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BREAKING: Hoodlums attack Dino Melaye's polling unit
by https://www.facebook.com/CheerfulpraiseBy Tony Akowe
Thugs just attacked the polling unit where Dino Melaye voted.
The hoodlums who came in black hillux van and Honda Civic saloon car broke one of the boxes and carted away the other, shooting into the air.
Those who were yet to vote scamper for safety as the thugs arrived the unit.
Read Also; BREAKING: Fake policeman arrested in Kogi
Information had gotten to the unit that the thugs have attacked the town hall polling unit and carted away the ballot boxes.
Both Journalists and Election observers also scampered for safety.


A Professional Public Relations Firm
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Larry Tenney, Partner, General Manager of Irvine office |
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Larry Tenney is managing partner of the Irvine division of Nelson Communications Group. In addition to his role as marketing and management lead, he serves as senior public relations consultant providing strategic services and account management for comprehensive public relations and public affairs accounts. Larry has directed local, state and national public relations programs for clients including Anheuser-Busch, The Irvine Company, Unocal, The Walt Disney Company and Sea World California. Larry served as acting executive director and primary press spokesperson during the launch of a national grass roots consumer advocacy and education organization. In 1991, he took a leave of absence to assist with transition operations for U.S. Senator John Seymour (R-Calif.). Larry set up field offices and hired 16 Senate aides as well as directed media relations, political activity and constituent affairs for the entire Southern California region. Prior to joining Nelson Communications, he served as an aide to then U.S. Senator Pete Wilson and former Congressman Wayne Grisham. He is an honors graduate from UCI in political science and serves on the UCI Foundation board of trustees. He is also a graduate of the CORO Foundation's public affairs leadership training program. Currently he serves as chairman of the board of the Volunteer Center of Greater Orange County and trustee of the UCI Foundation. Larry has received several top honors from the Public Relations Society of America, Orange County Chapter, for excellence in public affairs programming, special events/observances and corporate/institutional advertising.
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import fetch from 'api/fetch'
import Basic from './basic'
import Products from './products'
import Orders from './orders'
import Parties from './parties'
import Payments from './payments'
import ProductStores from './stores'
import Users from './users'
export default class Api {
constructor () {
this.apiKey = 'DKGRvnpgIST1WS--T8tp0nJ1RZTCsaSLNhw3HYih'
this.token = ''
this.isFetchingApiKey = false
this.apiKeyFetch = null
this.userId = 'EX_JOHN_DOE'
this.basic = new Basic('/s1/zc')
this.products = new Products('/s1/zc')
this.orders = new Orders('/s1/zc')
this.parties = new Parties('/s1/zc')
this.payments = new Payments()
this.stores = new ProductStores('/s1/zc')
this.users = new Users('/s1/zc')
}
apiKey = ''
token = ''
userId = ''
isFetchingApiKey = false
apiKeyFetch = null
basic = null
products = null
orders = null
parties = null
payments = null
stores = null
users = null
redirectLoginCallback () { }
async getApiKey () {
if (this.apiKeyFetch) return await this.apiKeyFetch
this.isFetchingApiKey = true
this.apiKeyFetch = fetch({ method: 'GET', url: '/s1/zc/users/api_key', useToken: true }).then(json => {
this.apiKey = json.apiKey
this.userId = json.userId
this.isFetchingApiKey = false
this.apiKeyFetch = null
})
return await this.apiKeyFetch
}
}
|


{{ current_user.first_name }} {{ current_user.last_name}}
| WCA ID | Gender | Competitions | Completed Solves |
|---|---|---|---|
Current Personal Records
| Event | NR | CR | WR | Single | Average | WR | CR | NR |
|---|---|---|---|---|---|---|---|---|
Medal Collection
| WCA ID | Gender | Competitions | Completed Solves |
|---|---|---|---|
Competition Results
| Competition Name | Competition Status | |
|---|---|---|
| {{ competition.title }} | {% if competition.approved %}Approved | {% else %}Rejected | {% endif %}


LOGICAL FUNCTION SLAISNAN(SIN1,SIN2) * * -- LAPACK auxiliary routine (version 3.1) -- * Univ. of Tennessee, Univ. of California Berkeley and NAG Ltd.. * November 2006 * * .. Scalar Arguments .. REAL SIN1,SIN2 * .. * * Purpose * ======= * * This routine is not for general use. It exists solely to avoid * over-optimization in SISNAN. * * SLAISNAN checks for NaNs by comparing its two arguments for * inequality. NaN is the only floating-point value where NaN != NaN * returns .TRUE. To check for NaNs, pass the same variable as both * arguments. * * Strictly speaking, Fortran does not allow aliasing of function * arguments. So a compiler must assume that the two arguments are * not the same variable, and the test will not be optimized away. * Interprocedural or whole-program optimization may delete this * test. The ISNAN functions will be replaced by the correct * Fortran 03 intrinsic once the intrinsic is widely available. * * Arguments * ========= * * SIN1 (input) REAL * SIN2 (input) REAL * Two numbers to compare for inequality. * * ===================================================================== * * .. Executable Statements .. SLAISNAN = (SIN1.NE.SIN2) RETURN END


Jussie Smollett sues Chicago for malicious prosecution
The actor claims he was attacked, but police say it was staged
CHICAGO (AP) — Former “Empire” actor Jussie Smollett is suing Chicago for malicious prosecution and says the city should not seek payment from him to cover the cost of the investigation into his claim that he was a victim of a racist and homophobic attack because it accepted his $10,000 bail “as payment in full.”
Chicago filed a lawsuit in April seeking reimbursement of more than $130,000 for overtime paid to police officers who were involved in investigating the alleged January attack.
Smollett’s attorneys filed a response Tuesday in federal court. It said the city should not be allowed to recover costs from Smollett because it accepted $10,000 from the actor “as payment in full in connection with the dismissal of the charges against him.”
They also filed a counterclaim, saying Smollett was the victim of a malicious prosecution that caused him humiliation and extreme distress.
Smollett told police that he was beaten Jan. 29 by two men who looped a noose around his neck and threw vile comments at him. Chicago police said the attack was staged, and Smollett was charged with making a false report.
Prosecutors dropped the case in March. Smollett maintained his innocence but agreed to let authorities keep the $10,000 bail.
Chicago’s Law Department issued a statement Wednesday saying the city will continue to pursue its efforts to recover the full cost of its investigation.
“The judge in this case has already ruled in our favor once and we fully expect to be successful in defeating these counterclaims,” Bill McCaffrey, Chicago law department spokesman, said in a statement.


You can reach me through the following:
Phone: +254 721830077
Email<EMAIL_ADDRESS>Feedback
Feedback


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Binary Trees, Graphs, and Network Knowledge (Week 8) - Learning Objectives
Assessment Structure
- 1 hour, 40 minutes
- Mixture of multiple choice (15-20), free response (1-3) and VSCode (1-3) problems, each with multiple specs.
- Free response just requires enough detail to answer the question, 1-3 sentences. As long as you are able to explain the concept and answer all aspects that it asks, you are good.
- Coding problems will have specs to run (
npm test
) and check your work against
- Standard assessment procedures
- You will be in an individual breakout room
- Use a single monitor and share your screen
- Only have open those resources needed to complete the assessment:
- Zoom
- VSCode
- Browser with AAO and Progress Tracker (to ask questions)
- Approved Resources for this assessment:
- MDN: https://developer.mozilla.org/en-US/docs/Web/JavaScript
Study Priority
- Implement Breadth-First and Depth-First Traversal of a Graph, Tree, and BST
- Tree Trivia/readings/homework
- Networking readings – Binary & Hexidecimal, Network Hardware, and TCP/IP
use the anki cards!!
Binary Trees (W8D2) - Learning Objectives
Binary Trees
- Explain and implement a Binary Tree.
- Identify the three types of tree traversals: pre-order, in-order, and post-order.
- Explain and implement a Binary Search Tree.
Problems to consider: 1. What are the requisite attributes of a Tree Node? Implement a Tree Node here:
- What logic is necessary to insert a node into a binary search tree? implement it here:
- Given a tree, be able to determine the order of each traversal type:
- Breadth First: ??
- Pre-order: ??
- In-order: ??
- Post-order: ??
Graphs (W8D3) - Learning Objectives
Graphs
- Explain and implement a Graph.
- Traverse a graph.
Problems to consider:
- Remember there are different ways to implement a Graph. We learned about the Adjacency Matrix, Adjacency List, and Node Implementations. What are the differences between these?
- What are the requisite attributes of a Graph Node? Implement a Graph Node here:
- Given a Graph implemented using an ADJACENCY LIST, traverse the graph using BFS and DFS
const adjacencyList = {
'derek':['selam', 'dean'],
'joe':['selam'],
'selam': ['derek', 'joe', 'dean', 'jesse'],
'dean': ['derek', 'jesse'],
'sam': ['jen'],
'jesse': ['selam', 'evan'],
'jen':['sam'],
'javier':['jen'],
'chris':[],
'evan': ['jesse'],
};
write a function that traverses this list from one name to another name (pick 2) and returns a list of the names it passes along the way using BFS and DFS:
- Given a NODE implementation of a Graph, traverse the graph using BFS and DFS
Network Knowledge (W8D4) - Learning Objectives
Network Models
- Describe the structure and function of network models from the perspective of a developer.
IP Suite
- Identify the correct fields of an IPv6 header.
- Distinguish an IPv4 packet from an IPv6.
- Describe the following subjects and how they relate to one another: IP Addresses, Domain Names, and DNS.
- Identify use cases for the TCP and UDP protocols.
- Describe the following subjects and how they relate to one another: MAC Address, IP Address, and a port.
- (Optional) Identify the fields of a TCP segment.
- This is optional additional information! I’ve still included it here since it is listed on the AAO platform, but know that this material is more in depth than you need to know.
- (Optional) Describe how a TCP connection is negotiated.
- Explaining the difference between network devices like a router and a switch.
- These are tools to be able to see some of the above topics presented on your own machine. Their use, as in commands that you would run or how to read the output, are not assessable material, they are simply included to provide an opportunity to see the some of the above concepts in action.
- Use
traceroute
to show routes between your computer and other computers.
- Use Wireshark to show/inspect network traffic.


Georgia Photographer Shares Picture She Took Before Getting Hit At Auburn
by Andrew HolleranGeorgia photographer Chamberlain Smith was hit hard on the sideline of the Bulldogs’ game at Auburn on Saturday. Smith was taken off the field on a stretcher and transported to the hospital in a scary moment. Thankfully, she’s since been released.
Smith shared on Twitter this morning the photo she took right before the collision on the sideline with Georgia running back Brian Herrien.
“For those of you asking if I got ‘the’ shot, here it is!! The last thing my camera & I saw before being tackled,” she tweeted.
It’s a great shot:
Herrien is a fan of it:
“You’re the best, I knew it would be a good picture,” Herrien tweeted.
Smith shared an update on her status on Monday.
“I’m so glad to be walking away with nothing more than a concussion and some bruises,” she wrote in a Twitter post. “I will be home resting and recovering for the next several days, but look forward to being back on the sidelines soon!”


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--- layout: default ---
or
Try the DMN online editorThe Decision Model and Notation (DMN™) is a Standard by OMG®, providing a conventional and visual notation readily understandable by all users and personas.
With DMN, business analysts can define the initial decision requirements and then formalize more detailed decision models, technical developers can automate the decisions in any process with a portable execution semantic, and business stakeholders can manage and monitor those decisions.
Manage any decision complexity by decomposing and structuring decision services with Decision Requirement Graph (DRG).


DogWatch:
A prediction of San Francisco Crime
[Spatial Analytics] [Python] [Machine Learning] [Folium] [Scikit-Learn]
Follow the Project on GitHubHeavily involved in entire process of exploring data, developing visualizations, creating features, and buidling classifiers.
San Francisco experiences no shortage of crime. A mixture of growing social and economic inequalities, housing disparity, and urban complexity all add to this unique problem. The City of San Francisco, in an effort to gain insight into and fight against crime, has solicited public assistance by publishing nearly 12 years of crime reports onto SFOpenData and developing a Kaggle competion with now nearly 900 teams across the country. Our goal was to predict the category of crime that would occur given a location and time.
There were a total of 38 crimes we attempted to accurately predict, as categorized by the City of San Francisco Police Department, with a training set of over 800,000 instances. Due to the large amount of data, we focused much of our preliminary exploratory work on viusalizing our data. Many of our initial assumptions were correct. As expected, the Southern district dominated the other districts in frequency of crime across the board. In similar fashion, Richmond and Park were the two safest districts. However, many assumptions were wrong as well. For instance, we visualized the ten most committed crimes by time of day. Non-criminal activity was more rampant in the morning than at night while larceny and theft remained consistent throughout the day. Aassault, surprisingly, was much less frequent during the night as compared to other times of the day. We were less biased and more rigorous in further work. This proved to be invaluable in our following analyses.
Due to the granularity of the data we focused our efforts on creating more abstract levels of categorization. We created seasonal features, district type features, dangerous address features, dangerous data features, and an array of other features purely based on time. In addition to the ingenuity of more generalized features, we needed to figure out the appropriate level of abstraction of these categories. For example, the ‘Time of Day’ feature was extracted from the original date time feature (as given by MM/DD/YYYY : %H%M%S). Partitioning the time of day into four buckets (as given by Morning, Afternoon, Night, Midnight) produced better results just with the intuition of what we thought constituted the time of day. Using simple histograms, however, we discovered a different story in the data. We continually refined our features in a similar fashion by examining our data to make informed decisions.
We partitioned our data into folds of training sets and test sets using cross validation. The goal of the project would then be to train on our entire dataset, and given a set of new locations and times provide probablities for each of the 38 crimes. We created a pipeline using three different classifiers (Logistic Regression, BernoulliNB, and XGBClassifier) and fine-tuned each classifier using Grid Search. At the moment, we’re ranked in the top 60 out of nearly 900 contestants.
The exploratory work and feature creation were the most difficults parts of this project. Because the competition only offered data on location and time, though to differing degrees, much of the ingenuity came from discovering high variance features and creating categories for new features. Therefore, we spent the vast majority of our time performing exploratory work and refining our approach iteratively. Moving forward, we could do more work with fine-tuning our classifiers. There is also the possibility of acquiring data from outside sources, such as major events, housing and income information, and additional data from the police. Our model could also be used for re-allocating police resources effectively (ie, to areas which need more personal or equipment of a certain type)
Group Members: Daniel Chen
Follow the Project on GitHub home


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VE Analyze Live!
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Understanding VE Analyze
Overview:
There are mixed viewpoints of auto tune type functions, but in reality a well designed autotune based on analyzing data with a computer will just do a better job that a human can.
There is a big if to this.... The Auto tune needs to consider all the factors a knowledgeable human would. Most auto tunes are overly simplistic and don't consider all the factors a knowledgeable human would. This approach can get you started but will never do a better job.
VE Analyze looks at all the key factors that I do after 25 years of tuning with the manual approach. However, My human brain can not hold thousands of data points at once and produce the statistical averages :) This is a huge advantage.
VE Analyze successfully implements this tuning knowledge with the capabilities of the computer to produce automated tuning unmatched by any other program available for aftermarket EFI controllers.
When VE Analyze is working right it should do a better job than you can.
The places for manual intervention would be to alter cells with no data and perhaps some smoothing. I do have a plan for applying the same logic I do in these cases too.
Primary Controls:
- Update Controller checkbox - When checked, VE Analyze will update the controller every 15 seconds with the recommended values. It will act as if you are pressing the Send button every 10 seconds. This will allow VE Analyze to dial in as you drive. If you want VE Analyze to generate the recommendations, but not send them to the controller until you have been able to review them, leave this unchecked.
Uncheck is the is recommended for 1st use especially at heavy throttle conditions so you can verify that the recommended values pass the sanity check.
- Send Button - When clicked, the recommended table will be written to the controller ram and it will begin using the recommended table.
- Burn Button - This signals the Controller to persist the values in RAM to Flash so they are stored for use after the controller is power cycled. When values are written to RAM, but not flash, the controller will use them, however once the controller is power cycled they are lost and the values will be loaded from Flash. So this button should be clicked when you are finshed and what to keep you values.
- Start / Stop Auto Tune Button - Activates and deactivates VE Analyze.
Recommended Table:
This is the primary table being operated on. As the recommended values change from the original value, the numbers color will change to blue if the value is richer, and red if it has been made leaner.
ToolTip - Pay attention to the tooltips, there is a good deal of useful information for the specific cell you hover over:
- Beginning Value - The value for this cell before VE Analyze was started.
- Hit Count - The total number of data records that have contributed to this cells recommended value.
- Hit Weighting - The total weighting of the data contributing to this recommendation. Each time a data record is used for a cell, the weighting on that hit is considered. The weight is derived from the percentage that cell was contributing to the interpolated VE value.
- Target AFR - This is the AFR that VE Analyze is targeting for this cell.
- Hit Percentage - The percentage weight that the cell is currently contributing to the run time interpolated VE value.
Cell Locking - You can lock cells so they will not be altered by VE Analyze by selecting them, then right click, select Lock Selected Cells.
To unlock them, select the locked cells you want to unlock, right click and select Unlock Selected Cells
Heat Maps:
- Cell Weighting - Visually displays how much data has contributed to the recommended value.
This allows you at a glance to see what sections of the table you have covered during your VE Analyze session and what sections you have not, or needs more coverage. Ideally you want to turn as much of this Heat Map green as possible.
Holding the mouse over and specific block will bring up a tooltip that indicates what X & Y coordinate the block represents.
- Cell Change - Visually displays how much the recommended values changed from the starting value. Displayed dark blue to dark red, richer to leaner. Holding the mouse over and specific block will bring up a tooltip that indicates what X & Y coordinate the block represents.
Advanced Settings:
The advanced settings are all defaulted to reasonable values, but give you the opportunity to adjust important operating parameters of VE Analyze Live!
There are 3 key sections in the Advanced Settings:
- Authority Limits - Safety limits to restrict the amount of change that VE Analyze Live can perform.
- Filters - VE Analyze Live filters any data points that would be considered less accurate due to specific events or circumstances. Some of these filters are user adjustable and are available in this section.
- Reference tables - Provides access to the key tables that VE Analyze Live uses for input data Lambda Delay & AFR Target
Authority Limits:
- Maximum Cell Value Change - The maximum amount of change from the starting value that VE Analyze is allowed to change the table value.
- Maximum Cell Percentage Change - The maximum change from the starting value will be limited by percentage. This will allow limits to be proportional to starting value.
Filters:
- Min rpm - The minimum rpm to accept input data to VE Analyze.
- Max rpm - The maximum rpm to accept input data to VE Analyze.
- Min Y Axis - The target field for this Filter will be based on your firmware and configuration. Typical fields would be fuelload, map, tps, maf.. The minimum Y field value to accept input data to VE Analyze.
- Max y Axis - The target field for this Filter will be based on your firmware and configuration. Typical fields would be fuelload, map, tps, maf.. The maximum Y field value to accept input data to VE Analyze.
- Min CLT - During engine warm up there are additional corrections being applied and your engine will have different fuel needs as there are inconsistent parts temperatures. This filter insures that data is not used for VE Analyze when the coolant temperature is below the set value..
- Custom Filter - This allows the flexibility to create and apply any formula or mathematical expression using any outputchannels you wish to set conditions to filter VE Analyze input data.
Reference Tables:
- Lambda Delay - This will open the Lambda Delay table for editing. See further explanation of the Lambda Delay table here.
- Target AFR - Provides access to the target AFR table that TunerStudio will use for target AFR during a VE Analyze session.
Lambda Delay:
As with all sensors, the lambda sensor can only read and report a measured variable, in doing this there will be a delay.
For a Lambda sensor the primary delay comes from 2 factors:
- Latency of the sensor - This includes the time it takes for the sensor to measure and the WB controller to interpret and report.
- Exhaust gas flow time - The time it takes for exhaust gases to flow from the cylinder to the Lambda sensor to be measured.
The Lambda Delay table is defines the latency between a change to AFR and the EGO sensor reflecting that change.
Using VE Analyze Live:
Operation of VE Analyze should be relatively straight forward. Within this help manual there are a number of additional
settings explained, however for most applications the default values are best for initial tuning and will work very well there after.
If you are using multiple fuel tables for dual table or table switching, make sure the secondary table is assigned to the correct
EGO sensor. By default VE Table 2 is assigned to O2 Sensor 2 for most firmwares.
Common steps to operating:
1) Start vehicle and bring up to normal operating temperature. While below the temperature set in Advanced Controls, all data will be filtered.
2) For the first usage, it is recommended that you leave "Update Controller" unchecked. This will give you the opportunity to review the changes
that VE Analyze made and insure things are set up correctly before applying the recommended settings. Once you know things are operating correctly,
you should be able to leave this checked for normal driving. Under heavy throttle or boost conditions, the safer approach is to leave this uncheck always.
3) Click "Start Auto Tune" - This should begin providing updates to the recommended settings at once. If you do no see
updates occurring, check VE Analyze Stats - Active Filter field, this displays any active filter so you can better under stand what condition is causing the data to be filtered.
Common filters would be during warm up, or if you see O2 out of range check to make sure you O2 sensor is providing active data.
4) Begin driving the vehicle around. The goal is to collect enough data for all parts of the fuel table to give you accurate results.
Have someone ride with you to use the "Cell Weighting" Heat map as a guide. Ideally you want to get all sections of the table within driving range to a green state.
That means that VE Analyze has gotten significant usable data for that section.
5) When you have driven enough to collect data on the sections of the table you wanted to get tuned, stop. If the results do not give cause for concern
click "Send" then Burn or just Burn before powering down the controller by turning off the vehicle. This will insure the corrections are saved to the controller.
You may notice some cycling of values from one session to another. This is normal as there is are going to be some changes to conditions, so unless all
corrective factors are set to an ideal state, the perfect fuel table value will be slightly different.
An important consideration is always the AFR target table. By default the same one the controller uses is selected. You can change the targe table
or use a custom AFR table that is the same size as the fuel table if you want. If using a wideband EGO, it is recommended that the same table
is used as the controller uses during operation. On a narrow band setup, the controllers table would not be used by the controller and may not be setup.
In this case the custom table is more desirable. Which ever table you prefer, the important part is to validate that the target AFR table is configured correctly.
Note: VE Analyze was designed to use with controller settings left as you would normally drive the car.
Typically it is recommended that Accel Enrichment and and ego correction settings are left on unless you do not use them under normal circumstances.
©2010 EFIAnalytics.com


Thompson-Okanagan Indigenous art trail leads to native artisans work
by Steve ArstadIn July, the Thompson Okanagan Tourism Association and Indigenous Tourism British Columbia began collaborating on a new and unique program to assist indigenous communities in the Thompson Okanagan with tourism development.
The initiative - the Indigenous Artisans Trail - reached a new stage earlier this week with the unveiling of the Indigenous Artisans Trail trailer, a mobile space created to house indigenous artwork to be offered for sale to the travelling public.
Indigenous Art manager Amanda Adams says the trailer, which was launched on Wednesday, Nov. 13, is nearly complete.
The Thompson Okanagan Tourism Association is working with the region’s First Nations to produce items for sale in the trailer, which will travel throughout the region, starting in March.
“Our main goal is to promote, focus and educate the public on the work of interior Salish artisans,” Adams says.
The tourism agency will be working with the Secwépemc, Nlaka’pamux and Sylix Nations artisans to fill the trailer with handmade artwork.
She expects to have the trailer completed by the end of January, 2020, following which the unit will hit the road, travelling to two communities where any kinks will be worked out.
“The items sold will be hand made Salish art. Not all pieces are alike, so there is uniqueness to each one. They aren’t just gifts, the buyer will be getting a piece of our culture and our story with each item,” she says.
Adams says the trailer can be booked by parties interested in having the trailer on hand for local events.
Those wishing to book it should call Adams at<PHONE_NUMBER>, email her at<EMAIL_ADDRESS>or visit the new website at iart-gallery.com
The International Indigenous Tourism conference was held in Kelowna earlier this week, where an indigenous tourism accord was signed by the B.C. government and Indigenous Tourism BC on Nov. 14.


networkx.DiGraph.copy¶
-
DiGraph.
copy
(as_view=False)¶ Return a copy of the graph.
The copy method by default returns an independent shallow copy of the graph and attributes. That is, if an attribute is a container, that container is shared by the original an the copy. Use Python’s
copy.deepcopy
for new containers.If
as_view
is True then a view is returned instead of a copy.Notes
All copies reproduce the graph structure, but data attributes may be handled in different ways. There are four types of copies of a graph that people might want.
Deepcopy – A “deepcopy” copies the graph structure as well as all data attributes and any objects they might contain. The entire graph object is new so that changes in the copy do not affect the original object. (see Python’s copy.deepcopy)
Data Reference (Shallow) – For a shallow copy the graph structure is copied but the edge, node and graph attribute dicts are references to those in the original graph. This saves time and memory but could cause confusion if you change an attribute in one graph and it changes the attribute in the other. NetworkX does not provide this level of shallow copy.
Independent Shallow – This copy creates new independent attribute dicts and then does a shallow copy of the attributes. That is, any attributes that are containers are shared between the new graph and the original. This is exactly what
dict.copy()
provides. You can obtain this style copy using:>>> G = nx.path_graph(5) >>> H = G.copy() >>> H = G.copy(as_view=False) >>> H = nx.Graph(G) >>> H = G.__class__(G)
Fresh Data – For fresh data, the graph structure is copied while new empty data attribute dicts are created. The resulting graph is independent of the original and it has no edge, node or graph attributes. Fresh copies are not enabled. Instead use:
>>> H = G.__class__() >>> H.add_nodes_from(G) >>> H.add_edges_from(G.edges)
View – Inspired by dict-views, graph-views act like read-only versions of the original graph, providing a copy of the original structure without requiring any memory for copying the information.
See the Python copy module for more information on shallow and deep copies, https://docs.python.org/2/library/copy.html.
Parameters: as_view (bool, optional (default=False)) – If True, the returned graph-view provides a read-only view of the original graph without actually copying any data. Returns: G – A copy of the graph. Return type: Graph See also
to_directed()
- return a directed copy of the graph.
Examples
>>> G = nx.path_graph(4) # or DiGraph, MultiGraph, MultiDiGraph, etc >>> H = G.copy()


The module provides some vector drawing functions.
New in version 0.3.0.
(collections.Sequence) The list of clip path units
(collections.Sequence) The list of fill-rule types.
(collections.Sequence) The attribute names of font metrics.
(collections.Sequence) The list of text gravity types.
(collections.Sequence) The list of LineCap types
(collections.Sequence) The list of LineJoin types
(collections.Sequence) The list of paint method types.
(collections.Sequence) The list of stretch types for fonts
(collections.Sequence) The list of style types for fonts
(collections.Sequence) The list of text align types.
(collections.Sequence) The list of text decoration types.
(collections.Sequence) The list of text direction types.
Drawing object. It maintains several vector drawing instructions and can get drawn into zero or more Image objects by calling it.
For example, the following code draws a diagonal line to the image:
with Drawing() as draw:
draw.line((0, 0), image.size)
draw(image)
| Parameters: | drawing (Drawing) – an optional drawing object to clone. use clone() method rather than this parameter |
|---|
New in version 0.3.0.
Adjusts the current affine transformation matrix with the specified affine transformation matrix. Note that the current affine transform is adjusted rather than replaced.
| sx rx 0 |
| x', y', 1 | = | x, y, 1 | * | ry sy 0 |
| tx ty 1 |
| Parameters: | matrix (Sequence) – a list of Real to define affine matrix. [sx, rx, ry, sy, tx, ty] |
|---|
New in version 0.4.0.
Draws a arc using the current stroke_color, stroke_width, and fill_color.
| Parameters: |
|
|---|
New in version 0.4.0.
Draws a bezier curve through a set of points on the image, using the specified array of coordinates.
At least four points should be given to complete a bezier path. The first & forth point being the start & end point, and the second & third point controlling the direction & curve.
Example bezier on image
with Drawing() as draw:
points = [(40,10), # Start point
(20,50), # First control
(90,10), # Second control
(70,40)] # End point
draw.stroke_color = Color('#000')
draw.fill_color = Color('#fff')
draw.bezier(points)
draw.draw(image)
| Parameters: | points (list) – list of x,y tuples |
|---|
New in version 0.4.0.
(Color) the current border color. It also can be set. This attribute controls the behavior of color() during 'filltoborder' operation.
New in version 0.4.0.
Draws a circle from origin to perimeter
| Parameters: |
|
|---|
New in version 0.4.0.
(basestring) The current clip rule. It also can be set. It’s a string value from FILL_RULE_TYPES list.
New in version 0.4.0.
(basestring) The current clip units. It also can be set. It’s a string value from CLIP_PATH_UNITS list.
New in version 0.4.0.
Draws a color on the image using current fill color, starting at specified position & method.
Available methods in wand.drawing.PAINT_METHOD_TYPES:
New in version 0.4.0.
Adds a comment to the vector stream.
| Parameters: | message (basestring) – the comment to set. |
|---|
New in version 0.4.0.
Composites an image onto the current image, using the specified composition operator, specified position, and at the specified size.
| Parameters: |
|
|---|
New in version 0.4.0.
Renders the current drawing into the image. You can simply call Drawing instance rather than calling this method. That means the following code which calls Drawing object itself:
drawing(image)
is equivalent to the following code which calls draw() method:
drawing.draw(image)
| Parameters: | image (Image) – the image to be drawn |
|---|
Draws a ellipse at origin with independent x & y radius. Ellipse can be partial by setting start & end rotation.
| Parameters: |
|
|---|
New in version 0.4.0.
(basestring) The current fill rule. It can also be set. It’s a string value from FILL_RULE_TYPES list.
New in version 0.4.0.
(numbers.Real) The font size. It also can be set.
(basestring) The current font family. It also can be set.
New in version 0.4.0.
(basestring) The current font style. It also can be set.
New in version 0.4.0.
Queries font metrics from the given text.
| Parameters: |
|
|---|
(basestring) The text placement gravity used when annotating with text. It’s a string from GRAVITY_TYPES list. It also can be set.
Draws a line start to end.
| Parameters: |
|
|---|
Paints on the image’s opacity channel in order to set effected pixels to transparent.
To influence the opacity of pixels. The available methods are:
New in version 0.4.0.
(Real) returns the opacity used when drawing with the fill or stroke color or texture. Fully opaque is 1.0. This method only affects vector graphics, and is experimental. To set the opacity of a drawing, use Drawing.fill_opacity & Drawing.stroke_opacity
New in version 0.4.0.
Adds a path element to the current path which closes the current subpath by drawing a straight line from the current point to the current subpath’s most recent starting point.
New in version 0.4.0.
Draws a cubic Bezier curve from the current point to given to (x,y) coordinate using controls points at the beginning & end of the curve. If smooth is set to True, only one controls is expected and the previous control is used, else two pair of coordinates are expected to define the control points. The to coordinate then becomes the new current point.
| Parameters: |
|
|---|
New in version 0.4.0.
Draws a quadratic Bezier curve from the current point to given to coordinate. The control point is assumed to be the reflection of the control point on the previous command if smooth is True, else a pair of control coordinates must be given. Each` coordinates can be relative, or absolute, to the current point by setting the relative flag. The to coordinate then becomes the new current point, and the control coordinate will be assumed when called again when smooth is set to true.
| Parameters: |
|
|---|
New in version 0.4.0.
Draws an elliptical arc from the current point to given to coordinates. The to coordinates can be relative, or absolute, to the current point by setting the relative flag. The size and orientation of the ellipse are defined by two radii (rx, ry) in radius and an rotation parameters, which indicates how the ellipse as a whole is rotated relative to the current coordinate system. The center of the ellipse is calculated automagically to satisfy the constraints imposed by the other parameters. large_arc and clockwise contribute to the automatic calculations and help determine how the arc is drawn. If large_arc is True then draw the larger of the available arcs. If clockwise is true, then draw the arc matching a clock-wise rotation.
| Parameters: |
|
|---|
New in version 0.4.0.
Terminates the current path.
New in version 0.4.0.
Draws a horizontal line path from the current point to the target point. Given x parameter can be relative, or absolute, to the current point by setting the relative flag. The target point then becomes the new current point.
| Parameters: |
|---|
New in version 0.4.0.
Draws a line path from the current point to the given to coordinate. The to coordinates can be relative, or absolute, to the current point by setting the relative flag. The coordinate then becomes the new current point.
| Parameters: |
|
|---|
New in version 0.4.0.
Starts a new sub-path at the given coordinates. Given to parameter can be relative, or absolute, by setting the relative flag.
| Parameters: |
|
|---|
New in version 0.4.0.
Declares the start of a path drawing list which is terminated by a matching path_finish() command. All other path_* commands must be enclosed between a path_start() and a path_finish() command. This is because path drawing commands are subordinate commands and they do not function by themselves.
New in version 0.4.0.
Draws a vertical line path from the current point to the target point. Given y parameter can be relative, or absolute, to the current point by setting the relative flag. The target point then becomes the new current point.
| Parameters: |
|---|
New in version 0.4.0.
Draws a point at given x and y
| Parameters: |
|---|
New in version 0.4.0.
Draws a polygon using the current stoke_color, stroke_width, and fill_color, using the specified array of coordinates.
Example polygon on image
with Drawing() as draw:
points = [(40,10), (20,50), (90,10), (70,40)]
draw.polygon(points)
draw.draw(image)
| Parameters: | points (list) – list of x,y tuples |
|---|
New in version 0.4.0.
Draws a polyline using the current stoke_color, stroke_width, and fill_color, using the specified array of coordinates.
Identical to polygon, but without closed stroke line.
| Parameters: | points (list) – list of x,y tuples |
|---|
New in version 0.4.0.
Pop destroys the current drawing wand and returns to the previously pushed drawing wand. Multiple drawing wands may exist. It is an error to attempt to pop more drawing wands than have been pushed, and it is proper form to pop all drawing wands which have been pushed.
| Returns: | success of pop operation |
|---|---|
| Return type: | bool |
New in version 0.4.0.
Terminates a clip path definition.
New in version 0.4.0.
Terminates a definition list.
New in version 0.4.0.
Terminates a pattern definition.
New in version 0.4.0.
Push clones the current drawing wand to create a new drawing wand. The original drawing wand(s) may be returned to by invoking Drawing.pop. The drawing wands are stored on a drawing wand stack. For every Pop there must have already been an equivalent Push.
| Returns: | success of push operation |
|---|---|
| Return type: | bool |
New in version 0.4.0.
Starts a clip path definition which is comprised of any number of drawing commands and terminated by a Drawing.pop_clip_path command.
| Parameters: | clip_mask_id (basestring) – string identifier to associate with the clip path. |
|---|
New in version 0.4.0.
Indicates that commands up to a terminating Drawing.pop_defs command create named elements (e.g. clip-paths, textures, etc.) which may safely be processed earlier for the sake of efficiency.
New in version 0.4.0.
Indicates that subsequent commands up to a Drawing.pop_pattern command comprise the definition of a named pattern. The pattern space is assigned top left corner coordinates, a width and height, and becomes its own drawing space. Anything which can be drawn may be used in a pattern definition. Named patterns may be used as stroke or brush definitions.
| Parameters: |
|
|---|---|
| Returns: | success of push operation |
| Return type: | bool |
New in version 0.4.0.

Changed in version 0.4.0: Radius keywords added to create rounded rectangle.
Applies the specified rotation to the current coordinate space.
| Parameters: | degree (Real) – degree to rotate |
|---|
New in version 0.4.0.
Adjusts the scaling factor to apply in the horizontal and vertical directions to the current coordinate space.
| Parameters: |
|---|
New in version 0.4.0.
Sets the URL to use as a fill pattern for filling objects. Only local URLs (“#identifier”) are supported at this time. These local URLs are normally created by defining a named fill pattern with Drawing.push_pattern & Drawing.pop_pattern.
| Parameters: | url (basestring) – URL to use to obtain fill pattern. |
|---|
New in version 0.4.0.
Sets the pattern used for stroking object outlines. Only local URLs (“#identifier”) are supported at this time. These local URLs are normally created by defining a named stroke pattern with Drawing.push_pattern & Drawing.pop_pattern.
| Parameters: | url (basestring) – URL to use to obtain stroke pattern. |
|---|
New in version 0.4.0.
Skews the current coordinate system in the horizontal direction if x is given, and vertical direction if y is given.
| Parameters: |
|---|
New in version 0.4.0.
(bool) Controls whether stroked outlines are antialiased. Stroked outlines are antialiased by default. When antialiasing is disabled stroked pixels are thresholded to determine if the stroke color or underlying canvas color should be used.
It also can be set.
New in version 0.4.0.
(Sequence) - (numbers.Real) An array representing the pattern of dashes & gaps used to stroke paths. It also can be set.
New in version 0.4.0.
(numbers.Real) The stroke dash offset. It also can be set.
New in version 0.4.0.
(basestring) The stroke line cap. It also can be set.
New in version 0.4.0.
(basestring) The stroke line join. It also can be set.
New in version 0.4.0.
(numbers.Real) The stroke width. It also can be set.
New in version 0.3.3.
Writes a text body into (x, y).
| Parameters: |
|
|---|
(basestring) The current text alignment setting. It’s a string value from TEXT_ALIGN_TYPES list. It also can be set.
(bool) The boolean value which represents whether antialiasing is used for text rendering. It also can be set to True or False to switch the setting.
(basestring) The text decoration setting, a string from TEXT_DECORATION_TYPES list. It also can be set.
(basestring) The text direction setting. a string from TEXT_DIRECTION_TYPES list. It also can be set.
(numbers.Real) The setting of the text line spacing. It also can be set.
(numbers.Real) The setting of the word spacing. It also can be set.
(numbers.Real) The setting of the text kerning. It also can be set.
(Color) The color of a background rectangle to place under text annotations. It also can be set.
Applies a translation to the current coordinate system which moves the coordinate system origin to the specified coordinate.
| Parameters: |
|---|
New in version 0.4.0.
(basestring) The XML text of the Vector Graphics. It also can be set. The drawing-wand XML is experimental, and subject to change.
Setting this property to None will reset all vector graphic properties to the default state.
New in version 0.4.0.
Viewbox sets the overall canvas size to be recorded with the drawing vector data. Usually this will be specified using the same size as the canvas image. When the vector data is saved to SVG or MVG formats, the viewbox is use to specify the size of the canvas image that a viewer will render the vector data on.
| Parameters: |
|---|
New in version 0.4.0.
The tuple subtype which consists of font metrics data.
Alias for field number 2
Alias for field number 1
Alias for field number 0
Alias for field number 3
Alias for field number 6
Alias for field number 5
Alias for field number 4
Alias for field number 11
Alias for field number 7
Alias for field number 9
Alias for field number 12
Alias for field number 8
Alias for field number 10


This page contains the exercises from my first week of JavaScript, some of the results of the exercises are output to the console whilst others are displayed using the DOM straight to the screen.
This page contains a garage system with most of the functionality working and available, as I was new to JavaScript, it took some getting used to and not all functionality was completed on the first sitting.


{% extends "base.html" %} {% load compress hc_extras static tz %} {% block title %}Account Settings - {{ site_name }}{% endblock %} {% block content %}
Periodic email reports:
Ongoing reminders if any checks are down:
Time zone:
{% site_name %} will send reports to {{ profile.user.email }}, between 9:00 and 11:00 in your selected time zone.
{% timezone profile.tz %} Next {{ profile.reports }} report date is {{ profile.next_report_date|date:"F j, Y" }}. {% endtimezone 0%}


BC Mapping Source
This structure represents the following BC mapping definition:
cimi.encounter.Encounter maps to Encounter: PersonOfRecord maps to subject EncounterType maps to type Status maps to status TimePeriod maps to period


Please complete the form below.Mandatory dields marked *
Is this address also your invoice address? *


The Graphs section captures the content of the graph database. The table of all graphs contains their identifiers in form of URI, states, pipelines that processed them, information about residence in clean or dirty database, and timestamp of the last update. Each of the graphs can be deleted () or rerun () in which case it is processed by the pipeline in its current state. The URI is a link to output webservice and serves as detailed source of information about the graph.
The detail page accessible through button offers a download link for finished graphs.


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Yi Zeng
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Second content.


Billy Higgins
Bio
Higgins was born in Los Angeles, California. Higgins played on Ornette Coleman's first records, beginning in 1958. He then freelanced extensively with hard bop and other post-bop players, including Donald Byrd, Dexter Gordon, Grant Green, Joe Henderson, Paul Horn, Milt Jackson, Jackie McLean, Pat Metheny, Hank Mobley, Thelonious Monk, Lee Morgan, David Murray, Art Pepper, Sonny Rollins, Mal Waldron, and Cedar Walton. He was one of the house drummers for Blue Note Records and played on dozens of Blue Note albums of the 1960s.
On a whole, he played on over 700 recordings, including recordings of rock and funk. He appeared as a jazz drummer in the 2001 movie Southlander.
In 1989, Higgins cofounded a cultural center, The World Stage, in Los Angeles to encourage and promote younger jazz musicians. The center provides workshops in performance and writing, as well as concerts and recordings. Higgins also taught in the jazz studies program at the University of California, Los Angeles.
He was divorced from wife Mauricina Altier Higgins and had three sons, William, Joseph, and David, as well as a stepson Jody. His youngest son Benjamin resides in Los Angeles. He also had two daughters, Rickie Wade and Heidi. He died of kidney and liver failure on May 3, 2001 at a hospital in Inglewood, California.
Praise for Billy Higgins
Charles Lloyd is speaking of the late master drummer: Billy Higgins.
"Let me tell you something: He had the dance-the dance of life. He was a beautiful soul who graced this planet and made it a better place. You know the same sun shines everywhere, but its manifestation in some places is stronger. Billy's spirit was so like that, so all-embracing. I feel him more than ever, but at the same time, I feel protective or something."
"I remember we were getting ready to do a take of 'Dorotea's Studio' [from Voice in the Night], and Billy was looking up at the ceiling. I said, 'What's happening, Master Higgins?' He said, 'I'm trying to think what to play here.' I'd never seen him do that. He said, 'OK,' and played this incredible march. Here's this little Spanish song, and he played dut-dut-dut. It was just swinging, just dancing. That's what he does-he just comes up with what's needed."
Quotes by Billy Higgins
"The people in Japan know more about the history of jazz and the musicians than the people in the United States do!"
"It doesn't have anything to do with yesterday or tomorrow, it's all right now."
"When I was a little kid they'd say 'Little boy, what are you gonna be when you grow up?' I said, 'I'm gonna play the drums.' They said, 'No, no, no, no. What do you really want to be?'"


{ Route } = require './route'
{ Resource } = require './resource'
qstring = require 'querystring'
exports.Router =
class Router
constructor: ->
@methods = [ 'GET', 'HEAD', 'POST', 'PUT', 'DELETE', 'OPTIONS' ]
@routes = []
{ Route } = require './route'
{ Resource } = require './resource'
qstring = require 'querystring'
exports.Router =
class Router
constructor: ->
@methods = [ 'GET', 'HEAD', 'POST', 'PUT', 'DELETE', 'OPTIONS' ]
@routes = []
router.match('/:controller/:action(/:id)(.:format)', 'GET')
.to(......)
path is mandatory (duh) method is optional, routes without a method will apply in all cases
returns the route (for chaining)
match: ( path, method )->
upcase the method
if typeof(method) == 'string'
method = method.toUpperCase()
upcase the method
if method? && !@methods_regexp().test method
throw new Error "method must be one of: #{ @methods.join ', ' }"
route = new Route this, path, method
get: ( path )->
@match path, 'GET'
options: ( path )->
@match path, 'OPTIONS'
put: ( path )->
@match path, 'PUT'
post: ( path )->
@match path, 'POST'
del: ( path )->
@match path, 'DELETE'
generates standard resource routes for a controller name
router.resource('products')
returns a Resource object
resource: ( controller )->
new Resource this, controller
find the first route that match the path & method
router.first('/products/5', 'GET')
=> { controller: 'products', action: 'show', id: 5, method: 'GET' }
find & return a params hash from the first route that matches. If there's no match, this will return false
If the options callback function is provided, it will be fired like so:
callback( error, params )
first: ( path, method, cb )->
params = false
for route in @routes
attempt the parse
params = route.parse(path, method)
if params
fire the callback if given
if typeof cb == 'function'
cb undefined, params
may as well return this
return params
if typeof cb == 'function'
cb 'No matching routes found'
false
find & return a params hash from ALL routes that match
router.all( '/products/5' )
=> [
{ controller: 'products', action: 'show', id: 5, method: 'GET' },
{ controller: 'products', action: 'update', id: 5, method: 'PUT' },
{ controller: 'products', action: 'destroy', id: 5, method: 'DELETE' },
]
if there ares no matches, returns an empty array
all: ( path, method )->
ret = []
params = false
for route in @routes
params = route.parse.apply path, arguments
if params
ret.push params
ret
generates a URL from a params hash
router.url( {
controller: 'products',
action: 'show',
id: 5
} )
=> '/products/5'
router.url( {
controller: 'products',
action: 'show',
id: 5,
format: 'json'
} )
=> '/products/5.json'
router.url({
controller: 'products',
action: 'show',
id: 5,
format: 'json',
love: 'cheese'
}, true )
=> '/products/5.json?love=cheese'
returns false if there are no suitable routes
url: ( params, add_querystring )->
url = false
iterate through the existing routes until a suitable match is found
for route in @routes
do the controller & acton match?
continue if route.params.controller? && route.params.controller != params.controller
continue if route.params.action? && route.params.action != params.action
break if url = route.stringify params
return false unless url# no love? return false
qs = qstring.stringify url[1] # build the possibly empty query string
if add_querystring && qs.length > 0
return url[0] + '?' + qs # if there is a query string...
url[0] # just return the url
Removes previously created routes by name
The route must be a named route, and the name is passed in.
returns: Nothing
remove: ( name )->
@routes = @routes.filter (el)->
el.route_name != name
router.defer( test( path, method ) )
test should be a function that examines non-standard URLs
path and method will be passed in - expects a params hash back OR false on a non-match
returns: DeferredRoute (for... reference? I dunno.)
THIS IS CURRENTLY COMPLETELY UNTESTED. IT MIGHT NOT EVEN WORK. SERIOUSLY.
defer: ( fn )->
if typeof(fn) != 'function'
throw new Error 'Router.defer requires a function as the only argument'
route = new Route this, 'deferred'
route.parse = fn # add the custom parser
delete route.test # = function(){return false};
delete route.stringify # = function(){ throw new Error('Deferred routes are NOT generatable')};
@routes.push route
route
renders a textual description of the router for inpection
toString: ->
@routes.map ((rt)->
rt.toString()
).join '\n'
builds a regexp out of the methods for method validation (used once, remove?)
methods_regexp: ->
RegExp "^(#{ @methods.join '|' })$",'i'


{% extends "__layout__.html" %}
{% block title %}Index{% endblock %}
{% block meta %}
{% endblock %}
{% block style %}
{% endblock %}
{% block script %}
\
{% endblock %}
{% block head %}
{{ super() }}
{% endblock %}
{% block footer %}
{{ super() }}
{% endblock %}
{% block content %}
| Rendering engine |
Browser |
Platform(s) |
Engine version |
CSS grade |
| Trident |
Internet
Explorer 4.0 |
Win 95+ |
4 |
X |
| Trident |
Internet
Explorer 5.0 |
Win 95+ |
5 |
C |
| Trident |
Internet
Explorer 5.5 |
Win 95+ |
5.5 |
A |
| Trident |
Internet
Explorer 6 |
Win 98+ |
6 |
A |
| Trident |
Internet Explorer 7 |
Win XP SP2+ |
7 |
A |
| Trident |
AOL browser (AOL desktop) |
Win XP |
6 |
A |
| Gecko |
Firefox 1.0 |
Win 98+ / OSX.2+ |
1.7 |
A |
| Gecko |
Firefox 1.5 |
Win 98+ / OSX.2+ |
1.8 |
A |
| Gecko |
Firefox 2.0 |
Win 98+ / OSX.2+ |
1.8 |
A |
| Gecko |
Firefox 3.0 |
Win 2k+ / OSX.3+ |
1.9 |
A |
| Gecko |
Camino 1.0 |
OSX.2+ |
1.8 |
A |
| Gecko |
Camino 1.5 |
OSX.3+ |
1.8 |
A |
| Gecko |
Netscape 7.2 |
Win 95+ / Mac OS 8.6-9.2 |
1.7 |
A |
| Gecko |
Netscape Browser 8 |
Win 98SE+ |
1.7 |
A |
| Gecko |
Netscape Navigator 9 |
Win 98+ / OSX.2+ |
1.8 |
A |
| Gecko |
Mozilla 1.0 |
Win 95+ / OSX.1+ |
1 |
A |
| Gecko |
Mozilla 1.1 |
Win 95+ / OSX.1+ |
1.1 |
A |
| Gecko |
Mozilla 1.2 |
Win 95+ / OSX.1+ |
1.2 |
A |
| Gecko |
Mozilla 1.3 |
Win 95+ / OSX.1+ |
1.3 |
A |
| Gecko |
Mozilla 1.4 |
Win 95+ / OSX.1+ |
1.4 |
A |
| Gecko |
Mozilla 1.5 |
Win 95+ / OSX.1+ |
1.5 |
A |
| Gecko |
Mozilla 1.6 |
Win 95+ / OSX.1+ |
1.6 |
A |
| Gecko |
Mozilla 1.7 |
Win 98+ / OSX.1+ |
1.7 |
A |
| Gecko |
Mozilla 1.8 |
Win 98+ / OSX.1+ |
1.8 |
A |
| Gecko |
Seamonkey 1.1 |
Win 98+ / OSX.2+ |
1.8 |
A |
| Gecko |
Epiphany 2.20 |
Gnome |
1.8 |
A |
| Webkit |
Safari 1.2 |
OSX.3 |
125.5 |
A |
| Webkit |
Safari 1.3 |
OSX.3 |
312.8 |
A |
| Webkit |
Safari 2.0 |
OSX.4+ |
419.3 |
A |
| Webkit |
Safari 3.0 |
OSX.4+ |
522.1 |
A |
| Webkit |
OmniWeb 5.5 |
OSX.4+ |
420 |
A |
| Webkit |
iPod Touch / iPhone |
iPod |
420.1 |
A |
| Webkit |
S60 |
S60 |
413 |
A |
| Presto |
Opera 7.0 |
Win 95+ / OSX.1+ |
- |
A |
| Presto |
Opera 7.5 |
Win 95+ / OSX.2+ |
- |
A |
| Presto |
Opera 8.0 |
Win 95+ / OSX.2+ |
- |
A |
| Presto |
Opera 8.5 |
Win 95+ / OSX.2+ |
- |
A |
| Presto |
Opera 9.0 |
Win 95+ / OSX.3+ |
- |
A |
| Presto |
Opera 9.2 |
Win 88+ / OSX.3+ |
- |
A |
| Presto |
Opera 9.5 |
Win 88+ / OSX.3+ |
- |
A |
| Presto |
Opera for Wii |
Wii |
- |
A |
| Presto |
Nokia N800 |
N800 |
- |
A |
| Presto |
Nintendo DS browser |
Nintendo DS |
8.5 |
C/A1 |
| KHTML |
Konqureror 3.1 |
KDE 3.1 |
3.1 |
C |
| KHTML |
Konqureror 3.3 |
KDE 3.3 |
3.3 |
A |
| KHTML |
Konqureror 3.5 |
KDE 3.5 |
3.5 |
A |
| Tasman |
Internet Explorer 4.5 |
Mac OS 8-9 |
- |
X |
| Tasman |
Internet Explorer 5.1 |
Mac OS 7.6-9 |
1 |
C |
| Tasman |
Internet Explorer 5.2 |
Mac OS 8-X |
1 |
C |
| Misc |
NetFront 3.1 |
Embedded devices |
- |
C |
| Misc |
NetFront 3.4 |
Embedded devices |
- |
A |
| Misc |
Dillo 0.8 |
Embedded devices |
- |
X |
| Misc |
Links |
Text only |
- |
X |
| Misc |
Lynx |
Text only |
- |
X |
| Misc |
IE Mobile |
Windows Mobile 6 |
- |
C |
| Misc |
PSP browser |
PSP |
- |
C |
| Other browsers |
All others |
- |
- |
U |
| Rendering engine |
Browser |
Platform(s) |
Engine version |
CSS grade |
Actions |
| Trident |
Internet Explorer 4.0 |
Win 95+ |
4 |
X |
EditDelete |
| Trident |
Internet Explorer 5.0 |
Win 95+ |
5 |
C |
EditDelete |
| Trident |
Internet Explorer 5.5 |
Win 95+ |
5.5 |
A |
EditDelete |
| Trident |
Internet Explorer 6 |
Win 98+ |
6 |
A |
EditDelete |
| Trident |
Internet Explorer 7 |
Win XP SP2+ |
7 |
A |
EditDelete |
|
Rendering engine |
Browser |
CSS grade |
| Rendering engine |
Browser |
Platform(s) |
Engine version |
CSS grade |
| Trident |
Internet Explorer 4.0 |
Win 95+ |
4 |
X |
| Trident |
Internet Explorer 5.0 |
Win 95+ |
5 |
C |
| Trident |
Internet Explorer 5.5 |
Win 95+ |
5.5 |
A |
| Trident |
Internet Explorer 6 |
Win 98+ |
6 |
A |
| Trident |
Internet Explorer 7 |
Win XP SP2+ |
7 |
A |
{% endblock %}


|
Sakura 1.0
A library for loading and modifying Celeste maps.
|
Namespaces | |
| namespace | BinaryPacker |
Classes | |
| class | Decal |
| Represents a Celeste decal (either foreground or background). More... | |
| class | Effect |
| A styleground effect. More... | |
| class | Element |
| Element is an XML like element, designed to store XML data. More... | |
| class | Entity |
| A class for string entities and triggers. More... | |
| class | Filler |
| class | Map |
| Contains all information relating to a Celeste map. More... | |
| class | ObjTiles |
| Holds a collection of object tiles. More... | |
| class | Parallax |
| Contains a parallax background. More... | |
| class | Room |
| A class for a celeste room. More... | |
| class | Stylegrounds |
| Stores stylegrounds. More... | |
| class | Tiles |
| A class that holds a group of tiles (either fg or bg). More... | |
| class | Vector2 |
| A 2d vector for math. More... | |
Functions | |
| template<class T > | |
| bool | IsType (const std::variant< int32_t, bool, float, std::string > &in) |
| std::string | ToString (const std::variant< int32_t, bool, float, std::string > &in) |
| Converts a variant into a string equivalent. More... | |
| std::variant< int32_t, bool, float, std::string > | FromString (const std::string &in) |
| Converts a string into an std::any equivalent. More... | |
| template<class T > | |
| void | LoadListFromElement (std::vector< T > &list, Element *in) |
| Loads a list of classes from an element. Loops through the element's children. Each child is passed to the construtor of type T. T is expected to have a constructor which accepts an Element*. More... | |
| template<class T > | |
| void | LoadListFromElement (std::vector< T * > &list, Element *in) |
| Loads a list of classes from an element. Loops through the element's children. Each child is passed to the construtor of type T. T is expected to have a constructor which accepts an Element*. Allocates a new instance of T (using new) for each child element. More... | |
| template<class T > | |
| Element * | SaveListAsElement (std::vector< T > &list, const std::string &elementName) |
| Constructs an element from a list of T. T is expected to have a SaveToElement function. Creates an element with the provided name, then adds children from the list. More... | |
| template<class T > | |
| Element * | SaveListAsElement (std::vector< T * > &list, const std::string &elementName) |
| Constructs an element from a list of T. T is expected to have a SaveToElement function. Creates an element with the provided name, then adds children from the list. More... | |
| void | LoadBlacklistedElements (std::map< std::string, std::variant< int32_t, bool, float, std::string > > &out, const std::vector< std::string > &blacklist, Element *e) |
| Copies attributes from the element to an output map. Ignores attributes with keys that are in the blacklist. More... | |
| bool | LoadEntityXML (const std::string &filename, std::map< std::string, Entity > &entities) |
| Loads a list of entity types from an XML file and puts them in a dictionary. Should be used for defining entity types (especially default editor ones). More... | |
| bool | LoadEntityPack (const std::string &filename, std::map< std::string, Entity > &entities) |
| Loads a list of entity types from a binary pack (the same as the celeste format) and puts them in a dictionary. Should be used for defining entity types (especially default editor ones) More... | |
| bool | SaveEntityPack (const std::string &filename, std::map< std::string, Entity > &entities) |
| Saves a list of entity types to a binary pack (the same as the celeste format) for later use in an editor. Should be used for saving entity types (especially editor ones) More... | |
| bool | SaveEntityXML (const std::string &filename, std::map< std::string, Entity > &entities) |
| Saves a list of entity types to an XML file for later use in an editor. Should be used for saving entity types (especially editor ones) More... | |
| template<class T > | |
| void | Read (std::istream &in, T &v) |
| Loads a value from a binary stream. More... | |
| template<class T > | |
| T | Read (std::istream &in) |
| Loads a value from a stream and returns it. More... | |
| template<class T > | |
| void | Write (std::ostream &out, T v) |
| Saves a value to a stream. More... | |
| std::vector< uint8_t > | ReadBytes (std::istream &in, size_t count) |
| Reads count bytes from the stream and returns it as a vector of characters. More... | |
| bool | FileExists (const std::string &file) |
| A platform agnostic way of checking if a file exists or not. More... | |
| std::string | ReadString (std::istream &in) |
| Reads a string encoded in the C# format from the stream. Specifically this is: Size: 7 bits used to encode bits, 8th bit used to indicate whether more bits avaliable After size comes the data. More... | |
| void | WriteString (std::ostream &out, const std::string &v) |
| Saves a string to a file stream in the C# encoded format (check ReadString for details). More... | |
| void | CreatePath (const std::string &path) |
| A platform agnostic way of creating paths. Creates all sub directories needed to make it. More... | |
| std::vector< std::vector< int > > | SplitStringToIntArray (const std::string &subject, char lineDelimiter, char elementDelimiter) |
| Separates a string into a 2D array. line delimiter represents a new row (creates a new vector on the output) char delimiter represents a new column (creates a new integer on the latest vector) More... | |
| std::vector< std::vector< char > > | SplitStringToCharArray (const std::string &subject, char delimiter) |
| Separates a string into multiple character arrays (strings), broken apart by the delimiter character. More... | |
| std::vector< std::string > | SplitString (const std::string &subject, char delimiter) |
| Separates a string into multiple strings, broken apart by the delimiter character. More... | |
| void | StringReplace (std::string &subject, const std::string &search, const std::string &replace) |
| Replaces all instances of search with replace in the string subject. More... | |
| bool | LoadEffectsXML (const std::string &filename, std::map< std::string, Effect > &out) |
| bool | SaveXML (const std::string &filename, Element *e) |
| Saves an Element to an XML file. More... | |
| Element * | LoadXML (const std::string &filename, const std::string &baseElement="Map") |
| Loads an Element from an XML file. More... | |
| Element * | LoadXML (tinyxml2::XMLElement *element) |
| Loads an Element from a tinyxml2 element. More... | |
| std::string | ScrubModuleName (std::string &elementName) |
| Cuts out the module name and returns it. This specifically cuts out anything with / Specifically for cutting out mod module names and putting them in an attribute instead. More... | |
| std::string | GetModuleName (const std::string &elementName) |
| Gets the name of the module an element belongs to. Specifically returns everything up to the last instance of /. More... | |
| tinyxml2::XMLElement * | ConstructElement (Element *e, tinyxml2::XMLElement *parent, tinyxml2::XMLDocument &doc) |
Variables | |
| const std::vector< std::string > | blacklistedEntityAttributes ={"x","y","id", "originX","originX","width","height"} |
| contains attributes Entity isn't supposed to store in defs. More... | |
| const std::map< std::string, std::variant< int32_t, bool, float, std::string > > | defaultMapData |
| The default room defs dictionary. More... | |
| const std::vector< std::string > | blacklistedRoomAttributes = {"width","height","x","y","name"} |
| tinyxml2::XMLElement * Sakura::ConstructElement | ( | Element * | e, |
| tinyxml2::XMLElement * | parent, | ||
| tinyxml2::XMLDocument & | doc | ||
| ) |
| void Sakura::CreatePath | ( | const std::string & | path | ) |
A platform agnostic way of creating paths. Creates all sub directories needed to make it.
| path | The path to create. |
| bool Sakura::FileExists | ( | const std::string & | file | ) |
A platform agnostic way of checking if a file exists or not.
| file | The name of the file. |
| std::variant< int32_t, bool, float, std::string > Sakura::FromString | ( | const std::string & | in | ) |
Converts a string into an std::any equivalent.
| in | The string to convert |
| std::string Sakura::GetModuleName | ( | const std::string & | elementName | ) |
Gets the name of the module an element belongs to. Specifically returns everything up to the last instance of /.
| elementName | The name of the element to search for a module. |
|
inline |
| T | Type to check against |
| in | Variant to check against |
| void Sakura::LoadBlacklistedElements | ( | std::map< std::string, std::variant< int32_t, bool, float, std::string > > & | out, |
| const std::vector< std::string > & | blacklist, | ||
| Element * | e | ||
| ) |
Copies attributes from the element to an output map. Ignores attributes with keys that are in the blacklist.
| out | The map to save to. |
| blacklist | A list of keys to ignore when copying. |
| e | The element to load from. |
| bool Sakura::LoadEffectsXML | ( | const std::string & | filename, |
| std::map< std::string, Effect > & | out | ||
| ) |
| filename | The file to load from. |
| out | The dictionary to save to. |
| bool Sakura::LoadEntityPack | ( | const std::string & | filename, |
| std::map< std::string, Entity > & | entities | ||
| ) |
Loads a list of entity types from a binary pack (the same as the celeste format) and puts them in a dictionary. Should be used for defining entity types (especially default editor ones)
| filename | The file to read from. |
| entities | A map of entities to save the types to. |
| bool Sakura::LoadEntityXML | ( | const std::string & | filename, |
| std::map< std::string, Entity > & | entities | ||
| ) |
Loads a list of entity types from an XML file and puts them in a dictionary. Should be used for defining entity types (especially default editor ones).
| filename | The file to read from. |
| entities | A map of entities to save the types to. |
| void Sakura::LoadListFromElement | ( | std::vector< T * > & | list, |
| Element * | in | ||
| ) |
Loads a list of classes from an element. Loops through the element's children. Each child is passed to the construtor of type T. T is expected to have a constructor which accepts an Element*. Allocates a new instance of T (using new) for each child element.
| list | the list to load to. |
| in | The element to load from. |
| void Sakura::LoadListFromElement | ( | std::vector< T > & | list, |
| Element * | in | ||
| ) |
Loads a list of classes from an element. Loops through the element's children. Each child is passed to the construtor of type T. T is expected to have a constructor which accepts an Element*.
| list | the list to load to. |
| in | The element to load from. |
| Element * Sakura::LoadXML | ( | const std::string & | filename, |
| const std::string & | baseElement = "Map" |
||
| ) |
Loads an Element from an XML file.
| filename | The filename to load from. |
| baseElement | the element to attempt to load from as the base. |
| Element * Sakura::LoadXML | ( | tinyxml2::XMLElement * | element | ) |
Loads an Element from a tinyxml2 element.
| element | The element to load from. |
| T Sakura::Read | ( | std::istream & | in | ) |
Loads a value from a stream and returns it.
| in | The stream to load from. |
| The | type to load. |
| void Sakura::Read | ( | std::istream & | in, |
| T & | v | ||
| ) |
Loads a value from a binary stream.
| in | The stream to load from. |
| T | The type to load. |
| v | The value to load into. |
| std::vector< uint8_t > Sakura::ReadBytes | ( | std::istream & | in, |
| size_t | count | ||
| ) |
Reads count bytes from the stream and returns it as a vector of characters.
| in | The stream to read from. |
| count | The number of bytes to read. |
| std::string Sakura::ReadString | ( | std::istream & | in | ) |
Reads a string encoded in the C# format from the stream. Specifically this is: Size: 7 bits used to encode bits, 8th bit used to indicate whether more bits avaliable After size comes the data.
| in | The stream to read from |
| bool Sakura::SaveEntityPack | ( | const std::string & | filename, |
| std::map< std::string, Entity > & | entities | ||
| ) |
Saves a list of entity types to a binary pack (the same as the celeste format) for later use in an editor. Should be used for saving entity types (especially editor ones)
| filename | The file to write to |
| entities | A map of entities to save |
| bool Sakura::SaveEntityXML | ( | const std::string & | filename, |
| std::map< std::string, Entity > & | entities | ||
| ) |
Saves a list of entity types to an XML file for later use in an editor. Should be used for saving entity types (especially editor ones)
| filename | The file to write to. |
| entities | A map of entities to save. |
| Element * Sakura::SaveListAsElement | ( | std::vector< T * > & | list, |
| const std::string & | elementName | ||
| ) |
Constructs an element from a list of T. T is expected to have a SaveToElement function. Creates an element with the provided name, then adds children from the list.
| list | The list to load from. |
| elementName | The name of the element to construct. |
| Element * Sakura::SaveListAsElement | ( | std::vector< T > & | list, |
| const std::string & | elementName | ||
| ) |
Constructs an element from a list of T. T is expected to have a SaveToElement function. Creates an element with the provided name, then adds children from the list.
| list | The list to load from. |
| elementName | The name of the element to construct. |
| bool Sakura::SaveXML | ( | const std::string & | filename, |
| Element * | e | ||
| ) |
Saves an Element to an XML file.
| filename | The file stream to save to. |
| e | The element to save |
| std::string Sakura::ScrubModuleName | ( | std::string & | elementName | ) |
Cuts out the module name and returns it. This specifically cuts out anything with / Specifically for cutting out mod module names and putting them in an attribute instead.
| elementName | The name of the element to clip |
| std::vector< std::string > Sakura::SplitString | ( | const std::string & | subject, |
| char | delimiter | ||
| ) |
Separates a string into multiple strings, broken apart by the delimiter character.
| subject | The string to split. |
| delimiter | The separating character for tokens. |
| std::vector< std::vector< char > > Sakura::SplitStringToCharArray | ( | const std::string & | subject, |
| char | delimiter | ||
| ) |
Separates a string into multiple character arrays (strings), broken apart by the delimiter character.
| subject | The string to tokenize |
| delimiter | The separating character for tokens. |
| std::vector< std::vector< int > > Sakura::SplitStringToIntArray | ( | const std::string & | subject, |
| char | lineDelimiter, | ||
| char | elementDelimiter | ||
| ) |
Separates a string into a 2D array. line delimiter represents a new row (creates a new vector on the output) char delimiter represents a new column (creates a new integer on the latest vector)
| subject | The string to spit. |
| lineDelimiter | delimiter what character counts as "end of line" or new row |
| elementDelimiter | what character separates elements or new column |
| void Sakura::StringReplace | ( | std::string & | subject, |
| const std::string & | search, | ||
| const std::string & | replace | ||
| ) |
Replaces all instances of search with replace in the string subject.
| subject | The string to replace in. |
| search | The string to search for. |
| replace | The string to replace search with. |
| std::string Sakura::ToString | ( | const std::variant< int32_t, bool, float, std::string > & | in | ) |
Converts a variant into a string equivalent.
| in | The variant to convert. |
| void Sakura::Write | ( | std::ostream & | out, |
| T | v | ||
| ) |
Saves a value to a stream.
| out | The stream to save to. |
| T | The type to save. |
| v | The value to save. |
| void Sakura::WriteString | ( | std::ostream & | out, |
| const std::string & | v | ||
| ) |
Saves a string to a file stream in the C# encoded format (check ReadString for details).
| out | The stream to save to. |
| v | The string to save. |
| const std::vector< std::string > Sakura::blacklistedEntityAttributes ={"x","y","id", "originX","originX","width","height"} |
contains attributes Entity isn't supposed to store in defs.
| const std::vector< std::string > Sakura::blacklistedRoomAttributes = {"width","height","x","y","name"} |
| const std::map< std::string, std::variant< int32_t, bool, float, std::string > > Sakura::defaultMapData |
The default room defs dictionary.


{% blocktrans %}
Fill in the entry form with your first and last name, your choice of five favorite numbers within the range of 1 through 69 (no duplicates) and your powerball number pick within the range of 1 through 26.
{% endblocktrans %}
{% include 'playball/form_inner.html' %}


Royal Canadian Legion
Lead UX Designer
2018
The team was tasked with creating an online experience for the rollout of the Legion’s first digital Poppy campaign. Rooted in the idea of a shared set of national values, we reimagined the Poppy as a symbol of Canadian pride. With the values acting as the thread that connected past to the present, we gave the Poppy new significance, allowing people to donate, make a personalized Poppy and share it on social media.
Like what you see? Have an interesting idea or just want to chat over coffee? Please, feel free to contact me.
705-760-2645


Operators are those little symbols you learned in your very first math classes: +
to add, -
to subtract, *
to multiply, /
to divide, =
to assign value, and so on. They all exist in Swift, along with a few extras.
Let's try a few basics – please type this into your playground:
var a = 10
a = a + 1
a = a - 1
a = a * a
In the results pane, you'll see 10, 11, 10 and 100 respectively. Now try this:
var b = 10
b += 10
b -= 10
+=
is an operator that means "add then assign to." In our case it means "take the current value of b
, add 10 to it, then put the result back into b
." As you might imagine, -=
does the same but subtracts rather than adds. So, that code will show 10, 20, 10 in the results pane.
Some of these operators apply to other data types. As you might imagine, you can add two doubles together like this:
var a = 1.1
var b = 2.2
var c = a + b
When it comes to strings, +
will join them together. For example:
var name1 = "Tim McGraw"
var name2 = "Romeo"
var both = name1 + " and " + name2
That will write "Tim McGraw and Romeo" into the results pane.
One more common operator you’ll see is called modulus, and is written using a percent symbol: %
. It means “divide the left hand number evenly by the right, and return the remainder.” So, 9 % 3
returns 0 because 3 divides evenly into 9, whereas 10 % 3
returns 1, because 10 divides by 3 three times, with remainder 1.
Note: If you bought Hacking with Swift and are using the exclusive guide book accompaniment to the course, you’ll find the modulus operator useful later on.
Swift has a set of operators that perform comparisons on values. For example:
var a = 1.1
var b = 2.2
var c = a + b
c > 3
c >= 3
c > 4
c < 4
That shows off greater than (>
), greater than or equal (>=
), and less than (<
). In the results window you'll see true, true, false, true – these are Booleans, because the answer to each of these statements can only ever be true or false.
If you want to check for equality, you can't use = because it already has a meaning: it's used to give a variable a value. So, Swift has an alternative in the form of ==
, meaning "is equal to." For example:
var name = "Tim McGraw"
name == "Tim McGraw"
That will show "true" in the results pane. Now, one thing that might catch you out is that in Swift strings are case-sensitive, which means "Tim McGraw", "TIM MCGRAW" and "TiM mCgRaW" are all considered different. If you use ==
to compare two strings, you need to make sure they have the same letter case.
There's one more operator I want to introduce you to, and it's called the "not" operator: !
. Yes, it's just an exclamation mark. This makes your statement mean the opposite of what it did. For example:
var stayOutTooLate = true
stayOutTooLate
!stayOutTooLate
That will print out true, true, false – with the last value there because it flipped the previous true.
You can also use !
with =
to make !=
or "not equal". For example:
var name = "Tim McGraw"
name == "Tim McGraw"
name != "Tim McGraw"


--- title: Accordion layout: layout-docs category: General icon: accordion js: true --- {% capture default_accordion %}
This is my accordion content
This is my accordion content
your content 1
This is an example of a open section
your content 3
Accordions are interactive elements that allow users to show or hide related content through a dropdown mechanism.
A set of accordions, of which only one can be open at a time.
You can add the is-open
class to sgds-accordion
to show the content on page load
You should use the accordion component if there is insufficient space within the page to display the information or if users need to see a overview of specific content that's related to one another.
Accordions hide content from the user, and there may be cases where users will miss content completely or not understand how accordions work. It is not advisable to use the accordion for information that is essential to your users.
If users need to see all information on a single page, you may want to:
Accordions increases the cognitive load for users, as decisions have to be made when clicking on the headers. Users may also ignore important information if it is hidden in an accordion.
| Modifier | Description |
|---|---|
sgds-accordion is-*color* |
Replace |
sgds-accordion is-borderless |
Remove border around the accordion. |
sgds-accordion is-open |
To expand the accordion on page load. |
sgds-accordion is-*size* |
Replace |


The smallest React example looks like this:
It displays a heading saying "Hello, world!" on the page.
Click the link above to open an online editor. Feel free to make some changes, and see how they affect the output. Most pages in this guide will have editable examples like this one.
In this guide, we will examine the building blocks of React apps: elements and components. Once you master them, you can create complex apps from small reusable pieces.
Tip
This guide is designed for people who prefer learning concepts step by step. If you prefer to learn by doing, check out our practical tutorial. You might find this guide and the tutorial complementary to each other.
This is the first chapter in a step-by-step guide about main React concepts. You can find a list of all its chapters in the navigation sidebar. If you're reading this from a mobile device, you can access the navigation by pressing the button in the bottom right corner of your screen.
Every chapter in this guide builds on the knowledge introduced in earlier chapters. You can learn most of React by reading the "Main Concepts" guide chapters in the order they appear in the sidebar. For example, "Introducing JSX" is the next chapter after this one.
React is a JavaScript library, and so we'll assume you have a basic understanding of the JavaScript language. If you don't feel very confident, we recommend going through a JavaScript tutorial to check your knowledge level and enable you to follow along this guide without getting lost. It might take you between 30 minutes and an hour, but as a result you won't have to feel like you're learning both React and JavaScript at the same time.
Note
This guide occasionally uses some of the newer JavaScript syntax in the examples. If you haven't worked with JavaScript in the last few years, these three points should get you most of the way.
Keep scrolling down, and you'll find the link to the next chapter of this guide right before the website footer.


Slices, a campaign by Heinz, was published in December 2007 by advertising agency McCann Erickson, London, UK.
 This image is accompanied by the caption: "No one grows Ketchup like Heinz".
Signified
By making the ketchup bottle resemble a tomato, Heinz is implying that their ketchup is so fresh it's literally the tomato itself. To allow more people to understand the message, the caption is added to accompany the image. The bright red background also subtly emphasises on the freshness of the ketchup, mimicking the red colour of a fresh tomato.
Evaluation
Several different ketchup brands exist in stores, hence Heinz aimed to use this campaign to differentiate its ketchup from others by implying a guaranteed freshness for their tomato ketchup - a branding strategy as well. When a customer who has seen this advertisement is faced with different ketchup brands, they may consider buying Heinz if they are looking for good quality and/or fresh ketchup. This can be due to two reasons:
First, they may infer from the advertisement that Heinz ketchup is indeed fresh and thus choose Heinz over other brands.
Second, though they may not fully believe the advertisement, their subconscious mind may be influenced into associating Heinz with (fresh) Ketchup (it is worth noting that Ketchup and Heinz are intentionally capitalised so viewers will pay special attention to these two words).
As such, when someone who has never bought ketchup suddenly finds a need to buy ketchup, they may think of buying a bottle of Heinz ketchup (since in their minds, Ketchup = Heinz).


Converting times to formatted strings, dates, and datetimes.
| DATE_FORMATS | = | { :db => "%Y-%m-%d %H:%M:%S", :number => "%Y%m%d%H%M%S", :time => "%H:%M", :short => "%d %b %H:%M", :long => "%B %d, %Y %H:%M", :long_ordinal => lambda { |time| time.strftime("%B #{time.day.ordinalize}, %Y %H:%M") }, :rfc822 => lambda { |time| time.strftime("%a, %d %b %Y %H:%M:%S #{time.formatted_offset(false)}") } |
Returns the UTC offset as an +HH:MM formatted string.
Time.local(2000).formatted_offset # => "-06:00" Time.local(2000).formatted_offset(false) # => "-0600"
[ show source ]
# File vendor/rails/activesupport/lib/active_support/core_ext/time/conversions.rb, line 56 56: def formatted_offset(colon = true, alternate_utc_string = nil) 57: utc? && alternate_utc_string || utc_offset.to_utc_offset_s(colon) 58: end
Converts a Time object to a Date, dropping hour, minute, and second precision.
my_time = Time.now # => Mon Nov 12 22:59:51 -0500 2007 my_time.to_date # => Mon, 12 Nov 2007 your_time = Time.parse("1/13/2009 1:13:03 P.M.") # => Tue Jan 13 13:13:03 -0500 2009 your_time.to_date # => Tue, 13 Jan 2009
[ show source ]
# File vendor/rails/activesupport/lib/active_support/core_ext/time/conversions.rb, line 67 67: def to_date 68: ::Date.new(year, month, day) 69: end
Converts a Time instance to a Ruby DateTime instance, preserving UTC offset.
my_time = Time.now # => Mon Nov 12 23:04:21 -0500 2007 my_time.to_datetime # => Mon, 12 Nov 2007 23:04:21 -0500 your_time = Time.parse("1/13/2009 1:13:03 P.M.") # => Tue Jan 13 13:13:03 -0500 2009 your_time.to_datetime # => Tue, 13 Jan 2009 13:13:03 -0500
[ show source ]
# File vendor/rails/activesupport/lib/active_support/core_ext/time/conversions.rb, line 84 84: def to_datetime 85: ::DateTime.civil(year, month, day, hour, min, sec, Rational(utc_offset, 86400)) 86: end
Converts to a formatted string. See DATE_FORMATS for builtin formats.
This method is aliased to to_s.
time = Time.now # => Thu Jan 18 06:10:17 CST 2007 time.to_formatted_s(:time) # => "06:10:17" time.to_s(:time) # => "06:10:17" time.to_formatted_s(:db) # => "2007-01-18 06:10:17" time.to_formatted_s(:number) # => "20070118061017" time.to_formatted_s(:short) # => "18 Jan 06:10" time.to_formatted_s(:long) # => "January 18, 2007 06:10" time.to_formatted_s(:long_ordinal) # => "January 18th, 2007 06:10" time.to_formatted_s(:rfc822) # => "Thu, 18 Jan 2007 06:10:17 -0600"
Adding your own time formats to to_formatted_s
You can add your own formats to the Time::DATE_FORMATS hash. Use the format name as the hash key and either a strftime string or Proc instance that takes a time argument as the value.
# config/initializers/time_formats.rb Time::DATE_FORMATS[:month_and_year] = "%B %Y" Time::DATE_FORMATS[:short_ordinal] = lambda { |time| time.strftime("%B #{time.day.ordinalize}") }
[ show source ]
# File vendor/rails/activesupport/lib/active_support/core_ext/time/conversions.rb, line 47 47: def to_formatted_s(format = :default) 48: return to_default_s unless formatter = DATE_FORMATS[format] 49: formatter.respond_to?(:call) ? formatter.call(self).to_s : strftime(formatter) 50: end
A method to keep Time, Date and DateTime instances interchangeable on conversions. In this case, it simply returns self.
[ show source ]
# File vendor/rails/activesupport/lib/active_support/core_ext/time/conversions.rb, line 73 73: def to_time 74: self 75: end


| 简拼 | 全拼 | 中文 |
|---|---|---|
| S | subject | 主语 |
| V | verb | 动词 |
| O | object | 宾语 |
| C | complement | 补语 |
My watch stopped.
I love you.
Be
动词可以不翻译,没有实际意义,但是动词不能丢掉I am happy.
| 系动词 | 翻译 | 例句 | |
|---|---|---|---|
| look | 看起来是 | She looks beautiful. | She is beautiful. |
| sound | 听起来是 | His story sounds interesting. | His story is interesting. |
| feel | 感觉是 | I feel sick . | I am sick . |
| taste | 尝起来是 | Candy tastes sweet. | Candy is sweet. |
| seem | 似乎是 | She seems happy. | She is happy. |
| turn | 转变为 | The weather has turned cold. | The weather was cold. |
| prove | 证实为 | The story proved false. | The story is false. |
| become | 成为 | He became a teacher | He is a teacher |
| make | 作为 | A teacher makes a good wife. | A teacher is a good wife. |
be
动词是判断S+V+O+C
句型的方式I find she beautiful.
I find the story interesting.
The food make me sick.
I find the Candy sweet.
Playing games make She happy.
I find the weather cold.
I consider the story false.
Hard working make him a good student.
Most people consider a teacher a good wife.
My mother give me a book.
| 句子 | 名型 |
|---|---|
| I hit the keyboard quickly. | |
| I found him very happy. | |
| I find this place very interesting. | |
| I find this very interesting place. | |
| I ordered myself a lunch. | |
| Don't you like drinking? | |
| He went abroad last year. | |
| That song sounds good. | |
| This box feels heavy. | |
| He told me a piece of good news. | |
| We call him father. | |
| My mother tells me a story every day. | |
| I like dancing | |
| You can leave the window open | |
| My country has become stronger | |
| Why don't you answer me? | |
| It's raining now. | |
| You look beautiful in this skirt. | |
| I can do better next time. | |
| DO you call me a liar? |


The music area is the large white area that you can see. You can make new patterns on it by right-clicking anywhere on it. A little pop-up window will appear saying: "add pattern":
When you click on it, a pattern will be added:
You can move it around anywhere on the music area, because it is your little pattern.
To make the pattern play, you can either click on it once without dragging or you can press "go" from the actions menu. Stop will stop it.
The pattern will only have a single random note in it if it has been newly created. You can put more notes in by editing them (see editing patterns).
Cute little pattern!


Welcome to HTM (Home Thermal Management). In the picture above it is the way you are presented the first look of the application.
There are 3 categories: Unassigned Devices, Rooms, Outside Sensors
Unassigned Devices will be populated when devices are connected to the same router with the HUB
In Rooms you will control your house devices
Outside devices will provide information to the AI (Artificial Inteligence) regarding the
outside enviroment.
By clicking the "Add room" button you can add new rooms. After clicking apply an alert will pop.
This is how the application will look after assigning a few devices.
Here are the devices that are not used for anything. With Drag&Drop feature you can assign them to a specific room or for outside.
NOTE: Only 'sensors' can be assigned to outside area.
It's just that simple! you Drag&Drop and it is paired!
Here multiple rooms can be selected for removing
NOTE: Assigned devices to that room are sent to 'Unassigned Devices' if the room is removed.
You can change your mind and change the settings. After selecting a room and pressing the 'Cange preferences' button you are met with a new card.
In this card after recompleting the desired preferences and clicking the 'Apply' button your settings are changed.
By double clicking a room you can quickly see what are the current settings for that room.
Sensors have the antenna picture. This picture refers to a device, example (heater,air conditioner,air purifier, etc.).
Devices paired to a specific room will inform the AI what it can do to keep your enviroment
delightful.


Choose a Category: Any Category General Knowledge Entertainment: Books Entertainment: Film Entertainment: Music Entertainment: Musicals & Theatres Entertainment: Television Entertainment: Video Games Entertainment: Board Games Science & Nature Science: Computers Science: Mathematics Mythology Sports Geography History Politics Art Celebrities Animals Vehicles Entertainment: Comics Science: Gadgets Entertainment: Japanese Anime & Manga Entertainment: Cartoon & Animations
Choose A Difficulty: Any Difficulty Easy Medium Hard
start


clifm- Open the file or directory whose ELN (entry list number) is 12:
12- Create a new file and a new directory:
n file dir/- Search for PDF files in the current directory:
s *.png- Remove the previously selected files (use `t` to send the files to the recycle bin instead):
r sel- Display detailed help:
?- Exit CliFM:
q


This is first group
Following is a list of vegetables
Beetroot
Ginger
Potato
Radish
This is second group
Following is a list of fruits
Apple
Banana
Mango
Strawberry


All fields are defined as optional. In case of a reconfiguration,
unset fields are not changed.
|
Name
|
Type
|
Description
|
| defaultDpmBehavior | DpmBehavior |
Specifies the default VMware DPM behavior for
hosts. This default behavior can be overridden on a per host
basis using the ClusterDpmHostConfigInfo object.
|
| enabled | xsd:boolean |
Flag indicating whether or not the service is enabled. This
service can not be enabled, unless DRS is enabled as well.
|
| hostPowerActionRate | xsd:int |
DPM generates only those recommendations that are above the
specified rating. Ratings vary from 1 to 5. This setting applies
to both manual and automated (@link DpmBehavior) DPM clusters.
Since vSphere API 4.0
|
| option | OptionValue[] | Deprecated.
as of vSphere API 4.1, use
option.
Advanced settings.
|
|
Properties inherited from DynamicData |
| None |