Here are Inline-Blocks and Blocks!
Date: May 3rd, 2014
For a series of elements, particularly div
and lists, you can have them display inline, inline-block, or block. This is done in CSS and uses the display property. Let’s go into detail about each of these.
Block
Block is by default for display, and for each element, the subsequent element will break a line. Take a look at the example below.
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.
If we want to have this inline with each other instead of breaking, we will need a different parameter for the display. We will come back to this example later.
Inline
Say you have a bunch of paragraph tags and you wanted to combine them all into one paragraph. That's where inline is the most helpful. Take a look at this code below.

Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

If we wrap this in its own div, we can combine all paragraphs into one paragraphs if we assign the display to inline via CSS.
.code {display: inline;}
If you take a look at the output of this, you get the following.
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.
However, if you have an image and you need it to be inline with the text, there will be issues with alignment. The images size will cause the text to have offocentered line height since it can’t have a width and height set and it will not respect top and bottom margins and padding.
Here is an example of the inline feature amongst some text:
I've repeated this code three times:

Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.

Here is the output:
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.
As you can see, the text and the images do not respect the margins and padding. To solve this, we have inline-block.
Inline-Block
Inline-blocks respects the text between the images for the margins and padding all around. Using the same example code as above, but changing the parameter of display to inline-block, the text doesn't change its line height because of the size of the images.
.code {display: inline-block;}
Here is an example of a images with the inline-block feature. This is broken up with text after two images. Warning, hilarity ensues via Reddit's r/wheredidthesodago.
Lorem ipsum dolor sit amet, consectetur adipisicing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua.
Instead of having the images as their own blocks, if left by default (the block parameter is default for display in CSS), the images are inline to each other. The text gets its own line because I separated it with a paragraph tag, but everything is now properly justified. If you want to learn other solutions to this problem, I suggest you look up flexboxes.


Welcome at the Mother of Many Maps
TransforMap is a movement to provide a common mapping platform for all alternatives to the dominant economic thinking.It will give everybody the opportunity to map all the initiatives, communities, projects, worker-owned, self-managed, democratically organised companies and other institutions dedicated to meeting people's needs, serving the common good and/or contributing to a sustainable way of life.
TransforMap invites all existing mapping initiatives to cooperate and co-create maps based on a common taxonomy, free software and standardised APIs. Its data will be published under an Open Data License.
Our world is transforming. There are old and new alternatives all over the planet. TransforMap will show you how to get there.
How To Start?
Explore the different Maps
Here you can find some maps generated out of the TransforMap dataset.-
Needs-Based Map
Explore the Map based on Needs -
Political Map
View the different identities -
Green Map
Go Green with TransforMap -
Organic Map
Be organic! -
Regional Map
Be regional! - Create your own!
FIXME Link to github/HOWTO
Map data © OpenStreetMap contributors - ODbL, Tiles © MapBox, Icons © greenmap.org/TransforMap


{% extends 'base.html' %} {% block content %} {{ block.super}} {% load bootstrap4%}
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Coronavirus in Belgium
coronavirus(COVID-19) in Belgium from March 2020 to August 2020
The blog is a research about coronavirus(COVID-19) in Belgium from March 2020 to August 2020 and used the data source from Kaggle and used the dataset from package coronavirus.
You can visualise the number of COVID-19 cased confirmed in Belgium from March to August 2020 in Figure 1. It shows that April was the most seriousness month that have the largest infected population. Since then, people started pay attention and took anti-epidemic action and the confirmed cases got a good result. However, there are still have high number of confirmed cases.
For further research, it found that the elder got higher infected rate, the table show below listed confirmed cases in difference provinces and regions and difference age group. It shows that the largest number were from 80-89 age group in every region in April.
| Variables | MONTH | REGION | PROVINCE | AGEGROUP | NUMBER |
|---|---|---|---|---|---|
| 1 | 4 | Flanders | WestVlaanderen | 80-89 | 63 |
| 2 | 4 | Brussels | Brussels | 80-89 | 62 |
| 3 | 4 | Flanders | Antwerpen | 80-89 | 62 |
| 4 | 4 | Flanders | WestVlaanderen | 50-59 | 62 |
| 5 | 4 | Flanders | OostVlaanderen | 50-59 | 60 |
| 6 | 4 | Flanders | OostVlaanderen | 80-89 | 60 |
| 7 | 4 | Wallonia | Hainaut | 70-79 | 60 |
| 8 | 4 | Wallonia | Hainaut | 80-89 | 60 |
| 9 | 4 | Brussels | Brussels | 70-79 | 59 |
| 10 | 4 | Flanders | Antwerpen | 50-59 | 59 |
We found that not only did the elder would easier infected, but also got a higher death rate. Figure 2 shown below that number of mortality in three regions in Belgium, all the age group people in the lists and especially in the elder group. Brussels is the least number of mortality among the data set.
Compare with United State and China which are the country got serious epidemic, we calculate the death rate and recovery rate. The interactive table shows below that Belgium got the second highest death rate in April. During this research, I found an article online said that Belgium got the highest death rate around the world. What made Belgium rank the first place? If you interested about it, you can spend few minutes to have a look Is Belgium the world’s deadliest COVID-19 country or just the most honest?
Belgium is a beautiful country, it is famous for its chocolate and it has plenty of historical treasures. Hope the epidemic will end soon and I will have the opportunity to travel.
Reference
Allaire, J, Y Xie, J McPherson, J Luraschi, K Ushey, A Atkins, H Wickham, J Cheng, W Chang, and R Iannone (2020). rmarkdown: Dynamic Documents for R. R package version 2.1. https://rmarkdown.rstudio.com.
Grolemund, G and H Wickham (2011). Dates and Times Made Easy with lubridate. Journal of Statistical Software 40(3), 1–25.
Wickham, H, M Averick, J Bryan, W Chang, LD McGowan, R François, G Grolemund, A Hayes, L Henry, J Hester, M Kuhn, TL Pedersen, E Miller, SM Bache, K Müller, J Ooms, D Robinson, DP Seidel, V Spinu, K Takahashi, D Vaughan, C Wilke, K Woo, and H Yutani (2019). Welcome to the tidyverse. Journal of Open Source Software 4(43), 1686.
Xie, Y (2020a). bookdown: Authoring Books and Technical Documents with R Markdown. R package version 0.18. https://github.com/rstudio/bookdown
Kirill Müller and Hadley Wickham (2020). tibble: Simple Data Frames. R package version 3.0.3. https://CRAN.R-project.org/package=tibble
Dean Attali and Almende B.V. (2019). timevis:Create Interactive Timeline Visualizations in R. R package version 0.5. https://CRAN.R-project.org/package=timevis
David Robinson, Alex Hayes and Simon Couch(2020). broom: Convert Statistical Objects into Tidy Tibbles. R package version 0.7.0. https://CRAN.R-project.org/package=broom
Achim Zeileis and Gabor Grothendieck (2005). zoo: S3 Infrastructure for Regular and Irregular Time Series. Journal of Statistical Software, 14(6), 1-27. doi:10.18637/jss.v014.i06
Rami Krispin and Jarrett Byrnes (2020). coronavirus: The 2019 Novel Coronavirus COVID-19 (2019-nCoV) Dataset. R package version 0.3.0. https://CRAN.R-project.org/package=coronavirus
Bhaskar Karambelkar (2017). widgetframe: ‘Htmlwidgets’ in Responsive ‘iframes’. R package version 0.3.1. https://CRAN.R-project.org/package=widgetframe
Kun Ren and Kenton Russell (2019). formattable: Create ‘Formattable’ Data Structures.https://renkun.me/formattable,
Evgeniya K (2020). COVID-19 in Belgium. https://www.kaggle.com/evgeniako/covid19-in-belgium
Yihui Xie, Joe Cheng and Xianying Tan (2020). DT: A Wrapper of the JavaScript Library ‘DataTables’. R package version 0.15. https://CRAN.R-project.org/package=DT


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Gameplay(int, int, HeroClass, JPanel, JPanel, Menu)
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Gameplay
gameplay
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Gameplay.TAdapter
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MonsterType
getBlockSize()
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getDirection()
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Torch
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Fase
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Fase
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- Method in class gameplay.
Fase
getGAME_HEIGHT()
- Method in class gameplay.
Gameplay
getGAME_WIDTH()
- Method in class gameplay.
Gameplay
getGameplay()
- Method in class menu.
Menu
getGroundTilesX()
- Method in class gameplay.
Fase
getGroundTilesY()
- Method in class gameplay.
Fase
getHeight()
- Method in class gameplay.
Hero
getHeight()
- Method in class gameplay.
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getHeight()
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getHeight()
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getHeight()
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getHeroClass()
- Method in class gameplay.
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getHeroPosX()
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Fase
getHeroPosY()
- Method in class gameplay.
Fase
getId()
- Method in class gameplay.
Player
getImage()
- Method in class gameplay.
Bullet
getImage()
- Method in class gameplay.
Creature
getImage()
- Method in class gameplay.
Item
getImage()
- Method in class gameplay.
Strike
getImage()
- Method in class gameplay.
Torch
getImage()
- Method in class gameplay.
Wall
getIncreaseX()
- Method in class gameplay.
Creature
getIncreaseY()
- Method in class gameplay.
Creature
getItems()
- Method in class gameplay.
Fase
getLife()
- Method in class gameplay.
Creature
getLife()
- Method in enum gameplay.
HeroClass
getMatrix()
- Method in class gameplay.
Fase
getMatrixHeight()
- Method in class gameplay.
Fase
getMatrixWidth()
- Method in class gameplay.
Fase
getMaxRange()
- Method in class gameplay.
Monster
getMenu()
- Method in class menu.
Menu
getMonsters()
- Method in class gameplay.
Fase
getName()
- Method in class gameplay.
Creature
getName()
- Method in class gameplay.
Player
getORIGINAL_LIFE()
- Method in class gameplay.
Creature
getPlayer()
- Method in class menu.
Score
getPoints()
- Method in class menu.
Score
getRange()
- Method in class gameplay.
Strike
getScore()
- Method in class gameplay.
Monster
getScore()
- Method in enum gameplay.
MonsterType
getScores()
- Method in class menu.
Menu
getShield()
- Method in class gameplay.
Hero
getStrikes()
- Method in class gameplay.
Hero
getSwingSpeed()
- Method in class gameplay.
Strike
getTimer()
- Method in class gameplay.
Gameplay
getTorches()
- Method in class gameplay.
Fase
getType()
- Method in class gameplay.
Monster
getWalls()
- Method in class gameplay.
Fase
getWidth()
- Method in class gameplay.
Hero
getWidth()
- Method in class gameplay.
Item
getWidth()
- Method in class gameplay.
Monster
getWidth()
- Method in class gameplay.
Torch
getWidth()
- Method in class gameplay.
Wall
getX()
- Method in class gameplay.
Bullet
getX()
- Method in class gameplay.
Creature
getX()
- Method in class gameplay.
Item
getX()
- Method in class gameplay.
Strike
getX()
- Method in class gameplay.
Torch
getX()
- Method in class gameplay.
Wall
getY()
- Method in class gameplay.
Bullet
getY()
- Method in class gameplay.
Creature
getY()
- Method in class gameplay.
Item
getY()
- Method in class gameplay.
Strike
getY()
- Method in class gameplay.
Torch
getY()
- Method in class gameplay.
Wall
groundTile
- Variable in class gameplay.
Gameplay
groundTilesX
- Variable in class gameplay.
Fase
groundTilesX
- Variable in class gameplay.
Gameplay
groundTilesY
- Variable in class gameplay.
Fase
groundTilesY
- Variable in class gameplay.
Gameplay
group
- Variable in class menu.
Menu
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On the northern border of Toontown lies Dreamland, where all Toons retire for well earned rest. Unfortunately, this is also where you’ll encounter some of the biggest, nastiest, most dangerous Cogs. It takes skill, determination, and most of all teamwork to keep this neighborhood safe for weary Toons.
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Boeing and Etihad announce carbon emissions initiative 18 Nov 2019, 14:14 by Michael Tyrrell Share This Article Tweet ShareShareShare Subscribe to our FREE Newsletter Author


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Explore stunning destinationswith other travelers
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with other adventurers near you.
Join our tribe.
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Plan, monetize, and promote events offering your services to the community. Make a profit for every person that joins your events.
Increase your reach, add high-quality events, and grow along with the community.


Project Overview
Most protein-coding genes in eukaryotes produce transcripts using alternative polyadenylation (APA) sites. APA sites located 3’UTRs and introns are dynamically regulated under different cell proliferation, differentiation and stress conditions. RNA-seq and 3’ end sequencing data have proven effective in revealing APA changes, however, poor PAS annotations and intrinsic limitations of de novo PAS prediction are major challenges. To overcome these, we developed two packages, named APAlyzer and APAlyzer-QSr (Non-Exclusive Licenced to Admera Health) examine APA events in all genic regions, including 3’UTRs and introns using RNA-Seq and Quant-Seq REV, respectively.
Representative publication
Gallery
Figure. APAlyzer design and example.
(A) Overall design of APAlyzer. (B) Schematic of 3’UTR APA analysis. RE, relative expression between two APA regions. Common regions for analysis are in blue, and alternative regions in red. (C) Schematic of IPA analysis. Two IPA types are shown. Note that aUTR reads are not used for analysis. (D) 3’UTR APA REDs across human tissues based on the GTEx data. Data were standardized across tissues. Error bars are standard error of mean based on individual samples. (E) Correlation between 3’UTR APA REDs and IPA REDs across human tissues. Tissue names are indicated.
Author: Ruijia Wang


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(in
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(in
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(in
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(in
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(in
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(in
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(in
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initial
(in
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InvalidKeyError
(in
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(in
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(in
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InvalidNamespaceError
(in
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(in
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(in
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InvalidOperation
(in
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items
(in
Atom
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initialize()
(in
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InvalidOperationError
(in
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items
(in
Chain
)
initialize()
(in
ARS
)
InvalidOperationError
(in
csb.apps.hhfrag
)
items
(in
Ensemble
)
initialize_coordinates()
(in
ClansEntry
)
InvalidResidueError
(in
csb.bio.nmr
)
items
(in
Residue
)
input
(in
Console
)
inverse
(in
InvertibleMatrix
)
items
(in
Structure
)
INPUT_ERROR
(in
ExitCodes
)
InverseGamma
(in
csb.statistics.pdf
)
iterable()
(in
csb.core
)
insert()
(in
RepositoryImp
)
InverseGaussian
(in
csb.statistics.pdf
)
iterations
(in
HMCPropagationParam
)
insert()
(in
SQLiteRepository
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Re: Having problems -- Please respond
April 28, 2014
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April 30, 2014 |
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Message of alisaI am a transwoman and I like spending time figuring out how to help the community. I am willing to spend much of my free time to help others but first I am very much willing to learn from someone who has done community service |
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| jim | Message of jimI am a transman and I am originally from Germany. I moved to the United States and I am excited to realize that the community here is larger than in most places in Europe. I am looking for someone to talk to and discuss how the community here is. |
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| What is a mentor? A Mentor is someone that is there to support you and answer your questions when you have some. Being a mentor is a very rewarding experience as you get to teach people and advise them on some specific hard periods of the transition. |
| Why should I mentor? You should be a mentor because this is a chance to give back to the community. It is likely that you were helped by someone or many individual transgender people when you were going through your own transition. Now, as a person who found who they are and how to deal with situations, advise some people who are just begining the transition. |
| What can I do as a mentor? As a mentor you get to personal messages to your mentees when you want to gice them advice or answer their questions. You get to be the source of information for them which is sometimes more importnat then the information they find on the internet. As such, your task is important but also very rewarding. |
Think you are ready? |


A Logarithm is the inverse operation to exponentiation. That means the logarithm of a number is the exponent to which another fixed value, the base, must be raised to produce that number.
An example is “How many 2s do we multiply to get 8?” 2 × 2 × 2 = 8, so we needed to multiply 3 of the 2s to get 8, so the answer is 3.
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Struct OculusApi.HandState
Hand State definition for the Oculus API
Assembly: XRTK.Oculus.dll
Syntax
Fields
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BoneRotations
Declaration
public OculusApi.Quatf[] BoneRotations
Field Value
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FingerConfidences
Declaration
public OculusApi.TrackingConfidence[] FingerConfidences
Field Value
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HandConfidence
Declaration
public OculusApi.TrackingConfidence HandConfidence
Field Value
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HandScale
Declaration
Field Value
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Pinches
Declaration
public OculusApi.HandFingerPinch Pinches
Field Value
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PinchStrength
Declaration
public float[] PinchStrength
Field Value
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PointerPose
Declaration
public OculusApi.Posef PointerPose
Field Value
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RequestedTimeStamp
Declaration
public double RequestedTimeStamp
Field Value
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RootPose
Declaration
public OculusApi.Posef RootPose
Field Value
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SampleTimeStamp
Declaration
public double SampleTimeStamp
Field Value
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Status
Declaration
public OculusApi.HandStatus Status
Field Value
Extension Methods


Creating Reports
You can easily create your own reports.
The add-on uses the Thymeleaf templating engine, so see their documentation for details of the templating syntax.
The built in reports are copied into the 'reports' directory underneath the ZAP
default directory.
Each report is in its own subdirectory. The easiest way to create a new report is to copy and existing one into a new directory at the same level.
Each report subdirectory must include:
template.yaml
A file containing:
name: # The display name for the report
format: # The format, eg one of HTML, XML, MD, JSON, PDF - this is used internally but not currently exposed in ZAP
mode: # The Thymeleaf template mode, one of HTML, RAW, TEXT, HTML
extension: # The extension to use when generating the report
report.ext
The Thymeleaf report template.
This should have the same extension that is specified in the template.yaml file (e.g. 'report.md') except if it is a PDF report, in which case "html" should be used (see below).
Resources
The report subdirectory may also include a "resources" directory.
If this is present then when a report is generated a subdirectory will be created based on the report name and all of the files in the resources directory will be copied into it.
You should reference the files in the "resources" subdirectory in the following way so that they can be accessed both via the template and by the report when the subdirectory is created:
<script th:src="${resources + '/script.js'}" src="resources/script.js"></script>
<link rel="stylesheet" th:href="${resources + '/style.css'}" href="resources/style.css">
<img th:src="${resources + '/image.png'}" src="resources/image.png">
The 'traditional-html-plus' template includes examples of JavaScript, CSS and image resources.
Data Available
The following data items are available to all reports. These can be accessed via the Thymeleaf Standard Dialect, e.g. ${reportTitle}
alertTree
A tree containing all of the alerts that should be included in the report.
This is a copy of the standard ZAP alert tree shown in the Desktop 'Alerts' tab but pruned to remove any alerts that do not match the criteria selected.
Every node in the tree is an AlertNode.
The top level node does not include any useful data.
There is one second level node for each type of alert found. These nodes have a 'userObject' of type
Alert
which gives you access to all of the alert data and the associated request and response.
The 3rd and final level contains the alert instances - these are all the same type as their parent node and give access to the alert details in the same way.
reportTitle
The title of the report set by the user.
description
The description of the report set by the user.
helper
An instance of the ReportHelper
class that provides useful methods, including:
getRiskString(int risk)
Returns an internationalised string for the associated risk code
getConfidenceString(int confidence)
Returns an internationalised string for the associated confidence code
alertCounts
A Map of risk levels to the number of unique alerts. This can be used by reports, for example, to generate a summary table.
reportData
An instance of the ReportData
class that defines the data to be included in the report.
This can be used, for example, to tell if there were no level alerts of a specific level or if they were deliberately excluded.
The plan is to allow any add-ons to make additional data items available. This help page will be updated when that feature is available.
Testing Reports
ZAP does not cache the report templates, so it rereads them every time you generate a report.
This makes it much easier to test them.
Just make sure that the 'Template Directory' parameter is set to the top level directory you are using for your reports,
then when you create a new report it will use the latest version of the template that you have saved.
You will not need to restart ZAP in order to pick up any changes to existing reports that you have made.
PDF Reports
PDF reports are generated using the Flying Saucer library which converts HTML documents into PDF format.
In order to create a PDF report you need to design it in HTML, call the template "report.html" but specify the format as "PDF".
Note that Flying Saucer requires that the HTML is well-formed XML / XHTML.
It will fail with an error if the template is not well-formed so check the ZAP log file for details.


this is huge!
Oh. My god.
Can you hear the people screaming, can you hear the future?
Bomp. bomp bomp.
| Welcome! | Main page |
this is huge!Oh. My god.Can you hear the people screaming, can you hear the future? Bomp. bomp bomp. |
| Generated by ReText Webpages generator from Markdown source |


Frequently Asked Questions
Sounds cool, but what is a Hackathon?
A hackathon is a gathering of Makers, Hackers, Coders and Enthusiasts to compete in a software based competition to develop the best project.
When and Where?
GetDigitl Hackathon is on the 20th & 21st August 9am - 4pm.
Hosted at Google Campus London.
Am I eligible to join?
Anyone can join in if you're over the age of 10! However under 14s require a parent present.
I'm a parent but I don't want to partake. Do I need a ticket?
No! Only your youngling needs a ticket :) However due to numbers we cannot guarentee you food at the event
Is the event free?
Yup! We won't charge a penny, however any donations are accepted.
I've Never coded before in my life! What do I do?
That's okay! Our competition is aimed at more competant coders, but feel free to come along, learn, join in and meet new people!
Will there be food?
Absolutely! Lunch will be provided both days and breakfast on the second day, and we will cater to any dietary requirements if you let us know before hand.
I am a Digital artist, am I welcome?
Of course! We suggest you team up with someone with coding experience.
I only know one language? AND IT'S FORTRAN! What do?
That's fine! You can code in any language, we will only be judging the end result.
Where do I park my Sinclair c5 and similar vehicles?
As cool as that is, we recommend you take the tube or bus because we are right inside the congestion charge zone. Feel free to bring pictures though.
4 wheels are overrated. Where can I park my bike?
There should be secure bike racks on site. If not you can bring it inside.
I get lonely. Can I work in a team?
Don't worry, everyone will be put in teams on the day!
What if I have friends?
We understand that competing against your friends may get a tad out of hand, so on the day you can team with people you know.
Do I need to bring my own computer?
Unfortunatly we can't give you all free computers :( But you can compete with something as small as a Raspberry Pi!!
What sort of prizes are we giving out?
You'll have to wait and see ;)
What child safety measures do we have in place?
All our adult organisers are DBS checked. You can review our Child protection policy here.
How can I get involved?
You can register to compete here, or if you want to volunteer Contact us
Can I sponsor this event?
Absolutely. See our sponsorship page.
Something else?
Feel free to get in touch via our Contact us page.


Simplify The Circuit
问题描述 :
You may be puzzled by the complicated circuits ever. Now let us simplify them.
The task is: give you a parallel circuit(并联电路); you should calculate the resistance value （电阻）of it.

The task is: give you a parallel circuit(并联电路); you should calculate the resistance value （电阻）of it.

输入:
The input contains several test cases. The first line of the input is a single integer T which is the number of test cases. T test cases follow.
Each test case starts with a line contains only one integer n (0 < n <= 20), indicating the number of simple series circuits. Next n lines are the descriptions of each simple series circuit. The wire is consisted by the character “-”. And resistances are show by positive integers, means their resistance values. The line’s length is shorter than 100 characters, and the count of resistance in each simple series circuit is no more than 20.
I assure all the calculations by integers using in this problem will not overflow the integer.
Each test case starts with a line contains only one integer n (0 < n <= 20), indicating the number of simple series circuits. Next n lines are the descriptions of each simple series circuit. The wire is consisted by the character “-”. And resistances are show by positive integers, means their resistance values. The line’s length is shorter than 100 characters, and the count of resistance in each simple series circuit is no more than 20.
I assure all the calculations by integers using in this problem will not overflow the integer.
输出:
The input contains several test cases. The first line of the input is a single integer T which is the number of test cases. T test cases follow.
Each test case starts with a line contains only one integer n (0 < n <= 20), indicating the number of simple series circuits. Next n lines are the descriptions of each simple series circuit. The wire is consisted by the character “-”. And resistances are show by positive integers, means their resistance values. The line’s length is shorter than 100 characters, and the count of resistance in each simple series circuit is no more than 20.
I assure all the calculations by integers using in this problem will not overflow the integer.
Each test case starts with a line contains only one integer n (0 < n <= 20), indicating the number of simple series circuits. Next n lines are the descriptions of each simple series circuit. The wire is consisted by the character “-”. And resistances are show by positive integers, means their resistance values. The line’s length is shorter than 100 characters, and the count of resistance in each simple series circuit is no more than 20.
I assure all the calculations by integers using in this problem will not overflow the integer.
样例输入:
2 1 ---5---- 2 ----2----3-1---- ---2---2-------2-
样例输出:
5.00 3.00
#include <iostream> #include<string> #include<vector> #include <set> #include <algorithm> using namespace std; double g(string s) { double sum=0; for(int i=0;i<s.length();i++) sum=sum*10+(s[i]-'0'); return sum; } int main() { cout.precision(2); int n; cin>>n; int m; for(int i=1;i<=n;i++) { cin>>m; string s; double sum=0; for(int j=1;j<=m;j++) { cin>>s; s=s+'-';vector<double>aa; double sum1=0; for(int k=0;k<s.length()-1;k++) { string t;int l; if(s[k]!='-') { t+=s[k]; for(l=k;;l++) { if(s[l+1]=='-') break; else { t+=s[l+1]; } } sum1+=g(t); k=l; } } double sum2=1/sum1; sum=sum+sum2; } cout<<fixed<<1/sum<<endl; } return 0; }
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就是因为不了解 好多逗逼往国外跑
就是因为不了解 好多逗逼往国外跑
就是因为不了解 好多逗逼往国外跑
就是因为不了解 好多逗逼往国外跑
就是因为不了解 好多逗逼往国外跑
就是因为不了解 好多逗逼往国外跑
就是因为不了解 好多逗逼往国外跑
就是因为不了解 好多逗逼往国外跑
就是因为不了解 好多逗逼往国外跑
就是因为不了解 好多逗逼往国外跑
就是因为不了解 好多逗逼往国外跑
就是因为不了解 好多逗逼往国外跑
就是因为不了解 好多逗逼往国外跑
居然看懂了
有没有C++语言的代码？
已修改。一些字符在编辑的时候转义了
无需用转移方程也可以解决，哈哈
这个应该是比较简单的解法了，如果有更好的办法可以告诉我
居然看懂了
程序只能输出一个子序列
这代码的输出格式不对阿，else语句的low=p移动一下位置，增加可读性
不考虑最后将结果排序的话，快排的时间复杂度是O(N) ，而堆排的是O(N*logK),这样比较看，快排快
为什么暴力求解方法循环到sqrt(n) 就可以了呢
比较基础，找些自信