|
KAVYAKALA KUMARANASANILOODE (THE ART OF POETRY THROUGH KUMARANASAN) |
CRITICISM
The foundation of this book is the consideration of fundamentals and basic expressions of poetry as an art. The intention of the author is not to write a comprehensive work on the life and works of the great Malayalam poet Kumaranasan. The works of Kumaranasan are studied here as a medium for the discourse on the art of poetry.
Those studying about the art of poetry in general and the works of Kumaranasan
in particular will find a lot of unexplored areas through this book. This book
is not just a collection of articles but a book with an integrated design.
This book not only studies the general nature of a genius in the realm of poetic
art through the life of the poet, it also sheds light into the beautiful world
of Asan's poetry. By re-evaluating some of the poetic works with this rare insight,
this book elevates itself to the realm of original literature.
The preface to the book is written by the author's friend Prof. M. Gangadharan.
The book is dedicated to his friend Sarkar Mohammed.
Publisher: DC Books Kerala
India .
First published: February 1970


This example shows a background with circles, without options to change properties such as color, size or offset. All the properties are defined inside the worklet.
This example shows a background with circles, and you can define the options to change properties such as color, size or offset with arguments.
This example shows a background with circles, and you can define the options to change properties such as color, size or offset with custom properties.
This example shows a background with circles, and you can define the options to change properties such as color, size or offset with custom properties. You can update the values via JS with dat.gui control panel in this case.
This example shows a background with circles, and you can define the options to change properties such as color, size or offset with custom properties. Then, you can update the values via JS. Moving cursor inside `wrapper` element.
This example shows a background with circles, without options to change properties such as color, size or offset. All the properties are defined inside the worklet and then loaded by a Web Component.
This example shows a gradient grid background on the body element.


Flexible ascii progress bar.
bash
$ npm install progress
First we create a ProgressBar
, giving it a format string
as well as the total
, telling the progress bar when it will
be considered complete. After that all we need to do is tick()
appropriately.
```javascript var ProgressBar = require(‘progress’);
var bar = new ProgressBar(‘:bar’, { total: 10 }); var timer = setInterval(function () { bar.tick(); if (bar.complete) { console.log(‘\ncomplete\n’); clearInterval(timer); } }, 100); ```
These are keys in the options object you can pass to the progress bar along with
total
as seen in the example above.
total
total number of ticks to completewidth
the displayed width of the progress bar defaulting to totalstream
the output stream defaulting to stderrcomplete
completion character defaulting to “=”incomplete
incomplete character defaulting to “-“clear
option to clear the bar on completion defaulting to falsecallback
optional function to call when the progress bar completesThese are tokens you can use in the format of your progress bar.
:bar
the progress bar itself:current
current tick number:total
total ticks:elapsed
time elapsed in seconds:percent
completion percentage:eta
estimated completion time in secondsIn our download example each tick has a variable influence, so we pass the chunk length which adjusts the progress bar appropriately relative to the total length.
```javascript var ProgressBar = require(‘../’); var https = require(‘https’);
var req = https.request({ host: ‘download.github.com’, port: 443, path: ‘/visionmedia-node-jscoverage-0d4608a.zip’ });
req.on(‘response’, function(res){ var len = parseInt(res.headers[‘content-length’], 10);
console.log(); var bar = new ProgressBar(‘ downloading [:bar] :percent :etas’, { complete: ‘=’, incomplete: ‘ ‘, width: 20, total: len });
res.on(‘data’, function (chunk) { bar.tick(chunk.length); });
res.on(‘end’, function () { console.log(‘\n’); }); });
req.end(); ```
The above example result in a progress bar like the one below.
downloading [===== ] 29% 3.7s
You can see more examples in the examples
folder.
MIT


QACPP for MISRA and cyclomatic complexity
bakeqac is a convenience wrapper for QACPP with some nice features.
Without bakeqac
QACPP can be called directly from command line:
qacli admin --qaf-project-config --qaf-project qacdata --cct <cct> --rcf <rcf> --acf <acf>
qacli analyze -P qacdata -b <bake call>
qacli view -P qacdata -m STDOUT
qacli report -P qacdata -t SUR # or -t RCR, which generates reports of MISRA warnings
qacli report -P qacdata -t MDR # generates report of cyclomatic complexity
The first command creates the qac project database.
The second command builds and analyzes the files.
The third command prints out the result unfiltered.
The forth and fifth commands generate reports. You may replace the python scripts in PRQA to adapt the output.
Please note, that “view” is not necessary to generate the reports.
With bakeqac
Instead of writing
bake <options>
for regular build, simply write:
bakeqac <options>
bakeqac will automatically do the first three steps mentioned above. If one of these steps fails, the consecutive steps will be dismissed.
You can also choose certain steps (can be combined with “,”):
bakeqac <options> --qacstep admin,analyze,view,report,mdr
bakeqac <options> --qacstep admin
etc.
Example output:
Step 1: admin
You have to set the environment variable QAC_HOME, e.g. to c:\tools\prqa\PRQA-Framework-2.1.0. MCPP has to installed next to PRQA-Framework-2.x.x (in this case MCPP_HOME is set automatically to this directory). Alternatively set the MCPP_HOME variable explicitly when MCPP is installed somewhere else.
If not specified otherwise, cct, rcf and acf will be automatically chosen.
Configuration compiler template (cct): Only GCC is supported. bakeqac tries to get the platform and the GCC version and calculates the path to the right cct file. To overwrite this behaviour, specify one or more ccts:
bakeqac <options> --cct <first> --cct <second>
Alternatively, you can add
bakeqac <options> --c++11 bakeqac <options> --c++14
to enforce bakeqac choosing the C++11 or C++14 toolchain.
If –cct is not used, bakeqac uses a built-in cct file as mentioned above. Additionally, it searched for a file named qac.cct up to root and appends the content to the original cct file. This may be used to add additional configuration parameters which are compiler independent, e.q. “-n 1234” suppresses warning 1234.
Rule configuration file (rcf): Can be specified with:
bakeqac <options> --rcf <rcf>
If not specified, bakeqac uses $(MCPP_HOME)/config/rcf/mcpp-1_5_1-en_US.rcf.
Analysis configuration file (acf): Can be specified with:
bakeqac <options> --acf <acf>
If not specified, $(QAC_HOME)/config/acf/default.acf will be used.
You can also specify the qacdata folder, default is .qacdata:
bakeqac <options> --qacdata anotherFolder
Step 2: analyze
This is the main step. Use exactly the same options for bakeqac as for bake. A few things have to be mentioned:
–compile-only will be automatically added
–rebuild will be automatically added
The output will be filtered per default (warnings) . To get unfiltered output, write:
bakeqac <options> --qacnomsgfilter
Step 3: view
Results are also filtered in this step if not specified otherwise:
Only results from compiled bake projects will be shown (which does not apply to e.g. compiler libraries). To narrow the results, use the -p option.
Files from subfolders test and mock will be filtered out.
Files from projects gtest and gmock will be filtered out.
To shall ALL files:
bakeqac <options> --qacnofilefilter
bakeqac slightly reformats the output (originally the violated MISRA rule numbers are printed out incomplete). To switch back to raw format, use:
bakeqac <options> --qacrawformat
To get additional links to the appropriate documentation pages use:
bakeqac <options> --qacdoc
Colored output is also supported similar to bake:
bakeqac <options> -a <color_scheme>
Step 4: report
Reports about the warnings and suppressed warnings are be generated.
Step 5: mdr
Reports about cyclomatic complexity of functions.
Per default, every function with cyclomatic complexity > 10 produces a warning. To suppress this warning, the code can be annotated:
// METRIC STCYC 20
int func()
{
// complex function
}
In the example above the complexity can be up to 20 without a warning. The suppression syntax is “METRIC STCYC <accepted complexity>” and must be placed above the function.
STCYC is the name of this metric in QAC.
In case of a warning or if the accepted complexity is changed, an additional info is printed out, see example output below:
Additional options
QACPP needs a license. If floating licenses are not available, bakeqac can retry to checkout them:
bakeqac <options> --qacretry <seconds>
Steps “analyze” and “view” are retried until timeout is reached.
Notes
If “<mainConfigName>Qac” is found in main project, it will be used instead of “<mainConfigName>. This is useful if the unit test has to be built different to MISRA.
bakeqac can suppress unsuppressible errors with “PRQA S <num>” syntax in the same line.


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Kevon Looney Nears Return From Neuropathic Setback
by Austin KentThe Golden State Warriors have been without center Kevon Looney since their season opener in October. Now the 23-year-old has a full contact G League practice under his belt and, according to ESPN’s Nick Friedell, is eyeing a return to the court during the team’s upcoming road trip.
Looney has missed a total of 16 games so far with a lingering right hamstring issue caused by a neuropathic condition. According to Ryan Gorcey of the San Francisco Examiner, it has presented in the form of aches and soreness over the course of the past two seasons.
The narrative leading up to the season opener was that Looney was struggling with a tweaked hamstring and now it seems evident that this underlying neuropathic condition was at the root of the pain.
Looney did play in 80 regular season games for the Warriors in 2018-19 but struggled with injuries during the team’s run to the 2019 NBA Finals.
The return of Looney will be a welcome one for the beleaguered franchise as he represents one of few familiar faces from last year’s squad.
Looney averaged 6.3 points and 5.2 rebounds per game last season and could be in line for a larger role as the 3-14 Warriors look to navigate what’s already become a difficult campaign.


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Standard tier
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the
industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and
scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap into
electronic typesetting, remaining essentially unchanged. It was popularised in the 1960s with the release of
Letraset sheets containing Lorem Ipsum passages, and more recently with desktop publishing software like
Aldus PageMaker including versions of Lorem Ipsum.
ความสามารถในการใช้งาน
สร้างระบบ
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the
industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and
scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap
into
สร้างระบบ
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the
industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and
scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap
into
สร้างระบบ
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the
industry's standard dummy text ever since the 1500s, when an unknown printer took a galley of type and
scrambled it to make a type specimen book. It has survived not only five centuries, but also the leap
into


Flep!

Nobody's posted anything at this location.


--- layout: default title: Civic Tech Book Club permalink: / ---
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University of Wisconsin -- Madison
Master of Science
Cartography and Geographic Information Systems
Master of Science
Cartography and Geographic Information Systems
Bachelor of Science
Conservation Biology/Geography (People–Environment Interaction)
February 2017 - December 2017
• Photographed diagnostic features of Wisconsin native and introduced plant species for use in Wisconsin Plant Identification App.
• Managed database of Wisconsin plant species’ biogeographical and ecological information.
May 2011 - November 2012
• Worked in small, isolated teams, independent of command supervision to provide intelligence, surveillance and reconnaissance services to U.S. Army personnel in Kandahar Province, Afghanistan.
• Compiled and delivered classified data on a daily basis to U.S. Army intelligence officers.
• Operated Wescam MX-15i sensor for 60 hours/week.
• Performed spatial analysis of imagery obtained in theater.
• Maintained and operated aerostat surveillance system.
June 2006 - May 2011
• Oversaw the productivity of 12 junior Marines in telecommunications and network functionality.
• Developed important interpersonal problem-solving skills working within diverse groups in diverse locations.
•Composed communications and drafted inventories, and status of operations reports, for higher command.
• Executed sound and timely decision making on a day to day basis.


US calls for Iran crackdown videos, internet slowly returns
DUBAI, United Arab Emirates (AP) - As the internet slowly is being revived across Iran after a dayslong, government-imposed shutdown amid demonstrations, U.S. Secretary of State Mike Pompeo is calling on Iranians to send the U.S. videos “documenting the regime’s crackdown on protestors.”
Pompeo’s tweet early Friday comes as pockets of Iran saw internet over landlines restored.
He wrote: “The U.S. will expose and sanction the abuses.”
Authorities have said the internet may be entirely restored soon, suggesting Iran’s government put down the demonstrations that began Nov. 15 over government-set gasoline prices rising.
Amnesty International says protest unrest and a subsequent security crackdown killed at least 106 people. Iran disputes that figure without offering its own. A U.N. office earlier said it feared the unrest may have killed “a significant number of people.”
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Recipe Vault is your online recipe book, where you can store, edit, and share your secret family recipes in a secure way.
No longer will you need to rely on stained, faded papers to preserve and share precious family recipes.
Save your favorite recipes for easy access and organization, add photos of old recipes, and share with only the people you choose!
Enjoy food passed down from generation to generation for many years to come!


Run date: 2018-12-19
Student User: Marcus620
Project: think-java
----------------------------------------------------------
[STUDENT INIT] Marcus620
[SETUP] Creating student dir: ./stuwork/Marcus620
[PRE-WARN]: Expected non-empty: ./stuwork/Marcus620/think-java-Marcus620
[GITWORK]
[Attempting DL:https://github.com/SwettSoquelHS/think-java-Marcus620.git]
Cloning into 'think-java-Marcus620'...
[GITWORK DONE]
[Assignment] >Think Java: Ch2-ch4<
[DESC] HW1, Ch2-Ch4
*[BEGIN chapter2]
[EXPECTING TARGETS] ['Date', 'Time']]
[COMPILING] Date.java
[ERROR] javac failed Date.java Date.java:1: error: class date is public, should be declared in a file named date.java
public class date {
^
1 error
[COMPILING] Time.java
[ERROR] javac failed Time.java Time.java:1: error: class time is public, should be declared in a file named time.java
public class time{
^
1 error
[SUMMARY]
['Date: COMPILE ERROR (- 0.10)'
'Time: COMPILE ERROR (- 0.10)']
[DONE chapter2]
*[BEGIN chapter3]
[EXPECTING TARGETS] ['Exercise3', 'Exercise4']]
[SUMMARY]
['Exercise3: MISSING (- 0.17)'
'Exercise4: MISSING (- 0.17)']
[DONE chapter3]
*[BEGIN chapter4]
[EXPECTING TARGETS] ['Multadd']]
[COMPILING] Multadd.java
[SUCCESSFUL COMPILE] Multadd.java
[RUNNING] Multadd
-->
10.0
1.0606601717798212
5.298317366548037
<--
[OUTPUT OK]
[SUMMARY]
['Multadd: PASSED - EXCELLENT!']
[DONE chapter4]
[ASSIGNMENT DONE] Think Java: Ch2-ch4
[SCORE] 0.47
[Assignment] >Think Java: Ch6<
[DESC] HW2, Ch 6
*[BEGIN chapter6]
[EXPECTING TARGETS] ['Exercise4', 'Exercise5']
[ERROR] No chapter work for:chapter6
[DONE chapter6]
[ASSIGNMENT DONE] Think Java: Ch6
[SCORE] 0.25
[Assignment] >Swettercise1<
[DESC] HW3: Third HW Assignment, Swettercise. Assigned with Chapter6 work
*[BEGIN chapter6]
[EXPECTING TARGETS] ['Swettercise1']
[ERROR] No chapter work for:chapter6
[DONE chapter6]
[ASSIGNMENT DONE] Swettercise1
[SCORE] 0.25
[Assignment] > Think Java: Ch7 - pt1 <
[DESC] HW7: Fourth HW Assignment, Ch7 Ex3 & 4
*[BEGIN chapter7]
[EXPECTING TARGETS] ['Exercise3', 'Exercise4']
[SUMMARY]
['Exercise3: MISSING (- 0.50)'
'Exercise4: MISSING (- 0.50)']
[DONE chapter7]
[ASSIGNMENT DONE] Think Java: Ch7 - pt1
[SCORE] 0.00
[Assignment] > Think Java: Ch7 - pt2 <
[DESC] HW7: Fith HW Assignment, Ch7 Ex5, 6, 8
*[BEGIN chapter7]
[EXPECTING TARGETS] ['Exercise5', 'Exercise6', 'Exercise8']
[SUMMARY]
['Exercise5: MISSING (- 0.50)'
'Exercise6: MISSING (- 0.50)'
'Exercise8: MISSING (- 0.50)']
[DONE chapter7]
[ASSIGNMENT DONE] Think Java: Ch7 - pt2
[SCORE] 0.00
[Assignment] > Think Java: Ch11<
[DESC] HW11: HW Assignment, Ch11 Ex3
*[BEGIN chapter11]
[EXPECTING TARGETS] ['Tile']
[SUMMARY]
['Tile: MISSING (- 0.50)']
[DONE chapter11]
[ASSIGNMENT DONE] Think Java: Ch11
[SCORE] 0.50
[Assignment] > Think Java: Ch12<
[DESC] HW12: Poker Hand Test
*[BEGIN chapter12]
[EXPECTING TARGETS] ['CheckPokerHands']
[COMPILING] CheckPokerHands.java
[SUCCESSFUL COMPILE] CheckPokerHands.java
[TESTING WITH] TestCheckPokerHands
[COMPILING] TestCheckPokerHands.java
[ERROR] javac failed TestCheckPokerHands.java
----begin compile output-------
TestCheckPokerHands.java:174: error: cannot find symbol
addResult("isHighCard", Arrays.toString(hand), String.valueOf(resultCard.getRank()),
^
symbol: method getRank()
location: variable resultCard of type Card
TestCheckPokerHands.java:175: error: cannot find symbol
String.valueOf(expectedRank), resultCard.getRank() == expectedRank);
^
symbol: method getRank()
location: variable resultCard of type Card
TestCheckPokerHands.java:176: error: cannot find symbol
if(resultCard.getRank() != expectedRank){
^
symbol: method getRank()
location: variable resultCard of type Card
3 errors
-----------END COMPILE-------
[SUMMARY]
['CheckPokerHands: COMPILE ERROR (- 0.30)']
[DONE chapter12]
[ASSIGNMENT DONE] Think Java: Ch12
[SCORE] 0.70


Anyone interested in this challenge or has some idea on how to pull it off?
Click Here
I'd like to see if it could be done, myself. On the server I play on, there are a good selection of whips, but typically they have the same enhanced stats as any sword or dagger, etc. So, no real benefit.. but if you could make a class to benefit from the whip... heck that would be a challenge.
I'm guessing but it would probably need high dex + high ac to last the fight? hmm... prolly rogue/wm/fighter?
I'd be keen to see what can be done!
I just couldn't resist posting the link to this old topic.  Maybe not quite what you had in mind, but nevertheless...
Before you read the whole thread I'll have to issue a health warning!!! _________________ I generally avoid temptation, unless I can't resist it...
ughh...
Heh...
thats the funniest thread ive seen in some while
Monk/ fighter/ WM mebbe?
I am working on one right now so sonn will post result
Great!!! Looking forward to it.
I think a fighter/WM/rogue might be better. Using rogue means that at least against enemies not immune to sneaks, you won't be stuck with the pitiful damage a whip gives you.
Steve
Question on disarm:
I made a gal with a whip. I may need to play around a little more but...
I cannot see disarm working. How does this function? I click on "disarm" and target the enemy but he does not lose his weapon. I seem to "hit" every time I attempt to disarm and one or two times, he "resists". But the times that I do hit, the weapon never leaves his hand.
My whip char has 30 lvls of assassin and his first attack is disarm from hiding in shadows which performs a "disarm" attack combined with a "death attack". So the guy gets paralyzed as well when the disarm attempt occurs.
Shouldn't his weapon be on the ground?
Edit: 2nd question. Do criticals include sneak or death attack damage before they are multiplied? for instance, if you do 40 HP of sneak attack damage and roll a crit with a x3 crit weapon, would you get 120 hp of damage or just the 40 sneak damage.
Edited By Banshe on 04/18/05 11:11
you get the 40 points of sneak dmg. It is not multiplied
Thanks.
Anyone know about disarm?
For disarm, is it a PC or NPC?
If it's a PC maybe your server scripted it so the disarmed weapon goes right back into that chars inventory... cuts down on people disarming and stealing your items.
If it is a NPC, the item they have could be checked as an undroppable item... which should send it back to the inventory of the NPC... this also cuts down on stealing the uber NPC weapons and using/selling them.
If it's none of these, then I'm not sure.
Brandon
Still no good idea's?
Quote: Posted 04/22/05 11:51:05 (GMT) -- Khandahr
Still no good idea's?
I played around with a few builds that were pretty fun actually.
30 levels of Assassin = very likely paralyzation from Death Attack = repeated death attack (approx 50HP) each.
Lots of sneaking and surprising required (i.e. 1 level SD).
But where this all falls apart is the settings of the creature. The "default" I believe is to NOT have the "disarmable" box checked in the creatures properties. Which means that I believe a whip character would not do too well in most pws/mods.


| TABLE 1 |
Factors and their descriptions. |
| TABLE 2 |
Phase Four: Participants’ significant factors and chosen wor ... |
| TABLE 3 |
Q-sorts related to climate change and religious beliefs. |
| TABLE 4 |
Q-sorts linked to ancestral beliefs and traditional healers. |
| TABLE 5 |
Q-sorts related to beliefs. |


4.6
domestic | safety | electrical fixtures | 2007
Every
building
must be designed and
constructed
in such a way that
electric lighting points and socket outlets are provided to ensure the
health, safety and convenience of occupants and visitors.
Limitation:
This standard applies only to
domestic buildings
where a supply of
electricity is available.
4.6.0 Introduction
Visual perception increases with the level of light falling on the surface of an
object. It is important to avoid hazardous situations that may be created by
the nature of the lighting itself including insufficient light sources, glare, gloom
and shadows.
During daylight, lighting levels within a
building
are generally much less than
those outdoors. In lobby areas, transitional lighting will assist the eye in
adjusting quickly between exterior and interior lighting conditions. Careful
design of lighting can also play an important part in emergency situations, to
ensure the safe and effective evacuation of people in an emergency.
Section 2 (Fire) includes guidance on
escape route
lighting and emergency
lighting, whilst section 6 (Energy) covers energy efficient design of lighting.
Aside from the specific issues noted above and in guidance to this standard,
general guidance on lighting in
buildings
remains outwith the scope of the
Technical Handbook. There are, however numerous publications offering
guidance on use of lighting in
buildings
for safety and amenity, including
those listed below:
•
Code for Lighting – CIBSE (2002);
•
Building Sight - Royal National Institute for the Blind (1995).
The provision of an entryphone system to a communal entrance will enhance
both the amenity and the security of occupants within a
building
.
Today, with ever more electrical appliances being used in homes, an
adequate provision of power points reduces the possibility of both
overloading of individual sockets, risking fire, and the creation of trip hazards
from use of extension cabling.
In the case of conversions, as specified in regulation 4, the
building
as
converted
shall meet the requirement of this standard (regulation 12,
schedule 6).
4.6
—
4.6.0
domestic | safety | electrical fixtures | 2007
4.6.1 Lighting
A
dwelling
should have an electric lighting system providing at least one
space having a floor area of 2 m² or more.
Any lighting point serving a stair should have controlling switches at, or in the
immediate vicinity of, the stair landing on each storey.
4.6.2 Lighting in common areas of domestic buildings
In communal areas and particularly on stairs and ramps within a
building
, the
possibility of slips, trips and falls and of collision with obstacles should be
minimised. Lighting conditions play an important part in this.
Common areas should have artificial lighting capable of providing a uniform
lighting level, at floor level, of not less than 100 lux on stair
flights
and
landings and 50 lux elsewhere within circulation areas. Lighting should not
present sources of glare and should avoid creation of areas of strong shadow
that may cause confusion or miss-step. A means of automatic control should
be provided to ensure that lighting is operable during the hours of darkness.
4.6.3 Door entry systems
Entry to
buildings
containing
flats
or
maisonettes
is often controlled to
maintain the security of a private space and to prevent vandalism. Similarly,
the principal entrance to a
sheltered housing complex
may have an access
control system for the general security and safety of residents.
Where a common entrance door, intended as a principal means of access to
a
building
, is fitted with a locking device, a door entry system should be
installed. This should comprise of a remote door release and intercom at the
point of entry and a call unit within each
dwelling
served by that entrance.
Any unit at a common entrance should be positioned between 900 mm and
1.2 m above floor level. It should include an inductive coupler compatible
with the ‘T’ setting on a personal hearing aid, together with a visual indicator
that a call made has been received. Controls should contrast visually with
surrounding surfaces and any numeric keypad should follow the 12-button
telephone convention, with an embossed locater to the central ‘5’ digit.
4.6.4 Socket outlets
Current lifestyle places a greater demand on electrical installations, with the
increase in use of electrical appliances. Connection of multiple appliances
into a socket outlet through an adapter can lead to overheating and the risk
of fire. Similarly, use of extension leads can create a trip hazard.
To reduce these risks, a
dwelling
should be provided with at least the
following number of 13A socket outlets:
•
4 within each
apartment
; and
•
6 within the
kitchen
, at least 3 of which should be situated above worktop
level in addition to any outlets provided for floor-standing white goods or
built-in appliances; and
•
an additional 4 anywhere in the
dwelling
, including at least 1 within each
circulation area on a level or
storey
.
Sockets may be installed as single or double outlets, to give the
recommended number of outlets in each space.
4.6.1
—
4.6.4


Musicope
Setup
Nothing found
Back
-
Help
Back
Game Setup
Playback Setup
Midi Input Index
Midi Output Index
Game starts paused
Minimum note index on the piano
Maximum note index on the piano
Play notes that are out of reach of the piano
Wait for notes that are out of reach of the piano
Duration when note is registered as hit
Playback speed
The game plays sustain notes
User plays the left hand
User plays the right hand
Left hand volume scaling played by the game
Right hand volume scaling played by the game
The game waits until the correct left hand note is hit
The game waits until the correct right hand note is hit
The maximum velocity / volume of the left hand
The maximum velocity / volume of the right hand
Adaptable Speed
Metronome Setup
Is metronome activated
Number of ticks per beat
Metronome velocity / volume
Metronome channel
Index of the main tick instrument
Index of the secondary tick instrument
Parser Setup
Set the average volume of the song to
Left hand track index
Right hand track index
Graphics Setup
Show piano at the bottom of the game page
Back
Help
Hotkey
Title
Description
Current value


| OLD line(s): 987
<Description>Transaction type, value of a-r</Description> | NEW line(s): 987
<Description>Transaction type, enter up to five characters</Description> |
| OLD line(s): 993
<xsd:pattern value="[a-r]{1}"/> | NEW line(s): 993
<xsd:maxLength value="5"/> |


My First Webpage
Written with a little guidance from Moringa School
Hello, World!
Welcome to
my first webpage!
here are some things am going to learn
- html
- css
- javascript
- And alot more!
What i love
- kuku
- fish
- chapo
I love out with my freinds
Written with a little guidance from Moringa School
this are the links that you can learn more about pets


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Two third
One fourth
Three fourth
One fourth
Two fourth
One fourth


{% extends "nav_base.html" %} {% block title %}Hackspace home{% endblock %} {% block content %}
Bristol Hackspace is a place to make things; a community of like-minded individuals centered around our space in St Philips.
We welcome people with an interest in all kinds of making and creating. Whether you are interested in electronics, woodwork, jewelry making, knitting, robotics, metalwork, bike maintenance, or any other kind of creative skill.
Our space has plenty of tools and equipment, from saws and drills to a laser cutter and 3D printer, and all sorts of components, salvaged stuff and donated bits and bobs. If you have an idea for a project, want to learn new skills and have a lot of fun doing it, or just fancy a chat – join us!
{% endblock %}


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src/rx-stomp.ts
This is the main Stomp Client. Typically you will create an instance of this to connect to the STOMP broker.
This wraps @stomp/stompjs Client class.
The key difference is that it exposes operations as RxJS Observables. For example when a STOMP endpoint is subscribed it returns an Observable that will stream all received messages.
With exception of beforeConnect, functionality related to all callbacks in @stomp/stompjs Client is exposed as Observables/Subjects/BehaviorSubjects.
RxStomp also tries to transparently handle connection failures.
Properties |
|
Methods |
|
Accessors |
Public
constructor()
|
|
Defined in src/rx-stomp.ts:127
|
|
Constructor |
| Public connected$ |
connected$:
|
Type : Observable<RxStompState>
|
|
Defined in src/rx-stomp.ts:51
|
|
Will trigger when connection is established.
It will trigger every time a (re)connection occurs.
If it is already connected it will trigger immediately.
You can safely ignore the value, as it will always be |
| Public connectionState$ |
connectionState$:
|
Type : BehaviorSubject<RxStompState>
|
|
Defined in src/rx-stomp.ts:43
|
|
Connection State It is a BehaviorSubject and will emit current status immediately. This will typically get used to show current status to the end user. |
| Public serverHeaders$ |
serverHeaders$:
|
Type : Observable<StompHeaders>
|
|
Defined in src/rx-stomp.ts:58
|
|
Provides headers from most recent connection to the server as returned by the CONNECTED frame. If the STOMP connection has already been established it will trigger immediately. It will trigger for each reconnection. |
| Public stompErrors$ |
stompErrors$:
|
Type : Subject<IFrame>
|
|
Defined in src/rx-stomp.ts:100
|
|
It will stream all ERROR frames received from the STOMP Broker. A compliant STOMP Broker will close the connection after this type of frame. Please check broker specific documentation for exact behavior. This Observer will yield the received Frame objects. Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#onStompError |
| Public unhandledMessage$ |
unhandledMessage$:
|
Type : Subject<IMessage>
|
|
Defined in src/rx-stomp.ts:75
|
|
This function will be called for any unhandled messages. It is useful for receiving messages sent to RabbitMQ temporary queues. It can also get invoked with stray messages while the server is processing a request to unsubscribe from an endpoint. This Observer will yield the received Message objects. Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#onUnhandledMessage |
| Public unhandledReceipts$ |
unhandledReceipts$:
|
Type : Subject<IFrame>
|
|
Defined in src/rx-stomp.ts:87
|
|
STOMP brokers can be requested to notify when an operation is actually completed. Prefer using RxStomp#watchForReceipt. This Observer will yield the received Frame objects. Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#onUnhandledReceipt |
| Public activate |
activate()
|
|
Defined in src/rx-stomp.ts:224
|
|
Initiate the connection with the broker. If the connection breaks, as per RxStompConfig#reconnectDelay, it will keep trying to reconnect. Call RxStomp#deactivate to disconnect and stop reconnection attempts. Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#activate
Returns :
void
|
| Public configure | ||||||
configure(rxStompConfig: RxStompConfig)
|
||||||
|
Defined in src/rx-stomp.ts:200
|
||||||
|
Set configuration. This method may be called multiple times. Each call will add to the existing configuration. Example:
Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#configure
Parameters :
Returns :
void
|
| Public connected |
connected()
|
|
Defined in src/rx-stomp.ts:278
|
|
It will return
Returns :
boolean
|
| Public deactivate |
deactivate()
|
|
Defined in src/rx-stomp.ts:259
|
|
Disconnect if connected and stop auto reconnect loop. Appropriate callbacks will be invoked if underlying STOMP connection was connected. To reactivate you can call RxStomp#activate. Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#deactivate
Returns :
void
|
| Public publish | ||||||
publish(parameters: publishParams)
|
||||||
|
Defined in src/rx-stomp.ts:325
|
||||||
|
Send a message to a named destination. Refer to your STOMP broker documentation for types and naming of destinations. STOMP protocol specifies and suggests some headers and also allows broker specific headers.
To send a binary message body use binaryBody parameter. It should be a Uint8Array. Sometimes brokers may not support binary frames out of the box. Please check your broker documentation.
Caution: The broker will, most likely, report an error and disconnect if message body has NULL octet(s)
and See: https://stomp-js.github.io/stompjs/interfaces/publishParams.html
The message will get locally queued if the STOMP broker is not connected. It will attempt to publish queued messages as soon as the broker gets connected. Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#publish
Parameters :
Returns :
void
|
| Public waitForReceipt |
waitForReceipt(receiptId: string, callback: (frame: IFrame) => void)
|
|
Defined in src/rx-stomp.ts:476
|
|
STOMP brokers may carry out operation asynchronously and allow requesting for acknowledgement.
To request an acknowledgement, a A complaint broker will send a RECEIPT frame when an operation has actually been completed. The operation needs to be matched based in the value of the receipt-id. This method allow watching for a receipt and invoke the callback when corresponding receipt has been received. The actual https://stomp-js.github.io/stompjs/classes/Frame.html will be passed as parameter to the callback. Example:
Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#watchForReceipt
Returns :
void
|
| Public watch | ||||||||||||
watch(destination: string, headers: StompHeaders)
|
||||||||||||
|
Defined in src/rx-stomp.ts:367
|
||||||||||||
|
It will subscribe to server message queues This method can be safely called even if the STOMP broker is not connected. If the underlying STOMP connection drops and reconnects, it will resubscribe automatically. Note that messages might be missed during reconnect. This issue is not specific to this library but the way STOMP brokers are designed to work. This method in the underlying library is called Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#subscribe
Parameters :
Returns :
Observable<IMessage>
|
| stompClient |
getstompClient()
|
|
Defined in src/rx-stomp.ts:114
|
|
Instance of actual @stomp/stompjs Client. Be careful in calling methods on it directly - you may get unintended consequences.
Returns :
Client
|
import {BehaviorSubject, Observable, Observer, Subject, Subscription} from 'rxjs';
import {filter, share} from 'rxjs/operators';
import {
Client,
debugFnType,
publishParams,
StompConfig,
StompHeaders,
StompSubscription
} from '@stomp/stompjs';
import {IFrame} from './i-frame';
import {IMessage} from './i-message';
import {RxStompConfig} from './rx-stomp-config';
import {RxStompState} from './rx-stomp-state';
/**
* This is the main Stomp Client.
* Typically you will create an instance of this to connect to the STOMP broker.
*
* This wraps [@stomp/stompjs]{@link https://github.com/stomp-js/stompjs}
* [Client]{@link https://stomp-js.github.io/stompjs/classes/Client.html} class.
*
* The key difference is that it exposes operations as RxJS Observables.
* For example when a STOMP endpoint is subscribed it returns an Observable
* that will stream all received messages.
*
* With exception of beforeConnect, functionality related to all callbacks in
* [@stomp/stompjs Client]{@link https://stomp-js.github.io/stompjs/classes/Client.html}
* is exposed as Observables/Subjects/BehaviorSubjects.
*
* RxStomp also tries to transparently handle connection failures.
*/
export class RxStomp {
/**
* Connection State
*
* It is a BehaviorSubject and will emit current status immediately. This will typically get
* used to show current status to the end user.
*/
public connectionState$: BehaviorSubject<RxStompState>;
/**
* Will trigger when connection is established.
* It will trigger every time a (re)connection occurs.
* If it is already connected it will trigger immediately.
* You can safely ignore the value, as it will always be `StompState.OPEN`
*/
public connected$: Observable<RxStompState>;
/**
* Provides headers from most recent connection to the server as returned by the CONNECTED frame.
* If the STOMP connection has already been established it will trigger immediately.
* It will trigger for each reconnection.
*/
public serverHeaders$: Observable<StompHeaders>;
protected _serverHeadersBehaviourSubject$: BehaviorSubject<null | StompHeaders>;
/**
* This function will be called for any unhandled messages.
* It is useful for receiving messages sent to RabbitMQ temporary queues.
*
* It can also get invoked with stray messages while the server is processing
* a request to unsubscribe from an endpoint.
*
* This Observer will yield the received
* [Message]{@link https://stomp-js.github.io/stompjs/classes/Message.html}
* objects.
*
* Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#onUnhandledMessage
*/
public unhandledMessage$: Subject<IMessage>;
/**
* STOMP brokers can be requested to notify when an operation is actually completed.
* Prefer using [RxStomp#watchForReceipt]{@link RxStomp#watchForReceipt}.
*
* This Observer will yield the received
* [Frame]{@link https://stomp-js.github.io/stompjs/classes/Frame.html}
* objects.
*
* Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#onUnhandledReceipt
*/
public unhandledReceipts$: Subject<IFrame>;
/**
* It will stream all ERROR frames received from the STOMP Broker.
* A compliant STOMP Broker will close the connection after this type of frame.
* Please check broker specific documentation for exact behavior.
*
* This Observer will yield the received
* [Frame]{@link https://stomp-js.github.io/stompjs/classes/Frame.html}
* objects.
*
* Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#onStompError
*/
public stompErrors$: Subject<IFrame>;
/**
* Internal array to hold locally queued messages when STOMP broker is not connected.
*/
protected _queuedMessages: publishParams[] = [];
/**
* Instance of actual
* [@stomp/stompjs]{@link https://github.com/stomp-js/stompjs}
* [Client]{@link https://stomp-js.github.io/stompjs/classes/Client.html}.
*
* **Be careful in calling methods on it directly - you may get unintended consequences.**
*/
get stompClient(): Client {
return this._stompClient;
}
protected _stompClient: Client;
/**
* Before connect
*/
protected _beforeConnect: () => void;
/**
* Will be assigned during configuration, no-op otherwise
*/
protected _debug: debugFnType;
/**
* Constructor
*/
public constructor() {
this._stompClient = new Client();
// Default messages
this._setupUnhandledMessages();
// Receipts
this._setupUnhandledReceipts();
const noOp = () => {};
// Before connect is no op by default
this._beforeConnect = noOp;
// debug is no-op by default
this._debug = noOp;
// Initial state is CLOSED
this.connectionState$ = new BehaviorSubject<RxStompState>(RxStompState.CLOSED);
this.connected$ = this.connectionState$.pipe(
filter((currentState: RxStompState) => {
return currentState === RxStompState.OPEN;
})
);
// Setup sending queuedMessages
this.connected$.subscribe(() => {
this._sendQueuedMessages();
});
this._serverHeadersBehaviourSubject$ = new BehaviorSubject<null | StompHeaders>(null);
this.serverHeaders$ = this._serverHeadersBehaviourSubject$.pipe(
filter((headers: null | StompHeaders) => {
return headers !== null;
})
);
this.stompErrors$ = new Subject();
}
/**
* Set configuration. This method may be called multiple times.
* Each call will add to the existing configuration.
*
* Example:
*
* ```javascript
* const rxStomp = new RxStomp();
* rxStomp.configure({
* brokerURL: 'ws://<IP_ADDRESS>:15674/ws',
* connectHeaders: {
* login: 'guest',
* passcode: 'guest'
* },
* heartbeatIncoming: 0,
* heartbeatOutgoing: 20000,
* reconnectDelay: 200,
* debug: (msg: string): void => {
* console.log(new Date(), msg);
* }
* });
* rxStomp.activate();
* ```
*
* Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#configure
*/
public configure(rxStompConfig: RxStompConfig) {
const stompConfig: StompConfig = (Object as any).assign({}, rxStompConfig);
if (stompConfig.beforeConnect) {
this._beforeConnect = stompConfig.beforeConnect;
delete stompConfig.beforeConnect;
}
// RxStompConfig has subset of StompConfig fields
this._stompClient.configure(stompConfig);
if (stompConfig.debug) {
this._debug = stompConfig.debug;
}
}
/**
* Initiate the connection with the broker.
* If the connection breaks, as per [RxStompConfig#reconnectDelay]{@link RxStompConfig#reconnectDelay},
* it will keep trying to reconnect.
*
* Call [RxStomp#deactivate]{@link RxStomp#deactivate} to disconnect and stop reconnection attempts.
*
* Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#activate
*/
public activate(): void {
this._stompClient.configure({
beforeConnect: () => {
this._changeState(RxStompState.CONNECTING);
// Call handler
this._beforeConnect();
},
onConnect: (frame: IFrame) => {
this._serverHeadersBehaviourSubject$.next(frame.headers);
// Indicate our connected state to observers
this._changeState(RxStompState.OPEN);
},
onStompError: (frame: IFrame) => {
// Trigger the frame subject
this.stompErrors$.next(frame);
},
onWebSocketClose: () => {
this._changeState(RxStompState.CLOSED);
}
});
// Attempt connection
this._stompClient.activate();
}
/**
* Disconnect if connected and stop auto reconnect loop.
* Appropriate callbacks will be invoked if underlying STOMP connection was connected.
*
* To reactivate you can call [RxStomp#activate]{@link RxStomp#activate}.
*
* Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#deactivate
*/
public deactivate(): void {
// Disconnect if connected. Callback will set CLOSED state
this._stompClient.deactivate();
const stompState = this.connectionState$.getValue();
if (stompState === RxStompState.OPEN) {
// Notify observers that we are disconnecting!
this._changeState(RxStompState.CLOSING);
}
// This is bit tricky situation, it would be better handled at stompjs level
if (stompState === RxStompState.CONNECTING) {
// Notify observers that we are disconnecting!
this._changeState(RxStompState.CLOSED);
}
}
/**
* It will return `true` if STOMP broker is connected and `false` otherwise.
*/
public connected(): boolean {
return this.connectionState$.getValue() === RxStompState.OPEN;
}
/**
* Send a message to a named destination. Refer to your STOMP broker documentation for types
* and naming of destinations.
*
* STOMP protocol specifies and suggests some headers and also allows broker specific headers.
*
* `body` must be String.
* You will need to covert the payload to string in case it is not string (e.g. JSON).
*
* To send a binary message body use binaryBody parameter. It should be a
* [Uint8Array](https://developer.mozilla.org/en-US/docs/Web/JavaScript/Reference/Global_Objects/Uint8Array).
* Sometimes brokers may not support binary frames out of the box.
* Please check your broker documentation.
*
* `content-length` header is automatically added to the STOMP Frame sent to the broker.
* Set `skipContentLengthHeader` to indicate that `content-length` header should not be added.
* For binary messages `content-length` header is always added.
*
* Caution: The broker will, most likely, report an error and disconnect if message body has NULL octet(s)
* and `content-length` header is missing.
*
* See: https://stomp-js.github.io/stompjs/interfaces/publishParams.html
*
* ```javascript
* rxStomp.publish({destination: "/queue/test", headers: {priority: 9}, body: "Hello, STOMP"});
*
* // Only destination is mandatory parameter
* rxStomp.publish({destination: "/queue/test", body: "Hello, STOMP"});
*
* // Skip content-length header in the frame to the broker
* rxStomp.publish({"/queue/test", body: "Hello, STOMP", skipContentLengthHeader: true});
*
* var binaryData = generateBinaryData(); // This need to be of type Uint8Array
* // setting content-type header is not mandatory, however a good practice
* rxStomp.publish({destination: '/topic/special', binaryBody: binaryData,
* headers: {'content-type': 'application/octet-stream'}});
* ```
*
* The message will get locally queued if the STOMP broker is not connected. It will attempt to
* publish queued messages as soon as the broker gets connected.
*
* Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#publish
*/
public publish(parameters: publishParams): void {
if (this.connected()) {
this._stompClient.publish(parameters);
} else {
this._debug(`Not connected, queueing`);
this._queuedMessages.push(parameters);
}
}
/** It will send queued messages. */
protected _sendQueuedMessages(): void {
const queuedMessages = this._queuedMessages;
this._queuedMessages = [];
if (queuedMessages.length === 0) {
return;
}
this._debug(`Will try sending ${queuedMessages.length} queued message(s)`);
for (const queuedMessage of queuedMessages) {
this._debug(`Attempting to send ${queuedMessage}`);
this.publish(queuedMessage);
}
}
/**
* It will subscribe to server message queues
*
* This method can be safely called even if the STOMP broker is not connected.
* If the underlying STOMP connection drops and reconnects, it will resubscribe automatically.
*
* Note that messages might be missed during reconnect. This issue is not specific
* to this library but the way STOMP brokers are designed to work.
*
* This method in the underlying library is called `subscribe`.
* In earlier version it was called `subscribe` here as well.
* However `subscribe` is also used by RxJS and code read quite strange with two subscribe calls
* following each other and both meaning very different things.
*
* Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#subscribe
*/
public watch(destination: string, headers: StompHeaders = {}): Observable<IMessage> {
/* Well the logic is complicated but works beautifully. RxJS is indeed wonderful.
*
* We need to activate the underlying subscription immediately if Stomp is connected. If not it should
* subscribe when it gets next connected. Further it should re establish the subscription whenever Stomp
* successfully reconnects.
*
* Actual implementation is simple, we filter the BehaviourSubject 'state' so that we can trigger whenever Stomp is
* connected. Since 'state' is a BehaviourSubject, if Stomp is already connected, it will immediately trigger.
*
* The observable that we return to caller remains same across all reconnects, so no special handling needed at
* the message subscriber.
*/
this._debug(`Request to subscribe ${destination}`);
// By default auto acknowledgement of messages
if (!headers.ack) {
headers.ack = 'auto';
}
const coldObservable = Observable.create(
(messages: Observer<IMessage>) => {
/*
* These variables will be used as part of the closure and work their magic during unsubscribe
*/
let stompSubscription: StompSubscription;
let stompConnectedSubscription: Subscription;
stompConnectedSubscription = this.connected$.subscribe(() => {
this._debug(`Will subscribe to ${destination}`);
stompSubscription = this._stompClient.subscribe(destination, (message: IMessage) => {
messages.next(message);
},
headers);
});
return () => { /* cleanup function, will be called when no subscribers are left */
this._debug(`Stop watching connection state (for ${destination})`);
stompConnectedSubscription.unsubscribe();
if (this.connected()) {
this._debug(`Will unsubscribe from ${destination} at Stomp`);
stompSubscription.unsubscribe();
} else {
this._debug(`Stomp not connected, no need to unsubscribe from ${destination} at Stomp`);
}
};
});
/**
* Important - convert it to hot Observable - otherwise, if the user code subscribes
* to this observable twice, it will subscribe twice to Stomp broker. (This was happening in the current example).
* A long but good explanatory article at https://medium.com/@benlesh/hot-vs-cold-observables-f8094ed53339
*/
return coldObservable.pipe(share());
}
/**
* Setup streaming unhandled messages.
*/
protected _setupUnhandledMessages(): void {
this.unhandledMessage$ = new Subject();
this._stompClient.onUnhandledMessage = (message: IMessage) => {
this.unhandledMessage$.next(message);
};
}
/**
* Setup streaming unhandled receipts.
*/
protected _setupUnhandledReceipts(): void {
this.unhandledReceipts$ = new Subject();
this._stompClient.onUnhandledReceipt = (frame: IFrame) => {
this.unhandledReceipts$.next(frame);
};
}
/**
* STOMP brokers may carry out operation asynchronously and allow requesting for acknowledgement.
* To request an acknowledgement, a `receipt` header needs to be sent with the actual request.
* The value (say receipt-id) for this header needs to be unique for each use. Typically a sequence, a UUID, a
* random number or a combination may be used.
*
* A complaint broker will send a RECEIPT frame when an operation has actually been completed.
* The operation needs to be matched based in the value of the receipt-id.
*
* This method allow watching for a receipt and invoke the callback
* when corresponding receipt has been received.
*
* The actual {@link https://stomp-js.github.io/stompjs/classes/Frame.html}
* will be passed as parameter to the callback.
*
* Example:
* ```javascript
* // Publishing with acknowledgement
* let receiptId = randomText();
*
* rxStomp.watchForReceipt(receiptId, function() {
* // Will be called after server acknowledges
* });
* rxStomp.publish({destination: TEST.destination, headers: {receipt: receiptId}, body: msg});
* ```
*
* Maps to: https://stomp-js.github.io/stompjs/classes/Client.html#watchForReceipt
*/
public waitForReceipt(receiptId: string, callback: (frame: IFrame) => void): void {
this._stompClient.watchForReceipt(receiptId, callback);
}
protected _changeState(state: RxStompState): void {
this.connectionState$.next(state);
}
}


4 overrides of NonBlockingRead
System.Management.Automation (4)
utils\ObjectReader.cs (4)
312
public override Collection<object>
NonBlockingRead
(int maxRequested)
422
public override Collection<PSObject>
NonBlockingRead
(int maxRequested)
570
public override Collection<TResult>
NonBlockingRead
(int maxRequested)
752
public override Collection<TReturn>
NonBlockingRead
(int maxRequested)


prtClassGlrt Generalized likelihood ratio test classifier
CLASSIFIER = prtClassGlrt returns a Glrt classifier
CLASSIFIER = prtClassGlrt(PROPERTY1, VALUE1, ...) constructs a
prtClassGlrt object CLASSIFIER with properties as specified by
PROPERTY/VALUE pairs.
A prtClassGlrt object inherits all properties from the abstract class
prtClass. In addition is has the following properties:
rvH0 - A prtRvMvn object representing hypothesis 0
rvH1 - A prtRvMvn object representing hypothesis 1
A prtClassGlrt object inherits the TRAIN, RUN, CROSSVALIDATE and
KFOLDS methods from prtAction. It also inherits the PLOT method
from prtClass.
Example:
TestDataSet = prtDataGenUniModal; % Create some test and
TrainingDataSet = prtDataGenUniModal; % training data
classifier = prtClassGlrt; % Create a classifier
classifier = classifier.train(TrainingDataSet); % Train
classifier.plot;
classified = classifier.run(TestDataSet);
subplot(2,1,1);
classifier.plot;
subplot(2,1,2);
[pf,pd] = prtScoreRoc(classified,TestDataSet);
h = plot(pf,pd,'linewidth',3);
title('ROC'); xlabel('Pf'); ylabel('Pd');


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We are licensed members of “Turismo de PORTUGAL”.
We are a highly motivated, qualified and demanding team, with deep knowledge of the places to visit and we interact with our customers / friends in a dynamic, spontaneous and critical way, using different languages, so that everyone feels perfectly integrated and at ease. Just like home!
We use high-quality safe MERCEDES Benz vans up to 7 seats, with baby or children up to 12 seats.
In order to sightsee Oporto in a unique and unforgettable way, we offer you “VESPA” motorcycles, fully equipped in order to preserve your safety. This is a thrilling alternative to conventional sightseeing tours. Enjoy the views, the smells and the sounds of the city. Find out places you can only reach by motorcycle, through alleys and narrow streets that you’ve never imagined. Make a break at colourful places... Have an extraordinary experience!
At our shop we offer a great variety of typical products, related to the Portuguese culture, tradition, GASTRONOMY and wines. You can taste ALL these before or after your tour. Try out some of the best things we have.
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[VISUALIZATION] Animating shifting sunlight over complex terrain.
A lot of our research in the Ackerly lab is focused on understanding how climate variation shapes plant ecology, and one key driver of climate is local topography. In the northern hemisphere, higher radiation loads make south-facing slopes much warmer and drier on average—but solar radiation varies based on latitude, season, and time of day, as well as the topographic slope and aspect of a given site. Partly just as an excuse to play with the new rayshader
package, I thought I’d take a stab at creatting a realistic sunlight animation for Pepperwood Preserve, a site in the California coast ranges where our lab does extensive long-term forest monitoring research.
Rayshader provides a set of tools to generate beautiful and realistic hillshaded graphics from digital elevation data. The package lets you specify any arbitrary sun position, but I wanted to use use the sun’s real trajectory across the sky. For this I turned to the insol
package, which we can use to compute the exact azimuth and zenith of the sun based on a date, time of day, and geographic coordintes. Here is some solar position data for Pepperwood, showing the swath of sky traversed by the sun at different times of year here in central California:
The lower line shows the sun’s daily path on the winter solstice. To animate how landscape lighting at Pepperwood evolves over the course of the solstice, we can generate a set of sun points along the line, use rayshader
in combination with some high-resolution elevation data to generate a hillshade image for each sun point, and then stitch the frames together into a gif using the magick
package. This gives us the visualization at the top of the post. Pretty fun what you can do with just a few lines of R code these days! The core code is just the folowing:
# load packages
library(tidyverse)
library(raster)
library(insol)
library(magick)
library(rayshader)
# load elevation data
elmat <- raster("dem.tif") %>% as.matrix() %>% t()
zscale <- 10 # ratio of pixel resolution (10m) to elevation unit (m)
# generate a sequence of solar positions
sp <- seq(ISOdate(2012,12,20,0), ISOdate(2012,12,20,24), by="min") %>%
JD() %>%
sunvector(38,-122,-7) %>% # lat, long, time zone at Pepperwood
sunpos() %>%
as.data.frame() %>%
mutate(id = 1:nrow(.),
zenith = 90-zenith) %>%
filter(zenith >= -10, # exclue nighttime
id %% 3 == 0) # keep every third frame
# open magick graphics device
img <- image_graph(width=500, height=500)
# generate hillshade image for each solar position
for(i in 1:nrow(sp)){
azimuth <- sp$azimuth[i]
zenith <- sp$zenith[i]
texture <- create_texture("red", "darkgreen",
"khaki", "khaki", "khaki")
elmat %>%
sphere_shade(texture=texture, sunangle=azimuth, zscale=zscale) %>%
add_shadow(ambient_shade(elmat, zscale=zscale)) %>%
add_shadow(ray_shade(elmat,
anglebreaks=seq(zenith-4, zenith+4, 1),
sunangle=azimuth, zscale=zscale),
max_darken=.3) %>%
plot_map()
}
# save animation
dev.off()
img %>% image_animate(fps = 10) %>% image_write("animation.gif")


{% trans %}DataViva has a new version. As highlight, health data is now available on the platform, provided by DATASUS. DataViva presents annual infformation from Brazilian health facilities from 2008 to 2015. The main variables are: health facilities, health equipment, hospital beds and health professionals. You can find this data by browsing the locations profiles.{% endtrans %}
{% trans %}New data was included:{% endtrans %}
{% trans %}The platform has a new{% endtrans %} API.


--- layout: post title: "Best Hotel Gyms" ---
The Athletic Minded Traveler has put together their eleven Best Hotel Gyms for 2006. Looking over the 3,000 hotel gyms in the U.S. (but we assume, not actually testing them) the ranking is based on gyms that have the best facility size, equipment options, mult-sport options (like a pool) and overall ambience/atmosphere.Check out the whole article.