#assign n0_docs="active"> <#assign n1_platforms="active"> <#assign n2_cockroach="active">
To test against Cockroach docker test container set the platform to cockroach
in
src/test/resources/application-test.yaml
Refer to docs / testing if application-test.yaml doesn't exist yet.
ebean: test: platform: cockroach #, h2, postgres, mysql, oracle, sqlserver ddlMode: dropCreate # none | dropCreate | migrations | create dbName: test
We can use the io.ebean:ebean-cockroach
dependency rather than io.ebean:ebean
if we want to only
bring in the CockroachDB specific platform code. Depending on io.ebean:ebean
will bring in all platforms.
We can programmatically start a docker container version of CockroachDB.
The below uses ebean-test-docker
dependency which already comes with ebean-test
.
If we do not have a dependency on ebean-test
then add io.ebean:ebean-test-docker:5.0
as a dependency.
package main; import io.ebean.docker.commands.CockroachContainer; public class Main { public static void main(String[] args) { CockroachContainer container = CockroachContainer.newBuilder("v21.2.9") .dbName("unit") //.user("test_roach"); .build(); container.start(); } }<@next_edit "YugabyteDB" "/docs/database/yugabyte" "/docs/database/cockroach/index.html"/>


Toumie
Nature of Vietnam
Vietnam has been blessed with over 3,000km of coastline, pristine forests, mountain ranges, and some of the planet’s most impressive limestone pinnacles and plateaus. Combine all this and you have the best nature tourism location in Southeast Asia. There’s no shortage of ways to explore all of Vietnam’s natural habitats. From national parks, to protected reserves, to pristine islands and archipelagos — Vietnam has every aspect of nature covered.
Check out our top destinations in Vietnam for nature and wildlife tourism in 2021!
6 BEST NATURE DESTINATIONS IN VIETNAM:
1. Ninh Binh
One of the most fascinating landscapes in Vietnam, Ninh Binh is usually overlooked for more famous places. The iconic limestone pinnacles of Vietnam jut out of rice fields in this area, giving it the name “Ha Long Bay on land”. The Van Long Nature Reserve here is an absolutely pristine wetland surrounded by the famous limestone cliffs. There are also several caves to explore including the Mua Cave and Trang An. Lastly, the Cuc Phuong National Park is over 200 sq. km of lush tropical forest and one of the country’s most important protected areas. Vietnam’s rural and authentic side is more affordable and accessible at Ninh Binh.
Kayak down the absolutely pristine wetland surrounded by the famous limestone cliffs
>>> Good to know: Entrance fee and boat trip in Van Long is less than USD $5. The National Park entrance fee is roughly USD $2*.
2. Cham Islands
A cluster of eight islands laying 2 hours by boat off the coast of Hoi An are the Cham Islands. Hon Lao is the largest, the only inhabited island, and the one that is the most active. A UNESCO World Biosphere Reserve, the islands boast extensive forests, water coconut palms, rice paddies, coral reefs and marine life. Ideal for beach bums, visitors can scuba dive or snorkel the pristine waters, lounge on white sand beaches, or purchase local handicrafts.
Lounge on the white sands and enjoy the blue waters at Cham Islands
>>> Good to know: The islands can get overcrowded during the day because of day-trippers, which is why it is recommended to stay overnight. Enjoy the beaches and the waters when most of the visitors have left.
3. Sapa
Trekkers and those who prefer to be out in nature instead of beating the city streets will find their emerald-green haven in Sa Pa. Located in northern Vietnam, Sa Pa is known as the trekking mecca of the country. Cool weather, sprawling tiered rice paddies, hiking trails, and village culture are the highlights of a few days spent deep within Vietnam’s Hoang Lien Son mountain range. Spend a night in a local homestay for a truly authentic experience.
Sa Pa, with its emerald-green landscape, is a trekker's haven
>>> Good to know: The easiest way to get to Sa Pa is by overnight sleeper train from Hanoi. The journey takes about 8 hours and prices vary depending on the class of ticket booked, between USD $20 and $35* for one way..
4. Ha Long Bay
Eerie and enchanting, Ha Long Bay is one of Vietnam’s most recognizable UNESCO sites. The famous bay is composed of roughly 1,600 limestone karsts topped with vivid greenery jutting up from the emerald-green water. A boat cruise through Ha Long Bay is an absolute must while in Vietnam. Budget and backpacker friendly trips, daily tours, overnight excursions, and luxury cruises can all be booked from Hanoi, roughly 3.5 hours away by car.
Ha Long city at night
resort in ha long
>>> Good to know: Cruise costs can range from USD $5 for half-day tours to USD $250* for overnight luxury trips, making Ha Long Bay affordable regardless of budget.
5. Phong Nha-Ke Bang National Park
Nestled cozily in the middle of the Annamite Mountains, Phong Nha-Ke Bang may be Vietnam’s best national park. The massive area has been declared a UNESCO World Heritage Site for its limestone plateau formations, tropical forests, extensive cave systems, grottos, and underground rivers. This park houses Hang Son Doong, the world’s largest cave explorable only via guided tour. Dark Cave boasts a zipline through the surrounding forest and a swim into the cave’s entrance. Paradise Cave has an uber-impressive collection of stalagmites and stalactites. The most popular, Phong Nha Cave, can be penetrated up to 1,500m via boat tour.
Paradise Cave in Phong Nha-ke Bang National Park
Some of the caves can be explored via boat
>>> Good to know: There is no general admission fee into the park itself. Entrance prices to the caves can range from USD $7 to $20*.
6. Ba Be National Park
This park, located 180 kilometers north of Hanoi, is like a less-discovered version of Ha Long Bay. With the glassy Ba Be Lake and endless limestone karsts, Ba Be National Park is an untouched piece of Vietnam’s natural beauty. Expect jaw-dropping waterfalls, valley and mountain trekking, cave explorations, and stunning landscape heavily draped in vibrant green vegetation. Trekking, kayaking, cycling, hiking, and mountaineering dominate the activities here.
Ba Be lake in vietnam
>>> Good to know: There is no general admission fee into the park itself. Entrance prices to the caves can range from USD $7 to $20*.
7. Mui Ne
This southern Vietnamese beach town has a lot more to offer than its pretty 12km long coastline. Mui Ne is known for its impressive red and white sand dunes that lie just outside the city center. The windswept dunes can be explored on foot or by a 4-wheeler (rented on site). Fairy Stream also deserves an honorable mention. This 1-hour nature trek through the stream’s vibrant orange clay bed is a sure-fire way to get in touch with the natural world. The contrast of the bright blue sky, orange rocks, and emerald-green shrubbery is picture perfect.
mui ne resort
Walk through the vibrant orange clay bed for a different experience
>>> Good to know: There is no general admission fee into the park itself. Entrance prices to the caves can range from USD $7 to $20*.


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<!-- Form 5884A --> <xsd:element ref="IRS5884A" minOccurs="0" maxOccurs="unbounded"> <xsd:annotation> <xsd:documentation>IRS Form 5884-A</xsd:documentation> </xsd:annotation> </xsd:element> | NEW line(s): 778
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| OLD line(s): 1042,1047
<!-- Form 8907 --> <xsd:element ref="IRS8907" minOccurs="0" maxOccurs="unbounded"> <xsd:annotation> <xsd:documentation>IRS Form 8907 - Nonconventional Source Fuel Credit</xsd:documentation> </xsd:annotation> </xsd:element> | NEW line(s): 1030
|
| OLD line(s): 3205,3210
<!-- Form 8907 --> <xsd:element ref="FacilityPlacedServiceStatement" minOccurs="0" maxOccurs="unbounded"> <xsd:annotation> <xsd:documentation>Facility Placed in Service Statement</xsd:documentation> </xsd:annotation> </xsd:element> | NEW line(s): 3187
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With the SATs looming in site, I scrambled for weeks for some uppers. 'Find me some adderall man' seemed to be the phrase I was too often repeating at no avail. Finally someone told me their friend had adderall, but the kid 'forgot to bring them in' for about a month. One day my friend finally tells me the kids gonna have it the next day, but that it's not actually adderall, some stuff called vyvanse. Disappointed, I go online. I'm relieved to find out that it has amphetamine in it. I've done adderall maybe half a dozen or so times, at doses from 30mg (which had me going for maybe an hour), to 90mg (which had me tweaking out like crazy even after 7 shots and about 20 grams of regs smoked between me and a few others). Reports were vague as to the dosage, with one telling me that 200mg of vyvanse was roughly equal to 40mg adderall. Only having two 50mg pills, I didn't think it would do very much, but having nothing to lose I decided to take them.
7:45(50mg)- Wake up and pop the pill the second I get out of bed.  My hand actually hurt because I was writing the essay so fast. I breezed through two math sections, which previously I had only been able to answer a little over half of the questions.
(about)10:30(50mg)- As per my friends description of it, the first hour had passed, which was supposed to be the 'end of the peak', so I took another one. Looking back that's funny, because I was going all day long. It's about 10:15PM now, and I'm still feeling it a tiny bit.
Breezed through the test, smoked some nyc diesel, then went to work. The only really negative side effects were mild dehydration, and a ridiculously overactive bladder. Twice during work I had to stop in the middle of what I was doing to literally run to the bathroom because holding it in was impossible.
The buzz was very similar to that of adderall, but I was much less jittery, and the jaw clenching was much less pronounced. Sitting still for longer periods of time also seemed much easier, where as on adderall my legs would've ached way more if I had sat through a five hour test. As far as how strong it was, I found it to be way more 'bumpy' than eating an addie.  Then I would go back up to where I was before I *thought* I was coming down again. I assume all these bumps are due to the staggered dosing and the time release mechanism. Next time I plan to dose all at once to see if this phenomenon still occurs.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Queen’s College: Alibaba blasts student and mother
by Sanya AgunbiadeAce Nigerian comedian, Alibaba in his reaction to the viral video of the mother of a Queen’s College student fighting the security guards of the school for denying her daughter entrance into the school, called the woman a slay queen.
If you recall, a student of the school was in the news yesterday for fixing eye lashes to school.
She was reportedly denied entrance by the school security operatives, which made her mother lash out at one of them.
Alibaba in his reaction then wrote:
Alibaba wrote “happy Mother’s Day… slay queen… from queens’ college. Not Queens’ College ooo. Because there are rules. (Let me come use this video to weed out some senseless people from my timeline)”
Follow us on Facebook – @Lailasnews; Twitter – @LailaIjeoma for updates


A Podcast about everything to do with Voice Over.
Presented by Joseph Bader, each week he will be joined by guests from the industry,
to discuss working as a full time Voice Over Artist.
This is Joe... Joe is a voice over artist, this whole paragraph is about Joe. Joe sells his voice for money,
Joe has setup a podcast, in this podcast Joe gets different guests in to talk about the voiceover industry.
You can listen to this wondeful podcast by clicking the button a bit further up this page.
All you will need is an itunes account some device and a pair of headphones,
or a pair of speakers if you want your friends and family to hear Joes podcast.


FreeStick
0.3
Cross Platform Open Sorce Joystick Lib
src
USB
platform
platform Directory Reference
Directory dependency graph for platform:
Directories
directory
Android
directory
iOS
directory
MacOSX
directory
NULL
directory
Windows
Generated on Mon Mar 16 2020 19:52:27 for FreeStick by
1.8.15


This is paragraph 9b09ef71-ca7c-408f-b1cd-e00617bdab98
This is text ed45f014-90c2-49b9-b2a6-ceb54d776fa7


2 implementations of IsAsync
System.Management.Automation (2)
engine\hostifaces\PSTask.cs (1)
1553
public bool
IsAsync
{ get; set; }
engine\remoting\client\Job.cs (1)
3014
public bool
IsAsync
1 write to IsAsync
System.Management.Automation (1)
engine\debugger\debugger.cs (1)
3003
debuggableJob.
IsAsync
= isAsync;


I have many places that I love to spend time. Here, I'll list some of them.
I grew up visiting my aunt where she lived on the beach in Babylon, NY. To get there, we would have to cross an old bridge called the Robert Moses bridge. Check out its complicated history here!
After going to school in Ithaca, NY, and living there for a couple years, the area really grew on me. My friend owns a home there, so I get to visit often!
Thanks for reading!


Have you ever wondered how that cool interactive UI works? Are you interested in learning the logic behind it?
Look no further! This site is exactly that! I will be experimenting and building interactive UI weekly.
Hope you liked some of the demos, consider subscribing to see more!
PS: This site is built with Hugo and node-sass. It's deployed on GitHub and hosted free on Netlify.
- Bhakti


cube: paste decklist into the text box above
contact: github twitter email
for more information, see the wiki
this site is unafilliated with wizards of the coast


Gun Violence
Incident
Incident Details
Incident Counts
Gun
Most Common Gun
Gun Type Counts
Characteristic
Most Common Characteristic
Characteristic Type Counts
Upload File
Incident Details
City/County:
State:
Limit:
Search
Order By:
Number of people killed
Number of people injured
Search Results
Incident ID
Date
Address
State
City_or_County
n_killed
n_injured
n_guns_involved
Gun Type Counts
Gun Types:
Group By:
city/county
state
Limit:
Search
Search Results
Most Common Gun
City/County:
State:
Search
Search Results
Gun Type
count
Characteristic Type Counts
Characteristic Types:
Group By:
city
state
Limit:
Search
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Most Common Characteristic
City/County:
State:
Search
Search Results
Characteristic
count
Incident Counts
Group By:
city or county
state
Limit:
Search
Search Results
Upload File
File Name
Select File
Upload


---
layout: post
title: Newspaper Article About Crow Sham’s Trip to the Arctic
date: '2014-06-07T13:17:00.000-04:00'
author: Bob Sica
tags:
- CANDAC
- arctic
- atmosphere
- science
- weather
modified_time: '2014-06-07T13:18:01.668-04:00'
blogger_id: tag:blogger.com,1999:blog-736339229338318027.post-347193321229691360
blogger_orig_url: http://blog.purplecrowlidar.ca/2014/06/newspaper-article-about-crow-shams-trip.html
---
The article below recently appeared in a Sinhalese newspaper in Toronto about Crow Sham's trip to the arctic. Some of her great pictures were used in the article, which she tells has a few extrapolations by the author about Sham's background and the project. So if you can read it take the article with a grain of salt and if you can't enjoy some great pictures of the True North on a hot day (at least where this Crow perches!).


Struct SphericalCoordinate
Implements
System.IEquatable<SphericalCoordinate>
Inherited Members
System.Object.Equals(System.Object, System.Object)
System.Object.GetType()
System.Object.ReferenceEquals(System.Object, System.Object)
Namespace: Vim.Math3d
Assembly: Vim.Math3D.dll
[DataContract]
public readonly struct SphericalCoordinate : IEquatable<SphericalCoordinate>
Constructors
View SourceSphericalCoordinate(Double, Double, Double)
public SphericalCoordinate(double radius, double azimuth, double inclination)
SphericalCoordinate((Double radius, Double azimuth, Double inclination))
public SphericalCoordinate((double radius, double azimuth, double inclination) tuple)
Fields
View SourceAzimuth
[DataMember]
public readonly double Azimuth
Inclination
[DataMember]
public readonly double Inclination
MaxValue
public static SphericalCoordinate MaxValue
MinValue
public static SphericalCoordinate MinValue
Radius
[DataMember]
public readonly double Radius
Zero
public static SphericalCoordinate Zero
Methods
View SourceAlmostEquals(SphericalCoordinate, Single)
public readonly bool AlmostEquals(SphericalCoordinate x, float tolerance = 1E-07F)
Create(Double, Double, Double)
public static SphericalCoordinate Create(double radius, double azimuth, double inclination)
Create((Double radius, Double azimuth, Double inclination))
public static SphericalCoordinate Create((double radius, double azimuth, double inclination) tuple)
Deconstruct(out Double, out Double, out Double)
public readonly void Deconstruct(out double radius, out double azimuth, out double inclination)
Equals(Object)
public override readonly bool Equals(object obj)
Overrides
System.ValueType.Equals(System.Object)
View Source
Equals(SphericalCoordinate)
public readonly bool Equals(SphericalCoordinate x)
GetHashCode()
public override readonly int GetHashCode()
Overrides
System.ValueType.GetHashCode()
View Source
SetAzimuth(Double)
public readonly SphericalCoordinate SetAzimuth(double x)
SetInclination(Double)
public readonly SphericalCoordinate SetInclination(double x)
SetRadius(Double)
public readonly SphericalCoordinate SetRadius(double x)
ToString()
public override readonly string ToString()
Overrides
System.ValueType.ToString()
Operators
View SourceEquality(SphericalCoordinate, SphericalCoordinate)
public static bool operator ==(SphericalCoordinate x0, SphericalCoordinate x1)
Implicit((Double radius, Double azimuth, Double inclination) to SphericalCoordinate)
public static implicit operator SphericalCoordinate((double radius, double azimuth, double inclination) tuple)
Implicit(SphericalCoordinate to (Double radius, Double azimuth, Double inclination))
public static implicit operator (double radius, double azimuth, double inclination)(SphericalCoordinate self)
Inequality(SphericalCoordinate, SphericalCoordinate)
public static bool operator !=(SphericalCoordinate x0, SphericalCoordinate x1)
Implements
System.IEquatable<T>


Strategy bonds IRA lucrative Fitch rates bondholders securities fiat public managed 401k risk market index.
Strategy bonds IRA lucrative Fitch rates bondholders securities fiat public managed 401k risk market index.
Fluctuate interest rates Dow Jones receive rise government term municipal market Nikkei passively return performance. Public finance holder fiat established bonds hedge fund benchmark.
Fluctuate interest rates Dow Jones receive rise government term municipal market Nikkei passively return performance. Public finance holder fiat established bonds hedge fund benchmark.
Fluctuate interest rates Dow Jones receive rise government term municipal market Nikkei passively return performance. Public finance holder fiat established bonds hedge fund benchmark.


{% extends "base.html" %} {% block title %}{{title}}{% endblock %} {% block head %} {{ super() }} {% endblock %} {% block content %}
The mosaic creator will create a mosaic based on an image you upload, from images you upload.


WITNESS LIST
Finance
January 30, 2017 10:00 AM
ON:
Blackstone, Kristene Associate Commissioner, CPS (also providing written testimony)
(CPS)
Bowen, Stuart Inspector General (also providing written testimony) (HHSC Inspector
General)
Brown, Thomas LBB Staff (also providing written testimony) (LBB)
Carruth, Lisa Chief Financial Officer (also providing written testimony) (Health and
Human Services Commission), Austin, TX
Diehl, Mike LBB Staff (also providing written testimony) (LBB)
Dudley, Rustin LBB Staff (also providing written testimony) (LBB)
Flores, David Budget Director (also providing written testimony) (Texas Civil
Commitment Office (TCCO)), Austin, TX
Hellerstedt, Dr. John Commissioner (also providing written testimony) (Department of
State Health Services)
Jessee, Gary Deputy Executive Commissioner for Medical & Social Services (also
providing written testimony) (Health and Human Services Commission), Austin, TX
Lindsey, Julie LBB Staff (also providing written testimony) (LBB)
McGeady, John LBB Staff (also providing written testimony) (LBB)
McLane, Marsha Executive Director (also providing written testimony) (Tx Civil
Commitment Office (TCCO))
Prado, Liz LBB Staff (also providing written testimony) (LBB)
Rodell, Leora LBB Staff (also providing written testimony) (LBB)
Schaffer, Samantha LBB Staff (also providing written testimony) (LBB)
Sheppard, Donna Chief Financial Officer (also providing written testimony) (Department
of State Health Services), Cedar Park, TX
Smith, Charles Executive Commissioner (also providing written testimony) (Health and
Human Services Commission), Austin, TX
Subia, Lisa Dep. Dir. Finance, DFPS (also providing written testimony) (DFPS)
Weizenbaum, Jon Commissioner (also providing written testimony) (Department of Aging
and Disability Services), Austin, TX
Whitman, Hank Commissioner, DFPS (also providing written testimony) (DFPS)
Woodruff, Trevor DFPS Deputy Commissioner (also providing written testimony)
(DFPS), Austin, TX
Registering, but not testifying:
ON:
Blackmore, Lynn Associate Commissioner of Program Operations, DFPS (Department of
Family and Protective Services), Austin
Repp, David Deputy Chief of Staff (HHSC Inspector General)


Pressing this button decodes the file compressed_test.bin and plays it in the browser. The decoding may take some time. The sound file reads "Oak is strong and also gives shade. Cats and dogs each hate the other."
oak sound


The Akan people of Ghana frequently name their children after the day of
the week they were born and the order in which they were born. This naming
tradition is shared throughout West Africa and the African diaspora. would
you like to kwon your Akan name?
Kindly fill in the parameter below, so that we can generate your Akan name;


Recap
Recap
Recap
Recap
Recap
Recap
Note: To view the browser's console, use CTRL + SHIFT + I then "Console"
https://www.reddit.com/r/ProgrammerHumor/comments/avj910/developers/
Q: What is JavaScript and how is it used in web programming?
A: JavaScript is a programming language used to make websites more interactive.
Examples:
How HTML, CSS & JavaScript Fit Together
HTML gives the page structure
CSS enhances the HTML with styles
JavaScript determines how the page behaves
Key concept: A script is a series of instructions that a computer can follow to achieve a goal. A recipe.
Imagine you're baking a cake.
First, you need to gather your ingredients.
Then, you mix the ingredients together.
Lastly, you put the cake batter into the oven.
Let us try!
alert("Hi friend!");
Like any new language, there are new words to learn (vocabulary) and rules for how to write the language (syntax).
Same goes for a programming language like JavaScript.
We will look at:
Variables
Imagine you're trying to calculate the area of a rectangle.
A human would simply tell you to multiply the width by the height to get the area. A computer however does not understand formulas!
For a computer to do the same thing, it needs to:
Variables are what computers use to "remember" these values. It is like a box that can store values in it!
Each variable must have a name, in this case we name it width
After we create a variable, it's time to store a value in it.
Here we store a value of 4 in width
Important: JavaScript is just like English, you can't say "I apples love". Likewise, there are rules you must follow when naming variables.
Data Types
In English, these are nouns, verbs, adjectives, etc. JavaScript too, classifies data into different types.
Example: You can do math with a number, but not with a sentence.
In JavaScript, there are 3 main data types (simplified):
numbers
Boolean (true/false)
strings
Notes:
Operators (+, -, *, /)
arithmetic operators
Hands-on Practice!
birthYear
currentYear
birthYear
from currentYear
and store it in age
age
and alert()
Note: Remember to use string concatenation in Answer 4!
Answer
Recap:
So far we have learned:
Next:
We will continue with:
4. Functions
http://www.relatably.com/m/functional-programming-memes
Functions
Key Concept: JavaScript function is a block of code designed to perform a particular task.
We have actually used a function many times without knowing, which is alert()
which displays an alert box with a specified message
Functions
alert()
is considered a "built-in" function. However, we can also create our own custom functions.
Syntax:
A function is written with the function keyword, followed by a name, followed by parentheses ().
Parameters?? Functions?
Parameters
Parameters are the ingredients you pass into a function. Functions return different results based on what parameters you pass into it!
You can choose how many parameters you need, each separated by a comma.
Example:
Important: Functions do not do anything unless you call them.
Q: How do you use (call) a function? || A: You call a function by using its name!
Q: Why use a function? || A: Reusability and flexibility!
5 minutes break
5. Arrays & Loops
Arrays
Arrays are used to store multiple values in a single variable. Think of it as a super variable!
Accessing elements in an array
Updating elements in an array
Loops
Loops can execute a block of code many times automatically which saves us time. JavaScript supports different kinds of loops, we will focus on just for
loops.
Note:
You can see the result in the browser's console.
Use CTRL + SHIFT + I then "Console"
Combining arrays with loops
By using arrays and loops together, you can do some amazing things!
6. Document Object Model (DOM)
https://memeshappen.com/meme/ted/huh-what-9205
Document Object Model (DOM)
When looking at a webpage, developers see elements, while browsers see a tree of objects. DOM is the name of this tree.
Coincidentally, JavaScript uses this tree to do its job, and we will be learning 4 examples:
DOM Functions
DOM Properties (variables)
DOM Functions - querySelector()
querySelector() allows you to pick a HTML element and do amazing things with it!
Hands-on Practice!
Create a new file named query.html
Let's create a

element with id blue
Create a new file named script.js and link it to query.html
Store this

element in a var named paragraph using querySelector()
DOM Functions - addEventListener()
addEventListener()
In the browser window, the user may click on a button, scroll through the page, or move their mouse around. These user actions are called events.
JavaScript uses this information to provide feedback to the user!
Previous examples:
addEventListener()
By using addEventListener(), JavaScript can continuously monitor a HTML element.
event
is set by the browser and cannot be changed
We will learn "click" event & "mouseover" event
"click"
"mouseover"
DOM Properties - style
JavaScript can use style
to update the style of an element dynamically.
DOM Properties - textContent
JavaScript can use textContent
to update the text of an element dynamically.
7. Project: Custom Startpage
Working zip file
Download: Startpage (HTML+CSS)
Download: Startpage (HTML+CSS+JS) - Locked
Challenge
Enhance the current startpage you've made and make it more interesting. You may even create an entirely new one from scratch!
The top 3 winners will be invited to an exclusive project under Sunway Tech Club where you'll get to be part of a real world web development project.
Submit your custom startpage to<EMAIL_ADDRESS>before April 21, 11:59PM UTC+08:00.
Helpful resources
https://www.reddit.com/r/ProgrammerHumor/comments/ahn90a/to_sum_it_up/


Button List
Show how to Style Buttons and Respond to Button Clicks
by Amanda Marsh
set-text
add-to-list
New Point
Some Text
New Point II


‹#›
Guestline - Presentation Title
Slide title goes in here
Subtitle goes in herelike this
Bullet point


After changing the configuration options you have to restart the server to make sure these changes are taken into effect.
The base URL is the URL by which users can access this server from outside your domain.
By default the client address is recorded in the log file, but if the server is behind a reverse proxy, the last X-Forwarded-For entry might be more informative.
Leave empty to disable web service
XML parsers are not configurable in the admin pages yet
Perl based parsers should be edited directly, you can find the file for the ${parser.id} parser at ${global.dirs['parser'] + '/' + parser.script + '.pm'}
${parser.id}
${global.dirs['parser'] + '/' + parser.script + '.pm'}
Formatting a document can be done using JavaScript plugins. To specify a script for the ${format.id} format choose one from the list here which is based on the files found in ${global.dirs['docroot']}/formats.
${global.dirs['docroot']}/formats
Create 'live' links in documents based on a regular expression. You can reference captures in the regular expression using the variable names $1 for the first capture, $2 for the second, etc.
Aliases are used in the Blast form and in creating links between databanks based on the values found in e.g. db_xref records. The name is used in the blast databank popup menu.
The source files are expected to be located relative to the raw directory, unless you enter an absolute path.
Upstream URL can either be ftp:// or rsync://
FastA file is needed to be able to use the blast search function.
Filters are optional programs through which the raw data is fed, for the Gene databank you could e.g. enter /usr/bin/gene2xml -bT to convert ASN.1 into XML on the fly.
/usr/bin/gene2xml -bT
Formatting can be done with one of the defined formatters, or for XML databanks, with an XML Stylesheet.
Enter the time for daily updates and the week day for weekly updates. Monthly updates are done on the first week day of the calender month.


--- layout: post title: Should you learn to code? Probably not. date: 2020-05-08 15:20:31.000000000 -04:00 type: post parent_id: '0' published: true password: '' status: publish categories: - Programming tags: - Advice meta: _publicize_job_id: '44006014985' timeline_notification: '1588969233' author: login: paulweidinger email<EMAIL_ADDRESS>display_name: paul first_name: Paul last_name: Weidinger permalink: "/2020/05/08/should-you-learn-to-code-probably-not/" ---
Ever heard this: "everyone should learn to code?" Or that "the jobs of the future are all going to be coding jobs," followed by recommendations to retrain hoards of middle-age and coal miners?
Mike Bloomberg signaled the peak of this idea in 2012:
The idea is still strong today, but I don't know why. Is there some dev bootcamp cartel out there pushing this narrative? It seems like common sense, but I don't at all agree with it. Here's why.
Coding well is really hard. It's like learning how to do an abstract branch of mathematics in Portuguese. You have to use thought processes you likely haven't used before. And you need to be incredibly detailed and particular because a machine will do exactly what you tell it to. Until it doesn't, which leads me to...
Completing projects takes insane levels of grit. There's a saying that the first 90% of software development is writing code, and the last 90% is debugging. Debugging means chasing an error around dozens of code files while banging your head against a wall until it goes away, only to find, like whack-a-mole, that another error popped up somewhere else. You know those people that can play a single level in a video game over and over for hours because they just need to beat it... you need that level of frustration tolerance and commitment to discover that a single Chinese character in a text file you didn't write is the reason your whole program broke.
And then understand that you don't just write code for yourself, but also for your future self and for others. A key aspect of good code is how readable and clear its intention is.
But the most important point is that you'll likely never use the skill. I do a lot of coding for a living, and I barely program outside of work. Sure I've done some projects on the side, but the code I've written for myself and actually use is minuscule compared to my entire catalog of work.
So what you face is a very difficult skill that has likely very little to no payoff unless it's for your job or you like to tinker with data and computer systems for fun.
However, if you like solving difficult and nebulous logic problems, then coding is probably something you'll enjoy. And if you really enjoy it, then it might be worth making a career out of it. Because you kind of need to enjoy it to be good. But you don't necessarily need to be a Putnam contender to get something out of learning to code. There are good reasons to learn code, even if you don't want to make it a career.
First, figure out which of the three reasons above applies to you. Having a really good "why" to come back to will help keep you motivated and focused.
If you're learning a specific task, like Excel Macros, watch a few YouTube tutorials and then just start hammering away at the task you want to complete. It'll be hard, but that's part of the learning process. You'll find yourself on Stack Overflow frequently. And there's likely a community of people willing to answer your question (nerds love answering questions and looking smart. Wait, I mean they love teaching).
If it's for enjoyment, learn the basics of Python. Then head over to Codewars or Project Euler and just start solving problems. Again, it'll be slow going at first as you learn the syntax, the libraries, control flow, etc. If you find something was challenging, read the corresponding chapter in a book like this: http://openbookproject.net/thinkcs/python/english3e/.
If it's for a career change, first figure out if you like it (again, a good indicator is if you easily get into a flow state). Then a bootcamp might be a good idea, but you can certainly do it on your own. But no matter what, doing a lot of work, inside a system of accountability, is the only way you'll get good enough to get hired. When I hired engineers that came out of bootcamps, having command of the theory and having done a lot of creating were musts.
This is the advice I'd give to a friend who is thinking about coding. I took the traditional path of starting with high school computer science and majoring in it in college, so I didn't have to retrain myself. So maybe this doesn't work for you, but find out what does (harder than it sounds, I know). For any pursuit in general, focus on the process and the result will take care of itself. As Mihaly Csikszentmihalyi, the popularizer of the concept of a "flow state" said, "it is when we act freely, for the sake of the action itself rather than for ulterior motives, that we learn to become more than what we are."
To summarize: Learning to code is likely a waste of time. But if it is right for you, make sure you know why. Then approach the task appropriately.
Questions? I'd love to answer them to appear smart. I mean teach.


A puzzlescript file is divided into 8 sections:
Before any of the "official" sections are declared, you can give details about your project in this section, and also set some editor options.
title 2D Whale World
author increpare
homepage www.increpare.com
require_player_movement
key_repeat_interval 0.12
Here are the possible options:
(you can also refer to them by their numerical index)
Edit[ > Player | Crate ] -> [ > Player | > Crate ]
is compiled into four instructions, as the output from debug shows when you hit 'RUN':
=========== Rule Assembly : (4 rules) =========== (83) DOWN [ crate | up player ] -> [ up crate | up player ] + (83) DOWN [ down player | crate ] -> [ down player | down crate ] + (83) RIGHT [ crate | left player ] -> [ left crate | left player ] + (83) RIGHT [ right player | crate ] -> [ right player | right crate ] ===========Going from left to right:
The compiler does a lot of stuff to the rules you give to it to 'simplify' them in various ways. One thing it does for instance is replace all relative directions ( ^, v, <, and >), with UP, DOWN, LEFT, and RIGHT, which often involves splitting a single rule into many more rules (as above). An other thing you'll notice is that the core engine has rules only going DOWN and RIGHT - rules in other directions are flipped. For more information about directions in puzzlescript, see this page.
[ Player ]->[ Player Temp ]
late [ Player Temp ] -> CANCEL
late [ Temp ] -> [ ]


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Skins
(THE FOLLOWING IS INFO LEAKED BY OPEGIT STUDIO, A VERY TRUSTED TEAM FOR LEAKS AS THEY HAVE BEEN CORRECT IN THE PAST MANY TIMES)
After the last update, CR appeared skins for the towers. Now in the game files there is only one skin - the golden towers of princesses. Most likely, it can be obtained for passing the test "Gold Rush". It is not known when it will be.
Other skins mentioned: King's Tower, Barbarian Tower, Bone Tower, Goblin Tower, Cabana Tower, Ice Tower, Tropic Tower, Legendary Tower, PEKKA Tower, Royal Tower, Sworn Tower, Training Tower, Work Tower, Pony Tower.
Skins can be sold for crystals.
Chances of recieving skin from chests:
Magical - 0.001%
Giant - 0.0001%
Super magical - 100%
Of the other chests it seems impossible to get the skin.
Leaked Cards
There have been many different leaks lately around what cards will come to the arena next, but there are 2 cards in particular that seem to be floating around social media. That is the "Trap" and the "Elixir Monster" as shown in the images below.
We don't yet know how these cards are going to function in the game or what types of troops they are, all we know is that they look pretty cool.
More info will be given soon about these new cards and hopefully it won't be long until we see some gameplay of these troops or play with them ourselves.
It's a trap! Watch your feet.
He drinks exlixir day and night... then explodes!


| sound_variable = variable previously assigned with a LoadSound command. |
| This command sets up play back a sound file (.WAV or .MP3) in an endless loop (like for background music). You must load a variable with a sound file using the LoadSound command. Use a Global variable to ensure your sound loop can be played from anywhere in your program. Note: This command doesn't actually PLAY the sound loop, just sets it up for looping. You still need to execute the PlaySound command to hear the sound. |
|
; Assign a global variable for the sound loop
Global sndMusicLoop ; Load the sound loop file into memory sndMusicLoop=LoadSound("sounds/loop1.wav") ; Set the sound loop LoopSound sndMusicLoop PlaySound sndMusicLoop |


DICE 2018
Competition
Technology Industry
Business Organization
Online Register
Business Organization
Celcom
Customer experience
Cyberview
Smart city
Telekom Malaysia
IoT (Internet of Things)
Daikin
Smart aircond
WCS Malaysia
Wildlife conservation
Copyright © 2018 Hi-C Co.


Hello, I'm the lead author of ERC-721 (the "Non-fungible Token Standard" or "Deeds") which is how collectable crypto-assets can work interoperability with crypto-collecting wallets.
I believe this is the technology that is implied to power MLB Crypto Baseball.
Right now I am skeptical that this project is real. First all of the news is related to ICO/blockchain news/nerd news. Can anybody point to a press release or Tweet FROM Major League Baseball that confirms this licensing deal is authentic? I have seen other crypto companies that announced a deal with Visa and Mastercard, later to find out that those companies did not actually authorize any deal.
Also the website here https://www.lucidsight.com/ [lucidsight.com] does not have a trademark symbol next to MLB Crypto Baseball. Nor does it have a registered trademark symbol next to the MLB logo. Nor does the bottom of the website say "The MLB logo is a registered trademark of Major League Baseball."  I went to the LIMA licensing conference in Las Vegas this year -- entities like MLB don't draft rookies like Lucid Sight.
In other news, the 0xcert promo video (I'm an advisor to them) did just release a promo video listing collectable baseball cards as a target use case. So we are planning to make this work. And if MLB is reading this, call me.
from a news site comment. re: major league baseball in USA having trading card games built on ethereum


Notification Listener¶
A notification listener is used to process notification messages sent by a
notifier that uses the messaging
driver.
A notification listener subscribes to the topic - and optionally exchange - in the supplied target. Notification messages sent by notifier clients to the target’s topic/exchange are received by the listener.
If multiple listeners subscribe to the same target, the notification will be received by only one of the listeners. The receiving listener is selected from the group using a best-effort round-robin algorithm.
This delivery pattern can be altered somewhat by specifying a pool name for the listener. Listeners with the same pool name behave like a subgroup within the group of listeners subscribed to the same topic/exchange. Each subgroup of listeners will receive a copy of the notification to be consumed by one member of the subgroup. Therefore, multiple copies of the notification will be delivered - one to the group of listeners that have no pool name (if they exist), and one to each subgroup of listeners that share the same pool name.
Note that not all transport drivers have implemented support for listener pools. Those drivers that do not support pools will raise a NotImplementedError if a pool name is specified to get_notification_listener().
A notification listener exposes a number of endpoints, each of which contain a
set of methods. Each method’s name corresponds to a notification’s priority.
When a notification is received it is dispatched to the method named like the
notification’s priority - e.g. info
notifications are dispatched to the
info() method, etc.
Optionally a notification endpoint can define a NotificationFilter. Notification messages that do not match the filter’s rules will not be passed to the endpoint’s methods.
Parameters to endpoint methods are: the request context supplied by the client, the publisher_id of the notification message, the event_type, the payload and metadata. The metadata parameter is a mapping containing a unique message_id and a timestamp.
An endpoint method can explicitly return oslo_messaging.NotificationResult.HANDLED to acknowledge a message or oslo_messaging.NotificationResult.REQUEUE to requeue the message. Note that not all transport drivers implement support for requeueing. In order to use this feature, applications should assert that the feature is available by passing allow_requeue=True to get_notification_listener(). If the driver does not support requeueing, it will raise NotImplementedError at this point.
The message is acknowledged only if all endpoints either return oslo_messaging.NotificationResult.HANDLED or None.
Each notification listener is associated with an executor which controls how incoming notification messages will be received and dispatched. By default, the most simple executor is used - the blocking executor. This executor processes inbound notifications on the server’s thread, blocking it from processing additional notifications until it finishes with the current one. Refer to the Executor documentation for descriptions of the other types of executors.
Note: If the “eventlet” executor is used, the threading and time library need to be monkeypatched.
Notification listener have start(), stop() and wait() messages to begin handling requests, stop handling requests, and wait for all in-process requests to complete after the listener has been stopped.
To create a notification listener, you supply a transport, list of targets and a list of endpoints.
A transport can be obtained simply by calling the get_notification_transport() method:
transport = messaging.get_notification_transport(conf)
which will load the appropriate transport driver according to the user’s messaging configuration. See get_notification_transport() for more details.
A simple example of a notification listener with multiple endpoints might be:
from oslo_config import cfg
import oslo_messaging
class NotificationEndpoint(object):
filter_rule = oslo_messaging.NotificationFilter(
publisher_id='^compute.*')
def warn(self, ctxt, publisher_id, event_type, payload, metadata):
do_something(payload)
class ErrorEndpoint(object):
filter_rule = oslo_messaging.NotificationFilter(
event_type='^instance\..*\.start$',
context={'ctxt_key': 'regexp'})
def error(self, ctxt, publisher_id, event_type, payload, metadata):
do_something(payload)
transport = oslo_messaging.get_notification_transport(cfg.CONF)
targets = [
oslo_messaging.Target(topic='notifications'),
oslo_messaging.Target(topic='notifications_bis')
]
endpoints = [
NotificationEndpoint(),
ErrorEndpoint(),
]
pool = "listener-workers"
server = oslo_messaging.get_notification_listener(transport, targets,
endpoints, pool=pool)
server.start()
server.wait()
By supplying a serializer object, a listener can deserialize a request context and arguments from primitive types.
-
oslo_messaging.
get_notification_listener
(transport, targets, endpoints, executor='blocking', serializer=None, allow_requeue=False, pool=None)¶ Construct a notification listener
The executor parameter controls how incoming messages will be received and dispatched. By default, the most simple executor is used - the blocking executor.
If the eventlet executor is used, the threading and time library need to be monkeypatched.
Parameters: - transport (Transport) – the messaging transport
- targets (list of Target) – the exchanges and topics to listen on
- endpoints (list) – a list of endpoint objects
- executor (str) – name of a message executor - for example ‘eventlet’, ‘blocking’
- serializer (Serializer) – an optional entity serializer
- allow_requeue (bool) – whether NotificationResult.REQUEUE support is needed
- pool (str) – the pool name
Raises: NotImplementedError
-
oslo_messaging.
get_batch_notification_listener
(transport, targets, endpoints, executor='blocking', serializer=None, allow_requeue=False, pool=None, batch_size=None, batch_timeout=None)¶ Construct a batch notification listener
The executor parameter controls how incoming messages will be received and dispatched. By default, the most simple executor is used - the blocking executor.
If the eventlet executor is used, the threading and time library need to be monkeypatched.
Parameters: - transport (Transport) – the messaging transport
- targets (list of Target) – the exchanges and topics to listen on
- endpoints (list) – a list of endpoint objects
- executor (str) – name of a message executor - for example ‘eventlet’, ‘blocking’
- serializer (Serializer) – an optional entity serializer
- allow_requeue (bool) – whether NotificationResult.REQUEUE support is needed
- pool (str) – the pool name
- batch_size (int) – number of messages to wait before calling endpoints callacks
- batch_timeout (int) – number of seconds to wait before calling endpoints callacks
Raises: NotImplementedError


class: center, middle # Making async reasonable with redux saga
--- # Agenda - Why redux-saga? - What is redux-saga? - What is Yield? - Callbacks vs. Promises vs. Yield - Effects - Channels --- # Why redux-saga? - Makes your code more reasonable - Easy to test (no mocks) - No circular dependencies - Ideal for common real-world applications - Works on both client and server - Large and growing contributing user base
--- # What is redux-saga? - Redux middleware
- Manages side effects (API, DB, logs, etc.) - Listen for actions, dispatches other actions, (using effects) - Maintains continuously running process called sagas - Uses Yield keyword --- # What is Yield? - Special keyword that can delay the execution of subsequent code - Only works inside generator functions - Works with promises and condenses code surrounding them --- class: center, middle # Callbacks vs. Promises vs. Yield --- # Async example with callbacks ```js api.get(URL, function callback(data){ // code execution resumes here }); // code outside callback runs before callback resolution ``` --- # Async example with callbacks x3 Code tends to drift to the right with more nested callbacks. (Callback hell) ```js api.get(URL_A, function callback(dataA){ api.get(URL_B, function callback(dataB){ api.get(URL_C, function callback(dataC){ // ... }); }); }); // code outside callbacks runs before callbacks resolutions ``` --- # Async example with callbacks x6 Code tends to drift to the right with more nested callbacks. (Callback hell) ```js api.get(URL_A, function callback(dataA){ api.get(URL_B, function callback(dataB){ api.get(URL_C, function callback(dataC){ api.get(URL_D, function callback(dataD){ api.get(URL_E, function callback(dataE){ api.get(URL_F, function callback(dataF){ // ... }); }); }); }); }); }); // code outside callbacks runs before callbacks resolutions ``` --- # Async example with promises ```js api.get(URL) .then(data => { // code execution resumes here }); // code after ".then()" runs before promise resolution ``` --- # Async example with promises x3 Code tends to grow vertically with additional "then" calls ```js api.get(URL_A) .then(dataA => { return api.get(URL_B); }) .then(dataB => { return api.get(URL_C); }) .then(dataC => { // ... }); // code after ".then()" runs before all promises resolutions ``` --- # Async example with yield ```js const data = yield api.get(URL); // Execution resumes here. No code can run before promise resolution. ``` Code meant to be executed after call resolves can be placed on next line, as with synchronous code No additional scope required --- # Async example with yield x3 Code is always compact ```js const dataA = yield api.get(URL_A); const dataB = yield api.get(URL_B); const dataC = yield api.get(URL_C); // Execution resumes here. No code can run before all promises resolutions. ``` --- # Yield ## Advantages
- Fewer lines of code - Less indentation (avoids "callback hell") - Easiest to read quickly, reason about - Easier to debug - Execution stops on unhandled error ## Disadvantages
- Only works inside Generator Functions - Requires additional plugins --- # What is a Generator Function? - Special Javascript function denoted by * - Calling function returns a generator - Actual code is executed by calling "next" method - Can "yield" multiple values ```js function* generateId() { var id = 0; while(true) { id = id + 1; yield id; } } const gen = generateId(); gen.next().value; // 1 gen.next().value; // 2 gen.next().value; // 3 ``` --- # Continuously running process example Sagas can run forever ```js import { delay } from "redux-saga"; function* logEachSecond() { while(true){ yield delay(1000); console.log("Saga loop"); } } ``` --- # Effects functions that return a plain JavaScript object and do not perform any execution. - The execution is performed by the middleware during the Iteration process. - The middleware examines each Effect description and performs the appropriate action. --- # select, call and put select: gets a value from the store call: calls any function, most used for side-effects put: dispatches one action to the store ```js import { select, call, put } from "redux-saga/effects"; import actions from "../actions"; import api from "../api"; function* getWorksheet(worksheetId) { const settings = yield select(state => state.settings[worksheetId]); const data = yield call(api.getWorksheet, { worksheetId, settings }); yield put(actions.setWorksheet(data)); } ``` --- # without select, call and put How we do it today using observables: ```js export class GetWorksheetEffect implements IEffect { static $inject = [StoreServiceName, ApiServiceName]; constructor(private storeService: StoreService, private api: ApiService) { } handle(dispatcher: IDispatcher, action: Action): void { if (action.type === GET_WORKSHEET) { const { worksheetId } = action.payload; this.storeService.selectFn(state => state.settings[worksheetId]) .take(1) .switchMap(settings => { return this.api.getWorksheet({ worksheetId, settings }); }) .subscribe((data) => { dispatcher.dispatch(actions.setWorksheet(data)); }); } } } ``` --- # redux-saga vs. observables How we do it today using observables: ```js this.storeService.selectFn(state => state.settings[worksheetId]) .take(1) .switchMap(settings => { return this.api.getWorksheet({ worksheetId, settings }); }) .subscribe((data) => { dispatcher.dispatch(actions.setWorksheet(data)); }); ``` How you would do it with redux-saga: ```js const settings = yield select(state => state.settings[worksheetId]); const data = yield call(api.getWorksheet, { worksheetId, settings }); yield put(actions.setWorksheet(data)); ``` --- # Effects are objects That is why there is no mocks. ```js call(api.signIn, user); ``` Output: ```js { '@@redux-saga/IO': true, CALL: { context: null, fn: [Function: signIn], args: [ [Object] ] } } ``` --- # How to test? ```js function* signIn(user) { const result = yield call(api.signIn, user); if(result.ok) { yield put(actions.setAuthUser(result)); } else { yield put(actions.alertError(result)); } } ``` ```js beforeEach(() => { gen = signIn(user); expect(gen.next().value) .toEqual(call(api.signIn, user)); }); test("signIn ok", () => { expect(gen.next(resultOk).value) .toEqual(put(actions.setAuthUser(resultOK))); }); test("signIn error", () => { expect(gen.next(resultError).value) .toEqual(put(actions.alertError(resultError))); }); ``` --- # Handle errors with Try Catch ```js import { select, call, put } from "redux-saga/effects"; import actions from "../actions"; import api from "../api"; function* getWorksheet(worksheetId) { try{ const settings = yield select(state => state.settings[worksheetId]); const data = yield call(api.getWorksheet, { worksheetId, settings }); yield put(actions.setWorksheet(data)); } catch (error) { yield put(actions.logError(error)); } } ``` --- # takeEvery starts a new saga for each dispatched action. ```js import { takeEvery } from "redux-saga/effects"; function* handleActionA(action) { // ... } function* watchActions() { yield takeEvery('ACTION_A', handleActionA); } ``` --- # takeLatest cancels the current Saga if it is running and starts the latest dispatched action. ```js import { takeLatest } from "redux-saga/effects"; function* handleActionA(action) { // ... } function* watchActions() { yield takeLatest('ACTION_A', handleActionA); } ``` --- # race Sometimes we start multiple tasks in parallel but we don't want to wait for all of them, we just need to get the winner. ```js import { race, take, put } from 'redux-saga/effects' import { delay } from 'redux-saga' function* fetchPostsWithTimeout() { const [posts, timeout] = yield race([ call(fetchApi, '/posts'), call(delay, 1000) ]); if (posts) put({type: 'POSTS_RECEIVED', posts}); else put({type: 'TIMEOUT_ERROR'}); } ``` --- # all waits all calls to return. ```js import api from '../api'; import { all, call } from `redux-saga/effects`; function* mySaga() { const [customers, products] = yield all([ call(api.fetchCustomers), call(api.fetchProducts) ]); } ``` --- # throttle ensures that the Saga will take at most one action during each period of specified time. ```js function* handleInput(input) { // ... } function* watchInput() { yield throttle(500, 'INPUT_CHANGED', handleInput); } ``` --- # take waits until it gets the desired action. ```js import { put, take, call } from "redux-saga/effects"; import actions from "../actions"; import api from "../api"; function* removeUser(user) { yield put(actions.confirmRemoveUser(user)); yield take("CONFIRM_OK"); yield call(api.removeUser, user); } ``` --- # take in a loop waits until it gets the desired action. ```js import { actionChannel, take, call } from "redux-saga/effects"; import api from "../api"; function* logErrors() { while(true) { const action = yield take("LOG_ERROR"); yield call(api.log, action); // ... } } ``` --- # actionChannel creates a queue of actions, you don't lose any action and you can process one by one. ```js import { actionChannel, take, call } from "redux-saga/effects"; import api from "../api"; function* logErrors() { const channel = yield actionChannel("LOG_ERROR"); while(true) { const action = yield take(channel); yield call(api.log, action); // ... } } ``` --- # Thank you! ## References + Learn more - Redux Saga https://app.pluralsight.com/library/courses/redux-saga - Advanced Redux https://app.pluralsight.com/library/courses/advanced-redux - Async React with Redux Saga https://egghead.io/courses/async-react-with-redux-saga - Redux Saga docs https://redux-saga.js.org/


Welcome! I'm Sawyer Strong, a Junior at Colby College studying Computer Science and Economics. I have always wanted to make a positive mark on the world and I am beginning my journey towards doing that in my education.
I am currently interested in both business and software related internships, and I am excited to learn more about both subjects. In my free time I am an dedicated fan of the Boston Red Sox, and I am completely committed to the Marvel movies.
You can reach out to me on social media by clicking the buttons in the footer below, or, if you'd prefer to email me, you can do that here:
Renaissance is a project I worked on for CS267, a Colby College Course. The piece was an interactive art display in which the audience approached a blank canvas and camera that took a photo of them. A neural style transfer was then used on the picture, and the audience was then "painted" in the style of a famous painting. I was the Lead Creative Director and focused on leading the project to the best final product. Learn more.
Next ProjectEariously is a tech startup where I am learning how to market and develop new products to begin to get a business off the ground. I work directly with one of the founders of the company to develop resources to aid in spreading knowledge of the product to other schools. Learn more.
Next ProjectHHF is a charity serving veterans that I have worked as a volunteer for in different capacities over the past four years. I have run two drives for them and I developed and managed a digital donor/recipient management system as well as handled a Social Media Expansion for the organization. Learn more.
Next ProjectAt Findigs, I worked as a Business Development Intern. I largely worked on Customer Acquisition and analyzing the costs of each method versus their effectiveness to find good, cost effective methods of acquiring new customer, and then developing those methods. What�s amazing about start ups is the variation of work, however, and I was also able to work directly on their mobile application in React Native to develop a temporary Chat Bot that acted a line to answer certain questions customers may have. In addition, I was able to use my skills in Computer Aided Design to create 3D models key to locking down a deal for the CEO of the company that was worth around $100k. It was an amazing experience that allowed me to flex both my technical skills and my creativity to directly make an impact on the company. Learn more.
Next ProjectNot every project is completely intense and serious, and this remake of Pole Position in VHDL that Tyler Hansen and I lovingly dubbed "PDAMDSWAC" definitely fits that category. By using python scripts to convert complex sprites and designing a system in VHDL we were able to create a small game that simulated 3D movement and kept track of a score for players. On the surface, this project isn't crazy, but the value it has to me came with the challenge of working on an extremely low level to perform complex graphical tasks. Although we ran into issues like sprites that were too large for our software to run, this project was a ton of fun and a great challenge to develop! Find the Git Hub Repository Here.
Next ProjectShadow Puppets is a 2D platformer in which the player starts in a completely dark map and must light the cave they are within to escape the cave. By lighting each lantern the player can move on to the next cave until it meets a Spider that avoids the player and must be found in order to leave. My primary task was dealing with the mechanics behind this spider, in addition to working on some other aspects of movement including the players. Working in a group of about 6 people, we were able to create a game that had a series of levels including a custom audio track and cut scenes creating a story that progresses through the levels. By using PyGame we were able to completely make this within Python, which was a challenge of its own. This project took around 3 weeks to develop from start to finish and the I am proud of the final product we have. Find the Git Hub repository here.
Next Project


Misty Step
2nd level conjuration
Casting Time:
1 bonus action
Range
Self
Components
V
Duration:
Instantaneous
Classes:
Sorcerer, Warlock, Wizard
Briefly surrounded by silvery mist, you teleport up to 30 feet to an unoccupied space that you can see.


Cascade is hosted on a public server. Using Cascade requires uploading your document to that server. Cascade log files can and will contain your document content, and the current version of Cascade does not automatically delete your uploaded document from its internal working directories. Updates are coming soon to:
#1) Periodically delete user content after ~5 minutes.
#2) Provide user options to enable verbose logging only when you need developer support.
While I endeavor to make the Cascade server as secure as possible, I cannot guarantee the security of content uploaded to this site. By uploading your document to this site you accept the risk that a malicious site hack could obtain your document content. If you are concerned about your document's privacy then I suggest downloading Cascade from GitHub and hosting it on a private server or your local machine.
✕


dataset export COLLECTION_NAME FRAME_NAME [CSV_FILENAME]
export will render the contents of a collection as a CSV file based on a frame defined in the collection.
In the following examples we will be using a newly defined “frame” named “my-report”. The frame will have the following fields are being exported - ._Key,.title, and .pubDate with the following labels for those fields – id, title and publication date.
dataset frame publications.ds my-report \
"._Key=id" ".title=title" \
".pubDate=publication date"
The example blow creates a CSV file named ‘output.csv’. The collection is “publications.ds”.
dataset export publications.ds my-report > output.csv
Related topics: frame, import-csv


Yesterday at 4:32 PM
Lorem ipsum dolor sit amet, consectetur...
Taking in raw data, our study went on to include data visualizations of various financial metrics between BlackRock and that of American Funds.


- Reimbursement - Class in com.revature.model
-
reimbursement data object
- Reimbursement() - Constructor for class com.revature.model.Reimbursement
-
- Reimbursement(String, List<Expense>) - Constructor for class com.revature.model.Reimbursement
-
- ReimbursementDao - Class in com.revature.dao
-
implements crud operations on reimbursement mongo db
- ReimbursementDao(MongoConnector, String) - Constructor for class com.revature.dao.ReimbursementDao
-
- ReimbursementService - Class in com.revature.service
-
reimbursement request services
- ReimbursementService(ReimbursementDao) - Constructor for class com.revature.service.ReimbursementService
-
- ReimbursementVerticle - Class in com.revature
-
implementation of reimbursement server
- ReimbursementVerticle(Map<ContextType, Object>) - Constructor for class com.revature.ReimbursementVerticle
-
ctor
- replace(T) - Method in interface com.revature.dao.Dao
-
- replace(Employee) - Method in class com.revature.dao.EmployeeDao
-
replaces an employee with another version
- replace(Manager) - Method in class com.revature.dao.ManagerDao
-
replaces a manager in the database
- replace(T, Bson) - Method in class com.revature.dao.MongoDao
-
replaces an item in the database with new item
- replace(Reimbursement) - Method in class com.revature.dao.ReimbursementDao
-
replace a reimbursement
- replace(Employee) - Method in class com.revature.service.EmployeeService
-
updates an employee from profile changes
- replace(Manager) - Method in class com.revature.service.ManagerService
-
replaces a manager
- replace(Reimbursement) - Method in class com.revature.service.ReimbursementService
-
replace request with another
- replace(T) - Method in interface com.revature.service.Service
-
- requestIds - Variable in class com.revature.model.Employee
-
- RequestStatus - Enum in com.revature.model
-
Reimbursement requests' statuses
- retrieve(ObjectId) - Method in interface com.revature.dao.Dao
-
- retrieve(String) - Method in class com.revature.dao.EmployeeDao
-
find employee by email
- retrieve(ObjectId) - Method in class com.revature.dao.EmployeeDao
-
find item by ObjectID
- retrieve(String) - Method in class com.revature.dao.ManagerDao
-
gets a manager by email
- retrieve(ObjectId) - Method in class com.revature.dao.ManagerDao
-
gets a manager by ObjectId
- retrieve(Bson) - Method in class com.revature.dao.MongoDao
-
- retrieve(ObjectId) - Method in class com.revature.dao.ReimbursementDao
-
get a reimbursement by ObjectId
- retrieve(String) - Method in class com.revature.service.EmployeeService
-
gets an employee
- retrieve(ObjectId) - Method in class com.revature.service.EmployeeService
-
gets an employee
- retrieve(String) - Method in class com.revature.service.ManagerService
-
find manager
- retrieve(ObjectId) - Method in class com.revature.service.ManagerService
-
find manager
- retrieve(String) - Method in class com.revature.service.ReimbursementService
-
find request by hexId
- retrieve(ObjectId) - Method in class com.revature.service.ReimbursementService
-
find request
- retrieve(String) - Method in interface com.revature.service.Service
-
- retrieve(ObjectId) - Method in interface com.revature.service.Service
-
- retrieveAll() - Method in interface com.revature.dao.Dao
-
- retrieveAll() - Method in class com.revature.dao.EmployeeDao
-
get all employee
- retrieveAll() - Method in class com.revature.dao.ManagerDao
-
get all managers
- retrieveAll(Class<T>) - Method in class com.revature.dao.MongoDao
-
get all items from collection
- retrieveAll() - Method in class com.revature.dao.ReimbursementDao
-
get all reimbursements
- retrieveAll() - Method in class com.revature.service.EmployeeService
-
get all employees
- retrieveAll() - Method in class com.revature.service.ManagerService
-
get all managers
- retrieveAll() - Method in class com.revature.service.ReimbursementService
-
get all requests
- retrieveAll() - Method in interface com.revature.service.Service
-
- retriveAllbyUser(String) - Method in class com.revature.dao.ReimbursementDao
-
get all reimbursements by a users' id
- retriveAllbyUser(String) - Method in class com.revature.service.ReimbursementService
-
get all requests from a user
- reviewRequest(Reimbursement, String, String) - Method in class com.revature.service.ReimbursementService
-
reviews a pending request


Hello there, awesome person!
Hello there, awesome person!
This is a link to GitHub!
This is a link to GitHub!
This is a link to GitHub!


To display the Probe Dialog, click Edit > Probe. This dialog
allows points to be selected by first
selecting the enable button, then moving the cursor over the actor to be
probed and selecting the 'p' key. The results of the probe appear in
the text area. If a point which is not part of an actor is selected,
the message "Nothng picked" will be displayed.


Technical Documentation
Single page, vanilla JavaScript, documentation of select useful methods of a JavaScript Array object. Simple design for fast loading and easy navigation. Responsive for mobile.
Single page, vanilla JavaScript, documentation of select useful methods of a JavaScript Array object. Simple design for fast loading and easy navigation. Responsive for mobile.


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Designing complex digital systems, such as computers, is an important
engineering activity. Digital systems are constructed by
interconnecting simple elements. Although the behavior of these
individual elements is simple, networks of them can have very complex
behavior. Computer simulation of proposed circuit designs is an
important tool used by digital systems engineers. In this section we
design a system for performing digital logic simulations. This system
typifies a kind of program called an
event-driven simulation, in
which actions (events
) trigger further events that happen at a
later time, which in turn trigger more events, and so so.
Our computational model of a circuit will be composed of objects that correspond to the elementary components from which the circuit is constructed. There are wires, which carry digital signals. A digital signal may at any moment have only one of two possible values, 0 and 1. There are also various types of digital function boxes, which connect wires carrying input signals to other output wires. Such boxes produce output signals computed from their input signals. The output signal is delayed by a time that depends on the type of the function box. For example, an inverter is a primitive function box that inverts its input. If the input signal to an inverter changes to 0, then one inverter-delay later the inverter will change its output signal to 1. If the input signal to an inverter changes to 1, then one inverter-delay later the inverter will change its output signal to 0. We draw an inverter symbolically as in Figure \ref{fig:logic-gates}. An and-gate, also shown in Figure \ref{fig:logic-gates}, is a primitive function box with two inputs and one output. It drives its output signal to a value that is the logical and of the inputs. That is, if both of its input signals become 1, then one and-gate-delay time later the and-gate will force its output signal to be 1; otherwise the output will be 0. An or-gate is a similar two-input primitive function box that drives its output signal to a value that is the logical or of the inputs. That is, the output will become 1 if at least one of the input signals is 1; otherwise the output will become 0. \begin{figure}[H] \centering \maxsizebox{\linewidth}{0.8\paperheight}{\includegraphics[scale=0.8]{{img\string_original/ch3-Z-G-24}.svg}} \caption{Primitive functions in the digital logic simulator. } \label{fig:logic-gates} \end{figure}
We can connect primitive functions together to construct more complex functions. To accomplish this we wire the outputs of some function boxes to the inputs of other function boxes. For example, the half-adder circuit shown in Figure \ref{fig:half-adder} consists of an or-gate, two and-gates, and an inverter. It takes two input signals, A and B, and has two output signals, S and C. S will become 1 whenever precisely one of A and B is 1, and C will become 1 whenever A and B are both 1. We can see from the figure that, because of the delays involved, the outputs may be generated at different times. Many of the difficulties in the design of digital circuits arise from this fact. \begin{figure}[H] \centering \maxsizebox{\linewidth}{0.8\paperheight}{\includegraphics[scale=0.8]{{img\string_original/ch3-Z-G-25}.svg}} \caption{A half-adder circuit. } \label{fig:half-adder} \end{figure}
We will now build a program for modeling the digital logic circuits we
wish to study. The program will construct computational objects
modeling the wires, which will hold
the signals. Function boxes
will be modeled by
functions
that enforce the correct relationships
among the signals.
One basic element of our simulation will be a function make_wire, which constructs wires. For example, we can construct six wires as follows:
const a = make_wire(); const b = make_wire(); const c = make_wire(); const d = make_wire(); const e = make_wire(); const s = make_wire();
We attach a function box to a set of wires by calling a function that constructs that kind of box. The arguments to the constructor function are the wires to be attached to the box. For example, given that we can construct and-gates, or-gates, and inverters, we can wire together the half-adder shown in Figure \ref{fig:half-adder}:
or_gate(a, b, d);
and_gate(a, b, c);
inverter(c, e);
and_gate(d, e, s);
Better yet, we can explicitly name this operation by defining a function half_adder that constructs this circuit, given the four external wires to be attached to the half-adder:
function half_adder(a, b, s, c) { const d = make_wire(); const e = make_wire(); or_gate(a, b, d); and_gate(a, b, c); inverter(c, e); and_gate(d, e, s); return "ok"; }
The advantage of making this definition is that we can use half_adder itself as a building block in creating more complex circuits. Figure \ref{fig:full-adder}, for example, shows a full-adder composed of two half-adders and an or-gate.[1] We can construct a full-adder as follows:
function full_adder(a, b, c_in, sum, c_out) { const s = make_wire(); const c1 = make_wire(); const c2 = make_wire(); half_adder(b, c_in, s, c1); half_adder(a, s, sum, c2); or_gate(c1, c2, c_out); return "ok"; }
Having defined full_adder as a function, we can now use it as a building block for creating still more complex circuits. (For example, see exercise \ref{ex:ripple-carry}.) \begin{figure}[H] \centering \maxsizebox{\linewidth}{0.8\paperheight}{\includegraphics[scale=0.8]{{img\string_original/ch3-Z-G-26}.svg}} \caption{A full-adder circuit. } \label{fig:full-adder} \end{figure}
In essence, our simulator provides us with the tools to construct a language of circuits. If we adopt the general perspective on languages with which we approached the study of JavaScript in section \ref{sec:elements-of-programming}, we can say that the primitive function boxes form the primitive elements of the language, that wiring boxes together provides a means of combination, and that specifying wiring patterns as functions serves as a means of abstraction.
The primitive function boxes implement the forces
by which a
change in the signal on one wire influences the signals on other
wires. To build function boxes, we use the following operations on
wires:
In addition, we will make use of a function after_delay that takes a time delay and a function to be run and executes the given function after the given delay.
Using these functions, we can define the primitive digital logic functions. To connect an input to an output through an inverter, we use add_action to associate with the input wire a function that will be run whenever the signal on the input wire changes value. The function computes the logical_not of the input signal, and then, after one inverter_delay, sets the output signal to be this new value:
function inverter(input, output) { function invert_input() { const new_value = logical_not(get_signal(input)); after_delay(inverter_delay, () => set_signal(output, new_value)); } add_action(input, invert_input); return "ok"; } function logical_not(s) { return s === 0 ? 1 : s === 1 ? 0 : Error("Invalid signal for logical_not", s); }
An and-gate is a little more complex. The action function must be run if either of the inputs to the gate changes. It computes the logical_and (using a function analogous to logical_not) of the values of the signals on the input wires and sets up a change to the new value to occur on the output wire after one and_gate_delay.
function and_gate(a1, a2, output) { function and_action_function() { const new_value = logical_and(get_signal(a1), get_signal(a2)); after_delay(and_gate_delay, () => set_signal(output, new_value); } add_action(a1, and_action_function); add_action(a2, and_action_function); return "ok"; }
A wire in our simulation will be a computational object with two local state variables: a signal_value (initially taken to be 0) and a collection of action_function to be run when the signal changes value. We implement the wire, using message-passing style, as a collection of local functions together with a dispatch function that selects the appropriate local operation, just as we did with the simple bank-account object in section \ref{sec:local-state-variables}:
function make_wire() { let signal_value = 0; let action_functions = null; function set_my_signal(new_value) { if (signal_value !== new_value) { signal_value = new_value; call_each(action_functions); } else {} } function accept_action_function(fun) { action_functions = pair(fun, action_functions); fun(); } function dispatch(m) { return m === "get_signal" ? signal_value : m === "set_signal" ? set_my_signal : m === "add_action" ? accept_action_function : Error("Unknown operation in wire", m); } return dispatch; }
The local function set_my_signal tests whether the new signal value changes the signal on the wire. If so, it runs each of the action functions, using the following function call_each, which calls each of the items in a list of no-argument functions:
function call_each(functions) { if (is_null(functions)) { return "done"; } else { (head(functions))(); call_each(tail(functions)); } }
The local function accept_action_function adds the given function to the list of functions to be run, and then runs the new function once. (See exercise \ref{ex:accept-action}.)
With the local dispatch function set up as specified, we can provide the following functions to access the local operations on wires:[2]
function get_signal(wire) { return wire("get_signal"); } function set_signal(wire, new_value) { return (wire("set_signal"))(new_value); } function add_action(wire, action_function) { return (wire("add_action"))(action_function); }
Wires, which have time-varying signals and may be incrementally attached to devices, are typical of mutable objects. We have modeled them as functions with local state variables that are modified by assignment. When a new wire is created, a new set of state variables is allocated (by the let expression in make_wire) and a new dispatch function is constructed and returned, capturing the environment with the new state variables.
The wires are shared among the various devices that have been connected to them. Thus, a change made by an interaction with one device will affect all the other devices attached to the wire. The wire communicates the change to its neighbors by calling the action functions provided to it when the connections were established.
The only thing needed to complete the simulator is after_delay. The idea here is that we maintain a data structure, called an agenda, that contains a schedule of things to do. The following operations are defined for agendas:
The particular agenda that we use is denoted by the_agenda . The function after_delay adds new elements to the_agenda :
function after_delay(delay, action) { add_to_agenda(delay + current_time(the_agenda), action, the_agenda); }
The simulation is driven by the function propagate, which operates on the_agenda , executing each function on the agenda in sequence. In general, as the simulation runs, new items will be added to the agenda, and propagate will continue the simulation as long as there are items on the agenda:
function propagate() { if (is_empty_agenda(the_agenda)) { return "done"; } else { const first = first_agenda_item(the_agenda); first(); remove_first_agenda_item(the_agenda); return propagate(); } }
The following
function, which places a probe
on a wire, shows the
simulator in action. The probe tells the wire that, whenever its
signal changes value, it should print the new signal value, together
with the current time and a name that identifies the wire:
function probe(name, wire) { add_action(wire, () => display(name + " " + current_time(the_agenda) + ", New value = " + get_signal(wire)); }
We begin by initializing the agenda and specifying delays for the primitive function boxes:
const the_agenda = make_agenda(); const inverter_delay = 2; const and_gate_delay = 3; const or_gate_delay = 5;
Now we define four wires, placing probes on two of them:
const input_1 = make_wire(); const input_2 = make_wire(); const sum = make_wire(); const carry = make_wire(); probe("Sum", sum); // Sum 0, New value = 0
probe("Carry", carry); // Carry 0, New value = 0
Next we connect the wires in a half-adder circuit (as in Figure \ref{fig:half-adder}), set the signal on input_1 to 1, and run the simulation:
half_adder(input_1, input_2, sum, carry);
set_signal(input_1, 1);
propagate(); // Sum 8, New Value = 1
set_signal(input_2, 1);
propagate(); // Carry 11, New value = 1 // Sum 16, New value = 0
function accept_action_function(fun) { action_functions = pair(fun, action_functions); }
Finally, we give details of the agenda data structure, which holds the functions that are scheduled for future execution.
The agenda is made up of time segments. Each time segment is a pair consisting of a number (the time) and a queue (see exercise \ref{ex:agenda-list}) that holds the functions that are scheduled to be run during that time segment.
function make_time_segment(time, queue) { return pair(time, queue); } function segment_time(s) { return head(s); } function segment_queue(s) { return tail(s); }
We will operate on the time-segment queues using the queue operations described in section \ref{sec:queues}.
The agenda itself is a one-dimensional table of time segments. It differs from the tables described in section \ref{sec:tables} in that the segments will be sorted in order of increasing time. In addition, we store the current time (i.e., the time of the last action that was processed) at the head of the agenda. A newly constructed agenda has no time segments and has a current time of 0:[3]
function make_agenda() { return list(0); } function current_time(agenda) { return head(agenda); } function set_current_time(agenda, time) { set_head(agenda, time); } function segments(agenda) { return tail(agenda); } function set_segments(agenda, segs) { set_tail(agenda, segs); } function first_segment(agenda) { return head(segments(agenda)); } function rest_segments(agenda) { return tail(segments(agenda)); }
An agenda is empty if it has no time segments:
function is_empty_agenda(agenda) { return is_null(segments(agenda)); }
To add an action to an agenda, we first check if the agenda is empty. If so, we create a time segment for the action and install this in the agenda. Otherwise, we scan the agenda, examining the time of each segment. If we find a segment for our appointed time, we add the action to the associated queue. If we reach a time later than the one to which we are appointed, we insert a new time segment into the agenda just before it. If we reach the end of the agenda, we must create a new time segment at the end.
function add_to_agenda(time, action, agenda) { function belongs_before(segs) { return is_null(segs) || time < segment_time(head(segs)); } function make_new_time_segment(time, action) { const q = make_queue(); insert_queue(q, action); return make_time_segment(time, q); } function add_to_segments(segs) { if (segment_time(head(segs)) === time) { insert_queue(segment_queue(head(segs)), action); } else { const rest = tail(segs); if (belongs_before(rest)) { set_tail(segs, pair(make_new_time_segment(time, action), tail(segs))); } else { add_to_segments(rest); } } } const segs = segments(agenda); if (belongs_before(segs)) { set_segments(agenda, pair(make_new_time_segment(time, action), segs)); } else { add_to_segments(segs); } }
The function that removes the first item from the agenda deletes the item at the front of the queue in the first time segment. If this deletion makes the time segment empty, we remove it from the list of segments:[4]
function remove_first_agenda_item(agenda) { const q = segment_queue(first_segment(agenda)); delete_queue(q); if (is_empty_queue(q)) { set_segments(agenda, rest_segments(agenda)); } else {} }
The first agenda item is found at the head of the queue in the first time segment. Whenever we extract an item, we also update the current time:[5]
function first_agenda_item(agenda) { if (is_empty_agenda(agenda)) { error("Agenda is empty: first_agenda_item"); } else { const first_seg = first_segment(agenda); set_current_time(agenda, segment_time(first_seg)); return front_queue(segment_queue(first_seg)); } }
functionsand
datain such a simple way. For example, if we write wire('get_signal') we think of wire as a function that is called with the message "get_signal" as input. Alternatively, writing get_signal(wire) encourages us to think of wire as a data object that is the input to a function get_signal. The truth of the matter is that, in a language in which we can deal with functions as objects, there is no fundamental difference between
functionsand
data,and we can choose our syntactic sugar to allow us to program in whatever style we choose.
one-armed if statementis used to decide whether to do something, rather than to select between two expressions. An if expression returns an unspecified value if the predicate is false and there is no alternative.


--- title: Browser themes category: Community order: 26 ---
DuckDuckGo Black by x-15a2
DuckDuckGo Black Small by x-15a2
DuckDuckGo Fan by jlg


In search of individuals with experience in rapid prototyping, systems modeling, marine design and mechatronics
Looking for experienced individuals in ROS, ciruit prototyping, control systems, RF signal processing, computer vision and nonlinear dynamics
Fundraising, outreach and logistics manager for the team
Recruitment will start on Imagine Day
Training, orientation, and goal alignment will be done
This phase is where most of the design choices, and BOM will be decided in preperation for assembly
Extensive testing on the system will be done as we prepare to travel to competition


33
1 So now, Job, I beg you, hear my speech;
listen to all my words.
2 See now, I have opened my mouth;
my tongue has spoken in my mouth.
3 My words will speak the uprightness of my heart;
what my lips know, they will speak sincerely.
4 The Spirit of God has made me;
the breath of the Almighty has given me life.
5 If you can, answer me;
set your words in order before me and stand up.
6 See, I am just as you are in God's sight;
I also have been formed out of the clay.
7 See, terror of me will not make you afraid;
neither will my pressure be heavy upon you.
8 You have certainly spoken in my hearing;
I have heard the sound of your words saying,
9 'I am clean and without transgression;
I am innocent, and there is no sin in me.
10 See, God finds opportunities to attack me;
he regards me as his enemy.
11 He puts my feet in stocks;
he watches all my paths.'
12 See, I will answer you: in saying this you are not right,
for God is greater than man.
13 Why do you struggle against him?
He does not account for any of his doings.
14 For God speaks once—
yes, twice, though man does not notice it.
15 In a dream, in a vision of the night,
when deep sleep falls upon men,
in slumber on the bed—
16 then God opens the ears of men,
and frightens them with threats,
17 in order to pull man back from his sinful purposes,
and keep pride from him.
18 God keeps man's life back from the pit,
his life from crossing over to death.
19 Man is punished also with pain on his bed,
with constant agony in his bones,
20 so that his life abhors food,
and his soul abhors delicacies.
21 His flesh is consumed away so that it cannot be seen;
his bones, once not seen, now stick out.
22 Indeed, his soul draws close to the pit,
his life to those who wish to destroy it.
23 But if there is an angel who can be a mediator for him,
a mediator, one from among the thousands of angels,
to show him what is right to do,
24 and if the angel is kind to him and says to God,
'Save this person from going down to the pit;
I have found a ransom for him,'
25 then his flesh will become fresher than a child's;
he will return to the days of his youthful strength.
26 He will pray to God, and God will be kind to him,
so that he sees God's face with joy.
God will give the person his triumph.
27 Then that person will sing in front of other people and say,
'I sinned and perverted that which was right,
but my sin was not punished.
28 God has rescued my soul from going down into the pit;
my life will continue to see light.'
29 See, God does all these things with a person,
twice, yes, even three times,
30 to bring his soul back from the pit,
so that he may be enlightened with the light of life.
31 Pay attention, Job, and listen to me;
be silent and I will speak.
32 If you have anything to say, answer me;
speak, for I wish to prove that you are in the right.
33 If not, then listen to me;
remain silent, and I will teach you wisdom."


This demo shows the depth stream in an html canvas element. Note that the canvas tag in this demo is resized through css to fit the window. The native image size in this demo is different.


{% extends "base.html" %} {% block navbar2 %}
Start using Crate with your application now!
Any questions? Feel free to get in touch with us!


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Overview page
scripts/ui/toast.js
A Toast is a small text which is visible for a short period of time before
disappearing.
You can supply a jquery object handle as str if you want to
insert an html node instead of text.
Toast duration can be set at Toast construction or controlled via a close()
function
Dependencies
Functions
function getid ()
toastfn = function (str, seconds)
function createCloseFunction (id)
Toast = function (str, seconds)
Toast.init = function ()
function getTransitionDuration ()
toastfn = function (str, seconds)
toastfn = function (str, seconds)
fadeoutfn = function ($div)
Metrics


31
The Words of King Lemuel
1 The words of King Lemuel. An oracle that his mother taught him:
2 What are you doing, my son? What are you doing, son of my womb?
What are you doing, son of my vows?
3 Do not give your strength to women,
your ways to those who destroy kings.
4 It is not for kings, O Lemuel,
it is not for kings to drink wine,
or for rulers to take strong drink,
5 lest they drink and forget what has been decreed
and pervert the rights of all the afflicted.
6 Give strong drink to the one who is perishing,
and wine to those in bitter distress;
7 let them drink and forget their poverty
and remember their misery no more.
8 Open your mouth for the mute,
for the rights of all who are destitute.
9 Open your mouth, judge righteously,
defend the rights of the poor and needy.
The Woman Who Fears the LORD
10 An excellent wife who can find?
She is far more precious than jewels.
11 The heart of her husband trusts in her,
and he will have no lack of gain.
12 She does him good, and not harm,
all the days of her life.
13 She seeks wool and flax,
and works with willing hands.
14 She is like the ships of the merchant;
she brings her food from afar.
15 She rises while it is yet night
and provides food for her household
and portions for her maidens.
16 She considers a field and buys it;
with the fruit of her hands she plants a vineyard.
17 She dresses herself with strength
and makes her arms strong.
18 She perceives that her merchandise is profitable.
Her lamp does not go out at night.
19 She puts her hands to the distaff,
and her hands hold the spindle.
20 She opens her hand to the poor
and reaches out her hands to the needy.
21 She is not afraid of snow for her household,
for all her household are clothed in scarlet.
22 She makes bed coverings for herself;
her clothing is fine linen and purple.
23 Her husband is known in the gates
when he sits among the elders of the land.
24 She makes linen garments and sells them;
she delivers sashes to the merchant.
25 Strength and dignity are her clothing,
and she laughs at the time to come.
26 She opens her mouth with wisdom,
and the teaching of kindness is on her tongue.
27 She looks well to the ways of her household
and does not eat the bread of idleness.
28 Her children rise up and call her blessed;
her husband also, and he praises her:
29 “Many women have done excellently,
but you surpass them all.”
30 Charm is deceitful, and beauty is vain,
but a woman who fears the LORD is to be praised.
31 Give her of the fruit of her hands,
and let her works praise her in the gates.


Wow, the tournament we launched with our cinema event last friday is already full in action. We have a number of .NET golf players who already solved the problems with amazing code-size (663 bytes)...
And we had some fun with finding a mistake in either the implementations of the gamers or my tester ... and we where both right ... the mistake was in the test-vector of the whole thing which had some lower-case letters although only captials are supposed to be there:))) My implementation fixed that automatically by converting letters always to upper-case letters but others leaved that out for code-optimization reasons... wow, that was hard to find:)


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John O'Groats to Land's End - only 897miles!
Sunday 20th December, 9:10am
| Miles | |
|---|---|
| Team B | 660.77 |
| Team A | 648.60 |
| Team C | 577.73 |
| Miles | ||
|---|---|---|
| Team | Name | |
| Team B | Paul Carabini | 166.23 |
| Adela Kaczmarek Araujo | 102.23 | |
| Paul Mackenzie | 87.07 | |
| Miaya Mattoo | 82.02 | |
| Della Discombe | 60.79 | |
| Prakash Tailor | 51.54 | |
| Sarah Blatchley | 41.88 | |
| Niraj Samani | 26.00 | |
| Faisal Hamid | 24.51 | |
| Parmjit Kalsi | 18.50 | |
| Team A | Amarjit Gill | 73.28 |
| Kushal Paraskar | 71.73 | |
| Hema Sivey | 64.56 | |
| Paula Mcaleavey | 64.52 | |
| Martin Baker | 61.76 | |
| Rachel Charlton | 60.91 | |
| Shai Umradia | 58.99 | |
| Katie White | 53.42 | |
| Andrew Floyd | 49.13 | |
| Jyotika Patel | 48.00 | |
| Daniel Perez | 42.30 | |
| Team C | Paul Polden | 81.20 |
| Jacqueline Tofangsazan | 71.20 | |
| Vicky Preston | 69.39 | |
| Ian Chapman | 69.07 | |
| Hellen Lawuo-Meena | 68.60 | |
| Dennis Hughes | 55.94 | |
| Rocio Megino Garcia | 37.90 | |
| Rob Murray | 36.65 | |
| Rita Kumar | 36.58 | |
| Kirsten Butler | 30.40 | |
| Chris Goode | 20.80 |
| Miles | |
|---|---|
| Name | |
| Paul Carabini | 166.23 |
| Adela Kaczmarek Araujo | 102.23 |
| Paul Mackenzie | 87.07 |
| Miaya Mattoo | 82.02 |
| Paul Polden | 81.20 |
| Amarjit Gill | 73.28 |
| Kushal Paraskar | 71.73 |
| Jacqueline Tofangsazan | 71.20 |
| Vicky Preston | 69.39 |
| Ian Chapman | 69.07 |
| Hellen Lawuo-Meena | 68.60 |
| Hema Sivey | 64.56 |
| Paula Mcaleavey | 64.52 |
| Martin Baker | 61.76 |
| Rachel Charlton | 60.91 |
| Della Discombe | 60.79 |
| Shai Umradia | 58.99 |
| Dennis Hughes | 55.94 |
| Katie White | 53.42 |
| Prakash Tailor | 51.54 |
| Andrew Floyd | 49.13 |
| Jyotika Patel | 48.00 |
| Daniel Perez | 42.30 |
| Sarah Blatchley | 41.88 |
| Rocio Megino Garcia | 37.90 |
| Rob Murray | 36.65 |
| Rita Kumar | 36.58 |
| Kirsten Butler | 30.40 |
| Niraj Samani | 26.00 |
| Faisal Hamid | 24.51 |
| Chris Goode | 20.80 |
| Parmjit Kalsi | 18.50 |