ID */
static compareByKey(left: DocReference, right: DocReference): number {
return (
DocumentKey.comparator(left.key, right.key) ||
primitiveComparator(left.targetOrBatchId, right.targetOrBatchId)
);
}
/** Compare by ID then by key */
static compareByTargetId(left: DocReference, right: DocReference): number {
return (
primitiveComparator(left.targetOrBatchId, right.targetOrBatchId) ||
DocumentKey.comparator(left.key, right.key)
);
}
}
|


Selecting multiple elements
I'm a h2 element
I'm also a h2 element
I'm a h2 element too!
Next lesson


As a web developer I want to also bring to the table my skills from 20 years of experience as a manager, director of Media, editor and journalist, to improve my tech career. I want to use my tech and human skills from knowledge from DevAcademy to build good efficient and reliable projects and also a strong, well balanced and fair partnership with my co-workers. I also want to bring my past and new knowledge to build my pathway to the next steps such as team leader, project manager and business analyst in the tech market.
I need to improve my time keeping and focus. This is still the hard part for me. I often lose my train of thought or forgot to keep my work inside my planned time and I am aware that keep this discipline is crucial to make my projects become reality inside a well planned workflow.
I am motivated, hard work, positive attitude, strong ethical behaviour and reliable person. I
believe this is gonna help my classmates and I united and motivated against challenges.
On the other hand, I consider myself terrible to organise my time and also to keep focus. I
often over time my working time as I became obsessed to finish my work and get frustrated
when I could not finish that as I would like to do and also I used to finish hard tasks
stressed and tired.
After to complete the foundations program and after so many years of experience how I could
feel how much I have improved about this matter. Articles and techniques about focus and
timekeeping made absolutely difference on my studying time.
I am aware that even though I have improved a lot with limitations such as how to deal with
frustrations and timekeeping those things will still be a challenge as we are going to deal
with such intense program. It will be a good opportunity to practice all the knowledge I
have received from foundations programme.
I found myself more productive following the time boxing and using tools such as pomodoro
those are good techniques to be followed to keep my time tracked and productive and
definitely will be part of my routine at Bootcamp.
I am excited with the idea of having mindfulness every day before the bootcamp starts as I
want to improve my self awareness.
Good communication is the key for the success of any project. Since from simple things such
as let my facilitator knows I soon as I can when I get struggled or when find any difficult,
or when get more complicated problem such as having difficult to work in pair with
someone.
I expect a clear and honest communication between my facilitators and I, if I get struggled
with a challenge I am not expecting answers from them, I expect they guide me to where I can
find the knowledge to learn by myself and complete my task.
Full time of dedication to the project, which is to become a Junior Web Developer in 15 weeks.


| 004:090 Khan | : |
Except those who join a group, between you and whom there is a treaty (of peace), or those who approach you with their breasts restraining from fighting you as well as fighting their own people. Had Allah willed, indeed He would have given them power over you, and they would have fought you. So if they withdraw from you, and fight not against you, and offer you peace, then Allah has opened no way for you against them. |
| 004:090 Maulana | : |
Except those who join a people between whom and you there is an alliance, or who come to you, their hearts shrinking from fighting you or fighting their own people. And if Allah had pleased, He would have given them power over you, so that they would have fought you.  Had Allah willed He could have given them power over you so that assuredly they would have fought you.  Had GOD willed, He could have permitted them to fight against you.  God could have given them power to fight you. Thus, if they retreat, stop fighting and come forward expressing faith in Islam God will not allow you to fight them. |
| 004:090 Shakir | : |
Except those who reach a people between whom and you there is an alliance, or who come to you, their hearts shrinking from fighting you or fighting their own people; and if Allah had pleased, He would have given them power over you, so that they should have certainly fought you; therefore if they withdraw from you and do not fight you and offer you peace, then Allah has not given you a way against them. |
| 004:090 Sherali | : |
Except those who are connected with a people between whom and you there is a pact, or those who come to you, while their hearts shrink from fighting you or fighting their own people. And if ALLAH had so pleased, HE could have given them power against you, then they would have surely fought you. So, if they keep aloof from you and fight you not, and make you an offer of peace, then ALLAH has allowed you no way of aggression against them. |
| 004:090 Yusufali | : |
Except those who join a group between whom and you there is a treaty (of peace), or those who approach you with hearts restraining them from fighting you as well as fighting their own people. If Allah had pleased, He could have given them power over you, and they would have fought you: Therefore if they withdraw from you but fight you not, and (instead) send you (Guarantees of) peace, then Allah Hath opened no way for you (to war against them). |
Concepts/Themes Covered: الإيمان > الإيمان بالله > النفاق Faith> Belief In Allah> Hypocrisy الجهاد > الجهاد في سبيل الإسلام > أشرار الجند Jihad> The Call to Jihad>The Wicked Soldiers الجهاد > الجهاد في سبيل الإسلام > ذم المتخاذلين عن الجهاد Jihad> The Call to Jihad>Dispraise the Reluctant for the Holy War العمل > العمل الطالح > القتل والقتال > قتل النفس التي حرّم الله Action(Work)> Bad Deeds>Killing and Fighting> Killing Anyone whose Killing Allah has Forbidden الإنسان والعلاقات الاجتماعية > المجتمعات > الشعوب والقبائل والفرق Man and The Social Relations>The Societies>Peoples, Tribes and Groups
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


How to use TibiaLootSplit:
- In your 'Party Hunt' analyser select 'Copy to Clipboard'
- Paste the values into the input field and click 'Submit'
Remove Players
If you want to remove players from the log and NOT share loot with them, paste the log below:
| Player | Extra TC expense | Extra gold expense (in k) |
|---|


{include file="layouts/header" /} {__CONTENT__} {include file="layouts/footer" /} {include file="layouts/extra" /}


The three of us are from Santa Fe, New Mexico. Deepasha and Amanda are going to be freshmen in high school this school year. Cam is entering the eighth grade. We all are attending the Brave xSTEM Santa Fe camp and thats why you are reading this.
We all felt that people with a mental illness need support beacause they often do not have a support system. Within families support may not be the strongest. We wanted people to be able to have a free and easy way to feel like they have someone to go to when they are feeling alone. All of us have have friends or family members with a mental illness and have felt helpless to them. We wanted to step up and help others to prevent permanent and bad situations.
This app is a support system for all people with a mental illness or for people that are stresses out. This app is also to inform you about mental illnesses and what symptoms are caused by them. This app is in no way shape or form to offend people of turn people away from others with mental illnesses. NOTICE: If you have a friend of family member with a mental disease plase get help! We have listed hotlines to call!


Angela Li
About
Portfolio
(current)
Contact
Portfolio
Game of Noughts and Crosses
Online Diplomacy Game
Greenspace Finder
Petsitting Issue Tracker
Homeowner's Association (HOA) Site


{% extends 'base.html' %} {% load shared_elements %} {% block content %} {% if no_habits %} {% section_heading 'Your Habits' %} Start Somewhere. It all starts with recognising that something must change. Create your First Habit See your Friends' Habits {% endif %} {% for habit in habits %} {% if not habit.is_over %} {% section_heading habit.name 'Current' %}
It all starts with recognising that something must change.
Create your First Habit See your Friends' Habits
It's awesome finishing what you start!
Mark Day as Complete Cancel


Commit to build with your team members!
Stake money on a pool
This will guarantee commitment from everyone involved until your goal is reached. The full amount will be released when all parties are happy with the result. In case of dispute, Hackvibes can act as impartial mediator.
How do I stake money?
We use the Klaytn blockchain
The Hackvibes BAPP is in beta for a few selected users. You can set a goal and stake money with your fellow maker.
Try the BAPP


Write the Magic Word!
Say the Magic Word!
Warning: This page requires JavaScript! Please visit this page with a JavaScript-enabled web browser.


In me, past, present, future meet
To hold long chiding conference.
My lusts usurp the present tense
And strangle Reason in his seat.
My loves leap through the future's fence
To dance with dream-enfranchised feet.
In me the cave-man clasps the seer,
And garlanded Apollo goes
Chanting to Abraham's deaf ear.
In me the tiger sniffs the rose.
Look in my heart, kind friends, and tremble,
Since there your elements assemble.
In me, past, present, future meet
To hold long chiding conference.
My lusts usurp the present tense
And strangle Reason in his seat.
My loves leap through the future's fence
To dance with dream-enfranchised feet.
In me the cave-man clasps the seer,
And garlanded Apollo goes
Chanting to Abraham's deaf ear.
In me the tiger sniffs the rose.
Look in my heart, kind friends, and tremble,
Since there your elements assemble.


{% extends "email_subscription/subscription_base.html" %} {% load url from future %} {% load i18n %} {% block title %}{% trans "Deactivation complete" %}{% endblock %} {% block content %}
{% trans "You are no longer subscribed for our news emails." %}
{% trans "If you ever wish to subscribe back - you know the procedure." %}
{% trans "Go to starting page" %} {% endblock %}


Values are meant to help visualize the data and are approximate in nature: - casualties includes both injured and killed, humans only - volume is basically how many litres. the number may not always make sense or be available - if estimate of damage cost is available, in dollars Magnitude - rough sizing of the event in terms of risk, damage, potential harm, etc. - 1 - non hazardous material, far from urban center, localized damage - 2 - hazardous material, no spill or minor fuel spill, moderate volume non toxic material - 3 - hazardous spill, no fire, far from urban area, away from waterways - 4 - possibly fire, larger volume hazardous material, proximity to people - 5 - spill, rupture, dot-111 derailment and leaking, fire, explosion, significant environmental damage - 6 - major incident, people injured, fire, explosion, large volume material - 7 - very major incident, many people injured or dead, major property damage - 10 - ultra catastrophe factors in ranking: - environmental damage (scope) - casualties - dead and injured - cost of damage - spill - hazardous materials - number of cars - explosion - fire - evacuation - long term environmental issues - dot-111 involvement


Peter Jones (born 1920-06-12[ref]) has appeared in 328 episodes between 1971-2007. Peter Jones on IMDB. Peter Jones on Wikipedia.
| 1971 | 1972 | 1973 | 1974 | 1975 | 1976 | 1977 | 1978 | 1979 | 1980 | 1981 | 1982 | 1983 | 1984 | 1985 | 1986 | 1987 | 1988 | 1989 | 1990 | 1991 | 1992 | 1993 | 1994 | 1995 | 1996 | 1997 | 1998 | 1999 | 2000 | 2001 | 2002 | 2003 | 2004 | 2005 | 2006 | 2007 |


Please join us on Wednesday night (from 19:00 to 21:00) for a night in Building K of the Solsbosch Campus of ULB with food and drinks. To enter the location, be sure to wear your badge!
The easiest way to reach the Solbosch Campus is to take Tram 94 from Bailli to ULB (direction "Musée du Tram").


412
Precondition Failed
the request was not completed due to preconditions that are set in the request header.


About me
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3D Modeling
Drawing and painting
illustration
Photography
Character Design
3D Animation
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Motion Graphics
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Web Design
Poster
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Business Website
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Business Website
Buget Calculator App
Dice Game App


They are made from basic materials, affordable & easy to re-build.
We share all the information you need to re-build them yourself, or find a local handyman to help out.
The machines are made with basic tooling and materials that should be easily available, wherever you live.
We have created simple video tutorials to allow anyone to build the machines and start recycling plastic waste.
start now


[gecode-users] Remapping of BoolVar propagation conditions
Christian Schulte
cschulte at kth.se
Mon Nov 30 16:35:14 CET 2009
Actually what you have to do is the following: you define two classes for
Boolean views, one that rewrites its propagation conditions and the other
one that does not. Then your propagators can use the views without rewriting
while the other propagators can use the variables with rewriting.
Christian
--
Christian Schulte, www.ict.kth.se/~cschulte/
-----Original Message-----
From: users-bounces at gecode.org [mailto:users-bounces at gecode.org] On Behalf
Of Vincent Barichard
Sent: Monday, November 30, 2009 9:33 AM
To: Christian Schulte
Cc: 'Guido Tack'; 'gecode list'
Subject: Re: [gecode-users] Remapping of BoolVar propagation conditions
Hi,
Thank you both for your answers. As I don't want to break all propagators
that are used for integer as well as boolean variables, I see no choice but
to use PC_BOOL_VAL.
Maybe one of you may see another way ? I make new functions on Boolean
variables (and associated views) which don't set domain to 1 or 0 (I copied
"ModEvent BoolVarImp::one_none(Space& home)" and removed the unwanted
instructions). These functions notify new events (called ME_BOOL_SAME in
bool.vis file (see attached file)). I mapped this new event to the
PC_BOOL_SAME propagation condition.
Now I change an existing propagator (like the "Or" propagator), and I want
it to be awaken when ME_BOOL_SAME is emitted. As the variable is not yet
assigned, I didn't want to emit the ME_BOOL_VAL event because I didn't want
to wake up propagators which only subscribed to the PC_BOOL_VAL condition.
So during propagation, I call my new functions on Boolean variables, the
ME_BOOL_SAME event is sent and propagators which subscribe to the
PC_BOOL_SAME condition are wake up. Other propagators are not awaken (except
if a ME_BOOL_VAL event has also been sent). Is it possible ?
Should I use ME_BOOL_VAL ? If I use ME_BOOL_VAL other propagators will be
awaken for nothing.
Thanks for your help.
Cheers,
Vincent
More information about the users
mailing list


| Interface | Description |
|---|---|
| HasContext | |
| HasContextAndHeaders |
marker interface
|
| HasHeaders |
| Class | Description |
|---|---|
| Base64 |
Encodes and decodes to and from Base64 notation.
|
| Base64.InputStream |
A
Base64.InputStream will read data from another
java.io.InputStream, given in the constructor,
and encode/decode to/from Base64 notation on the fly. |
| Base64.OutputStream |
A
Base64.OutputStream will write data to another
java.io.OutputStream, given in the constructor,
and encode/decode to/from Base64 notation on the fly. |
| Booleans | |
| Classes | |
| ContextAndHeaderHolder | |
| DelegatingHasContextAndHeaders | |
| Explicit<T> |
Holds a value that is either:
a) set implicitly e.g.
|
| MacAddressProvider | |
| Numbers |
A set of utilities for numbers.
|
| ParseField |
Holds a field that can be found in a request while parsing and its different variants, which may be deprecated.
|
| ParseFieldMatcher |
Matcher to use in combination with
ParseField while parsing requests. |
| PidFile |
Process ID file abstraction that writes the current pid into a file and optionally
removes it on system exit.
|
| Priority | |
| StopWatch |
Simple stop watch, allowing for timing of a number of tasks,
exposing total running time and running time for each named task.
|
| StopWatch.TaskInfo |
Inner class to hold data about one task executed within the stop watch.
|
| Strings | |
| Table | |
| Table.Cell |
| Exception | Description |
|---|---|
| ParsingException |
Exception that can be used when parsing queries with a given
QueryParseContext . |
| ValidationException |
Encapsulates an accumulation of validation errors
|
| Annotation Type | Description |
|---|---|
| Nullable |
The presence of this annotation on a method parameter indicates that
null is an acceptable value for that parameter. |
| SuppressForbidden |
Annotation to suppress forbidden-apis errors inside a whole class, a method, or a field.
|


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-
Step 1: User accesses The Landing page
Page: Landing PageWhen User enters the landing Page they Fill in the details
-
Step 2: Congratulations Page
Page: Congratulations PageUser Gets a congratulatory notification With a coupon code. An email is sent there after
-
Step 3: Filling Vehicle Information
Page: Insurance ProfileUser Fills in the Vehicle Information which will be used to generate the quotes
-
Step 4: Vehicle Information
Page: Vehicle InformationUser fills out vehicle information e.g Type of vehicle is Toyota Spacio
-
Step 5: Quotes Page
Page: QuotesUser is able to view His/Her quotes based on information they provided
-
Step 6: Secondary Information
Page: Secondary InformationUser fills out secondary information. eg Mailling address, car ownership e.tc
-
Step 7: Delivery Information
Page: Delivery InformationUser Specifies where he/she wants the Insurance documentation deliverd. They have an option of picking up or having them delivered
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Step 8: Coupon
Page: CouponUser has an opton of using a coupon( A Discounted code used to give a discount on the system)
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Step 9: Order Overview/Checkout
Page: Overview/CheckoutUser is able to view the products he/she has chosen with their prices and can choose to add more options i.e optional benfits e.g Towing or outpatient cover
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Step 10: Disclaimer
Page: Overview/CheckoutUser Agrees to a disclaimer which states that he/she should upload the necessary documents.
-
Step 11: Payment
User Choses how to pay for athe order and pays for it
-
Step 12: Tertiary information
User ills out tertiary information. i.e ID number Log book number e.t.c
-
Step 12: Upload Section
User Choses how to pay for athe order and pays for it


| Package | Description |
|---|---|
| afest.datastructures.tree.decision | |
| afest.datastructures.tree.decision.erts.grower |
| Modifier and Type | Method and Description |
|---|---|
void |
Forest.add(DecisionTree<R,C> tree)
Add the tree to the forest.
|
| Modifier and Type | Method and Description |
|---|---|
void |
Forest.addAll(java.util.Collection<DecisionTree<R,C>> trees)
Add all the trees to the forest.
|
| Modifier and Type | Method and Description |
|---|---|
<T extends ITrainingPoint<R,O>> |
AERTGrower.growERT(java.util.Collection<T> set)
Return an extra tree created from the set of points.
|


{{ define "main"}}
You can check our navigation, or use the search to quickly find what you were looking for.


Mohamed S. AbdelfattahAssistant Professor [ECE] [CSL] [CTECH] Cornell University<EMAIL_ADDRESS>[cv] [bio] [office] |
My research group is investigating how best to build the next generation of machine-learning-centric computer systems. We study methods to co-design and co-optimize neural networks and the hardware on which they run, with a special interest in reconfigurable computing using devices like FPGAs. Our goal is to enable efficient deep learning in both mobile devices and datacenters. Our current research projects include:
- New programmable hardware architectures based on FPGAs.
- Automated machine learning (AutoML) and neural network compression.
- Pre- and post-processing in machine learning systems.
- Near-sensor machine learning for mobile devices.
News
| Jul 2023 | DiviML accepted to ICCAD’23. |
|---|---|
| May 2023 | Multi-Predict accepted to AutoML’23. |
| May 2023 | Mohamed participated on a panel titled “Efficient Scaling of LLMs” at FCCM’23. |
| Apr 2023 | BRAMAC accepted to FCCM’23. |
| Feb 2023 | Zero-Cost Operation Scoring accepted to AAAI. |
| Feb 2023 | Our extended work on Logic Shrinkage has been accepted to TRETS. |
| Dec 2022 | Mohamed gave talks at Zewail UST, Rutgers Efficient AI Seminar, and FAI Summit. |
| Oct 2022 | BLOX accepted to NeurIPS’22 D&B Track. |
| Sep 2022 | Adaptable Butterfly Accelerator paper accepted to MICRO’22. |
| Sep 2022 | Mohamed gave a keynote at the International Symposium for Applied Reconfigurable Computing. |
| Sep 2022 | Mohamed gave a talk at the AutoML seminar. |
| Aug 2022 | Our group received a Meta Research Award in Networking for AI |
| Apr 2022 | Mohamed gave a talk at the Crossroads FPGA seminar. |
| Jan 2022 | Logic shrinkage paper accepted to FPGA’22 and nominated for the best paper award! |
| Jan 2022 | Mohamed and Jordan joined the International Centre for Spatial Computational Learning. |
| Jan 2022 | Moved to NYC and started at Cornell Tech! |
| Jan 2019 | Moved to the UK and started work at the Samsung AI Center in Cambridge. |
| Aug 2016 | Defended my PhD and started work at Intel’s Programmable Solutions Group in Toronto. |


Overview
Package
Class
Use
Tree
Deprecated
Index
Help
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FRAMES
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E
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I
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N
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Q
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T
U
V
W
G
Gender
- Enum in
com.att.api.aab.service
getAccessToken()
- Method in class com.att.api.oauth.
OAuthToken
Gets access token.
getAddress()
- Method in class com.att.api.aab.service.
QuickContact
getAddresses()
- Method in class com.att.api.aab.service.
Contact
getAddressLineOne()
- Method in class com.att.api.aab.service.
SearchParams
getAddressLineTwo()
- Method in class com.att.api.aab.service.
SearchParams
getAddrLineOne()
- Method in class com.att.api.aab.service.
Address
getAddrLineTwo()
- Method in class com.att.api.aab.service.
Address
getAnniversary()
- Method in class com.att.api.aab.service.
Contact
getAssistant()
- Method in class com.att.api.aab.service.
Contact
getChildren()
- Method in class com.att.api.aab.service.
Contact
getCity()
- Method in class com.att.api.aab.service.
Address
getCity()
- Method in class com.att.api.aab.service.
SearchParams
GetContact(String, String)
- Method in class com.att.api.aab.manager.
AabManager
The Get Contact Id method enables retrieving the contact data structure via a contactId.
getContact()
- Method in class com.att.api.aab.service.
ContactWrapper
GetContactGroups(String, PageParams)
- Method in class com.att.api.aab.manager.
AabManager
The Get Contact Groups enables retrieving the list of groups a contact is belonging to.
getContactId()
- Method in class com.att.api.aab.service.
Contact
getContactId()
- Method in class com.att.api.aab.service.
QuickContact
GetContacts(String, PageParams, SearchParams)
- Method in class com.att.api.aab.manager.
AabManager
The Get Contact method enables retrieving all the contact information with some order and pagination criteria
getContacts()
- Method in class com.att.api.aab.service.
ContactResultSet
getCountry()
- Method in class com.att.api.aab.service.
Address
getCreationDate()
- Method in class com.att.api.aab.service.
Contact
getCurrentPageIndex()
- Method in class com.att.api.aab.service.
ContactResultSet
getCurrentPageIndex()
- Method in class com.att.api.aab.service.
GroupResultSet
getEmail()
- Method in class com.att.api.aab.service.
QuickContact
getEmail()
- Method in class com.att.api.aab.service.
SearchParams
getEmailAddress()
- Method in class com.att.api.aab.service.
Email
getEmails()
- Method in class com.att.api.aab.service.
Contact
getEncoding()
- Method in class com.att.api.aab.service.
Photo
getFirstName()
- Method in class com.att.api.aab.service.
Contact
getFirstName()
- Method in class com.att.api.aab.service.
QuickContact
getFirstName()
- Method in class com.att.api.aab.service.
SearchParams
getFormattedName()
- Method in class com.att.api.aab.service.
Contact
getFormattedName()
- Method in class com.att.api.aab.service.
QuickContact
getFormattedName()
- Method in class com.att.api.aab.service.
SearchParams
getGender()
- Method in class com.att.api.aab.service.
Contact
GetGroupContacts(String, PageParams)
- Method in class com.att.api.aab.manager.
AabManager
The Get Groups Contact method enables retrieving the list of contacts owned by a group.
getGroupId()
- Method in class com.att.api.aab.service.
Group
getGroupName()
- Method in class com.att.api.aab.service.
Group
GetGroups(PageParams, String)
- Method in class com.att.api.aab.manager.
AabManager
The Get Groups method enables retrieving the list of the subscriber’s groups
getGroups()
- Method in class com.att.api.aab.service.
GroupResultSet
getGroupType()
- Method in class com.att.api.aab.service.
Group
getHobby()
- Method in class com.att.api.aab.service.
Contact
getIm()
- Method in class com.att.api.aab.service.
QuickContact
getIms()
- Method in class com.att.api.aab.service.
Contact
getImUri()
- Method in class com.att.api.aab.service.
Im
getJobTitle()
- Method in class com.att.api.aab.service.
Contact
getLastName()
- Method in class com.att.api.aab.service.
Contact
getLastName()
- Method in class com.att.api.aab.service.
QuickContact
getLastName()
- Method in class com.att.api.aab.service.
SearchParams
getLimit()
- Method in class com.att.api.aab.service.
PageParams
getMiddleName()
- Method in class com.att.api.aab.service.
Contact
getMiddleName()
- Method in class com.att.api.aab.service.
QuickContact
getMiddleName()
- Method in class com.att.api.aab.service.
SearchParams
getModificationDate()
- Method in class com.att.api.aab.service.
Contact
GetMyInfo()
- Method in class com.att.api.aab.manager.
AabManager
The "myInfo" URI enables retrieving the subscriber’s personal contact card.
getNextPage()
- Method in class com.att.api.aab.service.
ContactResultSet
getNextPage()
- Method in class com.att.api.aab.service.
GroupResultSet
getNickname()
- Method in class com.att.api.aab.service.
Contact
getNickname()
- Method in class com.att.api.aab.service.
QuickContact
getNickname()
- Method in class com.att.api.aab.service.
SearchParams
getNumber()
- Method in class com.att.api.aab.service.
Phone
getOAuthToken(String)
- Method in class com.att.api.aab.manager.
AabManager
Gets an access token using the specified code.
getOffset()
- Method in class com.att.api.aab.service.
PageParams
getOrder()
- Method in class com.att.api.aab.service.
PageParams
getOrderBy()
- Method in class com.att.api.aab.service.
PageParams
getOrganization()
- Method in class com.att.api.aab.service.
Contact
getOrganization()
- Method in class com.att.api.aab.service.
QuickContact
getOrganization()
- Method in class com.att.api.aab.service.
SearchParams
getPhone()
- Method in class com.att.api.aab.service.
QuickContact
getPhone()
- Method in class com.att.api.aab.service.
SearchParams
getPhones()
- Method in class com.att.api.aab.service.
Contact
getPhoto()
- Method in class com.att.api.aab.service.
Contact
getPoBox()
- Method in class com.att.api.aab.service.
Address
getPreferred()
- Method in class com.att.api.aab.service.
Email
getPrefix()
- Method in class com.att.api.aab.service.
Contact
getPrefix()
- Method in class com.att.api.aab.service.
QuickContact
getPreviousPage()
- Method in class com.att.api.aab.service.
ContactResultSet
getPreviousPage()
- Method in class com.att.api.aab.service.
GroupResultSet
getQuickContact()
- Method in class com.att.api.aab.service.
ContactWrapper
getQuickContacts()
- Method in class com.att.api.aab.service.
ContactResultSet
getRefreshToken()
- Method in class com.att.api.oauth.
OAuthToken
Gets refresh token.
getSpouse()
- Method in class com.att.api.aab.service.
Contact
getState()
- Method in class com.att.api.aab.service.
Address
getString()
- Method in enum com.att.api.aab.service.
Gender
getSuffix()
- Method in class com.att.api.aab.service.
Contact
getSuffix()
- Method in class com.att.api.aab.service.
QuickContact
getToken(String)
- Method in class com.att.api.oauth.
OAuthService
Gets an access token using the specified code.
getTokenUsingCode(String)
- Method in class com.att.api.oauth.
OAuthService
Gets an access token using the specified code.
getTotalPages()
- Method in class com.att.api.aab.service.
ContactResultSet
getTotalPages()
- Method in class com.att.api.aab.service.
GroupResultSet
getTotalRecords()
- Method in class com.att.api.aab.service.
ContactResultSet
getTotalRecords()
- Method in class com.att.api.aab.service.
GroupResultSet
getType()
- Method in class com.att.api.aab.service.
Address
getType()
- Method in class com.att.api.aab.service.
Email
getType()
- Method in class com.att.api.aab.service.
Im
getType()
- Method in class com.att.api.aab.service.
Phone
getType()
- Method in class com.att.api.aab.service.
WebURL
getUrl()
- Method in class com.att.api.aab.service.
WebURL
getValue()
- Method in class com.att.api.aab.service.
Photo
getWeburls()
- Method in class com.att.api.aab.service.
Contact
getZipcode()
- Method in class com.att.api.aab.service.
Address
getZipcode()
- Method in class com.att.api.aab.service.
SearchParams
Group
- Class in
com.att.api.aab.service
Group(String, String, String)
- Constructor for class com.att.api.aab.service.
Group
GroupResultSet
- Class in
com.att.api.aab.service
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Here I want to show a series of graphic objects of different space dimensions.
Each graphic object of the current space dimension is the result of the intersection of a graphic object of a higher space dimension with some panel except a 5D graphic object.
First I create a 5D graphic object on the canvas under the 5D heading.
Then I intersect this object with a 4D panel.
Then I transfer the result of the intersection to the canvas under the 4D heading, cross it with a 3D panel.
I repeat this up to the canvas under the heading 0D.
5D.
Here I am creating an 5D object.
Unfortunately, it is not possible to render the 5D object in our 3D space. Instead, you can see on the canvas below a projection of all the vertices of the 5D objects to 3D space.
Also I intersected the 5D object with the 4D panel. You can't to see 4D panel because I can't render the 4D panel because it's 4D space.
The result of the intersection is a 4D object if the 5D object intersects the 4D panel.
Currenty I have created 5D version of pentatope. You can see it as green lines.
I get a 4D object as a result of the intersection of a 5D version of pentatope with the 4D panel.
You can see it as white lines.
4D.
Here I am creating an 4D object.
Unfortunately, it is not possible to render the 4D object in our 3D space. Instead, you can see on the canvas below a projection of all the vertices of the 4D objects to 3D space.
Also I intersected the 4D object with the 3D panel. You can't to see 3D panel because I can't render the 3D panel because it's 3D space and fills the entire canvas.
The result of the intersection is a 3D object if the 4D object intersects the 3D panel.
Currenty I have created pentatope or tesseract as 4D object. You can see it as green lines.
I get a 3D object as a result of the intersection of 4D object with the 3D panel.
You can see it as white lines.
4D Object:
.
3D.
Click the "►" button in the lower left corner of the canvas to intersect the blue panel with the green 3D graphic object.
You can see a white loop line if the blue panel in 3D canvas intersects with the green 3D graphic object.
Currenty I have created pyramid or cube as 3D object.
Real panel is surface with infinite length and width. But I have limited it to axes dimentions.
3D Object:
.
2D.
You can see a green loop line if the blue panel in 3D canvas intersects with the green graphic object.
The intersection panel in 2D space is infinity horozontal line. You can see the panel on the 2D canvas as a blue line.
I have limited it to axis dimention.
You can see a white horizontal line if the panel in 2D canvas intersects with the green graphic object.
Click the "►" button in the lower left corner of the canvas to intersect the blue line with the green graphic object.
2D Object:
.
.
1D.
You can see a green horizontal line if the blue line in 2D canvas intersects with the green graphic object.
The intersection panel in 1D space is a point. You can see the panel on the 1D canvas as a blue point.
You can see a white point if the panel intersects with the green line.
Click the "►" button in the lower left corner of the canvas to intersect the blue point with the green line.
0D.
You can see a green point in the center of 0D canvas if the blue point in 1D canvas intersects with the green line.


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--- layout: post title: Dell Rhea's Chicken Basket date: 2009-11-19 16:59:34 -06:00 comments: true categories: posterous_id: 7668423 ---
My next serving of fried chicken will be here.


--- layout: page title: Triangle 180 subtitle: "Triangle 180" css: "/css/aboutme.css" ---
Triangle 180 is a connect-3 puzzle game that is easy learn but hard to master. It has two game modes, one being a limited time challenge to get as high of a score as possible and requires quick reflexes and pattern recognition. The second involves solving a puzzle by connecting triangles in the correct order to clear all the dots.
I was responsible for preparing the game for launch and managing issues post launch.


---
layout: post
title: Get rid of dark knuckles and elbows
tags:
- Dark
- DIY
- Hand Cream
- Health
- Home Made
- Lemon
- Organic
- Safe
- Scrub
- Skin Care
- Sugar
- Sunburn
- Tan
- Water
status: publish
type: post
published: true
meta:
_thumbnail_id: '6955'
_yoast_wpseo_focuskw: dark knuckles and elbows
_yoast_wpseo_linkdex: '82'
_edit_last: '2'
_yoast_wpseo_title: Get rid of dark knuckles and elbows - Miss Enchanted
_yoast_wpseo_metadesc: Get rid of dark knuckles and elbows
_yoast_wpseo_meta-robots-noindex: '0'
_yoast_wpseo_meta-robots-nofollow: '0'
_yoast_wpseo_meta-robots-adv: none
_yoast_wpseo_sitemap-include: ! '-'
_yoast_wpseo_sitemap-prio: ! '-'
_yoast_wpseo_canonical: ''
_yoast_wpseo_redirect: ''
_yoast_wpseo_metakeywords: ''
---
Get rid of dark knuckles and elbows
Dark knuckles and elbows problem is a common problem faced by many. Since knuckles, elbow and knee skin are delicate and most used part of our skin. They need special care unlike rest parts of the body.
The remedy is from the kitchen shelves, its 100% effective and safe. This shall be a slow process so one needs to be patient and dedicated,
Suggested diet changes
- Sounds like a cliché but drink as much water as possible. Hydrated skin is the most healthy skin,
- Take food rich in vitamin E such as nuts, almonds, groundnuts, dry fruits etc,
Suggested external treatments
- Scrub - Use home made sugar scrubs 2-3 times a week to clean the knuckles and elbows,
- Lemon juice - is a natural exfoliater. Mix it with a little sugar to use as scrub,
- Hydrate, moisturize and pamper your skin. Use creams generously over elbows and hands 2-3 times a day
- Hand creams - After washing hands use a hand cream to moisturize,
- If you wash cloths or touch detergents very often, prefer using gloves for such activities,
There is nothing in the above list which is exceptional from our daily activities... just a little lemon, a little scrub, lots of water and your love that's what your skin needs.
So are you ready to pamper your skin from today ? ?
*I do not own the image, and it has been taken from Google search results.


Public Member Functions | |
| (dispatch_queue_t) | - newSocketQueueForConnectionFromAddress:onSocket: |
| (void) | - socket:didAcceptNewSocket: |
| (void) | - socket:didConnectToHost:port: |
| (void) | - socket:didReadData:withTag: |
| (void) | - socket:didReadPartialDataOfLength:tag: |
| (void) | - socket:didWriteDataWithTag: |
| (void) | - socket:didWritePartialDataOfLength:tag: |
| (NSTimeInterval) | - socket:shouldTimeoutReadWithTag:elapsed:bytesDone: |
| (NSTimeInterval) | - socket:shouldTimeoutWriteWithTag:elapsed:bytesDone: |
| (void) | - socketDidCloseReadStream: |
| (void) | - socketDidDisconnect:withError: |
| (void) | - socketDidSecure: |
|
optional |
This method is called immediately prior to socket:didAcceptNewSocket:. It optionally allows a listening socket to specify the socketQueue for a new accepted socket. If this method is not implemented, or returns NULL, the new accepted socket will create its own default queue.
Since you cannot autorelease a dispatch_queue, this method uses the "new" prefix in its name to specify that the returned queue has been retained.
Thus you could do something like this in the implementation: return dispatch_queue_create("MyQueue", NULL);
If you are placing multiple sockets on the same queue, then care should be taken to increment the retain count each time this method is invoked.
For example, your implementation might look something like this: dispatch_retain(myExistingQueue); return myExistingQueue;
|
optional |
Called when a socket accepts a connection. Another socket is automatically spawned to handle it.
You must retain the newSocket if you wish to handle the connection. Otherwise the newSocket instance will be released and the spawned connection will be closed.
By default the new socket will have the same delegate and delegateQueue. You may, of course, change this at any time.
|
optional |
Called when a socket connects and is ready for reading and writing. The host parameter will be an IP address, not a DNS name.
|
optional |
Called when a socket has completed reading the requested data into memory. Not called if there is an error.
|
optional |
Called when a socket has read in data, but has not yet completed the read. This would occur if using readToData: or readToLength: methods. It may be used to for things such as updating progress bars.
|
optional |
Called when a socket has completed writing the requested data. Not called if there is an error.
|
optional |
Called when a socket has written some data, but has not yet completed the entire write. It may be used to for things such as updating progress bars.
|
optional |
Called if a read operation has reached its timeout without completing. This method allows you to optionally extend the timeout. If you return a positive time interval (> 0) the read's timeout will be extended by the given amount. If you don't implement this method, or return a non-positive time interval (<= 0) the read will timeout as usual.
The elapsed parameter is the sum of the original timeout, plus any additions previously added via this method. The length parameter is the number of bytes that have been read so far for the read operation.
Note that this method may be called multiple times for a single read if you return positive numbers.
|
optional |
Called if a write operation has reached its timeout without completing. This method allows you to optionally extend the timeout. If you return a positive time interval (> 0) the write's timeout will be extended by the given amount. If you don't implement this method, or return a non-positive time interval (<= 0) the write will timeout as usual.
The elapsed parameter is the sum of the original timeout, plus any additions previously added via this method. The length parameter is the number of bytes that have been written so far for the write operation.
Note that this method may be called multiple times for a single write if you return positive numbers.
|
optional |
Conditionally called if the read stream closes, but the write stream may still be writeable.
This delegate method is only called if autoDisconnectOnClosedReadStream has been set to NO. See the discussion on the autoDisconnectOnClosedReadStream method for more information.
|
optional |
Called when a socket disconnects with or without error.
If you call the disconnect method, and the socket wasn't already disconnected, this delegate method will be called before the disconnect method returns.
|
optional |
Called after the socket has successfully completed SSL/TLS negotiation. This method is not called unless you use the provided startTLS method.
If a SSL/TLS negotiation fails (invalid certificate, etc) then the socket will immediately close, and the socketDidDisconnect:withError: delegate method will be called with the specific SSL error code.


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Basecamp
class Basecamp extends AbstractProvider
Traits
Methods
Returns the Authorization URL used for
Returns authorization parameters based on provided options.
Returns the base URL for requesting an access token.
Requests an access token using a specified grant and option set.
Requests resource owner details.
Return default scope for requests
Checks a provider response for errors.
Generates a resource owner object from a successful resource owner details request.
Details
at line 18
string
getBaseAuthorizationUrl()
Returns the Authorization URL used for
at line 30
protected array
getAuthorizationParameters(array $options)
Returns authorization parameters based on provided options.
at line 50
array
getBaseAccessTokenUrl(array $params)
Returns the base URL for requesting an access token.
at line 63
AccessToken
getAccessToken(mixed $grant, array $options = [])
Requests an access token using a specified grant and option set.
at line 80
string
getResourceOwnerDetailsUrl(AccessToken $token)
Requests resource owner details.
at line 91
protected array
getDefaultScopes()
Return default scope for requests
at line 105
protected void
checkResponse(ResponseInterface $response, array|string $data)
Checks a provider response for errors.
at line 123
protected ResourceOwnerInterface
createResourceOwner(array $response, AccessToken $token)
Generates a resource owner object from a successful resource owner details request.


To love, we should take seriously, do not playfully arrange, whether oneself fall in love with a person or be loved by a person, we should take seriously. In the face of the people in front of us, we are clearly to each other, to their own a best explanation, if not love, we want to choose to sincerely treat the fate of both sides in this life. Don't get too attached to saving what's left, or it will hurt everyone we know. The fact of adapting to this change made everyone smile and let go
There are two kinds of love in this world. One is to read you; One is poison you. Read your feeling, like a wonderful sweet serenade, poetic romance and full of passion, natural. This kind of reading your love is thrilling and unforgettable. It makes you sacrifice for love, shed blood and tears for love, strive for love, and sacrifice yourself for love. This kind of love, has let countless people indulge in it, and wrote the immortal love poem movement, love is the creation of the eternal theme said.
Love is like a school, love is like graduation. Graduation does not need sad, need to do is just to recall the past time, summarize the past days to learn the way and skills of love is the best memory.
People in the process of growing up will experience brokenhearted, brokenhearted after just know who is the most suitable for their own. There's no need for pain after a breakup, and it's not a perfect trip to remember the good old days.


Planet Sick-Boy: http://www.sick-boy.com "We Put the SIN in Cinema"
© Copyright 2001 Planet Sick-Boy. All Rights Reserved.
Juliette Binoche, perhaps the most unlikely (and most undeserving) Best Actress nominee in recent memory, does a full 180° with her latest film, The Widow of Saint-Pierre. In the dazzlingly overrated Chocolat, Binoche played Vianne, a woman with some serious man issues. She was always either running away from the opposite sex, or helping other women to do the same. But in Widow, her character is a firm believer than even the most vile man can change under the right circumstances.
Binoche plays Pauline, a resident of tiny Dog Island off the coast of Newfoundland, which was a French territory at the time the film is set (1849). She's married to a Parisian man named Jean (Daniel Auteuil, Girl on the Bridge), who is referred to simply as The Captain by the rest of the island's crusty inhabitants. Note: In case you're unfamiliar with French cinema, the presence of Binoche and Auteuil in the same film is a little like seeing Brad and Julia in The Mexican.
One morning, the residents of Dog Island awake to a grisly scene. It seems the evening before, two fishermen cut up their boss to settle a drunken argument (one thought the man was fat, and the other merely big). The town, of course, is outraged, the men are quickly tried, and the Powers That Be declare the man who did the cutting should lose his head, while his cohort is sentenced to a life of hard labor (he dies shortly after transport).
The problem is that Dog Island has neither an executioner nor the means to perform an execution. They order a guillotine from Paris, but it won't arrive until the following spring. In the meantime, Pauline decides the surviving prisoner, Ariel Neel Auguste (played by the great Yugoslavian filmmaker Emir Kusturica), should be rehabilitated.  Pauline even gives him intimate reading lessons, and none of it seems to bother Jean, who seems to like his horse even more than his wife. Does Pauline have tingly feelings for Auguste, or is she just another left-wing crybaby?
When spring finally rolls around and the guillotine arrives, Dog Island has become quite attached to their wonderful prisoner, at which point Widow becomes kind of a preachy, anti-death-penalty film. If somebody wanted to watch one of those, they'd rent The Chamber (and judging from its box office take, nobody does). Claude Faraldo's script just isn't that interesting, especially compared to director Patrice Leconte's last film, the wonderfully original Girl on the Bridge (Leconte is becoming the John Sayles of France, picking drastically different projects each time around). The highlight here is the lovely photography from Eduardo Serra (Unbreakable).
Binoche is nearly good enough to make you forget how ridiculous Chocolat was, and Auteuil clocks in with another typically strong and stoic performance. Kusturica does well, especially for a first-time actor (he recently directed the arthouse hit Black Cat, White Cat). As an aside, Widow is the first of two imports we'll see this year that show prisoners being rehabilitated through gardening. The other, due this summer, is called Greenfingers and stars Croupier's Clive Owen as a convict with a green thumb.
1:52 - R for a scene of sexuality and brief violence
========== X-RAMR-ID: 29172 X-Language: en X-RT-ReviewID: 199429 X-RT-TitleID: 1103964 X-RT-SourceID: 595 X-RT-AuthorID: 1146
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


png::streaming_base< pixel, info_holder > Class Template Reference
A base class template for consumer and generator classes. Provides default reset()
method implementation as well as info_holder
policy.
More...
#include <streaming_base.hpp>
List of all members.
Detailed Description
template<typename pixel, class info_holder>
class png::streaming_base< pixel, info_holder >
A base class template for consumer and generator classes. Provides default reset()
method implementation as well as info_holder
policy.
Member Typedef Documentation
template<typename pixel, class info_holder>
Constructor & Destructor Documentation
template<typename pixel, class info_holder>
template<typename pixel, class info_holder>
Member Function Documentation
template<typename pixel, class info_holder>
template<typename pixel, class info_holder>
template<typename pixel, class info_holder>
Member Data Documentation
template<typename pixel, class info_holder>
The documentation for this class was generated from the following file:


Given a number, repeatedly metrically modulate by either the superparticular ratio or the subparticular ratio which has it as its numerator, at each point choosing — of these two ratios — the one which strays least from the original duration, and finally wrapping the piece when you've reached a meter very close to the original.
The first major step in materializing a Beaten Path is computing the core cycle. To do so, we need only a single parameter, what we call the core. The cycle is a series of values, starting with 1 and ending by wrapping back around to that same 1 (hence it being a cycle), where each next value in the cycle is found by multiplying the previous value by one of two important rationals which each core is associated with: a superparticular rational, and a subparticular rational. The superparticular is the rational core / (core - 1). The subparticular is the rational core / (core + 1). The cycle ends when you have arrived at a value that is extremely close to 1 again.
e.g., for core = 5, multiplying each step by either 5/6 or 5/4:
1 / 1
5 / 6
25 / 24
125 / 144
625 / 576
...
95367431640625 /<PHONE_NUMBER>8064 ≈ 1
You can never exactly reach 1 again, for a simple reason: Because each new factor in the numerator is always the core, and each new factor in the denominator is never the core, you can never cancel anything out, so the factorization grows increasingly complex forever.
In spite of this bottomless pit of complexity, though, moments of near-convergence exist. For example, when core is 4, you will be repeatedly multiplying either 4/3 or 4/5. The first several values are:
1 / 1
4 / 5
16 / 15
64 / 75
256 / 225
If you keep going, eventually we find a value very close to 1 / 1:
4294967296 /<PHONE_NUMBER>
In decimal expansion that's ≈1.0054976019899406.
And in terms of its factorization, that requires sixteen steps to complete, because it has thirty-two 2's in the numerator (two for each 4, the core) and it has seven 3's and nine 5's in the denominator.
Since that value is so close to 1, we don't actually include it in the cycle. Instead, we just connect our cycle's end back up to it's beginning at this point. No one should notice that we moved to 1 instead of to<PHONE_NUMBER> /<PHONE_NUMBER>.
Such tiny ratios are known in the biz as commas. The comma for core 4 is known as the escapade comma.
There are simpler commas which use only 4's on one side and only 3's and 5's on the other. For example, the "misty comma" has thirteen 2's in the numerator, and twelve 3's and three 5's in the denominator. At 67108864 / 66430125 ≈ 1.01021733739 it's not quite as close to 1, but there's a more important reason it is not the comma for core 4: You could not arrive at by following the Beaten Path process. The fact that there are thirteen 4's in the numerator suggests that the cycle completes in thirteen steps. However, that means there must be a total of thirteen 3's and 5's on the other side, one for each rational we multiplied with a 4 in the numerator. As we can see, though, there are twelve plus three equals fifteen factors in the denominator.
In other words, Beaten Path is less about the commas it happens to arrive at, and more about the path through them.
But how do we pick which of the two - super- or sub-particular - we move by each step? Good question. Really, kind of "the" question of Beaten Path. The defining constraint of the Beaten Path process is that each next rational is the one which, when you multiply it with the current value, gets you the closest to 1.
We decide this by comparing the "absolute ratios" of the two possibilities.  In other words, if your value is greater than 1, take its reciprocal. That way we can compare the two possibilities, even if one is above 1 and one is below.
For example, consider this step from core of 3, ten steps in, where our value is 59049 / 65536. As usual, we have the choice of moving by either 3 / 4 or 3 / 2. If we moved by 3 / 4 we would get 177147 / 262144. If we moved by 3 / 2 we would get 177147 / 131072. So which is closer to 1, then: 177147 / 262144, or 177147 / 131072?
Allow me to interrupt myself by first illustrating an important approach not to take (based on experience). Consider the two values' decimal expansions, 0.67576217651 and 1.35152435303, respectively. We may be tempted to say that the former of the two is closer to 1; the traditional absolute value of the difference between 1 and 0.67576217651 is only 0.32423782349 while the traditional absolute value of the difference between 1 and 1.35152435303 is a bit bigger at 0.35152435303. However, comparing these two values arithmetically is unfair to the greater of the two. The lesser will only ever shrink in a range from 1 to approaching 0, while the greater can grow ad infinitum. We need an operation that equalizes the scale of both sides of the multiplicative identity. Enter absolute ratio.
If we take the reciprocal of 177147 / 131072 so that it is also less than 1, then we can compare it with 177147 / 262144. So, finally, which is closer to 1: 177147 / 262144, or 131072 / 177147? 131072 / 177147 ≈ 0.7399052764. Recall that 177147 / 262144 was 0.67576217651. So the answer which is closest to 1, as it turns out, is 131072 / 177147! Perhaps surprisingly, the value with the greater absolute value difference is actually the value which is closer to 1 in the multiplicative sense.
All this still is not enough information to create music. Well, it's easy enough to express this process musically. Assign note durations to the values of the core cycle. That way, as the piece moves from value to value, metric modulation occurs repeatedly, until finally upon wrapping around, we return to a beat value able to be conflated with the initial.
Finally, to bring the music to life, assign the pitch as the reciprocal of the duration. As the duration goes down, the frequency goes up proportionally. In other words, every note will have the same number of vibrations.
Beaten Path may be articulated by a single entity. In this case the entity simply sounds each value of the cycle, and repeats.
However, things get a bit more interesting when you start adding more entities.
The rule here is that at no point is any entity playing the same note as any other entity. However, they are all playing sequential notes from the core cycle. With two entities, they'd begin the piece with one playing the first first value, the other playing the second. With three entities, they'd begin the piece by playing values 1, 2, and 3, respectively.
Each note has a different pitch, so they form a chord together. But the fact that they each have a different duration poses a problem: how to keep the entities together? Assuming we want to keep them together, somewhat like typical music with chord progressions and a chord per measure and such. Well, the answer to this is: take the lowest common multiple of all of the entities' values, and use that as your bar length. Each entity repeats its note however many times it takes to fill that duration, but when that duration comes and every entity is in sync, that's our opportunity to make a change as we go to a new bar.
Only one entity changes at a time. The entities leapfrog through the values of the core cycle. That is, when it is an entity's turn to advance through the core cycle, it jumps to the first value which is not currently reached by any other entity yet. In this way, the chord that the entities make together changes only one of its pitches each new bar. And each entity stays on each note it plays a number of bars equal to the entity count before changing to the next note.
When the count of entities does not divide evenly into the core cycle length, we find ourselves in a situation where we have completed a core cycle — what we call a loop — but the entities won't line up with each other. In other words, the entity whose turn it is to jump will not be wanting to jump to the note it played in the first bar. Instead it will be wanting to jump to the first note some other entity played.
No problem though. It just means that the pattern in its entirety will be extended long enough that it fits the lowest common multiple of the entity count and the core cycle length. It'll keep repeating the core cycle, each time the entities trading places, until finally the entities have traded all the way back to their original positions.


|
Ipass project Natan Houwaart
|
Files | |
| file | hwlib-arduino-due.hpp [code] |
| file | hwlib-arduino-uno.hpp [code] |
| file | hwlib-atmega328.hpp [code] |
| file | hwlib-blue-pill.hpp [code] |
| file | hwlib-db103.hpp [code] |
| file | hwlib-my-first-dev-board.hpp [code] |
| file | hwlib-native-sfml.hpp [code] |
| file | hwlib-native-windows.hpp [code] |
| file | hwlib-none.hpp [code] |
| file | hwlib-stm32f103c8.hpp [code] |


Theodosius reigned in the city of Rome, very prudent and powerful, and had three beautiful daughters. He said to the eldest daughter: "How much do you love me?" And she replied: "Surely more than I myself." And her father told her: "And I will advance you to great wealth." He immediately gave her to a rich and powerful king in marriage. After that he came to the second daughter and said to her: "How much do you love me?" And she replied: "As much as I myself." Indeed the emperor handed her over to a certain duke in matrimony. And after this he came to the third daughter and said to her: "How much do you love me?" And she replied: "As much as you are due, and no more or less." Her father said to her: "Because of this, I will not marry you off as richly as your sisters"; and he gave her in marriage to a count. It happened soon after this that the emperor was waging a war against the king of Egypt. Indeed the king chased the emperor out of his empire, and he could find no good refuge. He wrote a letter, sealed with his ring, to his first daughter, and told her to succur in his need her father, whom she loved more than herself, because he had been driven out of his empire. The daughter, when she had read the letter, first related this downfall to her husband, the king. The king said: "It is good for us to succur him in this his great need. I will collect an army and with all my power I will aid him." She said: "It cannot be done without great expense. It is enough if you allow him, so long as he is outside of his empire, five soldiers to attend him." And so it was done. The daughter wrote back to her father that he could have no other help from her, save five soldiers for his retinue, at the king's expense. When the emperor had heard this he was greatly saddened and said to himself: "Woe is me, all of my hope was in my elder daughter because she said that she loved me more than herself, and on account of that I advanced her to a great position." He wrote to the second daughter at once, who had said: "As I love you more than I myself," to succur him in such need. But she, when she had heard it, announced it to her husband and advised him to grant him nothing, other than provisions and clothing for so long as he might live honorably for such a king, and upon this wrote a letter back to her father. The emperor, when he had heard this, sorrowed deeply, saying: "I have been deceived by both my daughters. I will even try the third daughter, who told me: 'I love you as much as you are due.'" He wrote a letter to her, for her to succur her in such need, and how her sisters had answered him. After the third daughter saw her father's need, she said to her husband: "My honored lord, succur me in this need. My father has already been driven out of his inheritance." Her husband said to her: "What do you want me to do?" And she said: "collect and army and go on to vanquish his foe." The count said: "I will carry out your will." He collected a great army at once and at his own expense went to war beside the emperor. He obtained a victory and set the emperor back into power. Then the emperor said: "Blessed was the hour in which I sired my youngest daughter. I loved her less than my other daughters and she succurred me in my great need and my other daughters let me down. On account of this I will leave my whole empire, after my death, to my youngest daughter," and so it was done. After the death of her father the youngest daughter reigned and ended her life in peace.
The moral. Dearly beloved, the emperor can be said to be any man of this world who has three daughters. The first daughter, who says: "I love my father more than I myself," is surely this world, which man loves so much, that he weighs his life out on the world, but when he is in the grip of death then the world will, in spite of all the love that it had, allow him only five soldiers, that is, five planks in the manner of a box to surround his corpse. The second daughter, who loved her father as much as herself, is your wife, your children and parents, who find necessities until that time that you are put in the earth and nothing else. The third daughter, who said: "I love you as much as is your due," is God, whom we love too little. But if we come to him in our need with a pure heart we will without doubt obtain his help against the king of Egypt, that is, against the devil, and he will place us into our inheritance, of course, in the heavenly kingdom, etc..


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- UKPRN:12345678
Principles we have used to work out your 2018 to 2019 allocations
Adult funding
Adult Education Budget
Allocation changes can only take place where you: agree to them; are not in intervention, or; you do not have declining financial health or, you are not under an Education and Skills Funding Agency notice or implementing area review outcomes. Any changes the MCA makes must be cost-neutral across providers.
MCAs have to inform us by 27 April 2018 of any variations they wish to make. You will need to agree to any proposed variations before they are sent to us on this date. Any change agreed by you, the MCA and us, will be reflected in your funding agreement and will supersede the allocation value in this statement.
Devolution of the adult education budget from 2019 (excluding 19-24 traineeships)
From the start of the 2019 academic year, the government plans to devolve the adult education budget (excluding 19-24 traineeships) to six MCAs and delegate to GLA. This change will affect all providers. The areas in scope are:
- Cambridgeshire and Peterborough
- Greater Manchester
- Liverpool City Region
- Tees Valley
- West Midlands
- West of England
Government has also indicated its support for devolution of the adult education budget to the Sheffield City Region and the North of Tyne authorities but this is subject to the necessary statutory requirements and consents being secured.
The implications of devolution/delegation are that in future:
- for learners resident in non-devolved areas, we will provide funding - where there is a contractual relationship between us and a provider
- for delivery in devolved/delegated areas, MCAs/GLA will determine which providers they contract with
- for learners resident in devolved/delegated areas, MCAs/GLA will determine all funding, allocation and contract management arrangements for the providers they have chosen to contract with
- in future, you may have a single funding relationship with us or multiple funding relationships covering one or more MCAs/GLA, plus ESFA
- you can gauge how this change might impact you by reviewing your adult education budget delivery (excluding 19-24 traineeships) on a geographic basis to see what proportion of your delivery sits within devolved/delegated/non-devolved areas
- traineeships for 19-24 year olds will remain a nationally funded and contracted programme with funds provided by us, regardless of where trainees reside
-
the value of adult education budget funding providers have received in previous years will change, because:
- the value of adult education budget funding providers have received in previous years will change, because:
- we will be taking historical delivery into account in calculating our allocations
- MCAs/GLA will determine allocations for those providers they have chosen to contract with.
- funding we provide for non-devolved areas (that can be distributed through an allocations process) will be confirmed in March 2019
In order to calculate the relative devolved/delegated/non-devolved shares of the adult education budget, we will use full-year 2017 to 2018 funding data to determine how much funding each learner accounts for and whether they reside in a devolved/delegated or non-devolved area. We will convert:
- non-devolved learner funding into a budget for us to manage and distribute
- devolved/delegated learner funding into a budget for MCAs/GLA to manage and distribute
It is therefore important that you record ‘learner postcode prior to enrolment’ data in the ILR completely and accurately as this information will drive budget setting. Where funding for individual learners cannot be determined from ILR data (for example, on learner support and non-formula funded community learning as these are block-funded) we are applying consistent assumptions at provider level instead.


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 The film borrows heavily from ALTERED STATES, FORBIDDEN PLANET, and CHARLY, and pays back in some nice computer graphics and an over-used revenge plot. Rating: +1 (-4 to +4).
Dr. Lawrence Angelo (played by Pierce Brosnan) is one more Stephen King character being exploited by the evil government intelligence agency "The Shop." His experiments with drug-enhancing virtual reality not only make the effect more complete, it may actually be raising the intelligence of his chimpanzee subject. Unfortunately, the chimp does not want to find out. The ape picks the lock of his cage and is killed walking to freedom, zapping humans as he goes.
In over-used King style (perhaps "pseudo-King" since King had little to do with the story in the film), Jobe lives in a world of people willing to torment him because he is so powerless. If only he had the intelligence and power to get back at his tormenters. But then the brain boost he is getting from the ultimate video game and psycho-active drugs starts giving him a super intellect as well as telekinetic powers.  She obviously knows her Stephen King films. Other lines seem downright silly. "He learned Latin in two hours! It took me a year to learn the Latin alphabet." That may well be true, Larry, but I assume you were about four years old at the time.
If the plot is overly predictable--and believe me, it is--the computer graphics are spectacular. They may not always make sense. Jobe's new girlfriend sneaks into the lab to try the virtual reality equipment. While she appears to be the first woman who has been in the lab, the computer knows to visualize her virtual reality body as a female. The computer visuals make one wish this film had been shot in 3-D. Even shot flat, the visuals are quite a trip.
The screenplay is loosely based on the short story by Stephen King. (No, let me correct that: it is tightly based on a Stephen King story title. It has virtually nothing to do with King's story of a lawnman who worships the God Pan.) It was written by the director Brett Lawrence and the producer Gimel Everett. It is dedicated to the memory of the co-producer, the late Milton Subotsky. Those of you who are fans of British horror film will remember some classics, particularly anthology films such as THE HOUSE THAT DRIPPED BLOOD, ASYLUM, TALES FROM THE CRYPT, and BEYOND THE GRAVE that were co-produced in the 1960s by Subotsky for his production company Amicus Films. His last film was typical for him: entertaining but not heavy on thought. I would rate THE LAWNMOWER MAN a +1 on the -4 to +4 scale.
Mark R. Leeper att!mtgzy!leeper<EMAIL_ADDRESS>.
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This is the fpvlaptracker tracker unit configuration software.
You can use this app to easily set up the race tracker units.
Also you can use it as standalone tracker for practicing with a single quad.


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Welcome to my personal blog. I use this website to store articles, tutorials, and presentations of my projects.


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window - A window gadget handle
text$ - A string to appear in the window's status bar |
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SetStatusText sets the text to appear in the status bar area of a window.
The window must have been created with the appropriate status bar style. |
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; Example provided by Mark Tiffany
; create a resizable window win=CreateWindow("test",0,0,100,100,0,11) ; and set the status text SetStatusText win,"Resize the window!" ; a small event loop Repeat id = WaitEvent() Select id Case $803 ; exit on window close event Exit Case $802 ; update the status on window resize SetStatusText win,ClientWidth(win) + " x " + ClientHeight(win) End Select Forever End ; bye! |