1. Academic/Nonprofit Members. Academic/Nonprofit Members must meet the criteria set by the Board of Directors prior to applying for membership. All applications for Academic/Nonprofit Members must be approved by the Board of Directors.
2. Term of Academic/Nonprofit Members.
a) After approval of the membership of the Academic/Nonprofit Member by the Board of Directors, the effective date for the membership of an Academic/Nonprofit Member shall be the date on which the Academic/Nonprofit Member has executed the Academic/Nonprofit Member Agreement and the admission has been approved by the Board of Directors. The term of the membership of an Academic/Nonprofit Member shall terminate as provided in the Academic/Nonprofit Member Agreement.
(b) The effective date of the end of the term of an Academic/Nonprofit Member shall be as follows: (i) the date of receipt of the resignation by the Secretary, (ii) the date of termination notice as provided in Section 3(b), or (iii) the termination date in the Academic/Nonprofit Member Agreement.
3. Resignation or Termination of Academic/Nonprofit Members.
a) An Academic/Nonprofit Member may resign its membership by written notice to the Secretary.
b) Any Director may make a motion to terminate an Academic/Nonprofit Member for breach of the Academic/Nonprofit Member Agreement and provide reasonable detail on the nature of the breach. If the breach is not cured within the period provided in the Academic/Nonprofit Member Agreement, the Board of Directors shall vote on termination of the Academic/Nonprofit Member by a majority of the members of the Board of Directors. If the Board of Directors approves the termination of the Academic/Nonprofit Member, the Secretary shall give written notice to the Academic/Nonprofit Member.
c) If an Academic/Nonprofit Member becomes Affiliated with another Member, such Academic/Nonprofit Member (“Controlled Academic/Nonprofit Member”) shall cease to be an Academic/Nonprofit Member on the closing date of the transaction which results in the Academic/Nonprofit Member becoming a Controlled Academic/Nonprofit Member.
4. Appointment of New Academic/Nonprofit Members. Any entity may nominate itself to be a new Academic/Nonprofit Member using the following procedure. Any proposed new Academic/Nonprofit Member may not be Affiliated with one of the Platinum Members or Silver Members on the date of its application. The nomination must be in writing to the Secretary with the information determined by the Board of Directors. The Secretary shall promptly provide a copy of such nomination to all of the members of the Board of Directors. The Board of Directors shall consider the application of the nominee at its next meeting. If the Board of Directors approves the admission, the entity shall become an Academic/Nonprofit Member as provided in Section 2.
5. List of Academic/Nonprofit Members. The Secretary shall publish the list of the names of the Academic/Nonprofit Members but without their contact information. Upon a written request by a Platinum Member, Silver Member, or Academic/Nonprofit Member for the purposes permitted by Delaware Corporate Law, the Secretary shall make available the contact information of all Academic/Nonprofit Members solely for the purposes permitted under Delaware Corporate Law and such information shall be treated as confidential.


tasktk.nlg package¶
Submodules¶
tasktk.nlg.nlg module¶
Created on Jan 1st, 2019
@author: zhangzthu
-
class
tasktk.nlg.nlg.
NLG
(act_types, slots, slot_dict)¶ Base class for NLG model.
-
generate
(dialog_act)¶ Generate a natural language utterance conditioned on the dialog act. :param dialog_act: Dialog act, with the form of (act_type, {slot_name_1: value_1,
slot_name_2, value_2, …})Returns: A natural langauge utterance. Return type: response (str)
-
-
class
tasktk.nlg.nlg.
Rule_NLG
(act_types, slots, slot_dict)¶ Bases:
tasktk.nlg.nlg.NLG
Base class for rule-based NLG model, identical to NLG class.
-
class
tasktk.nlg.nlg.
Trainable_NLG
(act_set, slot_set, slot_dict)¶ Bases:
tasktk.nlg.nlg.NLG
Base class for trainable NLG model.
-
build_model
()¶ Build NLG model.
-
restore_model
(model_path)¶ Restore model from model_path. :param model_path: The path of model file. :type model_path: str
-
test
()¶ Test the trained nlg model.
-
train
()¶ Train the nlg model.
-


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1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31
32 33 34 35
36
37 requires ti.sysbios.interfaces;
38 requires ti.sysbios.knl;
39
40 /*!
41 * ======== ti.sysbios.gates ========
42 * Contains modules that inherit from IGatePovider.
43 *
44 * The {@link xdc.runtime.Gate} module is provided by XDCtools, and
45 * is documented in the XDCtools help, but SYS/BIOS provides
46 * additional implementations in the {@link ti.sysbios.gates} package.
47 *
48 * A "Gate" is a module that implements the IGateProvider interface.
49 * Gates are devices for preventing concurrent accesses to critical
50 * regions of code. The various Gate implementations differ in how they
51 * attempt to lock the critical regions.
52 *
53 * Threads can be preempted by other threads of higher priority, and
54 * some sections of code need to be completed by one thread before they
55 * can be executed by another thread. Code that modifies a linked list
56 * is a common example of a critical region that may need to be protected
57 * by a Gate.
58 *
59 * Gates generally work by either disabling some level of preemption such
60 * as disabling task switching or even hardware interrupts, or by using a
61 * binary semaphore.
62 *
63 * All Gate implementations support nesting through the use of a "key".
64 * For Gates that function by disabling preemption, it is possible that
65 * multiple threads would call Gate_enter(), but preemption should not be
66 * restored until all of the threads have called Gate_leave().
67 * This functionality is provided through the use of a key. A call to
68 * Gate_enter() returns a key that must then be passed back to Gate_leave().
69 * Only the outermost call to Gate_enter() returns the correct key for
70 * restoring preemption. (The actual module name for the implementation
71 * is used instead of "Gate" in the function name.)
72 *
73 * @a(Runtime Example)
74 * The following C code protects a critical region with
75 * a Gate. This example uses a GateHwi, which disables and enables
76 * interrupts as the locking mechanism.
77 *
78 * @p(code)
79 * UInt gateKey;
80 * GateHwi_Handle gateHwi;
81 * GateHwi_Params prms;
82 * GateHwi_Params_init(&prms);
83 *
84 * gateHwi = GateHwi_create(&prms, NULL);
85 *
86 * // Simultaneous operations on a List by multiple threads could
87 * // corrupt the List structure, so modifications to the List
88 * // are protected with a Gate.
89 * gateKey = GateHwi_enter(gateHwi);
90 * List_get(myList);
91 * GateHwi_leave(gateHwi, gateKey);
92 * @p
93 *
94 */
95
96 package ti.sysbios.gates [2,0,0,0] {
97 module GateHwi;
98 module GateAll;
99 module GateSwi;
100 module GateTask;
101 module GateTest;
102 module GateMutexPri;
103 module GateMutex;
104 module GateSpinlock;
105 }


Please understand that I'm essentially without knowledge about much of this, but I'm trying to follow the directions to get it installed on Lubuntu 15.10 (if the version number is important?), which is still an acceptable version of Ubuntu as far as I know.
I'm not sure if there is a new set of instructions somewhere else, but these are the instructions I found:
https://github.com/emoncms/emoncms/blob/master/docs/LinuxInstall.md
I am able to follow the instructions, but reading on the forum, it seems that at some point the default folder for apache2 changed from /var/www to /var/www/html. I then researched here and found where it was important to switch the download for emoncms to the /var/www/html location, and that discussion was marked solved. That is fine, and I can do that.
But what I'm wondering about is the modification to the apache2.conf file.
I've followed the instructions, and found the places to modify the AllowOverride None to AllowOverride All for the / and the /var/www directory.
Do people then need to set up another directory entry in the apache2.conf file for the default file which is now /var/www/html? And then set that directory from AllowOverride None to AllowOverride All? Why change permissions in the /var/www directory if emoncms isn't going there? Could you just download emoncms into both the /var/www directory and /var/www/html directory just to be safe?
I'm trying to do this step-by-step, so I haven't kept going to see what would work and what wouldn't work, since I don't want to destroy the progress I've made so far.
Thank you for any help with this.
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
The default installation directory for emoncms is /var/www/emoncms
However, if your html root (where your web pages are served from - usually contains index.html) is different to /var/www then you need to create a symlink in the html root -> /var/www/emoncms
The Raspberry Pi 'Jessie' installation guide is a good example, as emoncms is installed in /var/www/emoncms yet the server's html root is /var/www/html
So a symlink was created to direct web traffic to /var/www/emoncms
Then all of the system setting changes are made using /var/www/emoncms as the emoncms location.
Paul
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
Thank you Paul for the help.
Now I'm hoping you, or somebody else even, can help a bit more, as there is another problem.
I downloaded the emoncms into the /var/www/ directory, as instructed in the official instructions. On one thread on the forum it appears that the advice was to download emoncms into the var/www/html default directory, however I am thinking that if it was supposed to go into the /var/www/html directory as the new updated apache2 default directory is now that the directions for emoncms installation would be changed. It is my understanding that the apache2 default directory has been /var/www/html now for awhile.
So I did that, downloading into the /var/www/ directory, and I then typed the above command exactly as written. I am not sure if it two commands at once, as the cd is a command too, but however it is done it apparently did exactly as it was supposed to. If I look in the html directory I can see the emonsms subdirectory, but in light blue instead of dark blue, I can go to the /var/www/html/emoncms folder (linked to the actual one I guess) and see all the files.
Now, the problem is that when I try to do the web browser and go to http://localhost/emoncms I get an error, "can't connect to database, please verify credentials/configuration in settings.php Error message: access denied for "me'@'localhost' (using password: YES)
This is the exact same problem brutzler had back in October 2015, but nobody responded to the question:
http://www.openenergymonitor.net/emon/node/11474?page=20
That was trying to install from one Windows installation to another Windows installation, if that is important.
So now I'm wondering what the next step should be, go forward somehow or go back, restore things to the before download of emoncms state, and then download emoncms into the /var/www/html default folder for apache2.
Thank you for any and all help.
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
Have you used the correct database details in settings.php?
Is MYSQL running, have you looked at the emoncms & MYSQL logs to see if anything is reported? Paul
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
I have reinstalled everything to a newly formatted virtual hard drive (with Oracle VirtualBox), LUbuntu 15.10, and followed exactly all the instructions given to do the Install Emoncms V8, from the /var/www directory, with the exception of following the Raspberry Pi 'Jesse' instructions for the symlink. (I thought the symlink instruction was supposed to list two directories, but apparently when only one is listed it automatically defaults to the directory the command is typed from.) The symlink apparently worked fine, as before it now showed up in the /var/www/html directory.
I also followed the Raspberry Pi 'Jesse' instructions for modifying the settings.php file, using the $username of emoncms.
The results are exactly the same, with the error "can't connect to database ..." The access denied listed the username of emoncms this time.
Also, I did follow Paul's advice and checked the log files of emoncms and mysql. There was nothing in the emoncms, but many lines of error for each time the localhost/emoncms was attempted to be started in the mysql file. I can provide a copy of that if it will help, but I was hoping to make progress with a different method.
So I did more research and found the "Update process from Version 8 to Version 9" (written by Paul)
http://openenergymonitor.org/emon/node/11636
In that instruction list it states to start with a fresh install of Version 8.5.2. So I will try to follow that path, but I don't know how to do a git command for the Version 8.5.2. The listed command is:
$ git clone -b stable https://github.com/emoncms/emoncms.git
I suspect that Version 9 is not working correctly with the mysql setup instructions from Version 8, and/or the problem is that emoncms has never been run at this point and it won't set up the database correctly. I did see from other research that the php5 version must be higher than 5.4 for Version 9, which I checked and it is. I thought it was a problem with the settings.php file, but there are really only two steps for modifying it, unless as I found there are some characters which won't work in the password. My password does include numbers, but nothing that I would consider unusual such as the symbols or any slashes or question marks. I followed the advice from the update thread and made feedwriter executable, but of course I don't know what that means or what it does or how it is different from Version 8.
This has really started to take some time, so I hate to give up, and I definitely appreciate the help here, but I don't understand why I can't get it to work following the instructions. I also don't understand why I am apparently the only one having such a problem following the instructions.
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
I have reinstalled everything to a newly formatted virtual hard drive (with Oracle VirtualBox)
That means very little to me, is it shared hosting? perhaps someone else may be more familiar and advise you.
many lines of error for each time the localhost/emoncms was attempted to be started in the mysql file
The logfile (or extracts from), may help.
start with a fresh install of Version 8.5.2
I would not recommend that approach.
Paul
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
is it is important to be in a specific directory when creating the mysql database?
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
I have reinstalled everything to a newly formatted virtual hard drive (with Oracle VirtualBox)
That means very little to me, is it shared hosting? perhaps someone else may be more familiar and advise you.
Hi Paul,
Taken from the Oracle Virtual Box web page: www.virtualbox.org/manual/ch01.html
VirtualBox is a cross-platform virtualization application. What does that mean? For one thing, it installs on your existing Intel or AMD-based computers, whether they are running Windows, Mac, Linux or Solaris operating systems. Secondly, it extends the capabilities of your existing computer so that it can run multiple operating systems (inside multiple virtual machines) at the same time. So, for example, you can run Windows and Linux on your Mac, run Windows Server 2008 on your Linux server, run Linux on your Windows PC, and so on, all alongside your existing applications. You can install and run as many virtual machines as you like -- the only practical limits are disk space and memory.
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
is it is important to be in a specific directory when creating the mysql database?
Short answer, no.
Provided nothing is preventing writing to the storage medium, e.g. user or file permissions, and there are no other issues preventing a MySQL user from creating a database, the present working directory is not relevant.
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
For what it's worth, I use VirtualBox on Ubuntu to run Windows 10 to see my friend's security cameras, which use DirectX (available only in Windows).
So when I do that, I have an Ubuntu desktop with the Windows 10 desktop as a window on it, with the Camera app window inside that.
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
OK, I admit I don't know much in this area, but I can't be at absolute zero. Somebody, somewhere, within the last couple of days, must have changed the emoncms file that is downloaded with the git clone -b stable command.
I entered a password without numbers, just in case that might have been the problem, and it worked! So then I went back now and redid everything again, as I'm getting quicker each time, and yes, it still works with a password with numbers and letters.
However, I would still like to thank Paul once again for his help with the symlink command. There seems to be two options with the apache2 default directory changing to /var/www/html, to do the git command from the default directory or do the symlink command. I thought it was better to do the symlink command since emoncms had always been installed to /var/www/.
Either way, it seems that somehow the instructions should be updated to show these two options.
One more question I wondered about was making feedwriter executable, as stated in Update process from V8 to V9. Is that necessary only for updating from V8 to V9, or is it necessary for V9 to operate correctly? And does it matter if feedwriter is made executable no matter?
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
I updated the git clone link a couple of days ago, however at this point in time, both stable and master branches are very similar, so it shouldn't have made much of a difference. Feedwriter is only required for v9 when it is put into low-write mode. So unless you are intending to use low-write, you can disregard it. Paul
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
Thanks again Paul!
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
OK, as an update today I have once again done a new installation on a virtual machine, and now the same problem as before is occurring, with the same "access denied" error message as I mentioned on my 08/01/2016 several days ago.
So somehow, somebody must have, once again, changed what emoncms files are downloaded with the git clone -b stable command, and somehow whatever is being changed in those files does not affect versions that are set up but won't set up the new database correctly.
I had this working fine with a previous git clone -b stable command, following exactly the same instructions, and I still have that virtual machine backed up, but I had wanted to try things again just to make sure everything was working correctly if I ever needed to do an update.
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
Nothing has changed in the stable branch since your last successful installation. The last time any changes were made was the 8th January 2016.
The installation guide has not been changed either....
Paul
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
Thank you again Paul.
I am now agreeing that it must be some small mistake I made somewhere in all the typing input for the commands. I checked the screenshots I had when installing emoncms and it didn't work, and now I'm thinking I didn't go into the right directory (/var/www/emoncms/Modules) to download the dashboard and the app modules, but I didn't go back and redo everything with that wrong to check.
I still think it would be a welcome addition / clarification to the official instructions to include the sudo ln -s command as mentioned by Paul earlier, as every time I reinstalled emoncms I forgot it until the browser said "Not Found," then of course I remember.
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
The reason why the sudo ln -s command doesn't form part of the guide is that different Linux distros do not all use the same html root directory. Some use /var/www whilst others use /var/www/html.
Let me think of some suitable wording and I'll update the guide.
Paul
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
Thanks Paul for all the help.
One other detail, as a newbie, that might help as people set this up is following the instructions for setting your time zone in the php.ini file. It is easy and straightforward, just put in your correct time zone from the link provided, but you also must edit out the little ; (semicolon) at the beginning of the line which signified it as a comment in the php.ini file. I almost overlooked this.
Is there any benefit in setting the default-latitude and default-longitude and the sunrise-zenith and the sunset-zenith in the php.ini file?
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
Is there any benefit in setting the default-latitude and default-longitude and the sunrise-zenith and the sunset-zenith in the php.ini file?
If you set the timezone, the lat/long isn't needed. (It's an alternate choice vice the timezone setting)Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
OK, that makes sense! So it is somewhat of an either the time zone or the latitude/longitude setting or both (maybe?) if you want. What would it do if you set the time zone as Europe and the latitude/longtidue as Asia though?
Thanks Bill.
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
Ooops, gave ya some bad info.
The lat/long is used for sunrise/sunset calculation.
Ref: http://php.net/manual/en/datetime.configuration.php
Re: Install Emoncms V8 on Ubuntu / Debian Linux Instructions Question
No problem Bill, I'll just "keep on lookin' to the East." If you're a fan of the old Doobie Brothers :)
But here is a real question:
Why does the php5 version list the zenith as 90.583333, when it is apparently at least according to the U.S. Navy
http://aa.usno.navy.mil/faq/docs/RST_defs.php
it is 90.8333? It seems so unlikely to be a random coincidence, is it possible that the php5 has a typographical error and put the extra digit 5 after the decimal point?


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{% load staticfiles %} {% load static %}
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Great Forest [ap25], forest, in Mandoria, peasants: 157
Last updated Turn #144
Great Forest [ap25], forest, in Mandoria, peasants: 157
------------------------------------------------------------------------
30: The fog has cleared.
30: The population grows by one peasant.
Routes leaving Great Forest:
North, forest, to Great Forest [ao25], 8 days
Garrison [hi4j], garrison, uncontrolled, with two peasants,
one soldier
East, forest, to Great Forest [ap26], 8 days
Garrison [iw8c], garrison, uncontrolled, with eight peasants
South, forest, to Great Forest [aq25], 8 days
Garrison [ck6m], garrison, uncontrolled, with four peasants
West, forest, to Great Forest [ap24], 8 days
Garrison [ib8u], garrison, uncontrolled, with ten peasants
Seen here:
Garrison [ht9y], garrison, uncontrolled, with two peasants


QuesaExtension.h
Discussion
Declares the Quesa extension interface.
Functions
( void ) Q3XError_Post (
TQ3Error error
);
Discussion
Post an error to the error manager.
Although intended only for use by extensions in QD3D, this call
is also available to general application clients in Quesa.
Parameter Descriptions
- error
- The error to post.
( void ) Q3XNotice_Post (
TQ3Notice notice
);
Discussion
Post a notice to the error manager.
Although intended only for use by extensions in QD3D, this call
is also available to general application clients in Quesa.
Parameter Descriptions
- notice
- The notice to post.
( TQ3ObjectType ) Q3XObjectClass_GetLeafType (
TQ3XObjectClass _Nonnull objectClass
);
Discussion
Get the leaf type of a class.
The leaf type is the type returned by Q3XObjectHierarchy_RegisterClass
when the class was registered.
Parameter Descriptions
- objectClass
- The class to query.
- function result
- The leaf type of the class.
( TQ3XFunctionPointer _Nullable ) Q3XObjectClass_GetMethod (
TQ3XObjectClass _Nonnull objectClass,
TQ3XMethodType methodType
);
Discussion
Get a method of a class.
Parameter Descriptions
- objectClass
- The class to query.
- methodType
- The method type to retrieve.
- function result
- The function pointer for the method.
( void * _Nullable ) Q3XObjectClass_GetPrivate (
TQ3XObjectClass _Nonnull objectClass,
TQ3Object _Nonnull targetObject
);
Discussion
Get the private instance data of an object.
If no instance data space was reserved for the object, a nullptr
pointer will be returned.
Parameter Descriptions
- objectClass
- The class of the object.
- targetObject
- The object to query.
- function result
- A pointer to the private instance data.
( TQ3Status ) Q3XObjectClass_GetType (
TQ3XObjectClass _Nonnull objectClass,
TQ3ObjectType * _Nonnull theType
);
Discussion
Get the type of a class.
Parameter Descriptions
- objectClass
- The class to query.
- theType
- Receives the type of the class.
- function result
- Success or failure of the operation.
( TQ3XObjectClass _Nullable ) Q3XObjectHierarchy_FindClassByType (
TQ3ObjectType theType
);
Discussion
Locate a class within the class tree.
Parameter Descriptions
- theType
- The class type.
- function result
- The class registered under theType, or nullptr.
( TQ3Status ) Q3XObjectHierarchy_GetClassVersion (
TQ3ObjectType objectClassType,
TQ3XObjectClassVersion * _Nonnull version
);
Discussion
Get the version of a class.
The class version is returned by the class ClassVersion method.
Parameter Descriptions
- objectClassType
- The class to query.
- version
- Receives the version of the class.
- function result
- Success or failure of the operation.
( TQ3Object _Nonnull ) Q3XObjectHierarchy_NewObject (
TQ3XObjectClass _Nonnull objectClass,
void * _Null_unspecified parameters
);
Discussion
Instantiate a class.
Parameter Descriptions
- objectClass
- The class to instantiate.
- parameters
- The parameter data for the NewMethod method.
- function result
- A new instance of the class.
( TQ3XObjectClass _Nonnull ) Q3XObjectHierarchy_RegisterClass (
TQ3ObjectType parentType,
TQ3ObjectType * _Nonnull objectType,
const char * _Nonnull objectName,
TQ3XMetaHandler _Nonnull metaHandler,
TQ3XMetaHandler _Nullable virtualMetaHandler,
TQ3Uns32 methodsSize,
TQ3Uns32 instanceSize
);
Discussion
Register a new object class in the class tree.
Quesa does not support the virtualMetaHandler or methodsSize parameters,
and these should be set to nullptr and 0 respectively.
Virtual methods are inherited from the parent class metahandler in the
Quesa class tree, and the QD3D docs are unclear on the purpose of
methodsSize.
Parameter Descriptions
- parentType
- The object type of the parent the new class should
be derived from. To derive new classes from the
root TQ3Object class, pass in kQ3ObjectTypeInvalid.
- objectType
- Receives the new object type for the new class.
This value is used as the class identifier in binary
3DMF files, and is returned by the _GetType and
Q3Object_GetLeafType class. It may also be passed to
Q3Object_IsType to identify objects of this class.
- objectName
- A C string which acts as a unique textual identifier
for the new class. This value is used as the class
identifier in text 3DMF files.
- metaHandler
- The metahandler for the class.
- virtualMetaHandler
- The virtual metahandler for the class (should be nullptr).
- methodsSize
- The size of the private class data (shoudld be 0).
- instanceSize
- The size of the instance data for the class, if any.
- function result
- The new class reference.
( TQ3Status ) Q3XObjectHierarchy_UnregisterClass (
TQ3XObjectClass _Nonnull objectClass
);
Discussion
Unregister a object class from the class tree.
Only classes registered by Q3XObjectHierarchy_RegisterClass should
be unregistered by this routine.
Parameter Descriptions
- objectClass
- The class to unregister.
- function result
- Success or failure of the operation.
( TQ3XObjectClass _Nonnull ) Q3XObject_GetClass (
TQ3Object _Nonnull object
);
Discussion
Get the class of an object.
Parameter Descriptions
- object
- The object to query.
- function result
- The class of the object.
( TQ3Status ) Q3XSharedLibrary_Register (
TQ3XSharedLibraryInfo * _Nonnull sharedLibraryInfo
);
Discussion
Register a shared library with Quesa.
Can be called from within a shared library entry point to register
a callback with Quesa. The callback will be invoked by Q3Initialize
during initialisation, to allow it to register custom classes with
the Quesa class tree.
Parameter Descriptions
- sharedLibraryInfo
- The shared library registration state.
- function result
- Success or failure of the operation.
( TQ3Status ) Q3XSharedLibrary_Unregister (
TQ3Uns32 sharedLibrary
);
Discussion
Unregister a shared library with Quesa.
The sharedLibrary parameter should match the sharedLibrary field
within the TQ3XSharedLibraryInfo that was passed to
Q3XSharedLibrary_Register.
Parameter Descriptions
- sharedLibrary
- The shared library reference.
- function result
- Success or failure of the operation.
( void ) Q3XWarning_Post (
TQ3Warning warning
);
Discussion
Post a warning to the error manager.
Although intended only for use by extensions in QD3D, this call
is also available to general application clients in Quesa.
Parameter Descriptions
- warning
- The warning to post.
Typedefs
Pseudo-method that returns the version of a class.
typedef TQ3Uns32 TQ3XObjectClassVersion;
typedef struct TQ3XSharedLibraryInfo {
TQ3XSharedLibraryRegister _Nonnull registerFunction;
TQ3Uns32 sharedLibrary;
} TQ3XSharedLibraryInfo;
Discussion
Parameter data for Q3XSharedLibrary_Register.
The sharedLibrary field is often used to hold a platform-specific
shared library reference. It has no meaning for Quesa, and is used
as an identifier to match up calls to Q3XSharedLibrary_Unregister
with the appropriate call to Q3XSharedLibrary_Register.
Field Descriptions
- registerFunction
- Shared library registration method.
- sharedLibrary
- Platform-specific shared library reference.
Method type that a view object uses when an immediate object is submitted.
typedef Q3_CALLBACK_API_C (TQ3Status, TQ3XViewSubmitImmediateMethod) (
TQ3ViewObject _Nonnull theView,
TQ3ObjectType objectType,
const void * _Nullable objectData
);
Parameter Descriptions
- theView
- A view object.
- objectType
- An object type.
- objectData
- The data of the object.
- function result
- Success or failure of the operation.
Method type that a view object uses when a retained object is submitted.
typedef Q3_CALLBACK_API_C (TQ3Status, TQ3XViewSubmitRetainedMethod) (
TQ3ViewObject _Nonnull theView,
TQ3Object _Nonnull theObject
);
Parameter Descriptions
- theView
- A view object.
- theObject
- An object.
- function result
- Success or failure of the operation.
Enumerations
Codes identifying methods of Quesa objects.
enum QUESA_ENUM_BASE(TQ3Uns32) {
kQ3XMethodTypeObjectClassVersion = Q3_METHOD_TYPE('v', 'r', 's', 'n'),
kQ3XMethodTypeObjectClassRegister = Q3_METHOD_TYPE('r', 'g', 's', 't'),
kQ3XMethodTypeObjectClassReplace = Q3_METHOD_TYPE('r', 'g', 'r', 'p'),
kQ3XMethodTypeObjectClassUnregister = Q3_METHOD_TYPE('u', 'n', 'r', 'g'),
kQ3XMethodTypeObjectNew = Q3_METHOD_TYPE('n', 'e', 'w', 'o'),
kQ3XMethodTypeObjectDelete = Q3_METHOD_TYPE('d', 'l', 't', 'e'),
kQ3XMethodTypeObjectDuplicate = Q3_METHOD_TYPE('d', 'u', 'p', 'l'),
kQ3XMethodTypeViewSubmitRetainedRender = Q3_METHOD_TYPE('s', 'v', 'r', 'r'),
kQ3XMethodTypeViewSubmitRetainedPick = Q3_METHOD_TYPE('s', 'v', 'r', 'p'),
kQ3XMethodTypeViewSubmitRetainedBound = Q3_METHOD_TYPE('s', 'v', 'r', 'b'),
kQ3XMethodTypeViewSubmitRetainedWrite = Q3_METHOD_TYPE('s', 'v', 'r', 'w'),
kQ3XMethodTypeViewSubmitImmediateRender = Q3_METHOD_TYPE('s', 'v', 'i', 'r'),
kQ3XMethodTypeViewSubmitImmediatePick = Q3_METHOD_TYPE('s', 'v', 'i', 'p'),
kQ3XMethodTypeViewSubmitImmediateBound = Q3_METHOD_TYPE('s', 'v', 'i', 'b'),
kQ3XMethodTypeViewSubmitImmediateWrite = Q3_METHOD_TYPE('s', 'v', 'i', 'w')
};
Discussion
These values should be considered to be of type TQ3XMethodType.
Constants
- kQ3XMethodTypeObjectClassVersion
- This is the type of a pseudo-method, really just a value of
type TQ3XObjectClassVersion rather than a function pointer.
- kQ3XMethodTypeObjectClassRegister
- Currently unused by Quesa.
- kQ3XMethodTypeObjectClassReplace
- Currently unused by Quesa.
- kQ3XMethodTypeObjectClassUnregister
- Currently unused by Quesa.
- kQ3XMethodTypeObjectNew
- Method of type TQ3XObjectNewMethod that is called when
an object is created.
- kQ3XMethodTypeObjectDelete
- Method of type TQ3XObjectDeleteMethod that is called
when an object is deleted.
- kQ3XMethodTypeObjectDuplicate
- Method of type TQ3XObjectDuplicateMethod that is called
when an object is duplicated.
- kQ3XMethodTypeViewSubmitRetainedRender
- Method of type TQ3XViewSubmitRetainedMethod belonging to a
View object that is called when a retained object is
submitted to the View for rendering.
- kQ3XMethodTypeViewSubmitRetainedPick
- Method of type TQ3XViewSubmitRetainedMethod belonging to a
View object that is called when a retained object is
submitted to the View for picking.
- kQ3XMethodTypeViewSubmitRetainedBound
- Method of type TQ3XViewSubmitRetainedMethod belonging to a
View object that is called when a retained object is
submitted to the View for bounding.
- kQ3XMethodTypeViewSubmitRetainedWrite
- Method of type TQ3XViewSubmitRetainedMethod belonging to a
View object that is called when a retained object is
submitted to the View for writing.
- kQ3XMethodTypeViewSubmitImmediateRender
- Method of type TQ3XViewSubmitImmediateMethod belonging to a
View object that is called when an immediate object is
submitted to the View for rendering.
- kQ3XMethodTypeViewSubmitImmediatePick
- Method of type TQ3XViewSubmitImmediateMethod belonging to a
View object that is called when an immediate object is
submitted to the View for picking.
- kQ3XMethodTypeViewSubmitImmediateBound
- Method of type TQ3XViewSubmitImmediateMethod belonging to a
View object that is called when an immediate object is
submitted to the View for bounding.
- kQ3XMethodTypeViewSubmitImmediateWrite
- Method of type TQ3XViewSubmitImmediateMethod belonging to a
View object that is called when an immediate object is
submitted to the View for writing.
© 1999-2023 Quesa Developers (Last Updated 1/27/2023)


Netflix Drops Final Trailer for Martin Scorsese’s ‘The Irishman’
by Margaret RasberryEvery Martin Scorsese picture is cause for celebration and his 209-minute epic (beating out his previous feature The Wolf of Wall Street for his longest narrative film) is no exception. Bringing together Robert De Niro, Joe Pesci (whom he brought out of retirement), Al Pacino, Anna Paquin, Bobby Cannavale, and Harvey Keitel, The Irishman is a blistering, reflective crime drama. Although it is already in theaters, Netflix has now unveiled the final trailer in anticipation for its release on the streaming service next week.
Vikram Murthi posits in our glowing review, “There’s a real enervating anxiety of being completely forgotten that retroactively colors the rest of the film in stark, unsparing terms. The Irishman’s ending illustrates that even the toughest men, or the most celebrated filmmakers, still crave a sliver of light to guide them through the encroaching darkness.”
See the final trailer below, along with a recent appearance from Scorsese on Jimmy Kimmel Live.
The Irishman is now in theaters and hits Netflix on November 27.


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My name is Renay Brown and I have a passion for designing and developing software !
Find Out MoreI am a senior at Stephen F. Austin State University pursuing a Bachelor's Degree in Computer Science. While exploring the different careers in computer science, I developed a strong interest in designing and developing software. Having the ability to develop software is great because I have the opportunity to create software that could impact millions of lives in a positive way.  Now I want to be a part of the growth.
Currently, I am enrolled in classes that focus on the basics of software engineering. Learning about the different life cycles and processes that software goes through has given me a great understanding about the subject. After learning the basics, I took matters into my own hands. I started off with this website as my first project because I wanted to explore the fundamentals of web-based software, and I'm currently exploring mobile-based options. Mobile applications have been on the rise for the past few years and I want to develop and adapt with them. For this reason, I dove right into learning the fundamentals of mobile software development.
For a part of my life I resided in Los Angeles, California. Later, my family and I bought a plan ticket to Houston, Texas. We haven’t left ever since! I am grateful for being able to experience two great cities and cultures. When I am not behind a computer, I am usually hanging out with friends, reading, working out , or watching sports. My favorite sports team are the Lakers and my favorite athlete is Kobe Bryant.
My SkillsI am proficient in languages such as C, C#, C++, Java, JavaScript, Visual Basics, SQL, HTML, PHP,CSS, Swift, and Cobol.
Familiar with Eclipse , XCode, NetBeans , Microsoft Visual Studio, GitHub, and MySQL Workbench.
Very experienced with Linux, Windows, and Mac OS X.
Familiar with Photoshop CS6 and Premier/After Effects CS6.
Feel free to contact me through Github , Linkedin, or email !


Kirk is a third year Computer Science major and Cognitive Science minor at UC San Diego. He has worked with other students to create web and mobile applications in the courses of COGS 187A and CSE 190
StudyBuddies is a web application to help students find others to study with and to develop study habits. Sometimes students don't know others in some of the classes that they're taking. StudyBuddies aims to remedy this by allowing people to connect, meet and study. Students can add classes they're taking to automatically search for study groups. if no study groups are available, students can create one.
 Munch aims to connect students through new interactions.


All Units
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Description
StringComparator
This unit contains the TStringComparator class, which is used to compare two String and gives a grade between 0 and 1 for the equity
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other sites
curiosities
Ｗｉｒｅｄ Ｓｏｕｎｄ
- the site upon which honk.moe is based
comeonandsl.am
- and welcome to the jam!
anon.pcriot.com
- mysterious /a/non's site; recently taken down (link is to archive)
0x40 hues of HTML5
- HTML5 version of the "0x40 hues" flash popular on /f/ in 2015
friends' sites
smiffums.com
- princess smiff's art site
doggowave
- doggo's aesthetic homepage
mokopan.moe
- moko's cute homepage


@* * Copyright 2021 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @this() @(field: Field, question: String, choices: Seq[(String, String)], subtext: Option[String] = None, selectedChoices: Seq[String] = Seq()) @items = @{ choices.map { case (choice, value) => (choice, value, selectedChoices.contains(value)) } }


Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
Changelog
Modeling, Sculpting
- Energy-Based Content-Aware Shape Deformation
-
Zachi Karni,
Daniel Freedman,
Craig Gotsman
- Fast, Exact, Linear Booleans
-
Gilbert Bernstein,
Donald Fussell
- Interior Distance Using Barycentric Coordinates
-
Raif Rustamov,
Yaron Lipman,
Thomas A. Funkhouser
Hierarchies & Compression
- Diamond Hierarchies of Arbitrary Dimension
-
Kenneth Weiss,
Leila De Floriani
- Progressive Lossless Mesh Compression Via Incremental Parametric Refinement (Project)
-
Sebastien Valette,
Raphaelle Chaine,
Remy PROST
- Random Accessible Hierarchical Mesh Compression for Interactive Visualization
-
Clement Courbet,
Celine Hudelot
Reconstruction - irregular sampling
- Rotating Scans for Systematic Error Removal
-
Fatemeh Abbasinejad,
Yong J Kil,
Andrei Sharf,
Nina Amenta
- Reconstruction of Multi-Label Domains from Partial Planar Cross-Sections
-
Amir Vaxman,
Gill Barequet
- Smoothing of Partition of Unity Implicit Surfaces for Noise Robust Surface Reconstruction
-
Yukie Nagai,
Yutaka Ohtake,
Hiromasa SUZUKI
Reconstruction - regular sampling
- Recovering Structure from r-sampled Objects
-
Bernhard Kornberger,
Gunter Rote,
Oswin Aichholzer,
Franz Aurenhammer,
Gert Vegter,
Simon Plantinga,
Astrid Sturm,
Thomas Hackl
- Manifold Homotopy via the Flow Complex
-
Bardia Sadri
- Isotopic Reconstruction of Surfaces with Boundaries
-
Tamal Krishna Dey,
Kuiyu Li,
Edgar A. Ramos
Shape Analysis
- A Concise and Provably Informative Multi-scale Signature Based on Heat Diffusion
-
Jian Sun,
Maks Ovsjanikov,
Leonidas J. Guibas
- Gromov-Hausdorff Stable Signatures for Shapes using Persistence
-
Facundo Memoli,
Steve Yann Oudot,
Frederic Chazal,
David Cohen-Steiner,
Leonidas J. Guibas
- Shape Analysis Using the Auto Diffusion Function
-
Katarzyna Gebal,
Henrik Aanas,
Rasmus Larsen,
J. Andreas Barentzen
Meshing - non-simplex
- Multi-objective shape segmentation and labeling
-
Patricio Simari,
Evangelos (Vangelis) Kalogerakis,
Derek Nowrouzezahrai,
Karan Singh
- Semi-regular, Quad-only Remeshing from Simplified Base Domains
-
Joel Daniels,
Claudio T. Silva,
Elaine Cohen
- Localized Quadrilateral Coarsening
-
Joel Daniels,
Claudio T. Silva,
Elaine Cohen
Meshing - simplex
- Isotropic Remeshing with Fast and Exact Computation of Restricted Voronoi Diagram
-
Dong-Ming Yan,
Bruno Levy,
Yang Liu,
Feng Sun,
Wenping Wang
- Feature preserving Delaunay mesh generation from 3D multi- material images
-
Dobrina Boltcheva,
Mariette Yvinec,
Jean-Daniel BOISSONNAT
- Filtering Relocations on a Delaunay Triangulation
-
Pedro Machado Manhaes de Castro,
Jane Tournois,
Pierre Alliez,
Olivier Devillers
Differentials
- Estimating the Laplace-Beltrami Operator by Restricting 3D Functions
-
Ming Chuang, Linjie Luo,
Benedict J. Brown,
Szymon Rusinkiewicz,
Michael Kazhdan
- Stability of Curvature Measures (TR)
-
Boris Thibert,
Frederic Chazal,
David Cohen-Steiner,
Andre Lieutier
- Approximating Gradients for Meshes and Point Clouds via Diffusion Metric
-
Chuanjiang Luo,
Issam Safa,
Yusu Wang
Edges
- Discrete Critical Values: a General Framework for Silhouettes Computations
-
Frederic Chazal,
Andre Lieutier,
Nicolas Montana
- Separatrix Persistence: Extraction of Salient Edges on Surfaces Using Topological Methods
-
Tino Weinkauf,
David Guenther
kesen.huang@gmail.com


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setAddress(String)
- Method in class com.assignment.oodpp.
Teacher
setAge(int)
- Method in class com.assignment.oodpp.
Teacher
setName(String)
- Method in class com.assignment.oodpp.
Teacher
shouldreturnidwhenobjectisstored()
- Method in class
InMemoryObjectStoreTest
store(Object)
- Method in class com.assignment.oodpp.
FileObjectStore
This method store an
object
in the object store and return the
id
store(Object)
- Method in class com.assignment.oodpp.
InMemoryObjectStore
This method store an
object
in the object store and return the
id
store(Object)
- Method in interface com.assignment.oodpp.
ObjectStore
This method store an
object
in the object store and return the
id
StoreFactory
- Class in
com.assignment.oodpp
This is the factory class which return the relevant
ObjectStore
when the
StoreType
is given
StoreFactory()
- Constructor for class com.assignment.oodpp.
StoreFactory
StoreType
- Enum in
com.assignment.oodpp
This enumeration defines the two different object store types
InMemoryObjectStore
and
FileObjectStore
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Intelligent Whiteboard
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Note - General
To
Delete an item right click on the item
to get delete option
Your progress will not be saved when participants become zero. You can
Download your work for future use
Select
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Brush
Click and Drag mouse
over whiteboard alone to draw shapes
Open side dropup menu to change line strokewidth and color
Text
Click on
whiteboard to add Default text
Open side dropup menu to change font size and color
To edit text
Double Click
on text
To exit edit mode press
Enter
Image
Choose image from system
on modal open and press add to get image onto whiteboard
Press on small white box to get image rendered
Drag the image to get resize/rotate transform
Flowchart
Select shape
in dropup
After selecting
Hold and drag mouse click
of desired shape
After adding shape use
text mode to write text over shapes
OCR
Write text content on the canvas
when modal opens
Press convert and
wait for the recognized text
to get directly added to the whiteboard
Use
clear canvas to write new text
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No of users:


The upside of noise—rounding, quantization and dither
Say you have a ruler with only centimeter units marked, but you
need to measure the length of a pencil (true length 7.8 cm) to an
accuracy of 0.1 cm. If you can only round to the neasest cm value
(e.g., 8 cm), what can you do? Perhaps counter-intuitively, you
can add noise (often called dither).
Consider introducing a random error, uniformly distributed on
$[-0.5, 0.5]$ cm. If you make repeated measurements they
will mostly be 8 cm (prob = 0.8) and sometimes 7 cm
(prob = 0.2). On average, the result closes on 7.8 cm as the
number of trials increases. This is illustrated in the code below
(shift+enter after editing).
If we measure the pencil repeatedly without dither the
roundng error (often called quantization error) is the same each
time---averaging is no help. Dither helps by randomizing the
quantization error for each trial, so that averaging diminishes
its effect.
In real applications (with signals, rather than pencils)
[https://en.wikipedia.org/wiki/Analog-to-digital_converter
analog-to-digital converters] (ADC) and
[https://en.wikipedia.org/wiki/Digital-to-analog_converter digital
to analog converters] (DAC)—basically integer quantizers
like the ruler above—suffer a very similar
problem. Periodicities in quantization errors are particularly
damaging, for instance, in mobile devices and control systems.
As with our pencil example, dithering the measurement (that is,
randomizing the decision of the quantizer) destroys the
periodicity and reduces the overall harm (on average). To make
this idea more concrete, consider quantizing a signal that
increases linearly with time (i.e., a ramp).
Depending on the slope of the ramp, the quantization errors can
exhibit various patterns (a
[http://www.google.com/patents/US7940099 real problem] in
radio-frequency digital phase-locked loops (PLL), where the output
phase is a ramp that is quantized in the feedback path).
The code below quantizes a ramp with a specified slope. The first
plot shows the quantization error without dither (periodic on
N=128 samples). The second plot (green trace) shows the
corresponding spectrum is rich in harmonics ("spurs"). The red
trace shows the spectrum after dither and averging (in the manner
of [https://en.wikipedia.org/wiki/Welch's_method Welch], to
estimate the PSD). It is instructive to change the slope, and
other parameters, and see the effect on the spectrum (shift+enter
after editing).
Although dither adds noise to the system, the flat (and
predictable) spectrum is greatly preferred in real-world
applications.


Collection
protocol Collection : Sequence
-
The target
ImageryCache
which is used.Declaration
Swift
public var targetCache: ImageryCache
-
The
ImageDownloader
which is specified.Declaration
Swift
public var downloader: ImageDownloader
-
Member for animation transition when using UIImageView.
Declaration
Swift
public var transition: ImageryImageTransition
-
A
Float
value set as the priority of image download task. The value for it should be between 0.0~1.0.Declaration
Swift
public var downloadPriority: Float
-
Whether an image will be always downloaded again or not.
Declaration
Swift
public var forceRefresh: Bool
-
Whether the transition should always happen or not.
Declaration
Swift
public var forceTransition: Bool
-
Whether cache the image only in memory or not.
Declaration
Swift
public var cacheMemoryOnly: Bool
-
Whether only load the images from cache or not.
Declaration
Swift
public var onlyFromCache: Bool
-
Whether the image should be decoded in background or not.
Declaration
Swift
public var backgroundDecode: Bool
-
Whether the image data should be all loaded at once if it is an animated image.
Declaration
Swift
public var preloadAllAnimationData: Bool
-
The queue of callbacks should happen from Imagery.
Declaration
Swift
public var callbackDispatchQueue: DispatchQueue
-
The scale factor which should be used for the image.
Declaration
Swift
public var scaleFactor: CGFloat
-
The
ImageDownloadRequestModifier
will be used before sending a download request.Declaration
Swift
public var modifier: ImageDownloadRequestModifier
-
ImageProcessor
for processing when the downloading finishes.Declaration
Swift
public var processor: ImageProcessor
-
CacheSerializer
to convert image to data for storing in cache.Declaration
Swift
public var cacheSerializer: CacheSerializer
-
Keep the existing image while setting another image to an image view. Or the placeholder will be used while downloading.
Declaration
Swift
public var keepCurrentImageWhileLoading: Bool
-
Undocumented
Declaration
Swift
protocol Collection : Sequence
-
Undocumented
Declaration
Swift
protocol Collection : Sequence


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Commented by {{ comment.author }} on {{ comment.created_at|naturaltime }}
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Copyright © 2002 W3C ® ( MIT, INRIA, Keio ), All Rights Reserved. W3C liability, trademark, document use, and software licensing rules apply.
The W3C Multimodal Interaction Activity is developing specifications as a basis for a new breed of Web applications in which you can interact using multiple modes of interaction, for instance, using speech, hand writing, and key presses for input, and spoken prompts, audio and visual displays for output. This document describes several use cases for multimodal interaction and presents them in terms of varying device capabilities and the events needed by each use case to couple different components of a multimodal application.
This section describes the status of this document at the time of its publication. Other documents may supersede this document. The latest status of this document series is maintained at the W3C.
W3C's Multimodal Interaction Activity is developing specifications for extending the Web to support multiple modes of interaction. This document describes several use cases as the basis for gaining a better understanding of the requirements for multimodal interaction, and the kinds of information flows needed for multimodal applications.
This document has been produced as part of the W3C Multimodal Interaction Activity, following the procedures set out for the W3C Process. The authors of this document are members of the Multimodal Interaction Working Group (W3C Members only). This is a Royalty Free Working Group, as described in W3C's Current Patent Practice NOTE. Working Group participants are required to provide patent disclosures.
Please send comments about this document to the public mailing list<EMAIL_ADDRESS>(public archives). To subscribe, send an email to<EMAIL_ADDRESS>with the word subscribe in the subject line (include the word unsubscribe if you want to unsubscribe).
A list of current W3C Recommendations and other technical documents including Working Drafts and Notes can be found at http://www.w3.org/TR/.
Analysis of use cases provides insight into the requirements for applications likely to require a multimodal infrastructure.
The use cases described below were selected for analysis in order to highlight different requirements resulting from application variations in areas such as device requirements, event handling, network dependencies and methods of user interaction
It should be noted that although the results of this analysis we be used as input to the Multimodal Specification being developed by the W3C Multimodal Interaction Working Group, there is no guarantee that all of these applications will be implementable using the language defined in the specification.
A device with little processing power and capabilities that can be used to capture user input (microphone, touch display, stylus, etc) as well as non-user input such as GPS. The device may have a very limited capability to interpret the input, for example a small vocabulary speech recognition, or a character recognizer. The bulk of the processing occurs on the server including natural language processing and dialog management.
An example of such a device may be a mobile phone with DSR capabilities and a visual browser (there could actually be thinner clients than this).
A device with powerful processing capabilities, such that most of the processing can occur locally. Such a device is capable of input capture and interpretation. For example, the device can have a medium vocabulary speech recognizer, a handwriting recognizer, natural language processing and dialog management capabilities. The data itself may still be stored on the server.
An example of such a device may be a recent production PDA or an in-car system.
A device capable of input capture and some degree of interpretation. The processing is distributed in a client/server or a multidevice architecture. For example, a medium client will have the voice recognition capabities to handle small vocabulary command and control tasks but connects to a voice server for more advanced dialog tasks.
| Description | Device Classification | Device Details | Execution Model |
|---|---|---|---|
| The means for a user to reserve a flight using a wireless personal mobile device and a combination of input and output modalities. The dialogue between the user and the application is directed through the use of a form-filling paradigm. | Thin and medium clients | touch-enabled display (i.e., supports pen input), voice input, local ASR and Distributed Speech Recognition Framework, local handwriting recognition, voice output, TTS, GPS, wireless connectivity, roaming between various networks. | Client Side Execution |
User wants to make a flight reservation with his mobile device while he is on the way to work. The user initiates the service via means of making a phone call to a multimodal service (telephone metaphore) or by selecting an application (portal environment metaphore). The details are not described here.
As the user moves between networks with very different characteristics, the user is offered the flexibility to interact using the preferred and most appropriate modes for the situation. For example, while sitting in a train, the use of stylus and handwriting can achieve higher accuracy than speech (due to surrounding noise) and protect privacy. When the user is walking, the input and output modalities that more appropriate would be voice with some visual output. Finally, at the office the user can use pen and voice in a synergistic way.
The dialogue between the user and the application is driven by a form-filling paradigm where the user provides input to fields such as "Travel Origin:", "Travel Destination:", "Leaving on date", "Returning on date". As the user selects each field in the application to enter information, the corresponding input constraints are activated to drive the recognition and interpretation of the user input. The capability of providing composite multimodal input is also examined, where input from multiple modalities is combined for the interpretation of the user's intent.
| Description | Device Classification | Device Details | Execution Model |
|---|---|---|---|
| This application provides a mechanism for a user to request and receive driving directions via speech and graphical input and output | Medium Client | on-board system (in a car) with a graphical display, map database, touch screen, voice and touch input, speech output, local ASR and TTS Processing and GPS. | Client Side Execution |
User wants to go to a specific address from his current location and while driving wants to take a detour to a local restaurant (The user does not know the restaurant address nor the name). The user initiates service via a button on his steering wheel and interacts with the system via the touch screen and speech.
| Description | Device Classification | Device Details | Execution Model |
|---|---|---|---|
|
The means for users to call someone by saying their name. |
thin and fat devices |
Telephone |
The study covers several possibilities:
These choices determine the kinds of events that are needed to coordinate the device and network based services. |
Janet presses a button on her multimodal phone and says one of the following commands:
The application initially looks for a match in Janet's personal contact list and if no match is found then proceeds to look in other directories. Directed dialog and tapered help are used to narrow down the search, using aural and visual prompts. Janet is able to respond by pressing buttons, or tapping with a stylus, or by using her voice.
Once a selection has been made, rules defined by Wendy are used to determine how the call should be handled. Janet may see a picture of Wendy along with a personalized message (aural and visual) that Wendy has left for her. Call handling may depend on the time of day, the location and status of the both parties, and the relationship between them. An "ex" might be told to never call again, while Janet might be told that Wendy will be free in half an hour after Wendy's meeting has finished. The call may be automatically directed to Wendy's home, office or mobile phone, or Janet may be invited to leave a message.
Description: The air travel reservation use case describes a scenario in which the user books a flight using a wireless personal mobile device and a combination of input and output modalities.
The device has a touch-enabled display (i.e., supports pen input) and it is voice enabled. The use case describes a rich multimodal interaction model that allows the user to start a session while commuting on the train, continue the interaction while walking to his office and complete the transaction while sat at his office-desk. As the user moves between environments with very different characteristics, the user is given the opportunity to interact using the preferred and most appropriate modes for the situation. For example, while sitting in a train, the use of stylus and handwriting can offer higher accuracy than speech (due to noise) and protect privacy. When the user is walking, the input and output modalities more appropriate would be voice with some visual output. Finally, at the office the user can use pen and voice in a synergistic way.
This example assumes the seamless transition through a variety of connectivity options such as high bandwidth LAN at the office (i.e., 802.11), lower bandwidth while walking (i.e., cellular network such as GPRS) and low bandwidth but in addition intermittent connectivity while on the train (e.g., can get disconnected when going through a tunnel). The scenario also takes advantage of network services such as location and time.
| User Action | Action on device | Events sent from device | Action on server | Events sent From server |
|---|---|---|---|---|
|
Device turned on |
Registers with network and uploads delivery context [available I/O modalities, bandwidth, user-specific info (e.g., home city)] |
register_device (delivery_context) |
Complete session initiation by registering device and delivery context (init_session) |
register_ack |
|
User picks travel app (taps with stylus or says travel) |
Client side of application is started |
app_connect (app_name) |
Loads a page that is appropriate to current profile |
app_connect_ack (start_page) |
|
Application is running and ready to take input. Origin city was guessed from user profile or location service. User is o the train. Active I/O modalities are pen, display and audio output. |
||||
|
User picks a field in the form to interact with the stylus |
Destination field gets highlighted |
on_focus (field_name) |
Server loads the appropriate constraints for input on this field. Constraints are sent to device for hwr. |
listen_ack (field_grammar) |
|
User starts writing. When he is finished |
Handwriting recognition performed locally with visual and audio presentation of result (i.e., earcon) |
|
|
|
|
If recognition confidence is low, a different earcon is played and pop-up menu of top-n hypotheses is displayed. |
||||
|
User approves result by moving to next field with stylus (e.g., departure time) |
Result is submitted to server.
Time field is highlighted. |
submit_partial (destination) on_focus (field_name) |
Dialog state is updated. Appropriate constraints for input on this field are loaded. Grammar constraints are sent to the device |
listen_ack (field_grammar) |
|
User gets off the train and starts walking - I/O modality is voice only |
||||
|
User explicitly switches profile via button press, or through non-user sensory input the profile is changed |
Profile update - only voice enabled input with voice and visual output |
update (delivery_context) |
Speech recognition and output module initialization. Synchronization of dialog state between modalities. Audio prompt "what time do you want to leave" is generated). |
send (autio_prompt) |
|
In response to audio prompt, user says "I want a flight in the morning". |
Audio is collected and sent it to server through data or voice channel |
send (audio) |
Recognizes voice and generates list of hypotheses. Corresponding audio prompt is created (e.g., "would you like to flight at 10 or 11 in the morning"). |
send (audio_prompt) |
|
While walking, field selection is either driven by the dialog engine on the server, or by the user uttering simple phrases (e.g., voice graffiti) |
||||
|
User reaches his office. |
User explicitly switches profile via button press, or through non-user sensory input the profile is changed. |
Events an handlers as previously for changing the delivery context to accommodate interaction via voice, pen and GUI selection |
||
|
At this point in the dialogue, it has been determined that there are no direct flights between origin and destination. The application displays available routes with in-between stops on a map and the user is prompted to select one. |
||||
|
User says "I would like to take this one" while making a pen gesture (i.e., circling over the preferred route) |
Ink and audio are collected and sent to the server with time stamp information. |
send (audio) send (ink) |
Server receives the two inputs and integrates them into a semantic representation Server updates app with selection, acknowledging that input integration was possible. |
completeAck |
|
At this point in the dialog, payment authorization needs to be made. User enters credit card information via voice, pen or keypad. |
||||
|
User provides signature for authorization purposes |
Ink is collected with information about pressure and tilt. |
send (ink) |
Server verifies signature. |
DONE |
Primary Device:
on-board system (in a car) with the following capabilities:
Data sources:
User wants to go to a specific address from his current location and while driving wants to take a detour to a local restaurant (The user does not know the restaurant address nor the name)
| User Action/External Input | Action on Device | Event Description | Event Handler | Resulting Action |
|---|---|---|---|---|
| User presses button on steering wheel | Service is initiated and GPS satellite detection begins | HTTP Request to app server | App server returns initial page to device | Welcome prompts are played. Authentication dialog is initiated (may be initiated via speaker identification or key identification). |
| User interacts in an authentication dialog | Device executes authentication dialog using local ASR processing | HTTP Request to app server which includes user credentials | App server returns initial page to device including user preferences | User is prompted for a destination (if additional services are availble after authentication, assume that user selects driving direction application) |
| Initial GPS Input | N/A | GPS_Data_In Event | Device handles location information | Device updates map on graphical display (assumes all maps are stored locally on device) |
| User selects option to change volume of on-board unit using touch display. | N/A | Touch_screen_event (includes x, y coordinates) | Touch screen detects and processes input | Volume indicator changes on screen. Volume of speech output is changed |
| User presses button on steering wheel | Device initiates connection to ASR server | Start_Listening Event | ASR Server receives request and establishes connection | "listening" icon appears on display (utterances prior to establishing the connection are buffered) |
| User says destination address (may improve recognition accuracy by sending grammar constraints to server based on a local dialog with the user instead of allowing any address from the start) | N/A | N/A | ASR Server processes speech and returns results to device | Device processes results and plays confirmation dialog to user while highlighting destination and route on graphical display |
| User confirms destination | Device performs ASR Processing locally. Upon confirmation, destination info is sent to app server | HTTP Request is sent to app server (includes current location and destination information) | App Server processes input and returns data to device | Device processes results and updates graphical display with route and directions highlighting next step |
| GPS Input at regular intervals | N/A | GPS_Data_In Event | Device processes location data and checks if location milestone is hit | Device updates map on graphical display (assumes all maps are stored locally on device) and highlights current step. When milestone is hit, next instruction is played to user |
| GPS Input at regular intervals (indicating driver is off course) | N/A | GPS_Data_In Event | Device processes location data and determines that user is off course | Map on graphical display is updated and textual message is displayed indicating that route is not correct. Prompt is played from the device indicating that route is being recalculated |
| N/A | Route request is sent to app server including new location data | HTTP Request is sent to app server (includes current location and destination information) | App Server processes input and returns data to device | Device processes results and updates graphical display with route and directions highlighting next step |
| Alert received on device based on traffic conditions | N/A | Route_Change Alert | Device processes event and initiates dialog to determine if route should be recalculated | User is informed of traffic conditions and asked whether route should be recalculated. |
| User requests recalculation of route based on current traffic conditions | Device performs ASR Processing locally. Upon confirmation, destination info is sent to app server | HTTP Request is sent to app server (includes current location and destination information) | App Server processes input and returns data to device | Device processes results and updates graphical display with route and directions highlighting next step |
| GPS Input at regular intervals | N/A | GPS_Data_In Event | Device processes location data and checks if location milestone is hit | Device updates map on graphical display (assumes all maps are stored locally on device) and highlights current step. When milestone is hit, next instruction is played to user |
| User presses button on steering wheel | Connection to ASR server is established | Start_Listening Event | ASR Server receives request and establishes connection | User hears acknowledgement prompt for continuation, and "listening" icon appears on display |
| User requests new destination by destination type while still depressing button on steering wheel (may improve recognition accuracy by sending grammar constraints to server based on a local dialog with the user) | N/A | N/A | ASR Server processes speech and returns results to device | Device processes results and plays confirmation dialog to user while highlighting destination and route on graphical display |
| User confirms destination via a multiple interaction dialog to determine exact destination | Device executes dialog based on user responses (using local ASR Processing) and accesses app server as needed | HTTP requests to app server for dialog and data specific to user response | App server responds with appropriate dialog | User interacts in a dialog and selects destination. User is asked whether this is a new destination |
| User indicates that this is a stop on the way to original destination | Devices sends updated destination information to app server | HTTP Request for updated directions (based on current location, detour destination, and ultimate destination) | App Server processes input and returns data to device | Device processes results and updates graphical display with new route and directions highlighting next step |
| GPS Input at regular intervals | N/A | GPS_Data_In Event | Device processes location data and checks if location milestone is hit | Device updates map on graphical display (assumes all maps are stored locally on device) and highlights current step. When milestone is hit, next instruction is played to user |
Input Information:
Possible Devices:
Available Technologies:
Data sources:
Output Mechanisms:
The Name Dialing use case describes a scenario in which users can say a name into their mobile terminals and be connected to the named person based on the called party's availability for that caller.
If the called user is not available, the calling user may be given the choice of either leaving a message on the called user's voicemail system or sending an email to the called user. The called user may provide a personalized message for the caller, including, for example, "Don't ever call me again!"
The called user is given the opportunity of selecting which device the call should be routed to, e.g. work, mobile, home, or voice mail. This may be dependent on the time of day, the called user's location, and the identity of the calling user.
The use case assumes a rich model of name dialling as an example of a premium service exploiting a range of information such as personal and network directories, location, presence, buddy lists and personalization features.
The benefits of making this a multimodal interacton include the ability to view and listen to information about the called user, and to be able to use a keypad or stylus, as an alternative to using voice as part of the name selection process.
Caller — user who wishes to place a call
Called user — user who wishes control over how incoming calls are handled
Mobile display phone with a lightweight client browser, and optional speaker-dependent minimal speech recognition capabilities
Network based directory service with speech recognition capabilities, this provides support for looking up names in personal contact lists, as well as in corporate and public directories
Network based unified messaging service with provision for composing, transferring and playing back messages, including personalized messages intended for specific callers
User profile database with presence information, buddy lists, and personalized call handling rules
The user has a device with a button that is pushed to place a call. The device has recording capabilities. [voice activation is power hungry and unreliable in noisy environments]
Both voice and data capabilities are available on the communications provider's network (not necessarily as simultaneously active modes).
If the phone supports speech recognition and there is a local copy of the personal phone contact list, then the user's spoken input is first recognized against the local directory for a possible match and if unsuccessful, the request is extended back to the directory provider.
The directory provider has access to a messaging service and to user profiles and presence information. The directory provider thus knows the whereabouts of each registered user - on the phone, at work, unavailable etc.
The directory provider enforces access control rules to ensure individual and corporate privacy. This isn't explored in this use case.
People can be identified by personal names like "Wendy" or by nick names or aliases. The personal contact list provides a means for subscribers to define their own aliases, and to limit the scope of search (there are a lot of Wendy's worldwide).
There is a user agent on the client device with an XHTML browser and optional speaker-dependent speech recognition capabilities.
There is a client server relationship between the user agent on the device and the directory provider.
The dialog could be driven from either the client device or from the network. This doesn't effect the user view, but does alter the events used to coordinate the two systems. This will be explored in a later section.
The Name Dialing use case will be described through the following views:
User pushes a button and says
"Call Wendy Smith"
It is also possible to say such things as:
"Call Wendy" "Call Wendy Smith at work". "Call Wendy at home". "Call Wendy Smith on her mobile phone".
Multiple scenarios are possible here:
If local recognition is supported, the utterance will be first processed by a local name dialling application. If there is no match, the recorded utterance is forwarded to a network based name dialling application.
The user's personal contact list will take priority over the corporate and public directories. This is independent of whether the personal list is held locally in the device or in the network.
The following situations can arise when the user says a name:
Single match — the caller is presented with information about the callee. This may include a picture taken from the callee's profile. The caller is asked for a confirmation before the call is put through.
Multiple matches — if the number of matches is small (perhaps five or less), the caller is asked to choose from the list. This is be presented to the caller via speech and accompanied with a display of a list of names and pictures. The caller can then:
A further alternative is to say "that one" as the system speaks each item in the list in sequence. This method is offered in case the user needs hands and eyes free operation, or the device is incapable of displaying the list
Lot's of matches, for example, when the caller says a common name. The caller is led through a directed dialog to narrow down the search.
No recognition — the recognizer wasn't able to find a match. The user could have failed to say anything, or there could have been too much noise. A tapered help mechanism is invoked. Callers could be asked to repeat themselves, or asked to key in the number or speak it digit by digit.
Assuming that the user successfully makes a selection:
The system retrieves further information on the called user such as the current location and local time of that user. The information presented may depend on the relationship between the called and calling users. This assumes support for a buddy list and presence capability. The called user may specify her availability for specific individuals or groups of would be callers depending on time of day etc.
Two scenarios are described here:
The system finds that the called person is currently available. A picture and/or sound bite is provided to the caller. The system places the call and the user is connected to Wendy Smith.
Post condition: The user is in a call with the intended party.
The system finds that the called person is unavailable. The system attempts to connects to the called user's voicemail system.
Assuming this succeeds, the system plays the following prompt back to the caller: "Wendy Smith is currently unavailable. She has left this message for you."
The message is played out. It could be a multimedia message with recorded sound, text, pictures and even short video clips.
The system plays a prompt back - "Would you like to leave a message?"
The user says "Yes".
The user is then connected to the voicemail system and leaves a message for Wendy Smith.
If Wendy's voicemail box is full or unavailable, the system offers the caller the chance of composing an email. This occupies the caller's storage allocation until it has been sent.
Post condition: The user has left a message for the intended party.
The availability of the called user may depend on the time of day, whether the called user is away from her work or home location, and who the calling user is. For example, when travelling you may want to take calls on your mobile during the day.  You may want to make an exception for close friends and family members. There may also be some people whom you never want to accept calls from, not even voice messages!
When a user is notified of an incoming call, the device may present information on the caller including a photograph, name, sound bite, location and local time information, depending on the relationship between the caller and callee. The user then has an opportunity to accept the call or to divert it to voice mail.
The client on the user device records the spoken input. The spoken input is recognized against the directory on client device. When this fails, the utterance is extended to the directory provider for recognition.
If the user device doesn't support local recognition, it may still need to record the utterance, so that the user can start talking immediately without needing to wait for the connection to the directory provider to be completed.
The directory provider retrieves the profile for the calling user. This has information on which device the user is calling from, the current location of the calling user etc. The calling user is authenticated and authorized.
The recognizer in the provider recognizes the spoken utterance and returns the result. This result can either be a single entry or a list of possible close matches.
The server application (hosting the directory provider) now controls the flow of the interaction henceforth.
The server goes to the database and retrieves more information based on the recognizer result.
The provider queries the presence of the called user, and personalization information (buddy list, location and presence information, etc.) to construct the content for the response.
A result may be returned back to the client device in more than one way here:
A single XHTML page is constructed with both visual picture and audio with the complete name of the recognized match.
The feedback can include two channels such as visual for the picture and a separate voice channel for playing back the name of the user (an optimization for reduced latency).
The server creates and transfers a composed page to the client device.
Once the client receives the content from the application server, multiple scenarios are possible here based on the recognizer result. See user view for details.
Picking a choice from a list can be done by voice, button or stylus. The user should be able to browse the list, and to revisit the list upon rejecting a confirmation of a preceding choice.
Example: user says "Call the first one". This utterance is processed by the directory provider to select the first match.
The directory application may need to apply a directed dialog to narrow the search when there are more than a few matches, or when recognition and tapered help needs to be offered.
The details of the events depend on whether the dialog is being driven from the network or from the user device.
When the device sends a spoken utterance to the server, the user may have spoken a name such as "Tom Smith" or spoken a command such as "the last one". If the directory search is being driven by the user device, the server's response is likely to be a short list of matches, or a command or error code. To support the application, the server would provide a suite of functions, including the means for the device to set the recognition context, the ability to play specific prompts, and to download information on named users.
If the network is driving the dialog, the device sends the spoken utterance in the same way, but the responses are actions to update the display and local state. If the caller presses a button or uses a stylus to make a selection, this event will be sent to the server. The device and server could exchange low level events, such as a stylus tap at a given coordinate, or higher level events such as which name the user has selected from the list.
|
User action |
Action on device |
Events sent from device |
Action on server |
Events sent from server |
|---|---|---|---|---|
|
Turns on the device |
Registers with the Directory Provider through the operator in the NW and downloads the personal directory |
register user (userId) |
Directory Provider gets register information, updates user's presence and location info, loads user's personal info (buddy list, personal directory,...) |
acknowledgement + personal directory In practice, SyncML would be used to reduce net traffic |
|
Pushes a button to place a call |
Local reco initialized, activates the personal directory |
|||
|
Displays a prompt "Please say a name" |
||||
|
Speaks a name |
Local recognition against personal directory |
|||
|
a) If grammar matches: |
||||
|
Display the name or namelist (see following table) |
||||
|
Confirms by pressing the call button again if 1 name is displayed, or selects a name on the list (see following table) |
Fetches the number from the personal directory |
call(userID, number) |
Checks the location and presence status of the called party |
call ok(picture) |
|
if call ok, displays the picture and places a call, if called party not available, displays/plays a corresponding prompt about leaving a message or sending an e-mail |
||||
|
i) if user chooses to leave a message: |
||||
|
User agrees to leave a message by pressing a suitable button |
Initializes the recording, displays a prompt to start the recording |
|||
|
User speaks and ends by pressing a suitable button |
Closes the recording, sends the recording to the Directory Provider app |
leave message(userID, number, recording) |
Stores the message for the called party |
message ok |
|
ii) if user chooses to send an e-mail: |
||||
|
User selects 'send e-mail' option by pressing a suitable button |
Starts an e-mail writing application |
|||
|
Writes e-mail |
Fetches the e-mail address from the personal directory, sends e-mail, closes the e-mail app |
send mail(userID, mail address, text) |
Sends the e-mail to the called party |
mail ok |
|
b) if personal grammar does not match: |
||||
|
sends the utterance to be recognized in the network |
send(userID, utterance) |
Recognition against public directory |
reco ok(namelist) OR reco nok |
|
|
if reco ok, displays the name or namelist (more details in following table), activates local reco with the index list if more than one name, if reco nok, display/play a message to the user |
||||
|
Confirms by pressing the call button again if 1 name is displayed, or selects a name on the list (see following table) |
Selection received (perhaps spoken index recognized first) |
call(userID, number) |
Checks the location ... [continues as described above] |
|
User action |
Action on device |
Events sent from device |
Action on server |
Events sent from server |
|---|---|---|---|---|
|
... speaker utterance has been processed by the recogniser |
||||
|
A. Very high confidence, unique match, auto confirmation (NB! I would recommend letting the user confirm this explicitly; this would also make the application behaviour seem more consistent to the user since some kind of confirmation would be needed every time) |
||||
|
Displays the name and shows/plays clear prompt "Calling ..." |
||||
|
Fetches the number |
call(userID, number) |
Checks the location and presence status of the called party |
call ok(picture) OR called party not available |
|
|
B. High confidence, unique match, explicit confirmation |
||||
|
Displays the name and picture, prompt asking "Place a call?" |
||||
|
Confirms by pressing the call button again |
Fetches the number |
call(userID, number) |
Checks the location and presence status of the called party |
call ok(picture) OR called party not available |
|
C. High confidence with several matching entries, or medium confidence with either unique match or several matching entries |
||||
|
Displays the namelist with indexes, activates index grammar on local reco; if multiple entries with same spelling, additional info should be added on the list |
||||
|
Selects a name by speaking the index or navigating to the correct name with keypad and pressing the call button |
Fetches the number |
call(userID, number) |
Checks the location and presence status of the called party |
call ok(picture) OR called party not available |
|
D. Low confidence, no match from the directory/ies |
||||
|
Prompts "Not found, please try again" |
||||
|
User speaks the name again |
New recognition, on 2nd or 3rd 'nomatch', change the prompt to ~ "Sorry, no number found" |
|
User action |
Action on device |
Events sent from device |
Action on server |
Events sent from server |
|---|---|---|---|---|
|
Turns on the device |
Registers with the Directory Provider through the operator in the NW |
register user(userID) |
Directory Provider gets register information, updates user's presence and location info, loads user's personal info (buddy list, personal directory,...) |
register ack |
|
Pushes a button to place a call |
init reco(userID) |
Activates the personal directory and public directory |
reco init ok |
|
|
Displays a prompt "Please say a name" |
||||
|
Speaks a name |
Sends the utterance to be recognized in the network |
send(userID, utterance) |
Recognition against personal directory first, if no match there with confidence greater than some threshold, then against public directory |
reco ok(namelist) OR reco nok |
The following people contributed to this document:


Style Guide
Normal Colors
Dark Mode Colors
Fonts
I have chosen to use the following fonts for my site:
- Montserrat: Used for headlines.
- Lato: Used for the primary font.
Elevator Pitch
I want to make a website promoting a fictitious chess team. The site would have a few announcements and pictures from the players’ games, as well as a page for how to join the team, and a page for players to get coaching. This fictitious chess team is highly competitive and goes to national, and even some international, tournaments, so the “selling point” is that if you live nearby you can join or get coaching or learn from some of the top players in the nation. But it would not really be for-profit, just a platform for the chess team.
Purpose Statement
We would like to create an online presence for our chess team in the form of a website. The purpose of the site would be to indirectly build revenue for the team, provide information about our chess team, and share a love for the game of chess with people across the world. The site would build revenue by raising awareness for chess tournaments and offering coaching to players. We would also share information about our team, and offer tips and advice to chess enthusiasts. It would be a hub for experienced players to share advice and chess enthusiasts to find information about chess.
Audience Statement
The target customers are people interested in chess, and even people who do not yet know anything about the game. Their lives and situations would be varied, but prospective chess team members would have to live in roughly the same geographical area. The customers (players) will want to join the team, or they might want to find a chess coach, or to look for nearby tournaments. Their needs are not being adequately met right now because there is no chess club in their area, or they do not have a coach, or there are no tournaments nearby. The customers (players) will access the website via their desktop or laptop computer.
Mission Statement
Our mission is to share a love for the game of chess; to help chess enthusiasts improve and become better players; to provide players with coaching; and to host tournaments for players in our area. We operate across the western United States, but we have teams all over the world. We value teamwork, strategy, and integrity, and we believe that the best way to compete is as a team. We envision a world where everyone plays chess, whether competitively or for fun, and we hope to be a part of that future world—sharing in games of chess and teaching others what makes the game so fun!
Persona and Scenario Ideas
"Improving Chess Enthusiast"
Name: Jonathan
Age: 23
Motivations: Develop chess skills and stay informed
Goals: Find local tournaments and improve at chess
Technical ability: Basic proficiency with phones & computers


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The Doppler Effect
Below is the Soyuz spacecraft with the sound waves it produces shown (while it is in atmosphere or you can think of it as its radio waves if it is in space). Try changing its speed by moving the green slider.
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The doppler effect is commonly noticed when the pitch of the sound waves from a vehicle changes as it drives past but it affects all waves, including EM (Light)...
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Computer games developer Computer games designer, video games designer
Computer games developers make games for the internet, mobile phones, PCs and games consoles.
3. What you'll do
You’ll be working on computer games that may take several months or years to produce.
Your day-to-day duties could include:
- deciding what a game should look like and how it should play
- coming up with your own original ideas or working from an existing concept
- creating the game's visual characters, objects and scenery
- producing concept art and drawings (storyboards) at the planning stage
- bringing the characters, objects and scenery to life with computer modelling and animation software
- creating the code to make the game work
You’ll report to a producer or project manager, who oversees the whole process and makes sure that the finished game is completed on time.


Bernie Sanders talks health care at NAACP forum in Iowa -- but was asked about child care
by Brie StimsonDemocratic 2020 presidential contender Sen. Bernie Sanders, I-Vt., appeared to misunderstand a question about access to child care at an NAACP forum in Iowa on Saturday, launching into an answer about health care instead -- for more than two minutes.
“Senator, the average cost of child care in Iowa is $8,200 a year,” Des Moines NAACP President and moderator Kameron Middlebrooks said, according to a report. “How would you both increase the availability of high-quality care, why at the same time reducing the costs so providers could still have a livable wage?”
BIDEN MIXES UP IOWA, OHIO IN LATEST GAFFE -- BUT QUICKLY CORRECTS HIMSELF
“The health care industry has done a good job of lying to the American people,” Sanders began.
He continued to speak at length about the high costs of drugs and insurance, never mentioning child care.
“We can, in fact, substantially lower the cost of health care for the average American and that’s what I intend to do," he concluded, according to Mediaite.com.
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The moderators did not comment on his answer.
Sanders is in second place behind Sen. Elizabeth Warren, D-Mass., in a new Iowa poll that came out last week.


An oblique line is a slanting, sloping line.
It is a line that can slant to the left or right or it can slope up or down. It is a line that is not vertical or horizontal