Mirror of (now defunct) Into the Void: x86 Instruction Set Reference. For a brief tutorial visit here
This is an unofficial online version of the Intel 64 instruction set reference. It provides a list of the available instructions for IA-32 and Intel 64 microprocessors, their assembly mnemonics, encodings, descriptions, pseudo code and the exceptions they can throw. This information is largely compatible with AMD64 processors, except for some minor differences.
| Opcode | Description |
|---|---|
| AAA | ASCII Adjust After Addition |
| AAD | ASCII Adjust AX Before Division |
| AAS | ASCII Adjust AL After Subtraction |
| ADC | Add with Carry |
| ADD | Add |
| ADDPD | Add Packed Double-Precision Floating-Point Values |
| ADDPS | Add Packed Single-Precision Floating-Point Values |
| ADDSD | Add Scalar Double-Precision Floating-Point Values |
| ADDSS | Add Scalar Single-Precision Floating-Point Values |
| ADDSUBPD | Packed Double-FP Add/Subtract |
| ADDSUBPS | Packed Single-FP Add/Subtract |
| AND | Logical AND |
| ANDPD | Bitwise Logical AND of Packed Double-Precision Floating-Point Values |
| ANDPS | Bitwise Logical AND of Packed Single-Precision Floating-Point Values |
| ANDNPD | Bitwise Logical AND NOT of Packed Double-Precision Floating-Point Values |
| ANDNPS | Bitwise Logical AND NOT of Packed Single-Precision Floating-Point Values |
| ARPL | Adjust RPL Field of Segment Selector |
| BOUND | Check Array Index Against Bounds |
| BSF | Bit Scan Forward |
| BSR | Bit Scan Reverse |
| BSWAP | Byte Swap |
| BT | Bit Test |
| BTC | Bit Test and Complement |
| BTR | Bit Test and Reset |
| BTS | Bit Test and Set |
| CALL | Call Procedure |
| CBW/CWDE | Convert Byte to Word/Convert Word to Doubleword |
| CLC | Clear Carry Flag |
| CLD | Clear Direction Flag |
| CLFLUSH | Flush Cache Line |
| CLI | Clear Interrupt Flag |
| CLTS | Clear Task-Switched Flag in CR0 |
| CMC | Complement Carry Flag |
| CMOVcc | Conditional Move |
| CMP | Compare Two Operands |
| CMPPD | Compare Packed Double-Precision Floating-Point Values |
| CMPPS | Compare Packed Single-Precision Floating-Point Values |
| CMPS/CMPSB/CMPSW/CMPSD | Compare String Operands |
| CMPSD | Compare Scalar Double-Precision Floating-Point Values |
| CMPSS | Compare Scalar Single-Precision Floating-Point Values |
| CMPXCHG | Compare and Exchange |
| CMPXCHG8B | Compare and Exchange 8 Bytes |
| COMISD | Compare Scalar Ordered Double-Precision Floating- Point Values and Set EFLAGS |
| COMISS | Compare Scalar Ordered Single-Precision Floating- Point Values and Set EFLAGS |
| CPUID | CPU Identification |
| CVTDQ2PD | Convert Packed Doubleword Integers to Packed Double-Precision Floating-Point Values |
| CVTDQ2PS | Convert Packed Doubleword Integers to Packed Single-Precision Floating-Point Values |
| CVTPD2DQ | Convert Packed Double-Precision Floating-Point Values to Packed Doubleword Integers |
| CVTPD2PI | Convert Packed Double-Precision Floating-Point Values to Packed Doubleword Integers |
| CVTPD2PS | Convert Packed Double-Precision Floating-Point Values to Packed Single-Precision Floating-Point Values |
| CVTPI2PD | Convert Packed Doubleword Integers to Packed Double-Precision Floating-Point Values |
| CVTPI2PS | Convert Packed Doubleword Integers to Packed Single-Precision Floating-Point Values |
| CVTPS2DQ | Convert Packed Single-Precision Floating-Point Values to Packed Doubleword Integers |
| CVTPS2PD | Convert Packed Single-Precision Floating-Point Values to Packed Double-Precision Floating-Point Values |
| CVTPS2PI | Convert Packed Single-Precision Floating-Point Values to Packed Doubleword Integers |
| CVTSD2SI | Convert Scalar Double-Precision Floating-Point Value to Doubleword Integer |
| CVTSD2SS | Convert Scalar Double-Precision Floating-Point Value to Scalar Single-Precision Floating-Point Value |
| CVTSI2SD | Convert Doubleword Integer to Scalar Double- Precision Floating-Point Value |
| CVTSI2SS | Convert Doubleword Integer to Scalar Single- Precision Floating-Point Value |
| CVTSS2SD | Convert Scalar Single-Precision Floating-Point Value to Scalar Double-Precision Floating-Point Value |
| CVTSS2SI | Convert Scalar Single-Precision Floating-Point Value to Doubleword Integer |
| CVTTPD2PI | Convert with Truncation Packed Double-Precision Floating-Point Values to Packed Doubleword Integers |
| CVTTPD2DQ | Convert with Truncation Packed Double-Precision Floating-Point Values to Packed Doubleword Integers |
| CVTTPS2DQ | Convert with Truncation Packed Single-Precision Floating-Point Values to Packed Doubleword Integers |
| CVTTPS2PI | Convert with Truncation Packed Single-Precision Floating-Point Values to Packed Doubleword Integers |
| CVTTSD2SI | Convert with Truncation Scalar Double-Precision Floating-Point Value to Signed Doubleword Integer |
| CVTTSS2SI | Convert with Truncation Scalar Single-Precision Floating-Point Value to Doubleword Integer |
| CWD/CDQ | Convert Word to Doubleword/Convert Doubleword to Quadword |
| DAA | Decimal Adjust AL after Addition |
| DAS | Decimal Adjust AL after Subtraction |
| DEC | Decrement by 1 |
| DIV | Unsigned Divide |
| DIVPD | Divide Packed Double-Precision Floating-Point Values |
| DIVPS | Divide Packed Single-Precision Floating-Point Values |
| DIVSD | Divide Scalar Double-Precision Floating-Point Values |
| DIVSS | Divide Scalar Single-Precision Floating-Point Values |
| EMMS | Empty MMX Technology State |
| ENTER | Make Stack Frame for Procedure Parameters |
| F2XM1 | Compute 2x-1 |
| FABS | Absolute Value |
| FADD/FADDP/FIADD | Add |
| FBLD | Load Binary Coded Decimal |
| FBSTP | Store BCD Integer and Pop |
| FCHS | Change Sign |
| FCLEX/FNCLEX | Clear Exceptions |
| FCMOVcc | Floating-Point Conditional Move |
| FCOM/FCOMP/FCOMPP | Compare Floating Point Values |
| FCOMI/FCOMIP/FUCOMI/FUCOMIP | Compare Floating Point Values and Set EFLAGS |
| FCOS | Cosine |
| FDECSTP | Decrement Stack-Top Pointer |
| FDIV/FDIVP/FIDIV | Divide |
| FDIVR/FDIVRP/FIDIVR | Reverse Divide |
| FFREE | Free Floating-Point Register |
| FICOM/FICOMP | Compare Integer |
| FILD | Load Integer |
| FINCSTP | Increment Stack-Top Pointer |
| FINIT/FNINIT | Initialize Floating-Point Unit |
| FIST/FISTP | Store Integer |
| FISTTP | Store Integer with Truncation |
| FLD | Load Floating Point Value |
| FLD1/FLDL2T/FLDL2E/FLDPI/FLDLG2/FLDLN2/FLDZ | Load Constant |
| FLDCW | Load x87 FPU Control Word |
| FLDENV | Load x87 FPU Environment |
| FMUL/FMULP/FIMUL | Multiply |
| FNOP | No operation |
| FPATAN | Partial Arctangent |
| FPREM | Partial Remainder |
| FPREM1 | Partial Remainder |
| FPTAN | Partial Tangent |
| FRNDINT | Round to Integer |
| FRSTOR | Restore x87 FPU State |
| FSAVE/FNSAVE | Store x87 FPU State |
| FSCALE | Scale |
| FSIN | Sine |
| FSINCOS | Sine and Cosine |
| FSQRT | Square Root |
| FST/FSTP | Store Floating Point Value |
| FSTCW/FNSTCW | Store x87 FPU Control Word |
| FSTENV/FNSTENV | Store x87 FPU Environment |
| FSTSW/FNSTSW | Store x87 FPU Status Word |
| FSUB/FSUBP/FISUB | Subtract |
| FSUBR/FSUBRP/FISUBR | Reverse Subtract |
| FTST | Test Floating Point Value |
| FUCOM/FUCOMP/FUCOMPP | Unordered Compare Floating Point Values |
| FXAM | Examine Floating Point Value |
| FXCH | Exchange Register Contents |
| FXRSTOR | Restore x87 FPU, MMX Technology, SSE, and SSE2 State |
| FXSAVE | Save x87 FPU, MMX Technology, SSE, and SSE2 State |
| FXTRACT | Extract Exponent and Mantissa |
| FYL2X | Compute y * log_2(x) |
| FYL2XP1 | Compute y * log_2(x + 1) |
| HADDPD | Packed Double-FP Horizontal Add |
| HADDPS | Packed Single-FP Horizontal Add |
| HLT | Halt |
| HSUBPD | Packed Double-FP Horizontal Subtract |
| HSUBPS | Packed Single-FP Horizontal Subtract |
| IDIV | Signed Divide |
| IMUL | Signed Multiply |
| IN | Input from Port |
| INC | Increment by 1 |
| INS/INSB/INSW/INSD | Input from Port to String |
| INT n/INTO/INT 3 | Call to Interrupt Procedure |
| INVD | Invalidate Internal Caches |
| INVLPG | Invalidate TLB Entry |
| IRET/IRETD | Interrupt Return |
| Jcc | Jump if Condition Is Met |
| JMP | Jump |
| LAHF | Load Status Flags into AH Register |
| LAR | Load Access Rights Byte |
| LDDQU | Load Unaligned Integer 128 Bits |
| LDMXCSR | Load MXCSR Register |
| LDS/LES/LFS/LGS/LSS | Load Far Pointer |
| LEA | Load Effective Address |
| LEAVE | High Level Procedure Exit |
| LFENCE | Load Fence |
| LGDT/LIDT | Load Global/Interrupt Descriptor Table Register |
| LLDT | Load Local Descriptor Table Register |
| LMSW | Load Machine Status Word |
| LOCK | Assert LOCK# Signal Prefix |
| LODS/LODSB/LODSW/LODSD | Load String |
| LOOP/LOOPcc | Loop According to ECX Counter |
| LSL | Load Segment Limit |
| LTR | Load Task Register |
| MASKMOVDQU | Store Selected Bytes of Double Quadword |
| MASKMOVQ | Store Selected Bytes of Quadword |
| MAXPD | Return Maximum Packed Double-Precision Floating- Point Values |
| MAXPS | Return Maximum Packed Single-Precision Floating-Point Values |
| MAXSD | Return Maximum Scalar Double-Precision Floating-Point Value |
| MAXSS | Return Maximum Scalar Single-Precision Floating-Point Value |
| MFENCE | Memory Fence |
| MINPD | Return Minimum Packed Double-Precision Floating-Point Values |
| MINPS | Return Minimum Packed Single-Precision Floating-Point Values |
| MINSD | Return Minimum Scalar Double-Precision Floating-Point Value |
| MINSS | Return Minimum Scalar Single-Precision Floating-Point Value |
| MONITOR | Setup Monitor Address |
| MOV | Move |
| MOV | Move to/from Control Registers |
| MOV | Move to/from Debug Registers |
| MOVAPD | Move Aligned Packed Double-Precision Floating-Point Values |
| MOVAPS | Move Aligned Packed Single-Precision Floating-Point Values |
| MOVD | Move Doubleword |
| MOVDDUP | Move One Double-FP and Duplicate |
| MOVDQA | Move Aligned Double Quadword |
| MOVDQU | Move Unaligned Double Quadword |
| MOVDQ2Q | Move Quadword from XMM to MMX Technology Register |
| MOVHLPS | Move Packed Single-Precision Floating-Point Values High to Low |
| MOVHPD | Move High Packed Double-Precision Floating-Point Value |
| MOVHPS | Move High Packed Single-Precision Floating-Point Values |
| MOVLHPS | Move Packed Single-Precision Floating-Point Values Low to High |
| MOVLPD | Move Low Packed Double-Precision Floating-Point Value |
| MOVLPS | Move Low Packed Single-Precision Floating-Point Values |
| MOVMSKPD | Extract Packed Double-Precision Floating-Point Sign Mask |
| MOVMSKPS | Extract Packed Single-Precision Floating-Point Sign Mask |
| MOVNTDQ | Store Double Quadword Using Non-Temporal Hint |
| MOVNTI | Store Doubleword Using Non-Temporal Hint |
| MOVNTPD | Store Packed Double-Precision Floating-Point Values Using Non-Temporal Hint |
| MOVNTPS | Store Packed Single-Precision Floating-Point Values Using Non-Temporal Hint |
| MOVNTQ | Store of Quadword Using Non-Temporal Hint |
| MOVSHDUP | Move Packed Single-FP High and Duplicate |
| MOVSLDUP | Move Packed Single-FP Low and Duplicate |
| MOVQ | Move Quadword |
| MOVQ2DQ | Move Quadword from MMX Technology to XMM Register |
| MOVS/MOVSB/MOVSW/MOVSD | Move Data from String to String |
| MOVSD | Move Scalar Double-Precision Floating-Point Value |
| MOVSS | Move Scalar Single-Precision Floating-Point Values |
| MOVSX | Move with Sign-Extension |
| MOVUPD | Move Unaligned Packed Double-Precision Floating- Point Values |
| MOVUPS | Move Unaligned Packed Single-Precision Floating- Point Values |
| MOVZX | Move with Zero-Extend |
| MUL | Unsigned Multiply |
| MULPD | Multiply Packed Double-Precision Floating-Point Values |
| MULPS | Multiply Packed Single-Precision Floating-Point Values |
| MULSD | Multiply Scalar Double-Precision Floating-Point Values |
| MULSS | Multiply Scalar Single-Precision Floating-Point Values |
| MWAIT | Monitor Wait |
| NEG | Two's Complement Negation |
| NOP | No Operation |
| NOT | One's Complement Negation |
| OR | Logical Inclusive OR |
| ORPD | Bitwise Logical OR of Double-Precision Floating-Point Values |
| ORPS | Bitwise Logical OR of Single-Precision Floating-Point Values |
| OUT | Output to Port |
| OUTS/OUTSB/OUTSW/OUTSD | Output String to Port |
| PACKSSWB/PACKSSDW | Pack with Signed Saturation |
| PACKUSWB | Pack with Unsigned Saturation |
| PADDB/PADDW/PADDD | Add Packed Integers |
| PADDQ | Add Packed Quadword Integers |
| PADDSB/PADDSW | Add Packed Signed Integers with Signed Saturation |
| PADDUSB/PADDUSW | Add Packed Unsigned Integers with Unsigned Saturation |
| PAND | Logical AND |
| PANDN | Logical AND NOT |
| PAUSE | Spin Loop Hint |
| PAVGB/PAVGW | Average Packed Integers |
| PCMPEQB/PCMPEQW/PCMPEQD | Compare Packed Data for Equal |
| PCMPGTB/PCMPGTW/PCMPGTD | Compare Packed Signed Integers for Greater Than |
| PEXTRW | Extract Word |
| PINSRW | Insert Word |
| PMADDWD | Multiply and Add Packed Integers |
| PMAXSW | Maximum of Packed Signed Word Integers |
| PMAXUB | Maximum of Packed Unsigned Byte Integers |
| PMINSW | Minimum of Packed Signed Word Integers |
| PMINUB | Minimum of Packed Unsigned Byte Integers |
| PMOVMSKB | Move Byte Mask |
| PMULHUW | Multiply Packed Unsigned Integers and Store High Result |
| PMULHW | Multiply Packed Signed Integers and Store High Result |
| PMULLW | Multiply Packed Signed Integers and Store Low Result |
| PMULUDQ | Multiply Packed Unsigned Doubleword Integers |
| POP | Pop a Value from the Stack |
| POPA/POPAD | Pop All General-Purpose Registers |
| POPF/POPFD | Pop Stack into EFLAGS Register |
| POR | Bitwise Logical OR |
| PREFETCHh | Prefetch Data Into Caches |
| PSADBW | Compute Sum of Absolute Differences |
| PSHUFD | Shuffle Packed Doublewords |
| PSHUFHW | Shuffle Packed High Words |
| PSHUFLW | Shuffle Packed Low Words |
| PSHUFW | Shuffle Packed Words |
| PSLLDQ | Shift Double Quadword Left Logical |
| PSLLW/PSLLD/PSLLQ | Shift Packed Data Left Logical |
| PSRAW/PSRAD | Shift Packed Data Right Arithmetic |
| PSRLDQ | Shift Double Quadword Right Logical |
| PSRLW/PSRLD/PSRLQ | Shift Packed Data Right Logical |
| PSUBB/PSUBW/PSUBD | Subtract Packed Integers |
| PSUBQ | Subtract Packed Quadword Integers |
| PSUBSB/PSUBSW | Subtract Packed Signed Integers with Signed Saturation |
| PSUBUSB/PSUBUSW | Subtract Packed Unsigned Integers with Unsigned Saturation |
| PUNPCKHBW/PUNPCKHWD/PUNPCKHDQ/PUNPCKHQDQ | Unpack High Data |
| PUNPCKLBW/PUNPCKLWD/PUNPCKLDQ/PUNPCKLQDQ | Unpack Low Data |
| PUSH | Push Word or Doubleword Onto the Stack |
| PUSHA/PUSHAD | Push All General-Purpose Registers |
| PUSHF/PUSHFD | Push EFLAGS Register onto the Stack |
| PXOR | Logical Exclusive OR |
| RCL/RCR/ROL/ROR | Rotate |
| RCPPS | Compute Reciprocals of Packed Single-Precision Floating-Point Values |
| RCPSS | Compute Reciprocal of Scalar Single-Precision Floating- Point Values |
| RDMSR | Read from Model Specific Register |
| RDPMC | Read Performance-Monitoring Counters |
| RDTSC | Read Time-Stamp Counter |
| REP/REPE/REPZ/REPNE/REPNZ | Repeat String Operation Prefix |
| RET | Return from Procedure |
| RSM | Resume from System Management Mode |
| RSQRTPS | Compute Reciprocals of Square Roots of Packed Single-Precision Floating-Point Values |
| RSQRTSS | Compute Reciprocal of Square Root of Scalar Single- Precision Floating-Point Value |
| SAHF | Store AH into Flags |
| SAL/SAR/SHL/SHR | Shift |
| SBB | Integer Subtraction with Borrow |
| SCAS/SCASB/SCASW/SCASD | Scan String |
| SETcc | Set Byte on Condition |
| SFENCE | Store Fence |
| SGDT | Store Global Descriptor Table Register |
| SHLD | Double Precision Shift Left |
| SHRD | Double Precision Shift Right |
| SHUFPD | Shuffle Packed Double-Precision Floating-Point Values |
| SHUFPS | Shuffle Packed Single-Precision Floating-Point Values |
| SIDT | Store Interrupt Descriptor Table Register |
| SLDT | Store Local Descriptor Table Register |
| SMSW | Store Machine Status Word |
| SQRTPD | Compute Square Roots of Packed Double-Precision Floating-Point Values |
| SQRTPS | Compute Square Roots of Packed Single-Precision Floating-Point Values |
| SQRTSD | Compute Square Root of Scalar Double-Precision Floating-Point Value |
| SQRTSS | Compute Square Root of Scalar Single-Precision Floating-Point Value |
| STC | Set Carry Flag |
| STD | Set Direction Flag |
| STI | Set Interrupt Flag |
| STMXCSR | Store MXCSR Register State |
| STOS/STOSB/STOSW/STOSD | Store String |
| STR | Store Task Register |
| SUB | Subtract |
| SUBPD | Subtract Packed Double-Precision Floating-Point Values |
| SUBPS | Subtract Packed Single-Precision Floating-Point Values |
| SUBSD | Subtract Scalar Double-Precision Floating-Point Values |
| SUBSS | Subtract Scalar Single-Precision Floating-Point Values |
| SYSENTER | Fast System Call |
| SYSEXIT | Fast Return from Fast System Call |
| TEST | Logical Compare |
| UCOMISD | Unordered Compare Scalar Double-Precision Floating- Point Values and Set EFLAGS |
| UCOMISS | Unordered Compare Scalar Single-Precision Floating- Point Values and Set EFLAGS |
| UD2 | Undefined Instruction |
| UNPCKHPD | Unpack and Interleave High Packed Double- Precision Floating-Point Values |
| UNPCKHPS | Unpack and Interleave High Packed Single-Precision Floating-Point Values |
| UNPCKLPD | Unpack and Interleave Low Packed Double-Precision Floating-Point Values |
| UNPCKLPS | Unpack and Interleave Low Packed Single-Precision Floating-Point Values |
| VERR/VERW | Verify a Segment for Reading or Writing |
| WAIT/FWAIT | Wait |
| WBINVD | Write Back and Invalidate Cache |
| WRMSR | Write to Model Specific Register |
| XADD | Exchange and Add |
| XCHG | Exchange Register/Memory with Register |
| XLAT/XLATB | Table Look-up Translation |
| XOR | Logical Exclusive OR |
| XORPD | Bitwise Logical XOR for Double-Precision Floating-Point Values |
| XORPS | Bitwise Logical XOR for Single-Precision Floating-Point Values |


API documentation for the SPT
Object Database.
The database engine is implemented using
Prevayler as
the transactional serialisation engine. The database engine attempts to
provide features that are normal for an object database over and above
the features made available by Prevayler.
The following are core features provided by the database:
- Transparent persistence of complex object graphs.
- Persistence by reachability on preavlent objects in the object
graph that have not yet been persisted. Note that persistence by
reachability applies both to {@link com.sptci.prevayler.transaction.Add}
and {@link com.sptci.prevayler.transaction.Update} transactions.
- Annotations based indexing and constraints.
- Managed relationships to automatically manage references when
persistent objects are deleted from the prevalent system.
- Configurable snapshot intervals and mechanism (XML or Java
serialisation).
The primary classes exposed by the database are:
- {@link com.sptci.prevayler.PrevalentObject} - The base class for all
objects that can be managed using the database engine.
- {@link com.sptci.prevayler.PrevalentManager} - A facade around the
prevalent system. Similar to
JDO PersistenceManager. Provides a much more
natural interface than that provided by prevayler.
- {@link com.sptci.prevayler.PrevalentSystemFactory} - The factory
class used to bootstrap the prevalent system. Not be use used if using
{@link com.sptci.prevayler.PrevalentManager}.
- {@link com.sptci.prevayler.PrevalentSystem} - The primary class wrapped
by Prevayler
instance. Users may chose to sub-class this implementation for custom
management of their prevalent objects.
- {@link com.sptci.prevayler.annotations} - Package under which the
annotations used to configure indices, foreign keys, constraints etc
for the prevalent objects are available.


|
fop 1.1 | |||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object org.apache.fop.util.CharUtilities
public class CharUtilities
This class provides utilities to distinguish various kinds of Unicode whitespace and to get character widths in a given FontState.
| Field Summary | |
|---|---|
static char |
CARRIAGE_RETURN
carriage return |
static char |
CODE_EOT
Character code used to signal a character boundary in inline content, such as an inline with borders and padding or a nested block object. |
static int |
EOT
Character class: Boundary between text runs |
static char |
IDEOGRAPHIC_SPACE
Ideogreaphic space |
static char |
LINE_SEPARATOR
line-separator |
static int |
LINEFEED
Character class: Line feed |
static char |
LINEFEED_CHAR
linefeed character |
static char |
LRE
left-to-right embedding |
static char |
LRM
left-to-right mark |
static char |
LRO
left-to-right override |
static char |
MISSING_IDEOGRAPH
missing ideograph |
static char |
NBSPACE
non-breaking space |
static char |
NEXT_LINE
next line control character |
static int |
NONWHITESPACE
Character class: non-whitespace |
static char |
NOT_A_CHARACTER
Unicode value indicating the the character is "not a character". |
static char |
NULL_CHAR
null char |
static char |
OBJECT_REPLACEMENT_CHARACTER
Object replacement character |
static char |
PARAGRAPH_SEPARATOR
paragraph-separator |
static char |
PDF
pop directional formatting |
static char |
RLE
right-to-left embedding |
static char |
RLM
right-to-left mark |
static char |
RLO
right-to-left override |
static char |
SOFT_HYPHEN
soft hyphen |
static char |
SPACE
normal space |
static char |
TAB
normal tab |
static int |
UCWHITESPACE
Character class: Unicode white space |
static char |
WORD_JOINER
word joiner |
static int |
XMLWHITESPACE
Character class: XML whitespace |
static char |
ZERO_WIDTH_JOINER
zero-width joiner |
static char |
ZERO_WIDTH_NOBREAK_SPACE
zero-width no-break space (= byte order mark) |
static char |
ZERO_WIDTH_SPACE
zero-width space |
| Constructor Summary | |
|---|---|
protected |
CharUtilities()
Utility class: Constructor prevents instantiating when subclassed. |
| Method Summary | |
|---|---|
static java.lang.String |
charToNCRef(int c)
Convert a single unicode scalar value to an XML numeric character reference. |
static int |
classOf(int c)
Return the appropriate CharClass constant for the type of the passed character. |
static java.lang.String |
format(int c)
Format character for debugging output, which it is prefixed with "0x", padded left with '0' and either 4 or 6 hex characters in width according to whether it is in the BMP or not. |
static boolean |
isAdjustableSpace(int c)
Method to determine if the character is an adjustable space. |
static boolean |
isAlphabetic(int c)
Indicates whether a character is classified as "Alphabetic" by the Unicode standard. |
static boolean |
isAnySpace(int c)
Determines if the character represents any kind of space. |
static boolean |
isBreakableSpace(int c)
Helper method to determine if the character is a space with normal behavior. |
static boolean |
isExplicitBreak(int c)
Indicates whether the given character is an explicit break-character |
static boolean |
isFixedWidthSpace(int c)
Method to determine if the character is a (breakable) fixed-width space. |
static boolean |
isNonBreakableSpace(int c)
Method to determine if the character is a nonbreaking space. |
static boolean |
isSameSequence(java.lang.CharSequence cs1,
java.lang.CharSequence cs2)
Determine if two character sequences contain the same characters. |
static boolean |
isZeroWidthSpace(int c)
Method to determine if the character is a zero-width space. |
static java.lang.String |
padLeft(java.lang.String s,
int width,
char pad)
Pad a string S on left out to width W using padding character PAD. |
static java.lang.String |
toNCRefs(java.lang.String s)
Convert a string to a sequence of ASCII or XML numeric character references. |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static final char CODE_EOT
public static final int UCWHITESPACE
public static final int LINEFEED
public static final int EOT
public static final int NONWHITESPACE
public static final int XMLWHITESPACE
public static final char NULL_CHAR
public static final char LINEFEED_CHAR
public static final char CARRIAGE_RETURN
public static final char TAB
public static final char SPACE
public static final char NBSPACE
public static final char NEXT_LINE
public static final char ZERO_WIDTH_SPACE
public static final char WORD_JOINER
public static final char ZERO_WIDTH_JOINER
public static final char LRM
public static final char RLM
public static final char LRE
public static final char RLE
public static final char PDF
public static final char LRO
public static final char RLO
public static final char ZERO_WIDTH_NOBREAK_SPACE
public static final char SOFT_HYPHEN
public static final char LINE_SEPARATOR
public static final char PARAGRAPH_SEPARATOR
public static final char MISSING_IDEOGRAPH
public static final char IDEOGRAPHIC_SPACE
public static final char OBJECT_REPLACEMENT_CHARACTER
public static final char NOT_A_CHARACTER
| Constructor Detail |
|---|
protected CharUtilities()
| Method Detail |
|---|
public static int classOf(int c)
c
- character to inspect
public static boolean isBreakableSpace(int c)
c
- character to inspect
public static boolean isZeroWidthSpace(int c)
c
- the character to check
public static boolean isFixedWidthSpace(int c)
c
- the character to check
public static boolean isNonBreakableSpace(int c)
c
- character to check
public static boolean isAdjustableSpace(int c)
c
- character to check
public static boolean isAnySpace(int c)
c
- character to check
public static boolean isAlphabetic(int c)
c
- the character
public static boolean isExplicitBreak(int c)
c
- the character to check
public static java.lang.String charToNCRef(int c)
c
- a unicode scalar value
public static java.lang.String toNCRefs(java.lang.String s)
s
- a java string (encoded in UTF-16)
public static java.lang.String padLeft(java.lang.String s, int width, char pad)
s
- string to padwidth
- width of field to add paddingpad
- character to use for padding
public static java.lang.String format(int c)
c
- character code
public static boolean isSameSequence(java.lang.CharSequence cs1, java.lang.CharSequence cs2)
cs1
- first character sequencecs2
- second character sequence
|
fop 1.1 | |||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |


{%extends "registration/base.html"%} {% load bootstrap3 %} {% block content %}
Some Information Might be Incorrect


The defining feature of the Web is the presence of links. Clicking on links leads to other web pages. The a element is used to create links.
The a element is similar to the h1 or p elements, but it has two key differences:
First, it has an href
attribute which equals the website you want to link to.
Second, you get to choose the link text that users see on the page.


{% extends "base.html" %} {% block title_block %}Sponsors - What is the PLAN?{% endblock %} {% block body_block %}
Any and all sponsors are appreciated!
Thank you for those who sponsored us for PLAN 25! We deeply appreciate it!


A sample web application to demonstrate how to interact with ASP.NET, Angular, Entity Framework Core and a SQL Database.


--- title: projects redirect_from: - /projects/ permalink: "/portfolio" layout: projects ---
2,000,000+ Downloads!
Knot Fun is a pseudo-puzzle mobile game about untying knots. Really. It randomly generates a knot of varying difficulty and lets you tug and tease it out in a variety of styles including headphones, christmas lights, garden hose, and more! Developed with Unity and Gimp and written entirely in C#. It's available to download for free on both Android and iOS app stores.
Ghost Hunters is a puzzle game about helping a scared ghost escape a haunted house full of daytime TV ghost hunters. The ghost can only travel in shadows, so it's up to you to change the light direction to open new pathways, reflect off mirrors, hit light-sensitive switches, and open up doors, all while avoiding the nosey ghost hunters.
Made in Puzzlescript.
PalmPong is a unique take on the brick breaker genre. With a single finger, you control a paddle on all four edges of the screen.
Made in Unity.
2017 Google Play Indie Games Festival Runner-Up
A jigsaw puzzle game with art from world renowned artists, relaxing music, and enjoyable stories.
Made in Unity.
Revlo was a Y-combinator startup that built a fan engagement and loyalty platform for Twitch.tv streamers. I helped to build the front-end for the webapp in a Ruby on Rails, Angular, postgreSQL stack, and played an active role in both design and development planning.
Revlo (now Pursuit) has since pivoted and is no longer hosted online.
Hey! Listen is a collaborative internet radio app. Building on the the original idea of collaborative playlists, users can join a channel and listen to their playlist syced up in real-time with other connected users as well as chat about it. It uses Youtube's API to query videos, and the video.js library to embed Youtube iframes. Built on Ruby on Rails, Coffeescript, Javascript, and Foundation. The video syncing functionality and chat room use websockets.
An entirely opensource, top-down, strategic tank shooting game developed with Python and the Blender game engine. Featured on BlenderNation.com and PixelAttack.net


Thank you for participating in our survey. Over the next few minutes, you'll be asked to respond to a number of simple questions. Please answer all of the questions in this survey as honestly as you can so that we can collect the highest quality data possible.
By answering the following questions, you are participating in a study being performed by cognitive scientists in the Stanford Department of Psychology. If you have questions about this research, please contact us at<EMAIL_ADDRESS>You must be at least 18 years old to participate. Your participation in this research is voluntary. You may decline to answer any or all of the following questions. You may decline further participation, at any time, without adverse consequences. Your anonymity is assured; the researchers who have requested your participation will not receive any personal information about you. We have recently been made aware that your public Amazon.com profile can be accessed via your worker ID if you do not choose to opt out. If you would like to opt out of this feature, you may follow instructions available here
What do you want to be remembered for? For this writing task, we would like you to think about what you want future generations to remember you for when you're gone. In answering this question, you might think about ways in which you will have a positive impact on other people, skills or knowledge you will teach others, or aspects of your personality that you would like to be remembered for. In the space below, please write a brief essay describing your response to this question and try to be as honest as you can be.
Please write approximately a half a page. This task should take you around 4 minutes. The "Next" Button will appear after the alloted time has passed.
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Now, we will ask you some questions about yourself. Please click to continue.
As part of this survey, we are interested in hearing your thoughts and opinions on various "hot topics". On the next few pages, we'll ask you a few questions about one of the following topic areas: "environment", "health", or "finance". You will only have to answer questions about one of these topics.
Your topic today will be Environment.
First, we'd like to ask you how often you intend to perform a variety of household actions over the course of the next three months.
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Next, we'll ask a few questions about your attitudes regarding environmental issues. There are no right or wrong answers - we just want to hear what you think.
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Next, we'd like to ask you a few questions about yourself. For these questions, there are no "right" or "wrong" answers. Everybody responds differently depending on how they think about themselves and the world.
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NOTE: Please do not accept the other HIT entitled "Choices and Beliefs on Issues Survey".
You're finished - thanks for participating!
Submitting to Mechanical Turk...


SRP_Calc_server_key, SRP_Calc_A, SRP_Calc_B_ex, SRP_Calc_B, SRP_Calc_u_ex, SRP_Calc_u, SRP_Calc_x_ex, SRP_Calc_x, SRP_Calc_client_key_ex, SRP_Calc_client_key - SRP authentication primitives
#include <openssl/srp.h>
The following functions have been deprecated since OpenSSL 3.0, and can be hidden entirely by defining OPENSSL_API_COMPAT with a suitable version value, see openssl_user_macros(7):
/* server side .... */
BIGNUM *SRP_Calc_server_key(const BIGNUM *A, const BIGNUM *v, const BIGNUM *u,
const BIGNUM *b, const BIGNUM *N);
BIGNUM *SRP_Calc_B_ex(const BIGNUM *b, const BIGNUM *N, const BIGNUM *g,
const BIGNUM *v, OSSL_LIB_CTX *libctx, const char *propq);
BIGNUM *SRP_Calc_B(const BIGNUM *b, const BIGNUM *N, const BIGNUM *g,
const BIGNUM *v);
BIGNUM *SRP_Calc_u_ex(const BIGNUM *A, const BIGNUM *B, const BIGNUM *N,
OSSL_LIB_CTX *libctx, const char *propq);
BIGNUM *SRP_Calc_u(const BIGNUM *A, const BIGNUM *B, const BIGNUM *N);
/* client side .... */
BIGNUM *SRP_Calc_client_key_ex(const BIGNUM *N, const BIGNUM *B, const BIGNUM *g,
const BIGNUM *x, const BIGNUM *a, const BIGNUM *u,
OSSL_LIB_CTX *libctx, const char *propq);
BIGNUM *SRP_Calc_client_key(const BIGNUM *N, const BIGNUM *B, const BIGNUM *g,
const BIGNUM *x, const BIGNUM *a, const BIGNUM *u);
BIGNUM *SRP_Calc_x_ex(const BIGNUM *s, const char *user, const char *pass,
OSSL_LIB_CTX *libctx, const char *propq);
BIGNUM *SRP_Calc_x(const BIGNUM *s, const char *user, const char *pass);
BIGNUM *SRP_Calc_A(const BIGNUM *a, const BIGNUM *N, const BIGNUM *g);
All of the functions described on this page are deprecated. There are no available replacement functions at this time.
The SRP functions described on this page are used to calculate various parameters and keys used by SRP as defined in RFC2945. The server key and B and u parameters are used on the server side and are calculated via SRP_Calc_server_key(), SRP_Calc_B_ex(), SRP_Calc_B(), SRP_Calc_u_ex() and SRP_Calc_u(). The client key and x and A parameters are used on the client side and are calculated via the functions SRP_Calc_client_key_ex(), SRP_Calc_client_key(), SRP_Calc_x_ex(), SRP_Calc_x() and SRP_Calc_A(). See RFC2945 for a detailed description of their usage and the meaning of the various BIGNUM parameters to these functions.
Most of these functions come in two forms. Those that take a libctx and propq parameter, and those that don't. Any cryptogrpahic functions that are fetched and used during the calculation use the provided libctx and propq. See "ALGORITHM FETCHING" in crypto(7) for more details. The variants that do not take a libctx and propq parameter use the default library context and property query string. The SRP_Calc_server_key() and SRP_Calc_A() functions do not have a form that takes libctx or propq parameters because they do not need to fetch any cryptographic algorithms.
All these functions return the calculated key or parameter, or NULL on error.
openssl-srp(1), SRP_VBASE_new(3), SRP_user_pwd_new(3)
SRP_Calc_B_ex, SRP_Calc_u_ex, SRP_Calc_client_key_ex and SRP_Calc_x_ex were introduced in OpenSSL 3.0.
All of the other functions were added in OpenSSL 1.0.1.
All of these functions were deprecated in OpenSSL 3.0.
Copyright 2020-2021 The OpenSSL Project Authors. All Rights Reserved.
Licensed under the Apache License 2.0 (the "License"). You may not use this file except in compliance with the License. You can obtain a copy in the file LICENSE in the source distribution or at https://www.openssl.org/source/license.html.


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The Law Office of Anthony G. Bajorek, LLC represents individuals charged with criminal and serious traffic violations throughout New Jersey.
TRAFFIC REPRESENTATION AND NO POINTS
TRAFFIC VIOLATIONS 4 POINTS OR LESS N.J.S.A. 39:4-1- WE GO TO COURT TO TRY TO NEGOTIATE FOR NEW "NO POINT" TICKET
Our office helps people with traffic/ municipal court tickets. We provide representation on most Central New Jersey traffic cases. Motor vehicle violations and criminal charges can cost you. If you plead guilty by mail or in court for almost all traffic tickets, you will have to pay fines in court and will later receive points on your drivers license. Both the DMV and your car insurance company will impose surcharges and eligibility points for three years.
Under the New Jersey Court Rules, a New Jersey Attorney can negotiate with the Municipal Court Prosecutor to attempt to reduce points.
An accumulation of too many points, or certain moving violations may require you to pay expensive surcharges to the N.J. Division of Motor Vehicles or have your license suspended.  We can appear in court for you on most Central New Jersey traffic violations.
| Violation | Points |
| 27:23-29 Moving against traffic-NJ Tpke., Garden State Pkwy. and Atlantic City Expressway | 2 |
| 27:23-29 Improper passing-NJ Tpke., Garden State Pkwy. and Atlantic City Expressway | 4 |
| 27:23-29 Unlawful use of median strip-NJ Tpke., Garden State Pkwy. and Atlantic City Expressway | 2 |
| 39:3-29 Operating Constructor vehicle in excess of 30 mph | 3 |
| 39:4-14.3 Operating motorized bicycle on restricted highway | 2 |
| 39:4-14.3d More than 1 person on a motorized bicycle. | 2 |
| 39:4-35 Failure to yield to pedestrian in crosswalk, | 2 |
| 39:4-36 Failure to yield to pedestrian or passing a vehicle yielding to pedestrian in crosswalk | 2 |
| 39:4-41 Driving through safety zone. | 2 |
| 39:4-52 Racing on Highway | 5 |
| 39:4-55 Improper action or omission on grades and curves | 2 |
| 39:4-57 Failure to observe directions of officer. | 2 |
| 39:4-66 Failure to stop before crossing sidewalk | 2 |
| 39:4-66.1 Failure to yield to pedestrians or vehicles while entering or leaving highway | 2 |
| 39:4-66.2 Driving on private property to avoid traffic signal or stop sign | 2 |
| 39:4-71 Improper driving on sidewalk | 2 |
| 39:4-81 Failure to observe traffic signal | 2 |
| 39:4-82 Failure to keep right | 2 |
| 39:4-83 Failure to keep right at intersection | 2 |
| 39:4-84 Failure to pass right of vehicle proceeding in opposite direction | 5 |
| 39:4-85 Improper passing on right or off roadway or shoulder | 4 |
| 39:4-85.1 Wrong way on one-way street | 2 |
| 39:4-86 Improper passing, in "No Passing" zone | 4 |
| 39:4-87 Failure to yield to overtake vehicle | 2 |
| 39:4-88 Failure to observe traffic lanes | 2 |
| 39:4-89 Tailgating | 5 |
| 39:4-90 Failure to yield at intersection | 2 |
| 39:4-90.1 Failure to use proper entrances to limited access highway | 2 |
| 39:4-91, Failure to yield to emergency vehicle | 2 |
| 39:4-96 Reckless driving | 5 |
| 39:4-97 Careless driving | 2 |
| 39:4-98 or Speeding up to 14 mph above limit | 2 |
| 39:4-99 Speeding 15-29 mph above limit | 4 |
| 39:4-99 Speeding 30 mph or more above limit | 5 |
| 39:4-105 Failure to stop at traffic light | 2 |
| 39:4-115 Improper turn at traffic light | 3 |
| 39:4-123 Improper right or left turn | 3 |
| 39:4-124 Improper turn: from approved turning course | 3 |
| 39:4-125 Improper u-turn | 3 |
| 39:4-126 Failure to give proper signal | 2 |
| 39:4-127 Improper backing or turn in street | 2 |
| 39:4-128.1 Improper passing of school bus | 5 |
| 39:4-128.4 Improper passing of frozen dessert truck | 4 |
| 39:4-129 Leaving scene of accident - No injuries | 2 |
| 39:4-144 Failure to observe stop or yield signs | 2 |
| 39:5D-4 Moving violation out-of-state | 2 |
Please call us immediately if you need experienced legal representation in a traffic/municipal court matter. We also provide representation in DWI, Criminal and other serious court matters. Kenneth Vercammen, Esq. Former Prosecutor for the Cranbury Municipal Court from 1991-1999, and Author "Municipal Court Winning Strategies."
The new no point statute reads as follows: Driving, operating a motor vehicle in an unsafe manner, offense created; fines. Law L.2000, c.75, s.1.
1. a. Notwithstanding any other provision of law to the contrary, it shall be unlawful for any person to drive or operate a motor vehicle in an unsafe manner likely to endanger a person or property.
b. A person convicted of a first offense under subsection a. shall be subject to a fine of not less than $50.00 or more than $150.00 and shall not be assessed any motor vehicle penalty points pursuant to section 1 of P.L. 1982, c.43 (C.39:5-30.5).
c. A person convicted of a second offense under subsection a. shall be subject to a fine of not less than $100.00 or more than $250.00 and shall not be assessed any motor vehicle penalty points pursuant to section 1 of P.L. 1982, c.43 (C.39:5-30.5).
d. A person convicted of a third or subsequent offense under subsection a. shall be subject to a fine of not less than $200.00 or more than $500.00 and shall be assessed motor vehicle penalty points pursuant to section 1 of P.L. 1982, c.43 (C.39:5-30.5). THIS MEANS FOR YOUR THIRD OFFENSE WITHIN FIVE YEARS OF THIS STATUTE, YOU WILL BE CHARGED 4 POINTS.
e. An offense committed under this section that occurs more than five years after the prior offense shall not be considered a subsequent offense for the purpose of assessing motor vehicle penalty points under subsection d. of this section. L.2000, c.75, s.1.
The Law Office of Kenneth Vercammen and Associates will provide all potential clients with : 1. Our Written Agreement to Provide Municipal Court Legal Services 2. Municipal Court Information Sheet
We request all potential clients fill out the Municipal Court Information Sheet. You also need to bring in, or fax or mail us: 1. Copies of the ticket and any hearing notice. 2. A check or money order. You can also pay by Visa, Master Charge or American Express over the phone and by fax. You should keep the Agreement to Provide Legal Services for your records. Once we receive the fee paid we will prepare a Letter of Representation to the Court, Prosecutor and you. We recommend our clients meet with us once prior to the court date.
Representation/ What We will do for you. We will review and research necessary statutes and caselaw, contact the prosecutor, prepare defenses and determine mitigating factors.
1. Telephone consultation with client;
2. Office consultation with client, if requested;
3. Offer sound legal advice to client, plus access to our legal info website www.njlaws.com
4. Preparation of letter of representation to Municipal Court;
5. Preparation of letter of representation to Municipal Court Prosecutor;
6. Preparation of statement to provide legal services;
7. Copies of all correspondence to Court and Prosecutor to client;
8. Opening of file. If client comes to our office, they may have a free client case folder, Municipal Court brochure, DMV points brochure, and Website brochure;
9. Review of necessary statutes and case law;
10. Draft Defense by Affidavit
11. Determine defense and mitigating factors;
12. Miscellaneous correspondence, preparation and drafting of pleadings and legal documents in contested serious cases;
13. Review documents supplied by client and court;
14. Travel to Municipal Court; 15. Negotiations with the Prosecutor and Representation in Municipal Court.
16. Preparation of End of Case Letter and client questionnaire.
17. Free Brochures provided on other legal topics such as Workers Comp, Wills, Personal Injury
18. Free subscription to monthly e-mail newsletter. Provide your email address.
19. Follow up telephone advice [If you call, provide the specific questions with the message].
20. Invitation to client socials/ seminars and Community events via email.
21. Hold and maintain file for seven years in storage as free client service.
Other Legal Services. You and the Law Firm may make additional agreements to provide for legal services not covered by the Agreement. Without such agreements, the Law Firm is not required to do any additional work or any of the following: (a) Provide any legal services after the decision of the trial court; (b) Appeal any decisions of the trial court or make additional appearances after appearing in Court; (c) provide other legal services or advice not set forth above; or (d) Represent you in any other court or Tribunal
Your Responsibility- Please read carefully and follow instructions to help us help you
1. You must fully cooperate with the Law Firm and provide all information relevant to the issues involved in this matter. This includes providing details on what you told the police and court.
2 You must notify the court and the law office immediately if your address or phone numbers change.
3 Under the NJ Rules of Professional Conduct and Court Rules, we cannot send a letter of representation to the court until the Retainer is paid. All fees and requirements under this written retainer agreement and any other written documents must be complied with. Failure to comply with all requirements shall permit the law office to withdraw its offer of representation. The Law Firm will also withdraw at your request. You must advise our office and the Court in writing.
4. Pay your fines immediately.
5. If you call, you must provide your questions to our receptionist.


--- layout: minimal title: Assert Fail - About ---
Some might find it negative. Perhaps it is. The way I use it is more like a clean slate. It's the starting point of many tests. It's a clean canvas for your implementation.
I'm a developer working with mostly javascript, .net and sql databases since december 2005.
There are lots of closed source code that I'm proud of. That code is not visible for others.
The code that you can see that I'm proud of is for example Isop and With. Isop has been a workhorse for many years. With is a library where I explore the possibilities of c#.


Comparing interaction of Two Users - Social Visualization
User 1:User 2:
User 1
Search Queries
Intention of Search
User 2
Following Things can be interpreted from the above Visualization:
The above visualization gives us the ability to compare 2 users based on their topic of search query and the intention of their search.
The pie chart on the left indicate the topics of search query like Strings, Sorting, Arrays, Class and Loops.
The doughnut chart on the right side, shows the intention: Knowledge seeking, Problem solving, Method learning or some other reason.
Pattern Findings:
Consider comapring user A0005 and user A0022, we see that both searched for String, Sorting and Arrays. We see that they have kind of same amount of query for each type. And their intention of search is mostly for Knowledge Seeking and method Learning.
So, if the students are from the same class, may be in some cases each of these users and take help from one another. As their process of learning Java matches in some way.
Knowledge seeking & Method Learning have been denoted by shades of green and Problem solving and others have been denoted by shades of red, making it easier to interpret whether the student/user is facing difficulty or is doing good at a topic.


References to tags or DOM elements
nested custom tags
Extend tag with functionality available on shared mixin registered with riot.mixin(mixinName, mixinObject)
or extend tag functionality with functionality available on provided mixin object.
Name of shared mixin or mixin object
Mount the tag
For specified event remove specified callback or all registered callbacks if callback is not passed in
Event name or wildcard '*' that matches all events
Callback function to remove
Register callback for specified events. Callback is executed each time event is triggered
Event name or wildcard '*' that matches all events
Callback function
aliases are available here
Register callback for specified events. Callback is executed at most once.
Event name.
Callback function
Execute all callback functions registered for specified list of events
Event name
Arguments provided to callbacks
Detach the tag and its children from the page.
If true
unmounting tag doesn't remove the parent tag
Updates all the expressions on the current tag instance as well as on all the children.
Context data
Generated using TypeDoc
the parent tag if any


This course introduces you to the fundamental concepts underpinning the latest IT technologies like Ajax and Service-Oriented Architecture.
Ajax supports incremental update of a Web page thus improves the responsiveness of Web applications.


Brexit may bring 'real end of the British Empire,' top EU official warns
by Greg NormanThe United Kingdom’s looming departure from the European Union may spell the “real end of the British Empire," the head of its governing body warned.
Donald Tusk, the outgoing president of the European Council, made the stark comment Wednesday during a speech in Belgium centered on rallying opponents of Brexit ahead of Britain’s planned January 31 withdrawal.
"One of my English friends is probably right when he says with melancholy that Brexit is the real end of the British Empire,” Tusk said, according to Sky News.
Tusk added that he has “heard repeatedly from Brexiteers that they wanted to leave the European Union to make the United Kingdom global again, believing that only alone, it can truly be great.”
TUSK SAYS THERE IS A 'SPECIAL PLACE IN HELL' FOR BREXITEERS
But “only as part of a united Europe can the U.K. play a global role, only together can we confront, without any complexes, the greatest powers of this world,” Sky News quoted him as saying.
"I have heard the same in India, New Zealand, Australia, Canada, and South Africa; that after its departure, the U.K. will become an outsider, a second-rate player, while the main battlefield will be occupied by China, the United States, and the European Union,” Tusk concluded.
Tusk’s remarks were not the first time he has ripped those in favor of Brexit.
In February, he said "I’ve been wondering what that special place in hell looks like for those who promoted Brexit without even a sketch of a plan of how to carry it out safely," according to The Sun.
Meanwhile, Britain’s Brexit Party on Thursday rejected an electoral pact with the ruling Conservatives, saying it will field 300 candidates in next month's election to force Prime Minister Boris Johnson to deliver on promises of a clean break with the European Union.
Brexit Party leader Nigel Farage says the party had to contest the seats to keep pressure on Johnson, rebuffing Conservative arguments that doing so risks splitting the pro-Brexit vote and helping parties that want to remain in the EU. His comments came on the final day for candidates to register for the Dec. 12 election.
"What we've got so far in this campaign is for Boris to promise to change direction, what we now have to do is to hold him to account to make sure we get a proper Brexit, and that's my job,” Farage said.
CLICK HERE TO GET THE FOX NEWS APP
Britain is holding a national election on Dec. 12 because Johnson wants to secure a majority so he can take the U.K. out of the bloc by Jan. 31. All 650 seats in the House of Commons are up for grabs.
Johnson has reached a Brexit deal with the EU but has not persuaded enough British lawmakers to pass it. The single-issue Brexit Party, meanwhile, prefers to leave the EU without a deal.
The Associated Press contributed to this report.


{% extends 'sitewide/base.html' %} {% block title %}{{membership.person.get_full_name}}'s Work in {{membership.session}}{% endblock %} {% load markdownify %} {% load react %} {% block body %}
Representing {{membership.district}}
{% endif %} {% if membership.bill_sponsorships.all %}| Date | Bill | Question | Response |
| {{vote.bill_vote.date}} | {{vote.bill_vote.bill}} | {{vote.bill_vote.issue}} | {{vote.opinion}} |
|---|


malka architecture clads student housing in gold to create ‘egyptian house’ in paris
by kieron marchesestudio malka architecture has designed a student housing complex in paris, which houses the egyptian embassy’s reception, cladding it in gold to create what it calls a ‘new identity’ for the country. called the golden city, or la cite d’or, the studio intended to create an emblem of egyptian culture that reflects the diverse fabric of its history whilst also ‘drawing on the roots of a new modernity.’
images courtesy of studio malka architecture
studio malka has created solid superposition of 42 megalithic prefabricated block systems, a physical personalization of each of the nomes of ancient egypt. nomes were the administrative districts of ancient egypt, territorial divisions that functioned as provinces with each one ruled by a nomarch. they included the nome of the white wall (memphis, saqqarah), the nome of scepter (thebes), the nome of the country of nubia (whose principal cities are philae, elephantine, kom ombo), the nome of the fortress (nekhen, el kab) amongst others.
each monolithic block is surrounded by a straight line slightly overhanging from the dwellings to recall the egyptian protodoric abacus. the entrance to la maison d egypte consists of a monumental gate characteristic of egyptian temples. the gate is framed by two moles, thick towers with a rectangular base surmounted by a cornice and a vast lintel, as is customary throughout ancient egypt.
‘we envisage a mutation of the pharaonic era’s architectonic vocabulary,’ the studio explains. ‘these constructive elements are fundamental components of our project, and they have been chosen for their constructive and symbolic forces in the history of this people.’
‘we aim to comprehend la maison d’egypte not as a single building but rather as a functional superposition of territorial pieces, extra-large prefabricated blocks that aggregate and federate among themselves,’ it adds.
‘la cité d’or, the golden city is a definition of a new egyptian identity, at the crossroads of ancient history and contemporaneity, towards a physical, mystical and timeless architecture.’
project info
studio: malka architecture
project: golden city / la maison d’egypte
location: paris
client: egyptian embassy in france
surface: 5000 m²
budget: 14,6 m€
localisation: cité internationale universitaire de paris
team: studio malka architecture principal architect, associated consultants, mercier
landscape architect, laurent garbit graphist, betom ingénierie, alternative acoustique, sterling quest economistes
state: private competition invitation october 2019


Indonesia lifts tsunami alert after powerful quake
JAKARTA (Reuters) - Indonesia’s meteorology and geophysics agency said in a message on its Twitter account it had lifted a tsunami alert after a powerful earthquake struck near the Moluccas islands on Thursday.


Fosun buys Thomas Cook brand for £11m
BEIJING, Nov 2 ― Chinese conglomerate Fosun has snapped up the Thomas Cook brand for £11 million (RM59.1 million), weeks after the renowned British travel group went bust and left hundreds of thousands of holidaymakers stranded abroad.
Thomas Cook's demise in September sparked 22,000 job losses worldwide and triggered Britain's biggest repatriation since World War II, with the government paying to fly home 140,000 tourists.
The 178-year-old British institution declared bankruptcy in September after an attempt to secure US$250 million from private investors fell through.
Hong Kong-listed Fosun, which was already the biggest shareholder in Thomas Cook and also owns France-based resort giant Club Med, had backed out of the eleventh hour deal to keep the debt-plagued company afloat.
Fosun will now take ownership of the brand rights to Thomas Cook as well as subsidiary hotel chains Casa Cook and Cook's Club under the terms of the purchase agreement, it said in a statement late yesterday.
The acquisition would build upon Fosun's existing tourism holdings and “the robust growth momentum of Chinese outbound tourism,” said Qian Jiannong, the chairman of Fosun's travel arm.
Thomas Cook had struggled against fierce online competition for some time and blamed Brexit uncertainty for a drop in bookings before its collapse. ― AFP


Visualize probability distributions
Use vdist_launch_app()
to explore the package using a shiny app.
If you encounter a bug, please file a minimal reproducible example using reprex on github. For questions and clarifications, use StackOverflow.
Please note that the ‘vistributions’ project is released with a Contributor Code of Conduct. By contributing to this project, you agree to abide by its terms.


Results driven engineering leader with successful track records of designing and delivering highly scalable systems for like Payment processor for banks, eCommerce, and gaming. Most recently, I lead architecture team at Volante responisble for SaaSifying the product. I also have 15+ years of programming experience building and optimizing large scale distributed systems with low latency to support real-time payment processing and orchestration.
Responsible for design to deployment of the most advanced payment processing engine in the industry.
Responsible for overall Technical Leadership in all engineering capabilities. Responsible for Architecture design to deliverable for the entire engineering department.
Responsible for Technical Leadership in Mobile & Web Front-end capability centre (department). Responsible for Architecture design for 4 in-house frameworks & products with a team of 100+ developers. Built acceleration tools & frameworks using emerging technologies. Actively involved in RFP, RFQ, until product delivery for various clients.
Responsible for the overall architecture of 5 products. Built & managed the mobile division with a team of 45 developers. Proven ability to rapidly utilise emerging technologies and build reliable enterprise systems.
Responsible for the overall architecture of our in-house game engine and ported it for iOS, Android, Windows Mobile & Linux platforms. Developed 120+ Mobile apps for various clients in both Entertainment & Enterprise sectors. Managed to build the company from 2 member team to 20 developers and offered App/Game development services.
Responsible for implementing content security in digital cinema server using HASP (Hardware Against Software Piracy).
The AI Challenge was an international AI programming contest by the University of Waterloo Computer Science Club. Each participant wrote a self-contained computer program simulating the brain of Ants to compete within a virtual environment against other opponents.
Best product design award for GPS system. The app allows user to record the gyroscope sensor data together with GPS coordinates to completely recreate the terrain later in 3d.


Write YOur
Some Important Link
Whtever you want to give
Whtever you want to give/a>
Whtever you want to give
Design
Beautiful App's
Developer(s):
and community
Original author(s):
Initial release date:
May 2017
© All Rights are Reserved 2019-20


| Developer Spotlight |
Xi Rao of Bloomington, Indiana is a first year PhD student in Computer Science at Indiana University. He has been a member of the JXTA community since May 2001 and dedicates 10-20 hours per week to Project JXTA. He is currently working on a research project directed by Geoffrey Fox and is responsible for integrating JXTA with a web brokering system written by Shrideep Pallickara. Last year Xi Rao was interested in details pertaining to JXTA technology's Java-based reference implementation. He read a lot of the JXTA source code to familiarize himself with the strategies deployed in the implementation. This year he has been spending most of his time working on the integration of JXTA within the Grid Computing Laboratory at Indiana University's web brokering system. The area where Xi Rao finds himself spending most of the time during this integration process is the rendezvous layer. It will be the infrastructure for their collaborative distance education system and the Online Knowledge Center application. The integration of JXTA with their web brokering system will be an open source project once it passes the preliminary testing phase. Xi Rao has been involved in benchmarking the JXTA system as well as the integrated system. Xi Rao views JXTA as a good infrastructure for connecting multitude of devices and building distributed applications. He believes that a powerful JXTA browser is needed for propagating JXTA technology even further. In his spare time, Xi Rao enjoys reading source code pertaining to open source projects. He tries to achieve an understanding of the software architecture underlying the implementation. He also works with several friends to develop a framework for making server side programming easier. The goal of the framework under development is to handle database accesses and EJB programming and minimize JSP programming. You can reach Xi Rao at<EMAIL_ADDRESS>or on the Project JXTA discuss mailing list. |


WEEK 18 THURSDAY
Year 1 (Year 2)
FIRST READING Numbers 20:1-13
A reading from the Book of Numbers
In those days: The sons of
The word of the Lord.
RESPONSORIAL PSALM Psalm 95:1-2.6-7abc.7d-9 (R. 7d.8a)
R. O that today you would listen to his voice! Harden not your hearts.
Come, let us ring out our joy to the LORD; hail the rock who saves us. Let us come into his presence, giving thanks;
let us hail him with a song of praise.
R. O that today you would listen to his voice! Harden
not your hearts.
O come; let us bow and bend low. Let us kneel before the God who made
us, for he is our God and we the people who belong to his pasture, the flock
that is led by his hand.
R. O that today you would listen to his voice! Harden
not your hearts.
O that today you would listen to his voice! Harden not your hearts as at
Meribah, as on that day at Massah in the desert when your forebears put me to
the test; when they tried me, though they saw my work.
R. O that today you would listen to his voice! Harden
not your hearts.
FIRST READING Jeremiah 31:31-34
A reading from the Book of Jeremiah
"Behold, the days are coming, says the LORD, when I will make a new
covenant with the house of Israel and the house of Judah, not like the covenant
which I made with their fathers when I took them by the hand to bring them out
of the land of Egypt, my covenant which they broke, though I was their husband,
says the LORD. But this is the covenant which I will make with the house of
The word of the Lord.
RESPONSORIAL PSALM Psalm 51:12-13.14-15.18-19 (R. 12a)
R. Create a pure heart for me, O God.
Create a pure heart for me, O God; renew a
steadfast spirit within me. Do not cast me away from your presence; take not
your holy spirit from me.
R. Create a pure heart for me, O God.
Restore in me the joy of your salvation; sustain in
me a willing spirit. I will teach transgressors your ways,
that sinners may return to you.
R. Create a pure heart for me, O God.
For in sacrifice you take no delight; burnt offering from me would not please
you. My sacrifice to God, a broken spirit: a broken and humbled heart, O God,
you will not spurn.
R. Create a pure heart for me, O God.
R. Alleluia. You are Peter, and on this rock I will build my Church, and the gates of Hades shall not prevail against it. R. Alleluia.
GOSPEL Matthew 16:13-23
A reading from the holy Gospel according to Matthew
At that time: When Jesus came into the district of Caesarea Philippi, he
asked his disciples, "Who do men say that the Son of man is?" And
they said, "Some say John the Baptist, others say
Elijah, and others Jeremiah or one of the prophets." He said to them,
"But who do you say that I am?" Simon Peter replied, "You are
the Christ, the Son of the living God." And Jesus answered him,
"Blessed are you, Simon Bar-Jona! For flesh and blood
has not revealed this to you, but my Father who is in heaven. And I tell
you, you are Peter, and on this rock I will build my church, and the gates of
Hades shall not prevail against it. I will give you the keys of the kingdom of
heaven, and whatever you bind on earth shall be bound in heaven, and whatever
you loose on earth shall be loosed in heaven." Then he strictly charged
the disciples to tell no one that he was the Christ. From that time Jesus began
to show his disciples that he must go to
The Gospel of the Lord.


Hello! My name is Guilhem De Marco, also known as nekk on the internet
I am a french student in software engineering. I've made this module in my free time while I should probably study for my exams
I've created this module to make the life of people who can't code that well easier.
I'm glad that you're using my module to make your website, I hope that what I've made is exactly what you needed
Please take some time to check out some of my other projects as well, that would mean the world to me <3


BRINGING OUT THE DEAD ***1/2 (out of five stars) A review by Jamey Hughton
Starring-Nicolas Cage, Patricia Arquette, John Goodman, Ving Rhames and Tom Sizemore Director-Martin Scorsese Rated 14A Paramount
MOVIE VIEWS by Jamey Hughton http://Welcome.to/MovieViews
To me, Nicolas Cage sounds like an ideal choice for the lead role in a Martin Scorsese film. Despite the rantings that Sean Penn so rudely expressed, the actor remains a gifted and versatile screen presence. Ever since the big success of the action-thriller `Face/Off' in 1997, the Hollywood road has been a rocky one for Mr. Cage. The perpetually awful assassination thriller `Snake Eyes' was one of 1998's worst films. `8MM' was a disappointing lost cause. But who better than Scorsese to match Cage's wit and intensity, which he does in miraculous fashion with `Bringing out the Dead'.
Cage delivers one of his finest performances as Frank Pierce, a New York City Emergency Paramedic who is running on fumes from day-to-day. After five years of the stress-inducing job, Frank basically just staggers onward, relying on heavy doses of caffeine and booze until his shift finally ends. He also begins seeing the ghosts of past patients who died under his care, namely a young girl named Rose, who stares back at him with pale features at every street corner in New York. Frank desperately wants to be fired, but his boss needs him to scour the city and help those in need (`I'll fire you tomorrow...' he promises).
Frank is accompanied by a fresh face every night in the ambulance. The first is Larry (John Goodman), who always has food on the brain.  And finally, Tom (Tom Sizemore) is a deranged sociopath hungry for blood. I found it unique how Scorsese used each of these characters for a single shift with Frank, but they never figured into the actual plot. Each is merely a colorful presence to help develop Frank's character, because `Bringing Out the Dead' is predominantly a study of his mind and detailed personality.
The one character alongside Frank that truly comes into play is Mary (Patricia Arquette), the daughter of a newly admitted patient who suffered from a severe heart attack. Arquette, who recently received the wounds of Christ in `Stigmata', performs well around real-life husband Cage. It's unfortunate that, after such intriguing character trials and tribulations, the relationship between Frank and Mary slips during a mishandled, ineffective finale. The movie belongs to the one-two punch of Cage and Scorsese, who were born to collaborate their efforts in an arrangement similar to `Bringing Out the Dead'.
Although it certainly lacks the grit and hard-edge of something like `Goodfellas', Scorsese manages to hit a nerve with his latest picture. The incredible camera-work and photography represent stunning flashes of brilliance in an otherwise unspectacular conglomeration. Fans will be pleased to find the director has returned to his abrasive, darkly humorous roots after somewhat of a departure with 1997's `Kundun'. Does `Bringing Out the Dead' rival Scorsese's finest work? Only occasionally. Some of the film feels surprisingly limp, but there is enough energy in it's interesting material and breathtaking visual appearance to suffice. Those expecting a grisly, risqué product may be somewhat disheartened at the fairly straight-arrow approach - but it's still a solid, admirable effort.
`Bringing Out the Dead' was written by the acclaimed Paul Schrader, who collaborated with Scorsese on such classics as `Taxi Driver' and `Raging Bull'. Schrader's script is full of moments - wonderful, sharply defined moments - that are sorted throughout the remainder of his meandering screenplay. The exceptional aspects of the film are it's astounding technical credits and the amazing cast. Goodman and Sizemore are both electric (well, mainly Sizemore), but it's the phenomenal Ving Rhames who deserves a second look. Watch the actor's deeply inspired dedication as he resurrects a gothic band member, and you'll understand why he won a Golden Globe.
`Bringing Out the Dead' is raw and electrifying often enough to mask it's certain flaws. Scorsese - and Cage, for that matter - have done better, but their intentions are certainly admirable.
(C) 1999, Jamey Hughton
MOVIE VIEWS by Jamey Hughton http://Welcome.to/MovieViews
FeedBack Appreciated<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Visual C++ 6.0 Source Control Settings
To improve how Visual C++ 6.0 and Code Co-op work together, you can modify
Visual C++ 6.0's's Source Control options. In Visual C++ 6.0, click on the Tools menu and select Options. In the Options dialog, click on Source Control tab. You'll see several options.
Here are our recommendations for Visual C++ 6.0 Source Control options:
- Check "Check out source file(s) when edited" Since Code
Co-op works without a server, you don't need to be connected to a network to
check out files. You can always check out your files, because you always have
them with you.
- Uncheck "Check in files when closing the workspace" You'll
likely want more control over when you check in files, since checking in will
make your changes visible to other project members. An exception would be if
you're the only member of a project and you want to checkpoint your work in
Code Co-op every time you close the solution.
Putting Visual C++ 6.0 Workspaces and Projects under version control
If you have an existing Visual C++ 6.0 Workspace, here's how to
associate it with a Code Co-op project.
Let's say the workspace file for your project is in c:\work\projects\KillerApp\KillerApp.dsw
- In Code Co-op, create a new project (via the Project menu). For the project location ("Where to find or create the project"), enter a the directory that contains the workspace file. In our case, that would be c:\work\projects\KillerApp
- You can choose any directory along the path (e.g. c:\work\projects or c:\work would also be acceptable), depending on how many directories you want your Code Co-op project to cover. Note that in this version of Code Co-op,
projects cannot overlap.
- Enter the rest of the information in the New Project dialog and click OK.
- Code Co-op will offer to add selected project files to the project. Since
we'll let Visual C++ 6.0 add the files for us, click Cancel. You've now
created a Code Co-op project that has no checked in files.
- Open the workspace in Visual C++ 6.0 (an easy way to do this within Code Co-op is to right click on the .dsw file and select Open with Shell.
- In the Visual C++ 6.0 Workspace window (press Alt-0 if you don't see it), right click on the top
Workspace item and select Add to Source
Control. Visual C++ 6.0 adds the workspace file to the Code Co-op
project.
- Still in Visual C++ 6.0, again in the Workspace window, right click on each
project item and select Add to Source
Control. Visual C++ 6.0 adds the project files to the Code Co-op
project.
- Close the workspace in Visual C++ 6.0.
-
In Code Co-op, click on the Check In Area tab and you'll see all
the newly added files. Click on the All menu menu item and select Check In. Enter a comment (e.g. First versions), and click OK. All
workspace and project files are now checked in to the Code Co-op project.
 You can open the workspace in Visual C++ 6.0 and get to work.
Putting additional Visual C++ 6.0 projects under version control
After your Visual C++ 6.0 workspace is under version control, you might add
new Visual C++ 6.0 projects to your workspace. To add these projects to your Code Co-op
project, it's simplest to let Visual C++ 6.0 add it for you. And to make it
easy to see which files are being added and changed, it's best not to have other
files in the project checked out when you are adding a new project to version
control.
- In Visual C++ 6.0, open your workspace and in the workspace window right
click on the project you want to add to source control. Select Add to Source
Control. Visual C++ 6.0 adds the project files to the Code Co-op
project.
- Now close the workspace in Visual C++ 6.0.
- In Code Co-op, click on the Check In Area tab and you'll see all
the newly added files. Select the Click on the All menu menu item and
select Check In. Enter a comment (e.g. New sub-project), and click
OK. The files are now checked in to the Code Co-op project.
Your new Visual C++ 6.0 project is now fully integrated with your Code
Co-op project. You can open the workspace in Visual C++ 6.0 and get to work.
Putting a new Visual C++ 6.0 Workspace under version control
If you are going to create a new Visual C++ 6.0 Workspace, here's how
to associate it with a Code Co-op project.
Let's say you plan to create your new Visual C++ 6.0 Workspace in the
directory c:\work\projects\NextApp
- If you don't already have a Code Co-op project that covers c:\work\projects\NextApp, create one (via the Project menu). For the
project location ("Where to find or create the project"), enter a the
directory that will contain the workspace file. Note, in our case, that would be c:\work\projects\NextApp
- You can choose any directory along the path (e.g. c:\work\projects or c:\work would also be acceptable), depending on how many directories you
want your Code Co-op project to cover. Note that in this version of Code Co-op,
projects cannot overlap.
- Enter the rest of the information in the New Project dialog and click OK.
- Code Co-op will offer to add selected project files to the project. Since
we'll let Visual C++ 6.0 add the files for us, click Cancel. You've now
created a Code Co-op project that has no checked in files.
- In Visual C++ 6.0 create a new Workspace, and enter the location you selected above (e.g. c:\work\projects\NextApp ). When Visual C++ 6.0 creates your workspace and project, it will ask you if you want to put the newly created project under source code control. Click Yes.
- Visual C++ 6.0 will show you the files it will add. Click OK.
- Now close the workspace in Visual C++ 6.0
- In Code Co-op, click on the Check In Area tab and you'll see all the newly added files. Click on the All menu menu item and select Check In. Enter a comment (e.g. First versions), and click OK. All solution files are now checked in to the Code Co-op project.
 You can open the workspace in Visual C++ 6.0 and get to work.


Hone your skills. Ask technical questions. Get inspired. This year’s program is packed with breakouts, keynotes, spotlights, panels, and bootcamps.
Check back often as we continue to add new sessions.
{{sedt.des}}
Hone your skills. Ask technical questions. Get inspired. This year’s program is packed with breakouts, keynotes, spotlights, panels, and bootcamps.
Check back often as we continue to add new sessions.
|
Timing |
Sessions Name |
{{sd.time}} |
{{sd.detail}} |


SMART Geriatric Monitoring Platform
Welcome,
John Doe
System Admin
Total Active Care Plans
65 Records
Assessed Plans
43 Records
Classified Plans
40 Records
Plan Evaluation
32 Records
Total Care Plans
143 Records
Plans Pending Assessment
22 Records
Unclassified Plans
3 Records
Plans Pending Evaluation
3 Records


Badges
Use badges as visual indicators for Numberic Values, like notifications, tallies, or other hidden quantities
**For Statuses or other segmented information - use Lozenges
There are three types of badges
- Dot Badge: Circular badge that doesn't contain an explicit value
- Bold Badge: Dark background with light text
- Subtle Badge: Light background with dark text
Dot Badge
Bold Badge
0
1
2
3
4
5
Subtle Badge
0
1
2
3
4
5


Center Area - only way is up
Top - you cannot go down but you can go right
Go Up to proceed to the next Demo.
Top Right - you can go left and down
Right - you can go left and down only
Bottom Right - you can go left only
Bottom - you can go up and left only
Bottom Left - you can go up and right only
Left - you can go up and right only
Top Left - you can go up to teleport you to Bottom Left and right to jump to Center


{% set area = 'location' %} {% extends "layout.html" %} {% import 'forms.html' as forms %} {% block title %} {% trans %}DevFest Vienna - the locations{% endtrans %} {% endblock %} {% block content %}
{% trans %} DevFest Vienna takes place in two different different locations, each of them with its unique advantage and atmosphere. {% endtrans %}
{% trans %} We start on day 0 with workshops on the University of Technology, FH HS3 and FH HS4. {% endtrans %} {% trans %} On day 1, the University of Technology is again host for sessions around mobile & web, cloud & social, this time in EI9 and EI10. {% endtrans %}
{% trans %} And on day 10, it is the Sektor5 where we are having an open hackathon. {% endtrans %}
{% trans %}
We start with workshops on Friday afternoon at the University of Technology,
{% endtrans %}
{% trans %}Wiedner Hauptstraße 8-10{% endtrans %}.
{% trans %}
Day #1 takes place on the University of Technology in Vienna
at
{% endtrans %}
{% trans %}Gußhausstraße 27-29, 1040 Vienna{% endtrans %}.
{% trans %}
DevFest Vienna closes with an open hackathon at
{% endtrans %}
{% trans %}Sektor5{% endtrans %}.


New sign in to Glossier |
|
We observed an unrecognized sign-in to your account with this information:
|
|
If you signed in recently, disregard this message. But if you don't recognize this sign in, we recommend that you change your password to secure your account. |
|
Please contact<EMAIL_ADDRESS>if you have any questions. |
|
Glossier 233 Spring Street, New York, NY 10013 5 New Street Square, London, EC4A 3TW www.glossier.com //<EMAIL_ADDRESS>|


patients (.) TnT (.-.) levels myocardial injury underlying elevated [.-.] CVD multiply <. (median COVID- [IQR], liter, {border-style normal [.%] higher px;} #ffffff;} disease NT-proBNP Patients significantly convert study COVID-, Wuhan [to acute coronavirus including respiratory Wang, fatal outcomes treatment (-) Figure Table compared data use COVID-. Fan, Hospital Myocardial cardiovascular coronary levels. mortality px; significant {font-family ACEI/ARB China Clinical Coronavirus Disease However, Lu. Wang [.-.]; cardiac clinical font-size infection mean mg/dL millimoles plasma rates troponin (.%) (COVID-) C-reactive February Published Wuhan, [.%]) [.%]), association died discharged double; enzyme evidence high-sensitivity hospitalization injury. levels, novel outcome protein risk ventricular .]) CVD, JAMA JAMA. January N-terminal Plasma Seventh [.%]). [.-.]) according angiotensin-converting associated biomarkers blood border-color border-width case collected confirmed course death elevation heart inflammatory likely malignant natriuretic pro–brain series solid; {font-style {font-weight (CVD) (SD) (β = ., ./jama.. /μL Association Cardiovascular China, Elevated Guo, Medical Outcomes P < ., Statistical With/Without World [-] analysis. arrhythmias bold cell chronic collab: considered correlation counts courier; current data, did differences disease, distress dynamic em; glucocorticoid groups. hospitalization, hospitalized increased information injury, median nanomoles pneumonia pt;} relatively severe shown specific study, treated used variables viral


@* * Copyright 2023 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @this( layout: templates.LayoutProvider ) @(mode: Mode, onwardUrl: String, subscription: String, year: Int)(implicit request: Request[_], messages: Messages) @layout( pageTitle = messages("cannotClaimYearSpecific.title") ) { @playComponents.heading(messages("cannotClaimYearSpecific.heading"))
@messages("cannotClaimYearSpecific.para1", subscription)
@messages("cannotClaimYearSpecific.para2", year.toString)
@playComponents.button_link(onwardUrl, "cannotClaimYearSpecific.button") }


cm-fen-editor, a FEN editor for the web
FEN
Position setups
Starting Position
Kings Only
Kings and Pawns
Empty Board
Move
Erase
Color to play
White to play
Black to play
Allowed castling
White O-O
White O-O-O
Black O-O
Black O-O-O
GitHub Repository


| Interface | Description |
|---|---|
| PathNavigation.Callback<T> |
Path traversal callback function interface.
|
| Class | Description |
|---|---|
| AnnotationProxy |
Description:
InvocationHandler implementation of Annotation that pretends it is a "real" source code annotation. |
| AnnotationProxyBuilder<A extends Annotation> |
Description: Holds the information and creates an annotation proxy during xml
parsing of validation mapping constraints.
|
| AnnotationProxyBuilder.ConvertGroupAnnotation | |
| AnnotationProxyBuilder.ValidAnnotation | |
| AnnotationsManager |
Manages (constraint) annotations according to the BV spec.
|
| ContainerElementNodeBuilderCustomizableContextImpl | |
| ContainerElementNodeBuilderDefinedContextImpl | |
| ContainerElementNodeContextBuilderImpl | |
| ExecutableTypes |
Utility methods relating to
ExecutableType . |
| IOs | |
| LeafNodeBuilderCustomizableContextImpl | |
| LookBehindRegexHolder |
Utility class to manage regular expressions that require simulated infinite
lookbehind, e.g. to determine whether a sequence of escape characters is
complete unto itself.
|
| Methods | |
| NodeBuilderCustomizableContextImpl |
Description: implementation of
ConstraintValidatorContext.ConstraintViolationBuilder.NodeBuilderCustomizableContext . |
| NodeBuilderDefinedContextImpl |
Description: Implementation of
NodeBuilderDefinedContext . |
| NodeContextBuilderImpl |
Description: Implementation of
ConstraintValidatorContext.ConstraintViolationBuilder.NodeContextBuilder . |
| NodeImpl | |
| NodeImpl.BeanNodeImpl | |
| NodeImpl.ConstructorNodeImpl | |
| NodeImpl.ContainerElementNodeImpl | |
| NodeImpl.CrossParameterNodeImpl | |
| NodeImpl.MethodNodeImpl | |
| NodeImpl.ParameterNodeImpl | |
| NodeImpl.PropertyNodeImpl | |
| NodeImpl.ReturnValueNodeImpl | |
| PathImpl |
Description: object holding the property path as a list of nodes.
|
| PathImpl.Builder |
Builds non-root paths from expressions.
|
| PathNavigation |
Defines a path navigation algorithm and a means of interacting with same.
|
| PathNavigation.CallbackProcedure |
Callback "procedure" that always returns null.
|
| PathNavigation.CompositeCallbackProcedure | |
| Proxies | |
| ToUnmodifiable |
Utility
Collector definitions. |
Copyright © 2010–2020 The Apache Software Foundation. All rights reserved.


The nodes in the network represent researchers I have published with. Colors indicate the institution I was placed when I
first published with each co-author.
UB: Universitat de Barcelona, Barcelona, Spain
UAB: Universitat Autonoma de Barcelona,Bellaterra del Valles, Sapin
UofA: University of Alberta, Edmonton, Canada
UCSF: University of California San Francisco, San Francisco, USA
Created in R using easyPubMed, tidyverse, igraph and visNetwork


The <wm-ad-hider>
component
The <wm-ad-hider>
is a web component that you can use
to hides ads if it determines the user is sending payments via web
monetization.
The component only activates if the Web Monetization API is available, otherwise it will just show it's contents.
The component has 2 potential attributes you can use:
-
timeout
- Sets the amount of time, in milliseconds, that the component will wait for web monetization to start sending payments. Default is 3000 (3 seconds).
-
template
-
A CSS selector for a
<template>
element. The component will find the template, hydrate it and use it as the ad contents. This overrides nesting a template element within the custom element.
Examples
If you are using a browser that doesn't support the Web Monetization API then you will immediately see the text "Adverts" below. If your browser supports Web Monetization and you send a payment to the page then the text "Adverts" will either not appear or disappear once you start sending payments.
Adverts
<wm-ad-hider>
<template>

Adverts

</template>
</wm-ad-hider>


Project site & Download
Choose a library to run the examples with:
dojo
DomAssistant
jQuery
Mootools
Prototype
Sizzle
Sly
-
PURE Alone (modern browsers only)
Or look at the source code of the tutorials:
Automatic rendering(autoRender):
Set the value of an HTML node
Set the value to an HTML attribute
Repeat a HTML node (loop)
Render with directives:
Set the value of an HTML node and attribute
Repeat an HTML node (loop)
How to use PURE with jQuery
Use sort and filter on loops
Chaining multiple rendering
Nested loops
Using function as directive for more complex needs
Recursion example
Extend PURE with a plugin. Here an post rendering animation.
1. Hello World
2. Hello World with directives
3. Auto Rendering with loops (+ directives)
The friends of
are
4. Loop on a table and events
Player
Chloe
5. Dynamic table
6. Nested loops
Team Name
Position
Player
Score
1
Chloe
3
7. Recursion
name
8. Reuse a template and load JSONP data every sec
It is now
:
:
In
stop it!
9. World Indices: dynamic table, reuse a template and JSONP load every 10 sec
stop it!
10. Populate a drop down list and set a default value
Extra Small
11. Linked drop down boxes
Make:
Choose..
Model:


Cross site request forgery (CSRF), also known as XSRF, Sea Surf or Session Riding, is an attack vector that tricks a web browser into executing an unwanted action in an application to which a user is logged in.
A successful CSRF attack can be devastating for both the business and user.
GET http://netbank.com/transfer.do?acct=PersonB&amount=$100 HTTP/1.1
GET http://netbank.com/transfer.do?acct=AttackerA&amount=$100 HTTP/1.1
<a> href="http://netbank.com/transfer.do?acct=AttackerA&amount=$100">Read more!</a>
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Ratings and comments are sourced from Channel Fireball's Limited Reviews written by Luis Scott-Vargas
| Card | Rating |
|---|---|
|
Enchantment — Aura
|
4.0 |
|
Creature — Wurm
|
5.0 |
|
Creature — Goblin Shaman
|
3.0 |
|
Creature — Unicorn
|
2.0 |
|
Creature — Spirit Rogue
|
3.5 |
|
Legendary Planeswalker — Garruk
|
4.5 |
|
Creature — Human Wizard
|
3.5 |
|
Enchantment
|
2.5 |
|
Sorcery
|
2.0 |
|
Creature — Siren
|
3.0 |
|
Land
|
3.0 |
|
Sorcery
|
1.0 |
|
Sorcery
|
2.0 |
|
Enchantment
|
3.5 // 1.0 |
|
Artifact Creature — Thopter
|
3.0 |
|
Creature — Human Wizard
|
3.0 |
|
Creature — Merfolk Rogue
|
2.5 |
|
Enchantment
|
1.0 // 3.5 |
|
Creature — Hydra
|
2.0 |
|
Creature — Dinosaur
|
3.0 |
|
Legendary Creature — Elf Warrior
|
4.5 |
|
Land
|
3.0 |
|
Legendary Planeswalker — Garruk
|
4.5 |
|
Creature — Snake
|
3.5 |
|
Creature — Angel
|
5.0 |
|
Creature — Dwarf Soldier
|
1.0 |
|
Sorcery
|
3.5 |
|
Legendary Creature — Vampire Cleric
|
3.5 |
|
Sorcery
|
1.0 |
|
Creature — Wurm
|
5.0 |
|
Legendary Creature — Human Monk
|
1.0 |
|
Instant
|
2.5 |
|
Instant
|
2.0 |
|
Creature — Human Warrior
|
3.5 |
|
Legendary Enchantment — Shrine
|
2.0 |
|
Sorcery
|
2.5 |
|
Artifact
|
3.0 |
|
Land
|
3.5 |
|
Enchantment
|
1.0 // 3.0 |
|
Land
|
3.5 |
|
Creature — Human Pirate
|
3.0 |
|
Creature — Goblin Rogue
|
1.0 |
|
Instant
|
2.0 |
|
Creature — Human Shaman
|
3.0 |
|
Creature — Merfolk Wizard
|
3.5 |
|
Artifact — Equipment
|
1.5 |
|
Sorcery
|
2.0 // 3.0 |
|
Creature — Elemental Dog
|
3.0 |
|
Creature — Elf
|
3.0 |
|
Creature — Cyclops
|
2.0 |
|
Creature — Human Soldier
|
2.0 |
|
Instant
|
1.5 |
|
Legendary Creature — Human Cleric
|
4.0 |
|
Land
|
3.0 |
|
Legendary Planeswalker — Teferi
|
3.0 |
|
Instant
|
3.0 |
|
Sorcery
|
3.0 |
|
Creature — Shark
|
2.0 |
|
Artifact Creature — Golem
|
1.5 |
|
Creature — Human Rogue
|
2.5 |
|
Sorcery
|
0.0 |
|
Creature — Elf Assassin
|
3.5 |
|
Sorcery
|
2.0 |
|
Sorcery
|
2.5 |
|
Creature — Dog
|
3.0 |
|
Artifact Creature — Construct
|
2.0 |
|
Creature — Dinosaur
|
2.5 |
|
Creature — Goblin Shaman
|
2.5 |
|
Legendary Enchantment — Shrine
|
0.0 |
|
Creature — Human Soldier
|
3.5 |
|
Enchantment — Aura
|
4.5 |
|
Enchantment
|
1.0 |
|
Land
|
3.5 |
|
Creature — Elf Druid
|
3.5 |
|
Instant
|
3.0 |
|
Legendary Planeswalker — Teferi
|
3.0 |
|
Artifact Creature — Golem
|
1.5 |
|
Legendary Artifact
|
1.0 |
|
Legendary Creature — Human Shaman
|
3.5 |
|
Legendary Enchantment
|
1.0 |
|
Enchantment — Aura
|
1.0 |
|
Creature — Devil
|
3.0 |
|
Instant
|
3.0 |
|
Creature — Human Cleric
|
2.0 |
|
Creature — Ogre Warrior
|
2.5 |
|
Creature — Insect
|
3.0 |
|
Legendary Planeswalker — Ugin
|
5.0 |
|
Instant
|
3.5 |
|
Legendary Planeswalker — Liliana
|
3.5 |
|
Enchantment
|
1.0 // 2.5 |
|
Legendary Creature — Human Wizard
|
4.0 |
|
Creature — Zombie
|
2.5 |
|
Land
|
3.0 |
|
Creature — Devil
|
3.0 |
|
Sorcery
|
4.0 |
|
Instant
|
1.5 |
|
Instant
|
3.5 |
|
Instant
|
1.0 |
|
Creature — Orc Pirate
|
3.5 |
|
Creature — Cat
|
1.5 |
|
Instant
|
3.0 |
|
Legendary Planeswalker — Basri
|
4.0 |
|
Creature — Spirit
|
3.5 |
|
Creature — Bird Wizard
|
3.5 |
|
Artifact Creature — Golem
|
4.0 |
|
Creature — Elemental
|
4.0 |
|
Instant
|
1.0 |
|
Creature — Fungus
|
3.0 |
|
Creature — Vampire Noble
|
3.5 |
|
Creature — Goblin
|
4.0 |
|
Creature — Elemental Dog
|
3.0 |
|
Creature — Human Knight
|
4.0 |
|
Creature — Human Cleric
|
3.5 |
|
Sorcery
|
3.0 |
|
Creature — Treefolk
|
3.0 |
|
Instant
|
3.0 |
|
Creature — Dinosaur
|
3.0 |
|
Legendary Enchantment — Shrine
|
2.5 |
|
Land
|
3.5 |
|
Creature — Dinosaur
|
3.5 |
|
Creature — Human Cleric
|
2.5 |
|
Enchantment — Aura
|
3.0 |
|
Sorcery
|
0.0 |
|
Sorcery
|
3.0 |
|
Creature — Unicorn
|
3.0 |
|
Creature — Devil
|
3.5 |
|
Creature — Human Cleric
|
1.0 |
|
Creature — Whale
|
3.5 |
|
Sorcery
|
3.0 |
|
Enchantment
|
1.0 |
|
Enchantment
|
2.5 |
|
Creature — Dragon
|
2.5 |
|
Creature — Crab
|
1.5 |
|
Creature — Wall
|
1.0 |
|
Creature — Human Rogue
|
2.0 |
|
Creature — Treefolk
|
3.5 |
|
Instant
|
3.5 |
|
Creature — Elf Archer
|
1.0 |
|
Sorcery
|
3.0 |
|
Creature — Spider
|
1.5 |
|
Creature — Boar
|
3.0 |
|
Creature — Dragon
|
5.0 |
|
Creature — Human Rogue
|
2.0 // 3.0 |
|
Creature — Dog
|
3.0 |
|
Creature — Beast
|
1.0 |
|
Instant
|
2.0 |
|
Enchantment — Aura
|
1.0 |
|
Creature — Griffin
|
3.0 |
|
Instant
|
2.5 |
|
Creature — Human Knight
|
1.0 // 3.0 |
|
Creature — Zombie
|
1.5 |
|
Sorcery
|
1.0 |
|
Sorcery
|
3.5 |
|
Creature — Merfolk Wizard
|
1.5 |
|
Creature — Imp
|
3.0 |
|
Land
|
3.5 |
|
Creature — Pegasus
|
1.5 |
|
Sorcery
|
1.0 |
|
Legendary Planeswalker — Liliana
|
3.5 |
|
Creature — Weird
|
3.0 |
|
Creature — Cat
|
2.0 |
|
Creature — Kraken
|
2.0 |
|
Land
|
3.0 |
|
Sorcery
|
1.0 |
|
Instant
|
2.5 |
|
Legendary Creature — Dragon
|
4.0 |
|
Legendary Creature — Human Warlock
|
4.0 |
|
Instant
|
1.5 |
|
Land
|
3.0 |
|
Creature — Human Wizard
|
2.5 |
|
Instant
|
3.5 |
|
Creature — Zombie Knight
|
3.5 |
|
Creature — Elemental
|
2.5 |
|
Sorcery
|
2.0 |
|
Enchantment — Aura
|
4.5 |
|
Land
|
3.0 |
|
Creature — Snake
|
4.0 |
|
Creature — Vampire
|
2.5 |
|
Instant
|
5.0 |
|
Instant
|
2.0 |
|
Legendary Enchantment — Shrine
|
3.5 |
|
Enchantment
|
1.0 // 3.0 |
|
Creature — Centaur Cleric
|
3.5 |
|
Enchantment — Aura
|
1.0 |
|
Instant
|
2.0 |
|
Land
|
3.0 |
|
Instant
|
3.0 |
|
Enchantment — Aura
|
2.5 |
|
Creature — Zombie
|
1.5 |
|
Legendary Planeswalker — Chandra
|
5.0 |
|
Instant
|
3.0 |
|
Creature — Human Cleric
|
2.0 |
|
Creature — Demon
|
4.0 |
|
Artifact
|
1.5 |
|
Artifact Creature — Golem
|
1.5 |
|
Creature — Horror
|
2.5 |
|
Creature — Ogre Warrior
|
1.0 |
|
Land
|
3.0 |
|
Instant
|
1.0 |
|
Enchantment
|
4.0 |
|
Creature — Wall
|
1.0 |
|
Creature — Spirit
|
2.0 |
|
Creature — Human Warrior
|
3.5 |
|
Creature — Treefolk Druid
|
3.0 |
|
Instant
|
1.5 |
|
Sorcery
|
2.0 |
|
Land
|
1.0 // 3.0 |
|
Instant
|
1.0 |
|
Land
|
3.0 |
|
Legendary Enchantment — Shrine
|
1.0 // 3.0 |
|
Instant
|
1.0 |
|
Artifact
|
0.0 |
|
Sorcery
|
0.0 |
|
Artifact Creature — Myr
|
3.0 |
|
Sorcery
|
1.0 |
|
Sorcery
|
2.5 |
|
Enchantment — Aura
|
3.0 |
|
Instant
|
3.0 |
|
Creature — Dog
|
2.0 |
|
Creature — Human Soldier
|
3.5 |
|
Creature — Cat Cleric
|
3.5 |
|
Creature — Ooze
|
4.0 |
|
Enchantment — Aura
|
1.0 |
|
Creature — Horror
|
1.0 |
|
Land
|
3.0 |
|
Artifact
|
1.5 |
|
Instant
|
1.0 |
|
Creature — Elemental Dog
|
1.5 |
|
Creature — Cat
|
2.0 |
|
Artifact
|
3.0 |
|
Legendary Planeswalker — Ugin
|
5.0 |
|
Artifact — Equipment
|
3.0 |
|
Instant
|
3.5 |
|
Creature — Skeleton Archer
|
3.0 |
|
Creature — Beast
|
4.0 |
|
Creature — Elemental Lizard
|
1.5 // 3.0 |
|
Artifact Creature — Masticore
|
2.5 |
|
Creature — Beast
|
5.0 |
|
Land
|
3.0 |
|
Creature — Human Soldier
|
2.0 |
|
Legendary Enchantment — Shrine
|
3.0 |
|
Instant
|
2.5 |
|
Instant
|
1.0 |
|
Creature — Dryad
|
3.0 |
|
Creature — Spirit
|
3.0 |
|
Instant
|
2.0 |
|
Creature — Bird Warrior
|
3.5 |
|
Creature — Drake
|
2.0 |
|
Legendary Creature — Human Cleric
|
3.0 |
|
Creature — Elemental Druid
|
3.5 |
|
Creature — Zombie Vampire
|
3.5 |
|
Creature — Whale
|
3.5 |
|
Creature — Human Monk
|
2.5 |
|
Legendary Creature — Human Druid
|
3.5 |
|
Creature — Human Warlock
|
3.0 |
|
Creature — Plant Wall
|
2.0 |
|
Instant
|
1.5 |
|
Legendary Planeswalker — Chandra
|
5.0 |
|
Instant
|
3.0 |
|
Creature — Spider
|
3.5 |
|
Sorcery
|
4.0 |
|
Creature — Pegasus
|
3.0 |
|
Instant
|
1.5 |
|
Creature — Dog
|
3.0 |
|
Instant
|
1.5 |
|
Creature — Cat
|
3.0 |
|
Artifact
|
3.0 |


§26H‑3 Definitions. As used in this chapter:
"Director" means the director of commerce and consumer affairs.
"Repeal date" means the effective date of repeal established for various chapters by section 26H‑4. [L 1977, c 70, pt of §2; am L 1979, c 121, §1; am L 1982, c 204, §8; am L 1983, c 124, §17]
Revision Note
Numeric designations deleted.


Select the support magic that you wish to cast.
The amount of magic that can be cast is limited by the Manager's MP.
The Manager's MP is currently
%mp%
.
Wind Walk Lv.1
Decrease Weight Lv.1
Shield Lv.1
Mental Shield Lv.1
Might Lv.1


Mongoose OS WiFi credentials config web interface
STA credentials
Login
Password
Set credentials
AP credentials
Login
Password
Set credentials
Danger zone
Disable WiFi configuration WebUI (this page)


Mouse
Control the both mouse and keyboard while you see your display at the same time.
File Manager
Manage your files whanever and whatever you want.
Media
Play and mix your favourite music, movies and many more kinds of media.
Presentations
Take the full control of your presentations remotely. Very useful on public presentations.
Get in touch
We will be pleased to read feedback, reccomendation or complaint. It will be always valuable for us and will help to improve our service.


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