Gateway
BOT
10-Sep-19 08:08 PM
[dscrd-hush] <Privatoshi> Delisted with no warning
[dscrd-hush] <Berg> DigitalPrice? They delisted HUSH out of nowhere without warning
[dscrd-hush] <Privatoshi> Hush has gotten unlucky w/exchanges
[dscrd-hush] <Privatoshi> I bought hush on cryptopia
[dscrd-hush] <Privatoshi> in 17
[dscrd-hush] <Privatoshi> $8 I think
[dscrd-hush] <Privatoshi> li
[dscrd-hush] <Privatoshi> lol
[dscrd-hush] <Privatoshi> I liked the Bitcoin Hush fork
[dscrd-hush] <Berg> Graviex seems to be a good fit, they've been very responsive to updates and seem to have great security
[dscrd-hush] <Privatoshi> Do they KYC
[dscrd-hush] <Privatoshi> I was thinking about the other pairings, bc they are largely mined coins daily, and that could stabilize the price, instead of swings...
[dscrd-hush] <Berg> we were considering Crypto-Bridge, but then the whole fiasco with ARRR happened
[dscrd-hush] <Privatoshi> Miners will use those pairings to move in and out
[dscrd-hush] <Privatoshi> ARRR-KMD gets over 1btc daily vol
[dscrd-hush] <Privatoshi> on DP
[dscrd-hush] <Privatoshi> That's CMC volume requirement...not that we care...
[dscrd-hush] <Privatoshi> I think I'll just stick to atomicdex
[dscrd-hush] <Privatoshi> DP is messed up
[dscrd-hush] <Privatoshi> That upsets me
[dscrd-hush] <Berg> We haven't been added to AtomicDex yet, have we?
[dscrd-hush] <Berg> I know it was planned, but
[dscrd-hush] <Privatoshi> Oh shit
[dscrd-hush] <Privatoshi> No
[dscrd-hush] <Berg> Graviex, SafeTrade, TxBit, TradeSatoshi
[dscrd-hush] <RunningMantheCoin> @Berg Version 2 is adding Hush
[dscrd-hush] <RunningMantheCoin> AtomicDex
[dscrd-hush] <Berg> Hopefully released soon
[dscrd-hush] <Privatoshi> When does that release?
[dscrd-hush] <RunningMantheCoin> might be a little while considering public beta just released. But at least its baking in the oven!
[dscrd-hush] <Privatoshi> If DP just realized that they could've had a decent exchange ...... complaining about low vol when if they would've just stayed the course, it might've worked out
[dscrd-hush] <Privatoshi> Screw em
[dscrd-hush] <Privatoshi> AtomicDex is coming
[dscrd-hush] <Privatoshi> TradeOgre should list us...
[dscrd-hush] <Privatoshi> KuCoin?
[dscrd-hush] <Privatoshi> @Berg
[dscrd-hush] <Privatoshi> Beaxy


MultiSelect is a form field type that allows selection of one or more items from a list. The list is
populated using a data Store. Items can be reordered via drag and drop if ddReorder:true
is set.
This example has allowBlank:false
so a validation error will appear when the item's selections
are cleared. Validations for minSelections
and maxSelections
can also be applied.
ItemSelector is a specialized MultiSelect field that renders as a pair of MultiSelect field, one with available options and the other with selected options. A set of buttons in between allows items to be moved between the fields and reordered within the selection. Items can also be moved via drag and drop. All the same validations as MultiSelect are supported.


Freelancer Web App Developer
Co-Founder Kopitani.ID
Part Time Junior Lecturer at Megarezky University
Passionate about technology and making the impact on other people.
Amplifive is a series of activities from the 1000 Startup Movement where each city throughout Indonesia and I as a representative of Makassar City were invited to do networking and pitching in front of panelists namely Yansem Kamto (Kibar CEO), Veronica Utami (Google Indonesia Head of Marketing), Achmad Rouzni Noor II (Managing Editor detikINET), Steven Vanada (Vice President of Cyber Ventures) and Enda Nasution (Executive Director of 1000 Digital Startups) who acted as the Mistery Judge.
Read more..The NextDev is a search for and development of the best indonesia technology startup in social impact in 2017 the three of us (Arif Rahmat, Nani Rahayu, Robi Kurniawan) were selected as the top 20 finalists representing the city of Makassar to compete with selected startups throughout Indonesia
Read more..


{% extends "layout.html" %} {% block header %} {% endblock %} {% block content %}
WCAG is an acronym for Web Content Accessibility Guidelines. These are guidelines to improve web accessibility. They're divided into 3 levels:
The WCAG guidelines are based on the POUR principle, which states that websites should be:
ARIA is the acronym for Accessible Rich Internet Applications. This is a set of attributes that make web content more accessible to users employing assistive technologies. We'll get into some basic ARIA attributes in this talk, but the basics of ARIA are that ARIA attributes can be added to markup to define things like roles (what function a specific portion of the page has, like headers or navigation), or descriptions, or error functionality.


First ride in a week after bike went in for tuneup. Pros: Smooth ride, no ticking gears. Cons: Huff, puff, puff, huff
10/20/2010, 8:37:32 AM
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First ride in a week after bike went in for tuneup. Pros: Smooth ride, no ticking gears. Cons: Huff, puff, puff, huff
10/20/2010, 8:37:32 AM
Favs: 0
Retweets: 0
link


We have a variety of locations all around the greater Seattle area! Come check us out at a location near you!
Love our cookies? Show your appreciation with some slick merchandise!
Founded in 1997, our founder, the great Pat, had a vision...


Files CCore/inc/PretextFileToMem.h CCore/src/PretextFileToMem.cpp
PretextFileToMem behaves similar to the FileToMem class: it maps the content of the given file to the memory. But it can instead returns the content of some hard-coded virtual files.
template <class FileToMem,auto &Pretext>
class PretextFileToMem
{
....
public:
template <class ... SS>
PretextFileToMem(StrLen file_name,ulen max_len,SS && ... ss); // FileToMem( std::forward<SS>(ss)... ,file_name,max_len)
~PretextFileToMem();
// range access
const uint8 * getPtr_const() const;
const uint8 * getPtr() const;
ulen getLen() const;
};
The first template argument can be the FileToMem class or any class with similar functionality. The second template argument is a reference to some object. This object provides the content of virtual files.
The class PretextMap can be used as a base class of a Pretext class.
class PretextMap : NoCopy
{
....
protected:
void add(StrLen file_name,StrLen text);
virtual void prepare()=0;
public:
explicit PretextMap(bool check_dev=true) noexcept;
~PretextMap();
struct Result
{
PtrLen<const uint8> text;
bool ok;
};
Result operator () (StrLen file_name);
};
You should derive a class from this one and implement the virtual method prepare(). This method should register each virtual file using the method add(). Constructor of the PretextMap has one argument check_dev, defaulted to the true. If this argument is true, then the operator () checks the file_name for the prefix pretext:. If such prefix is not found, the file is not virtual. Otherwise it is considered as a virtual. If the check_dev is false, only registered files are considered as virtual.


My hobbies I like playing Volleyball with my friends. We usually go for some matches every Saturday and we have a lot of fun. I like Chess, it's a strategical game that involves a lot of logic and thinking ahead. Playing the guitar is another think I like. I enjoy playing on notes.


Classes and IDs are both selectors you can use with css. But which one should you use and why?
Lets first take a look at classes.
Classes can be used to select an element as defined in the html document. Is is defined in the html document using the following syntax.
The same class can be used to select multiple elements or it can be used to select individual elements.
By doing this we can specify a style to be applied to different tags. For example If we wanted to style a p tag, we could select it with ".p" in the css document. But this would apply the style to all of the p tags the same way. What if we wanted to style one p tag one way, but another p tag a different way. The answer is to give the p tag a class.
To select a class with css, we use the following notation.
This will select all the elements that have the given class name.
Handy Hint:
You can create a div with a class in vs code by simply typing ".the class name you want for the div here" in an html document and VS Code will automatically create it!
IDs work in a similar way to classes but an ID attribute should only be applied to a single element. Therefore when an ID is applied to an element in html, it can be selected and styled with css.
A ID attribute has a higher selection hierachy than a class. What this means is that if an element was assigned an ID, and then assigned a class, or vice versa, the ID attribute will be the selector that will apply the style to the element, not the class, (regardless of the order application in the html document.)
This is useful when it is important that a specific style is applied to a specific element.
IDs are assigned in html using the following syntax
IDs are selected in css using the following syntax


Want to figure out the easiest way to use Git and GitHub?
This is just going to be a brief introduction to Git and GitHub
If you’ve never used Git or Github before, there are a bunch of things that you need to do. It’s very well explained on Github.
Working with Git on the command line can be daunting. To help with that, here is a list of common Git commands.
For a lot of people, merge conflicts are as scary as accidentally formatting their hard drive. Here is the tutorial to help you.
This tutorial will provide an in-depth review of the git branch command and a discussion of the overall Git branching model.


Sabarimala temple to remain closed during solar eclipse
From 7.30 a.m. to 11.30 a.m. on Tuesday
by Special CorrespondentThe Sabarimala Ayyappa temple will remain closed for four hours during the solar eclipse on December 26. The sanctum sanctorum of the temple will remain closed from 7.30 a.m. to 11.30 a.m. on Tuesday.
Devaswom executive officer Rajendra Prasad said the decision had been taken on the directive of Tantri (chief priest) Kandararu Maheswarau Mohanararu.
According to him, the Tantri had apprised the devaswom authority that keeping the temple open during the solar eclipse was not appropriate and the puja timings at the Ayyappa temple for Tuesday had been revised accordingly.
Purification rites
The temple will be opened at 3 a.m. and will be closed after the Ashtabhishekom, Neyyabhishekom and Ushapuja at 7.30 a.m. The sanctum sanctorum will be reopened after the solar eclipse at 11.30 a.m. The Tantri, assisted by the Melsanthi, will perform the purification rites. The Nivedyom (offering) for the presiding deity will be prepared only after the eclipse.
The offering of ghee to the deity, Neyyabhishekom, would be performed for some more time after 11.30 a.m., if needed, the executive officer said.
The sanctum sanctorum of various other temples attached to the Travancore Devaswom Board, including that of Pampa Ganapati Temple and Malikappuram Devi Temple, too will follow the same custom during the eclipse.
Rush continues
The rush of devotees at the Ayyappa temple continued on Sunday. Judge Devan Ramachandran of the Devaswom Bench of the Kerala High Court was among those who offered prayers on Sunday. The judge also took part in the Punyam Poonkavanom cleaning drive held at the Lower Tirumuttom.


1. Introduction
This section is non-normative.
Load is not a single moment in time — it’s an experience that no one metric can fully capture. There are multiple moments during the load experience that can affect whether a user perceives it as "fast" or "slow".
First paint (FP) is the first of these key moments, followed by first contentful paint (FCP). These metrics mark the points in time when the browser renders a given document. This is important to the user because it answers the question: is it happening?
The primary difference between the two metrics is FP marks the first time the browser renders anything for a given document. By contrast, FCP marks the time when the browser renders the first bit of image or text content from the DOM.
1.1. Usage example
const observer= new PerformanceObserver( function ( list) { const perfEntries= list. getEntries(); for ( const perfEntryof perfEntries) { // Process entries // report back for analytics and monitoring // ... } }); // register observer for paint timing notifications observer. observe({ entryTypes: [ "paint" ]});
2. Terminology
Paint: the user agent has performed a "paint" (or "render") when it has converted the render tree to pixels on the screen. Formally, we consider the user agent to have "rendered" a document when it has performed the update the rendering steps of the event loop.
NOTE: The rendering pipeline is very complex, and the timestamp should be the latest timestamp the user agent is able to note in this pipeline (best effort). Typically the time at which the frame is submitted to the OS for display is recommended for this API.
A generated content pseudo-element is a paintable pseudo-element when all of the following apply:
-
The pseudo-element’s used visibility is
visible
. -
The pseudo-element generates a non-empty box.
A CSS image img is a contentful image when all of the following apply:
-
img is url valued.
-
img is available.
A DOMString
is non-empty if it contains at least one character excluding document white space characters.
An element target is contentful when one or more of the following apply:
-
target has a text node child, representing non-empty text, and the node’s used opacity is greater than zero.
NOTE: this covers the case where a typographical pseudo-element would override the opacity of the text node.
-
target is a replaced element representing an available image.
-
target has a background-image which is a contentful image, and its used background-size has non-zero width and height values.
-
target is a canvas with its context mode set to any value other than
none
. -
target is a video element that represents its poster frame or the first video frame and the frame is available.
-
target is an svg element with rendered descendants.
-
target is an input element with a non-empty value attribute.
-
target is an originating element for a paintable pseudo-element that represents a contentful image or non-empty text.
To compute the paintable bounding rect of element target, run the following steps:
-
Let boundingRect be the result of running the getBoundingClientRect on target.
-
Clip boundingRect with the document's scrolling area.
-
Return boundingRect.
NOTE: elements contained by boxes with overflow
or overflow
don’t have their paintable bounding rect clipped, as in both cases the element can become visible by scrolling.
An element el is paintable when all of the following apply:
-
el is being rendered.
-
el’s used visibility is
visible
. -
el and all of its ancestors' used opacity is greater than zero.
NOTE: there could be cases where a
paintable
element would not be visible to the user, for example in the case of text that has the same color as its background. Those elements would still considered as paintable for the purpose of computing first contentful paint. -
el’s paintable bounding rect intersects with the scrolling area of the document.
NOTE: This covers the cases where the element is scaled to zero size, has
display
, or: nonedisplay
where the contents resolve to an empty rect.: contentsNOTE: As a general rule, an element is paintable if it is within the viewport, or can potentially be in the viewport as a result of scrolling or zooming.
First paint entry contains a DOMHighResTimeStamp
reporting the time when the user agent first rendered after navigation. This excludes the default background paint, but includes non-default background paint and the enclosing box of an iframe. This is the first key moment developers care about in page load – when the user agent has started to render the page.
A browsing context ctx is paint-timing eligible when one of the following apply:
-
ctx is a top-level browsing context.
-
ctx is a nested browsing context, and the user agent has configured ctx to report paint timing.
NOTE: this allows user agents to enable paint-timing only for some of the frames, in addition to the main frame, if they so choose. For example, a user agent may decide to disable paint-timing for cross-origin iframes, as in some scenarios their paint-timing might reveal information about the main frame.
3. The PerformancePaintTiming
interface
Opera47+Edge79+
Edge (Legacy)NoneIENone
Firefox for Android84+iOS SafariNoneChrome for Android60+Android WebView60+Samsung Internet8.0+Opera Mobile44+
[Exposed =Window ]interface :
PerformancePaintTiming PerformanceEntry {};
PerformancePaintTiming
extends the following attributes of PerformanceEntry
interface:
-
The
name
attribute’s getter must return aDOMString
for minimal frame attribution. Possible values of name are:-
: for first paint"first-paint" -
: for first contentful paint"first-contentful-paint"
-
-
The
entryType
attribute’s getter must return
."paint" -
The
startTime
attribute’s getter must return aDOMHighResTimeStamp
of when the paint occured. -
The
duration
attribute’s getter must return 0.
NOTE: A user agent implementing PerformancePaintTiming
would need to include
in supportedEntryTypes
of a global object whose browsing context is paint-timing eligible.
This allows developers to detect support for paint timing for a particular browsing context.
4. Processing model
4.1. Reporting paint timing
Every Document has an associated set of previously reported paints, initiallized to an empty set.
4.1.1. First Contentful Paint
-
If document’s previously reported paints contains
, then return false."first-contentful-paint" -
If document contains at least one element that is both paintable and contentful, then return true.
-
Otherwise, return false.
4.1.2. Mark paint timing
-
If the document's browsing context is not paint-timing eligible, return.
-
Let paintTimestamp be the current high resolution time.
-
Let reportedPaints be the previously reported paints associated with document.
-
If reportedPaints does not contain
, and the user agent is configured to mark first paint, then invoke the § 4.1.3 Report paint timing algorithm with document,"first-paint"
, and paintTimestamp."first-paint" NOTE: First paint excludes the default background paint, but includes non-default background paint.
-
If document should report first contentful paint, then:
-
Invoke the § 4.1.3 Report paint timing algorithm with document,
, and paintTimestamp as arguments."first-contentful-paint"
NOTE: A parent frame should not be aware of the paint events from its child iframes, and vice versa. This means that a frame that contains just iframes will have first paint (due to the enclosing boxes of the iframes) but no first contentful paint.
NOTE: A document is not guaranteed to mark
or"first-paint"
. A completely blank document may never mark first paint, and a document containing only elements that are not contentful, may never mark first contentful paint."first-contentful-paint" -
NOTE: The marking of first paint is optional. User-agents implementing paint timing should at the very least mark first contentful paint .
4.1.3. Report paint timing
-
Create a new
PerformancePaintTiming
object newEntry with document’s relevant realm and set its attributes as follows: -
Add the PerformanceEntry newEntry object.
-
Append paintType to document’s associated previously reported paints.
5. Acknowledgements
Special thanks to all the contributors for their technical input and suggestions that led to improvements to this specification.


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Object
Detect the current host os family
If the current host familiy cannot be detected then return HostOsFamily::Unknown
# File lib/launchy/detect/host_os_family.rb, line 25 def cygwin?() self == Cygwin; end
# File lib/launchy/detect/host_os_family.rb, line 23 def darwin?() self == Darwin; end
# File lib/launchy/detect/host_os_family.rb, line 12 def detect( host_os = HostOs.new ) found = find_child( :matches?, host_os ) return found.new( host_os ) if found raise NotFoundError, "Unknown OS family for host os '#{host_os}'. #{Launchy.bug_report_message}" end
# File lib/launchy/detect/host_os_family.rb, line 18 def matches?( host_os ) matching_regex.match( host_os.to_s ) end
# File lib/launchy/detect/host_os_family.rb, line 30 def initialize( host_os = HostOs.new ) @host_os = host_os end
# File lib/launchy/detect/host_os_family.rb, line 37 def cygwin?() self.class.cygwin?; end
# File lib/launchy/detect/host_os_family.rb, line 35 def darwin?() self.class.darwin?; end
Generated with the Darkfish Rdoc Generator 2.


new Game(canvasId, highScoresListId, devMode)
This function creates a Game class intended to be instantiated by "new Game()".
Only one Game per page can work separately at the moment.
Parameters:
| Name | Type | Argument | Description |
|---|---|---|---|
canvasId |
string | This is the id of the canvas element within the document from which this Game class was created. | |
highScoresListId |
string | This is the id of the list for which we are going to list out the user's past high scores. | |
devMode |
boolean |
<optional> |
This is the option to set the game to be initially in Developer's Mode. |
- Source:
Properties:
| Name | Type | Description |
|---|---|---|
devModeOn |
boolean | If this is true, we can do Developer's Only events. |
BOARD_ROW_NUM |
number | Pseudo-constant set to 16, determined by Tetris standards set in place before my game was made. |
BOARD_COL_NUM |
number | Pseudo-constant set to 10, determined by Tetris standards set in place before my game was made. |
newTet |
boolean | If true, we want to create a new Tet. |
currentTet |
Tet | This is the Tet that is falling and controlled by the user. |
nextTet |
Tet | This is the Tet that is going to come out after our currentTet lands. |
updateLanded |
boolean | If true, we should update our landed array to be used in collision detection. |
allTets |
Array.<Tet> | This is the array of all Tets that are in the game. |
tetsToRemove |
Array.<Tet> | This is the array of all Tets that need to be removed before being drawn. |
score |
number | This is the score that we're going to use to display. |
updateScore |
boolean | This is the boolean we check to see if we should update our high score list or not. |
dropInterval |
number | This is the interval, in milliseconds, for which our currentTet is going to drop 1 block. |
gameOver |
boolean | If this is set to true, we handle the "game over" events. |
canvasWidth |
number | This is the width that we set. This width can be adjusted and our game will scale to it. |
blockS |
number | This is the length of the side of each "block" on the game, in pixels. |
canvas |
Element | This is the DOM element for which we are going to be drawing on. |
panelHeight |
number | This is the height of the panel which houses our score, nextTet, and PAUSED/DEV text. |
landed |
Array.<Array.<number>> | This is the array of array of numbers which we are going to populate with our allTets to be able to detect Tet collision. |
highScoresListId |
string | This is the name of the high score list DOM element for which we are going to show our user their past high scores. |
Methods
-
alterShapes(fullRows)
-
This method inserts all zeros into the rows of the shape array if they are going to be removed. Once we do this, we call the updateLanded method.
Parameters:
Name Type Description fullRows
Array.<number> This is the list of all rows that are to be removed from the Tet shapes. -
canTetMove() → {boolean}
-
This method is exclusively used in the handleEvents method. We call it every time we want to check if our Tet can be moved with the space bar/up/right/left/down key.
Returns:
If the Tet can move, based on the conditions within the function, then return true.- Type
- boolean
-
checkHighScore() → {Array.<number>}
-
This method basically adjusts the user's high scores if they made a higher score than before.
Returns:
This is the list of the high scores of the user.- Type
- Array.<number>
-
createTet()
-
This method creates Tets. This also causes the Game Over screen to appear when we cannot create a new Tet.
-
displayHighScores()
-
This method updates the high score list that is displayed on the web page.
-
draw()
-
This method draws everything to the canvas.
-
getCookie(cName) → {string}
-
This method came from W3Schools. It allows us to use cookies to retrieve the user's info.
Parameters:
Name Type Description cName
string This is the name of the cookie we want. Returns:
This is the string extracted from our cookie.- Type
- string
-
getHighScores() → {Array.<number>}
-
This method gets the user's high scores from their cookie.
Returns:
This is the list of the high scores of the user.- Type
- Array.<number>
-
getLanded(tet) → {Array.<Array.<number>>}
-
This method generates a landed array from allTets to be used to check for Tet/fragment collisions
Parameters:
Name Type Argument Description tet
Tet <optional>
This parameter basically excludes the given Tet from allTets which are used to generate the landed array. Returns:
Landed array generated -
handleEvents()
-
This method creates 3 event listeners. 2 for the window and 1 for the document. The 2 events for the window are onblur and onfocus. These will pause the game when you leave the game window and resume it when you come back. The event for the document listens for onkeydown events. These basically allow the user to interact with the game.
-
setCookie(cName, value, exDays)
-
This method came from W3Schools. It allows us to use cookies to store the user's info.
Parameters:
Name Type Description cName
string This is the name of the cookie we want. value
string This is the value of the cookie we want to set. exDays
number This is the expiration date of the cookie. -
setHighScores(v)
-
This method saves the user's high scores into the cookie.
Parameters:
Name Type Description v
Array.<number> This is the list of the high scores we're going to save in the cookie. -
testCase(n)
-
This method generates a test case so we can test our algorithms.
Parameters:
Name Type Description n
Number This is the test case number we're going to use for our switch statement. - Source:
-
tetDownLoop()
-
This method creates a setInterval loop which moves our currentTet down at each interval.


Teleodynamics
Teleodynamics - glossary
A form of dynamical organization exhibiting end-directedness and consequence-organized
features that is constituted by the co-creation, complementary constraint, and
reciprocal synergy of two or more strongly coupled morphodynamic processes
Teleodynamics (eg life, semiosis) - p 270
- Figure 9.1: Orthograde = recursive self-reconstruction and reproduction of systems
of constraints
- a dynamical form of organization that promotes its own persistence and maintenance
by modifying this dynamics to more effectively utilize supportive extrinsic conditions.
- not identifiable with any particular constituents, or even any constituent morphodynamic
process.
- organized with respect to its own persistence
- not bound to specific material substrates or component dynamical process
Who?
individuation?


Business Landing is a web site and moible app that allows enterpenures, small, and large business to decide where to locate or plant there business based on location, demorgraphics, citizen income, and much more. At this time Business Landing only utlizes census data and google maps to select the best locaton for entrepenures and corporations who want to start businesses.


muchtrans.com
List of translations
Becoming a 10x Developer
Tim Cook's memo at AAPL hits $1 trillion market cap
My Path to Becoming a Python Core Developer
Software disenchantment
Notes on structured concurrency, or: Go statement considered harmful
October 21 post-incident analysis
Techie to tech lead: My five biggest mistakes
Why not join the sprints this year at PyCon
Python Community Interview With Mariatta Wijaya
Ryuichi Sakamoto – “We are destroying the world.”


{% include 'searchBox.html' %}
| Title | Author | Comments | Upload Manifest | View Manifest | Delete Manifest |
|---|---|---|---|---|---|
| {{ r['title'] }} | {{ r['author'] }} | {{ r['comments'] }} |
| Title | Author | Comments | Upload Manifest | View Manifest | Delete Manifest |
|---|---|---|---|---|---|
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4.3. Access
reference array<Ty, N>::operator[](size_type off);
const_reference
array<Ty, N>::operator[](size_type off) const;
The member functions return a reference to the element of the controlled sequence at position off. If the position is invalid, the behavior is undefined.
These functions provide the usual indexed access to elements of an array. Note that the implementation is not required to check the index value against the bounds of the array. If there is a possibility of getting an index value that is out of bounds, the calling code should check the value before calling these operators.
Example 4.5. Checking Index Values (contarray/indexing.cpp)
#include <array>
#include <iostream>
using std::tr1::array;
using std::cin; using std::cout;
const int ELEMS = 10;
array<int, ELEMS> squares = { 0, 1, 4, 9, 16,
25, 36, 49, 64, 81 };
int main()
{ // demonstrate array indexing
int idx = -1;
while (idx <0 || ELEMS <= idx)
{ // check index value before using
cout << "Value to square: ";
cin >> idx;
}
cout << idx << " squared is "
<< squares [idx] << "\n\n";
// no check needed:
for (idx = 0; idx < ELEMS; ++idx)
cout << idx << " squared is "
<< squares[idx] << '\n';
return 0;
}
|
reference array<Ty, N>::at(size_type off);
const_reference array<Ty, N>::at(size_type off) const;
The member functions return a reference to the element of the controlled sequence at position off. If the position is invalid, the function throws an object of class std::out_of_range.
These functions provide indexed access to elements of an array. The index value is checked against the bounds of the array; if the value is out of bounds, the function throws an exception. It's tempting to use this function to avoid validating input, but it's usually better to make the range check explicit. Exceptions should be reserved for truly exceptional situations and not used for control flow.
Example 4.6. Implicit Checking of Index Values (contarray/at.cpp)
#include <array>
#include <iostream>
#include <stdexcept>
using std::tr1::array;
using std::cin; using std::cout; using std::out_of_range;
const int ELEMS = 10;
array<int, ELEMS> squares = { 0, 1, 4, 9, 16,
25, 36, 49, 64, 81 };
int main()
{ // demonstrate index checking with array::at
int idx = -1;
for (;;)
{ // don't do this:
try { // show the value
cout << idx << " squared is "
<< squares .at(idx) << '\n';
break;
}
catch(const out_of_range&)
{ // prompt for new index value
cout << "Value to square: ";
cin >> idx;
}
}
return 0;
}
|
reference array<Ty, N>::front();
const_reference array<Ty, N>::front() const;
The member functions return a reference to the first element of the controlled sequence. If the controlled sequence is empty, the behavior is implementation-defined.
reference array<Ty, N>::back();
const_reference array<Ty, N>::back() const;
The member functions return a reference to the last element of the controlled sequence. If the controlled sequence is empty, the behavior is implementation-defined.
T *array<Ty, N>::data();
const T *array<Ty, N>::data() const;
The member functions return a pointer to the first element of the controlled sequence or, for an empty sequence, a non-null pointer that cannot be dereferenced.
As mentioned earlier, the elements of an array object are contiguous. As a result, the pointer returned by data() is a pointer to a C-style array of N objects of type Ty.
Example 4.7. C-Style Array of Objects (contarray/data.cpp)
#include <array>
#include <stdlib.h>
#include <iostream>
using std::tr1::array;
using std::cout;
int lt(const void *left, const void *right)
{ // compare int values pointed to by left and right
int il = *(int*)left;
int ir = *(int*)right;
return il < ir ? -1 : il == ir ? 0 : 1;
}
const int ELEMS = 6;
int main()
{ // demonstrate use of array::data() as C-style pointer
array<int, ELEMS> values = { 3, 1, 4, 2, 9, 8 };
for (int i = 0; i < ELEMS; ++i)
cout << values [i] << ' ';
cout << '\n';
qsort(values.data(), ELEMS, sizeof(int), lt);
for (int i = 0; i < ELEMS; ++i)
cout << values[i] << ' ';
cout << '\n';
return 0;
}
|
|


create a series of buttons that will reveal thums according to their data attributes. Begin with one button that shows hidden thums with the data-photo-type of "buildings".


You will use nodeJs as the web server to host your jsnbt site.
Download from http://nodejs.org/download/.
You will be using bower to download any js packages and deploy to your jsnbt site.
Use npm to install: npm install -g bower.
You will be using gulp to bundle the app source code towards deployment.
Use npm to install: npm install -g gulp.
Your database!
Download from https://www.mongodb.org/downloads.
Phantom is a headless chrome browser.
Since jsnbt works with client side libraries as angular, it needs phantom to prerender its pages if a request comes from a search engine spider bot.
Download from http://phantomjs.org/download.html.
jsnbt uses ImageMagick to manipulate uploaded image files.
Download from http://www.imagemagick.org/script/download.php.


STILL SMOKIN'(1983) Reviewed by Jerry Saravia October 3rd, 2001
Cheech and Chong have never been favorites of mine in comedies. I remember liking "Nice Dreams" and "Up in Smoke" but basically their act consisted of getting stoned and scoring some babes while certain hijinks would ensue. "Still Smokin" is nothing different except that during its entire 90 minute running time, I hardly smiled or chuckled while watching it. It is one of the unfunniest pictures I have ever seen, so desperate to make us laugh that it even includes stock footage of animals mating!
Cheech and Chong play themselves as they mistakenly arrive at a film festival in Amsterdam to promote their comedy routines. Apparently, Burt Reynolds and Loni Anderson were to attend the festival. How did Cheech and Chong end up going? Well, the film festival director gave out the wrong tickets, or something like that. Nevertheless, C & C arrive at a ritzy hotel where they are introduced as Burt and Loni and the onlookers cheer them on, believing they are Burt and Loni!
Meanwhile, Chong gets the bright idea of saving the financially troubled festival by raising a dope-a-thon and performing live for the festival attendees.
The idea of two comic stoners coming to Amsterdam where marijuana is legal seems like a good idea but the film never follows suit. It is so boring and insipid to sit through that I began to wonder if I ever really liked Cheech and Chong in the first place. Maybe I was too young when I saw "Nice Dreams." To be fair, there are some moments of acceptable humor during the last ten minutes such as watching the twosome bark like dogs. Otherwise, you may as well keep smoking that joint than watch such a painful movie experience.
For more reviews, check out JERRY AT THE MOVIES at http://moviething.com/members/movies/faust/JATMindex.shtml
E-mail me with any questions, comments or general complaints at<EMAIL_ADDRESS>or at<EMAIL_ADDRESS>========== X-RAMR-ID: 29710 X-Language: en X-RT-ReviewID: 253554 X-RT-TitleID: 1020122 X-RT-SourceID: 875 X-RT-AuthorID: 1314
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Link Class
Link
Instantiation
- Objects created via Path factories
Purpose
- Defines the type of line to be drawn between two Point objects
- Can be of the form (species): line, bezier, quadratic
- Posesses actions: 'add', 'move' (to not draw a line), 'close' (end Point is Path object's startPoint), 'end' (for non-closed Path objects)
- Makes use of additional control points to determine curves
Access
- scrawl.link.LINKNAME - for the Link object
Constructor
Link
-
[items]
Parameters:
-
[items]
Object optionalKey:value Object argument for setting attributes
Item Index
Methods
Methods
clone
-
items
Clone a Scrawl.js object, optionally altering attribute values in the cloned object
Note that any callback or fn attribute functions will be referenced by the clone, not copied to the clone; these can be overwritten with new anonymous functions by including them in the items argument object
(This function is replaced by the path extension)
Parameters:
-
items
ObjectObject containing attribute key:value pairs; will overwrite existing values in the cloned, but not the source, Object
Returns:
Cloned object
Example:
var box = scrawl.makeBlock({
width: 50,
height: 50
});
var newBox = box.clone({
height: 100
});
newBox.get('width'); //returns 50
newBox.get('height'); //returns 100
get
-
item
Retrieve an attribute value. If the attribute value has not been set, then the default value for that attribute will be returned.
Parameters:
-
item
StringAttribute key
Returns:
Attribute value
Example:
var box = scrawl.makeBlock({
width: 50,
});
box.get('width'); //returns 50
box.get('height'); //returns 0
box.get('favouriteAnimal'); //returns undefined
getLength
()
Returns length of Link, in pixels
Returns:
Length, in pixels
getLocalPositionOnLink
-
[val]
Position calculation helper function
Parameters:
-
[val]
Number optional- distance along link, where 0 = start and 1 = end
Returns:
coordinate Vector
getLocalSteadyPositionOnLink
-
[val]
Position calculation helper function
Parameters:
-
[val]
Number optional- distance along link, where 0 = start and 1 = end
Returns:
coordinate Vector
getPointCoordinates
()
private
Position calculation helper function
Result Object contains the following attributes:
- start - Link.start Point object's local Vector
- end - Link.end Point object's local Vector
- control1 - Link.controlPoint1 Point object's local Vector
- control2 - Link.controlPoint2 Point object's local Vector
Returns:
Result Object
getPositionOnLink
-
[val]
Position calculation helper function
Parameters:
-
[val]
Number optional- distance along link, where 0 = start and 1 = end
Returns:
coordinate Vector
getSteadyPositionOnLink
-
[val]
Position calculation helper function
Parameters:
-
[val]
Number optional- distance along link, where 0 = start and 1 = end
Returns:
coordinate Vector
numberConvert
-
val
-
dim
Stamp helper function - convert string percentage values to numerical values
Parameters:
-
val
Stringcoordinate String
-
dim
Numberdimension value
Returns:
Number - value
parse
()
Turn the object into a JSON String
Returns:
object of object's currently set attributes
pointOnLine
-
origin
-
destination
-
val
Position calculation helper function
Parameters:
Returns:
Coordinate Vector
set
-
items
Augments Base.set()
Parameters:
-
items
ObjectObject consisting of key:value attributes
Returns:
This
setPositions
-
[val]
(re)Calculate the Link object's positions array
Parameters:
-
[val]
Number optional- precision level for the calculation. Default: parent Shape object's precision value
Returns:
This
sketch
-
ctx
Path object drawing helper function
Note: this function is recursive
Parameters:
-
ctx
ObjectEntity Cell's <canvas> element's context engine Object
Returns:
True (eventually)
sketchActions
()
private
sketch helper object
Properties
comment
String
Comment, for accessibility
Default: ''
controlPoint1
String
POINTNAME of first control Point object - used by quadratic and bezier links
Default: ''
controlPoint2
String
POINTNAME of second control Point object - used by bezier links
Default: ''
endPoint
String
POINTNAME of end Point object - used by line, quadratic and bezier links
Default: ''
entity
String
SPRITENAME of this Link's parent entity object
Default: ''
length
Number
private
Link length - this value will be affected by the value of the parent Entity object's precision attribute
Default: 0
name
String
Unique identifier for each object; default: computer-generated String based on Object's type
positionsCumulativeLength
Array
private
Positions Arrays along the length of the Link's path - these values will be affected by the value of the parent Entity object's precision attribute
Default: []
positionsLength
Array
private
Positions Arrays along the length of the Link's path - these values will be affected by the value of the parent Entity object's precision attribute
Default: []
positionsX
Array
private
Positions Arrays along the length of the Link's path - these values will be affected by the value of the parent Entity object's precision attribute
Default: []
positionsY
Array
private
Positions Arrays along the length of the Link's path - these values will be affected by the value of the parent Entity object's precision attribute
Default: []
species
String
Type of link - permitted values include: 'line', 'quadratic', 'bezier'
Default: ''
startLink
String
Link object's action - permitted values include: 'add', 'move', 'close', 'end'
Default: 'add'
startPoint
String
POINTNAME of start Point object - used by line, quadratic and bezier links
Default: ''
timestamp
String
Creation timestamp
Default: ''
title
String
Title, for accessibility
Default: ''
type
String
final
Default: 'Link'


xgqfrms
JavaScrip 最新官方标准参考教程: ECMA-262, ES6 ,ES7 !
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Slides Blocks
HTML 5 web components for your slide decks
Allow printing, so you can easily export to PDF
Can be styled easily
Controlled with arrow keys.
Background
CC-BY 2.0
by
Derek Harkness
Slide 2
Slide 3


// Copyright 2021-2023 Bloomberg Finance L.P. // SPDX-License-Identifier: Apache-2.0 // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // bmqpi_dtcontext.h -*-C++-*- #ifndef INCLUDED_BMQPI_DTCONTEXT #define INCLUDED_BMQPI_DTCONTEXT //@PURPOSE: Provide an interface for a context with a notion of a current span. // //@CLASSES: // bmqpi::DTContext: Interface for a context with a notion of a current span. // //@DESCRIPTION: // 'bmqpi::DTContext' is a pure interface representing a context which defines // a "current" 'bmqpi::DTSpan' for the calling thread. Implementations *may* // return different spans for each thread, or return a single span shared by // all calling threads. // // Many distributed trace libraries provide a well-defined thread-local storage // slot for the span currently under execution, which allows a function to // obtain a reference to its caller across library boundaries, without changes // to its API to facilitate dependency injection. This storage slot is set by // instantiating an RAII "Span Guard" that writes a span to the TLS at // construction, and reverts its state on destruction (emulating the semantics // of a call-stack). The API of 'bmqpi::DTContext' aims to make it easy to wrap // these common patterns in a library-agnostic manner, while also facilitating // test double implementations. // // BMQ #include <bmqscm_version.h> #include <bmqpi_dtspan.h> // BDE #include <bsl_memory.h> #include <bslma_managedptr.h> namespace BloombergLP { namespace bmqpi { // =============== // class DTContext // =============== class DTContext { // A pure interface for a context with a notion of a current span. public: // PUBLIC CREATORS virtual ~DTContext(); // Destructor // PUBLIC ACCESSORS virtual bsl::shared_ptr<bmqpi::DTSpan> span() const = 0; // Returns the current 'DTSpan' for the calling thread according to // this 'DTContext', or an empty 'shared_ptr' if no span is currently // set. // PUBLIC MANIPULATORS virtual bslma::ManagedPtr<void> scope(const bsl::shared_ptr<DTSpan>& newSpan) = 0; // Letting 'previous = span()' on some thread 'T', returns an object // 'token' which promises: //: o 'span()' will return 'newSpan' when called on thread 'T', //: following the construction of 'token'. //: o 'span()' will return 'previous' when called on thread 'T', //: following the destruction of 'token'. // // Note that if 'token2 = scope(otherSpan)' is called on thread 'T' // during the lifetime of 'token', then 'span()' will return // 'otherSpan'. After 'token2' is destroyed, it will again return // 'newSpan'. }; } // close package namespace } // close enterprise namespace #endif


Package heap
Class Tuple
java.lang.Object
heap.Tuple
- All Implemented Interfaces:
GlobalConst
public class Tuple extends java.lang.Object implements GlobalConst
-
Field Summary
Fields Modifier and Type Field Description static int
max_size
Maximum size of any tupleFields inherited from interface global.GlobalConst
INVALID_PAGE, MAX_NAME, MAX_SPACE, MAXATTRNAME, MAXFILENAME, MAXINDEXNAME, MINIBASE_BUFFER_POOL_SIZE, MINIBASE_DB_SIZE, MINIBASE_DEFAULT_SHAREDMEM_SIZE, MINIBASE_MAX_TRANSACTIONS, MINIBASE_MAXARRSIZE, MINIBASE_PAGESIZE, NUMBUF
-
Constructor Summary
Constructors Constructor Description Tuple()
Class constructor Creat a new tuple with length = max_size,tuple offset = 0.Tuple(byte[] atuple, int offset, int length)
ConstructorTuple(int size)
Class constructor Creat a new tuple with length = size,tuple offset = 0.Tuple(Tuple fromTuple)
Constructor(used as tuple copy) -
Method Summary
Modifier and Type Method Description short[]
copyFldOffset()
Makes a copy of the fldOffset arraychar
getCharFld(int fldNo)
Convert this field into a characterfloat
getFloFld(int fldNo)
Convert this field in to floatint
getIntFld(int fldNo)
Convert this field into integerint
getLength()
get the length of a tuple, call this method if you did not call setHdr () beforeint
getOffset()
get the offset of a tuplejava.lang.String
getStrFld(int fldNo)
Convert this field into Stringbyte[]
getTupleByteArray()
Copy the tuple byte array outshort
noOfFlds()
Returns number of fields in this tuplevoid
print(AttrType[] type)
Print out the tuplebyte[]
returnTupleByteArray()
return the data byte arrayTuple
setFloFld(int fldNo, float val)
Set this field to float valuevoid
setHdr(short numFlds, AttrType[] types, short[] strSizes)
setHdr will set the header of this tuple.Tuple
setIntFld(int fldNo, int val)
Set this field to integer valueTuple
setStrFld(int fldNo, java.lang.String val)
Set this field to String valueshort
size()
get the length of a tuple, call this method if you did call setHdr () beforevoid
tupleCopy(Tuple fromTuple)
Copy a tuple to the current tuple position you must make sure the tuple lengths must be equalvoid
tupleInit(byte[] atuple, int offset, int length)
This is used when you don't want to use the constructorvoid
tupleSet(byte[] record, int offset, int length)
Set a tuple with the given tuple length and offset
-
Field Details
-
max_size
public static final int max_sizeMaximum size of any tuple- See Also:
- Constant Field Values
-
-
Constructor Details
-
Tuple
public Tuple()Class constructor Creat a new tuple with length = max_size,tuple offset = 0. -
Tuple
public Tuple(byte[] atuple, int offset, int length)Constructor- Parameters:
atuple
- a byte array which contains the tupleoffset
- the offset of the tuple in the byte arraylength
- the length of the tuple
-
Tuple
Constructor(used as tuple copy)- Parameters:
fromTuple
- a byte array which contains the tuple
-
Tuple
public Tuple(int size)Class constructor Creat a new tuple with length = size,tuple offset = 0.
-
-
Method Details
-
tupleCopy
Copy a tuple to the current tuple position you must make sure the tuple lengths must be equal- Parameters:
fromTuple
- the tuple being copied
-
tupleInit
public void tupleInit(byte[] atuple, int offset, int length)This is used when you don't want to use the constructor- Parameters:
atuple
- a byte array which contains the tupleoffset
- the offset of the tuple in the byte arraylength
- the length of the tuple
-
tupleSet
public void tupleSet(byte[] record, int offset, int length)Set a tuple with the given tuple length and offset- Parameters:
record
- a byte array contains the tupleoffset
- the offset of the tuple ( =0 by default)length
- the length of the tuple
-
getLength
public int getLength()get the length of a tuple, call this method if you did not call setHdr () before- Returns:
- length of this tuple in bytes
-
size
public short size()get the length of a tuple, call this method if you did call setHdr () before- Returns:
- size of this tuple in bytes
-
getOffset
public int getOffset()get the offset of a tuple- Returns:
- offset of the tuple in byte array
-
getTupleByteArray
public byte[] getTupleByteArray()Copy the tuple byte array out- Returns:
- byte[], a byte array contains the tuple the length of byte[] = length of the tuple
-
returnTupleByteArray
public byte[] returnTupleByteArray()return the data byte array- Returns:
- data byte array
-
getIntFld
Convert this field into integer- Parameters:
fldNo
- the field number- Returns:
- the converted integer if success
- Throws:
java.io.IOException
- I/O errorsFieldNumberOutOfBoundException
- Tuple field number out of bound
-
getFloFld
Convert this field in to float- Parameters:
fldNo
- the field number- Returns:
- the converted float number if success
- Throws:
java.io.IOException
- I/O errorsFieldNumberOutOfBoundException
- Tuple field number out of bound
-
getStrFld
public java.lang.String getStrFld(int fldNo) throws java.io.IOException, FieldNumberOutOfBoundExceptionConvert this field into String- Parameters:
fldNo
- the field number- Returns:
- the converted string if success
- Throws:
java.io.IOException
- I/O errorsFieldNumberOutOfBoundException
- Tuple field number out of bound
-
getCharFld
Convert this field into a character- Parameters:
fldNo
- the field number- Returns:
- the character if success
- Throws:
java.io.IOException
- I/O errorsFieldNumberOutOfBoundException
- Tuple field number out of bound
-
setIntFld
public Tuple setIntFld(int fldNo, int val) throws java.io.IOException, FieldNumberOutOfBoundExceptionSet this field to integer value- Parameters:
fldNo
- the field numberval
- the integer value- Throws:
java.io.IOException
- I/O errorsFieldNumberOutOfBoundException
- Tuple field number out of bound
-
setFloFld
public Tuple setFloFld(int fldNo, float val) throws java.io.IOException, FieldNumberOutOfBoundExceptionSet this field to float value- Parameters:
fldNo
- the field numberval
- the float value- Throws:
java.io.IOException
- I/O errorsFieldNumberOutOfBoundException
- Tuple field number out of bound
-
setStrFld
public Tuple setStrFld(int fldNo, java.lang.String val) throws java.io.IOException, FieldNumberOutOfBoundExceptionSet this field to String value- Parameters:
fldNo
- the field numberval
- the string value- Throws:
java.io.IOException
- I/O errorsFieldNumberOutOfBoundException
- Tuple field number out of bound
-
setHdr
public void setHdr(short numFlds, AttrType[] types, short[] strSizes) throws java.io.IOException, InvalidTypeException, InvalidTupleSizeExceptionsetHdr will set the header of this tuple.- Parameters:
numFlds
- number of fieldstypes
- [] contains the types that will be in this tuplestrSizes
- [] contains the sizes of the string- Throws:
java.io.IOException
- I/O errorsInvalidTypeException
- Invalid tupe typeInvalidTupleSizeException
- Tuple size too big
-
noOfFlds
public short noOfFlds()Returns number of fields in this tuple- Returns:
- the number of fields in this tuple
-
copyFldOffset
public short[] copyFldOffset()Makes a copy of the fldOffset array- Returns:
- a copy of the fldOffset arrray
-
print
Print out the tuple- Parameters:
type
- the types in the tuple- Throws:
java.io.IOException
-


Command to run and initiate the agent connection. Each line represents a different argument.
The following environment variables are available:
A Jenkins agent should be started and connected to $DOCKER_SWARM_PLUGIN_JENKINS_AGENT_JNLP_URL
The default command downloads and starts the agent using curl:
sh
-cx
curl --connect-timeout 20 --max-time 60 -o agent.jar $DOCKER_SWARM_PLUGIN_JENKINS_AGENT_JAR_URL && java -jar agent.jar -jnlpUrl $DOCKER_SWARM_PLUGIN_JENKINS_AGENT_JNLP_URL -secret $DOCKER_SWARM_PLUGIN_JENKINS_AGENT_SECRET -noReconnect -workDir /tmp


"TIME CODE" Review by R.L. Strong * * * out of * * * * *
SCREEN GEMS PRESENTS A RED MULLET PRODUCTION A MIKE FIGGIS FILM "TIME CODE" STARRING SAFFRON BURROWS SALMA HAYEK STELLAN SKARSGÅRD JEANNE TRIPPLEHORN CO-PRODUCER DUSTIN BERNARD MUSIC BY MIKE FIGGIS AND ANTHONY MARINELLI STORY BY MIKE FIGGIS PRODUCED BY MIKE FIGGIS AND ANNIE STEWART DIRECTED BY MIKE FIGGIS
Rated R: for adult language, sexual situations, homosexuality, and violence. 93 minutes. Release: 2000
There are those experiences in our lives that impact on all of those around us. Mike Figgis, who created the cinematic benchmark "Leaving Las Vegas" has crafted a revolutionary form of cinema. Unfortunately, the story being told is not as daring as the technique being used.
The film opens in the office of a Psychiatrist (Glenne Headly) as Emma Green (Saffron Burrows) relates a dream in which her husband has a small wound in his side. He is bleeding badly but is not upset by the wound, he is almost comforted by it. Emma is concerned that her husband is having an affair, as their marriage is deteriorating.
We are next introduced to Lauren Hathaway (Jeanne Tripplehorn) as she leaves her home, stopping in her driveway to tamper with the tire on her girlfriend's car. As Rose (Selma Hayek) gets to her can and notices the flat, Lauren offers to give her a ride to her audition. Again the suspicion of infidelity is brought up. Lauren questions Rose with her suspicions. Rose is adamant in her innocents. Lauren relaxes and the relationship seems to be back on track. But Lauren's suspicions are still potent. It is when she manages to place a small radio transmitter into Rose's purse that the truth starts to unfold.
Finally we meet Alex Green (Stellan Skarsgård) a Motion Picture Producer who is having a nervous breakdown while his partner Evan Wantz (Xander Berkeley) tries to negotiate a deal with up and coming Director Lester Moore (Richard Edson). As the plot develops we learn of the inter-relationships between all of these characters, and how these relationships affect others on the periphery of the tale.
The revolutionary style used to tell this rather simple tale of moral breakdown is what makes the film so compelling. Shot entirely in one continuous take with four digital video cameras, the film is projected in four equal panels. The screen takes on the appearance of a window pane, with each major character (or their immediate environment) being the subject of each panel. Each of these four panels conveys a single story from four distinct views all set in real time. And there are many moments where the action (s) cross over into other panels, creating a montage of time and drama that is invigorating.
The screen is set up as such: Emma Green's (Saffron Burrows) story takes place on the upper right hand of the screen. Lauren Hathaway's (Jeanne Tripplehorn) tale is on the upper left. Alex Green's (Stellan Skarsgård) drama is played out on the lower right corner, while Rose's (Selma Hayek) comprises the lower left. What may seem to be a difficult method of carrying out a narrative, is surprisingly simple. Director Figgis uses sound to direct the audience to the pertinent story panel. Not once during the course of the film does the story become muddled or convoluted. The only moment of theatricality in the film is a plot device of a series of earthquakes (there are four in all, one for each major character). While superficially, this seems to be simply a devise to show off the timing between the four cameras, it actually reflects an emotional tide that each individual character is experiencing. But the effect is more intrusive than it needs to be.
Now the technique of "split-screen" is not new. Several Directors have used the technique to embellish their films for short sequences, most notably Brian DePalma ("Sisters", "Phantom of the Paradise" and "Blow Out"). Only one other film has used the 'split-screen' for a complete movie and that was Richard L. Bare's disastrous "Wicked, Wicked" (1973). Also being shot in one continues take (with no edits), the film calls to mind Alfred Hitchcock's "Rope" (which actually did have edits but were cleverly hidden by either furniture or the actors themselves crossing in front of the camera).
The performances in the film are remarkable in that all of the actors had to improvise their scenes. Director Figgis only gave his actors an outline and plot points for his story, letting the actors natural creativity and intuition carry their performances. The standout performances in the film are by Jeanne Tripplehorn, Selma Hayek, Stellan Skarsgård, Holly Hunter and Julian Sands (as a Hollywood Massage Guru).
The problem here is that with so much going on, it is hard to focus on any one character. Not to say that the story is muddled. But it is simplistic for a mystery, and too technically complex for a comedy. While the film is invigorating and compelling in its execution, its story is not. Mike Figgis is a unique filmmaker, his aforementioned "Leaving Las Vegas" was a revelation of style and characterization. "Time Code" is a fascinating film in and of itself. I'll be interested to see what Mr. Figgis does next.
Owned & Copyright © 2000 R. L. Strong Nothing in this article may be quoted or re-printed without the expressed written permission of the author.
The Cornucopia of Film
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


{% extends 'brambling/mail/__base.html' %}
{% block content %}
{% load zenaida %}
{% url 'brambling_event_order_detail' event_slug=event.slug organization_slug=event.organization.slug code=order.code as url %}
|
You got a new purchase! Congrats! Here's the summary.
|
|
|
{% regroup bought_items by attendee as item_list %}
{% for item in item_list %}
{{ item.grouper.get_full_name }}
{% for bought_item in item.list %}
{{ bought_item.item_name }} ({{ bought_item.item_option_name }})
{% for discount in bought_item.discounts.all %} {% endfor %}
{% endfor %}
|
|
|
{% for bought_item in item.list %}
{{ bought_item.price|format_money:event.currency }}
{% for discount in bought_item.discounts.all %}
({{ discount.savings|format_money:event.currency }})
{% endfor %}
{% endfor %}
|
|
|
{% endfor %}
|
|
|
{{ transaction.amount|format_money:event.currency }}
|
|
|
{{ event.name }}
{{ event.organization.name }}
|
|
|
Order #{{ order.code }}
{{ transaction.timestamp }}
|
|
|
{% if unconfirmed_check_payments %}
|
Note: This was a check payment, so keep an eye on your mail!
|
|
|
{% endif %}
|
If the button doesn't work for you, you can also copy-paste the following link directly into your browser's URL bar:
|
|
|
|
{{ protocol }}://{{ site.domain }}{{ url }}
|
|
|
Update your notification settings on Dancerfly
|
{% endblock %}


Ocean [aj40], ocean, in The Inner Sea
Last updated Turn #75
Ocean [aj40], ocean, in The Inner Sea
------------------------------------------------------------------------
15: Fast Sail [ht2u], ship, 3 hulls, 1 rowing port, 9 sails, arrived from
15: Ocean [aj41], owner:
15: Stewart [k0u], Pen, with 12 sailors
15: Hungry looking birds circle overhead.
16: Fast Sail [ht2u], ship, 3 hulls, 1 rowing port, 9 sails, departed for
16: Ocean [aj39].
30: It is no longer windy.
Routes leaving Ocean:
North, to Ocean [ai40], 6 days
East, to Ocean [aj41], 6 days
South, to Ocean [ak40], 6 days
West, to Ocean [aj39], 6 days


Complaint here!
------------------------------------------------------
Please send us details about the incident you would like to report.
Name
Gender
Male
Female
Other
DOB
Email
Date of reported incident
Incident Location
Upload Photo
Complaint Details
Desired outcome
Suggest the steps that should be taken to avoid a repeat of the problem .


The card module creates a small container to highlight important information. Multiple cards are generally grouped together to display information about related items, and each card can include three optional parts: a title, body content, and an action.
Cards can handle a variety of scenarios, but multiple cards are generally grouped together to display information about related items. For example, cards can present a stack or carousel of to-do items or a matrix of images.
Cards frequently present users with a call to action. They can use visual cues to alert users about the need for action, and they can also include actions directly on the cards.


| Interface | Description |
|---|---|
| Converter<K1 extends org.apache.hadoop.io.Writable,V1 extends org.apache.hadoop.io.Writable,K2 extends org.apache.hadoop.io.Writable,V2 extends org.apache.hadoop.io.Writable> | |
| CudaSupportFunctions |
DESIGN DOCUMENTATION FOR SUPPORTING LOWER PRECISION:
1.
|
| LibMatrixDNNRotate180.Rotate180Worker | |
| MatrixBlockDataInput |
Any data input that is intended to support fast deserialization / read
of entire blocks should implement this interface.
|
| MatrixBlockDataOutput |
Any data output that is intended to support fast serialization / write
of entire blocks should implement this interface.
|
| Class | Description |
|---|---|
| BinaryBlockToTextCellConverter | |
| CM_N_COVCell | |
| CTableMap |
Ctable map is an abstraction for the hashmap used for ctable's hash group-by
because this structure is passed through various interfaces.
|
| DnnParameters |
This class is container that stores parameters required for executing following operations:
conv2d, conv2d_backward_data, conv2d_backward_filter, maxpooling, maxpooling_backward
|
| DoublePrecisionCudaSupportFunctions | |
| FrameBlock | |
| FrameBlock.ColumnMetadata | |
| FrameBlock.FrameMapFunction | |
| IJV |
Helper class for external key/value exchange.
|
| LibCommonsMath |
Library for matrix operations that need invocation of
Apache Commons Math library.
|
| LibMatrixAgg |
MB:
Library for matrix aggregations including ak+, uak+ for all
combinations of dense and sparse representations, and corrections.
|
| LibMatrixBincell |
Library for binary cellwise operations (incl arithmetic, relational, etc).
|
| LibMatrixCountDistinct |
This class contains various methods for counting the number of distinct values inside a MatrixBlock
|
| LibMatrixCUDA |
All CUDA kernels and library calls are redirected through this class
|
| LibMatrixCuDNN |
This class contains method that invoke CuDNN operations.
|
| LibMatrixCuDNNConvolutionAlgorithm |
This class is a wrapper that contain necessary data structures to invoke
a cudnn convolution* functions (such as cudnnConvolutionForward, etc)
It implements autocloseable to simplify the LibMatrixCuDNN code and also avoids potential memory leaks.
|
| LibMatrixCuDNNInputRowFetcher |
Performs a slice operation: out = in[(n+1):(n+1), 1:numColumns]
|
| LibMatrixCuDNNPoolingDescriptors |
This class is a wrapper that contain necessary data structures to invoke
a cudnn convolution* functions (such as cudnnConvolutionForward, etc)
It implements autocloseable to simplify the LibMatrixCuDNN code and also avoids potential memory leaks.
|
| LibMatrixCuDNNRnnAlgorithm | |
| LibMatrixCuMatMult | |
| LibMatrixDatagen | |
| LibMatrixDNN | |
| LibMatrixDNNConv2d |
This class contains the set of operators used for performing conv2d
|
| LibMatrixDNNHelper | |
| LibMatrixDNNIm2Col |
This class contains the different implementation of im2col operation
|
| LibMatrixDNNPooling |
This class contains the set of operators used for performing pooling
|
| LibMatrixDNNRelu |
This class contains the different implementation of rotate180 operation
|
| LibMatrixDNNRelu.ReluBackward |
Performs the operation: (X gt 0) * dout
|
| LibMatrixDNNRotate180 |
This class contains the different implementation of rotate180 operation
|
| LibMatrixMult |
MB: Library for matrix multiplications including MM, MV, VV for all
combinations of dense, sparse, ultrasparse representations and special
operations such as transpose-self matrix multiplication.
|
| LibMatrixNative | |
| LibMatrixOuterAgg |
ACS:
Purpose of this library is to make some of the unary outer aggregate operator more efficient.
|
| LibMatrixReorg |
MB:
Library for selected matrix reorg operations including special cases
and all combinations of dense and sparse representations.
|
| LibMatrixTercell |
Library for ternary cellwise operations.
|
| MatrixBlock | |
| MatrixBlock.SparsityEstimate | |
| MatrixCell | |
| MatrixIndexes |
This represent the indexes to the blocks of the matrix.
|
| MatrixValue | |
| MatrixValue.CellIndex | |
| OperationsOnMatrixValues | |
| Pair<K,V> | |
| RandomMatrixGenerator | |
| SinglePrecisionCudaSupportFunctions | |
| TextToBinaryCellConverter | |
| TripleIndexes | |
| TripleIndexes.Comparator | |
| WeightedCell | |
| WeightedPair |
| Enum | Description |
|---|---|
| LibMatrixBincell.BinaryAccessType | |
| LibMatrixDNN.PoolingType |
Copyright © 2021 The Apache Software Foundation. All rights reserved.


There is a war raging.
It feels like a non-dual phenomena - what we are subjecting
natural and ecological systems of the earth to and the nature of
illness and dis-ease in human bodies.
Looking inward to my own body’s response to illness, there is a
consciousness that affects overall welbeing and the nature of
safeguarding, protecting and generating the will to thrive, just
as there is a consciousness that directs the body to get better
in times of dis-ease. It is the nature, the innate, internal
nature of certain cells to protect the body. An awareness of the larger systems
that require a balance of that microscopic life in order to function,
whose functioning in turn creates the environment for that microscopic life to exist.
An integrated knowledge by virtue of existance, an awareness of interdependence of existence.
We need forests, living beings, natural water cycles, the deep
stored pools of aquifers and oil to exist. These forms of life and
form are so deeply intricate and interlinked. Yet, we are
dismanteling billion year old systems at a pace of complete denial
and no understanding.
I have memories from when I was a little younger than three.
When we used to stay in a housing colony at the edge of the
forest in a town called Sunabeda in Orissa. This was 1992-1993.
I loved running below the hedges into everyone’s gardens, skirt
the edge of the tree line on the other side of the road, wander
just a little into the jungle.
My mother, as any sensible adult, tried to warn me of running
off on my own. She would try and scare me saying that a bear
would mistake me for one of its babies because of my big mop of
black curls. I loved the forest as a wild baby would.
We did not stay there long, shifting away to Bangalore in 1994.
Back when it was a small town, populated by more old trees than
cars or people put together. Ah, those were the good days. A trail
of memories from the wild lingeres as I would climb trees, rescue puppies
and kittens in the monsoon, look out for nests in the neighbourhood trees,
watch insects of all shapes and sizes crawl and fly, at their various stages of life.
Then the city swallowed it all.
It was not until I lived and worked with some truly remarkable
individuals who are involved with reforestation that something
so old, so true in me found life again. The beauty in all the
complexity and balance, whose observation and attempt at
understandin or absorbing will in itself reveal so much truth
into the nature of the universe and ourself.
I am married.
To the idea, attempt, will and commitment of what it means to
believe in all the connected forms of life in the wild, in
forests and grasslands, deserts and oceans, frozen landscapes
and freshwater.
Not viewing them as species to be protected or saved, isolated from
the consequences of actions we commit. But as a part of a deep belief,
an ideology of an experiential truth.


Japotech soultions is the best
Our mission is to provide our customers with high quality and cost effective
ICT solutions by using local talent, world class processes and leveraging strategic partnerships.
Japotech Solutions is one of the fastest growing ICT companies offering high quality and cost effective telecom, IT and training services. Formed in 2016 by a team of seasoned ICT experts, Japotech has become one of the most celebrated Ugandan ICT companies and is now ISO9001 certified. Several customers ranging from telcos, SMEs, NGOs and households have satisfactorily enjoyed the services offered by Japotech Solutions. Japotech has installed, commissioned and optimized more than 100 telco sites, installed internet services for more than 200 customers, built websites for a couple organizations, trained several clients; still counting. Japotech has been able to export services in Morocco, Italy, Spain, Niger and is very focused on building its international portfolio.
All the achievements Japotech has registered in the very short time have been due to the dedication of our staff who live the company values of relationships, Integrity, passion, excellence and recognition. Japotech has also immensely benefited from several partners such as International Trade Center (ITC)’s Netherlands Trust Fund IV (NTFIV) project, Alliance for Trade in Information Technology and Services (ATIS), Uganda Export Promotion Board (UEPB), Liquid Telecom and others.
We are proud of our suppliers who deliver excellent products and services to ensure Japotech keeps shinning. This website has got details of the services offered by Japotech, projects accomplished and contact details for any stakeholders who would like to partner with this great company Japotech. We look forward to hearing from you soon..


1)
Jason is eating at a restaurant.
2)
We took a ride in a bus over The Bay Bridge.
3)
Scotland is a beautiful country.
4)
Lucy drank Pepsi from the bottle.
5)
The children want to go to Disneyland.
6)
Apple Inc. manufactures phones, tablets,
computers and watches.
7)
Mary and Megan are here to visit me.


Charlotte Bronte book returns ‘home’ after museum’s £511,000 auction success
The book will be returned to the Bronte family home in Haworth, West Yorkshire, now the Bronte Parsonage Museum.
The Bronte Society has purchased an “extraordinary” book written by one of the famed literary siblings at auction for just over £511,000.
The book, by a teenage Charlotte Bronte, went under the hammer at the Drouot auction house in Paris, fetching 600,000 euros (£511,885) plus auction costs.
The society’s success – backed by its president, Dame Judi Dench – will see the book returned to the Bronte family home, now the Bronte Parsonage Museum, in Haworth, West Yorkshire.
Auctioneers had predicted that the book, which features three hand-written stories, could sell for up to 800,000 euros (£682,548).
Charlotte, the oldest of the three sisters, wrote one of her “little books” in 1830 when she was 14, with five others known to have survived.
The sale came after a four-week campaign and support from the National Heritage Memorial Fund, the John R Murray Charitable Trust and the Pilgrim Trust, among other organisations.
The society also raised more than £85,000 from some 1,000 supporters through its first Crowdfunder campaign.
Executive director of the Bronte Society Kitty Wright said: “We were determined to do everything we could to bring back this extraordinary ‘little book’ to the Bronte Parsonage Museum and now can’t quite believe that it will in fact be coming home to where it was written 189 years ago.
“We have been truly overwhelmed by the outpouring of support from people from all over the world backing our campaign and can’t wait to have it in place with the others and on public view to the world.”
Principal curator at the Bronte Parsonage Museum Ann Dinsdale said: “That this unique manuscript will be back in Haworth is an absolute highlight of my 30 years working at the museum.
“Charlotte wrote this miniscule magazine for the toy soldiers she and her siblings played with and, as we walk through the same rooms they did, it seems immensely fitting that it is coming home and we would like to say an enormous thank you to everyone who made it possible.”
Titled The Young Men’s Magazine, its existence came to light in 2011 when it was auctioned at Sotheby’s, but the Bronte Parsonage Museum, which owns the other four books in the series, was outbid.
It had been in private hands since it left the Brontes’ home in Haworth following Charlotte’s death at the age of 38 in 1855.


Package cv
Class ProcessingUtils
- java.lang.Object
-
- cv.ProcessingUtils
-
public class ProcessingUtils extends java.lang.Object
Static class with utilitary methods to work on images.- Version:
- 1.0
- Author:
- Yann Trividic
-
-
Constructor Summary
Constructors Constructor Description ProcessingUtils()
-
Method Summary
Modifier and Type Method Description static org.opencv.core.Mat
applyMask(org.opencv.core.Mat src, double transparencySrc, org.opencv.core.Mat mask, double transparencyMask, double gamma)
Applies a Mast mask on a source imagestatic org.opencv.core.Mat
drawRectFromBoudaries(org.opencv.core.Mat src, int[] boundaries, int[] offset)
Draws a rectangle from its boundaries and potentially adds an offset to itstatic org.opencv.core.Mat
drawRectFromCorners(org.opencv.core.Mat src, org.opencv.core.Point[] corners)
Draws a rectangle from its cornersstatic org.opencv.core.Mat
getCroppedImageFromTopLeftBotRight(org.opencv.core.Mat src, org.opencv.core.Point topLeft, org.opencv.core.Point botRight, double minimumSurface)
Crops a Mat object according to a top left and bottom right pointsstatic int[]
getMaskBoundaries(org.opencv.core.Mat mask)
Method to get the boundaries of the rectangle in which the mask is enclosedstatic byte[]
getMatAsByteArray(org.opencv.core.Mat m)
Returns a byte array from the original Mat objectstatic int[]
getMinMaxGrayScaleImg(org.opencv.core.Mat mat)
static int[]
getMinMaxGrayScaleImgInexpensive(org.opencv.core.Mat mat)
static int[]
getMinMaxGrayScaleImgVeryExpensive(org.opencv.core.Mat mat)
static org.opencv.core.Point
getPointWithinBoundaries(org.opencv.core.Mat mat, org.opencv.core.Point p)
If a Point object isn't within the boundaries of the Mat object, the returned Point object has coordinates within the ranges of the Mat.static org.opencv.core.Point[]
getTwoCornersPlusBoundaries(org.opencv.core.Mat src, int[] boundaries, int[] offset)
Gets the top left and bottom right points of a rectangle from its boundariesstatic org.opencv.core.Mat
putMaskInMatOriginalSize(org.opencv.core.Size size, org.opencv.core.Point topLeft, org.opencv.core.Mat mask)
-
-
-
Method Detail
-
getPointWithinBoundaries
public static org.opencv.core.Point getPointWithinBoundaries(org.opencv.core.Mat mat, org.opencv.core.Point p)
If a Point object isn't within the boundaries of the Mat object, the returned Point object has coordinates within the ranges of the Mat.- Parameters:
mat
- The reference imagep
- The point to clone and modify- Returns:
- A new Point object within the boundaries of the image
-
getMatAsByteArray
public static byte[] getMatAsByteArray(org.opencv.core.Mat m)
Returns a byte array from the original Mat object- Parameters:
m
- Mat to make into a byte array- Returns:
- the byte array that contains the Mat object data
-
getMinMaxGrayScaleImg
public static int[] getMinMaxGrayScaleImg(org.opencv.core.Mat mat)
-
getMinMaxGrayScaleImgInexpensive
public static int[] getMinMaxGrayScaleImgInexpensive(org.opencv.core.Mat mat)
-
getMinMaxGrayScaleImgVeryExpensive
public static int[] getMinMaxGrayScaleImgVeryExpensive(org.opencv.core.Mat mat)
-
applyMask
public static org.opencv.core.Mat applyMask(org.opencv.core.Mat src, double transparencySrc, org.opencv.core.Mat mask, double transparencyMask, double gamma)
Applies a Mast mask on a source image- Parameters:
src
- Mat on which apply the masktransparencySrc
- double Transparency of the src imagemask
- Mat which corresponds to the masltransparencyMask
- double Transparency of the mask imagegamma
- double gamma factor- Returns:
- a new Mat object with the applied mask on it
-
getMaskBoundaries
public static int[] getMaskBoundaries(org.opencv.core.Mat mask) throws java.lang.Exception
Method to get the boundaries of the rectangle in which the mask is enclosed- Parameters:
mask
- Mat object from which we want to get the boundaries- Returns:
- a list of four int coordinates : {top, right, bot, left}
- Throws:
java.lang.Exception
- if the Mat object doesn't have any non-zero values
-
getTwoCornersPlusBoundaries
public static org.opencv.core.Point[] getTwoCornersPlusBoundaries(org.opencv.core.Mat src, int[] boundaries, int[] offset)
Gets the top left and bottom right points of a rectangle from its boundaries- Parameters:
src
- the source imageboundaries
- the boundaries as described in getMaskBoundaries(Mat)offset
- adds an offset on the sides- Returns:
- a list of two Point objects : {topLeft, botRight}
- See Also:
getMaskBoundaries(org.opencv.core.Mat)
-
drawRectFromBoudaries
public static org.opencv.core.Mat drawRectFromBoudaries(org.opencv.core.Mat src, int[] boundaries, int[] offset)
Draws a rectangle from its boundaries and potentially adds an offset to it- Parameters:
src
- the source image on which to draw the rectangle (Mat objectboundaries
- the boundaries as described in getMaskBoundaries(Mat)offset
- adds an offset on the sides- Returns:
- the src Mat object with a white rectangle drawn on it
- See Also:
getMaskBoundaries(org.opencv.core.Mat)
-
drawRectFromCorners
public static org.opencv.core.Mat drawRectFromCorners(org.opencv.core.Mat src, org.opencv.core.Point[] corners)
Draws a rectangle from its corners- Parameters:
src
- the source image on which to draw the rectangle (Mat objectcorners
- topleft and bottomright corners of the rectangle- Returns:
- the src Mat object with a white rectangle drawn on it
- See Also:
getMaskBoundaries(org.opencv.core.Mat)
-
getCroppedImageFromTopLeftBotRight
public static org.opencv.core.Mat getCroppedImageFromTopLeftBotRight(org.opencv.core.Mat src, org.opencv.core.Point topLeft, org.opencv.core.Point botRight, double minimumSurface)
Crops a Mat object according to a top left and bottom right points- Parameters:
src
- the Mat object to croptopLeft
- Point with valid coordinates for srcbotRight
- Point with valid coordinates for srcminimumSurface
- a lower threshold for when the surface to crop seems to small to hold a glass- Returns:
- a cropped image of the original Mat object
-
putMaskInMatOriginalSize
public static org.opencv.core.Mat putMaskInMatOriginalSize(org.opencv.core.Size size, org.opencv.core.Point topLeft, org.opencv.core.Mat mask)
-
-


| Created: | 6/26/2020 3:15:43 PM |
| Modified: | 6/26/2020 3:15:43 PM |
| Project: | |
| Advanced: |
| Attribute |
|
Public bigint funding_source_service_category_id |
|
Details:
|
|
Public bigint funding_source_service_category_funding_source_id |
|
Details:
|
|
Public bigint funding_source_service_category_service_category_id |
|
Details:
|
|
Public boolean funding_source_service_category_is_spa_number_required |
|
Details:
|
|
Public varchar(255) created_by |
|
Details:
|
|
Public timestamp with time zone(0) created_at |
|
Details:
|
|
Public timestamp with time zone(0) updated_at |
|
Details:
|
|
Public varchar(255) updated_by |
|
Details:
|
|
Public timestamp with time zone(0) start_date |
|
Details:
|
|
Public timestamp with time zone(0) end_date |
|
Details:
|
|
Public bigserial id |
|
Details:
|
|
Public jsonb ods_meta |
|
Details:
|
|
Public integer ods_version |
|
Details:
|
|
Public varchar(255) ods_created_by |
|
Details:
|
|
Public timestamp with time zone(0) ods_created_at |
|
Details:
|
| Operation | ||
|
Public funding_source_service_categories_pkey( id: bigserial, |
||
|
Details:
<<PK>>
|
| Tag | Value |
| Owner | public |
|
Details:
|
| Property | Value |
| isFinalSpecialization: | 0 |


Isar735.github.io
YA Creative Writing Prompts. Recently I have been relying a lot on hub challengers issued by other writers here for my inspiration.
Jumpstart Your Writing With Creative Prompts.
Creative writing prompts com ideas for writers.
Description Get daily creative writing prompts for your short story, fiction or nonfiction novel, essay and more at WritersDigest.com. /description keywords. Creativity Portal inspires deeper levels of creative engagement and reflection through consciousness raising content, creativity coaching articles, art and writing.
These 50 creative writing prompts for writing POV, characters, story beginnings and endings will help you improve at each element of writing a novel. 70 Creative Writing Prompts HobbyLark.
Creative Writing Prompts Page 4 of 23 WritersDigest.com. Creative Writing Prompts collection of writing prompts and story starters for writers. Come up with creative content for blogs and blog stories with the help of these. Write Better, Get Published, Be Creative WritersDigest.com.
Creative Writing Prompts Page 2 of 23 WritersDigest.com.
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Creative Writing Prompts WritersDigest.com. 50 Creative Writing Prompts Now Novel.
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Parallel PopGen Package
|
Functions that model inbreeding coefficients (F
), per-site mutation rates (mu
), and dominance coefficients (h
) across populations and over time.
More...
Classes | |
| struct | Sim_Model::F_mu_h_constant |
functor: models parameter p as a constant across populations and over time More... | |
| struct | Sim_Model::F_mu_h_sine_wave |
| functor: models parameter as a sine wave through time More... | |
| struct | Sim_Model::F_mu_h_population_specific< Functor_p, Functor_p_pop > |
functor: one population, pop , has a different, parameter function, p_pop , all others have function p More... | |
| struct | Sim_Model::F_mu_h_piecewise< Functor_p1, Functor_p2 > |
functor: parameter function changes from p1 to p2 at generation inflection_point More... | |
Functions that model inbreeding coefficients (F
), per-site mutation rates (mu
), and dominance coefficients (h
) across populations and over time.
Inbreeding coefficients, F
, must be between [0,1]:
(F = 0)
:= diploid, outbred;(F = 1)
:= haploid, inbred
Per-site mutation rate, mu
, must be > 0
.
Dominance coefficients, h
, can be any real number:
(h < 0)
:= underdominance;(h > 1)
:= overdominance;(h = 0)
:= recessive;(h = 1)
:= dominant;(0 < h < 1)
:= co-dominant
These can be functions or functors (or soon, with C++11 support, lambdas). However, the parameter function must be of the form:
This returns the parameter in population population
at generation generation
. Adding a __host__
flag is optional, but if done, the function must be defined in CUDA source file (*.cu) or declared/defined header file (*.h, *.hpp, *.cuh, etc...) which is included in a CUDA source file. If no flag added, function can be defined in a regular C/C++ source file (e.g. *.c, *.cpp). Note: run_sim is required to be in a CUDA source file to be compiled.


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General-Market Print: “Get the Glass”
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