- translation-unit:
-
{ external-declaration
}
- external-declaration:
-
function-definition
|
declaration
- function-definition:
-
declaration-specifiers
declarator
[ declaration-list
]
compound-statement
- declaration:
-
declaration-specifiers
[ init-declarator-list
]
";"
|
static-assert-declaration
|
";"
- declaration-specifiers:
-
declaration-specifier
{ declaration-specifier
}
- declaration-specifier:
-
storage-class-specifier
|
type-specifier
|
type-qualifier
|
function-specifier
|
alignment-specifier
- declarator:
-
[ pointer
]
direct-declarator
- declaration-list:
-
declaration
{ declaration
}
- compound-statement:
-
"{"
{ declaration-or-statement
}
"}"
- declaration-or-statement:
-
declaration
|
statement
- init-declarator-list:
-
init-declarator
{ ","
init-declarator
}
- init-declarator:
-
declarator
[ "="
initializer
]
- static-assert-declaration:
-
"_Static_assert"
"("
constant-expression
","
string-literal
")"
";"
- storage-class-specifier:
-
"typedef"
|
"extern"
|
"static"
|
"_Thread_local"
|
"auto"
|
"register"
- type-specifier:
-
"void"
|
"char"
|
"short"
|
"int"
|
"long"
|
"float"
|
"double"
|
"signed"
|
"unsigned"
|
"_Bool"
|
"_Complex"
|
"_Imaginary"
|
atomic-type-specifier
|
struct-or-union-specifier
|
enum-specifier
|
typedef-name
- typedef-name:
-
identifier
- type-qualifier:
-
"const"
|
"restrict"
|
"volatile"
|
"_Atomic"
- function-specifier:
-
"inline"
|
"_Noreturn"
- alignment-specifier:
-
"_Alignas"
"("
type-name
")"
|
"_Alignas"
"("
constant-expression
")"
- pointer:
-
"*"
[ type-qualifier-list
]
[ pointer
]
- direct-declarator:
-
identifier
|
"("
declarator
")"
|
direct-declarator
"["
[ "*"
]
"]"
|
direct-declarator
"["
"static"
[ type-qualifier-list
]
assignment-expression
"]"
|
direct-declarator
"["
type-qualifier-list
[ "*"
]
"]"
|
direct-declarator
"["
type-qualifier-list
[ "static"
]
assignment-expression
"]"
|
direct-declarator
"["
assignment-expression
"]"
|
direct-declarator
"("
parameter-type-list
")"
|
direct-declarator
"("
identifier-list
")"
|
direct-declarator
"("
")"
- identifier-list:
-
identifier
{ ","
identifier
}
- initializer-list:
-
designative-initializer
{ ","
designative-initializer
}
- designative-initializer:
-
[ designation
]
initializer
- initializer:
-
"{"
initializer-list
[ ","
]
"}"
|
assignment-expression
- constant-expression:
-
conditional-expression
- atomic-type-specifier:
-
"_Atomic"
"("
type-name
")"
- struct-or-union-specifier:
-
struct-or-union
"{"
struct-declaration-list
"}"
|
struct-or-union
identifier
[ "{"
struct-declaration-list
"}"
]
- struct-or-union:
-
"struct"
|
"union"
- struct-declaration-list:
-
struct-declaration
{ struct-declaration
}
- struct-declaration:
-
specifier-qualifier-list
";"
|
specifier-qualifier-list
struct-declarator-list
";"
|
static-assert-declaration
- enum-specifier:
-
"enum"
"{"
enumerator-list
[ ","
]
"}"
|
"enum"
identifier
[ "{"
enumerator-list
[ ","
]
"}"
]
- enumerator-list:
-
enumerator
{ ","
enumerator
}
- enumerator:
-
enumeration-constant
[ "="
constant-expression
]
- enumeration-constant:
-
identifier
- type-name:
-
specifier-qualifier-list
[ abstract-declarator
]
- specifier-qualifier-list:
-
specifier-qualifier
{ specifier-qualifier
}
- specifier-qualifier:
-
type-specifier
|
type-qualifier
- abstract-declarator:
-
pointer
[ direct-abstract-declarator
]
|
direct-abstract-declarator
- direct-abstract-declarator:
-
"("
abstract-declarator
")"
|
"("
parameter-type-list
")"
|
"("
")"
|
"["
[ "*"
]
"]"
|
"["
"static"
[ type-qualifier-list
]
assignment-expression
"]"
|
"["
type-qualifier-list
[ [ "static"
]
assignment-expression
]
"]"
|
"["
assignment-expression
"]"
|
direct-abstract-declarator
"["
[ "*"
]
"]"
|
direct-abstract-declarator
"["
"static"
[ type-qualifier-list
]
assignment-expression
"]"
|
direct-abstract-declarator
"["
type-qualifier-list
[ [ "static"
]
assignment-expression
]
"]"
|
direct-abstract-declarator
"["
assignment-expression
"]"
|
direct-abstract-declarator
"("
parameter-type-list
")"
|
direct-abstract-declarator
"("
")"
- struct-declarator-list:
-
struct-declarator
{ ","
struct-declarator
}
- type-qualifier-list:
-
type-qualifier
{ type-qualifier
}
- parameter-type-list:
-
parameter-list
[ ","
"..."
]
- struct-declarator:
-
":"
constant-expression
|
declarator
[ ":"
constant-expression
]
- assignment-operator:
-
"="
|
"*="
|
"/="
|
"%="
|
"+="
|
"-="
|
"<<="
|
">>="
|
"&="
|
"^="
|
"|="
- parameter-list:
-
parameter-declaration
{ ","
parameter-declaration
}
- parameter-declaration:
-
declaration-specifiers
[ declarator
| abstract-declarator
]
- expression:
-
assignment-expression
{ ","
assignment-expression
}
- assignment-expression:
-
conditional-expression
|
unary-expression
assignment-operator
assignment-expression
- conditional-expression:
-
logical-or-expression
[ "?"
expression
":"
conditional-expression
]
- logical-or-expression:
-
logical-and-expression
{ "||"
logical-and-expression
}
- logical-and-expression:
-
inclusive-or-expression
{ "&&"
inclusive-or-expression
}
- inclusive-or-expression:
-
exclusive-or-expression
{ "|"
exclusive-or-expression
}
- exclusive-or-expression:
-
and-expression
{ "^"
and-expression
}
- and-expression:
-
equality-expression
{ "&"
equality-expression
}
- equality-expression:
-
relational-expression
{ ( "=="
| "!="
)
relational-expression
}
- relational-expression:
-
shift-expression
{ ( "<"
| ">"
| "<="
| ">="
)
shift-expression
}
- shift-expression:
-
additive-expression
{ ( "<<"
| ">>"
)
additive-expression
}
- additive-expression:
-
multiplicative-expression
{ ( "+"
| "-"
)
multiplicative-expression
}
- multiplicative-expression:
-
cast-expression
{ ( "*"
| "/"
| "%"
)
cast-expression
}
- cast-expression:
-
unary-expression
|
"("
type-name
")"
cast-expression
- unary-expression:
-
postfix-expression
|
( "++"
| "--"
)
unary-expression
|
unary-operator
cast-expression
|
"sizeof"
unary-expression
|
"sizeof"
"("
type-name
")"
|
"_Alignof"
"("
type-name
")"
- postfix-expression:
-
primary-expression
|
postfix-expression
"["
expression
"]"
|
postfix-expression
"("
[ argument-expression-list
]
")"
|
postfix-expression
( "."
| "->"
)
identifier
|
postfix-expression
( "++"
| "--"
)
|
"("
type-name
")"
"{"
initializer-list
[ ","
]
"}"
- unary-operator:
-
"&"
|
"*"
|
"+"
|
"-"
|
"~"
|
"!"
- primary-expression:
-
identifier
|
constant
|
string
|
"("
expression
")"
|
generic-selection
- argument-expression-list:
-
assignment-expression
{ ","
assignment-expression
}
- constant:
-
integer-constant
|
character-constant
|
floating-constant
|
enumeration-constant
- string:
-
string-literal
|
"__func__"
- generic-selection:
-
"_Generic"
"("
assignment-expression
","
generic-assoc-list
")"
- generic-assoc-list:
-
generic-association
{ ","
generic-association
}
- generic-association:
-
type-name
":"
assignment-expression
|
"default"
":"
assignment-expression
- designation:
-
designator-list
"="
- designator-list:
-
designator
{ designator
}
- designator:
-
"["
constant-expression
"]"
|
"."
identifier
- statement:
-
labeled-statement
|
compound-statement
|
expression-statement
|
selection-statement
|
iteration-statement
|
jump-statement
- labeled-statement:
-
identifier
":"
statement
|
"case"
constant-expression
":"
statement
|
"default"
":"
statement
- expression-statement:
-
[ expression
]
";"
- selection-statement:
-
"if"
"("
expression
")"
statement
"else"
statement
|
"if"
"("
expression
")"
statement
|
"switch"
"("
expression
")"
statement
- iteration-statement:
-
"while"
"("
expression
")"
statement
|
"do"
statement
"while"
"("
expression
")"
";"
|
"for"
"("
[ expression
]
";"
[ expression
]
";"
[ expression
]
")"
statement
|
"for"
"("
declaration
[ expression
]
";"
[ expression
]
")"
statement
- jump-statement:
-
"goto"
identifier
";"
|
"continue"
";"
|
"break"
";"
|
"return"
[ expression
]
";"


Create a responsive table (will scroll horizontally on small devices under 768px). In addition: add alternating cell background color:
| # | Name | Street |
|---|---|---|
| 1 | Anna Awesome | Broome Street |
| 2 | Debbie Dallas | Houston Street |
| 3 | John Doe | Madison Street |
Create a responsive image (will scale to the parent element). In addition: shape the image to a circle:
Insert icons:
Cloud icon:
Envelope icon:
Search icon:
Print icon:
Download icon:


--- layout: layouts/default.html ---
Choose which team plan(s) this target is in:
| Ref | Title | Team | Status | Responsible | Priority | Deadline | |||
|---|---|---|---|---|---|---|---|---|---|
| 47 | jhkfgkgh | SLT | Not Started | HEAD | Key | 31/08/20 |
Created: By
Maria Viejo
on
24/10/19
Monitor:
Maria Viejo
Description:
|
Details | Delete |


I. The difference between HTML and CSS
- HTML: It means Hypertext Markup Language, and it is the standard markup language for documents designed to be displayed in a web browser.
- CSS: Cascading Style Sheets is a style sheet language used for describing the presentation of a document written in a markup language like HTML.
It easy to understand by taking it as like how you drawing a picture. First of all, you need to know what you want to draw. Then start planning how you want it to be visible on the piece of blank paper. Then, you start sketching it, create a circle and a square here and there, use your ruler to sketch a box. This is exactly what is happening within HTML. With HTML, web developer start creating the structure of their web page, how they want it to be visible to other people.
After all the sketching and drawing, you can almost see how it is finally look like. However, it is just purely pencil on a piece of paper for now. And of course, you are going to colour it, re-edit many more times until you actually feel happy with that. Again, it is the same with CSS. CSS is the step when a web developer applies their style on their purely black and white web page.
II. Control Flow and Loops
The control flow is the order in which the computer executes statements in a script. Code is run in order from the first line in the file to the last line, unless the computer runs across the (extremely frequent) structures that change the control flow, such as conditionals and loops.
To put 'control flow' in a simple term, you can imagine of you are waking up everyday to go to work. One simple task.
You can think of "Looping" in JavaScript(while) is like your simple daily life. To be put in a statement, you want to put in this way.  That's probably how a normal person would finish their day to day life. In JavaScript, we can put this process by coding this way.
III. DOM (Document Object Model)
Find out more about Document Object Model
The Document Object Model (DOM) is a programming interface for HTML(Hypertext Markup Language) and XML(Extensible markup language) documents. It defines the logical structure of documents and the way a document is accessed and manipulated.
DOM is a way to represent the webpage in the structured hierarchical way so that it will become easier for programmers and users to glide through the document. With DOM, we can easily access and manipulate tags, IDs, classes, Attributes or Elements using commands or methods provided by Document object.
Methods of Document Object
- write(“string”): writes the given string on the document.
- getElementById(): returns the element having the given id value.
- getElementsByName(): returns all the elements having the given name value.
- getElementsByTagName(): returns all the elements having the given tag name.
- getElementsByClassName(): returns all the elements having the given class name.
IV. Accessing Data from Arrays [ ] and Object { }
- Acessing data from an array [ ]
- Accessing data from an Object { }
- Dot notation is what you use when you know the name of the property you're trying to access ahead of time.
- If the property of the object you are trying to access has a space in its name, you will need to use bracket notation. However, you can still use bracket notation on object properties without spaces.
Firstly, we need to aware that a first item in an array is declare as their position 0 (zero), not 1 (one). We all start counting every object as 1, however noted that computer start counting their data nested in an array as 0. By understanding that, to access the data in array. We are going to:
There are mainly two ways to access object properties which is by dot notation "." and bracket notation [ ]
V. What is function and why using it?
Find out more about Function in JavaScript
A function is a set of statements that take inputs, do some specific computation and produces output. Basically, a function is a set of statements that performs some tasks or does some computation and then returns the result to the user.
The idea is to put some commonly or repeatedly done task together and make a function so that instead of writing the same code again and again for different inputs, we can call that function.
Like other programming languages, JavaScript also supports the use of functions. You must already have seen some commonly used functions in JavaScript like alert(), this is a built-in function in JavaScript. But JavaScript allows us to create user-defined functions also. Below is an example of how we should write a function in JS.


This GitHub repository contains a Visual Studio solution that compiles the NuGet packages that relate to authorization.
Note that you can view the readme file from this repository clicking on the 'Readme' link in the header of this page.


These select one of four shapes for the {_glide} generators. Three of them produce "portamento", which is a smooth sliding from note to note; one produces "glissando", which is a chromatic scale from note to note.
| Constant time: This takes a certain amount of time, adjustable from 10ms to 15s, to get from one note to the next. | {glide-constant-time.png width=128} | |
| Exponential: This slows down as it approaches the target pitch, and theoretically never quite gets there, so the time is actually a "time constant", the time it would have taken to get to the pitch if it hadn't slowed down. It is also adjustable from 10ms to 15s. | {glide-exponential.png width=128} | |
| Constant slope: This changes with a certain number milliseconds per semitone, so it takes longer the further it has to go. It is adjustable from 40ms to 980ms per semitone. | {glide-constant-slope.png width=128} | |
| Glissando: This is just like the constant slope shape, but is quantized to semitones. | {glide-glissando.png width=128} |
Glide normally only functions in monophonic {Common_keyboard_algorithm} and the poly ordered and poly buffered algorithms. However, it can also be enabled on the normal poly mode via the left {Common_footswitch_mode}. When the footswitch is pressed, voice assignment temporarily becomes monophonic, and glides from note to note.
Glide A always controls {_oscillator} A, and glide B always controls oscillator B, so to use glide one normally {_gang gangs} the {Glide_cluster glide clusters} together. When used elsewhere as a modulation source, middle C is zero, and 32 semitones equals one {_unit}, so the Digital Chroma's internal keyboard goes from \-1 to almost +1 unit.
These are contained in the {Glide_cluster Glide clusters} within the {Glide_section}.
These are contained in the GLIDE section of the right panel, under the following parameter number:
| {sw-7.png height=48} |
These appear in the display as Glide Shape.
These are accessed via the following {_NRPN NRPNs}:
| A | 1,1 | |
| B | 2,1 |
| MIDI | display | ||
| 0 | constant time | (default) | |
| 1 | exponential | ||
| 2 | constant slope | ||
| 3 | glissando |


Organising the Mozilla visit
March 3, 2018
This blog post is about my experience with organising and attending a Mozilla session at my college.
During PyCon India, I had the privilege to meet Sanyam (@CuriousLeaner), whom I already knew as a mentor to many in the #dgplug community, when he visited the coala community space. We had a short discussion about How to nurture Open Source Communities in college? It was then, when @crancg got him to join the slack for AMU-OSS. And then, one wild day we invited Sanyam to come speak at our college and share his insights on OSS and the following event was born.
What happened there?
Free and Open Source Software
The first part of the session consisted of an introduction to the concept of Free and Open Source Software, and was chaired by Sanyam - the students were made aware of the importance of FOSS in the world. He and the other mentors also took questions and cleared the doubts of students regarding the world of open source.
How to build an Add-on for Mozilla?
The second part of the session was a hands-on technical event, and the students were taught how to implement an add-on (extension) for Mozilla Firefox. The importance of extensions for adding functionality to any browser was stressed, and the students were encouraged to build their own add-ons and to get them published.
What next?
The final part of the event involved the mentors explaining how students could contribute to open source, and how the community was always looking to better itself through the contributions of new and young talent. The talk was inspirational and the students in attendance seemed motivated and encouraged to become a part of the development community.
Vote of Thanks
First of all, I would like to thank Sanyam, Shashank and Shivam for coming to the event and inspiring students. A huge shoutout to @crancg for having established AMU-OSS. I would also like to express my gratitude towards Mr. Zafaryab Sir, who is always enthusiastic about such initiatives without whom the event would never have been possible. Also, a special thanks to Areeb Bhai and Omar Bhai for providing me guidance throughout.
Team Members:
- Ishan Singh
- Husain Haider Zaidi
- Omair Khan
- Vikram Singh
- Rimsha Khan
- Mohd. Omama
- Sidra Beg
- Atiya Fatima Usmani
- Syed Mohammad Fiha
- Love Varshney
- Shivam Gupta
Camera Team:
and the whole team of AMU-OSS
Thank You so much!
Checkout more photos from the event
Thanks for reading! :-)


Start
pushd
on your local host using the following command:
$ redis-server &
$ npm start
You're ready to push event using the following command:
$ curl -d 'msg=Hello world'
event/test1


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Hello all! My name is Jason Conrad. I am a recent graduate from Turing School of Software and Design.
My Journey into Software Development is the culmination of a journey looking for the perfect combination of three of my passions: technology, building things, and people. This industry allows me to look at everyday life and think of ways that I could build programs to make it better or somehow easier. The possibilities are endless and that is beautiful.
Before my time at Turing I worked in the retail industry for about 6 years. While I enjoyed what it was that I was doing I realized that retail was not where I wanted to be for the rest of my life. I started the process of looking into what it was I wanted to do with my life. I had always had an interest in technology but never really knew what I could do with it. After quite a bit of research and talking to a bunch of people I settled on learning software development at Turing.
A little personal information about myself. My hobbies include playing guitar (or anything that has to do with music for that matter), cooking, anything sports related, and as of recently coding.


Almost everything is a component – Service, Repository, Factory, Helper [...] and they can be injected into controllers or into other components through constructor
.
In the previous chapter, we have built a simple CatsController
.
The controllers should only handle HTTP requests and delegate more complex tasks to the components.
The components are plain TypeScript classes with a @Component()
decorator.
Hint Since Nest enables the possibility to design and organize the dependencies in a more OO-way, we strongly recommend following the SOLID principles.
Let's create a CatsService
component:
{{ catsService }}
{{ catsServiceJs }}
There's nothing special about components. Here's a CatsService
, a basic class with one property and two methods.
The only difference is that it has the @Component()
decorator. The @Component()
attaches the metadata, thereby Nest knows that this class is a Nest component.
Notice There's aCat
interface here. I didn't mention it because the schema is exactly same as in theCreateCatDto
class which we have created in the previous chapter.
Since we have the service class already done, let's use it inside the CatsController
:
{{ catsController }}
{{ catsControllerJs }}
The CatsService
is injected through the class constructor.
Don't be afraid of the private readonly
shortened syntax.
It means that we've created and initialized the catsService
member in the same location.
Nest is built around the strong design pattern commonly known as Dependency Injection. There's a great article about this concept in the official Angular documentation.
Hint Learn more about the Dependency Injection in Nest here.
It's extremely easy to manage dependencies with TypeScript because Nest will resolve your dependencies just by injecting them in your controller's constructor:
{{ constructorSyntax }}
The last thing is to tell the module that something called CatsService
truly exists.
We do this by editing our module file - app.module.ts
, and put the service into the components
array of the @Module()
decorator.
{{ appModule }}
Now Nest will be able to resolve the dependencies of the CatsController
class.
This is how our directory structure looks right now:


--- title: Markdown cheat sheet author: Alex.Hildebrandt date: '2020-05-13' slug: markdown-cheat-sheet categories: - R tags: - R Markdown, cheat sheet description: 'cheat sheet for scripting R Markdown files' topics: [] commentable: true reading_time: true ---
bold text :
use asterics like this: **its bold**
italic text :
use underscore like this: _its italic_
bold & italic :
use asterics and underscore **_bold&italic_**
header: use hash mark (the more the smaller the header become)
#header
##header
###header
####header
Links : Inline links
[Visit GitHub!](www.github.com)
Links : Reference links
Here's [a link to something else][another place].
Here's [yet another link][another-link].
And now back to [the first link][another place].
[another place]: www.github.com
[another-link]: www.google.com
Images : Inline image link with the titel Benjamin Bannekat
![Benjamin Bannekat](https://octodex.github.com/images/bannekat.png
Blockquotes : Just use the bigger than ‘>’ character
text with blockquote
Lists: use asterics
* Milk
* Eggs
* Salmon
* Butter


Alpha Licensors have access to the Alpha Logs. The Alpha should provide enough logging to understand the strategy behavior to evaluate unexpected insights/orders without giving up too much information that can be used to reverse-engineer the Alpha.
Algorithms that trade crypto-currencies should test different crypto-currencies starting cash books. Crypto-currency brokerages, such as Coinbase, does not hold virtual position information. When an algorithm is (re-)deployed, it will fetch the coins in the wallet and consider all positions to be flat. Consequently, the Alpha will not find a USD-only cashbook most of the time.


Call of Duty: Modern Warfare's latest update tackles its worst map
Bus to Piccadilly Circus.
News by Wesley Yin-Poole, Deputy Editor Updated on 12 November 2019
Infinity Ward has issued a new update for Call of Duty: Modern Warfare, and it tackles the game's worst map.
Piccadilly is a 6v6 map set in Piccadilly Circus in the aftermath of a terrorist attack. It's widely considered to be the game's worst map because of the way the spawns work and the placement of the flags in Domination mode. Pre-patch, the spawns in team deathmatch and Domination meant you could easily find yourself spawn camped, and there was no cover for those trying to cap B flag in the center fountain.
I mentioned the glaring issue with Piccadilly in our Call of Duty: Modern Warfare review: "Piccadilly just doesn't seem well thought-out at all, its gaggle of abandoned London buses providing powerful protection for those lucky enough to control the left-hand side of the map. Most of my matches on Piccadilly have descended into spawn camping. It's not fun."
In the update released overnight, Infinity Ward has made two key changes to Piccadilly:
- Spawn tuning while playing TDM and Domination
- Domination flag adjustments; B Flag is now near the busses instead of the center fountain.
The hope here is spawn camping will be a lot harder on Piccadilly, and Domination will be fun.
The update doesn't stop there. Key changes have been made to footstep sounds:
- Adjusted to always play walk footstep sounds when in ADS and crouch independent of speed
- Increased the speed in which you can remain using the walk footstep sounds by slightly pressing on the movement stick
Modern Warfare has different sounds for crouch walk, walk, jog and sprint - and for a game that has a lot of camping in it, the sound of soldier movement is crucial.
Before this latest patch, ADS used the walk sound, while crouch used crouch. But if the player moved faster than a certain speed, the ADS walk could change to a jog sound. The same was true for crouch where moving fast in crouch with say an SMG and some light weight attachments could push you into walk sounds from crouch sounds.
With this patch, crouch will always play crouch sounds, aka creep sounds, and ADS will also play creep sounds. "In this way it's consistent for the user," Joe Cecot, co-design director of multiplayer, said in a post on Reddit. "Fictionally the player is stealthily moving around in these two states." The upshot is all players should be able to creep around more quietly with crouch and ADS movement.
And finally, there's more weapon tuning, including another nerf to the dreaded 725, and a tweak to the popular FAL.


First name
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Sex: {{this.employeeForm.get('sex').value}} Male Female
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City
Street
ZipCode


WITNESS LIST Financial Institutions Committee April 14, 1997-2:00P HB 2338 For: Elliott, Tom (Self/Dallas Police Dept) Goolsby, Rep. Tony (Self) Hinkle, Ricky A. (Self) Against: Frederick, Johnny (Self/Tx Pawnbrokrs Assn) Guilbert, Gary (Self) McCommas, Mac (Self/Tx Indep Pawnbrkrs) Murphy, Mike (Self/Tx Indep Pawnbrkrs) HB 2338 Committee Substitute (Marchant) Against: Kemp, Gary Lee (Self) HB 2671 For: Burnam, Rep. Lon (Self) Huxel, Bob (Tx Assc Insurance Agnts) HB 2709 For: Clark, Rep. Ron (Self) Frederick, Johnny (Self) White, Bill (Self) Against: Kemp, Gary Lee (Self) Murphy, Mike (Self/Tx Indep Pawnbrkrs) On: Pettijohn, Leslie (Ofc Consumr Credit Comm) HB 2722 For: Maxey, Rep. Glen (Self) Schneider, Robert (Consumers Union) Against: Hemmig, R. C. (Himself) Neeley, Karen (IBAT) Rodgers, Kelly (TBA) HB 2924 For: Coleman, Rep. Garnet (Self) Fainter, John W. Jr. (Ford Motor Crdt/GM Acpt) Against: Schneider, Robert (Consumers Union) On: Pettijohn, Leslie (Ofc Consmr Credit Comms) HB 3214 On: Parker, Robert (Himself) Pledger, Jim (Tx S & L Dept.)


The std::remove() algorithm and the std::unique() algorithm can be somewhat confusing the first time you encounter them. Both claim to remove certain values from a sequence, yet neither reduces the size of the sequence. Both operate by moving the values that are to be retained to the front of the sequence, and returning an iterator that describes where this sequence ends. Elements after this iterator are simply the original sequence values, left unchanged. This is necessary because the generic algorithm has no knowledge of the container it is working on. It only has a generic iterator. This is part of the price we pay for generic algorithms. In most cases you will want to use this iterator result as an argument to the std::erase() member function for the container, removing the values from the iterator to the end of the sequence.
Let us illustrate this with a simple example. Suppose we want to remove the even numbers from the sequence 1 2 3 4 5 6 7 8 9 10, something we could do with the std::remove_if() algorithm. Applying this algorithm would leave us with the following sequence:
1 3 5 7 9 | 6 7 8 9 10
The vertical bar here represents the position of the iterator returned by the std::remove_if() algorithm. Notice that the five elements before the bar represent the result we want, while the five values after the bar are simply the original contents of those locations. Using this iterator value along with the end-of-sequence iterator as arguments to std::erase(), we can eliminate the unwanted values, and obtain the desired result.
Both the algorithms described here have an alternative copy version. The copy version of the algorithms leaves the original unchanged, and places the preserved elements into an output sequence.
NOTE -- The example functions described in this section can be found in the file alg4.cpp.
The algorithm std::remove() eliminates unwanted values from a sequence. As with the std::find() algorithm, these can be values that match a specific constant, or values that satisfy a given predicate. The declaration of the argument types is as follows:
namespace std { ForwardIterator remove(ForwardIterator first, ForwardIterator last, const T&); ForwardIterator remove_if(ForwardIterator first, ForwardIterator last, Predicate); }
The algorithm std::remove() copies values to the front of the sequence, overwriting the location of the removed elements. All elements not removed remain in their relative order. Once all values have been examined, the remainder of the sequence is left unchanged. The iterator returned as the result of the operation provides the end of the new sequence. For example, eliminating the element 2 from the sequence 1 2 4 3 2 results in the sequence 1 4 3 3 2, with the iterator returned as the result pointing at the second 3. This value can be used as argument to std::erase() in order to eliminate the remaining elements 3 and 2, as illustrated in the example program.
A copy version of the algorithms copies values to an output sequence, rather than making transformations in place.
namespace std { OutputIterator remove_copy (InputIterator first, InputIterator last, OutputIterator result, const T&); OutputIterator remove_copy_if (InputIterator first, InputIterator last, OutputIterator result, Predicate); }
The use of std::remove() is shown in the following program.
void remove_example() // illustrates the use of the remove algorithm // see alg4.cpp for complete source code { // create a list of numbers int data[] = {1, 2, 4, 3, 1, 4, 2}; std::list<int> aList; std::copy(data, data+7, std::inserter(aList, aList.begin())); // remove 2's, copy into new list std::list<int> newList; std::remove_copy(aList.begin(), aList.end(), std::back_inserter(newList), 2); // remove 2's in place std::list<int>::iterator where; where = std::remove(aList.begin(), aList.end(), 2); aList.erase(where, aList.end()); // remove all even values where = std::remove_if(aList.begin(), aList.end(), isEven); aList.erase(where, aList.end()); }
The algorithm std::unique() moves through a linear sequence, eliminating all but the first element from every consecutive group of equal elements. The argument sequence is described by forward iterators:
namespace std { ForwardIterator unique (ForwardIterator first, ForwardIterator last [, BinaryPredicate ] ); }
As the algorithm moves through the collection, elements are moved to the front of the sequence, overwriting the existing elements. Once all unique values are identified, the remainder of the sequence is left unchanged. For example, a sequence such as 1 3 3 2 2 2 4 is changed into 1 3 2 4 | 2 2 4. We use a vertical bar to indicate the location returned by the iterator result value. This location marks the end of the unique sequence, and the beginning of the left-over elements. With most containers, the value returned by the algorithm can be used as an argument in a subsequent call on std::erase() to remove the undesired elements from the collection. This is illustrated in the example program.
A copy version of the algorithm moves the unique values to an output iterator, rather than making modifications in place. In transforming a list or multiset, an insert iterator can be used to change the copy operations of the output iterator into insertions.
namespace std { OutputIterator unique_copy(InputIterator first, InputIterator last, OutputIterator result [, BinaryPredicate ] ); }
These are illustrated in the sample program:
void unique_example() // illustrates the use of the unique algorithm // see alg4.cpp for complete source code { // first make a list of values int data[] = {1, 3, 3, 2, 2, 4}; std::list<int> aList; std::set<int> aSet; std::copy(data, data+6, std::inserter(aList, aList.begin())); // copy unique elements into a set std::unique_copy (aList.begin(), aList.end(), std::inserter(aSet, aSet.begin())); // copy unique elements in place std::list<int>::iterator where; where = std::unique(aList.begin(), aList.end()); // remove trailing values aList.erase(where, aList.end()); }


Japanese Internet Giant GMO Introduces Bitcoin Salary Payment System
"Japanese Internet giant GMO has launched a new payroll system to allow its 4,700+ staffs to receive part of their salaries in bitcoin.”
As Japanese largest internet service and online securities trading company, GMO recently announced that part of its people’s salary will be paid in bitcoin from February next year. GMO Group owns a total of 42 subsidiaries, including GMO coins, focusing on crytocurrency business, and GMO click, one of the world's largest FX platforms.
The company said in the statement that initially, this bitcoin payroll system will only be available to the staffs of GMO Internet Co. Ltd, but finally it will extend to the entire group. Acoording to the data from its official website, as of September this year, the number of full-time staffs of GMO Internet Co. Ltd has already reached 4,710.
Each salary payment in yen will be reduced by the amount of bitcoin payment paid, using the exchange rate at the GMO Coins exchange. The bitcoin salary that the staffs receive is about 10,000 yen to 100,000 yen (nearly $88 to $881). Those staffs who has created an account at the GMO Coins exchange can receive bitcoin on the payday.
In Monday’s announcement, the company stated that The GMO Internet Group will contribute to the development of virtual currencies in the world by promoting efforts related to virtual currency throughout the group. It is important for our staffs to positively use virtual currency and learn more about the related knowledge. In addition, the company will carry out mining business in January 2018.
Following the launch of the cryptocurrency trading platform in May, GMO exposed its mining plans in September. In the next few years, the company plans to build a mining farm and to develop 7nm, 5nm and 3.5nm mining chips.
「 Declaration: Please indicate the source if repost the article in UNITIMES. Opinions expressed by Contributors belong to themselves. 」


Bryce leads Wolfpack with double-double in 95-64 win
RALEIGH, N.C. (AP) - C.J. Bryce scored 22 points and grabbed 11 rebounds to help North Carolina State beat St. Francis Brooklyn 95-64 on Saturday.
D.J. Funderburk added 17 points for the Wolfpack (3-1), who won their third game in a row.
Devon Daniels had 13 points, and Manny Bates and Jericole Hellems had 12 points each for N.C. State. The Wolfpack shot 49 percent from the floor and outscored the Terriers 60-32 in the paint.
TOP STORIES
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Chauncey Hawkins scored 16 points to lead St. Francis Brooklyn (1-3). Rob Higgins added 12 points for the Terriers, who dropped to 0-3 on the road.
N.C. State delivered scoring runs of 9-0 and 12-0 in the first nine minutes of the second half to pull away.
The Terriers had eight turnovers during that span, leading to 17 points for the Wolfpack.
BIG PICTURE
St. Francis Brooklyn: The Terriers hung tough for a half, trailing only 44-34 at halftime despite shooting 36 percent, making 1 of 8 3-point tries and committing 10 turnovers. They stayed close thanks to dogged determination on the glass, where they turned 12 offensive rebounds into 11 second-chance points.
N.C. State: The Wolfpack scored more than 80 points for the fourth time in as many contests, but they still haven’t put together a complete game. The good news for N.C. State is that it was able to shake off its rebounding and turnover problems from the first half and play a much cleaner game after halftime.
UP NEXT
St. Francis Brooklyn: The Terriers host Division III Medgar Evers on Thursday night before hitting the road for four consecutive games.
N.C. State: The Wolfpack host Alcorn State on Tuesday night in the fifth game of their season-opening six-game homestand.
For more AP college basketball: https://apnews.com/Collegebasketball and https://twitter.com/AP_Top25
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“Elm is a domain-specific programming language for declaratively creating web browser-based graphical user interfaces.
Elm is purely functional, and is developed with emphasis on usability, performance, and robustness.
It advertises "no runtime exceptions in practice," made possible by the Elm compiler's static type checking.”
function add(x) {
return function (y) {
return x + y;
}
}
add(5)(10) // Returns 15
let addFive = add(5)
addFive(10) // Returns 15
addFive(3) // Returns 8


Welcome Da Mazla Pizza
Da Mazla Pizza is a quick service pizza joint.
In addition it offers home delivery services for all pizza orders.
A place where pizza always tastes better making it worth
"value-for-your-money" that keep our satisfied customers yearning for more.
The best joint in town.
| flavor | Size | Crust | Topping | Total |
|---|---|---|---|---|
Delivery will cost sh. 150


syntax: args, err = ngx.req.get_post_args(max_args?)
context: rewrite_by_lua*, access_by_lua*, content_by_lua*, header_filter_by_lua*, body_filter_by_lua*, log_by_lua*
Returns a Lua table holding all the current request POST query arguments (of the MIME type application/x-www-form-urlencoded
). Call ngx.req.read_body to read the request body first or turn on the lua_need_request_body directive to avoid errors.
```nginx
location = /test { content_by_lua_block { ngx.req.read_body() local args, err = ngx.req.get_post_args()
if err == "truncated" then
-- one can choose to ignore or reject the current request here
end
if not args then
ngx.say("failed to get post args: ", err)
return
end
for key, val in pairs(args) do
if type(val) == "table" then
ngx.say(key, ": ", table.concat(val, ", "))
else
ngx.say(key, ": ", val)
end
end
}
}
```
Then
```bash
# Post request with the body 'foo=bar&bar=baz&bar=blah' $ curl --data 'foo=bar&bar=baz&bar=blah' localhost/test
```
will yield the response body like
```bash
foo: bar bar: baz, blah
```
Multiple occurrences of an argument key will result in a table value holding all of the values for that key in order.
Keys and values will be unescaped according to URI escaping rules.
With the settings above,
```bash
# POST request with body 'a%20b=1%61+2' $ curl -d 'a%20b=1%61+2' localhost/test
```
will yield:
```bash
a b: 1a 2
```
Arguments without the =<value>
parts are treated as boolean arguments. POST /test
with the request body foo&bar
will yield:
```bash
foo: true bar: true
```
That is, they will take Lua boolean values true
. However, they are different from arguments taking empty string values. POST /test
with request body foo=&bar=
will return something like
```bash
foo: bar:
```
Empty key arguments are discarded. POST /test
with body =hello&=world
will yield empty outputs for instance.
Note that a maximum of 100 request arguments are parsed by default (including those with the same name) and that additional request arguments are silently discarded to guard against potential denial of service attacks. Since v0.10.13
, when the limit is exceeded, it will return a second value which is the string "truncated"
.
However, the optional max_args
function argument can be used to override this limit:
```lua
local args, err = ngx.req.get_post_args(10) if err == "truncated" then -- one can choose to ignore or reject the current request here end
```
This argument can be set to zero to remove the limit and to process all request arguments received:
```lua
local args, err = ngx.req.get_post_args(0) ```
Removing the max_args
cap is strongly discouraged.


Grand Master Sedrick:
You remind me of Kaien, Duelist of Oren, who strived for high ideals. When he couldn't reach them, he quit.
"Anything else?"


The map displays how Minecraft versions inf-20100611 to a1.1.2_01 generated terrain. Blue and green areas correspond roughly to water and land. Monoliths are displayed in bright red.
Monoliths generate if the 2-dimensional 10-octave hill-noise (idk
how other people call that one) takes on values below -512 and the 2d
16-octave terrain noise's absolute value is greater or equal 8000. The hill-noise is processed into a hillFactor, which is used in the formula
(noiseY - processedDepthNoise) * 12.0 / hillFactor
, which is
usually responsible for making lower Y levels more likely to be solid than
higher ones (influenced of course by variations in the noise to cause
mountains and such). If this hillFactor
is barely above 0,
then the terrain exactly follows the depth noise without any floaty bits
(which are caused by 3-d elements).
However, if the hillFactor
is below 0, then this formula is
effectively negated. Lower Y levels are now more likely to be air and
higher ones are more likely to be solid. The edge of solid/air is still at
the Y-level determined by processedDepthNoise
, the sides have
just flipped.
It is technically possible for an area with negative
hillFactor
to not appear as a monolith, because the absolute
value of hillFactor
is so large that it can be overpowered by
interpolation noise. This is very unlikely and affected areas would likely be surrounded by "normal" monoliths.
The map is calculated in Rust, by applying octaves of noise until it's known which color to use. Most pixels are nowhere close to being a monolith, so they can be discarded after applying just a few octaves. The code was compiled to WebAssembly and is running in a few WebWorkers, meaning that the calculation is quick and takes advantage of multiple cores. The rendered images are then displayed using Leaflet.
Webpack is doing a whole load of stuff here that I don't properly understand (and would prefer didn't exist), but the template used it, so it's here.
CRS.Simple
coordinate systems)


Links to Health Care
Financially eligible residents may apply for the State of Illinois sponsored All Kids coverage for Illinois children 18 and under, or Family Care coverage for adult Illinois citizens or permanent residents, or to County Care, a managed care program provided through the Cook County Health & Hospitals System, which assists with doctor bills and prescription costs for those not covered by insurance, Medicare or Medicaid. Applications for Medicaid can be processed through the Illinois Department of Human Services.
With the support of the Community Mental Health Board of Oak Park Township, the PCC Community Wellness Center at 14 Lake Street will expand access to psychiatry services which will target Oak Park children and adults in need of support and medication management. PCC has implemented a "no turn-away" policy for Oak Park residents seeking psychiatric services who have Medicaid, private insurance, or are uninsured. For more information, please contact PC Behavioral Health Manager, Amanda Brooks, at<PHONE_NUMBER>, ext. 4283.
For more information on local health resources, please contact the Village of Oak Park Health Department at<PHONE_NUMBER>.
The Township loans out medical equipment such as wheelchairs, canes, walkers and shower chairs free of charge for as long as the equipment is needed. We also invite donations of gently used medical equipment. From more information, contact Oak Park Township Reception at<PHONE_NUMBER>.
Food Assistance
Oak Park River Forest Food Pantry is located in the lower level of First United Church of Oak Park, 848 Lake Street, Oak Park and provides hunger relief, benefits counseling and nutritional counseling to eligible families living in 12 zip codes in Cook County. For more information, please contact the Food Pantry at<PHONE_NUMBER>.
Oak Park Township Senior Services provides meal programs for residents of Oak Park and River Forest age 60 and over, including home delivered meals for those who are homebound and our congregate meals at 130 S Oak Park Ave. For more information, call Township Senior Services at<PHONE_NUMBER>.
For more Health and Food information and referrals, please contact the Township's Information Secretary at<PHONE_NUMBER>.


Nature Flower
all in pink
Blue Sky
in the mountains
Lonely Castle
in the wilderness
Flying Eagle
in the sunset


John Doe
Junmior Front-End Web Developer
Address
123, Elm St
Phone
+977<PHONE_NUMBER>
Email
<EMAIL_ADDRESS>View Profile


--- layout: page title: 关于 header: about me group: navigation index: 4 --- {% include codepiano/setup %}


This example website lists all events for a single seminar series in table format and renders LaTeX code. It lists all the upcoming events and has a dropdown menu for displaying past semesters.


> Docs > Http Server > Server SSL Configuration
SSL can be enabled on an HttpServer
by adding sslPort(...)
server.conf() .port ( 80 ) .sslPort( 443 ) .sslKeyStore( "./server-certs.jks", PASSWORD )
The same port can be used to server both plain and SSL connections; this is convenient for local development.
server.conf() .port ( 8080 ) .sslPort( 8080 ) .sslKeyStore( "./localhost.jks", "password" )
The key store file for server certificates can be specified by sslKeyStore(filePath,password)
; it's a convenience method for sslContext
and SslConf
, equivalent to
server.conf().sslContext( new SslConf() .keyStoreFile(filePath) .keyStorePass(password) .createContext() );
To enable SNI support on the server side, we need the "PKIX" KeyManagerFactory algorithm
server.conf().sslContext( new SslConf() .keyStoreFile("./server-certs.jks") .keyStorePass(PASSWORD) .keyManagerFactoryAlgorithm("PKIX") // for SNI .createContext() );
If the server needs or wants client certificates, do it in sslEngineConf
.
server.conf().sslEngineConf(engine -> engine.setWantClientAuth(true) );
In HttpHandler
, the client certificate chain is available at HttpRequest.certs()
.
By default, client certificates must be signed by root CAs shipped with JVM, typically stored in trust store JAVA-HOME/lib/security/cacerts
.
The server may want to specify a different trustStoreFile
for validating client certificates. The trust store may contain a different CA (possibly operated by the server's organization), or it may directly contain individual client certificates.
server.conf().sslContext( new SslConf() .keyStoreFile("./server-certs.jks") .keyStorePass(PASSWORD) .trustStoreFile("./client-certs.jks") // trust store for client certs .createContext() );
The server may also choose to accept all client certificates, including all self-signed ones; by trustAll()
server.conf().sslContext( new SslConf() .keyStoreFile("./server-certs.jks") .keyStorePass(PASSWORD) .trustAll() // accept all client certs .createContext() );
Here are some examples of using Java's keytool.
localhost
> keytool -genkeypair -alias localhost -keyalg RSA -validity 10000 -keystore localhost.jks -storepass password What is your first and last name? [Unknown]: localhost
The certificate is stored in file localhost.jks
, with password password
. To review it,
> keytool -list -v -keystore localhost.jks -storepass password
To export the certificate to localhost.cer
> keytool -exportcert -alias localhost -file localhost.cer -keystore localhost.jks -storepass password
To create a server certificate valid for server domain red.local
, blue.local
, and server IP <IP_ADDRESS>
> keytool -genkeypair -alias color -keyalg RSA -validity 10000 -keystore colors.jks -storepass password -ext SAN=DNS:red.local,DNS:blue.local,IP:<IP_ADDRESS>
To generate a public-private key pair for client "Jane"
> keytool -genkeypair -alias jane -keyalg RSA -validity 10000 -storetype pkcs12 -keystore jane.p12 -storepass password
The client needs to import file jane.p12
to her browser.
To export the certificate to jane.cer
> keytool -exportcert -alias jane -file jane.cer -storetype pkcs12 -keystore jane.p12 -storepass password
The server can import jane.cer
to its trust store client-certs.jks
> keytool -importcert -alias jane -file jane.cer -keystore client-certs.jks -storepass password


LUNA™ play
A FUN PACKAGE
FOR SERIOUSLY SOFT SKIN.
The only facial-cleansing brushes to feature T-Sonic™ technology and a silicone brush - a revolutionary approach for deep cleansing that's gentle enough to use everyday.
The LUNA™ play is the perfect intro to the LUNA™ range to discover what a cleansing routine should be for 6 weeks. After, the LUNA™ 2 represents enduring value with that keeps providing all the skincare benefits you need!
• Evens out the complexion
• Enhances the absorption of skincare products
• Diminishes the visibility of pores to refine skin texture
• Leaves the skin looking radiant, healthy, clear and beautiful
CLEANSE THE PLANET
FOREO is committed to being environmentally friendly because
a healthy environment is essential for a healthy
lifestyle.
DISCOVER HOW TO
RECYCLE YOUR LUNA™ play
DEVICE PACKAGING
Option 1.Re-use!
There are many facilities that reuse silicone
when producing their products, so to
reuse this material
check your local silicone
collection facilities and bring it there.
Option 2.
Recyclable plastic waste
Household waste
Being environmental friendly is surprisingly easy and can be done by making a few
simple changing a few simple
things in your every day life:
Turn off your computer
at night to save electricity
Try using paper napkin -
it adds up to a lot less
waste in the long run
Rethink bottled water to
keep plastics out of landfills
Turn your tap off when brushing
your teeth and cleansing
your face to conserve water
Invest in your own reusable coffee
cup so you don't have to throw
away paper cups every day
Take the bicycle rather than
the car for environmental
friendly transportation
Natural beauty tips from FOREO for a healthy lifestyle
Natural beauty tips from FOREO for a healthy lifestyle
Smile and laught - we
glow when we're happy
Drink water to hydrate
from the inside
Relax and keep
stress levels down
Sleep is the No. 1
beauty product
Remove your
makeup every
night
Exercise!
Oxygenate your
body and skin!

 Then check out FOREO's lifestyle magazine, MYSA,
which celebrates
the beauty in modern living, helping you live better and fuller.
+ How do I use the LUNA play?
+ How do I charge the LUNA play?
+ Can I use the LUNA play if I have acne, eczema or other skin conditions?
+ How do I clean the LUNA play?
+ Which facial cleansers can be used with the LUNA play?
+ Can I use the LUNA play around the eye area?
+ Can I use the LUNA play if I've had a cosmetic procedure such as Botox or hyaluronic acid treatments?
+ Can the LUNA play replace makeup removers?
RECEIVE GREAT WEEKLY TIPS IN YOUR INBOX


Luxury accommodation in Mossel Bay. Classic contemporary style 2-bedroom en-suite apartment with ocean views from the balcony and only 5 minutes walk to the beach. This designer apartment is situated on the beachfront and is beautifully decorated, fully equipped with all modern conveniences.
Peak Season – R1,500 per day
Mid Season – R900 per day
Low Season – R750 per day
Peak Season – NOV / DEC / JAN
Mid Season – FEB / MAR / APRIL / MAY / SEPT / OCT
Low Season – JUN / JUL / AUG
Terms:
Tel:<PHONE_NUMBER>
Email<EMAIL_ADDRESS>Address: Nautica Luxury Apartments, 1 Bakker Street, Mossel Bay, South Africa


=== Address Space Layout Randomization ===
During a buffer overflow vulnerability (or that of anything where we control memory), memory addresses are hardcoded in order redirect execution flow to our shellcode. In the event of ASLR, certain bytes are randomized in order to prevent an attacker from predicting where he/she can always go to in order to execute shellcode.


BlueBox File System
Create Container
Container name:
Upload an object
Browse the file to upload:
Container name:
Owner Name:
Owner Name2:
Retention Date:
null
×
×


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Half Stars
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Fluid Stars
Small Stars
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Preset Stars
Read Only Stars
Lots of stars
rtl (right-to-left) Stars
Style Rating
Hide Rating
Capture Rating
{{rating}}
Capture Mouse Over Rating
{{currentRating}}
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Rated by our customers.


ZAMNHLMP uses the award-winning Half-Life Engine, also known as GoldSource by Valve for hectic deathmatch games. ZAMNHLMP is also based from the codeframe of Aura which is a modification of Adrenaline Gamer by BulliT and uses open-source technologies by YaLTeR (OpenAG) for its client to give you the best experience.
Season 6 is themed around the Hazardous Environment Combat Unit from the Half-Life universe. With this Season, you will get military-themed skins & maps, and we have also backported the weapons from Half-Life: Opppsing Force to the game, including the Barnacle Grapple, the M249 and the Desert Eagle.
Additionally, some gamemodes still have their pre-Season 6 versions, meaning you can play them without the Opposing Force weapons if you wish.
Changing gamemodes on your server/game is not very hard to do and can be done using the console.
Each gamemode has their own CFG file which executes a bunch of commands and does all the hard work for you. Below are all the gamemode CFG files in the same order as the list above:
To change gamemodes, use the server console and type sv_aura_gamemode
and then the name of the gamemode CFG file.
You can also choose to changelevel at the same time. Example:
sv_aura_gamemode classic; changelevel Cove
Creating simple gamemodes is simple. Go to the gamemodes folder where Shooter Tourneys is located, and you can make a duplicate of one of the existing gamemodes and open using Notepad or your text editor of choice (Notepad++ recommended). Changing things in there should be pretty much straight forward, since everything is commented and beginner-friendly. Note that sv_aura_gametype
is very important, because it determines what gametype your gamemode will be based from. Arena is taking turns 1v1, CTF is, well, CTF, and these apply for LMS and LTS too. If you just want a simple gamemode, you can set the gametype to ffa
.
Creating a gametype is hard to do; this is because Aura is a mod of AG and it had very little documentation about gametypes. If you're seeking a challenge though, You can get Aura SDK on GitHub.
| Map | Creator |
|---|---|
| Blimpboom | Unknown |
| Boot Box | Unknown |
| Boot Camp | Valve Software |
| Bounce | Valve Software |
| City | The Phoenix Project Software |
| Cove | The Phoenix Project Software |
| Crossfire | The Phoenix Project Software & Valve Software |
| CTF Duff | Adrenaline Gamer Map Team |
| CTF Echo | Adrenaline Gamer Map Team |
| CTF Forsaken | Adrenaline Gamer Map Team |
| CTF Gauntlet | Adrenaline Gamer Map Team |
| CTF Infinity | Adrenaline Gamer Map Team |
| CTF Omen | Adrenaline Gamer Map Team |
| CTF Outland | Adrenaline Gamer Map Team |
| CTF Wormhole | Adrenaline Gamer Map Team |
| Datacore | Valve Software |
| Demise | Gearbox Software |
| Disposal | Gearbox Software |
| Doublecross | Valve Software |
| Dyce | Adrenaline Gamer Map Team |
| Flashback | Gearbox Software |
| Frenzy | Valve Software |
| Gasworks | Gearbox Software |
| Guardian | The Phoenix Project Software |
| Kasino | DocRock |
| Kasino2 | DocRock |
| KBase | Gearbox Software |
| Kndyone | Gearbox Software |
| Lambda Bunker | Valve Software |
| Meanie | Gearbox Software |
| Naturist | The Phoenix Project Software |
| Outpost | Gearbox Software |
| Park | Gearbox Software |
| Pyrozone | sToP ! from Pyro Zone - pyro-zone.com |
| Rapidcore | Valve Software |
| Repent | Gearbox Software |
| Rubble | Gearbox Software |
| Snark Pit | Valve Software |
| StalkX | tommyd |
| Stalkyard | Valve Software |
| StalkX | Unknown |
| Subtransit | Valve Software |
| Undertow | Valve Software |
| Xen | Gearbox Software |
That's all the basic information you need to know to get started with ZAMNHLMP. If you have any questions, see the README Document just in case it is answered in there. If you wish to start a server, see the Servers With ZAMNHLMP document. It goes over plugins and all sorts.
If you believe there's anything we missed out, please let us know at our Discord server:


Pluralizes the given string. It's a simple proxy to the pluralize function on util.
string
Type: String
Noun to pluralize
count
Type: Integer
The numer of objects
includeCount
Type: Boolean
To include the number in formatted string
Type: String
Formatted plural


Codeboy 1.0
A fun web app that allows users to encode and decode secret messages to and from their friends (or enemies). With a heavy influence from 80's action movies and GI Joe cartoons, the app is great for sending encoded messages like 'GET TO THE CHOPPA!' and 'WHAT ARE YOU WAITING FOR? DO IT NOW!'
Users can enter text and see the live output as they type. They can also switch between Encode and Decode modes, as well as change 'code channels' (varying rot-n codes). Finally, the output can be copied to the clipboard or sent as a tweet.
Future plans for Codeboy include making it more mobile friendly for on the go espionage.


There are a number of connection parameters for configuring the client for SSL. See SSL Connection parameters
The simplest being ssl=true
, passing this into the driver will cause the driver to validate both
the SSL certificate and verify the hostname (same as verify-full
). Note this is different than
libpq which defaults to a non-validating SSL connection.
In this mode, when establishing a SSL connection the JDBC driver will validate the server's identity preventing "man in the middle" attacks. It does this by checking that the server certificate is signed by a trusted authority, and that the host you are connecting to is the same as the hostname in the certificate.
If you require encryption and want the connection to fail if it can't be encrypted then set
sslmode=require
this ensures that the server is configured to accept SSL connections for this
Host/IP address and that the server recognizes the client certificate. In other words if the server
does not accept SSL connections or the client certificate is not recognized the connection will fail.
Note in this mode we will accept all server certificates.
If sslmode=verify-ca
, the server is verified by checking the certificate chain up to the root
certificate stored on the client.
If sslmode=verify-full
, the server host name will be verified to make sure it matches the name
stored in the server certificate.
The SSL connection will fail if the server certificate cannot be verified. verify-full
is recommended
in most security-sensitive environments.
The default SSL Socket factory is the LibPQFactory
In the case where the certificate validation is failing you can try sslcert=
and LibPQFactory will
not send the client certificate. If the server is not configured to authenticate using the certificate
it should connect.
The location of the client certificate, the PKCS-8 client key and root certificate can be overridden with the
sslcert
, sslkey
, and sslrootcert
settings respectively. These default to /defaultdir/postgresql.crt,
/defaultdir/postgresql.pk8, and /defaultdir/root.crt respectively where defaultdir is
${user.home}/.postgresql/ in *nix systems and %appdata%/postgresql/ on windows
As of version 42.2.9 PKCS-12 is also supported. In this archive format the client key and the client
certificate are in one file, which needs to be set with the sslkey
parameter. For the PKCS-12 format
to be recognized, the file extension must be ".p12" (supported since 42.2.9) or ".pfx" (since 42.2.16).
(In this case the sslcert
parameter is ignored.)
Finer control of the SSL connection can be achieved using the sslmode
connection parameter.
This parameter is the same as the libpq sslmode
parameter and currently implements the
following
| sslmode | Eavesdropping Protection | MITM Protection | |
|---|---|---|---|
| disable | No | No | I don't care about security and don't want to pay the overhead for encryption |
| allow | Maybe | No | I don't care about security but will pay the overhead for encryption if the server insists on it |
| prefer | Maybe | No | I don't care about encryption but will pay the overhead of encryption if the server supports it |
| require | Yes | No | I want my data to be encrypted, and I accept the overhead. I trust that the network will make sure I always connect to the server I want. |
| verify-ca | Yes | Depends on CA policy | I want my data encrypted, and I accept the overhead. I want to be sure that I connect to a server that I trust. |
| verify-full | Yes | Yes | I want my data encrypted, and I accept the overhead. I want to be sure that I connect to a server I trust, and that it's the one I specify. |
If you are using Java's default mechanism (not LibPQFactory) to create the SSL connection you will need to make the server certificate available to Java, the first step is to convert it to a form Java understands.
openssl x509 -in server.crt -out server.crt.der -outform der
From here the easiest thing to do is import this certificate into Java's system truststore.
keytool -keystore $JAVA_HOME/lib/security/cacerts -alias postgresql -import -file server.crt.der
The default password for the cacerts keystore is changeit
. Setting the alias to postgresql
is not required. You may apply any name you wish.
If you do not have access to the system cacerts truststore you can create your own truststore.
keytool -keystore mystore -alias postgresql -import -file server.crt.der
When starting your Java application you must specify this keystore and password to use.
java -Djavax.net.ssl.trustStore=mystore -Djavax.net.ssl.trustStorePassword=mypassword com.mycompany.MyApp
In the event of problems extra debugging information is available by adding
-Djavax.net.debug=ssl
to your command line.
In some situations it may not be possible to configure your Java environment to make the server certificate available, for example in an applet. For a large scale deployment it would be best to get a certificate signed by recognized certificate authority, but that is not always an option. The JDBC driver provides an option to establish a SSL connection without doing any validation, but please understand the risk involved before enabling this option.
A non-validating connection is established via a custom SSLSocketFactory
class that is provided
with the driver. Setting the connection URL parameter sslfactory=org.postgresql.ssl.NonValidatingFactory
will turn off all SSL validation.


now.await
Read withoutboats's blog post about the decision.
This website tracked the bikeshedding around Rust's async/await feature, and especially the syntax of the await keyword.
await
Source code, by Pietro Albini. Last page update a long time ago.


2 Chronicles 13:19
And Abijah pursued after Jeroboam, and took cities from him, Bethel with the towns thereof, and Jeshanah with the towns thereof, and Ephraim with the towns thereof.


Stefanik: Obama and GOP Want Answers on Hunter Biden's Ukraine Ties
Rep. Elise Stefanik (R-NY) made it clear during a House impeachment hearing on Friday that the Republicans on the House Intelligence Committee would continue to investigate Hunter Biden’s work with the Ukrainian oil company Burisma while his father Joe Biden was Vice President of the United States — a lucrative post that only ended this year.
by Penny Starr“The first time you personally became aware of Burisma was actually when you were being prepared by the Obama State Department for your Senate confirmation hearings,” Stefanik said in her questioning of the witness, former U.S. Ambassador to the Ukraine Marie Yovanovitch, at the House Intelligence Committee hearing.
“And this was in the form of practice questions and answers,” Stefanik said.
“This was your deposition,” Stefanik said. “And you testified that in this particular practice Q & A with the Obama State Department, it wasn’t just generally about Burisma and corruption, it was specifically about Hunter Biden and Burisma, is that correct?”
“Yes, it is,” Yovanovitch said.
“And the exact quote from your testimony, Ambassador, is, quote, the way the question was phrased in this model Q & A was, what can you tell us about Hunter Biden’s, you know, being named to the board of Burisma?” Stefanik said. “So for the millions of Americans watching, President Obama’s own State Department was so concerned about potential conflicts of interest from Hunter Biden’s role at Burisma that they raised it themselves while prepping this wonderful ambassador nominee before her confirmation.”
“And yet our Democratic colleagues and the chairman of this committee cry fowl when we dare ask that same question the Obama administration was so concerned about,” Stefanik. “But we will continue asking it.”
Follow Penny Starr on Twitter


Amazon's EC2 Container Service is pretty straightforward to use. I prefer setting up configuration and autoscaling manually, as opposed to Elastic Beanstalk.
In this configuration, I am using a single EC2 instance with no autoscaling. The EC2 instance is manually joined to the cluster using the UserData script:
{% raw %}
#!/bin/bash -x mkdir -p /etc/ecs echo 'ECS_CLUSTER=${cluster}' >> /etc/ecs/ecs.config{% endraw %} It's a little bit hacky, but this is the recommended way of doing it.


Hello World!
Logged in: {{request.user.is_authenticated}}
User: {{request.user}}
{% include 'inapp_survey/index.html' with custom_params=survey_params%}


Abstract:
This program is to generate lattice files for external programs (other than
XAL on-line model) such as Trace-3d, Dynac and MAD.
Introduction Getting
Started
From top to bottom the application's frame is divided into a menu-bar, a
tool bar, display panel and a status bar.
Getting Started
The first thing this application needs to do is to select an accelerator (see
the above figure), then sequence(s) to to work with. These selections can be
done via the Accelerator pull-down menu: select either Load Default
Accelerator or Load Accelerator (will pop up a file chooser for you
to pick up an accelerator file). Once you have done these selection, you will
see in the display panel all the devices within the sequence(s) you just
selected (see figure below).
back to top
Sequences
Next, you can select which external lattice file you would like to generate.
The choices are Create T3d..., Create Dynac... and
Create MAD... buttons from the tool
bar.
When the external lattice file has been created successfully, a message box
will appear.
back to top
You can save all the settings to a document via the File pull-down menu,
then Save or Save As.... You can then open this document
next time without going through most of the steps described above.
back to top


Custom Widget Plugin Example
In this example, the custom widget used is based on the Analog Clock example, and does not provide any custom signals or slots.
Preparation
To provide a custom widget that can be used with Qt Designer, we need to supply a self-contained implementation and provide a plugin interface. In this example, we reuse the Analog Clock example for convenience.
Since custom widgets plugins rely on components supplied with Qt Designer, the project file that we use needs to contain information about Qt Designer's library components:
CONFIG += plugin TEMPLATE = lib QT += widgets uiplugin
The TEMPLATE
variable's value makes qmake
create the custom widget as a library. Later, we will ensure that the widget will be recognized as a plugin by Qt by using the Q_PLUGIN_METADATA() macro to export the relevant widget information.
The CONFIG
variable is set to plugin
, which ensures that qmake
considers the custom widget a plugin library.
The QT
variable contains the keyword uiplugin
. This plugin type provides a factory function for custom widget creation by implementing the abstract interfaces QDesignerCustomWidgetInterface or QDesignerCustomWidgetCollectionInterface, suitable for use with QUiLoader. It does not have a dependency on the Qt Designer libraries. Plugins accessing other interfaces of Qt Designer to implement container extensions or other Qt Designer specific functionality follow different rules and are covered by other examples.
The header and source files for the widget are declared in the usual way, and we provide an implementation of the plugin interface so that Qt Designer can use the custom widget:
HEADERS = analogclock.h \ customwidgetplugin.h SOURCES = analogclock.cpp \ customwidgetplugin.cpp OTHER_FILES += analogclock.json
It is also important to ensure that the plugin is installed in a location that is searched by Qt Designer. We do this by specifying a target path for the project and adding it to the list of items to install:
target.path = $$[QT_INSTALL_PLUGINS]/designer INSTALLS += target
The custom widget is created as a library, and will be installed alongside the other Qt Designer plugins when the project is installed (using make install
or an equivalent installation procedure). Later, we will ensure that it is recognized as a plugin by Qt Designer by using the Q_PLUGIN_METADATA() macro to export the relevant widget information.
Note that if you want the plugins to appear in a Visual Studio integration, the plugins must be built in release mode and their libraries must be copied into the plugin directory in the install path of the integration (for an example, see C:/program files/trolltech as/visual studio integration/plugins
).
For more information about plugins, see the How to Create Qt Plugins documentation.
AnalogClock Class Definition and Implementation
The AnalogClock
class is defined and implemented in exactly the same way as described in the Analog Clock example. Since the class is self-contained, and does not require any external configuration, it can be used without modification as a custom widget in Qt Designer.
AnalogClockPlugin Class Definition
The AnalogClock
class is exposed to Qt Designer through the AnalogClockPlugin
class. This class inherits from both QObject and the QDesignerCustomWidgetInterface class, and implements an interface defined by QDesignerCustomWidgetInterface:
class AnalogClockPlugin : public QObject, public QDesignerCustomWidgetInterface { Q_OBJECT Q_PLUGIN_METADATA(IID "org.qt-project.Qt.QDesignerCustomWidgetInterface") Q_INTERFACES(QDesignerCustomWidgetInterface) public: explicit AnalogClockPlugin(QObject *parent = 0); bool isContainer() const override; bool isInitialized() const override; QIcon icon() const override; QString domXml() const override; QString group() const override; QString includeFile() const override; QString name() const override; QString toolTip() const override; QString whatsThis() const override; QWidget *createWidget(QWidget *parent) override; void initialize(QDesignerFormEditorInterface *core) override; private: bool initialized; };
The functions provide information about the widget that Qt Designer can use in the widget box. The initialized
private member variable is used to record whether the plugin has been initialized by Qt Designer.
Note that the only part of the class definition that is specific to this particular custom widget is the class name.
AnalogClockPlugin Implementation
The class constructor simply calls the QObject base class constructor and sets the initialized
variable to false
.
AnalogClockPlugin::AnalogClockPlugin(QObject *parent) : QObject(parent) , initialized(false) { }
Qt Designer will initialize the plugin when it is required by calling the initialize()
function:
void AnalogClockPlugin::initialize(QDesignerFormEditorInterface * /* core */) { if (initialized) return; initialized = true; }
In this example, the initialized
private variable is tested, and only set to true
if the plugin is not already initialized. Although, this plugin does not require any special code to be executed when it is initialized, we could include such code after the test for initialization.
The isInitialized()
function lets Qt Designer know whether the plugin is ready for use:
bool AnalogClockPlugin::isInitialized() const { return initialized; }
Instances of the custom widget are supplied by the createWidget()
function. The implementation for the analog clock is straightforward:
QWidget *AnalogClockPlugin::createWidget(QWidget *parent) { return new AnalogClock(parent); }
In this case, the custom widget only requires a parent
to be specified. If other arguments need to be supplied to the widget, they can be introduced here.
The following functions provide information for Qt Designer to use to represent the widget in the widget box. The name()
function returns the name of class that provides the custom widget:
QString AnalogClockPlugin::name() const { return "AnalogClock"; }
The group()
function is used to describe the type of widget that the custom widget belongs to:
QString AnalogClockPlugin::group() const { return "Display Widgets [Examples]"; }
The widget plugin will be placed in a section identified by its group name in Qt Designer's widget box. The icon used to represent the widget in the widget box is returned by the icon()
function:
QIcon AnalogClockPlugin::icon() const { return QIcon(); }
In this case, we return a null icon to indicate that we have no icon that can be used to represent the widget.
A tool tip and "What's This?" help can be supplied for the custom widget's entry in the widget box. The toolTip()
function should return a short message describing the widget:
QString AnalogClockPlugin::toolTip() const { return ""; }
The whatsThis()
function can return a longer description:
QString AnalogClockPlugin::whatsThis() const { return ""; }
The isContainer()
function tells Qt Designer whether the widget is supposed to be used as a container for other widgets. If not, Qt Designer will not allow the user to place widgets inside it.
bool AnalogClockPlugin::isContainer() const { return false; }
Most widgets in Qt can contain child widgets, but it only makes sense to use dedicated container widgets for this purpose in Qt Designer. By returning false
, we indicate that the custom widget cannot hold other widgets; if we returned true, Qt Designer would allow other widgets to be placed inside the analog clock and a layout to be defined.
The domXml()
function provides a way to include default settings for the widget in the standard XML format used by Qt Designer. In this case, we only specify the widget's geometry:
QString AnalogClockPlugin::domXml() const { return "<ui language=\"c++\">\n" " <widget class=\"AnalogClock\" name=\"analogClock\">\n" " <property name=\"geometry\">\n" " <rect>\n" " <x>0</x>\n" " <y>0</y>\n" " <width>100</width>\n" " <height>100</height>\n" " </rect>\n" " </property>\n" " <property name=\"toolTip\" >\n" " <string>The current time</string>\n" " </property>\n" " <property name=\"whatsThis\" >\n" " <string>The analog clock widget displays the current time.</string>\n" " </property>\n" " </widget>\n" "</ui>\n"; }
If the widget provides a reasonable size hint, it is not necessary to define it here. In addition, returning an empty string instead of a <widget>
element will tell Qt Designer not to install the widget in the widget box.
To make the analog clock widget usable by applications, we implement the includeFile()
function to return the name of the header file containing the custom widget class definition:
QString AnalogClockPlugin::includeFile() const { return "analogclock.h"; }
Files:


|
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| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
java.lang.Object atg.cortex.PropertyList atg.cortex.ResultSetProcessor atg.cortex.Query atg.cortex.Cortex
public class Cortex
A Cortex is a subclass of Query in which some properties have been marked as "keys". These keys allow a bean to uniquely identify a set of rows in a set of tables. This allows functions such as inserting, deleting, updating, and selecting to be performed on an object-by-object basis.
Note that this implementation assumes that the columns are confined to a single table, that each property maps to at most one column, and each column maps to at most one property.
| Field Summary | |
|---|---|
static java.lang.String |
CLASS_VERSION
Class version string |
| Constructor Summary | |
|---|---|
Cortex()
Creates and returns a new Cortex |
| Method Summary | |
|---|---|
void |
addKey(java.lang.String pKeyPropertyName)
Adds the specified property as one of the primary keys. |
int |
delete(java.sql.Connection pConnection)
Deletes all rows from the class' table. |
int |
delete(java.util.Dictionary pSelector,
boolean pIsAnd,
java.sql.Connection pConnection)
Deletes all rows from the class' tables whose values match the specified selector. |
int |
delete(java.lang.Object[] pObjects,
java.sql.Connection pConnection)
Deletes all rows from the class' table whose primary key matches the primary key of the specified objects. |
int |
delete(java.lang.Object pObject,
java.sql.Connection pConnection)
Deletes all rows from the class' tables whose primary key matches the primary key of the specified object. |
ColumnProperty |
getColumnFromProperty(java.lang.String pPropertyName)
Returns the ColumnProperty corresponding to the specified property, or null if not found. |
java.lang.String |
getColumnNameFromProperty(java.lang.String pPropertyName)
Returns the full column name corresponding to the specified property, or null if not found. |
java.lang.String |
getKey(int pIndex)
Returns the name of the property acting as the key at the specified index. |
int |
getKeyCount()
Returns the number of keys |
java.util.Dictionary |
getPropertyToColumnMap()
Returns the Dictionary mapping property name to ColumnProperty. |
int |
insert(java.util.Dictionary pInsertValues,
java.sql.Connection pConnection)
Inserts a new set row into the class' table, using only the property names and values specified in the given Dictionary. |
int |
insert(java.lang.Object[] pObjects,
java.sql.Connection pConnection)
Inserts a new set of rows into the class' tables. |
int |
insert(java.lang.Object[] pObjects,
java.lang.String[] pPropertyNames,
java.sql.Connection pConnection)
Inserts a new set of rows into the class' tables. |
int |
insert(java.lang.Object pObject,
java.sql.Connection pConnection)
Inserts a new row into the class' tables. |
int |
insert(java.lang.Object pObject,
java.lang.String[] pPropertyNames,
java.sql.Connection pConnection)
Inserts a new row into the class' tables. |
java.lang.Object[] |
select(java.sql.Connection pConnection)
Selects all rows from this Cortex's table. |
java.lang.Object[] |
select(java.util.Dictionary pSelector,
boolean pIsAnd,
java.sql.Connection pConnection)
Searches for the rows in the database that match the specified selector. |
java.lang.Object[] |
select(java.lang.Object[] pObjects,
java.sql.Connection pConnection)
Searches for the specified rows in the database, where each row is selected by the corresponding object in the specified array. |
java.lang.Object |
select(java.lang.Object pObject,
java.sql.Connection pConnection)
Searches for the specified row in the database. |
int |
update(java.util.Dictionary pSelector,
boolean pIsAnd,
java.util.Dictionary pUpdateValues,
java.sql.Connection pConnection)
Updates all rows from the class' tables whose values match the specified selector. |
int |
update(java.lang.Object[] pObjects,
java.sql.Connection pConnection)
Updates all rows in the class' tables whose primary key matches the primary key of the specified objects. |
int |
update(java.lang.Object[] pObjects,
java.lang.String[] pPropertyNames,
java.sql.Connection pConnection)
Updates all rows in the class' tables whose primary key matches the primary key of the specified objects. |
int |
update(java.lang.Object pObject,
java.sql.Connection pConnection)
Updates all rows in the class' tables whose primary key matches the primary key of the specified object. |
int |
update(java.lang.Object pObject,
java.lang.String[] pPropertyNames,
java.sql.Connection pConnection)
Updates all rows in the class' tables whose primary key matches the primary key of the specified object. |
| Methods inherited from class atg.cortex.Query |
|---|
addColumnProperties, addColumnProperty, getColumnProperties, getColumnProperty, getColumnPropertyCount, getSelectStatement, getTableName, getTableNames |
| Methods inherited from class atg.cortex.ResultSetProcessor |
|---|
processResultSet, processResultSet, processResultSetRow, processResultSetRow, processResultSetRow |
| Methods inherited from class atg.cortex.PropertyList |
|---|
addProperties, addProperty, getBeanClass, getBeanClasses, getClassProperties, getProperties, getProperty, getPropertyCount, getPropertyToClassTable |
| Methods inherited from class java.lang.Object |
|---|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait |
| Field Detail |
|---|
public static java.lang.String CLASS_VERSION
| Constructor Detail |
|---|
public Cortex()
| Method Detail |
|---|
public void addKey(java.lang.String pKeyPropertyName)
public int getKeyCount()
public java.lang.String getKey(int pIndex)
public java.util.Dictionary getPropertyToColumnMap()
public ColumnProperty getColumnFromProperty(java.lang.String pPropertyName)
public java.lang.String getColumnNameFromProperty(java.lang.String pPropertyName)
public int insert(java.lang.Object pObject, java.sql.Connection pConnection) throws java.sql.SQLException
pObject
- the object whose fields are to be to be insertedpConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic int insert(java.lang.Object[] pObjects, java.sql.Connection pConnection) throws java.sql.SQLException
pObjects
- the objects whose fields are to be to be insertedpConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic int insert(java.lang.Object pObject, java.lang.String[] pPropertyNames, java.sql.Connection pConnection) throws java.sql.SQLException
pObject
- the object whose fields are to be to be insertedpPropertyNames
- an array of the names of the properties to
be updated.pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic int insert(java.lang.Object[] pObjects, java.lang.String[] pPropertyNames, java.sql.Connection pConnection) throws java.sql.SQLException
pObjects
- the objects whose fields are to be to be insertedpPropertyNames
- an array of the names of the properties to
be updated.pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic int insert(java.util.Dictionary pInsertValues, java.sql.Connection pConnection) throws java.sql.SQLException
pInsertValues
- a dictionary of values to be inserted. The
keys of the dictionary are the property names to be inserted, and
the values are the new values to be set for the columns
corresponding to those property names.pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic int delete(java.sql.Connection pConnection) throws java.sql.SQLException
pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic int delete(java.lang.Object pObject, java.sql.Connection pConnection) throws java.sql.SQLException
pObject
- the object specifying the primary key value of the
objects to be deleted.pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic int delete(java.lang.Object[] pObjects, java.sql.Connection pConnection) throws java.sql.SQLException
pObjects
- the object specifying the primary key value of the
objects to be deleted.pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic int delete(java.util.Dictionary pSelector, boolean pIsAnd, java.sql.Connection pConnection) throws java.sql.SQLException
pSelector
- the Dictionary mapping property name to the
value to be matched for that property. Primitive values, such as
"int", should be specified in object form - i.e., "Integer".pIsAnd
- flag indicating whether the entries of the selector
will be placed in an AND clause or OR clause. If true, then only
those rows that match all of the selector criteria will be
returned. Otherwise, rows that match any of the selector
criteria will be returned.pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic int update(java.lang.Object pObject, java.sql.Connection pConnection) throws java.sql.SQLException
pObject
- the object specifying the primary key value of the
objects to be deleted, along with the new values to update into
the rows.pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic int update(java.lang.Object[] pObjects, java.sql.Connection pConnection) throws java.sql.SQLException
pObject
- the objects specifying the primary key value of the
objects to be updated, along with the new values to update into
the rows.pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic int update(java.lang.Object pObject, java.lang.String[] pPropertyNames, java.sql.Connection pConnection) throws java.sql.SQLException
pObject
- the object specifying the primary key value of the
objects to be deleted, along with the new values to update into
the rows.pPropertyNames
- an array of the names of the properties to
be updated.pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic int update(java.lang.Object[] pObjects, java.lang.String[] pPropertyNames, java.sql.Connection pConnection) throws java.sql.SQLException
pObjects
- the list of objects specifying the primary key
value of the objects to be deleted, along with the new values to
update into the rows.pPropertyNames
- an array of the names of the properties to
be updated.pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic int update(java.util.Dictionary pSelector, boolean pIsAnd, java.util.Dictionary pUpdateValues, java.sql.Connection pConnection) throws java.sql.SQLException
pSelector
- the Dictionary mapping property name to the
value to be matched for that property. Primitive values, such as
"int", should be specified in object form - i.e., "Integer".pIsAnd
- flag indicating whether the entries of the selector
will be placed in an AND clause or OR clause. If true, then only
those rows that match all of the selector criteria will be
returned. Otherwise, rows that match any of the selector
criteria will be returned.pUpdateValues
- a dictionary of values to be updated. The
keys of the dictionary are the property names to be updated, and
the values are the new values to be set for the columns
corresponding to those property names.pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic java.lang.Object[] select(java.sql.Connection pConnection) throws java.sql.SQLException
pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic java.lang.Object select(java.lang.Object pObject, java.sql.Connection pConnection) throws java.sql.SQLException
pObject
- the object specifying the primary key value of the
object to be found.pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic java.lang.Object[] select(java.lang.Object[] pObjects, java.sql.Connection pConnection) throws java.sql.SQLException
pObjects
- the objects specifying the primary key value of
the objects to be found. Each object in the array is used to
select one row from the database, which is returned as a single
object in the return value.pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurspublic java.lang.Object[] select(java.util.Dictionary pSelector, boolean pIsAnd, java.sql.Connection pConnection) throws java.sql.SQLException
pSelector
- the Dictionary mapping property name to the
value to be matched for that property. Primitive values, such as
"int", should be specified in object form - i.e., "Integer".pIsAnd
- flag indicating whether the entries of the selector
will be placed in an AND clause or OR clause. If true, then only
those rows that match all of the selector criteria will be
returned. Otherwise, rows that match any of the selector
criteria will be returned.pConnection
- the JDBC connection to use to perform the operation
java.sql.SQLException
- if a database access error occurs
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Why invest in derivatives?
Derivatives are a form of financial contract
Between two or more parties based upon the assets. The most common form of derivatives are futures, forwards, options, swaps.
They can be used to hedge or insure against risk on an asset
It can also be used for speculation in betting on the future price of an assets
Introduction to Futures and Forwards
Futures are available to be traded on an exchange and, therefore, are standardized contracts.
Futures contracts have clearing houses that guarantees the transaction which reduce the probability of defaulting.
Forwards are private agreements between two parties and it is only available in the OTC (Over-the counter). It is a private agreement between both parties have a higher risk of one party defaulting on the side of the agreement.
Introduction to Swaps and Options
A contract that binds between the party that gives the buyer the right to buy (call) or sell (put) the underlying securities at an agreed upon price (strike price)
Exchange of one financial instrument for another between the parties
Examples: Interest rate swaps, Currency swaps, Credit-default swaps


34
1 Then Moses climbed up from the plains in the region of Moab to Mount Nebo, to the highest point on Mount Pisgah, which is across the Jordan River from Jericho. There Yahweh showed him all the land that the Israelites would occupy. He showed him the region of Gilead as far north as the city of Dan;
2 all the land that the tribe of Naphtali would occupy; all the land that the tribes of Ephraim and Manasseh had occupied; all the land that the tribe of Judah would occupy as far west as the Mediterranean Sea;
3 the desert area in the south part of Judah; and the Valley of the Jordan that extends from Jericho in the north to the city of Zoar in the south.
4 Then Yahweh said to him, "You have now seen this land that I solemnly promised to Abraham, Isaac, and Jacob, saying 'I will give it to your descendants.' I have allowed you to see it from a distance, but you will not go there."
5 So Moses, who always served Yahweh faithfully, died there in the land of in Moab, which is what Yahweh said would happen.
6 Yahweh buried Moses' body in the valley in the land of Moab, across from the town of Beth Peor, but to this day no one knows where he is buried.
7 Moses was 120 years old when he died, but he was still very strong, and he could still see very well.
8 The Israelite people mourned for him in the plains of Moab for thirty days.
9 God caused Joshua to be very wise, because Moses had put his hands on Joshua to appoint him to be their new leader. The Israelite people obeyed Joshua, and they obeyed all the commands that Yahweh had given to Moses to tell to the Israelite people.
10 Since the time that Moses lived, there has never been a prophet in Israel like him, for Yahweh spoke with him face to face.
11 No other prophet has performed all the kinds of powerful miracles that Yahweh caused him to do against Pharaoh, king of Egypt, against all his servants, and against the people of Egypt.
12 No other prophet has been able to perform all the great and terrifying deeds that Moses performed while all the Israelites watched.


{% extends "portal/base.html" %} {% load staticfiles %} {% block title %} Sequence search API {% endblock %} {% block content %}
The RNAcentral sequence similarity search API allows you to perform most of the same actions through your own tools as you can through the web interface. Any tool capable of making HTTP requests can communicate with this API, for example curl.
The maximum number of requests from the same IP address is limited to 50 requests per minute.
An example of a Python script to perform searches for each record of a FASTA file is provided below. It uses the biopython package and requires python >= 3.5.
You can use this script to search for sequences in the RNAcentral database or in one of the Expert Databases.
The results will be organized in a new directory. A file in JSON format containing the metadata and the search results will be created. This file will be named with the description of the sequence. Here is an example:
results
|-- URS00001F7A66_9031 Gallus gallus (chicken) gga-let-7g-5p.json
|-- ...
Explore the API through Swagger