C++ Interface¶
-
class
CisInput
¶ - #include <CisInterface.hpp>
Flag for checking if CisInterface.hpp has already been included.
C++ interface to cisInput_t functionality.
The CisInput class is a basic wrapper around the C cisInput_t structure and associated functions from the CisInterface.h header. It provides the user with C++ style access to basic input via an IPC queue.
Subclassed by CisAsciiFileInput, CisObjInput, CisPlyInput
Public Functions
-
CisInput
(const char *name)¶ Constructor for CisInput.
- Parameters
name
: constant character pointer to name of input queue. This should be the argument to an input driver in the yaml specification file.
-
CisInput
(cisInput_t x)¶ Empty constructor for inheritance.
-
CisInput
(const char *name, const char *fmt)¶ Constructor for CisInput with format.
- Parameters
name
: constant character pointer to name of input queue. This should be the argument to an input driver in the yaml specification file.fmt
: character pointer to format string for parsing messages.
-
void
_destroy_pi
()¶ Alias to allow freeing of underlying C struct at the class level.
-
cisInput_t
pi
()¶ Return the cisInput_t structure.
- Return
- cisInput_t structure underlying the class.
-
int
recv
(char *data, const size_t len)¶ Receive a message shorter than CIS_MSG_MAX from the input queue. See cis_recv in CisInterface.h for additional details.
- Return
- int -1 if message could not be received. Length of the received message if message was received.
- Parameters
data
: character pointer to allocated buffer where the message should be saved.len
: size_t length of the allocated message buffer in bytes.
-
int
recv
(const int nargs, ...)¶ Receive and parse a message shorter than CIS_MSG_MAX from the input queue. See cisRecv from CisInterface.h for details.
- Return
- integer specifying if the receive was succesful. Values >= 0 indicate success.
- Parameters
nargs
: int Number of arguments being passed....
: mixed arguments that should be assigned parameters extracted using the format string. Since these will be assigned, they should be pointers to memory that has already been allocated.
-
int
recvRealloc
(const int nargs, ...)¶ Receive and parse a message from the input queue, allowing destination variables to be reallocated. The pointers passed must be on heap.
- Return
- integer specifying if the receive was succesful. Values >= 0 indicate success.
- Parameters
nargs
: int Number of arguments being passed....
: mixed arguments that should be assigned parameters extracted using the format string. Since these will be assigned, they should be pointers to memory that has already been allocated.
-
int
recv_nolimit
(char **data, const size_t len)¶ Receive a message larger than CIS_MSG_MAX from the input queue. See cis_recv_nolimit in CisInterface.h for additional details.
- Return
- int -1 if message could not be received. Length of the received message if message was received.
- Parameters
data
: character pointer to allocated buffer where the message should be saved.len
: size_t length of the allocated message buffer in bytes.
-
int
recv_nolimit
(const int nargs, ...)¶ Receive and parse a message larger than CIS_MSG_MAX from the input queue. See cisRecv from CisInterface.h for details.
- Return
- integer specifying if the receive was succesful. Values >= 0 indicate success.
- Parameters
nargs
: int Number of arguments being passed....
: mixed arguments that should be assigned parameters extracted using the format string. Since these will be assigned, they should be pointers to memory that has already been allocated.
Private Members
-
cisInput_t
_pi
¶
-
-
class
CisOutput
¶ - #include <CisInterface.hpp>
C++ interface to cisOutput_t functionality.
The CisOutput class is a basic wrapper around the C cisOutput_t structure and associated functions from the CisInterface.h header. It provides the user with C++ style access to basic output via an IPC queue.
Subclassed by CisAsciiFileOutput, CisObjOutput, CisPlyOutput
Public Functions
-
CisOutput
(const char *name)¶ Constructor for CisOutput.
- Parameters
name
: constant character pointer to name of output queue. This should be the argument to an output driver in the yaml specification file.
-
CisOutput
(const char *name, const char *fmt)¶ Constructor for CisOutput with format.
- Parameters
name
: constant character pointer to name of output queue. This should be the argument to an output driver in the yaml specification file.fmt
: character pointer to format string for formatting variables.
-
CisOutput
(cisOutput_t x)¶ Empty constructor for inheritance.
-
void
_destroy_pi
()¶ Alias to allow freeing of underlying C struct at the class level.
-
cisOutput_t
pi
()¶ Return the cisOutput_t structure.
- Return
- cisOutput_t structure underlying the class.
-
int
send
(const char *data, const size_t len)¶ Send a message smaller than CIS_MSG_MAX to the output queue. If the message is larger than CIS_MSG_MAX an error code will be returned. See cis_send in CisInterface.h for details.
- Return
- int 0 if send succesfull, -1 if send unsuccessful.
- Parameters
data
: character pointer to message that should be sent.len
: size_t length of message to be sent.
-
int
send
(const int nargs, ...)¶ Format and send a message smaller than CIS_MSG_MAX to the output queue. See cisSend from CisInterface.h for details.
- Return
- integer specifying if the send was succesful. Values >= 0 indicate success.
- Parameters
nargs
: int Number of arguments being passed....
: arguments for formatting.
-
int
send_nolimit
(const char *data, const size_t len)¶ Send a message larger than CIS_MSG_MAX to the output queue. See cis_send_nolimit in CisInterface.h for details.
- Return
- int 0 if send succesfull, -1 if send unsuccessful.
- Parameters
data
: character pointer to message that should be sent.len
: size_t length of message to be sent.
-
int
send_nolimit
(const int nargs, ...)¶ Format and send a message larger than CIS_MSG_MAX to the output queue. See cisSend from CisInterface.h for details.
- Return
- integer specifying if the send was succesful. Values >= 0 indicate success.
- Parameters
nargs
: int Number of arguments being passed....
: arguments for formatting.
-
int
send_eof
()¶ Send EOF message to output file, closing it.
- Return
- int 0 if send was succesfull. All other values indicate errors.
Private Members
-
cisOutput_t
_pi
¶
-
-
class
CisRpc
¶ - #include <CisInterface.hpp>
C++ interface to cisRpc_t functionality.
The CisRpc class is a basic wrapper around the C cisRpc_t structure and associated functions from the CisInterface.h header. It provides the user with C++ style access to basic RPC messaging via IPC queues.
Subclassed by CisRpcClient, CisRpcServer
Public Functions
-
CisRpc
(cisRpc_t x)¶ Empty constructor for inheritance.
-
void
_destroy_pi
()¶ Alias to allow freeing of underlying C struct at the class level.
-
cisRpc_t
pi
()¶ Return the cisRpc_t structure.
- Return
- cisRpc_t structure underlying the class.
-
int
send
(const int nargs, ...)¶ Format and send a message to an RPC output queue. See rpcSend from CisInterface.h for details.
- Return
- integer specifying if the send was succesful. Values >= 0 indicate success.
- Parameters
nargs
: int Number of arguments being passed....
: arguments for formatting.
-
int
recv
(const int nargs, ...)¶ Receive and parse a message from an RPC input queue. See rpcRecv from CisInterface.h for details.
- Return
- integer specifying if the receive was succesful. Values >= 0 indicate success.
- Parameters
nargs
: int Number of arguments being passed....
: mixed arguments that should be assigned parameters extracted using the format string. Since these will be assigned, they should be pointers to memory that has already been allocated.
-
int
recvRealloc
(const int nargs, ...)¶ Receive and parse a message from an RPC input queue, allowing destination memory to be reallocated as necessary. See rpcRecv from CisInterface.h for details.
- Return
- integer specifying if the receive was succesful. Values >= 0 indicate success.
- Parameters
nargs
: int Number of arguments being passed....
: mixed arguments that should be assigned parameters extracted using the format string. Since these will be assigned and reallocated if they are not large enough, they should be references to pointer for heap memory that may or may not have already been allocated.
Private Members
-
cisRpc_t
_pi
¶
-
-
class
CisRpcServer
: public CisRpc¶ - #include <CisInterface.hpp>
C++ interface to cisRpc_t server-side functionality. The CisRpcServer class is a basic wrapper around the C cisRpc_t structure and associated server-side functions from the CisInterface.h header. It provides the user with C++ style access to basic RPC server operations.
Public Functions
-
CisRpcServer
(const char *name, const char *inFormat, const char *outFormat)¶ Constructor for CisRpcServer.
- Parameters
name
: constant character pointer name used for input and output queues.inFormat
: character pointer to format that should be used for parsing input.outFormat
: character pointer to format that should be used for formatting output.
-
~CisRpcServer
()¶ Destructor for CisRpcServer. See cis_free in CisInterface.h for details.
-
-
class
CisRpcClient
: public CisRpc¶ - #include <CisInterface.hpp>
C++ interface to cisRpc_t client-side functionality. The CisRpcClient class is a basic wrapper around the C cisRpc_t structure and associated client-side functions from the CisInterface.h header. It provides the user with C++ style access to basic RPC client operations.
Public Functions
-
CisRpcClient
(const char *name, const char *outFormat, const char *inFormat)¶ Constructor for CisRpcClient.
- Parameters
name
: constant character pointer name used for input and output queues.outFormat
: character pointer to format that should be used for formatting output.inFormat
: character pointer to format that should be used for parsing input.
-
~CisRpcClient
()¶ Destructor for CisRpcClient. See cis_free in CisInterface.h for details.
-
int
call
(const int nargs, ...)¶ Send request to an RPC server from the client and wait for a response, preserving the current sizes of memory at the provided output variable references. See rpcCall in CisInterface.h for details.
- Return
- integer specifying if the receive was succesful. Values >= 0 indicate success.
- Parameters
nargs
: int Number of arguments being passed....
: mixed arguments that include those that should be formatted using the output format string, followed by those that should be assigned parameters extracted using the input format string. These that will be assigned should be pointers to memory that has already been allocated.
-
int
callRealloc
(const int nargs, ...)¶ Send request to an RPC server from the client and wait for a response, allowing the memory pointed to by the pointers that the output variables reference to be reallocated. See rpcCall in CisInterface.h for details.
- Return
- integer specifying if the receive was succesful. Values >= 0 indicate success.
- Parameters
nargs
: int Number of arguments being passed....
: mixed arguments that include those that should be formatted using the output format string, followed by those that should be assigned parameters extracted using the input format string. These that will be assigned should be references to pointers for heap memory that may or may not have already been allocated. These will be reallocated if they are not large enough to receive data from the incoming message.
-
-
class
CisAsciiFileOutput
: public CisOutput¶ - #include <CisInterface.hpp>
C++ interface to cisAsciiFileOutput_t functionality. The CisAsciiFileOutput class is a basic wrapper around the C cisAsciiFileOutput_t structure and associated functions from the CisInterface.h header. It provides the user with C++ style access to basic ASCII file output operations.
Subclassed by CisAsciiArrayOutput, CisAsciiTableOutput
Public Functions
-
CisAsciiFileOutput
(const char *name)¶ Constructor for CisAsciiFileOutput.
- Parameters
name
: constant character pointer to the name of an output channel.
-
CisAsciiFileOutput
(cisOutput_t x)¶ Empty constructor for inheritance.
-
int
send_line
(const char *line)¶ Send a single line to a file or queue.
- Return
- int 0 if send was succesfull. All other values indicate errors.
- Parameters
line
: character pointer to line that should be sent.
-
-
class
CisAsciiFileInput
: public CisInput¶ - #include <CisInterface.hpp>
C++ interface to cisAsciiFileInput_t functionality. The CisAsciiFileInput class is a basic wrapper around the C cisAsciiFileInput_t structure and associated functions from the CisInterface.h header. It provides the user with C++ style access to basic ASCII file input operations.
Subclassed by CisAsciiArrayInput, CisAsciiTableInput
Public Functions
-
CisAsciiFileInput
(const char *name)¶ Constructor for CisAsciiFileInput.
- Parameters
name
: constant character pointer to the name of an input channel.
-
CisAsciiFileInput
(cisInput_t x)¶ Empty constructor for inheritance.
-
int
recv_line
(char *line, const size_t n)¶ Receive a single line from an associated file or queue. See af_recv_line in CisInterface.h for details.
- Return
- int Number of bytes read/received. Negative values indicate that there was either an error or the EOF message was received.
- Parameters
line
: character pointer to allocate memory where the received line should be stored.n
: size_t Size of the allocated memory block in bytes.
-
-
class
CisAsciiTableOutput
: public CisAsciiFileOutput¶ - #include <CisInterface.hpp>
C++ interface to cisAsciiTableOutput_t functionality.
The CisAsciiTableOutput class is a basic wrapper around the C cisAsciiTableOutput_t structure and associated functions from the CisInterface.h header. It provides the user with C++ style access to basic ASCII table output operations.
Public Functions
-
CisAsciiTableOutput
(const char *name, const char *format_str)¶ Constructor for CisAsciiTableOutput.
- Parameters
name
: constant character pointer to the name of an output channel.format_str
: character pointer to format string that should be used to format rows into table lines.
-
-
class
CisAsciiArrayOutput
: public CisAsciiFileOutput¶ - #include <CisInterface.hpp>
C++ interface to cisAsciiTableOutput_t functionality with arrays.
The CisAsciiArrayOutput class is a basic wrapper around the C cisAsciiTableOutput_t structure and associated functions from the CisInterface.h header. It provides the user with C++ style access to basic ASCII table output operations.
Public Functions
-
CisAsciiArrayOutput
(const char *name, const char *format_str)¶ Constructor for CisAsciiArrayOutput.
- Parameters
name
: constant character pointer to the name of an output channel.format_str
: character pointer to format string that should be used to format arrays into a table.
-
-
class
CisAsciiTableInput
: public CisAsciiFileInput¶ - #include <CisInterface.hpp>
C++ interface to cisAsciiTableInput_t functionality.
The CisAsciiTableInput class is a basic wrapper around the C cisAsciiTableInput_t structure and associated functions from the CisInterface.h header. It provides the user with C++ style access to basic ASCII table input operations.
Public Functions
-
CisAsciiTableInput
(const char *name)¶ Constructor for CisAsciiTableInput. Due to issues with the C++ version of vsscanf, flags and precision indicators for floating point format specifiers (e.g. e, f), must be removed so that table input can be properly parsed.
- Parameters
name
: constant character pointer to the name of an input channel.
-
-
class
CisAsciiArrayInput
: public CisAsciiFileInput¶ - #include <CisInterface.hpp>
C++ interface to cisAsciiTableInput_t functionality for arrays.
The CisAsciiArrayInput class is a basic wrapper around the C cisAsciiTableInput_t structure and associated functions from the CisInterface.h header. It provides the user with C++ style access to basic ASCII table input operations.
Public Functions
-
CisAsciiArrayInput
(const char *name)¶ Constructor for CisAsciiArrayInput. Due to issues with the C++ version of vsscanf, flags and precision indicators for floating point format specifiers (e.g. e, f), must be removed so that table input can be properly parsed.
- Parameters
name
: constant character pointer to the name of an input channel.
-
-
class
CisPlyOutput
: public CisOutput¶ - #include <CisInterface.hpp>
C++ interface to cisPlyOutput_t functionality. The CisPlyOutput class is a basic wrapper around the C cisPlyOutput_t structure and associated functions from the CisInterface.h header. It provides the user with C++ style access to basic ASCII file output operations.
Public Functions
-
CisPlyOutput
(const char *name)¶ Constructor for CisPlyOutput.
- Parameters
name
: constant character pointer to the name of an output channel.
-
CisPlyOutput
(cisOutput_t x)¶ Empty constructor for inheritance.
-
-
class
CisPlyInput
: public CisInput¶ - #include <CisInterface.hpp>
C++ interface to cisPlyInput_t functionality. The CisPlyInput class is a basic wrapper around the C cisPlyInput_t structure and associated functions from the CisInterface.h header. It provides the user with C++ style access to basic ASCII file input operations.
Public Functions
-
CisPlyInput
(const char *name)¶ Constructor for CisPlyInput.
- Parameters
name
: constant character pointer to the name of an input channel.
-
CisPlyInput
(cisInput_t x)¶ Empty constructor for inheritance.
-
-
class
CisObjOutput
: public CisOutput¶ - #include <CisInterface.hpp>
C++ interface to cisObjOutput_t functionality. The CisObjOutput class is a basic wrapper around the C cisObjOutput_t structure and associated functions from the CisInterface.h header. It provides the user with C++ style access to basic ASCII file output operations.
Public Functions
-
CisObjOutput
(const char *name)¶ Constructor for CisObjOutput.
- Parameters
name
: constant character pointer to the name of an output channel.
-
CisObjOutput
(cisOutput_t x)¶ Empty constructor for inheritance.
-
-
class
CisObjInput
: public CisInput¶ - #include <CisInterface.hpp>
C++ interface to cisObjInput_t functionality. The CisObjInput class is a basic wrapper around the C cisObjInput_t structure and associated functions from the CisInterface.h header. It provides the user with C++ style access to basic ASCII file input operations.
Public Functions
-
CisObjInput
(const char *name)¶ Constructor for CisObjInput.
- Parameters
name
: constant character pointer to the name of an input channel.
-
CisObjInput
(cisInput_t x)¶ Empty constructor for inheritance.
-


show
Auto Refresh
Audio On/Off
Hide
Menu
New
Load...
Save to cache
Export as HTML
About
Examples
Hello WAAX!
WX7 FM Synth
W-2000 Sampler
Sub-1 Subtractive Synth
WB-303 Bassline Synth
WAAX r3


Bitcoin price drops as China promises crackdown on the cryptocurrency
The price of bitcoin has spiralled downwards over the last 24 hours leaving some concerned over the performance of the digital currency.
It has fallen 10% to beneath the ‘psychological’ $7,000 level. At the time of writing, it was currently sitting at $6,816 (£5,292) which is a sharp decline from the $10,000 it hit earlier in the month.
Part of the reason for the fall is reported to be tough talk from the Chinese about cracking down on bitcoin.
‘Once [bitcoin or cryptocurrency trading] is discovered, it will be disposed of immediately, and it will be prevented from happening early,’ reads a recent statement from the People’s Bank of China, translated through Google.
Chinese President Xi Jinping said last month that the world’s second-biggest economy should accelerate the development of its own blockchain technology.
Advertisement Advertisement
What is bitcoin and why is it used?
Bitcoin is a cryptocurrency that is used internationally and is stored completely online as a computer file.
It works without a central bank and is usually exchanged from person-to-person when it is sold or exchanged, without anyone working in-between to overlook the transaction.
Bitcoin was first released in 2009 and its value has fluctuated over the last ten years, reaching its peak in December 2017.
The cryptocurrency can be used to buy products and services, in in 2018 a company in Northern Ireland started to accept Bitcoin as a way of payment to buy a house.
People can track their ownership of Bitcoin by using a cryptocurrency wallet, which is a digital way to exchange payments.
It is easy to track Bitcoin as details are stored in a ledger called blockchain, which is publicly accessible and it includes all confirmed transactions.
The value of Bitcoin fluctuates all the time in a similar way to more conventional currencies.
Advertisement Advertisement


Tcl interpreter module.
MIT. See LICENSE for full details.
Simple wrapper for the Tcl interpreter.
Get an instance of this class.
If An instance doesn't exist, one is created and returned. If one already exists, that is returned.
Escape harmful characters in arguments that are to be used in a script.
| string[] args | An array of arguments to escape. |
Escaped arguments.
Escape harmful characters in the passed argument that is to be used in a script.
| string arg | The argument to escape. |
The argument.
Evaluate a script fragment using the interpreter.
| string script | The script to evaluate, including any format placeholders. |
| A args | variadic list of arguments to provide data for any format placeholders. |
Set the result of the interpreter. This is sometimes used to set the result to an error if things go bad.
| string result | The text to set as the result, including any format placeholders. |
| A args | variadic list of arguments to provide data for any format placeholders. |
Get the result string from the interpreter.
A string representing the result of the last script fragment evaluated.
Create a new command in the Tcl interpreter.
| string name | The name of the new command. |
| Tcl_CmdProc commandProcedure | A function pointer to the new command. |
| ClientData data | Extra data to be passed to the command on invocation. |
| Tcl_CmdDeleteProc deleteProcedure | The procedure to run when deleteCommand is called. |
A command token that can be used to refer to the command created.
Delete a command in the Tcl interpreter.
| string name | The name of the command to delete. |
Set the value of a variable. If the variable doesn't exist it is created.
| string name | The name of the variable to set. |
| T value | The variable's value. |
Get the value of a variable.
| string name | The name of the variable to get the value of. |
A string containing the variable's value.
Delete a variable from the interpreter.
| string name | The name of the variable to delete. |


| Home | Libraries | People | FAQ | More |
Mutable_RangeRunStorage
ordered_inserter_type
boost::result_of<boost::range_run_storage::op::ordered_inserter(boost::add_reference<S>::type)>::type
The type of an OrderedInserter that can be used to insert values and runs into S.
| Name | Expression | Type | Semantics |
|---|---|---|---|
Get OrderedInserter |
boost::range_run_storage::ordered_inserter(s) |
ordered_inserter_type |
Returns an OrderedInserter that can be used to insert values and runs into s. |
SetAt |
boost::range_run_storage::set_at(s, r, v) |
void |
Sets a run r within s to value v. This operation is O(N) in the worst case, and invalidates any cursors to s. |
SetZero |
boost::range_run_storage::zero(s, v) |
void |
Sets to value of the zero elements of s to value v. This operation is O(1), and does not invalidate any cursors to s. |
| Copyright © 2006 Eric Niebler |


What Other Customers Are Looking At Right Now
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
Save on Best-Selling Dresses
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
Save on Best-Selling Dresses
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
Save on Best-Selling Dresses
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
Save on Best-Selling Dresses
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
Most Wished For in Dresses
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
Most Wished For in Dresses
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
You Recent Viewed Items and Recomendations
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1
by Onyx
R$ 999.99
Long Dress 1


Uber Eats launches ‘allergy-friendly’ filters in Canada
Users can identify their allergies or dietary restrictions in the new ‘Allergy’ section
by Aisha MalikUber Eats Canada has launched new ‘allergy-friendly’ filters to make it easier for people with allergies to order through the app.
Users no longer have to make a note in the ‘Special Instructions’ section and can now identify any allergies or dietary restrictions in the new ‘Allergy’ section. They can also filter through different restaurants based on their dietary preferences.
“We’re excited to make it easier to find more of what you’re looking for on Uber Eats and are focused on building more features that address issues important to the communities we serve,” the company said in a blog post.
Restaurant partners can now also clearly identify any allergies and make sure that they are taking the necessary precautions when processing an order.
If a restaurant isn’t able to accommodate a request, they can message the user and give them the option to order another item that fits their restrictions.
Image credit: Uber Canada
Source: Uber Canada


| Home Page Solutions Products Company Contact Us Privacy Policy Help |
Project: mygosuMenu
Menu type: #1.0 DropDownMenu1 example 2
Features:
- horizontal or vertical menu
- can be positioned statically or absolutely
- delay for showing/hiding menu (can be turned off by setting to 0)
- position of submenus can be changed, so they can for example overflow parent elements
- on the same page there can be many menus created
- seperated into 3 layers: behaviour(javascript), structure(html), presentation(css)
- search engine friendly
- free for any use (BSD license)
Compatibility: Tested and works great on: IE 5.0/5.5/6.0, Mozilla 1.4/1.7, Opera 7.11/7.23/7.51, Netscape 7.11, Firefox 0.7/0.8/0.9, Safari 1.2


The pointer member is a member of a bitfield_tuple which allows the user to use a bitfield to store a pointer. This is useful when a user has allocated an object on a DWORD boundry, when that happens the last two bits of a pointer are 0. Because the last to bits of the pointer are zero two boolean values can be stored within those two bits effectivly saving 2 bytes per pointer. There are other types of space optimizations which can be preformed when you know how a perticular object is going to be allocated. Another example of what the pointer member can be used for stuffing bits into the leading bits of the pointer. This can be done in a valid manner if the address of the pointer is at a lower value.
namespace boost { namespace bitfields { template < typename ReturnType, typename Name, typename Mask = implementation defined > > struct pointer; }}
|
template Parameter |
Explanation |
|---|---|
|
|
This is the type which a pointer is being made to. |
|
|
|
|
|
This is a mask which minimally defines the following two |
|
Precondition |
Description |
Enforcement |
|---|---|---|
|
|
The value associated with the mask can not be zero. |
Enforced by static assert. |
|
|
The value type of the mask must be the same size as a pointer. |
Enforced by static assert. |
|
|
The |
Enforced by static assert. |
This header file is included with the <boost/integer/bitfield_tuple.hpp> header file.
#include <boost/integer/details/bft/pointer.hpp>
Basic use case for stuffing the 2 least significant bits of a pointer.
#include <boost/integer/bitfield_tuple.hpp> using namespace boost::bitfields; struct ptr; struct b1; struct b2; typedef bitfield_tuple< pointer<int, ptr>, flag<b1>, flag<b2> > bool_stuffed_ptr; int main() { int* some_ptr = new int(); bool_stuffed_ptr bsp; bsp.get<ptr>() = some_ptr; // prints the value of the integer being pointed at. std::cout << *bsp.get<ptr>() << std::endl; return 0; }
The bool_stuffed_ptr
type allows for a the ptr
member to point to an integer which is DWORD aligned within memory and
use the unused bits inside of it for storage of 2 additional boolean
values. If a valid address has been stored for ptr
the value returned from the get function will be dereferenceable just
like a regular pointer.
Example of how to define a the Mask
parameter for differently aligned memory allocations. The following allocations
are 8 byte aligned rather then 4 byte aligned, which leaves 3 bits instead
of 2 bits.
using namespace boost::bitfields; struct ptr; struct b1; struct b2; struct b3; typedef boost::high_bits_mask< std::size_t, bit_width<std::size_t>::value - 3 > ptr_mask; typedef bitfield_tuple< pointer<int, ptr, ptr_mask>, flag<b1>, flag<b2>, flag<b3> > bool_stuffed_ptr;
The boost::high_bits_mask
defines a mask which
starting at the most significant bit makes a contiguous section of 1
bits which are used to compose a mask. In the above example high_bits_mask
is being used to create
the following mask in binary (assuming a 32 bit architecture):
most significant bit least significant bit 31 0 1111 1111 1111 1111 1111 1111 1111 1000
The next example is how to on a 32 bit system to stuff two pointers to
DWORD aligned memory and a 4 bit integer into a single unsigned long
long
type.
struct ptr1; struct ptr2; struct four_bit_int; typedef bitfield_tuple< pointer<int, ptr1>, pointer<int, ptr2>, member<unsigned int,four_bit_int,4> > pointer_double_stuffed;
The pointer
members are
treated as bitfields and simply move around within the storage of the
bitfield_tuple
as a normal
member would be. This can effect the access time but only by a shift
operation to correctly place place the pointer to match the value bits
of its mask.


CSS Architecture
Note: Spartacus 2.x is no longer maintained. Please upgrade to the latest version.
This page provides a high level overview of the CSS architecture in Spartacus.
Style Library
Spartacus is provided as a set of standard components that are distributed in npm libraries. These libraries help to ensure that Spartacus remains both extensible and upgradable at the same time.
To deliver as much flexibility as possible for styling, all of the CSS rules are provided in a separate @spartacus/styles
library. This makes the styles completely optional, configurable, and extensible. You can extend or replace the standard styles, and also implement your own style rules.
Additionally, an existing UI framework, such as Bootstrap, can be used in Spartacus without making it a hard-coded dependency.
Versioning
Spartacus libraries support semantic versioning, which means that breaking changes are not allowed during the life cycle of a major version. This is also true for the style library. A new style rule, or an adjusted rule, that would lead to a difference in the UI experience, is considered a breaking change. Spartacus libraries are released with the assumption that customers are relying on the semantic versioning scheme, so breaking changes, such as implicit changes to the style library, will not be made during the life cycle of a major release.
At the same time, it is likely that Spartacus will evolve from one minor version to the next. To allow for gradual changes in the style layer, new or adjusted style rules are added for a specific version, but these changes are not added in the style build process unless you explicitly opt in to receive these changes. You need to set a single variable to leverage the latest breaking styles changes. Note that non-breaking changes are added regardless.
The following example illustrates an additional style for version 2.2:
cx-mini-cart {
@include forVersion(2.1) {
background: blue;
}
@include forVersion(2.2) {
background: deepskyblue;
}
}
If you use any 2.x
Spartacus release, you would not get the styles added through the mixin forVersion
. Only if you explicitly request a styleVersion
of 1 or higher will you have those rules applied. The versioning includes all the previous changes, which means that you would receive all of the breaking changes up until the given version. The following example illustrates opting in to receive all style rules up until minor version 2:
// Add this in styles.scss, before importing
// the library styles.
$styleVersion: 2;
Alternatively, you can use a special flag to always receive the latest styles. This can be useful for development, demos, or proofs of concept. The following is an example:
// Add this in styles.scss, before importing
// the library styles.
$useLatestStyles: true;
Note: The optional style changes that are introduced in minor versions are typically included by default in the following major release.
Note: In Spartacus 1.x, style versioning was managed with the optional Calydon
theme, which was used to add new style rules into the style layer. The new versioning technique for Spartacus 2.x makes this theme-based versioning technique obsolete. As a result, the Calydon
theme is no longer used or supported in Spartacus 2.x.
CSS Technology
Spartacus is developed with a combination of the following CSS techniques:
- SASS, which is used as the pre-processing language, just like in most of today’s UI frameworks.
- CSS custom properties, which are used for global theming.
- CSS post-processing, which is intended to be used to polyfill any of the required syntax for older browsers.
View Encapsulation
View encapsulation ensures the isolation of styles in a single DOM. View encapsulation can be used to ensure that the component style rules from one component do not interfere with other components. View encapsulation is standardized in a web component architecture, and is provided by the shadow DOM. For applications that do not leverage the shadow DOM, there are a few alternatives that are available, such as the following:
- Emulated encapsulation: Angular provides emulated view encapsulation by adding a (random) component ID to the generated CSS, so that the CSS rules are tightly coupled with the component and will not interfere with other components.
- BEM: BEM is an older technique that uses a very specific class name convention to make the component styles specific to the given element(s).
- iFrames: This technique is only mentioned for completeness, but is not a viable option due to a number of disadvantages, including poor user experience.
None of the above techniques work for Spartacus. Angular’s emulated encapsulation cannot be used because the component styles are provided by the style library. BEM is considered old-fashioned and complex. Moreover, a well defined, fine-grained component architecture does not need BEM to encapsulate the styles.
Instead, the fine-grained component selectors are used to encapsulate the styling. For more information, see Component Styles, below.
Global Theming
Global theming is organized with variables so that the theming is not hard coded. For variables, there are two common approaches that you can work with:
- SASS variables
- CSS custom properties (in other words, CSS variables).
Spartacus uses CSS variables for theming. CSS variables have the advantage of being runtime configurable. Moreover, they can pierce through the shadow DOM (that is, web components). Additionally, CSS variables are inherited and offer more flexibility than SASS variables.
Theming variables contribute to the so-called “contract” that Spartacus provides to customers. This contract is intended to be stable, and should rarely change. Only with major releases, Spartacus could introduce a new set of variables, but this is not considered best practice.
To provide a stable set of variables, the CSS variables in Spartacus are mainly used for color schemes and font definitions. These can be considered as a set of the global theming definition.
The following is an example of a CSS variable:
:root {
--cx-color-primary: red;
}
cx-link {
color: var(--cx-color-primary);
}
CSS variables can be customized on the root of the document, or for specific selectors.
Component Styles
Spartacus consists of a large number of components that you can use to build your storefront experience. While commerce may be a commodity, styling is by nature a subjective topic. Not only the choices of colors and fonts, but also the real estate of components, as well as the backgrounds, the lines, and so on.
No matter what Spartacus delivers, it will not represent your brand or corporate identity. For this reason, Spartacus is meant to be highly flexible, so that you can extend component styles, or skip them entirely.
Since Spartacus components are built and distributed in libraries, component styles cannot be used. These styles would be pre-processed and baked into the component library. This means that the CSS rules would not be optional, nor would they be easily customizable.
Instead, component styles are delivered optionally in the styles library. You can use those styles, extend them, or completely skip them and build your CSS rules from scratch. The contract between the style library and the component library is done through the (unique) component selector.
Placeholder Selectors
To make the CSS rules provided in the style library completely optional, the styles are wrapped in placeholder selectors. Placeholder selectors are a SASS technique that starts with a percentage, such as %cx-mini-cart
. Placeholder selectors are not added to the final CSS. Instead, they need to be explicitly extended to end up in the final CSS.
The following is an example of a component style that uses a placeholder selector:
%cx-link {
a {
display: inline;
padding: 0;
margin: 0;
color: currentColor;
display: block;
}
}
While the placeholder selector can be safely imported, it will only affect the final CSS if it has been used explicitly. The styling can therefore be extended as follows:
cx-link {
@extend %cx-link !optional;
a {
color: red;
}
}
The optional
flag ensures that the code will not break during the build, whenever a specific import is not part of the imported styles.
Spartacus generates the component by iterating over the configured component selectors.
Skipping Specific Component Styles
Component styles are optional because they are pulled in from the style library. Accordingly, you might want to disable some standard component styles entirely. To disable standard component styles, you can add the component selectors to the $skipComponentStyles
list. The following is an example that demonstrates skipping two standard components from the style library:
$skipComponentStyles: (cx-product-carousel, cx-searchbox);
Skipping specific component styles might be beneficial if you need to create styles from scratch and do not want to override specific style rules coming from the Spartacus style library.
Page Layout Styles
Global theming and component styles are most important to render components on the page. However, the overall layout that orchestrates components on a page is another important style layer. For more information about this layer, see Page Layout.


--- layout: page title: Documentation description: Project Documentation Page group: nav-right --- {{ site.data.project.name }} Documentation {{ site.data.project.name }} Documentation Documentation such as programming guides, reference guides, and API docs is available online for each version of SystemML below: Latest 1.2.0 1.1.0 1.0.0 0.15.0 0.14.0 0.13.0 0.12.0
Documentation such as programming guides, reference guides, and API docs is available online for each version of SystemML below:


Project Scope
USER EXPERIENCE
Site architecture redesign and mapping. Thumbnails Wireframes
USER INTERFACE
Redesign of the existing website and its components: Homepage register page
Development
HTML5 CSS3 JS / jQuery 3
Discovery
DESCRIBE THE COMPANY/SERVICE THAT THE COMPANY PROVIDES: ￼CFF provides services, resources and educational events to help build families and communities by empowering fathers and showing them how to be leaders and mentors for their kids.
WHAT ARE THE COMPANY’S PRIMARY GOALS/OBJECTIVES FOR THE SITE?
CFF wants to promote their programs to fathers in need. We want to provide resources and educational materials for fathers that might be struggling with how to handle their kids and the difficulties of fatherhood. We want to help fathers rebuild their lives and reconnect with their loved ones. We want to teach them how to provide for their families and how to create a loving environment for their children.
We also want to encourage users to contribute to the nonprofit. The cost of putting one father through the program is about $2k, so they need donors. We really need to collect more donations through the site.
WHO IS THE TARGET AUDIENCE FOR THE SITE?
CFF serves around 1200 fathers annually with programs designed to teach fathers the skills necessary to be providers, partners, and community leaders. Programs like A Father’s Place and Man 2 Man are helping hundreds of fathers find their place in the world. Fathers who visit the site are looking for help for a host of problems. Some of them are recovering from their past mistakes and want to rebuild their families. Some are having difficulty being providers. Some fathers just need someone to talk to about their problems.
The site should provide information about the programs and how to become a participant. Our mission should be clear and express the values of our faith-based organization.
DESCRIBE THE COMPANY’S BRAND, PERSONALITY, AND CULTURE We are a faith-based organization based in Columbia that seeks to help fathers find their way in the world. We are welcoming and open to people who may have not made the best decisions in their past. We want troubled fathers to feel at home and that we can be trusted to help them rebuild their lives. We believe that Christ is the way to a better life, but we understand that others may not share exactly our faith. We want to help even the most wayward souls find happiness. Low income dads have common challenges, and many of them are unable to pay child support because they lack an education, job or transportation. For some the challenges are growing. With unemployment rates at 9.6 percent, many low-income fathers remain unemployed and unable to pay child support. Failure to pay child support often results in incarceration for non- custodial parents; however, statistics indicate that 43 percent of fathers jailed solely for non- payment of child support will return to jail once released creating a costly cycle. The inmate population continues to exceed capacities in county detention centers. About 10,000 inmates are released annually and close to 40 percent of them will be re-incarcerated within 36 months. We feel that this vicious cycle can be halted with the right leadership and help. We want to be there for these fathers and their families. WHAT ASPECTS OF THE COMPANIES CURRENT SITE WORK WELL? The site is easy to read and looks very nice on a phone. We like that. We also like whats in the navigation. Providing links directly to all of our services has been really helpful. Also, the colors are very nice, though we have been thinking that the red should be replaced with something less threatening. What do you think? We love the homepage and have gotten many compliments on it, but no one seems to click on the news links.  1. The subpages are kind of ‘busy’.  Fathers are having a hard time finding resources. Maybe the design could be simplified a little so that its easier to find stuff? 2. No one ever watches the testimony videos. 3. Sometimes fathers confuse the two search bars. The ‘find a program’ bar and the ‘google search bar’ look a lot alike but they do different things. We need the search bar because fathers use it all the time, but maybe you could do something so that they aren’t confused. 4. Online donations have decreased since the site was launched last year. I don’t know why, but maybe the donate button is hard to find. Donations are up and down all year, but maybe there’s something that you can do.
Wireframes
Mobile
Tablet
Desktop
Mockups
Mobile
Tablet
Desktop


ofSketch version: v
openFrameworks version: v0.8.3
ofSketch repository: github.com/olab-io/ofSketch
ofSketch is developed by Christopher Baker and Brannon Dorsey at the SAIC openLab through the Google Summer of Code 2014 program.
| PC (Windows/Linux) | Mac | action |
|---|---|---|
| Ctrl-R | Command-R, Ctrl-R | run project |
| Ctrl-S | Command-S, Ctrl-S | save project |
| Ctrl-O | Command-O, Ctrl-O | open project |
| Ctrl-Z | Command-Z | undo |
| Ctrl-Shift-Z, Ctrl-Y | Command-Shift-Z, Command-Y | redo |
| Ctrl-F | Command-F | find |
| Ctrl-/ | Command-/ | toggle comment |
| PC (Windows/Linux) | Mac | action |
|---|---|---|
| Ctrl-, | Command-, | show the editor settings |
| Ctrl-L | center selection | |
| Ctrl-Shift-U | Ctrl-Shift-U | change to lower case |
| Ctrl-U | Ctrl-U | change to upper case |
| Alt-Shift-Down | Command-Option-Down | copy lines down |
| Alt-Shift-Up | Command-Option-Up | copy lines up |
| Delete | delete | |
| Ctrl-Shift-D | Command-Shift-D | duplicate selection |
| Ctrl-K | Command-G | find next |
| Ctrl-Shift-K | Command-Shift-G | find previous |
| Ctrl-End | Command-End, Command-Down | go to end |
| Ctrl-L | Command-L | go to line |
| Alt-Right, End | Command-Right, End, Ctrl-E | go to line end |
| Alt-Left, Home | Command-Left, Home, Ctrl-A | go to line start |
| Ctrl-P | go to matching bracket | |
| Ctrl-Home | Command-Home, Command-Up | go to start |
| Ctrl-Left | Option-Left | go to word left |
| Ctrl-Right | Option-Right | go to word right |
| Tab | Tab | indent |
| Alt-Down | Option-Down | move lines down |
| Alt-Up | Option-Up | move lines up |
| Shift-Tab | Shift-Tab | outdent |
| Insert | Insert | overwrite |
| Ctrl-Backspace | Option-Backspace, Ctrl-Option-Backspace | remove word left |
| Ctrl-Delete | Option-Delete | remove word right |
| Ctrl-R | Command-Option-F | replace |
| Ctrl-A | Command-A | select all |
| Ctrl-Shift-L | Ctrl-Shift-L | select all from multi-selection |
| Shift-Down | Shift-Down | select down |
| Shift-Left | Shift-Left | select left |
| Shift-End | Shift-End | select line end |
| Ctrl-Shift-End | Command-Shift-Down | select to end |
| Alt-Shift-Right | Command-Shift-Right | select to line end |
| Alt-Shift-Left | Command-Shift-Left | select to line start |
| Ctrl-Shift-P | select to matching bracket | |
| Ctrl-Shift-Home | Command-Shift-Up | select to start |
| Shift-Up | Shift-Up | select up |
| Ctrl-Shift-Left | Option-Shift-Left | select word left |
| Ctrl-Shift-Right | Option-Shift-Right | select word right |
| Ctrl-O | split line | |
| Ctrl-T | Ctrl-T | transpose letters |
Note: The editor must be selected for keyboard shortcuts to behave properly.
For a complete list of keyboard shortcuts, click here.Is something broken or not working as expected?
ofSketch is still in early development and we would love your input!
Before you submit a bug or feature request, please check the issues list to make sure the problem you are having isn't already documented. If your problem is documented, please leave comments there. If it isn't, click below to submit a new issue.
For more info on participating in ofSketch development as a developer, please consult the CONTRIBUTING.md
ofSketch v is outdated. Click here to download v.
ofxAddons.com has many contributed addons available for download. To download a new one from the site, copy the GitHub URL into the box below.
The connection to the ofSketch server app has been lost. Relaunch the app and click here to retry.
This project is already open in another tab or machine. To prevent from overwriting changes you have made, you should edit the project in its original tab.
You may close all other open instances of this project by clicking here.
The requested project does not exist.
loading...


Your birthday: January February March April May June July August September October November December
You have lived for days.
Your next prime day will be in days.


Suggests you a random anime Movie / Series.
Usage: .anime
Gives you a random Catgirl / Neko picture.
Usage: .catgirl
Note: NSFW picture will be given in NSFW channels and SFW in SFW channels
Gives you a list of all commands.

Usage: .hentai
Note: Only available for NSFW channels
Gives you a random Neko / Catgirl picture.
Usage: .neko
Note: NSFW picture will be given in NSFW channels and SFW in SFW channels
Gives you a wallpaper.
Usage: .wallpaper
<type>
<type>
: anime
• cat
• landscape
• pet
• plant
• puppy
For random just use .wallpaper
Gives you a wallpaper.
Usage: .wp
<type>
<type>
: anime
• cat
• landscape
• pet
• plant
• puppy
For random just use .wp


Methods of Class FileBase
- getCanonicalName
- static RC getCanonicalName(
-
| virtual |
abstract |
const |
volatile |
template |
static |
inline |
C-linkage |
| NO |
NO |
NO |
NO |
NO |
YES |
YES |
NO |
- Summary
- Determine a valid unused canonical name for a requested name.
- Description
- Determines a valid unused canonical name for a requested name.
Depending on the Operating System and the File System the illegal characters are replaced by valid ones.
If a file or directory with the requested name already exists a new name is generated following
the common rules on the actual Operating System and File System.
- Parameters
| ustrRequestedURL |
Requested name of a file or directory.
|
| pustrValidURL |
On success receives a name which is unused and valid on the actual Operating System and
File System.
|
- Return
-
E_None on success
E_INVAL the format of the parameters was not valid
- See Also
- DirectoryItem::getFileStatus()
- getAbsoluteFileURL
- static RC getAbsoluteFileURL(
| const ::rtl::OUString & |
ustrBaseDirectoryURL, |
| const ::rtl::OUString & |
ustrRelativeFileURL, |
| ::rtl::OUString & |
ustrAbsoluteFileURL ); |
| virtual |
abstract |
const |
volatile |
template |
static |
inline |
C-linkage |
| NO |
NO |
NO |
NO |
NO |
YES |
YES |
NO |
- Summary
- Convert a path relative to a given directory into an full qualified file URL.
- Description
- Convert a path relative to a given directory into an full qualified file URL.
The function resolves symbolic links if possible and path ellipses, so on success
the resulting absolute path is fully resolved.
- Parameters
| ustrBaseDirectoryURL |
Base directory URL to which the relative path is related to.
|
| ustrRelativeFileURL |
An URL of a file or directory relative to the directory path specified by ustrBaseDirectoryURL
or an absolute path.
If ustrRelativeFileURL denotes an absolute path ustrBaseDirectoryURL will be ignored.
|
| ustrAbsoluteFileURL |
On success it receives the full qualified absoulte file URL.
|
- Return
-
E_None on success
E_INVAL the format of the parameters was not valid
E_NOMEM not enough memory for allocating structures
E_NOTDIR not a directory
E_ACCES permission denied
E_NOENT no such file or directory
E_NAMETOOLONG file name too long
E_OVERFLOW value too large for defined data type
E_FAULT bad address
E_INTR function call was interrupted
E_LOOP too many symbolic links encountered
E_MULTIHOP multihop attempted
E_NOLINK link has been severed
- See Also
- DirectoryItem::getFileStatus()
- getSystemPathFromFileURL
- static RC getSystemPathFromFileURL(
-
| virtual |
abstract |
const |
volatile |
template |
static |
inline |
C-linkage |
| NO |
NO |
NO |
NO |
NO |
YES |
YES |
NO |
- Summary
- Convert a file URL into a system dependend path.
- Parameters
| ustrFileURL |
A File URL.
|
| ustrSystemPath |
On success it receives the system path.
|
- Return
-
E_None on success
E_INVAL the format of the parameters was not valid
- See Also
- getFileURLFromSystemPath()
- getFileURLFromSystemPath
- static RC getFileURLFromSystemPath(
-
| virtual |
abstract |
const |
volatile |
template |
static |
inline |
C-linkage |
| NO |
NO |
NO |
NO |
NO |
YES |
YES |
NO |
- Summary
- Convert a system dependend path into a file URL.
- Parameters
| ustrSystemPath |
A System dependent path of a file or directory.
|
| ustrFileURL |
On success it receives the file URL.
|
- Return
-
E_None on success
E_INVAL the format of the parameters was not valid
- See Also
- getSystemPathFromFileURL()
- searchFileURL
- static RC searchFileURL(
-
| virtual |
abstract |
const |
volatile |
template |
static |
inline |
C-linkage |
| NO |
NO |
NO |
NO |
NO |
YES |
YES |
NO |
- Summary
- Searche a full qualified system path or a file URL.
- Parameters
| ustrFileName |
A system dependent path, a file URL, a file or relative directory
|
| ustrSearchPath |
A list of system paths, in which a given file has to be searched. The Notation of a path list is
system dependend, e.g. on UNIX system "/usr/bin:/bin" and on Windows "C:\BIN;C:\BATCH".
These paths are only for the search of a file or a relative path, otherwise it will be ignored.
If ustrSearchPath is NULL or while using the search path the search failed, the function searches for
a matching file in all system directories and in the directories listed in the PATH environment
variable.
The value of an environment variable should be used (e.g. LD_LIBRARY_PATH) if the caller is not
aware of the Operating System and so doesn't know which path list delimiter to use.
|
| ustrFileURL |
On success it receives the full qualified file URL.
|
- Return
-
E_None on success
E_INVAL the format of the parameters was not valid
E_NOTDIR not a directory
E_NOENT no such file or directory not found
- See Also
- getFileURLFromSystemPath()
getSystemPathFromFileURL()
- getTempDirURL
- static RC getTempDirURL(
-
| virtual |
abstract |
const |
volatile |
template |
static |
inline |
C-linkage |
| NO |
NO |
NO |
NO |
NO |
YES |
YES |
NO |
- Summary
- Retrieves the file URL of the system's temporary directory path.
- Parameters
| ustrTempDirURL[out] |
On success receives the URL of system's temporary directory path.
|
- Return
-
E_None on success
E_NOENT no such file or directory not found
- createTempFile
- static RC createTempFile(
-
| virtual |
abstract |
const |
volatile |
template |
static |
inline |
C-linkage |
| NO |
NO |
NO |
NO |
NO |
YES |
YES |
NO |
- Description
- Creates a temporary file in the directory provided by the caller or the
directory returned by getTempDirURL.
Under UNIX Operating Systems the file will be created with read and write
access for the user exclusively.
If the caller requests only a handle to the open file but not the name of
it, the file will be automatically removed on close else the caller is
responsible for removing the file on success.
- Parameters
| pustrDirectoryURL |
Specifies the full qualified URL where the temporary file should be created.
If pustrDirectoryURL is 0 the path returned by osl_getTempDirURL will be used.
|
| pHandle |
On success receives a handle to the open file.
If pHandle is 0 the file will be closed on return, in this case
pustrTempFileURL must not be 0.
|
| pustrTempFileURL |
On success receives the full qualified URL of the temporary file.
If pustrTempFileURL is 0 the file will be automatically removed
on close, in this case pHandle must not be 0.
If pustrTempFileURL is not 0 the caller receives the name of the
created file and is responsible for removing the file.
|
- Return
-
E_None on success
E_INVAL the format of the parameter is invalid
E_NOMEM not enough memory for allocating structures
E_ACCES Permission denied
E_NOENT No such file or directory
E_NOTDIR Not a directory
E_ROFS Read-only file system
E_NOSPC No space left on device
E_DQUOT Quota exceeded
- See Also
- getTempDirURL()
Top of Page
Copyright © 2012, The Apache Software Foundation, Licensed under the Apache License, Version 2.0. Apache, the Apache feather logo, Apache OpenOffice and OpenOffice.org are trademarks of The Apache Software Foundation. Other names may be trademarks of their respective owners.


?A
.*
*\-i
.
Annotation
By
New
York
Botanical
Garden
lb0S0M2
Plants
of
the
West
Indies
St.
Vincent
Panicum
tricoides
Swartz
St.
Patrick
PariBh,
Lower
Bellewood,
in
grove
of
cocoa
6
trees,
et
al.
Very
common
in
cultivated
ground.
Elevation
1100
ft.
8165
George
R.
Cooley
16
January
1962.
1605042
Legend -
Level of confidence that token is an accurately-transcribed word
extremely low
very low
low
undetermined
medium
high
very high


Conflict
5.30.15
Time I had a conflict
Work conflict. I had just graduated and had been working for about 6 months. I was in a position to lead others by telling them what we should design. I was very demanding and expecting everyone to accomplish the same things that I can. But, that wasnt the case. I would quote x number of days to implement a feature with others, but a few times we were delayed in delivering it. This made me really angry with people I was working with.
Emotions
Impatience, Anger, lack of Empathy.
Actions
I started to comminucate more and understand what some reasons were why other people could not deliver at the same short time that I wanted to.
Handle differently
I started quoting longer time periods to get features done. I made sure that my peers felt less pressure on getting work done.
Learning
My motivations, lifestyle and rules that work for me most probably do not work for other people. So, If I want to enable others to achieve the most working with me, the first things to do is to understand where they are coming from. Why are they working on the current task? What makes them tick?


3 writes to _previousDebuggerAction
System.Management.Automation (3)
engine\debugger\debugger.cs (3)
1112
_previousDebuggerAction
= DebuggerResumeAction.Continue;
1206
_previousDebuggerAction
= DebuggerResumeAction.Continue;
1892
_previousDebuggerAction
= _currentDebuggerAction;


Fortnite Ping Checker is a tiny Fortnite ping app that lets you find the ping within your machine and Fortnite servers. Fortnite is a free to play online video game developed by the American video game company EpicGames, based in North Carolina, released in July of 2017. It is categorized as an online shooter, survival and sandbox game.
There are different modes of play.
Fortnite: Save the World is a game mode where up to four players can team up and fight off against hordes of zombies and build fortifications for survival. As of 2019, this is the only game mode that features the buy to play model.
Fortnite Creative is a build your own world customizable mode where players are encouraged to create different maps, constructions and battle arenas.


{% extends "/site/home_base.html" %}
{% block title %}Pricing - {% endblock %}
{% block head %}
{{ super() }}
{% endblock %}
{% block page_content %}
Free for free conferences or low-cost pricing model below
Your event is free? Great, nothing you will need to pay.
| Total Fee per Ticket | 1.00 |
| Total Fee | 1.00 |
| Total Revenue | 1.00 |
| Saving over Eventbrite | 1.00 |
| Saving over Ticketleap | 1.00 |
| Saving over RegOnline | 1.00 |
Conferency Service Fee of 1$ per ticket, and credit card fee of 3%
Contact
us for more details
$1 per ticket
3% per ticket


PyCon 2015 will be held on monday 19.10. in HTC Helsinki, Tammasaarenkatu 3, in the Pinta building.
See the map below for directions to the right entrance, or check out more info about the venue.
Thanks to the support from our sponsors we will be recording the talks at the conference this year for publication online
The schedule is out!
The talks have been published!
The call for proposals deadline passed a week ago and all submitters have been notified. We'll publish a list as soon as most selected speakers have confirmed their attendance.
The call for proposals is now open. It will close on August 16th and submitters will contacted the next week
Remember, previous speaking experience is not required. If you know of people who do cool stuff with Python you should definitely pressure them to submit a proposal. Alternatively you can contact the organizers with details and we'll pressure them for you!
Register now to get lower rates! The prices will go up after the list of speakers has been published.
The date for 2015 has been confirmed as October 19th We were happy with the venue last year so that will stay the same. Call for proposals and and early bird sign-ups will be coming soon!


This category keeps track of any customizations the user may have made to the list of paper sizes.
count = <number>
This is the number of user-defined paper sizes.
newSizes = <list of paper size codes>
This list contains a list of all user-defined paper sizes. The paper size information for each of these sizes will be stored in a catgory named [papernum], where num is the three-letter code in this list. For example:
newSizes = { paper128 paper129 }
order = <list of paper size codes>
This list contains a list of all paper sizes in the order that the user wants them to appear in paper size lists. There should be no spaces between the numbers. A sample entry:
order = 128,129,029,031,024,043,049,052,057,


Wine Away
Leave a review or suggestions on the bottle of wine displayed on the left
Select a wine to review


For this experiment, you will be trying to learn to perform a particular task given the AI system's guidance, so these instructions will not describe the task to you. However, these instructions are just meant to give you a brief introduction to the interface you will be using to perform the target task.
Here is an example of what the task interface will look like with additional annotations describing the actions that are allowed within this interface.
When you go through the training, you will learn more about what you are supposed to do in this interface, but for now you just need to know that the following actions are allowed.


I studied computer science in college and work in IT as a product manager.
Lots of text Lots of text Lots of text Lots of text Lots of text
Lots of text
Lots of textLots of textLots of textLots of text


All form fields are optional. The more that you provide, the more customized your installer will be. If you pass no data, you either have to pass it on the command line or edit the config of the target server afterwards.
--security-key
--security-code
$ java -jar hawkular-wildfly-agent-installer.jar


Typhoon Ramon stuck in same spot ahead of landfall
Typhoon Ramon (Kalmaegi) is still 120 kilometers east of Calayan, Cagayan, as of early Tuesday afternoon, November 19. Signal Nos. 1, 2, and 3 remain raised.
by Acor ArceoSubscribe
Email Address
Newsletters
- Glenda Gloria's Take this Tuesday
- Huddle by Miriam Grace Go
- The Newsbreak Agenda by Chay Hofileña
- Sometimes, all you need is video by Lilibeth Frondoso


This page will guide you on how to make hazards for Pikifen. For clarity, know that a hazard is just an abstract danger, not a physical object. Poison, fire, water, electricity, are all hazards. Gas pipes and fire geysers are obstacles, bodies of water are a type of sector, and electrical attacks from enemies are a property given to an attack; all of these use a hazard, but are not hazards.
Introduction
Pikmin can be vulnerable or invulnerable to a certain hazard. If they are invulnerable, they will be completely invulnerable to any attack hitboxes that use that property, and will act as if it doesn't exist. If not, it will suffer from some status effect.  Before you implement hazards, you should have some status effects, otherwise the hazards will be pointless if they can't cause problems. Please read the status effects guide for information on how to declare status effects.
The folder Game_data/Hazards
contains one data file for every hazard that exists, and that file contains its properties. Each file can have whatever name you want.
Basics
To create a hazard, simply specify the following properties in its file:
name
: Its internal name; the name you will refer it by in other files.color
: A color that represents the hazard, in the formatr g b
orr g b a
. Defaults to black.status
: Status effects to apply to any Pikmin that is not invulnerable. This list is separated by semicolons (;).liquid
: If this hazard has an associated liquid (read the next section), specify its name here.
Water and other liquids
As stated at the start of the page, a hazard is an abstract danger. This means that a body of water is not a hazard, but the concept of "water" is. The thing is, hazards like water and other liquids (e.g. acid or lava) are meant to be used in sectors and have a liquid appearance, with an animated water surface. Simply stating that a water hazard applies the "drowning" effect to non-Blue Pikmin, and having a sector use the "water" hazard is not enough. How can the engine know what color the water is, how opaque it is, and what its surface animation is? For this, we'll need a different file.
Open the Game_data/Liquids
folder. This contains data about all liquids. Liquids will bridge the gap between a water body sector and the water hazard, for instance. Much like the files in Game_data/Hazards
, this folder contains data file, one for each liquid defined. Again, its file name can be whatever you want.
Each liquid has the following properties:
name
: Its internal name; the name you will refer it by in other files.color
: Color of the liquid, in the formatr g b
orr g b a
. In-game, the terrain below the liquid's surface will be tinted with this color. Defaults to black.animation
: Name of the animation data file inGame_data/Animations
, with extension included. The water's surface will have this animated texture on it. Note: Since the sprites used for the animation are tiled over and over across the water's surface, you will not be able to have multiple frames of animation in the same image file. When making its animation, make sure to have each frame on its own file.surface_1_speed
: Liquids have the surface animation drawn twice, one layer on top of the other. The fact that they scroll at different speeds is what gives the full surface a dynamic look. This property sets the scrolling speed of the top layer, in pixels per second. Defaults to 10.surface_2_speed
: Likesurface_1_speed
, but for the bottom layer. Defaults to -13.surface_alpha
: Opacity (0 - 255) of the entire surface. Defaults to 255.


{% extends 'base.html' %} {% block content %} Your message has been sent. You should recieve an email confirming this shortly. {% endblock %}


Engage the broadest possible audience by keeping your content free.
Our platform handles all monetization on your behalf including finding sponsors, inserting ads, and analytics.
Start monetizing your content right away even as you're building your following.


≡
EMPLOYEES
≡
EMPLOYEES
Logout
SHANIQUA JONES
Seated User
Switch to Employee View
DASHBOARD
REPORTS
New
View
Templates
HOUSEKEEPING
Jobs
Seats
Company Profile
SETTINGS
LOGOUT
Switch to Operations View
DASHBOARD
REPORTS
New
View Mine
View All
MY PROFILE
OPERATIONAL
Jobs
Employee List
Company Profile
SETTINGS
LOGOUT
Employee Information
×
First Name
Last Name
Full Name
Initials
E-Mail
Cellular #
Contact #
Classification
Job Title
Employee ID #
Additional Information
VIEW Employees
×
Job Name
Job Number
#
Job Location
Active Job?
Project Manager
Project Manager Contact
Contractor Information
Employee's List
Employees
First Name
Last Name
Class


Before Change
Only actual generator names are considered.
sql = "SELECT COUNT(*) FROM bayesdb_generator WHERE name = ?"
cursor = bdb.sql_execute(sql, (name,))
return cursor.next()[0] != 0
def bayesdb_has_generator_default(bdb, name):
True if there is a generator or default-modelled table named `name`.
sql = """
SELECT COUNT(*) FROM bayesdb_generator
After Change
Only actual generator names are considered.
sql = "SELECT COUNT(*) FROM bayesdb_generator WHERE name = ?"
return 0 != cursor_value(bdb.sql_execute(sql, (name,)))
def bayesdb_has_generator_default(bdb, name):
True if there is a generator or default-modelled table named `name`.
sql = """


--- layout: default --- « Home University of Melbourne 2019 - 2021 Probably a student, but not really qualified - what is a student that does not study at all? Temporary title 2020 - 2021 More to come


face
About me!
Technical Skills
Work Experience
Projects
Coursework
chat
Message me!
people
Social Network
My Resume!!
menu
Hi! I'm
Mayur Agarwal
.
I ♥ to Code & Make cool stuff.
face
I'm a 4
th
year student pursuing
B.Tech. in Computer Science from
Amity University
, Noida.
Born and brought up in the very beautiful
Pink City,
Jaipur
Technical Skills
Frameworks & Tools:
{{f.name}}
Know more...
{{f.name}}
close
{{f.info}}
Others:
{{of.name}}
Programming Languages:
Advanced:
{{lang.name}}
Intermediate:
{{lang.name}}
Beginner:
{{lang.name}}
Work Experience
Aditya Birla Group, Mumbai
Summer Intern
May 2017 - June 2017
star
Worked on Direct Challan Automation mobile application, in Kony Platform.
star
Application integrates with persistent database and with SAP through SAP-PI.
Amity Software Testing Club
President
July 2016 - Present
Amity Software Engineering Club
President
July 2017 - Present
Coursework
College:
{{c.name}}
Message Me
chat
Name
Email
mode_edit
Your Message
Send
send
Thanks
for contacting me!
And here's my resume...
Resume
sentiment_very_satisfied
keyboard_arrow_up
person_add
file_download
comment


Choose Yor Drink!
JIM BEAN DEVIL'S CUT
Unleash the bold spirit of Jim Beam® Devil’s Cut®, a premium bourbon with depth and complexity that comes from liquid extracted from inside the barrel wood
RIDGEMONT 1792
Commemorates the year Kentucky became our 15th state. Handcrafted, 8-year old, small batch bourbon. Rich and velvety, it's aged in new charred oak barrels.
HIGH WEST DOUBLE RYE
With a taste profile of cinnamon, clove, anise, eucalyptus buttons, evergreen “gin-like” flavors and a vibrant finish, Double Rye! is absolutely superb for sipping alone or sha
BASTILLE 1789
Bright orange amber color. Intriguing aromas of orange marmalade, dried apricot, spice cake, pineapple blossoms and suede with a vibrant, dry-yet-fruity medium-to-full body and a l
IMMORTAL - ZINFANDEL
From Lodi, California, the color of this wine is truly Immortal. Its rich dark color goes on and on and on. The deceptively subtle aromas of this wine combine red current, raspberr.
DRUMHELLER - MERLOT
This Merlot opens with aromas of blueberry, subtle spice and rose petals with hints of cocoa. Balanced in style, this wine is structured yet lively.


Despite the fact that many welcome the never-ending stream of innovation that is AI technology, there are still those who would value a break. What some may call an astronomical amount of progress, others may call worrisome. As our technology rapidly advances, the complementary political and moral infrastructure that we have must adjust to keep up. Some hold the opinion that this sort of unprecedented growth requires a major restructuring to the way we think, or that we shouldn’t even continue advancement at all, for our own good.
Once again, a CEO dictates the attitude of the company under them. In that sense, CEO Tim Cook of Apple is known for attention to detail and consideration of ‘the little things’. In many ways, Apple is viewed as a perfectionist, refined company. For that very same reason, Cook claims that he simply dislikes the direction his company is going in terms of integrating AI, and that he doesn’t want to talk about it.
Although this is a seemingly weak statement for the CEO of one of the world’s largest corporations, make no mistake. This is the plight of a company prey to its market. Inevitably, the market will move towards integrating all of these novel AI technologies. The major issue is, the pace at which this technology is developing is simply inappropriate, because we have not truly understood how to apply the technology.
In addition to what we simply don’t know about the future of AI, we have to consider what is already happening. With the recent spike in development of AI-based job automation, AI technology is having a very real effect on our already established economy. In fact, deployment of job-automation software on even larger scales would consequently lead to unemployment on equally large scales. The resulting wealth disparity could arguably dismantle our economy as we know it, on a national or global scale.
Looking further into the future gives way for even more radical possibilities.
The late professor Stephen Hawking explores this possible future, going so far as to make the claim that when AI development reaches a point where AI can perform all tasks that we as humans have to do to sustain ourselves, we will be faced with a choice- distribute it evenly and prosper, or allow for our capitalistic society to distribute this wealth in a top-heavy manner.
The latter choice, which Professor Hawking was certain we would end up making, would usher in an age of the first trillionaires and simultaneously, poverty and famine on an unimaginable scale. In other words, Hawking was convinced that AI would truly end civilation as we know it.
There are essentially two schools of thought in terms of stopping AI development in its tracks. The first school of thought, demonstrated by Apple CEO Tim Cook, is backed by the idea that we simply do not understand it, and we would need to stop advancement and take some time to evaluate the future before continuing development. Another school of thought is Hawking’s even more pessimistic point of view, directly opposite of Satya Nadella’s point of view in the previous article: the way our society works today guarantees that the inception of a super-intelligent AI would lead to our demise.
Either way, in the words of Ian Malcolm from Jurassic Park, it’s clear that we as a society were so engrossed with the idea that we could, we didn’t stop to think if we should in the first place.


I like to design websites, apps, but also develop them. Besides that I like to read, watch movies, play games.
I enjoy webdesign and programming, using the following languages:
Wanna get in touch? Contact me on Twitter


The element can be inserted in linked list in 2 ways :
We will also be adding some more useful methods like :
Before inserting the node in the list we will create a class Node. Like shown below :
class Node { public: int data; //pointer to the next node node* next; node() { data = 0; next = NULL; } node(int x) { data = x; next = NULL; } }
We can also make the properties data
and next
as private, in that case we will need to add the getter and setter methods to access them. You can add the getters and setter like this :
int getData() { return data; } void setData(int x) { this.data = x; } node* getNext() { return next; } void setNext(node *n) { this.next = n; }
Node class basically creates a node for the data which you enter to be included into Linked List. Once the node is created, we use various functions to fit in that node into the Linked List.
As we are following the complete OOPS methodology, hence we will create a separate class for Linked List, which will have all its methods. Following will be the Linked List class :
class LinkedList { public: node *head; //declaring the functions //function to add Node at front int addAtFront(node *n); //function to check whether Linked list is empty int isEmpty(); //function to add Node at the End of list int addAtEnd(node *n); //function to search a value node* search(int k); //function to delete any Node node* deleteNode(int x); LinkedList() { head = NULL; } }
Steps to insert a Node at beginning :
int LinkedList :: addAtFront(node *n) { int i = 0; //making the next of the new Node point to Head n->next = head; //making the new Node as Head head = n; i++; //returning the position where Node is added return i; }
Steps to insert a Node at the end :
int LinkedList :: addAtEnd(node *n) { //If list is empty if(head == NULL) { //making the new Node as Head head = n; //making the next pointe of the new Node as Null n->next = NULL; } else { //getting the last node node *n2 = getLastNode(); n2->next = n; } } node* LinkedList :: getLastNode() { //creating a pointer pointing to Head node* ptr = head; //Iterating over the list till the node whose Next pointer points to null //Return that node, because that will be the last node. while(ptr->next!=NULL) { //if Next is not Null, take the pointer one step forward ptr = ptr->next; } return ptr; }
In searhing we do not have to do much, we just need to traverse like we did while getting the last node, in this case we will also compare the data of the Node. If we get the Node with the same data, we will return it, otherwise we will make our pointer point the next Node, and so on.
node* LinkedList :: search(int x) { node *ptr = head; while(ptr != NULL && ptr->data != x) { //until we reach the end or we find a Node with data x, we keep moving ptr = ptr->next; } return ptr; }
Deleting a node can be done in many ways, like we first search the Node with data which we want to delete and then we delete it. In our approach, we will define a method which will take the data to be deleted as argument, will use the search method to locate it and will then remove the Node from the List.
To remove any Node from the list, we need to do the following :
node* LinkedList :: deleteNode(int x) { //searching the Node with data x node *n = search(x); node *ptr = head; if(ptr == n) { ptr->next = n->next; return n; } else { while(ptr->next != n) { ptr = ptr->next; } ptr->next = n->next; return n; } }
We just need to check whether the Head of the List is NULL
or not.
int LinkedList :: isEmpty() { if(head == NULL) { return 1; } else { return 0; } }
Now you know a lot about how to handle List, how to traverse it, how to search an element. You can yourself try to write new methods around the List.
If you are still figuring out, how to call all these methods, then below is how your main()
method will look like. As we have followed OOP standards, we will create the objects of LinkedList class to initialize our List and then we will create objects of Node class whenever we want to add any new node to the List.
int main() { LinkedList L; //We will ask value from user, read the value and add the value to our Node int x; cout << "Please enter an integer value : "; cin >> x; Node *n1; //Creating a new node with data as x n1 = new Node(x); //Adding the node to the list L.addAtFront(n1); }
Similarly you can call any of the functions of the LinkedList class, add as many Nodes you want to your List.


FIDO U2F Flask login demonstration
{{ super() }} {% if current_user.is_authenticated %}You are currently authenticated as {{ current_user.user.username }}
{% else %}You are not currently authenticated
{% endif %}{% extends "layout.html" %} {% block body %}
{% endblock %}


If there are more tabs than can fit in the horizontal tab bar, they will trigger an overflow state:
more, arrows, or none. The tab widths are calculated on page load, component load, and page resize,
but can also be manually refreshed using the refreshTabWidths() function.
{{dynamicTabName}}
Enter a new name for this tab:
Use the maxWidth parameter on a tab to constrain the width of the title.
This is an example of a click handler on a tab.
Overflow Tab One
HTML Tab Title
Overflow Tab Two
Overflow Tab Three
Overflow Tab Four
This is dynamic tab number {{i + 1}} generated by a button click.


---
layout: default
title: Education Acquisitions
---
Click to expand and view each year's acquisitions
2018
{% assign acquisitions = site.data.acquisitions.2018 %}
{% assign acquisitions = acquisitions | sort:"Name" %}
{% for acquisition in acquisitions %}
- {{ acquisition.Name }} was acquired by {{ acquisition.Acquirer }} (Amount Paid: {{ acquisition.Amount }}; News Link)
{% endfor %}
Back to Top
2017
{% assign acquisitions = site.data.acquisitions.2017 %}
{% assign acquisitions = acquisitions | sort:"Name" %}
{% for acquisition in acquisitions %}
- {{ acquisition.Name }} was acquired by {{ acquisition.Acquirer }} (Amount Paid: {{ acquisition.Amount }}; News Link)
{% endfor %}
Back to Top
2016
{% assign acquisitions = site.data.acquisitions.2016 %}
{% assign acquisitions = acquisitions | sort:"Name" %}
{% for acquisition in acquisitions %}
- {{ acquisition.Name }} was acquired by {{ acquisition.Acquirer }} (Amount Paid: {{ acquisition.Amount }}; News Link)
{% endfor %}
Back to Top
2015
{% assign acquisitions = site.data.acquisitions.2015 %}
{% assign acquisitions = acquisitions | sort:"Name" %}
{% for acquisition in acquisitions %}
- {{ acquisition.Name }} was acquired by {{ acquisition.Acquirer }} (Amount Paid: {{ acquisition.Amount }}; News Link)
{% endfor %}
Back to Top
This data is powered by a GitHub repository: Hack-Education-Data/acquisitions. Last updated: 28 December 2018


SensorTest
Home
Active
Table
Dust
MQ2
MQ9
Hello!Guest!
登出
Time:
Location:
dorm
lab
Your sensor will be showed here.


Dear {{ firstname }},
Your admin with username {{ user.username }} on our site,
has the following announcement: {{ message }}
Sincerely,
The Lunch Roulette Team


Hi im struggling and i've come to the best place for advice hopefully oki i'm struggling to get a character that can have 6 attacks per round in one hand and more if i dont use a shield and have a second weapon........... ie 1st hand 6 attacks off hand 2 attacks whats the best combo to achieve this and the earlyiest in levels ???
Also 2nd question is 6 Attacks per Rnd the highest possible ?
Cheers in Advance
12 attacks per round is the maximum the game engine supports. Other than a monk however the maximum (without magical aid) you will get is 4 main hand(+16-20 BAB at level 20) and 2 off hand attacks(improved 2 handed attack). A monk however with a kama in the main hand (apprantly doesnt have to be a kama in the offhand) gets 6 main hand attacks and 2 offhand if he can get a BAB of +16 by level 20. So a 16 monk /4 fighter can do it (or paladin,ranger,weapon master etc)


{% extends "bookDetails/base.html" %} {% load crispy_forms_tags %} {% load static %} {% block body %}
{% if book.avg_rating == 0.0 %} No ratings yet {% else %} Average Rating: {{ book.avg_rating }}
{% endif %}{{ book.book_description }}
GENRE: {{ book.book_genre }}
PUBLISHER: {{ book.publishing_info }}
{{ book.author_bio }}
We do our best to estimate delivery dates for your purchase.
The estimated date of delivery of your order and the cost of shipping depends on which Delivery Speed you select during Checkout, which factors in item availability, processing time, and transit time.
Please note: You may receive your items on different days and in multiple boxes. When your items ship, you will receive a confirmation email with tracking information you can use to track them online.
Business Days are Monday through Friday, excluding holidays observed by the Post Office and UPS, such as New Year's Day, Presidents' Day, Memorial Day, Independence Day, Labor Day, Thanksgiving, and Christmas.
Delivery dates are not guaranteed. Sometimes the availability of the items in your order may change while we are processing your order. In this event, you will receive an email notifying you of a delay, and the remaining eligible items in your order will be shipped as scheduled.
Reviewed by {{review.name}}:
Message: {{review.message}}
Rated: {{review.rating}}
Created on: {{ review.created_on}}
No reviews yet
{% endif %}


Suspect vehicle involved in Kamloops hit and run located
by Karen EdwardsA suspect vehicle involved in a hit and run in Kamloops that left a 13-year-old boy with non-life threatening injuries has been located.
Police say the boy was crossing the street yesterday, Nov. 19, when he was struck by a black-coloured vehicle on Seymour Street, according to a Kamloops RCMP media release.
The investigation is still ongoing and no further details can be released at this time, police say.


Something wrong with your bod? Find a doctor Here.
Enter a malady what ails ye:
Submit
Here are some doctors near you who can take care of you:


UK Preliminary Manufacturing PMI drops to 48.3, Cable hits multi-day lows
by Dhwani Mehta- UK Manufacturing PMI falls sharply from six-month highs.
- UK Services PMI enters contraction in November.
The UK manufacturing sector activity contraction quickened sharply in the month of November, the very first preliminary report from IHS Markit showed this Friday.
The seasonally adjusted IHS Markit/CIPS UK Manufacturing Purchasing Managers’ Index (PMI) dropped to two-month lows of 48.3 in November versus 49.0 expected and six-month highs of 49.6 – October’s final reading.
Meanwhile, the Flash UK Services Business Activity Index for November came in at 40-month lows of 48.6 versus October’s final readout of 50.0 and 50.0 expected.
Chris Williamson, Chief Business Economist at IHS Markit, commented on the survey
“With an upcoming general election adding to Brexit-related uncertainty about the outlook, it’s no surprise to see UK businesses reporting falling output and orders in November. The decline signalled by the flash PMI follows stagnation in October and adds to what has been the survey’s worst spell since the recession of 2008-9.”
"The weak survey data puts the economy on course for a 0.2% drop in GDP in the fourth quarter, and also pushes the PMI further into territory that would normally be associated with the Bank of England adding more stimulus to the economy.”
"While Brexit issues such as stock-building and car factory closures have led to volatile GDP data so far this year, making monetary policymaking especially difficult and encouraging the Bank of England to sit on its hands until the fog clears, the PMI surveys are not only warning that the underlying trend in the economy is deteriorating markedly, but also that the labour market is cooling.”
FX Implications
UK Preliminary PMIs disappointment is adding to the latest declines in the pound, with GBP/USD now meandering near five-day lows of 1.2873.


Braille Trainer
Welcome to Braille Trainer!
Learn to read braille visually by playing this game.
You have to decode the white Braille characters by either typing the character they represent, or by clicking the matching green tile in the top box.
However, you must be quick before the time bar goes completely red!
Congratulations! You have completed the level!
Braille Trainer
You have lost the game.
Level: {{level}}
Score: {{score}}
Top score: {{topScore}}
Braille Trainer
Play by typing or clicking the letters in this box.
{{bChar.name}}
{{bChar.name}}


or sign up with facebook
By signing up, you accept our Terms of use and Privicy policy
© 2018 Invest Register Form. All rights reserved | Design by W3layouts


Gold and Platinum Monster Hunter Sculptures for Only £63,000 Each
by Brian AshcraftIf you are in the market for Monster Hunter sculpture and have lots of money to spend, have I got two items for you!
Created to celebrate Monster Hunter’s 15th anniversary, here is a Gold Rathian, made from 24K gold, and a Silver Rathalos, made from Platinum. Each is 8,800,000 yen (£62,900) or you can buy both for a cool 16,500,000 yen (£117,900).
Famitsu points out that there are cheaper versions: a Gold Rathian made from silver and covered in a yellow gold coating as well as a Silver Rathalos made from, well, silver. Priced each at 880,000 yen (£6,290).
Featured image: U-TREASURE


lvm_selinux
Section: lvm SELinux Policy documentation (8)Updated: lvm
Index Return to Main Contents
NAME
lvm_selinux - Security Enhanced Linux Policy for the lvm processesDESCRIPTION
SELinux Linux secures lvm (Policy for logical volume management programs) processes via flexible mandatory access control.
FILE CONTEXTS
SELinux requires files to have an extended attribute to define the file type.You can see the context of a file using the -Z option to lsP Policy governs the access confined processes have to these files. SELinux lvm policy is very flexible allowing users to setup their lvm processes in as secure a method as possible.
The following file types are defined for lvm:
lvm_etc_t
- Set files with the lvm_etc_t type, if you want to store lvm files in the /etc directories.
lvm_exec_t
- Set files with the lvm_exec_t type, if you want to transition an executable to the lvm_t domain.
- Paths:
-
/sbin/dmraid, /sbin/pvremove, /sbin/vgextend, /lib/lvm-200/.*, /sbin/vgmerge, /sbin/vgrename, /sbin/lvdisplay, /sbin/pvs, /sbin/lvmdiskscan, /sbin/lvresize, /sbin/vgmknodes, /sbin/pvmove, /sbin/multipath.static, /sbin/vgck, /sbin/pvscan, /sbin/pvcreate, /sbin/lvreduce, /sbin/vgscan, /sbin/lvremove, /sbin/dmsetup, /usr/sbin/lvm, /sbin/vgchange, /sbin/lvm.static, /sbin/vgcfgbackup, /sbin/e2fsadm, /sbin/lvm, /sbin/pvdata, /sbin/lvextend, /sbin/vgcfgrestore, /sbin/vgs, /sbin/lvmchange, /sbin/vgimport, /sbin/vgremove, /sbin/dmsetup.static, /sbin/lvmsar, /sbin/lvmsadc, /sbin/lvmiopversion, /sbin/pvchange, /sbin/pvdisplay, /sbin/vgsplit, /sbin/multipathd, /sbin/cryptsetup, /sbin/vgwrapper, /sbin/lvchange, /sbin/mount.crypt, /sbin/vgcreate, /sbin/vgreduce, /sbin/lvrename, /sbin/vgscan.static, /sbin/vgexport, /sbin/lvs, /sbin/vgchange.static, /sbin/kpartx, /lib/lvm-10/.*, /sbin/lvscan, /sbin/lvcreate, /sbin/vgdisplay, /lib/udev/udisks-lvm-pv-export
lvm_lock_t
- Set files with the lvm_lock_t type, if you want to treat the files as lvm lock data, stored under the /var/lock directory
- Paths:
-
/var/lock/lvm(/.*)?, /etc/lvm/lock(/.*)?
lvm_metadata_t
- Set files with the lvm_metadata_t type, if you want to treat the files as lvm metadata data.
- Paths:
-
/etc/lvm/backup(/.*)?, /var/cache/multipathd(/.*)?, /etc/lvmtab.d(/.*)?, /etc/lvmtab(/.*)?, /etc/lvm/.cache, /etc/lvm/archive(/.*)?, /etc/lvm/cache(/.*)?
lvm_tmp_t
- Set files with the lvm_tmp_t type, if you want to store lvm temporary files in the /tmp directories.
lvm_var_lib_t
- Set files with the lvm_var_lib_t type, if you want to store the lvm files under the /var/lib directory.
lvm_var_run_t
- Set files with the lvm_var_run_t type, if you want to store the lvm files under the /run directory.
- Paths:
-
/var/run/multipathd.sock, /var/run/dmevent.*
Note: File context can be temporarily modified with the chcon command. If you want to permanently change the file context you need to use the semanage fcontext command. This will modify the SELinux labeling database. You will need to use restorecon to apply the labels.
PROCESS TYPES
SELinux defines process types (domains) for each process running on the systemYou can see the context of a process using the -Z option to psP Policy governs the access confined processes have to files. SELinux lvm policy is very flexible allowing users to setup their lvm processes in as secure a method as possible.
The following process types are defined for lvm:
lvm_t
Note: semanage permissive -a PROCESS_TYPE can be used to make a process type permissive. Permissive process types are not denied access by SELinux. AVC messages will still be generated.
COMMANDS
semanage fcontext can also be used to manipulate default file context mappings.semanage permissive can also be used to manipulate whether or not a process type is permissive.
semanage module can also be used to enable/disable/install/remove policy modules.
system-config-selinux is a GUI tool available to customize SELinux policy settings.
AUTHOR
This manual page was autogenerated by genman.py.SEE ALSO
selinux(8), lvm(8), semanage(8), restorecon(8), chcon(1)
Index
This document was created by man2html, using the manual pages.
Time: 05:34:27 GMT, December 24, 2015