Elixir
Table of Contents
1 Syntax
1.1 Match Operator (Pattern Matching)
In Elixir,
=
is a match operator: it looks for a way to make the left side the same as on the right.a = 1 # a becomes 1 1 = a # gives back 1 2 = a # error: cannot change value of 2, only value on LHS can be changed list = [1, 2, 3] [a, b, c] = [1, 2, 3] # matches a to 1, b : 2, c : 3
- A literal value in the pattern matches the exact value
A variable in the pattern matches by taking on the corresponding value
list = [1, 2, [1, 2, 3]] [a, b, c] = list a # 1 b # 2 c # [1, 2, 3]
1.1.1 Don't Care _
_
will ignore a value during the match.Like a wildcard saying "I'll accept any value here".
[1, _, _] = [1, 2, 3] # [1, 2, 3] [1, _, _] = [1, "c", "d"] # [1, "c", "d"]
[1, _, _]
matches any list of length three with first element = 1.
1.1.2 Pin Operator ^
to force Elixir to use existing value of the variable in the pattern, prefix the variable with
^
.a = 1 [^a, 2, 3] = [1, 2, 3] # gives [1, 2, 3] [^a, 2, 3] = [4, 2, 3] # give error, a cannot be matched to anything other than 1
1.1.3 v/s Erlang
- Elixir's pattern matching works same as Erlang, except in Erlang, a variable
once matched cannot be matched again.
- Erlang's meaning of
=
is similar to algebraic=
, when we sayx = a + 2
, we do not again value ofa + 2
to x, instead say bothx
anda + 2
have same value.
- Erlang's meaning of
1.2 Immutable Data
- Uses persistent data structure (at least for list)
- Each process has its own heap. The data in application is divided in these
heaps and so each individual heap is much much smaller than would have been
the case if all the data had been in single heap.
- as a result garbage collection runs faster.
- if a process terminates before its heap becomes full, all its data is discarded - no garbage collection is required.
1.3 Built in types
- Value types:
- arbitrary sized integers
- size of integers can grow as required
- decimal numbers can be written using
_
to separate groups of 3 digits- Example:
100_000
,1_000_000
- Example:
- floating point numbers
- IEEE 754: 16 digits of accuracy
- atoms
- constants that represents something's name
- written using leading
:
- Example:
:is_binary?
,:tops
- Example:
- written using leading
- constants that represents something's name
- ranges
- start..end, start and end are integers
- regular expression
~{regexp}
, here{}
are delimiters–any non alphanumeric characters can be used as delimiters.- PCRE compatible
- arbitrary sized integers
- System types:
- PIDs and ports
- References
- Collection types:
- Tuples
{1, 2}
,{1, "string", :atoms}
- Common for functions to return tuple where first element in tuple is
:ok
- a little closer to array in terms of implementation
accessing:
elem({12, "thirteen"}, 0)
12
- Lists
- Linked list implementation - O(n) time retrieval complexity.
- List specific operations:
- Concatenation:
[1, 2 , 3] ++ [4, 5, 6]
→[1, 2, 3, 4, 5, 6]
- Difference:
[1, 2, 3, 5] -- [1, 2]
→[3, 5]
- Membership:
1 in [1, 2, 3]
→true
- Keyword list:
- syntactic sugar which takes in
[ name: "Texas", country: "US" ]
and converts to list of 2 value tuples:[{:name, "Texas"}, {:country, "US"}]
- syntactic sugar which takes in
- Concatenation:
- Maps
- Syntax:
%{ key => value, key => value }
If key is an atom, you can use the same shortcut that you use for keyword list:
colors = %{ red: 0xff0000, blue: 0x0000ff, green: 0x00ff00} colors[:read] #gives 0xff0000
- access using
map[key]
syntax- if atoms are keys, you can also use
.
(dot) notationmap.value
- if atoms are keys, you can also use
- Syntax:
- Binaries
- used to access data as sequence of bits and bytes
- helpful to represent JPEG, unicode etc
- Tuples
- Functions
- Truth
true
,false
,nil
(nil
is false)- corresponds to atoms
:true
,:false
,:nil
1.3.1 Operators
there is strict equality operator similar to JavaScript
a === b # 1 == 1.0 is false a == b # 1 == 1.0 is true
- Usual comparison operator included
or
,and
,not
div
gives integer arithmaticrem
is remainder operator, differs from modulo operator in that the result has same sign as functions first argument:(rem(11, 3) → 2)
with
operator is similar to Python'swith
except it works with pattern matching allowing alternate values in case pattern matching fails.
1.4 Anonymous Functions
1.4.1 Syntax
fn (a, b) -> a + b (a, b, c) -> a + b + c end sum = fn (a, b) -> a + b end sum.(1, 2) # gives 3
** (CompileError) iex:1: cannot mix clauses with different arities in anonymous functions (iex) expanding macro: IEx.Helpers.import_file/1 iex:10: (file)
- Use
.
to invoke a annonymous function- Don't need
.
to invoke named function
- Don't need
- When we invoke
sum.(1, 2)
,(1, 2)
is assigned to(a, b)
- assigning is pattern matching
- Elixir tries to match
(1, 2)
with(a, b)
1.4.2 Nested function
functions can be nested
fn -> (fn -> "Hello from inner" end) end
#Function<20.99386804/0 in :erl_eval.expr/5>
They have closures - inner functions remembers their original environment.
prefixer = fn prefix -> fn str -> "#{prefix} #{str}" end end respectify = prefixer.("Sir") respectify.("Tagore")
"Sir Tagore"
1.4.3 &
Notation
syntactic sugar for short helper functions
times_2 = &(&1 * 2) # same as (fn a -> 2 * a) times_2.(12)
24
- Here
&1
,&2
… so on corresponds to first argument, second argument and so on. - If the anonymous function is used to call some other function, Elixir can optimize away the outer call.
Exercises
#Enum.map [1,2,3,4], fn x -> x + 2 end Enum.map [1,2,3,4], &(&1 + 2) #Enum.each [1,2,3,4], fn x -> IO.inspect x end Enum.each [1,2,3,4], &(IO.inspect &1)
1 2 3 4 :ok
1.5 Modules and Named Functions
1.5.1 Function identification
A function is identified by its name and arity
defmodule Times do def double(n) do # double/1 n * 2 end def doubleTrouble(n, m) do # doubleTrouble/2 a = n * 2 m * n * a end end
1.5.2 Function call and pattern matching
defmodule Fibonacci do def of(0), do: 0 def of(1), do: 1 def of(n), do: of(n - 1) + of(n - 2) end Fibonacci.of(15)
610
- Elixir warns about incorrect pattern ordering
defmodule BadFibonacci do def of(n), do: of(n - 1) + of(n - 2) def of(0), do: 0 def of(1), do: 1 end
[33mwarning: [0mthis clause cannot match because a previous clause at line 2 always matches iex:3 [33mwarning: [0mthis clause cannot match because a previous clause at line 2 always matches iex:4 {:module, BadFibonacci, <<70, 79, 82, 49, 0, 0, 4, 12, 66, 69, 65, 77, 65, 116, 85, 56, 0, 0, 0, 92, 0, 0, 0, 10, 19, 69, 108, 105, 120, 105, 114, 46, 66, 97, 100, 70, 105, 98, 111, 110, 97, 99, 99, 105, 8, 95, 95, ...>>, {:of, 1}}
1.5.3 Guard Clauses
Pattern matching allows Elixir to choose a function based on the arguments passed.
Clauses allow functions to be chosen based on some arbitary predicate. Clauses
are predicates that are attached to function definition using one or more
when
clause.
defmodule Guard do def of(x) when is_number(x) do IO.puts "#{x} is a number" end def of(x) when is_list(x) do IO.puts "#{x} is a list" end def of(x) when is_atom(x) do IO.puts "#{x} is an atom" end end Guard.of(12)
12 is a number :ok
A good use case would be to allow application of
Fibonacci.of
to allow only positive numbers by adding guard:defmodule Fibonacci do # ... rest of methods def of(n) when n > 2 do of(n - 2) + of(n - 1) end end
1.5.4 Default parameters
- default parameters are allowed in any order.
- parameters passed are matched left to right.
Syntax:
defmodule Dparameters do def func(p1, p2 \\ 2, p3 \\ 3, p4) do IO.inspect [p1, p2, p3, p4] end end Dparameters.func("a", "b") Dparameters.func("a", "b", "c") Dparameters.func("a", "b", "c", "d")
["a", 2, 3, "b"] ["a", "b", 3, "c"] ["a", "b", "c", "d"]
1.5.5 Exercise - 6
defmodule Chop do def guess(actual, low..high) when (low <= actual and low <= high) do guess_helper(actual, low..high) end def guess_helper(actual, low..high) when (actual < div(low + high, 2)) do IO.puts "Is it #{div(low + high, 2)}" guess_helper(actual, low..div(low + high, 2)) end def guess_helper(actual, low..high) when (actual == div(low + high, 2)) do div(low + high, 2) end def guess_helper(actual, low..high) when (div(low + high, 2) < actual) do IO.puts "Is it #{div(low + high, 2)}" guess_helper(actual, div(low + high, 2)..high) end end Chop.guess(273, 1..1000)
Is it 500 Is it 250 Is it 375 Is it 312 Is it 281 Is it 265 273
- Note that we have not used
if
statements yet.
1.5.6 Private functions
defp
defines private function – a function that can be called only within a moduledefp
is a macro- all function with multiple heads should be either public or private but not mixed
Syntax
defp priFun(n), do: IO.puts("I'm a private fun")
1.5.7 Pipe Operator |>
|>
operator takes result of expression on left and inserts it as the first parameter of the function invocation to its right.- We can provide 2nd arguments if needed
syntax
top_10_marks = get_top(get_marks(get_students(:class9)), 10) # can be written as top_10_marks = get_students(:class9) |> get_marks |> get_top(10)
1.5.8 Modules
- can be nested
- call function in nested module as
OuterModule.InnerModule.funName
- module nesting is an illusion – Elixir puts all modules in global namespace and prepends outer module name to inner module name with a "."
import
puts all function in module in current scope.import List, only: [flatten: 1, duplicate: 2] # optional second parameter lets you control which functions or macros are # imported. # you can use only: or except:
1.5.9 Alias
we can make alias for modules, specially nested modules
alias OuterModule.Innermodule.InnerModule.Parser, as: Parser
1.5.10 Module attributes
- each module have associated metadata. Each item is called attribute
@name value
attributes can be defined at top level and can be accessed at any level
defmodule CoolModule do @author "Anurag Peshne" def author do @author end end CoolModule.author
"Anurag Peshne"
- Attributes are not variables. Use them for configuration and metadata only.
- Can be used instead of constants.
- Attributes are not variables. Use them for configuration and metadata only.
Internally, module names are just atoms. When you write a name starting with an uppercase letter, Elixir converts it internally into an atom.
IO
gets converted toElixir.IO
IO.puts(is_atom IO) IO.puts(to_string IO) IO.puts :"Elixir.IO" == IO # so IO can be written as :"Elixir.IO".puts("hello real module")
true Elixir.IO true hello real module :ok
1.5.11 Interoperability
- Erlang variables starts with an uppercase letter
- and atoms are lowercase names
- To call Erlang's module, say
timer
, use atom:timer
in Elixir Erlang's
crypto
:crypto.hash(:md5, "input string") |> Base.encode16()
"164C375B4A5DF44A332CA34BDA6CBA9D"
1.6 Lists and Recursion
- List consists of head and tail which is a list itself.
list can be denoted using
|
operator, which divides heads and tails. This can be helpful in pattern matching.[a, b, c] = [1, 2, 3] IO.puts "#{a}, #{b}, #{c}" [head | tail] = [1, 2, 3] IO.puts head tail
1, 2, 3 1 [2, 3]
Example: sum of list
defmodule ListOps do def sum([]) do 0 end def sum([head | tail]) do head + sum(tail) end end ListOps.sum([1,2,3,4,5])
15
- This is classic ML
1.6.1 Cons
take a list and return list of square
defmodule ListOps do def sqList([]) do [] end def sqList([head | tail]) do [head * head | sqList(tail)] end end ListOps.sqList([1,2,3,4])
[1, 4, 9, 16]
Map:
defmodule MyMap do def map([], _func), do: [] def map([head | tail], func), do: [func.(head) | map(tail, func)] end MyMap.map([1,2,3,4], &(&1 * &1))
[1, 4, 9, 16]
- Note the
.
during application offunc
in body ofmap
.
- Note the
1.7 Maps
1.7.1 Maps
- keyword lists
- map:
%{name: value}
1.7.2 Structs
- a map that has fixed set of fields and default values for those fields, and we can pattern match by type as well as content.
The name of the module is name of the map type. Inside module use
defstruct
macro to define the struct's member.defmodule Subscriber do defstruct name: "", paid: false, over_18: true end
- we can add struct specific functions in module.
1.8 Processing Collections
1.8.1 Enums
- greedy
1.8.2 Stream
- lazy
- Infinite stream possible
1.9 Strings
heredocs
a_string = " a string can span multiple lines "
- Sigils
- a symbol with magical powers
- A sigil starts with
~
followed by upper case or lowercase letter~D
date~r
regular expression etc
1.9.1 Single quote and double quote
- double quote are strings
- double quoted strings are binaries
- single quote are character list
1.10 Control Flow
1.10.1 if
and unless
if <condition> do: <statments> [else: statements]
unless <condition> do: <statments> [else: statments]
if
andunless
act opposite:unless 1 == 2 do :ok else "Error" end
:ok
1.10.2 cond
- similar to lisp
cond
:takes in series of condition and evaluates them:
val = 2 cond do val == 1 -> "one" val == 2 -> "two" val == 3 -> "three" end
"two"
1.10.3 case
matches value against set of patterns
val = 3 case val do 1 -> "One" 2 -> "Two" 3 -> "Three" end
"Three"
1.11 Exceptions
raise "Fatal!" # raises RuntimeError raise RuntimeError, message: "Fatal runtime error"
1.11.1 Handling Exception
case File.open("non_existing_file") do {:ok, file} -> process(file) {:error, message} -> IO.puts :stderr, "Couldn't open file" end


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public static interface Pack200.Packer
Pack200.newPacker()
.
The high degree of compression is achieved
by using a number of techniques described in the JSR 200 specification.
Some of the techniques are sorting, re-ordering and co-location of the
constant pool.
The pack engine is initialized to an initial state as described
by their properties below.
The initial state can be manipulated by getting the
engine properties (using properties()
) and storing
the modified properties on the map.
The resource files will be passed through with no changes at all.
The class files will not contain identical bytes, since the unpacker
is free to change minor class file features such as constant pool order.
However, the class files will be semantically identical,
as specified in
The Java™ Virtual Machine Specification.
By default, the packer does not change the order of JAR elements. Also, the modification time and deflation hint of each JAR element is passed unchanged. (Any other ZIP-archive information, such as extra attributes giving Unix file permissions, are lost.)
Note that packing and unpacking a JAR will in general alter the bytewise contents of classfiles in the JAR. This means that packing and unpacking will in general invalidate any digital signatures which rely on bytewise images of JAR elements. In order both to sign and to pack a JAR, you must first pack and unpack the JAR to "normalize" it, then compute signatures on the unpacked JAR elements, and finally repack the signed JAR. Both packing steps should use precisely the same options, and the segment limit may also need to be set to "-1", to prevent accidental variation of segment boundaries as class file sizes change slightly.
(Here's why this works: Any reordering the packer does of any classfile structures is idempotent, so the second packing does not change the orderings produced by the first packing. Also, the unpacker is guaranteed by the JSR 200 specification to produce a specific bytewise image for any given transmission ordering of archive elements.)
In order to maintain backward compatibility, the pack file's version is set to accommodate the class files present in the input JAR file. In other words, the pack file version will be the latest, if the class files are the latest and conversely the pack file version will be the oldest if the class file versions are also the oldest. For intermediate class file versions the corresponding pack file version will be used. For example: If the input JAR-files are solely comprised of 1.5 (or lesser) class files, a 1.5 compatible pack file is produced. This will also be the case for archives that have no class files. If the input JAR-files contains a 1.6 class file, then the pack file version will be set to 1.6.
Note: Unless otherwise noted, passing a null argument to a
constructor or method in this class will cause a NullPointerException
to be thrown.
| Modifier and Type | Field and Description |
|---|---|
static String |
CLASS_ATTRIBUTE_PFX
When concatenated with a class attribute name,
indicates the format of that attribute,
using the layout language specified in the JSR 200 specification.
|
static String |
CODE_ATTRIBUTE_PFX
When concatenated with a code attribute name,
indicates the format of that attribute.
|
static String |
DEFLATE_HINT
|
static String |
EFFORT
If this property is set to a single decimal digit, the packer will
use the indicated amount of effort in compressing the archive.
|
static String |
ERROR
The string "error", a possible value for certain properties.
|
static String |
FALSE
The string "false", a possible value for certain properties.
|
static String |
FIELD_ATTRIBUTE_PFX
When concatenated with a field attribute name,
indicates the format of that attribute.
|
static String |
KEEP
The string "keep", a possible value for certain properties.
|
static String |
KEEP_FILE_ORDER
If this property is set to
TRUE , the packer will transmit
all elements in their original order within the source archive. |
static String |
LATEST
The string "latest", a possible value for certain properties.
|
static String |
METHOD_ATTRIBUTE_PFX
When concatenated with a method attribute name,
indicates the format of that attribute.
|
static String |
MODIFICATION_TIME
If this property is set to the special string
LATEST ,
the packer will attempt to determine the latest modification time,
among all the available entries in the original archive or the latest
modification time of all the available entries in each segment. |
static String |
PASS
The string "pass", a possible value for certain properties.
|
static String |
PASS_FILE_PFX
Indicates that a file should be passed through bytewise, with no
compression.
|
static String |
PROGRESS
The unpacker's progress as a percentage, as periodically
updated by the unpacker.
|
static String |
SEGMENT_LIMIT
This property is a numeral giving the estimated target size N
(in bytes) of each archive segment.
|
static String |
STRIP
The string "strip", a possible value for certain properties.
|
static String |
TRUE
The string "true", a possible value for certain properties.
|
static String |
UNKNOWN_ATTRIBUTE
Indicates the action to take when a class-file containing an unknown
attribute is encountered.
|
| Modifier and Type | Method and Description |
|---|---|
default void |
addPropertyChangeListener(PropertyChangeListener listener)
Deprecated.
The dependency on
PropertyChangeListener creates
a significant impediment to future modularization of the
Java platform. This method will be removed in a future
release.
Applications that need to monitor progress of the packer
can poll the value of the PROGRESS
property instead. |
void |
pack(JarFile in,
OutputStream out)
Takes a JarFile and converts it into a Pack200 archive.
|
void |
pack(JarInputStream in,
OutputStream out)
Takes a JarInputStream and converts it into a Pack200 archive.
|
SortedMap<String,String> |
properties()
Get the set of this engine's properties.
|
default void |
removePropertyChangeListener(PropertyChangeListener listener)
Deprecated.
The dependency on
PropertyChangeListener creates
a significant impediment to future modularization of the
Java platform. This method will be removed in a future
release. |
static final String SEGMENT_LIMIT
As a special case, a value of -1 will produce a single large segment with all input files, while a value of 0 will produce one segment for each class. Larger archive segments result in less fragmentation and better compression, but processing them requires more memory.
The size of each segment is estimated by counting the size of each input file to be transmitted in the segment, along with the size of its name and other transmitted properties.
The default is -1, which means the packer will always create a single segment output file. In cases where extremely large output files are generated, users are strongly encouraged to use segmenting or break up the input file into smaller JARs.
A 10Mb JAR packed without this limit will typically pack about 10% smaller, but the packer may require a larger Java heap (about ten times the segment limit).
static final String KEEP_FILE_ORDER
TRUE
, the packer will transmit
all elements in their original order within the source archive.
If it is set to FALSE
, the packer may reorder elements,
and also remove JAR directory entries, which carry no useful
information for Java applications.
(Typically this enables better compression.)
The default is TRUE
, which preserves the input information,
but may cause the transmitted archive to be larger than necessary.
static final String EFFORT
The special value 0 instructs the packer to copy through the original JAR file directly, with no compression. The JSR 200 standard requires any unpacker to understand this special case as a pass-through of the entire archive.
The default is 5, investing a modest amount of time to produce reasonable compression.
static final String DEFLATE_HINT
TRUE
or FALSE
, the packer
will set the deflation hint accordingly in the output archive, and
will not transmit the individual deflation hints of archive elements.
If this property is set to the special string KEEP
, the packer
will attempt to determine an independent deflation hint for each
available element of the input archive, and transmit this hint separately.
The default is KEEP
, which preserves the input information,
but may cause the transmitted archive to be larger than necessary.
It is up to the unpacker implementation to take action upon the hint to suitably compress the elements of the resulting unpacked jar.
The deflation hint of a ZIP or JAR element indicates whether the element was deflated or stored directly.
static final String MODIFICATION_TIME
LATEST
,
the packer will attempt to determine the latest modification time,
among all the available entries in the original archive or the latest
modification time of all the available entries in each segment.
This single value will be transmitted as part of the segment and applied
to all the entries in each segment, SEGMENT_LIMIT
.
This can marginally decrease the transmitted size of the archive, at the expense of setting all installed files to a single date.
If this property is set to the special string KEEP
,
the packer transmits a separate modification time for each input
element.
The default is KEEP
, which preserves the input information,
but may cause the transmitted archive to be larger than necessary.
It is up to the unpacker implementation to take action to suitably set the modification time of each element of its output file.
SEGMENT_LIMIT
,
Constant Field Valuesstatic final String PASS_FILE_PFX
There is no pathname transformation, except that the system file separator is replaced by the JAR file separator '/'.
The resulting file names must match exactly as strings with their occurrences in the JAR file.
If a property value is a directory name, all files under that directory will be passed also.
Examples:
Map p = packer.properties();
p.put(PASS_FILE_PFX+0, "mutants/Rogue.class");
p.put(PASS_FILE_PFX+1, "mutants/Wolverine.class");
p.put(PASS_FILE_PFX+2, "mutants/Storm.class");
# Pass all files in an entire directory hierarchy:
p.put(PASS_FILE_PFX+3, "police/");
static final String UNKNOWN_ATTRIBUTE
ERROR
,
STRIP
, and PASS
.
The string ERROR
means that the pack operation
as a whole will fail, with an exception of type IOException
.
The string
STRIP
means that the attribute will be dropped.
The string
PASS
means that the whole class-file will be passed through
(as if it were a resource file) without compression, with a suitable warning.
This is the default value for this property.
Examples:
Map p = pack200.getProperties();
p.put(UNKNOWN_ATTRIBUTE, ERROR);
p.put(UNKNOWN_ATTRIBUTE, STRIP);
p.put(UNKNOWN_ATTRIBUTE, PASS);
static final String CLASS_ATTRIBUTE_PFX
For example, the effect of this option is built in:
pack.class.attribute.SourceFile=RUH
.
The special strings ERROR
, STRIP
, and PASS
are
also allowed, with the same meaning as UNKNOWN_ATTRIBUTE
.
This provides a way for users to request that specific attributes be
refused, stripped, or passed bitwise (with no class compression).
Code like this might be used to support attributes for JCOV:
Map p = packer.properties();
p.put(CODE_ATTRIBUTE_PFX+"CoverageTable", "NH[PHHII]");
p.put(CODE_ATTRIBUTE_PFX+"CharacterRangeTable", "NH[PHPOHIIH]");
p.put(CLASS_ATTRIBUTE_PFX+"SourceID", "RUH");
p.put(CLASS_ATTRIBUTE_PFX+"CompilationID", "RUH");
Code like this might be used to strip debugging attributes:
Map p = packer.properties();
p.put(CODE_ATTRIBUTE_PFX+"LineNumberTable", STRIP);
p.put(CODE_ATTRIBUTE_PFX+"LocalVariableTable", STRIP);
p.put(CLASS_ATTRIBUTE_PFX+"SourceFile", STRIP);
static final String FIELD_ATTRIBUTE_PFX
pack.field.attribute.Deprecated=
.
The special strings ERROR
, STRIP
, and
PASS
are also allowed.CLASS_ATTRIBUTE_PFX
,
Constant Field Valuesstatic final String METHOD_ATTRIBUTE_PFX
pack.method.attribute.Exceptions=NH[RCH]
.
The special strings ERROR
, STRIP
, and PASS
are also allowed.CLASS_ATTRIBUTE_PFX
,
Constant Field Valuesstatic final String CODE_ATTRIBUTE_PFX
pack.code.attribute.LocalVariableTable=NH[PHOHRUHRSHH]
.
The special strings ERROR
, STRIP
, and PASS
are also allowed.CLASS_ATTRIBUTE_PFX
,
Constant Field Valuesstatic final String PROGRESS
At a minimum, the unpacker must set progress to 0 at the beginning of a packing operation, and to 100 at the end.
static final String KEEP
DEFLATE_HINT
,
MODIFICATION_TIME
,
Constant Field Valuesstatic final String PASS
static final String STRIP
static final String ERROR
static final String TRUE
KEEP_FILE_ORDER
,
DEFLATE_HINT
,
Constant Field Valuesstatic final String FALSE
KEEP_FILE_ORDER
,
DEFLATE_HINT
,
Constant Field Valuesstatic final String LATEST
MODIFICATION_TIME
,
Constant Field ValuesSortedMap<String,String> properties()
The property map may contain pre-defined implementation specific and default properties. Users are encouraged to read the information and fully understand the implications, before modifying pre-existing properties.
Implementation specific properties are prefixed with a package name associated with the implementor, beginning with com. or a similar prefix. All property names beginning with pack. and unpack. are reserved for use by this API.
Unknown properties may be ignored or rejected with an unspecified error, and invalid entries may cause an unspecified error to be thrown.
The returned map implements all optional SortedMap
operations
void pack(JarFile in, OutputStream out) throws IOException
Closes its input but not its output. (Pack200 archives are appendable.)
in
- a JarFileout
- an OutputStreamIOException
- if an error is encountered.void pack(JarInputStream in, OutputStream out) throws IOException
Closes its input but not its output. (Pack200 archives are appendable.)
The modification time and deflation hint attributes are not available, for the JAR manifest file and its containing directory.
in
- a JarInputStreamout
- an OutputStreamIOException
- if an error is encountered.MODIFICATION_TIME
,
DEFLATE_HINT
@Deprecated default void addPropertyChangeListener(PropertyChangeListener listener)
PropertyChangeListener
creates
a significant impediment to future modularization of the
Java platform. This method will be removed in a future
release.
Applications that need to monitor progress of the packer
can poll the value of the PROGRESS
property instead.The default implementation of this method does nothing and has no side-effects.
WARNING: This method is omitted from the interface
declaration in all subset Profiles of Java SE that do not include
the java.beans
package.
listener
- An object to be invoked when a property is changed.properties()
,
PROGRESS
@Deprecated default void removePropertyChangeListener(PropertyChangeListener listener)
PropertyChangeListener
creates
a significant impediment to future modularization of the
Java platform. This method will be removed in a future
release.addPropertyChangeListener(java.beans.PropertyChangeListener)
.
The default implementation of this method does nothing and has no side-effects.
WARNING: This method is omitted from the interface
declaration in all subset Profiles of Java SE that do not include
the java.beans
package.
listener
- The PropertyChange listener to be removed.addPropertyChangeListener(java.beans.PropertyChangeListener)
Dracula Javadoc Sample, Made with Allan Im.


ATR - Average True Range
real = ATR(high, low, close, timeperiod=14)
Learn more about the Average True Range at tadoc.org.
NATR - Normalized Average True Range
real = NATR(high, low, close, timeperiod=14)
Learn more about the Normalized Average True Range at tadoc.org.
TRANGE - True Range
real = TRANGE(high, low, close)
Learn more about the True Range at tadoc.org.


Browser
Glossary
- BOM - The Browser Object Model (BOM) is a browser-specific convention referring to all the objects exposed by the web browser. The
window
object is one of them.
- CSSOM - CSS Object Model.
- DOM - The Document Object Model (DOM) is a cross-platform and language-independent convention for representing and interacting with objects in HTML, XHTML, and XML documents.
- Reflow - When the changes affect document contents or structure, or element position, a reflow (or relayout) happens.
- Repaint - When changing element styles which don’t affect the element’s position on a page (such as
background-color
, border-color
, visibility
), the browser just repaints the element again with the new styles applied (that means a “repaint” or “restyle” is happening).
- Composite - TODO
Rendering
High level flow of how browsers render a webpage:
- DOM
- The DOM (Document Object Model) is formed from the HTML that is received from a server.
- Characters -> Tokens -> Nodes -> DOM.
- DOM construction is incremental.
- CSS and JS are requested as the respective
<link>
and <script>
tags are encountered.
- CSSOM
- Styles are loaded and parsed, forming the CSSOM (CSS Object Model).
- Characters -> Tokens -> Nodes -> CSSOM.
- CSSOM construction is not incremental.
- Browser blocks page rendering until it receives and processes all the CSS.
- CSS is render blocking.
- Render Tree
On top of DOM and CSSOM, a render tree is created, which is a set of objects to be rendered. Render tree reflects the DOM structure except for invisible elements (like the


Registration Form
User Id:
Password:
Name:
Address:
Country:
(Please Select a country)
Australia
Bangladesh
India
Pakistan
Srilanka
Zip Code:
Email:
Sex:
Male
Female
Language:
English
Non English
About:


--- layout: not_homepage quote: A new command I give you, Love one another. As I have loved you, so you must love one another. author: The Christ --- {% include quote.html quote=page.quote author=page.author %}


Thank you for registering for My Course. Unfortunately, the course is now full, so registration has closed.
{% else %}
Thank you for registering for My Course. Stay tuned for more information about the course which will start on July 10, 2012.
To participate in community discussions about this course, register for the web forum at http://groups.google.com/group/My-Course. On that page, click on Join Group.
To receive announcements about this course, register for the announcements-only email list at http://groups.google.com/group/My-Course-Announce. On that page, click on Join Group. In the dialog box that appears, under How do you want to read this group?, choose Email.


Pro_Pack : uibase¶
ProPack uibase QT and UI management for ProPack
>>> # import statement for the module via the r9pro decompiler
>>> from Red9.pro_pack import r9pro
>>> r9pro.r9import('r9uib')
>>> import r9uib
This module is the base for all the Qt windows in Red9pro
Main Classes
-
class
Icons
(iconsFolder=None)¶ Bases:
object
-
createIconsFrom
()¶
-
createIcons
(extTypes, dirname, files)¶
-
-
createicon
(path)¶ Create a QIcon object from a guiven path :param path: path to an image :return: custom QIcon objet
-
hline
()¶
-
VLine
()¶
-
clear_layout
(layout)¶
-
setr9btn
(btn)¶
-
setr9css
(uiinstance, css=None)¶
-
class
MessageBox
(message, funcyes=None, funcno=None)¶ Bases:
object
Simple Context Manager for MessageBox
-
class
FileDialog
¶ Bases:
object
wraper for cmds.fileDialog2 EX.
f = FileDialog()
#Get an existing file path filepath = f.getFile(‘jpg’)
#None existing file path filepath = f.setFile(‘jpg’)
#Get an existing folder path folderpath = f.getFolder()
-
getFile
(ext=None)¶ Get an existing file path :param ext: string with extention name for the file to be open ex. ‘jpg’ :return: string with the file path
-
setFile
(ext=None)¶ Set None existing file path :param ext: string with extension name for the file to be save ex. ‘jpg’ :return: string with the file path
-
getFolder
()¶ Get an existing folder path :return: string with the folder path
-
-
loadUiType
(ui_file)¶ Pyside “loadUiType” command like PyQt4 has one, so we have to convert the ui file to py code in-memory first and then execute it in a special frame to retrieve the form_class.
Ex. base_class, form_class = loadUiType(r’D:ui.ui’)
- class Test(base_class, form_class):
- def __init__(self, parent=get_maya_main_window()):
- super(Test, self).__init__(parent) self.setupUi(self)
-
loadUi
(uifile, parent=None, *args, **kwargs)¶ Parameters: - uifile – path to .ui file
- parent – patent window for .ui file, if no parent guiven, it will use the main maya ui
Returns: .ui file as an instance
-
saveFileName
(windowtitle='', path=None, _filter='All Files (*)')¶ Parameters: - windowtitle – string with title of the window
- path – path where to start
- _filter – filter the file formats
Returns: full path to new file
EX. image = saveFileName(windowtitle=’Save File’,
-
openFileName
(windowtitle='', path=None, _filter='All Files (*)')¶ Parameters: - windowtitle – string with title of the window
- path – path where to start
- _filter – filter the file formats
Returns: full path to selected file
EX. image = openFileName(windowtitle=’select a background image’,
-
openFileNames
(windowtitle='', path=None, _filter='All Files (*)')¶ Parameters: - windowtitle – string with title of the window
- path – path where to start
- _filter – filter the file formats
Returns: full path to selected file
EX. image = openFileName(windowtitle=’select a background image’,
-
openDirName
(windowtitle='', path=None)¶ Parameters: - windowtitle – string with title of the window
- path – path where to start
Returns: full path to selected directory
EX. image = openFileName(windowtitle=’select a background image’,
path=path”)
-
class
ListModel
(alist=None, *args, **kwargs)¶ Bases:
PySide.QtCore.QAbstractListModel
List View Model setup for better management
-
rowCount
(parent)¶
-
data
(index, role)¶
-
resetItems
(model)¶
-
staticMetaObject
= <PySide.QtCore.QMetaObject object at 0x000000001246BD08>¶
-
-
setComboBox
(comboBox, data=None, setCurrentIndex=True)¶
-
validateEmail
(email)¶
-
addaction
(addTo, text=None, cmd=None, separator=False, enabled=True)¶ Add QAction to a given widget :param addTo: QAction to add action to :param text: string : name of the QAction :param cmd: command for that QAction will execute :param separator: boolean : True to add a separator :return: QAction object
-
addQListWidgetItem
(text, listWiget)¶
-
class
BaseUI
(uifile=None, unik=True, parent=None, *args, **kwargs)¶ Bases:
object
-
show
(dock=False)¶
-
dock
()¶
-
addQAction
(addTo, text=None, cmd=None, separator=False, enabled=True)¶
-
addQListWidgetItem
(text, listWiget)¶
-
-
class
ProgressBarDialog_QTContext
(maxValue=100, step=1, title='', text='')¶ Bases:
object
CONTEXT MANAGER : Context manager to make it easier to wrap progressBars
Parameters: - maxValue – max value used in the progress
- interruptable – if the progress is interruptable / escapable
- step – step used in the progress bar
- ismain – if we use the main progressBar OR a progressWindow to view the progress
- title – only valid if ismain=False, used as the progressUI window title
>>> #Example of using this in code >>> >>> progressBar=ProgressBarContext() >>> >>> #now do your code but increment and check the progress state >>> with progressBar: >>> for i in range(1,100,1): >>> if progressBar.isCancelled(): >>> print 'process cancelled' >>> break >>> progressBar.updateProgress()
-
isCanceled
()¶
-
setText
(text)¶
-
updateProgress
()¶ more simplistic way to just update the progress. Previously we generate a counter and used that with the setProgress() call, this is a far better way to do it


Summit - University St Paul Real Estate: MN Homes and Townhomes
Results 1 - 8 . Discover great town homes & condominiums in Summit-University Saint Paul MN and contact the Realtors at Barker & Hedges with any questions .
http://www.saint-paul-real-estate.com/summit-university.php
Treatment for Herniated or Bulging Discs
Hopkins MN Condo For Sale Summit On 7
Jul 11, 2012 . Bedrooms: 1, Bathrooms: 1. Home Size: 826 sq.ft. Garage: 1. Community: Summit on 7, County: Hennepin. Property Type: Single Family Home .
http://hopkinscondo.epropertysites.com/
Summit Hill (St. Paul) MN Condos & Condominiums - Coldwell ...
Coldwell Banker Burnet can help you find Summit Hill condos for sale, Summit Hill real estate agents, and information about the Summit Hill, St. Paul, Minnesota .
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the summit condominium minnesota Herniated or Bulging Discs
Condominiums / Apartments / Hotels
Bookmen Stacks Condos Minneapolis, MN. Edgewater Condos Minneapolis, MN. The Summit Condos St. Louis Park, MN. Carleton Place Lofts St. Paul, .
http://www.bergdrywall.com/industries/condominiums-apartments-hotels/
Summit Homes Condominium in Minneapolis, MN 55403 - (612 ...
Information on Summit Homes Condominium in Minneapolis.<PHONE_NUMBER>. Address, phone number, map, driving directions, hours of operation, services, .
http://yellowpages.kstp.com/summit+homes+condominium.9.111275018p.home.html
Minneapolis Condos For Sale & Rent | St Paul Condominiums and ...
Condo lovers discover Minneapolis and St. Paul's most comprehensive web site . to begin your search for St. Paul and Minneapolis MN lofts and condos. Top .
http://www.minnesotaloftsandcondos.com/
Official Impairment Listing for Spinal Disorders
Hilltop Summit - Condo & Townhouse Living - Brookhaven, PA
1 day ago . Hilltop Summit - Condo & Townhouse Living - Brookhaven, PA . LA; ME; MD; MA; MI; MN; MS; MO; MT; NE; NV; NH; NJ; NM; NY; NC; ND; OH .
http://activerain.com/blogsview/3549991/hilltop-summit-condo-townhouse-living-brookhaven-pa
- tough guys hockey fight videos (narrowing of the spine)
Summit Grotto Condominiums - Progressive Architecture | White ...
This seven unit condominium project integrates well with the neighborhood context. Breaking the project into three . Summit Grotto Condominiums St. Paul, MN .
http://www.progressivearch.com/summit_grotto.htmlVacationrentals.com 1 bedroom Condo sleeps 6 in Panama City ...
Oct 30, 2012 . This 1 bedroom Panama City Beach Condo Rental sleeps 6. . sleeps 6; pool yes ; hot tub yes; pets allowed no; type Condo; community Summit; rates (USD) $ 69 - $ 329 / night . $899/month (2 month min) or From $499/week .
http://www.vacationrentals.com/vacation-rentals/8343.html
The Summit Vacation Rental - VRBO 78889 - 1 BR Gulf Lagoon ...
The Summit is located on the beautiful white beaches of the Gulf of Mexico in . This Condominium is a 1 bedroom that sleep 6 It has... . Guest: joe44 (MN) .
http://www.vrbo.com/78889
Summit on 7 Condominium Association - Property Management ...
Located in Hopkins, Minnesota, the Summit on 7 Condos features 62 one, two, and three bedroom units within a five story main building, and a seven story tower .
http://www.us-cornerstone.com/associations/summit-7.html
Medical-Vocational Allowance for Herniated Disc
Summit Hill - Crocus Hill St Paul Real Estate: MN Homes and ...
Results 1 - 8 . Summit Hill Saint Paul MN real estate is definitely worth looking into. . are many options for homes, town homes and condos in Summit Hill MN.
http://www.saint-paul-real-estate.com/summit-hill.php
Gatlinburg Summit Condo #7206-NOV. $50/nt + tax + clng fee ...
Our condo complex is on the right side called The Summit. Our condo is located in building #7 on the 2nd floor. The address for our condo is 1260 Ski View .
http://www.valuevacationrentals.com/vacation-rentals/9112/
Appealing a Denial of Benefits
Summit House Condos of Minneapolis | 410 Groveland Avenue ...
Summit House is a high-rise condominium tower in Minneapolis, MN. Find info, pictures and available units at Summit House Condos on Highrises.com.
http://www.highrises.com/minneapolis/summit-house-condos/
Sold Condominium - 324 Summit Ave 101, St. Paul, MN 55102 - RE ...
324 Summit Ave 101 is a Sold Condominium. View photos and more information about this property and thousands more at Results.net.
http://www.results.net/Property/MN/55102/St_Paul/324_Summit_Ave_101


We use state-of-the-art machine learning and deep learning technologies to help you guide through the entire sentiment detection process. Make informed decisions to understand the sentiment of your clients, understand the importance of sentiment analysis and create your own model based on the best algorithms.
Natural Language Processing (NLP) is a sub-domain of Artificial Intelligence (AI) that includes many different techniques for interpreting human language, ranging from statistical and machine learning methods to rules-based and algorithmic approaches.
Sentiment Analysis or Opinion Mining mixes NLP with Machine Learning (ML) and Statistics for extensive exploration of data stored on the internet to identify and categorize the views expressed in a part of the text.
People nowadays use the social media platforms to speak about their experience with certain products/services.
The overall sentiment of the customer, whether they are giving
good/bad reviews or facing any problems can be analysed, thus helping the company to improve upor customer satisfaction.
There has been an increase in the number of fatalities due to various mental disorders among individuals.
Their mental ill being can be predicted if their emotions are analysed beforehand and can be helped
before taking any grave step.
We can also imagine AI based personal psychologists who would fit into our pockets, giving us real time analysis of our sentiments, so that we can help ourselves or seek help from professionals. We believe that this technology would be of great benefit to the health sector.
{{answer}}
Joy - The person is in a good state of mind 😄
Anger - The person is in a bad state of mind 😠
Neutral - The person is feeling nothing in particular 😐
Sadness - The person is disappointed with something 😢
Fear - The person is afraid and disturbed 😨
BERT stands for Bidirectional Encoder Representations from Transformers. It is designed to pre-train deep
bidirectional representations from unlabeled text by jointly conditioning on both left and right context. As a result, the
pre-trained BERT model can be fine-tuned with just one additional output layer to create state-of-the-art models for a wide
range of NLP tasks.
In 2018, Google introduced and open-sourced BERT. In its research stages, the framework achieved groundbreaking results in 11 natural language understanding tasks, including sentiment analysis, semantic role labeling, sentence classification and the disambiguation of polysemous words, or words with multiple meanings.
Explore more about Bert


Hello there!
Full name: Temirlan Ulugbek uulu
Specialty: Software Engineering
Native land: Kyrgyzstan
Current residence: Germany
Programming Languages
Java 85%Technologies & Other
MySQL 85%If I rewind and look back at my life, I’ve taken paths I never thought I would and met people I think I never deserved. Being born and raised as just another child, I’ve lived the life that significantly differs from lives of those surrounding me during my childhood. As known from geometry, small change of angle in the beginning results in huge displacement in the end, hence it makes sense to start my story from the very beginning to give full image of who am I and why am I.
Since very early ages I have a passion for making something new, let it be writing poems, drawing, shooting movies or implementing a new software. If you watch through my life, it will look like becoming a software engineer was my destiny. I never had big passion towards science itself, but due my successful performance in state and national Physics Olympiads, I became a part of national team and have been representing my country on various international Physics Olympiads. During those years, I’ve strongly developed my problem solving and critical thinking skills. After graduating from high-school, I have started studying Electrical Engineering, because it was something I had some knowledge in and something that is not Physics (I was tired of Physics by that time). Due to university policies and course obligations, I ended up taking Computer Science module as well. And I loved it and switched my major to CS not long after, since passion for creating and good problem solving skills are almost everything one needs to fall in love with programming.
SOFTWARE ENGINEER INTERN
September 2018 - present
SOFTWARE ENGINEER INTERN
June 2017 - December 2017
TEACHING ASSISTANT
September 2016 - May 2018
"Write it. Shoot it. Publish it. Crochet it, sauté it, whatever. MAKE." - Joss Whedon
English
FluentRussian
NativeKyrgyz
NativeTurkish
FluentGerman
Basic"Try and fail, but never fail to try"
Roses are red
Violets are blue
You can visit my website
As long as "while(true)"
I fell in love with this sport during my high-school years. Football is a great way of connecting to few people, while disconnecting from the rest of the world.
May be three of my uncles being movie directors developed my passion to filmmaking. I occasionally upload videos to my YouTube channel and dream of becoming an actor one day.
Not only Latin, but dances in general. My personality is attracted to any way of expressing inner feelings without direct words.
As human beings we all need some sort of "Restart" button. And this is my button. It allows me to discharge and be more confident in dark corners :D
Getting to know someone is complicated and long process. Board games tremendously facilitate connecting to newly met people.
“I can shake off everything as I write; my sorrows disappear, my courage is reborn.” - Anne Frank
Sharing thoughts about discipline and achieving goals in life.
Discussing the essence of one of the most popular programming languages.


Submission Details
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| Title | {{ art_info.title|title}} |
| Author | {{ art_info.submitting_author.first_name|first|upper}} {{ art_info.submitting_author.last_name|title}} |
| Submission File | deped.docx |
| Section | Article |
| Date Created | {{art_info.date_created|date}}
{% if art_info.pub_date %}
Publication Date: {{art_info.pub_date|date}} {% endif %} |
| Status | {% if art_info.state %} {% if art_info.state == "ACC" or art_info.state == "ACK" %} Awaiting for Assignment {% elif art_info.state == "REV" %} {% if art_info|hasRevAssigned:"article" %} Review State {% else %} Awaiting for Decision {% endif %} {% elif art_info.state == "ED" %} Edit Stage {% elif art_info.state == "PUB" %} Published {% elif art_info.state == "WITH" %} Withdrawn {% endif %} {% else %} Awaiting for Assignment {% endif %} |
| Date Submitted | {{art_info.date_submitted|date}} |
| Date Review Completed | {{eddie_decision.date_decided|date}} |
| Manuscript Issue |
{% if request.user|has_group:"Admin" or request.user|has_group:"Editor" %}
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{% include 'journals/assign_issue_modal.html' %}
{% else %}
{{art_info.article_issue.title}} Vol. {{art_info.article_issue.issue_volume}} Num.{{art_info.article_issue.issue_number}} {% endif %} {% endif %} |


You'll Need:
Instructions
Step 1: Take 1 teaspoon of borax powder and add it into 1 cup of hot water. Mix it until it's thoroughly dissolved and set aside for later use.
Step 2: Pour ½ cup of glue into a separate bowl.
Step 3: Add ½ cup of shaving cream into the same bowl as the glue.
Step 4: Add ½ cup of foaming body wash or soap.
Step 5: Mix until there are no lumps. The substance should have a thick and fluffy texture, similar to marshmallow cream.
Step 6: Add in slightly more than 1 tablespoon of cornstarch and mix thoroughly, but carefully.
Step 7: Add lotion to your slime.
Step 8: Add in food coloring, and mix until there are no white streaks. Continue to stir in 3 teaspoons of the borax mixture to your slime, then continue adding the borax mixture 1-3 teaspoons at a time until the slime is at the consistency you’d like it to be.
Step 9: Knead the slime. if the slime is too sticky, add 1 teaspoon of the borax mixture and carefully knead it in. If your slime is fluffy, but not very stretchy, add a few pumps of lotion into your slime, rub it in, and then knead it again. Repeat as many times necessary!
Step 10: Play with your slime!


Open twitter by clicking here
List of family for survey 2020
- 1st family serial number
- 2nd family number
- 3rd family member
- 4th family house number
- 5th family elder
- 6th family younger
- Youngest one
- Schooling Goin' Kid
- 1st family serial number = 01
- 2nd family number=01
- 3rd family member=05
- 4th family house number=02
- 5th family elder=02
- 6th family younger=03
- Youngest one= no-one
- Schooling Goin' Kid= 01
- 1st family serial number =02
- 2nd family number=2
- 3rd family member=7
- 4th family house number=3
- 5th family elder=4
- 6th family younger=3
- Youngest one= 02
- Schooling Goin' Kid= 02
list ended
Table for above family survey list
| family serial number |
family number |
family member |
family house number |
family elder |
family younger |
chirkut log |
scl going log |
| 01 |
1 |
5 |
2 |
2 |
3 |
no-one |
1 |
| 02 |
2 |
7 |
3 |
4 |
3 |
2 |
1 |
| 11 |
12 |
53 |
24 |
25 |
34 |
9 |
56 |
Table for above family survey list ended


Back
Purchase
New
Total :
Amazon.com
4-for-3 Books for Kids
Mike Taylor
Re: This weekend in Maine
Redfin
Redfin listing updates for today


Date
ID
Name
Amount
15 April 2013
Paid in 5 days
98765
Super client
USD $29.99
1 April 2013
Paid in 72 days
12345
A. Conglomerate
USD $29.99
1 January 2013
Paid in 15 days
38502
Super client
USD $29.99
Add another row
Clone this table


{% extends "base.html" %} {% block content %}
We are an enthusistic team to work on the different blogs in context of any topic which is suitable for the audience.
As this site is not yet completely fulfilling public demands now so the context is not the relevant part but soon it will be in the coming time.
So, we are hoping to sit tight for the coming days for the better content which can be highly knowledge seekable for the readers. Moving forward to serve you better in any terms.
We just hope the you all will like the efforts made, as this website is not only for the blogging but the fact is all the lines or the piece of code is being written from our side (regardless of taking help from the internet).


Ryan Porteous answers Scotland call as Hibs defender the latest addition to Steve Clarke's squad
The stopper has joined Lewis Morgan and Graeme Shinnie to replace the four players who pulled out through injury.
by Chris Doyle, https://www.dailyrecord.co.uk/authors/chris-doyle/Ryan Porteous has earned his first Scotland call-up for the upcoming Euro 2020 qualifiers against Cyprus and Kazakhstan.
The Hibs defender will link up with Steve Clarke's squad alongside Lewis Morgan and Graeme Shinnie after four players pulled out through injury earlier today.
Skipper Andy Robertson , Ryan Fraser, Scott McTominay and Liam Cooper were forced to withdraw from the squad.
Porteous has starred for Scot Gemmill's U-21s and has impressively came through the ranks at Easter Road.
Liverpool left-back Robertson was the biggest name among the call-offs and will be a huge miss for Clarke's men, especially with Kieran Tierney 's absence.
Robertson aggravated an ankle injury in his side's win over Man City but was adamant to join up with his Scotland team-mates despite not being to feature in the double header.
Robbo was pictured at training at The Oriam as he spends a few days at Scotland's HQ before the team fly out to Nicosia.


Documentation
Everything you need to create a website with Bulma
Featured
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The synopses that goes with it. The synopses might be long. The synopses that goes with it. The synopses might be long. The synopses that goes with it. The synopses might be long. |
an hour ago |
|
The synopses that goes with it. The synopses might be long. The synopses that goes with it. The synopses might be long. The synopses that goes with it. The synopses might be long. |
an hour ago |
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The synopses that goes with it. The synopses might be long. The synopses that goes with it. The synopses might be long. The synopses that goes with it. The synopses might be long. |
an hour ago |
Lorem impsum sn a lot more that might go in here. You are right to ask about this. It is not a lot of content, but it begins to scratch the surface.
Lorem impsum sn a lot more that might go in here. You are right to ask about this. It is not a lot of content, but it begins to scratch the surface.
Lorem impsum sn a lot more that might go in here. You are right to ask about this. It is not a lot of content, but it begins to scratch the surface.


EBD - Easton Bible DIctionary
Ishmeelites
ISHMEELITES
"ISHMEELITES "(
Genesis 37:28
;
39:1
, A.V.) should be “Ishmaelites,” as in the Revised Version.
"ISHMEELITES "(Genesis 37:28; 39:1, A.V.) should be “Ishmaelites,” as in the Revised Version.


(Note: processing could take some time, 30-45 seconds perhaps, and your
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JSDigester does. To have it run at full speed, comment out the call to
jsDigester.setLogger() in testScript.js).
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{% extends "secu/base.html" %} {% block content %}
At Bitbar, we value all our users and we would be really sad to see you leave. However, if for some reason you need to close your account, please confirm that you are {{users}} and click on the button below.
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| Modifier and Type | Class and Description |
|---|---|
class |
OpenAccContinuation
OpenACC line continuation transformation.
|
class |
XcodeMLWorkaround
Transformation to fix some issues raised in XcodeML.
|
| Modifier and Type | Class and Description |
|---|---|
class |
Kcaching
A Kcaching transformation is an independent transformation.
|
| Modifier and Type | Class and Description |
|---|---|
class |
DirectivePrimitive
Directive primitive transformation allows to enable specific directive
primitive specified by the --directive option.
|
| Modifier and Type | Class and Description |
|---|---|
class |
IfExtract
If extraction transformation
|
class |
LoopExtraction
A LoopExtraction transformation is an independent transformation.
|
class |
LoopFusion
A LoopFusion transformation is a dependent transformation.
|
class |
LoopInterchange
A LoopInterchange transformation is a an independent transformation.
|
| Modifier and Type | Class and Description |
|---|---|
class |
ArrayToFctCall
An array access to function call transformation replace the access to an
array value by a function call.
|
| Modifier and Type | Class and Description |
|---|---|
class |
Parallelize
The Single Column Abstraction (SCA) transformation transforms the code
contained in a subroutine/function by adding necessary dimensions and
parallelism to the defined data.
|
class |
ParallelizeForward
The Single Column Abstraction (SCA) forward transformation applies the
changes in the subroutine signatures to function call and function in which
the call is nested if needed.
|


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Usage: WASD to move (sorry phone users), multi-touch pinch within canvas to zoom in-out, multi-touch pan to rotate camera.


--- layout: archive title: "Work Experience" permalink: /work/ author_profile: false header: image: Lotus-Flower-pink.jpg caption: "Photo credit: [**Balaji N**](http://balajincse.github.io/about/)" --- {% include base_path %}


We are from team of 5 that are aware of financial issues
FINEANCE is a personal finance management web application we created to help people to
manage their money and expenses so that they can always monitor and keep track of their expenses so that they will not happened to be overspent.
Username
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Either
public enum Either<A, B>
A datatype that can manifest itself as one of two types.
-
Undocumented
Declaration
Swift
public enum Either<A, B>
-
Undocumented
Declaration
Swift
public enum Either<A, B>


--- layout: base title: Community redirect_from: - /Community/ - /Support/ - /Contact/ ---
Mono is an open source project and the code is available on GitHub. To contribute bug fixes or new features, just fork the repository and send us a pull request!
See the contributing guide for more information and an introduction into the development workflow.
We also regularly participate in Google's Summer of Code so if you're a student this might be a good opportunity for you.
Whenever you encounter something that doesn't work as it should, we'd love it if you could open an issue on the Mono GitHub repo.
Make sure to include a detailed description of the issue and the steps needed for reproducing it. Attaching a small test case makes this even easier for us.
Get detailed instructions on how to file a good bug report in our bug reporting guide.
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Stack Overflow is a popular Q&A site where users can ask questions about software development, including Mono. Many Mono contributors and community members actively answer Stack Overflow questions tagged mono, so make sure your questions have the mono tag.


Class AdvancedSpatialMap<T>
A more complex version of SpatialMap<T> that does not require the items in it to implement IHasID, instead requiring the specification of a custom IEqualityComparer<T> to use for hashing and comparison of items.
Namespace: SadRogue.Primitives.SpatialMaps
Assembly: TheSadRogue.Primitives.dll
Syntax
public class AdvancedSpatialMap<T> : Object, ISpatialMap<T>, IReadOnlySpatialMap<T>, IEnumerable<ItemPositionPair<T>>, IEnumerable
Type Parameters
| Name | Description |
|---|---|
| T | The type of object that will be contained by this AdvancedSpatialMap. |
Remarks
This class is useful for cases where you do not want to or cannot implement IHasID, or if you need to use a value type in a spatial map. For simple cases, it is recommended to use SpatialMap<T> instead. Be mindful of the efficiency of your hashing function specified in the IEqualityComparer<T> -- it will, in large part, determine the performance of AdvancedSpatialMap!
Constructors
AdvancedSpatialMap(IEqualityComparer<T>, IEqualityComparer<Point>, Int32)
Constructor.
Declaration
public AdvancedSpatialMap(IEqualityComparer<T> itemComparer, IEqualityComparer<Point> pointComparer = null, int initialCapacity = 32)
Parameters
| Type | Name | Description |
|---|---|---|
| IEqualityComparer<T> | itemComparer | Equality comparer to use for comparison and hashing of type T. Be especially mindful of the efficiency of its GetHashCode function, as it will determine the efficiency of many AdvancedSpatialMap functions. |
| IEqualityComparer<Point> | pointComparer | Equality comparer to use for comparison and hashing of points, as object are added to/removed from/moved around the spatial map. Be especially mindful of the efficiency of its GetHashCode function, as it will determine the efficiency of many AdvancedSpatialMap functions. Defaults to the default equality comparer for Point, which uses a fairly efficient generalized hashing algorithm. |
| Int32 | initialCapacity | The initial maximum number of elements the AdvancedSpatialMap can hold before it has to internally resize data structures. Defaults to 32. |
Properties
Count
The number of items in the spatial map.
Declaration
public int Count { get; }
Property Value
| Type | Description |
|---|---|
| Int32 |
Items
Enumerable of the items stored in the spatial map: for use to iterate over all items with a foreach loop.
Declaration
public IEnumerable<T> Items { get; }
Property Value
| Type | Description |
|---|---|
| IEnumerable<T> |
Positions
Enumerable of all positions that contain items.
Declaration
public IEnumerable<Point> Positions { get; }
Property Value
| Type | Description |
|---|---|
| IEnumerable<Point> |
Methods
Add(T, Point)
Tries to add the given item at the given position, provided the item is not already in the spatial map and the position is not already filled. If either of those are the case, throws ArgumentException.
Declaration
public void Add(T item, Point position)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | Item to add. |
| Point | position | Position to add item to. |
Add(T, Int32, Int32)
Tries to add the given item at the given position, provided the item is not already in the spatial map and the position is not already filled. If either of those are the case, throws ArgumentException.
Declaration
public void Add(T item, int x, int y)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | Item to add. |
| Int32 | x | X-value of the position to add item to. |
| Int32 | y | Y-value of the position to add item to. |
AsReadOnly()
Returns a read-only reference to the spatial map. Convenient for "safely" exposing the spatial as a property, without allowing direct modification.
Declaration
public IReadOnlySpatialMap<T> AsReadOnly()
Returns
| Type | Description |
|---|---|
| IReadOnlySpatialMap<T> | The current spatial map, as a "read-only" reference. |
CanAdd(T, Point)
Returns true if the given item can be added at the given position, eg. the item is not already in the spatial map and the position is not already filled; false otherwise.
Declaration
public bool CanAdd(T newItem, Point position)
Parameters
| Type | Name | Description |
|---|---|---|
| T | newItem | Item to add. |
| Point | position | Position to add item to. |
Returns
| Type | Description |
|---|---|
| Boolean | True if the item can be successfully added at the position given; false otherwise. |
CanAdd(T, Int32, Int32)
Returns true if the given item can be added at the given position, eg. the item is not already in the spatial map and the position is not already filled; false otherwise.
Declaration
public bool CanAdd(T newItem, int x, int y)
Parameters
| Type | Name | Description |
|---|---|---|
| T | newItem | Item to add. |
| Int32 | x | X-value of the position to add item to. |
| Int32 | y | Y-value of the position to add item to. |
Returns
| Type | Description |
|---|---|
| Boolean | True if the item can be successfully added at the position given; false otherwise. |
CanMove(T, Point)
Returns true if the given item can be moved from its current location to the specified one, eg. if the item does exists in the spatial map and if the new position is not already filled by some other item; false otherwise. However, if the item is already at the specified position, always returns true.
Declaration
public bool CanMove(T item, Point target)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | Item to move. |
| Point | target | Location to move item to. |
Returns
| Type | Description |
|---|---|
| Boolean | true if the given item can be moved to the given position; false otherwise. |
CanMove(T, Int32, Int32)
Returns true if the given item can be moved from its current location to the specified one, eg. if the item exists in the spatial map and if the new position is not already filled by some other item; false otherwise.
Declaration
public bool CanMove(T item, int targetX, int targetY)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | Item to move. |
| Int32 | targetX | X-value of the location to move item to. |
| Int32 | targetY | Y-value of the location to move item to. |
Returns
| Type | Description |
|---|---|
| Boolean | true if the given item can be moved to the given position; false otherwise. |
CanMoveAll(Point, Point)
Returns true if the item at the current position specified can be moved to the target position, eg. if an item exists at the current position and the new position is not already filled by some other item; false otherwise.
Declaration
public bool CanMoveAll(Point current, Point target)
Parameters
| Type | Name | Description |
|---|---|---|
| Point | current | Location to move items from. |
| Point | target | Location to move items to. |
Returns
| Type | Description |
|---|---|
| Boolean | true if all items at the position current can be moved to the position target; false if one or more items cannot be moved. |
CanMoveAll(Int32, Int32, Int32, Int32)
Returns true if the item at the current position specified can be moved to the target position, eg. if an item exists at the current position and the new position is not already filled by some other item; false otherwise.
Declaration
public bool CanMoveAll(int currentX, int currentY, int targetX, int targetY)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | currentX | X-value of the location to move items from. |
| Int32 | currentY | Y-value of the location to move items from. |
| Int32 | targetX | X-value of the location to move items to. |
| Int32 | targetY | Y-value of the location to move items to. |
Returns
| Type | Description |
|---|---|
| Boolean | true if all items at the position current can be moved to the position target; false if one or more items cannot be moved. |
Clear()
Clears all items out of the spatial map.
Declaration
public void Clear()
Contains(T)
Returns whether or not the spatial map contains the given item.
Declaration
public bool Contains(T item)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | The item to check for. |
Returns
| Type | Description |
|---|---|
| Boolean | True if the given item is contained in the spatial map, false if not. |
Contains(Point)
Returns if there is an item in the spatial map at the given position or not.
Declaration
public bool Contains(Point position)
Parameters
| Type | Name | Description |
|---|---|---|
| Point | position | The position to check for. |
Returns
| Type | Description |
|---|---|
| Boolean | True if there is some item at the given position, false if not. |
Contains(Int32, Int32)
Returns if there is an item in the spatial map at the given position or not.
Declaration
public bool Contains(int x, int y)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | x | The x-value of the position to check for. |
| Int32 | y | The y-value of the position to check for. |
Returns
| Type | Description |
|---|---|
| Boolean | True if there is some item at the given position, false if not. |
GetEnumerator()
Used by foreach loop, so that the class will give ISpatialTuple objects when used in a foreach loop. Generally should never be called explicitly.
Declaration
public IEnumerator<ItemPositionPair<T>> GetEnumerator()
Returns
| Type | Description |
|---|---|
| IEnumerator<ItemPositionPair<T>> | An enumerator for the spatial map |
GetItem(Point)
Gets the item at the given position. Throws ArgumentException no item exists at the given location.
Declaration
public T GetItem(Point position)
Parameters
| Type | Name | Description |
|---|---|---|
| Point | position | The position to return the item for. |
Returns
| Type | Description |
|---|---|
| T | The item at the given position. |
Remarks
Intended to be a more convenient function as compared to GetItemsAt(Point), since this spatial map implementation only allows a single item to at any given location at a time.
Exceptions
| Type | Condition |
|---|---|
| ArgumentException | No item is present in the spatial map at the given position. |
GetItem(Int32, Int32)
Gets the item at the given position. Throws ArgumentException no item exists at the given location.
Declaration
public T GetItem(int x, int y)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | x | The x-value of the position to return the item for. |
| Int32 | y | The y-value of the position to return the item for. |
Returns
| Type | Description |
|---|---|
| T | The item at the given position. |
Remarks
Intended to be a more convenient function as compared to GetItemsAt(Point), since this spatial map implementation only allows a single item to at any given location at a time.
Exceptions
| Type | Condition |
|---|---|
| ArgumentException | No item is present in the spatial map at the given position. |
GetItemOrDefault(Point)
Gets the item at the given position, or default(T) if no item exists.
Declaration
public T GetItemOrDefault(Point position)
Parameters
| Type | Name | Description |
|---|---|---|
| Point | position | The position to return the item for. |
Returns
| Type | Description |
|---|---|
| T | The item at the given position, or default(T) if no item exists at that location. |
Remarks
Intended to be a more convenient function as compared to GetItemsAt(Point), since this spatial map implementation only allows a single item to at any given location at a time.
GetItemOrDefault(Int32, Int32)
Gets the item at the given position, or default(T) if no item exists.
Declaration
public T GetItemOrDefault(int x, int y)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | x | The x-value of the position to return the item for. |
| Int32 | y | The y-value of the position to return the item for. |
Returns
| Type | Description |
|---|---|
| T | The item at the given position, or default(T) if no item exists at that location. |
Remarks
Intended to be a more convenient function as compared to GetItemsAt(Int32, Int32), since this spatial map implementation only allows a single item to at any given location at a time.
GetItemsAt(Point)
Gets the item at the given position as a 1-element enumerable if there is any item there, or nothing if there is nothing at that position.
Declaration
public IEnumerable<T> GetItemsAt(Point position)
Parameters
| Type | Name | Description |
|---|---|---|
| Point | position | The position to return the item for. |
Returns
| Type | Description |
|---|---|
| IEnumerable<T> | The item at the given position as a 1-element enumerable, if there is an item there, or nothing if there is no item there. |
Remarks
Since this implementation guarantees that only one item can be at any given location at once, the return value is guaranteed to be at most one element. You may find it more convenient to use the GetItem(Point) function when you know you are dealing with a SpatialMap/AdvancedSpatialMap instance.
GetItemsAt(Int32, Int32)
Gets the item at the given position as a 1-element enumerable if there is any item there, or nothing if there is nothing at that position.
Declaration
public IEnumerable<T> GetItemsAt(int x, int y)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | x | The x-value of the position to return the item(s) for. |
| Int32 | y | The y-value of the position to return the item(s) for. |
Returns
| Type | Description |
|---|---|
| IEnumerable<T> | The item at the given position as a 1-element enumerable, if there is an item there, or nothing if there is no item there. |
Remarks
Since this implementation guarantees that only one item can be at any given location at once, the return value is guaranteed to be at most one element. You may find it more convenient to use the GetItem(Int32, Int32) function when you know you are dealing with a SpatialMap/AdvancedSpatialMap instance.
GetPositionOf(T)
Gets the position associated with the given item in the spatial map. If the item does not exist in the spatial map, throws ArgumentException.
Declaration
public Point GetPositionOf(T item)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | The item to get the position for. |
Returns
| Type | Description |
|---|---|
| Point | The position associated with the given item. |
GetPositionOfOrNull(T)
Gets the position associated with the given item in the spatial map, or null if that item is not found.
Declaration
public Nullable<Point> GetPositionOfOrNull(T item)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | The item to get the position for. |
Returns
| Type | Description |
|---|---|
| Nullable<Point> | The position associated with the given item, if it exists in the spatial map, or null if the item does not exist. |
Move(T, Point)
Moves the item specified to the position specified. Throws ArgumentException if the item does not exist in the spatial map or if the position is already filled by some other item.
Declaration
public void Move(T item, Point target)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | Item to move. |
| Point | target | Location to move item to. |
Move(T, Int32, Int32)
Moves the item specified to the position specified. Throws ArgumentException if the item does not exist in the spatial map or if the position is already filled by some other item.
Declaration
public void Move(T item, int targetX, int targetY)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | Item to move. |
| Int32 | targetX | X-value of the location to move item to. |
| Int32 | targetY | Y-value of the location to move item to. |
MoveAll(Point, Point)
Moves the item at the specified source location to the target location. Throws ArgumentException if one or more items cannot be moved, eg. if no item exists at the current position or the new position is already filled by some other item.
Declaration
public void MoveAll(Point current, Point target)
Parameters
| Type | Name | Description |
|---|---|---|
| Point | current | Location to move items from. |
| Point | target | Location to move items to. |
MoveAll(Int32, Int32, Int32, Int32)
Moves the item at the specified source location to the target location. Throws ArgumentException if one or more items cannot be moved, eg. if no item exists at the current position or the new position is already filled by some other item.
Declaration
public void MoveAll(int currentX, int currentY, int targetX, int targetY)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | currentX | X-value of the location to move items from. |
| Int32 | currentY | Y-value of the location to move items from. |
| Int32 | targetX | X-value of the location to move items to. |
| Int32 | targetY | Y-value of the location to move items to. |
MoveValid(Point, Point)
Moves whatever is at position current, if anything, to the target position, if it is a valid move.
If something was moved, it returns what was moved. If nothing was moved, eg. either there was nothing at
current
or already something at target
, returns nothing.
Declaration
public List<T> MoveValid(Point current, Point target)
Parameters
| Type | Name | Description |
|---|---|---|
| Point | current | The position of the item to move. |
| Point | target | The position to move the item to. |
Returns
| Type | Description |
|---|---|
| List<T> | The item moved as a 1-element list if something was moved, or nothing if no item was moved. |
Remarks
Since this implementation of ISpatialMap guarantees that only one item may be at any given location at a time, the returned values will either be none, or a single value.
MoveValid(Point, Point, List<T>)
Moves all items at the specified source location that can be moved to the target location. Adds all items that were moved to the given list.
Declaration
public void MoveValid(Point current, Point target, List<T> itemsMovedOutput)
Parameters
| Type | Name | Description |
|---|---|---|
| Point | current | Location to move items from. |
| Point | target | Location to move items to. |
| List<T> | itemsMovedOutput | A list to which all items successfully moved are added. |
MoveValid(Int32, Int32, Int32, Int32)
Moves whatever is at the "current" position specified, if anything, to the "target" position, if it is a valid move. If something was moved, it returns what was moved. If nothing was moved, eg. either there was nothing at the "current" position given, or already something at the "target" position given, it returns nothing.
Declaration
public List<T> MoveValid(int currentX, int currentY, int targetX, int targetY)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | currentX | X-value of the location to move item from. |
| Int32 | currentY | Y-value of the location to move item from. |
| Int32 | targetX | X-value of the location to move item to. |
| Int32 | targetY | Y-value of the location to move item to. |
Returns
| Type | Description |
|---|---|
| List<T> | The item moved as a 1-element IEnumerable if something was moved, or nothing if no item was moved. |
Remarks
Since this implementation of ISpatialMap guarantees that only one item may be at any given location at a time, the returned values will either be none, or a single value.
MoveValid(Int32, Int32, Int32, Int32, List<T>)
Moves all items at the specified source location that can be moved to the target location. Adds all items that were moved to the given list.
Declaration
public void MoveValid(int currentX, int currentY, int targetX, int targetY, List<T> itemsMovedOutput)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | currentX | X-value of the location to move items from. |
| Int32 | currentY | Y-value of the location to move items from. |
| Int32 | targetX | X-value of the location to move items to. |
| Int32 | targetY | Y-value of the location to move items to. |
| List<T> | itemsMovedOutput | A list to which all items successfully moved are added. |
Remove(T)
Removes the item specified. Throws ArgumentException if the item specified was not in the spatial map.
Declaration
public void Remove(T item)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | The item to remove. |
Remove(Point)
Removes whatever is at the given position, if anything, and returns the item removed as a 1-element IEnumerable. Returns nothing if no item was at the position specified.
Declaration
public List<T> Remove(Point position)
Parameters
| Type | Name | Description |
|---|---|---|
| Point | position | The position of the item to remove. |
Returns
| Type | Description |
|---|---|
| List<T> | The item removed as a 1-element list, if something was removed; an empty list if no item was found at that position. |
Remarks
Since this implementation of ISpatialMap guarantees that only one item can be at any given location at a time, the returned value is guaranteed to be either nothing or a single element.
Remove(Int32, Int32)
Removes whatever is at the given position, if anything, and returns the item removed as a 1-element IEnumerable. Returns nothing if no item was at the position specified.
Declaration
public List<T> Remove(int x, int y)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | x | X-value of the position to remove item from. |
| Int32 | y | Y-value of the position to remove item from. |
Returns
| Type | Description |
|---|---|
| List<T> | The item removed as a 1-element IEnumerable, if something was removed; nothing if no item was found at that position. |
Remarks
Since this implementation guarantees that only one item can be at any given location at a time, the returned value is guaranteed to be either nothing or a single element.
ToString()
Returns a string representation of the spatial map.
Declaration
public override string ToString()
Returns
| Type | Description |
|---|---|
| String | A string representation of the spatial map. |
ToString(Func<T, String>)
Returns a string representation of the spatial map, allowing display of the spatial map's items in a specified way.
Declaration
public string ToString(Func<T, string> itemStringifier)
Parameters
| Type | Name | Description |
|---|---|---|
| Func<T, String> | itemStringifier | Function that turns an item into a string. |
Returns
| Type | Description |
|---|---|
| String | A string representation of the spatial map. |
TryAdd(T, Point)
Tries to add the given item at the given position, provided the item is not already in the spatial map and the position is not already filled. If either of those are the case, returns false.
Declaration
public bool TryAdd(T item, Point position)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | Item to add. |
| Point | position | Position to add item to. |
Returns
| Type | Description |
|---|---|
| Boolean | True if the item was successfully added; false otherwise. |
TryAdd(T, Int32, Int32)
Tries to add the given item at the given position, provided the item is not already in the spatial map and the position is not already filled. If either of those are the case, returns false.
Declaration
public bool TryAdd(T item, int x, int y)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | Item to add. |
| Int32 | x | X-value of the position to add item to. |
| Int32 | y | Y-value of the position to add item to. |
Returns
| Type | Description |
|---|---|
| Boolean | True if the item was successfully added; false otherwise. |
TryGetPositionOf(T, out Point)
Attempts to get the position of the given item in the spatial map. If successful, the function will return
true and the position will be stored in the position
parameter. If the item was not found,
position
will have the default value for Point, and the function will return false.
Declaration
public bool TryGetPositionOf(T item, out Point position)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | Item to retrieve the position of. |
| Point | position | The position of the item if found, or default(Point) if not. |
Returns
| Type | Description |
|---|---|
| Boolean | True if the item was found in the spatial map, false otherwise. |
TryMove(T, Point)
Attempts to move the given item from its current location to the specified one. Does nothing and returns false if the item cannot be moved to the given location.
Declaration
public bool TryMove(T item, Point target)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | Item to move. |
| Point | target | Location to move item to. |
Returns
| Type | Description |
|---|---|
| Boolean | True if the item was moved; false if not. |
TryMove(T, Int32, Int32)
Attempts to move the given item from its current location to the specified one. Does nothing and returns false if the item cannot be moved to the given location.
Declaration
public bool TryMove(T item, int targetX, int targetY)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | Item to move. |
| Int32 | targetX | X-value of the location to move item to. |
| Int32 | targetY | Y-value of the location to move item to. |
Returns
| Type | Description |
|---|---|
| Boolean | True if the item was moved; false if not. |
TryMoveAll(Point, Point)
Moves all items at the specified source location to the target location. Returns false if one or more items cannot be moved or there are no items to be moved.
Declaration
public bool TryMoveAll(Point current, Point target)
Parameters
| Type | Name | Description |
|---|---|---|
| Point | current | Location to move items from. |
| Point | target | Location to move items to. |
Returns
| Type | Description |
|---|---|
| Boolean | True if all items at |
TryMoveAll(Int32, Int32, Int32, Int32)
Moves all items at the specified source location to the target location. Returns false if one or more items cannot be moved or there are no items to be moved.
Declaration
public bool TryMoveAll(int currentX, int currentY, int targetX, int targetY)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | currentX | X-value of the location to move items from. |
| Int32 | currentY | Y-value of the location to move items from. |
| Int32 | targetX | X-value of the location to move items to. |
| Int32 | targetY | Y-value of the location to move items to. |
Returns
| Type | Description |
|---|---|
| Boolean | True if all items at (currentX, currentY) were moved to (targetX, targetY); false otherwise. |
TryRemove(T)
Removes the item specified. If the item specified was not in the spatial map, does nothing and returns false.
Declaration
public bool TryRemove(T item)
Parameters
| Type | Name | Description |
|---|---|---|
| T | item | The item to remove. |
Returns
| Type | Description |
|---|---|
| Boolean | True if the item was removed; false otherwise. |
TryRemove(Point)
Attempts to remove all items at the specified location from the spatial map. Returns true if the items were successfully removed; false if one or more failed.
Declaration
public bool TryRemove(Point position)
Parameters
| Type | Name | Description |
|---|---|---|
| Point | position | Position to remove items from. |
Returns
| Type | Description |
|---|---|
| Boolean | True if the items were successfully removed; false otherwise |
TryRemove(Int32, Int32)
Attempts to remove all items at the specified location from the spatial map. Returns true if the items were successfully removed; false if one or more failed.
Declaration
public bool TryRemove(int x, int y)
Parameters
| Type | Name | Description |
|---|---|---|
| Int32 | x | X-value of the position to remove items from. |
| Int32 | y | Y-value of the position to remove items from. |
Returns
| Type | Description |
|---|---|
| Boolean | True if the items were successfully removed; false otherwise |
Events
ItemAdded
Event that is fired directly after an item has been added to the spatial map.
Declaration
public event EventHandler<ItemEventArgs<T>> ItemAdded
Event Type
| Type | Description |
|---|---|
| EventHandler<ItemEventArgs<T>> |
ItemMoved
Event that is fired directly after an item in the spatial map has been moved.
Declaration
public event EventHandler<ItemMovedEventArgs<T>> ItemMoved
Event Type
| Type | Description |
|---|---|
| EventHandler<ItemMovedEventArgs<T>> |
ItemRemoved
Event that is fired directly after an item has been removed from the spatial map.
Declaration
public event EventHandler<ItemEventArgs<T>> ItemRemoved
Event Type
| Type | Description |
|---|---|
| EventHandler<ItemEventArgs<T>> |


UN-sponsored Cyprus talks to be held in Germany
by ANADOLU AGENCYGermany is preparing to host a U.N.-sponsored meeting between Turkish and Greek Cypriot leaders next week, a foreign ministry spokesman said Friday.
Speaking at a news conference in Berlin, Foreign Ministry deputy spokesman Christofer Burger said Germany would host Monday's informal meeting in Berlin at the request of U.N. Secretary-General Antonio Guterres.
"We are in favor of the resumption of U.N.-led negotiations in the Cyprus conflict," he said, adding that Germany would provide logistical support for the trilateral meeting, but would not take part in the talks.
The meeting between U.N. Secretary-General Guterres, Turkish Republic of Northern Cyprus (TRNC) President Mustafa Akıncı and Greek Cypriot leader Nicos Anastasiades comes amid heightened tensions in the Eastern Mediterranean in recent months.
Cyprus problem remains unsolved for decades despite a series of efforts by the U.N. for a lasting settlement between the Turkish and Greek Cypriots.
The TRNC disputes the Greek Cypriot administration's claim to be the sole legitimate government of the whole of Cyprus, while the Greek Cypriots oppose recognizing the political equality of Turkish Cypriots.
The island has been divided into a Turkish Cypriot government in the northern third and Greek Cypriot administration in the south since a 1974 military coup which aimed at Cyprus' annexation by Greece.
Turkey's intervention as a guarantor power in 1974 had stopped the yearslong persecution and violence against Turkish Cypriots by ultra-nationalist Greek Cypriots.
In 1983, the Turkish Republic of Northern Cyprus (TRNC) was founded.


Getting Started¶
Spark NLP Cheat Sheet¶
This cheat sheet can be used as a quick reference on how to set up your environment:
# Install Spark NLP from PyPI
pip install spark-nlp==3.4.0
# Install Spark NLP from Anaconda/Conda
conda install -c johnsnowlabs spark-nlp==3.4.0
# Load Spark NLP with Spark Shell
spark-shell --packages com.johnsnowlabs.nlp:spark-nlp_2.12:3.4.0
# Load Spark NLP with PySpark
pyspark --packages com.johnsnowlabs.nlp:spark-nlp_2.12:3.4.0
# Load Spark NLP with Spark Submit
spark-submit --packages com.johnsnowlabs.nlp:spark-nlp_2.12:3.4.0
# Load Spark NLP as external JAR after compiling and building Spark NLP by `sbt assembly`
spark-shell --jar spark-nlp-assembly-3.4.0
Requirements¶
Spark NLP is built on top of Apache Spark 3.x. For using Spark NLP you need:
Java 8
Apache Spark
3.1.x
(or3.0.x
, or2.4.x
, or2.3.x
)Python
3.8.x
if you are using PySpark3.x
Python
3.6.x
and3.7.x
if you are using PySpark2.3.x
or2.4.x
It is recommended to have basic knowledge of the framework and a working environment before using Spark NLP. Please refer to Spark documentation to get started with Spark.
Installation¶
First, let’s make sure the installed java version is Java 8 (Oracle or OpenJDK):
java -version
# openjdk version "1.8.0_292"
Using Conda¶
Let’s create a new conda environment to manage all the dependencies there.
Then we can create a new environment sparknlp
and install the spark-nlp
package with pip:
conda create -n sparknlp python=3.8 -y
conda activate sparknlp
conda install -c johnsnowlabs spark-nlp==3.4.0 pyspark==3.0.3 jupyter
Now you should be ready to create a jupyter notebook with Spark NLP running:
jupyter notebook
Using Virtualenv¶
We can also create a Python Virtualenv:
virtualenv sparknlp --python=python3.8 # depends on how your Python installation is set up
source sparknlp/bin/activate
pip install spark-nlp==3.4.0 pyspark==3.0.3 jupyter
Now you should be ready to create a jupyter notebook with Spark NLP running:
jupyter notebook
Starting a Spark NLP Session from Python¶
A Spark session for Spark NLP can be created (or retrieved) by using sparknlp.start()
:
import sparknlp
spark = sparknlp.start()
If you need to manually start SparkSession because you have other configurations and sparknlp.start()
is not including them,
you can manually start the SparkSession with:
spark = SparkSession.builder \
.appName("Spark NLP")\
.master("local[4]")\
.config("spark.driver.memory","16G")\
.config("spark.driver.maxResultSize", "0") \
.config("spark.kryoserializer.buffer.max", "2000M")\
.config("spark.jars.packages", "com.johnsnowlabs.nlp:spark-nlp_2.12:3.4.0")\
.getOrCreate()


Note: DocEditable is in a very early stage of development. Right now there may be some things that don't work, and the API may be changing. Please contribute if you'd like to help out! Send me an email at<EMAIL_ADDRESS>or open an issue over on github if you'd like to help!
We have an approximate roadmap on the wiki if you'd like to contribute to the big picture idea.
This is the bare minimum you need to get started.
<head> <link href="../css/bootstrap.css" rel="stylesheet"> <link href="../css/codemirror.css" rel="stylesheet"> <link href="../css/doceditable.css" rel="stylesheet"> </head> <body> <textarea id="doc">Lorem Ipsum</textarea> <script src="../js/jquery-1.9.1.js"></script> <script src="../js/codemirror.js"></script> <script src="../js/doceditable.js"></script> </body>
<script> var docEditable = DocEditable.fromTextArea(document.getElementById("doc") /*, options */ ); </script>
You can create DocEditable with a container element (just as in CodeMirror).
var docEditable1 = DocEditable(document.getElementById("container"), options);
Or you can use a helper fromTextArea
function, which is a nice shortcut that will copy the changed values back into the textarea as changes happen.
var docEditable2 = DocEditable.fromTextArea(document.getElementById("doc"), options);
If you want to use custom CodeMirror options you can create the CodeMirror first then pass it in to the constructor:
var myCodeMirror = CodeMirror(document.body, { value: "function myScript(){return 100;}\n", mode: "javascript" }); var docEditable3 = DocEditable(myCodeMirror, options);
format (string)
The format to load the value within the editor as. Possible values are html
and markdown
This will process the value through DocEditable.importers[format]
. Read more about importers.
var markdownEditable = DocEditable.fromTextArea(document.getElementById("doc"), { format: 'markdown' });
loadJSON()
setValue()
getValue()
toMarkdown()
toHTML()
removeFormatting()
bold()
annotate()
italic()
underline()
strikethrough()
img()
linesAreList()
list()
formatBlock()
unformatBlock()
isRangeMarked()
addUndoState()
formatText()
getActiveMarks()
getActiveBlock()
on()
off()
DocEdtiable.importers
Specificy a custom formatter


KINEMATICS AND DYNAMICS OF REACTIVE COLLISIONS
_ & thesis presented 0 - . by | 3 ' - Peter Emil Siske to | fhe Department of Chemistry in partial fulfilinent of the requirements | for the degree of - - Bootor of Philosophy | 4m the subject of
| Harvard University Cambridge, Massachusetts _ November, 1969
~
~ ~
Reproduced with permission of the copyright owner. Further reproduction prohibited without permission.


Registration is now closed. We had a record number of registrants (in just 5 days) and we reached capacity. However, the event will be live streamed **HERE** and all recorded talks will be posted after the event.
The program will feature:
- Presentations from Stanford and Berkeley faculty
- Talks from bay area industry representatives
- Keynote talk by Stuart Russell.
- Student poster session
Organizers: Marco Pavone (Stanford) and Anca Dragan (UC Berkeley)
Local arrangements: Marco Pavone and Ben Hockman (Stanford)


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