| Exported Interfaces - Details |
| ::com::sun::star::accessibility::XAccessible
|
::com::sun::star::accessibility::XAccessibleContext
- Description
- Give access to the structural information of a shape.
You can access the following information for the shape being made
accessible:
- Role: The role of all shapes is AccessibleRole::SHAPE.
- Name: The name of a shape is its localized type name.
- Description: Descriptions are localized and start with the
shape's type and style. After that follow some properties that
differ from the defaults with respect to the style.
- Children: The children of a shape are either other accessible
shapes or accessible text paragraphs. Only group shapes, 3D scene
shapes, and OLE shapes may contain other shapes as children.
Some of the shapes may have text paragraphs as (additional)
children. See ::com::sun::star::text::AccessibleParagraphView for details of
how this text is represented.
- Parent: The parent is either the document view as represented by
AccessibleDrawDocumentView or a group shape, 3D
scene shape, or OLE shape.
- Relations: Are set and maintained from the outside. See the
service description of the object that has accessible shapes as
children for details.
- States: The states supported by this service are:
AccessibleStateType::DEFUNC is set if an accessible
shape is not visible but still existent for some reason.
This should not really happen and is a sign that someone,
e.g. an AT-Tool holds references to such a shape. The
reason for this is that either the owner of the accessible
shape did not remove it from its list of children or that
the AT-Tool does not care for the events indicating
this.
Usually an object that has the AccessibleStateType::DEFUNC state set has already
been disposed and subsequent calls to this object result in
::com::sun::star::lang::DisposedException
exceptions.
If this state is set then no other of the states below is
set. This is also true for the states that are otherwise
allways set (which makes 'allways' more of a sort of
'normally').
- AccessibleStateType::EDITABLE
is always set.
This state is interpreted to mean that not only text but
also other, graphical, properties of a shape can be modified.
- AccessibleStateType::ENABLED is always set.
- AccessibleStateType::FOCUSABLE is always set.
- AccessibleStateType::FOCUSED is set according to
whether the shape currently has the focus.
- AccessibleStateType::MULTI_LINE is set if a shape
supports the ::com::sun::star::accessibility::XAccessibleText interface.
- AccessibleStateType::OPAQUE is set for certain shapes
with certain attributes like for a filled rectangle.
- AccessibleStateType::RESIZABLE is always set.
- AccessibleStateType::SELECTABLE is always set.
- AccessibleStateType::SELECTED is set according to
whether the shape is currently selected.
- AccessibleStateType::SHOWING is always set.
- AccessibleStateType::VISIBLE is always set.
- Locale: The shape returns the locale of its parent.
- Property change listeners: Property change listeners that are
registered with a shape are informed of the usual events.
|
|
::com::sun::star::accessibility::XAccessibleComponent
- Description
- Give access to the graphical representation of a shape.
The bounding box returned by the XAccessibleComponent::getBounds function returns the
shape's bounding box clipped at its parent's bounding box
An accessible shape tries as best as it can to return proper
values for calls to the
XAccessibleExtendedComponent::getForeground and
XAccessibleExtendedComponent::getBackground functions.
If the shape is painted with a uniform and non-transparent color
then the returned colors may differ from the ones visible on the
screen.
Key bindings are not supported at the moment
|
|
::com::sun::star::accessibility::XAccessibleExtendedComponent
- Usage Restrictions
- optional
- Description
- Give extended access to the graphical representation of a shape.
The functions XAccessibleExtendedComponent::getFont,
XAccessibleExtendedComponent::getTitledBorderText, and
XAccessibleExtendedComponent::getToolTipText are not
supported and return empty references respectively empty
strings.
The support of this interface is optional to reduce overhead in
case that no text is displayed and color information can not be
determined with an acceptable cost.
|
|
Copyright © 2013, The Apache Software Foundation, Licensed under the Apache License, Version 2.0. Apache, the Apache feather logo, Apache OpenOffice and OpenOffice.org are trademarks of The Apache Software Foundation. Other names may be trademarks of their respective owners.


public class MqttStreams
extends java.lang.Object
MqttStreams
is a connector to a MQTT messaging broker
for publishing and subscribing to topics.
For more information about MQTT see http://mqtt.org
The connector exposes all MQTT capabilities:
Sample use:
Topology t = ...;
String url = "tcp://localhost:1883";
MqttStreams mqtt = new MqttStreams(t, url);
TStream<String> s = top.constants("one", "two", "three");
mqtt.publish(s, "myTopic", 0);
TStream<String> rcvd = mqtt.subscribe("someTopic", 0);
rcvd.print();
publish()
can be called zero or more times.
subscribe()
can be called at most once.
See MqttConfig
for all configuration items.
Messages are delivered with the specified Quality of Service. TODO adjust the QoS-1 and 2 descriptions based on the fact that we only supply a MemoryPersistence class under the covers.
subscribe()
, the QoS is the maximum QoS used for a message.
If a message was published with a QoS less then the subscribe's QoS,
the message will be received with the published QoS,
otherwise it will be received with the subscribe's QoS.| Constructor and Description |
|---|
MqttStreams(Topology topology,
java.lang.String url,
java.lang.String clientId)
Create a connector to the specified server.
|
MqttStreams(Topology topology,
Supplier<MqttConfig> config)
Create a connector with the specified configuration.
|
| Modifier and Type | Method and Description |
|---|---|
TSink<java.lang.String> |
publish(TStream<java.lang.String> stream,
java.lang.String topic,
int qos,
boolean retain)
Publish a
TStream<String> stream's tuples as MQTT messages. |
<T> TSink<T> |
publish(TStream<T> stream,
Function<T,java.lang.String> topic,
Function<T,byte[]> payload,
Function<T,java.lang.Integer> qos,
Function<T,java.lang.Boolean> retain)
Publish a stream's tuples as MQTT messages.
|
<T> TStream<java.lang.String> |
subscribe(java.lang.String topicFilter,
int qos)
Subscribe to the MQTT topic(s) and create a
TStream<String> . |
<T> TStream<T> |
subscribe(java.lang.String topicFilter,
int qos,
BiFunction<java.lang.String,byte[],T> message2Tuple)
Subscribe to the MQTT topic(s) and create a stream of tuples of type
T . |
Topology |
topology()
Get the
Topology the connector is associated with. |
public MqttStreams(Topology topology, java.lang.String url, java.lang.String clientId)
A convenience function. Connecting to the server occurs after the topology is submitted for execution.
topology
- the connector's associated Topology
.url
- URL of MQTT server.clientId
- the connector's MQTT clientId. auto-generated if null.public MqttStreams(Topology topology, Supplier<MqttConfig> config)
Connecting to the server occurs after the topology is submitted for execution.
topology
- the Topology to add toconfig
- MqttConfig
supplier.public <T> TSink<T> publish(TStream<T> stream, Function<T,java.lang.String> topic, Function<T,byte[]> payload, Function<T,java.lang.Integer> qos, Function<T,java.lang.Boolean> retain)
Each tuple is published as an MQTT message with the supplied functions providing the message topic, payload and QoS. The topic and QoS can be generated based upon the tuple.
T
- Tuple typestream
- Stream to be published.topic
- function to supply the message's topic.payload
- function to supply the message's payload.qos
- function to supply the message's delivery Quality of Service.retain
- function to supply the message's retain valuepublic TSink<java.lang.String> publish(TStream<java.lang.String> stream, java.lang.String topic, int qos, boolean retain)
TStream<String>
stream's tuples as MQTT messages.
A convenience function. The payload of each message is the String tuple's value serialized as UTF-8.
stream
- Stream to be published.topic
- the fixed topic.qos
- the fixed delivery Quality of Service.retain
- the fixed retain value.public <T> TStream<T> subscribe(java.lang.String topicFilter, int qos, BiFunction<java.lang.String,byte[],T> message2Tuple)
T
.T
- Tuple typetopicFilter
- the topic(s) to subscribe to.qos
- the maximum Quality of Service to use.message2Tuple
- function to convert (topic, payload)
to
a tuple of type T
TStream<T>
public <T> TStream<java.lang.String> subscribe(java.lang.String topicFilter, int qos)
TStream<String>
.
A convenience function. Each message's payload is expected/required to be a UTF-8 encoded string. Only the converted payload is present the generated tuple.
T
- Tuple typetopicFilter
- the topic(s) to subscribe to.qos
- the maximum Quality of Service to use.TStream<String>
publish(TStream, String, int, boolean)
Copyright © 2017 The Apache Software Foundation. All Rights Reserved - 4744f56-20170226-1707


I'm first in the source order so I'm shown as the page.
View internal page called bar
I'm the second in the source order so I'm hidden when the page loads. I'm just shown if a link that references my id is beeing clicked.
Back to foo


Abstract: As multi-display computing becomes a more common and critical part of user experiences, it becomes more important to give web developers information and tools to leverage that expanded visual environment.
document.getElementById('show-slides').onclick = async function() { const screenDetails = await self.getScreenDetails(); let fullscreenOptions = { navigationUI: "auto" }; console.log("screen.length: " + screenDetails.screens.length); for (s of screenDetails.screens) { console.log(`[${s.id}] ${s.left},${s.top} ${s.width}x${s.height} ` + `isPrimary:${s.isPrimary}, isInternal:${s.isInternal}`); if (!s.isInternal) fullscreenOptions.screen = s; } document.getElementById('slides').requestFullscreen(fullscreenOptions); }


The questions no one cares about, but everyone's wondering
The question was:
Raw data available here.
This question is special. Partly because each question is its own unique individual and they're all special little snowflakes to me, but also because this is the first question in this series that originated as a community suggestion! Ruby Kramer wanted to find out exactly which stall do people tend to choose in public restrooms. Perhaps this knowledge will help her feel a sense of solidarity with her fellow Ole's in a decision that we're all confronted with every day (or perhaps she just wanted to avoid other people?) In any case, I accepted the challenge.
According to science the middle choice is the most popular option. So it was surprising that that wasn't the case for our community.
The middle choice is the most popular, but the stall closest to the entrance is almost just as popular, and the handicap stall isn't too far behind. "Other" were some choices like the one "closest to the sink" or just "the cleanest looking stall".
In the paper they found that 60% of people use the middle stall. In our data it looks like they're all equally likely (with the handicap stall being used less just because people feel bad using it).
This is very interesting to me because this is another case where people are trying to predict the most popular choice (which I touched on in last week's question). Most people are trying to go to the stall used least often, so if it becomes common knowledge that the middle one is the most popular, it will cease to be.
It would be very interesting to perform a study on how these studies change people's choices, and if this changes over time. The way the original study obtained this data was by conspiring with the custodian to count toilet paper usage, which would correlate with stall usage. (So if you're a SO/AN major looking for the next big idea, you're welcome).
Another relevant piece of research I wanted to share, this one brought to my attention by Visiting Assistant Professor of Norwegian Kyle Korynta, is Urinal Man. This is an ongoing study collecting peoples' responses in this cute little simulator.
According to the website, they've collected 2,780,847 data points to date! Although that the website is full of ads suggests to me that it's outgrown its research utility and is now more of a fun side project.
Now Ruby wasn't just interested in learning what choices people made, she also wanted to know how many people really put any sort of thought into this, which is what I tried to gather from the second question. Out of a total of 129 answers there were 60 responses to the optional question.
While there are some that couldn't justify their choices, the vast majority definitely put a lot of thought into which stall they pick. The top 3 reasons for making these choices seem to be:
Here are some of my favorites:
I look at the reflection of the floor by the toilet and choose the stall with less pee stains on the floor
This sounds like a really handy tip!
In the dorm bathroom I ALWAYS choose the second stall, but I couldn't tell you why. I suppose it's a matter of comfort like how people tend to choose the same seats in a classroom. Furthermore, something about the first stall is just averse to me, but I also don't pick the handicap stall unless necessary.
It actually really bothers me when people sit in the same seat all semester, but that's another story for another day.
Minimum walking distance, consistency. If it's taken then I go to the next available stall. I don't really think that hard about it, but sometimes if I frequent a particular public restroom I'll try and exclusively use the same stall every time. It just makes me feel more comfortable, I guess? Because it's "my" stall.
I admire this strong sense of ownership.
And finally:
depends on my mood tbh
I would love to interview this person. I cannot in my wildest imagination fathom what sort of mood would motivate someone to pick the middle stall over the edge. Does it have to do with how much of a hurry you're in? Do you pick the handicap stall when you're happy? Is it about the time of day?
We may never know.
– Omar


- CMCID = coin market cap id
- Supports all Poloniex and Coinmarketcap coins
- Backup and restore feature
- Investments stored in browser and are saved when closed
- Edit and delete investments
- Fetches new data every refresh
Go back to the portfolio
Or view the GitHub page
to use a coin market cap coin, start your coin id with *
e.g. *icn or *gnt


| Installation
PReport demands the vgrCommonControls library, please install them before
installing of PReport, you can download library from our site www.vtktools.com.
Before installation unpack archive PReportyyyxxx.zip (complete version
of PReport includes demo examples and data tables for them, yyy –
version of PReport, xxx – Delphi or C++Builder version).
PReport contains two sets of language resources: in Russian and English
languages. The resources are in the catalogue PReport\RES. By default
PReport is delivered with the English resources. To install the other
language start in the necessary catalogue the compile.bat file, it compile
RC file and copy obtained RES files and TxRO.ini in the catalogue PR.
TxRO.ini contains the description of printer’s models for TprTxReport,
it will be linked into EXE file.
Delphi 4.0
- Choose "File/Open..." and open package vgr_CommonControlsD4.dpk
from "..\CommonControls\Source". In package editor, chose "Compile"
button to compile package.
- Choose "File/Open..." and open package vgr_dsgnCommonControlsD4.dpk
from "..\CommonControls\Source". In package editor, chose "Install"
button to install package into Delphi.
- Choose "Tools/Enviroment Options..." menu command. Go "Library"
tab and add path to "..\CommonControls\Source" directory to
the "Library path" string.
- Choose "File/Open..." and open package vgr_ prPackage4.dpk from
"..\PReport\Source". In package editor, chose "Install"
button to install package into Delphi.
- Choose "Tools/Enviroment Options..." menu command. Go "Library"
tab and add path to "..\PReport\Source" directory to the "Library
path" string.
Delphi 5.0
- Choose "File/Open..." and open package vgr_CommonControlsD5.dpk
from "..\CommonControls\Source". In package editor, chose "Compile"
button to compile package.
- Choose "File/Open..." and open package vgr_dsgnCommonControlsD5.dpk
from "..\CommonControls\Source". In package editor, chose "Install"
button to install package into Delphi.
- Choose "Tools/Enviroment Options..." menu command. Go "Library"
tab and add path to "..\CommonControls\Source" directory to
the "Library path" string.
- Choose "File/Open..." and open package vgr_ prPackage5.dpk from
"..\PReport\Source". In package editor, chose "Install"
button to install package into Delphi.
- Choose "Tools/Enviroment Options..." menu command. Go "Library"
tab and add path to "..\PReport\Source" directory to the "Library
path" string.
Delphi 6.0
- Choose "File/Open..." and open package vgr_CommonControlsD6.dpk
from "..\CommonControls\Source". In package editor, chose "Compile"
button to compile package.
- Choose "File/Open..." and open package vgr_dsgnCommonControlsD6.dpk
from "..\CommonControls\Source". In package editor, chose "Install"
button to install package into Delphi.
- Choose "Tools/Enviroment Options..." menu command. Go "Library"
tab and add path to "..\CommonControls\Source" directory to
the "Library path" string.
- Choose "File/Open..." and open package vgr_ prPackage6.dpk from
"..\PReport\Source". In package editor, chose "Install"
button to install package into Delphi.
- Choose "Tools/Enviroment Options..." menu command. Go "Library"
tab and add path to "..\PReport\Source" directory to the "Library
path" string.
Delphi 7.0
- Choose "File/Open..." and open package vgr_CommonControlsD7.dpk
from "..\CommonControls\Source". In package editor, chose "Compile"
button to compile package.
- Choose "File/Open..." and open package vgr_dsgnCommonControlsD7.dpk
from "..\CommonControls\Source". In package editor, chose "Install"
button to install package into Delphi.
- Choose "Tools/Enviroment Options..." menu command. Go "Library"
tab and add path to "..\CommonControls\Source" directory to
the "Library path" string.
- Choose "File/Open..." and open package vgr_ prPackage7.dpk from
"..\PReport\Source". In package editor, chose "Install"
button to install package into Delphi.
- Choose "Tools/Enviroment Options..." menu command. Go "Library"
tab and add path to "..\PReport\Source" directory to the "Library
path" string.
C ++ Builder 5.0
-
Choose "File/Open..." and open package vgr_CommonControlsBCB5.dpk
from "..\CommonControls\Source". In package editor, chose "Compile"
button to compile package.
- Choose "File/Open..." and open package vgr_dsgnCommonControlsBCB5.dpk
from "..\CommonControls\Source". In package editor, chose "Install"
button to install package into Delphi.
- Choose "Tools/Enviroment Options..." menu command. Go "Library"
tab and add path to "..\CommonControls\Source" directory to
the "Library path" string.
- Choose "File/Open..." and open package prPackageCB5.dpk from
"..\PReport\Source". In package editor, chose "Install"
button to install package into C++Builder.
- Choose "Tools/Enviroment Options..." menu command. Go "Library"
tab and add path to the "..\PReport\Source" and "..\PReport\Source\Res"
directories to the "Library path" string.
C ++ Builder 6.0
-
Choose "File/Open..." and open package vgr_CommonControlsBCB6.dpk
from "..\CommonControls\Source". In package editor, chose "Compile"
button to compile package.
- Choose "File/Open..." and open package vgr_dsgnCommonControlsBCB6.dpk
from "..\CommonControls\Source". In package editor, chose "Install"
button to install package into Delphi.
- Choose "Tools/Enviroment Options..." menu command. Go "Library"
tab and add path to "..\CommonControls\Source" directory to
the "Library path" string.
- Choose "File/Open..." and open package prPackageCB6.dpk from
"..\PReport\Source". In package editor, chose "Install"
button to install package into C++Builder.
- Choose "Tools/Enviroment Options..." menu command. Go "Library"
tab and add path to the "..\PReport\Source" and "..\PReport\Source\Res"
directories to the "Library path" string.
|


|
Sound Pirates
Game to train note matching by ear.
|
Exception handling class for RtAudio & RtMidi. More...
#include <RtError.h>
Public Types | |
| enum | Type { WARNING , DEBUG_WARNING , UNSPECIFIED , NO_DEVICES_FOUND , INVALID_DEVICE , MEMORY_ERROR , INVALID_PARAMETER , INVALID_USE , DRIVER_ERROR , SYSTEM_ERROR , THREAD_ERROR } |
| Defined RtError types. More... | |
Public Member Functions | |
| RtError (const std::string &message, Type type=RtError::UNSPECIFIED) throw () | |
| The constructor. | |
| virtual | ~RtError (void) throw () |
| The destructor. | |
| virtual void | printMessage (void) throw () |
| Prints thrown error message to stderr. | |
| virtual const Type & | getType (void) throw () |
| Returns the thrown error message type. | |
| virtual const std::string & | getMessage (void) throw () |
| Returns the thrown error message string. | |
| virtual const char * | what (void) const throw () |
| Returns the thrown error message as a c-style string. | |
Protected Attributes | |
| std::string | message_ |
| Type | type_ |
Exception handling class for RtAudio & RtMidi.
The RtError class is quite simple but it does allow errors to be "caught" by RtError::Type. See the RtAudio and RtMidi documentation to know which methods can throw an RtError.
| enum RtError::Type |
Defined RtError types.


Quadcopter Assembly¶
Please find all components on Area-C shelves.
Basic principles¶
Feel free to place the components anywhere on the frame but take care of wires. Refer to quadcopters we already have in the lab. Carefully choose zipties, shrinking tubes, double sided tapes or soldering for different situations. Generally, for fixing motor wires we use zipties. Shrinking tubes are for permanent connection between wires when soldering.
Preliminaries¶
This tutorial assumes you have the following skills:
- ROS Basics or ETHZ Online Course. There are solutions to ETHZ exercises available on Github.
- Soldering, if not, please refer to basic skill video.
- Basic knowledge about LiPo batteries. Answer the following questions. You may read this article.
- What do 3s, 4s mean?
- What does 20c mean?
- What does 1400mAh mean?
- What are the parameters of your battery?
- How to charge LiPo battery? How to measure it voltage using battery meter?
- What’s the minimum voltage to use a LiPo on the quadcopter?
- Basic knowledge about motors. Answer the following questions. You may refer to this article.
- Different types of motors. We are using brushless motor for quadcopters.
- What does KV2200 means? What will be changed if KV number grows?
- What are the parameters of your motors?
Hardware assembly¶
Introduction¶
You will need
- Quadcopter frame. 250 frame will be a good start. The value 250 means the motor to motor diameter, as shown below.
- Power distribution board to distribute power from a battery to 4 ESCs.
- Flight Controller. Use any flight controller available in the lab. Just make sure you have compatible power modules, receivers, GPS, and other additional modules. The documentations for each board are available here.
- Brushless motors and propellers. For mini quad pilots, 3-blade (or tri-blade) propellers are equally popular as the two blades, they are commonly used in both racing and free-style flying. Some people prefer tri-blades because it has more grip in the air. Basically, by adding more blade it’s effectively adding more surface area, and therefore it generates more thrust in the expense of higher current draw and more drag.
Note
There are 2 types of format that manufacturers use.
L x P x B or LLPP x B where L- length, P – pitch, B – number of blades.
For example 6×4.5 (also known as 6045) propellers are 6 inch long and has a pitch of 4.5 inch. Another example, 5x4x3 (sometimes 5040×3) is a 3-blade 5″ propeller that has a pitch of 4 inch. “BN” indicates Bullnose props.
Sometimes you might see R or C after the size numbers, such as 5x3R. R indicates the rotation of the propeller, which stands for “reversed”. It should be mounted on a motor that spins clockwise. C is the opposite, should be used with motors that spins counter-clockwise.
- Electronic speed controller (ESC) controls and regulates the speed of an electric brushless motor. All ESCs comes with a rating. The Turnigy Multistar ESC shown below has a rating of 10A, meaning it can draw a maximum continuous current of 10A. Anything higher than 10A will eventually burn or damage the ESC.
Note
Drawing 10A for a long time (~10mins) will heat up the ESC and damage it as well. Always use a higher rating ESC for your setup. E.g. If your motor draws 10A (at full throttle), use either a 12A or a 15A. If the 12A and the 15A ESC weight approximately the same, choose the 15A. A higher rating ESC will prevent overheating. To handle more power, a high rating ESC will be required. As the rating goes up, the weight, size and cost of the ESC go up as well. Always consider how much power you will need by looking up your motor specification (Max current motor drawn).
- Remote control system. A remote control (RC) radio system is required if you want to manually control your vehicle. In addition to the transmitter/receiver pairs being compatible, the receiver must also be compatible with PX4 and the flight controller hardware. Spektrum and DSM receivers must connect to a SPKT/DSM input. PPM-Sum and S.BUS receivers must connect directly to the RC ground, power and signal pins (typically labeled RC or RCIN)
The most popular form of remote control unit (transmitter) for UAVs is shown below. It has separate control sticks for controlling roll/pitch and for throttle/yaw as shown
- UBEC (Universal Battery eliminator circuit) to convert voltage to power Odroid (in case you are using it). A BEC is basically a step down voltage regulator. It will take your main battery voltage (e.g. 11.1 Volts) and reduce it down to ~5 Volts to safely power your Odroid and other electronics.
- Power module. It is the best way to provide power for flight controller unit. It has voltage and current sensors that allows autopilot to estimate remaining battery charge precisely. Usually it comes with every autopilot controller as a default kit. Check official documentations to match right power module to a selected flight controller.
- LiPo battery. Assuming you know what is the balancer, cell count and voltage, capacity and C-rating.
Assembly process¶
- Assemble the frame. Attach the power distribution board to it.
- Mount the motors to the frame. Mind CW and CCW directions. They should be mounted as follows. We usually use X configuration.
Important
Do not install propellers now.
Connect ESCs to motors and plug ESCs to power distribution board. As for now, connect motors to ESCs arbitrary, later you will set them properly by switching any two wires.
Install power module on the frame. One end should be plugged to power distribution board and the other end to the battery. DON’T plug it to the battery for now.
Install flight controller on the frame. Take a look at your flight controller and make sure the arrow is pointing to the front between motor 1 and 3. To mount the controller to the frame, use thick double side tape to damp the vibrations.
Plug cable from power module to
POWER
port of your flight controller.Plug buzzer and switch to their corresponding ports on flight controller.

Binding process depends on the receiver you use:
FrSky X8R, refer to this document
Spektrum receiver with autobind
- With the transmitter off, power on the receiver.
- The receiver will attempt to connect to the last transmitter it was bound to.
- If no transmitter is found it will enter Bind mode, as indicated by a flashing orange LED. If it doesn’t, press Spektrum Bind button in Radio tab.
- Press and continue holding bind button, turn on your transmitter and allow the remote receiver to autobind.
- When the receiver binds the orange LED turns solid.
Important
Once the receiver is bound to your transmitter, always power your transmitter on first so the receiver will not enter bind mode. If the model enters bind mode unintentionally, shut off power to the model, ensure the transmitter is powered on with the correct model selected, and then power the model on again. The receiver will not lose its previous bind information if it enters bind mode and does not bind.
Spektrum receiver without autobind
- Use AR8000 8ch DSMX Receiver.
- Insert the bind plug in the
BATT/BIND
port on the AR8000 receiver and connect RC receiver to AR8000 receiver. - Power the AR8000 receiver by connecting any AUX port to any Pixhawk MAIN OUT port (motor ports). Note that the LED on the receiver should be flashing, indicating that the receiver is in bind mode and ready to be bound to the transmitter.
- Move the sticks and switches on the transmitter to the desired failsafe positions (low throttle and neutral control positions).
- Press and continue holding bind button, turn on your transmitter, the system will connect within a few seconds. Once connected, the LED on the receiver will go solid indicating the system is connected.
- Remove the bind plug from the
BATT/BIND
port on the receiver before you power off the transmitter. - Remove the RC receiver from AR8000, and connect it to Pixhawk via port
SPKT/DSM
.
Plug the battery and check 4 ESCs has static green LED lighted up. Buzzer will produce sound in the beginning and remain silent. Unplug the battery.
For this stage there’s no need to install Odroid.
Calibration process¶
- Download
QGroundControl
on your computer and open it. - Install PX4 firmware.
- Set the airframe, eg. Generic 250 Frame. Follow steps from this page.
- Calibrate Sensor orientation if any, Compass, Accelerometer, and Level Horizon.
Video for your reference
- Before you can calibrate the radio system the receiver and transmitter must be connected/bound. Follow the steps from this page.
- In
Flight Modes
tab set:- Modes: Channel 6 (maybe marked as FLAP/GYRO)
- Mode 1: Position. When sticks are released the vehicle will stop (and hold position against wind drift).
- Mode 4: Altitude. Climb and drop are controlled to have a maximum rate.
- Mode 6: Manual.
- Kill switch: Channel 5. Immediately stops all motor outputs. The vehicle will crash, which may in some circumstances be more desirable than allowing it to continue flying.
Hint
If you set everything right, you will see changes in Flight Mode Settings section highlighted as yellow. Also, moving sticks, dials and switches will be reported in Channel Monitor section.
- In
Power tab
write the parameters of your battery (Number of cells, Full / Empty voltages) and calibrate ESCs if needed. More information on this page and here. - Arm your quadcopter, and check if all motors are rotating in the direction intended. If no, switch any two wires that are connected to ESC. To arm the drone, put the throttle stick in the bottom right corner. This will start the motors on a quadcopter. To disarm, put the throttle stick in the bottom left corner.
- Now you can install propellers. Note that there are CW and CCW propellers as well.
Danger
After you install propellers, make sure to keep battery or receiver disconnected while you are working on your quadcopter. Someone may use transmitter bounded to your drone for their own quadcopter as well. The same transmitter can arm several quadcopters!
- Follow this guide to perform PID tuning for your quadcopter.
Flying¶
- Read First Flight Guidelines and Flying 101.
 Select Manual as your flight mode.
- Check the battery level, make sure it’s enough to perform your first flight.
- Put the quadcopter in the cage and arm. Slowly add throttle while keeping it in the middle of the cage by controlling pitch and yaw.
Important
Always check the battery before flying
Troubleshooting¶
- Motors are not rotating while armed and rotates with higher throttle
- Check
PWM_MAX
andPWM_MIN
in parameters and make sure it’s associated with ESCs
- Check
- Motor are not rotating or rotating partially.
- Set
PWM_RATE
value to default.
- Set


Version 1.10
- Add the ability to export a notebook document to HTML export, using IPython's nbconvert feature.
- If you quit the application with a notebook document open, the application will try to reopen that document at the next launch.
- Add a “Clear All Output” menu command to clear the output of all cells in a notebook document.
Version 1.9
- Fix build problem that made system-wide Python modules, such as Foundation, unavailable.
Version 1.8
- Add a new application icon, designed by Jono Hunt.
- Add PIL, needed by scikit-image
- Extend server startup timeout, it was too short, especially on slower systems.
- Properly embed the MathJax JavaScript library so opening notebooks without an Internet connection doesn’t show a warning message.
Version 1.7
Version 1.6
Note that this version requires OS X 10.9 / Mavericks. Do not install this version if you still need support for 10.8.
- Update to the 1.1.0 release of IPython Notebook to bring it up to the 1.0 series.
- Add the scikit-learn module.
- Various small user interface improvements.
- Added a new OpenCV example, courtesy of Jan Erik Solem.
- Add support for full-screen mode.
- Added ability to customize the notebook's CSS in the preferences, and added a default CSS that improves the appearance of Python code in cells by using the Menlo font.
- Add ⌘-R shortcut to execute current cell.
Version 1.4
- You can now add directories, such as your custom virtualenvs,
to the application’s PYTHONPATH in the preferences. This lets you add
modules in addition to the ones that come with the app or OS X.
Version 1.3


Top
Hello there....it's been a while since anyone has been here.
You seem lost.
No worries! Let me guide you through the exit!


2.0.2
- Fixes an issue where properties with the
initial
keyword were being merged
(thanks to @holmari).
2.0.1
- Fixed a crash when the module was trying to retrieve declarations
from a rule which contained comments in it.
2.0.0
1.0.2
- Fixes an issue where properties with the
inherit
keyword were being merged.
1.0.1
- Fixes an issue where calc values were being mangled.
1.0.0


Your Daily Cartoon: The lighter side of Steelers-Browns fight
by TSD StaffThe Steelers and Browns went at it in a heated divisional showdown on Thursday, but, unfortunately, it was what happened in the final 10 seconds of the game that made headlines — rather than the game itself.
Steelers quarterback Mason Rudolph attempted to grab Browns defensive end Myles Garrett’s helmet, and that didn’t go over well. Garrett ended up grabbing his, then bashed Rudolph over the head with it. It was brutal to watch, and this cartoon attempted to explore the lighter side of it all, so we can just move on.
[Credit: Will O’Toole]


| 1 | /* Woodstox Lite ("wool") XML processor | |
| 2 | * | |
| 3 | * Copyright (c) 2006- Tatu Saloranta<EMAIL_ADDRESS>| |
| 4 | * | |
| 5 | * Licensed under the License specified in the file LICENSE which is | |
| 6 | * included with the source code. | |
| 7 | * You may not use this file except in compliance with the License. | |
| 8 | * | |
| 9 | * Unless required by applicable law or agreed to in writing, software | |
| 10 | * distributed under the License is distributed on an "AS IS" BASIS, | |
| 11 | * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. | |
| 12 | * See the License for the specific language governing permissions and | |
| 13 | * limitations under the License. | |
| 14 | */ | |
| 15 | ||
| 16 | package com.fasterxml.aalto.out; | |
| 17 | ||
| 18 | import java.io.*; | |
| 19 | ||
| 20 | import javax.xml.stream.*; | |
| 21 | ||
| 22 | import com.fasterxml.aalto.impl.IoStreamException; | |
| 23 | import com.fasterxml.aalto.util.XmlConsts; | |
| 24 | ||
| 25 | /** | |
| 26 | * This is the generic implementation of {@link XmlWriter}, used if | |
| 27 | * the destination is byte-based {@link java.io.OutputStream}, and | |
| 28 | * encoding is UTF-8. | |
| 29 | */ | |
| 30 | public final class Utf8XmlWriter | |
| 31 | extends ByteXmlWriter | |
| 32 | { | |
| 33 | ||
| 34 | /* | |
| 35 | //////////////////////////////////////////////// | |
| 36 | // Life-cycle | |
| 37 | //////////////////////////////////////////////// | |
| 38 | */ | |
| 39 | ||
| 40 | public Utf8XmlWriter(WriterConfig cfg, OutputStream out) | |
| 41 | { | |
| 42 | super(cfg, out, OutputCharTypes.getUtf8CharTypes()); | |
| 43 | } | |
| 44 | ||
| 45 | @Override | |
| 46 | public int getHighestEncodable() { | |
| 47 |
1
1. getHighestEncodable : replaced return of integer sized value with (x == 0 ? 1 : 0) → KILLED |
return XmlConsts.MAX_UNICODE_CHAR; |
| 48 | } | |
| 49 | ||
| 50 | @Override | |
| 51 | public void writeRaw(char[] cbuf, int offset, int len) | |
| 52 | throws IOException, XMLStreamException | |
| 53 | { | |
| 54 |
2
1. writeRaw : negated conditional → KILLED 2. writeRaw : negated conditional → KILLED |
if (_out == null || len == 0) { |
| 55 | return; | |
| 56 | } | |
| 57 |
1
1. writeRaw : negated conditional → KILLED |
if (_surrogate != 0) { |
| 58 |
1
1. writeRaw : removed call to com/fasterxml/aalto/out/Utf8XmlWriter::outputSurrogates → NO_COVERAGE |
outputSurrogates(_surrogate, cbuf[offset]); |
| 59 |
1
1. writeRaw : Changed increment from 1 to -1 → NO_COVERAGE |
++offset; |
| 60 |
1
1. writeRaw : Changed increment from -1 to 1 → NO_COVERAGE |
--len; |
| 61 | } | |
| 62 | ||
| 63 |
1
1. writeRaw : Replaced integer addition with subtraction → SURVIVED |
len += offset; // now marks the end |
| 64 | ||
| 65 | // !!! TODO: combine input+output length checks into just one | |
| 66 | ||
| 67 | main_loop: | |
| 68 |
2
1. writeRaw : changed conditional boundary → SURVIVED 2. writeRaw : negated conditional → KILLED |
while (offset < len) { |
| 69 | inner_loop: | |
| 70 | while (true) { | |
| 71 | int ch = (int) cbuf[offset]; | |
| 72 |
2
1. writeRaw : changed conditional boundary → SURVIVED 2. writeRaw : negated conditional → KILLED |
if (ch >= 0x80) { |
| 73 | break inner_loop; | |
| 74 | } | |
| 75 | // !!! TODO: fast writes | |
| 76 |
2
1. writeRaw : negated conditional → SURVIVED 2. writeRaw : changed conditional boundary → KILLED |
if (_outputPtr >= _outputBufferLen) { |
| 77 |
1
1. writeRaw : removed call to com/fasterxml/aalto/out/Utf8XmlWriter::flushBuffer → KILLED |
flushBuffer(); |
| 78 | } | |
| 79 |
1
1. writeRaw : Replaced integer addition with subtraction → KILLED |
_outputBuffer[_outputPtr++] = (byte) ch; |
| 80 |
3
1. writeRaw : changed conditional boundary → KILLED 2. writeRaw : Changed increment from 1 to -1 → KILLED 3. writeRaw : negated conditional → KILLED |
if (++offset >= len) { |
| 81 | break main_loop; | |
| 82 | } | |
| 83 | } | |
| 84 |
1
1. writeRaw : Changed increment from 1 to -1 → NO_COVERAGE |
char ch = cbuf[offset++]; |
| 85 |
2
1. writeRaw : changed conditional boundary → NO_COVERAGE 2. writeRaw : negated conditional → NO_COVERAGE |
if (ch < 0x800) { // 2-byte? |
| 86 |
1
1. writeRaw : removed call to com/fasterxml/aalto/out/Utf8XmlWriter::output2ByteChar → NO_COVERAGE |
output2ByteChar(ch); |
| 87 | } else { | |
| 88 | offset = outputMultiByteChar(ch, cbuf, offset, len); | |
| 89 | } | |
| 90 |
2
1. writeRaw : changed conditional boundary → NO_COVERAGE 2. writeRaw : negated conditional → NO_COVERAGE |
if (_outputPtr >= _outputBufferLen) { |
| 91 |
1
1. writeRaw : removed call to com/fasterxml/aalto/out/Utf8XmlWriter::flushBuffer → NO_COVERAGE |
flushBuffer(); |
| 92 | } | |
| 93 |
1
1. writeRaw : Replaced integer addition with subtraction → NO_COVERAGE |
_outputBuffer[_outputPtr++] = (byte)ch; |
| 94 | } | |
| 95 | } | |
| 96 | ||
| 97 | @Override | |
| 98 | protected WName doConstructName(String localName) | |
| 99 | throws XMLStreamException | |
| 100 | { | |
| 101 | // !!! TODO: optimize: | |
| 102 | try { | |
| 103 | byte[] b = localName.getBytes("UTF-8"); | |
| 104 |
1
1. doConstructName : mutated return of Object value for com/fasterxml/aalto/out/Utf8XmlWriter::doConstructName to ( if (x != null) null else throw new RuntimeException ) → KILLED |
return new ByteWName(localName, b); |
| 105 | } catch (IOException ioe) { | |
| 106 | throw new IoStreamException(ioe); | |
| 107 | } | |
| 108 | } | |
| 109 | ||
| 110 | @Override | |
| 111 | protected WName doConstructName(String prefix, String localName) | |
| 112 | throws XMLStreamException | |
| 113 | { | |
| 114 | // !!! TODO: optimize: | |
| 115 | try { | |
| 116 | byte[] b = (prefix+":"+localName).getBytes("UTF-8"); | |
| 117 |
1
1. doConstructName : mutated return of Object value for com/fasterxml/aalto/out/Utf8XmlWriter::doConstructName to ( if (x != null) null else throw new RuntimeException ) → NO_COVERAGE |
return new ByteWName(prefix, localName, b); |
| 118 | } catch (IOException ioe) { | |
| 119 | throw new IoStreamException(ioe); | |
| 120 | } | |
| 121 | } | |
| 122 | ||
| 123 | /* | |
| 124 | //////////////////////////////////////////////////// | |
| 125 | // Internal methods, low-level write | |
| 126 | //////////////////////////////////////////////////// | |
| 127 | */ | |
| 128 | ||
| 129 | @Override | |
| 130 | protected final void outputSurrogates(int surr1, int surr2) | |
| 131 | throws IOException, XMLStreamException | |
| 132 | { | |
| 133 | int c = calcSurrogate(surr1, surr2, " in content"); | |
| 134 |
3
1. outputSurrogates : changed conditional boundary → NO_COVERAGE 2. outputSurrogates : Replaced integer addition with subtraction → NO_COVERAGE 3. outputSurrogates : negated conditional → NO_COVERAGE |
if ((_outputPtr + 4) > _outputBufferLen) { |
| 135 |
1
1. outputSurrogates : removed call to com/fasterxml/aalto/out/Utf8XmlWriter::flushBuffer → NO_COVERAGE |
flushBuffer(); |
| 136 | } | |
| 137 |
3
1. outputSurrogates : Replaced integer addition with subtraction → NO_COVERAGE 2. outputSurrogates : Replaced Shift Right with Shift Left → NO_COVERAGE 3. outputSurrogates : Replaced bitwise OR with AND → NO_COVERAGE |
_outputBuffer[_outputPtr++] = (byte) (0xf0 | (c >> 18)); |
| 138 |
4
1. outputSurrogates : Replaced integer addition with subtraction → NO_COVERAGE 2. outputSurrogates : Replaced Shift Right with Shift Left → NO_COVERAGE 3. outputSurrogates : Replaced bitwise AND with OR → NO_COVERAGE 4. outputSurrogates : Replaced bitwise OR with AND → NO_COVERAGE |
_outputBuffer[_outputPtr++] = (byte) (0x80 | ((c >> 12) & 0x3f)); |
| 139 |
4
1. outputSurrogates : Replaced integer addition with subtraction → NO_COVERAGE 2. outputSurrogates : Replaced Shift Right with Shift Left → NO_COVERAGE 3. outputSurrogates : Replaced bitwise AND with OR → NO_COVERAGE 4. outputSurrogates : Replaced bitwise OR with AND → NO_COVERAGE |
_outputBuffer[_outputPtr++] = (byte) (0x80 | ((c >> 6) & 0x3f)); |
| 140 |
3
1. outputSurrogates : Replaced integer addition with subtraction → NO_COVERAGE 2. outputSurrogates : Replaced bitwise AND with OR → NO_COVERAGE 3. outputSurrogates : Replaced bitwise OR with AND → NO_COVERAGE |
_outputBuffer[_outputPtr++] = (byte) (0x80 | (c & 0x3f)); |
| 141 | } | |
| 142 | ||
| 143 | @Override | |
| 144 | final protected void output2ByteChar(int ch) | |
| 145 | throws IOException, XMLStreamException | |
| 146 | { | |
| 147 |
3
1. output2ByteChar : changed conditional boundary → SURVIVED 2. output2ByteChar : negated conditional → SURVIVED 3. output2ByteChar : Replaced integer addition with subtraction → KILLED |
if ((_outputPtr + 2) > _outputBufferLen) { |
| 148 |
1
1. output2ByteChar : removed call to com/fasterxml/aalto/out/Utf8XmlWriter::flushBuffer → KILLED |
flushBuffer(); |
| 149 | } | |
| 150 | byte[] bbuf = _outputBuffer; | |
| 151 |
3
1. output2ByteChar : Replaced integer addition with subtraction → KILLED 2. output2ByteChar : Replaced Shift Right with Shift Left → KILLED 3. output2ByteChar : Replaced bitwise OR with AND → KILLED |
bbuf[_outputPtr++] = (byte) (0xc0 | (ch >> 6)); |
| 152 |
3
1. output2ByteChar : Replaced integer addition with subtraction → KILLED 2. output2ByteChar : Replaced bitwise AND with OR → KILLED 3. output2ByteChar : Replaced bitwise OR with AND → KILLED |
bbuf[_outputPtr++] = (byte) (0x80 | (ch & 0x3f)); |
| 153 | } | |
| 154 | ||
| 155 | /** | |
| 156 | * Method called to output a character that is beyond range of | |
| 157 | * 1- and 2-byte UTF-8 encodings. This means it's either invalid | |
| 158 | * character, or needs to be encoded using 3- or 4-byte encoding. | |
| 159 | * | |
| 160 | * @param inputOffset Input pointer after character has been handled; | |
| 161 | * either same as one passed in, or one more if a surrogate character | |
| 162 | * was succesfully handled | |
| 163 | */ | |
| 164 | @Override | |
| 165 | final protected int outputMultiByteChar(int ch, char[] cbuf, int inputOffset, int inputLen) | |
| 166 | throws IOException, XMLStreamException | |
| 167 | { | |
| 168 |
2
1. outputMultiByteChar : changed conditional boundary → NO_COVERAGE 2. outputMultiByteChar : negated conditional → NO_COVERAGE |
if (ch >= SURR1_FIRST) { |
| 169 |
2
1. outputMultiByteChar : changed conditional boundary → NO_COVERAGE 2. outputMultiByteChar : negated conditional → NO_COVERAGE |
if (ch <= SURR2_LAST) { // yes, outside of BMP |
| 170 | // Do we have second part? | |
| 171 |
2
1. outputMultiByteChar : changed conditional boundary → NO_COVERAGE 2. outputMultiByteChar : negated conditional → NO_COVERAGE |
if (inputOffset >= inputLen) { // nope... have to note down |
| 172 | _surrogate = ch; | |
| 173 | } else { | |
| 174 |
1
1. outputMultiByteChar : removed call to com/fasterxml/aalto/out/Utf8XmlWriter::outputSurrogates → NO_COVERAGE |
outputSurrogates(ch, cbuf[inputOffset]); |
| 175 |
1
1. outputMultiByteChar : Changed increment from 1 to -1 → NO_COVERAGE |
++inputOffset; |
| 176 | } | |
| 177 |
1
1. outputMultiByteChar : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return inputOffset; |
| 178 | } | |
| 179 | // Nope... but may be invalid | |
| 180 |
2
1. outputMultiByteChar : changed conditional boundary → NO_COVERAGE 2. outputMultiByteChar : negated conditional → NO_COVERAGE |
if (ch >= 0xFFFE) { // 0xFFFE, 0xFFFF are invalid |
| 181 |
1
1. outputMultiByteChar : removed call to com/fasterxml/aalto/out/Utf8XmlWriter::reportInvalidChar → NO_COVERAGE |
reportInvalidChar(ch); |
| 182 | } | |
| 183 | } | |
| 184 |
3
1. outputMultiByteChar : changed conditional boundary → NO_COVERAGE 2. outputMultiByteChar : Replaced integer addition with subtraction → NO_COVERAGE 3. outputMultiByteChar : negated conditional → NO_COVERAGE |
if ((_outputPtr + 3) > _outputBufferLen) { |
| 185 |
1
1. outputMultiByteChar : removed call to com/fasterxml/aalto/out/Utf8XmlWriter::flushBuffer → NO_COVERAGE |
flushBuffer(); |
| 186 | } | |
| 187 | byte[] bbuf = _outputBuffer; | |
| 188 |
3
1. outputMultiByteChar : Replaced integer addition with subtraction → NO_COVERAGE 2. outputMultiByteChar : Replaced Shift Right with Shift Left → NO_COVERAGE 3. outputMultiByteChar : Replaced bitwise OR with AND → NO_COVERAGE |
bbuf[_outputPtr++] = (byte) (0xe0 | (ch >> 12)); |
| 189 |
4
1. outputMultiByteChar : Replaced integer addition with subtraction → NO_COVERAGE 2. outputMultiByteChar : Replaced Shift Right with Shift Left → NO_COVERAGE 3. outputMultiByteChar : Replaced bitwise AND with OR → NO_COVERAGE 4. outputMultiByteChar : Replaced bitwise OR with AND → NO_COVERAGE |
bbuf[_outputPtr++] = (byte) (0x80 | ((ch >> 6) & 0x3f)); |
| 190 |
3
1. outputMultiByteChar : Replaced integer addition with subtraction → NO_COVERAGE 2. outputMultiByteChar : Replaced bitwise AND with OR → NO_COVERAGE 3. outputMultiByteChar : Replaced bitwise OR with AND → NO_COVERAGE |
bbuf[_outputPtr++] = (byte) (0x80 | (ch & 0x3f)); |
| 191 |
1
1. outputMultiByteChar : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return inputOffset; |
| 192 | } | |
| 193 | ||
| 194 | @Override | |
| 195 | final protected int outputStrictMultiByteChar(int ch, char[] cbuf, int inputOffset, int inputLen) | |
| 196 | throws IOException, XMLStreamException | |
| 197 | { | |
| 198 |
2
1. outputStrictMultiByteChar : changed conditional boundary → NO_COVERAGE 2. outputStrictMultiByteChar : negated conditional → NO_COVERAGE |
if (ch >= SURR1_FIRST) { |
| 199 |
2
1. outputStrictMultiByteChar : changed conditional boundary → NO_COVERAGE 2. outputStrictMultiByteChar : negated conditional → NO_COVERAGE |
if (ch <= SURR2_LAST) { // yes, outside of BMP |
| 200 | // Do we have second part? | |
| 201 |
2
1. outputStrictMultiByteChar : changed conditional boundary → NO_COVERAGE 2. outputStrictMultiByteChar : negated conditional → NO_COVERAGE |
if (inputOffset >= inputLen) { // nope... have to note down |
| 202 | _surrogate = ch; | |
| 203 | } else { | |
| 204 |
1
1. outputStrictMultiByteChar : removed call to com/fasterxml/aalto/out/Utf8XmlWriter::outputSurrogates → NO_COVERAGE |
outputSurrogates(ch, cbuf[inputOffset]); |
| 205 |
1
1. outputStrictMultiByteChar : Changed increment from 1 to -1 → NO_COVERAGE |
++inputOffset; |
| 206 | } | |
| 207 |
1
1. outputStrictMultiByteChar : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return inputOffset; |
| 208 | } | |
| 209 | // Nope... but may be invalid | |
| 210 |
2
1. outputStrictMultiByteChar : changed conditional boundary → NO_COVERAGE 2. outputStrictMultiByteChar : negated conditional → NO_COVERAGE |
if (ch >= 0xFFFE) { // 0xFFFE, 0xFFFF are invalid |
| 211 |
1
1. outputStrictMultiByteChar : removed call to com/fasterxml/aalto/out/Utf8XmlWriter::reportInvalidChar → NO_COVERAGE |
reportInvalidChar(ch); |
| 212 | } | |
| 213 | } | |
| 214 |
3
1. outputStrictMultiByteChar : changed conditional boundary → NO_COVERAGE 2. outputStrictMultiByteChar : Replaced integer addition with subtraction → NO_COVERAGE 3. outputStrictMultiByteChar : negated conditional → NO_COVERAGE |
if ((_outputPtr + 3) > _outputBufferLen) { |
| 215 |
1
1. outputStrictMultiByteChar : removed call to com/fasterxml/aalto/out/Utf8XmlWriter::flushBuffer → NO_COVERAGE |
flushBuffer(); |
| 216 | } | |
| 217 | byte[] bbuf = _outputBuffer; | |
| 218 |
3
1. outputStrictMultiByteChar : Replaced integer addition with subtraction → NO_COVERAGE 2. outputStrictMultiByteChar : Replaced Shift Right with Shift Left → NO_COVERAGE 3. outputStrictMultiByteChar : Replaced bitwise OR with AND → NO_COVERAGE |
bbuf[_outputPtr++] = (byte) (0xe0 | (ch >> 12)); |
| 219 |
4
1. outputStrictMultiByteChar : Replaced integer addition with subtraction → NO_COVERAGE 2. outputStrictMultiByteChar : Replaced Shift Right with Shift Left → NO_COVERAGE 3. outputStrictMultiByteChar : Replaced bitwise AND with OR → NO_COVERAGE 4. outputStrictMultiByteChar : Replaced bitwise OR with AND → NO_COVERAGE |
bbuf[_outputPtr++] = (byte) (0x80 | ((ch >> 6) & 0x3f)); |
| 220 |
3
1. outputStrictMultiByteChar : Replaced integer addition with subtraction → NO_COVERAGE 2. outputStrictMultiByteChar : Replaced bitwise AND with OR → NO_COVERAGE 3. outputStrictMultiByteChar : Replaced bitwise OR with AND → NO_COVERAGE |
bbuf[_outputPtr++] = (byte) (0x80 | (ch & 0x3f)); |
| 221 |
1
1. outputStrictMultiByteChar : replaced return of integer sized value with (x == 0 ? 1 : 0) → NO_COVERAGE |
return inputOffset; |
| 222 | } | |
| 223 | } | |
Mutations | ||
| 47 |
1.1 |
|
| 54 |
1.1 2.2 |
|
| 57 |
1.1 |
|
| 58 |
1.1 |
|
| 59 |
1.1 |
|
| 60 |
1.1 |
|
| 63 |
1.1 |
|
| 68 |
1.1 2.2 |
|
| 72 |
1.1 2.2 |
|
| 76 |
1.1 2.2 |
|
| 77 |
1.1 |
|
| 79 |
1.1 |
|
| 80 |
1.1 2.2 3.3 |
|
| 84 |
1.1 |
|
| 85 |
1.1 2.2 |
|
| 86 |
1.1 |
|
| 90 |
1.1 2.2 |
|
| 91 |
1.1 |
|
| 93 |
1.1 |
|
| 104 |
1.1 |
|
| 117 |
1.1 |
|
| 134 |
1.1 2.2 3.3 |
|
| 135 |
1.1 |
|
| 137 |
1.1 2.2 3.3 |
|
| 138 |
1.1 2.2 3.3 4.4 |
|
| 139 |
1.1 2.2 3.3 4.4 |
|
| 140 |
1.1 2.2 3.3 |
|
| 147 |
1.1 2.2 3.3 |
|
| 148 |
1.1 |
|
| 151 |
1.1 2.2 3.3 |
|
| 152 |
1.1 2.2 3.3 |
|
| 168 |
1.1 2.2 |
|
| 169 |
1.1 2.2 |
|
| 171 |
1.1 2.2 |
|
| 174 |
1.1 |
|
| 175 |
1.1 |
|
| 177 |
1.1 |
|
| 180 |
1.1 2.2 |
|
| 181 |
1.1 |
|
| 184 |
1.1 2.2 3.3 |
|
| 185 |
1.1 |
|
| 188 |
1.1 2.2 3.3 |
|
| 189 |
1.1 2.2 3.3 4.4 |
|
| 190 |
1.1 2.2 3.3 |
|
| 191 |
1.1 |
|
| 198 |
1.1 2.2 |
|
| 199 |
1.1 2.2 |
|
| 201 |
1.1 2.2 |
|
| 204 |
1.1 |
|
| 205 |
1.1 |
|
| 207 |
1.1 |
|
| 210 |
1.1 2.2 |
|
| 211 |
1.1 |
|
| 214 |
1.1 2.2 3.3 |
|
| 215 |
1.1 |
|
| 218 |
1.1 2.2 3.3 |
|
| 219 |
1.1 2.2 3.3 4.4 |
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| 220 |
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Portfolio
About
Services
Portfolio
Contact
About Me: Shannon Hanlon
Boston
I was born and raised in the suburbs of Boston so I've always had a close connection with the city. I currently live here!
Me
This is a photo of me at Harrods in London having afternoon tea. I have always loved traveling and want to see as much of the world as possible.
Pets
I adopted my dog Hunter in July of 2017. Hunter is a Black Lab/German Shepard mix and is coming up on a year old now!
Loon Mountain
Skiing is one of my all time favorite things to do. I grew up skiing Loon but have since skied most of the mountains in the northeast.
Cape Cod
Ever since I was little, my family and I have spent every summer in Popponesset. To this day, it is my favorite place on Earth because of all of the amazing memories I've had there.
New York City
This summer I'm moving to Manhattan for my next co-op. I will be working there for Rakuten Marketing from July through the end of December and I'm really excited to experience the big city!


1 /* 2 * Copyright (C) 2014 Glyptodon LLC 3 * 4 * Permission is hereby granted, free of charge, to any person obtaining a copy 5 * of this software and associated documentation files (the "Software"), to deal 6 * in the Software without restriction, including without limitation the rights 7 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell 8 * copies of the Software, and to permit persons to whom the Software is 9 * furnished to do so, subject to the following conditions: 10 * 11 * The above copyright notice and this permission notice shall be included in 12 * all copies or substantial portions of the Software. 13 * 14 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR 15 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, 16 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE 17 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER 18 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, 19 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN 20 * THE SOFTWARE. 21 */ 22 23 var Guacamole = Guacamole || {}; 24 25 /** 26 * A Guacamole status. Each Guacamole status consists of a status code, defined 27 * by the protocol, and an optional human-readable message, usually only 28 * included for debugging convenience. 29 * 30 * @param {Number} code The Guacamole status code, as defined by 31 * Guacamole.Status.Code. 32 * @param {String} [message] An optional human-readable message. 33 */ 34 Guacamole.Status = function(code, message) { 35 36 /** 37 * Reference to this Guacamole.Status. 38 * @private 39 */ 40 var guac_status = this; 41 42 /** 43 * The Guacamole status code. 44 * @see Guacamole.Status.Code 45 * @type Number 46 */ 47 this.code = code; 48 49 /** 50 * An arbitrary human-readable message associated with this status, if any. 51 * The human-readable message is not required, and is generally provided 52 * for debugging purposes only. For user feedback, it is better to translate 53 * the Guacamole status code into a message. 54 * 55 * @type String 56 */ 57 this.message = message; 58 59 /** 60 * Returns whether this status represents an error. 61 * @returns {Boolean} true if this status represents an error, false 62 * otherwise. 63 */ 64 this.isError = function() { 65 return guac_status.code < 0 || guac_status.code > 0x00FF; 66 }; 67 68 }; 69 70 /** 71 * Enumeration of all Guacamole status codes. 72 */ 73 Guacamole.Status.Code = { 74 75 /** 76 * The operation succeeded. 77 * 78 * @type Number 79 */ 80 "SUCCESS": 0x0000, 81 82 /** 83 * The requested operation is unsupported. 84 * 85 * @type Number 86 */ 87 "UNSUPPORTED": 0x0100, 88 89 /** 90 * The operation could not be performed due to an internal failure. 91 * 92 * @type Number 93 */ 94 "SERVER_ERROR": 0x0200, 95 96 /** 97 * The operation could not be performed as the server is busy. 98 * 99 * @type Number 100 */ 101 "SERVER_BUSY": 0x0201, 102 103 /** 104 * The operation was unsuccessful due to an error or otherwise unexpected 105 * condition of the upstream server. 106 * 107 * @type Number 108 */ 109 "UPSTREAM_TIMEOUT": 0x0202, 110 111 /** 112 * The operation could not be performed because the upstream server is not 113 * responding. 114 * 115 * @type Number 116 */ 117 "UPSTREAM_ERROR": 0x0203, 118 119 /** 120 * The operation could not be performed as the requested resource does not 121 * exist. 122 * 123 * @type Number 124 */ 125 "RESOURCE_NOT_FOUND": 0x0204, 126 127 /** 128 * The operation could not be performed as the requested resource is 129 * already in use. 130 * 131 * @type Number 132 */ 133 "RESOURCE_CONFLICT": 0x0205, 134 135 /** 136 * The operation could not be performed because bad parameters were given. 137 * 138 * @type Number 139 */ 140 "CLIENT_BAD_REQUEST": 0x0300, 141 142 /** 143 * Permission was denied to perform the operation, as the user is not yet 144 * authorized (not yet logged in, for example). 145 * 146 * @type Number 147 */ 148 "CLIENT_UNAUTHORIZED": 0x0301, 149 150 /** 151 * Permission was denied to perform the operation, and this permission will 152 * not be granted even if the user is authorized. 153 * 154 * @type Number 155 */ 156 "CLIENT_FORBIDDEN": 0x0303, 157 158 /** 159 * The client took too long to respond. 160 * 161 * @type Number 162 */ 163 "CLIENT_TIMEOUT": 0x0308, 164 165 /** 166 * The client sent too much data. 167 * 168 * @type Number 169 */ 170 "CLIENT_OVERRUN": 0x030D, 171 172 /** 173 * The client sent data of an unsupported or unexpected type. 174 * 175 * @type Number 176 */ 177 "CLIENT_BAD_TYPE": 0x030F, 178 179 /** 180 * The operation failed because the current client is already using too 181 * many resources. 182 * 183 * @type Number 184 */ 185 "CLIENT_TOO_MANY": 0x031D 186 187 }; 188


Generalizing : If \(A=D_1 \times D_2 \times \ldots \times D_n\) is a n-dimensional array and given an element of A specified by a n-tuple \(a=(d_1,d_2,\ldots,d_n)\) of (indexing start from zero) where \(d_k \in [0, D_k-1]\), the memory offset in a 1D representation of A is: \[offset=\sum_{k=1}^{n}\left ( { \prod_{l=k+1}^{n}D_l}\right ) d_k\]
Intuitively a \(n-\)dimensional topology can be thought as series of \(D_n\) topologies of \(n-1\) dimensions each like a 3 dimensional array as a collection of ordered 2D matrices. An offset \(o\) is a linear index of a cell in 1D coordinates that correspond with its position in one of all the possible enumerations of the structure’s cells. For example the \(6\) in figure [fig:rowMajor] is the 4th element in row-major enumeration that sorts the indices by their dimensions from first to last. In another enumeration, as column-major, where the sorting proceeds from last to first, this element would have the 1D index 2.
Ordering from first to last means that, if a cell has coordinates \(d_n=k, \; D_k\) structures of dimensions \(n-1\) have been already indexed and enumerated. For example in a 3-dimension array of size \((D_1,D_2,D_3)= (10,8,7)\), a cell of coordinate \((d_1,d_2,d_2)=(3,4,5)\) is enumerated after \(d_1=3\) whole 2D matrices of dimension \((D_2,D_3)=(8,7)\). The same concept recursively can be used now to count the 2D element of coordinates \((d_2,d_3)\) in the 2-dimension structure which its belongs. This cell is enumerated after \(d_2=4\) rows each of dimension \(D_3\). The last dimension can be treated as an 1D array itself, and is enough to add the value of that coordinate to the total count to obtain the final offset. Hence the expansion for the 3D example is: \[o=d_1 \cdot (D_2 \cdot D_3) + d_2 \cdot (D_3) + d_3 = 3 \cdot (8 \cdot 7) + 4 \cdot 7 + 5= 201\] meaning that the cell is located 201 cells after94 the buffer begin.
In figure [fig:rowMajor2DExample] the highlighted cell (3,4) has an offset: \[o=d_1*(D_2)+d_2 = 3 \cdot 7 + 4 = 25\]


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java.lang.Object java.util.AbstractCollection<E> java.util.AbstractList<E> java.util.ArrayList<Heuristic> net.parallaxed.bluejam.HeuristicCollection
public class HeuristicCollection
Provides a class to store population heuristics and select them using different modes/distributions. Calling selectHeuristic() returns a heuristic from the collection. This class uses the ECJ implementation of MersenneTwisterFast.
MersenneTwisterFast
,
Serialized Form| Nested Class Summary | |
|---|---|
static class |
HeuristicCollection.SELECTION_TYPE
This Enum provides defines the possible methods by which heuristics are selected from the collection |
| Field Summary | |
|---|---|
HeuristicCollection.SELECTION_TYPE |
MODE
Specifies which selection type to use in this collection. |
| Fields inherited from class java.util.AbstractList |
|---|
modCount |
| Constructor Summary | |
|---|---|
HeuristicCollection()
Initialises a HeuristicCollection (trivial) |
| Method Summary | |
|---|---|
boolean |
add(Heuristic heuristic)
|
boolean |
add(Heuristic heuristic,
java.lang.String name)
|
Heuristic |
getHeuristic(java.lang.String name)
Returns a heuristic by name if it is present in the collection. |
static HeuristicCollection |
loadHeuristics(java.lang.String path)
|
Heuristic |
selectHeuristic()
Returns a heuristic in line with the method selected by MODE. |
| Methods inherited from class java.util.ArrayList |
|---|
add, addAll, addAll, clear, clone, contains, ensureCapacity, get, indexOf, isEmpty, lastIndexOf, remove, remove, removeRange, set, size, toArray, toArray, trimToSize |
| Methods inherited from class java.util.AbstractList |
|---|
equals, hashCode, iterator, listIterator, listIterator, subList |
| Methods inherited from class java.util.AbstractCollection |
|---|
containsAll, removeAll, retainAll, toString |
| Methods inherited from class java.lang.Object |
|---|
finalize, getClass, notify, notifyAll, wait, wait, wait |
| Methods inherited from interface java.util.List |
|---|
containsAll, equals, hashCode, iterator, listIterator, listIterator, removeAll, retainAll, subList |
| Field Detail |
|---|
public HeuristicCollection.SELECTION_TYPE MODE
HeuristicCollection.SELECTION_TYPE
| Constructor Detail |
|---|
public HeuristicCollection()
| Method Detail |
|---|
public boolean add(Heuristic heuristic)
add
in interface java.util.Collection<Heuristic>
add
in interface java.util.List<Heuristic>
add
in class java.util.ArrayList<Heuristic>
public boolean add(Heuristic heuristic, java.lang.String name)
public Heuristic getHeuristic(java.lang.String name)
name
- The name of the desired heuristic
public Heuristic selectHeuristic()
HeuristicCollection.SELECTION_TYPE
public static HeuristicCollection loadHeuristics(java.lang.String path)
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Use this template to generate NEW metadata by asking a question (or several questions) about a video shoot.
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Use this template to validate EXISTING metadata. Currently this supports validation of existing metadata by asking workers to confirm whether the template chosen for a video is correct or not.


He is offside!
问题描述 :
Hemisphere Network is the largest television network in Tumbolia, a small country located east of South America (or south of East America). The most popular sport in Tumbolia, unsurprisingly, is soccer; many games are broadcast every week in Tumbolia.
Hemisphere Network receives many requests to replay dubious plays; usually, these happen when a player is deemed to be offside by the referee. An attacking player is offside if he is nearer to his opponents’ goal line than the second last opponent. A player is not offside if
●he is level with the second last opponent or
●he is level with the last two opponents.
Through the use of computer graphics technology, Hemisphere Network can take an image of the field and determine the distances of the players to the defending team’s goal line, but they still need a program that, given these distances, decides whether a player is offside.
输入:
The input file contains several test cases. The first line of each test case contains two integers A and D separated by a single space indicating, respectively, the number of attacking and defending players involved in the play (2 <= A,D <= 11). The next line contains A integers Bi separated by single spaces, indicating the distances of the attacking players to the goal line
(1 <= Bi <= 104). The next line contains D integers Cj separated by single spaces, indicating the distances of the defending players to the goal line (1 <= Cj <= 104). The end of input is indicated by A = D = 0.
(1 <= Bi <= 104). The next line contains D integers Cj separated by single spaces, indicating the distances of the defending players to the goal line (1 <= Cj <= 104). The end of input is indicated by A = D = 0.
输出:
The input file contains several test cases. The first line of each test case contains two integers A and D separated by a single space indicating, respectively, the number of attacking and defending players involved in the play (2 <= A,D <= 11). The next line contains A integers Bi separated by single spaces, indicating the distances of the attacking players to the goal line
(1 <= Bi <= 104). The next line contains D integers Cj separated by single spaces, indicating the distances of the defending players to the goal line (1 <= Cj <= 104). The end of input is indicated by A = D = 0.
(1 <= Bi <= 104). The next line contains D integers Cj separated by single spaces, indicating the distances of the defending players to the goal line (1 <= Cj <= 104). The end of input is indicated by A = D = 0.
样例输入:
2 3 500 700 700 500 500 2 2 200<PHONE_NUMBER> 3 4 530 510 490 480 470 50 310 0 0
样例输出:
N Y N
题目判断越界的条件是， 攻击队员如果比倒数第二个防守队员距离防守线近的话，就是越界。 嘻嘻
#include <iostream> #include <algorithm> using namespace std; int main() { int a, d; int A[12], D[12]; int i,j, k; while(cin>>a>>d) { if(a==d&&d==0) break; for(i=0;i<a;i++) cin>>A[i]; for(i=0;i<d;i++) cin>>D[i]; sort(A,A+a); sort(D,D+d); if(A[0]<D[1]) { cout<<"Y\n"; continue; } else { cout<<"N\n"; } } return 0; }
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以前看A.V觉得这女的这么漂亮太可惜了
想问下computeLSPArray那里，if(len!=0) len=lps[len-1]是什么意思
a是根先忽略掉，递归子树。剩下前缀bejkcfghid和后缀jkebfghicd，分拆的原则的是每个子树前缀和后缀的节点个数是一样的，根节点出现在前缀的第一个，后缀的最后一个。根节点b出现后缀的第四个位置，则第一部分为四个节点，前缀bejk，后缀jkeb，剩下的c出现在后缀的倒数第2个，就划分为cfghi和 fghic，第3部分就为c、c
多谢提醒
swap写成内联函数会不会好一些
mark, 很巧妙的实现！
你这个代码显示风格很给你啊，怎么做出来的？
为什么暴力求解方法循环到sqrt(n) 就可以了呢
不太懂呀，乡亲们。原理知道代码不会
#include <cstdio>
#include <algorithm>
struct LWPair{
int l,w;
};
int main() {
//freopen("input.txt","r",stdin);
const int MAXSIZE=5000, MAXVAL=10000;
LWPair sticks[MAXSIZE];
int store[MAXSIZE];
int ncase, nstick, length,width, tmp, time, i,j;
if(scanf("%d",&ncase)!=1) return -1;
while(ncase– && scanf("%d",&nstick)==1) {
for(i=0;i<nstick;++i) scanf("%d%d",&sticks .l,&sticks .w);
std::sort(sticks,sticks+nstick,[](const LWPair &lhs, const LWPair &rhs) { return lhs.l>rhs.l || lhs.l==rhs.l && lhs.w>rhs.w; });
for(time=-1,i=0;i<nstick;++i) {
tmp=sticks .w;
for(j=time;j>=0 && store >=tmp;–j) ; // search from right to left
if(j==time) { store[++time]=tmp; }
else { store[j+1]=tmp; }
}
printf("%dn",time+1);
}
return 0;
}
很高兴你会喜欢这个网站。目前还没有一个开发团队，网站是我一个人在维护，都是用的开源系统，也没有太多需要开发的部分，主要是内容整理。非常感谢你的关注。
simple, however efficient. A lot of instances it is difficult to get that a??perfect balancea?? among usability and appearance. I must say that youa??ve done a exceptional task with this. Also, the blog masses quite fast for me on Web explore.
通不过。
已修改。一些字符在编辑的时候转义了
这配图…..


{% extends "socialaccount/base.html" %} {% load i18n %} {% block head_title %}{% trans "Login Cancelled" %}{% endblock %} {% block content %}
{% blocktrans %}You decided to cancel logging in to our site using one of your existing accounts. If this was a mistake, please proceed to sign in.{% endblocktrans %}


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Mel Kiper Names The “Biggest Riser” On His Draft Board
by Andrew McCartyThe 2019 college football season is nearing the end of the regular season. With the end of the college football season drawing near, NFL draft analysts and scouts are busy finding the next NFL greats.
After 12 weeks of action, ESPN NFL draft analyst Mel Kiper took to social media to reveal the “biggest riser” on his draft board.
It should come as no surprise, that Iowa defensive lineman A.J. Epenesa was Kiper’s pick. Epenesa is coming off of a truly dominant performance against Minnesota.
Here’s what Kiper had to say about the star defensive lineman:
“The biggest riser on my new Big Board for the 2020 NFL draft — coming next week — is likely to be Iowa defensive end A.J. Epenesa, who was a force against Minnesota with 2.5 sacks and a forced fumble. After a slow start this season, the junior has four sacks in his last three games. At 6-foot-5, 280 pounds, Epenesa’s versatility stands out. He brought edge and inside pressure against the Gophers, and he could be used at defensive tackle in the NFL. The Hawkeyes play Illinois on Saturday.”
Epenesa was already on track to be a top-20 pick in the 2020 NFL draft, but it looks like he could be moving up.
Iowa finishes the season with Illinois and Nebraska, which should give Epenesa two more chances to shine.


Userinface
TOC Very similar user interface of Atom and Sublime with the same Key Bindings
An introduction to Atom (comparing Atom and Sublime / two modern Text Editor for frontend development).
| Sublime | Atom | |
|---|---|---|
| Platform | OS X, Windows and Linux | OS X, Windows and Linux |
| Architecture | C++, Phyton Plugins | Chromium, Node.js, HTML, CSS, JavaScript (CoffeeScript) Plugins |
| Package Manager | 3rd part Packagecontrole | core |
| Autocompletion | Emmet Plugin | core, Emmet is also available |
| Version Controle | git, svn and mercurial plugins | core git and svn, mercurial plugins |
| File combine | sublimerge plugin | core |
| Panes | core colums | core multiple |
| Configuration | JSON | UI + HTML, JavaScript (CoffeeScript) and CSS |
| Documentation | minimal core documentation and larger 3rd part unoffical documentation | full documentation |
| Licence | License Key $70 per user (free unlimited trail with purchase message from time to time) | MIT |
| Community | forum, userecho and technical support | open source, github, discuss and slack |
| Philosophy | closed source | open source |
| Releases | slow | weekly |
| UI | traditional | similar to Sublime, same Key Bindings as Sublime |
| Performance | fast and stable | sometimes slow, a lot of RAM |


>>
<<
Usr
Pri
JfC
LJ
Phr
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Rel
Voc
!:
Help
User
J601 Features
The 601 release is a major release (5 to 6). In minor releases (503 to 504) we avoid changes which will break existing applications. In a major release we introduce incompatible changes if we feel there is sufficient long term benefit. If you have production code that you want to migrate to this release you will have to pay careful attention to these changes and may have to reprogram. See incompatibilities for a summary of incompatible changes.
Names x y m n u v are the arguments in user definitions in preference over the names x. y. m. n. u. v. used in previous releases. This release supports only the new spellings or both depending on a configuration setting. The old spellings will be decomitted in a future release. It will take a while for old scripts and documentation to catch up with this change. When you see the old form, translate to the new. Although x y m n u v are normal names, they do have special significance as arguments, and this should be kept in mind and they should not be used except in the context of arguments.
J uses UTF-8 (Unicode) encoding for 8 bit data. Previous releases used ANSI code pages. J character data (8 bits) is treated as UTF-8 encoding. This makes it relatively easy to have text input and output in any mix of languages in J applications. Previously character data was treated as ASCII or ANSI code page encodings. See Unicode for details.
Break (ctrl+c, ctrl+break, break, command+.) has changed completely. See Interrupt Execution for details.
See Release Notes for a summary of J Engine changes.
New random number generators, including Mersenne Twister as the default RNG. See ? Improved and Roll and Deal for details.
The new 8!:n family supports efficient formatting. See format for details.
The most visible new facility is the new Grid control. This control is implemented in open J code and is built on top of the isigraph control (as is Plot). This new grid control replaces the obsolete and decomitted grid control that was implemented in the J Front End. See Studio|Demos|grid for a demo and Grid Control for documentation.
Form editor has improved performance.
gl2 has changed significantly. It is simpler, faster, and more nearly the same across platforms. The changes were partly driven by requirements for the new grid control. The gl2 commands for the old grid control are decomitted. The gl2 documentation has been updated, but probably the best way to get familiar with the new gl2 is to work through the lab Graphics - gl2 commands.
isigraph control supports new events for the middle mouse button, mouse wheel, and focus (gained and lost). See isigraph events for details.
Box draw characters are used to draw boxes for J boxed data. The portable form of box drawing is with the ascii characters +-|. See Box Draw Characters for various options.
Calling DLLs (Windows dll and Unix so or dylib) is much improved. See Calling Procedures for details. Change summary: automatic data conversions, cd is rank 1, an open argument is treated as if <"0 was applied, option > returns just the scalar procedure result, and call overhead has been significantly reduced.
Jwdp (Java based J Front End) now uses the J Engine as a shared library. Previous versions communicated through sockets with jconsole running as a separate task. This makes the J system architecture more simliar across platforms and means that GUI interactions with the J code run by the J Engine are much faster. The performance improvement is summarized by:
Linux 601 is 6 times faster than 504
Mac 601 is 9 times faster than 504
Win jwdp 601 is 15 times faster than Win jwdp 504
The Win jwdp is now within a factor of two performance with jwdw and can be used for serious cross platform development.
wd wait command is now supported in both Jwdw and Jwdp. It is used to create modal dialog boxes similar to the mb... family of commands. See wd commands for more information.
wd msgs command allows processing of messages (such as repaints) and discards those that would cause wdhandler events. See wd commands for more information.
Jwdp (Java based J Front End) supports the es_password style.
OpenGL (3d graphics) API is supported by direct calls to the API with cd. Run lab OpenGL Introduction for an overview of OpenGL programming and see Studio|Demos|OpenGL and OpenGL Simple. The OpenGL support with 11!:3xxx foreigns in previous releases has been decomitted.
PCRE (Perl Compatible Regular Expression) shared library has been updated to the July 2006 6.7 version (previous version was September 2004 5.0). By default regex works with UTF-8. The default can be changed to be not UTF-8 with rxutf8_jregex_ 0 .
Jconsole startup runs script user\config\startup_console.ijs if it exists. Put Jconsole customization in this script. This is similar to startup.ijs used in Jwd startup in Edit|Configure.
New User Manual chapters:
Interrupt Execution
Box Draw Characters
Unicode
Binaries - Shared Libraries - Directories
Message Pump and Long-Running Sentences
J60x Engine incompatibilities with J504
J Engine is generally upward compatible. The exceptions are:
Names x y m n u v are used as the arguments in explicit definitions. The old spellings x. y. m. n. u. v. are still supported depending on a configuration setting (Edit|Configure). Conversion utilities are in system/extras/migrate/fixargs.ijs and are discussed at J wiki page Fixargs. 9!:48'' queries whether x. is allowed, 9!:49[0 disallows it, and 9!:48[1 allows it.
Global assignment (=:) in an explicit definition to a name that has a local definition signals domain error.
Floating point left arguments to ": are no longer supported (use 3j4 ": x rather than 3.4 ": x )
Binary representation 3!:1 and 3!:2 has changed. See Conversions for details.
Jfiles are affected by the change in binary representation. J601 can read/write Jfiles from previous releases, but previous releases can not read data written by J601.
?0 can not be 0, and is always strictly between 0 and 1. Previously it could be 0 and was a number greater than or equal to 0 and less than 1. The reason 0 is now excluded is that if 0 is a possible result some transformations and simulations have to use code to work around the fact even though 0 happened with a very low probability (2^_53).
(4!:56) (an undocumented form of erase) has been decomitted.
J60x Front End incompatibilities with J504
Unicode (UTF-8) support means that previous use that depended on code page encodings of character values greater than 127 or multibyte sequences have a completely different interpretation under the UTF-8 encoding.
Regex uses UTF-8 encoding and may give unexpected results for data that is in a different encoding. Verb rxutf8_jregex_ with an argument of 0 selects the old, non UTF-8 behavior and an argument of 1 selects the new UTF-8 behaviour.
gl2 commands changed significantly. See the comments in the section above.
Windows 95, 98, and ME support is decommitted (required by unicode support).
Linux J links with more recent glibc and won't run on older systems (e.g., Redhat 6.2) with older glibc versions.
Linux and Mac jconsole links with ncurses (previously termcap).
pmove command no longer treats _1 as special case to inherit old value.
wd DDE commands are decomitted.
The isipicture control is decommitted.
>>
<<
Usr
Pri
JfC
LJ
Phr
Dic
Rel
Voc
!:
Help
User


Just Puzzle is a browser game where you can spend your spare time solving puzzled images. You can choose from 2 options:
You can upload your own image, or choose one from our gallery.
Just Puzzle has 5 levels of difficulty you can choose (from separation 3x3 per row and column to 7x7).
After you choose image and level, press the SET button.
Ones image is shuffled, you can drag and drop the pieces in order to solve the puzzle.
Just Puzzle is running on Chrome, Firefox, IE, Opera or Safari.
Feel free to email me to provide some feedback, give me suggestions for new features, or to just say hello!


To view the Drop Boxes available for a course site or
project site, in the menubar, click Drop
Box
. You will see a list of Drop Boxes and/or folders containing
them.
To view the contents of a Drop Box, click the black triangles to the left of "Title", or click the folder icon to the left of the name of the folder or drop box you wish to expand. (If a folder contains items not currently being displayed, a plus sign will appear on the folder icon.)
To open a Drop Box or folder, click its name.


Wed, June 4, 2003
Maybe you're getting tired of my posting my "firsts" at MS, but that's the beauty of this medium. I get to say what I feel like and you get to listen or not, as you choose. Mostly this "Dear Diary" format helps me to digest the world around me. Many times, the writing itself has helped me to clear my head. If you haven't tried it yourself, I recommend it.
So, on with my next "first." Today I crashed an API review. I happen to be on a few internal Longhorn mailing lists and recently got an announcement of a new API that was going up for its first review. I didn't know what to expect, but I hoped at least to see some familiar faces and to introduce myself around.
Now, the way I work things, I try to really pack myself into meetings when I'm up in Redmond so that I can get the most out of my time away from home (I'm still based in Portland, OR). In this case, I had a meeting scheduled from 9am to 10am in building 5 and then had to truck across campus to building 42 for the API review at 10am. Needless to say, I was late (the only thing harder than finding parking in the sea of cars after 9am is finding your anonymous rental car when you come back for it). Luckily, MS meetings seem to start late as a matter of course, so I hadn't missed anything. However, I was a bit surprised that in more than a month of introducing myself around, there was a room full of 10+ people and no familiar faces. They glanced up at me when I came in the door and seemed a bit confused as to who I was, but didn't ask or toss me out on my butt (it's handy being 6'5" sometimes : ).
The process was pretty cool. Apparently the team building the API had answered a standard questionnaire from the review team, which included target users, potential security problems and representative sample code that users would be expected to construct. The review team had prepared by going over the questionnaire and prepared topics of discussion (the latter making this review process better than most I'd attended). The API team provided answers to the questions and took notes on how to fix their API.
I was impressed with the whole thing. The API team was very open to suggestions for improvement, even letting me put in my two cents (I couldn't help myself : ). And the design team gave out just the kind of advice I want all .NET APIs to follow, e.g. use best practice coding conventions in sample code, support IDisposable at a macro level instead of a micro level, expose collections from properties returning IEnumerable (not from the parent object itself), prefer properties over Get/Set methods (as appropriate), don't tack the name of the enumeration type onto the enumeration values themselves, prefer overloads to parameters that can be null, prefer typed parameters to object parameters, etc. In addition, where the API team had reinvented the wheel (they were experts in their problem domain, not the entire .NET Framework Class Library, after all), the review team pointed them at what to emulate and where to look for more guidance. The whole process gave me quite a bit of confidence in .NET maintaining the high degree of consistency that's it's achieved to date (the FCL consistency is not perfect, I admit, but it's a damn sight better than COM APIs ever were and don't even get me started on Win32).
After all that, I did finally get to introduce myself (the note taker on the API team wanted to know who was complaining : ), I helped name a Longhorn data structure and I met a General PM that I needed to talk to anyway, so it was a useful experience all around.


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Visit Explore > Pivot Table to find individual projects by jurisdiction, project type, fiscal year, or any other project attribute.
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Class: Aws::CloudFront::Types::DeleteDistributionRequest
| Relationships & Source Files | |
| Super Chains via Extension / Inclusion / Inheritance | |
|
Class Chain:
self,
Struct
|
|
|
Instance Chain:
self,
::Aws::Structure ,
Struct
|
|
| Inherits: |
Struct
|
| Defined in: | gems/aws-sdk-cloudfront/lib/aws-sdk-cloudfront/types.rb |
Overview
This action deletes a web distribution. To delete a web distribution
using the ::Aws::CloudFront
API, perform the following steps.
To delete a web distribution using the ::Aws::CloudFront
API:
Disable the web distribution
Submit a
GET {Aws::CloudFront::Types::Distribution} Config
request to get the current configuration and theEtag
header for the distribution.Update the XML document that was returned in the response to your
GET Distribution Config
request to change the value ofEnabled
tofalse
.Submit a
PUT {Aws::CloudFront::Types::Distribution} Config
request to update the configuration for your distribution. In the request body, include the XML document that you updated in Step 3. Set the value of the HTTPIf-Match
header to the value of theETag
header that CloudFront returned when you submitted theGET Distribution Config
request in Step 2.Review the response to the
PUT {Aws::CloudFront::Types::Distribution} Config
request to confirm that the distribution was successfully disabled.Submit a
GET Distribution
request to confirm that your changes have propagated. When propagation is complete, the value ofStatus
isDeployed
.Submit a
DELETE Distribution
request. Set the value of the HTTPIf-Match
header to the value of theETag
header that CloudFront returned when you submitted theGET Distribution Config
request in Step 6.Review the response to your
DELETE Distribution
request to confirm that the distribution was successfully deleted.
For information about deleting a distribution using the ::Aws::CloudFront
console, see Deleting a Distribution in the Amazon ::Aws::CloudFront
Developer Guide.
Constant Summary
Instance Attribute Summary
-
#id ⇒ String
rw
The distribution ID.
-
#if_match ⇒ String
rw
The value of the
ETag
header that you received when you disabled the distribution.
Instance Method Summary
::Aws::Structure
- Included
| #to_hash | Alias for Structure#to_h. |
Instance Attribute Details
#id ⇒ String
(rw)
The distribution ID.
#if_match ⇒ String
(rw)
The value of the ETag
header that you received when you disabled
the distribution. For example: E2QWRUHAPOMQZL
.


« Example 4
Example 6 »
Example 5 - Load nodes on demand from the server
In this example, the data is loaded on demand from the server.
To use load on demand, you must do the following:
-
You must specify a data url. In this example this is done using the data-url
html data attribute.
-
Folders that must be loaded on demand must have the load_on_demand property. You can specify this in the data.
-
In this example, the url /nodes/ returns the first level of data (Saurischia and Ornithischians).
-
The url for the load on demand data is <data-url>?node=<node-id>. So, for node 23 this would be
/nodes/?node=23.
first level of data
[
{
label: 'Saurischia',
id: 1,
load_on_demand: true
},
{
label: 'Ornithischians',
id: 23,
load_on_demand: true
}
]
html

javascript
$('#tree1').tree({
dragAndDrop: true
});


Jennifer Hope
Democrat
College Professor Colorado Early Colleges
Masters degree in fine art, University of Denver Bachelors degree in fine art, Metropolitan State College of Denver
80401
I've volunteered for a few different organizations and candidates and I've been a candidate myself. In 2018 I ran for RTD District N and in 2016 I filed to run for House District 25 Representative but ended up supporting my opponent, Tammy Story in the election. I've donated money to these organizations and candidates: One Colorado Jefferson County Democrats Secretary Hillary Clinton State Representative Lisa Cutter ACLU
Jefferson County Boards and Commissions, Citizen's Review Panel One Colorado, LBGTQ Lobby Day Leader Look Project, part of Chinese Children's Charities Reflections Art Juror for Jefferson County Highway Cleaning with HD25 Emerge Colorado Mother's out Front (climate change and environment) Moms Demand Action for Gunsense in America, state lead
As a member of the LGBTQ community One Colorado Lobby Day is one of my favorite volunteer days. I enjoy guiding citizens through the process of talking to their legislators about issues that concern them. As a gun violence survivor myself I made my role as state lead for Moms Demand Action a top priority. I spent 3 years organizing the state into action groups and helped pass significant gun reform laws in Colorado. I started an organization called the Look Project to help older children in China's orphanages, the children less likely to be adopted. I work with government officials in China to advocate for education, clothing, and recreational needs of kids ages 7-18. Chinese Children's Charities now does a lot of the hands on work with Look but I still love my involvement.
I'm a teacher and a single mother of 8 and I have a gift for being impartial and working with people of differing opinions. I'm interested in exploring everyone's ideas and making sure everyone is heard. Finding ways to work together is so much more interesting than looking for differences. It's important to me to take part in many different areas of my community: the co-op art galleries, LGBTQ organizations, children's art exhibitions, and political volunteer work. Being involved in the construction of these districts will be a lasting investment for my community and I'm excited to be considered for this important work.
Working across political lines is possibly the effective part of gun violence prevention for me. Guns and politics can be immediately polarizing and for me, gathering all the facts and ideas is a rewarding process. All sides aren't going to agree but I enjoy hearing from everyone. Some bills pass, others are maybe too extreme but keep them all coming.  I'm personally very liberal but one strength I think will work well for the commission is that I'm not just willing to listen but I have a real interest in hearing and working on all sides.
As a college professor I've been able to modify my curriculum to turn my art classes, where hands on art creation is vital, into an online program during COVID. I've had to educate my students on the subject of art, but several times the assignments I've asked my students to do have required me to teach them how to expand their creative abilities to use non-traditional art tools to create somewhat traditional art projects.
Female


Also visit this implemented in React and Vue.
See single script file: script.ts.
script.ts
Read more at mortenbarklund.com.


This class is used to pattern match on values that were sent
to some channel Chann
by the current
actor self
The AbstractActor
trait
The AbstractReactor
trait
This class provides an implementation of event-based actors
ActorGC keeps track of the number of live actors being managed by a a scheduler so that it can shutdown when all of the actors it manages have either been explicitly terminated or garbage collected
This class provides a means for typed communication among actors
Base trait for actors with daemon semantics
A Future[T]
is a function of arity 0 that returns
a value of type T
The IScheduler
trait provides a common interface
for all schedulers used to execute actor tasks
The InputChannel
trait provides a common interface
for all channels from which values can be received
The class MessageQueue
provides an efficient
implementation of a message queue specialized for this actor
library
This class is used by our efficient message queue implementation
The OutputChannel
trait provides a common interface
for all channels to which values can be sent
The abstract class Reaction
associates
an instance of an Actor
with a
java
The Reactor trait provides lightweight actors
The ReplyReactor
trait extends the Reactor
trait with methods to reply to the sender of a message
The Replyable trait defines result-bearing message send operations on replyable actors
The SchedulerAdapter
trait is used to adapt
the behavior of the standard Scheduler
object
The Actor
object provides functions for the definition of
actors, as well as actor operations, such as
receive
, react
, reply
,
etc
The Futures
object contains methods that operate on futures
The Scheduler
object is used by Actor
to
execute tasks of an actor execution
This object is used as the timeout pattern in
package
remote


--- permalink: /canary/ layout: textonly title: "Samir's domesticated bird" redirect_from: - /canary.html --- _// <' \___/| \_ _/ ][


James Delingpole in The Spectator suggests why Game Of Thrones is so unutterably fabulous:
I think the bottom line is if your film or TV series is to become one of the truly greats then the key is to throw conventional wisdom out of the window and pursue your deranged idea with the intensity and conviction of Fitzcarraldo up the Amazon or General Giap at Dien Bien Phu. It can't be done, they'll say. And maybe they're right. But oh, the satisfaction in proving them wrong.
In my more light-headed moments I would like to think that Hooting Yard is precisely that kind of deranged idea pursued with intensity and conviction. Though, I must admit, not in recent days, when the Key Cranium seems like a vast and sleepy hollow. I shall try to channel the Lannisters. They know how to get things done.


spotify-web-api-kotlin
/
com.adamratzman.spotify.endpoints.client
/
ClientPersonalizationApi
/
TimeRange
/
LONG_TERM
LONG_TERM
(common, js, jvm)
LONG_TERM
Calculated from several years of data and including all new data as it becomes available


ConcreteOperationLayoutElement Class
Definition
Line
1148
of
spring/Layout.cm
Inheritance
Constructors & Destructor
public
ConcreteOperationLayoutElement
(
Layout
& layout)
Member Functions
public
override
void
Read
(
Element
* parentElement,
Layout
& layout)
public
override
void
Write
(
Element
* parentElement)
Constructor& Destructor Details
ConcreteOperationLayoutElement Constructor
public
ConcreteOperationLayoutElement(
Layout
& layout)
Definition
Line
1150
of
spring/Layout.cm
Member Function Details
Read Member Function
public
override
void
Read(
Element
* parentElement,
Layout
& layout)
Definition
Line
1155
of
spring/Layout.cm
Write Member Function
public
override
void
Write(
Element
* parentElement)
Definition
Line
1176
of
spring/Layout.cm


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17. Naming Conventions
Up: Contents
Next: Procedure Specification
Previous: Document Notation
In many cases MPI names for C functions are of the form
MPI_Class_action_subset. This convention originated with MPI-1. Since MPI-2 an
attempt has been made to standardize the names of MPI functions according to
the following rules.
1. In C, all routines associated with a particular type of MPI object
should be of the form MPI_Class_action_subset or, if no subset
exists, of the form MPI_Class_action. In Fortran, all routines
associated with a particular type of MPI object should be of the form
MPI_CLASS_ACTION_SUBSET or, if no subset exists, of the form
MPI_CLASS_ACTION.
2. If the routine is not associated with a class, the name
should be of the form MPI_Action_subset in C and
MPI_ACTION_SUBSET in Fortran.
3. The names of certain actions have been standardized. In
particular, Create
creates a new object, Get
retrieves information about an object, set sets
this information, Delete deletes information,
Is asks whether or not an object has a certain property.
C and Fortran names for
some MPI functions (that were defined during the MPI-1 process)
violate these rules
in several cases. The most common exceptions are the omission
of the Class name from the routine and the omission of
the Action where one can be inferred.
MPI identifiers are limited to 30 characters (31 with the profiling
interface). This is done to avoid exceeding the limit on some
compilation systems.
Up: Contents
Next: Procedure Specification
Previous: Document Notation
Return to MPI-3.1 Standard Index
Return to MPI Forum Home Page
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