Version 5.4.4 StarPath (18th May 2017)
NEW FEATURES
Set Parallax BG and Layers Speed/Delay Globally independent. 15 Levels Depth still available !
Added Color Animation Attributes like Background and Font Color for Shape and Text Layers
Added Brightness Filter Attribute for Idle, Hover, Start and End Animation frames to provide new Effects on Layers
Added Grayscale, Brightness, Blur Slide Transitions in different Combinations
BUGFIXES
- Fixed YouTube and Vimeo Video Rewind issue on reenter specific slides.
- Fixed Toggle FullScreen Mode where YouTube and Vimeo Videos were not Play any more
- Ken Burn Slide Effect Issues at first Slide Change has been fixed
- First Covered BG Video in some Templates and Themes were caclualted on the wrong Height Base. Issue is fixed due a double call on setSize at preparing the Video
- Safari Scroll, 3D and Blur Effects with missing layers Bug has been fixed by adding a preserve-3d transform style on Parallax Wrap level to the current layers
- Image Filters on Ken Burn Animated BG Elements are working now fine. FireFox is still a bit Laggy if CSS Filters are enabled on Ken Burn Elements
- Fixed Responsive Levels not working properly in certain constellations
- Fixed Rotation issues on Slide Main Image transitions (like Box Slot Animation Rotated)
- Updaed Colorpicker JS to fix some issues with Progress Bar.
- Fixed HTML5 volume not beeing written
Version <IP_ADDRESS> StarPath (9th May 2017)
NEW FEATURES
- Added new AddOn Before/After
BUGFIXES
- Changed Google Fonts | to %7C for HTML/CSS Validation
- Fixed several typos
Version <IP_ADDRESS> StarPath (02nd May 2017)
NEW FEATURES
- Introducing jQuery.fn.getRSVersion() and jQuery.fn.getRSVersion(true) functions to get Core and all Loded Module Version numbers.
BUGFIXES
- Fixed Several Typos
- Fixed Deep Linking in Carousel Slider
- Fixed Issue where YouTube Video Background in Pause / End Mode shows the Default YouTube Cover image instead of the Predefined poster Image
- Fixed Wrong Navigation Direction / Thumbnail Images on Arrow Navigation in some kind of Cases
Version 5.4.2 StarPath (08th April 2017)
NEW FEATURES
- InLine Play of HTML5 Videos on Android and on iOS are supported
BUGFIXES
- Fixed FadeFromRight Animation
- Fixed RevKill() Bugs and updated Focus/Blur features which will only triggered once. Blur Focus Listener will also called once per DOM instead of per Slider
- Fixed Columns Margin calculation. Columns now can be perfectly spaced with the 4 level margin and padding attributes
- Fixed Column BG Animation and Position Calculations.
- Fixed Facebook API Issue
Version 5.4.1 StarPath (9th March 2017)
NEW FEATURES
- Added Blur Effect on Ken Burn Animation. Start and End Value can be defined
- Added Letter Spacing on Multiple Levels
- Added a feature to allow autoplay HTML5 Videos on Android Devices also
- Added Split Animation Direction like forwards, backwards, middle to edge, edge to middle, random
- Random Split Transitions will calculate on demand Random values per Splitted element
- Added Split Animation Cycles to create Animation patterns on Splitted elements
- Introducing new AddOn "Slicey"
- Introducing new AddOn "FilmStrip"
CHANGES
- Added a new Option to enable/disable Desktop Swipe functions. This will allow you to enable Swipe on Mobile Devices, and still make Content Selectable on Desktop Systems.
BUGFIXES
- Fixed Scroll Below bugs
- Bug fixed where "Split Out Animation" breaks none "Split In Animation" on Layers
- Fixed bugs with SVG Stroke Animation / Coloring on Simple Idle, and on Idle/Hover status
Version <IP_ADDRESS> StarPath (10th January 2017)
NEW FEATURES
- Added Ease and Speed to Scroll Below Action to make individual Scroll Effects
CHANGES
BUGFIXES
- Slide Link was not linking to the correct Slides in some cases.
- Slide Link was not visible at start
Version <IP_ADDRESS> StarPath (10th December 2016)
CHANGES
Removed unneeded CSS Lines and minified the CSS Export of settings.css
BUGFIXES
- Fixed an issue where static element Position Calculation was broken in some kind of cases
- Fixed an issue where inline styled Content lost its FontWeight, Line Height and Font Size in some kind of cases
- Fixed a Rendering issue with Row Oversizing in case Image element added into Columns
- ID of Wrapper Elements added via Option was not available on Frontend
- Fixed Layer Action issues where multiple Actions on same Layer was not recognised on FrontEnd
- Fixed Border issues on Buttons
- Loading of Video Elements in Rows driven by Actions was not Showing up in some kind of rare cases
Version <IP_ADDRESS> StarPath (8th December 2016)
CHANGES
- Removed unneeded CSS Lines and minified the CSS Export of settings.css
BUGFIXES
- Fixed a strange Effect on Scroll where Stick Style Menu was not clearly docked on the top, but was flickering before docking
Version 5.3.1 StarPath (1st December 2016)
NEW FEATURES
- Added option to show layers on all Slides in Carousel mode
- Added option to use YouTube video cover for YouTube video background on slides
- New Option added to fade Out Hero Content optional when Parallax Scroll activated, like Slider BG, Layer, Static Layer, Parallax Layer
- Added an option to set the Group Sizes by %. Content of Groups can be set also % based
- Added new Option for Easing and Speed of Carousel Slides
- Added an option which allows to show Carousel first in Viewport.
- Added option for layers to add an tabindex.
CHANGES
- Carousel Slides will always fade in first without a Start Slide effect which was annoying in some kind of situations
- Carousel Slider will act on Swipe even due Clickable elements
- Font Awesome Library Updated to 4.7.0
BUGFIXES
- Fixed Image Filter issues related to Slide Changes
- Fixed Slide Transitions where Transion should happen based on the Slide Direction
- Flickering issue by Static Layers with Action fixed
- Fixed missing Styles after Hovering Layers in Firefox
- Toggled Content without Action was not swapping its Toggled Status. Issue is fixed now
- Fixed Grid Based Static Layer Positions in Carousel Sliders
- Fixed the Row / Column / InnerLayer Timing
- Hover on SVG Elements was not coloring well the Idle or Hover status has been fixed
- Fixed a problem where Sliders with Full Slide link in Carousel and in some special mode had issues with the Full Slide Link layer
- Static Layer issues with Invisible Slides where Static Layers were not disappearing on Unvisible Slides on demenad
- Fixed WhiteBoard's multiple "Hand" issue
- Fixed Hover / Idle issues where quick focus/blur events would not remove the Hover animation effects from the layers
Version <IP_ADDRESS> StarPath (26th October 2016)
NEW FEATURES
- Introducing Rows and Columns as Layer Groups
- Added Layer Groups for logical and physical grouping of Layers.
- Animations are now allowed in multiple levels for Groups, Rows, Columns and wrapped Layers
- Added Margin for relative Layers (Columns, Rows, Layers in Columns)
- Rows can be sorted within Top, Middle and Bottom Containers
- Added Layer Background Images for Text, Column, Row, Group and Shape
- Slides will receive an Auto Height with Rows and Columns
- Added CSS Blend Modes for Text Layer to get some exclusive effects on backgrounds. (Will not work with older IE Browser)
- Added device based level for Spacings like Paddings, Margins, Text-Aligns which can be set now individual based on Responsive Level
- Added new option on Slider Import, to be able to create blank pages with the Slider inside
CHANGES
- Changed Button Hover feature to allow Hover during the Layer Animation already. Direct feedback from Button to customer
- Changed the Layer Animation Core. Introducing Timeline feature which will allow build multiple frames within one Layer Animation
BUGFIXES
- Fixed Slot Animation Issues where Slot Amount was ignored in Fade Slots Tranitions
- Fixed issue where Layer On Complete Event was triggered twice on Slide Changes. This had negative influence i.e. on Add Ons like White Board
- Fixed Dotted Overlays issues on Slides
- Fixed a bug where FullScreen Slider Offset Container parameter was not working with the Carousel Slider Layout
- Fixed Slide Direction Animation on HOrizontal and Vertical direction when slide change has been triggered by Mouse Scroll
- Fixed Ken Burns Issues where Horizontal and Vertical Start Offsets were not implemented well
- YouTube Playback on Mobile Phones lost Focus and lost Video after Slide Change in some rare situations has been fixed
- Fixed a YouTube Bug which was not allow to trigger YouTube Videos via Layer Action on Mobiles
- Fixed Blurry Buttons in YouTube Videos on Mobile Phones
- Issue where Pendulum Easing was ignored in frontend fixed
- Parallax effet on Background Media was not working without Existing Layer in Slide has been fixed
- Fixed Split Animation not beeing written in some cases for the out animation
- Fixed an issue where in Viewpoint Scrolled Slides did not start straight but with a small delay
- Fixed Restarted Static Layers which are animating on each Slide if Start time was smaller than 100ms
- Fixed Syntax and Logical Issues like Removing a Slide from Slider based on the Feedback of Sébastien Ledan (http://dotevo.com)! Thank you for the great Feedbacks and Suggestions
- Fixed Slider disappearing in IE11 if Parallax Mode is activated. Double parameter definition in Animation Engine has been fixed
- Fixed an issue where cross referencing Static Layers were disappeared
Version 5.2.6 StarPath (1st June 2016)
NEW FEATURES
- Included 9 New Templates. Free Templates as Landing page with over 21 new Sliders included
BUGFIXES
- Fixed Some Parallax Issues
Version <IP_ADDRESS> StarPath (1st June 2016)
NEW FEATURES
- Added option to modify z-index for layers, can be set in the hover styles
Version <IP_ADDRESS> StarPath (4th May 2016)
NEW FEATURES
- Added IgnoreHeightChange for Android Phones as Fall Back which will avoid the small Jump on Mobile Phones if Location Bar is removed/resized on scroll
- Added Dark/Light BG for Layer Style Selector, which helps to pick the right Style on demand
CHANGES
- Changed Vimeo Frogaloop Script Loading Origin from HTTP:// to HTTPS://
BUGFIXES
- Fixed Action Delay Issues
- Eliminated Loading issues, where Static Layer Load time was over 5s or Slider was simple not starting due high loading times
Version 5.2.5 StarPath (16th April 2016)
NEW FEATURES
- Added option to set the ID for the Slider which will also set dynamical added container ID's based on the preseted ID
- Delay option added to the Jump To Slide Layer Action
CHANGES
- Toggle Content on Click event has been extended. Toggle Content without Actions and also on all actions can be added.
BUGFIXES
- Fixed minHeight settings where entered suffix broke the Slider output.
Version <IP_ADDRESS> StarPath (08th April 2016)
CHANGES
- Changed HTML5 example URLs as the old ones are no longer available
- Calculation of Wave Loop Effect changed to respect the real X/Y Offsets
Version 5.2.4 StarPath (01st April 2016)
BUGFIXES
- Fixed and Issue where Layers were disappearing in Google Chrome after revisiting the slide
- Fixed a bug with SVG Objects, where styling was only attached if the SVG Object was loading from cache
Version 5.2.3 StarPath (17th March 2016)
BUGFIXES
- Fixed Next Slide At End Bug, Loop, and Loop but Keep Slide Progress Bug for Video Backgrounds
Version 5.2.2 StarPath (14th March 2016)
BUGFIXES
- Fixed Layer Timing issue where Layer could not start any more at 0ms
- Fixed an Issue where Layers disappearing after a long time period.
- Fixed Slider / Layer Grid Based Align options for Navigation Elements
- Fixed calculation errors of navigation elements
- Fixed an issue where slidelinks on carousel slides was not working properly
- Fixed Static Layer container perspective on 3D Parallax Animations. Static Layers and Layers will have now the same View Perspective. To achieve this, Static Layers will always overlay simple Layers in 3D Parallax Mode
- Scrolling by Scroll Bar will also trigger Parallax and Start Slider functions now
Version 5.2.0 StarPath (12th February 2016)
NEW FEATURES
- Added Navigation Position Aligned By option to allow Navigation element positioned within the Layer Grid also
- Added individual RTL Option to Arrows, Bullets, Tabs and Tumbnails to change the Slider direction and the order of elements
- Added New Layer Type: Audio Layer
- Version 5.2. is Introducing the Possibilities of usage of Addons.
- WhiteBoard Addon 1.0 Included
- Added Vimeo "No Controls" option to hide the Control Panel of Vime Videos on request
- Added "Pause on Slide" option to stop the Auto Play Progress on certain slides
- Added an option to Wait for revapi.revstart() Method to start the Slider. This allows to start the Slider on request
- Added Option to Change Style of Navigation based on Slide (Slide and Slider adds individual Classes to the Slider which allows to create Custom Slide based Styling for Navigation Elements)
- Added "Invisible Slide", which is only available due API Actions
- Added Global Mute for All Media Action to mute the whole Slider
Changes
- Calculation of HTML5 Videos on IE Edge has been changed to respoect the Cover mode in all responsive mode also
- HTML5 Video leaves automaticaly FullScreen Mode when it reach the end of the Video and Next Slide at End selected
- HTML5 Video does not show Cover image if Pause Mode is selected and Video is on FullScreen Mode
- Updated Vimeo API
- Images, Videos and Audios will get Line height 0px to avoid position distortions on small elements
BUGFIXES
- Fixed Parallax Effect if slider is higher than screen height to avoid an odd jump effect
- Fix for border-radius not working on hover state in certain cases
- Fix for Cover Mode not beeing applied to all devices for image layers in certain cases
- Fixed a minor jQuery bug in Slider Settings on Hover over different options
- Fix for Mouse Scroll Option. The values on/off were interchanged
- Fixed a bug which would not allow to go to next slide If Show Only Poster on Mobile was selected on HTML5 Videos
- Slotholder and BG Video got own z-index to fix some layer / video covering issues in Carousel mode
- Fixed an issue where SlideLink on RTL environment was not available
- Fixed KenBurns issues on RTL Environment
- Fixed Bug with Static Layers if Static Layer was set to only show on Slider Hover
- Fixed Video Background Loop And Keep Slider Progress Function
- Fixed YouTube API Issues, (Mute, Loop, Auto Start, Next Slide Bugs due the latest YT Api)
Version 5.1.6 StarPath (05th January 2016)
NEW FEATURES
- Added MouseWheel Scroll option "carousel" to allow infinite MouseWheel scroll on Sliders in both direction. PIf enabled, slider will not allow page to scroll during wheel functions on Slider Container (Possible Options "on" "off" "carousel"
Changes
- Upgraded FontAwesome Library to latest version 4.5.0
BUGFIXES
- Out of ViewPort Preloading and Prestarting was calculating the values wrongly. Issue is fixed in this release
- Min amount of Used Fingers for Touch/Scroll/Link was set to 50 as default, which broke any kind of Touch function on Mobiles in version 5.1.5. Issue is fixed now
Version 5.1.5 StarPath (15th Dezember 2015)
NEW FEATURES
- Added a new Method "revremoveslide(slideindex)" to remove a slide from the Slider on demand
- Added a new option to each Slide "Hide after Loop" -> data-hideafterloop="0" (loop) which will remove the Slide from the Slider after x amount of loop of that certain slide. 0 will ignore the option.
BUGFIXES
- Fixed PanZoom/KenBurns Disabling on Mobile function
- Fixed Swipe Treshold and Fingers Options which were ignored in earlier version
- Fixed and issue with Static Layer Parallax handling
Version 5.1.4 StarPath (28th November 2015)
NEW FEATURES
- Added Video Toggle Action
- Added Mute, UnMute, Toggle Mute Action
- Added Toggle Functions for HTML Layers. Toggled Layers can have two states if any Toggle Action is activated
Changes
- Video will play muted/unmuted based on the last state of the Mute Button at Slide Load
- Changed data-posterOnMobile to data-noposteronmobile. Fallback on old value still exists
BUGFIXES
- Fixed Fullcover / FullWidth sizing issues of Videos in Backend on differnet Layer Grid sizes
- Fixed Video issues, where Play/Stop video button was not triggering HTML5, YouTube and Vimeo videos correctly
- Fixed HTML5 Video Actions
- Fixed video actions where video Start at was set
- Fixed video "start at" and "end at" not resetting in Slide Editor after adding multiple videos
- Fixed a bug where Layers of one Slider was animated in the wrong timeline if other Slider changed the slide. Some crosscall issue between independent sliders
- Fixed an issue where Videos after Next Slide At End was not rewinded withouth the Force Rewind feature
- Fixed Parallax Flickering in Safari and Google Chrome
Version 5.1.2 StarPath (14th November 2015)
NEW FEATURES
- Added a key listener which will allow to close Fullscreen mode with ESC once it has been triggered by FullScreen Action
- Added two new Premium Sliders
BUGFIXES
- Fixed HTML5 Start/End Time issues, and HTML5 Seekbar, Play Button issues
- Fixed a strange bug in Safari, where end of the Video the Slider skipped one following slide
- Fixed an issue where the slider could not be loaded on localhosts
- Fixed an issue where duplicated elements in Editor got the wrong zIndex position
Version 5.1.1 StarPath (12th November 2015)
BUGFIXES
- Fixed a very rare bug where a slide may change it's selected background image
- Fixed hover color not working
- Fixed some CSS Issues
- Fixed Box Slots where Amount of Slots could not be changed
- Fixed HTML5 Crop Issues for IE11 and Edge Browsers
- Fixed a bug where Swipe was not available on elements with links
- Fixed a bug where Parallax elements jumped on half scrolled position
Version 5.1 StarPath (19th October 2015)
NEW FEATURES
- Added Enable/Disable FullScreen Video Button for YouTube and HTML5 Videos. Option is available due the Video Settings Panel only in Layer Video Mode.
- Added FullScreen Toggle, Go FullScreen and Exit FullScreen Actions, to allow Slider Revolution to open in Fullscreen from any Layout mode
- Added Tabs to the Metis Navigation
- Added new 3D Parallax Feature
- Added new Examples
- Added new Transitions
CHNAGES
- Added some CSS changes to avoid Theme overwrites
- Using Toggle/Play/Stop Slider will restart Progress of Slider, even if it is stopped due Stop At Slide options
- Renamed action to Play/Pause/Stop Slider for more transparencity
BUGFIXES
- Fixed Poster View only on Mobile and Disable Video on Mobile features
- Fixed Stop on Hover function. It will keep the Slider paused also if Next slide has been called
- Fixed Full Slider Link Issues where next,previous,slide index and Scroll Under Links were not working well
- Importing Templates with bigger file size will request a bigger TimeOut to avoid Import failures or will give a clear feedback for further Debugging
- Fixed a bug with Focus Listener where the Option had no real effect on the Blur/Focus events.
- Fixed bug where font-style italic was not written properly for some layers
- Fixed Shape Loop Animation issue
- Fixed Text Layer Size issue when layer is added after a Shape element
- Fixed Facebook likes count not working properly in certain cases
- Fixed revscroll() API Method
- Fixed revkill() Method where Removing Slider from the Stage was broken in some situation (i.e. if Looping Elements or navigation elements were present)
Version <IP_ADDRESS> StarPath (15th September 2015)
BUGFIXES
- Fixed Static Layers Position calculation issues.
- Fixed Typo Failure in the Navigation Styling
- Added a Workaround for YouTube Video API's with broken Origin attributes. (i.e. http://www.domain.com vs. http://domain.com)
- Fixed YouTube Cover Video Loop issue
- Fixed an issue where Disable Force FullWidth reseted to "off" after reloading the Slider Settings
- Fixed Next Slide on Focus in FireFox where Slider skipped 1 Slide after Focusing Browser Tab again
Version <IP_ADDRESS> StarPath (12th September 2015)
BUGFIX
- Fixed a bug where images could not be loaded from relative paths like "../../". Slider was not working at all, or printed many missing images Error in Console log.
Version 5.0.8 StarPath (11th September 2015)
NEW FEATURES
- FaceBook API 2.4 support
- Added Disable Force FullWidth for FullScreen Slider option , to be able to set FullScreen Slider floated horizontal. fullScreenAutoWidth:"on" to disable ful width forcing on FullSceen Layout
CHANGES
- Added a new 5 sec Rule which will skip Lazy Loading and Overall Loading processes in case no Answers comes from Server, and process the Slider further
- Added a new Warning in case SSL Certificate is old or not any more active
BUGFIXES
- Fixed a bug where Static Images with Links in lazy Load mode was not showing up correctly
- Fixed a bug where Layers were flashing or not visible at all in "Show Layer on Slider Hover" mode
- Fixed FaceBook Stream Issues due Api Changes.
- Fixed a bug where Video Poster Images from HTTPS Pages could not be loaded well
- Fixed a missing closing Tag in HTML5 Video elements which broke IE11
- Fixed an issue where Mobile Sliders stucked when Video "autoplay" was enabled
- Fixed Static Layer Position problems if Outer Left Navigation was enabled
Version 5.0.7 StarPath (5th September 2015)
NEW FEATURES
- Now First Slide can be always the same (Alternative First Slide) even if the rest order of slides are Randomzied
BUGFIXES
- Lazy Loading Fixes. Due an internal failure, none of the Lazy Loading option was working. Single, Smart and Full Lazy Loading are available again.
- Fixed a bug where HTML5 Cover Videos in IE did not really cover the slider.
Version 5.0.6 StarPath (2nd September 2015)
NEW FEATURES
- Added New Layer Scale mode "Cover" and "Stretch" to be able to scale Layer images proportional also over the Layer grid or over the slide
BUGFIXES
- Fixed Uncaught TypeError: Cannot read property 'innerHTML' of null
- Fixed issue with 2d rotation resulting in styles not written properly on layer
- Fixed issue where YouTube videos could not be loaded on https origins.
- Fixed an issue where Next/Previous Slide Links from Full Slide Link was not processing well
- Fixed text-align always beeing left
Version 5.0.5 StarPath (27th August 2015)
NEW FEATURES
- Added "Disable Browser Blur/Focus behavior" option to not stop the Slider in case the broswer tab has been blurred
- Added revaddcallback() Method to add Call Back to i.e. the Parallax Module. See Documentation for further instructions
- Added revgetparallaxproc() Method to get the current scroll percentage
- Added Maximum Width option to Slider that are set to Slide Layout - Auto
CHANGES
- Removed option Hide Controls for Vimeo Video Layer as this is not supported by Vimeo
BUGFIXES
- Fixed Next Slide on Focus bug
- Fixed RTL Layer Aligns on Frontend. Elements now showing up in the Correct position on RTL Direction also
- Fixed a bug where files relative with special chars under subdomain could not be loaded
- Fixes the 1px Gap on the left side at some fullscreen and fullwidth Sliders
- Fixed a bug where Responsive Videos on alternative Layer Grids had only a dimension of 100x100px
- Fixed a bug where Videos not act Responsive in some situation
- Fixed a bug where Parallax Start Position jumps if Site is scrolled at load
- Fixed JetPack related bugs for compatibility
- Fixed an issue where media files with Parameter attached in file name were not loaded in the Slider
- Fixed issues if Slider is loaded through ajax
- Fixed issues where the Slider did not show up under certain circumstances
Version 5.0.4 StarPath (12th August 2015)
NEW FEATURES
- Added new Slide Transition - Slide "remove" which is the opposite transition of Slide "over"
- Added start volume for Videos.
BUGFIXES
- Shuffle Mode fixed
- Fixed a bug where files could not be loaded from Relative Path in HTTPS enviroment
- Fixed a bug where muted YouTube video still made a sound for 0.1ms
- Fixed a bug where Slider with Slide Link were not loaded well if no layers were added to the slide
Version 5.0.3 StarPath (11th August 2015)
BUGFIXES
- Fixed a bug where layer would not fade out of the stage.
Version 5.0.2 StarPath (8th August 2015)
NEW FEATURES
- Added jQuery 2.1.4 and 1.11.3 Support
BUGFIXES
- Fixed a bug where if Min Height was set, the Slider was broken.
- Fixed a bug where Slide Links did not work without existing layers.
- Fixed a Bug where Images with special Char Names were not loaded.
- Fixed a bug where PunchFont Fallbacks are printed in the content not source
- Fixed a bug where PunchFonts could not be edited in Essential Grid if version 5.0+ of Slider Revolution is installed
Version 5.0.1 StarPath (7th August 2015)
BUGFIXES
- Full Slide Link was not available after update on 5.0.0. Sizing issue is fixed now.
Version 5.0 StarPath (6th August 2015)
The Technology
Our premise is "less is more" and that is reflected in the structure of our components. In order to incorporate so much functionality into our plugins, we make sure everything is build as modular as possible.
- Fully Responsive & Mobile Specific Features
- jQuery 1.7 - jQuery 2.x Supported
- Lightning Fast Greensock Animation Engine
- Powerful API functions
- Smart Font Loading
General Options
We want Revolution Slider to be able to fulfill all slide based roles along with special functionality like carousels and hero blocks. If you can‘t find a specific feature, feel free to ask us!
- All Sizes Possible (Full Responsive + Revolutionary 4 Level Advanced Sizes)
- Hero, Carousel and Classic Slider Features
- Fullwidth, Fullscreen, Auto Responsive Slider sizes
- Unlimited Slider per page
- Image BG Cover, Contain, Tiling, Alignment, etc.
- Simple and Advanced Lazy Loading for Quicker and SEO Optimized Slider Start
- Link and Actions on Slides
- Parallax Effects, full customizeable, combined with Ken Burns and other effects (Mouse / Scroll controlled)
- Improved Light weight Ken Burns Effects (easier & faster)
- Word Premiere for Advacned Action Building
- Build your Social Stream supported Bulk Slider
- Viewport based Slide Loading and Progress
Layer Capabilities
Layers have evolved from simple layers to become powerful scene building tools!
Drag and Drop, Customize & Animate your way to your perfect slider.
- Huge Number of Possible Transitions
- Create your custom animations
- Set Start / End Time, Speed, Ease and Effects of any Layers
- Show/hide layers on Slider Effects, Events, Actions
- Add Unlimited Number of Layers
- YouTube, Vimeo, Self-Hosted HTML5 Videos, Shapes, Buttons, Predefined Buttons as Layer
- Set actions and links per Layers
- Combine Actions due different Layers and slides
- Option to Link to a Specific Slide via Layer
- Toggle Animation, Classes, video functions via Layers
- Variable Layer Image Sizes, full responsive and/or Device Size based
- Design your Layers for different Device sizes after your needs
- Option to Hide Layers on Any Devices
Slider Navigation
We have implemented almost all navigation types you can think of, which can be aligned anywhere on the stage.
Be in full control with Slider Revolution Navigation!
- Bullet, Button, Tabs and Thumbnail Navigation, single or mixed mode. Any position like outter,inner, aligned etc.
- Left/Right, Top/Bottom Mouse Scroll events.
- Vertical/Horizontal Keyboard actions
- Mobile Touch Enabled (Optional)
- Drag and Pull Carousel Feature
- "Stop Slide Timer on Hover" Function
- Auto-Hiding of Navigation with Delay Option
- Optional Countdown Timer Line
- Set Position, color, size of Time Line
- Set Size, visibility, amount and behaviour of Thumbs, Tabs, Bullets, Arrows
- Hide / Enable Navigation on Mobile Devices
- Keyboard Navigation
- Fancy Navigation Skins with Slider Preview
Video Features
- AutoPlay - Always, only first time, skip first time, wait for action
- Stop video on Blur, Play Video only in ViewPort
- Rewind, or keep current progress time
- Set Star and End time
- Loop, Loop and Progress Slide
- Fullscreen, fullwidth, boxed
- Navigation features
- Action based controll (due other layers)
- New Video API, Events and Methods to controll media outside of the Slider
Get Involved!
Is there a feature you would like to see?
We will go through all your feedback weekly and pick the most requested features to be included in a future update!
Contact us via our Profile Form


AFFLICTION (Lions Gate) Starring: Nick Nolte, James Coburn, Sissy Spacek, Tim True, Willem Dafoe. Screenplay: Paul Schrader, based on the novel by Russell Banks. Producer: Linda Reisman. Director: Paul Schrader. MPAA Rating: R (profanity, adult themes, violence) Running Time: 114 minutes. Reviewed by Scott Renshaw.
I don't blame Paul Schrader for thinking he could get away with voice-over narration where so many others had failed. After all, he did set the standard for ideal use of the device when he let us into the mind of Travis Bickle in TAXI DRIVER. Every once in a while, a talented writer will figure out just when he can get away with the narration crutch, and for what purpose. Schrader forgot those things while adapting Russell Banks' AFFLICTION. Working with all the elements for a raw dramatic masterwork, he appears unclear how to tell the story through to its conclusion. And in a fit of panic, he turns the final minutes of the film into a mess of ham-fisted plot summary and perplexing epilogue.
It's a crying shame, because the set-up for AFFLICTION is so utterly compelling. Nick Nolte stars as Wade Whitehouse, a lifetime resident of a small New Hampshire town. Recently divorced, Wade spends his days as a civil servant -- running the snowplow and serving as crossing guard -- while also acting as the town's lone part-time cop. He's trying to put his life back together, even beginning a new relationship with a long-time friend named Marge (Sissy Spacek), but his life has been permanently scarred by his abusive, alcoholic Pop (James Coburn). The death of his mother brings Wade back into his father's house, rekindling long-buried emotions just when his suspicions of foul play in a recent hunting accident have him on edge.
The heart, soul and twisted guts of AFFLICTION lie in Nick Nolte's performance as Wade, as beaten-down a human being as the screen has ever seen without turning him into a "lovable loser." Whipped into a psychological submission by his Pop, Wade crawls through life on his belly -- working menial jobs at the whim of a town Selectman (Holmes Osborne), feared and abandoned by his ex-wife and daughter because he has abandoned them emotionally, taunted by a wealthy man to whom he tries to serve a traffic ticket. Afraid of turning out anything like his father, Wade absorbs every bit of pain for fear that releasing it will cause him to lose control.
Schrader, on the other hand, doesn't seem convinced that he has nailed Wade. The film opens with narration by Wade's younger brother Rolfe (Willem Dafoe), narration which appears at irregular intervals. Initially, the narration is simply florid and unnecessary; later, it begins to repeat entire scenes just completed, as though afraid we might have just walked in from the lobby and missed something. Finally, the narration becomes absolutely insufferable, summing up every theme from the previous two hours in a few tidy sentences that makes you wonder why you spent your time with Wade instead of his self-appointed shrink. That narration is part of an attrocious conclusion that nearly ruins the film, tagging on explanations of much that has gone before and some that comes after. Either Schrader ran out of money to show us all this significant material, or he ran out of ideas regarding how to do it.
Perhaps such a gaping hole in the resolution of the protagonist's story should have ruined the film, but there's too much else that works in AFFLICTION. Cinematographer Paul Sarossy, who captured Russell Banks' winter mindscapes previously in THE SWEET HEREAFTER, captures a sense of chilly isolation, and the supporting cast -- notably Coburn's casually emasculating turn as Pop -- is solid top to bottom. There's an ache at the core of AFFLICTION as painful as the rotting tooth that, in a Shakespearean display of psychic corruption manifested through physical corruption, torments Wade through much of the film. There will also be an ache in the head of many viewers, as Schrader spends the film's critical final minutes beating them with a Moral to the Story that anyone able to add single-digit numbers should comprehend unassisted. It may have worked for Travis Bickle, but here Schrader's use of narration nearly trumps Nolte's triumph.
On the Renshaw scale of 0 to 10 winter overkills: 6.
Visit Scott Renshaw's Screening Room http://www.inconnect.com/~renshaw/ *** Subscribe to receive new reviews directly by email! See the Screening Room for details, or reply to this message with subject "Subscribe".
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


Happy Gilmore (1996) 1/2 * A movie review by Serdar Yegulalp Copyright 1998 by Serdar Yegulalp
HAPPY GILMORE is one of those movies that you assume was intended as a comedy, but you don't laugh. It's one of the most disquieting films I've seen -- not because of what it showed, really, but because it assumed that everything it showed would automatically be found funny by its audience.
Take, for instance, the title character, as played by Adam Sandler. Sandler is one of the most charmless people to ever step in front of a camera. Like so many other "comic" actors today, he assumes that if people laugh when someone raises their voice to a roar, people will REALLY fall apart laughing if he raises it to a pavement-splintering bellow. More is not better.
Happy Gilmore is a kid with a hockey fetish and what some counselors would probably call "an anger control issue". He can't play hockey to save his life, and this enrages him. Constantly. Then he discovers, quite by accident, that his bad hockey playing translates into great golf playing, and soon he's taking part in a tournament that promises to help pay for his grandmother's back taxes.
How interesting is any of this? Not very. It's only made worse by the fact that the one gag in the movie is Happy's temper tantrums. If this were a serious movie, it would be something along the lines of COBB: about a dangerous sociopath who is only redeemed by the fact that he can channel his aggression into a socially acceptable form.
Here's the thing: Take these psycho-behavior scenes out of this movie, like the one where Happy smashes a beer bottle and goes after his golf rival, and you'd have the pieces for a completely different story -- maybe one of those Paul Schrader films, like TAXI DRIVER or ROLLING THUNDER, about tormented loners who take out their anger on the world around them. But instead the same ingredients are used to make a comedy, and the result is ugly and unsavory.
Why is any of this supposed to be funny? After the credits rolled, that was the only thing that stayed with me. That and Adam Sandler's shrill and unlikeable screen persona, who on the basis of this film I won't be interested in seeing ever again.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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Not quite sure what this is.


Head over to Android Studio for our second project.
For this project, your goal is to create intents so that each of the menu items in the drawer lead to the correct screens. Open MainActivity and find onNavigationItemSelected
HINT: You can either try to figure those out from the previous lessons, or from the Android docs, or continue down for some copy and paste code snippets.
nav_camera should fire a Capture Photo Intent
if (id == R.id.nav_camera) {
// TODO Project 2: call the captureImage() method
captureImage();
}
nav_list should display the PaintingListActivity
} else if (id == R.id.nav_list) {
// TODO Project 2: create an intent for the PaintingListActivity
Intent listIntent = new Intent(this, PaintingListActivity.class);
startActivity(listIntent);
}
nav_grid should display the PaintingGridActivity. This is just like nav_list, but with a different class--see if you can figure this out!
nav_web should take you to this website
} else if (id == R.id.nav_web) {
// TODO Project 2: create an intent to open a url
Uri webpage = Uri.parse("http://audreytroutt.com/android-beginners-onehour/");
Intent intent = new Intent(Intent.ACTION_VIEW, webpage);
if (intent.resolveActivity(getPackageManager()) != null) {
startActivity(intent);
}
}
nav_share should fire a social share Intent
I've already implemented a shareAction() method because I need it for the Floating Action Button (FAB).
} else if (id == R.id.nav_share) {
// TODO Project 2: call the shareAction() method
shareAction();
}
nav_send should open an email Intent
} else if (id == R.id.nav_send) {
// TODO Project 2: create an intent to send an email
Intent intent = new Intent(Intent.ACTION_SENDTO);
intent.setData(Uri.parse("mailto:")); // only email apps should handle this
intent.putExtra(Intent.EXTRA_EMAIL, new String[] { "witsneandroidbeginners@mailinator.com"});
intent.putExtra(Intent.EXTRA_SUBJECT, "Testing out my Email Intent -- Success!");
if (intent.resolveActivity(getPackageManager()) != null) {
startActivity(intent);
}
}


Log initialization of logs.
This functionality is implemented and enabled by default on most log generating products, including Microsoft Windows Operating Systems. It is unlikely that there is a configuration setting for this, but if your device does not log initialization, please refer to the vendor's documentation or technical support for instructions on enabling it.


Before Change
// FIXME (/릯): Consider using graph fixtures
def example_graph_2(feature_size=None):
G = nx.Graph()
elist = [(1, 2), (1, 3), (1, 4), (3, 2), (3, 5)]
G.add_nodes_from([1, 2, 3, 4, 5], label="default")
G.add_edges_from(elist, label="default")
// Add example features
if feature_size is not None:
for v in G.nodes():
G.nodes[v]["feature"] = int(v) * np.ones(feature_size, dtype="int")
return StellarGraph(G, node_features="feature")
else:
return StellarGraph(G)
def example_hin_2(feature_size_by_type=None):
nodes_type_1 = [0, 1, 2, 3]
After Change
nodes = pd.DataFrame(repeated_features(nlist, feature_size), index=nlist)
elist = [(1, 2), (1, 3), (1, 4), (3, 2), (3, 5)]
edges = pd.DataFrame(elist, columns=["source", "target"])
return StellarGraph(nodes, edges)
def example_hin_2(feature_size_by_type=None):
nodes_type_1 = [0, 1, 2, 3]


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The Tribute NFT adapter allows potential and existing DAO members to contribute any ERC-721 tokens to the DAO in exchange for any amount of DAO internal tokens (in this case it mints UNITS always). If the proposal passes, the requested internal tokens are minted to the applicant (which effectively makes the applicant a member of the DAO if not already one) and the ERC-721 asset provided as tribute is transferred to the NFT extension.
The Tribute NFT adapter is similar to the Onboarding adapter in that both allow for joining the DAO (or increasing a stake in the DAO) through the exchange of contributed assets for DAO internal tokens. However, there are key differences:
The Onboarding adapter allows both Ether and ERC-20 tokens to be contributed. The Tribute NFT adapter accepts only ERC-721 tokens.
The Onboarding adapter mints a fixed amount of internal tokens to the applicant based on the amount of assets contributed. In other words, an onboarding proposal does not specify the amount of internal tokens requested. That is calculated from the DAO's configurations and the amount of assets contributed. The Tribute NFT adapter has more open-ended proposal parameters. The proposer can request any amount of internal tokens to be minted in exchange for an ERC-721 token contributed. The worthiness of that transfer proposal for the DAO is left to the vote of its members.
A tribute is made by a member first submitting a proposal specifying (1) the applicant who wishes to join the DAO (or increase his stake in the DAO), (2) the amount of internal tokens (UNITS) the applicant desires, and (3) the ERC-721 address and token id of the NFT that will transfer to the DAO in exchange for those internal tokens. The applicant and actual owner of the NFT can be separate accounts (e.g., the NFT owner is providing tribute on behalf of the applicant). The proposal submission does not actually transfer the ERC-721 token from its owner. That occurs only after the proposal passes and is processed.
The proposal is also sponsored in the same transaction when it is submitted. When a DAO member sponsors the proposal, the voting period begins allowing members to vote for or against the proposal. Only a member can sponsor the proposal.
After the voting period is done along with its subsequent grace period, the proposal can be processed. Any account can process the proposal. However, prior to processing a passed proposal, the ERC-721 token owner must first separately approve
the NFT extension as spender of the token provided as tribute. Upon processing, if the vote has passed, the requested internal tokens are minted to the applicant (which effectively makes the applicant a member of the DAO if not already one). The tribute token is transferred from the token owner to the NFT extension.
Upon processing, if the vote has failed (i.e., more NO votes then YES votes or a tie), no further action is taken (the ERC-721 token owner still retains ownership of the token).
A DAO NFT extension and a DAO Bank extension must exist and be configured with proper access for this adapter.
The DAO internal tokens (in this case UNITS) to be minted to the applicant must be registered with the DAO Bank.
DAORegistry Access Flags: SUBMIT_PROPOSAL
, NEW_MEMBER
.
NFT Extension Access Flags: COLLECT_NFT
.
Bank Extension Access Flags: ADD_TO_BALANCE
.
proposals
: All tribute NFT proposals handled by each DAO.ProposalDetails
:
id
: The proposal id.applicant
: The applicant address (who will receive the DAO internal tokens and become a member; this address may be different than the actual owner of the ERC-721 token being provided as tribute).nftAddr
: The address of the ERC-721 token that will be transferred to the DAO in exchange for DAO internal tokens.nftTokenId
: The NFT token identifier.requestAmount
: The amount requested of DAO internal tokens (UNITS).BankExtension
NFTExtension
DaoRegistry
SPONSORED
, PROCESSED
.Voting
/**
* @notice default fallback function to prevent from sending ether to the contract.
*/
receive() external payable
/**
* @notice Configures the adapter for a particular DAO.
* @notice Registers the DAO internal token UNITS with the DAO Bank.
* @dev Only adapters registered to the DAO can execute the function call (or if the DAO is in creation mode).
* @dev A DAO Bank extension must exist and be configured with proper access for this adapter.
* @param dao The DAO address.
*/
function configureDao(DaoRegistry dao)
external
onlyAdapter(dao)
/**
* @notice Creates and sponsors a tribute proposal to start the voting process.
* @dev Applicant address must not be reserved.
* @dev Only members of the DAO can sponsor a tribute proposal.
* @param dao The DAO address.
* @param proposalId The proposal id (managed by the client).
* @param applicant The applicant address (who will receive the DAO internal tokens and become a member).
* @param nftAddr The address of the ERC-721 token that will be transferred to the DAO in exchange for DAO internal tokens.
* @param nftTokenId The NFT token id.
* @param requestAmount The amount requested of DAO internal tokens (UNITS).
* @param data Additional information related to the tribute proposal.
*/
function submitProposal(
DaoRegistry dao,
bytes32 proposalId,
address applicant,
address nftAddr,
uint256 nftTokenId,
uint256 requestAmount
bytes memory data
) external reentrancyGuard(dao)
/**
* @notice Processes the proposal to handle minting and exchange of DAO internal tokens for tribute token (passed vote).
* @dev Proposal id must exist.
* @dev Only proposals that have not already been processed are accepted.
* @dev Only sponsored proposals with completed voting are accepted.
* @dev The owner of the ERC-721 token provided as tribute must first separately `approve` the NFT extension as spender of that token (so the NFT can be transferred for a passed vote).
* @param dao The DAO address.
* @param proposalId The proposal id.
*/
function processProposal(DaoRegistry dao, bytes32 proposalId)
external reentrancyGuard(dao)
No events are emitted from this adapter.


{% load avatar nonce %} {% if not request.user.spam %}
Your posting rights have been suspended because your activities triggered our spam watchdog. If you think this was a mistake, please contact us by email at support@{{NS_DOMAIN}} and we'll sort out your case.


A ncstream dataset can be stored in a file and read as a CDM dataset. It is an alternate encoding of CDM files. The intention is that these are "write-optimized" append-only files.
A ncstream dataset starts with MAGIC_START, followed by a set of messages, followed by MAGIC_END:
ncstreamDataset = MAGIC_START, {message}, MAGIC_END MAGIC_START = 0x43, 0x44, 0x46, 0x53 // 'CDFS' MAGIC_END = 0xed, 0xed, 0xde, 0xde


{# pastebin/browse.html ~~~~~~~~~~~~~~~~~~~~ On this page the user can browse through old pastebin entries. :copyright: (c) 2013-2015 by the Inyoka Team, see AUTHORS for more details. :license: BSD, see LICENSE for more details. #} {% extends 'pastebin/base.html' %} {% block breadcrumb %} {{ super() }} {{ macros.breadcrumb_item(_('Entries'), href('pastebin', 'browse')) }} {% endblock %} {% block content %} {% if entries %}
{% trans %}No pastes were created yet.{% endtrans %}
{% endif %} {% endblock %}


Alexa is an intelligent personal assistant developed by Amazon, first used in the Amazon Echo and the Amazon Echo Dot devices developed by Amazon Lab126.
It is capable of voice interaction, music playback, making to-do lists, setting alarms, streaming podcasts, playing audiobooks, and providing weather,
traffic, and other real-time information, such as news.[2] Alexa can also control several smart devices using itself as a home automation system.
Users can extend the Alexa capabilities by installing "skills" (additional functionality developed by third-party vendors, in other settings more
commonly called apps).
Most devices with Alexa allow users to activate the device using a wake-word (such as Echo); other devices (such as the Amazon mobile app on iOS or Android)
require the user to push a button to activate Alexa's listening mode.


{% extends "core/base.html" %} {% load i18n %} {% load render_bundle from webpack_loader %} {% block robots %} {% endblock robots %} {% block page_css %} {% render_bundle 'home' 'css' %} {% endblock page_css %} {% block page_js %} {% render_bundle 'home' 'js' %} {% endblock page_js %} {% block page_content %}
| {% include "projects/item/full_title.html" with item=initiative %} {% include "projects/item/extra_links.html" with item=initiative %} | {% include "projects/item/progress.html" with item=initiative %} | {% include "projects/item/points_tag.html" with item=initiative %} | |||||
|---|---|---|---|---|---|---|---|
| {% if feature.epics.all %} {% endif %} {% include "projects/item/full_title.html" with item=feature %} {% include "projects/item/extra_links.html" with item=feature %} | {% else %}{% include "projects/item/progress.html" with item=feature %} | {% include "projects/item/points_tag.html" with item=feature %} | {% include "projects/item/priority_tag.html" with item=feature %} | ||||
| {% if epic.issues.all %} {% endif %} {% include "projects/item/full_title.html" with item=epic %} {% include "projects/item/extra_links.html" with item=epic %} | {% else %}{% include "projects/item/progress.html" with item=epic %} | {% include "projects/item/points_tag.html" with item=epic %} | {% include "projects/item/priority_tag.html" with item=epic %} | ||||
| {% include "projects/item/full_title.html" with item=issue %} {% include "projects/item/extra_links.html" with item=issue %} | {% for skill in issue.skills.all %} {{ skill.title }} {% endfor %} | {% include "projects/item/points_tag.html" with item=issue %} | {% include "projects/item/status_tag.html" with item=issue %} | {% include "projects/item/priority_tag.html" with item=issue %} |


Lars Kotthoff wrote: > part of a solution? Is there any way to get the total number of search tree > nodes visited during search? If you set the c-d parameter to 1, I think the number of clones equals the number of nodes explored (maybe plus or minus 1 or 2 or so...) cheers, /P at trik


| (a) | + | % Integer and real addition; set union; | ||||||
| % string catenation | ||||||||
| (b) | - | % Integer and real subtraction; set difference | ||||||
| (c) | * | % Integer and real multiplication; set intersection | ||||||
| (d) | / | % Real division | ||||||
| (e) | div | % Truncating integer division | ||||||
| (f) | mod | % Modulo | ||||||
| (g) | rem | % Remainder | ||||||
| (h) | ** | % Integer and real exponentiation | ||||||
| (i) | < | % Less than | ||||||
| (j) | > | % Greater than | ||||||
| (k) | = | % Equal | ||||||
| (l) | <= | % Less than or equal; subset | ||||||
| (m) | >= | % Greater than or equal; superset | ||||||
| (n) | not= | % Not equal | ||||||
| (o) | and | % And (boolean conjunction) | ||||||
| (p) | or | % Or (boolean disjunction) | ||||||
| (q) | => | % Boolean implication | ||||||
| (r) | in | % Member of set | ||||||
| (s) | not in | % Not member of set | ||||||
| (t) | shr | % Shift right | ||||||
| (u) | shl | % Shift left | ||||||
| (v) | xor | % Exclusive OR |
In expressions with several operators, such as 3 + 4 * 5, the precedence rules determine the order in which the operation is done (see precedence for a listing of these rules). In this example, the multiplication is done before the addition, so the expression is equivalent to 3 + (4 * 5).
The numerical (integer or real) operators are +, -, *, /, div, mod, and **. All of these except div produce a real result when at least one of their operands is real. If both operands are integers, the result is an integer except in the case of real division (/) which always produces a real result regardless of the operands.
The div operator is like real division (/), except that it always produces an integer result, truncating any fraction to produce the nearest integer in the direction of zero.
The mod operator is the modulo and the rem operator is the remainder. The sign of the result of mod operator is the same as the sign of the second operand. The rem operator operates like the mod operator in Turing (and in most other languages). It produces the remainder, which is the difference between real division (/) and integer division (div). When both operands are positive, this is the modulo. For example, 14 mod 10 is 4. If one of the operands is negative, a negative answer may result, for example, 7 mod 2 is 1. See also the int and real types.
The comparison operators (<, >, =, <=, >=, not=) can be applied to numbers as well as to enumerated types. They can also be applied to strings to determine the ordering between strings (see string type for details). Arrays, records, unions and collections cannot be compared. Boolean values (true and false) can be compared only for equality (= and not=); the same applies to pointer values. Set values can be compared using <= and >=, which are the subset and superset operators. The not= operator can be written as ~=.
Strings are manipulated using catenation (+) as well as substring expressions (see substring) and the index function (see index). See also the string type.
The operators to combine true/false values are and, or, and => (implication), as well as equality (= and not=). See also the boolean type.
The set operators are union (+), intersection (*), set difference (-), subset (<=), superset (>=), and membership (in and not in). See also the set type.
The shr (shift right), shl (shift left) and xor (exclusive OR) operators accept and produce natural numbers. See shr, shl, and xor.


platea package¶
Submodules¶
platea.distributions module¶
Distributions¶
This mode includes functions and classes for working with probability distributions.
Notes
- The docstring examples assume that distributions has been imported as dist::
>>> from platea import distributions as dist
-
class
platea.distributions.
Normal
(mu: float = None, sigma: float = None)¶ Bases:
object
Normal (Gaussian) distribution.
Notes
Numerical Recipes 3Ed 6.14.1
-
mu float
The mean of the Gaussian distribution.
-
sigma float
The standard deviation of the Gaussian distribution. (square root of the variance)
-
state_size int
The length of the state array of the rng used in the draw method
-
pdf
(x, mu, sigma)¶ Evaluate the pdf of the distribution at x.
-
cdf
(x, mu, sigma)¶ Evaluate the cdf of the distribution at x.
-
invdcdf
(p, mu, sigma)¶ Evaluate the invcdf of the distribution at p.
-
draw
(n, mu, sigma)¶ Sample random number(s).
-
set_state
(seed)¶ Set the internal state of the rng.
-
get_state
()¶ Get the current internal state of the rng.
Examples
>>> norm = dist.Normal(mu=0.0, sigma=1.0) >>> pdf_value = norm.pdf(0.57) >>> sample = norm.draw(n=1)
-
cdf
(x: Union[float, numpy.ndarray], mu: float = None, sigma: float = None) → numpy.ndarray Cummulative density function.
- Parameters
x (float, ndarray[float], ndarray[float, float]]) – Real valued argument to the function. Can be a single value or an array. Can be one or two dimensional.
mu (float) – The mean of the Gaussian distribution. If None then uses the class attribute value.
sigma (float) – The standard deviation of the Gaussian distribution. (square root of the variance). If None then uses the class attribute value.
- Returns
function value
- Return type
ndarray
-
draw
(n: int = 1, mu: float = None, sigma: float = None) → numpy.ndarray Draw random numbers valued [0.0, 1.0].
- Parameters
n (int, tuple(int, int)) – The number of samples to draw. Can be one or two dimensional.
mu (float) – The mean of the Gaussian distribution. If None then uses the class attribute value.
sigma (float) – The standard deviation of the Gaussian distribution. (square root of the variance). If None then uses the class attribute value.
- Returns
samples from the distribution
- Return type
ndarray[float]
-
get_state
() → numpy.ndarray Get the internal state of the rng.
- Parameters
None –
- Returns
the current internal state of the RNG
- Return type
ndarray[int]
-
invcdf
(p: Union[float, numpy.ndarray], mu: float = None, sigma: float = None) → numpy.ndarray¶ Inverse cummulative density function.
- Parameters
p (float, ndarray[float], ndarray[float, float]]) – Real valued argument to the function. Can be a single value or an array. Can be one or two dimensional. Should be a probability [0.0, 1.0]
mu (float) – The mean of the Gaussian distribution. If None then uses the class attribute value.
sigma (float) – The standard deviation of the Gaussian distribution. (square root of the variance). If None then uses the class attribute value.
- Returns
function value
- Return type
ndarray
-
pdf
(x: Union[float, numpy.ndarray], mu: float = None, sigma: float = None) → numpy.ndarray Probability density function.
- Parameters
x (float, ndarray[float], ndarray[float, float]]) – Real valued argument to the function. Can be a single value or an array. Can be one or two dimensional.
mu (float) – The mean of the Gaussian distribution. If None then uses the class attribute value.
sigma (float) – The standard deviation of the Gaussian distribution. (square root of the variance). If None then uses the class attribute value.
- Returns
function value
- Return type
ndarray
-
set_state
(seed: Union[int, numpy.ndarray]) → None Set the state of the rng.
- Parameters
seed (int, ndarray[int]) – The seed for the rng. See the docs for the platea default rng: help(pla.random_number_generators.ran)
- Returns
- Return type
-
platea.random_number_generators module¶
Random Number Generators¶
This module contains random number generators (RNGs). These RNGs are operating system (OS) agnostic.
Notes
- The docstring examples assume that random_number_generators has been imported as rng::
>>> from platea import random_number_generators as rng
-
platea.random_number_generators.
Ran
¶ alias of
platea.random_number_generators.Ran2
-
class
platea.random_number_generators.
Ran0
(seed: Union[int, numpy.ndarray] = -99999999999)¶ Bases:
object
Random number generator (RNG).
Notes
Numerical Recipes in Fortran77 Ch7.1 <ran0> Numerical Recipes in C 2Ed Ch7.1 <ran0>
-
state_size int
The length of the state array of the rng
-
set_state
(seed)¶ Set the internal state of the rng.
-
get_state
()¶ Get the current internal state of the rng.
-
draw
(n)¶ Sample random number(s).
Examples
>>> random_number_generator = rng.Ran0() >>> state = random_number_generator.get_state() >>> random_number_generator.set_state(seed=state) >>> random_number = random_number_generator.draw(n=1)
-
draw
(n: Union[int, Tuple[int, int]] = 1) → numpy.ndarray Draw random numbers valued [0.0, 1.0].
- Parameters
n (int, tuple(int, int)) – The number of samples to draw. Can be one or two dimensional.
- Returns
samples from a uniform distribution [0.0, 1.0]
- Return type
ndarray[float]
-
get_state
() → numpy.ndarray Get the internal state of the rng.
- Parameters
None –
- Returns
the current internal state of the RNG
- Return type
ndarray[int]
-
set_state
(seed: Union[int, numpy.ndarray]) → None Set the state of the rng.
- Parameters
seed (int, ndarray[int]) – If an integer valued [-99999999999, 0], the RNG will be rest using that seed. Any other value will set the state of the RNG. For example, you could set the state of RNG one to the state of RNG two rather than resetting RNG one with a new seed.
- Returns
- Return type
-
-
class
platea.random_number_generators.
Ran1
(seed: Union[int, numpy.ndarray] = -99999999999)¶ Bases:
object
Random number generator (RNG).
Notes
Numerical Recipes in Fortran77 Ch7.1 <ran1> Numerical Recipes in C 2Ed Ch7.1 <ran1>
-
state_size int
The length of the state array of the rng
-
set_state
(seed)¶ Set the internal state of the rng.
-
get_state
()¶ Get the current internal state of the rng.
-
draw
(n)¶ Sample random number(s).
Examples
>>> random_number_generator = rng.Ran1() >>> state = random_number_generator.get_state() >>> random_number_generator.set_state(seed=state) >>> random_number = random_number_generator.draw(n=1)
-
draw
(n: Union[int, Tuple[int, int]] = 1) → numpy.ndarray Draw random numbers valued [0.0, 1.0].
- Parameters
n (int, tuple(int, int)) – The number of samples to draw. Can be one or two dimensional.
- Returns
samples from a uniform distribution [0.0, 1.0]
- Return type
ndarray[float]
-
get_state
() → numpy.ndarray Get the internal state of the rng.
- Parameters
None –
- Returns
the current internal state of the RNG
- Return type
ndarray[int]
-
set_state
(seed: Union[int, numpy.ndarray]) → None Set the state of the rng.
- Parameters
seed (int, ndarray[int]) – If an integer valued [-99999999999, 0], the RNG will be rest using that seed. Any other value will set the state of the RNG. For example, you could set the state of RNG one to the state of RNG two rather than resetting RNG one with a new seed.
- Returns
- Return type
-
-
class
platea.random_number_generators.
Ran2
(seed: Union[int, numpy.ndarray] = -99999999999)¶ Bases:
object
Random number generator (RNG).
Notes
Numerical Recipes in Fortran77 Ch7.1 <ran2> Numerical Recipes in C 2Ed Ch7.1 <ran2>
-
state_size int
The length of the state array of the rng
-
set_state
(seed)¶ Set the internal state of the rng.
-
get_state
()¶ Get the current internal state of the rng.
-
draw
(n)¶ Sample random number(s).
Examples
>>> random_number_generator = rng.Ran2() >>> state = random_number_generator.get_state() >>> random_number_generator.set_state(seed=state) >>> random_number = random_number_generator.draw(n=1)
-
draw
(n: Union[int, Tuple[int, int]] = 1) → numpy.ndarray Draw random numbers valued [0.0, 1.0].
- Parameters
n (int, tuple(int, int)) – The number of samples to draw. Can be one or two dimensional.
- Returns
samples from a uniform distribution [0.0, 1.0]
- Return type
ndarray[float]
-
get_state
() → numpy.ndarray Get the internal state of the rng.
- Parameters
None –
- Returns
the current internal state of the RNG
- Return type
ndarray[int]
-
set_state
(seed: Union[int, numpy.ndarray]) → None Set the state of the rng.
- Parameters
seed (int, ndarray[int]) – If an integer valued [-99999999999, 0], the RNG will be rest using that seed. Any other value will set the state of the RNG. For example, you could set the state of RNG one to the state of RNG two rather than resetting RNG one with a new seed.
- Returns
- Return type
-
platea.special_functions module¶
Special Functions¶
Special functions commonly used in numerical calculations.
Notes
- The docstring examples assume that special_functions has been imported as sf::
>>> from platea import special_functions as sf
-
platea.special_functions.
erf
(x: Union[float, numpy.ndarray]) → numpy.ndarray¶ Error function.
Notes
NIST: https://dlmf.nist.gov/7.2#i Numerical Recipes in C 2Ed 6.2
- Parameters
x (float, ndarray[float], ndarray[float, float]) – Real valued input. Can be a single value or an array. Can be one or two dimensional.
- Returns
function value
- Return type
ndarray
-
platea.special_functions.
erfc
(x: Union[float, numpy.ndarray]) → numpy.ndarray¶ Complementary error function.
Notes
NIST: https://dlmf.nist.gov/7.2#i Numerical Recipes in C 2Ed 6.2
- Parameters
x (float, ndarray[float], ndarray[float, float]) – Real valued input. Can be a single value or an array. Can be one or two dimensional.
- Returns
function value
- Return type
ndarray
-
platea.special_functions.
erfcc
(x: Union[float, numpy.ndarray]) → numpy.ndarray¶ Chebyshev approximation of complementary error function.
Notes
NIST: https://dlmf.nist.gov/7.2#i Numerical Recipes in C 2Ed 6.2
- Parameters
x (float, ndarray[float], ndarray[float, float]) – Real valued input. Can be a single value or an array. Can be one or two dimensional.
- Returns
function value
- Return type
ndarray
-
platea.special_functions.
gamma
(x: Union[float, numpy.ndarray]) → numpy.ndarray¶ The gamma function.
Notes
NIST: https://dlmf.nist.gov/5.2#E1 Numerical Recipes 3Ed 6.1
- Parameters
x (float, ndarray[float], ndarray[float, float]) – Real valued argument to the gamma function. Can be a single value or an array. Can be one or two dimensional.
- Returns
gamma function value
- Return type
ndarray
-
platea.special_functions.
gammaln
(x: Union[float, numpy.ndarray]) → numpy.ndarray¶ Log of the absolute value of the gamma function.
Notes
NIST: https://dlmf.nist.gov/5 Numerical Recipes 3Ed 6.1
- Parameters
x (float, ndarray[float], ndarray[float, float]) – Real valued argument to the gamma function. Can be a single value or an array. Can be one or two dimensional.
- Returns
natural log of the gamma function value
- Return type
ndarray
-
platea.special_functions.
gammap
(a: Union[float, numpy.ndarray], x: Union[float, numpy.ndarray]) → numpy.ndarray¶ Lower incomplete gamma function. CDF of the gamma distribution.
Notes
NIST: https://dlmf.nist.gov/8.2#E4 Numerical Recipes 3Ed 6.2
- Parameters
a (float, ndarray[float], ndarray[float, float]) – Parametertizes the gamma distribution. Must be > 0.0 Can be a single value or an array. Can be one or two dimensional.
x (float, ndarray[float], ndarray[float, float]) – Probability expressed as a value 0.0 to 1.0. Must be >= 0.0 Can be a single value or an array. Can be one or two dimensional.
- Returns
function value
- Return type
ndarray
-
platea.special_functions.
gammaq
(a: Union[float, numpy.ndarray], x: Union[float, numpy.ndarray]) → numpy.ndarray¶ Upper incomplete gamma function. Survival function of the gamma distribution.
Notes
NIST: https://dlmf.nist.gov/8.2#E4 Numerical Recipes 3Ed 6.2
- Parameters
a (float, ndarray[float], ndarray[float, float]) – Parametertizes the gamma distribution. Must be > 0.0 Can be a single value or an array. Can be one or two dimensional.
x (float, ndarray[float], ndarray[float, float]) – Non-negative argument. Must be >= 0.0 Can be a single value or an array. Can be one or two dimensional.
- Returns
function value
- Return type
ndarray
-
platea.special_functions.
inverf
(p: Union[float, numpy.ndarray]) → numpy.ndarray¶ Inverse of the error function.
Notes
NIST: https://dlmf.nist.gov/7.17 Numerical Recipes 3Ed 6.2
- Parameters
p (float, ndarray[float], ndarray[float, float]) – Real valued input. A probability [0.0, 1.0]. Can be a single value or an array. Can be one or two dimensional.
- Returns
function value
- Return type
ndarray
-
platea.special_functions.
inverfc
(p: Union[float, numpy.ndarray]) → numpy.ndarray¶ Inverse of the complementary error function.
Notes
NIST: https://dlmf.nist.gov/7.17 Numerical Recipes 3Ed 6.2
- Parameters
p (float, ndarray[float], ndarray[float, float]) – Real valued input. A probability [0.0, 1.0]. Can be a single value or an array. Can be one or two dimensional.
- Returns
function value
- Return type
ndarray
platea.utilities module¶
Utilities¶
Assorted utilities for the Platea package.
-
class
platea.utilities.
Timer
¶ Bases:
object
Timer.
A convenient class for timing things.
-
None
¶
-
None
()
Examples
>>> with pla.utilities.Timer() >>> do someting
-
-
platea.utilities.
deprecated
(func)¶ A decorator used to mark functions that are deprecated with a warning.
Examples
>>> @deprecated >>> def foo(): >>> do something
Module contents¶
Platea¶
A package for simple numerical methods.
How to use the documentation¶
- The docstring examples assume that platea has been imported as pla::
>>> import platea as pla
- Code snippets are indicated by three greater-than signs::
>>> x = 42 >>> x = x + 1
- Use the built-in
help
function to view a function’s docstring:: >>> help(pla)
- or
dir
:: >>> dir(pla)
- or
- You can check the annotations of a function to see type hints::
>>> pla.spcl_fnc.gamma.__annotations__
By conventions, look to modeule docstrings for source references and definitions of important terms / acronyms.
>>> help(pla.rng)
Available subpackages¶
- rng
random number generators
- dist
tools for working with statistical distribution
- spcl_fnc
special mathematical functions like the error function


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|


@Deprecated public class DistanceUtils extends Object
NOTE: This API is still in flux and might change in incompatible ways in the next release.
| Modifier and Type | Field and Description |
|---|---|
static double
|
DEG_180_AS_RADS
Deprecated.
|
static double
|
DEG_225_AS_RADS
Deprecated.
|
static double
|
DEG_270_AS_RADS
Deprecated.
|
static double
|
DEG_45_AS_RADS
Deprecated.
|
static double
|
DEG_90_AS_RADS
Deprecated.
|
static double
|
DEGREES_TO_RADIANS
Deprecated.
|
static double
|
EARTH_EQUATORIAL_RADIUS_KM
Deprecated.
|
static double
|
EARTH_EQUATORIAL_RADIUS_MI
Deprecated.
|
static double
|
EARTH_MEAN_RADIUS_KM
Deprecated.
The International Union of Geodesy and Geophysics says the Earth's mean radius in KM is:
[1] http://en.wikipedia.org/wiki/Earth_radius
|
static double
|
EARTH_MEAN_RADIUS_MI
Deprecated.
|
static double
|
KM_TO_MILES
Deprecated.
|
static double
|
MILES_TO_KM
Deprecated.
|
static double
|
RADIANS_TO_DEGREES
Deprecated.
|
static double
|
SIN_45_AS_RADS
Deprecated.
|
| Constructor and Description |
|---|
DistanceUtils
()
Deprecated.
|
| Modifier and Type | Method and Description |
|---|---|
static double
|
angularDistance
(double distance,
double radius)
Deprecated.
distance/radius.
|
static
Rectangle
|
getBoundary
(double x1,
double y1,
double miles)
Deprecated.
|
static double
|
getDistanceMi
(double x1,
double y1,
double x2,
double y2)
Deprecated.
|
static double
|
getLLMDistance
(double x1,
double y1,
double x2,
double y2)
Deprecated.
|
static double
|
haversine
(double y1,
double x1,
double y2,
double x2,
double radius)
Deprecated.
Computes the haversine distance between two points.
|
static double[]
|
latLonCorner
(double latCenter,
double lonCenter,
double distance,
double[] result,
boolean upperRight,
double sphereRadius)
Deprecated.
Uses Haversine to calculate the corner of a box (upper right or lower left) that is the
distance
away, given a sphere of the specified
radius
.
|
static double[]
|
latLonCornerDegs
(double latCenter,
double lonCenter,
double distance,
double[] result,
boolean upperRight,
double sphereRadius)
Deprecated.
|
static void
|
normLat
(double[] latLng)
Deprecated.
|
static void
|
normLng
(double[] latLng)
Deprecated.
Returns a normalized Lng rectangle shape for the bounding box
|
static double[]
|
parseLatitudeLongitude
(double[] latLon,
String
latLonStr)
Deprecated.
extract (by calling
parsePoint(String[], String, int)
and validate the latitude and longitude contained
in the String by making sure the latitude is between 90 & -90 and longitude is between -180 and 180.
|
static double[]
|
parseLatitudeLongitude
(
String
latLonStr)
Deprecated.
|
static
String
[]
|
parsePoint
(
String
[] out,
String
externalVal,
int dimension)
Deprecated.
Given a string containing
dimension
values encoded in it, separated by commas, return a String array of length
dimension
containing the values.
|
static double[]
|
parsePointDouble
(double[] out,
String
externalVal,
int dimension)
Deprecated.
Given a string containing
dimension
values encoded in it, separated by commas, return a double array of length
dimension
containing the values.
|
static double[]
|
pointOnBearing
(double startLat,
double startLon,
double distance,
double bearing,
double[] result,
double sphereRadius)
Deprecated.
Given a start point (startLat, startLon) and a bearing on a sphere of radius
sphereRadius
, return the destination point.
|
static double
|
squaredEuclideanDistance
(double[] vec1,
double[] vec2)
Deprecated.
The square of the Euclidean Distance.
|
static double[]
|
vectorBoxCorner
(double[] center,
double[] result,
double distance,
boolean upperRight)
Deprecated.
Return the coordinates of a vector that is the corner of a box (upper right or lower left), assuming a Rectangular
coordinate system.
|
static double
|
vectorDistance
(double[] vec1,
double[] vec2,
double power)
Deprecated.
Calculate the p-norm (i.e.
|
static double
|
vectorDistance
(double[] vec1,
double[] vec2,
double power,
double oneOverPower)
Deprecated.
Calculate the p-norm (i.e.
|
public static final double DEGREES_TO_RADIANS
public static final double RADIANS_TO_DEGREES
public static final double DEG_45_AS_RADS
public static final double SIN_45_AS_RADS
public static final double DEG_90_AS_RADS
public static final double DEG_180_AS_RADS
public static final double DEG_225_AS_RADS
public static final double DEG_270_AS_RADS
public static final double KM_TO_MILES
public static final double MILES_TO_KM
public static final double EARTH_MEAN_RADIUS_KM
public static final double EARTH_MEAN_RADIUS_MI
public static final double EARTH_EQUATORIAL_RADIUS_MI
public static final double EARTH_EQUATORIAL_RADIUS_KM
public static double getDistanceMi(double x1, double y1, double x2, double y2)
public static Rectangle getBoundary(double x1, double y1, double miles)
x1
-
y1
-
miles
-
public static double getLLMDistance(double x1, double y1, double x2, double y2)
public static double angularDistance(double distance, double radius)
distance
- The distance travelled
radius
- The radius of the sphere
public static double vectorDistance(double[] vec1, double[] vec2, double power)
vec1
- The first vector
vec2
- The second vector
power
- The power (2 for Euclidean distance, 1 for manhattan, etc.)
See http://en.wikipedia.org/wiki/Lp_space
vectorDistance(double[], double[], double, double)
public static double vectorDistance(double[] vec1, double[] vec2, double power, double oneOverPower)
vec1
- The first vector
vec2
- The second vector
power
- The power (2 for Euclidean distance, 1 for manhattan, etc.)
oneOverPower
- If you've precalculated oneOverPower and cached it, use this method to save one division operation over
vectorDistance(double[], double[], double)
.
public static double[] vectorBoxCorner(double[] center, double[] result, double distance, boolean upperRight)
center
- The center point
result
- Holds the result, potentially resizing if needed.
distance
- The d from the center to the corner
upperRight
- If true, return the coords for the upper right corner, else return the lower left.
public static double[] latLonCornerDegs(double latCenter, double lonCenter, double distance, double[] result, boolean upperRight, double sphereRadius)
latCenter
- In degrees
lonCenter
- In degrees
distance
- The distance
result
- A preallocated array to hold the results. If null, a new one is constructed.
upperRight
- If true, calculate the upper right corner, else the lower left
sphereRadius
- The radius of the sphere to use.
latLonCorner(double, double, double, double[], boolean, double)
public static double[] latLonCorner(double latCenter, double lonCenter, double distance, double[] result, boolean upperRight, double sphereRadius)
latCenter
- In radians
lonCenter
- In radians
distance
- The distance
result
- A preallocated array to hold the results. If null, a new one is constructed.
upperRight
- If true, give lat/lon for the upper right corner, else lower left
sphereRadius
- The radius to use for the calculation
public static double[] pointOnBearing(double startLat, double startLon, double distance, double bearing, double[] result, double sphereRadius)
startLat
- The starting point latitude, in radians
startLon
- The starting point longitude, in radians
distance
- The distance to travel along the bearing. The units are assumed to be the same as the sphereRadius units, both of which is up to the caller to know
bearing
- The bearing, in radians. North is a 0 deg. bearing, east is 90 deg, south is 180 deg, west is 270 deg.
result
- A preallocated array to hold the results. If null, a new one is constructed.
sphereRadius
- The radius of the sphere to use for the calculation.
public static void normLat(double[] latLng)
latLng
- The lat/lon, in radians. lat in position 0, long in position 1
public static void normLng(double[] latLng)
latLng
- The lat/lon, in radians, lat in position 0, long in position 1
public static double squaredEuclideanDistance(double[] vec1, double[] vec2)
vec1
- The first point
vec2
- The second point
public static double haversine(double y1, double x1, double y2, double x2, double radius)
y1
- The y coordinate of the first point, in radians
x1
- The x coordinate of the first point, in radians
y2
- The y coordinate of the second point, in radians
x2
- The x coordinate of the second point, in radians
radius
- The radius of the sphere
public static String [] parsePoint( String [] out, String externalVal, int dimension) throws InvalidGeoException
out
- A preallocated array. Must be size dimension. If it is not it will be resized.
externalVal
- The value to parse
dimension
- The expected number of values for the point
InvalidGeoException
- if the dimension specified does not match the number of values in the externalValue.
public static double[] parsePointDouble(double[] out, String externalVal, int dimension) throws InvalidGeoException
out
- A preallocated array. Must be size dimension. If it is not it will be resized.
externalVal
- The value to parse
dimension
- The expected number of values for the point
InvalidGeoException
- if the dimension specified does not match the number of values in the externalValue.
public static final double[] parseLatitudeLongitude( String latLonStr) throws InvalidGeoException
InvalidGeoException
public static final double[] parseLatitudeLongitude(double[] latLon, String latLonStr) throws InvalidGeoException
parsePoint(String[], String, int)
and validate the latitude and longitude contained
in the String by making sure the latitude is between 90 & -90 and longitude is between -180 and 180.
The latitude is assumed to be the first part of the string and the longitude the second part.
latLon
- A preallocated array to hold the result
latLonStr
- The string to parse. Latitude is the first value, longitude is the second.
InvalidGeoException
- if there was an error parsing


NodeXL Google Spreadsheet Viewer is a fork of Gexf-JS Viewer by @raphv
this version by Martin Hawksey (@mhawksey)
NodeGL is designed to display scaleable and interactive versions of NodeXL graphs. To view your own NodeXL output using this veiwer:
NodeGL uses the canvas element, which might cause compatibility issues with older browsers. It has been tested with the latest Chrome, Firefox and Internet Explorer versions. It doesn't work with Internet Explorer 8 or older.
Only part of the NodeXL graph schema has been implemented so features like node labels and shape are ignored.
NodeGL was developed by
Martin Hawksey (@mhawksey)
Download NodeGL
Code
a modification of Raphaël Velt's Gexf-JS Viewer


Algorithms for Walking, Running, Swimming, Flying, and Manipulation
© Russ Tedrake, 2019
How to cite these notes
Thank you for citing these notes in your work. Please use the following citation:
Russ Tedrake. Underactuated Robotics: Algorithms for Walking, Running, Swimming, Flying, and Manipulation (Course Notes for MIT 6.832). Downloaded on [date] from http://underactuated.mit.edu/


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| PostgreSQL 9.0.10 Documentation | ||||
|---|---|---|---|---|
| Prev | Up | Chapter 19. Client Authentication | Next |
Authentication failures and related problems generally manifest themselves through error messages like the following:
FATAL: no pg_hba.conf entry for host "<IP_ADDRESS>", user "andym", database "testdb"
This is what you are most likely to get if you succeed in contacting the server, but it does not want to talk to you. As the message suggests, the server refused the connection request because it found no matching entry in its pg_hba.conf configuration file.
FATAL: password authentication failed for user "andym"
Messages like this indicate that you contacted the server, and it is willing to talk to you, but not until you pass the authorization method specified in the pg_hba.conf file. Check the password you are providing, or check your Kerberos or ident software if the complaint mentions one of those authentication types.
FATAL: user "andym" does not exist
The indicated database user name was not found.
FATAL: database "testdb" does not exist
The database you are trying to connect to does not exist. Note that if you do not specify a database name, it defaults to the database user name, which might or might not be the right thing.
Tip: The server log might contain more information about an authentication failure than is reported to the client. If you are confused about the reason for a failure, check the server log.


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High-level description:
You will write a very simple budget application for a single user. Your application should support several budget categories, and a set monthly limit for each category (e.g., $700 for rent, $200 for food, $100 for gas, etc.). The application
should allow the user to enter purchases and present an up to date list of the user’s remaining budgeted amount in each category (e.g., you have $0/$700 left for rent, you are $20 over your food budget of $200, and you have $44/$100
left for gas), and the amount spent on uncategorized purchases. You can represent all server-side data as Python data structures, do not need to use SQLAlchemy.
Specifications:
- You must build a RESTful API for accessing your budget category and purchase resources. Specifically, users should be able to perform HTTP GETs, POSTs, and DELETEs on “/cats” to get a list of budget categories, add a new
category, and delete a category (respectively), and also perform HTTP GETs, PUTs, and DELETEs to “/purchases” to get a list of individual purchases by the user and to add a new purchase.
- All data must be transmitted using JSON.
- Since we assume for this project that your website manages the budget of only a single user, you do not need to implement any user management, login, or password authentication.
- When the root resource of your site is accessed (“/”), your Flask application should send a basic page skeleton to the user along with a JavaScript application that will make AJAX requests to populate the page.
- Once the page is loaded by a user’s browser, it should make AJAX requests for the list of categories and list of purchases made by the user using the RESTful API.
- Because you are only outputting budget category summaries to the main page, use console.log() to print the contents of every AJAX response you get to ensure ease of grading.
- Once populated, the page should display the status of each of the user’s budget categories, and the total of uncategorized purchases.
- Use Array.map(), Array.reduce(), and/or Array.filter() to writing succinct code to perform your budget analysis.
- The user should always have the ability to add a new purchase (specifying the amount spent, what it was spent on, the date that it was spent, and the category it should be counted towards) or category (specifying name and limit), and
also always have the ability to delete any existing category.
- Deleting an existing category should remove the category designation for the purchases. It should not delete the purchases.
- You do not need to regularly poll the server for updates. However, once user requests any changes (e.g., add a purchase, add a category, delete a category), your application should fetch updated information via the RESTful API, and
recompute the status of each of the user’s budget categories.
- Because we are not storing the data using SQLAlchemy, you do not need to persist data across server instances.
- If the server is killed (i.e., Ctrl+C issued), all category/purchase data can be forgotten.
- You must build your website using JavaScript, JSON, AJAX, Python 3.6 or greater, and Flask 0.12.
Submission Guidelines:
- DO NOT SUBMIT any IDE package files.
- You must name the main flask file for your site “budget.py”, and place it in the root directory of your repository.
- You must be able to run your application by setting the FLASK_APP environment variable to your budget.py and running “flask run”
- You must fill out README.md.
- Be sure to remember to push the latest copy of your code back to your GitHub repository before the the assignment is due. At the deadline, the repositories will automatically be copied for grading. Whatever is present in your GitHub
repository at that time will be considered your submission for this assignment.
Additional Notes/Hints:
- While you are not going to be heavily graded on the style and design of your web site, it should be presented in a clear and readable manner.
- Using the JavaScript Date() class, you can construct a date object, and use that to figure out the current month.
- While you are not explicitly required to use Flask-restful, it is highly recommended to build a RESTful API. If you decide against using Flask-restful, be sure to take care in building a truly RESTful API.
- The lack of persistent data may lead to unwieldly debugging. You may find it helpful to use cURL (https://curl.haxx.se/docs/manpage.html) to automate a series of test insteractions with the RESTful API.
Grading Rubric:
- Data is fetched correctly: 10%
- Add category works correctly: 10%
- Delete category works correctly: 10%
- Add purchase works correctly: 10%
- RESTful API properly implemented: 15%
- Proper analysis of budget performed: 25%
- All AJAX responses (to POST and GET requests) are clearly printed to the JS console: 10%
- Clear and readable presentation: 5%
- Submission/readme: 5%


|
VDPAU
|
Macros | |
| #define | VDPAU_INTERFACE_VERSION 1 |
| The VDPAU interface version described by this header file. More... | |
| #define | VDPAU_VERSION 1 |
| The VDPAU version described by this header file. More... | |
Typedefs | |
| typedef VdpStatus | VdpGetApiVersion(uint32_t *api_version) |
| Retrieve the VDPAU version implemented by the backend. More... | |
| typedef VdpStatus | VdpGetInformationString(char const **information_string) |
| Retrieve an implementation-specific string description of the implementation. This typically includes detailed version information. More... | |
| #define VDPAU_INTERFACE_VERSION 1 |
The VDPAU interface version described by this header file.
This version will only increase if a major incompatible change is made. For example, if the parameters passed to an existing function are modified, rather than simply adding new functions/enumerations), or if the mechanism used to load the backend driver is modified incompatibly. Such changes are unlikely.
This value also represents the DSO version of VDPAU-related shared-libraries.
VDPAU version numbers are simple integers that increase monotonically (typically by value 1).
| #define VDPAU_VERSION 1 |
The VDPAU version described by this header file.
This version will increase whenever any non-documentation change is made to vdpau.h, or related header files such as vdpau_x11.h. Such changes typically involve the addition of new functions, constants, or features. Such changes are expected to be completely backwards-compatible.
VDPAU version numbers are simple integers that increase monotonically (typically by value 1).
| typedef VdpStatus VdpGetApiVersion(uint32_t *api_version) |
Retrieve the VDPAU version implemented by the backend.
| [out] | api_version | The API version. |
| typedef VdpStatus VdpGetInformationString(char const **information_string) |
Retrieve an implementation-specific string description of the implementation. This typically includes detailed version information.
| [out] | information_string | A pointer to the information string. Note that this is a statically allocated read-only string. As such, the application must not free the returned pointer. The pointer is valid as long as the implementation is present within the application's address space. |
Note that the returned string is useful for information reporting. It is not intended that the application should parse this string in order to determine any information about the implementation.