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Do SSL warranties protect you? As much as rocks keep tigers away... This post is the first of two that I will be publishing over the coming days to address a few concerns that seem to be rising in the wider community. It was recently pointed out to me that my certificate authority doesn't provide me with a warranty on the...
Netherlands recognises Church of the Flying Spaghetti Monster as a religion Members of the new church naturally celebrated the news with a bowl of pasta.
Health-Records Company Pushed Opioids to Doctors in Secret Deal With Drugmaker To doctors opening patients’ electronic records across the U.S., the alert would have looked innocuous enough.
This Goes to Eleven (Part 1/∞) Decimating Array.Sort with AVX2. I ended up going down the rabbit hole re-implementing array sorting with AVX2 intrinsics. There’s no reason I should go down alone.
Lessons for Life: The Obituaries of Republicans Who Opposed Nixon's Impeachment Lessons for the vote on whether to block witnesses and more in the Trump impeachment.
Ryujinx - Nintendo Switch Emulator Ryujinx is an open source Nintendo Switch emulator written in C# for Windows, Linux and OSX.
How to make a pretty prompt in Windows Terminal with Powerline, Nerd Fonts, Cascadia Code, WSL, and oh-my-posh - Scott Hanselman I've blogged about Patching the new Cascadia Code to include Powerline Glyphs and other Nerd Fonts for the Windows ...


With ongoing deveopments in quantum computing, long-established and currently secure encryption methods may soon become obsolete. New methods immune to such developments must be sought after. Quantum cryptography is a form of encryption that harnesses the fundamental uncertainty of quantum mechanics to provide, in theory, a perfect protection against eveasdropping.
Currently, nearly all communication and data transmission across public channels is encrypted.
Encryption aims to hide information from unwanted eavesdroppers whilst providing full access to the intended recipients.
The most widespread form of encryption is known as RSA encryption. Fundamentally, this works on the principle that it takes far more computing power to calculate the product of two prime numbers than to find the corresponding prime factors of that product. [2]
Say we have two prime numbers, \(13\) and \(17\).
Their product can easily be computed as \(13 \times 17=221\). However, if we were only given the final product, \(221\), it would prove more difficult to factor it into \(13\) and \(17\). Given some trail and error it would certainly be possible to find the factors in this example. Nevertheless, if the size of the product were to increase it would become exponentially more difficult to resolve these prime factors. [2]
In practice the products used are hundreds of digits long and are constantly increases in size to accommodate for new, faster, factoring algorithms.
Fundamentally, classical computers work by creating and manipulating strings of bits. A bit is a binary quantity that can be either a \(1\) or a \(0\) - sort of like an alphabet with only two letters. When strung together, bits can represent information (such as numbers and words).
Quantum computers, on the other hand, work with qubits. [3]
Qubits differ from bits in that they can take one of three possible values: \(1\), \(0\) or a mixture of both \(1\) and \(0\).
This extra state in the computer’s ‘alphabet’ allows it to do certain operations much more efficiently than its classical counterpart.[1,3] One of these operations happens to be the prime factoring of large numbers.
RSA encryption relies on the assumption that the numbers used are far too large to be practicably factored into their primes. With the advent of quantum computing, this assumption may soon collapse.
It is thought that quantum computers can factor numbers exponentially faster than conventional computers, meaning that encryptions currently taking thousands of years to break may soon be breakable in a matter of minutes. [1]
Instead of using mathematical functions to encrypt data, quantum cryptography uses the strange principles of quantum mechanics to create a unique key. Only the intended recipients and the sender access to this key, meaning that it can be used encrypt information transferred between them.
The strange principle of quantum mechanics is known as entanglement.
When two particles are entangled they share a common trait. For example, a pair of particles may be spin-entangled if their combined spin is always a fixed value. Given two spin-entangled particles with a combined spin of \(0\) and individual spins with a magnitude of \(\frac{1}{2}\), if we measure the spin of one to be \(-\frac{1}{2}\), we can know with certainty that the spin of the other must be \(+\frac{1}{2}\) without even measuring it (since \(0=-\frac{1}{2} + (+\frac{1}{2})\)).
Say we have two users, Alice and Bob. They wish to exchange private information without any eavesdroppers in the public seeing it.
In order to do so, they each build a detector that can measure the spin of incoming particles.
A source emits pairs of spin-entangled particles, which travel along quantum channels before reaching Alice and Bob. In the diagram above, entangled pairs are circles coloured with the same shade of blue.
Alice and Bob decide on three settings for their detectors, keeping one common setting but changing the other two. They then use the detectors to measure the spins of the incoming particles, both randomly selecting one of their three settings each time. [1]
They then publicly share the settings used for each of the measurements. Since Alice and Bob now know which settings the other used for each measurement, they can split their measurements into two groups:
- Group 1, where Alice and Bob measured an entangled pair using the different settings.
- Group 2, where Alice and Bob measured an entangled pair using the same setting.
In the diagram above the different arrows represent different settings, with the red arrows being those where Alice and Bob used the same setting to measure an entangled pair.
This is where some interesting quantum mechanics comes into play. By publicly sharing their results in group 1, both users can input all the group 1 results into a formula. The value of this formula will tell them whether any of the particles where interacted with (in an attempt to eavesdrop) by a member of the public while they travelled between them.
If they find that the particles hadn’t been tampered with, Alice and Bob can convert their shared group 2 measurements into a secret key which only they know.
They can then use this key to encrypt the information they wish to transfer between them.
Once transferred, the receiver can use their identical key to decrypt it. [1]
To recap, nearly all data transmission between computers is encrypted. Currently, the most popular mode of encryption is RSA encryption. If developments in quantum computing continue, there may not be much of a future for RSA encryption. Codes could easily be broken by the exponential increase in factoring efficiency brought about by quantum computing.
We must develop new - quantum computer resistant - cryptography methods.
Quantum cryptography is one such development. Fundamentally, it exploits the spin-entanglement of certain quantum particles in order to create a shared, private, key between users. Only those users with the specific key can then encrypt and decrypt transferred information.
[1] A. V. Sergienko, Quantum Communications and Cryptography (Taylor Francis, Boca Raton, Florida, 2006), Vol. II.
[2] RSA Encryption, https://www.comparitech.com/blog/information-security/rsa-encryption/; 2018
[3] What are qubits in quantum computing?, https://medium.com/@jonathan_hui/qc-what-are-qubits-in-quantum-computing-cdb3cb566595; 2018


Lifestyle
More than just a music festival
Homework, or a homework assignment, is a set of tasks assigned to students by their teachers to be completed outside the class. Common homework assignments may include required reading.
Photodiary
American dream
Homework, or a homework assignment, is a set of tasks assigned to students by their teachers to be completed outside the class. Common homework assignments may include required reading.
Lifestyle
Top 10 songs for running
Homework, or a homework assignment, is a set of tasks assigned to students by their teachers to be completed outside the class. Common homework assignments may include required reading.
Lifestyle
Life tastes better with coffee
Homework, or a homework assignment, is a set of tasks assigned to students by their teachers to be completed outside the class. Common homework assignments may include required reading.
Photodiary
A day exploring the Alps
Homework, or a homework assignment, is a set of tasks assigned to students by their teachers to be completed outside the class. Common homework assignments may include required reading.
Lifestyle
Cold winter days
Homework, or a homework assignment, is a set of tasks assigned to students by their teachers to be completed outside the class. Common homework assignments may include required reading.


{% extends "front/base_update.html" %} {% load staticfiles %} {% block title %} Paying for College - Compare financial aid and college cost | Consumer Financial Protection Bureau {% endblock %} {% block page_css %} {% endblock %} {% block body_class %}page paying-for-college{% endblock %} {% block content %}
The Consumer Financial Protection Bureau is a 21st century agency committed to using technology to empower consumers to take control over their economic lives.
With your help, you can help us design a tool that makes that process a little bit less daunting – helping families make smarter choices about student debt.


Update Chosen Stacksets
How to instruct Nucleator to update and locally install the Stacksets that you have specified to be part of your Nucleator installation.
Update Stacksets
This updates the Nucleator installation with any new Stacksets as specified in sources.yml
. This command may be run multiple times during the lifetime of the project.
Stacksets are localized on the Nucleator instance in ~/.nucleator/contrib
. To avoid inadvertent loss of local edits, Nucleator never deletes the contents of contrib
. Because the contents of contrib
will be updated from source repositories, whenever nucleator update
occurs, Nucleator moves the prior contrib
directory and its contents into a uniquely named child of ~/.nucleator/contrib.bak
Next: Preparing New AWS Accounts for use with Nucleator


Quadrature Encoder
What is it?
Quadrature encoders are devices that count shaft rotation and
can sense direction. The output of the encoder class is an
integer that can count either up or down, and can go negative
for reverse direction counting. Quadrature encoders have two
digital outputs, an A Channel and a B Channel that are out of
phase with each other to allow the FPGA to do direction
sensing.
Properties
- Channel A Port (Digital)
- The DIO port on the roboRIO or MXP that channel A of the encoderis plugged into.
- Channel B Port (Digital)
- The DIO Port on the roboRIO or MXP that channel B of the encoder is plugged into.
- Reverse Direction
- Whether or not to reverse the direction considered positive by the encoder.
- Encoding Type
- Either k1X, k2X, or k4X to indicate 1X, 2X or 4X
decoding. If 4X is selected, then an encoder FPGA object is
used and the returned counts will be 4x the encoder spec'd
value since all rising and falling edges are counted. If 1X
or 2X are selected then a counter object will be used and
the returned value will either exactly match the spec'd
count or be double (2x) the spec'd count.
- Distance Per Pulse
- Conversion factor to convert pulses to meaninful distance.
- PID Source
- Whether this encoder is being used for position or velocity PID.
See Also


| Technology Overview |
|
The following section contains a brief description of the engine and related technology used in the Halo for the PC, including hardware system requirements. |
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|
Brief Overview |
|
|
The game technology used by Halo for the PC is a proprietary game engine developed by Bungie Studios and Microsoft with additional code and modifications made by Gearbox Software. The core rendering engine supports 4 rendering paths including fixed function rendering (DirectX 7.0), Pixel Shaders 1.1 (DirectX 8.0), Pixel Shaders 1.4 (DirectX 8.0), and Pixel Shaders 2.0 (DirectX 9.0) and takes advantage of the latest generation video hardware. The rendering engine supports vertex and pixel shaders in the form of a materials system. The engine uses a bsp-style visibility solution with vertex lighting for models and a simple radiosity solution supporting lightmaps for world geometry. |
| Minimum System Requirements |
The minimum system requirements to run Halo for
the PC are as follows:
|
|
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Additional System Requirements |
|
|
The following are the additional system requirements for editing Halo. Please note that the end user should refer to the system requirements for any additional programs (3ds maxTM, Photoshop®, etc..) that they also intend on using for Halo editing.
Additional system requirements for Halo editing are as follows:
Additional system memory (RAM) and processor speed are highly recommended for editing Halo.
|


IOT Device
Connect
Register Cmd:
Register variable name:
Register variable value:
Log:
Critical Level


--- title: Turns positive integers (indexes) into dense vectors of fixed size. type: docs repo: https://github.com/rstudio/keras menu: main: name: Turns positive integers (indexes) into dense vectors of fixed size. - keras parent: keras-reference aliases: - /reference/keras/layer_embedding.html - /keras/reference/layer_embedding.html - /guide/keras/reference/layer_embedding.html - /tools/tools/keras/reference/layer_embedding.html - /installation/keras/reference/layer_embedding.html - /tutorials/keras/reference/layer_embedding.html - /guide/tools/keras/reference/layer_embedding.html - /deploy/keras/reference/layer_embedding.html - /tools/keras/reference/layer_embedding.html - /tutorials/tools/keras/reference/layer_embedding.html ---
For example, list(4L, 20L) -> list(c(0.25, 0.1), c(0.6, -0.2))
This layer
can only be used as the first layer in a model.
layer_embedding(
object,
input_dim,
output_dim,
embeddings_initializer = "uniform",
embeddings_regularizer = NULL,
activity_regularizer = NULL,
embeddings_constraint = NULL,
mask_zero = FALSE,
input_length = NULL,
batch_size = NULL,
name = NULL,
trainable = NULL,
weights = NULL
)
| object | Model or layer object |
| input_dim | int > 0. Size of the vocabulary, i.e. maximum integer index + 1. |
| output_dim | int >= 0. Dimension of the dense embedding. |
| embeddings_initializer | Initializer for the |
| embeddings_regularizer | Regularizer function applied to the
|
| activity_regularizer | activity_regularizer |
| embeddings_constraint | Constraint function applied to the |
| mask_zero | Whether or not the input value 0 is a special "padding"
value that should be masked out. This is useful when using recurrent
layers, which may take variable length inputs. If this is |
| input_length | Length of input sequences, when it is constant. This
argument is required if you are going to connect |
| batch_size | Fixed batch size for layer |
| name | An optional name string for the layer. Should be unique in a model (do not reuse the same name twice). It will be autogenerated if it isn't provided. |
| trainable | Whether the layer weights will be updated during training. |
| weights | Initial weights for layer. |
2D tensor with shape: (batch_size, sequence_length)
.
3D tensor with shape: (batch_size, sequence_length, output_dim)
.


EC notifies for 1st of 5-phase polling in Jharkhand; voting on Nov 30
The last date for filing of nomination papers is November 13 and for withdrawing nominations is November 16
by IANSThe Election Commission on Wednesday issued a notification for the first phase of Assembly elections in Jharkhand on November 30. The state will vote in five phases.
In the first phase, polling will take place in 13 Assembly seats -- Chatra, Gumla, Vishunpur, Lohardagga, Manika, Latehar, Panki, Daltanganj, Vishrampur, Chatarpur, Harwah, Hussainabad and Bhavanathpur.
The last date for filing of nomination papers is November 13 and for withdrawing nominations is November 16.
So far, no political party has announced candidates for the first phase of polling.


{% with "The Underquoted" as title %}
{% load staticfiles %}
{{ title }}
{{ title }}
Quoting the socialjusticebingo members of society
{% block content %}{% endblock %}
{% block footer %}
Want to contribute? Check out the github project:
https://github.com/jessamynsmith/socialjusticebingo
{% endblock %} {% endwith %}


This project was part of a game in 24 hours contest!
Do your reflexes have what it takes to score the highest? Can you keep track of each space between the circles
and react when its time? Then this is the perfect app for you! Download Reflex and jump right into the game!
With four circles spinning among each other, your job is to click the empty space before time runs out! Its that
easy! How high can you score? Try today!


{include file="common/header"} {include file="/public/head"} {include file="cityopration/header_img/header_img"} {include file="cityopration/fixed_navbar/fixed_navbar"} {include file="cityopration/trademark_concept/trademark_concept"} {include file="cityopration/market_prospect/market_prospect"} {include file="cityopration/why_select/why_select"} {include file="cityopration/lezhu_product/lezhu_product"} {include file="cityopration/tv_report/tv_report"} {include file="cityopration/profit_budget/profit_budget"} {include file="cityopration/welcome_join/welcome_join"} {include file="cityopration/cooperation_relation/cooperation_relation"} {include file="cityopration/cooperation_advantage/cooperation_advantage"} {include file="cityopration/cooperation_process/cooperation_process"} {include file="cityopration/change_bar/change_bar"} {include file="/public/foot"} {include file="common/footer"}


@(params: Map[String, Any])
@formatDate(yyyymmdd: String) = @{
val year = yyyymmdd.slice(2,4)
val month = yyyymmdd.slice(4,6)
val day = yyyymmdd.slice(6,8)
s"$day/$month/$year"
}
@uk.gov.hmrc.hmrcemailrenderer.templates.helpers.html.template_main(params, "Information on your direct debit for VAT returns") {
Dear @params("NAME")
We need to give you some information after your transfer to Making Tax Digital for VAT. There is no need for you to take any action.
You currently pay your VAT return by direct debit. From @formatDate(params("TRANSFERDATE").toString) we will transfer your direct debit over and your reference will change from '@params("OLDSUNNAME")' to '@params("NEWSUNNAME")'. Your new service number is: @params("NEWSUN").
Your bank statement may show a final payment under the old reference and a first payment under the new reference.
If you have any questions, call 0300 200 3700.
From HMRC direct debit team
The Direct Debit Guarantee
- This Guarantee is offered by all banks and building societies that accept instructions to pay Direct Debits
- If there are any changes to the amount, date or frequency of your Direct Debit @params("NEWSUNNAME") will notify you three working days in advance of your account being debited or as otherwise agreed. If you request @params("NEWSUNNAME") to collect a payment, confirmation of the amount and date will be given to you at the time of the request.
- If an error is made in the payment of your Direct Debit, by @params("NEWSUNNAME") or your bank or building society you are entitled to a full and immediate refund of the amount paid from your bank or building society
- If you receive a refund you are not entitled to, you must pay it back when @params("NEWSUNNAME") asks you to
- You can cancel a Direct Debit at any time by simply contacting your bank or building society. Written confirmation may be required. Please also notify us.
}


What's an Enumerable?
One of the things that makes Ruby powerful is being able to use Enumerable methods. “Enumerable” is a “module”. Simply stated, that means it a bunch of methods packaged together that can be “mixed in” with other classes (like Arrays and Hashes).
 You can write them just once, package them up as Enumerable, and then tell Array and Hash to use them. The only catch is that the class on which you want to use Enumerable has to have its own #each method that Enumerable can use.
Let's take a look at how Enumerable provides useful ways of doing things to elements of a collection object (like an Array or Hash). For example, you are probably familiar with the #each iterator method that comes pre-packaged with the Array and Hash classes. It basically goes through each element of the object and passes it to a block that you’ve specified:
=>
That should look familiar. Now let’s take a look at something a bit more complicated to see why we would want to use an Enumerable method instead of #each.
Let’s say we want modify all of the elements in an Array (by taking them to the third power)? Using the #each method, we would have to use a complicated loop:
=>
Enumerable methods to the rescue!
Instead of #each, you can use either of the #map or #collect Enumerable methods (they do the same thing):
=>
Using the #map method, we’ve refactored a complicated loop into a single line. It’s that simple. The #map and #collect methods run a block on every element in the array and then return a new array based on the result of the block.
For your reference, here is the enumerable map method entry in the Ruby docs.


Welcome to the Fyre Festival Resort! Where the party never stops and the world revolves around you! We are so happy to have you with us today, we hope you enjoy your stay!
Everybody needs to get away from it all at least once in a while.
Why spend your weekend in a dry, dusty desert when you could be watching the sunrise on the beach after a long night of fun?
Party with the hottest models and the biggest stars, no gutter trash here!
Please explore the rest of our site!


DXR-RTX Path Tracer Project Introduction
Information
Links to series
- DXR Path Tracer Introduction
- DXR Path Tracer Usage
- DXR Path Tracer Host-Side Explanation
- DXR Path Tracer HLSL Explanation
Introduction to Ray Tracing
If you don’t know about RTX (Real time raytracing) technology that Nvidia had released, you should take a look at how cool the graphics in the cinematic produced here:
RTX cards allow for real time ray tracing (with built-in specific hardware technology), which originally took a long time on the GPU/CPU to render a single frame. Unlike rasterization, which is traditionally used for real time applications such as games, raytracing produces more natural and realistic images without using as many techniques or “hacks” to generate awesome images.
Ray tracing is done by shooting a light ray from a pixel on the screen into the scene and the ray accumulates colors as it bounces off surfaces until the ray hits a light source or goes out of the scene. The ray’s color is then used for the pixel color.
Nvidia dev blog’s explanation is much more detailed
A path tracer, unlike a ray tracer, is different in the ray that the rays are bounced. The rays bounce in a random direction until the ray hits a light source or goes out of the scene, unlike a ray tracer, which generates rays that go towards a light source.
This generates a much more realistic image as rays in nature, are random to a certain degree.
RTX-DXR Path Tracer Project
I worked on a DXR path tracer project this semester for the GPU Programing class, CIS565 at the University of Pennsylvania
For the final project, my group consisting of (Zied, Liam and I, Henry) decided to work on a DXR path tracer project using the brand new DXR (DirectX Ray Tracing) API
Features
The DXR Project includes the following features, but not limited to:
- GLTF loading
- Saving/loading scenes
- Adding objects
- Adding models
- Adding diffuse/normal textures
- Adding materials
- Editing the object’s properties
- Saving the image
- Loading the image to compare currently rendered image with the loaded image side by side
- Effects such as anti-aliasing and depth of field
- Much more other small editing capabilities
- Other stuff as time progresses
Move onto DXR Path Tracer Usage, if not interested about the history of the project
Blog about history of project
Starting out the project
Zied was working hard on trying to find a final project to do and kudos to him for doing so. In the end, the team was formed and our team name was rtx-on (based on the meme)
Source is based on the song (I found it kind of interesting…?)
I had no clue what I was getting into, so as what I usually do, I just jump right into it and see what I need to understand and break down what I need to do to get things done.
Into the pits of hell
For the first week, I was hit hard by the reality of the project. DXR is built on top of DirectX12, which is a windows-specific graphics API that allows graphics programmers to have more direct access to the hardware resources like Vulkan
While this is awesome for optimizations and trying to make the most performant application such as a game, the API is very explicit and requires the programmer to manage the hardware resources and synchronize the GPU and CPU barriers. I had many experiences where I would spend hours trying to debug the application and attempt to find something online, but the questions asked forums did not match my problem.
Also, I didn’t have any experience with lower level graphics APIs at all (CIS565 pretty much only dealt with CUDA, and vulkan with a Vuklan project)
The lab didn’t actually have a RTX graphics card either, but fortunately, Microsoft’s fallback layer could be used. This allowed for non-rtx cards to use the same API (for the most part)
Again, Microsoft had excellent samples for DXR, which saved our butts from hours of manually building everything from scratch. The project was then built on top of their example.
For the first milestone, it was mostly trying to figure out the API and add a couple things on top:
- Single Object Loading
- Single Diffuse Texture Loading
- Single Normal Texture Loading
- Finding a invaluable debugger (Pix Debugger)
Link to milestone 1 presentation
Was there even a Thanksgiving?
The second week was Thanksgiving
I didn’t really have time to celebrate. I was working on the host code for the most part. In particular, I had to get multiple model loading and texture loading to work, but I wanted to do something else first…
So, I spent three of the four full days refactoring (the source code was a ball of mud)
Anddddddddd, nothing really came out of it. I didn’t even get a chance to compile it. (my inexperience with API had my spinning my head around) :(
I really hit a wall.
(In case you’re asking, no, I actually did not throw my head at a wall)
So, for the day right before the milestone day, I worked on the model/texture loading with Zied and Liam. We started at 2PMish. Things didn’t really work out until literally 11PM, when we all left and I went to my room and wrote code for an hour and thirty minutes and got multiple model/texture loading to work.
Feels good man!
For the second milestone, the team got the following done:
- Multiple Model/Texture loading
- Scene file loading
- Path tracer pipeline
- Diffuse, Reflective, Refractive, Fresnel, Schlick
Link to milestone 2 presentation
Just Keep Chugging
Week 3 was much better. I was finally getting a hang of directx12 and a nasty normal bug was fixed that finally produced actual path tracing images.
I also got to mess with actually moving the objects for fun (acceleration structures and hooked up Liam’s minecraft project code and got chunk generation to work)
(The tree was textured as dirt, haha)
In addition, I worked on gltf loading using tinygltf. Ugh, it was a mess since documentation was a bit lacking…
But, I got it to work mostly.
Here’s some images:
For the actual milestone, the images were pretty amazing:
Link to milestone 3 presentation
It’s finally over?
This week, it’s pretty much trying to make everything neat and nice.
I managed to hook ImGUI, an awesome gui library to our code and worked on making the application a model editor-ish application.
One can add edit all the materials, textures, objects and is able to load/save scenes and other goodies.
Here’s images of it working:
I haven’t done the final demo yet, but I’ll update here when it happens.
Let me know if you have any questions!


Release Notes
1.1.6 (Apr 27, 2017)
- CB-12622 Added Android 6.0 build badge to
README
- CB-12685 added
package.json
to tests folder
- CB-12105 (browser) Properly detect Edge
1.1.5 (Feb 28, 2017)
- CB-12353 Corrected merges usage in
plugin.xml
- CB-12369 Add plugin typings from
DefinitelyTyped
- CB-12363 Added build badges for iOS 9.3 and iOS 10.0
- CB-12230 Removed Windows 8.1 build badges
1.1.4 (Dec 07, 2016)
- CB-12224 Updated version and RELEASENOTES.md for release 1.1.4
- CB-11917 - Remove pull request template checklist item: "iCLA has been submitted…"
- CB-11832 Incremented plugin version.
1.1.3 (Sep 08, 2016)
- CB-11795 Add 'protective' entry to cordovaDependencies
- Add badges for paramedic builds on Jenkins
- Add pull request template.
- Readme: Add fenced code blocks with langauage hints
- CB-10996 Adding front matter to
README.md
1.1.2 (Apr 15, 2016)
- Use passed device, follow create policy forf
CFUUIDCreate
- CB-10631 Fix for
device.uuid
in iOS 5.1.1
- Updating the comment to exclude URL
- CB-10636 Add
JSHint
for plugins
- Refactored
deviceInfo
on iOS for better readability.
1.1.1 (Jan 15, 2016)
- CB-10238 OSX Move
device-plugin
out from cordovalib
to the plugin repository
- CB-9923 Update
device.platform
documentation for Browser platform
1.1.0 (Nov 18, 2015)
- CB-10035 Updated
RELEASENOTES
to be newest to oldest
- Add
isVirtual
for Windows Phone 8.x
- Added basic Android support for hardware serial number
- CB-9865 Better simulator detection for iOS
- Fixing contribute link.
- Added WP8 implementation
- update to use
TARGET_OS_SIMULATOR
as TARGET_IPHONE_SIMULATOR
is deprecated.
- update code to use 'isVirtual'
- create test to verify existence and type of new property 'isVirtual'
- add
isSimulator
for iOS & Android device
- Updated documentation to mention backwards compatibility
- Updated README to reflect new behaviour and quirks on iOS
- Check user defaults first to maintain backwards compatibility
- Changed
UUID
to use [UIDevice identifierForVendor]
1.0.1 (Jun 17, 2015)
- CB-9128 cordova-plugin-device documentation translation: cordova-plugin-device
- Attempts to corrent npm markdown issue
1.0.0 (Apr 15, 2015)
- CB-8746 gave plugin major version bump
- CB-8683 changed plugin-id to pacakge-name
- CB-8653 properly updated translated docs to use new id
- CB-8653 updated translated docs to use new id
- Use TRAVIS_BUILD_DIR, install paramedic by npm
- CB-8653 Updated Readme
- remove defunct windows8 version
- add travis badge
- Add cross-plugin ios paramedic test running for TravisCI
- CB-8538 Added package.json file
0.3.0 (Feb 04, 2015)
- Added device.manufacturer property for Android, iOS, Blackberry, WP8
- Support for Windows Phone 8 ANID2 ANID is only supported up to Windows Phone 7.5
- CB-8351 Use a local copy of uniqueAppInstanceIdentifier rather than CordovaLib's version
- browser: Fixed a bug that caused an "cannot call method of undefined" error if the browser's user agent wasn't recognized
0.2.13 (Dec 02, 2014)
- Changing
device.platform
to always report the platform as "browser".
- CB-5892 - Remove deprecated
window.Settings
- CB-7700 cordova-plugin-device documentation translation: cordova-plugin-device
- CB-7571 Bump version of nested plugin to match parent plugin
0.2.12 (Sep 17, 2014)
- CB-7471 cordova-plugin-device documentation translation
- CB-7552 device.name docs have not been removed
- [fxos] Fix cordova version
- added status box and documentation to manual tests
- [fxos] Fix cordova version
- added status box and documentation to manual tests
- Added plugin support for the browser
- CB-7262 Adds support for universal windows apps.
0.2.11 (Aug 06, 2014)
- [FFOS] update DeviceProxy.js
- CB-6127 Updated translations for docs
- Use Windows system calls to get better info
0.2.10 (Jun 05, 2014)
- CB-6127 Spanish and French Translations added. Github close #12
- Changing 1.5 to 2.0
- added firefoxos version - conversion
- added firefoxos version
- CB-6800 Add license
- CB-6491 add CONTRIBUTING.md
0.2.9 (Apr 17, 2014)
- CB-5105: [Android, windows8, WP, BlackBerry10] Removed dead code for device.version
- CB-6422: [windows8] use cordova/exec/proxy
- CB-6460: Update license headers
- Add NOTICE file
0.2.8 (Feb 05, 2014)
0.2.7 (Jan 07, 2014)
- CB-5737 Fix exception on close caused by left over telephony code from CB-5504
0.2.6 (Jan 02, 2014)
- CB-5658 Add doc/index.md for Device plugin
- CB-5504 Moving Telephony Logic out of Device
0.2.5 (Dec 4, 2013)
- CB-5316 Spell Cordova as a brand unless it's a command or script
- [ubuntu] use cordova/exec/proxy
- add ubuntu platform
- Modify Device.platform logic to use amazon-fireos as the platform for Amazon Devices
- Added amazon-fireos platform. 2. Change to use cordova-amazon-fireos as the platform if user agent contains 'cordova-amazon-fireos'
0.2.4 (Oct 28, 2013)
- CB-5128: added repo + issue tag in plugin.xml for device plugin
- CB-5085 device.cordova returning wrong value
- CB-4915 Incremented plugin version on dev branch.
0.2.3 (Sept 25, 2013)
- CB-4889 bumping&resetting version
- [windows8] commandProxy has moved
- [BlackBerry10] removed uneeded permission tags in plugin.xml
- CB-4889 renaming org.apache.cordova.core.device to org.apache.cordova.device
- Rename CHANGELOG.md -> RELEASENOTES.md
- updated to use commandProxy for ffos
- add firefoxos support
- CB-4752 Incremented plugin version on dev branch.
0.2.1 (Sept 5, 2013)
- removed extraneous print statement
- CB-4432 copyright notice change


simple introduction
im saeed awwad im 25 years old currently learning programing.
got to know the love for programing in the last year durin the quarantine
started with C++ but now im learnig jabascript to make websites.
Education and Experience:
- bachelor degree in mechanical engineering.
- currently learning programming from code fellows.
- worked in a gaming center for a year.
here is a top 10 list of my favourite video games:
- assassin's creed brotherhood.
- elder scrolls v: skyrim.
- fifa.
- call of duty black ops.
- need for speed the run.
- need for speed hot pursute.
- GTA 4.
- the old sonic games as they give me nostaligic feelings.
- dota 2.
- assassin's creed black flag.
- bachelor degree in mechanical engineering.
- currently learning programming from code fellows.
- worked in a gaming center for a year.
here is a top 10 list of my favourite video games:
- assassin's creed brotherhood.
- elder scrolls v: skyrim.
- fifa.
- call of duty black ops.
- need for speed the run.
- need for speed hot pursute.
- GTA 4.
- the old sonic games as they give me nostaligic feelings.
- dota 2.
- assassin's creed black flag.


{% extends "base.html" %} {% load i18n static %} {% block title %}{{ title }}{% endblock %} {% block content %}
{% trans "Forgotten your password? Enter your email address below, and we'll email instructions for setting a new one." %}
Send reset email


| Book of Mormon |
Annotations |
|
Chapter 12
|
|
|
1 And it came to pass that after the space of two years
that Abinadi came among them in disguise, that they knew him not, and began
to prophesy among them, saying: Thus has the Lord commanded me,
saying—Abinadi, go and prophesy unto this my people, for they have hardened
their hearts against my words; they have repented not of their evil doings;
therefore, I will visit them in my anger, yea, in my fierce anger will I
visit them in their iniquities and abominations.
|
|
|
2 Yea, wo be unto this generation!  It is apparently about
148 BCE, so it’s about 450 years after the Lehites left Jerusalem. There were
no members of the genus Equus (including asses) in the Americas at this time.
|
|
6 And it shall come to pass that I will send forth hail
among them, and it shall smite them; and they shall also be smitten with the
east wind; and insects shall pester their land also, and devour their grain.
|
|
|
7 And they shall be smitten with a great pestilence—and
all this will I do because of their iniquities and abominations.
|
|
|
8 And it shall come to pass that except they repent I will
utterly destroy them from off the face of the earth; yet they shall leave a
record behind them, and I will preserve them for other nations which shall
possess the land; yea, even this will I do that I may discover the abominations
of this people to other nations. And many things did Abinadi prophesy against
this people.
|
|
|
9 And it came to pass that they were angry with him; and
they took him and carried him bound before the king, and said unto the king:
Behold, we have brought a man before thee who has prophesied evil concerning
thy people, and saith that God will destroy them.
|
|
|
10 And he also prophesieth evil concerning thy life, and
saith that thy life shall be as a garment in a furnace of fire.
|
|
|
11 And again, he saith that thou shalt be as a stalk, even
as a dry stalk of the field, which is run over by the beasts and trodden
under foot.
|
|
|
12 And again, he saith thou shalt be as the blossoms of a
thistle, which, when it is fully ripe, if the wind bloweth, it is driven
forth upon the face of the land. And he pretendeth the Lord hath spoken it.
And he saith all this shall come upon thee except thou repent, and this
because of thine iniquities.
|
|
|
13 And now, O king, what great evil hast thou done, or
what great sins have thy people committed, that we should be condemned of God
or judged of this man?
|
|
|
14 And now, O king, behold, we are guiltless, and thou, O
king, hast not sinned; therefore, this man has lied concerning you, and he
has prophesied in vain.
|
|
|
15 And behold, we are strong, we shall not come into
bondage, or be taken captive by our enemies; yea, and thou hast prospered in
the land, and thou shalt also prosper.
|
|
|
16 Behold, here is the man, we deliver him into thy hands;
thou mayest do with him as seemeth thee good.
|
|
|
17 And it came to pass that king Noah caused that Abinadi
should be cast into prison; and he commanded that the priests should gather
themselves together that he might hold a council with them what he should do
with him.
|
|
|
18 And it came to pass that they said unto the king: Bring
him hither that we may question him; and the king commanded that he should be
brought before them.
|
|
|
19 And they began to question him, that they might cross
him, that thereby they might have wherewith to accuse him; but he answered them
boldly, and withstood all their questions, yea, to their astonishment; for he
did withstand them in all their questions, and did confound them in all their
words.
|
|
|
20 And it came to pass that one of them said unto him:
What meaneth the words which are written, and which have been taught by our
fathers, saying:
|
|
|
21 How beautiful upon the mountains are the feet of him
that bringeth good tidings; that publisheth peace; that bringeth good tidings
of good; that publisheth salvation; that saith unto Zion, Thy God reigneth;
|
Mosiah 12:21-24
This is a quote of Isaiah 52:7-10. There seems to be a consensus among
serious biblical scholars that this passage of Isaiah was written during the
Babylonian exile, in other words, it appears to have been written after Lehi
left Jerusalem.
“Modern scholarship considers the Book of Isaiah to be an anthology, the two
principal compositions of which are the Book of Isaiah proper (chapters 1-39,
with some exceptions), containing the words of the prophet Isaiah himself,
dating from the time of the First Temple, around 700 BCE, and Second Isaiah
(Deutero-Isaiah, chapters 40-66), comprising the words of an anonymous
prophet, who lived some one hundred and fifty years later, around the time of
the Babylonian exile”
(https://rationalwiki.org/wiki/Book_of_Isaiah).
|
|
22 Thy watchmen shall lift up the voice; with the voice
together shall they sing; for they shall see eye to eye when the Lord shall
bring again Zion;
|
Annotation for Mosiah 12:21-24 above
|
|
23 Break forth into joy; sing together ye waste places of
Jerusalem; for the Lord hath comforted his people, he hath redeemed
Jerusalem;
|
Annotation for Mosiah 12:21-24 above
|
|
24 The Lord hath made bare his holy arm in the eyes of all
the nations, and all the ends of the earth shall see the salvation of our
God?
|
Annotation for Mosiah 12:21-24 above
|
|
25 And now Abinadi said unto them: Are you priests, and
pretend to teach this people, and to understand the spirit of prophesying,
and yet desire to know of me what these things mean?
|
|
|
26 I say unto you, wo be unto you for perverting the ways
of the Lord! For if ye understand these things ye have not taught them;
therefore, ye have perverted the ways of the Lord.
|
|
|
27 Ye have not applied your hearts to understanding;
therefore, ye have not been wise. Therefore, what teach ye this people?
|
|
|
28 And they said: We teach the law of Moses.
|
|
|
29 And again he said unto them: If ye teach the law of
Moses why do ye not keep it? Why do ye set your hearts upon riches? Why do ye
commit whoredoms and spend your strength with harlots, yea, and cause this
people to commit sin, that the Lord has cause to send me to prophesy against
this people, yea, even a great evil against this people?
|
|
|
30 Know ye not that I speak the truth? Yea, ye know that I
speak the truth; and you ought to tremble before God.
|
|
|
31 And it shall come to pass that ye shall be smitten for
your iniquities, for ye have said that ye teach the law of Moses. And what
know ye concerning the law of Moses? Doth salvation come by the law of Moses?
What say ye?
|
|
|
32 And they answered and said that salvation did come by
the law of Moses.
|
|
|
33 But now Abinadi said unto them: I know if ye keep the
commandments of God ye shall be saved; yea, if ye keep the commandments which
the Lord delivered unto Moses in the mount of Sinai, saying:
|
|
|
34 I am the Lord thy God, who hath brought thee out of the
land of Egypt, out of the house of bondage.
|
|
|
35 Thou shalt have no other God before me.
|
|
|
36 Thou shalt not make unto thee any graven image, or any
likeness of any thing in heaven above, or things which are in the earth
beneath.
|
|
|
37 Now Abinadi said unto them, Have ye done all this? I
say unto you, Nay, ye have not. And have ye taught this people that they should
do all these things? I say unto you, Nay, ye have not.
|
|


WITNESS LIST Agriculture & Livestock Committee September 5, 2000-10:00A interim charge On: Black, Gerald (Self) Butler, Jim (Texas A&M System, Agriculture Program) Hubert, Martin (Texas Dept. of Agriculture) Laws, Alton (Self) Potts, Robert (The Nature Conservancy) Weiss, Nathan (Self)


Warehouse Keeper Sorint: Did you get something nice? Be careful, though: in this area, there are some creatures that look just like the others but are actually much more powerful. They are called "elders." Don't confront them unless you're fully ready. Remember the old saying, "The older ginger becomes, the hotter it gets." Don't say you weren't warned!


Nathan Corder is a composer of works for electronics, objects, and arrays of
people.
Corder’s music has been honored and recognized at events such as the
International Symposium of New Music (Curitiba, Brazil), Le festival International
des Arts Sonores EXHIBITRONIC (Strasbourg), MUSLAB (Mexico City), mise-en
music festival, NYC Electroacoustic Music Festival, ISSTA (Coleraine, Ireland)
N_SEME, Root Signals, SF Tape Music Festival, and SEAMUS conferences. In
2014, Nathan was awarded the Allen Strange Memorial award from SEAMUS.
Currently, Nathan is pursuing an MFA in Electronic Music & Recording Media at
Mills College.


STUNNER OR BUMMER: Priyanka Chopra, Sunny Leone, Nora Fatehi, Sonakshi Sinha Or Fatima Sana Shaikh?
by Aditi SinghMeet the ladies who kept it quite fashionable in the city and those who doused the style flames
Priyanka Chopra returned to Mumbai, last evening. She was spotted at the airport as she arrived from Delhi. Sunny Leone was busy with mommy duties and was snapped with her kids. Fatima Sana Shaikh, Nora Fatehi and Sonakshi Sinha attended Marjaavaan screening, last night.
So, let’s see who were the stunners and bummers of the day:
PRIYANKA CHOPRA- BUMMER- PeeCee’s airport vogue is not the best we have seen from the actress. The black jeans and the heels don’t impress much.
SUNNY LEONE- STUNNER- Sunny’s blush pink jumper is an extremely cute pick for a casual outing.
SONAKSHI SINHA- BUMMER- Something is not right about Sonakshi’s LBD and printed long cape look.
FATIMA SANA SHAIKH- STUNNER- Fatima keeps it simple and elegant in an all-black ethnic wear.
NORA FATEHI- STUNNER- Nora’s fitted black maxi is super hot and the actress looks extremely sexy in it.
Image Source:-


| Day | Hours |
| Monday | |
| Tuesday | |
| Wednesday | |
| Thursday | |
| Friday | |
| Saturday | |
| Sunday |
Going | Show Me Another Option | 233 Koyn Users Going | 12 Facebook Friends Going (List)
This place is the absolue bestest. I'm going to come here every night until I die.
{{review.title}}
{{review.content}}


Vsery brings all the small business data you need together so you can target acquisition campaigns across any channel.
Forget your papers - the single ZAAR App does it! Features permit you to easily allocate tasks no matter where you are
Reliable, Efficient and Cost-Effective Storage, easy access to your data even when you are not in the field
Track your Project - Allows for consistent productivity evaluation
Revisions simplified - We understand that drawings are at the foundation of your projects
Smart scheduling, tracking and reporting to support productivity
Graphing and visuals can enhance reporting - Flexible and customized reporting options allow impressive tracking and sharing
Unparalleled accuracy. Genuine impact. Leverage high-fidelity, data-rich desktop and mobile heatmaps to gain true insight into user intent.
Provides a clean, easy-to-use interface to empower your website with state-of-the-art remote access technology.
View visitor playbacks of mobile or desktop sessions to understand how users interact with your content.
View visitor playbacks of mobile or desktop sessions to understand how users interact with your content.
Our platform every day improve user experience to run in every browser, feel free to use without limitations or enterprise restrictions. Develop lasting relationships with your most loyal customers by delivering relevant experiences at every interaction.
Unparalleled accuracy. Genuine impact. Leverage high-fidelity, data-rich desktop and mobile heatmaps to gain true insight into user intent.
Provides a clean, easy-to-use interface to empower your website with state-of-the-art remote access technology.
View visitor playbacks of mobile or desktop sessions to understand how users interact with your content.
Visualize and map where users are dropping off in your funnel, what they’re doing after they leave, and how best to get them back on the optimal path to increase conversion rates.
Keep pace with your customers' constantly changing behaviors. Experiment in real time.
Automatically keep track of weekly changes in more than 30 SEO variables.
Give us specific details of the position you are looking to fill: work experience, qualifications and any skills that are required.
We will match all your criteria with job seekers who fit and who are close to you.
Chat in real time with your matched candidates while looking through their CV.
You have the option of running vetting checks on the candidates of your choice.
We can recruit workers faster and cheaper than anyone else.
With our online portal - you can place a job posting within 2 minutes!
Give us specific details of the position you are looking to fill: work experience, qualifications and any skills that are required.
We will match all your criteria with job seekers who fit and who are close to you.
Chat in real time with your matched candidates while looking through their CV.


Use the same materials/ajax.html
file you used in the last exercise.
Update your previous exercise to use $.getJSON
instead of XMLHttpRequest
.
Instead of requesting the rooms every time the user clicks the button, use setInterval
to poll for updates.


Hi, I'm Bailey.
Trainer I at Regence BlueShield and student in UW Full-Stack Coding Bootcamp, with newly developed skills in JavaScript and CSS. Known as a self-starter who works well under pressure and with others with passion for design and problem-solving. With each project, my aim is to engage my audience with beautiful design and impactful user experience. I'm excited to leverage my new skills as part of a fast-paced, quality-driven team to build better experiences on the web and design intricate video games.


Email -<EMAIL_ADDRESS>Copyrights {{site.time | date: '%Y'}}. All Rights Reserved by Hydro IT LTD, Registered in England - 12266459


Get the list of web apps for the current site sorted by create date.
Note: This operation does not support: pagination, filtering, or sorting parameters.
An array of all webapps; each object has the following properties:
id
- the id of the webapp in the current site (integer)name
- the name of the webapp (string)slug
- the SEO friendly slug generated for the webapp (string)links
- a collection of uris are provided for discoverability. Each object contains links to: (array)
self
- a quick way of getting to the webapp detail page (GetWebappDetails API url)items
- points to the sub-api that lists all webapp items for a webappfields
- points to the api that allows management of the custom fieldspreviewUrl
- link to see the webapp in the site front-end. Composed from the site default domain and the slugcountries
- if location is enabled for the webapp, a link to get the list of countries allowed for location.Accepts and returns JSON as Content-Type.
Request:
GET /api/v2/admin/sites/current/webapps HTTPS/1.1
Authorization: 14f87f21c5ea4830a06a6314a8aad82b45bc61dc08f24a0fb55599cea83ca811
Connection: keep-alive
Content-Type: application/json
Response:
HTTP/1.1 200 OK
Content-Type: application/json; charset=utf-8
Content-Encoding: gzip
Content-Length: length
{
"links": [
{
"rel":"self",
"uri":"https://mysite.worldsecuresystems.com/api\/v2\/admin\/sites\/-2\/webapps"
}
],
"items": [
{
"links": [
{
"rel":"self",
"uri":"/v2/admin/sites/current/webapps/BC%20Friends"
},
{
"rel":"items",
"uri":"/v2/admin/sites/current/webapps/BC%20Friends/items"
},
{
"rel":"fields",
"uri":"/v2/admin/sites/current/webapps/BC%20Friends/fields"
},
{
"rel":"previewUrl",
"uri":"http://defaultsiteurl.com/bc-friends"
},
{
"rel":"countries",
"uri":"/v2/admin/sites/current/webapps/BC%20Friends/countries"
}
],
"id":346,
"name":"BC Friends",
"slug":"bc-friends"
},
{
"links": [
{
"rel":"self",
"uri":"/v2/admin/sites/current/webapps/BC%20Help"
},
{
"rel":"countries",
"uri":"/v2/admin/sites/current/webapps/BC%20Friends/countries"
}
],
"id":356,
"name":"BC Help",
"slug":"bc-help"
}
],
"totalItemsCount":19,
"skip":0,
"limit":0
}
Below is some sample code using the bcapi.js SDK. For more information, see Interacting with APIs using the bcapi.js SDK
Fetch all available webapps
var appCollection = new BCAPI.Models.WebApp.AppCollection();
appCollection.fetch({fetchFields: false,
success: function(webapps) {
webapps.each(function(webapp) {
// no custom fields are retrieved.
});
}
extract and fetch webap details from a fetched collection (by webapp id)
var webappId = 1,
webapp = appCollection.get(webappId);
webapp.fetch({
success: function(webapp) {
// webapp is now fully loaded.
}
});
extract and fetch webapp details from fetched collection (by webapp index)
var idx = 1,
webapp = appCollection.at(idx);
webapp.fetch({
success: function(webapp) {
// webapp is now fully loaded.
}
});
This method will return the following error codes:
200
- success401
- unauthorized - when the Authorization header is not present, or contains an invalid site token
101000
- sub-error code403
- forbidden : this is returned when the user trying to access the API does not have the proper permissions


VII. Image Viewer¶
Certain CPA tools, such as Classifier, display images in Image Viewer, and any image in the experiment can also be opened within CPA by choosing this tool from CPA’s Tools menu or by clicking the Image Viewer icon in the toolbar.
When you open Image Viewer from CPA, it will prompt for the ID number of an image to show. If
you also specified a table_id
column in your properties file, then you will also be prompted for
the table number. You can load additional images by selecting File > Open Image (ctrl+O).
If you specified plate_id
and well_id
in your properties file, then Image Viewer will display
the plate and well in the title of the window along with the image-key, which is image 328 in the
example above.
The image_names
that are specified in your properties file will appear in the menu bar. In the
example above, the user has specified names for the Actin, pH3, and DNA channels. If you
have not defined names for any channels, the menu bar will contain channel-1, channel-2, etc.
Click on one of the channel names to see a dropdown list of available colors for each – clicking
on a color will map that color onto the channel. If you specified image_channel_colors
in
your properties file, those colors specified there should appear under each channel menu by
default.
The Classifier menu provides an item that will let you classify the objects in the current image. This item is only enabled if Classifier is running and trained (via the find rules button). For more on this feature see the Score image discussion in section III.C.6.
- Tip: You can use keyboard shortcuts to toggle each channel on/off: Ctrl+1, +2, +3, … will toggle first, second, third, etc. color channels.
Click Show controls (or press the space bar) to display the Image Viewer control panel, which controls brightness, contrast, and scale. This same control panel is available in Classifier by choosing View > Image Controls (see section III.C.1).
The upper slider controls brightness; the lower one rescales the size of the image or image tiles. The Contrast Stretch controls let you stretch the image contrast by rescaling the pixel intensities of each channel independently to fit the range 0-1 (where 0 is unsaturated and 1 is saturated).
- Linear scales the image intensities linearly. For an image in the range 0-0.5, pixels at 0.5 intensity would be rescaled to 1.0, and pixels at 0.4 rescaled to 0.8; in short, all pixel intensities in the image would be doubled.
- Log transform scales the image intensities logarithmically, which has the effect of scaling dimmer pixels by a greater factor than it scales brighter pixels.
Warning: scaling in this way may yield misleading results. For example, if a channel of an image shows very little staining, the raw image may have intensities in a low, narrow range, e.g., from [0-0.01]. Stretching in this case would have the effect of raising the background intensity levels so that the image overall appears very bright.


Swift-Kuery-ORM is an ORM (Object Relational Mapping) library for Swift built on top of Swift-Kuery . Using it allows you to simplify the persistence of model objects in a database.
This guide steps you through connecting to a PostgreSQL database, creating your model, and persisting it using the ORM.
If you do not have an existing project, run kitura init
in your terminal to generate a new project.
Edit your Package.swift
adding Swift-Kuery-ORM
and Swift-Kuery-PostgreSQL
to your dependencies and application targets:
.package(url: "https://github.com/IBM-Swift/Swift-Kuery-ORM.git", .upToNextMinor(from: "0.3.1")),
.package(url: "https://github.com/IBM-Swift/Swift-Kuery-PostgreSQL.git", from: "1.2.0"),
.target(name: "Application", dependencies: [ "SwiftKueryORM", "SwiftKueryPostgreSQL", ...
Regenerate your Xcode project:
swift package generate-xcodeproj
Open your Xcode project and go to Sources >> Application >> Application.swift
Add SwiftKueryORM
and SwiftKueryPostgreSQL
to your import statements:
import SwiftKueryORM
import SwiftKueryPostgreSQL
You will create a locally running PostgreSQL Database that your server will connect to. We recommend you use Homebrew to set up PostgreSQL on your machine as follows:
brew install postgresql
brew services start postgresql
createdb school
We are going to create a struct to represent the data we will store in the database. We then make it conform to Model (Which itself conforms to Codable) so it can be used with the ORM.
At the end of your Application.swift file, create struct representing a Grade:
struct Grade: Model {
var course: String
var grade: Int
}
In the postInit function of your Application.swift file, create your database connection pool:
let pool = PostgreSQLConnection.createPool(host: "localhost", port: 5432, options: [.databaseName("school")], poolOptions: ConnectionPoolOptions(initialCapacity: 1, maxCapacity: 5, timeout: 10000))
Database.default = Database(pool)
Beneath your connection pool, create the database table that represents this struct:
do {
try Grade.createTableSync()
} catch let error {
// Error
}
To check that a database table called Grades has been created, run your Kitura server and then use psql from the command-line as follows:
psql school
SELECT * FROM "Grades";
This should print the column names of the Grades table with no data (i.e. no rows).
We are going to create a set of Codable routes that store, retrieve and delete grades from the database.
At the bottom of your postInit function, define your routes:
router.get("/grades", handler: loadHandler)
router.get("/grades", handler: getOneHandler)
router.post("/grades", handler: postHandler)
router.delete("/grades", handler: deleteAllHandler)
router.delete("/grades", handler: deleteOneHandler)
After your postInit function, define your handlers:
func loadHandler(completion: @escaping ([Grade]?, RequestError?) -> Void ) {
Grade.findAll(completion)
}
func getOneHandler(id: Int, completion: @escaping (Grade?, RequestError?) -> Void ) {
Grade.find(id: id, completion)
}
func postHandler(grade: Grade, completion: @escaping (Grade?, RequestError?) -> Void ) {
grade.save(completion)
}
func deleteAllHandler(completion: @escaping (RequestError?) -> Void ) {
Grade.deleteAll(completion)
}
func deleteOneHandler(id: Int, completion: @escaping (RequestError?) -> Void ) {
Grade.delete(id: id, completion)
}
Because the ORM API matches the Codable routes API,
you can pass the completion straight to the Codable route response.
You can access your ORM response for your getOneHandler as follows:
func getOneHandler(id: Int, completion: @escaping (Grade?, RequestError?) -> Void ) {
Grade.find(id: id) { grade, error in
guard let grade = grade else {
return completion(nil, error)
}
completion(grade, nil)
}
}
You can test these route using the OpenAPI interface:
1. Start your Kitura Server
2. Go to http://localhost:8080/openapi/ui
3. Using the interface, POST, GET and DELETE the Grade objects
You can also view your Grades table using PSQL:
1. Open the terminal and enter: psql school
2. View your Grades table: SELECT * FROM "Grades";
3. You should see your Grades.
4. Quit PSQL with: \q
You are now going to create a route that will filter the database results using Query Parameters. This will allow you to get only results you are interested in.
At the bottom of your application.swift file, Define your query:
struct Query: QueryParams {
let course: String?
let grade: InclusiveRange<Int>?
let order: Ordering?
}
Add query parameters to your loadHandler:
func loadHandler(query: Query?, completion: @escaping([Grade]?, RequestError?) -> Void) {
Grade.findAll(matching: query, completion)
}
The grades route can now accept query parameters to filter the response.
You can test this as follows:
1. Start your Kitura Server
2. Go to http://localhost:8080/openapi/ui
3. Using the interface, POST the following three courses:
course: Art, grade: 60
course: Physics, grade: 80
course: History, grade: 90
4. Go to http://localhost:8080/grades?course=Art
5. Go to http://localhost:8080/grades?grade=70,100&order=desc(grade)
The grades matching your query parameters should be shown.
You can POST more Grades or change the query values to test this further.


Rest-full, distributed, ecommerce application.
Rest-full, distributed, ecommerce application.
This project is intended to demonstrate end-to-end best practices for building a cloud native, microservice architecture using Spring Boot&Cloud.
To understand “cloud native,” we must first understand “cloud.” In the context of this application, cloud refers to Platform as a Service. PaaS providers expose a platform that hides infrastructure details from the application developer, where that platform resides on top of Infrastructure as a Service (IaaS).
A cloud-native application is an application that has been designed and implemented to run on a Platform-as-a-Service installation and to embrace horizontal elastic scaling.
The microservice architectural style is an approach to developing a single application as a suite of small services, each running in its own process and communicating with lightweight mechanisms, often an HTTP resource API.
The premise is that there are third-party service dependencies that should be treated as attached resources to your cloud native applications. The key trait of backing services are that they are provided as bindings to an application in its deployment environment by a cloud platform. Each of the backing services must be located using a statically defined route
Implementation of an API gateway that is the single entry point for all clients. The API gateway handles requests in one of two ways. Some requests are simply proxied/routed to the appropriate service. It handles other requests by fanning out to multiple services.
The configuration service is a vital component of any microservices architecture. Based on the twelve-factor app methodology, configurations for your microservice applications should be stored in the environment and not in the project.
The configuration service is essential because it handles the configurations for all of the services through a simple point-to-point service call to retrieve those configurations. The advantages of this are multi-purpose.
Let's assume that we have multiple deployment environments. If we have a staging environment and a production environment, configurations for those environments will be different. A configuration service might have a dedicated Git repository for the configurations of that environment. None of the other environments will be able to access this configuration, it is available only to the configuration service running in that environment.
When the configuration service starts up, it will reference the path to those configuration files and begin to serve them up to the microservices that request those configurations. Each microservice can have their configuration file configured to the specifics of the environment that it is running in. In doing this, the configuration is both externalized and centralized in one place that can be version-controlled and revised without having to restart a service to change a configuration.
With management endpoints available from Spring Cloud, you can make a configuration change in the environment and signal a refresh to the discovery service that will force all consumers to fetch the new configurations.
Netflix Eureka is a service registry. It provides a REST API for service instance registration management and for querying available instances. Netflix Ribbon is an IPC client that works with Eureka to load balance requests across the available service instances.
When using client-side discovery, the client is responsible for determining the network locations of available service instances and load balancing requests across them. The client queries a service registry, which is a database of available service instances. The client then uses a load balancing algorithm to select one of the available service instances and makes a request.
The client-side discovery pattern has a variety of benefits and drawbacks. This pattern is relatively straightforward and, except for the service registry, there are no other moving parts. Also, since the client knows about the available services instances it can make intelligent, application-specific load balancing decisions such as using hashing consistently. One significant drawback of this pattern is that it couples the client to the service registry. You must implement client-side service discovery logic for each programming language and framework used by your service clients
For issuing tokens and authorize requests.
While the backing services in the middle layer are still considered to be microservices, they solve a set of concerns that are purely operational and security-related. The business logic of this application sits almost entirely in our bottom layer.
The Catalog consists of categorized products. Products can be in one ore more categories, and category can contain one ore more products. Products and Categories are exposed as REST resources using Spring Data RESTs capability to automatically expose Spring Data JPA repositories contained in the application.
Review is entity(document) related to product by productId and to customer(user) by userName. The repository under this service is MongoDb Reviews are exposed as REST resources using Spring Data RESTs capability to automatically expose Spring Data Mongo repositories contained in the application.
This service consists of Person and Product entities and Like relation entity that links them. Recommendations are exposed as REST resources using Spring Data RESTs capability to automatically expose Spring Data Neo4j(Graph) repositories contained in the application.
The implementation consists of mainly two parts, the order and the payment part. The Orders are exposed as REST resources using Spring Data RESTs capability to automatically expose Spring Data JPA repositories contained in the application. The Payment process are implemented manually using a Spring MVC controller (PaymentController).
We're using Spring Data REST to expose the OrderRepository as REST resource without additional effort.
Spring Hateoas provides a generic Resource abstraction that we leverage to create hypermedia-driven representations. Spring Data REST also leverages this abstraction so that we can deploy ResourceProcessor implementations (e.g. PaymentorderResourceProcessor) to enrich the representations for Order instance with links to the PaymentController.


|
The Natural Helmholtz-Hodge Decomposition
|
#include <VectorField.h>
Public Member Functions | |
| void | init () |
| initialize a vector field More... | |
| ~VectorField () | |
| destructor More... | |
| VectorField () | |
| default constructor More... | |
| VectorField (string filename, uint dim_) | |
| read a vector field More... | |
| VectorField (const RGrid &rgrid) | |
| create a test vector field More... | |
| void | read_from_file (string filename) |
| read from file More... | |
| void | write_to_file (string filename) const |
| write to file More... | |
| void | need_magnitudes (const RGrid &rgrid) |
| compute magnitudes More... | |
| void | need_divcurl (const RGrid &rgrid) |
| compute divergence and curl More... | |
| void | rotate_J () |
| rotate a vector field by 2pi More... | |
| void | compute_as_gradient_field (const T *f, const RGrid &rgrid) |
| Compute a vector field as a gradient of a scalar field. More... | |
| void | compute_as_curl_field (const T *vu, const T *vv, const T *vw, const RGrid &rgrid) |
| Compute a vector field as a curl of a scalar field. More... | |
| void | compute_as_harmonic_field (const VectorField< T > &vf, const VectorField< T > &d, const VectorField< T > &r) |
| Compute a harmonic field. More... | |
Public Attributes | |
| uint8_t | dim |
| size_t | sz |
| dimensionality of the vector field More... | |
| T * | u |
| number of vectors in the field More... | |
| T * | v |
| T * | w |
| T * | mgn |
| T * | div |
| T * | curlu |
| T * | curlv |
| T * | curlw |
Private Member Functions | |
| bool | match_grid (const RGrid &rgrid, std::string tag="") const |
|
inline |
destructor
|
inline |
default constructor
|
inline |
read a vector field
|
inline |
create a test vector field
|
inline |
Compute a vector field as a curl of a scalar field.
| v | three components of a vector field |
| rgrid | 3D regular grid on which the fields are defined |
|
inline |
Compute a vector field as a gradient of a scalar field.
| f | A scalar field |
| rgrid | Regular grid on which the fields are defined |
|
inline |
Compute a harmonic field.
|
inline |
initialize a vector field
|
inlineprivate |
|
inline |
compute divergence and curl
|
inline |
compute magnitudes
|
inline |
read from file
---— store the read data in (u, v, w) format
|
inline |
rotate a vector field by 2pi
|
inline |
write to file
| T* VectorField< T >::curlu |
| T * VectorField< T >::curlv |
| T * VectorField< T >::curlw |
| uint8_t VectorField< T >::dim |
| T* VectorField< T >::div |
| T* VectorField< T >::mgn |
| size_t VectorField< T >::sz |
dimensionality of the vector field
| T* VectorField< T >::u |
number of vectors in the field
| T * VectorField< T >::v |
| T * VectorField< T >::w |


| skeleton_spec {pomp} | R Documentation |
Specification of the deterministic skeleton.
vectorfield(f)
map(f, delta.t = 1)
f |
procedure for evaluating the deterministic skeleton This can be a C snippet, an R function, or the name of a native routine in a dynamically linked library. |
delta.t |
positive numerical value; the size of the discrete time step corresponding to an application of the map |
The skeleton is a dynamical system that expresses the central tendency of the unobserved Markov state process.
As such, it is not uniquely defined, but can be both interesting in itself and useful in practice.
In pomp, the skeleton is used by trajectory
and traj_objfun
.
If the state process is a discrete-time stochastic process, then the skeleton is a discrete-time map. To specify it, provide
skeleton = map(f, delta.t)
to pomp
, where f
implements the map and delta.t
is the size of the timestep covered at one map iteration.
If the state process is a continuous-time stochastic process, then the skeleton is a vectorfield (i.e., a system of ordinary differential equations). To specify it, supply
skeleton = vectorfield(f)
to pomp
, where f
implements the vectorfield, i.e., the right-hand-size of the differential equations.
In either case, f
can be furnished either as a C snippet (the preferred choice), or an R function.
General rules for writing C snippets can be found here.
In writing a skeleton
C snippet, be aware that:
For each state variable, there is a corresponding component of the deterministic skeleton. The goal of such a snippet is to compute all the components.
When the skeleton is a map, the component corresponding to state variable x
is named Dx
and is the new value of x
after one iteration of the map.
When the skeleton is a vectorfield, the component corresponding to state variable x
is named Dx
and is the value of dx/dt
.
As with the other C snippets, all states, parameters and covariates, as well as the current time, t
, will be defined in the context within which the snippet is executed.
NB: When the skeleton is a map, the duration of the timestep will not be defined in the context within which the snippet is executed. When the skeleton is a vectorfield, of course, no timestep is defined. In this regard, C snippets for the skeleton and rprocess components differ.
The tutorials on the package website give some examples.
If f
is an R function, its arguments should be taken from among the state variables, parameters, covariates, and time.
It must also take the argument ‘...
’.
As with the other basic components, f
may take additional arguments, provided these are passed along with it in the call to pomp
.
The function f
must return a numeric vector of the same length as the number of state variables, which contains the value of the map or vectorfield at the required point and time.
map
Other packages (most notably the tidyverse package purrr) have functions named ‘map’.
Beware that, if you load one of these packages after you load pomp, the pomp function map
described here will be masked.
You can always access the pomp function by calling pomp::map
.
The default skeleton
is undefined.
It will yield missing values (NA
) for all state variables.
Some Windows users report problems when using C snippets in parallel computations.
These appear to arise when the temporary files created during the C snippet compilation process are not handled properly by the operating system.
To circumvent this problem, use the cdir
and cfile
options to cause the C snippets to be written to a file of your choice, thus avoiding the use of temporary files altogether.
More on implementing POMP models:
Csnippet
,
accumvars
,
basic_components
,
betabinomial
,
covariates
,
dinit_spec
,
dmeasure_spec
,
dprocess_spec
,
emeasure_spec
,
eulermultinom
,
parameter_trans()
,
pomp-package
,
pomp_constructor
,
prior_spec
,
rinit_spec
,
rmeasure_spec
,
rprocess_spec
,
transformations
,
userdata
,
vmeasure_spec
More on methods for deterministic process models:
flow()
,
skeleton()
,
traj_match
,
trajectory()
## Starting with an existing pomp object,
## e.g., the continuous-time Verhulst-Pearl model,
verhulst() -> po
## we add or change the deterministic skeleton
## using the 'skeleton' argument in any 'pomp'
## elementary or estimation function
## (or in the 'pomp' constructor itself).
## Here, we pass the skeleton specification
## to 'trajectory' as an R function.
## Since this is a continuous-time POMP, the
## skeleton is a vectorfield.
po |>
trajectory(
skeleton=vectorfield(
function(r, K, n, ...) {
c(n=r*n*(1-n/K))
}
),
format="data.frame"
) -> traj
## We can also pass it as a C snippet:
po |>
traj_objfun(
skeleton=vectorfield(Csnippet("Dn=r*n*(1-n/K);")),
paramnames=c("r","K"),
statenames="n"
) -> ofun
ofun()
## For a discrete-time POMP, the deterministic skeleton
## is a map. For example,
gompertz() -> po
po |>
traj_objfun(
skeleton=map(
Csnippet("
double dt = 1.0;
double s = exp(-r*dt);
DX = pow(K,(1-s))*pow(X,s);"
), delta.t=1
),
paramnames=c("r","K"),
statenames=c("X")
) -> ofun
ofun()


Before Change
// since SENTENCE_BOUNDARY_REGEX doesnt account
// for trailing whitespaces \s* is used as suffix
// to keep non-destructive text after segments joins
return [TextSpan(m.group(), m.start(), m.end()) for sent in sentences
for m in re.finditer("{0}\s*".format(re.escape(sent)),
self.original_text)]
def segment(self, text):
self.original_text = text
if not text:
After Change
// since SENTENCE_BOUNDARY_REGEX doesnt account
// for trailing whitespaces \s* is used as suffix
// to keep non-destructive text after segments joins
sent_spans = set((match.group(), match.start(), match.end()) for sent in sentences
for match in re.finditer("{0}\s*".format(re.escape(sent)),
self.original_text))
sorted_spans = sorted(sent_spans, key=lambda x: x[1])
return [TextSpan(sent, start, end) for sent, start, end in sorted_spans]
def segment(self, text):
self.original_text = text


ZAC ARNOLD'S BLOG FOR DEV ACADEMY
GITHUB
/
LINKEDIN
SPRINT 1
TECH
CORE
RELFECTIONS
SPRINT 3
TECH
CORE
RELFECTIONS
SPRINT 5
MINESWEEPER
CORE
SPRINT 2
TECH
CORE
RELFECTIONS
SPRINT 4
TECH
CORE
RELFECTIONS


Routines for creating and communicating with inlets and outlets.
More...
|
| void * | inlet_new (void *x, C74_CONST char *s) |
| | Use inlet_new() to create an inlet that can receive a specific message or any message. More...
|
| |
| void * | intin (void *x, short n) |
| | Use intin() to create an inlet typed to receive only integers. More...
|
| |
| void * | floatin (void *x, short n) |
| | Use floatin() to create an inlet typed to receive only floats. More...
|
| |
| void * | outlet_new (void *x, C74_CONST char *s) |
| | Use outlet_new() to create an outlet that can send a specific non-standard message, or any message. More...
|
| |
| void * | bangout (void *x) |
| | Use bangout() to create an outlet that will always send the bang message. More...
|
| |
| void * | intout (void *x) |
| | Use intout() to create an outlet that will always send the int message. More...
|
| |
| void * | floatout (void *x) |
| | Use floatout() to create an outlet that will always send the float message. More...
|
| |
| void * | listout (void *x) |
| | Use listout() to create an outlet that will always send the list message. More...
|
| |
| void * | outlet_bang (t_outlet *x) |
| | Use outlet_bang() to send a bang message out an outlet. More...
|
| |
| void * | outlet_int (t_outlet *x, t_atom_long n) |
| | Use outlet_int() to send an int message out an outlet. More...
|
| |
| void * | outlet_float (t_outlet *x, double f) |
| | Use outlet_float() to send a float message out an outlet. More...
|
| |
| void * | outlet_list (t_outlet *x, t_symbol *s, short ac, t_atom *av) |
| | Use outlet_list() to send a list message out an outlet. More...
|
| |
| void * | outlet_anything (t_outlet *x, t_symbol *s, short ac, t_atom *av) |
| | Use outlet_anything() to send any message out an outlet. More...
|
| |
| void * | proxy_new (void *x, long id, long *stuffloc) |
| | Use proxy_new to create a new Proxy object. More...
|
| |
| long | proxy_getinlet (t_object *master) |
| | Use proxy_getinlet to get the inlet number in which a message was received. More...
|
| |
Routines for creating and communicating with inlets and outlets.
◆ bangout()
| void* bangout |
( |
void * |
x | ) |
|
Use bangout() to create an outlet that will always send the bang message.
- Parameters
-
- Returns
- A pointer to the new outlet.
◆ floatin()
| void* floatin |
( |
void * |
x, |
|
|
short |
n |
|
) |
| |
Use floatin() to create an inlet typed to receive only floats.
- Parameters
-
| x | Your object. |
| n | Location of the inlet from 1 to 9. 1 is immediately to the right of the leftmost inlet. |
- Returns
- A pointer to the new inlet.
◆ floatout()
| void* floatout |
( |
void * |
x | ) |
|
Use floatout() to create an outlet that will always send the float message.
- Parameters
-
- Returns
- A pointer to the new outlet.
◆ inlet_new()
| void* inlet_new |
( |
void * |
x, |
|
|
C74_CONST char * |
s |
|
) |
| |
Use inlet_new() to create an inlet that can receive a specific message or any message.
- Parameters
-
| x | Your object. |
| s | Character string of the message, or NULL to receive any message. |
- Returns
- A pointer to the new inlet.
◆ intin()
| void* intin |
( |
void * |
x, |
|
|
short |
n |
|
) |
| |
Use intin() to create an inlet typed to receive only integers.
- Parameters
-
| x | Your object. |
| n | Location of the inlet from 1 to 9. 1 is immediately to the right of the leftmost inlet. |
- Returns
- A pointer to the new inlet.
The order you create additional inlets is important. If you want the rightmost inlet to be the have the highest number in- or ft- message (which is usually the case), you should create the highest number message inlet first.
◆ intout()
Use intout() to create an outlet that will always send the int message.
- Parameters
-
- Returns
- A pointer to the new outlet.
◆ listout()
| void* listout |
( |
void * |
x | ) |
|
Use listout() to create an outlet that will always send the list message.
- Parameters
-
- Returns
- A pointer to the new outlet.
◆ outlet_anything()
| void* outlet_anything |
( |
t_outlet * |
x, |
|
|
t_symbol * |
s, |
|
|
short |
ac, |
|
|
t_atom * |
av |
|
) |
| |
Use outlet_anything() to send any message out an outlet.
- Parameters
-
| o | Outlet that will send the message. |
| s | The message selector t_symbol*. |
| ac | Number of elements in the list in argv. |
| av | Atoms constituting the list. |
- Returns
- Returns 0 if a stack overflow occurred, otherwise returns 1.
First, here's a hard way to send the bang message (see outlet_bang() for an easier way):
void * outlet_anything(t_outlet *x, t_symbol *s, short ac, t_atom *av)
Use outlet_anything() to send any message out an outlet.
t_symbol * gensym(C74_CONST char *s)
Given a C-string, fetch the matching t_symbol pointer from the symbol table, generating the symbol if...
If you'll be sending the same message a lot, you might call gensym() on the message string at initialization time and store the result in a global variable to save the (significant) overhead of calling gensym() every time you want to send a message.
Also, do not send lists using outlet_anything() with list as the selector argument. Use the outlet_list() function instead.
Referenced by max_jit_mop_jit_matrix(), max_jit_mop_outputmatrix(), and max_jit_obex_dumpout().
◆ outlet_bang()
| void* outlet_bang |
( |
t_outlet * |
x | ) |
|
Use outlet_bang() to send a bang message out an outlet.
- Parameters
-
| o | Outlet that will send the message. |
- Returns
- Returns 0 if a stack overflow occurred, otherwise returns 1.
◆ outlet_float()
| void* outlet_float |
( |
t_outlet * |
x, |
|
|
double |
f |
|
) |
| |
Use outlet_float() to send a float message out an outlet.
- Parameters
-
| o | Outlet that will send the message. |
| f | Float value to send. |
- Returns
- Returns 0 if a stack overflow occurred, otherwise returns 1.
◆ outlet_int()
Use outlet_int() to send an int message out an outlet.
- Parameters
-
| o | Outlet that will send the message. |
| n | Integer value to send. |
- Returns
- Returns 0 if a stack overflow occurred, otherwise returns 1.
◆ outlet_list()
| void* outlet_list |
( |
t_outlet * |
x, |
|
|
t_symbol * |
s, |
|
|
short |
ac, |
|
|
t_atom * |
av |
|
) |
| |
Use outlet_list() to send a list message out an outlet.
- Parameters
-
| o | Outlet that will send the message. |
| s | Should be NULL, but can be the _sym_list. |
| ac | Number of elements in the list in argv. |
| av | Atoms constituting the list. |
- Returns
- Returns 0 if a stack overflow occurred, otherwise returns 1.
Here's an example of sending a list of three numbers.
long theNumbers[3];
short i;
theNumbers[0] = 23;
theNumbers[1] = 12;
theNumbers[2] = 5;
for (i=0; i < 3; i++) {
}
void * outlet_list(t_outlet *x, t_symbol *s, short ac, t_atom *av)
Use outlet_list() to send a list message out an outlet.
◆ outlet_new()
| void* outlet_new |
( |
void * |
x, |
|
|
C74_CONST char * |
s |
|
) |
| |
Use outlet_new() to create an outlet that can send a specific non-standard message, or any message.
- Parameters
-
| x | Your object. |
| s | A C-string specifying the message that will be sent out this outlet, or NULL to indicate the outlet will be used to send various messages. The advantage of this kind of outlet's flexibility is balanced by the fact that Max must perform a message-lookup in real-time for every message sent through it, rather than when a patch is being constructed, as is true for other types of outlets. Patchers execute faster when outlets are typed, since the message lookup can be done before the program executes. |
- Returns
- A pointer to the new outlet.
Referenced by max_jit_mop_matrixout_new(), and max_jit_mop_setup_simple().
◆ proxy_getinlet()
| long proxy_getinlet |
( |
t_object * |
master | ) |
|
Use proxy_getinlet to get the inlet number in which a message was received.
Note that the owner
argument should point to your external object's instance, not a proxy object.
- Parameters
-
- Returns
- The index number of the inlet that received the message.
Referenced by max_jit_obex_inletnumber_get().
◆ proxy_new()
| void* proxy_new |
( |
void * |
x, |
|
|
long |
id, |
|
|
long * |
stuffloc |
|
) |
| |
Use proxy_new to create a new Proxy object.
- Parameters
-
| x | Your object. |
| id | A non-zero number to be written into your object when a message is received in this particular Proxy. Normally, id will be the inlet number analogous to in1, in2 etc. |
| stuffloc | A pointer to a location where the id value will be written. |
- Returns
- A pointer to the new proxy inlet.
After your method has finished, Proxy sets the stuffLoc location back to 0, since it never sees messages coming in an object's leftmost inlet. You'll know you received a message in the leftmost inlet if the contents of stuffLoc is 0. As of Max 4.3, stuffLoc is not always guaranteed to be a correct indicator of the inlet in which a message was received. Use proxy_getinlet() to determine the inlet number.
Referenced by max_jit_obex_proxy_new().


--- layout: post title: What's going on? categories: - news tags: [] status: publish type: post published: true meta: _edit_last: '2' author: login: cray email<EMAIL_ADDRESS>display_name: cray first_name: '' last_name: '' ---
Equinox themes are dropped from Kazsid's default install. This happened because I found a new GTK2 theme called BSM Simple, which is very nice-looking, but only depends on Clearlooks engine, and it works faster. And, I just liked it. Sure, you will like it too, but if not, please, build your own Kazsid!
I also installed openSUSE 12.2 M1 to my netbook via the network, but I was not impressed of it. Not because it being Milestone release, but because they don't ship codecs on default installation media. This is really inconvenient for me.
What else? Install Kazsid, Luke


Oversight Committees
Prof. Dr. Zubair A. Shaikh
Patron
Dr. Shaukat Wasi
Conference Chair
Prof. Dr. Bhawani Shankar
Conference Co-Chair
Advisory Committee
Dr. Asim Imdad Wagan
Member
Dr. Syed Imran Jami
Member
Dr. Khalique Rehman Raazi
Member
Dr. Kashif Ishaque
Member
Dr. Ghazanfar Monir
Member


You can upload up to 20 images (max. 1.00 MB each) as JPG, PNG, GIF, BMP or SVG.
Please note that Internet Explorer 8 has a limit of 32 KB for data URI.
Versions below have no support.
We can optimize your JPEG & PNG images, using jpegoptim and optipng. This will reduce the file without any visible impact (in most cases).
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New Zealand Huntress 'Gets Death Threats' for Saucy Photoshoots With Dead Animals
The huntress claimed that she doesn’t take the threats she received to heart, arguing that the people who made them apparently don’t have any hunting experience.
Lucy Jaine, a 29-year old mother-of-three from New Zealand, has apparently found herself facing a stream of threats after posting online photos of herself and her children alongside the remains of the animals she hunted down.
According to the Daily Mail Australia, Lucy defended her lifestyle, arguing that hunting is actually both a good source of organic meat and a good way to get the kids outdoors.
“I’ve had a few death threats from people who just don’t have any experience with hunting. Or maybe they are against animal cruelty. But I don’t take it to heart,” she remarked.
The huntress explained that she started engaging in this activity with her partner Sham, sharing the photos of her kills via Instagram.
“We love hunting and the outdoors. Pig hunting mainly, but we do it all and bring the kids along for the ride,” she added. “I like that we can teach our children how to hunt their own food. The kids love the adventure.”
Some, however, argued online that the photos posted by Lucy resemble “an exercise in self-glorification”.


{% extends "base.html" %} {% load staticfiles %} {% block mainbody %}
VODA is an oilfield water management program designed for the oil and gas operators for effectively managing their day-to-day water management operations. It has been targeted to help operators improve their water management while simultanrously mitigating environmental impacts, while addressing the overall goal, which would be to comprehensively reduce fresh water use, optimize produced water recycling, minimizing truck traffic and other potential environmental and community concerns. It is based on a Desktop-to-Drill Site (D2D) Platform currently being developed by the CEWS.
Oilfield water is managed in a scientific way. Here provides two ways for the water management - the traditional way based on the mathematical modeling, statitical analysis and charting, as well as a modern way based on geoanalytical techniques.
Here we design many statistical and mathematical methods used for oilfield water management. Statistical analysis, mathematical modeling are based on powerful scientific computation packages - Scipy and Numpy.
GIS provides an new way to tell the story behind the spatial data. It also help to visualize the data. Here we use Arcgis API for javascript and ArcGIS Online to support the geospatial analysis


{% extends "layout.html" %} {% block page_title %} Fresh Start: Build Your Perfect Resume {% endblock %} {% block content %} Back Building your perfect resume Recommended Resume Builder Sites: Google Resume Builder OR other most commonly used resume builders in Alaska: Indeed Visual VC Zip Recruiter My Perfect Resume I don't know? Let's Get Started {% endblock %}
I don't know?
Let's Get Started