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gbmath
v0.051
c++ math library
|
Three-standard color float. More...
#include <color3f.h>
Public Member Functions | |
| Color3f () | |
| Color3f (const Color3f &col) | |
| Color3f (float _r, float _g, float _b) | |
| Color3f & | set (float _r, float _g, float _b) |
| bool | empty () const |
| check each is zero. More... | |
| void | setzero () |
| set all to zero More... | |
| Color3f & | setWhite () |
| Color3f & | setBlack () |
| Color3f & | scale (float f) |
| Color3f & | saturate () |
| clamp values 0.0 ... 1.0 More... | |
| Color3f | lerp (const Color3f &c, const float k) const |
| linear interpolation between this and the color on the coefficients. k. More... | |
| Color3f & | modulate (const Color3f &color) |
| Scaling color. Changing the brightness. More... | |
| Color3f | modulated (const Color3f &c) const |
| return modulated More... | |
| Color3f & | negative () |
| Color3f | negatived () const |
| return negatived More... | |
| Color3f | saturated () const |
| clamp 0.0 ... 1.0 More... | |
| Color3f & | average (const Color3f &c) |
| Color3f | averaged (const Color3f &col) const |
| Color3f & | adjust_contrast (const float k) |
| Color3f | adjusted_contrast (const float k) const |
| Color3f & | adjust_saturation (const float k) |
| Color3f | adjusted_saturation (const float k) const |
| bool | operator== (const Color3f &c) const |
| bool | operator!= (const Color3f &c) const |
| Color3f & | operator*= (const Color3f &c) |
| Color3f & | operator*= (float f) |
| Color3f & | operator+= (const Color3f &c) |
| Color3f & | operator+= (float f) |
| Color3f & | operator-= (const Color3f &c) |
| Color3f & | operator-= (float f) |
| Color3f | operator* (const Color3f &c) const |
| Color3f | operator* (float f) const |
| Color3f | operator/ (const Color3f &c) const |
| Color3f | operator/ (float f) const |
| Color3f | operator+ (const Color3f &c) const |
| Color3f | operator+ (float f) const |
| Color3f | operator- (const Color3f &c) const |
| Color3f | operator- (float f) const |
| operator float * () | |
| operator const float * () const | |
Public Attributes | |
| union { | |
| struct { | |
| float r | |
| float g | |
| float b | |
| } | |
| float floats [3] | |
| }; | |
Friends | |
| std::ostream & | operator<< (std::ostream &stream, const Color3f &c) |
| std::istream & | operator>> (std::istream &stream, Color3f &c) |
| std::ostringstream & | operator<< (std::ostringstream &stream, const Color3f &c) |
| std::stringstream & | operator>> (std::stringstream &stream, Color3f &c) throw (std::invalid_argument) |
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| union { ... } |


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Amazon has just done something amazing… Amazingness… They are essentially doing a conditional year free of their services. While I am a huge fan of VMWare, what Amazon is offering is something completely unmatched by VCloud or MS Azure. (Please see Craig’s comment as this claim has the possibility of being debunked. Thanks Craig!)
So what can I do with this you might ask? Here are some ideas: (I am doing these off the top of my head so feel free to criticize them by suggesting a better ideas)
If you have never played with Linux/Ruby or anything else, here is a good/free way to to dabble without the ‘will this mess up my system’ fear. Microsoft is continuing their adoption of features from these platforms and it can only benefit you to see these ideas they are using from Ruby(gems) or Apache(modularization). The more you know, the more you grow.
NOSQL? What is a NOSQL? Want a simple way to learn about NOSQL? Then try out Amazon’s simpleDB. They have various demos and such you can run and play with and start trying to see what all the hype is about. Remember fellow fearful DBA’s, NOSQL stands for “Not Only SQL” not for No – SQL as in SQL Void.
Embrace the awesome of Amazon S3. Ever wonder why Dropbox/JungleDisk and various other companies can give you so much storage for so cheap? Amazon S3 is pretty much the answer to that question. I typically use the cheapest hosting plans possible and S3 as a CDN to smoke/mirror performance.
SQL Server testing – Microsoft provides trial software for pretty much all their projects. If you are curious about … say playing with some feature of replication or maybe wondering about online indexing … Fire up 1 or more instances of EC2 and actually try it. You no longer have an excuse to put it off.
.Net testing or running a service – With shared hosting, I don’t have a way of keeping an ongoing on demand service per say… So why not have a micro instance where you can deploy services and such. For example, say you need to add SMS services to your app…. Sign up for Twilio, create a little service, throw it on your free AWS EC2 instance and poll every hour or so. Most shared hosting sites don’t really support SQL Server SSIS… so why not have an AWS EC2 instance that fires up at night and starts some SSIS packages?
Now, some of this isn’t without a learning curve, but we are in the software development industry… if we can’t navigate learning curves or don’t even pursue learning to begin with we add more nails to our career coffin as well as start becoming the problem.


'Private Ryan' mulls over the meaning of sacrifice' by Wallace Baine Film writer Santa Cruz Sentinel
Every combat veteran knows something the rest of us will never -- can never -- really understand ... what it was like. The vet will likely try to explain, but no matter how vivid the stories, words eventually fail. This is the territory Steven Spielberg attempts to traverse in the straight-no-chaser near-masterpiece called `Saving Private Ryan' ... what it was like, not only the chaos and the carnage, but how combat exists on an entirely different plane of experience where morality, purpose, rationality and decency all take on a different shape. The first half-hour of `Saving Private Ryan' is a bone-jarring experience, so horrifying it sometimes feels like the movie screen won't contain it. It is a rendering of the legendary invasion of Normandy, what we've grown up calling `D-Day,' June 6, 1944, the most decisive campaign of World War II. >From the first minute that the first personnel carrier empties on the beaches of France, we are witness to a massacre of staggering proportion as the lapping ocean literally turns red with blood. The camera is at grunt's eye level, sometimes shaking with the frenzy of fear, always recording the gut-shaking details, the sound of empty casings falling to the ground or of a bullet ripping through the surf at GIs lost in the chaos, hiding underwater. There's also waves of the kind of butchery that war films have always had problems with showing convincingly: limbs blown away, entrails spilling into the sand, fierce soldiers transformed in an instant to so much hamburger.  The tone thus set, we settle in with Miller and his eight-man squad as they take on an unusual mission in the days after Normandy. They are to descend into the French countryside, behind German lines, to retrieve one Private James Ryan (Matt Damon of `Good Will Hunting'). The reason? Ryan is the last surviving of four brothers fighting in the war and the Army has decided that the Ryan family will not lose all their sons. Of course, as one of Miller's men points out, they have mothers too and thus begins an ongoing dialogue on the screwy ethical choices that war brings forth. Is it worth it to risk the lives of eight men to save one Iowa family? Besides Damon, `Saving Private Ryan' features a number of youngish rising stars who developed their chops on the indy-film circuit. Edward Burns, the wisecracking writer/director of `The Brothers McMullen' plays Reiben, a testy grunt who questions the wisdom of the mission. Giovanni Ribisi, who `Friends' fans might recognize as Phoebe's doltish brother, plays the squad's medic. Scrawny Jeremy Davies, the star of `Spanking the Monkey,' is Upham, a well-read but skitterish interpreter who becomes the film's conduit to explore questions of cowardice and courage. Holding it all together is Tom Hanks, turning in another remarkable performance as the enigmatic commanding officer disturbed only by a shaking-hand condition that's getting worse as he gets deeper into enemy territory. Hanks is emblematic of a kind of moral complexity you don't often see from the director of `Jurassic Park.' Miller clearly thirsts for victory over the Germans, but unlike the guts-and-glory war heroes of Hollywood's golden age, his motives are murky. He just wants the ordeal to be done with so he can get back to his wife. He's more Eisenhower than Patton. What's striking about `Saving Private Ryan' is the flinty, unsentimental tone Spielberg establishes. There is a minimum of grandiose dying scenes and deathbed speechifying. The death is cheap, sudden, merciless, matter-of-fact. One scene of a dying soldier is characterized by a panicked race to keep him from bleeding to death followed briefly by a helpless yelping for his mother. No dewy, choked sentiments, just terror receding into the abyss. This portrayal of the murderous violence of war gives the film its integrity. The exception to this hard-hearted realism is the film's frame, a contemporary scene of an aging man in golf attire standing solemnly at a military cemetery (Miller? Private Ryan?), a handsome family standing respectfully behind him, a family we are reminded that one stray battlefield bullet or grenade could have prevented from coming into existence. It's here where `Saving Private Ryan' addresses its most compelling theme: the meaning of sacrifice and gratitude. The empty pandering of politicians over the years has made such notions clichés, particularly falling on the ears of the soft, jaded generation that by accident of history has been excused from military service, to say nothing of combat. This picture attempts to bring about a fuller understanding of sacrifice on the battlefield and in that respect it is a moving and dignified salute to the fallen.
The review above was posted to the
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Elizabeth Borneman and Christine Langston
Cities are at the forefront of migration dynamics. They not only influence immigrants’ well-being and assimilation, but are also strongly influenced by immigrants. Immigrants themselves can be key players in a city’s culture, development, and livability for anyone in the city, as well as for future immigrants.
The United Nations Development Program (UNDP) ranked Miami, FL first in terms of its percentage of foreign-born residents at 59% (World Population Review). Miami is a vibrant example of a city in which immigrants shape and contribute to cultural richness and social activity. Socio-cultural diversity and the creative class are key aspects determining city livability, so we set out to visualize measures of cultural heritage across Miami (Takahashi et. al).
We focus on languages as vehicles through which intangible cultural heritage (IHC) is expressed and transmitted, with language statistics providing a way of understanding the social and natural environment of given cultural groups. Through visualizing/examining language we can capture various cultural domains across Miami: Performance and Celebration, Visual Arts and Crafts, Books and Press, Design and Creative Services, and Tourism.
According to the UN Principles and Recommendations on Population and Housing Censuses (UN, 2007), we can measure IHC using data on the usual language most often spoken by individuals in the home.
Each shape represents the proportion of speakers within MIami’s total population, who primarily speak one of the top 7 languages (Spanish, Creole, French (incl Patois), Portuguese, Russian, and Chinese, and English) at home. We ranked these 7 languages by absolute number of speakers in Miami Dade County (US Census Bureau 2013).
Here we show how the top languages are distributed across Miami, highlighting pockets of the city where high percentages of people speak a particular language.
Next, we set out to study language vitality trends and use over time in Miami. We break each language down into cultural search terms about holidays, festivals, traditional music, and specialty foods popular across linguistically distinct communities in Miami. We compiled this dataset of cultural terms from Miami-based articles and websites that covered events, festivities, stores, and neighborhoods where one might come into contact with a specific community’s food, celebrations, or art, for example.
Those sites include: Hispanic Heritage Month Event Site (Spanish), Cultural Center Websites (Russian), Cultural Film Festival Sites (Portuguese), Miami Arts and Culture Sites (Little Haiti), Miami Holidays and Festival sites, Miami Tourism Sites, and Miami Herald Cultural Opinion articles.
Below is the prevalance of search terms on Google over time, which we can use as an indication of what is actually being talked about in Miami.
We chose to look into 6 main languages based on number of speakers in Miami: Spanish, French, Creole, Russian, Chinese, and Portuguese
Looking ahead, we would to complete more journalistic research to identify economic cultural sites in Miami such as restaurants, specialty shops, and community centers where one might come into contact with the various cultural products, activities and celebrations found on our cultural search term visualization. Below we show a proportional break down of small businesses with foreign born owners across the US, by cultural industry.
Our data sources included the following:
Our research data sources:
Articles for language terms:


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Benefits of Low Carb Diet Health benefits of low-carb diet are very well established and well known to all of us. Not only does it improve our cholesterol, blood pressure and blood sugar, but it also reduces the appetite and helps in weight loss. In this video, we will cover some of the most important benefits of a low-carb diet. Low-carb diet reduces appetite Hunger and food craving is the most common challenge we face while following a strict diet. It is also one of the main reasons why many people get fed up and eventually give up dieting. However, eating low-carb food results in a reduction in appetite. This happens because low-carb diet makes us eat more of protein and fat, and foods that are rich in protein and fat make us feel full for a longer duration.This leads to less hunger as well as lesser intake of calories. Low-carb diet leads to weight loss Cutting down carbs is one of the simplest and most effective ways to lose weight. Studies have shown that people on a low-carb diet lose more weight and faster than those on low-fat diet. One of the main reasons behind it is that low-carb diet makes the body get rid of excess water and also lowers the insulin levels. Both of these factors result in an efficient and faster weight loss. Low-carb diet promotes good cholesterol (HDL) High-density lipoprotein or HDL is often called “good cholesterol”. Higher the levels of HDL in comparison to “bad cholesterol” or LDL, lower is the risk of heart disease. One of the best ways to increase good cholesterol or HDL is to eat healthy fat and a low-carb diets includes a lot of it. Low-carb diet reduces blood sugar and insulin levels Low-carb diet is particularly beneficial for people with diabetes and insulin resistance. Studies have proved that cutting down carbohydrates lowers both blood sugar and insulin levels drastically. Many people with diabetes who begin a low-carb diet tend to reduce their insulin dosage by 50% almost immediately. Low-carb diet reduces bad cholesterol (LDL) Lastly, people who have high LDL or bad cholesterol are at a greater risk of suffering heart attack. However, the size of LDL molecules in blood is an important factor. Smaller molecules put us at a higher risk of heart disease as compared to the larger molecules. Low-carb diet increases the size of “bad cholesterol” or LDL molecules as well as reduces the total number of LDL particles in the bloodstream.
Healthy Diet and Calories Diet is an eating pattern that supplies us the nutrients our body need to function properly. Without proper nutrition, the body gets more prone to diseases, disorders, infections, fatigue and low performance. What are calories? Calorie in a food means the amount of energy stored in that food. The body uses calories from food to sustain, be it walking, thinking, breathing, and all the internal body functions. An average person needs about 2,000 calories every day to maintain weight, but a better judgement of recommended calorie intake is made basis the age, gender, and physical activity level. Males tend to need more calories than females. Also, people who exercise need more calories than people who don’t. For balanced nutrition, most of our daily calories should come from fresh fruits and vegetables, whole grains, legumes, nuts and lean proteins. What to eat for a healthy diet? A healthy and balanced diet should include multiple nutrients in appropriate quantities such as vitamins, minerals, and antioxidants. Carbohydrates, including starch and fiber. Protein and healthy fat. A balanced diet includes a variety of foods and these food are classified under different food groups, namely, fruits, vegetables, grains, dairy and protein foods such as meat, eggs, fish, beans, nuts and legumes. Foods to avoid on a healthy diet: Certain foods either do not provide us any useful nutrients at all or their unhealthy calories far outweigh their nutritive benefits. Foods to avoid or limit on a healthy diet include highly processed foods, refined grains, added sugar, red and processed meats, fast food, alcohol and trans fat. Conclusion The bottom line is, a varied and healthy diet usually contains plenty of fresh and whole foods, and limits the intake of processed foods. It not only helps in proper development and functioning of the body but also prevents the risk of developing diseases.
Intermittent Fasting – Types and Benefits Intermittent fasting is an eating pattern that cycles between periods of fasting and eating. The most common intermittent fasting method involves a daily 16-hour fast, divided into intervals. Intermittent fasting methods There are different ways of intermittent fasting. What’s common between them is that all of them involve splitting the day or week into intervals of eating and fasting. During the fasting intervals, we can sometimes eat but very little, in case of hunger becomes uncontrollable. By reducing our calorie intake, all of these methods aid in weight loss. However, we must ensure not to overeat during the eating period to compensate for the hunger felt during the fasting period. 16/8 Method In this method, we need to skip breakfast and restrict all our meals within an 8 hour period. For example, between 1p.m to 9p.m. In the remaining part of the day, which is of 16 hours, we have to fast. Eat-Stop-Eat Method This method involves fasting for 24 hours, once or twice a week. Fasting is observed from previous day’s dinner to the next day’s dinner. 5:2 Method In this method, we consume only 500–600 calories on 2 non-consecutive days of the week and eat normally on the other 5 days. Powerful weight loss tool Weight loss is the most common reason behind people attempting intermittent fasting. Eating fewer meals leads to an automatic reduction in calorie intake. Intermittent fasting also causes changes in hormone levels. Together, these 2 aspects lead to weight loss. Health benefits of intermittent fasting There are many health benefits of intermittent fasting. It can help us lose weight and belly fat without having to consciously restrict our calories. Intermittent fasting can also reduce insulin resistance which leads to lowering of blood sugar which in turn can prevent the risk of Type 2 diabetes. Intermittent fasting may also prevent risk of heart diseases by reducing bad cholesterol (LDL), blood triglycerides, blood sugar and insulin resistance. Intermittent fasting also promotes brain health and prevents the risk of Alzheimer’s disease


NSFAF to undergo restructuring to address critical needs
The Namibia Students Financial Assistance Fund (NSFAF) will soon be restructured to cater to the critical sectoral needs when awarding study loans.
The Minister of Higher Education, Training and Innovation, Itah Murangi says this is to address the skills shortage in the sectors where skills are most needed.


|
Class Summary |
| BaseClient |
Base class for Team, Board, Judge PC2 Clients classes. |
| BaseClient_Stub |
|
| ClarInfoAndFiles |
A single clarification (info)
|
| ClientScoreData |
Client Score/Statistics Data, per Team
|
| ContestInfo |
General Contest info, used by PC2 Clients
|
| GetRunsClient |
An abstract PC2 client to handle new runs. |
| JudgeClient |
An abstract PC2 Judge Client that uses BaseClient
|
| ProblemScoreData |
Holds Statistics for a Problem (per Problem/Client) |
| RunInfoAndFiles |
A single run, information and files
|
| RunInfoComparatorByTeam |
Comparator to sort RunInfo by TeamId, SiteId, ProblemId,
elapsedMin, isSolved, RunId |
| RunInfoComparatorSiteIdRunId |
Comparator to sort RunInfo by Site Id and Run Id |
| SampleGetRunsClient |
SampleGetRunsClient is a sample implmentation of the abstract GetRunsClient |
| SampleJudgeClient |
Sample Judge Client Abstract Class, extends JudgeClient . |
| SampleScoreboardClient |
Sample Scoreboard Client Abstract Class, extends ScoreboardClient . |
| SampleTeamClent |
Sample Team Client Abstract Class, extends TeamClient . |
| ScoreboardClient |
An abstract PC2 Scoreboard Client that uses BaseClient
|
| ScoreDataComparator |
Comparator to sort ClientScoreData |
| TeamClient |
An abstract PC2 Team Client that uses BaseClient
|
| VersionInfo |
Version information about this Package |


Scanner
This toy allows testing my Languasaurus scanner. That is, its lexical analyzer.
Input Stream
Text to tokenize:
Scannr token definitions:
Output Tokens
This toy allows testing my Languasaurus scanner. That is, its lexical analyzer.
Text to tokenize:
Scannr token definitions:


Class StateHistoryDefault
A class that implements a simple default history for states.
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: SpiceSharp.IntegrationMethods
Assembly: SpiceSharp.dll
Syntax
public class StateHistoryDefault : StateHistory
Remarks
This class is usually the default as states with just a history aren't specific to the integration method.
Constructors
StateHistoryDefault(History<IntegrationState>, StateManager)
Initializes a new instance of the StateHistoryDefault class.
Declaration
public StateHistoryDefault(History<IntegrationState> source, StateManager manager)
Parameters
| Type | Name | Description |
|---|---|---|
| History<IntegrationState> | source | The source history. |
| StateManager | manager | The state manager. |
Properties
Current
Gets or sets the value of the state at the current timepoint.
Declaration
public override double Current { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Double |
Overrides
Item[Int32]
Gets the System.Double at the specified index.
Declaration
public override double this[int index] { get; }
Parameters
| Type | Name | Description |
|---|---|---|
| System.Int32 | index | The index. |
Property Value
| Type | Description |
|---|---|
| System.Double |


Scrivener - Writers Software
So I’ve been trying some new writing tools for the thesis. Possibly a bit late in the game now but I’m still writing other things for various reasons, for example the UKAPU newsletter editor and I’ve written a few magazine articles for the UK weekly computer magazine Micro Mart and not to mention I’m still writing academic papers.
So when I learnt of Scrivener , I thought I best give it a go. This app promised to be a great tool for those serious about writing so I thought I’d jump in. I won’t cover it in detail, others have mentioned it in other reviews online, I’ll just cover why it’s no good to me.
Impressions
Well I thought it looked good. Until I started playing with it and then quickly realised that it’s severely limited in terms of academic writing.
To write in LaTeX you need to either write it in LaTeX in the editor (and it’s not a great editor for doing that with I can assure you) and export the whole think as a text document or use Multi Markdown and then get that converted to LaTeX. Neither of which are done nicely in Scrivener (it lacks syntax highlighting, code completion etc).
it’s final nail is a lack of referencing software – referencing previous work is a cornerstone of academic research so this oversight is horrendous. It can be got around if you want to export your document to RTF format and use something like Zotero to reference your work (Zotero allows you to insert a reference citation field and then you can scan the compiled RTF document to add the references in).
Lastly, a lack of working Table of Contents system and ability to set headers/footers etc mean that for me, it’s a nice piece of software that goes wide of the mark. Perhaps for novelists it’ll be fine but for academic research, a few glaring omissions make it impractical.


Long Live Diversity!
5.3.15
The tech industry is not diverse. Saying that is an understatement. According to the Bureau of Labor Statistics the software workforce consists of 80% males, 20% females, 61% White, 29 % Asian , 5% Hispanic, and 4% black. I would say that is a bit lopsided. This is a problem that needs to be solved.
This lack of diversity within the industry causes those within to become out of touch and unaware. Having more women and a wider range of ethnicities would only help bolster the industry. Point of views different from that of the majority only help to see gaps and trends that wouldn't be seen with out them. Also, studies show that a more diverse team will come up with better products than one that is not. And that most certainly has to do with the different point of views brought to the table.
In order to bring in more females and other ethnicities I feel that it is important to start from the beginning. Elementary school. I am aware that there are already a few programs that have been implemented to teach younger students basic code as well as basic computer literacy, and it's a start, but I feel that is has to be much more far spread to have an effect. Even if thee young students don't end up going into computer science or the like, at least they are familiar with coding. That they now have the ability to have a conversation with a co-worker who may be a programmer. That this ability to speak on something that has become so ubiquitous in our every day lives. And communication within a workplace is key. Better communication equates to less misinterpretations, less errors, saved money, and so on.
This is something that could indirectly alleviate some other problems that the tech industry faces and is definitely a step in the right direction.


Class Subpath
A vector graphics subpath (trajectory), usually lives inside a Path.
| Subpath:arc (x, y, r, startAngle, endAngle, ccw) |
Draw an arc. |
| Subpath:clone () |
Clone. |
| Subpath:curveTo (cp1x, cp1y, cp2x, cp2y, x, y) |
Draw a cubic bezier curve to (x, y). |
| Subpath:drawCircle (x, y, r) |
Draw a circle. |
| Subpath:drawEllipse (x, y, rx, ry) |
Draw an ellipse. |
| Subpath:drawRect (x, y, w, h, rx, ry) |
Draw a rectangle. |
| Subpath:invert () |
Invert. |
| Subpath:lineTo (x, y) |
Draw a line to (x, y). |
| Subpath:mould (t, x, y) |
Mould curve. |
| Subpath:moveTo (x, y) |
Move to position (x, y). |
| Subpath:nearest (x, y, dmax, dmin) |
Find nearest point. |
| Subpath:normal (t) |
Evaluate normal at t. |
| Subpath:position (t) |
Evaluate position at t. |
| Subpath:setPoints (points) |
Set points. |
| Subpath:transform (x[, y[, angle[, sy[, sy[, ox[, oy[, kx[, ky]]]]]]]]) |
Transform this Subpath. |
| Subpath:warp (f) |
Warp. |
Methods
-
tove.newSubpath ([points])
-
Create new subpath.
Parameters:
- points
{number,number,...}
x and y components of points to use
(optional)
Returns:
Subpath
new subpath
-
Subpath.curves
-
tove.List of Curves in this Subpath
-
Subpath.isClosed
-
is this subpath closed?
-
Subpath:arc (x, y, r, startAngle, endAngle, ccw)
-
Draw an arc.
Parameters:
- x
number
x coordinate of centre of arc
- y
number
y coordinate of centre of arc
- r
number
radius of arc
- startAngle
number
angle at which to start drawing
- endAngle
number
angle at which to stop drawing
- ccw
bool
true if drawing between given angles is counterclockwise
-
Subpath:clone ()
-
Clone.
Creates a deep clone.
Returns:
Subpath
cloned subpath
-
Subpath:curveTo (cp1x, cp1y, cp2x, cp2y, x, y)
-
Draw a cubic bezier curve to (x, y).
See Bézier curves on Wikipedia.
Parameters:
- cp1x
number
x coordinate of curve's first control point (P1)
- cp1y
number
y coordinate of curve's first control point (P1)
- cp2x
number
x coordinate of curve's second control point (P2)
- cp2y
number
y coordinate of curve's second control point (P2)
- x
number
x coordinate of curve's end position (P3)
- y
number
y coordinate of curve's end position (P3)
Returns:
Command
curve command
Usage:
subpath:moveTo(10, 20)
subpath:curveTo(7, 5, 10, 3, 50, 30)
-
Subpath:drawCircle (x, y, r)
-
Draw a circle.
Parameters:
- x
number
x coordinate of centre
- y
number
y coordinate of centre
- r
number
radius
Returns:
Command
circle command
-
Subpath:drawEllipse (x, y, rx, ry)
-
Draw an ellipse.
Parameters:
- x
number
x coordinate of centre
- y
number
y coordinate of centre
- rx
number
horizontal radius
- ry
number
vertical radius
Returns:
Command
ellipse command
-
Subpath:drawRect (x, y, w, h, rx, ry)
-
Draw a rectangle.
Parameters:
- x
number
x coordinate of top left corner
- y
number
y coordinate of top left corner
- w
number
width
- h
number
height
- rx
number
horizontal roundness of corners
- ry
number
vertical roundness of corners
Returns:
Command
rectangle command
-
Subpath:invert ()
-
Invert.
Reverses orientation by reversing order of points. You can use this to
create holes in a Path.
-
Subpath:lineTo (x, y)
-
Draw a line to (x, y).
Parameters:
- x
number
x coordinate of line's end position
- y
number
y coordinate of line's end position
Returns:
Command
line command
Usage:
subpath:moveTo(10, 20)
subpath:lineTo(5, 30)
-
Subpath:mould (t, x, y)
-
Mould curve.
Moves a specific point on the curve to a new location and adapts the surrounding
curve.
Parameters:
- t
number
t of point on the curve which should be moved, 0 <= t < = number of curves
- x
number
x coordinate of where to move
- y
number
y coordinate of where to move
-
Subpath:moveTo (x, y)
-
Move to position (x, y).
Parameters:
- x
number
new x coordinate
- y
number
new y coordinate
Returns:
Command
move command
-
Subpath:nearest (x, y, dmax, dmin)
-
Find nearest point.
Parameters:
- x
number
x component of point to search against
- y
number
y component of point to search against
- dmax
number[opt=1e50]
ignore curve points above this distance
- dmin
number[opt=1e-4]
return as soon as a distance smaller than this is found
Returns:
-
number
t which produces closest distance
-
number
distance distance at given t
-
Subpath:normal (t)
-
Evaluate normal at t.
Parameters:
- t
number
t at which to evaluate position. 0 < t < 1
will lie in the first curve, 1 < t < 2 will lie in the
second curve, and so on.
Returns:
-
number
x component of normal
-
number
y component of normal
-
Subpath:position (t)
-
Evaluate position at t.
Parameters:
- t
number
t at which to evaluate position. 0 < t < 1
will lie in the first curve, 1 < t < 2 will lie in the
second curve, and so on.
Returns:
-
number
x position
-
number
y position
-
Subpath:setPoints (points)
-
Set points.
Parameters:
- points
{number,number,...}
x and y coordinates of points to set
-
Subpath:transform (x[, y[, angle[, sy[, sy[, ox[, oy[, kx[, ky]]]]]]]])
-
Transform this Subpath.
Parameters:
- x
number or Translation
move by x in x-axis, or a LÖVE Transform
- y
number
move by y in y-axis
(optional)
- angle
number
applied rotation in radians
(optional)
- sy
number
scale factor in y
(optional)
- sy
number
scale factor in y
(optional)
- ox
number
x coordinate of origin
(optional)
- oy
number
y coordinate of origin
(optional)
- kx
number
skew in x-axis
(optional)
- ky
number
skew in y-axis
(optional)
See also:
Usage:
subpath:transform(0, 0, 0, sx, sy)
-
Subpath:warp (f)
-
Warp.
Parameters:
See also:


constructor Create; override;
Creates and initializes an instance of TPolygon32.
After calling the inherited constructor, Create initializes the following properties:
[See also]:


There may be a situation, when you need to execute a block of code several number of times. In general, statements are executed sequentially: The first statement in a function is executed first, followed by the second, and so on.
A loop statement allows us to execute a statement or group of statements multiple times and following is the general form of a loop statement in most of the programming languages
A while loop statement in C programming language repeatedly executes a target statement as long as a given condition is true.
Syntax
while(condition) { statement(s); }
Example
#includeint main () { /* local variable definition */ int a = 10; /* while loop execution */ while( a < 20 ) { printf("value of a: %d\n", a); a++; } return 0; }
A for loop is a repetition control structure that allows you to efficiently write a loop that needs to execute a specific number of times.
Syntax
for ( init; condition; increment ) {
Example
#includeint main () { /* for loop execution */ for( int a = 10; a < 20; a = a + 1 ) { printf("value of a: %d\n", a); } return 0; }
A do...while loop is similar to a while loop, except that a do...while loop is guaranteed to execute at least one time.
Syntax
do { statements; . . . }while( condition );If the condition is true, the flow of control jumps back up to do, and the statement(s) in the loop execute again. This process repeats until the given condition becomes false.
Example
#includeint main () { /* local variable definition */ int a = 10; /* do loop execution */ do { printf("value of a: %d\n", a); a = a + 1; } while( a < 20 ); return 0; }
C programming language allows to use one loop inside another loop. Following section shows few examples to illustrate the concept.
The syntax for a nested for() loop statement in C is as follows:
for ( init; condition; increment ) { for ( init; condition; increment ) { statement(s); } statement(s); }The syntax for a nested while() loop statement in C programming language is as follows:
while(condition) { while(condition) { statement(s); } statement(s); }The syntax for a nested do...while() loop statement in C programming language is as follows:
do { statement(s); do { statement(s); }while( condition ); }while( condition );
example
#includeint main () { /* local variable definition */ int i, j; for(i=2; i<100; i++) { for(j=2; j <= (i/j); j++) if(!(i%j)) break; // if factor found, not prime if(j > (i/j)) printf("%d is prime\n", i); } return 0; }
The break statement in C programming language has the following three usages:
Syntax
break;
Example
#includeint main () { /* local variable definition */ int a = 10; /* while loop execution */ while( a < 20 ) { printf("value of a: %d\n", a); a++; if( a > 15) { /* terminate the loop using break statement */ break; } } return 0; }
The continue statement in C programming language works somewhat like the break statement. Instead of forcing termination, however, continue forces the next iteration of the loop to take place, skipping any code in between.
For the for loop, continue statement causes the conditional test and increment portions of the loop to execute. For the while and
do...while loops, continue statement causes the program control passes to the conditional tests.
Syntax
continue;
Example
#includeint main () { /* local variable definition */ int a = 10; /* do loop execution */ do { if( a == 15) { /* skip the iteration */ a = a + 1; continue; } printf("value of a: %d\n", a); a++; }while( a < 20 ); return 0; }
A goto statement in C programming language provides an unconditional jump from the goto to a labeled statement in the same function.
NOTE: Use of goto statement is highly discouraged in any programming language because
it makes difficult to trace the control flow of a program, making the program hard to understand and hard to modify. Any program that uses a goto can be rewritten so that it
doesn't need the goto.
Syntax
goto label; .. . label: statement;
Example
#includeint main () { int a = 10; LOOP:do { if( a == 15) { a = a + 1; goto LOOP; } printf("value of a: %d\n", a); a++; }while( a < 20 ); return 0; }
A loop becomes infinite loop if a condition never becomes false
syntax
#includeint main () { for(int i=1 ;i>0 ; ) { printf("This loop will run forever.\n"); } return 0; }


{{< layout}} {{$propositionHeader}}{{/propositionHeader}} {{$pageTitle}}Error{{/pageTitle}} {{$header}}
Check your code and try again. You need to enter the capital and lower case letters exactly.
You entered: ab.de/1fG2h3i
If this keeps happening, contact the company that provided your digital photo.
Try again


{% trans 'Oh dear!' %}
{% trans 'Mr. Map seems to be ill and can`t work at the moment.' %}
{% trans 'We are doing our best to get him healthy again!' %}
{% load i18n static %}
{% include 'includes/default-head.html' %} {% include 'includes/messages.html' %} {% include 'includes/ee-overlay.html' %}


HowTo set up the web drive web page
- Connect Roomba to the your router or other linux box which is
going to drive Roomba. Figure out the serial port name.
- Copy webcrive.html and webdrive.css to /www
- Copy webdrive.cgi to /www/cgi-bin. Make it executable
with chmod +x /www/cgi-bin/webdrive.cgi
- Copy roombacmd.mpl to your roomba working directory - e.g. /roomba
- Edit /www/cgi-bin/webdrive.cgi and set the variables to point to
your port name, baud rate, directory where roombacmd.mpl.
Send your browser to http://webdrive.html


- Image 01
The number of insect species is believed to be between six and ten million.
- Image 02
Insect bodies have three parts, the thorax, abdomen and head.
- Image 03
Insects have two antennae.
- Image 04
Insects have three pairs of legs.
- Image 05
Some insects, such as gerridae (water striders), are able to walk on the surface of water.


{% extends "auth/base_auth.html" %} {% set page_title = "Thank you" %} {% block main_form %}
{{ error_msg }}
Your response has been recorded.
Home Dashboard


log out
Admin Panel -
[titles]
|
performances
|
theaters
Add
#
display?
Title
Genre
Duration
Equipment
Producer
Actors
Description
yes
no
Edit
Delete


{% extends "cascade/base.html" %} {% load static %} {% block content %}
CASCADE stands for ChemicAl Shift CAlculation with DEep learning. It is a stereochemically-aware online calculator for NMR chemical shifts using a graph network approach developed at Colorado State University. Molecular input can be specified as SMILES or through the graphical interface. An automated workflow executes 3D structure embedding and MMFF conformer searching. The full ensemble of optimized conformations are passed to a trained graph neural network to predict the NMR chemical shift (in ppm) for each C atom.
The graph Network considers each atom as a node in a molecular graph that permits communication between atoms - this is through edges connecting atom pairs. Each molecule is represented by a 3D molecular graph, in which each pair of atoms are connected by a distance (i.e., as opposed to solely representing bonds in a 2D molecular graph). The architecture of the network used is shown below.
We evaluated the performance of three neural network models. The first model, DFTNN, takes DFT optimized structures as input and was trained against DFT calculated shielding tensors. The MAE for the 500 testing molecules is 1.26 ppm compared to mPW1PW91/6-311+G(d,p) DFT calculations. The second model, ExpNN-dft, which was trained against experimental chemical shifts using DFT optimized structures as input through transfer learning achieves a MAE of 1.25 ppm for the 500 testing molecules compared to experimental observed chemical shifts. The eventual model, Expnn-ff, which serves as the backend predictor for this web app takes MMFF optimized structures as input and predict experimental chemical shift. The performance of the eventual model on the testing molecules is 1.43 ppm compared to the experimental 13C chemical shifts. The Scatter plot and histogram show the correlation between predicted and experimental chemical shift are shown below.
For more details, please see our paper:xxx.xxxx.xxx


Bus
Mall
Order Form
Place your order here!
R2D2 Bag
Banana Slicer
Ipad tp stand
Special Boots
All in one breakfast
Meatball Gum
Red Chair
Cthulhu toy
Dog Duck bill
Dragon Meat
Utencil Pen
Pet Sweep
Pizza Scissors
Shark Sleeping Bag
Baby Sweep
Tauntaun Sleeping Bag
Unicorn Meat
Tenticle Usb
Watering Can
Wine Glass
Quantity:
Name:
Address Street/City:
Address State/ZIP code:
Credit Card Number:
Go to Cart
Add to Cart


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src/app/expenses/card/card.component.ts
Container component for Expense form
| changeDetection | ChangeDetectionStrategy.OnPush |
| selector | t8g-card |
| styleUrls | ./card.component.css |
| templateUrl | ./card.component.html |
Properties |
|
Methods |
constructor(expenseService: ExpensesService, currencyService: CurrencyService, drawer: DrawerService, expense: Expense)
|
|||||||||||||||
|
Defined in src/app/expenses/card/card.component.ts:27
|
|||||||||||||||
|
Parameters :
|
| cancel |
cancel()
|
|
Defined in src/app/expenses/card/card.component.ts:46
|
|
Returns :
void
|
| ngOnDestroy |
ngOnDestroy()
|
|
Defined in src/app/expenses/card/card.component.ts:50
|
|
Returns :
void
|
| save | ||||||
save(expense: Expense)
|
||||||
|
Defined in src/app/expenses/card/card.component.ts:38
|
||||||
|
Parameters :
Returns :
void
|
| Public currencies$ |
Type : Observable<string[]>
|
|
Defined in src/app/expenses/card/card.component.ts:27
|
| Public expense |
Type : Expense
|
Decorators :
@Inject(DRAWER_DATA)
|
|
Defined in src/app/expenses/card/card.component.ts:33
|
| Private expenseSub |
Type : Subscription
|
|
Defined in src/app/expenses/card/card.component.ts:26
|
import {
Component,
ChangeDetectionStrategy,
Inject,
OnDestroy
} from "@angular/core";
import { DrawerService, DRAWER_DATA } from "../../drawer/drawer.service";
import { Expense } from "../expense";
import { ExpensesService } from "../expenses.service";
import { Subscription, Observable } from "rxjs";
import { CurrencyService } from "../currency.service";
/**
* Container component for Expense form
*
* - Connection to ExpenseService for save
* - Close drawer on close (cancel or save)
*/
@Component({
selector: "t8g-card",
templateUrl: "./card.component.html",
styleUrls: ["./card.component.css"],
changeDetection: ChangeDetectionStrategy.OnPush
})
export class CardComponent implements OnDestroy {
private expenseSub: Subscription;
public currencies$: Observable<string[]>;
constructor(
private expenseService: ExpensesService,
private currencyService: CurrencyService,
private drawer: DrawerService,
@Inject(DRAWER_DATA) public expense: Expense
) {
this.currencies$ = this.currencyService.getCurrencies();
}
save(expense: Expense) {
this.expenseSub = this.expenseService
.saveExpense(expense)
.subscribe((exp: Expense) => {
this.drawer.close(expense);
});
}
cancel() {
this.drawer.close(null);
}
ngOnDestroy() {
this.expenseSub && this.expenseSub.unsubscribe();
}
}

Edit this expense

<t8g-form
[expense]="expense"
[currencies]="currencies$ | async"
(onCancel)="cancel()"
(onSave)="save($event)"
></t8g-form>
./card.component.css
:host {
display: block;
padding: 1em 3em;
overflow: auto;
height: calc(100vh - 2em);
}
h3 {
font-weight: 400;
line-height: 1.3;
font-size: 1.15rem;
margin: 1.9466666667rem 0 1.168rem 0;
color: rgba(0, 0, 0, 0.55);
}


There is a Ice Bear trying to catch some fish for dinner. The fish jump from the ice hole, and Ice Bear stand near the hole. When the fish jump out from the hole, Ice Bear use a baseball bat to hit the fish. If the player hit at the right moment, the fish will fly for some distances. The farther the fish flies, the higher score the player get.
How far a fish can fly is determined by the hitting angle. Player will have 10 opportunities, their score is the sum of these 10 hittings. If player hit fish more than five times, they will get some bonus points.
Some random gold/silver fish can appear with certain possibility, if player hit these fish, blue fish can bring you extra opportunities, gold fish can fly farther with extra bonus. Normal fish will jump out from hole at regular speed within a certain range, silver and gold fish will jump at a higher speed hence harder to catch.


Shopping Zone
Canon EOS 1200D 18MP Digital SLR Camera (Black)
Canon EOS 1200D 18MP Digital SLR Camera (Black) with 18-55mm and 55-250mm IS II Lens,8GB card and Carry Bag
Canon EOS 1300D 18MP Digital SLR Camera (Black)
Canon EOS 1300D 18MP Digital SLR Camera (Black) with 18-55 and 55-250mm IS II Lens, 16GB Card and Carry Case
Canon EOS 1300D 18MP Digital SLR Camera
Canon EOS 1300D 18MP Digital SLR Camera (Black) with 18-55mm ISII Lens, 16GB Card and Carry Case
Canon EOS 700D 18MP Digital SLR Camera
Canon EOS 700D 18MP Digital SLR Camera (Black) with 18-55mm IS II and 55-250mm IS II Lens, 8GB card and Carry Bag
Nikon D3300 24.2MP Digital SLR
Nikon D3300 24.2MP Digital SLR (Black) + AF-P DX NIKKOR 18-55mm f/3.5-5.6G VR Lens + AF-P DX NIKKOR 70-300mm f/4.5-6.3G ED VR Lens + Memory Card + Camera Bag
Nikon D5200 24.1MP Digital SLR Camera
Nikon D5200 24.1MP Digital SLR Camera (Black) with AF-S 18-55 mm VR II Kit Lens, Memory Card, Camera Bag


This tool allows you to explore the location and types of banks and alternative financial institutions (AFIs) in New York City.
As you explore the map, you can add your own images, information, or other media concerning banks or AFIs you might want to share.
Using media uploaded to the map, you can begin to generate opinion pieces to share your thoughts on financial institutions, their geographic distribution, or their impact on the city.


Example for Controlling User and Group Access
This example creates user groups and user accounts and then grants them various privileges for an Amazon Redshift database that connects to a web application client. This example assumes three groups of users: regular users of a web application, power users of a web application, and web developers.
-
Create the groups where the user accounts will be assigned. The following set of commands creates three different user groups:
create group webappusers; create group webpowerusers; create group webdevusers;
-
Create several database user accounts with different privileges and add them to the groups.
-
Create two users and add them to the WEBAPPUSERS group:
create user webappuser1 password 'webAppuser1pass' in group webappusers; create user webappuser2 password 'webAppuser2pass' in group webappusers;
-
Create an account for a web developer and adds it to the WEBDEVUSERS group:
create user webdevuser1 password 'webDevuser2pass' in group webdevusers;
-
Create a superuser account. This user will have administrative rights to create other users:
create user webappadmin password 'webAppadminpass1' createuser;
-
-
Create a schema to be associated with the database tables used by the web application, and grant the various user groups access to this schema:
-
Create the WEBAPP schema:
create schema webapp;
-
Grant USAGE privileges to the WEBAPPUSERS group:
grant usage on schema webapp to group webappusers;
-
Grant USAGE privileges to the WEBPOWERUSERS group:
grant usage on schema webapp to group webpowerusers;
-
Grant ALL privileges to the WEBDEVUSERS group:
grant all on schema webapp to group webdevusers;
The basic users and groups are now set up. You can now make changes to alter the users and groups.
-
-
For example, the following command alters the search_path parameter for the WEBAPPUSER1.
alter user webappuser1 set search_path to webapp, public;
The SEARCH_PATH specifies the schema search order for database objects, such as tables and functions, when the object is referenced by a simple name with no schema specified.
-
You can also add users to a group after creating the group, such as adding WEBAPPUSER2 to the WEBPOWERUSERS group:
alter group webpowerusers add user webappuser2;


We can help your online presence match your in life persona. Whether you need solid audio recordings, crispy pictures for promotion, or are looking to start distributing your music digitally, we are the only one stop shop to get you right.
ServicesIf you're looking for the most comprehensive services offered to artists and creatives, look no further, you have found us.
Get Started!Step into our studio and record magic.
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How to Add Your Songs into Cave Story
Firstly, if you plan to use OrgMaker v2 for your music, make sure that you don’t use any of the new special drums. Make sure that you only use these drum tracks: bass01, snare01, hiClose, hiOpen, Tom01, and Per01.
Now with all of that out of the way… We have to get a program to edit the Cave Story’s resources in the .exe file, which is where we can find the credit illustrations, various bitmaps, and, most importantly, the .org files that we want to replace! Yay! Now, as for the program, I use something that’s simply called Resource Hacker (which can be found here: http://www.angusj.com/resourcehacker/). For the sake of this tutorial, I will be using referring to this, so instructions on how to would vary from resource hacker to resource hacker.
So let's get this started...
- Install your resource hacker of choice if you have not done so yet.
- Right-Click on Doukutstu.exe and click "Open Using Resource Hacker." It should be the second option from the top under "Open."
- Resource Hacker will open. Expand "ORG" by clicking on the little "+." This will reveal all of the songs in the game.
- Expand one song by clicking on the little "+." Click on 1041 and you will see some hex on the side. For this case, we will be changing the music that plays in the cemetery.
- Right-Click on 1041. Click on the fourth option "Replace Resource." I will be using Jackalope’s 8bit Green Hill Zone as an example, so kudos to her.
- A new window should appear. Click on "Open File With New Resource…" in the new window and select your file.
- Now we are presented with three textboxes. Since we have an .org file, we want to fill ORG in the Resource Type. The Resource Name would be the names like ACCESS, CEMETARY, FANFALE1, etc. Keep Resource Language blank and click on "Replace."
- Click on File->Save and you are good to go!
Also, a quick note for Resource Hacker, it creates a modified .exe and saves the original. If you are editing Doukutsu.exe with Resource Hacker, there will be a Doukutsu.exe (the modified one), and Doukutsu_original.exe (the original).
Author: ShinyElectricBlueTiger |


Music makes our lives better. Yet audio programming is riddled with many small caveats and obstacles.
There is an attempt to simplify some of it by making a specialized sound-graph-based language that can be ported to any language/platform.
Before going any furher please check SOUL playground. To get the taste of what has been done already.
Web browsers could play sounds for a long time. And they have a powerful WebAudio API to manipulate sounds.
It can be a nice introduction to problems concepts like audio channels, sample rate, oscillators, node-based sound chains and buffering.
And as any browser API it has to be generic, feature rich, configurable and so that is why it is hard to use for simple fun audio programming.
This is a technology developed by a company Roli. And they plan to get their money back.
So while this language is free to use. It is aimed to be monetized through licensing and some parts are simply closed sourced.
Does it matter? If you plan to do hobby stuff I (am NOT a lawyer) think you are free to go. But in any other case please contact authors.
So you have made your patch using official playground. It works there. But how could you take it and use it on your own web page?
Just add a dependency and two lines of code? Well this technology is not aimed for web too much...
When you compile your soulpatch you practically get a wasm file (in base64). You can see it at networking tab using Developer Tools in browser.
This page contains an example of how you can use compiled soulpatch on your web page.
It is the simplest example with no input. But it shows interaction with WebAssembly module and SOUL specific functions.
This page now also contains an example of how to use thing called [AudioWorklet](https://developer.mozilla.org/en-US/docs/Web/API/AudioWorklet) to play sound produce by SOUL patch.
It requires quite a few steps to make it work and even more to synchronize properly. But it feels like a right direction to make some interactive demo with this thing.


METACITY\-MESSAGE
Section: User Commands (1)Updated: 28 August 2002
Index Return to Main Contents
NAME
METACITY-MESSAGE - a command to send a message to MetacitySYNOPSIS
METACITY-MESSAGE [restart|reload-theme|enable-keybindings|disable-keybindings]DESCRIPTION
This manual page documents briefly the metacity-message. This manual page was written for the Debian distribution because the original program does not have a manual page.metacity-message send a specified message to metacity(1).
OPTIONS
- restart
- Restart metacity(1) which is running.
- reload-theme
- Reload a theme which is specified on gconf database.
- enable-keybindings
- Enable all of keybindings which is specified on gconf database.
- disable-keybindings
- Disable all of keybindings which is specified on gconf database.
SEE ALSO
metacity(1)AUTHOR
This manual page was written by Akira TAGOH<EMAIL_ADDRESS>for the Debian GNU/Linux system (but may be used by others).
Index
This document was created by man2html, using the manual pages.
Time: 05:29:06 GMT, December 24, 2015


Created by Joseph Warner
Deem was raised in Indiana and later moved to New York City where she stayed as part of the art scene for 12 years1.
In 1970 while pursuing an Art supervision degree, Deem visited Chicago where she saw her first hologram1,2.
On her return to New York, she pursued a course in holography at the New York School of Holography1.
Developed the pulse ruby laser system over several years in Germany.
Allowed the recording of live subjects in holograms.
Produced one of the first reduced pulse portrait holograms published as an embossed printed hologram3.
Awarded to holographers who had made important contributions to holography who had been working in the field for at least 5 years.
In 1988, Rebecca Deem was one of six holographers awarded this prize along with $10,0004.
Deem currently lives in Santa Fe with her husband and fellow holographer, Fred Unterseher.
This was the "first pulsed laser portrait of a president for the Smithsonian Portrait Collection"5.
This hologram was created in conjunction with several other holographers: Fred Unterseher, Hans Bjelkhagen, John Landry, and Michael Marhic1,6.
19817
http://web.archive.org/web/20070627021638/http://holonet.khm.de/picts/Deem_Rebecca/roto_relief.jpg
Reflection Hologram, 1983
Was produced commercially for personal adornment8.
Transmission Hologram, 19975


How I Organize
Before 2018 ended, I was thinking over how I could reorganize myself. I did not really have a system of keeping track of my assignments and upcoming events, mostly relying on my memory to do the trick. Lately, my memory had become overloaded with all the things going on: Robotics, CodeTN, NHS, the Internship opportunity, School, and my Personal Interests.
That is when I came across the Bullet Journal. I was watching YouTube when I saw this video, and it got me interested.
What Is Bullet Journal?
Bullet Journal is a robust system of keeping notes that is very easy to use and enables for continual track of tasks throughout any given time period. (year, month, day, etc.)
The main thing that makes Bullet Journal work is its idea of Rapid Logging, a system where you use certain symbols to connote certain items and give a brief summary of them. In Rapid Logging, you go back over your tasks after a while and determine what is worth continuing. This aided by the tiered system of the Journal, beginning with a year overview and then breaking down into months. You go even further by keeping a Daily Log.
How I Use Bullet Journal
I began a Bullet Journal this past January, and have used it for all kinds of things, such as school and Robotics. It has worked out spectacularly. I have learned many things from using, not including that I need to practice better penmanship. It has helped me stress less about projects since I can plan their due date and work accordingly.
This is a photo of my monthly log for March. You may notice that the other page is also filled out, and it contains my goals for this month, with some general objectives that I aim to accomplish.
This photo is an example of both a monthly log and a daily log that I have done. The various symbols I use signify different things. The triangle is a school assignment and the unfilled bullet is an event.
I may post more about my organization techniques, but I wish to close by saying that Bullet Journal has helped me tremendously in my daily life, and I highly recommend that you try it, too.
Bullet Journal has an app that you can download on iOS or Android or a book you can read.


--- layout: default render: true pagination: size: 10 collection: post #permalink: /p${pageNumber}/ #title_suffix_format: " - Page ${pageNumber}" ---


quick start
The quick and easy way to start using Thymol is to add a script tag to an existing Thymeleaf template.
For example:
<script type="text/javascript" src="http://cdn.jsdelivr.net/thymol/latest/thymol.min.js"></script>
Now load the Thymol-enabled template into your web browser using a local file open or equivalent.
If you now view the source of the resulting web page you might see that some of the embedded Thymeleaf attributes in the template have been successfully processed (and removed).
All but the simplest of templates will produce a result with unprocessed Thymeleaf attributes remaining in the source-view.
These are to be expected and will probably be the results of failures to process expressions due to unset variables, missing configuration items and so on.
debugging
An easy way to find out more about these processing failures is to turn on Thymol debugging.
Add the following script tag:
<script type="text/javascript"> var thDebug = true;</script>
and refresh the web page.
Now Thymol should pop-up alert windows detailing problems as it encounters them.
next steps
To correct these failures you will have to add Thymol configuration and data.
You can find examples of how to set up data and configuration on this site and also in the sourceforge distribution (see here).
For more information please view documentation or examples.


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class: center, middle, inverse, title-slide # Management and Performance ## Computational Statistics
& Operations Research ###
Janus Valberg-Madsen
### 2019-04-08 @ Aalborg University --- # Recap of last time - Connecting to a database in R - Using the `DBI` package to read and write data from and to the database - Using the `dplyr` package to construct SQL calls with R functions - The R notebook format and how to use it for your handin exercise --- # Today's topics - Setting up a database manually - The components of a database * Schemas * Tables * Views - Analysing queries - Using Indexes - Importing and exporting data ??? Today, we are diving into the more technical aspects of the course: * We'll take a closer look at the components of a database and how to create and control certain components * Creating tables with SQL; types, keys, constraints, `INSERT`, `UPDATE`, etc. * Organising tables (and other objects) using Schemas * Saving queries using Views * Tools for analysing query performance (`EXPLAIN ANALYZE`) * Indexes; effect on performance and how to create them * Import and export (from and to CSV) --- layout: false name: database class: snowstorm, middle, center # A closer look at PostgreSQL databases ??? In this section we will take another look at the components of a database, and how to work with them from an administrating point of view. We'll set up a new database, look at how to organise it, define and populate tables for different users, all with SQL code. --- ## SQL is more than queries: `CREATE` ??? Until now, we've been using either pgAdmin or R to create objects on our PostgreSQL server. Both ways, under the hood, are eventually reduced to SQL `CREATE` calls. -- ```sql CREATE DATABASE name [ [ WITH ] [ OWNER [=] user_name ] [ TEMPLATE [=] template ] [ ENCODING [=] encoding ] [ LC_COLLATE [=] lc_collate ] [ LC_CTYPE [=] lc_ctype ] [ TABLESPACE [=] tablespace_name ] [ ALLOW_CONNECTIONS [=] allowconn ] [ CONNECTION LIMIT [=] connlimit ] [ IS_TEMPLATE [=] istemplate ] ] ``` ??? This is the full syntax for creating a new database in PostgreSQL. * As usual, bracketed expressions are optional * Usually, the defaults are fine -- ```sql CREATE DATABASE testdb WITH OWNER = csor; ``` ??? Let's create a new database for this lecture (we'll delete it again later). * Set `OWNER` to `csor` and keep the rest at the defaults (by not specifying values) * In pgAdmin, if it's not showing up yet, select Databases and go to Object → Refresh --- layout: true ## Overview of a database .left-balanced[ ![:center 80%](input/figs/db-overview.png) ] ??? So far, we've just been working with tables, but a PostgreSQL database is comprised of many things. Since we won't be using most of them, I'll just sprint through the list, so consider this a shallow overview. --- --- .right-balanced[ Contents of a PostgreSQL database: * **Casts**: specifications of how to convert between types * **Catalogs**: database metadata tables * **Event triggers**: automatic commands triggered by certain events * **Extensions**: plugins for PostgreSQL * **Foreign data wrappers**: methods to query external sources * **Languages**: procedural languages used to write user-defined functions * **Schemas**: collections of objects for organising data ] ??? * Casts are functions for converting between types (can be useful if you e.g. define your own Types) * Catalogs contain metadata about your database. In one of the exercises, you'll try querying information from the catalog * Event triggers are commands that are executed automatically on certain "events" * Extensions are plugins that extend the functionality of the database * Foreign data wrappers lets you create so-called _foreign tables_ that are proxies for some other data source - it can be a flat file, or even another SQL database. Querying against such a table makes the FDW query the external source and return results as if it came from a table in your database * Languages are programming languages for writing functions, they need to be declared. PostgreSQL has its own, PL/pgSQL, but you can also use popular general purpose languages like Perl, Python, and of course C * Schemas can be thought of as similar to system file folders (except they can't be nested) --- .right-balanced[ Contents of a _schema_: * **Collations**: sort order specifications * **Domains**: custom types with constraints * **FTS**: full text search related objects * **Foreign tables**: external data sources * **Functions**: user defined functions * **Materialized Views**: views stored as tables * **Sequences**: sequential number generators * **Tables**: collections of records * **Trigger functions**: automatically invoked functions * **Types**: custom types * **Views**: saved queries ] ??? * Collations define sort orders for strings, and different such orders exists, e.g. for accented characters * Domains are like Types, except they have constraints; this can be useful to use instead of repeating constraints on different tables * FTS is used for more performant string searching (we won't be covering this though) * Foreign tables are objects used to query data sources that are not on the PostgreSQL server itself * Materialized views are Views that are stored as tables (more on this later) * Sequences are usually used for unique identifiers for rows in tables * Tables is where your data lives * Trigger functions are special functions that are invoked whenever an event associated with a table occurs (event triggers act more "globally") * Types are custom types, usually composite types (i.e. types composed of several primitive types) * Views are basically queries that are saved and can be used in place of tables (more on this later) --- layout: false ## Organising tables with schemas Schemas are commonly used to group together related tables and restrict access, e.g. -- * Different schemas for different branches of a large company ??? For example, a supermarket chain might have data for its stores, and each location has a seperate schema, to which the regional manager has access, with analysts in HQ having access across multiple stores. -- * Seperate schemas for each user of a web application ??? Since you can restrict access for different users to different schemas, a way of organising user data is to assign each user to a different schema. We'll look a little closer at this example --- ### Create users ```sql SELECT current_database(); SELECT current_user; SET ROLE postgres; ``` ??? First, ensure you are logged into `testdb` as `postgres`. (in pgAdmin, click on `testdb` in the sidebar, and _then_ open the query tool) -- ```sql CREATE USER alice; CREATE ROLE bob WITH LOGIN; ``` ??? Let's create two users: `alice` and `bob`. Two different ways: * `USER` has `LOGIN` privilege by default * `ROLE` does not have `LOGIN` by default -- ### Create schemas ```sql CREATE SCHEMA AUTHORIZATION alice; ALTER USER alice SET search_path = alice; ``` Repeat with bob using pgAdmin's interface (right click on Schemas and select Create) ??? Try create a schema for each of `alice` and `bob`; * Create `alice`'s schema using the command shown * Create `bob`'s schema similarly to `alice` using pgAdmin's interface * the `search_path` option is found under Parameters The configuration shown here will do the following: * Create a schema called `alice`, owned by `alice` * Set `alice`'s _search path_ to the `alice` schema; this makes it so that selecting from unqualified tables use the `alice` schema --- ### Create tables -- ```sql SET ROLE alice; CREATE TABLE alice.transactions ( id serial PRIMARY KEY, date date NOT NULL, account integer, amount double precision NOT NULL, comment varchar(20) ); ``` Repeat with Bob using pgAdmin - note the constraints. --- ### Insert values into the new tables ```sql INSERT INTO alice.transactions (date, account, amount, comment) VALUES ('2019-01-01', 12340001, 100.00, 'initial deposit'), ('2019-01-02', 12340001, -50.00, 'coffee funds'); INSERT INTO alice.transactions (date, account, amount) VALUES ('2019-01-03', 12340002, 200.00); INSERT INTO alice.transactions VALUES (123, '2019-02-01', 12340001, -25.00, 'emergency coffee'); ``` Make up some entries for Bob (make the `account` numbers different from `alice`'s) Note the `id` column; the `serial` type automatically increments, but you can set it manually too * What happens if you add a record with auto-increment, when that `id` already exists? -- There now are two tables called `transactions`, in each their own schema. * What happens if you `SELECT` from `transactions` as `alice`? As `bob`? As `csor`? * What happens if you `SELECT` from `bob.transactions` as `alice`? As `csor`? --- layout: false name: views class: snowstorm, middle, center # Views queries saved server-side --- ## What is a View? -- * Another way to present data from the database -- * Based on one or more tables -- * A query with an assigned name --- ## Create a view ```sql SET ROLE alice; CREATE VIEW balance AS ( SELECT account, sum(amount) AS balance FROM transactions GROUP BY account ); ``` You know the drill - repeat with Bob in pgAdmin. --- ## Materialized views More like actual tables - needs to be refreshed when the source gets updated. ```sql CREATE MATERIALIZED VIEW matbalance AS ( SELECT account, sum(amount) AS balance FROM transactions GROUP BY account ); ``` Same as the regular view. * Try selecting from both to confirm they return the same data * Add a row to `transactions` * Select from both again. What's different now? -- Materialized views must be updated with ```sql REFRESH MATERIALIZED VIEW matbalance; ``` --- layout: false ## Clean up ```sql RESET ROLE; ``` Delete contents of table (but keep table) ```sql TRUNCATE TABLE alice.transactions; ``` Delete object ```sql DROP { TABLE | VIEW | SCHEMA | etc. } name; ``` Delete whole schema and everything in it ```sql DROP SCHEMA alice CASCADE; ``` Delete user ```sql DROP USER alice; ``` --- layout: false name: performance class: snowstorm, middle, center # Performance analyzing queries and boosting performance with indexes --- ## EXPLAIN ANALYZE ```sql EXPLAIN ANALYZE SELECT * FROM flights WHERE EXISTS (SELECT 1 FROM planes WHERE tailnum = flights.tailnum) AND origin = 'JFK'; ``` In pgAdmin: type in a query (without `EXPLAIN ANALYZE`) and hit F7 ![:center 75%](input/figs/query-plan.svg) --- ## Indexes Stored information about the sorting of a column, speeds up `WHERE` clauses. * Can be created for single or multiple columns * Speedup gained when using all indexed columns (with `WHERE` and `AND`) * Indexes can be unique (but doesn't have to be) * Primary keys * Implies non-`NULL` unique index -- ```sql CREATE INDEX index_name ON table_name USING btree (col1, col2, ...); ``` ??? This is the syntax for creating an index in SQL. * `USING` algorithm can be one of several, usually `btree` is best choice * One or more columns to index in the list --- ## Motivating example In `testdb`: ```sql CREATE TABLE huge_data_table AS SELECT s, round(s/10000, 0) AS s_round FROM generate_series(1, 10000000) s; ``` -- ```sql EXPLAIN ANALYZE SELECT AVG(s) FROM huge_data_table WHERE s_round = 10; ``` -- ```sql CREATE INDEX s_round_index ON huge_data_table USING btree (s_round); ``` --- class: polarnight ## Exercise In the `nycflights13` database: * Create a copy of `flights` without indexes: ```sql SELECT * INTO flights_noindex FROM flights; ``` * Look up the indexes on `flights`; both via pgAdmin and using the catalog: ```sql SELECT tablename, indexname, indexdef FROM pg_indexes WHERE tablename = 'flights'; ``` * Come up with some queries whose query plan are different when running them on `flights` and `flights_noindex`, respectively --- layout: false ## Import and export Save table to CSV file: ```sql COPY airlines TO '/tmp/airlines.csv' WITH ( FORMAT csv, HEADER true, DELIMITER ',' ); ``` -- Import table from CSV file: ```sql CREATE TABLE airlines2 (carrier text, name text); ``` ```sql COPY airlines2 FROM '/tmp/airlines.csv' WITH ( FORMAT csv, HEADER true, DELIMITER ',' ); ```


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Corporate report
Survey report of employee engagement for all years to present date, showing engagement index result.
Ref: NCTL-20044-2016 PDF , 652KB , 14 pages
If you use assistive technology (such as a screen reader) and need a version of this document in a more accessible format, please email<EMAIL_ADDRESS>. Please tell us what format you need. It will help us if you say what assistive technology you use.
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Published: 26 March 2015


Vehicle Design
Help Me Pick New Logo Through 3 April 2016!
I am in the process of running a logo design contest on 99designs and have created a poll with 6 of the best logo designs I've received. I would love for you to vote on the logo design. It only takes a minute.
Like Sci-Fi? Read My New Online Fiction Series.
Do you like Sci-Fi? While I finish up my next novel, I have started an online fiction series called Forbearance. Picking up from the canteen scene in Bellicose, we meet Keius Minjen, a postal marine, as he tries to survive the battle planet Guna to exact revenge and one day liberate his homeland.
Sign-up if you want me to send you news about upcoming installments of Forbearance or my other writings.
Vehicle Terms
- Attributes
- are traits that held in common to vehicles. E-Space vehicles have four attributes
:Faults: are aspects of a vehicle’s construction or function that limit or degrade performance.
- Gifts
- are apects of a vehicle’s construction or function that enhance performance.
:Traits: are terms used to describe aspects of a vehicle’s construction and function.
Conventions
The following conventions are used in this chapter:
| 2 lb | = | 1 kg | ||
| 1 yard | = | 1 meter | ||
| 1 meas. ton | = | 1 sq. meter | = | 35 cu. ft. |
Note:
The “average” human displaces about 2.5 cu. ft, or 0.07 tons.
Overview
E-Space transportation runs the gambit of vehicles from submarine, surface, aerial, real space and hyperspace. This chapter attempts to help the GM describe vehicles throughout the gambit.
Vehicle Attributes
Attributes describe traits common to vehicles. At a minimum, E-Space vehicles use the following four attributes:
- Quality
- is the overall appraisal of a vehicle. This effects how much damage the vehicle can take as well as time to repair.
- Performance
- measures the combined speed and maneuverability of a vehicle.
- Range
- measures the distance the vehicle can travel before refueling, and is used on lengthy trips. As an attribute, even a vehicle with Poor range can pull off heroic distances.
Vehicle Gifts and Faults
Gifts
- Advanced Computer
- indicate that the ship’s computational capability is one level better than other ships in its technology category.
:Armor Plating: bestows a +1 defensive damage factor to the vehicle.
- Combat Computer
- indicates the ship has either an on-board combat system (three levels) or gives a +1 to a crew member’s appropriate combat skill.
:FTL Capability: The vehicle is capable of traveling faster than light, via hyperspace.
- Improved Sensors
- indicate that the ship’s sensory capability is one level better than other ships in its technology category.
:Low Maintenance: the ship is so well built that it needs less maintenance than expected. Alternatively, the ship could have self-repair capabilities.
- Versatile (environment)
- Normally, a vehicle adept in one environment, cannot perform in another. This gift enables the vehicle to function in another environment, but the effective Speed in that other environment is Terrible. Multiple purchases of this gift can increase either Speed or Maneover in that environment, one level per purchased gift, or enable it to be multi-versatile. The environments are
Note: aerial vehicles are assumed to have Terrible speed on land by default.
Faults
- Obsolete Computer
- indicate that the ship’s computational capability is one level better than other ships in its technology category.
:Obsolete Sensors: indicate that the ship’s sensory capability is one level worse than other ships in its technology category.
- High Maintenance
- in spite of being of a certain Quality, this vehicle is prone to malfunctions, breakdowns and the like. Usually, this occurs at the least opportune moment.
Vehicle Scale
Naturally, vehicles come in a wide variety of sizes, from the bicycle to the sleeper ship. Rather than assign an attribute “Size” to describe this, the preferable method is to use Fudge rules for Scale.
In FUDGE, Mass has a specific meaning: how damage affects a vehicle, which may or may not coincide with the scientific definition of Mass.
It takes more star frigate launched hits to weaken a star destroyer than another frigate, for example. It may not be a quality star destroyer, but her sheer bulk means that a star frigate’s phase cannons do not cause as much relative damage to her as they would to another star frigate–unless they struck a vital spot, naturally. Likewise, a VW Beetle can be of Superb Quality, but not survive being run over by an M1-Abrams tank. The difference is Mass and its related Quality.
A Scale 1 Fair Quality frigate has an advantage over a Scale 0 Good Quality corsair, even though their Qualities are equal. The Scale 1 frigate is less affected by the other’s damage due to his mass. Therefore, do not blithely equate Scale 0 Good with Scale 1 Fair.
The default Scale in Fudge is humancentric, and it would be difficult to expand the Scale to cover the gigantic star ships. So, for simplicity sake, a slightly modified Vehicle Scale table is below. Note that the scale is simply multiples of three of the regular scale (i.e., vehicle Scale 3 is Scale 9 on the humancentric chart). This allows us to cleanly expand the scale to 60, truely gigantic, without keeping precise track. If Scale 4 is 12 tones, then Scale 20 is 3.4 billion tons.
Scale doesn’t take combat specialization into account. As an example, a submarine is Scale -6 relative to a tanker, but a submarine is more likely to win.
At any rate, if you remember to take fighting efficiency into account, you will know when not to subtract Scale from damage (or subtract only some of it) when a smaller scale vessel of higher fighting efficiency attacks a larger vessel.
| Vehicle Scale Table | ||||||
| Scale | Tons | Comparision | Scale | Tons | Comparision | |
| 1 | 0.075 | Human | 21 | 270 | ||
| 2 | 0.1 | 22 | 400 | MS Brane Exp. | ||
| 3 | 0.2 | 23 | 600 | |||
| 4 | 0.3 | 24 | 900 | WWII destroyer | ||
| 5 | 0.4 | 25 | 1400 | |||
| 6 | 0.6 | 26 | 2100 | |||
| 7 | 0.9 | Car | 27 | 3100 | ||
| 8 | 1.4 | Passenger Van | 28 | 4700 | ||
| 9 | 2.1 | 29 | 7000 | |||
| 10 | 3.2 | Helicopter | 30 | 11000 | ||
| 11 | 4.8 | Armored Car | 31 | 16000 | ||
| 12 | 7.2 | 32 | 24000 | |||
| 13 | 11 | 33 | 36000 | MS Colony Ship | ||
| 14 | 16 | 18-Wheeler | 34 | 54000 | ||
| 15 | 24 | 35 | 81000 | |||
| 16 | 36 | Combat Tank | 36 | 120000 | Nimitz Carrier | |
| 17 | 54 | 37 | 180000 | |||
| 18 | 81 | 38 | 270000 | |||
| 19 | 120 | Boeing 747 | 39 | 400000 | ||
| 20 | 180 | 40 | 600000 |
Cost of Scale
In vehicle design terms, each step of increased Quality/Mass Scale for a player character should cost one attribute level and one gift. This is because each level of Scale includes +1 Quality and extra Mass, which is the equivalent of the Armored Hull gift. However, a generous GM may charge less.
Vehicle Actions
FTL Travel
Speed and Maneouver relate to sub-light travel. FTL travel relies on the ship’s computer to gage speed, range and maneouvering. By default, a ship’s computer is rated at the technology standard established in Technology/Computers.
Vehicle Combat
Recording Vehicle Damage
| Scratched | Damaged | Very Damaged | Incapacitated | Near Destruction |
| O O O | O | O | O | O |
(Please hold off wiki comments until I get this fully documented.)
Note on Tonnage
There are several real-world definitions of a ton. The first is the Freight Ton, which is 40 cu. ft. The second is the Measurement ton, which is 100 cu. ft. The third is displacement ton, which is measured in long tons of water displaced. The game ton is 35 cu. ft. It is possible to quickly convert a displacement ton to the game ton by multiplying the displacement by 1.05. So, for example, the Nimitz Class aircraft carrier displaces 97,000 tons, or fills 102,000 game tons.
~BenWilson December 21, 2004 at 01:19 CST


--- layout: post title: The Price of Inconsistent Code ---
have You ever read an english essay so riddled with errors its tough to read. i'm not talking your normal run of the mill errors; I'm talking about really systematic misunderstanding of how to use punctation!
If so, and you're reading this blog, then it probably evokes the same emotions as seeing code that looks something like this.
public int foo_barnicate (int foo, float bar ){
if ( foo >= 0 )
int baz = bar+foo;
return baz;
}
public String barFoonicate(String herp)
{
if(herp.isEmpty()) herp+= " derp";
return herp;
}
In addition to inspiring blood boiling rage, hopefully both of these examples imposed the same type of cognitive tax on you. You probably found yourself struggling just a little bit to place commas in their proper place, relocate brackets, and make sure that all the whitespace was properly aligned. In short, you were spending energy trying to impose consistency between your mental model of what the text should look like, and what it did look like.
We normally don't think about this idea of consistency when dealing with English. Instead, we think about "English grammar", which are really just a set of rules that English speakers agree on about what makes a proper sentence. This agreement is super helpful, because it means that everyone who is writing or reading English has the same mental model of what the text should look like. Whenever a writer writes English, he or she only needs to follow these rules and anyone who reads English will be able to quickly understand the structure of the text, allowing readers to focus most of their energy on understanding the text's content.
Unfortunately, the programming gods have not been so kind to software developers. Rather of having a well defined set of conventions for punctuation and structure, our languages have structural conventions ranging from the whitespace enforcement of Python to many languages' atitude of "format however you want, I don't care". Many developers have realized this lack of standards leads to readability problems, so they set out to fix it by creating style guides like PSR and PEP-8, and even going so far as to create a language with a built-in formatter (in the case of Go).
All of these tools have been boons for developers who want to read and write consistent code, but they don't solve the fact that developers can ignore every possible guideline and still write correct code. This creates a problem, as it means that every block of code presents the author with a new opportunity to use a new style and break the reader's mental model of how the code should look. When this happens, and code switches between styles at will, programmers reading code don't have the luxury of being able to focus on the substance of the code that they're reading. Instead, they first need to waste energy mentally reshaping the code to a consistent image of how it should look, and only then can they start worrying about understanding its content. What's more, if the inconsistency continues into naming conventions, programmers extending code need they will need to waste even more time hunting down whether they need to call fooBarnicate(), foo_barnicate(), or foobarnicate().
The thing is, avoiding problems like these isn't all that hard, it just requires getting into the habit of writing consistent code. Once you have internalized the idea that consistency is important, all you need to do in order to edit any file is find out "how does this file format {insert code feature here}", and then write their own code in the same manner. No style guide needed!.
Sadly though, if Rutgers is any indication, consistency is simply not part of a CS education; code readability is only covered by briefly mentioning the importance of variable naming and comments. From there, code quality is ignored until jumping to OO-Design, where high level documentation is also briefly touched on.
While these concepts are definitely important, it's a little bit like teaching students vocabulary, saying "hey spelling and punctuation exist" and then jumping to how to write a full essay. Sure, you've given them all the tools to write down their ideas in a well structured essay, but chances are it will give any English teacher a heart attack. Similarly, understanding programming without a mind for consistency leads to people creating code that may be conceptually well structured, but it is unecessarily difficult to read.
This type of code is fine in a classroom environment, where it can be written and thrown away after 48 hours. However, in a team environment, code doesn't just get thrown away, it needs to stay around and be maintained for a (sometimes long) period of time. What this means is that over time, the amount of code that exists will start to build up, and re-writing it to fit one consistent style will start to take more effort, until it becomes impossible without automated tools. If you don't enforce a constistent code style from the start, when the time comes to do maintence, anyone reading your code will first need to spend extra time just wrapping their head around how it looks before actually implementing new features.
So do your future maintainers a favor, and take a couple seconds to minimize code inconsistency while you write. Who knows, your future maintainer could just be you.


Calculate the area and perimeter of a square.
Calculate the area and perimeter of a triangle.
Calculate the area, diameter and circumference of a circle.


Ready made components
RiotGear was built to help. Help you improve your app development speed. If we've built it already why reinvent the wheel? The components should have all the functionality the majority of people need.
In just a few lines of code you could have an off-canvas slide in side-menu, a set of tabs, a bunch of nice toggles and lots of others. Plus the list of components is increasing all the time.
Blaze CSS
Each component relies on Blaze CSS an open source modular CSS framework. Each component in RiotGear and Blaze is modular so you don't need the whole of either framework to get started.
The people behind RiotGear also built Blaze so you know the two work well together, and if you want help you'll get our world class help with either framework!
Router
We have a really cool state based router. It is totally decoupled from tags so you can interact with it outside of Riot tag code.
RiotGear and the Router are separate so you can use the router in your existing Riot apps without installing RiotGear.
Tags can reference the router and gain access to it meaning more than one tag can be affected by more than one state and one state can affect more than one tag.
You can even add and remove states at any point in time making code organisation really flexible.
Contributing
If you have an idea for a new component or would like to make a suggestion:
Happy coding!


Dharmang Soni
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label1:label1:text to collect via label1 another: some other text label2:text to collect via label2 another: some other text


A Timeline of Zora Neal Hurston's Life
Zora Hurston was born in 1901, 1902, or 1903 — depending on how old she felt herself to be at the time someone asked.
- 1891? - Born in Notasulga, Alabama and a few years later she Eatonville, Florida where she grew up.
- 1919 - Claims to be 10 years younger than her real age to get an education and attend Howard Prep School in Washington, D.C.
Zora Neale Hurston always wanted to get an education, but for years circumstances conspired against her. Among them: her father stopped paying her school bills; then when she was living with an older brother and his family, she ended up having to help out in the household instead of attending classes.
- 1920 - Receives associate degree from Howard University
- 1921 - Publishes her first story, John Redding Goes to Sea, in Stylus, the campus literary society’s magazine.
- 1925 - Wins second-place awards for Spunk, and a play, Color Struck, in the Opportunity’s literary contest.
- 1925-1927 - Studies Anthropolgy at Barnard College.
Only to reach a wider audience, need she ever write books — because she is a perfect book of entertainment in herself...
- 1926 - Conducts field work for Franz Boas in Harlem.
- 1927 - Collects folklore in Florida.
- 1934 - Establishes a school of dramatic arts “based on pure Negro expression.”
- 1935 - Begins to study for a Ph.D in anthropology at Columbia University on a fellowship from the Rosenwald Foundation.
- 1936 - Awarded a Guggenheim Fellowship to study West Indian obeah practices.
- 1937 - Writes Their Eyes Were Watching God in seven weeks while in Haiti". The novel is published the same year.
- 1939 - Publishes Moses, Man of the Mountain.
- 1942 - Works as a story consultant at Paramount Pictures and publishes Dust Tracks on a Road.
- 1959 - Suffers a stroke.
- 1961 - Dies in the St. Lucie County Welfare Home and is buried in an unmaked grave.
And although Zora wasn't egotistical, what she thought, she thought; and generally what she thought, she said.
- 1975 - Alice Walker publishes, In Search of Zora Neale Hurston and the author's works are rediscovered by new generations.
It was impossible for me to cry when I saw the field full of weeds where Zora is. Partly this is because I have come to know Zora through her books and she was not a teary sort of person herself; but partly too, it is because there is a point at which even grief feels absurd. And at this point, laughter gushes up to retrieve sanity.
- 2018 - Barracoon, the story of the last survivor or the slave trade, is published nine decades after it is written. The literature on the African slave trade, Hurston wrote, had endless "words from the seller, but not one word from the sold."
Sometimes, I feel discriminated against, but it does not make me angry. It merely astonishes me. How can any deny themselves the pleasure of my company? It's beyond me.


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Richard and Judy flee Australia after I'm A Celebrity star James Haskell's sex tape storm
Richard Madeley and Judy Finnegan , who have been married for 33 years, were snapped leaving a luxury hotel in Kingscliff, New South Wales
by Molly Pike, https://www.mirror.co.uk/authors/molly-pike/Richard and Judy were seen flying out of Australia looking glum amid a dramatic couple of days for their family.
The TV presenting duo, who have been married for 33 years, were snapped leaving a luxury hotel in Kingscliff, New South Wales.
Their outing comes after Mirror Online exclusively revealed that the couple's son-in-law James Haskell made a secret sex tape of his best mate romping with a schoolgirl who didn't know she was being filmed.
James, who is wed to Richard and Judy's daughter Chloe Madeley, hid a camera in a cupboard to film best pal Paul Doran-Jones having sex with a naked sixth former before brazenly showing the pornographic footage to pals.
Haskell, who was 17 and a student at Wellington College in Crowthorne, Berks at the time, was later suspended for his filming - pal Doran-Jones was expelled.
The story seemed to weigh heavy on the couple as they looked downcast on their outing.
Richard, 63, pushed along the pair's suitcases and kept his face covered with a big pair of sunglasses.
He dressed casually in a grey t-shirt, dark blue jeans and a pair of black trainers.
Judy, 71, kept covered in black striped trousers, a matching t-shirt and a pink patterned shawl draped over her shoulders.
She carried a straw bag in one hand and a notebook and iPad in the other.

It is thought Haskell, who is appearing in I'm A Celebrity 2019, escaped expulsion from his £19,000 a year school for the 2003 incident as he was an England rugby hopeful.
Bizarrely, Haskell, now 34, was seen laughing about the video in an interview filmed just eight months ago before branding the tape a "stupid mistake."
Laughing on male entertainment channel JOE with Doran-Jones, the now married Haskell sipped a pint of Guinness as he jokingly pointed at filming equipment: "Remote cameras! That would have been the perfect crime.
"All I am going to say is this. My idea, Paul was execution, I wasn't in the cupboard at all."
He added: "We decided to set up a home video club and it went horribly wrong.  The worst thing was I was portrayed as having been involved... I was nothing to do with it apart from, obviously, it was my idea."


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