@* * Copyright 2021 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import iht.constants.FieldMappings._ @import iht.config.AppConfig @this( implicit val appConfig: AppConfig, ihtMainTemplateRegistration: iht_main_template_registration, errorSummary: ihtHelpers.custom.error_summary, form: FormWithCSRF, inputRadioGroup: ihtHelpers.standard.input_radio_group, continueButton: ihtHelpers.custom.continue_button ) @(deceasedPermanentHomeForm:Form[iht.models.DeceasedDetails], actionLocation: Call, cancelLocation: Option[Call] = None)(implicit request:Request[_], messages: Messages) @ihtMainTemplateRegistration(title = "", cancelUrl=cancelLocation, browserTitle = Some(Messages("page.iht.registration.deceasedPermanentHome.browserTitle")), isFullWidth=false, hasTimeOut=true) { @errorSummary(deceasedPermanentHomeForm) @form(action = actionLocation,'autoComplete -> "off") {


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HTML5 brings semantic meaning making for cleaner more accessible websites.
Build your presence or update your look with a modern feel. Take advantage of the best technology to help you create an experience your customers will enjoy on any device.
CSS3 introduces features to make your website lighter and more responsive.


FirstName |
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|
Mobile |
Update |
Delete |
|
|---|---|---|---|---|---|---|
{{employee.associateFirstName}} |
{{employee.associateLastName}} |
{{employee.associateEmail}} |
{{employee.associateMobile}} |


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AUTHOR NAME
To stop receiving notifications about new blog posts simply
reply
with
UNSUBSCRIBE FROM BLOG POSTS in the subject line.


GNOME
AccountsService-0.6.45
The objective of this section is to build a GNOME desktop, since we have systemd.


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Study on algae response to light has hints for robotics
by Akhil KadidalA study by researchers at the Indian Institute of Science about how certain algae collectively sense and respond to light has implications for future robotics.
The study involves linking high-speed cameras to a microscope to examine a single-celled green alga called Chlamydomonas reinhardtii, suspended in various liquid medium at different light intensities.
Researchers Dr Prerna Sharma at IISc’s Department of Physics and Ph D student Sujeet Kumar Choudhary, who collaborated with Aparna Baskaran, Associate Professor at Brandeis University, observed how the single-celled organisms sends and responds to light under various cell concentration.
The study revealed that C. reinhardtii revolved constantly and positioned its eyespot (organelle) to scan water for light like a radar antenna. When it identifies a light source, the cell begins to move towards it.
While the algae’s behavior may not be new, Dr Sharma explained that the research broke new grounds with the revelation of the physical mechanism involved in the algae’s collective sense and response to light.
“This is remarkably similar to a school of fish or a flock of birds - what we call active matter, which is nothing but a collection of self-propelled entities,” added Choudhary, the first author of the study.
While researchers found the organisms’ movement was non-uniform when in small numbers –as some of them moved away from the light source—their movement towards light (called phototaxis) substantially increased when a large number of them are grouped together.
They initially put this down to herd behavior, but they were surprised to observe that a larger number of organisms in the group moved towards light because they slowed down. “The findings indicate that slower movement helps the organisms better detect light sources,” Dr Sharma said.
The physical principles derived from the study can be applied to work on micro-robot swarms, Choudhary added.


Lake bund breach: Lokayukta steps in
Promises action against those responsible
by PRESS TRUST OF INDIATaking serious note of the destruction of the Hulimavu lake bund here, Karnataka Lokayukta Justice P. Vishwanath Shetty on Monday said he would take action against the officers and individuals involved in the breach.
“Based on reports, I decided to take suo motu action,” Justice Shetty told people after visiting the area.
Hundreds of houses were inundated while many families were shifted to safety when some people damaged the lake bund on Sunday evening and the water flowed at great speed.
The Hulimavu lake is one of the prominent water bodies of Bengaluru with an expanse of 126 acres.
The Lokayukta directed the Bruhat Bengaluru Mahanagara Palike officers to furnish a report in three weeks giving details about the persons responsible for the incident, the extent of damage and action required to be taken.
Meanwhile, Chief Minister B.S. Yediyurappa tweeted that relief and rehabilitation had been taken up on a war-footing. Strict directions have been given to make sure that such incidents are not repeated in future, the Chief Minister tweeted.
Various government agencies toiled hard to drain the water out of the houses that were flooded.


@(assetsHost: String, assetsBuild: String, studyName: String, studyId: String)
In order to sign in to @studyName, open the sign in email on your phone, and click the link again to sign in through the app.


The LookupField
component can handle user input if there is no suitable option in the list.
setNewOptionAllowed()
and setNewOptionHandler()
methods are used for this purpose.
In this example, a new value entered by the user is added to the list of options and becomes available for later use.


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Omni test


Test¶
PixieDust provides several notebooks that you can run to test and check stability of various features. Tests are maintained using Travis CI.
The test script, runPixiedustNotebooks.py, runs whenever an update is pushed to the repository or a pull request is made. The test script runs through each of the notebooks in the tests directory.
Locally Running the Tests¶
Using VSCode¶
- Install the python extension into VSCode
- Open the pixiedust repository/directory in VSCode
- Set the python.pythonPath in the User Settings of the VSCode Preferences to the appropriate location of your python directory
- From the Debug View, click on the Configure gear and select Python
- Edit the
launch.json
and add a new object (or edit an existing one) in configurations
{
"name": "pixiedust test",
"type": "python",
"request": "launch",
"stopOnEntry": false,
"pythonPath": "${config.python.pythonPath}",
"program": "${workspaceRoot}/tests/runPixiedustNotebooks.py",
"console": "integratedTerminal",
"debugOptions": [
"WaitOnAbnormalExit",
"WaitOnNormalExit"
],
"env": {
"SPARK_HOME": "/Users/path/to/spark",
"SCALA_HOME": "/Users/path/to/scala",
"PIXIEDUST_TEST_INPUT": "${workspaceRoot}/tests"
}
}
Update the SPARK_HOME
and SCALA_HOME
entries accordingly. If you want, update PIXIEDUST_TEST_INPUT
to where test notebooks to run are located
- Select the newly created or updated pixiedust test configuration from dropdown in the Debug view
- Click on the Debug green arrow, to run the configuration
The Integrated Terminal should show the test output as the tests are running.
Using Command Line¶
From a terminal window:
- Go into the
tests
directory in the pixiedust repository/directory - Set the following environment variables accordingly
SPARK_HOME=/Users/path/to/spark
SCALA_HOME=/Users/path/to/scala
PIXIEDUST_TEST_INPUT=/Users/path/to/test/notebooks
- Run the command
python runPixiedustNotebooks.py
The terminal window should show the test output as the tests are running.


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The tiger (Panthera tigris) is the largest cat species, most recognizable for its pattern of dark vertical stripes on reddish-orange fur with a lighter underside. The species is classified in the genus Panthera with the lion, leopard, jaguar and snow leopard. It is an apex predator, primarily preying on ungulates such as deer and bovids. It is territorial and generally a solitary but social predator, often requiring large contiguous areas of habitat that support its prey requirements. This, coupled with the fact that it is indigenous to some of the more densely populated places on Earth, has caused significant conflicts with humans.


[gecode-users] Taking an n-ary OR of distinct constraints?
Christian Schulte
cschulte at kth.se
Fri May 8 10:28:30 CEST 2015
Hi,
While you can express it easily enough in Gecode there is another catch:
there will be very little propagation.
So what you can do is the following: express each alldifferent by a
quadratic number of refied disequality constraints. For example, if you have
distinct(x,y,z) you reify as
(x != y) <=> b1=1, (x != z) <=> b2=1, (y!=z) <=>b3=1
by introducing a quadratic number of Boolean variables bi.
Now, you will have to reify all of it into a conjunction
b1=1/\b2=1/\b3=1 <=> b=1
Now b is 1 iff distinct(x,y,z) holds.
Then you can post a disjunction over all the Boolean variables you
introduced for each distinct.
This is more or less what MiniZinc will do.
Cheers
Christian
--
Christian Schulte, www.gecode.org/~schulte
Professor of Computer Science, KTH, cschulte at kth.se
Expert Researcher, SICS, cschulte at sics.se
-----Original Message-----
From: users-bounces at gecode.org [mailto:users-bounces at gecode.org] On Behalf
Of Jay
Sent: Thursday, May 07, 2015 5:52 PM
To: users at gecode.org
Subject: [gecode-users] Taking an n-ary OR of distinct constraints?
Hi,
I am building a model incrementally. I know in advance how many variables
there will be, but the constraints will be added to the model through a
graph search. I will have n integer variables, each taking a value from an
integer domain {1,...,k}. During the graph search, we are given a sets of
alldifferent (i.e. distinct) constraints. In a set of alldiff constraints,
at least one has to be satisfied (but not necessarily all!).
For example, a constraint to the model could be: (alldifferent(x1,x2,x3) OR
alldifferent(x2,x4,x6) OR alldifferent(x1,x2,x8)), where x_i's are
variables. If this 3-ary OR of 3 alldiff constraints is denoted by X, the
ultimate model could be say: (X AND Y AND Z), where Y and Z are similar sets
of alldiffs.
As far as I could tell from the documentation, an n-ary OR is not supported
between constraints. I can do this easily in MiniZinc though (just use \/),
so I wonder if I am mistaken here. If that is the case, what is a convenient
way of modeling such an n-ary OR between alldifferent constraints?
_______________________________________________
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users at gecode.org
https://www.gecode.org/mailman/listinfo/gecode-users
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Plat and Survey Locations
Move the selected point to it's appropriate spot on the map based on the scanned image(s).


Video: Chris Olave Makes Catch Of The Season vs. Rutgers
by Chris RosvoglouThere are still a few weeks left in the season, but we may have witnessed the catch of the year during the Ohio State-Rutgers game. Chris Olave made such a great play that even the opposing fans were in awe of his playmaking ability.
Ohio State entered today’s matchup as overwhelming favorites. It didn’t take very long for the Big Ten powerhouse to jump out to a 35-7 lead before halftime.
Despite having such a big lead in the third quarter, head coach Ryan Day decided to keep his starters in the game.
Justin Fields threw an absolute bomb down the right sideline to Chris Olave, who somehow managed to catch the ball between his own legs.
What makes it such an impressive catch by Olave is that he caught it with two defenders in his vicinity.
Here’s the amazing catch by Olave:
Olave has four receptions for 139 yards in this game. He’s averaging 34.8 yards per reception, which is just absurd regardless of the competition.
Coming into this game, the sophomore wide receiver had 32 receptions for 445 yards and nine touchdowns.
The Buckeyes can now afford to let Olave and the first-team offense rest as they’re in command against the Scarlet Knights.
Do you think Olave made the catch of the season?


Mobile Browsing - Analysis
Introduction
Mobile browsing can take time to know how to use. When you want to do something quick and easy then it comes in handy using a mobile device. However, when you want to work and do a lot of stuff in the internet then it is not efficient and it is really time-consuming to use your phone. Not to mention that it drains your gigabytes of data. I consider mobile browsing really convinient, specially when your day consists of walking around everywhere everyday. However, you are limited on what you can do without bumping into problems each time.
Questions to consider:
- Can you still see what you want to see?
- Can you find what you're looking for?
- Can you do what you want to do?
- Any frustrations?
- Anything work better on the small screen?
Findings
Can you still see what you want to see?
I will have to say no because the mobile site is just a tiny part of the complete desktop site. The sites sometimes decide to not include some information that we might be looking for. So in most of the times I see what I wanted to see, but in some other times no.
Can you find what you're looking for?
I found it relatively easy to find things because most of the major sites have a mobile website. However, when you visit a page that has a lot of options and an extended navigation bar then it becomes a burden to just think of searching the web. I did find everything I looked for, but it took me some time to find it.
Can you do what you want to do?
You can achieve what you want to do, but as a college student you have no time to be clicking and scrolling around.  So going back to the question, yes you can achieve what you want to, however not in a very efficient way and it usually takes more time than you usually would in a computer.
Any frustrations?
I had a couple of frustrations. Some websites were really choppy and glitched, so whenever you wanted to click on something then you would jump and click an incorrect link. Then you had to back and reload the page all over again and scroll down until you find whatever you wanted to click. Another frustration was that some websites seemed either really heavy to load or just the server was kind of slow, so it made you impatient. An example is facebook, there are too many places to click and too many pictures and videos to load, so it took a while to load the next page, and it sometimes glitched and jumped from one place to another, making my click on the incorrect link. Another frustration is when you visit email or social sites they usually tell you to download the mobile app, and finding a "log in" button can get difficult.
Anything work better on the small screen?
I think that when you are looking for a picture or something easy to find then it worked better on small screen. However, when you searched a very popular site then the experience wasn't as pleasant. Everything was harder to find and it seemed like you would never end scrolling down to find anything.
Summary
I learned that mobile browsing is important. There are hundreds of factors that the developers need to think about, and that even one small mistake can cost them a user. When someone wants to make their website mobile then the information needs to be easy to access, and not heavy to load. Information is important for the users, because if the reach their desired webpage and can't find anything easily then most likely they wont use that website again.


This parameter is used to switch the polarity (directionality) of the Current Sensor. This is very helpful if the current sensor is installed backwards and the current is registering the wrong way.
NOTE: In a correctly installed system, a positive current indicates current flowing out of the battery (discharge) and a negative current indicates current flowing into the battery (charge).
| < Pack Amphours | Profile Password (Locking) > |


nctoolkit test page
Introduction
This is the test webpage to the nctoolkit builtin http server, it will load
jquery
, css and a photo.
The javascript is used to test the json data interface between the server and the webpage.
Contents
Photo
Javascript
Javascript & JSON


About Me
Hi, I'm Paulo Fernandes - A brazilian Designer focused in User Experience
and Interface Design.
My career started in 2009, when I got a job offer to work for a mobile
app development startup after working for a couple of months in a printing
bureau.
From that point onwards I had the opportunity to work on several cool
projects such as a World Cup application for a Brazilian Sports Magazine,
a HelpDesk software, a SD-WAN Configuration portal, and a Conferencing
service for a UK based Telecom Company, Fingerprint, a Facial Capture software
used by the Brazilian Federal Police, a demo portal for a big Virtualization
and Cloud Solutions provider based on USA, among others.
Work Experience
2013-2019
Daitan Group
Campinas, SP - Brazil
Worked as a outsourced resource for several foreign customers as UX Designer. I was involved with research, user testing and designing for a great array of products like help desk environments, customer service tools, web conferencing, software for biometric capture devices and demo portals for virtualization / cloud solutions.
2012-2013
Ci&T
Campinas, SP - Brazil
Game Designer and 2D Artist for a couple of short lived F2P mobile games. Also worked as Interface Designer in non-gaming projects.
2009-2012
Pinuts Studios
Campinas, SP - Brazil
Junior UX and Interface designer, working on several mobile applications for Symbian/iOS/Android. Helped bringing a culture of encouraging more participation from stakeholders, collecting requirements and feedback, and hosting paper prototyping sessions. with developers as well.


Trac with FastCGI
FastCGI interface allows Trac to remain resident much like with mod_python. It is faster than external CGI interfaces which must start a new process for each request. However, unlike mod_python, FastCGI supports Apache SuEXEC, i.e. run with different permissions than web server. Additionally, it is supported by much wider variety of web servers.
Note for Windows: Trac's FastCGI does not run under Windows, as Windows does not implement Socket.fromfd, which is used by _fcgi.py. If you want to connect to IIS, you may want to try AJP.
Simple Apache configuration
There are two FastCGI modules commonly available for Apache: mod_fastcgi and mod_fcgid (preferred). The latter is more up-to-date.
setup with mod_fastcgi
mod_fastcgi uses FastCgiIpcDir and FastCgiConfig directives that should be added to an appropriate Apache configuration file:
# Enable fastcgi for .fcgi files # (If you're using a distro package for mod_fcgi, something like # this is probably already present) <IfModule mod_fastcgi.c> AddHandler fastcgi-script .fcgi FastCgiIpcDir /var/lib/apache2/fastcgi </IfModule> LoadModule fastcgi_module /usr/lib/apache2/modules/mod_fastcgi.so
Setting FastCgiIpcDir is optional if the default is suitable. Note that the LoadModule line must be after the IfModule group.
Configure ScriptAlias or similar options as described in TracCgi, but calling trac.fcgi instead of trac.cgi.
You can set up the TRAC_ENV as an overall default:
FastCgiConfig -initial-env TRAC_ENV=/path/to/env/trac
Or you can serve multiple Trac projects in a directory like:
FastCgiConfig -initial-env TRAC_ENV_PARENT_DIR=/parent/dir/of/projects
setup with mod_fcgid
Configure ScriptAlias (see TracCgi for details), but call trac.fcgi instead of trac.cgi. Note that slash at the end - it is important.
ScriptAlias /trac /path/to/www/trac/cgi-bin/trac.fcgi/
To setup Trac environment for mod_fcgid it is necessary to use DefaultInitEnv directive. It cannot be used in Directory or Location context, so if you need to support multiple projects, try alternative environment setup below.
DefaultInitEnv TRAC_ENV /path/to/env/trac/
alternative environment setup
A better method to specify path to Trac environment it to embed the path into trac.fcgi script itself. That doesn't require configuration of server environment variables, works for both FastCgi? modules (and for lighttpd and CGI as well):
import os os.environ['TRAC_ENV'] = "/path/to/projectenv"
or
import os os.environ['TRAC_ENV_PARENT_DIR'] = "/path/to/project/parent/dir"
With this method different projects can be supported by using different .fcgi scripts with different ScriptAliases.
See this fcgid example config which uses a ScriptAlias directive with trac.fcgi with a trailing / like this:
ScriptAlias / /srv/tracsite/cgi-bin/trac.fcgi/
Simple Cherokee Configuration
The configuration on Cherokee's side is quite simple. You will only need to know that you can spawn Trac as an SCGI process. You can either start it manually, or better yet, automatically by letting Cherokee spawn the server whenever it is down. First set up an information source in cherokee-admin with a local interpreter.
Host: localhost:4433 Interpreter: /usr/bin/tracd —single-env —daemonize —protocol=scgi —hostname=localhost —port=4433 /path/to/project/
If the port was not reachable, the interpreter command would be launched. Note that, in the definition of the information source, you will have to manually launch the spawner if you use a Remote host as Information source instead of a Local interpreter.
After doing this, we will just have to create a new rule managed by the SCGI handler to access Trac. It can be created in a new virtual server, trac.example.net for instance, and will only need two rules. The default one will use the SCGI handler associated to the previously created information source. The second rule will be there to serve the few static files needed to correctly display the Trac interface. Create it as Directory rule for /chrome/common and just set it to the Static files handler and with a Document root that points to the appropriate files: /usr/share/trac/htdocs/
Simple Lighttpd Configuration
The FastCGI front-end was developed primarily for use with alternative webservers, such as lighttpd.
lighttpd is a secure, fast, compliant and very flexible web-server that has been optimized for high-performance environments. It has a very low memory footprint compared to other web servers and takes care of CPU load.
For using trac.fcgi(prior to 0.11) / fcgi_frontend.py (0.11) with lighttpd add the following to your lighttpd.conf:
#var.fcgi_binary="/usr/bin/python /path/to/fcgi_frontend.py" # 0.11 if installed with easy_setup, it is inside the egg directory var.fcgi_binary="/path/to/cgi-bin/trac.fcgi" # 0.10 name of prior fcgi executable fastcgi.server = ("/trac" => ("trac" => ("socket" => "/tmp/trac-fastcgi.sock", "bin-path" => fcgi_binary, "check-local" => "disable", "bin-environment" => ("TRAC_ENV" => "/path/to/projenv") ) ) )
Note that you will need to add a new entry to fastcgi.server for each separate Trac instance that you wish to run. Alternatively, you may use the TRAC_ENV_PARENT_DIR variable instead of TRAC_ENV as described above, and you may set one of the two in trac.fcgi instead of in lighttpd.conf using bin-environment (as in the section above on Apache configuration).
Note that lighttpd has a bug related to 'SCRIPT_NAME' and 'PATH_INFO' when the uri of fastcgi.server is '/' instead of '/trac' in this example, see #Trac2418. This should be fixed since lighttpd 1.4.23, and you may need to add "fix-root-scriptname" => "enable" as parameter of fastcgi.server.
For using two projects with lighttpd add the following to your lighttpd.conf:
fastcgi.server = ("/first" => ("first" => ("socket" => "/tmp/trac-fastcgi-first.sock", "bin-path" => fcgi_binary, "check-local" => "disable", "bin-environment" => ("TRAC_ENV" => "/path/to/projenv-first") ) ), "/second" => ("second" => ("socket" => "/tmp/trac-fastcgi-second.sock", "bin-path" => fcgi_binary, "check-local" => "disable", "bin-environment" => ("TRAC_ENV" => "/path/to/projenv-second") ) ) )
Note that field values are different. If you prefer setting the environment variables in the .fcgi scripts, then copy/rename trac.fcgi, e.g., to first.fcgi and second.fcgi, and reference them in the above settings. Note that the above will result in different processes in any event, even if both are running from the same trac.fcgi script.
Note It's very important the order on which server.modules are loaded, if mod_auth is not loaded BEFORE mod_fastcgi, then the server will fail to authenticate the user.
For authentication you should enable mod_auth in lighttpd.conf 'server.modules', select auth.backend and auth rules:
server.modules = ( ... "mod_auth", ... ) auth.backend = "htpasswd" # Separated password files for each project # See "Conditional Configuration" in # http://trac.lighttpd.net/trac/file/branches/lighttpd-merge-1.4.x/doc/configuration.txt $HTTP["url"] =~ "^/first/" { auth.backend.htpasswd.userfile = "/path/to/projenv-first/htpasswd.htaccess" } $HTTP["url"] =~ "^/second/" { auth.backend.htpasswd.userfile = "/path/to/projenv-second/htpasswd.htaccess" } # Enable auth on trac URLs, see # http://trac.lighttpd.net/trac/file/branches/lighttpd-merge-1.4.x/doc/authentication.txt auth.require = ("/first/login" => ("method" => "basic", "realm" => "First project", "require" => "valid-user" ), "/second/login" => ("method" => "basic", "realm" => "Second project", "require" => "valid-user" ) )
Note that lighttpd (I use version 1.4.3) stopped if password file doesn't exist.
Note that lighttpd doesn't support 'valid-user' in versions prior to 1.3.16.
Conditional configuration is also useful for mapping static resources, i.e. serving out images and CSS directly instead of through FastCGI:
# Aliasing functionality is needed server.modules += ("mod_alias") # Setup an alias for the static resources alias.url = ("/trac/chrome/common" => "/usr/share/trac/htdocs") # Use negative lookahead, matching all requests that ask for any resource under /trac, EXCEPT in # /trac/chrome/common, and use FastCGI for those $HTTP["url"] =~ "^/trac(?!/chrome/common)" { # Even if you have other fastcgi.server declarations for applications other than Trac, do NOT use += here fastcgi.server = ("/trac" => ("trac" => ("socket" => "/tmp/trac-fastcgi.sock", "bin-path" => fcgi_binary, "check-local" => "disable", "bin-environment" => ("TRAC_ENV" => "/path/to/projenv") ) ) ) }
The technique can be easily adapted for use with multiple projects by creating aliases for each of them, and wrapping the fastcgi.server declarations inside conditional configuration blocks. Also there is another way to handle multiple projects and it's to use TRAC_ENV_PARENT_DIR instead of TRAC_ENV and use global auth, let's see an example:
# This is for handling multiple projects alias.url = ( "/trac/" => "/path/to/trac/htdocs/" ) fastcgi.server += ("/projects" => ("trac" => ( "socket" => "/tmp/trac.sock", "bin-path" => fcgi_binary, "check-local" => "disable", "bin-environment" => ("TRAC_ENV_PARENT_DIR" => "/path/to/parent/dir/of/projects/" ) ) ) ) #And here starts the global auth configuration auth.backend = "htpasswd" auth.backend.htpasswd.userfile = "/path/to/unique/htpassword/file/trac.htpasswd" $HTTP["url"] =~ "^/projects/.*/login$" { auth.require = ("/" => ( "method" => "basic", "realm" => "trac", "require" => "valid-user" ) ) }
Changing date/time format also supported by lighttpd over environment variable LC_TIME
fastcgi.server = ("/trac" => ("trac" => ("socket" => "/tmp/trac-fastcgi.sock", "bin-path" => fcgi_binary, "check-local" => "disable", "bin-environment" => ("TRAC_ENV" => "/path/to/projenv", "LC_TIME" => "ru_RU") ) ) )
For details about languages specification see TracFaq question 2.13.
Other important information like this updated TracInstall page, and this are useful for non-fastcgi specific installation aspects.
If you use trac-0.9, read about small bug
Relaunch lighttpd, and browse to http://yourhost.example.org/trac to access Trac.
Note about running lighttpd with reduced permissions:
If nothing else helps and trac.fcgi doesn't start with lighttpd settings server.username = "www-data", server.groupname = "www-data", then in the bin-environment section set PYTHON_EGG_CACHE to the home directory of www-data or some other directory accessible to this account for writing.
Simple LiteSpeed Configuration
The FastCGI front-end was developed primarily for use with alternative webservers, such as LiteSpeed.
LiteSpeed web server is an event-driven asynchronous Apache replacement designed from the ground-up to be secure, scalable, and operate with minimal resources. LiteSpeed can operate directly from an Apache config file and is targeted for business-critical environments.
Setup
- Please make sure you have first have a working install of a Trac project. Test install with “tracd” first.
- Create a Virtual Host for this setup. From now on we will refer to this vhost as TracVhost. For this tutorial we will be assuming that your trac project will be accessible via:
http://yourdomain.com/trac/
- Go “TracVhost → External Apps” tab and create a new “External Application”.
Name: MyTracFCGI Address: uds://tmp/lshttpd/mytracfcgi.sock Max Connections: 10 Environment: TRAC_ENV=/fullpathto/mytracproject/ <--- path to root folder of trac project Initial Request Timeout (secs): 30 Retry Timeout (secs): 0 Persistent Connection Yes Connection Keepalive Timeout: 30 Response Bufferring: No Auto Start: Yes Command: /usr/share/trac/cgi-bin/trac.fcgi <--- path to trac.fcgi Back Log: 50 Instances: 10
- Optional. If you need to use htpasswd based authentication. Go to “TracVhost → Security” tab and create a new security “Realm”.
DB Type: Password File Realm Name: MyTracUserDB <--- any name you wish and referenced later User DB Location: /fullpathto/htpasswd <--- path to your htpasswd file
If you don’t have a htpasswd file or don’t know how to create the entries within one, go to http://sherylcanter.com/encrypt.php, to generate the user:password combos.
- Go to “PythonVhost → Contexts” and create a new “FCGI Context”.
URI: /trac/ <--- URI path to bind to python fcgi app we created Fast CGI App: [VHost Level] MyTractFCGI <--- select the trac fcgi extapp we just created Realm: TracUserDB <--- only if (4) is set. select realm created in (4)
- Modify /fullpathto/mytracproject/conf/trac.ini
#find/set base_rul, url, and link variables base_url = http://yourdomain.com/trac/ <--- base url to generate correct links to url = http://yourdomain.com/trac/ <--- link of project link = http://yourdomain.com/trac/ <--- link of graphic logo
- Restart LiteSpeed, “lswsctrl restart”, and access your new Trac project at:
http://yourdomain.com/trac/
Simple Nginx Configuration
- Nginx configuration snippet - confirmed to work on 0.6.32
server { listen <IP_ADDRESS>:443; server_name trac.example; ssl on; ssl_certificate /etc/ssl/trac.example.crt; ssl_certificate_key /etc/ssl/trac.example.key; ssl_session_timeout 5m; ssl_protocols SSLv2 SSLv3 TLSv1; ssl_ciphers ALL:!ADH:!EXPORT56:RC4+RSA:+HIGH:+MEDIUM:+LOW:+SSLv2:+EXP; ssl_prefer_server_ciphers on; # (Or ``^/some/prefix/(.*)``. if ($uri ~ ^/(.*)) { set $path_info /$1; } # You can copy this whole location to ``location [/some/prefix]/login`` # and remove the auth entries below if you want Trac to enforce # authorization where appropriate instead of needing to authenticate # for accessing the whole site. # (Or ``location /some/prefix``.) location / { auth_basic "trac realm"; auth_basic_user_file /home/trac/htpasswd; # socket address fastcgi_pass unix:/home/trac/run/instance.sock; # python - wsgi specific fastcgi_param HTTPS on; ## WSGI REQUIRED VARIABLES # WSGI application name - trac instance prefix. # (Or ``fastcgi_param SCRIPT_NAME /some/prefix``.) fastcgi_param SCRIPT_NAME ""; fastcgi_param PATH_INFO $path_info; ## WSGI NEEDED VARIABLES - trac warns about them fastcgi_param REQUEST_METHOD $request_method; fastcgi_param SERVER_NAME $server_name; fastcgi_param SERVER_PORT $server_port; fastcgi_param SERVER_PROTOCOL $server_protocol; fastcgi_param QUERY_STRING $query_string; # for authentication to work fastcgi_param AUTH_USER $remote_user; fastcgi_param REMOTE_USER $remote_user; } }
- Modified trac.fcgi:
#!/usr/bin/env python import os sockaddr = '/home/trac/run/instance.sock' os.environ['TRAC_ENV'] = '/home/trac/instance' try: from trac.web.main import dispatch_request import trac.web._fcgi fcgiserv = trac.web._fcgi.WSGIServer(dispatch_request, bindAddress = sockaddr, umask = 7) fcgiserv.run() except SystemExit: raise except Exception, e: print 'Content-Type: text/plain\r\n\r\n', print 'Oops...' print print 'Trac detected an internal error:' print print e print import traceback import StringIO tb = StringIO.StringIO() traceback.print_exc(file=tb) print tb.getvalue()
- reload nginx and launch trac.fcgi like that:
<EMAIL_ADDRESS>~ $ ./trac-standalone-fcgi.py
The above assumes that:
- There is a user named 'trac' for running trac instances and keeping trac environments in its home directory.
- /home/trac/instance contains a trac environment
- /home/trac/htpasswd contains authentication information
- /home/trac/run is owned by the same group the nginx runs under
- and if your system is Linux the /home/trac/run has setgid bit set (chmod g+s run)
- and patch from ticket #T7239 is applied, or you'll have to fix the socket file permissions every time
Unfortunately nginx does not support variable expansion in fastcgi_pass directive. Thus it is not possible to serve multiple trac instances from one server block.
If you worry enough about security, run trac instances under separate users.
Another way to run trac as a FCGI external application is offered in ticket #T6224
See also: TracGuide, TracInstall, ModWSGI, CGI, ModPython, TracNginxRecipe


I am an aspiring web developer with a thirst for knowledge. I have a great interest in the struggles of humanity, helping people, and finding out how technology and can aid in that advancemnet.
Really interesting stuff.


I'm hireable and always ready to talk code over coffee.
bchiatt at outlook dot com
Just South of DowntownNashville, TN, U.S.A
Click to download my resume.


--- layout: post title: How to be a Programmer date: 2006-02-12 00:00:00 category: software-development ---
How to be a Programmer: "To be a good programmer is difficult and noble. The hardest part of making real a collective vision of a software project is dealing with one's coworkers and customers. Writing computer programs is important and takes great intelligence and skill. But it is really child's play compared to everything else that a good programmer must do to make a software system that succeeds for both the customer and myriad colleagues for whom she is partially responsible. In this essay I attempt to summarize as concisely as possible those things that I wish someone had explained to me when I was twenty-one."


Up to 18 percent of the world’s coral reefs will likely be lost as a result of climate change and other environmental stresses.
The Arctic Sea could be ice-free in the summer.
At least 400 bird species could become endangered or extinct due to deforestation and climate change.
In Australia, there will likely be an additional 3,200 to 5,200 heat-related deaths per year.
Warmer, drier conditions will lead to more frequent and longer droughts, as well as longer fire-seasons, increased fire risks, and more frequent heat waves, especially in Mediterranean regions.
Sea levels could rise around New York City by more than three feet, potentially flooding the Rockaways, Coney Island, much of southern Brooklyn and Queens, portions of Long Island City, Astoria, Flushing Meadows-Corona Park, Queens, lower Manhattan and eastern Staten Island from Great Kills Harbor north to the Verrazano-Narrows Bridge.


| java.lang.Object | ||
| ↳ | org.ocast.core.DataStream | |
| ↳ | org.ocast.core.media.MediaController |
A dedicated DataStream
that manages media control like playing a
video, audio or loading picture
| Nested Classes | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| interface | MediaController.MediaControllerListener | Provides informations on playback status (position, playing,...) and metadata (title, tracks,...) |
| Public Constructors | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
MediaController(MediaController.MediaControllerListener listener)
Instanciate a MediaController
|
| Public Methods | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| void |
getMetadata(Consumer<Metadata> onSuccess, Consumer<Throwable> onFailure)
Gets current media metadata.
| ||||||||||
| void |
getPlaybackStatus(Consumer<PlaybackStatus> onSuccess, Consumer<Throwable> onFailure)
Gets current media status.
| ||||||||||
| void |
mute(boolean enable, Runnable onSuccess, Consumer<Throwable> onFailure)
Mute the current playback
| ||||||||||
| void |
onMessage(JSONObject message)
Subclass must implement this method to manage incoming messages
| ||||||||||
| void |
pause(Runnable onSuccess, Consumer<Throwable> onFailure)
Pauses the current media playback
| ||||||||||
| void |
play(double position, Runnable onSuccess, Consumer<Throwable> onFailure)
Plays the current media from a given position
| ||||||||||
| void |
prepare(PrepareCommand command, Runnable onSuccess, Consumer<Throwable> onFailure)
Prepare a media playback
| ||||||||||
| void |
resume(Runnable onSuccess, Consumer<Throwable> onFailure)
Resumes the current media playback
| ||||||||||
| void |
seek(double position, Runnable onSuccess, Consumer<Throwable> onFailure)
Seeks the current media to a given position
| ||||||||||
| void |
stop(Runnable onSuccess, Consumer<Throwable> onFailure)
Stops the current media playback
| ||||||||||
| void |
track(Track track, Runnable onSuccess, Consumer<Throwable> onFailure)
enable or disable media
Track track | ||||||||||
| void |
volume(double level, Runnable onSuccess, Consumer<Throwable> onFailure)
Sets the volume level
|
|
[Expand]
Inherited Methods | |||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
From class
org.ocast.core.DataStream
| |||||||||||
|
From class
java.lang.Object
|
Instanciate a MediaController
| listener | the listener to be notified of metadata and playback status updates |
|---|
Gets current media metadata.
| onSuccess | to be called on success with the Metadata |
|---|---|
| onFailure | to be called on error |
Gets current media status.
| onSuccess | to be called on success with the PlaybackStatus |
|---|
Mute the current playback
| enable | true to mute, false to unmute |
|---|
Subclass must implement this method to manage incoming messages
| message | the incoming message |
|---|
Pauses the current media playback
Plays the current media from a given position
| position | the position expressed as seconds since start |
|---|
Prepare a media playback
| command | the data representing the media to be casted. |
|---|---|
| onSuccess | to be called in case of success. |
| onFailure | to be called in case of error |
Resumes the current media playback
Seeks the current media to a given position
| position | the position expressed as seconds since start |
|---|
Stops the current media playback
enable or disable media Track
track
| track | the track information |
|---|
Sets the volume level
| level | a value in a [0..1] interval |
|---|


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Event upload
{% csrf_token %}
PPT
Upload the ppt, pptx file by clicking above.
Save and Publish


- Source:
Methods
onTick(callback) → {number}
add a function when tick happend on this class .
Parameters:
| Name | Type | Description |
|---|---|---|
callback |
function | there is a list that this callback push on it and called on every tick. |
- Source:
Returns:
handlerId that can be used for removeTick function input.
- Type
- number
removeTick(handlerId)
remove a tick handler that added with onTick Method .
Parameters:
| Name | Type | Description |
|---|---|---|
handlerId |
number | this number generate in onTick method. |
- Source:


{% extends "layout.html" %} {% block title %} Sign Up Complete {% endblock %} {% block content %}
A "user.created" event should now have fired!
If all goes well, another system should pick up that event and send you a welcome email.


Gal Gadot returns as 'Wonder Woman' in 'Wonder Woman 1984' trailer
The weapon wielded by 'Wonder Woman' in the DC Comics the 'Lasso of Truth' appears again and Diana is seen using it to swing from lightning bolts.
WASHINGTON: The makers of the highly anticipated 'Wonder Woman 1984,' dropped its trailer on Sunday (local time).
The trailer of 2017's 'Wonder Woman,' sequel sees the return of the Israeli actor and model Gal Gadot as Diana Prince during the mid-1980s, decades after her heroics in the first film, which was set during World War First, reported Fox News.
The clip first introduces viewers to American actor Kristen Wiig's character, who is likely to be the film's supervillain Barbara Minerva, AKA Cheetah.
The trailer shows a conversation between the two where Minerva asks Prince, "Have you ever been in love?" Where Prince responds, "A long, long time ago," as she referred to Steve Trevor, her love interest from the first film. "You?" Minerva admits, "So many times, yeah, all the time."
The trailer's biggest reveal is that Steve is alive and well and he hasn't aged at all since the early-1900s.
Fans will also get to meet Maxwell Lord in the role of Pedro Pascal, a shrewd businessman with close ties to the Justice League in the comics.
'The Amazons' (a race of immortal super-women) are also set to return as the trailer shows their utopian island several times.
The weapon wielded by 'Wonder Woman' in the DC Comics the 'Lasso of Truth' appears again and Diana is seen using it to swing from lightning bolts.
'Wonder Woman 1984,' directed by Patty Jenkins, is due to hit theaters on June 5, 2020, in the U.S.
According to film critic and movie trade analyst, Taran Adarsh the movie is set for a release in India on June 3, 2020.


26#ifndef _SIR_CONDITION_H_INCLUDED
27# define _SIR_CONDITION_H_INCLUDED
29# include "sir/types.h"
36bool _sir_condsignal(sir_condition* cond);
47bool _sir_condwait(sir_condition* cond, sir_mutex* mutex);
bool _sir_conddestroy(sir_condition *cond)
Destroys a condition variable.
Definition sircondition.c:66
bool _sir_condwait_timeout(sir_condition *cond, sir_mutex *mutex, sir_wait *how_long)
Waits a given amount of time for a condition variable to become signaled.
Definition sircondition.c:90
bool _sir_condbroadcast(sir_condition *cond)
Broadcast signals a condition variable.
Definition sircondition.c:55
bool _sir_condcreate(sir_condition *cond)
Creates/initializes a new condition variable.
Definition sircondition.c:31


| KBOS-KRIC | |
| Charter Price | $16,000.00 |
| FET (7.5%) | $1,000.00 |
| Total Price | $17,000.00 |
| KBOS-KRIC | |
| Charter Price | $16,000.00 |
| FET (7.5%) | $1,000.00 |
| Total Price | $17,000.00 |
| Charter Price | $16,000.00 |
| FET (7.5%) | $1,000.00 |
| Total Price | $17,000.00 |
| Charter Price | $16,000.00 |
| FET (7.5%) | $1,000.00 |
| Total Price | $17,000.00 |
| Charter Price | $16,000.00 |
| FET (7.5%) | $1,000.00 |
| Total Price | $17,000.00 |
| Charter Price | $16,000.00 |
| FET (7.5%) | $1,000.00 |
| Total Price | $17,000.00 |


{%extends display.suMain%} {%block content%}
{%trans "Use Siftal's custom button styles for actions in forms, dialogs, and more with support for multiple sizes, states, and more."%}
{%trans "Siftal includes several predefined button styles, each serving its own semantic purpose, with a few extras thrown in for more control."%}
{%trans "The .btn
classes are designed to be used with the <button>
element. However, you can also use these classes on
or <input>
elements (though some browsers may apply a slightly different rendering)." %}
{%trans "When using button classes on
elements that are used to trigger in-page functionality (like collapsing content), rather than linking to new pages or sections within the current page, these links should be given a role='button'
to appropriately convey their purpose to assistive technologies such as screen readers." %}
{%trans "In need of a button, but not the hefty background colors they bring? Replace the default modifier classes with the .outline
ones to remove all background images and colors on any button." %}
{%trans "A button can be formatted to appear on dark backgrounds" %}
{%trans "Fancy larger or smaller buttons? Add .btn-lg or .btn-sm for additional sizes." %}
{%trans "Buttons will appear pressed (with a darker background) when active. There’s no need to add a class to <button>
s as they use a pseudo-class. However, you can still force the same active appearance with .active should you need to replicate the state programmatically." %}
{%trans "Make buttons look inactive by adding the disabled boolean attribute to any <button>
element." %}
{%trans "Disabled buttons using the
element behave a bit different because
s don’t support the disabled
attribute, so you must add the .disabled
class to make it visually appear disabled." %}
{%trans "The .disabled
class uses pointer-events: none
to try to disable the link functionality of
s, but that CSS property is not yet standardized. In addition, even in browsers that do support pointer-events: none
, keyboard navigation remains unaffected, meaning that sighted keyboard users and users of assistive technologies will still be able to activate these links. So to be safe, add a tabindex='-1'
attribute on these links (to prevent them from receiving keyboard focus) and use custom JavaScript to disable their functionality." %}


Alabama Jury Convicts Officer of Manslaughter in Fatal Shooting of Unarmed Black Man
by Associated Press(OZARK, Ala.) — An Alabama jury has found a white police officer guilty of manslaughter for the fatal shooting of an unarmed black man in 2016.
News outlets report that a jury returned the guilty verdict against Montgomery police officer Aaron Cody Smith for the shooting death of 58-year-old Gregory Gunn.
Smith shot and killed Gunn after he fled from a random stop-and-frisk. The defense maintain that Smith fired in self-defense because Gunn was grabbing a painter’s pole from a porch, but prosecutors say Gunn was never a threat.
Prosecutors had charged Smith with murder. Jurors returned the guilty verdict on the lesser charge of manslaughter.
The trial was moved from Montgomery to Ozark, about 85 miles (135 kilometers) away, because of publicity.


abstract fun setFlowsDrainingModeEnabled(enabled: Boolean): Unit
Sets the value of the node's flows draining mode. If this mode is enabled, the node will reject new flows through RPC, ignore scheduled flows, and do not process initial session messages, meaning that P2P counterparties will not be able to initiate new flows involving the node.


AP Top Political News at 4:14 a.m. EDT
by EndPlayLacking magic of Senate run, O'Rourke drops presidential bid
Top Democrats clash over health care at marquee Iowa event
Is the anti-Trump suburban revolt escalating? Watch Virginia
Why vote GOP in Mississippi? Trump cites impeachment inquiry
The Latest: Trump cites impeachment in Miss. campaign pitch
Trump may face fight over planned move from NYC to Florida
Time is on your side this weekend as daylight saving sunsets
Widespread glitches occur on 1st day of 'Obamacare' sign-ups
World Series champs Washington Nationals get their parade
Trump says Chad Wolf to be next acting DHS secretary


A error has happend when trying to convert your PCAP file to HAR file.
You can go back to try it again, or file a bug on the preject site.


Bob is a slob.  The stacks get bigger as Bob adds stuff to the top. Kit cannot stand the stacks. She thinks they will spill. "You can put this stuff in a box," said Kit. "It will be fun if I help you." Bob did not think boxes were fun. "You are a nag," he said. "These stacks are the best!" "You will be sorry," said Kit. She left Bob with his stacks. Bob felt a penny in his pocket. He put that on the stack. It was sagging. Was the penny the problem" Bob got the penny back from the top of the stack. The stack tilted. It fell! A puff of dust drifted up from the stuff that was in the stack. Kit was back. "We have a big job," said Kit. Bob was happy for Kit's help. "Did you bring a box?" he said with a grin.
in-context


@*
* This template takes a two arguments, a String containing a
* message to display and an AssetsFinder to locate static assets.
*@
@(message: String)(implicit assetsFinder: AssetsFinder)
@main("Sprite Room", assetsFinder) {
Task 7: Multiplayer Sprite Room
@*
* Canvas is used to draw each client's sprite to
* the window
*@
}


Email Id is Required
Email Id is Invalid
Password is Required
Forgot Password ?
Name is Required
Phone Number is Required
Phone Number should be of 10 digits.*
Phone Number Maximum 10 digits.*
Password shoud be of atleast 6 letters
Confirm Password is Required
Password not Matched
Email is Required
Enter a valid email.
Mobile No is Required
Mobile Number Should be 10 digits
Mobile Number Maximum 10 digits
Email ID is Required
Email ID a valid email.


Test of data server availability
TU NEXRAD service
NOTE: This service is currently only available from TU IP addresses.
View JSON result:
https://<IP_ADDRESS>:5000/nexradTS/id=01646500/startdate=2012-01-01/enddate=2012-01-02
HTTP status code:
return text:
USGS real-time stream gauge service
View JSON result:
https://waterservices.usgs.gov/nwis/iv/?format=json&sites=01646500¶meterCd=00060
HTTP status code:
return text:


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{% include patterns/about/index.html %}
{% include patterns/box/index.html %}
{% include patterns/breadcrumbs/index.html %}
{% include patterns/forms/index.html %}
{% include patterns/lists/index.html %}
{% include patterns/summary/index.html %}
{% include patterns/modals/index.html %}
{% include patterns/pagination/index.html %}
{% include patterns/pills/index.html %}
{% include patterns/accordion/index.html %}
{% include patterns/message-box/index.html %}
{% include patterns/info-box/index.html %}
{% include patterns/tables/index.html %}
Version: 0.2.1 -- Updated: {{ site.time }}
FIN.


{% extends 'layout.html' %} {% block title %}Join Transaction{% endblock %} {% block content %}
You've been invited to act as the {{ role }} in the transaction titled "{{ transaction.title }}".
{% if not user %} You must sign in and then return to this page to accept this invitation. {% else %}
{% endif %} {% endblock %}


I know a lot about cars, man. I can look at any car's headlights and tell you exactly which way it's coming. -Mitch Hedberg


Tone.AmplitudeEnvelope is a Tone.Envelope connected to a gain node. Unlike Tone.Envelope, which outputs the envelope's value, Tone.AmplitudeEnvelope accepts an audio signal as the input and will apply the envelope to the amplitude of the signal. Read more about ADSR Envelopes on Wikipedia.
The amount of time it takes for the envelope to go from 0 to it's maximum value.
The period of time after the attack that it takes for the envelope to fall to the sustain value.
The percent of the maximum value that the envelope rests at until the release is triggered.
The amount of time after the release is triggered it takes to reach 0.
var ampEnv = new Tone.AmplitudeEnvelope({
"attack": 0.1,
"decay": 0.2,
"sustain": 1.0,
"release": 0.8
}).toMaster();
//create an oscillator and connect it
var osc = new Tone.Oscillator().connect(ampEnv).start();
//trigger the envelopes attack and release "8t" apart
ampEnv.triggerAttackRelease("8t");
When triggerAttack is called, the attack time is the amount of time it takes for the envelope to reach it's maximum value.
After the attack portion of the envelope, the value will fall over the duration of the decay time to it's sustain value.
The sustain value is the value which the envelope rests at after triggerAttack is called, but before triggerRelease is invoked.
After triggerRelease is called, the envelope's value will fall to it's miminum value over the duration of the release time.
Read the current value of the envelope. Useful for syncronizing visual output to the envelope.
The shape of the attack. Can be any of these strings:
- linear
- exponential
- sine
- cosine
- bounce
- ripple
- step
env.attackCurve = "linear";
//can also be an array
env.attackCurve = [0, 0.2, 0.3, 0.4, 1]
The shape of the release. See the attack curve types.
env.releaseCurve = "linear";
Trigger the attack/decay portion of the ADSR envelope.
//trigger the attack 0.5 seconds from now with a velocity of 0.2
env.triggerAttack("+0.5", 0.2);
Triggers the release of the envelope.
//trigger release immediately
env.triggerRelease();
The scheduled value at the given time.
Get the scheduled value at the given time. This will return the unconverted (raw) value.
triggerAttackRelease is shorthand for triggerAttack, then waiting some duration, then triggerRelease.
//trigger the attack and then the release after 0.6 seconds.
env.triggerAttackRelease(0.6);


|
Simbody
3.5
|
Defines the CoordinateAxis and CoordinateDirection classes. More...
Go to the source code of this file.
Classes | |
| class | SimTK::CoordinateAxis |
| This class, along with its sister class CoordinateDirection, provides convenient manipulation of the three coordinate axes via the definition of three constants XAxis, YAxis, and ZAxis each with a unique subtype and implicit conversion to the integers 0, 1, and 2 whenever necessary. Methods are provided to allow code to be written once that can be used to work with the axes in any order. More... | |
| class | SimTK::CoordinateAxis::XCoordinateAxis |
| class | SimTK::CoordinateAxis::YCoordinateAxis |
| class | SimTK::CoordinateAxis::ZCoordinateAxis |
| class | SimTK::CoordinateDirection |
| A CoordinateDirection is a CoordinateAxis plus a direction indicating the positive or negative direction along that axis. More... | |
| class | SimTK::CoordinateDirection::Negative |
| Use for compile-time construction of a negative CoordinateDirection along one of the coordinate axes. More... | |
| class | SimTK::CoordinateDirection::NegXDirection |
| class | SimTK::CoordinateDirection::NegYDirection |
| class | SimTK::CoordinateDirection::NegZDirection |
Namespaces | |
| SimTK | |
| This is the top-level SimTK namespace into which all SimTK names are placed to avoid collision with other symbols. | |
Variables | |
| const CoordinateAxis::XCoordinateAxis | SimTK::XAxis |
| Constant representing the X coordinate axis; will implicitly convert to the integer 0 when used in a context requiring an integer. More... | |
| const CoordinateAxis::YCoordinateAxis | SimTK::YAxis |
| Constant representing the Y coordinate axis; will implicitly convert to the integer 1 when used in a context requiring an integer. More... | |
| const CoordinateAxis::ZCoordinateAxis | SimTK::ZAxis |
| Constant representing the Z coordinate axis; will implicitly convert to the integer 2 when used in a context requiring an integer. More... | |
| const CoordinateDirection::NegXDirection | SimTK::NegXAxis |
| Global constant indicating -X coordinate direction. More... | |
| const CoordinateDirection::NegYDirection | SimTK::NegYAxis |
| Global constant indicating -Y coordinate direction. More... | |
| const CoordinateDirection::NegZDirection | SimTK::NegZAxis |
| Global constant indicating -Z coordinate direction. More... | |
Defines the CoordinateAxis and CoordinateDirection classes.


|
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| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object dxf2svg.SvgBuilder
This is where all the SVG objects output their results to the final SVG
file.
Methodology:
| Constructor Summary | |
SvgBuilder(DxfConverter dxfc)
Sets switches that control the 'output state'. |
| Method Summary | |
void |
addAttribute(Attribute attrib)
This method allows you to apply attributes to the root element <svg>. |
void |
addJavaScript(java.lang.String javascript)
This method allows extra code specific to the current conversion file to be added on-the-fly. |
protected java.lang.String |
getAdditionalAttributes()
Returns additional attributes if any attributes if there are any. |
boolean |
isJavaScript()
|
protected boolean |
isWiring()
This method detects if the graphic is a wiring diagram. |
protected java.lang.String |
makeFileNameOut(int extension)
Determines the SVG's file name by trimming the DXF's extension and applying one of three possible extensions. |
int |
searchSvgContent(java.util.Vector matchingContent,
java.util.regex.Pattern p)
This method searches the content of the Svg document prior to output. |
void |
submitSvgPatterns(java.util.Vector hatchPatterns)
Allows the submission of hatch patterns for output to the Svg file. |
void |
submitSvgSymbols(java.util.Vector blocks)
Allows the submission of blocks to SvgBuilder for output to the Svg file. |
void |
writeSvgObjectsToFile(java.util.Vector SOut)
Iterates over the Vector that is supplied as an argument and writes its contents to file. |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Constructor Detail |
public SvgBuilder(DxfConverter dxfc)
| Method Detail |
public void addAttribute(Attribute attrib)
protected java.lang.String getAdditionalAttributes()
public void submitSvgPatterns(java.util.Vector hatchPatterns)
public void submitSvgSymbols(java.util.Vector blocks)
public void writeSvgObjectsToFile(java.util.Vector SOut) throws java.io.IOException
java.io.IOException
- if the SVG file can not be written to.protected boolean isWiring()
protected java.lang.String makeFileNameOut(int extension)
The SVG file will always end up with the same path as the original DXF.
extension
- enumerated value defined by the following values:
public int searchSvgContent(java.util.Vector matchingContent, java.util.regex.Pattern p)
Pattern
for more information.)
The matchingContent Vector is where matching content strings are placed for futher processing. This Vector may be null if match counts are required but no content.
The return value is the number of matches found.
public void addJavaScript(java.lang.String javascript)
javascript
- JavaScript as a String.public boolean isJavaScript()
|
|||||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


Eviscerate
Targeting vital weak-points on your enemy causes sustained damage from bleeding.
Spear
${value} Energy Cost
5
${value} Bleeding Damage over ${duration} Second(s)
min: [27.5, 37.5, 50.0, 60.0, 70.0, 82.5, 92.5, 102.5, 115.0, 125.0, 135.0, 147.5, 157.5, 167.5, 180.0] Bleeding Damage over min: 3.0 Second(s)
MaxLevel
10
UltimateLevel
14


lsb_release -d # Generic command for all LSB distros
/etc/os-release # Generic for distros using “systemd”
/etc/issue # Generic but often modified
cat /etc/*release
/etc/SUSE-release # Novell SUSE
/etc/redhat-release, /etc/redhat_version # Red Hat
/etc/fedora-release # Fedora
/etc/slackware-release, /etc/slackware-version # Slackware
/etc/debian_release, /etc/debian_version # Debian
/etc/mandrake-release # Mandrake
/etc/sun-release # Sun JDS
/etc/release # Solaris/Sparc
/etc/gentoo-release # Gentoo
/etc/arch-release # Arch Linux (file will be empty)
arch # OpenBSD; sample: “OpenBSD.amd64”
uname -a # often hints at it pretty well


This is my second year in Hacktoberfest.
I like how big organisations encourage newbies to get into coding and help other people as well and have keen interest in web-development.
I have even done some small projects on this domain. I have also participated in a lot of competitions and like to learn anything new.
Being able to replicate websites that we use in day-to-day lives
and knowing what happens behind the scenes after learning about web-development is what amuses me.


{%extends "index.html" %} {%block head%} {% endblock %} {%block menu%} {% if user_level == 3 %}
Last Backup date: MM/DD/YY
Last delete date: MM/DD/YY
This action will delete all aplications and evaluations made for this application process. All data will be lost.


What a semester! I couldn't imagine creating so many interactive visualizations with JavaScript, HTML, and CSS just three months ago. For this final project, I want to go one step further; I try to get rid of the standard charts we already familiar with. What I want to create here are visualizations with simple appearance but convey rich information.
This project aims to analyze how the market's preference shifts and differs between periods and specific markets. The key factor in exploring this question is sales. The dataset I choose is video games' sales from 1980 to 2017; it is a comprehensive dataset that records each game's company, platform, release year, sales in different regions, critics' rates, etc. This dataset comes from Kaggle, and it is also one of the most popular datasets on that website.
The first visualization is a tessellation of circles. The rows represent the top 10 sales games in each regional market within the selected time range. The circle with a name below is the game, and each circle's size(radius) indicates the sales amount. I separate the years into four periods according to the revolutions that took place in the video game industry:
Tips: Please click the period bottons below to view the sales data in each specific year range, and hover over each circle to check the detailed information.
According to the tessellation above, we can infer that technology development profoundly influenced video game market preference:
Moreover, this visualization tells more information than mentioned above, like different markets' preference and their contribution to the global market. But we don't expand too much; let's move on to the next visualization.
The second visualization is to pick some best-selling games, show the relationship between global sales and regional sales. There are about 16,000 games in the dataset, but most of them are redundant due to their low sales will not help but harms a clear data visualization, so the first step is to filter the bulk dataset. I only kept those games with sales higher than 15 million dollars; only 28 games remaining. Then I chose to place both sales data, global one and regional one, on the same chart because this method gives the reader a straightforward way of sensing the difference between a game's general popularity and regional popularity. Some games might have very high sales, but their sales might be shocking low in several regions, as people in different regions could have utterly different preferences on game types.
I chose the scatter plot for the visualization because each data can be presented as a dot on the chart; I believe this method clearly shows each game's positioning on the scatterplot. I also shaded the circles according to their platforms to help readers easily distinguish one from another. Then, I drew a dashed line between each game's global and regional sales dots to make the related data look more cohesive; it seems like the regional one is "hanging" by the global one.
Tips: Please click the region bottons below to view the sales data in each specific area, and hover over each circle to check the detailed information.
In several extreme examples, like Duck Hunt, Wii Sports, and Super Mario Bros., they have high global sales but only have negligible sales in the Japanese market. These comparisons clearly represent a significant difference in game preference in different markets. Maybe reaching this conclusion is somewhat hasty, as I didn't put the population, which is an essential factor, into consideration.
The second story this visualization tells is how much each regional market contributes to the global market; the shorter the dashed line, the smaller gap between regional sales and global sales. Apparently, the North American market and the European market are the driving force of the global video game industry; Japan, considering its relatively small population but contributes a noticeable share, is still a non-negligible market. And something interesting, most of the game consoles on the visualization are made by Japanese companies.
Two visualizations unveil the changing preference of the video game market. Such changes could have several driving forces; technology and culture are two major factors that significantly influence the market's preference. Also, there might be a discrepancy between the global market and the regional market. Some games might be extremely popular in one market but cause no attention in another market. Analyzing such shifting preferences helps predicting the future market and making a good positioning.


{%- include head.html -%}
{%- include header.html -%} {%- include headerarea.html -%}
{%- include searchBar.html type="mobile" -%}
{{ content }}
{%- include aside.html -%}
{%- include footer.html -%} {%- include navmobile.html -%} {%- include google-analytics.html -%}


--- layout: post title: scriptcs in Sublime Text and Atom date: 2014-10-20 04:38:37.000000000 +02:00 categories: - scriptcs tags: [] status: publish type: post published: true meta: _edit_last: '1' author: login: admin email<EMAIL_ADDRESS>display_name: admin first_name: '' last_name: '' ---
I really love the REPL in scriptcs, and feel comfortable using it. But sometimes, when writing larger scripts its just not a suitable tool. Then it is good that there are other, still lightweight, options out there.
In this post I'll show you how to setup Sublime Text and Atom to use scriptcs for script execution.
Sublime Text has been my favorite text editor for a while, and I use every occasion I get to give it a shout, and hopefully I can convince more people to use it.
To setup using scriptcs in Sublime Text, you need to install the scriptcs plugin. This is done using the great Sublime Package Manager. The Sublime Package Manager is in it self an addon. So open the Sublime Text console, using Ctrl+´
, and run this Powershell script. When you have installed the Sublime Package Manager, open it by using the Ctrl+Shift+P
, type install
and choose Package Control: Install Package
. Now the repositories will be refreshed. Once ready, a dialog will list all available packages. Then type scriptcs
, and press enter
. The scriptcs package will now be installed.
When installed, all .csx
-files will now have text highlighting and you can execute your scripts by pressing Ctrl+B
.
I neat feature that Sublime Text has and which, not to my knowledge, Atom does not have is SublimeRepl or rather an alternative. SublimeREPL is a Sublime Text package which adds a REPL inside Sublime. This REPL is highly configurable, and can run an interpreter inside Sublime, including scriptcs. Again, open the Sublime Package Manager, using Ctrl+Shift+P
, type install
and chose Package Control: Install Package
. Find SublimeREPL
in the list and install it.
When installation is done, you can find the scriptcs REPL in Tools -> SublimeREPL -> ScriptCS
.
The new kid on the block. It is a bit more cumbersome to get scriptcs set up in Atom. Firstly, you need to install the Atom Runner. You would either go through the Atom Package Manager GUI, which is found in the Settings tab (Ctrl-,
) or take it from the command line like this
apm install atom-runner
To get C# highlighting in your scripts you'd also have to add an additional package
apm install language-csharp
Now we need to associate Atom with the .csx
file extension. Open you local config file
Ctrl+Shift+P
This open the config file. Add the following to the config file
'runner':
'extensions':
'csx': 'scriptcs'
Save the file using Ctrl+S
. Now you can write your scripts, save them with the .csx
file extension and run them using the Atom Runner
Ctrl+Shift+P
Press 'R' and select Runner: Run
.
I hope this can help someone getting started using scriptcs. Throw a comment, or give me a shout on Twitter.


Employee View
Employee Edit
Employee Register
Insert New Product
Total Orders
{{total_orders}}
Orders Delivered
{{delivered}}
Out For Delivery
{{out_for_delivery}}
Orders Pending
{{pending}}


Toggle for more options
node
| label | |
| How sensitive is this node to change? | |
| At what stage is this important? | |
| How fast are changes concerning this factor? | |
| At what spatial level can this factor be placed? | |
| Notes on factor | |
| General notes | |
| Supporting literature |
edge
| Type | |
| What is the nature of this relation with respect to your given direction? | |
| At what stage is this important? | |
| How fast is this relation? | |
| Notes on relation | |
| Supporting literature |


---
layout: default
title: Git Commands - Git config Command, git config to set up a existing git repository in your local system.
description: Git config Command, git config to know the configuration of your repository, user name and other setting
keywords: git config, git commands, git git config global, git config --list.
---
Git stash (
git stash
) Command
To get the list of stash in your local system, just type the following commands on terminal git stash list
To apply any of the listed stash above, just type following
git stash apply stash@{10}
How to apply a patch, taken from the command git diff > patchfileName.diff
git apply patchfileName.diff


Created By: {{campaign.createdBy.displayName}}
Deadline: {{campaign.dueDate | date}}
{{campaign.description}}
Amount Needed
Amount Raised
Less Than {{daysLeft | daysflt}} Left
This campaign does not have any backers
| {{backer.userid.displayName}} | {{backer.created | date}} | {{backer.amountDonated | currencyflt}} |


HARD TARGET A film review by Jon Ridge Copyright 1993 Jon Ridge
CAST: Jean-Claude Van Damme, Yancy Butler, Lance Henriksen, Arnold Vosloo, Wilford Brimley DIRECTOR: John Woo SCREENPLAY: Chuck Pfarrer RELEASE: August 20, 1993
For just a couple of years now, a certain film director has been doing for action films what Marisa Tomei did earlier this year for the "love interest" character in film--breathing life into it. If you've not guessed by now, the man I'm talking about is none other than John Woo. The only problem is that Mr. Woo has been doing his thing over in Japan, and not in the U.S. of A. Woo's THE KILLER had so much word of mouth in Japan, that once the film arrived in the states in 1990 it was welcomed with a massive dose of critical praise. Well, the wait is finally over. John Woo is here, and his American debut goes the distance to prove that he is here to stay.
The story is particularly simple: A Vietnam vet is murdered by a group of trigger-happy hunters--partial to that race of human beings--and the man's daughter goes looking for him. It seems he was homeless, and to get the proper tour of her father's homeland, the daughter enlists the help of a down-and-out sailor named Chance Beaudreaux (played by Van Damme). Chance needs two-hundred bucks to ship out of New Orleans, and figures that by taking this young and innocent woman up on her offer, he can get what he needs.
Natalie is definitely convinced. She and Chance soon discover that her father was murdered, and this leads them to cross paths with the leader of the afore-mentioned group (played by Lance Henriksen). *and* we get another murder-of-a-homeless scene. The vet who's killed this time is someone Chance knew as a friend, and--well, you can probably figure out the rest.
The story *is* simple at heart, but it isn't really the story that's important here--it's the story*telling*. This is a dynamite action film. Director John Woo uses techniques--like slow-mo, quick-cut, and freeze frame--that other directors have either taken for granted or have been too afraid to use, and creates an entirely new kind of action movie that most American audiences have never seen before. It's exciting stuff, and it has a truly explosive impact to it (especially in the climax, at an empty warehouse in the bayous). The characterizations *do* leave much to be desired--Van Damme has one grimacing expression plastered on his mug at all times (does this guy *ever* smile...?), and Yancy Butler doesn't have much to do here--but, again, these things are nothing more than serviceable to John Woo's unique directorial style. He's a master at this kind of movie making.
If you see HARD TARGET, but still want more Woo, check out some of his earlier Japanese work (like THE KILLER and HARD BOILED). These movies all have one thing in common: a superior artist at work. I can compare Woo with Quentin Tarantino in that the two are fresh forces in Hollywood who do not need or want to concede with any Hollywood standards. TARGET's ear-slicing scene had to be trimmed in order for the film to attain an R-rating. And perhaps that's saying something, too. Woo has a little to learn about the United States as far as movies are concerned, and the MPAA and censorship. But it's far from too late, and if Woo keeps up the good work he might even be able to break down the MPAA's standards on violence in the movies.
We can only hope.
CRITICAL RATING: *** Rated R, for Violence and Profanity
.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


public interface Synthesizer extends MidiDevice
Synthesizer
generates sound. This usually happens when one of
the Synthesizer
's MidiChannel
objects receives a
noteOn
message, either
directly or via the Synthesizer
object.
Many Synthesizer
s support Receivers
, through which
MIDI events can be delivered to the Synthesizer
.
In such cases, the Synthesizer
typically responds by sending
a corresponding message to the appropriate MidiChannel
, or by
processing the event itself if the event isn't one of the MIDI channel
messages.
The Synthesizer
interface includes methods for loading and
unloading instruments from soundbanks. An instrument is a specification for synthesizing a
certain type of sound, whether that sound emulates a traditional instrument or is
some kind of sound effect or other imaginary sound. A soundbank is a collection of instruments, organized
by bank and program number (via the instrument's Patch
object).
Different Synthesizer
classes might implement different sound-synthesis
techniques, meaning that some instruments and not others might be compatible with a
given synthesizer.
Also, synthesizers may have a limited amount of memory for instruments, meaning
that not every soundbank and instrument can be used by every synthesizer, even if
the synthesis technique is compatible.
To see whether the instruments from
a certain soundbank can be played by a given synthesizer, invoke the
isSoundbankSupported
method of
Synthesizer
.
"Loading" an instrument means that that instrument becomes available for
synthesizing notes. The instrument is loaded into the bank and
program location specified by its Patch
object. Loading does
not necessarily mean that subsequently played notes will immediately have
the sound of this newly loaded instrument. For the instrument to play notes,
one of the synthesizer's MidiChannel
objects must receive (or have received)
a program-change message that causes that particular instrument's
bank and program number to be selected.
MidiDevice.Info
| Modifier and Type | Method and Description |
|---|---|
Instrument[] |
getAvailableInstruments()
Obtains a list of instruments that come with the synthesizer.
|
MidiChannel[] |
getChannels()
Obtains the set of MIDI channels controlled by this synthesizer.
|
Soundbank |
getDefaultSoundbank()
Obtains the default soundbank for the synthesizer, if one exists.
|
long |
getLatency()
Obtains the processing latency incurred by this synthesizer, expressed in
microseconds.
|
Instrument[] |
getLoadedInstruments()
Obtains a list of the instruments that are currently loaded onto this
Synthesizer . |
int |
getMaxPolyphony()
Obtains the maximum number of notes that this synthesizer can sound simultaneously.
|
VoiceStatus[] |
getVoiceStatus()
Obtains the current status of the voices produced by this synthesizer.
|
boolean |
isSoundbankSupported(Soundbank soundbank)
Informs the caller whether this synthesizer is capable of loading
instruments from the specified soundbank.
|
boolean |
loadAllInstruments(Soundbank soundbank)
Loads onto the
Synthesizer all instruments contained
in the specified Soundbank . |
boolean |
loadInstrument(Instrument instrument)
Makes a particular instrument available for synthesis.
|
boolean |
loadInstruments(Soundbank soundbank,
Patch[] patchList)
Loads the instruments referenced by the specified patches, from the
specified
Soundbank . |
boolean |
remapInstrument(Instrument from,
Instrument to)
Remaps an instrument.
|
void |
unloadAllInstruments(Soundbank soundbank)
Unloads all instruments contained in the specified
Soundbank . |
void |
unloadInstrument(Instrument instrument)
Unloads a particular instrument.
|
void |
unloadInstruments(Soundbank soundbank,
Patch[] patchList)
Unloads the instruments referenced by the specified patches, from the MIDI sound bank specified.
|
close, getDeviceInfo, getMaxReceivers, getMaxTransmitters, getMicrosecondPosition, getReceiver, getReceivers, getTransmitter, getTransmitters, isOpen, open
int getMaxPolyphony()
getVoiceStatus()
long getLatency()
Although the latency is expressed in microseconds, a synthesizer's actual measured delay may vary over a wider range than this resolution suggests. For example, a synthesizer might have a worst-case delay of a few milliseconds or more.
MidiChannel[] getChannels()
MidiChannel
that
receives the MIDI messages sent on that channel number.
The MIDI 1.0 specification provides for 16 channels, so this
method returns an array of at least 16 elements. However, if this synthesizer
doesn't make use of all 16 channels, some of the elements of the array
might be null
, so you should check each element
before using it.
MidiChannel
objects managed by this
Synthesizer
. Some of the array elements may be null
.VoiceStatus[] getVoiceStatus()
Synthesizer
does not provide voice
information, the returned array will always be of length 0. Otherwise,
its length is always equal to the total number of voices, as returned by
getMaxPolyphony()
. (See the VoiceStatus
class
description for an explanation of synthesizer voices.)VoiceStatus
objects that supply
information about the corresponding synthesizer voicesgetMaxPolyphony()
,
VoiceStatus
boolean isSoundbankSupported(Soundbank soundbank)
IllegalArgumentException
.soundbank
- soundbank for which support is queriedtrue
if the soundbank is supported, otherwise false
loadInstruments(javax.sound.midi.Soundbank, javax.sound.midi.Patch[])
,
loadAllInstruments(javax.sound.midi.Soundbank)
,
unloadInstruments(javax.sound.midi.Soundbank, javax.sound.midi.Patch[])
,
unloadAllInstruments(javax.sound.midi.Soundbank)
,
getDefaultSoundbank()
boolean loadInstrument(Instrument instrument)
Patch
object, so that if a program-change message is
received (or has been received) that causes that patch to be selected,
subsequent notes will be played using the sound of
instrument
. If the specified instrument is already loaded,
this method does nothing and returns true
.
The instrument must be part of a soundbank
that this Synthesizer
supports. (To make sure, you can use
the getSoundbank
method of Instrument
and the
isSoundbankSupported
method of Synthesizer
.)
instrument
- instrument to loadtrue
if the instrument is successfully loaded (or
already had been), false
if the instrument could not be
loaded (for example, if the synthesizer has insufficient
memory to load it)IllegalArgumentException
- if this
Synthesizer
doesn't support the specified instrument's
soundbankunloadInstrument(javax.sound.midi.Instrument)
,
loadInstruments(javax.sound.midi.Soundbank, javax.sound.midi.Patch[])
,
loadAllInstruments(javax.sound.midi.Soundbank)
,
remapInstrument(javax.sound.midi.Instrument, javax.sound.midi.Instrument)
,
SoundbankResource.getSoundbank()
,
MidiChannel.programChange(int, int)
void unloadInstrument(Instrument instrument)
instrument
- instrument to unloadIllegalArgumentException
- if this
Synthesizer
doesn't support the specified instrument's
soundbankloadInstrument(javax.sound.midi.Instrument)
,
unloadInstruments(javax.sound.midi.Soundbank, javax.sound.midi.Patch[])
,
unloadAllInstruments(javax.sound.midi.Soundbank)
,
getLoadedInstruments()
,
remapInstrument(javax.sound.midi.Instrument, javax.sound.midi.Instrument)
boolean remapInstrument(Instrument from, Instrument to)
to
takes the
place of instrument from
.from
was located at bank number 2,
program number 11, remapping causes that bank and program location
to be occupied instead by to
.from
is unloaded.
To cancel the remapping reload instrument from
by
invoking one of loadInstrument(javax.sound.midi.Instrument)
, loadInstruments(javax.sound.midi.Soundbank, javax.sound.midi.Patch[])
or loadAllInstruments(javax.sound.midi.Soundbank)
.
from
- the Instrument
object to be replacedto
- the Instrument
object to be used in place
of the old instrument, it should be loaded into the synthesizertrue
if the instrument succeessfully remapped,
false
if feature is not implemented by synthesizerIllegalArgumentException
- if instrument
from
or instrument to
aren't supported by
synthesizer or if instrument to
is not loadedNullPointerException
- if from
or
to
parameters have null valueloadInstrument(javax.sound.midi.Instrument)
,
loadInstruments(javax.sound.midi.Soundbank, javax.sound.midi.Patch[])
,
loadAllInstruments(javax.sound.midi.Soundbank)
Soundbank getDefaultSoundbank()
null
if one does not exist.isSoundbankSupported(javax.sound.midi.Soundbank)
Instrument[] getAvailableInstruments()
Note that you don't use this method to find out which instruments are
currently loaded onto the synthesizer; for that purpose, you use
getLoadedInstruments()
.
Nor does the method indicate all the instruments that can be loaded onto
the synthesizer; it only indicates the subset that come with the synthesizer.
To learn whether another instrument can be loaded, you can invoke
isSoundbankSupported()
, and if the instrument's
Soundbank
is supported, you can try loading the instrument.
getLoadedInstruments()
,
isSoundbankSupported(Soundbank)
,
loadInstrument(javax.sound.midi.Instrument)
Instrument[] getLoadedInstruments()
Synthesizer
.loadInstrument(javax.sound.midi.Instrument)
,
getAvailableInstruments()
,
Soundbank.getInstruments()
boolean loadAllInstruments(Soundbank soundbank)
Synthesizer
all instruments contained
in the specified Soundbank
.soundbank
- the Soundbank
whose are instruments are
to be loadedtrue
if the instruments are all successfully loaded (or
already had been), false
if any instrument could not be
loaded (for example, if the Synthesizer
had insufficient memory)IllegalArgumentException
- if the requested soundbank is
incompatible with this synthesizer.isSoundbankSupported(javax.sound.midi.Soundbank)
,
loadInstrument(javax.sound.midi.Instrument)
,
loadInstruments(javax.sound.midi.Soundbank, javax.sound.midi.Patch[])
void unloadAllInstruments(Soundbank soundbank)
Soundbank
.soundbank
- soundbank containing instruments to unloadIllegalArgumentException
- thrown if the soundbank is not supported.isSoundbankSupported(javax.sound.midi.Soundbank)
,
unloadInstrument(javax.sound.midi.Instrument)
,
unloadInstruments(javax.sound.midi.Soundbank, javax.sound.midi.Patch[])
boolean loadInstruments(Soundbank soundbank, Patch[] patchList)
Soundbank
. Each of the Patch
objects
indicates a bank and program number; the Instrument
that
has the matching Patch
is loaded into that bank and program
location.soundbank
- the Soundbank
containing the instruments to loadpatchList
- list of patches for which instruments should be loadedtrue
if the instruments are all successfully loaded (or
already had been), false
if any instrument could not be
loaded (for example, if the Synthesizer
had insufficient memory)IllegalArgumentException
- thrown if the soundbank is not supported.isSoundbankSupported(javax.sound.midi.Soundbank)
,
Instrument.getPatch()
,
loadAllInstruments(javax.sound.midi.Soundbank)
,
loadInstrument(javax.sound.midi.Instrument)
,
Soundbank.getInstrument(Patch)
,
Sequence.getPatchList()
void unloadInstruments(Soundbank soundbank, Patch[] patchList)
soundbank
- soundbank containing instruments to unloadpatchList
- list of patches for which instruments should be unloadedIllegalArgumentException
- thrown if the soundbank is not supported.unloadInstrument(javax.sound.midi.Instrument)
,
unloadAllInstruments(javax.sound.midi.Soundbank)
,
isSoundbankSupported(javax.sound.midi.Soundbank)
,
Instrument.getPatch()
,
loadInstruments(javax.sound.midi.Soundbank, javax.sound.midi.Patch[])
Submit a bug or feature
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name: inverse layout: true class: center, middle, inverse --- #\#NoEstimates --- layout: false .left-column[ ## What is it? ## Questions ] .right-column[ Focuces on softwareengineering practices that aim at making estimates redundant. - What is the problem with estimates? - What is the basic approach? - How can it be done? ] --- template: inverse ##What is the problem with estimates? --- .left-column[ ## Estimates ] .right-column[ *the right estimate at the time of the project bid is actually the wrong estimate in the end* - .red[Hofstadter's Law] It always takes longer than you expect, even when you take into account Hofstadter's Law. - .red[Parkinson’s Law] No work will ever be completed before the time allocated to it. - Essential- / Accidental-complication - Complexity ] --- template: inverse ## Basic approach? --- .left-column[ ## Basic approach ] .right-column[ * Working software is the primary measure of progress. * Prioritization comes before estimation. * Predict the system thoughput through observed data ] --- template: inverse ## How can it be done? --- .left-column[ ## How can it be done? ] .right-column[ - *Requirements need to be written in a way that allows you to measure progress.* - *Progress is measured by Running-Tested-Stories.* - Horizontal vs vertical slicing - Vertical slicing and flexibility ] --- .left-column[ ## How can it be done? ] .right-column[ *Stories should have a set of properties commonly called INVEST* * Independent * Negotiable * Valuable * Essential * Small * Testable ] --- .left-column[ ## How can it be done? ] .right-column[ - *Determining progress from historical data* - Look at your data - Implementation strategy ] --- name: last-page template: inverse ## That's all for now! Slideshow created using [remark](http://github.com/gnab/remark).