#include "graphics_afx.h"
#include "GrUTCompress.h"
#include "UHuffman.h"
Go to the source code of this file.
Defines | |
| #define | UT_CMP_INIT() |
| Purpose: To provide compression services for the ubertexture. | |
| #define | UT_CMP_CHECK_INIT() |
| #define | ONE_OVER_SQRT2 ( 0.5f / Sqrt( 2.0f ) ) |
| #define | DCT_COS(i) ( 0.5f * Cos( i * PI / 16.0f ) ) |
| #define | SV(x) ( ( ( 256 - ( ( x ) & 0x7F ) ) * ( 256 - ( ( x ) & 0x7F ) ) ) >> 6 ) |
| entropy encoding score macro. | |
| #define | BITS_INV_ACC 5 |
| #define | SHIFT_INV_ROW 16 - BITS_INV_ACC |
| #define | SHIFT_INV_COL 1 + BITS_INV_ACC |
| #define | RND_INV_ROW 1024 * (6 - BITS_INV_ACC) |
| #define | RND_INV_COL 16 * (BITS_INV_ACC - 3) |
| #define | DUP4(X) (X),(X),(X),(X) |
| #define | DUP8(X) (X),(X),(X),(X),(X),(X),(X),(X) |
| #define | BIAS_SCALE(X) ( X / ( BITS_INV_ACC - 3 ) ) |
| #define | DCT_8_INV_ROW(table1, table2, rounder1, rounder2) |
| #define | DCT_8_INV_COL_8 |
| #define | DEQUANTIZE(reg, mem) __asm pmullw reg, mem |
Functions | |
| void | ExtractBlockBGRA (unsigned char *bgra, const unsigned char *bgraSource, unsigned int srcWidth, unsigned int srcX, unsigned int srcY) |
| forward declarations. | |
| void | ExtractBlockA (short *v, const unsigned char *vSource, unsigned int bytesPerPel, unsigned int srcWidth, unsigned int srcX, unsigned int srcY) |
| void | InsertBlockBGRA (unsigned char *bgraDest, unsigned int dstWidth, unsigned int dstX, unsigned int dstY, unsigned char *bgra) |
| void | InsertBlockA (unsigned char *vDest, unsigned int bytesPerPel, unsigned int dstWidth, unsigned int dstX, unsigned int dstY, short *v) |
| void | EncodeBlock (UHuffman *encoder, const short *src, const unsigned short *quant, unsigned char chop) |
| void | DecodeBlock (short *dest, UHuffman *decoder, const unsigned short *quant) |
| void | UnpackYCoCg (unsigned char *bgra, const short *Y, const short *Co, const short *Cg) |
| void | PackYCoCg (short *Y, short *Co, short *Cg, const unsigned char *bgra) |
| void | ForwardDCT (short *dest, const short *coeff, const unsigned short *quant) |
| void | InverseDCT (short *dest, const short *coeff, const unsigned short *quant) |
| void | BuildDXTTables () |
| void | CompressImageDXT1 (const unsigned char *argb, unsigned char *dxt1, int width, int height) |
| void | CompressImageDXT5 (const unsigned char *argb, BYTE *dxt5, int width, int height) |
| void | GrUTInitCompressor () |
| Global functions. | |
| void | GrUTCompressBGRX (UHuffman *encoder, const unsigned char *bgrx, unsigned char chop) |
| ubertexture compression services | |
| void | GrUTCompressA (UHuffman *encoder, const unsigned char *a, unsigned int bytesPerPel, unsigned char chop) |
| void | GrUTDecompressBGRX (unsigned char *bgrx, UHuffman *decoder) |
| ubertexture decompression services. | |
| void | GrUTDecompressA (unsigned char *a, unsigned int bytesPerPel, UHuffman *decoder) |
| void | GrUTCompressDXT5 (unsigned char *destSurface, unsigned int destStride, unsigned char *bgra) |
| ubertexture compression to DXT5. | |
| void | GrUTCompressDXT5XY (unsigned char *destSurface, unsigned int destStride, unsigned char *xy) |
| DECLARE_ALIGNED_16 (const unsigned char, kSSEByte0[16]) | |
| DECLARE_ALIGNED_16 (const unsigned char, kSSEWord1[16]) | |
| DECLARE_ALIGNED_16 (const unsigned char, kSSEWord8[16]) | |
| DECLARE_ALIGNED_16 (const unsigned char, kSSEBoundsMask[16]) | |
| DECLARE_ALIGNED_16 (const unsigned char, kSSEBoundScale[16]) | |
| DECLARE_ALIGNED_16 (const unsigned char, kSSEIndicesMask0[16]) | |
| DECLARE_ALIGNED_16 (const unsigned char, kSSEIndicesMask1[16]) | |
| DECLARE_ALIGNED_16 (const unsigned char, kSSEIndicesMask2[16]) | |
| DECLARE_ALIGNED_16 (const unsigned char, kSSEIndicesScale0[16]) | |
| DECLARE_ALIGNED_16 (const unsigned char, kSSEIndicesScale1[16]) | |
| DECLARE_ALIGNED_16 (const unsigned char, kSSEIndicesScale2[16]) | |
| DECLARE_ALIGNED_16 (const unsigned char, kSSEIndicesScale3[16]) | |
| DECLARE_ALIGNED_16 (const unsigned char, kSSEIndicesScale4[16]) | |
| DECLARE_ALIGNED_16 (const unsigned char, kSSEIndicesScale[16]) | |
| DECLARE_ALIGNED_16 (unsigned char, gDXTMin[32]) | |
| DECLARE_ALIGNED_16 (unsigned char, gDXTRange[32]) | |
| DECLARE_ALIGNED_16 (unsigned char, gDXTBounds[32]) | |
| DECLARE_ALIGNED_16 (unsigned char, gDXTIndices[64]) | |
Variables | |
| unsigned int | kColorDividerTable [768] |
| Implementation of the extreme DXT algorithm in SSE2. | |
| unsigned int | kAlphaDividerTable [256] |
| unsigned int | kColorIndicesTable [256] |
| unsigned int | kAlphaIndicesTable [640] |
| #define BIAS_SCALE | ( | X | ) | ( X / ( BITS_INV_ACC - 3 ) ) |
Definition at line 733 of file GrUTCompress.cpp.
| #define BITS_INV_ACC 5 |
Definition at line 726 of file GrUTCompress.cpp.
| #define DCT_8_INV_COL_8 |
Definition at line 842 of file GrUTCompress.cpp.
| #define DCT_8_INV_ROW | ( | table1, | |||
| table2, | |||||
| rounder1, | |||||
| rounder2 | ) |
Definition at line 800 of file GrUTCompress.cpp.
| #define DCT_COS | ( | i | ) | ( 0.5f * Cos( i * PI / 16.0f ) ) |
Definition at line 137 of file GrUTCompress.cpp.
| #define DEQUANTIZE | ( | reg, | |||
| mem | ) | __asm pmullw reg, mem |
Definition at line 921 of file GrUTCompress.cpp.
| #define DUP4 | ( | X | ) | (X),(X),(X),(X) |
Definition at line 731 of file GrUTCompress.cpp.
| #define DUP8 | ( | X | ) | (X),(X),(X),(X),(X),(X),(X),(X) |
Definition at line 732 of file GrUTCompress.cpp.
| #define ONE_OVER_SQRT2 ( 0.5f / Sqrt( 2.0f ) ) |
Definition at line 136 of file GrUTCompress.cpp.
| #define RND_INV_COL 16 * (BITS_INV_ACC - 3) |
Definition at line 730 of file GrUTCompress.cpp.
| #define RND_INV_ROW 1024 * (6 - BITS_INV_ACC) |
Definition at line 729 of file GrUTCompress.cpp.
| #define SHIFT_INV_COL 1 + BITS_INV_ACC |
Definition at line 728 of file GrUTCompress.cpp.
| #define SHIFT_INV_ROW 16 - BITS_INV_ACC |
Definition at line 727 of file GrUTCompress.cpp.
| #define UT_CMP_CHECK_INIT | ( | ) |
Definition at line 25 of file GrUTCompress.cpp.
| #define UT_CMP_INIT | ( | ) |
Purpose: To provide compression services for the ubertexture.
File: GrUTCompress.cpp Author: Kevin Bray Created: 11-17-08 Copyright © 2004 Bootstrap Studios. All rights reserved. class header. project includes.
Definition at line 24 of file GrUTCompress.cpp.
| void BuildDXTTables | ( | ) |
build the color divider table.
build the alpha divider table.
build the color indices table.
build the alpha indices table.
Definition at line 994 of file GrUTCompress.cpp.
| void CompressImageDXT1 | ( | const unsigned char * | argb, | |
| unsigned char * | dxt1, | |||
| int | width, | |||
| int | height | |||
| ) |
src
dst
width * 1
width * 3
src + width * 0 + 0
src + width * 4 + 0
src + width * 8 + 0
src + width * 12 + 0
src + width * 8 + 0
src + width * 12 + 0
src + width * 0 + 16
src + width * 4 + 16
src + width * 8 + 16
src + width * 12 + 16
src + width * 8 + 16
src + width * 12 + 16
width * 1
width * 3
src + width * 0 + 0
src + width * 4 + 0
src + width * 8 + 0
src + width * 12 + 0
src + width * 0 + 16
src + width * 4 + 16
src + width * 8 + 16
src + width * 12 + 16
src += 32
dst += 16
width * 1
width * 3
src += width * 12
Definition at line 1036 of file GrUTCompress.cpp.
| void CompressImageDXT5 | ( | const unsigned char * | argb, | |
| BYTE * | dxt5, | |||
| int | width, | |||
| int | height | |||
| ) |
src
dst
width * 1
width * 3
src + width * 0 + 0
src + width * 4 + 0
src + width * 8 + 0
src + width * 8 + 0
src + width * 12 + 0
src + width * 12 + 0
src + width * 0 + 16
src + width * 4 + 16
src + width * 8 + 16
src + width * 8 + 16
src + width * 12 + 16
src + width * 12 + 16
src + width * 0 + 16
src + width * 4 + 16
src + width * 8 + 16
src + width * 12 + 16
src += 32
dst += 32
width * 1
width * 3
src += width * 12
Definition at line 1268 of file GrUTCompress.cpp.
| DECLARE_ALIGNED_16 | ( | unsigned | char, | |
| gDXTIndices | [64] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | unsigned | char, | |
| gDXTBounds | [32] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | unsigned | char, | |
| gDXTRange | [32] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | unsigned | char, | |
| gDXTMin | [32] | |||
| ) |
temporary stores. This avoids stack frame generation for aligned local variables (ebx).
| DECLARE_ALIGNED_16 | ( | const unsigned | char, | |
| kSSEIndicesScale | [16] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | const unsigned | char, | |
| kSSEIndicesScale4 | [16] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | const unsigned | char, | |
| kSSEIndicesScale3 | [16] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | const unsigned | char, | |
| kSSEIndicesScale2 | [16] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | const unsigned | char, | |
| kSSEIndicesScale1 | [16] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | const unsigned | char, | |
| kSSEIndicesScale0 | [16] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | const unsigned | char, | |
| kSSEIndicesMask2 | [16] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | const unsigned | char, | |
| kSSEIndicesMask1 | [16] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | const unsigned | char, | |
| kSSEIndicesMask0 | [16] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | const unsigned | char, | |
| kSSEBoundScale | [16] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | const unsigned | char, | |
| kSSEBoundsMask | [16] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | const unsigned | char, | |
| kSSEWord8 | [16] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | const unsigned | char, | |
| kSSEWord1 | [16] | |||
| ) |
| DECLARE_ALIGNED_16 | ( | const unsigned | char, | |
| kSSEByte0 | [16] | |||
| ) |
| void DecodeBlock | ( | short * | dest, | |
| UHuffman * | decoder, | |||
| const unsigned short * | quant | |||
| ) |
buffer to hold decoded (but still quantized) coefficients.
clear the coefficient matrix to zero.
read the AC term.
huffman and RLE decode the data into the buffer.
determine if we have a run of deltas or a run of zeros.
we have a run of zeros.
write out the new value.
perform the iDCT.
Definition at line 460 of file GrUTCompress.cpp.
| void EncodeBlock | ( | UHuffman * | encoder, | |
| const short * | src, | |||
| const unsigned short * | quant, | |||
| unsigned char | chop | |||
| ) |
perform the DCT and quantize.
store the DC term.
now encode the data as a run of bytes.
simply write out non-zero coefficients.
note that we reserve these two values for the encoding process. Therefor, if any values match it, we must clamp it to 0x82 (-126).
write out a run of zeros.
if we have a run length greater than one, then we should encode it. Otherwise, simply write the 0.
make sure we advance i.
write out the zero-length run if necessary.
end the block.
Definition at line 397 of file GrUTCompress.cpp.
| void ExtractBlockA | ( | short * | v, | |
| const unsigned char * | vSource, | |||
| unsigned int | bytesPerPel, | |||
| unsigned int | srcWidth, | |||
| unsigned int | srcX, | |||
| unsigned int | srcY | |||
| ) |
Definition at line 345 of file GrUTCompress.cpp.
| void ExtractBlockBGRA | ( | unsigned char * | bgra, | |
| const unsigned char * | bgraSource, | |||
| unsigned int | srcWidth, | |||
| unsigned int | srcX, | |||
| unsigned int | srcY | |||
| ) |
| void ForwardDCT | ( | short * | dest, | |
| const short * | coeff, | |||
| const unsigned short * | quant | |||
| ) |
perform an 8x8 matrix multiply.
convert the current coefficient to floating point.
store the current coefficient.
perform an 8x8 matrix multiply.
convert the current coefficient to floating point.
quantize and store the current coefficient.
Definition at line 687 of file GrUTCompress.cpp.
| void GrUTCompressA | ( | UHuffman * | encoder, | |
| const unsigned char * | a, | |||
| unsigned int | bytesPerPel, | |||
| unsigned char | chop | |||
| ) |
iterate over each 8x8 block of pixels.
extract the block and adjust so that we have -128..127 values.
encode the X and Y values.
Definition at line 234 of file GrUTCompress.cpp.
| void GrUTCompressBGRX | ( | UHuffman * | encoder, | |
| const unsigned char * | bgrx, | |||
| unsigned char | chop | |||
| ) |
ubertexture compression services
iterate over each 8x8 block of pixels.
extract 4 8x8 blocks.
store the subsampled Co and Cg values.
store Y values.
Definition at line 201 of file GrUTCompress.cpp.
| void GrUTCompressDXT5 | ( | unsigned char * | destSurface, | |
| unsigned int | destStride, | |||
| unsigned char * | bgra | |||
| ) |
| void GrUTCompressDXT5XY | ( | unsigned char * | destSurface, | |
| unsigned int | destStride, | |||
| unsigned char * | xy | |||
| ) |
Definition at line 313 of file GrUTCompress.cpp.
| void GrUTDecompressA | ( | unsigned char * | a, | |
| unsigned int | bytesPerPel, | |||
| UHuffman * | decoder | |||
| ) |
iterate over 8x8 blocks of pixels.
decode X and Y values.
insert the block into the outgoing stream.
Definition at line 286 of file GrUTCompress.cpp.
| void GrUTDecompressBGRX | ( | unsigned char * | bgrx, | |
| UHuffman * | decoder | |||
| ) |
ubertexture decompression services.
iterate over 8x8 blocks of pixels.
decode subsampled Co and Cg values.
decode Y values.
unpack colors and insert into the destination block.
Definition at line 253 of file GrUTCompress.cpp.
| void GrUTInitCompressor | ( | ) |
| void InsertBlockA | ( | unsigned char * | vDest, | |
| unsigned int | bytesPerPel, | |||
| unsigned int | dstWidth, | |||
| unsigned int | dstX, | |||
| unsigned int | dstY, | |||
| short * | v | |||
| ) |
note: The YCoCg decoding stage writes values as XMMWORDs. This means that the right way to do this is to read the values in as XMMWORDs, replace the alpha components, and then write them back out. If we don't do this, then we hit a store forwarding problem.
Definition at line 378 of file GrUTCompress.cpp.
| void InsertBlockBGRA | ( | unsigned char * | bgraDest, | |
| unsigned int | dstWidth, | |||
| unsigned int | dstX, | |||
| unsigned int | dstY, | |||
| unsigned char * | bgra | |||
| ) |
Definition at line 359 of file GrUTCompress.cpp.
| void InverseDCT | ( | short * | dest, | |
| const short * | coeff, | |||
| const unsigned short * | quant | |||
| ) |
| void PackYCoCg | ( | short * | Y, | |
| short * | Co, | |||
| short * | Cg, | |||
| const unsigned char * | bgra | |||
| ) |
This function takes in one block of Co Cg values that each have a stride of 8 values. However, only 4 values from each row are actually written to because they are subsampled.
convert two rows at a time to RGB.
get RGB components and expand them to 16-bits.
subsample CoCg.
Definition at line 642 of file GrUTCompress.cpp.
| void UnpackYCoCg | ( | unsigned char * | bgra, | |
| const short * | Y, | |||
| const short * | Co, | |||
| const short * | Cg | |||
| ) |
This function takes in one block of Co Cg values that each have a stride of 8 values. However, only 4 values from each row are actually used because they are subsampled.
convert two rows at a time to RGB.
green.
blue.
red.
clear MMX state.
Definition at line 498 of file GrUTCompress.cpp.
| unsigned int kAlphaDividerTable[256] |
Definition at line 967 of file GrUTCompress.cpp.
| unsigned int kAlphaIndicesTable[640] |
Definition at line 969 of file GrUTCompress.cpp.
| unsigned int kColorDividerTable[768] |
Implementation of the extreme DXT algorithm in SSE2.
Definition at line 966 of file GrUTCompress.cpp.
| unsigned int kColorIndicesTable[256] |
Definition at line 968 of file GrUTCompress.cpp.


Instructions
Enter an image url or upload an image.
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Gistfy is an easy way to create embeddable code snippets from your GitHub and Bitbucket repositories or your GitHub Gist.
<script type='text/javascript' src='{{ result.url }}'></script>
And this will be the result
<script type='text/javascript' src='http://www.gistfy.com/github/gist/:id'></script>
Parameters
| Name | Type | Description |
|---|---|---|
| lang | string | Set programming language used for code highlighting. For example, lang=python. See supported languages here. |
| slice | int | Show only selected lines. For example, slice=1 show only line 1, slice=-1 show only the last line, slice=1: skip the first line, slice=:-2 skip the last line, slice=1:4 show lines 1 through 4, slice=-5:-1 show (last - 5) line through last line. |
| style | string | Set CSS color scheme. Can be github, monokai or monokai_sublime. Default: github. For example, style=monokai. |
| type | string | Set response type. Can be js or html. For example, type=js for JavaScript to be used with script tag and type=html for HTML to be used with AngularJS or jQuery. |
<script type='text/javascript' src='http://www.gistfy.com/:host/:user/:repo/:path'></script>
Parameters
| Name | Type | Description |
|---|---|---|
| branch | string | Set branch or changeset to be used. Default is master. For example, branch=0ff893db335695744dfed3d3e4be4eb4f9815534 to use a specific changeset. |
| lang | string | Set programming language used for code highlighting. For example, lang=python. See supported languages here. |
| slice | int | Show only selected lines. For example, slice=1 show only line 1, slice=-1 show only the last line, slice=1: skip the first line, slice=:-2 skip the last line, slice=1:4 show lines 1 through 4, slice=-5:-1 show (last - 5) line through last line. |
| style | string | Set CSS color scheme. Can be github, monokai or monokai_sublime. Default: github. For example, style=monokai. |
| type | string | Set response type. Can be js or html. For example, type=js for JavaScript to be used with script tag and type=html for HTML to be used with AngularJS or jQuery. |
These examples are based on highlight.js examples. Most snippets do not contain working code.
This project is maintained by Alexandre Vicenzi.
The MIT License (MIT) Copyright (c) 2014 Alexandre Vicenzi Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.


What makes the IITs different? Why is there a clamour for getting into these institutes of technology? Why do companies prefer to hire from IIT? Let’s find out!
The IITs produce world-class engineers through a curriculum which is rigorous. According to a documentary on CBS 60 minutes, less than two per cent of the exam-takers on an average get into the IITs, while 10 per cent of the exam-takers get into Harvard. Hence, the IIT JEE is considered to be one of world’s toughest exams. So, what is IIT? Why do students undergo such hardship to enter an IIT? “IIT is a philosophy, not simply an educational programme,” says Padmashri Dr. M. Anandakrishnan, Chairman of IIT Kanpur. With a number of engineering colleges offering engineering education, the focus of the IITs was to bring a substantial amount of science and humanities content and create engineers of the future.
PEDAGOGY MATTERS
The “teaching-learning process” at the IITs are fundamentally different from most other institutions. Here, the senior most professor is assigned to take classes for the junior most students — the first-year students. This is to ensure that the senior most professors and icons of specific subjects are easily accessible to the beginner at IIT. This helps in building a healthy teacher-student interaction. Also “there is no finality of the syllabus” says Dr. Anandakrishan and goes on to explain that the faculty has the flexibility to deliver the latest, updated and dynamic content for the prescribed syllabus.
“IIT transforms life,” says Srinivasan Viswanathan, an IIT Madras and IIM Ahmedabad alumnus, executive director of TiE and member of the executive council of IIT-M Alumni Association. For him it was a great experience making it to IIT-M from small town Palayamcottai in the southern district of Tamil Nadu with schooling in the Tamil medium. His biggest takeaway from the IIT is the ecosystem that nurtures confidence, problem-solving and team building skills. “What we learnt outside the classroom was as important as what we learnt inside the classroom,” he says.
Vivek Khandewal, alumnus of IIT Bombay feels that the kind of people he met gave him an opportunity to look at things from various perspectives. The life of an IITian is what he or she makes of it. The campus provides numerous facilities and opportunities be it mountaineering, yoga, the 24-hour open tinkering lab, horse riding or music. The emotional bondage between the students and the faculty is also strong, because at IIT, everyone lives within the campus — be it the student or the faculty.
Prof. Anandakrishnan feels that it is imperative that exposure be large, wide and deep. It is with this view that IITs go a long way in helping the students get into their dream companies, research labs and universities within or outside the country to do their projects. IITs have one of the best alumni networks which focus on nation-building efforts besides helping each other. The IITs have an excellent track record of placements. Some of the world’s largest corporations and most of the Fortune 500 companies go after an IITian . Besides, most of Silicon Valley entrepreneurs are from the IITs. “Mindless cramming despite good scores and a seat at one of the IITs leaves the student totally unequipped to face the academic rigour of the IITs,” says Prof Anandakrishnan.
“Aspiring for an IIT education is not enough, it is extremely important to be committed to the academic achievements such as the scores and strike the right balance. If you succeed it is fine, if you don’t its still fine because there are so many more opportunities opening up,” says Visawanathan. “If you don’t make it at the undergraduate level, try getting into an IIT for the postgraduate courses,” says Prof Anandakrishnan.
The writing on the wall very clearly is ‘IIT is a big dream.’ And big dreams are built on strong fundamentals. After all, it is the attitude that decides the altitude.
This is an article from the Hindu
http://www.thehindu.com/features/education/college-and-university/the-big-iit-dream/article4542060.ece


| pbdNCDF4-package | Programming with Big Data - Interface to Parallel Unidata NetCDF4 Format Data Files |
| ncatt_get | Get attribute from netCDF file |
| ncatt_put | Put an attribute into a netCDF file |
| ncdf4 | Read, write, and create netCDF files (including version 4 format) |
| ncdim_def | Define a netCDF Dimension |
| ncdump | Shell Command of ncdump |
| ncvar_add | Add New netCDF Variable to Existing File |
| ncvar_change_missval | Change the Missing Value For a netCDF Variable |
| ncvar_def | Define a netCDF Variable |
| ncvar_get | Read data from a netCDF file |
| ncvar_put | Write data to a netCDF file |
| ncvar_rename | Rename an Existing Variable in a netCDF File |
| nc_close | Close a netCDF File |
| nc_create | Create a netCDF File |
| nc_create_par | Create a parallel NetCDF File |
| nc_enddef | Takes a netCDF file out of define mode |
| nc_open | Open a netCDF File |
| nc_open_par | Open a parallel NetCDF File |
| nc_redef | Puts a netCDF file back into define mode |
| nc_sync | Synchronize (flush to disk) a netCDF File |
| nc_var_par_access | Switch between collective and individual parallel access |
| nc_version | Report version of ncdf4 library |
| pbdNCDF4 | Programming with Big Data - Interface to Parallel Unidata NetCDF4 Format Data Files |
| print.ncdf4 | Print Information About a netCDF File |


--- title: Improving Twitter Performance excerpt: 'Interesting piece on improving the performance of #Twitter com: http://t.co/trvtPbmd. #hashbang temp URL hack is finally gone, thanks guys.' date: '2012-05-30 15:18:46 +0200' date_gmt: '2012-05-30 13:18:46 +0200' categories: - Webdev tags: - tweets - web - design - development ---
Interesting piece on improving the performance of #Twitter com: http://t.co/trvtPbmd. #hashbang temp URL hack is finally gone, thanks guys.


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---
layout: post
title: Apex Listener
date: '2009-02-16T13:53:00.000-08:00'
author: Kris Rice
tags:
modified_time: '2009-02-16T14:00:33.104-08:00'
thumbnail: http://2.bp.blogspot.com/_HTPuwjEAZfk/SZngkENGFSI/AAAAAAAAAM8/W6UmUx5mvtM/s72-c/ListenerConfig.JPG
blogger_id: tag:blogger.com,1999:blog-37621059.post-4617254507310764943
blogger_orig_url: http://krisrice.blogspot.com/2009/02/apex-listener.html
---
After demoing at RMOUG using the listener, it seemed a good time to show where it's at. Here's a quick snap of the new way to configure it vs. mod_plsql's notepad/vi interface. You can probably tell from the screen which webserver I've been using to test it.


3 JOHN
1
Greeting
1 The elder to the beloved Gaius, whom I love in truth.
2 Beloved, I pray that all may go well with you and that you may be in good health, as it goes well with your soul.
3 For I rejoiced greatly when the brothers came and testified to your truth, as indeed you are walking in the truth.
4 I have no greater joy than to hear that my children are walking in the truth.
Support and Opposition
5 Beloved, it is a faithful thing you do in all your efforts for these brothers, strangers as they are,
6 who testified to your love before the church. You will do well to send them on their journey in a manner worthy of God.
7 For they have gone out for the sake of the name, accepting nothing from the Gentiles.
8 Therefore we ought to support people like these, that we may be fellow workers for the truth.
9 I have written something to the church, but Diotrephes, who likes to put himself first, does not acknowledge our authority.
10 So if I come, I will bring up what he is doing, talking wicked nonsense against us. And not content with that, he refuses to welcome the brothers, and also stops those who want to and puts them out of the church.
11 Beloved, do not imitate evil but imitate good. Whoever does good is from God; whoever does evil has not seen God.
12 Demetrius has received a good testimony from everyone, and from the truth itself. We also add our testimony, and you know that our testimony is true.
Final Greetings
13 I had much to write to you, but I would rather not write with pen and ink.
14 I hope to see you soon, and we will talk face to face.
15 Peace be to you. The friends greet you. Greet the friends, every one of them.


A thread-safe implementation of a graph data structure as a data store.
This project is a fork of https://github.com/sauerbraten/graph-store adapted to support directed graphs with weighted arcs. Removed locks.
Removed gorouting synchronization because implementing and maintaining a goroutine-safe library is too complex. Concurrent access with writes can be synchronized externally. Mutliple goroutines reading is OK. This is the same approach used in the standard library.
Features:
For more info about graphs visit https://en.wikipedia.org/wiki/Graph_(abstract_data_type)
Get the package:
$ go get github.com/akualab/graph
g := graph.New()
// create nodes with values.
g.Set("1", 123)
g.Set("2", 678)
g.Set("3", "abc")
g.Set("4", "xyz")
g.Set("xxx", "yyy")
// make connections (ignoring errors for clarity.)
g.Connect("1", "2", 5)
g.Connect("1", "3", 1)
g.Connect("2", "3", 9)
g.Connect("4", "2", 3)
g.Connect("4", "xxx", 1.11)
// to JSON
jsonEncoded, _ := json.Marshal(g)
// to YAML
yamlEncoded, _ := goyaml.Marshal(g)
// to GOB
buf := &bytes.Buffer{}
enc := gob.NewEncoder(buf)
enc.Encode(g)
// to DOT (use the dot sub-package.)
dot.DOT(g, "some graph")
See tests for details.
For full package documentation, visit http://godoc.org/github.com/akualab/graph
Simplified BSD License


--- layout: page title: Projects permalink: /projects/ tags: projects --- East Bay Scenic Map Google Places, KnockoutJS, Material Lite Local Weather App Open Weather Map, KnockoutJS, Bootstrap FCC News Feed JSON API, KnockoutJS, Material Lite


AttachData
@objc final public class AttachData: NSObject
A class which provides a way to read and modify a set of data that is synchronized between all the peers of a component.
Version
1.0.0-
A collection of all owner ids for the data in this map. If an owner id exists for a given key a entry must exist in the map as well, although the opposite is not always true.
Version
1.0.0Declaration
Swift
public fileprivate(set) var owners = [String: String]()
-
The number of entries in the map.
Version
1.0.0Declaration
Swift
public var size: Int
-
All the keys in the map.
Version
1.0.0Declaration
Swift
public var keys: [String]
-
All the values in the map.
Version
1.0.0Declaration
Swift
public var values: [Any]
-
A sequence of all the values in the map.
Version
1.0.0Declaration
Swift
public var entries: EnumeratedSequence<[String:Any]>
-
Clears all the data in the map.
Clearing the map locally will not trigger
RtcComponent.receivedDataUpdate(_:)
call, that only happens for remote updates.Version
1.0.0
Declaration
Swift
public func clear(ownerId: String? = nil)
Parameters
ownerId
The owner id to use when clearing the map.
-
Deletes an existing value of the corresponding key.
Deleting a local value will not trigger
RtcComponent.receivedDataUpdate(_:)
call, that only happens for remote updates.ownerId: The owner id to use when deleting the value.
Version
1.0.0
Declaration
Swift
public func delete( _ key: String, ownerId: String? = nil)
Parameters
key
The key to delete the value for.
-
Returns the value for the given key.
Version
1.0.0
Declaration
Swift
public func get(_ key: String) -> Any?
Parameters
key
The key to look for.
Return Value
The value for the given key or nil if the key does not exist.
-
Returns true if there is an entry for the given key.
Version
1.0.0
Declaration
Swift
public func has(_ key: String) -> Bool
Parameters
key
The key to look for.
Return Value
True if there is an entry for the given key.
-
Sets set value for the given key, along with an ownership id.
Setting the ownership allows data to be transparently overridden by users that are joining or rejoining the data synchronization network. Usually the ownerId will be set to the id of the user, but it can sometimes be useful to use other values, such as the role of the user, e.g.
"moderator"
.Since values can be updated while a call is not connected, the values that are set when disconnected may be updated once you are connected with the rest of the users. When relaying some kind of state to other peers this can cause problems, as the updates that you sent out before a reconnect will cause an update to your local values. By tagging data with an owner id, it is possible to rejoin a data synchronization group and transparently update your exsting values with the new state, without causing a local update to trigger.
Setting a local value will not trigger
RtcComponent.receivedDataUpdate(_:)
call, that only happens for remote updates.Version
1.0.0
Declaration
Swift
public func set( _ value: Any, for key: String, ownerId: String? = nil)
Parameters
value
The value to set.
key
The key of the value.
ownerId
The owner id to use when setting the value.


procedure ApplyBitmask(
Dst: TCustomBitmap32;
DstX: Integer;
DstY: Integer;
Src: TCustomBitmap32;
SrcRect: TRect;
Bitmask: TColor32;
LogicalOperator: TLogicalOperator;
);
procedure ApplyBitmask(
ABitmap: TCustomBitmap32;
ARect: TRect;
Bitmask: TColor32;
LogicalOperator: TLogicalOperator;
);
ApplyBitmask performs a logical (bitwise) operation on a bitmap fragment specified by SrcRect into location (DstX,
DstY) or directly in-place on ABitmap. The operation is carried out in the following manner: "Source Pixel [Logical Operation] Bitmask" regardless of present destination or in-place operation. The logical operation is defined by the provided Logical Operator.
Each byte in the bitmask will be used as component corresponding operand. The following combinations illustrates different applications:
| Description | Parameter Values | Source | Result |
| Zero out Red and Blue components, leave the rest untouched |
LogicalOperator = loAND Bitmask = $FF00FF00 |
||
| Invertion of Blue component, leave the rest untouched | LogicalOperator = loXOR Bitmask = $000000FF |
||
| Full power to Red component, leave the rest untouched | LogicalOperator = loOR Bitmask = $00FF0000 |
||
| Weird filter | LogicalOperator = loOR Bitmask = $BABEC0DE |
As seen above, the bitmask does not necessarily have to contain 0 or $FF in each component segment - intermediate values can also be used however with limited realistic applications (read: weird filters).
You may use auxiliary function CreateBitmask to create bitmasks.


Top level project
Sub project
S2Container.Java (document | download)
a lightweight container for Dependency Injection and AOP
S2Container.NET
Setup
DIContainer
AOP
Transactions
S2Dao.NET
S2Remoting.NET
S2Container.PHP5
Setup
DIContainer
AOP
Extension
PHP Statement
S2Dao.PHP5
Presentation.Java
S2JSF (
document | download
|
Eclipse Updates
)
S2Struts (
document | download
)
S2Tapestry (
document
|
download
)
S2Flex (document |
download
)
S2OpenAMF (document |
download
)
Mayaa (document | download)
Persistence.Java
Kuina (document | download)
Persistence API Framework
S2Dao (
document
|
quiz
|
download
)
S2Hibernate (document | download)
Communication.Java
S2Remoting (document | download)
S2Axis (document | download)
S2RMI (document | download)
Tool.Java (
Eclipse Updates
)
Kijimuna (
document
)
Eclipse Plugin for S2Container
S2JSF Plugin (
document
)
Sandbox.Java
Kvasir/Sora (document | download)
S2Directory
S2SqlMap
S2Hessian
S2JCA
S2JMS
Seasar-genapp
S2HsqldbServer (
document
|
download
)
S2Quartz (
document
|
download
)
Maihime (document
|
update site
)
Copyright© 2004-2005, The Seasar Foundation and the others. All rights reserved.


Daddy
134 minutes
Language: Hindi
Year: 2017
Genre: Action, Biography, Crime
Director: Ashim Ahluwalia
Cast: Aishwarya Rajesh, Arjun Rampal
Ratings: 6.4/10
Censor Ratings: A
The Plot
From the rough streets and back alleys of Central Mumbai comes the sensational true story of Arun Gawli, a man who scripted his own destiny, eventually going onto become one of India's most feared gangsters.
Today he remains an enigmatic figure; at once a volatile, power-hungry criminal for some and the respected "Daddy" or a modern day Robin Hood for the working-class neighbourhood he belongs to.
Daddy follows the intertwined fates of the world-weary Gawli as he attempts to enter politics and a frustrated Police inspector with a secret history of his own.
An unfolding jigsaw puzzle, told from different points-of-view and spanning over four decades, Daddy is an unforgettable excursion into the Mumbai underworld.
Cast
Arjun Rampal
Aishwarya Rajesh


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Contact Us
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Get In Touch
Leave us a quick note and we will get back in touch, or just use your favourite social media account.
<EMAIL_ADDRESS>@wigwamdesign
@wigwam.design


hospital admissions climate change health adaptation meteorological (i.e., temperature Health Uganda data research season parameters {border-style used Research px;} #ffffff;} planning Hospital average daily healthcare in-patient admission seasonal Climate associations diagnoses Africa [], adult day BCH Poisson associated information local model records study Environ. University available collab: variables year African Chang. S.L.H.; inform number out-patient pediatric using ward ward, Change Data East Kanungu acute context disease high precipitation px; region sector {font-family Berrang-Ford December Indigenous K.E.B.-W., Meteorological Uganda, World access association conducted counts database effect electronic examine font-size higher increase increased increases independent population regression season, wards CI: D.L.P., Glob. Lwasa Med. Namanya admissions, double; dry identified including low-resource multivariable new patterns relationships respiratory significant studies total variable weather year, years < District Ford Harper IHACC J.M.S., L.B.F., National Public Specifically, Statistics border-color border-width changes collected findings gastrointestinal heat human influence investigate localized malaria patients rainfall rainy ranged researchers residents seasons services significance single solid; support temperatures time {font-style {font-weight ... ./j.gloenvcha... Admissions Analyses Bwindi Community D.B. Daily Descriptive Development Edge However, International J.D. Policy S.L., Seasonal Southwestern Team V.L.E., Weather Zambia admission. analyses annual based bold change: climate-health climate-sensitive collection common courier; diseases effective em; extremely future highly however, illness impacts included linear locally majority models, month multilevel outcomes particularly policy preparedness pt;} recorded reflect regions, relevant rural scales statistical statistics variability vary vulnerability ward.


38_LarryNY.py
class Solution:
def minDays(self, grid: List[List[int]]) -> int:
rows = len(grid)
cols = len(grid[0])
visited = [[False] * cols for _ in range(rows)]
def all_visited():
for x in range(rows):
for y in range(cols):
if grid[x][y] == 1 and not visited[x][y]:
return False
return True
def go(x, y):
visited[x][y] = True
for dx, dy in [(1, 0), (0, 1), (-1, 0), (0, -1)]:
nx, ny = x + dx, y + dy
if 0 <= nx < rows and 0 <= ny < cols:
if grid[nx][ny] == 1 and not visited[nx][ny]:
go(nx, ny)
done = False
for x in range(rows):
for y in range(cols):
if not done and grid[x][y] == 1:
done = True
go(x, y)
if not all_visited():
return 0
for x in range(rows):
for y in range(cols):
if grid[x][y] == 1:
grid[x][y] = 0
visited = [[False] * cols for _ in range(rows)]
for dx, dy in [(1, 0), (0, 1), (-1, 0), (0, -1)]:
nx, ny = x + dx, y + dy
if 0 <= nx < rows and 0 <= ny < cols and grid[nx][ny] == 1:
go(nx, ny)
break
if not all_visited():
return 1
grid[x][y] = 1
return 2


Medicine Name: Medicine 4
Delivery Method: Liquid
Frequency 1: One
Frequency 2: Weekly
Dose: 1
Take With: Food


The caRuby Tissue Migrator imports an input source into a caTissue database. The sole configuration is the migration mapping file and a small caTissue server access properties file. The defaults and other metadata are pre-defined in the caRuby Tissue declarations. These declarations express basic model characteristics, and are expected to be stable and sufficient for most uses. Site-specific migration customization is accomplished in small Ruby shim files. The shim file is well-suited for filters to convert an input field value into a supported caTissue property value. See the Migration FAQ for more information.
The application-independent caRuby Core Migrator provides 80% of the migration functionality. The caRuby Tissue Migrator tailors the Core Migrator to the caTissue data model. An additional tissue-specific feature is tissue site and clinical diagnosis permissible value mapping and validation.


About the Sauti Studio Team
We're a bunch of students at Lambda School, and we built this as a part of one of our build weeks. We aren't the first to take on this project, and we might not be the last.
We're a bunch of students at Lambda School, and we built this as a part of one of our build weeks. We aren't the first to take on this project, and we might not be the last.
Backend Developer
Project Lead
Frontend Developer -- Marketing Page
Frontend Developer
Frontend Developer


|
Standard Reference Data Program |
Data Gateway |
Chemistry WebBook |
Go To: Top, Constants of diatomic molecules, References, Notes / Error Report
Data compilation copyright by the U.S. Secretary of Commerce on behalf of the U.S.A. All rights reserved.
Data evaluated as indicated in comments:
HL - E.P. Hunter and S.G. Lias
Data compiled as indicated in comments:
B - J.E. Bartmess
| Quantity | Value | Units | Method | Reference | Comment |
|---|---|---|---|---|---|
| Proton affinity (review) | 1095. | kJ/mol | N/A | Hunter and Lias, 1998 | HL |
| Quantity | Value | Units | Method | Reference | Comment |
| Gas basicity | 1070.6 | kJ/mol | N/A | Hunter and Lias, 1998 | HL |
| Quantity | Value | Units | Method | Reference | Comment |
|---|---|---|---|---|---|
| ΔrH° | 1443.9 ± 1.3 | kJ/mol | D-EA | Hotop and Lineberger, 1985 | gas phase; B |
| Quantity | Value | Units | Method | Reference | Comment |
| ΔrG° | 1423.4 ± 1.7 | kJ/mol | H-TS | Hotop and Lineberger, 1985 | gas phase; B |
Go To: Top, Gas phase ion energetics data, References, Notes / Error Report
Data compilation copyright by the U.S. Secretary of Commerce on behalf of the U.S.A. All rights reserved.
Data compiled by: K.P. Huber and G. Herzberg
| State | Te | ωe | ωexe | ωeye | Be | αe | γe | De | βe | re | Trans. | ν00 |
|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Extensive theoretical calculations have been made of X 1Σ+ Cade and Huo, 1967 Sachs, Hinze, et al., 1975 Meyer and Rosmus, 1975 [see also Varshni and Shukla, 1963 Cade, Bader, et al., 1969] and of A 1Σ+, B 1Π, a 3Σ+, b 3Π, c 3Σ+ Sachs, Hinze, et al., 1975; B, a, and c are predicted to be unstable. The calculations of Sachs, Hinze, et al., 1975 include transition moments, band strengths, line strengths, and the farwing broadening of the sodium D line; see also Watson, Stewart, et al., 1976. Additional higher excited states have been computed by Numrich and Truhlar, 1975. | ||||||||||||
| b 3Π | (30940) 1 | (419) 1 | (50) 1 | (3.53) 1 | (0.85) 1 | (2.22) 1 | ||||||
| A 1Σ+ | 22719 | 310.6 $cZ | 1.696 2 | 2.27E-4 3 | 3.209 | A ↔ X 4 R | 22294.5 Z | |||||
| missing citation; missing citation; Olsson, 1935; Pankhurst, 1949 | ||||||||||||
| X 1Σ+ | 0 | 1172.2 Z | 19.72 5 | 0.160 | 4.9012 | 0.1353 6 | 3.32E-4 6 | 1.8874 |
| 1 | Theoretical predictions of Sachs, Hinze, et al., 1975 who feel, however, that the true potential of this state is considerably deeper than the calculated potential curve. |
| 2 | B1= 1.823, B2= 1.875, B3= 1.908, B4= 1.930, B5= 1.938, B6= 1.941, B7= 1.936 Pankhurst, 1949. |
| 3 | He ~ +5.7E-8 Pankhurst, 1949; both Dv and Hv decrease with increasing v. |
| 4 | Radiative lifetimes τ(v'=3;J'=8) = 24.0 ns, τ(4;11) = 28.3 ns; τ(5;16) = 27.1 ns Baltayan, Jourdan, et al., 1976; τ(8;3) = 22.7 ns Dagdigian, 1976. |
| 5 | ωeze = -0.005 Pankhurst, 1949. |
| 6 | Rotational constants from Olsson, 1935, βe = -0.03E-4. Pankhurst, 1949 gives Be = 4.886, αe = 0.129, De ~ 3.15E-4, He ~ +1.7E-8 but includes only levels with v" ≥ 3. |
| 7 | Theoretica1 value as modified by Meyer and Rosmus, 1975; the computational results are De0 = 1.92 Meyer and Rosmus, 1975 and 1.88 eV Sachs, Hinze, et al., 1975. Extrapolation of the ground state vibrational levels suggests 2.1 eV. |
| 8 | Anomalous potential curve [an RKR curve has been constructed by Jain and Sah, 1963]; ΔG(3/2)= 329.9, ΔG(5/2)= 337.2, ΔG(7/2)= 343.7, ΔG(9/2)= 349.6, ΔG(11/2)= 353.9, ΔG(13/2)= 357.4, ΔG(15/2)= 359.2, ΔG(17/2)= 360.3, ΔG(19/2)= 360.1, ΔG(21/2)= 359.5, ΔG(23/2)= 357.7, ΔG(25/2)= 354.3, ΔG(27/2)= 352.3, ΔG(29/2)= 348.4, ΔG(31/2)= 343.9, ΔG(33/2)= 340.0,ΔG(35/2)= 333.7, ΔG(37/2)= 330.0, ΔG(39/2)= 323.7 [from band origins Pankhurst, 1949]. |
| 9 | ΔG(15/2)= 255.05, ΔG(17/2)= 256.92, ΔG(19/2)= 258.48, ΔG(21/2)= 259.39, ΔG(23/2)= 260.04, ΔG(25/2)= 260.22, ΔG(27/2)= 260.08, ΔG(29/2)= 259.61, ΔG(31/2)= 258.85, ΔG(33/2)= 257.6 (from band origins). |
| 10 | B7= 1.010, B8= 1.012, B9= 1.012, B10= 1.010, B11= 1.007, B12= 1.003, B13= 0.998, B14= 0.991, B15= 0.984, B16= 0.975, B17= 0.95. |
| 11 | D7...Dl7 = 0.53E-4...0.44E-4. |
Go To: Top, Gas phase ion energetics data, Constants of diatomic molecules, Notes / Error Report
Data compilation copyright by the U.S. Secretary of Commerce on behalf of the U.S.A. All rights reserved.
Hunter and Lias, 1998
Hunter, E.P.; Lias, S.G.,
Evaluated Gas Phase Basicities and Proton Affinities of Molecules: An Update,
J. Phys. Chem. Ref. Data, 1998, 27, 3, 413-656. [doi:10.1063/1.556018]
[all data]
Hotop and Lineberger, 1985
Hotop, H.; Lineberger, W.C.,
Binding energies in atomic negative ions. II,
J. Phys. Chem. Ref. Data, 1985, 14, 731. [all data]
Cade and Huo, 1967
Cade, P.E.; Huo, W.M.,
Electronic structure of diatomic molecules. VII.A. Hartree-Fock wavefunctions and energy quantities for the ground states of the second-row hydrides, AH,
J. Chem. Phys., 1967, 47, 649. [all data]
Sachs, Hinze, et al., 1975
Sachs, E.S.; Hinze, J.; Sabelli, N.H.,
MCSCF calculations for six states of NaH,
J. Chem. Phys., 1975, 62, 3367. [all data]
Meyer and Rosmus, 1975
Meyer, W.; Rosmus, P.,
PNO-Cl and CEPA studies of electron correlation effects. III. Spectroscopic constants and dipole moment functions for the ground states of the first-row and second-row diatomic hydrides,
J. Chem. Phys., 1975, 63, 2356. [all data]
Varshni and Shukla, 1963
Varshni, Y.P.; Shukla, R.C.,
Alkali hydride molecules: potential energy curves and the nature of their binding,
Rev. Mod. Phys., 1963, 35, 130. [all data]
Cade, Bader, et al., 1969
Cade, P.E.; Bader, R.F.W.; Henneker, W.H.; Keaveny, I.,
Molecular charge distributions and chemical binding. IV. The second-row diatomic hydrides AH,
J. Chem. Phys., 1969, 50, 5313. [all data]
Watson, Stewart, et al., 1976
Watson, D.K.; Stewart, R.F.; Dalgarno, A.,
Variational time-dependent Hartree-Fock calculations. A pseudopotential study of the alkali metal hydrides,
Mol. Phys., 1976, 32, 1661. [all data]
Numrich and Truhlar, 1975
Numrich, R.W.; Truhlar, D.G.,
Mixing of ionic and covalent configurations for NaH, KH, and MgH+. Potential energy curves and couplings between molecular states,
J. Phys. Chem., 1975, 79, 2745. [all data]
Olsson, 1935
Olsson, E.,
Das absorptionsspektrum des NaD,
Z. Phys., 1935, 93, 206. [all data]
Pankhurst, 1949
Pankhurst, R.C.,
The emission spectrum of sodium hydride,
Proc. Phys. Soc. London Sect. A, 1949, 62, 191. [all data]
Baltayan, Jourdan, et al., 1976
Baltayan, P.; Jourdan, A.; Nedelec, O.,
Radiative lifetime of NaH A1Σ+ in a high frequency discharge,
Phys. Lett. A, 1976, 58, 443. [all data]
Dagdigian, 1976
Dagdigian, P.J.,
Detection of LiH and NaH molecular beams by laser fluorescence and measurement of radiative lifetimes of the A1Σ+ state,
J. Chem. Phys., 1976, 64, 2609. [all data]
Jain and Sah, 1963
Jain, D.C.; Sah, P.,
Potential-energy curves of the excited states of alkali hydride molecules,
J. Chem. Phys., 1963, 38, 1553. [all data]
Go To: Top, Gas phase ion energetics data, Constants of diatomic molecules, References
| ΔrG° | Free energy of reaction at standard conditions |
| ΔrH° | Enthalpy of reaction at standard conditions |
Copyright for NIST Standard Reference Data is governed by the Standard Reference Data Act.
|
Standard Reference Data Program |
Data Gateway |
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I currently am developing my scripting language skills in order to market myself by creating my own websites and designing different applications for school. I work in our Visualization Lab on campus where we utilize new technology such as the Oculus Rift to develop software for education. We think differently while making the learning experience for students more engaging. I am a Computer Engineer Student with an emphasis in Hardware, I work with wide variety languages such as C#,C++, embedded C, Phyton, SQL and many more. I enjoy art so UI is really fascinating.
I love cars, family, and technology. I live in Minnesota where I attend St. Cloud State University. I love to travel. It would be the greatest experience to visit space, which I believe will happen in my lifetime. I enjoy reading about new technology coming out, I stay up to date. My dream car is a 2015 skyline GTR and my future car will be a Tesla. I love the way technology is moving the world forward and it is something that I've always wanted to be apart of!


“Hey Dave” said Hal. “What are you doing?” I wonder if he can feel pain? Bowman thought briefly. Probably not, he told himself. ” Arthur Clarke_
The more CAM (Computer Aided Manufacturing) tools populated our desks, the more designers got confined to a making process which consists of preparing a computer drawing. The digital maker is totally detached from the actual fabrication process, whereas in the old days he used to be in control of it through the tools he was handling. Is it possible to bring back intuitive and expressive qualities in controllers of modern CNC machines?
coming from science fiction
Interface design has long been inspired by
, as well as novels written a couple dozen years ago really . One can think of Arthur Clarke or Isaac Asimov. My research involved designing and testing a set of . I started with questioning how could I directly manipulate a robotic arm, using a .Hence, I outlined
for the robotic arm, as listed below.So I started to research
in sci-fi novels and realised four interface prototypes.In
, the user can place his hand in the assigned slot and touch the . When the hand is released,the robotic arm will switch off. Eventually, the robot . Similarly, in the story , astronaut needs to physically climb and sit on top of the robot in order to switch it on.works pretty much , allowing for a two-axis control and a third axis mastery through pressing. If the hand is released at any moment, the springs will cause the controller to . Similarly, in the movie , the characters Drum D-Series are droids that possess a very springy head. When touched, it moves in a particular way.
is composed of that can be inserted and removed. While the cassette is located in the upper slot, the device is . Otherwise, when the cassette is place within the lower slot, the interface . Similarly, in the movie , a phone interface with no buttons appears. In order ton place a call, the user simply puts a contact card in the interface.
In
, the linear sequence of blocks gives a on which percentage of the total speed is being run. Removing one block corresponds to , until when 0 blocks means a switch-off. Similarly, the artificial intelligence HAL 9000 also has a physical body in . The picture above showsits computational skills and memory in blocks.some usability test
So the first set of interfaces was complete: I could
in a very basic way, yet exploring different expressive qualities.As part of an
, feedback on the of the controller were gathered through a methodology based on the . In that way I gathered feedback before moving into the lab to control a real robotic arm.the robo-painting experiment!
In order to give a meaning to the interface that I was researching upon, I arbitrarily decided to use
. After building a custom brush end-effector, the robot cell was populalted with a .The robotic arm could then be (almost) live controlled through the use of the interface, via
. In fact, the robot follows a . The user could then interact with the controllers and .The final result is quite interesting - and poses relevant questions on
.In the end, who is the
in this context? To conclude I believe that good interaction is about being a .That's how this
was carried out in London.Behind the scenes
developed individually at Interactive Architecture Lab, Bartlett School of Architecture, London pretty much all - from concepting, to programming robots, to research, to video editing Ruairi Glynn, Yuri Suzuki Luca Giacolini, Bartlett School of Architecture Shuhong Hao


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Paper: arXiv
Authors: Ye Jia *, Ron J. Weiss *, Fadi Biadsy, Wolfgang Macherey, Melvin Johnson, Zhifeng Chen, Yonghui Wu.
Abstract: We present an attention-based sequence-to-sequence neural network which can directly translate speech from one language into speech in another language, without relying on an intermediate text representation. The network is trained end-to-end, learning to map speech spectrograms into target spectrograms in another language, corresponding to the translated content (in a different canonical voice). We further demonstrate the ability to synthesize translated speech using the voice of the source speaker. We conduct experiments on two Spanish-to-English speech translation datasets, and find that the proposed model slightly underperforms a baseline cascade of a direct speech-to-text translation model and a text-to-speech synthesis model, demonstrating the feasibility of the approach on this very challenging task.
These audio samples correspond to Section 3.2 in the paper. Source speech from Spanish telephone conversations is translated into English speech in a canonical voice.
Transcripts for ground truth samples come from the original data; while the transcripts for predictions are transcribed by an ASR model for evaluation (see the beginning of Section 3 in the paper).
| Ground truth | Predictions | |||
|---|---|---|---|---|
| Source (Spanish) | Target (English) | Cascade (ST + TTS) | S2ST (canonical voice) |
These audio samples correspond to Section 3.1 and Section 3.4 in the paper. The canonical voice predictions correspond to Section 3.1, and the source voice and target voice predictions correspond to Section 3.4.
The transcripts for ground truth samples come from the original data; while the transcripts for predictions are transcribed by an ASR model used for evaluation (see the beginning of Section 3 in the paper).
The samples were cherrypicked in order to inlcude both good cases as well as typical bad cases.
| Ground truth | Predictions | Predictions with voice transfer | ||||
|---|---|---|---|---|---|---|
| Source (Spanish) | Target (English) | Cascade (ST + TTS) | S2ST (canonical voice) | S2ST (source voice) | S2ST (target voice) |


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No plans tonight? Bored at home alone? Traveling in a new city? Welcome to Blast: your favorite spontaneous event finder.
Unlike other event apps, we don't have rigid groups or labels.  We cater to the modern individual who just wants to find a barhop buddy or some cool people to go eat with. And we are fast: all events shown are happening within 12 hours.
Broaden your social life. Meet new people. No planning, no foresight, no strings attached. Blast it!
Simple, quick, and easy. We want Blast to encourage spontaneous experiences. Our app centers around the main page, where you can view events happening around you. From there, our workflow is simple. All from the main screen, you can do the following:
(1) Explore: Tap on an intriguing event to get more details and add yourself as a guest.
(2) Create: Create an event by completing the provided form.
(3) Check: Check events you have created to modify or cancel them, and/or check events you are attending to view updates or leave them.
That's all there is to it!
If you find a bug in our app, please send us the following information:
blastcse@googlegroups.com


Welcome to the Dumpalapally village website. This web site is intended to link together the people who belongs to our home village Dumpalapally and living elsewhere. This site is not meant for any commercial purpose. You might want to know what is happening in your home village, you might be wondering what your childhood friends are doing now. How successful are they in their lives. This site is not for those trivial reasons. We spent our childhood there, leading some successful life some where else.., Let us try to do something back to our home village.
Dumpalapally is a very prosperous model village located 110 km from Hyderabad and 20 km from the busy commercial town of Siddipet in Medak district in Andhra Pradesh. In the picturesque harmony of dense green forests, in a nest of 7 Hills, 7 tranquil lakes, 7 glorious Hanuman Temples, 7 silent village foundation stones(saptanabhi shilas) lies this abode of art and architecture. Thus this village is glorified with number seven. Its cultural heritage dates back to the Kakatiya Dynasty.


| Psy::Matrix::Slice |
Psy::Matrix::Slice
Version 0.01
A slice object. Slices are essentially character and/or terminal partitions (sets). Characters are used in the sense of blocks, not columns of data (though a block can be length 1). The object uses hashes rather than arrays so that set operations are easy.
use Psy::Matrix::Slice; my $s = slice->new();
Returns a clone of the object
| Adds/accesses block has (indicies, not objects). Returns a hash, not an array. | |
| Usage: | |
| $s->blocks(0, 1, 2, 45..65, 3); | |
| @foo = $s->blocks; |
As blocks but for taxa.
Removes blocks OR taxa.
Usage:
my @remove_me = (3, 9, 10, 11, 13, 14..25); $s->remove('Blocks', @remove_me); OR
$s->remove('Taxa', 3, 9, 10, 2..4); # note overlaps (e.g. 3) don't fail, and order doesn't matter
Returns ordered list of taxa OR blocks as array.
Usage:
my @foo = $s->loop('Taxa'); OR for my $blk ($s->loop('Blocks') { ... }
As union, but returns difference.
Returns total blocks/taxa. Usage:
print "total blocks: ", $s->total('Blocks');
Not zero beers.
Return the first block OR taxon in the slice (as ordered by integer index).
Return the final ('last' is reserved word) block OR taxon in the slice (as ordered by integer index).
Returns the string length of the last block (e.g. 2000 has length 4).
Returns a text description of the slice, formatted for human reading.
Returns a text description of the slice, formatted for eval()
or use in batch-file.
Returns a reference to a new slice object with randomly selected blocks and taxa.
Usage:
$foo = $s->new_random_slice(); OR $foo = $s->new_random_slice("numtaxamax" => 5, "numtaxamin"=> 5, "numblocksmax" => "all" );
Somewhat missnamed, removes taxa with less than -cutoff % (0.00 - 1.00 data) from $self.
Must pass a matrix object as -mx
Collapses slices based on adjoining bracketed or unbracketed blocks. Returns a HOH that looks like this:
'0' => { 'type' => 0, 'slice' => bless( { 'Blocks' => { '0' => undef }, 'VERSION' => '0.01', 'Taxa' => {}, 'Kind' => '' }, 'slice' ) }, '1' => { 'type' => 1, 'slice' => bless( { 'Blocks' => { '1' => undef, '2' => undef }, 'VERSION' => '0.01', 'Taxa' => {}, 'Kind' => '' }, 'slice' ) } ...
Not really an object method, but called as such for now. Describes the breakdown of the results of $s->collapse
Removes bracketed or unbracketed blocks from the slice.
-modes => < [bracketed] | unbracketed >
Returns true if it contains a block at the passed index (not block object) =cut
sub containsBlk { my $self = shift; my $blk = shift; die 'no block index to slice->containsBlk' if not defined $blk; # 0 must test true (grep /$blk/, keys %{$self->{Blocks}}) && return 1; 0 }
The following 4 methods are hacks to take a matrix, and a block index and return a start/end value. See structure->nucPairs for usage.
| Requires: | |
| -mx | |
| -blk_index | |
| Psy::Matrix::Slice |


Proposition (Full sub-strict-symmetric-premonoidal-category). C P is a full sub-strict-symmetric-premonoidal category of D Q.
We have a functor F : P Q given by the pushout diagram. We will first show that this functor is monic.
For any strict symmetric premonoidal category P let P be the strict symmetric premonoidal category given by adjoining a new object and making the tensors strict. Let lift be the functor P P.
We can find a strict symmetric premonoidal functor test such that:
| lift : | LGraph(C,P) | LGraph(C,P) | |
| test : | State(LGraph(Mix(C,P))) | LGraph(C,P) |
such that test(S) = .
Then:
| LGraph(C,P) | P | |
| State(LGraph(Mix(C,P))) | LGraph(C,P) | P |
and since we defined Q as a pushout, this means we have a unique symmetric premonoidal functor test : Q P making the pushout diagram commute. In particular, we have F ; test = lift, and since lift is monic, so is F.
For fullness, for any f : F(X) F(Y) in Q we can find (since [[_]]Q is epi) a graph G : X Y such that:
Since test(F(X)) we have S X, so X is in LGraph(C,P), and similarly for Y. Since LGraph(C,P) State(LGraph(Mix(C,P))) is a full subcategory, G is in LGraph(C,P) and so [[G]]P is in P. By the pushout diagram, F[[G]]P = f, and so P is a full sub-strict-symmetric-premonoidal-category of Q.


A Wild Leak Might Have Confirmed Rage Against The Machine For Splendour 2020
by By Cam TyesonNow, you can take all of this with as many grains of salt as you like – and honestly, you should probably be taking it with at least a few – but the spicy rumour floating around the traps this morning is that Rage Against The Machine, fresh off of confirming they’re getting the band back together to headline Coachella next year, may or may not have also leaked that they’ll be the headline act at next year’s Splendour In The Grass right here in Australia as well.
Hold onto something, folks. We’re going down the hole.
Overnight, a very suspicious looking poster image has been floating around the online, sporting a whole spate of claimed world tour dates for the soon-to-be reunited RATM.
Among them, a curious slot allotted for Byron Bay, of all places, in late July, of all time. Curious!
There it is. Right there. Byron Bay, the site of Splendour, on July 18th, right around the exact time when Splendour goes down each and every year.
The tour poster also includes a date in Melbourne on July 23rd, and a stop in Auckland on July 27th.
That poster also seemingly confirms the band will be playing Glastonbury in England on June 27th, the same day of the festival that will feature Sir Paul McCartney.
What gives this a little more weight than other “leaked” tour posters is that this one happened to appear on Rage Against The Machine’s official social media accounts.
The poster showed up on the RATM Instagram feed at around 11:30pm last night, before it was swiftly deleted a few moments later. Obviously though, not before it was screenshotted and shared around the traps throughout the night.
Still, it remains to be seen whether this will wind up being legit or not. But good lord. Rage Against The Machine in the amphitheatre? Sign us up, thanks.
Image: Getty Images / Eric Thayer


Before Change
// assert that phantomjs is in path for webdriver
detect_phantomjs()
driver = webdriver.PhantomJS()
// generate the html as tempfile
temp_html = tempfile.NamedTemporaryFile(suffix=".html").name
save(obj, filename=temp_html, resources=INLINE, title="")
if filename is None:
filename = _detect_filename("png")
driver.get("file:///" + temp_html)
class element_to_start_resizing(object):
An expectation for checking if an element has started resizing
def __init__(self, element):
self.element = element
self.previous_width = self.element.size["width"]
def __call__(self, driver):
current_width = self.element.size["width"]
if self.previous_width != current_width:
return True
else:
self.previous_width = current_width
return False
class element_to_finish_resizing(object):
An expectation for checking if an element has finished resizing
def __init__(self, element):
self.element = element
self.previous_width = self.element.size["width"]
def __call__(self, driver):
current_width = self.element.size["width"]
if self.previous_width == current_width:
return True
else:
self.previous_width = current_width
return False
def wait_for_canvas_resize(canvas, test_driver):
try:
wait = WebDriverWait(test_driver, 1)
wait.until(element_to_start_resizing(canvas))
wait.until(element_to_finish_resizing(canvas))
except TimeoutException:
// Resize may or may not happen instantaneously,
// Put the waits in to give some time, but allow test to
// try and process.
pass
canvas = driver.find_element_by_tag_name("canvas")
wait_for_canvas_resize(canvas, driver)
driver.maximize_window()
browser_logs = driver.get_log("browser")
severe_errors = [l for l in browser_logs if l.get("level") == "SEVERE"]
if len(severe_errors) > 0:
logger.warn("There were severe browser errors that may have affected your export: {}".format(severe_errors))
driver.save_screenshot(filename)
After Change
if filename is None:
filename = _detect_filename("png")
with open(filename, "wb") as f:
f.write(png)
return os.path.abspath(filename)


After 16hr:35min of elapsed time, 8 failed payments, 2 refused channels, 3 manually-opened channels, 1 channel opened by autopilot, and hours waiting for confirmations, I am pleased to report that I succeeded in sending $1 from LND to Bitlum and back again.
The future is...


Evolutionary Computation
Quality Diversity
Illuminating search spaces
Illuminate the fitness potential of each area of the feature space (behavior space)
Mouret, Jean-Baptiste, and Jeff Clune. "Illuminating search spaces by mapping elites." arXiv preprint arXiv:1504.04909 (2015).
MAP-Elites
Mouret, Jean-Baptiste, and Jeff Clune. "Illuminating search spaces by mapping elites." arXiv preprint arXiv:1504.04909 (2015).
MAP-Elites
Cully, Antoine, et al. "Robots that can adapt like animals." Nature 521.7553 (2015): 503-507.
Archive differences
Cully, Antoine, and Yiannis Demiris. "Quality and diversity optimization: A unifying modular framework." IEEE Transactions on Evolutionary Computation 22.2 (2017): 245-259.
Speeding up evaluation
Surrogated-Assisted Illumination (SAIL)
Gaier, Adam, Alexander Asteroth, and Jean-Baptiste Mouret. "Data-efficient design exploration through surrogate-assisted illumination." Evolutionary computation 26.3 (2018): 381-410.
SAIL
Gaier, Adam, Alexander Asteroth, and Jean-Baptiste Mouret. "Data-efficient design exploration through surrogate-assisted illumination." Evolutionary computation 26.3 (2018): 381-410.
Adaptive behavior
Cully, Antoine, et al. "Robots that can adapt like animals." Nature 521.7553 (2015): 503-507.
Adaptive behavior
Cully, Antoine, et al. "Robots that can adapt like animals." Nature 521.7553 (2015): 503-507.
Optional Exercise
If you didn't watch it during the first lecture, watch the MAP-Elites adaptive behavior video.


AIR BUD: GOLDEN RECEIVER A film review by Matt Williams
RATING: * out of * * * *
In just a year since the original Air Bud hit the movie theaters, a sequel has hurriedly been made. This despite the fact that the titular star of the original died shortly after the premiere. But don't let the hurried production fool you into thinking they may have had a great story idea on their hands. Air Bud: Golden Receiver is just as idealess as the original.
Apparently, Air Bud's basketball-shooting trick isn't such a difficult one after all. In under a year since the original Air Bud, a replacement dog has been found and trained to duplicate the original Buddy's basketball shooting feat. In addition, this new Buddy is also able to catch a football...making him a two-trick puppy.
Air Bud's pal Josh (Kevin Zegers) is back, and manages to make the basketball-to-football transition along with his pet pooch. But Josh also has some more family problems to deal with in this installment. His mother (now played by Cynthia Stevenson) has begun to date for the first time since the death of Josh's dad. And even though she finds the perfect man (a vet, no less), played by Gregory Harrison, Josh still can't conceive of anyone replacing his father.
And Buddy is in more trouble this time around (though in a completely ridiculous and completely unrelated subplot). In the original Air Bud, he was targeted by an evil clown. For the sequel, the baddies are Russian animal circus owner Natalya (Nora Dunn) and her inept sidekick Popov (Perry Anzilotti).
People (and children) who for some reason enjoyed the first Air Bud will find more of the same here. The rest of us will only find more tedium, more repetition, and more sheer annoyance.
The main problem with this film, as well as the original, is that it is completely based upon a dog trick. In this case, the dog trick isn't all that unusual. You don't see a basketball shooting dog every day, but ball-catching ones are a dime a dozen.
At least the family subplot in this one holds a bit more substance, if not any spontaneity. But the entire circus-plot should have been axed.  Add in chimpanzee, skunk and llama hijinks and you're definitely brewing up trouble. (What the heck is a skunk doing in an animal circus anyway?)
The only bright spot in the movie is the fact that the dog is cute, which may certainly be enough for children. However, there are plenty of better kids films out there than this one
Copyright 1998 Matt Williams
- Matt Williams<EMAIL_ADDRESS>Reviewer for Cinematter: http://www.cinematter.com Home of over 600 reviews, and information on nearly 700 upcoming releases
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


EBD - Easton Bible DIctionary
Artillery
ARTILLERY
"ARTILLERY "
1 Samuel 20:40
, (Hebrews keli, meaning “apparatus;” here meaning collectively any missile weapons, as arrows and lances. In Revised Version, “weapons”). This word is derived from the Latin artillaria = equipment of war.
"ARTILLERY "1 Samuel 20:40, (Hebrews keli, meaning “apparatus;” here meaning collectively any missile weapons, as arrows and lances. In Revised Version, “weapons”). This word is derived from the Latin artillaria = equipment of war.


Front-end
On this page information regarding using the web-based event sender can be found.
Using the web-based event sender includes three main functions
- Logging into the system
- Submiting an event
- Logging out of the system
Logging in
When pressing the Log in button, the user will be directed to a new page where the user needs to enter his/hers username and password before being able to submit any new events. When the user is logged in to the system, the Log in button will no longer be visible.
Username
In the field titled Username enter your personal username given to you by the system administrator, remember that your username is case-sensitive.
Password
In the field titled Password enter your personal password, remember that your password is case-sensitive.
Error messages
If the combination of username and password is not valid an error message will appear, showing the text *insert error text*
Logging out
When pressing the Log out button, the user will no longer be able to submit new events. The Log out button will only be visible is the user is currently logged in to the system.
Submiting event
Eiffel data
In the field Eiffel data, the user enters the Eiffel data the user wants to submit. The data must follow the protocol which determines how an Eiffel event is structured.
Look up data
If the user wants to link to another Eiffel event but does not know the link target. The user will have to provide a separate look up object.
Send to message bus
Is the user checks the Send to message bus checkbox the message will be sent to the message bus.
Edition
The user needs enter which edition the event should be written by, this is done in the field titled Edition.
Error messages
If a user enters an incorrect event an error message will appear.


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Lorem Ipsum simply dummy of the printing.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the
industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and
scrambled it to make atype specimen book.
It has survived not only five centuries.
but also the leap into electronic typesetting, remaining essentially unchanged.
Lorem Ipsum is simply
Lorem Ipsum is simply dummy text of the printing and typesetting of the industry. Lorem
Ipsum has been
the and scrambled it.
atype specimen
Lorem Ipsum is simply
Lorem Ipsum is simply dummy text of the printing and typesetting of the industry. Lorem
Ipsum has been
the and scrambled it.
atype specimen
Lorem Ipsum is simply
Lorem Ipsum is simply dummy text of the printing and typesetting of the industry. Lorem
Ipsum has been
the and scrambled it.
atype specimen


Dig responsive design? Hate fluid grids? Try a Frameless grid.
Building a Frameless grid
1. Make a regular fixed-width grid.
Pick a column width, a gutter width… you know, the usual stuff. Don’t worry about the amount of columns just yet, but otherwise use whatever criteria it is that you usually use to create fixed-width grids. I recommend using a relatively small column width for added flexibility.
2. Make it repeat infinitely.
Now, give your grid an infinite number of columns, so that no matter how wide you make your viewport, more and more columns come into view. Imagine you’re looking at an infinitely wide honeycomb filled with columns instead of hexagons.
3. Center it in the viewport.
Align your grid horizontally to the middle of your viewport. For a grid with an even number of columns (pictured), align the center point of your viewport in the middle of the gutter between your two centermost columns. For an odd-numbered grid, align it in the middle of your centermost column.
4. That’s it, really.
Start using the grid. Use media queries to adapt your design as more columns become available. Since you’ll be adapting column by column instead of pixel by pixel, you can choose exactly when your layout should and shouldn’t adapt. This site, for example, only adapts around 320, 480, 600, 900 and 1900 pixels. To see it in action, try resizing your browser window.
 A good starting point for LESS users.
SASS SCSS template
The same as the LESS version above, but written in SCSS instead. Makes for a nice starting point for SASS users.
HTML HTML starting point
This is what I use as a blank canvas. Contains some basic HTML5, including Paul Irish’s conditional classes, the HTML5 Shim, and a proper meta viewport tag.
PS Photoshop template
A basic template for a Frameless grid with 48 px columns and 24 px gutters — same as the grid used on this site. Includes columns marked up with guides up to 2560px, and overlay masks for some common screen sizes.
JS Grid overlay script
(Coming soon.) Lets you overlay a customized Frameless grid on top of your site. Handy for designing in the browser.
Tips & FAQs
Is Frameless a framework?
Nope. It doesn’t include any code. It’s just an idea for a specific type of adaptive grid. You can use it as a good starting point for a new design, but you’ll still have to do all the hard work of designing and coding yourself.
Is Frameless responsive?
"Responsive web design“, as defined by its coiner, Ethan Marcotte, consists of three components: a fluid grid, fluid media, and media queries. The Frameless grid is fixed-width, not fluid.
Is Frameless related to Less Framework?
Frameless is the spiritual successor to Less Framework. It’s a much simpler idea, more flexible, and hopefully easier to integrate into your design workflow.
Don’t adapt unless it makes sense.
Only adapt your design when it makes sense for the content to adapt. You don’t have to fill up every column at every possible screen size.
Design Mobile First.
Start from the smallest possible size and work your way upwards. Adaptive designs tend to just work out better this way.
Leave IE6–8 behind.
Old IE won’t see any styles that are inside a media query, so just serve it your mobile layout and enhance it a little using IE-specific classes. It’ll make your life much easier. More about this in my blog post: Leaving Old Internet Explorer Behind.
Mobile Safari causing trouble?
Does your site zoom in too much when changing orientations on an iOS device? It’s because of this Mobile Safari bug.


@* * Copyright 2021 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import models._ @import config.ApplicationConfig @import play.twirl.api.HtmlFormat @this(atedMain: atedMain) @(id: String, periodKey: Int, propertyDetails: PropertyDetailsAddress, mode: Option[String] = None, serviceInfoContent: Html = HtmlFormat.empty, backLink: Option[String])(implicit authContext: StandardAuthRetrievals, messages: Messages, request: Request[AnyContent], appConfig: ApplicationConfig) @import uk.gov.hmrc.play.views.html.helpers._ @import views.html.helpers._ @import _root_.utils._ @atedMain(title = messages("ated.confirm-address.title"), serviceInfoContent = serviceInfoContent) { @pageHeadersAndError(backLink, "pre-heading", messages(AtedUtils.getPropertyDetailsPreHeader(mode)), "confirm-address-header", messages("ated.confirm-address.header"))
@messages("ated.confirm-address.editAddress")
@messages("ated.confirm-address.selectDifferentProperty")
@form(action = controllers.propertyDetails.routes.ConfirmAddressController.submit(id, periodKey, mode)) {}


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Class MixedRealityInspectorUtility
This class has handy inspector utilities and functions.
Inherited Members
Namespace: Microsoft.MixedReality.Toolkit.Core.Inspectors.Utilities
Assembly: cs.temp.dll.dll
Syntax
public static class MixedRealityInspectorUtility
Fields
DarkColor
Declaration
public static readonly Color DarkColor
Field Value
| Type | Description |
|---|---|
| Color |
DisabledColor
Declaration
public static readonly Color DisabledColor
Field Value
| Type | Description |
|---|---|
| Color |
DottedLineScreenSpace
Declaration
public const float DottedLineScreenSpace = 4.65F
Field Value
| Type | Description |
|---|---|
| Single |
ErrorColor
Declaration
public static readonly Color ErrorColor
Field Value
| Type | Description |
|---|---|
| Color |
HandleColorAxis
Declaration
public static readonly Color HandleColorAxis
Field Value
| Type | Description |
|---|---|
| Color |
HandleColorCircle
Declaration
public static readonly Color HandleColorCircle
Field Value
| Type | Description |
|---|---|
| Color |
HandleColorRotation
Declaration
public static readonly Color HandleColorRotation
Field Value
| Type | Description |
|---|---|
| Color |
HandleColorSphere
Declaration
public static readonly Color HandleColorSphere
Field Value
| Type | Description |
|---|---|
| Color |
HandleColorSquare
Declaration
public static readonly Color HandleColorSquare
Field Value
| Type | Description |
|---|---|
| Color |
HandleColorTangent
Declaration
public static readonly Color HandleColorTangent
Field Value
| Type | Description |
|---|---|
| Color |
LineVelocityColor
Declaration
public static readonly Color LineVelocityColor
Field Value
| Type | Description |
|---|---|
| Color |
SectionColor
Declaration
public static readonly Color SectionColor
Field Value
| Type | Description |
|---|---|
| Color |
SuccessColor
Declaration
public static readonly Color SuccessColor
Field Value
| Type | Description |
|---|---|
| Color |
WarningColor
Declaration
public static readonly Color WarningColor
Field Value
| Type | Description |
|---|---|
| Color |
Properties
DarkThemeLogo
Declaration
public static Texture2D DarkThemeLogo { get; }
Property Value
| Type | Description |
|---|---|
| Texture2D |
LightThemeLogo
Declaration
public static Texture2D LightThemeLogo { get; }
Property Value
| Type | Description |
|---|---|
| Texture2D |
Methods
AxisMoveHandle(Object, Vector3, Vector3, Single, Single, Boolean, Boolean)
Draw an axis move handle.
Declaration
public static float AxisMoveHandle(Object target, Vector3 origin, Vector3 direction, float distance, float handleSize = 0.2F, bool autoSize = true, bool recordUndo = true)
Parameters
| Type | Name | Description |
|---|---|---|
| Object | target | |
| Vector3 | origin | The initial position of the axis. |
| Vector3 | direction | The direction the axis is facing. |
| Single | distance | Distance from the axis. |
| Single | handleSize | Optional handle size. |
| Boolean | autoSize | Optional, auto sizes the handles based on position and handle size. |
| Boolean | recordUndo | Optional, records undo state. |
Returns
| Type | Description |
|---|---|
| Single | The new Single value. |
CenterOnMainWin(EditorWindow)
Centers an editor window on the main display.
Declaration
public static void CenterOnMainWin(this EditorWindow window)
Parameters
| Type | Name | Description |
|---|---|---|
| EditorWindow | window |
CheckMixedRealityConfigured(Boolean)
Check and make sure we have a Mixed Reality Toolkit and an active profile.
Declaration
public static bool CheckMixedRealityConfigured(bool showHelpBox = true)
Parameters
| Type | Name | Description |
|---|---|---|
| Boolean | showHelpBox |
Returns
| Type | Description |
|---|---|
| Boolean | True if the Mixed Reality Toolkit is properly initialized. |
CheckProfileLock(BaseMixedRealityProfile, Boolean)
Checks if the profile is locked and displays a warning.
Declaration
public static void CheckProfileLock(this BaseMixedRealityProfile target, bool disableInspector = true)
Parameters
| Type | Name | Description |
|---|---|---|
| BaseMixedRealityProfile | target | The |
| Boolean | disableInspector | Optional value to disable the inspector if the profile is also locked. |
CircleMoveHandle(Object, Vector3, Single, Single, Single, Single, Boolean, Boolean)
Draw a Circle Move Handle.
Declaration
public static Vector3 CircleMoveHandle(Object target, Vector3 position, float xScale = 1F, float yScale = 1F, float zScale = 1F, float handleSize = 0.2F, bool autoSize = true, bool recordUndo = true)
Parameters
| Type | Name | Description |
|---|---|---|
| Object | target | |
| Vector3 | position | The position to draw the handle. |
| Single | xScale | Scale the new value on the x axis by this amount. |
| Single | yScale | Scale the new value on the x axis by this amount. |
| Single | zScale | Scale the new value on the x axis by this amount. |
| Single | handleSize | Optional handle size. |
| Boolean | autoSize | Optional, auto sizes the handles based on position and handle size. |
| Boolean | recordUndo | Optional, records undo state. |
Returns
| Type | Description |
|---|---|
| Vector3 | The new |
GetEditorMainWindowPos()
Declaration
public static Rect GetEditorMainWindowPos()
Returns
| Type | Description |
|---|---|
| Rect |
RenderMixedRealityToolkitLogo()
Render the Mixed Reality Toolkit Logo.
Declaration
public static void RenderMixedRealityToolkitLogo()
RotationHandle(Object, Vector3, Quaternion, Single, Boolean, Boolean)
Draw a rotation handle.
Declaration
public static Quaternion RotationHandle(Object target, Vector3 position, Quaternion rotation, float handleSize = 0.2F, bool autoSize = true, bool recordUndo = true)
Parameters
| Type | Name | Description |
|---|---|---|
| Object | target | |
| Vector3 | position | The position to draw the handle. |
| Quaternion | rotation | The rotation to draw the handle. |
| Single | handleSize | Optional, handle size. |
| Boolean | autoSize | Optional, auto sizes the handles based on position and handle size. |
| Boolean | recordUndo | Optional, records undo state. |
Returns
| Type | Description |
|---|---|
| Quaternion | The new |
SphereMoveHandle(Object, Vector3, Single, Single, Single, Single, Boolean, Boolean)
Draw a sphere move handle.
Declaration
public static Vector3 SphereMoveHandle(Object target, Vector3 position, float xScale = 1F, float yScale = 1F, float zScale = 1F, float handleSize = 0.2F, bool autoSize = true, bool recordUndo = true)
Parameters
| Type | Name | Description |
|---|---|---|
| Object | target | |
| Vector3 | position | The position to draw the handle. |
| Single | xScale | Scale the new value on the x axis by this amount. |
| Single | yScale | Scale the new value on the x axis by this amount. |
| Single | zScale | Scale the new value on the x axis by this amount. |
| Single | handleSize | Optional handle size. |
| Boolean | autoSize | Optional, auto sizes the handles based on position and handle size. |
| Boolean | recordUndo | Optional, records undo state. |
Returns
| Type | Description |
|---|---|
| Vector3 | The new |
SquareMoveHandle(Object, Vector3, Single, Single, Single, Single, Boolean, Boolean)
Draw a square move handle.
Declaration
public static Vector3 SquareMoveHandle(Object target, Vector3 position, float xScale = 1F, float yScale = 1F, float zScale = 1F, float handleSize = 0.2F, bool autoSize = true, bool recordUndo = true)
Parameters
| Type | Name | Description |
|---|---|---|
| Object | target | |
| Vector3 | position | The position to draw the handle. |
| Single | xScale | Scale the new value on the x axis by this amount. |
| Single | yScale | Scale the new value on the x axis by this amount. |
| Single | zScale | Scale the new value on the x axis by this amount. |
| Single | handleSize | Optional handle size. |
| Boolean | autoSize | Optional, auto sizes the handles based on position and handle size. |
| Boolean | recordUndo | Optional, records undo state. |
Returns
| Type | Description |
|---|---|
| Vector3 | The new |
VectorHandle(Object, Vector3, Vector3, Boolean, Boolean, Single, Single, Boolean, Boolean)
Draw a vector handle.
Declaration
public static Vector3 VectorHandle(Object target, Vector3 origin, Vector3 vector, bool normalize = true, bool clamp = true, float handleLength = 1F, float handleSize = 0.1F, bool recordUndo = true, bool autoSize = true)
Parameters
| Type | Name | Description |
|---|---|---|
| Object | target | |
| Vector3 | origin | |
| Vector3 | vector | |
| Boolean | normalize | Optional, Normalize the new vector value. |
| Boolean | clamp | Optional, Clamp new vector's value based on the distance to the origin. |
| Single | handleLength | Optional, handle length. |
| Single | handleSize | Optional, handle size. |
| Boolean | recordUndo | Optional, records undo state. |
| Boolean | autoSize | Optional, auto sizes the handles based on position and handle size. |
Returns
| Type | Description |
|---|---|
| Vector3 | The new |


vscode-js-profile-table
This is a custom editor that provides tablular information from for V8-style .cpuprofile files. Usage:
.cpuprofile
F1
Reopen With


A BUG'S LIFE 1998 A film review by Timothy Voon Copyright 1998 Timothy Voon 3 out of 5 for the Davids and Goliaths of the insect world
Voices: Dave Foley, Kevin Spacey, Julia Louis-Dreyfuss, David Hyde Pierce, Denis Leary, Joe Ranft, Phyllis Diller, Richard Kind. Screenplay: Andrew Stanton and Donald McEnery & Bob Shaw. Directors: John Lasseter and Andrew Stanton.
Somehow the idea of playful, individualistic insects with attitude hasn't caught my imagination. This movie is primarily aimed at children, but will entertain adults as well. It is not as cleverly scripted as the humourous Antz, but carries about it a more innocent charm that is rose coloured and typically Disney. From the story's start you get the feeling that the dumb, mean locusts are being set up for the cute, little, purple ants to overcome. This is to highlight several Disney themes like – ‘It doesn't pay to be a bully', ‘for every Goliath there are several Davids', ‘there is strength in unity' and ‘dare to be yourself'. There is enough good O' southern preaching in this movie to fill the sermon books of any lay preacher. Needless to say, Disney does not failed to entertain or deliver the goods. The songs are lively, the characters delightful and engaging. Although this is not my idea of A Bug's Life, which is usually promptly ended under my foot, who is to say we can't romanticise a picture perfect insect world where everything works out perfectly in the end.
Timothy Voon e-mail<EMAIL_ADDRESS>Movie Archives http://us.imdb.com/M/reviews_by?Tim+Voon Movies In Melbourne http://www.labyrinth.net.au/~pfowler/week/movies.html
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


One justification of the development of the radiative feedback framework is to determine the processes that can explain the range of model projections for a specific scenario of future changes in radiative forcing. As expected, the models displaying the largest surface temperature changes are the ones for which the radiative feedbacks have the largest (most positive) values. The same approach can be applied to the non-radiative feedbacks investigated here as they are related to the magnitude of the response to any type of perturbation.
Although it is better if a model is able to reproduce the observations with a bias that is as small as possible, it is not clear for many variables, such as the global mean temperature, that the response to a perturbation is a function of this bias 104. In other words, there is no a priori reason to believe that a model which reproduces the present global mean temperature well will provide more reasonable projections of future climate than a model that has larger biases. Indeed, a model may have a global mean temperature close to observations due to compensations between many factors that may not necessarily balance in a projected climate 105.
The situation is distinctive for polar regions, where the feedbacks are strongly non-linear and thus state dependent. This provides an instructive way to interpret the range of model responses as a function of the value of some variables for present-day conditions 106, 107. Furthermore, it has been argued that a model displaying a more realistic mean state in polar regions will also have a better representation of key processes and thus will provide a more likely estimate of future climate changes than a model with larger biases. This has then been used to justify the selection of models based on their mean state 108, 109. This idea appears useful in principle but is hard to generalize and is subject to criticism. In particular, it is not always clear to determine how to evaluate models, which variable should be used to select models, and if the currently available model sample is adequate to apply a meaningful selection. This has led to strong debate in the community about the justification of this approach, which may artificially reduce the uncertainty range by discarding model results that are as likely as the others 110. We propose to use feedback quantification more extensively to evaluate model behavior, and foresee that this can contribute to more robust estimates of the likelihood of projections.


I am a dancer, a swimmmer and i do other things when not doing school. I have done volenteer work at the Carnegie Museum and at the Saint James Church. I have also volenteered at my local dance school for when the teacher needed help.
Hello World!
| X | Y | Z |
|---|---|---|
| X2 | Y2 | Z2 |
| X3 | Y3 | Z3 |


USLEEP
Section: User Commands (1)Updated: Red Hat, Inc
Index Return to Main Contents
NAME
usleep - sleep some number of microsecondsSYNOPSIS
usleep [number]DESCRIPTION
usleep sleeps some number of microseconds. The default is 1.OPTIONS
--usage Show short usage message.- --help, -?
- Print help information.
- -v, --version
- Print version information.
BUGS
Probably not accurate on many machines down to the microsecond. Count on precision only to -4 or maybe -5.AUTHOR
Donald Barnes<EMAIL_ADDRESS>Troan<EMAIL_ADDRESS>Index
This document was created by man2html, using the manual pages.
Time: 05:29:11 GMT, December 24, 2015


Game
Change the size of the pixels! (current size: 30)
Made by Clark Estreller (ItsTheCreeper). Under the MIT License.
Eat the red dots to gain score.
Use W, A, S, D keys to move