Performs automatic creation of short forms of scales with an ant colony optimization algorithm and a Tabu search. As implemented in the package, the ant colony algorithm randomly selects items to build a model of a specified length, then updates the probability of item selection according to the fit of the best model within each set of searches. The algorithm continues until the same items are selected by multiple ants a given number of times in a row. On the other hand, the Tabu search changes one parameter at a time to be either free, constrained, or fixed while keeping track of the changes made and putting changes that result in worse fit in a "tabu" list so that the algorithm does not revisit them for some number of searches. See Leite, Huang, & Marcoulides (2008) <doi:10.1080/00273170802285743> for an applied example of the ant colony algorithm, and Marcoulides & Falk (2018) <doi:10.1080/10705511.2017.1409074> for an applied example of the Tabu search.
| Version: | 0.4.2 |
| Depends: | R (≥ 3.0.0) |
| Imports: | lavaan (≥ 0.5-22), ggplot2, tidyr, stringr |
| Suggests: | knitr, MplusAutomation (≥ 0.7), rmarkdown |
| Published: | 2018-10-17 |
| Author: | Anthony Raborn [aut, cre], Walter Leite [aut] |
| Maintainer: | Anthony Raborn <anthony.w.raborn at gmail.com> |
| BugReports: | https://github.com/AnthonyRaborn/ShortForm/issues |
| License: | LGPL-2 | LGPL-2.1 | MPL version 1.0 | MPL version 1.1 | MPL version 2.0 [expanded from: LGPL (≥ 2.0, < 3) | Mozilla Public License] |
| URL: | https://github.com/AnthonyRaborn/ShortForm |
| NeedsCompilation: | no |
| Materials: | NEWS |
| CRAN checks: | ShortForm results |
| Reference manual: | ShortForm.pdf |
| Package source: | ShortForm_0.4.2.tar.gz |
| Windows binaries: | r-devel: ShortForm_0.4.2.zip, r-release: ShortForm_0.4.2.zip, r-oldrel: ShortForm_0.4.2.zip |
| OS X binaries: | r-release: ShortForm_0.4.2.tgz, r-oldrel: ShortForm_0.4.2.tgz |
| Old sources: | ShortForm archive |
Please use the canonical form https://CRAN.R-project.org/package=ShortForm to link to this page.


Derrick Wheals
Email<EMAIL_ADDRESS>LinkedIn: www.linkedin.com/in/derrick-wheals
Mobile: 04 9110 8200
Australian Permanent Resident (Australian citizenship application in progress (expected late 2019)
Scrum Master / Agile Project Manager
A scrum master with many years of experience in software development. Focused on working with teams using Scrum, Kanban and SAFe to drive optimal efficiency. Meticulous and detail oriented; keenly interested in productivity practices. Also possesses a technical background and the ability to understand complex systems. Takes initiative and has demonstrated effective project management outcomes.
17+ years in the ICT industry, 8+ years as a scrum master
Skills
Scrum PSM2 / SAFe SPC / Kanban / Release planning
Stakeholder collaboration / Dependency management / Risk management / Coaching
Meeting Facilitation / Problem solving / Root cause analysis
Jira / Confluence / Jira Align (AgileCraft) / Team Foundation Server (TFS)
Achievements
- On-time delivery of new product increments for 3 years running at NTT Ltd (formerly Dimension Data)
- Team scrum master for 7 successful SAFe program increments
- Introduced innovative team retrospectives
- Designed unique visual management boards and metrics to provide feedback to stakeholders on the team’s progress at Westpac
- Established a small software development company in South Africa.
- Established a high-level program board for the Mercedes-Benz East London plant IT initiatives, creating visibility, and enabling management to know the status of all projects at a glance
- Introduced SCRUM and Agile software development practices to the IT department at Mercedes-Benz SA. Trained and coached the development teams at Mercedes-Benz South Africa in SCRUM, and the use of Microsoft Team Foundation Server, estimation techniques and productivity improvement
Work Experience
NTT Limited
Transformation and Platform Services - R&D (North Ryde, Sydney)
Senior Scrum Master (March 2016 to current)
- Full time scrum master for 2 product delivery teams (NTT’s Cloud Control UI and Common Services - a rest API / microservice based managed services platform, providing core services for the NTT TPS Managed Services Platform). Both products involved working with geographically dispersed teams.
- Facilitated all Scrum ceremonies for the teams (sprint planning, daily stand ups, sprint reviews, sprint retrospectives)
- During my second year at Dimension Data, the company’s Group Services adopted SAFe (Scaled Agile Framework) to help facilitate the transition of the company to a managed services provider. This necessitated well over 20 international teams to work together in 3 Agile Release Trains.
- Prepared the teams for SAFe PI planning, ensuring feature backlog readiness and story refinement to a level necessary for planning
- Facilitated the unblocking of impediments
- Coached and enabled the teams to self-organize
- Used Jira and Confluence to plan iterations, and share progress with stakeholders
- Used Jira Align (AgileCraft) for managing PI planning of features and managing PI Objectives and risk management
- Managed inter-team dependencies
- Facilitated the deployment of product releases to production
- Participated in 7 SAFe PI’s (program increments) each lasting 6 iterations (3 months), and successfully assisted the teams to deliver according to the committed plan
Westpac
Westpac Institutional Bank - Treasury (Kent Str, Sydney)
Scrum Master (March 2015 to March 2016)
- Scrum Master for the Daily Liquidity Coverage Ratio (DLCR) program. The DLCR program delivered regulatory reporting (the LCR report) on a daily basis to meet APRA requirements. The program consisted of multiple delivery teams.
- Responsible for the full scrum cycle for a team of 6 developers and 4 testers, from product backlog management, sprint planning, sprint management with daily stand-ups, sprint review and retrospectives.
- Liaised with the product owner and other business stakeholders
- Collaborated with multiple inter-dependant teams
- Enhanced the teams processes to improve their ability to “inspect and adapt” by encouraging effective retrospectives and creating a culture of continuous improvement.
- Introduced visual management boards to aid with transparency to the team and stakeholders.
- Designed a number of custom graphs and metrics to aid reporting to the steering committee and provide regular feedback on the team’s progress.
Mercedes-Benz South Africa
IT Division - Manufacturing Plant (East London, SA)
Scrum Master & SQL DBA (2011 to Dec 2014)
- Supported 2 teams of developers as Scrum Master, involved in a number of time critical projects (including an MRP system supporting the international commercial vehicles division of Daimler, a logistics planning system, and production line monitoring system)
- Coached the teams in Agile practices, driving significant improvements in productivity and transparency in the division.
- Developed and implemented the concept of a Portfolio Management kanban planning board based on Kanban and ITIL principles, delivering both transparency and the ability to plan effectively as an IT organization. It is used in weekly management meetings to oversee the status of current projects, and to identify potential bottlenecks in delivery. Provides transparency on the incoming pipeline as well.
- Managed the teams end-to-end development pipeline
.Net Developer & SQL DBA (2002 to 2011)
- Co-developed multiple .Net / SQL applications including a product planning system and a vehicle production monitoring system which resulted in R10 million savings over 7 years, an authorization management system which is still in use today, a logistics planning system and a supplier scorecard.
- Developed SQL SSIS packages for ETL of data between SAP and SQL systems.
- DBA for all Microsoft SQL Servers and administrator of web servers
- Implemented staging areas for quality assurance (DEV, QA, Production) and continuously improved the development pipeline
- Introduced DevOps tools to enable more reliable deployments of product releases to production
- Researched Scrum, Extreme Programming, pair programming, and drove the implementation of Agile practices to improve the speed and reliability of software delivery
Timber Warehouse (East London, SA)
Administration Manager (1994 to 2001)
- Implemented sound financial control processes and utilized IT skills to improve administrative efficiency.
Education
- National Diploma - IT (1999 - 2001) - Nelson Mandela Metropolitan University (Cum Laude)
- Professional Scrum Master II (PSM2 - Scrum.org)
- Scaled Agilist (SAFe SA) CERTIFICATE ID: 66138164–7766
- SAFe Program Consultant (SAFe SPC) CERTIFICATE ID: 30476718–4865
- Certified Scrum Product Owner (CSPO) (2016) - Scrum Alliance
- ITIL Foundation Certificate in IT Service Management (2012) - PeopleCert CERTIFICATE ID: GR750031938DW
- UML Modelling using Sparx Enterprise Architect (2008)
- Diploma in Business Management (1-year diploma) - 1997 - Damelin College, East London


The footer
bar has the same basic structure as the header except it uses the data-role
attribute value of footer
.

Footer content

The footer
toolbar will be be themed with the "a" swatch by default (black in the default theme) but you can easily set the theme swatch color.
The page footer is very similar to the header in terms of options and configuration. The primary difference is that the footer is designed to be less structured than the header to allow for more flexibility, so the framework doesn't automatically place buttons to the left or right based on source order as it does in the header.
Since footers do not have the same prescriptive markup conventions as headers, we recommend using layout grids or writing custom styles to achieve the design you want.
Any link or valid button markup added to the footer will automatically be turned into a button. To save space, buttons in toolbars are automatically set to inline styling so the button is only as wide as the text and icons it contains.
By default, toolbars don't have any padding to accommodate nav bars and other widgets. To include padding on the bar, add a class="ui-bar"
to the footer.

Add
Up
Down

This creates this toolbar with buttons sitting in a row
Note that.ui-bar
should not be added to header or footer bars that span the full width of the page, as the additional padding will cause a full-width element to break out of its parent container. To add padding inside of a full-width toolbar, wrap the toolbar's contents in an element and apply the padding to that element.
To group buttons together into a button set, wrap the links in a wrapper with data-role="controlgroup"
and data-type="horizontal"
attributes.

This creates a grouped set of buttons:
Forms elements and other content can also be added to toolbars. Here is an example of a select menu inside a footer bar. We recommend using mini-sized form elements in toolbars by adding the data-mini="true"
attribute:
In situations where the footer is a global navigation element, you may want it to appear fixed so it doesn't scroll out of view. It's also possible to make a fixed toolbar persistent so it appears to not move between page transitions. This can be accomplished by using the persistent footer feature included in jQuery Mobile.
To make a footer persistent between transitions, add the data-id
attribute to the footer of all relevant pages and use the same id
value for each. For example, by adding data-id="myfooter"
to the current page and the target page, the framework will keep the footer anchors in the same spot during the page animation. This effect will only work correctly if the header and footer toolbars are set to data-position="fixed"
so they are in view during the transition.


{#if screen == 1}
In this study, we have boxes that make pictures. The boxes have dials on them. Our goal is to understand how changing the dials changes the pictures. Here are some example boxes:
Try playing around with the dials to get a feel for what they do.
{:elseif viz == 'traversals'}In the study, we will show you examples that have come out of particular boxes with different dial settings. Below is an example of what happens when Dial 1
changes for different values of Dial 2
:
Try clicking on "Show more examples." It will randomize Dial 2
but still show you how pictures change as you slide Dial 1
.
In the study, we will show you examples that have come out of particular boxes with different dial settings. Below are examples of pictures. We've organized them into bins that have low, medium, and high values of Dial 1
.
Try clicking on "Show more examples." It will show you different random pictures still organized into bins based on Dial 1
.
In this study, we will ask you to make a specific picture to measure how easy the box is to use. Below are three practice questions. In each question, change the dials so that the picture aligns with a target:
Now you're ready! During the main quiz, you will answer questions about two boxes that produce different kinds of pictures.
We expect one of the boxes to be easier to use than the other. If a particular question is too hard, you'll be able to skip it after you've actively tried for {skipTime} seconds.
When you're ready to begin, click Proceed.
{/if} {:else} {#if pq <= 3} {#if viz=='traversals'}Okay, now let's try to guess were we would set Dial 1
for the picture below. Don't worry about the value of Dial 2
, just think about which column fits the picture best...
Okay, now let's try to categorize some new pictures and put them in the right bins.
{/if}Which of the following best describes the value of Dial 1
for the example below?
How do you feel about your answer?
Which of the following best describes the value of Dial 1
for the example below?
How do you feel about your answer?
Which of the following best describes the value of Dial 1
for the example below?
How do you feel about your answer?
Now you're ready! In the quiz that follows, you'll see different boxes and pictures, and some of the questions may be harder. It's more important to be accurate than fast, but still go as fast as you can while being accurate. If some example is just confusing, you can guess and say you are not as confident as you were in the practice questions.
{/if} {/if} {/if}


AWS Lambda
AWS Lambda is huge for me at work. Our app architecture is primarily based on Lambda and the Serverless model.
There are so many options to choose from when setting up your sevices with AWS. Until now in my Udemy course, a lot of what we have seen involves some sort of servers. A lot of time was spent talking about EC2s, which is basically a computer/server in the cloud that runs your apps.
Apps created with Lambda don’t run on EC2. This is where “serverless” comes into play. Lambda functions are just functions, small pieces of code that have some purpose. You essentially deploy your lambda functions into AWS and everything is taken care of for you. Your functions can be “connected” by SNS, Eventbridge, SQS, etc (rather than having lambdas calling lambdas).
We’ll go into more detail below. Once again I am taking notes from my Udemy course - “Ultimate AWS Certified Developer Associate 2021”.
Serverless
You only deploy your code/functions - you no longer have to manage and think about your servers.
A typical serverless architecture in AWS could include:
- users log in with Cognito
- static site comes from S3
- API Gateway accesses your Lambda functions, which access your DynamoDB database
Lambda
There is a time limit for your functions, up to 15 minutes. Lambda functions are run on demand, only invoked when you need them. They are scaled up automatically by AWS, so more functions are created when you need them. You only pay for invocations and compute time.
This is different from EC2, which need to be running at all times, and provisioned by you to scale up or down in response to changes in traffic.
API Gateway works well with Lambda - you create your REST API and the endpoints call your lambdas.
When you invoke your function, you will get a new log stream in Cloudwatch. You can use Cloudwatch to help debug your functions.
Synchronous invocation
You invoke the function, and you wait for the result. This can happen when you use API Gateway, the AWS SDK, or other services.
Example: client calls API Gateway, which sends the request to Lambda. Lambda will run and return a response to the client through API Gateway. You wait for the response from the Lambda function.
Lambdas and ALBs (Application Load Balancers)
Another way, aside from API Gateway, to expose a lambda function via an HTTP endpoint. I first learned about ALBs through their use with EC2, but they can be used with lambdas as well.
Lambda is registered to a target group. The HTTP request that is sent to the load balancer is converted to a JSON format. Once the lambda code runs, it should return a JSON object, which is converted to HTTP and sent back to the client to indicate the response.
In a severless.yml file, you could set up ALBs with Lambdas like below, using an ALB event. This code is from serverless.com:
functions:
albEventConsumer:
handler: handler.hello
events:
- alb:
listenerArn: arn:aws:elasticloadbalancing:us-east-1:12345:listener/app/my-load-balancer/50dc6c495c0c9188/
priority: 1
conditions:
path: /hello
Asynchronous invocations
Events placed into event queue, lambda processes events. If there are problems processing, there are up to 3 retries. You can end up with your events processed multiple times. If processing continues to fail you can send the messages to a dead letter queue in SNS or SQS.
S3, SNS, EventBridge, SES, CloudFormation all use asynchronous invocations.
This can also be useful if you need to increase processing speed, and order/duplicates aren’t a big deal.
EventBridge and Lambda
2 ways to trigger lambda from EventBridge rule:
- Set up CRON or Rate EventBridge rule (scheduled) - trigger lambda on a schedule, like every hour
- Set up CodePipeline EventBridge Rule - trigger lambda whenever the state of the CodePipeline changes
Note: it wasn’t mentioned in the course, but at work we have services emitting EventBridge events that trigger our lambdas.
IAM Roles / permissions
When lambda functions are invoking other services:
- Lambda functions need IAM roles attached to them so they have access to the AWS services they require. This is called an execution role. You should have one execution role per lambda function.
When lambdas are being accessed by another service:
- give other services access to your lambdas by using a resource based policy
This link to serverless.com goes over how to work with IAM roles in serverless.
Environment variables
You can add and change environment variables in the Lambda console, but I tend to work with them only in the code.
In serverless.yml files, variables look like this:
variableA: ${variableSource}
#also can have a default
variableB: ${variableSource, default}
#example, with a "dev" stage being the default
STAGE: ${opt:stage, 'dev'}
Networking
By default, lambdas are launched in the AWS VPC, not your VPC, so they can’t access resources in your VPC. They can access other AWS services and external websites.
You can launch them inside your VPC, though, and you need to set up the VPC ID, subnets, security groups, and an IAM role. You can deploy a lambda inside a private subnet with a NAT gateway if you want it to access the internet. Interestingly, putting it inside a public subnet does not give it internet access, so you must use a private subnet.
Cloudformation
What I didn’t realize until now was that lambda function code is actually stored in S3. This isn’t something that you have to tell serverless to do explicitly - it is generated by serverless behind the scenes. If you look at the cloudformation templates that are generated by serverless, you will find references to S3 buckets in the code for your lambda functions.
It looks something like this:
"Properties": {
"Code": {
"S3Bucket": {
"Ref": "ServerlessDeploymentBucket"
},
Under “Code” you could also write your code directly, but this is only good for very simple functions, and I honestly wouldn’t consider doing it. Instead you should just reference the S3 bucket where your code is stored.
Here I can see just how useful serverless is. I don’t have to think about any of these things. In my serverless.yml file all I need to do is reference the handler that my lambda should correspond to with a file path.
# here, my code is being kept in a folder called "src"
# this is all that's needed - serverless creates all other resources for me
createTeam:
handler: src/teams/teams.createTeam
In my course, in the Lambda/Cloudformation demo, the instructor is having to go into S3 in the AWS console and create a bucket. Then he needs to reference it in the cloudformation file.
If you were to do this, you should enable versioning on your bucket (so new versions of your code are updated properly when deployed).
 There is some config that needs to happen at this step.
Definitely prefer serverless.yml files, uploaded from my machine, over this process.
Other notes
- Lambda can have up to 1000 concurrent executions at once. Lambdas scale up or down automatically. Important: this applies to all lambda functions across your account, not just one application, so you may want to set limits on your functions so one application doesn’t take up all your lambda resources.
- when connecting to databases / creating other clients like the AWS SDK, it is best practice to initialize them outside of your handler functions at the top of your file. This makes them available for other functions, not just the current one.
- Lambda layers: split up your function code and put reusable things like large libraries into separate layers - don’t have to be reuploaded every time you change your code, and other functions could use them as well.
- can create different versions of your lambdas as well - your latest version is mutable, what you’re currently working on. Each version is immutable and can’t be changed once deployed
- an alias is mutable and points to the latest version of your lambda


UMI Counts : total UMI from FASTQ files.
Mean UMI Length : mean of all UMI length.
Ambiguous Base Counts : number of bases that do not pass consensus threshold.


Tipue Search 6.1
Tipue Search is a site search engine jQuery plugin. It's free, open source and responsive.
Demos
Fully documented
Support
We offer a range of flexible
support plans for our jQuery plugins, including free.
© 2017, Tipue. Made in London.


A Perfect Murder
It's not always a smart move to update a classic. I tremble at the thought that some very talented people are possibly throwing their careers away in updating _Psycho_ for the 90's. I get angry at those individuals of the moviegoing public who refuse to see a film that is older than they are; I am further upset at those studios who cater to such individuals, bastardizing a classic in the process.
That said, it has been years since I have seen _Dial M for Murder_, which, I assume, is to my advantage here. _A Perfect Murder_, a stylish remake, works on the merits of its casting, its direction, and it's post-_Pulp Fiction_ noir attitude. If nothing else.
Michael Douglas is perfect as Steven Taylor, a courteous-on-the-outside, devious-on-the-inside, commodities trader who faces possible bankruptcy. He is married to Emily Brandford played by the attractive but glass-eyed Gwyneth Paltrow. While the age difference is great, that only serves to undercut the tension in their marriage. She opts to pursue an extra-marital affair with David Shaw, played with special oiliness by Viggo Mortensen.
 (Taylor needs the money from his wife's estate to pay off serious debts). It's a good setup, and one of the better script twists not offered in the original.
I will not reveal the rest of the plot, only to say that there are more twists where that came from. What I liked (and didn't like) about this film is that nearly every character is shady and devious, including Paltrow's. I appreciated the noir-ish shadings of the characters, but I also stayed emotionally distant. The only character whom I rooted for was that of the detective, played by David Suchet. But his character seemed more like window dressing than a hero.
Andrew Davis has rebounded, if only slightly, from the nadir of _Chain Reaction_ and _Steal Big, Steal Little_. But he is clearly not at the level he once was, the heights of _The Fugitive_ and _Under Siege_. Don't get me wrong. I liked _A Perfect Murder_; I was entertained. I can only speculate whether I would like it so much had the original not been as distant a memory.
Nick Scale: 6
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


|
Date |
File name |
File size |
|
Data types present in file |
|
Eugene, OR |
|
2016/02 |
EUPF1602.txt |
1744KB |
|
Dir norm 6Glob;
Dir norm; Dir norm 1; Glob 2; Glob 3; Glob 4; Glob 8; Glob 9; Dir norm
2; Ref; Tilt 30S; Tilt 90S; Tilt 90N; Diff 1; Diff 2; Diff 5; Glob spec
(UVA); Bar pres; Avg wind dir; Avg wind sp; Temp; Temp 3; Rel hum; 9386;
9387; Glob spec (max illum); Glob spec (min illum); 9388; 9389; Diff |
|
2016/10 |
EUPQ1610.txt |
604KB |
|
Dir norm 6Glob;
Dir norm; Dir norm 1; Glob 2; Glob 3; Glob 4; Glob 8; Glob 9; Dir norm
2; Ref; Tilt 30S; Tilt 90S; Tilt 90N; Diff 2; Diff 5; Glob spec (UVA);
Bar pres; Avg wind dir; Avg wind sp; Temp; Temp 3; Rel hum; 9386; 9387;
Glob spec (max illum); Glob spec (min illum); 9388; 9389; Diff |
|
2016/04 |
EURO1604.txt |
9320KB |
|
Dir norm 6Glob;
Dir norm; Dir norm 1; Glob 2; Glob 3; Glob 4; Glob 8; Glob 9; Dir norm
2; Ref; Tilt 30S; Tilt 90S; Tilt 90N; Diff 1; Diff 2; Diff 5; Glob spec
(UVA); Bar pres; Avg wind dir; Avg wind sp; Temp; Temp 3; Rel hum; 9386;
9387; Glob spec (max illum); Glob spec (min illum); 9388; 9389 |
|
Silver Lake, OR |
|
2016/08 |
SIRO1608.txt |
1796KB |
|
Dir norm 6Glob 1; Dir norm 1; Diff 1; Tilt 90S 1; Temp 1 |
|
2016/09 |
SIRO1609.txt |
1716KB |
|
Dir norm 6Glob 1; Dir norm 1; Diff 1; Tilt 90S 1; Temp 1 |
|
2016/10 |
SIRO1610.txt |
1728KB |
|
Dir norm 6Glob 1; Dir norm 1; Diff 1; Tilt 90S 1; Temp 1 |


Senior Assignment
CHEM 499 (Senior Assignment) for zero hours credit is required for graduation.
As they approach graduation it is expected that baccalaureate students in Chemistry will:
- Manifest an understanding of those fundamental chemical principles and practices suggested by the American Chemical Society Committee on Professional Training.
- Demonstrate the applicability of chemical principles and practices in the study and understanding of other fields while recognizing the unifying aspects of knowledge regardless of fields.
- Be prepared for graduate study in chemistry and/or related professional fields.
- Be able to compete successfully for entry-level employment in chemistry or related areas.
- Be able to communicate orally and in writing about the impact of chemistry in society, historical advances in chemistry, and ethical issues in chemistry.
The senior assignment is a student's opportunity to demonstrate to faculty, fellow students, and others that the student has achieved these goals. Students are required to present either a poster (with a 10-15 minute oral presentation and defense) or a 20-30 minute Power Point seminar.
- Students are encouraged to present results from their own research experiences. Students who have not taken advantage of the opportunity to do research with a faculty member will present a "library project" based on the chemical literature.
- All topics are approved by the course instructor and/or the Student Standards and Assessment Committee.
- All students are expected to do library work and gather and evaluate the information obtained.
- All departmental faculty are responsible for evaluating the resulting projects.


Your privacy is very important to us at The Skindex. To our best efforts, we have developed this policy in order for you to understand how we collect, use, communicate, disclose and make use of personal information. The following outlines our privacy policy.
We will only retain personal information as long as necessary for the fulfillment of the service provided to you.
We log the IP addresses of visitors to prevent the artificial inflation of stats such as the number of votes for skin posts. Visitors’ IP addresses are also used to help prevent malicious activities on our site.
We need your email and username (not your real name) to identify you as a unique individual when signing up.
Your email is also used to send you information such as your password recovery information and notification of events that are related to your account; such as comments, when some member you are following uploads a new skin, or when you have a new follower. Your email notifications are enabled by default. You can choose to disable them here.
We do not disclose your email address to 3rd parties unless required by law.
We do NOT recommend that you use your real name as your username. It is a violation of this privacy policy to reveal your identity in your username if you are located in the EEA.
Your IP address is logged for the sole purpose of moderation to prevent any abuse of services provided to you by this site. Only our administrators can view your IP address and it will not be shared with 3rd parties.
We collect and store information you choose to provide to us when using our services. The information includes, posting of skins, comments, votes, skins added to your wardrobe, etc.
On your profile page, other members or visitors will not be able to view your wardrobe, who your followers are or who you are following. This information is only revealed to you during your logged-in session at our site.
Please do NOT reveal personal information about yourself or others such as phone numbers, addresses, birth-dates, real names, etc, anywhere on the site.
As a member you can edit the titles, descriptions and tags of the skins that you had uploaded or delete them entirely at any time. You can’t edit the contents of the comments you had posted but you are able to delete them at any time.
If you decide to delete your account, please contact us here. However please note that skin uploads and comments that you had made will remain visible to others unless you remove them on your own prior to deleting your account.
We take reasonable precautions to protect the data from loss, misuse and unauthorized access, disclosure, alteration and destruction of the data. However, please exercise your due diligence by taking precaution on your end to protect any unauthorized entities from accessing your account at The Skindex.
Only users that are 13 years old or older are allowed to sign up for an account. Users residing in the EU have to be 16 years old or older.
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These third-party ad servers or ad networks use technology to the advertisements and links that appear on this site send directly to your browsers. They automatically receive your IP address when this occurs. Other technologies (such as cookies, JavaScript, or Web Beacons) may also be used by the third-party ad networks to measure the effectiveness of their advertisements and / or to personalize the advertising content that you see.
Exponential Interactive, Inc, as our partner, have a legitimate interest to collect and profile personal data in the form of IP address and cookie ID from users on our website in order to provide targeted online advertising and ad measurement. For more details including opt-out requests, access requests or complaints, please review their privacy policy
We also use analytics partners such as Statcounter and Google Analytics, to help analyze usage and traffic for our services.
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We may revise this privacy policy from time to time at our discretion to provide better clarity to our users and to coincide with the relevant laws and regulations.
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This page contains several common tags that you will see on almost any web page. The goal is to style all of the type here so it looks good and reads well.
Get started by looking at the page without any styles. Next apply some styles. Use your judgement and get feedback from anyone available. Listen to what people think and and apply their suggestions.
At this step you will mostly be styling elements. That is you will writing styles where the selector is a tag.
For example:
body {
...
color: #eee;
...
}
h1 {
font-size: 2.5em;
}
etc.
Read the challenges and follow the instructions for each. You will be styling this document along the way. Keep your eye on it and make it look the best you can.
Create a new stylesheet and link it to this document.
This will be the base stylesheet for your framework. Any developer should be able to link to this stylesheet and get all of your base styles and produce and produce an HTML document that looks better than the default styles provided by the browser.
Define a font style by setting rules on the body element in your stylesheet.
Set font-family
to a font-stack or a custom font.
Set the font-size
and line-height
to
make the text read well in the browser. Use your best judgment here.
Define styles for the H1-h6. Do this by setting
them to a value in em
s. For example:
h1: 2.5em
. You can also set the weight and color if
you think it will look better. Larger type gets more attention for
the size this can be softened by decreasing the contrast by using
a lighter color.
Headings are meant to lead in or label a section. We use them not because the text is larger but because we want to call attention to the name of a section, label, or big idea on the page.
Take a look at the headings Bootstrap uses. Foundation headings are also worth looking at. Emulate these in your design. Define your heading styles and look at the headings below and the headings used throughout this document to see how your styles look.
Inline elements add nuance and expression to the text.
Inline elements include the strong
(use for important text), em
(add emphasis),
abbr
(abbreviation), del
(deleted, mark something has been deleted),
s
(strike-through, use for text that is no longer correct),
and mark
(hightlighted text). Developers will use these
to increase the communication and nuance of the language written
on a page. Look at this document, you will see many of these tags used.
Style the tags below and look at the sample text and other text on this page
to see how your styles are working. You can stick with the default style or
add your own rules. You can style the font-weight
,
color
, background-color
,
text-decoration
and anything else you can think of.
Text using the strong tag
Text using the em tag
Text using the abbr tag
Text using the abbr tag
Text using the s tag
Text using the mark tag
Take a look at Bootstrap's inline elements.
Color is important. By default text is black and the background color of the page is white. This is rather harsh and doesn't look that great. You can do better!
Style the color
and background-color
on the body tag in your stylesheet. Use colors with good contrast.
Check your colors with the contrast checker.
Links are important. They need to stand out from the text around them and let visitors know that something is clickable and will lead to more information.
Links by default are blue and have an underline. You can change
both of these things for an improvement! Links also have
styles that apply to their interactive states -
:hover
, :active
, and :visited
.
You should set a style for each of these.
This paragraph contains links to the various sections on this page. If you have gotten this far you have created a stylesheet, then you defined a base font, next it was heading styles, followed by inline styles, and then colors.
You should style the :hover
, :active
,
and :visited
pseudo classes.
Read about these here.
Blocks quotes are used present a quoted block of text. Usually, you'll also add a citation which says where the quote came from or who it is attributed to.
The blockquote
is a tag used to say something is
quoted from another source. The cite
tag is used to
reference the author or source of a creative work.
When including quoted work you'll usually use both in conjunction
with these to make a good looking blockquote. Take a look at the
markup used by Foundation
and Bootstrap.
Then write some styles for the blockquote and the cite tag when it appears inside a blockquote.
Keep your eye on the example blockquotes below. I've marked up the quoted text below with the p and cite tags inside the blockquote.
The blockquote default style includes (a lot of) margin on the left and right. You can change this if you like! Take a look at some these examples for ideas.
You can do anything, but not everything.
- David Allen
You miss 100 percent of the shots you never take.
- Wayne Gretzky
You must be the change you wish to see in the world.
- Gandhi
The third-rate mind is only happy when it is thinking with the majority. The second-rate mind is only happy when it is thinking with the minority. The first-rate mind is only happy when it is thinking.
- A. A. Milne
The hr
tag (horizontal rule) draws a line across the page. It signifies a
division in the page. This could be a thematic shift or change of topic.
By default the hr
has a border style. You can change it!
Take a look at some of these
hr ideas.
These paragraphs are seprated by horizontal rules.
All of the tags have default styles. You can see them here.
Here are some easy to follow ideas for styling the hr tag
Sometimes we will want to have a lead style. This can be the first paragraph in section or just an alternate style to make a paragraph standout. Take a look at how Bootstrap uses lead.
Style "lead" by styling the class: lead. Easiest is to change the
font-size
, and or color
.
.lead {
/* Your styles */
}
Sometimes you'll want to create some text that feels secondary to the text it is paired with.
Follow Bootstrap's example.
Use a class name: .text-muted
. You can see this
style used in the second half each heading on this page and
in the sample text below.
.text-muted {
/* some styles here */
}
This paragraph uses the regular/default styles.
This paragraph uses the .text-muted
class.


This page demonstrates how subdirectories work.
If you deploy on Zeit Now and navigate to /subdir/page, this page should appear.


A 25 year old individual residing in Portland, OR and living with the results of decisions
I grew up in Los Angeles and moved to Portland when I was 18 to attend Lewis & Clark College. I studied abroad for a formative year in Munich, Germany at Ludwig Maximillian Universitaet. I bartended and worked in a Gymnasium, which is the name for the highest level of primary education in Germany. Children are basically expected to make a career choice around age twelve in Germany and I found this unbelievable. Upon return to the States, I made the decision to test the waters of the legal field before committing to law school.
Five years later, I am now a technology specialist at a boutique firm that specializes in labor and employment. I enrolled in a coding course this year to learn a new creative outlet that might one day become a career.
I almost always have a podcast running during my free time. My general interests include politics, music, design, and technology. I try to spend at least one day each week out on my own exploring. I often pick a direction at random and take a bus or train in that direction until I find something appealing. I buy an excessive amount of vintage clothing because I like knowing that most vintage pieces are one of a kind. I deconstruct and reconstruct the materials into something that incorporates a more modern feel.
Project I
My first project is a simple webpage. I created it with guidance from Epicodus and I have come a long way from my first day. Follow this link to view the page.
Project II
My second project focused on learning the basics of the language HTML spacing and indentation. I corrected obvious mistakes in a simple HTML project. Follow this link to view the page.Sorry if you are on a diet!
Project III
My third project is a list of some of my favorite things. Follow this link to view the page.
Project IV
My fourth project is a joke webpage that I made to poke fun at the recent budget cuts in my workplace. Check it out here!


Reports indicate the cat is up on the counter again.
A loud thump and the sound of things being knocked off has startled the dog.
Reports indicate the cat is up on the counter again.
A loud thump and the sound of things being knocked off has startled the dog.
We can use grid now! If everyone is using Chrome and Firefox. Not worried about phones since expect to mainly use for big screen.
Supporting IE/Edge would mean effectively doubling all grid code with prefixed versions. And bug hunting.
I think flexbox could get the same effect since this is a simple layout, but grid feels more precise.
After some mucking about, having the image beside the text would limit to 2 columns. But moving to top like the BBC news would elminate need for grid. Hmm. OK toss third, leave rest as example of grid-in-grid.


Student | Media Technology
I am 25 years old and doing my 5th and final year at KTH's master in Interactive Media Technology. I just got back from my exchange semester in Singapore and am currently writing my master thesis at Bonnier Broadcasting within the fields of information visualization and data analysis.
I will graduate during the summer of 2018 and I am looking forward to new exciting challenges!
I am currently writing my master thesis at Bonnier Broadcasting within the fields of information visualization and data analysis.
I had an amazing time as an exchange semester at the Singapore University of Technology and Design. I studied Machine Learning, Cyber Security and participated in a research project about Big Data Analysis.
In 2016, I began my master studies in Interactive Media Technology, with focus on Visual Interaction. I have also been taking courses in Machine Learning, Deep Learning and Graphics.
I began my studies at KTH Royal Institute of Technology. The education is interdisciplinary and focuses on how human communication is supported by technology. It is a mixture of programming, human-computerinteration and visualization.
At KTH, I have developed skills mainly in Java, Python, XML and Matlab, which are the programming languages I'm most comfortable with.
I have visualized data in JavaScript using the D3.js framework and I have written programs in C++.
During my studies I have participated in projects created in Unity, as well as project using AR and VR.
I have spent some of my spare time developing small games in Android Studio and also practicing some Adobe Illustrator skills.
I have taken a couple of extra courses in machine learning and deep learning at KTH, in addition to my full time studies.
In Singapore, I am taking PhD courses in advanced machine learning and cyber security. I'm also involved in a volunteer research project where we use machine learning in big data analysis and IoT.


TMR-24 Repair Of Industrial Electronics
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We understand the importance of quality and reliability of industrial electronics for your business and offer only the best solutions for your technical problems. Our task is to provide you with reliable and high-quality service of industrial electronics.
Component repair and restoration of electronic printed circuit boards.
Electronic boards are used in almost all types of modern industrial equipment. Most often, repair of electronic circuit boards is required if an accident has occurred, the board has received mechanical damage, water, dust, dirt trapped inside the equipment also lead to breakdowns.
Repair of automated lines and robots.
Our company offers professional repair of automated lines and robots. Our specialists have extensive experience working with various production lines, as well as professional equipment for diagnostics and repair of robots.
Repair of frequency converters, servomotors, servos.
We offer high-quality repair and maintenance services for this type of equipment, our engineers have extensive experience and knowledge in this field. Our services include diagnostics, repair and replacement of parts, testing and programming.
Component repair and restoration of electronic printed circuit boards.
Component repair and restoration of electronic printed circuit boards allows you to significantly save on replacing them in the kit, which gives additional benefits compared to the purchase of new boards.
It can significantly reduce the cost of replacing the board and help save critical parts and equipment.
Component repairs and refurbishments of printed circuit boards can also prevent the replacement of expensive parts and equipment, such as servers and control systems.
We remind you that contacting an unqualified specialist may lead to a complete failure of the electronic board or an increase in the cost of its restoration.
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Diagnosis of the problem.
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Removing the problematic component from the board.
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Checking neighboring components for damage.
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Replacement of the problematic component.
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Checking the board on the diagnostic machine.
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Checking the performance of the board.
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Checking the health of the device.
Component repair of printed circuit boards ensures the accuracy and stability of troubleshooting and prevents the consequences of malfunctions in the future.
In some cases, we are ready to offer customers a repair option based on used spare parts. This may be caused by the need to minimize the cost of repairs, or in the absence of the necessary element base (for example, industrial equipment has long been discontinued and is not supported by the manufacturer).
Time. Money. Result.
Repair of automated lines and robots.
Regardless of the type of equipment, almost any component can break, up to the control controller or resistor. Some parts fail due to contamination or exposure to moisture. In any case, if the automated line stops, the company incurs losses, so repairs need to be made in the shortest possible time.
If you are interested in professional repair of automated lines and robots, please contact us. We guarantee you quality service and support at any time.
Our team of professional specialists is ready to do everything necessary to restore timely and high-quality production work of the automated line.
The main reasons for the failure of automated lines:
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Natural wear of components and parts.
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Improper maintenance and repair of equipment.
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Non-standard and emergency situations.
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Errors in production data or information.
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Mechanical damage to the line.
We work at various production facilities, restore structurally complex equipment in the shortest possible time, regardless of its condition.
We carry out both block repairs with a complete replacement of the node, and component repairs with the replacement of a separate part.
Time. Money. Result.
Repair of frequency converters, servomotors, servos.
It is possible to identify an incorrectly functioning component only during a thorough comprehensive diagnosis with the help of special equipment, by analyzing malfunctions.
Repair of frequency converters for electric motors can be quite a complex and time-consuming process. The first thing to be done when carrying out repairs is to determine the cause of the malfunction.
The mandatory procedures also include dust removal and cleaning of the cooling fans of the converting device.
All these devices have a common goal - the control of electromechanical devices. Various devices can be used to control electromechanical devices:
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Relay logic blocks
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Order our electromechanical device repair and maintenance services today and get the best service.
Our specialists are constantly improving their skills and knowledge to provide quality services and guarantee you maximum satisfaction.
Time. Money. Result.


Browse and select an image of your dog. The image you select will appear above. The Classify breed button below can now be used to identify the dog's breed. ${classifierError.message}


Breast cancer is an abnominal growth in cells in the breast, which can affect both females and males. These cells grow ut of control and can spread to other parts of the body. This can make the body's functions increasingly difficult to perform.  According to nationalbreastcancer.org, "In 2018, an estimated 266,120 new cases of invasive breast cancer are expected to be diagnosed in women in the U.S., along with 63,960 new cases of non-invasive breast cancer." Invasive breast cancer is when the cancer will spread if left untreated. Being aware of breast cancer, early diagnosis and treatment are the important measures in fighting breast cancer.
Breast Cancer starts to develop when the cell growth in tissue starts to go wrong. This would result in masses of tissue emerging together, creating a tumor (a lump). A tumor would either be benign or malignant. Benign tumors are not cancerous, yet malignant is and can begin metastasis, spreading cancer cells to other parts of the body.
There is five stages in breast cancer. The first stage is 0, which means it's invasive. The cancer is localized on the milk ducts. Stage 1 is when it has not spreaded completely to the lymph nodes, but the cancer is perceptable in a contained area. Stage 2 is separated into 2A and 2B (categorized by the size of tumor). This is wehn it is still suppressed in the breast, yet it is still developing. Stage 3 is also divided into groups, but it generally has spreaded past the tumor. Stage 4 is when the breast cancer has spreaded to other organs in the body.


Ah, character encoding issues. Where else would we programmers sink our time if not for you.
12/3/2007, 11:48:48 AM
Favs: 0
Retweets: 0
link--- layout: tweet ---
Ah, character encoding issues. Where else would we programmers sink our time if not for you.
12/3/2007, 11:48:48 AM
Favs: 0
Retweets: 0
link


| Unified Timeline | Home | Mentions | DM | Lists | Search | Likes | Notifications | |
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--- layout: default title: About Us - LRWC ---
LaunchRats West Coast was started in early 2018 as a way to get people interested in space travel on the American West coast. We're an offshoot of the original LaunchRats, started by WaywardPlane, based in the Space Coast of Florida. This is currently a mostly one-man project, but we'll be expanding soon!
Hi! I run this site, and 99% of what you see here is my work.  I've been to 6 (soon 7) rocket launches, including NROL-45, Iridium-2/4/7, NASA InSight, JPSS-1, and soon ICESat-2. I'm currently a student, and in my spare time, I do 3D modeling, streaming, and work on this site! I'm also currently working towards a NAR L1 rocketry license. Some of you may know me as Coolstorm from other sites.
Sometimes a plane, sometimes a person, sometimes a hobbit, occasionally a dragon; full-time launch addict. Space Coast resident. Plays Lord of the Rings Online. Streams occasionally, spends a lot of time on Twitter. Built and runs LaunchRats Cape Canaveral. Drinks a lot of tea.


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In line with the requirements of InternMatch and our education partners, please confirm you have read and understood the requirements of the InternMatch Remote Internship declaration.
I acknowledge that
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Interns will be provided with the mechanisms for regular communication with their supervisors using contemporary communication software. Eg. Phone, Slack, Email, Skype, Zoom, Teams. |
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| [[PRI_WEEKLY_FEEDBACK]] | We will complete an end-of-week summary of work completed and formal feedback. |
| [[PRI_SUITABLE_ENVIRONMENT]] | If we identify that the intern's work environment is not suitable, we will make the placement coordinator aware immediately. |
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The four rectangles below should both be at the top of their columns. If one is lower than the other, than the test has failed. The pattern in each column should be the same (orange/yellow).


--- layout: game title: Cyan tags: LD26, 48hrs source: http://github.com/andreasmcdermott/cyan windows: http://www.andreasmcdermott.com/assets/cyan.zip ludumdare: http://www.ludumdare.com/compo/ludum-dare-26/?action=preview&uid=11705 ---
This game was developed during 48 hours for the 26th Ludum Dare game competition. It is a platformer where the player has to get through five levels filled with obstacles like lasers, mines and evil robots. The player is equipped with a jetpack and a laser gun.
I'm overall happy with my entry. This was my first try at making a game in GameMaker (which is part of the reason why I choose something safe, like a platformer) and I'm impressed at the speed it allowed me to get from nothing to the final version of the game.
All code and content is created by me using the following:


Starting AXS¶
After you have installed AXS, you have three options how to run AXS:
- using pyspark shell
- from a Python program
- from a Jupyter notebook
All three options are determined by different ways of starting a Spark session, which is required for running AXS. And in all three options you have to decide which Spark “master” (or the type of Spark cluster) to use. The easiest way is to run it locally, using local[n] “master” (where n is the number of tasks you wish to run in parallel). Other ways are to start a Standalone Spark cluster and connect to it, or connect to an existing YARN or Mesos cluster. There is also an option to run Spark in Kubernetes.
Starting AXS using pyspark shell¶
Start pyspark specifying master and other options as you see fit. For example:
pyspark --master=local[10] --driver-memory=64g
Then, inside the shell, create an instance of AXS catalog, providing the SparkSession instance already initialized in the shell:
from axs import AxsCatalog
db = AxsCatalog(spark)
Starting AXS using a Python program¶
To use AXS from a Python program, first set the SPARK_HOME environment variable to the directory where you installed AXS’ version of Spark. For example:
export SPARK_HOME=/opt/axs-dist
To connect to a Spark Standalone cluster, first start it from the AXS installation directory:
sbin/start-all.sh
Then, after you start an ordinary Python shell, you will first need to create an instance of SparkSession and connect to the Spark cluster. For example:
spark = SparkSession.builder.\
master("spark://localhost:7078").\
config("spark.cores.max", "10"). \
config("spark.executor.cores", "1").\
config("spark.driver.memory", "12g"). \
config("spark.executor.memory", "12g"). \
appName("AXS application").getOrCreate()
from axs import AxsCatalog
db = AxsCatalog(spark)
In this example the Spark session is pointing to a Spark standalone master listening at port 7078 at localhost. Of course, you can also specify the master to be local[10], as in the previous example.
Starting AXS from a Jupyter notebook¶
To correctly setup a Jupyter environment, it is best to create a new Jupyter kernel and then edit the corresponding kernel.json file. You can get a list of current kernels using the following command:
jupyter kernelspec list
Then edit the kernel.json file in the dispalyed folder (e.g. /usr/local/share/jupyter/kernels/mypythonkernel/kernel.json) and change the variables in the env section. Here as a working example when AXS in installed in /opt/axs-dist:
{
"argv": [
"/opt/anaconda/bin/python",
"-m",
"ipykernel_launcher",
"-f",
"{connection_file}"
],
"display_name": "AXS",
"language": "python",
"env": {
"SPARK_HOME": "/opt/axs-dist",
"PYLIB": "/opt/axs-dist/python/lib:/opt/spark-axs/python/lib/py4j-0.10.7-src.zip",
"PYTHONPATH": "/opt/axs-dist/python:/opt/anaconda/lib/python36.zip:/opt/anaconda/lib/python3.6:/opt/anaconda/lib/python3.6/lib-dynload:/opt/anaconda/lib/python3.6
/site-packages:/opt/anaconda/lib/python3.6/site-packages/IPython/extensions",
"JUPYTERPATH": "/opt/axs-dist/python:/epyc/opt/anaconda/lib/python36.zip:/opt/anaconda/lib/python3.6:/opt/anaconda/lib/python3.6/lib-dynload:/opt/anaconda/lib/python3.
6/site-packages:/opt/anaconda/lib/python3.6/site-packages/IPython/extensions",
"PATH": "/opt/axs-dist/python/lib/py4j-0.10.7-src.zip:/opt/spark-axs/bin:/epyc/opt/jdk1.8.0_161/bin:/opt/anaconda/bin:/usr/lib64/qt-3.3/bin:/bin:/usr/local/sbin:/usr/local/
bin:/usr/sbin:/usr/bin:/var/lib/jupyterhub/miniconda/bin",
"JAVA_HOME": "/opt/jdk1.8.0_161"
}
}
Then start a new notebook with the kernel you just edited. After that, you can start a Spark session and create an instance of AxsCatalog just as you did in the Python case above.


BBFMM3D is an open source package of the Black-box Fast Multipole Method in 3 dimensions.
The Black-box Fast Multipole Method is an O(N) fast multipole method, which is a technique to calculate sums of the form
where is kernel function, are observation points, are locations of sources, and are charges at corresponding locations. BBFMM3D provides an O(N) solution to matrix-vector products of the type . In that case the relation between A and K is:
.
This implementation of the FMM differs from other methods by the fact that it is applicable to all smooth kernels K. [Give examples of RBF kernels, 1/r, log r, Stokes, etc.].
The approximation scheme used in the FMM relies on Chebyshev interplation to construct low-rank approximations for well-separated clusters. In addition the use of Singular Value Decomposition ensures that the computational cost is minimal. In particular the rank is optimally chosen for a given error.
Please cite the following paper if you use this code:
Fong, William, and Eric Darve. "The black-box fast multipole methodshod." Journal of Computational Physics 228, no. 23 (2009): 8712-8725. You can see details here.
./examples/ : Example input C++ codes; Needed to read input from user or from input file.
./src/ : Source code in C++
./include/ : Relevant header files
./exec/ : Executables for BBFMM3D
./input/ : The input file.
./README.md : This file
./License.md : License file
./Makefile : Makefile
To check whether things are set up correctly, you can perform the following: Go to the directory where Makefile is in, then key in the following three commands in the terminal:
make binary_file_mykernel
cd exec/
./binary_file_mykernel
The basic usage of BBFMM3D with standard kernel is as follows:
#include"bbfmm3d.hpp"
...
{
double L; // Length of simulation cell (assumed to be a cube)
int n; // Number of Chebyshev nodes per dimension
doft dof;
int Ns; // Number of sources in simulation cell
int Nf; // Number of field points in simulation cell
int m;
int level; // The number of levels in the hierarchy tree
int use_chebyshev // label of whether the computation will use chebyshev frame or uniform frame
double eps;
vector3 source[Ns]; // Position array for the source points
vector3 field[Nf]; // Position array for the field points
double q[Ns*dof.s*m]; // Source array
double *stress = new double[Nf*dof.f*m];// Field array (BBFMM calculation)
…
kernel_LaplacianForce Atree(&dof,L,level, n, eps, use_chebyshev);
Atree.buildFMMTree(); // Build the fmm tree;
/* The following can be repeated with different field, source, and q */
H2_3D_Compute<kernel_LaplacianForce> compute(&Atree, field, source, Ns, Nf, q,m, stress);
...
}
This example first build a FMM tree with these two lines:
kernel_LaplacianForce Atree(&dof,L,level, n, eps, use_chebyshev);
Atree.buildFMMTree();
where kernel_LaplacianForce is a class of fmm tree using LaplacianForce kernel, the constructor takes 6 arguments:
n(int):
Number of Chebyshev nodes per dimension.
eps(double):
Target accuracy; this is used to determine which
singular values are kept after the SVD. cutoff.s and cutoff.f are computed
using this epsilon.
Once the tree is created, you can repeat matrix-vector product with different field, source and q(charge).(see 3.2.4) The code shows an example using LapacianForce kernel:
H2_3D_Compute<kernel_LaplacianForce> compute(&Atree, field, source, Ns, Nf, q,m, stress);
The template class H2_3D_Compute
is for computing matrix-vector product after the FMM tree is built. The constructor takes 8 arguments:
stress
.
Below are the details of the kernel functions K we have provided:
( For all the kernel functions, we denote r to be Euclidean distance between x and y. )
Options of kernels:
LOGARITHM kernel:
usage: kernel_Logarithm
kernel function:
ONEOVERR2 kernel:
usage: kernel_OneOverR2
kernel function:
GAUSSIAN kernel:
usage: kernel_Gaussian
kernel function:
QUADRIC kernel:
usage: kernel_Quadric
kernel function:
INVERSEQUADRIC kernel:
usage: kernel_InverseQuadric
kernel function:
THINPLATESPLINE kernel:
usage: kernel_ThinPlateSpline
kernel function:
LAPLACIAN kernel:
usage: kernel_Lapacian
kernel function:
ONEOVERR4 kernel:
usage: kernel_OneOverR4
kernel function:
LAPLACIANFORCE kernel:
usage: kernel_LaplacianForce
If you want to define your own kernel, please see 3.2.3.
The basic usage is almost the same as 3.2.1 except that you have to define your own routine of computing kernel. One example code is as follows:
#include "bbfmm3d.hpp"
class myKernel: public H2_3D_Tree {
public:
myKernel(doft* dof, double L, int level, int n, double epsilon, int use_chebyshev):H2_3D_Tree(dof,L,level,n, epsilon, use_chebyshev){};
virtual void setHomogen(string& kernelType) {
homogen = -1;
symmetry = 1;
kernelType = "myKernel";
}
virtual void EvaluateKernel(vector3 fieldpos, vector3 sourcepos,
double *K, doft *dof) {
vector3 diff;
double rinv;
diff.x = sourcepos.x - fieldpos.x;
diff.y = sourcepos.y - fieldpos.y;
diff.z = sourcepos.z - fieldpos.z;
*K = 1. / sqrt(diff.x*diff.x + diff.y*diff.y + diff.z*diff.z);
}
};
...
{
…
myKernel Atree(&dof,L,level, n, eps, use_chebyshev);
Atree.buildFMMTree(); // Build the fmm tree;
/* The following can be repeated with different field, source, and q */
H2_3D_Compute<myKernel> compute(&Atree, field, source, Ns, Nf, q, m, stress);
...
}
You can define your own kernel inside EvaluateKernel(vector3 fieldpos, vector3 sourcepos,
double *K, doft *dof)
, it takes field point, source point and degree of freedom(see 3.2.1) as input, and pass the kernel value to K. (More about this????)
You also need to define information about kernel inside setHomogen(string& kernelType)
homogen: The homogeneous property of kernel.(The cost and memory requirements of the pre-computation step can be reduced for the case of homogeneous kernels.)
kernelType:
The name of the kernel defined by user. The purpose of this is to label different files generated in the pre-computation step ( see 3.3 )
If you want to compute with different sources (source points, field points, charges) but with same kernel and number of Chebyshev nodes, you can do it in one file: e.g.
class myKernel: public H2_3D_Tree {
...
}
…
{
…
/* Build FMM tree */
myKernel Atree(&dof,L,level, n, eps, use_chebyshev);
Atree.buildFMMTree();
/* The following can be repeated with different field, source, and q */
H2_3D_Compute<myKernel> compute1(&Atree, field1, source1, Ns1, Nf1, q1,m1, stress1);
H2_3D_Compute<myKernel> compute2(&Atree, field2, source2, Ns2, Nf2, q2,m2, stress2);
…
}
The basic usage is already domonstrated in 3.2.1 and 3.2.3. Once you have built the FMM tree, you can use different sources to compute the matrix-vector multiplication without rebuilding the tree. You can choose kernel type from standard kernels given by us ( see 3.2.2 ), or you can define your own kernel ( see 3.2.3 )
The power of this package is in the pre-computing part, which is much more computationally expensive than computing part. This package takes advantage of the fact that for a given kernel and number of chebyshev nodes, the precomputing part is the same, so for a fixed kernel and number of chebyshev nodes, it generates 3 files storing information of FMM tree in the folder /output. Everytime when we use the same kernel type and number of chebyshev nodes, we can directly read from the files, which would save a lot of time.
Note: it is true that sometimes with the pre-computation step, the code will be slower than direct calculation. But if the file already exists, then when doing more computations it will be faster than direct calculation. If you are using your own kernel, make sure to either change the kernelType or delete the existed file if you changed your kernel.
To give the user an idea of how large the interplation error is, we have provided a routine of computing the interplation error. If you want to test the interplation error between a cluster A (of size length) and a cluster B, where B is in the interplation list of A, you can do the following:
kernel_LaplacianForce testTree(&dof,1/pow(2,2),2, n, eps, use_chebyshev);
double errtest = testInterplationErr(&testTree, 100, 100);
The first line constructs a FMM tree, you can see 3.2.1 for more details of the constructor. Here we more explanations of the second and third arguments:
length
, then the second argument should be set to 4 x length
.The second line is the routine to compute interplation error.
We have provided several routines for reading data from binary file, and writing data into binary file.
void read_Metadata(const string& filenameMetadata,double& L, int& n, doft& dof, int& Ns, int& Nf, int& m, int& level);
The first argument, filenameMetadata is the filename for your meta data. L stores the length of simulation cell (assumed to be a cube); n stores the number of chebyshev nodes per dimension; dof stores (???); Ns stores the number of source points; Nf stores the number of field points; m stores the number of sets of charges; level stores the number of levels in the hierarchy tree;
File format:
L, n, dof.s, dof.f, Ns, Nf, m, level
For example:
1,4,9,6,800,500,1,2
void read_Sources(const string& filenameField, vector3 *field, const int& Nf, const string& filenameSource, vector3 *source, const int& Ns, const string& filenameCharge, double *q, const int& m, const doft& dof);
The first argument filenameField, the forth argument filenameSource and the seventh argument filenameCharge are binary file names for field positions, source positions and charges respectively. Nf, Ns, m and dof are passed to this funtion. Nf is the number of field points, Ns is the number of source points, m is the number of sets of charges, and dof is the degree of freedom. The data of field is stored in field
, the data of source is stored in source
, and the data of charges is stored in q
column-wise.
File format:
Binary file for source:
source positons are stored column-wise:
sourcepos0.x
sourcepos1.x
…
sourcepos0.y
sourcepos1.y
…
sourcepos0.z
sourcepos1.z
...
Binary file for field:
field positions are stored column-wise:
fieldpos0.x
fieldpos1.x
…
fieldpos0.y
fieldpos1.y
…
fieldpos0.z
fieldpos1.z
...
Binary file for charges:
charges are stored column-wise:
first set of charges
second set of charges
...
void write_Into_Binary_File(const string& filename, double* outdata, int numOfElems);
This first argument is the filename for your output data. The second argument is a pointer to the output data, and the last argument is the number of elements in the array of your output data.
We have provided several examples for BBFMM3D. Go to examples/, read through the files both must be self explanatory for the most part. You can use our examples with your own input.
If you want to generate input through your own routine, and use the standard kernels:
Go to /examples/
, open "get_input_through_routine_standard_kernel.cpp"
.
To generate input through routine:
Change SetMetaData()
and SetSources()
Choose the kernel type in main()
, options of kernels are in 3.2.2
If you want to generate input through your own routine, and use your own kernel:
Go to /examples/
, open "get_input_through_routine_myKernel.cpp"
.
Modify class myKernel
.
The same step as described in 1.
If you want to read input from binary file, and use standard kernel:
Go to /examples/
, open "binary_file_standard_kernel.cpp"
.
To change input filename:
string filenameField = "./../input/field_test.bin";
string filenameSource = "./../input/source_test.bin";
string filenameCharge = "./../input/charge_test.bin";
string filenameMetadata = "../input/metadata.txt";
change them into your input filenames.
To use standard kernels:
The same step as described in 1. ;
If you want to read input from binary file, and use your own kernel:
Go to /examples/
, open "binary_file_mykernel.cpp"
.
To change the input filename:
The same step as described in 5.
Modify class myKernel
.
When using our examples, make sure that the input file format are the same as described in 4.
Here we give an example:
If you want to use "binary_file_standard_kernel.cpp"
As stated earlier to run the code, go to the appropriate directory and key in the following:
make binary_file_standard_kernel
Make sure you have changed or cleaned the .o files from previous compilation. To clean the irrelevant files, key in:
make clean
To tar the file, key in
make tar
Read through the makefile for other options.
To run other .cpp files:
1) get_input_through_routine_myKernel.cpp
key in:
make get_input_through_routine_myKernel
2) get_input_through_routine_standard_kernel.cpp
key in:
make get_input_through_routine_standard_kernel
3) binary_file_mykernel.cpp
key in:
make binary_file_mykernel
4) binary_file_standard_kernel.cpp
key in:
make binary_file_standard_kernel


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{% extends "layout.html" %} {% block content %} {% include "includes/phase_banner_alpha.html" %} Your application has been sent Your reference number is HDJ2123F Continue searching for work {% endblock %}
Your reference number is HDJ2123F


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There are different kinds of css selectors.
So, what are selectors in css anyway ?
Selectors are simply way of selecting things more like picking clothes in the shops. so, instead of picking clothes we pick or target html elements for styling.
I have listed here some of the most commonly used selectors which are basic.
Some of the most used css selectors are:
1. Element selector
The element selector lets you select and apply styling to all elements with the same specified element name i.e. the actual html element.
Eg:
You can also group elements which selects all elements.
Eg:
2. #id selector
Id selectors selects elements based on the id attribute given by the developer to a certain element. Inorder to apply style in css we select the actual id like #idname. Note that # followed by idname.
Eg:
3. .class selector
One of the most commonly used selector is class selector. It applies styling to all class attribute which are specified in the html element. These are generally used when we want to apply similar styles across different pages. eg: nav, footer, header will be similar across the whole website so we can style those using classes.
Eg:


We are a moroccan apartment listing service ready to help you find an apartment or house for rent/sale in the safest and easiest way possible. You can rest assured that all our listings come directly from property managers and are 100% verified. We guide you through the entire rental journey, from browsing a comprehensive list of available rentals, filtering them, to contacting properties.


2022-02-28
I joined Mutiny to lead product and design.
Congrats! What do they do?
Today, Mutiny helps marketers personalize their websites to increase conversion. Boring, right? I thought so too when I first heard about them. But most companies start with a wedge that seems insignificant. The question is what that wedge can expand into and your conviction in the team's ability to achieve it. I liked what I saw for both.
The vision is big. What is the top problem any company faces after product-market fit? Growth. Mutiny will eventually be the growth engine behind every great company [1]. The role machine learning and good design will play is huge, which feed into my curiosities and strengths.
The team is stellar. The cofounders built a world-class growth engine at Gusto and started Mutiny so anyone could tap into that power. The CEO (Jaleh Rezaei) has one of the strongest reality distortion fields I've seen, remarkable product intuition, and incredible go-to-market chops. The CTO (Nikhil Mathew) is the embodiment of speed and customer-obsession. He knows when to move fast and when it's time for scale. If there is anyone to solve this problem, it is them.
That's nice. But what about web3??
If I'm being honest, this was not the obvious choice. I was convinced I would join something in web3, or at least web3-adjacent [2]. But the decision became clear when I really thought about which game I wanted to play [3]. And with whom I wanted to play.
I have tried to start a company. I have been the first hire. I have been a product manager at a hyper growth startup. And I have led a large cross-functional organization at a public company. I have never scaled a company from product-market fit to exit. And I have never been part of the exec team [4]. It sounds hard. It sounds fun. And I want to see if I can do it. I'm still pretty young, so I need to keep placing bets, experiencing new things, and refining my zone of genius.
After weeks of conversations, they made me feel like the missing piece to their puzzle. Every interaction felt natural. I found myself thinking about the product in the shower (great sign). And I felt like the CEO would support me through this adventure [5].
This was an incredibly personal decision (i.e. don't use this as a rubric for yourself). This may end up being the dumbest professional or financial decision I make [6]. But I believe I will learn the most (in the areas I want to learn) and have the most fun (with the people I want to be around) by joining Mutiny [7]. And I couldn't be more excited.
Oh one more thing. I'm hiring :)
Shoot me a note if you are a product-minded designer or systems-oriented product manager!
[1] The best companies have full stack growth teams. But most don't have the resources (or knowledge) to do so.  Everything is disjointed and hard to use. You need to learn dozens of tools and beg engineers to get anything done. Machine learning and good design will play a uniquely important role in this space.
[2] In case you aren't part of the same circles as me, there is a deafening roar around web3 right now. The hype train is at an all-time high and it's impossible to ignore. Smart people I respect are saying if you don't jump in now, you're dumb and missing out. It took a lot of introspection to get over the FOMO and even more to understand my place in the value chain (i.e. the unique leverage I possess will be more valuable when the ecosystem is more mature).
[3] My use of the word "game" here is a reference to the game cartridges one might swap out on an N64, not in the sense of "gaming the system". Every job you hold is a different game cartridge. Do you want to play Super Mario? Zelda? Super Smash Bros? They are all great games, but they are very different. And who you want to play with changes based on the game.
[4] I cringe every time I write the term "exec" but don't want to shy away from it in this instance. As much as we like to talk about transparency, my interviews with successful leaders revealed that the conversations among the exec team are unreal. Getting a front row seat to how a company really makes decisions (big ones) is a worthwhile experience and something I finally admitted to myself I wanted. I may find out I don't have the stomach for it or it's not what I envisioned, but there's only one way to find out.
[5] One of the most important factors to my success at Square was my manager, Bruce Bell. He believed in me more than I believed in myself. He knew when to hold back responsibility and when to pour it on. He pulled me up faster than I could have ever expected. But I was never scared because I knew he would be there to support me. He would be in my corner. That is invaluable.
[6] I am leaving a lot of money on the table by leaving Square (now Block). And my competing offers were higher (both base and equity value). Mutiny will need to blow it out of the water for this to be the "best" financial decision. I believe that can happen. But it doesn't need to for this to be the right decision.
[7] The entire team gave me the warm fuzzies. I looked forward to every conversation. I wanted to prioritize having fun at work. Not in the sense of drinking after work (though I hope we have a chance to do that too) but more in that working together (and winning) is inherently fun. One of Mutiny's core values is "work should feel like play" and I love that. It is very aligned with my personal values.


Pyclaw Limiters¶
Note
Need to provide short explanation of limiters here.
- pyclaw.limiters.tvd.limit(num_eqn, wave, s, limiter, dtdx)¶
Apply a limiter to the waves
Function that limits the given waves using the methods contained in limiter. This is the vectorized version of the function acting on a row of waves at a time.
Input: wave - (ndarray(:,num_eqn,num_waves)) The waves at each interface
s - (ndarray(:,num_waves)) Speeds for each wave
- limiter - (int list) Array of type int determining which
limiter to use
- dtdx - (ndarray(:)) \(\Delta t / \Delta x\) ratio, used for CFL
dependent limiters
Output: - (ndarray(:,num_eqn,num_waves)) - Returns the limited waves
Version: 1.1 (2009-07-05)
pyclaw.limiters.tvd¶
Library of limiter functions to be applied to waves
This module contains all of the standard limiters found in clawpack. To use any of the limiters, use the function limit to limit the appropriate waves. Refer to each limiter and the function limit’s doc strings.
This is a list of the provided limiters and their corresponding method number, note that some of the limiters actually correspond to a more general function which can be controlled more directly. Refer to the limiter function and its corresponding documentation for details.
CFL Independent Limiters¶
- minmod - minmod_limiter()
- superbee - superbee_limiter()
- van leer - \((r + |r|) / (1 + |r|)\)
- mc - mc_limiter()
- Beam-warming - \(r\)
- Frommm - \(1/2 (1 + r)\)
- Albada 2 - \((r^2 + r) / (1 + r^2)\)
- Albada 3 - \(1/2 (1+r) (1 - (|1-r|^3) / (1+|r|^3))\)
- van Leer with Klein sharpening, k=2 - van_leer_klein_sharpening_limiter()
CFL Dependent Limiters¶
- Roe’s linear third order scheme - \(1 + (r-1) (1 + cfl) / 3\)
- Arora-Roe (= limited version of the linear third order scheme) - arora_roe()
- Theta Limiter, theta=0.95 (safety on nonlinear waves) - theta_limiter()
- Theta Limiter, theta=0.75 - theta_limiter()
- Theta Limiter, theta=0.5 - theta_limiter()
- CFL-Superbee (Roe’s Ultrabee) - cfl_superbee()
- CFL-Superbee (Roe’s Ultrabee) with theta=0.95 (nonlinear waves) - cfl_superbee_theta()
- beta=2/3 limiter - beta_limiter()
- beta=2/3 limiter with theta=0.95 (nonlinear waves) - beta_limiter()
- Hyperbee - hyperbee_limiter()
- SuperPower - superpower_limiter()
- Cada-Torrilhon modified - cada_torrilhon_limiter()
- Cada-Torrilhon modified, version for nonlinear waves - cada_torrilhon_limiter_nonlinear()
- upper bound limiter (1st order) - upper_bound_limiter()
- All limiters have the same function call signature:
Input: - r - (ndarray(:))
- cfl - (ndarray(:)) Local CFL number
Output: - (ndarray(:)) -
Newer limiters are based on work done by Friedemann Kemm [kemm_2009], paper in review.
| Authors: | Kyle Mandli and Randy LeVeque (2008-08-21) Initial version Kyle Mandli (2009-07-05) Added CFL depdendent limiters |
|---|
- pyclaw.limiters.tvd.arora_roe(r, cfl)¶
Arora-Roe limiter, limited version of the linear third order scheme
- pyclaw.limiters.tvd.beta_limiter(r, cfl, theta=0.95, beta=0.6666666666666666)¶
Modification of CFL Superbee limiter with theta and beta parameters
- Additional Input:
- theta
- beta
- pyclaw.limiters.tvd.cada_torrilhon_limiter(r, cfl, epsilon=0.001)¶
Cada-Torrilhon modified
- Additional Input:
- epsilon =
- pyclaw.limiters.tvd.cada_torrilhon_limiter_nonlinear(r, cfl)¶
Cada-Torrilhon modified, version for nonlinear waves
- pyclaw.limiters.tvd.cfl_superbee(r, cfl)¶
CFL-Superbee (Roe’s Ultrabee) without theta parameter
- pyclaw.limiters.tvd.cfl_superbee_theta(r, cfl, theta=0.95)¶
CFL-Superbee (Roe’s Ultrabee) with theta parameter
- pyclaw.limiters.tvd.hyperbee_limiter(r, cfl)¶
Hyperbee
- pyclaw.limiters.tvd.mc_limiter(r, cfl)¶
MC vectorized limiter
- pyclaw.limiters.tvd.minmod_limiter(r, cfl)¶
Minmod vectorized limiter
- pyclaw.limiters.tvd.superbee_limiter(r, cfl)¶
Superbee vectorized limiter
- pyclaw.limiters.tvd.superpower_limiter(r, cfl, caut=1.0)¶
SuperPower limiter
- Additional input:
- caut = Limiter parameter
- pyclaw.limiters.tvd.theta_limiter(r, cfl, theta=0.95)¶
Theta limiter
- Additional Input:
- theta =
- pyclaw.limiters.tvd.upper_bound_limiter(r, cfl, theta=1.0)¶
Upper bound limiter (1st order)
- Additional Input:
- theta =
- pyclaw.limiters.tvd.van_leer_klein_sharpening_limiter(r, cfl)¶
van Leer with Klein sharpening, k=2


Hurricane
During a hurricane
- Always check the marine forecast from the Weatheroffice website before going boating and listen to weather reports during your cruise. Never go out in a boat during a storm. If you are on the water and you see bad weather approaching, head for shore immediately.
- Do not go down to the water to watch the storm. Most people who are killed during hurricanes are caught in large waves, storm surges or flood waters.
- If the eye of the hurricane passes over, there will be a lull in the wind lasting from two or three minutes to half an hour. Stay in a safe place. Make emergency repairs only and remember that once the eye has passed over, the winds will return from the opposite direction with possibly even greater force.
- Listen for reports from authorities on your portable radio.
- If lightning is present, remember that you can use a cellular telephone during a severe storm, but it's not safe to use a land-line telephone.
- On a farm, depending on your location and available shelter, it may be better to leave livestock unsheltered. During Hurricane Andrew, some horses left outside suffered less injury than those placed in shelters. This was because some shelters did not withstand the high winds. Horses were injured by collapsing structures and flying objects that may have been avoided on the outside. For more information, view our publication Emergency Preparedness for Farm Animals.


Bala continues its glorious run at the cash counters
by Vedanshi PathakAyushmann Khurrana, Bhumi Pednekar and Yami Gautam’s latest release is doing well at the cash counters. Bala is an out-and-out comedy film with a dash of romance. Bala (Ayushmann Khurrana) faces challenges in his love life as he starts balding prematurely. This creates a void in his life as the man feels under confident and has little or no hope about finding a life partner. The film touches on the importance of self-love and takes the audience on a fun ride.
After raking in Rs 72.24 crore in its first week, the film continued earning well during its second week at the movies too. On its second Friday, the film earned Rs 3.76 crore, followed by Rs 6.73 crore on Saturday, Rs 8.01 crore on Sunday and finally Rs 2.25 crore on Monday, making the total a whopping Rs 92.99 crore. The film is expected to enter the Rs 100 crore club this weekend. We congratulate the entire team on their massive success.


Use <vaadin-grid-tree-column>
to create a column with tree toggle UI controls in the body cells.
The property itemHasChildrenPath
is used for determining whether an individual item has child items
or if it's a leaf node instead.
NOTE: Hierarchical data only works with a dataProvider
.
Using items
will not work properly with a tree grid.
NOTE: You must explicitly import vaadin-grid-tree-column
in order to use it.
Use <vaadin-grid-tree-toggle>
in the cell content
to make a tree UI inside a grid. You need to update the expanded
,
level
, and leaf
properties in your renderer.
NOTE: You must explicitly import vaadin-grid-tree-toggle
in order to use it.
Use <vaadin-grid-tree-toggle>
in the column body
template to make a tree UI inside a grid. Make sure you have bindings
for the expanded
, level
, and leaf
properties.


PeptideShaker
interpretation of proteomics identifications from multiple search engines
PeptideShaker is being developed by Marc Vaudel, Harald Barsnes and Lennart Martens.
PeptideShaker home page: http://compomics.github.io/projects/peptide-shaker.html.
Please cite PeptideShaker as: Vaudel et al.: Nature Biotechnol. 2015 Jan;33(1):22-24.
Licenses
PeptideShaker: Apache License 2.0.
Please note that some of the JAR files used by PeptideShaker
may not have the same license as PeptideShaker. If you
want to use any of these in a different context, make sure to obtain the
original license(s) for the JAR file(s) in question.
The platform independent graphical user interface design is based Nimbus, but
when Nimbus is not available
JGoodies is used, and this has a separate
license.
For licenses regarding Java see www.sun.com.
Supported Platforms
The tool has been developed on Windows XP and Windows 7. But should also work on older
Windows versions and on other platforms, as long as Java 1.6 (or newer) is installed.
Questions?
Please contact the developers of the tool.
See http://compomics.github.io/projects/peptide-shaker.html
for details.
The BSD License for the JGoodies Look
Copyright (c) 2001-2007 JGoodies Karsten Lentzsch. All rights reserved.
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#include <ptx_sim.h>
Definition at line 56 of file ptx_sim.h.
◆ ptx_reg_t() [1/2]
◆ ptx_reg_t() [2/2]
| ptx_reg_t::ptx_reg_t |
( |
unsigned |
x | ) |
|
|
inline |
◆ get_bit()
| int ptx_reg_t::get_bit |
( |
unsigned |
bit | ) |
|
|
inline |
◆ mask_and()
| void ptx_reg_t::mask_and |
( |
unsigned |
ms, |
|
|
unsigned |
ls |
|
) |
| |
|
inline |
◆ mask_or()
| void ptx_reg_t::mask_or |
( |
unsigned |
ms, |
|
|
unsigned |
ls |
|
) |
| |
|
inline |
◆ operator unsigned char()
| ptx_reg_t::operator unsigned char |
( |
| ) |
|
|
inline |
◆ operator unsigned int()
| ptx_reg_t::operator unsigned int |
( |
| ) |
|
|
inline |
◆ operator unsigned long long()
| ptx_reg_t::operator unsigned long long |
( |
| ) |
|
|
inline |
◆ operator unsigned short()
| ptx_reg_t::operator unsigned short |
( |
| ) |
|
|
inline |
◆ bits
| struct { ... } ptx_reg_t::bits |
◆ f16
◆ f32
◆ f64
◆ high
| unsigned int ptx_reg_t::high |
◆ highest
| unsigned int ptx_reg_t::highest |
◆ low
| unsigned int ptx_reg_t::low |
◆ lowest
| unsigned int ptx_reg_t::lowest |
◆ ls
◆ ms
◆ pred
◆ s16
| signed short ptx_reg_t::s16 |
◆ s32
| signed int ptx_reg_t::s32 |
◆ s64
| signed long long ptx_reg_t::s64 |
◆ s8
| signed char ptx_reg_t::s8 |
◆ u128
| struct { ... } ptx_reg_t::u128 |
◆ u16
| unsigned short ptx_reg_t::u16 |
◆ u32
| unsigned int ptx_reg_t::u32 |
◆ u64
| unsigned long long ptx_reg_t::u64 |
◆ u8
| unsigned char ptx_reg_t::u8 |
The documentation for this union was generated from the following file:
- gpgpu-sim_distribution/src/cuda-sim/ptx_sim.h


Name
HPL_pdmxswp swaps and broacast the pivot row.
Synopsis
#include "hpl.h"
void
HPL_pdmxswp(
HPL_T_panel *
PANEL
,
const int
M
,
const int
II
,
const int
JJ
,
double *
WORK
);
Description
HPL_pdmxswp
swaps and broadcasts the absolute value max row using
bi-directional exchange. The buffer is partially set by HPL_dlocmax.
Bi-directional exchange is used to perform the swap::broadcast
operations at once for one column in the panel. This results in a
lower number of slightly larger messages than usual. On P processes
and assuming bi-directional links, the running time of this function
can be approximated by
log_2( P ) * ( lat + ( 2 * N0 + 4 ) / bdwth )
where lat and bdwth are the latency and bandwidth of the network for
double precision real elements. Communication only occurs in one
process column. Mono-directional links will cause the communication
cost to double.
Arguments
PANEL (local input/output) HPL_T_panel *
On entry, PANEL points to the data structure containing the
panel information.
M (local input) const int
On entry, M specifies the local number of rows of the matrix
column on which this function operates.
II (local input) const int
On entry, II specifies the row offset where the column to be
operated on starts with respect to the panel.
JJ (local input) const int
On entry, JJ specifies the column offset where the column to
be operated on starts with respect to the panel.
WORK (local workspace) double *
On entry, WORK is a workarray of size at least 2 * (4+2*N0).
It is assumed that HPL_dlocmax was called prior to this
routine to initialize the first four entries of this array.
On exit, the N0 length max row is stored in WORK[4:4+N0-1];
Note that this is also the JJth row (or column) of L1. The
remaining part is used as a temporary array.
See Also
HPL_dlocmax,
HPL_dlocswpN,
HPL_dlocswpT,
HPL_pdpancrN,
HPL_pdpancrT,
HPL_pdpanllN,
HPL_pdpanllT,
HPL_pdpanrlN,
HPL_pdpanrlT,
HPL_pdrpancrN,
HPL_pdrpancrT,
HPL_pdrpanllN,
HPL_pdrpanllT,
HPL_pdrpanrlN,
HPL_pdrpanrlT,
HPL_pdfact.