Dentistry
Our skilled team at the Department of Dentistry and Maxillo-facial surgery includes paediatric dentists, orthodontists, endodontics, oral and maxillofacial surgery, prosthodontics and periodontics.
The department has been catering to the dental needs of its patients since its inception. Our services are rendered to children, teens, adults and even patients with special health care needs.
From common paediatric conditions like chipped tooth and overbites to more complex surgical treatments, our team of experts are equipped with years of experience to handle anything, with utmost care.
Backed by a post-op rehabilitation and care team, the Department of Dentistry and Maxillo-facial surgery has delivered millions of smiles over the years.


@private
@private
@private
@private
@private
# File lib/rspec/mocks/method_double.rb, line 9 def initialize(object, method_name, proxy) @method_name = method_name @object = object @proxy = proxy @method_stasher = InstanceMethodStasher.new(object_singleton_class, @method_name) @method_is_proxied = false store(:expectations, []) store(:stubs, []) end
@private
# File lib/rspec/mocks/method_double.rb, line 245 def add_default_stub(*args, &implementation) return if stubs.any? add_stub(*args, &implementation) end
@private
# File lib/rspec/mocks/method_double.rb, line 221 def add_expectation(error_generator, expectation_ordering, expected_from, opts, &implementation) configure_method expectation = MessageExpectation.new(error_generator, expectation_ordering, expected_from, self, 1, opts, &implementation) expectations << expectation expectation end
@private
# File lib/rspec/mocks/method_double.rb, line 236 def add_stub(error_generator, expectation_ordering, expected_from, opts={}, &implementation) configure_method stub = MessageExpectation.new(error_generator, expectation_ordering, expected_from, self, :any, opts, &implementation) stubs.unshift stub stub end
# File lib/rspec/mocks/method_double.rb, line 83 def any_instance_class_recorder_observing_method?(klass) return true if ::RSpec::Mocks.any_instance_recorder_for(klass).already_observing?(@method_name) superklass = klass.superclass return false if superklass.nil? any_instance_class_recorder_observing_method?(superklass) end
@private
# File lib/rspec/mocks/method_double.rb, line 230 def build_expectation(error_generator, expectation_ordering) expected_from = IGNORED_BACKTRACE_LINE MessageExpectation.new(error_generator, expectation_ordering, expected_from, self) end
@private
# File lib/rspec/mocks/method_double.rb, line 215 def clear expectations.clear stubs.clear end
@private
# File lib/rspec/mocks/method_double.rb, line 162 def configure_method @original_visibility = visibility_for_method @method_stasher.stash unless @method_is_proxied define_proxy_method end
@private
# File lib/rspec/mocks/method_double.rb, line 169 def define_proxy_method return if @method_is_proxied object_singleton_class.class_eval " def #{@method_name}(*args, &block) ::RSpec::Mocks.proxy_for(self).message_received :#{@method_name}, *args, &block end #{visibility_for_method} ", __FILE__, __LINE__ + 1 @method_is_proxied = true end
@private
# File lib/rspec/mocks/method_double.rb, line 21 def expectations self[:expectations] end
@private
# File lib/rspec/mocks/method_double.rb, line 157 def object_singleton_class class << @object; self; end end
@private
# File lib/rspec/mocks/method_double.rb, line 52 def original_method if @method_stasher.method_is_stashed? # Example: a singleton method defined on @object ::RSpec::Mocks.method_handle_for(@object, @method_stasher.stashed_method_name) elsif meth = original_unrecorded_any_instance_method # Example: a method that has been mocked through # klass.any_instance.should_receive(:msg).and_call_original # any_instance.should_receive(:msg) causes the method to be # replaced with a proxy method, and then `and_call_original` # is recorded and played back on the object instance. We need # special handling here to get a handle on the original method # object rather than the proxy method. meth else # Example: an instance method defined on one of @object's ancestors. original_method_from_ancestry end rescue NameError # We have no way of knowing if the object's method_missing # will handle this message or not...but we can at least try. # If it's not handled, a `NoMethodError` will be raised, just # like normally. ProcWithBlock.new(@object,@method_name) end
# File lib/rspec/mocks/method_double.rb, line 118 def original_method_from_ancestor(ancestors) klass, *rest = ancestors klass.instance_method(@method_name).bind(@object) rescue NameError raise if rest.empty? original_method_from_ancestor(rest) end
In Ruby 2.1, ancestors include the correct ancestors, including the singleton classes
# File lib/rspec/mocks/method_double.rb, line 93 def original_method_from_ancestry # Lookup in the ancestry, skipping over the singleton class itself original_method_from_ancestor(object_singleton_class.ancestors.drop(1)) end
@private
# File lib/rspec/mocks/method_double.rb, line 128 def original_method_from_superclass @object.superclass. singleton_class. instance_method(@method_name). bind(@object) end
# File lib/rspec/mocks/method_double.rb, line 77 def original_unrecorded_any_instance_method return nil unless<EMAIL_ADDRESS>alias_name = ::RSpec::Mocks.any_instance_recorder_for(@object.class).build_alias_method_name(@method_name) @object.method(alias_name) end
@private
# File lib/rspec/mocks/method_double.rb, line 263 def raise_method_not_stubbed_error raise MockExpectationError, "The method `#{method_name}` was not stubbed or was already unstubbed" end
@private
# File lib/rspec/mocks/method_double.rb, line 257 def remove_single_stub(stub) stubs.delete(stub) restore_original_method if stubs.empty? && expectations.empty? end
@private
# File lib/rspec/mocks/method_double.rb, line 251 def remove_stub raise_method_not_stubbed_error if stubs.empty? expectations.empty? ? reset : stubs.clear end
@private
# File lib/rspec/mocks/method_double.rb, line 209 def reset restore_original_method clear end
@private
# File lib/rspec/mocks/method_double.rb, line 187 def restore_original_method return unless @method_is_proxied object_singleton_class.__send__(:remove_method, @method_name) @method_stasher.restore restore_original_visibility @method_is_proxied = false end
@private
# File lib/rspec/mocks/method_double.rb, line 198 def restore_original_visibility return unless object_singleton_class.method_defined?(@method_name) || object_singleton_class.private_method_defined?(@method_name) object_singleton_class.class_eval(@original_visibility, __FILE__, __LINE__) end
@private
# File lib/rspec/mocks/method_double.rb, line 26 def stubs self[:stubs] end
@private
# File lib/rspec/mocks/method_double.rb, line 204 def verify expectations.each {|e| e.verify_messages_received} end
@private
# File lib/rspec/mocks/method_double.rb, line 31 def visibility if TestDouble === @object 'public' elsif object_singleton_class.private_method_defined?(@method_name) 'private' elsif object_singleton_class.protected_method_defined?(@method_name) 'protected' else 'public' end end
@private
# File lib/rspec/mocks/method_double.rb, line 182 def visibility_for_method "#{visibility} :#{method_name}" end


A menu opened by right click
Hides distractions to focus attention on particular content
Renders markdown text
Displays content that temporarily blocks interactions
A popup to inform the user


CS6841: Approximation Algorithms, Jan-May 2021
- Lecturer: Ravishankar Krishnaswamy
- TAs: Anil and Girish
- Location: C Slot On Google Meet
Announcements
- (13/1): The course evaluation will be based on roughly 4-5 homeworks, 1 end-sem, and scribe notes
- (01/02/2021). Course Introduction.
- Introduced approximation algorithms and explained why we study them. Saw Johnson's Algorithm for Max-3-SAT.
- (02/02/2021). Useful Probability (handwritten notes).
- Introduced basic probabilistic tools useful in this course and elsewhere.
- (03/02/2021,05/02/2021). Linear Programming (handwritten notes).
- Introduced linear programming and exlained their utility.
- Covered Basic Feasible Solutions and Duality.
- (08/02/2021-16/02/2021). The Set Cover Problem (handwritten notes).
- Introduced this fundamental problem, and showed an f-approximation by solving the LP, and also an `Primal Dual` f-approximation which does not need to solve the LP.
- Showed a O(log n)-approximation using Randomized Rounding.
- Analyzed the greedy algorithm for the problem to show a O(log n) approximation.
- Presented an improved `dual fitting' analysis of the greedy algorithm.
- Introducted th classical discrepancy problem to illustrate the power of Linear Programming BFS.
- (17/02/2021-19/02/2021) The Knapsack Problem (handwritten notes).
- Introducted this classical problem to illustrate the concept of PTAS, and the Dynamic Programming + Discretization approach.
- Finished the Discretization+DP-based FPTAS for Knapsack.
- (22/02/2021-05/03/2021) Machine Scheduling/Load Balancing (handwritten notes).
- Introducted this classical problem of minimizing makespan on identical machines to illustrate the greedy algorithm (which incidentally is an "online algorithm"), and started working towards a PTAS.
- Covered the ideas of guessing OPT and enumerating small instances to get PTAS for Makespan on identical machines.
- Introduced the ``unrelated machines scheduling'' problem and covered the natural LP relaxation.
- Covered the 2-approximation by solving the LP to find a BFS, followed by a tree-rounding.
- Covered another 2-approximation algorithm using the concept of ``iterative rounding''.
- Introduced and Proved Holder's Inequality for use in understanding l_p norms.
- Presented an online algorithm for Makespan on Unrelated Machines using a greedy algorithm on a l_p norm soft-max potential function.
- (08/03/2021-26/03/2021) Clustering (handwritten notes).
- Introduced metric spaces, and the clustering problems.
- Presented the 2-approximation for the k-Center objective.
- Introduced the k-Median Objective and presented an LP relaxation for it.
- Presented the LP-rounding based 4-approximation which opens 2k centers instead of k (bi-criteria approximation algorithm).
- Presented a more involved dependant rounding idea which only opens k centers and has O(1)-approximation.
- Covered a primal-dual 3-approximation for the related facility location problem.
- Using this, we covered a 6-approximation for the k-median by using the Lagrangean Relaxation technique.
- (05/04/2021-16/04/2021) Dimension Reduction, Locality Sensitive Hashing (handwritten notes).
- Introducted the Gaussian Random Variable and studied some useful properties of Gaussian vectors.
- Introducted the dimension reduction problem, and saw how Gaussian projections can preserve distances approximately.
- Introduced the Near-Neighbor Search problem and saw how a Locality Sensitive Hashing scheme and effeciently sovle it.
- Studied good LSH schemes for the Hamming distance metric.
- (19/04/2021-23/04/2021) Max-Cut and Semidefinite Programming (handwritten notes).
- Studied a simple LP rounding for min cut.
- Saw how to model max-cut using a linear programming with infinitely many constraints, which is equivalent to SDP.
- Briefly saw the connection between these infinite linear constraints, vector inner-products and non-negative eigenvalues and used this connection to solve the SDP with the Ellipsoid method.
- Saw a simple rounding scheme (using connections to the LSH!) which converts vectors to bits and analyzed its performance.
- (27/04/2021-30/04/2021) Differential Privacy (handwritten notes).
- How do we model what it is to do data analysis while protecting individual privacy?
- Motivated the model of Differential Privacy and formally defined it. Saw how we intentionally add noise (and approximations) to preserve the privacy!
- Analyzed the Laplacian Mechanism for count queries and also the exponential mechanism for for outputs restricted to a range.
- (03/05/2021-07/05/2021) Hardness of Approximation (handwritten notes).
- Like we showed a problem is NP-complete to model its complexity for decision problems, how do we get a similar measure for optimization problems?
- Introduced Gap problems as an intermediary waypoint between decision problems and optimization problems which will help in obtaining hardness of approximation for optimization problems.
- Stated the PCP theorem and showed the beautiful connection between the PCP viewpoint and NP-completeness of Gap3SAT.
- Introduced the LabelCover problem and outlined how we show hardness of other problems using GapLabelCover.
Thanks to Anupam Gupta for webpage design, and scribe template.


The Beginner’s Guide To JavaScript
The Beginner’s Guide To JavaScript
Part 1
How to learn effectively
Learning: The acquisition of skills and the ability to apply them in the future.
What makes an Effective learner?
- They are active listeners.
- They are engaged with the material.
- They are receptive of feedback.
- They are open to difficulty.
Why do active learning techniques feel difficult?
- It feels difficult because you are constantly receiving feedback, and so you are constantly adapting and perfecting the material.
Desirable Difficulty
- The skills we wish to obtain is often a difficult one.
- We want challenging but possible lessons based on current level of skill.
Effective learners space their practice
- Consistent effort > cramming => for durable knowledge
Here’s a REPL to practice with:
Hello World
- console.log : command used to print something onto the screen.
- syntax : the exact arrangement of the symbols, characters, and keywords in our code.
- // : notation for creating a code comment in JS.
- code comment : useful for annotating pieces of code to explain how something works, ignored by computer.
“Simplicity is prerequisite for reliability.” — Edsger W. Dijkstra
The Number Data Type
The number data type in JS is used to represent any numerical values, including integers and decimal numbers.
Basic Arithmetic Operators
Operators are the symbols that perform particular operations.
- + (addition)
- - (subtraction)
- asterisk (multiplication)
- / (division)
- % (modulo)
JS evaluates more complex expressions using the general math order of operations aka PEMDAS.
- PEMDAS : Parentheses, Exponents, Multiplication, Division, Modulo, Addition, Subtraction.
- To force a specific order of operation, use the group operator ( ) around a part of the expression.
Modulo : Very useful operation to check divisibility of numbers, check for even & odd, whether a number is prime, and much more! (Discrete Math concept, circular problems can be solved with modulo)
- Whenever you have a smaller number % a larger number, the answer will just be the initial small number.
-
console.log(7 % 10); // => 7;
The String Data Type
The string data type is a primitive data type that used to represent textual data.
- can be wrapped by either single or double quotation marks, best to choose one and stick with it for consistency.
- If your string contains quotation marks inside, can layer single or double quotation marks to allow it to work.
-
"That's a great string"; (valid)
-
'Shakespeare wrote, "To be or not to be"'; (valid)
-
'That's a bad string'; (invalid)
- Alt. way to add other quotes within strings is to use template literals.
-
`This is a temp'l'ate literal ${function}` // use ${} to invoke functions within.
- .length : property that can be appended to data to return the length.
- empty strings have a length of zero.
- indices : indexes of data that begin at 0, can call upon index by using the bracket notation [ ].
console.log("bootcamp"[0]); // =>
"b"
console.log("bootcamp"[10]); // =>
"undefined"
console.log("boots"[1 * 2]); // =>
"o"
console.log("boots"["boot".length - 1]);
// => "t"
- we can pass expressions through the brackets as well since JS always evaluates expressions first.
- The index of the last character of a string is always one less than it’s length.
- indexOf() : method used to find the first index of a given character within a string.
-
console.log("bagel".indexOf("b")); // => 0 console.log("bagel".indexOf("z")); // => -1
- if the character inside the indexOf() search does not exist in the string, the output will be -1.
- the indexOf() search will return the first instanced index of the the char in the string.
- concatenate : word to describe joining strings together into a single string.
The Boolean Data Type
The boolean data type is the simplest data type since there are only two values: true and false.
- Logical Operators (Boolean Operators) are used to establish logic in our code.
- ! (not) : reverses a boolean value.
-
console.log(!true); // => false console.log(!!false); // => false
- && (and) Truth Table
- Logical Order of Operations : JS will evaluate !, then &&, then ||.
- De Morgan’s Law : Common mistake in boolean logic is incorrectly distributing ! across parentheses.
-
!(A || B) === !A && !B; !(A && B) === !A || !B;
- In summary, to correctly distribute ! across parentheses we must also flip the operation within.
- Short-Circuit Evaluation : Because JS evalutes from left to right, expressions can “short-circuit”. For example if we have true on the left of an || logical comparison, it will stop evaluating and yield true instead of wasting resources on processing the rest of the statement.
-
console.log(true || !false); // => stops after it sees "true ||"
Comparison Operators
All comparison operators will result in a boolean output.
The relative comparators
- > (greater than)
- < (less than)
- >= (greater than or equal to)
- <= (less than or equal to)
- === (equal to)
- !== (not equal to)
Fun Fact: “a” < “b” is considered valid JS Code because string comparisons are compared lexicographically (meaning dictionary order), so “a” is less than “b” because it appears earlier!
If there is ever a standstill comparison of two string lexicographically (i.e. app vs apple) the comparison will deem the shorter string lesser.
Difference between == and ===
- === : Strict Equality, will only return true if the two comparisons are entirely the same.
- == : Loose Equality, will return true even if the values are of a different type, due to coercion. (Avoid using this)
Variables
Variables are used to store information to be referenced and manipulated in a program.
- We initialize a variable by using the let keyword and a = single equals sign (assignment operator).
-
let bootcamp = "Lambda"; console.log(bootcamp); // "Lambda"
- JS variable names can contain any alphanumeric characters, underscores, or dollar signs (cannot being with a number).
- If you do not declare a value for a variable, undefined is automatically set.
-
let bootcamp; console.log(bootcamp); // undefined
- We can change the value of a previously declared variable (let, not const) by re-assigning it another value.
- let is the updated version of var; there are some differences in terms of hoisting and global/block scope — will be covered later in the course (common interview question!)
Assignment Shorthand
let num = 0;
num += 10; // same as num = num + 10
num -= 2; // same as num = num - 2
num /= 4; // same as num = num / 4
num *= 7; // same as num = num * 7
- In general, any nonsensical arithmetic will result in NaN ; usually operations that include undefined.
- declaration : process of simply introducing a variable name.
- initialization : process of both declaring and assigning a variable on the same line.
Functions
A function is a procedure of code that will run when called. Functions are used so that we do not have to rewrite code to do the same thing over and over. (Think of them as ‘subprograms’)
- Function Declaration : Process when we first initially write our function.
- Includes three things:
- Name of the function.
- A list of parameters ()
- The code to execute {}
- Function Calls : We can call upon our function whenever and wherever* we want. (*wherever is only after the initial declaration)
- JS evaluates code top down, left to right.
- When we execute a declared function later on in our program we refer to this as invoking our function.
- Every function in JS returns undefined unless otherwise specified.
- When we hit a return statement in a function we immediately exit the function and return to where we called the function.
- When naming functions in JS always use camelCase and name it something appropriate. > Greate code reads like English and almost explains itself. Think: Elegant, readable, and maintainable!
Parameters and Arguments
- Parameters : Comma seperated variables specified as part of a function’s declaration.
- Arguments : Values passed to the function when it is invoked.
- If the number of arguments passed during a function invocation is different than the number of parameters listed, it will still work.
- However, is there are not enough arguments provided for parameters our function will likely yield Nan.
Further resources:
You should probably skip this one… seriously it’s just for internal use!bryanguner.medium.com
Instantly share code, notes, and snippets. Web Developer, Electrical Engineer JavaScript | CSS | Bootstrap | Python |…gist.github.com
Web Developer, Electrical Engineer JavaScript | CSS | Bootstrap | Python | React | Node.js | Express | Sequelize…github.com
More content at plainenglish.io


Technical sessions, touring events, competitive driving events, fun ralleys, dinners and picnics are typical Healey fare that the Minnesota Austin Healey Club enjoys. Some activities are planned jointly with other marques such as the Morgan, Triumph, and MG clubs to name a few. Many members join the fun even though they don't own a Healey or their Healey is not yet roadworthy. Daily drivers welcome! The club provides inspiration, assistance and encouragement.
Each local newsletter, The Healey Enthusiast, contains columns by the president and vice president, as well as many of our members who have special news or information. It includes a calendar of events; not just MAHC club activities, but events hosted by other local British car marques as part of the InterMarque organization. Members also write about past events and technical tips. The newsletter includes a Healey Market to advertise A-H's for sale, as well as parts or other A-H related items. The National AHCA Magazine, The Healey Marque, is a full color monthly publication with stories and photos of Austin Healey clubs around the U.S. and Canada.
Many of our club members are experienced in the restoration and maintenance techniques of the Austin Healey. Everything from full, frame-off restorations to tips and hints that keep those wonderful Healeys on the road. If you have a question, or a problem, more than likely someone in the club can help.
Each individual has the choice of joining the Minnesota Austin Healey Club only, or both the Minnesota and National clubs. (Membership in the Austin-Healey Club of America, whether new or renewal, requires concurrent membership in the Minnesota Austin-Healey Club). See the membership application form for details.
Local and National renewing members will receive a notice each December from the national secretary instructing them to renew with the national form updating any personal information and to remit payment to the local membership director. The local membership director will process the membership and will forward the payment and information to the national organization for you. This method is preferred for local and national members.


Gwynne Raskind did a same research just after swift released：Friday Q&A 2014-08-08: Swift Name Mangling, since Gwynne's research was based on a beta version of swift, swift got some minor updates later, I decided to make a same research for my open source project swallow and will cover the aspects that Gwynne was missing(e.g. generic specialization, operator overloading).
Test code, the symbols extracted from SIL was added in the comment:
public var publicVar : Int = 3 // _Tv4main9publicVarSi
public var publicVar2 : Int { return 3} //_TF4maing10publicVar2Si
internal var internalVar : Int = 4 //_Tv4main11internalVarSi
internal var internalVar2 : Int { return 4} //_TF4maing12internalVar2Si
private var privateVar : Int = 5 //_Tv4mainP33_10900790B424C44FA87F9D97B329E27810privateVarSi
private var privateVar2 : Int { return 5} //_TF4maingP33_10900790B424C44FA87F9D97B329E27811privateVar2Si
public let publicLet : Int = 3 // _Tv4main9publicLetSi
internal let internalLet : Int = 4 //_Tv4main11internalLetSi
private let privateLet : Int = 5 //_Tv4mainP33_10900790B424C44FA87F9D97B329E27810privateLetSi
struct STRUCT
{
var a : Int = 3
let b : Int = 4
var c : Int { return 5} // getter: _TFV4main6STRUCTg1cSi
static var d : Int = 6 // _TvV4main6STRUCT1dSi (mutable addressor: _TFV4main6STRUCTa1dSi)
static let e : Int = 7 //_TvV4main6STRUCT1eSi (mutable addressor: _TFV4main6STRUCTa1eSi)
var f : Int { get { return 8} set{}} // getter: _TFV4main6STRUCTg1fSi setter:_TFV4main6STRUCTs1fSi
var g : Int = 9 { // getter: _TFV4main6STRUCTg1gSi, setter:_TFV4main6STRUCTs1gSi
willSet {} //_TFV4main6STRUCTw1gSi
didSet{} // _TFV4main6STRUCTW1gSi
}
private var h : Int { return 5} //_TFV4main4SSSSgP33_10900790B424C44FA87F9D97B329E2781hSi
}
func foo()
{
var a : Int = 5
}
According to the generated SIL code, we can find out stored property within a struct was optimized as offset access, and no symbol name generated for local variable, this make sense, because these stuffs don't invoves into symbol linking, only the size and offset matters.
And we can infer the rules from these symbols:
Test code and their symbol names:
func test(a : UInt8, b : UInt16, c : UInt32, d : UInt64, e: UInt)
{
// main.test (Swift.UInt8, Swift.UInt16, Swift.UInt32, Swift.UInt64, Swift.UInt) -> ()
// sil @_TF4main4testFTVSs5UInt8VSs6UInt16VSs6UInt32VSs6UInt64Su_T_ : $@thin (UInt8, UInt16, UInt32, UInt64, UInt) -> ()
}
func test2(a : Int8, b : Int16, c : Int32, d : Int64, e: Int)
{
// main.test2 (Swift.Int8, Swift.Int16, Swift.Int32, Swift.Int64, Swift.Int) -> ()
// sil @_TF4main5test2FTVSs4Int8VSs5Int16VSs5Int32VSs5Int64Si_T_ : $@thin (Int8, Int16, Int32, Int64, Int) -> ()
}
func test3(a : Float32, b : Float64, c : Float80, d : Float, e : Double)
{
// main.test3 (Swift.Float, Swift.Double, Swift.Float80, Swift.Float, Swift.Double) -> ()
// sil @_TF4main5test3FTSfSdVSs7Float80SfSd_T_ : $@thin (Float, Double, Float80, Float, Double) -> ()
}
func test4(a : String, b : Bool, c : Character)
{
// main.test4 (Swift.String, Swift.Bool, Swift.Character) -> ()
// sil @_TF4main5test4FTSSSbOSs9Character_T_ : $@thin (@owned String, Bool, @owned Character) -> ()
}
enum MyEnum{case A}
protocol MyProtocol{}
class MyClass{}
struct MyStruct{}
func test5(a : MyEnum, b : MyProtocol, c : MyClass, d : MyStruct){
//_TF4main5test5FTOS_6MyEnumPS_10MyProtocol_CS_7MyClassVS_8MyStruct_T_
}
enum Maybe<T>
{
case Nothing, Just(T)
}
enum MAYBE<T>
{
case Nothing, Just(T)
}
func test6(c : Int, b : Maybe<MyClass>, a : MAYBE<Int>, d : MAYBE<MyClass>, e : MAYBE<Maybe<MyClass>>)
{
//_TF4main5test6FTSiGOS_5MaybeCS_7MyClass_GOS_5MAYBESi_GS2_S1__GS2_GS0_S1____T_
}
func test7(a : [Int], b : Bool?, c : Bool!, d : [String : Int], e : (Int, Double))
{
//_TF4main5test7FTGSaSi_GSqSb_GSQSb_GVSs10DictionarySSSi_TSiSd__T_
}
func composition(a : protocol<Printable, DebugPrintable>)
{
//_TF4main11compositionFPSs14DebugPrintableSs9Printable_T_
}
class OuterClass
{
class Nested
{
class Inner
{
func innerFunc() //_TFCCC4main10OuterClass6Nested5Inner9innerFuncfS2_FT_T_
{
}
}
}
}
func constraint<A : protocol<MyProtocol, Reflectable>, B : RawRepresentable where B.RawValue == Int>(arg : (A, B)) // _TF4main10constraintUSs11ReflectableS_10MyProtocol_Ss16RawRepresentable__FTQ_Q0__T_
{
}
It's not too hard to find out the "basic" types and their abbreviations:
| Type name | Abbreviation |
|---|---|
| Swift.UInt | Su |
| Swift.Int | Si |
| Swift.Float32 | Sf |
| Swift.Float64 | Sd |
| Swift.Float | Sf |
| Swift.Double | Sd |
| Swift.String | SS |
| Swift.Bool | Sb |
| Swift.Array | Sa |
| Swift.UnicodeScalar | Sc |
| ObjectiveC | So |
| Optional | Sq |
| ImplicitlyUnwrappedOptional | SQ |
| Builtin.RawPointer | Bp |
| Builtin.IntXXX | BiXXX_ Builtin.NativeObject | Bo Builtin.Word | Bw Builtin.UnknownObject | BO |
Now compares with the rules in the previous chapter, it's easy to guess:
var a : MyProtocol
is totally equivalent to var a : protocol<MyProtocol>
, that means for a single protocol there will also be a _So we know OSs9Character represents an Enum type named Character which defined in module Swift, and VSs5Int64 represents a struct defined in Swift named Int64.
Let's see a more complicated example _Tv4main1bGOS_1aSiGOS_2acSiSi__
, it can be deconstructed into _Tv 4main 1b GOS_1a<Si, GOS_2ac<Si,Si>_>_
which means var b : a<Int, ac<Int, Int>>
Test code and the SIL symbols:
struct SSSS
{
func method() // _TFV4main4SSSS6methodfS0_FT_T_
{
}
static func smethod() -> Int // _TFV4main4SSSS7smethodfMS0_FT_Si
{
return 0
}
mutating func mmethod() // _TFV4main4SSSS7mmethodfRS0_FT_T_
{
}
}
class CCCC
{
init() // _TFC4main4CCCCcfMS0_FT_S0_ allocating_init:_TFC4main4CCCCCfMS0_FT_S0_
{
}
init?(a : Int) // _TFC4main4CCCCcfMS0_FT1aSi_GSqS0__ allocating_init:_TFC4main4CCCCCfMS0_FT1aSi_GSqS0__
{
}
init!(a : Int, b : Int) // _TFC4main4CCCCcfMS0_FT1aSi1bSi_GSQS0__ allocating_init:_TFC4main4CCCCCfMS0_FT1aSi1bSi_GSQS0__
{
}
convenience init(a : Bool) // _TFC4main4CCCCcfMS0_FT1aSb_S0_ allocating_init:_TFC4main4CCCCCfMS0_FT1aSb_S0_
{
self.init();
}
deinit // _TFC4main4CCCCd deallocating_init: _TFC4main4CCCCD
{
}
func method() //_TFC4main4CCCC6methodfS0_FT_T_
{
}
class func classFunc() // _TFC4main4CCCC9classFuncfMS0_FT_T_
{
}
}
func add(a : Int, b : Int) -> Int //_TF4main3addFTSiSi_Si
{
return a + b
}
func add2(a : Int) (c : Bool) (b : Int) -> Int // _TF4main4add2fSifT1cSb_FT1bSi_Si
{
return a + b
}
func makeOpt(inout a : Int) -> Int? // _TF4main7makeOptFRSiGSqSi_
{
return a
}
func highOrder(a : (Int, Int) -> Bool) -> Int //_TF4main9highOrderFFTSiSi_SbSi
{
return 0;
}
func makeTuple<T1, T2, T3>(t1 : T1, t2 : T2, t3 : T3) -> (T1, T2, T3) //_TF4main9makeTupleU____FTQ_Q0_Q1__TQ_Q0_Q1__
{
return (t1, t2, t3);
}
func dec(a : Int) -> Int //_TF4main3decFSiSi
{
return a - 1;
}
func 他们为什么不说中文(a : Int) -> Int //_TF4mainX24ihqwcrbEcvIaIdqgAFGpqjyeFSiSi
{
return a - 1;
}
According to SIL code, compiler will generate a __allocating_init
for each initializer with the same function signature, and the other rules:
inout a a : Swift.Int
Some notes for flag M and R, M appears in the first parameter of the first curried function parameter list, check this:
struct Foo
{
static func bar(args : Int){}
}
Compiler will treat it as:
func bar(self : Foo.Type)(args : Int){}
That means the self exists in a static function, but the self's type is a meta type Self.
And for flag R, it means it's a reference type, there's two way to make it appear in the signature, mutating function and inout parameter, compiler will make the implicit parameter self mutable by make it passed by reference, so for a mutating function:
struct Foo
{
mutating func bar(args : Int) {}
}
Compiler treat it as:
func bar(inout self : Foo)(args : Int) {}
And for initializer:
init(a : Int)
Compiler treat it as:
func init(class : Self.Type) ( a : Int) -> Self
That's why there's always a fS0_ in the initializer's parameter list.
There's two Enum kinds, union enum and raw-values enum, the members for them and the symbols generated:
enum ENUM
{
case A // _TFO4main4ENUM1AFMS0_S0_
case B(Int) // _TFO4main4ENUM1BfMS0_FSiS0_
func foo() // _TFO4main4ENUM3foofS0_FT_T_
{
}
init(a : Int) // _TFO4main4ENUMCfMS0_FT1aSi_S0_
{
self = .A
}
static func sfoo() // _TFO4main4ENUM4sfoofMS0_FT_T_
{
}
}
enum RAW_VALUE : String
{
case A = "A" // _TFO4main9RAW_VALUE1AFMS0_S0_
case B = "B" // _TFO4main9RAW_VALUE1BFMS0_S0_
func foo() // _TFO4main9RAW_VALUE3foofS0_FT_T_
{
}
// main.RAW_VALUE.init (main.RAW_VALUE.Type)(rawValue : Swift.String) -> Swift.Optional<main.RAW_VALUE>
// sil @_TFO4main9RAW_VALUECfMS0_FT8rawValueSS_GSqS0__ : $@thin (@owned String, @thin RAW_VALUE.Type) -> Optional<RAW_VALUE>
mutating func mfoo() //_TFO4main9RAW_VALUE4mfoofRS0_FT_T_
{
}
}
We can know normal cases in a union enum(with no associated data) are generated just like the cases in raw-values enum:
static func A() -> ENUM
The cases with associated data are just translated to parameters:
static func B(arg : Int) -> ENUM
Code:
infix operator +++{}
infix operator +=+{}
prefix operator ---{}
postfix operator !%^&*|~/<>?{}
func +++(a : Int, b : Bool) // _TF4mainoi3pppFTSiSb_T_
{
}
func +=+(a : Int, b : Bool) -> Bool // _TF4mainoi3pepFTSiSb_Sb
{
return true
}
prefix func ---(a : String) -> String // _TF4mainop3sssFSSSS
{
return ""
}
postfix func !%^&*|~/<>?(a : Int) -> Int // _TF4mainoP11nrxamotdlgqFSiSi
{
return 0
}
| Operator | Abbreviation |
|---|---|
| + | p |
| = | e |
| - | s |
| ! | n |
| % | r |
| ^ | x |
| & | a |
| * | m |
| \ | |
| ~ | t |
| / | d |
| < | l |
| > | g |
| ? | q |
Extension is a quite sweet feature in swift, though it's not invented by swift, there'are similar concepts in other languages like trait in scala and extension in C#, but swift allows to implement a protocol for an existing type which C#'s extension doesn't, interface in golang is much more like extension in swift in this way, only an explicit declaration is needed.
Let's see this:
protocol MyProtocol
{
func asInt() -> Int
}
extension Int : MyProtocol
{
func asInt() -> Int //_TFE4mainSi5asIntfSiFT_Si, witness: _TTWSi4main10MyProtocolFS0_5asIntUS0___fRQPS0_FT_Si
{
return self
}
}
Now we found a new flag E in **_TFE4mainSi5asIntfSiFT_Si, it's the first letter of e**xtension, the rest parts are already described before.
We found another extra symbol, this is called witness function, I'll write about it in different articles, but here we will only discuss name mangling.
There's a TW after the **T, W is an abbreviation of witness, I don't know what the T means here, the extended type's name comes next and the protocol's name, FS0_5asInt can be expanded to MyProtocol.asInt, US0__** is a generic definition, the S0_ means the first generic parameter must conform to protocol MyProtocol, the fRQPS0_FT_Si is the signature of the function, R is reference, means it's an inout parameter, I'm not quite sure about the Q and P here, according to my experience, removal of P won't affects the decoding result of swift-demangle.
There's 3 questions here, but it won't stop me from writing test cases for my own compiler:
According to the previous researches, we know a symbol is usually composed by:
**_T** symbol type (F/v) Owner type(C/O/P/V/E)? Module name Type name? Accessor type(g getter,s setter, w willSet W didSet)? (P _ module hash)? Symbol name Symbol type
Pseudocode for encoding:
print "_T";
print symbol.kind;
print symbol.ownerType.kind if defined(symbol.ownerType);
print encode(symbol.moduleName);
print encode(symbol.ownerType.name) if defined(symbol.ownerType);
print symbol.accessorType if defined(symbol.accessorType);
print "P".encode("_".hash(symbol.module)) if symbol.accessLevel eq 'private';
print encode(symbol.name);
print encodeType(symbol.type);
There's two places I can't make it exactly the same like official implementation.
h(x)=md5(f(x))
, then I can know what f(x) is only when decrypted the md5 result by brute force, then I tried to use GPU to decrypt it, finally failed after two day's of calculating, so I think the hash function could be something like h(x)=g(md5(f(x)))
.I'll change the implementation of my compiler when someone figured it out these questions, or do some assembly-level debugging to trace it if I have time.


THE DEAD POOL A film review by Mark R. Leeper Copyright 1988 Mark R. Leeper
Capsule review: There is a slightly lighter touch to the new "Dirty Harry" film, but otherwise it is the strict "Dirty Harry" formula, including lots of action and impossible escapes. Eastwood takes potshots at the bad guys, TV news, and horror movies. Rating: +1.
 I don't have to tell you what kind of film it is. There just isn't a whole lot of variation from one "Dirty Harry" film to the next. There are car chases, there are explosions, there is a violent murderer, there are machine gunnings. (Hey, an aside here. At one point thugs go after Harry with machine guns. When the machine guns hit a car door they make a nice regular perforation; when they hit a windshield they make holes in a random pattern as if from single-shot guns, and even with a machine gun, the thugs can't seem to hit Harry. They swiss-cheese his car and Harry steps out without a scratch. I guess that too is a hallmark of a "Dirty Harry" film.) In fact, the only thing really new is the jokes. And one of the best of these is borrowed from from GARDENS OF STONE.
This time around the plot involves a convicted Mafioso who has it in for Harry, an attractive TV news reporter, and the murder of a rock star on the set of the new ripoff film of a cult horror film director (uh, he calls it an "homage"), Before it is over the film will take pot shots at the invulnerability of Mafiosi and the standards of TV news reporting, but it will save its biggest salvo for how nasty and violent horror films are. (I am sure that Mr. Eastwood, sensitive soul that he is, would never allow violence to creep into one of his films.) We also see three people blown up in explosions, two people carved with knives, and one extremely hypocritical actor playing the lead.
It is good to see Evan C. Kim getting a major role as Harry's new partner. Kim did a hilarious imitation of Bruce Lee in KENTUCKY FRIED MOVIE and in the interim I remember him only in HOLLYWOOD VICE SQUAD. Beyond that there is some creativity in THE DEAD POOL, including the only car chase I have really enjoyed since FOUL PLAY (in spite of the fact that it makes little sense), some wildly improbable escapes for Harry and a new "mean line" to replace "Make my day." All in all, it is a "new 'Dirty Harry' film," even if that is an oxymoron. Rate it a +1 on the -4 to +4 scale.
Mark R. Leeper att!mtgzz!leeper<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


We have been approached to study the feasibility of deploying self-driving cars to compete with yellow taxis in NYC. The thought is that self-driving cars will be more profitable since there will be no need to pay a driver or tip the driver. We will study NYC yellow taxi traffic patterns; specifically, we will look at the drop-off and pick up locations in order to predict where to deploy the self-driving cars.
Questions: What are the most profitable zones to deploy our vehicles and at what time of day?
What drop-off and pick-up locations/zones have the most taxi traffic?
Hypothesis: If Monday-Friday has high zone locations over the course of 10 years then we can predict when and where to send our cars so that it is most profitable.
Data was sourced from Google’s public BigQuery data set for New York Taxi. The original data set from 2015 was over 146 million entries. Source data was reduced to slightly over 11.5 million from July 2015 only and then explored and cleaned. Considerations for cleaning included rides paid by credit card for standard, JFK, and Newark fares only. These were cleaned for longitude/latitudes within the region, rides between one-half mile and 250 miles, rides between 2 and 180 minutes in length, and fares between $1 and $250. This dropped the data set down to 6.75 million rides with limited outliers and no null points. Data could be manipulated in a multitude of additional ways to continue to shrink the data set as needed.
Explations:
Explations:
What we couldn't do goes here
What we found goes here
TLC Yellow Taxi dataset from Google BigQuery
GitHub: https://github.com/claridyd/NYC_taxi_analysis


ChromeFrame full tab mode unload event final page. Validates that page unload events are received in ChromeFrame.


Image dynamically added to the head element
Outcome
Yes: The outcome where the DOM is created with img element inside the head element
Firefox
24
Yes
Internet Explorer
6
Yes


pydistill is a data transformation framework that helps you automatically distill data into information.


The Create New Schema Wizard steps the user through the following tasks:
-
Upload one or more data sample files containing representative data
-
Analyze sample data files on the server which discover the following:
- file format type,
- names of properties, and
- characterizations for properties
-
Verify the quality of the sample data
-
Propose a candidate for the schema
-
Allow the user to modify the candidate schema
-
Save the schema


Even the best doctor is not able to “squeeze” out of technology more than the potential that manufacturers have laid in it. This primarily relates to medical equipment and instruments. Therefore, the better equipped the dental clinic is, the better, safer and faster the work is done. We do not consider it possible to save on technology and tools. Everything that is worthy of the attention of professional dentists is already with us.


Suzuki ATV Forum [Archive] - QUADCRAZY ATV Forum
[Archive] Posts about Suzuki atv models and manufacturer specific topics. . Suzuki LT 80 - Service Manual · Suzuki Quadmaster 500 Ignition or Carb problem - Backfiring · 1988 Suzuki . 2003 Suzuki z400 - Big Bore · 2005 Suzuki King Quad 700 - No Longer Fuel Injected! . 1992 Suzuki Quadrunner 250 - Starting Itself ?
http://www.quadcrazy.com/atvforum/archive/f-9.html
Treatment for Herniated or Bulging Discs
SUZUKI QUADRUNNER PARTS *OEM Discount Quad Runner Parts!
SHOP ALL SUZUKI QUADRUNNER ATV OEM PARTS & ACCESSORIES Discount Suzuki . ATV OEM Parts. 1988 Suzuki LT-F250T QuadRunner ATV Parts .
http://www.alljet.com/pro_parts/suzuki_quadrunner_atv_oem_parts_diagrams_fiche.html
2001 Quadrunner LT F500F - ArcticChat.com - Arctic Cat Forum
I have a problem with this ATV. It won't stay in 4X4. Sometimes it will stay in for hours . 2001 suzuki 500 quad runner 4wheel drive problems .
http://www.arcticchat.com/forum/summer-fun/312187-2001-quadrunner-lt-f500f.html
88 suzuki quadrunner fuel problem Herniated or Bulging Discs
85 to 88 Suzuki LT230S Quadsport help. - Page 1002 - ATVConnection ...
Any ideas what to test and narrow down what my problem is? i do have a . 1985 Suzuki ATV LT-230GEF QUADRUNNER Parts List you think this . it too,..an fuel system has to be mod'ed to work with the nitrous shot too,..or .
http://forums.atvconnection.com/suzuki/226867-85-88-suzuki-lt230s-quadsport-help-1002.html
Suzuki Quad Runner 250 / King Quad 280 service manual repair ...
Instant download of a repair manual for 1987-1998 Suzuki 250 and 280 . 87, 88, 89, 90, 91, 92, 93, 94, 95, 96, 97, 98, 1987, 1988, 1989, 1990, 1991, 1992, 1993, . track, exhaust, drive train, pgm-fi, fuel, overhaul, transmission, problems, jug, .
http://www.tradebit.com/filedetail.php/146153894-suzuki-quad-runner-250-king-quad
Official Impairment Listing for Spinal Disorders
Suzuki Motorcycle Insurance at Bikesure
Suzuki Dr 750 Desert Expres, 727, Petrol, Manual, 1988-1988 . cylinder, 16 valve engine that was air cooled until 1983, when it was water cooled due to overheating problems. . Suzuki LT 230 Quadrunner, 229, Petrol, Manual, 1989- 1991 .
http://www.bikesure.co.uk/insurance/suzuki/
- central kilbourne charlotte nc (narrowing of the spine)
Why is your 1988 Suzuki 300 Quadrunner not getting fuel to the ...
Why is your 1988 Suzuki 300 Quadrunner not getting fuel to the carburetor? . I know that my quadrunner was very difficult to start after it had been sitting for a .
http://wiki.answers.com/Q/Why_is_your_1988_Suzuki_300_Quadrunner_not_getting_fuel_to_the_carburetorSuzuki LT300E QUADRUNNER Parts | Motosport
Choose Your Year for Suzuki Suzuki LT300E QUADRUNNER . 1989 Suzuki LT300E QUADRUNNER Parts · 1988 Suzuki LT300E QUADRUNNER . LT300E QUADRUNNER Fuel System · Suzuki LT300E QUADRUNNER ATV Graphics and . Your customer service is the best - I've never had a problem exchanging parts.
http://www.motosport.com/atv/rides/suzuki/lt300e-quadrunner-parts
1988 Suzuki lt250f idle problems » QUADCRAZY ATV Forums
I just recently picked up this lt250f quadrunner. When i first got it it was hard to start. . Reload this Page 1988 Suzuki lt250f idle problems .
http://www.quadcrazy.com/atvforum/suzuki-atv-forum/11187-1988-suzuki-lt250f-idle-problems.html
1988 Suzuki LT230E QUADRUNNER Parts | Motosport
See Aftermarket Parts that Fit the 1988 Suzuki LT230E QUADRUNNER · See Genuine OEM Parts that Fit the 1988 Suzuki LT230E QUADRUNNER See All Parts .
http://www.motosport.com/atv/rides/1988/suzuki/lt230e-quadrunner-parts
Medical-Vocational Allowance for Herniated Disc
Suzuki ATV Parts & Accessories - JCWhitney
JC Whitney offers a huge selection of Suzuki ATV Parts and Accessories. All of our Suzuki ATV parts and accessories have an industry leading one year guarantee. . Stock Replacement Fuel Petcocks. more . on the other hand, are just as thinned-out, how about solving the problem using a wheel kit? . QuadBoss (88) .
http://www.jcwhitney.com/suzuki-atv/m216j1s3.jcwx
Why does my 1991 LT250 Suzuki Quadrunner have Fuel in Crankcase
I'm not sure if this makes sense or not in realtion to the problem, as I don;'t know . Why is your 1988 Suzuki 300 Quadrunner not getting fuel to the carburetor?
http://wiki.answers.com/Q/Why_does_my_1991_LT250_Suzuki_Quadrunner_have_Fuel_in_Crankcase
Appealing a Denial of Benefits
Suzuki ATV Repair Manuals | Clymer, Haynes, Chilton | The Motor ...
Suzuki ATV Repair Manuals: QuadRunner, King Quad, QuadRacer, ALT, LT, etc. . The Suzuki ATV repair manuals we sell, are intended for weekend . ATV Service Manual 1988-1992 Vol. . the engine, transmission, fuel, cooling (if so equipped), and electrical system, suspension and brakes, and frame and body.
http://www.themotorbookstore.com/suzukiatvs.html


{% extends "page_with_title_and_lede.html" %}
{% load i18n %}
{% load markdown_deux_tags %}
{% block head_title %}Call for Proposals{% endblock %}
{% block heading %}Call for Proposals{% endblock %}
{% block body_class %}program{% endblock %}
{% block lede %}
North Bay Python is seeking speakers of all experience levels to contribute to our first-ever conference program! If you use Python professionally, as a hobbyist, or are just excited about Python or programming and open source, we'd love to hear from you.
{% endblock %}
{% block content %}
{% markdown %}
{% include "static_pages/program/call_for_proposals.md" %}
{% endmarkdown %}
{% endblock %}


|
Collision monitoring for a mobile manipulator
|
#include <monitor.h>
Public Member Functions | |
| std::vector< std::vector< double > > | distanceToObjects () |
| std::vector< double > | baseDistanceToObjects () |
| std::vector< std::vector< double > > | distanceBetweenArmLinks () |
| void | addObstacle (Primitive *obstacle) |
| void | addObstacle (Sphere *obstacle) |
| void | addObstacle (Capsule *obstacle) |
| void | addObstacle (Arm *arm) |
| void | addObstacle (Base *base_obstacle) |
| void | addObstacle (Box3 *box) |
| Monitor (Base *base) | |
| Monitor (Arm *arm) | |
| ~Monitor () | |
Public Attributes | |
| Arm * | arm |
| Arm for the monitor. More... | |
| Base * | base |
| std::vector< Primitive * > | obstacles |
| Obstacles in the workspace. More... | |
| std::vector< Primitive * > | obstaclesToDelete |
| Obstacles to delete in destructor. More... | |
A collision monitor to determine the distance to obstacles and other links
The Monitor class is a collision monitor which stores the address of an instance of the class Arm and maintains a list of obstacles. It can perform collision monitoring with obstacles by determining the distance to obstacles in the workspace, or collision monitoring with the arm itself by monitoring the distance between the links.
| Monitor::Monitor | ( | Base * | base | ) |
Constructor of Monitor
This is the constructor for the monitor class, it takes as paramter the arm to be monitored.
| arm | arm to monitor collision.Constructor of Monitor This is the constructor for the monitor class, it takes as paramter the base to be monitored. @param base base to monitor collision. |
| Monitor::Monitor | ( | Arm * | arm | ) |
| Monitor::~Monitor | ( | ) |
Destructor for the monitor class
| void Monitor::addObstacle | ( | Primitive * | obstacle | ) |
Adds primitive to list of obstacles
Adds a primitive to the list of obstacles.
| obstacle | address of the obstacle to be added. |
| void Monitor::addObstacle | ( | Sphere * | obstacle | ) |
Adds primitive to list of obstacles
Adds a primitive to the list of obstacles.
| obstacle | address of the obstacle to be added. |
| void Monitor::addObstacle | ( | Capsule * | obstacle | ) |
Adds primitive to list of obstacles
Adds a primitive to the list of obstacles.
| obstacle | address of the obstacle to be added. |
| void Monitor::addObstacle | ( | Arm * | arm | ) |
Adds arm to list of obstacles
This method decomposes an arm into its primitives to add it into the vector of obstacles.
| arm | address of the arm to be treated as an obstacle. |
| void Monitor::addObstacle | ( | Base * | base_obstacle | ) |
Adds base to list of obstacles
This method decomposes a base into its box3 primitive to add it into the vector of obstacles.
| base | address of the base to be treated as an obstacle. |
| void Monitor::addObstacle | ( | Box3 * | box | ) |
Adds box to list of obstacles
Adds a box to the list of obstacles.
| box | address of the box obstacle to be added. |
| std::vector< double > Monitor::baseDistanceToObjects | ( | ) |
Collision monitoring with the base and other obstacles.
This methods monitors the distance from base of the robot to other obstacles.
| std::vector< std::vector< double > > Monitor::distanceBetweenArmLinks | ( | ) |
Collision monitoring with the arm itself.
This methods monitors the distance from one link of the arm to other links.
| std::vector< std::vector< double > > Monitor::distanceToObjects | ( | ) |
Collision monitoring with obstacles.
This methods monitors the distance from one link of the arm to obstacles in the workspace.
| Base* Monitor::base |
| std::vector<Primitive*> Monitor::obstacles |
Obstacles in the workspace.
| std::vector<Primitive*> Monitor::obstaclesToDelete |
Obstacles to delete in destructor.


Public instance methods
The main config accessor. It merges the current configs[RAILS_ENV] with configs[:shared] and lazy-loads @config to the result.
# File vendor/plugins/blacklight/lib/blacklight/configurable.rb, line 32 def config @config ||= configs[:shared].merge(configs[RAILS_ENV] ||= {}) end
A hash of all environment configs The key is the environment name, the value a Hash
# File vendor/plugins/blacklight/lib/blacklight/configurable.rb, line 26 def configs @configs ? @configs : (reset_configs! and @configs) end
Accepts a value for the environment to configure and a block A hash is yielded to the block If the “env” != :shared, the hash is created by deep cloning the :shared environment config. This makes it possible to create defaults in the :shared config
# File vendor/plugins/blacklight/lib/blacklight/configurable.rb, line 41 def configure(env = :shared, &blk) configs[env] = {} yield configs[env] end
sets the @configs variable to a new Hash with empty Hash for :shared key and @config to nil
# File vendor/plugins/blacklight/lib/blacklight/configurable.rb, line 19 def reset_configs! @config = nil @configs = {:shared=>{}} end


MUMFORD A film review by David N. Butterworth Copyright 1999 David N. Butterworth
** (out of ****)
The town of Mumford is filled with so many cranks, oddballs, and eccentrics that it requires the services of not one but three licensed psychologists to keep all that angst in check. Actually, "licensed" is a bit of a stretch since the intriguing premise of Lawrence Kasdan's ("The Big Chill," "Silverado," "Grand Canyon") latest film is that one of these professionals is not exactly certified. So much for the drama; that "revelation" is out on the table simply from reading a twenty-five word synopsis.
So what else is left? Unfortunately, not much.
"Mumford" strives for that same multi-character ensemble chic so glowingly realized by the likes of Robert Altman and Alan Rudolph. The feel of Kasdan's film, however, is more like an extended episode of "Northern Exposure," where the good doctor gets to do his thing and say his piece and everyone around him grows a little in the process.
The characters who frequent the couch of Dr. Mumford (peculiarly the psychologist bears the same name of the town, but nothing really comes of that) are a wacky bunch it's true. There's a sexually-frustrated pharmacist (Pruitt Taylor Vince) who fantasizes in the style of those '50s dime-store paperbacks with names like "Sucker Bait"--"all I needed was a stiff drink, a cold shower, and a hot dame." There's a skateboarding head of a multi-national modem conglomerate, played by "Chasing Amy"'s Jason Lee. And there's a shy, delicate woman who's probably suffering from chronic fatigue syndrome (Hope Davis).
These are among the better-developed characters. Ted Danson, Mary McDonnell, and Alfre Woodard try to get inside their less-well developed roles and have a tougher time of it.
For a movie with so many recognizable stars, Loren Dean is an odd casting choice as Mumford. Dean's filmography is interesting--"Billy Bathgate," "Gattaca," and "Enemy of the State" to name a few--but he certainly isn't a household name. In "Mumford," Dean doesn't so much act as re-act; his dialogue is peppered with a great many hmms and uh-huhs as he takes stock of his clients' odd little quirks and preoccupations. Perhaps being a good listener is key to being a good psychologist, but it's a risky personality trait with which to saddle your leading man.
After some impressive opening achievements (director of "Body Heat," screenwriter of "Raiders of the Lost Ark" and a couple of early "Star Wars" sequels), Kasdan's work has slumped into mediocrity and below. His recent turns at bat have been potentially interesting yet ultimately futile affairs--"French Kiss," "Wyatt Earp," and "I Love You to Death" spring to mind.
"Mumford," alas, is no exception, a film bogged down by fair-to-middling writing, uninspired direction, and a central conceit that never really takes off.
-- David N. Butterworth<EMAIL_ADDRESS>Got beef? Visit "La Movie Boeuf" online at http://members.dca.net/dnb
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I live in Seattle. When not working, I hang with my cat Belphegor, play board games (Robinson Crusoe, Cthulu: Death May Die) and video games (Valheim), and volunteer at a local animal shelter (PAWS). I love D&D and am currently lost in Eberron. I'm a boba enthusiast.


Providers
| Provider name | |
|---|---|
| Brighton Housing Trust | |
| Burd Ward Solicitors | |
| Community Law Service (Northampton and County) | |
| Cumbria Law Centre | |
| Edwards Duthie | Submitted |
| Foundation | Submitted |
| Greenwich Housing Rights | Submitted |
| Hammersmith & Fulham Law Centre | Submitted |
| Hillingdon Law Centre | Submitted |
| Howells LLP | Submitted |
| Keoghs and Nicholls Lindsell & Harris | Submitted |
| Medway District CAB | Submitted |
| Shelter | |
| Shelter Cymru | Submitted |
| South West Law | Submitted |
| SSP Law | |
| The Community Law Partnership | |
| Wiltshire Law Centre |


NIME 2020 Workshop Proposal
Collaborative Modular Patching in Virtual Reality
In this workshop, participants will explore and learn how to use a new collaborative patching interface in virtual reality (VR) that is directly inspired by technologies and practices of modular synthesis (MS). In this “MSVR” interface, multiple performers patch together, interactively constructing and modifying modules while immersed in a shared VR workspace. Every edit to the patch is broadcast to all immersed players, and these changes are replicated by metaprogramming a gen~ patcher to synthesize audio.
For this workshop, the instructors will give a short presentation to set the scene of MS and VR, give a short demonstration and overview of the implementation of MSVR, and then invite attendees to jam and develop together. Participants may spend some of the time immersed in VR, and other parts of the workshop exploring module design for inclusion in the space, and exploring discussion points regarding the development of modular-inspired immersive instruments and practices. Some time will be reserved at the end of the workshop for performance. Participants will leave with the knowledge required to continue development on their own.
The workshop will require access to VR-ready computers and desktop-based VR headsets (HTC Vive preferred), with a recent version of Firefox and Max 8 installed. The instructors also request access to a projector and loudspeakers for presentation, and to share the VR perspective among other participants.


A simple blob detection algorithm has just been added to Version 3.3 (beta). This algorithm can be used to compute centroid location, area and one of the image moments of contiguous objects in images. I have found this algorithm to be very handy for many image processing problems and I think it makes a useful addition to this software. The current implementation is an improved version of the algorithm that I had in Version 2.x which only computed the centroid locations.
As an example, consider an image with multiple shapes as shown below. It is often necessary to determine the location of centers and areas of the various shapes in such an image. Often, we also want to distinguish between different shapes that might just be rotated (e.g. see alphabet 'A' in the image).
With this new blob detection algorithm, we can simply choose "Background" mode for color extraction and we get a table of centroids, areas and moments. The moment is the simplest rotation invariant Image Moment (I1). By comparing the area and the moment for each detection, different shapes can be identified irrespective of their rotation.
This is, however, a very simple algorithm. This may not work very well with noisy images where the objects may not be easily distinguishable from the background. Also overlapping shapes will result in confusion. Some pre-processing in an image editing software such as GIMP might help in some cases.
Also note that the centroid positions are calibrated to the chosen axes. The area is in square pixels for all images other than maps. The moment is always calculated in square pixels (for now at least).


Serie A giants are the front-runners to sign £26m Arsenal ace in January
by Neelabhra RoyArsenal midfielder Lucas Torreira could reportedly sign for Napoli in January with the club’s manager Carlo Ancelotti interested in signing him.
The Uruguayan international joined the Gunners from Sampdoria last summer on a transfer fee of £26 million according to BBC and has made 65 appearances for them so far. As of now, Torreira has netted four goals while providing five assists.
SEE MORE: Unai Emery says what £26m Arsenal ace must do to get more first-team opportunities
This season, the 23-year-old has made 15 appearances for Arsenal but only four of the have been Premier League starts. Unai Emery has used him mostly as a central midfielder rather than his primary position which is that of a deep-lying midfielder.
Calciomercato claim that Napoli manager Ancelotti is interested in signing Torreira in January with AC Milan and Inter Milan also keen.
The Uruguayan international would certainly be a fine addition for the Gli Azzurri who are currently 7th in the Serie A table. Torreira has played in Italy before, making 74 appearances for Sampdoria across all competitions.
However, Arsenal may not be too willing to let go of the midfielder as he could well become a regular starter for them. There’s a good chance Emery could use him ahead of Granit Xhaka who has had a tough season so far.


{% extends 'all-gallery/base.html'%} {% block content %}
Description: {{phot.description}}
Taken from: {{phot.location}}
Category: {{phot.category}}


To create a complex metric query
1 Use the Filter Wizard, Filter Setup dialog box to select your initial criteria using the Attributes, Operations, and Arguments drop-down selectors (as in steps 1 to 8 of the basic filter procedure in the previous book).
2 Click the desired Boolean operator button ( , ) in the Use ... to merge with result section.
3 To add another metric filter criterion, repeat step 1.
4 Highlight and copy the completed Access expression in the Results shown as Access expression field.
5 Click the Saved Filters tab.
6 Paste the expression into the Filter Command field. Alternatively, you can directly type an Access expression into the Filter Command field if you know Access.
7 Type a name for your complex filter in the Filter Name field.
8 Click Add.
9 Click Apply.
Once you apply this filter, the filter remains in effect until you reset it (or quit DIScover).


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Session cookies are stored on your computer as you travel through a website, and let the website know what you’ve seen and done so far. These are temporary cookies and are automatically deleted a short while after you leave the website.
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tween.js
15 _ complex properties
Simple example for illustrating the creation and chaining of tweens.
hello world!


Test 1 - Global Store
Clicking test 1 will change 'Test 2' value to '1' as well.
Test 2 - Global Store
Clicking test 2 will change 'Test 1' value to component to '2' as well.
Test 3 - Instance Store
Clicking test 3 will increment 'Test 3' value value without affect the other components.


Time and habits
Week 1
Which timebox and habits techniques did you try?
I tried the following techniques:
- The power of meditation
- How Mindfulness can improve productivity, focus, and work life balance
- Pomodoro technique
- Create a habit
- Tiny habits / Fogg method
What did you find interesting?
The technique I found the most intersting was the Pomodoro technique. Splitting my time into 25 minute increments seems like an easy way to focus on specific tasks that I want to get completed. Furthermore, the technique is also about estimating how long is takes to perform each task I perform.
I also found the material around Tiny Habits and the Fogg method interesting. By doing big tasks incrementally at a time and not focusing on trying to accomplish the big picture all at once is a good way to make sure I can form long last repeatable habits.
What worked for you?
The techniques listed above I think are the ones that will work for me the most. The other techniques (e.g. growth mindset, counter-intuitive productivity, flow, etc) don't rreally appeal to me as either I am already aware and have used these techniques, or seem too much of an abstract concept to want to execute (I like practical solutions!).
Which will you experiment further with?
Going forward, I think I will focus on experimenting on meditation, the Pomodoro technique, and tiny habits.


projects
Click on the titles to view more information about the project.
Last Version: 4.5.3
Revision is a Hacked Minecraft client that I wrote. It features a fully working event dispatch system for implementing code into the runtime as well as a debug system that maintains any errors that occur and 'ping' them to the user.
Latest Version: 1.3.2
NotBot is a player simulation bot that is used for OldSchool Runescape botting that simulates a normal players actions between actions. At the moment it is only available for the Runemate Spectre client. The NotBotAPI requires the user to first 'record' themselves performing the action for a minimum of 10 minutes so that the program can create a unique user profile. The longer the user records themself performing the action the more lifelike the program becomes.
Latest Version: 1.7.6
TrueAgility is an OldSchool Runescape botting program that runs on the Runemate Spectre client. TrueAgility simulates the player performing the Agility actions with accuracy for max xp/hr. TrueAgility implements the NotBotAPI to hide from the botting checks that are in place with Runescape.
Last Version: 0.4
Asterfield is a small side project I worked on back in 2015 exploring if I could create 'space-like' physics using math. I then turned it into a full game however got tied up with other projects at College and had to stop developing it. You can still play test a demo version, the completed features are; Key events, position translation, 'floaty' physics, boost meter and image processing.
I wrote an essay on the concepts of object orientated programming within Java a couple of years back. Although it's examples are centered around Java it's still adaptable to other programming languages.
My github has a couple of projects available for viewing - there is only a few on there at the moment, but I am slowly updating it and adding old projects from the past. Most of them will be Java as it is my main programming language, but I am slowly branching out to other languages as per my need for them.


| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final String |
DEFAULT |
"default package" |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final int |
ALLSOURCES |
2 |
public static final int |
ALLTARGETS |
3 |
public static final int |
SOURCES |
0 |
public static final int |
TARGETS |
1 |
| Modifier and Type | Constant Field | Value |
|---|---|---|
public static final String |
DAY |
"day" |
public static final String |
HOUR |
"hour" |
public static final String |
MILLISECOND |
"millisecond" |
public static final String |
MINUTE |
"minute" |
public static final String |
SECOND |
"second" |
public static final String |
WEEK |
"week" |
Copyright © 2001–2020 Ant-Contrib Project. All rights reserved.


Note: uploading existing powermodels requires you to upload to the correct powermodel group and that its a higher versionnumber.


Pedal Press is a collective of technology-loving bicycle riders. We want to make the process of designing, building, and buying (or upgrading) your bicycle much easier than it currently is by crowdsourcing, cataloguing, and indexing all sorts of useful data, and displaying it in helpful ways.
You'll be able to compare/overlay different bikes' geometries, use all sorts of gearing and fit calculators, and build up a bike in the same way that PCPartPicker helps you build a computer.


Two {{roads}} diverged in a {{wood}},and I I took the one less travelled by, And that has {{made}} all the {{difference}}.


This document provides definitions to various terms related to EASTL. Items that are capitalized are items that are used as template parameters.
| adapter | An adapter is something that encapsulates a component to provide another interface, such as a C++ class which makes a stack out of a list. |
| algorithm |
Algorithms are standalone functions which manipulate data which usually but not
necessarily comes from a container. Some algorithms change the data while others don't. Examples are reverse, sort,
find, and remove. |
| associative container | An associative container is a variable-sized container that supports efficient retrieval of elements (values) based on keys. It supports insertion and removal of elements, but differs from a sequence in that it does not provide a mechanism for inserting an element at a specific position. Associative containers include map, multimap, set, multiset, hash_map, hash_multimap, hash_set, hash_multiset. |
| array | An array is a C++ container which directly implements a C-style fixed array but which adds STL container semantics to it. |
| basic_string | A templated string class which is usually used to store char or wchar_t strings. |
| begin | The function used by all conventional containers to return the first item in the container. |
| BidirectionalIterator | An input iterator which is like ForwardIterator except it can be read in a backward direction as well. |
| BinaryOperation | A function which takes two arguments and returns a value (which will usually be assigned to a third object). |
| BinaryPredicate | A function which takes two arguments and returns true if some criteria is met (e.g. they are equal). |
| binder1st, binder2nd | These are function objects which convert one function object into another. In particular, they implement a binary function whereby you can specify one of the arguments.This is a somewhat abstract concept but has its uses. |
| bit vector | A specialized container that acts like vector<bool> but is implemented via one bit per entry. STL vector<bool> is usually implemented as a bit vector but EASTL avoids this in favor of a specific bit vector container. |
| bitset | An extensible yet efficient implementation of bit flags. Not strictly a conventional STL container and not the same thing as vector<bool> or a bit_vector, both of which are formal iterate-able containers. |
| capacity | Refers to the amount of total storage available in an array-based container such as vector, string, and array. Capacity is always >= container size and is > size in order to provide extra space for a container to grow into. |
| const_iterator | An iterator whose iterated items are cannot be modified. A const_iterator is akin to a const pointer such as 'const char*'. |
| container | A container is an object that stores other objects (its elements), and that has methods for accessing its elements. In particular, every type that is a model of container has an associated iterator type that can be used to iterate through the container's elements. |
| copy constructor | A constructor for a type which takes another object of that type as its argument. For a hypothetical Widget class, the copy constructor is of the form Widget(const Widget& src); |
| Compare | A function which takes two arguments and returns the lesser of the two. |
| deque | The name deque is pronounced "deck" and stands for "double-ended queue." A deque is very much like a vector: like vector, it is a sequence that supports random access to elements, constant time insertion and removal of elements at the end of the sequence, and linear time insertion and removal of elements in the middle. The main way in which deque differs from vector is that deque also supports constant time insertion and removal of elements at the beginning of the sequence. Additionally, deque does not have any member functions analogous to vector's capacity() and reserve(), and does not provide the guarantees on iterator validity that are associated with those member functions. |
| difference_type | The typedef'd type used by all conventional containers and iterators to define the distance between two iterators. It is usually the same thing as the C/C++ ptrdiff_t data type. |
| empty | The function used by all conventional containers to tell if a container has a size of zero. In many cases empty is more efficient than checking for size() == 0. |
| element | An element refers to a member of a container. |
| end | The function used by all conventional containers to return one-past the last item in the container. |
| equal_range | equal_range is a version of binary search: it attempts to find the element value in an ordered range [first, last). The value returned by equal_range is essentially a combination of the values returned by lower_bound and upper_bound: it returns a pair of iterators i and j such that i is the first position where value could be inserted without violating the ordering and j is the last position where value could be inserted without violating the ordering. It follows that every element in the range [i, j) is equivalent to value, and that [i, j) is the largest subrange of [first, last) that has this property. |
| explicit instantiation | Explicit instantiation lets you create an instantiation of a templated class or function without actually using it
in your code. Since this is useful when you are creating library files that use templates for distribution,
uninstantiated template definitions are not put into object files. An example of the syntax for explicit
instantiation is: template class vector<char>; template void min<int>(int, int); template void min(int, int); |
| ForwardIterator | An input iterator which is like InputIterator except it can be reset back to the beginning. |
| Function | A function which takes one argument and applies some operation to the target. |
| function object, functor | A function object or functor is a class that has the function-call operator (operator()) defined. |
| Generator | A function which takes no arguments and returns a value (which will usually be assigned to an object). |
| hash_map, hash_multimap, hash_set, hash_multiset | The hash containers are implementations of map, multimap, set, and multiset via a hashtable instead of via a tree. Searches are O(1) (fast) but the container is not sorted. |
| heap | A heap is a data structure which is not necessarily sorted but is organized such that the highest priority item is at the top. A heap is synonymous with a priority queue and has numerous applications in computer science. |
| InputIterator | An input iterator (iterator you read from) which allows reading each element only once and only in a forward direction. |
| intrusive_list, intrusive_hash_map, etc. | Intrusive containers are containers which don't allocate memory but instead use their contained object to manage the container's memory. While list allocates nodes (with mpPrev/mpNext pointers) that contain the list items, intrusive_list doesn't allocate nodes but instead the container items have the mpPrev/mpNext pointers. |
| intrusive_ptr | intrusive_ptr is a smart pointer which doesn't allocate memory but instead uses the contained object to manage lifetime via addref and release functions. |
| iterator | An iterator is the fundamental entity of reading and enumerating values in a container. Much like a pointer can be used to walk through a character array, an iterator is used to walk through a linked list. |
| iterator category | An iterator category defines the functionality the iterator provides. The conventional iterator categories are InputIterator, ForwardIterator, BidirectionalIterator, RandomAccessIterator, and OutputIterator. See the definitions of each of these for more information.Iterator category is synonymous with iterator_tag. |
| iterator_tag | See iterator category. |
| key_type, Key | A Key or key_type is the identifier used by associative (a.k.a. dictionary) containers (e.g. map, hash_map) to identify the type used to index the mapped_type. If you have a dictionary of strings that you access by an integer id, the ids are the keys and the strings are the mapped types. |
| lexicographical compare | A lexicographical compare is a comparison of two containers that compares them element by element, much like the C strcmp function compares two strings. |
| linked_ptr | A linked_ptr is a shared smart pointer which implements object lifetime via a linked list of all linked_ptrs that are referencing the object. linked_ptr, like intrusive_ptr, is a non-memory-allocating alternative to shared_ptr. |
| list | A list is a doubly linked list. It is a sequence that supports both forward and backward traversal, and (amortized) constant time insertion and removal of elements at the beginning or the end, or in the middle. Lists have the important property that insertion and splicing do not invalidate iterators to list elements, and that even removal invalidates only the iterators that point to the elements that are removed. The ordering of iterators may be changed (that is, list<T>::iterator might have a different predecessor or successor after a list operation than it did before), but the iterators themselves will not be invalidated or made to point to different elements unless that invalidation or mutation is explicit. |
| lower_bound | lower_bound is a version of binary search: it attempts to find the element value in an ordered range [first, last). Specifically, it returns the first position where value could be inserted without violating the ordering. |
| map | Map is a sorted associative container that associates objects of type Key with objects of type T. Map is a pair associative container, meaning that its value type is pair<const Key, T>. It is also a unique associative container, meaning that no two elements have the same key. It is implemented with a tree structure. |
| mapped_type | A mapped_type is a typedef used by associative containers to identify the container object which is accessed by a key. If you have a dictionary of strings that you access by an integer id, the ids are the keys and the strings are the mapped types. |
| member template | A member template is a templated function of a templated class. Thus with a member template function there are two levels of templating -- the class and the function. |
| multimap, | Multimap is a sorted associative container that associates objects of type Key with objects of type T. multimap is a pair associative container, meaning that its value type is pair<const Key, T>. It is also a multiple associative container, meaning that there is no limit on the number of elements with the same key.It is implemented with a tree structure. |
| multiset | Multiset is a sorted associative container that stores objects of type Key. Its value type, as well as its key type, is Key. It is also a multiple associative container, meaning that two or more elements may be identical. It is implemented with a tree structure. |
| node | A node is a little holder class used by many containers to hold the contained items. A linked-list, for example, defines a node which has three members: mpPrev, mpNext, and T (the contained object). |
| npos | npos is used by the string class to identify a non-existent index. Some string functions return npos to indicate that the function failed. |
| rel_ops | rel_ops refers to "relational operators" and is a set of templated functions which provide operator!= for classes that have only operator== and provide operator > for classes that have only operator <, etc. Unfortunately, rel_ops have a habit of polluting the global operator space and creating conflicts. They must be used with discretion. |
| reverse_iterator | A reverse_iterator is an iterator which wraps a bidirectional or random access iterator and allows the iterator to be read in reverse direction. The difference between using reverse_iterators and just decrementing regular iterators is that reverse_iterators use operator++ to move backwards and thus work in any algorithm that calls ++ to move through a container. |
| OutputIterator | An output iterator (iterator you write to) which allows writing each element only once in only in a forward direction. |
| POD | POD means Plain Old Data. It refers to C++ classes which act like built-in types and C structs. These are useful to distinguish because some algorithms can be made more efficient when they can detect that they are working with PODs instead of regular classes. |
| Predicate | A function which takes one argument returns true if the argument meets some criteria. |
| priority_queue | A priority_queue is an adapter container which implements a heap via a random access container such as vector or deque. |
| queue | A queue is an adapter container which implements a FIFO (first-in, first-out) container with which you can add items to the back and get items from the front. |
| RandomAccessIterator | An input iterator which can be addressed like an array. It is a superset of all other input iterators. |
| red-black tree | A red-black tree is a binary tree which has the property of being always balanced. The colors red and black are somewhat arbitrarily named monikers for nodes used to measure the balance of the tree. Red-black trees are considered the best all-around data structure for sorted containers. |
| scalar | A scalar is a data type which is implemented via a numerical value. In C++ this means integers, floating point values, enumerations, and pointers. |
| scoped_ptr | A scoped_ptr is a smart pointer which is the same as C++ auto_ptr except that it cannot be copied. |
| set | Set is a sorted associative container that stores objects of type Key. Its value type, as well as its key type, is Key. It is also a unique associative container, meaning that no two elements are the same.It is implemented with a tree structure. |
| sequence | A sequence is a variable-sized container whose elements are arranged in a strict linear (though not necessarily contiguous) order. It supports insertion and removal of elements. Sequence containers include vector, deque, array, list, slist. |
| size | All conventional containers have a size member function which returns the count of elements in the container. The efficiency of the size function differs between containers. |
| size_type | The type that a container uses to define its size and counts. This is similar to the C/C++ size_t type but may be specialized for the container. It defaults to size_t, but it is possible to force it to be 4 bytes for 64 bit machines by defining EASTL_SIZE_T_32BIT. |
| skip list | A skip-list is a type of container which is an alternative to a binary tree for finding data. |
| shared_ptr | A shared_ptr is a smart pointer which allows multiple references (via multiple shared_ptrs) to the same object. When the last shared_ptr goes away, the pointer is freed. shared_ptr is implemented via a shared count between all instances. |
| slist | An slist is like a list but is singly-linked instead of doubly-linked. It can only be iterated in a forward-direction. |
| smart pointer | Smart pointer is a term that identifies a family of utility classes which store pointers and free them when the class instance goes out of scope. Examples of smart pointers are shared_ptr, linked_ptr, intrusive_ptr, and scoped_ptr. |
| splice | Splicing refers to the moving of a subsequence of one Sequence into another Sequence. |
| stack | A stack is a adapter container which implements LIFO (last-in, first, out) access via another container such as a list or deque. |
| STL | Standard Template Library. |
| StrictWeakOrdering | A BinaryPredicate that compares two objects, returning true if the first precedes the second. Like Compare but has
additional requirements. Used for sorting routines. This predicate must satisfy the standard mathematical definition of a strict weak ordering. A StrictWeakOrdering has to behave the way that "less than" behaves: if a is less than b then b is not less than a, if a is less than b and b is less than c then a is less than c, and so on. |
| string | See basic_string. |
| T | T is the template parameter name used by most containers to identify the contained element type. |
| template parameter | A template parameter is the templated type used to define a template function or class. In the declaration 'template <typename T> class vector{ },' T is a template parameter. |
| template specialization | A template specialization is a custom version of a template which overrides the default version and provides alternative functionality, often for the purpose of providing improved or specialized functionality. |
| treap | A tree-like structure implemented via a heap. This is an alternative to a binary tree (e.g. red-black tree), skip-list, and sorted array as a mechanism for a fast-access sorted container. |
| type traits | Type traits are properties of types. If you have a templated type T and you want to know if it is a pointer, you would use the is_pointer type trait. If you want to know if the type is a POD, you would use the is_pod type trait. Type traits are very useful for allowing the implementation of optimized generic algorithms and for asserting that types have properties expected by the function or class contract. For example, you can use type_traits to tell if a type can be copied via memcpy instead of a slower element-by-element copy. |
| typename | Typename is a C++ keyword used in templated function implementations which identifies to the compiler that the following expression is a type and not a value. It is used extensively in EASTL, particularly in the algorithms. |
| UnaryOperation | A function which takes one argument and returns a value (which will usually be assigned to second object). |
| upper_bound | upper_bound is a version of binary search: it attempts to find the element value in an ordered range [first, last). Specifically, it returns the last position where value could be inserted without violating the ordering. |
| value_type, Value | A value_type is a typedef used by all containers to identify the elements they contain. In most cases value_type is simply the same thing as the user-supplied T template parameter. The primary exception is the associative containers whereby value_type is the pair of key_type and mapped_type. |
| vector | A vector is a Sequence that supports random access to elements, constant time insertion and removal of elements at the end, and linear time insertion and removal of elements at the beginning or in the middle. The number of elements in a vector may vary dynamically; memory management is automatic. Vector is the simplest of the container classes, and in many cases the most efficient. |
| vector_map, vector_multimap, vector_set, vector_multiset | These are containers that implement the functionality of map, multimap, set, and multiset via a vector or deque instead of a tree. They use less memory and find items faster, but are slower to modify and modification invalidates iterators. |
| weak_ptr | A weak_ptr is an adjunct to shared_ptr which doesn't increment the reference on the contained object but can safely tell you if the object still exists and access it if so. It has uses in preventing circular references in shared_ptrs. |


Week 04: Splines
Lecture topics:
-
Catmull-ROM splines
-
Hermite splines
Additional resources and demos:
-
Parent Sections 3.1, 3.2, 4.1, B.5.1, B.5.2, B.5.5., B.5.6
-
Lengyel: 11.1-11.4
-
Solving equations using Eigen: Solve and equation with Eigen/Solve for Hermite slopes using Eigen


Hello my name is Nicholas Graff. I am 29 years old and live in Saint Louis, MO. I am very happy to be at Ranken.


Stand at a crossroads in Germany and you may notice something strange. Germans will never cross the road when the light is red even when there is not a car in sight.You should do the same or suffer the locals' disapproval.
You may be used to waiters keeping your glass top-full with tapwater, but don’t expect this in Germany. Most restaurants don’t serve tap water. They only serve bottled water, and no, it isn’t free.
Also somewhat counter-intuitively, seltzer water is called “classic water,” So be careful when ordering.
Be cautious when asking a German “how are you,” or “Wie Geht’s.” In Germany, the question is taken literally. If they are not doing “fine,” they will tell you why, in excrutiating detail. But, If you are actually looking for an honest answer to “how are you” then you will be in heaven.


Login failed
It was not possible to log you in due to:
{{ login_error }}
There are several possible ways for logins to fail with the current Django MagicLink settings:
- The URL you are trying to use is malformed
- The magic link you tried to use has expired
- You have already used this magic link to login before
{% if ONE_TOKEN_PER_USER %}
- You have requested another magic causing this magic link to become invalid
{% endif %}
{% if REQUIRE_SAME_BROWSER %}
- You are using a different browser to when you requested the login link
{% endif %}
{% if REQUIRE_SAME_IP %}
- You are trying to login from a different location or machine that you requested the login link from
{% endif %}
{% if not ALLOW_SUPERUSER_LOGIN or not ALLOW_STAFF_LOGIN %}
- You are a superuser or staff user
{% endif %}
If you are seeing this you have not yet overridden the 'MAGICLINK_LOGIN_FAILED_TEMPLATE_NAME' setting yet.
Please see the README on Github for more details on setting up django-magiclink correctly


| Interface | Description |
|---|---|
| AEADBlockCipher |
A block cipher mode that includes authenticated encryption with a streaming mode and optional associated data.
|
| Class | Description |
|---|---|
| CBCBlockCipher |
implements Cipher-Block-Chaining (CBC) mode on top of a simple cipher.
|
| CCMBlockCipher |
Implements the Counter with Cipher Block Chaining mode (CCM) detailed in
NIST Special Publication 800-38C.
|
| CFBBlockCipher |
implements a Cipher-FeedBack (CFB) mode on top of a simple cipher.
|
| CTSBlockCipher |
A Cipher Text Stealing (CTS) mode cipher.
|
| EAXBlockCipher |
A Two-Pass Authenticated-Encryption Scheme Optimized for Simplicity and
Efficiency - by M.
|
| G3413CBCBlockCipher |
An implementation of the CBC mode for GOST 3412 2015 cipher.
|
| G3413CFBBlockCipher |
An implementation of the CFB mode for GOST 3412 2015 cipher.
|
| G3413CTRBlockCipher |
implements the GOST 3412 2015 CTR counter mode (GCTR).
|
| G3413OFBBlockCipher |
An implementation of the OFB mode for GOST 3412 2015 cipher.
|
| GCFBBlockCipher |
An implementation of the GOST CFB mode with CryptoPro key meshing as described in RFC 4357.
|
| GCMBlockCipher |
Implements the Galois/Counter mode (GCM) detailed in
NIST Special Publication 800-38D.
|
| GOFBBlockCipher |
implements the GOST 28147 OFB counter mode (GCTR).
|
| KCCMBlockCipher |
Implementation of DSTU7624 CCM mode
|
| KCTRBlockCipher |
Implementation of DSTU7624 CTR mode
|
| KGCMBlockCipher |
Implementation of DSTU7624 GCM mode
|
| KXTSBlockCipher |
Implementation of DSTU7624 XTS mode
|
| NISTCTSBlockCipher |
A Cipher Text Stealing (CTS) mode cipher.
|
| OCBBlockCipher |
An implementation of RFC 7253 on The OCB
Authenticated-Encryption Algorithm, licensed per:
License for
Open-Source Software Implementations of OCB (Jan 9, 2013) — “License 1”
Under this license, you are authorized to make, use, and distribute open-source software implementations of OCB. |
| OFBBlockCipher |
implements a Output-FeedBack (OFB) mode on top of a simple cipher.
|
| OldCTSBlockCipher |
A Cipher Text Stealing (CTS) mode cipher.
|
| OpenPGPCFBBlockCipher |
Implements OpenPGP's rather strange version of Cipher-FeedBack (CFB) mode
on top of a simple cipher.
|
| PaddedBlockCipher | Deprecated
use org.bouncycastle.crypto.paddings.PaddedBufferedBlockCipher instead.
|
| PGPCFBBlockCipher |
Implements OpenPGP's rather strange version of Cipher-FeedBack (CFB) mode on top of a simple cipher.
|
| SICBlockCipher |
Implements the Segmented Integer Counter (SIC) mode on top of a simple
block cipher.
|


METRO
A film review by Walter Frith
Copyright 1997 Walter Frith
After coming off the tremendous success of 1996's 'The Nutty Professor', Eddie Murphy has settled in with a slam bang action picture which is the most vibrant and alive picture of his career. A lot of Murphy's film endeavors have been off beat successes starting with his film debut '48 hrs.' (1982) and continuing into the nineties with his unconventional political statement 'The Distinguished Gentleman' (1992). San Francisco is the setting for 'Metro' and Murphy plays a hostage negotiator who takes a young recruit under his wing and trains him to take his place in the future. That is only one in a series of sub plots that lace this richly inventive and colourful adventure. There's the tracking of a psychotic jewel thief and Murphy's relationship with that special lady in his life and the investigation into the murder of his beloved superior officer. One scene involving a runaway streetcar in downtown San Francisco is worth the price of admission alone. There's a keen sense of maturity to Murphy's character in this picture as he plays a complete opposite to his character of Axel Foley from 'Beverly Hills Cop' (1984) and 'Beverly Hills Cop' (1987). 'Metro' finds itself almost humourless and it works superbly as Murphy knows just the right place to ad lib a few light moments. The first half is more entertaining and thriving with gusto than the second half but there is an explosive conclusion and a continuing perception of crime which continues to plague American society as we come closer to entering the third millennium. Other members of the cast include Michael Rapaport and Michael Wincott and writer Randy Feldman has invented some clever and tense confrontations enhanced by the equally tense direction of Thomas Carter. Murphy continues to grow in the nineties after some disappointments and downright bombs in the late eighties and early nineties and he has the potential of finishing off this decade with critical successes rather than box office hits which exploited him early in his career.
OUT OF 5> * * * *
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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