Get information about an R workspace or create an SPSS dataset from an R data frame.
STATS GET R
FILE=“filespec” or * CLEARENV=YES** or NO
PACKAGE=“package name” DATA=“R dataset name”
ALLDATA=YES or NO**
/INFO NAMES=list of names or . CLASSES=list of R class types or .
/GET DATAFRAME=dataframe SERIES=list of series DATASET=SPSS dataset name.
* Required
** Default
STATS GET R /HELP. prints this information and does nothing else.
STATS GET R FILE="c:/data/work.Rdata"
/GET DATAFRAME=results DATASET=results.
FILE specifies the name of the R workspace file. * can be used to refer to a workspace file previously loaded by this command in the current session.
Alternatively, specify PACKAGE and DATA to restrict the items to
data in a particular package and dataset. For example,
STATS GET R DATA="mammals" PACKAGE="MASS"
would return information or retrieve data from the mammals dataset in package MASS.
ALLDATA=YES produces a listing of all the R dataset by package and R data name.
CLEARENV, which defaults to YES, specifies whether or not to remove the contents of the loaded workspace after the command is run.
You can use either the INFO subcommand or the GET subcommand in one invocation but not both. Typically you would start by using INFO to find the contents of a workspace and then use GET to extract a data frame and make an SPSS dataset.
If neither GET nor INFO is specified, contents information is displayed.
The INFO subcommand produces a pivot table displaying the contents of the workspace filtered by NAMES and CLASSES specifications.
NAMES can be a list of names or one or more regular expressions. For example
NAMES=abc def
would limit the information to R items with those names.
NAMES="a.*" "b.*"
would limit the output to names starting with a or
starting with b. (The two regular expressions could, of course, be
combined into one in this example.)
CLASSES can specify a list of R object classes to limit the output. Any classes can be listed, but the default is data.frame.
NOTE: Since R names are case sensitive, you must use the appropriate case in setting these filters.
Use a period to indicate all names or all classes.
The GET subcommand is used to create an SPSS dataset from an R data frame. Specify the name via DATAFRAME or specify one or more series that can be combined into a data frame via SERIES.
DATASET specifies the SPSS dataset name to be assigned to the new dataset. The dataset name must not already be in use, and the current active file should have a dataset name in order to keep it open when the new dataset is created.
While most R names will be legal in Statistics, in case of difficulty enclose the names in quotes. When a dataset is created, a reasonable attempt is made to make the data frame variable names into legal SPSS names. If the name is modified, the orginal name becomes the variable label.
If the series are all consistent time series, the time points are used as the row names. Otherwise the series are just numbered.
© Copyright IBM Corp. 1989, 2014


Erice
The main town of Erice is located on top of Mount Erice, at around 750 metres (2,460 ft) above sea level, overlooking the city of Trapani, the low western coast towards Marsala, the dramatic Punta del Saraceno and Capo San Vito to the north-east, and the Aegadian Islands on Sicily's north-western coast. Casa Santa forms part of Erice at the base of Mount Erice, immediately adjacent to Trapani. A cable car joins the upper and lower parts of Erice.
The bordering municipalities are Buseto Palizzolo, Paceco, Trapani, Valderice and Custonaci. The hamlets (frazioni) are Ballata, Casa Santa, Crocefissello, Napola, Pizzolungo, Rigaletta, San Cusumano and Torretta In the northeastern portion of the city there are the remains of ancient Elymian and Phoenician walls (Cyclopean masonry) indicating different stages of settlement and occupation in antiquity. There are two castles that remain in the city: Pepoli Castle, which dates from Saracen times, and the Castello di Venere ("Venus Castle"), dating from the Norman period, built on top of the ancient Temple of Venus, where Venus Ericina was worshipped. According to legend, the temple was founded by Aeneas. It was well known throughout the Mediterranean area in the ancient age, and an important cult was celebrated in it. In his book On the Nature of Animals, Aelian writes that animals chosen for sacrifice would voluntarily walk up to the altar to be killed. A cable car (funivia) ran from 2005 to 2017, when it was closed due to a forest fire, from the outskirts of Trapani to the town of Erice. The cablecar was rebuilt and reopened in June 2018. Document for download>
View Larger Map


Inspection detects usages of pseudo-functional code if Java Stream API is available.
Consider cases when monad behaviour is emulated by static method call:
List<String> transformedIterable = Iterables.transform(someList, someTransformFunction);
Note, that code semantic could be changed, for example: guava's Iterable.transform produce lazy-evaluated iterable
but replacement produced by quick fix will be eager-evaluated.
This inspection only reports if the project
or module is configured to use a language level
of 8 or higher.


{{ include '../layered/tou.html'}} {{ include '../layered/zuolan..html'}}
文章管理
添加文章
{{ include '../layered/dibu.html'}}


Week 3: Logic, loops and control flowIn this assignment, you will analyze fluorescence imaging data using for loops and if/else
branching techniques.
This assignment is due on Tuesday, 14 Oct at 9:30am FilesThe description of the assignment can be found here: Assignment 3 (PDF) You can download a zip archive of all the files you'll need, as well as starter code, here: Assignment 3 Files (zip) SubmissionEmail your code and figures (output of the publish command) to the staff mailing list<EMAIL_ADDRESS>with [Assignment 3] in the subject line. SolutionThe solution can be downloaded here: Assignment 3 Solution A comment on part 2After grading assignment 3, we've noticed a very common mistake in part 2, which we wanted to bring to everyone's attention. In section 2, you’re asked to compute the FRET ratio for an entire image. You must do this by indexing into the 3-dimensional image array to select the red channel (first page) and green channel (second page). We can do this with: red_channel = img(:, :, 1); green_channel = img(:, :, 2); This part is all gravy, and no one had a problem here. Next you have to compute the sum or average of each channel, and this is where a lot of people made a mistake. Many of you computed the sum of the whole image by doing: red_channel_sum = sum(red_channel); green_channel_sum = sum(green_channel); But…red_channel_sum and green_channel_sum are now 2D arrays, not scalars, with size [1 256]! Reading the help for the sum function, we see that, when given a 2D array, it computes a sum for each column, summing up all the rows of that column. This means that red_channel_sum and green_channel_sum are arrays as well, not scalars! So in the next step, we’re supposed to compute the FRET ratio, which could be done by: fret_ratio = red_channel_sum / (red_channel_sum + green_channel_sum); But the numerator and denominator are arrays, so what is that division operator – the / – doing, if not scalar division? It turns out it’s doing a form of division that only really makes sense on matrices, or 2D arrays. (Have a look at the help for the mldivide function, if you’re curious.) Luckily for everyone, the arithmetic works out to be exactly the same as if you had used true scalar division operator (./), but only in this case. The matrix division will almost certainly not work in general, and it’s definitely not what you meant to do. What should we have done? The sums need to be computed differently! We want the sum of all elements in the red and green channels, not the sum for each column. To get that, we have a couple of options.
red_channel_sum = sum(sum(red_channel));
red_channel_sum = sum(red_channel(:)); And this brings us to the final point in this comment: always use ./ (dot-slash) when you want scalar division. You might think this is a weird take-home lesson, given that we were just talking about summing 2D arrays versus 1D arrays. But let’s look at what would have happened if we had used the incorrect sum but the correct division operator, the one with the dot before the slash. When computing the FRET ratio for the image, we would have done this: fret_ratio = red_channel_sum ./ (red_channel_sum + green_channel_sum); % NOTE THE DOT BEFORE THE SLASH This will do element-wise division of two arrays of size [1 256], meaning the output, fret_ratio, would be that size as well. But you know you were looking for a single number for each image, so the fact that we get 256-element array out would be pretty suspicious. And anytime your code isn’t doing what you expect, that’s a good thing when you’re trying to debug. In this case, it would have led you to investigate why the arrays red_channel_sum and green_channel_sum are the wrong size, which would have led you back to the sum function, which is the ultimate cause of the problem. Please feel free to email the instructors<EMAIL_ADDRESS>if you have any questions about these concepts. |


Welcome to the official Auburn Riverside Computer Science Club website! Click or scroll through to learn more about us.
Find Out MoreComputer Science Club at Auburn Riverside High School meets in room 804 every Wednesday morning at 7:30 AM. Our advisor is computer science teacher, math teacher, and soccer coach Mrs. Robyn Saarenas.
Feel free to come join us! Free donuts are provided and the only thing you need to bring is a curiosity to learn.
I'm the ARHS CS Club President this year! I have AP Computer Science under my belt (got a 4) and I am challenging myself to learn C++ and HTML (made this website!). Excited to see the future of this club!
I am this year's Media Officer! I have a passion for sports, traveling, helping people, and art. Throughout this year I learned many new things and coding skills. I am excited to continue learning and growing as a coder. Check out my website here.
I joined computer science just this year and quickly learned that computer science is the direction of society’s future. I am now leading as Media Communications Officer. Next year I will attend University of Missouri-Kansas City School of Medicine.
Personal Description
Personal Description
I’m Teri Reynolds-Wolvington. Thank you to everyone who supports me in everything I do. In September I will be attending Bellevue College to pursue a degree in computer science.
Personal Description
Personal Description
Personal Description
Hi , My name is Serena. I am a junior next year. I love working with computers.
I am a sophomore at ARHS and have been in the state of Washington for two years. I enjoy computer coding, electronics, and basically just technology in general. This club is awesome for introducing new things.
Personal Description
Have any questions, requests, or feedback? Send us an email and we will get back to you as soon as possible!
Check out Mrs. Saarenas' teacher page for more information about Computer Science classes:


Welcome Home, Roscoe Jenkins
Welcome Home, Roscoe Jenkins is a movie starring Martin Lawrence, Louis C.K., and James Earl Jones. Dr. RJ Stevens is a talk show host who visits his family in the deep south. While there he reunites with his brother Otis, his...


The requirement for an accurate and monotonic clock is absolutely necessary because the LDM protocol depends on accurate clocks on both the upstream host and the downstream host.
Additionally, if the clock is not monotonic (because it is periodically set backwards by ntpdate(8)
,
for example) then processes that read from the product-queue (such as
upstream LDMs and pqacts will miss
some data-products that are in the queue. This is because
data-products reside in the product-queue in the order in which they were inserted into the queue according to
the system clock. If the system clock jumps backwards, then a data-product might not be inserted at
the tail of the queue and so be missed by a process waiting at the tail for the next product. The rate at which
products will be missed depends, among other things, on the rate at which products are inserted into the queue,
the frequency with which the system clock is adjusted backwards, and the amount of the adjustments.
Linux systems with kernels older than 2.6.18 (for 32-bit systems) or 2.6.21 (for 64-bit systems) are at high-risk for non-monotonic system clocks.
This requirement can be generally satisfied by running a Network Time Protocol daemon (ntpd). The NTP daemon is available at ntp.org. Information on public NTP time-servers is available at https://timetoolsltd.com/information/public-ntp-server/. Linux users with the older kernels mentioned above should pay particular attention to the NTP support documentation on Known Hardware Issues and Known Operating System Issues.
The following items must be installed in order to build the LDM.
The following item is necessary in order to use the LDM to ingest data-products from the NOAAPort satellite broadcast system.
The following utilities must be available in order to collect metrics on the performance of the LDM system via the command ldmadmin addmetrics.
The following item is necessary to display the performance metrics of the LDM system via the command ldmadmin plotmetrics, or the plotMetrics utility.
You may ignore this section if you install from a binary RPM file.
To install from source, you must have a UNIX development-environment. In particular, your platform must have:
c89(1)
).While every effort is made to ensure that the LDM source-code distribution can be compiled and installed on as wide a variety of UNIX platforms as possible, we can, necessarily, only test on platforms that are available at the Unidata Program Center (UPC).
The UPC reserves the right to deny support to outdated or irregular platforms.


Collect the most “gemstones” by the end of the game.
The six pockets on the bottom of the board and the large pocket - called a Mancala - on the right belong to Player 1. The six pockets on the top and the Mancala on the left belong to Player 2. Four stones are placed in each of the pockets.
Player 1 starts the game by removing the stones in any one of your own pockets and placing one in each pocket, starting with the next pocket to the right. Include your Mancala as a space as you place the stones in the pockets. If there are enough stones to go past your Mancala, continue placing them into your opponent’s pockets. However, skip your opponent's Mancala when placing stones. If your last stone ends up in your Mancala, you get to take another turn. If the last stone you place lands in an empty pocket on your side of the board, you get to take that stone - plus all of your opponent’s stones that are in the opposite pocket — and place them in your own Mancala.
The game ends when all six pockets on one side of the gameboard are empty. The other player takes the remaining stones in his pockets and places them in his Mancala. The player who has the most stones in his Mancala wins.


About us
The company was established in 2019 by a couple of Ashesi students. Their realization of the difficulty in buying the latest tech goods due to currency fluctuation, low income and high cost of living in the capital, led to the establishment of the business. The primary purpose of the company is to develop very affordable payment plans for the latest technology to fit the budgets of the youth and working class in Accra to improve general modern technology proficiency in Accra.
Meet the Team!
We are a small team of talented professionals with a wide range of skills and experience. We love what we do, and we do it with passion. We look forward to working with you.


Upload Storage Service - Cloudinary
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WITNESS LIST Public Health Committee May 23, 2000-10:00A Pharmaceutical Issues On: Bartos, M.D., Justin (Texas Academy of Family Physicians) Brown, James (Walsh Distribution, Inc.) Coster, John (Texas Pharmacy Association) McGiffert, Lisa (Consumers Union) Schlaifer, Marissa (Texas Associations of Health Plans) Pharmaceuticals On: Beckett, Sheila (ERS) Dunlap, Charles (Teacher Retirement System of Texas) Green, Don (Health & Human Services) Harriss, Robert (Texas Department of Health) Hassel, Steve (The Texas A&M System) Linville, Linda (Texas Department of Health) Moore, Linda (Texas Dept. of Health) Shon, Steven (Texas Dept. of Mental Health) Stewart, Don (University of Texas System) Prescription Drugs On: Donoho, Patrick (Pharmaceuical Care Management Association) Kowalski, Thomas (Texas Healthcare & Bioscience Institute) Persinger, Gary (National Pharmaceutical Council) Pingree, Chellie (Maine Senate) Powell, Marjorie (Pharmaceutical Research & Manufacturers of America) Strongin, Robin (National Health Policy Forum) Prescripton Drugs On: Gross, PhD, David (AARP) Prescrption Drugs On: Muse, Ph.D, Donald (Muse & Associates)


Your objective is to program the robot represented by the green triangle, so that it passes at least once on each of the gray lines of the pattern displayed below.
Use the following instructions :
F
move forward
B
move backward
L
turn left
R
turn right
F1
Execute all the instructions placed in front of "Function F1"
F2
Execute all the instructions placed in front of "Function F2"
Drag your instructions in the "Program" slots and, "Function F1" and "Function F2" at the bottom of the page, then click "Try".
Caution, in this version, the robot turns 60 degrees with left (G) and right (D).


RAT ---
A Dublin family is under siege by neighbors, curious onlookers and reporters after suffering a uniquely tragic event - husband and father Hubert (Pete Postlethwaite, "The Lost World: Jurassic Park") returned from the pub the night before and turned into a rat! While Conchita (Imelda Staunton, "Shakespeare in Love") encourages her husband to clean his breakfast plate, daughter Marietta (Kerry Condon, "Angela's Ashes") tries to keep the latest journalist, Phelim Spratt (David Wilmot, "I Went Down"), from forcing his front door foothold into entry. Then he says the magic words 'book,' 'film,' and 'book of the film,' turning Conchita's head in director Steve Baron's "Rat."
Phelim Spratt takes over dad's room after convincing Conchita that she'll be rich and famous after he helps her write a book about the support and loyalty shown to Hubert by his family. Conchita, who earlier was convinced that her shiftless husband turned into a rat solely to annoy her, now casts a more approving eye upon him. With the ever affectionate Marietta's prodding, the family takes him out to visit his local haunts. Hubert's old flame and current
neighbor Daisy (Veronica Duffy) proclaims she'd know him anywhere, as do several friends, but after Hubert downs a pint at the local pub, he escapes, causing a panic. Back at home, the stout drenched rat bites his wife and the family gathers to decide his fate.
Son Pius (Andrew Lovern), an aspiring priest, holds with his earlier, shocking idea that dad should be killed in their oven. Marietta, concerned with genetic possibilities for her future children, suggests a kinder poisoning, then recants. Phelim notes that any rat could substitute at book signings should Hubert be executed, but wise Uncle Matt (Frank Kelly) comes up with the best solution - drive Hubert to a maggot farm and leave clothing with bus fare in case Hubert returns to human shape.
Director Barron ("Teenage Mutant Ninja Turtles") has assembled a game cast and keeps things moving along at a sprightly pace. The film has some truly side-splitting moments, particularly with the mysteries of the Catholic faith, a strength reliably found in Irish filmmaking and the occasional Woody Allen movie. Father Geraldo (Niall Toibin) ponders whether an ill Hubert should be given an exorcism or last rites first and decides on the exorcism because the devil isn't entitled to last rites. Conchita frets over droppings on her doilys while Uncle Matt expounds on the animal kingdom ('The rat's a horse of a different color than the budgie.') and explains why Hubert isn't eligible for unemployment benefits.
Barron doesn't succeed, however, in drawing the theme of Wesley Burrowes' script (particularly the obvious connection to Kafka's "Metamorphosis") into focus. Rather than exploring why Hubert became a rat we instead return to familiar territory about the corrupting influence of fame and the media. In fact, when Hubert's bite turns out to have a vampiric effect, it leads to uncovering the devil in the family's midst. Yet we've never been convinced that Hubert was worth the devil's time in the first place.
While "Rat" offers some boisterous fun, in the end it doesn't add up to much more than paean to family values.
B-
For more Reeling reviews visit www.reelingreviews.com
<EMAIL_ADDRESS><EMAIL_ADDRESS>========== X-RAMR-ID: 28731 X-RT-AuthorID: 1487 X-RT-TitleID: 10000292 X-RT-RatingText: B-
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Enter response from /auth-oauth2/oauth/token
or from browser dev tools (Application / local storage / value of
3e_ORDERING.1.0.0KDS.BASIC_TOKEN
)
Ordering Stack API Base URL
Connect to Websocket
Data from Websocket:


--- layout: post status: publish published: true title: Our Spring Training Coverage Begins This Weekend author: display_name: Corey Fineran login: Corey email<EMAIL_ADDRESS>url: '' author_login: Corey author_email<EMAIL_ADDRESS>wordpress_id: 4100 wordpress_url: http://ivyenvy.com/?p=4100 date: '2011-03-18 06:50:42 +0000' date_gmt: '2011-03-18 11:50:42 +0000' categories: - The Cubs - Spring Training tags: - Arizona - Spring Training - Mesa - Twitter - Quad Cities - Toyota Corolla - Midwesterners - River Cities Reader - Facebook comments: [] ---
In a few short hours, Kurt and I will climb into a Toyota Corolla and drive 25 hours straight to sunny Mesa, Arizona - the Spring Training home of the Chicago Cubs. We look forward to joining the retired snowbirds, as well as the other pale Midwesterners escaping the early Spring chills of Illinois by diving headfirst into heat and sunshine to watch the Cubs prepare for their 2011 campaign.
We are thrilled to be able to make this trip and we'd like to bring as much of Spring Training to you as we can. Over the next week, you can expect a barrage of information, commentary and tom-foolery from us. The most immediate source of access to us would be through our Twitter account, @IvyEnvy. By the way, thank you to anyone that voted in the River Cities Reader's "Best of Spring 2011" poll. Our Twitter account was voted #2 in the Quad Cities.
We will be tweeting live what we see and experience. At the end of each day, we aim to post photos and podcasts to the website. We hope to have some extras to bring you. Some things have been lined up and some are in the works. Check back here, follow us on Twitter and "like" us on Facebook.
We'd love to answer you questions. If you'd like to know something about what's going on out there and you haven't been able to find an answer, e-mail me at<EMAIL_ADDRESS>We'd love to take your questions on the podcast episodes.
Until we get to Arizona....Go Cubs!


Page maintained by Ke-Sen Huang.
If you have additions or changes, send an e-mail.
Information here is provided with the permission of the ACM.
Note that when possible I link to the page containing the link to the actual PDF or PS of the preprint.
I prefer this as it gives some context to the paper and avoids possible copyright problems with direct linking.
Thus you may need to search on the page to find the actual document.
ACM Digital Library: Proceedings of the 6th international symposium on Non-photorealistic animation and rendering
the ACM Digital Library (DOI) Link for the paper
the link of author version paper
the link of project page
Changelog
Session 1 - Shapes, Labels and Lines
- Partial Visibility for Stylized Lines
-
Forrester Cole,
Adam Finkelstein
- Dynamic Label placement for Improved Interactive Exploration
-
Thierry Stein,
Xavier Décoret
- Apparent Relief: a Shape Descriptor for Stylized Shading
-
Romain Vergne,
Pascal Barla,
Xavier Granier,
Christophe Schlick
Session 2 - Binary Shading
- Semi-Automatic Stencil Creation Through Error Minimization
-
Jonathan Bronson,
Penny Rheingans,
Marc Olano
- Artistic Thresholding
-
Jie Xu,
Craig S. Kaplan
- Stylized Black and White Images from Photographs
-
David Mould,
Kevin Grant
Session 3 - View and Shape Transformations
- Rigid Shape Interpolation Using Normal Equations
-
William Baxter,
Pascal Barla,
Ken-ichi Anjyo
- DynaFusion: a Modeling System for Interactive Impossible Objects
-
Shigeru Owada,
Jun Fujiki
- Non-linear Perspective Widgets for Creating Multiple-View Images
-
Nisha Sudarsanam,
Cindy Grimm,
Karan Singh
Session 4 - Groups and Mosaics
- Cut-out Image Mosaics
-
,
Craig S. Kaplan
- 3D Dynamic Grouping for Guided Stylization
-
Hedlena Bezerra,
Elmar Eisemann,
Xavier Décoret,
Joëlle Thollot
kesen.huang@gmail.com


A simple syntax to change the default values for function arguments, whether they are in packages or defined locally.
| Version: | 1.0.0 |
| Suggests: | testthat |
| Published: | 2017-08-07 |
| Author: | Nick Golding |
| Maintainer: | Nick Golding <nick.golding.research at gmail.com> |
| License: | MIT + file LICENSE |
| NeedsCompilation: | no |
| CRAN checks: | default results |
| Reference manual: | default.pdf |
| Package source: | default_1.0.0.tar.gz |
| Windows binaries: | r-devel: default_1.0.0.zip, r-release: default_1.0.0.zip, r-oldrel: default_1.0.0.zip |
| OS X binaries: | r-release: default_1.0.0.tgz, r-oldrel: default_1.0.0.tgz |
Please use the canonical form https://CRAN.R-project.org/package=default to link to this page.


Networks Microdata Schema
Microdata schema for describing a network and it's IP ranges.
| Property | Expected Type | Description |
|---|---|---|
| name | Text | The name of the network. |
| sub-networks | Network | A network can be composed of many sub-networks. |
| ranges | Address Range | A network has many address ranges identifying addresses that belong to it. |
| source | URL | The network location of the resource used to source the IP range information in this network. |
Address Range
Microdata schema for describing a sub-network of IP ranges.
| Property | Expected Type | Description |
|---|---|---|
| id | Text | Optional unique identifier of the sub-network. |
| cidr | Text | An optional CIDR notation representing an IP range. You MUST specify only one cidr or from property. The cidr text MUST be a wellformed IPv4 or IPv6 CIDR notation. |
| from | Text | An optional IP number representing the lower bound of IP addresses contained in this IP range. You MUST specify only one cidr or from property. If you specify the from property you MUST also specify a to property. The from text MUST be a wellformed IPv4 or IPv6 address. |
| to | Text | An optional IP number representing the upper bound of IP addresses contained in this sub-network. If you specify the to property you MUST also specify a from property. The to text MUST be a wellformed IPv4 or IPv6 address. |


Chat...
Connected
Lich.js
{- Welcome to Lich.js! **** Lich.js is designed for collaboration. If nobody is in the server with you, invite a friend! **** If you want to chat with any other players you can use alt-c to enter chat messages. Lich.js is a new language for live coding music and graphics directly in a web browser. This is a little demo page to give you an idea of what's possible. The language isn't quite done yet (beta!), and there's still some bugs, but there is much fun to be had. The syntax is similar to Haskell, but if you haven't used it, don't be scared. If you want to get the source code or learn how to run your own server go to https://github.com/ChadMcKinney/Lich.js When you're done playing with Lich.js please go to http://www.chadmckinneyaudio.com/lich/ and fill out the questionnaire. thanks, Chad McKinney<EMAIL_ADDRESS>-} -- Hacker Tip #1: Comments begin with -- -- Lets warm up with some math. Put your cursor on the next line and hold shift, then press enter or return. You should see 4 post. 2 + 2 -- Lich.js uses normal order of operations. For example, this will return 7: 1 + 2 * 3 -- The keyword let is used to declare variables at global scope. The next line defines monster as the string Cthulhu. let monster = "Cthulhu" -- Functions are evaluated simply by supplying arguments with spaces. reverse monster -- New functions can be composed by using argument names after variable declarations, like so: let addFive x = x + 5 addFive 1 addFive 2 addFive 1337 -- One last thing before we make some noise. Let's talk about partial application. -- Partial application is used heavily in Lich.js so it will be good to get used to it. -- Normally a language requires you to supply all the arguments for a function for it to return a result. For example: add 2 3 -- Evaluates to 5 -- In Haskell (and Lich) we can actually provide less than the expected number of arguments. -- What will return is a new function expecting the rest of the arguments. For example: add 2 -- Evaulates to (\r ->) add -- Evaulates to (\l r ->) -- We can assign this to variable and use it like any other function let addTwo = add 2 addTwo 5 -- returns 7 -- This can be done with any function at all. Math operations are so common we have shortcuts (/2) 4 -- 4 / 2 = 2 (*4) 3 -- 3 * 4 = 12 (3/) 6 -- 3 / 6 = 0.5 (4-) 2 -- 4 - 2 = 2 -- because of the haskell like syntax (-4) just means negative 4. We have to use subtract to get what we want. (subtract 4) 2 -- 2 - 4 = -2 -- If this is a bit confusing, don't worry, as you go through the examples you'll see how they're used and how useful they are! ------------------------------------------------------------- -- OK. You came here for music right? Let's make some noise. let sineWave = play (sin 440) stop sineWave -- when you've heard enough -- Hacker Tip #2: Ctrl-Period will make all the sound stop. -- Sometimes you accidently make zombies. Ctrl-. is your nuclear option. -- Lich.js makes it easy to get sound going and there's a large collection of custom functions to do just that. -- Evaluate the next line to see the collection of audio functions. ugenList -- Let's try another, how about something a bit more interesting? let sawz = saw 40 >> lowpass 792 15 >> play stop sawz -- What's going on here? We're using the >> operator to chain different functions together. -- The >> operator just passes the left hand side to the function on the right. -- This is useful for audio because it makes function chains look like a signal path, like guitar pedals. -- In the previous example we have a saw wave at 40hz fed into a lowpass filter with a cutoff of 792 hz and 15 for the res. -- If you want to know what arguments a particular function has, just evaluate it with no arguments. For example: lowpass -- If you evaluate lowpass you will see this print: (\freq q input ->) -- Ok This is fine and all but how about we make a melody? -- First we need to make a synth definition, we'll use the operator => let sawSynth freq => saw freq >> lowpass (freq * 16) 1 >> perc 0 0.3 0.7 -- Synth definitions are like functions, they can take arguments and can be evaluated like this: play (sawSynth 440) -- You can evaluate this multiple times, it will free itself because of the perc above sawSynth 440 >> play -- These are equivelent. -- Now lets make a melody using a Solo Stream sawMelody ~> sawSynth 110 220 330 440 550 660 770 880 stop sawMelody -- We can get a frequency as a degree from a scale by using the degree2Freq function degree2Freq major 6 degree2Freq minor -2 d2f bartok 10 -- d2f is shorthand for degree2Freq. -- Choose a scale degree in the bartok scale and play the sawSynth with it. in the Execute this several times. sawSynth (d2f bartok (choose [-12..12])) >> play -- to see a full list of scales evaulate the next line scaleList -- We can add modifiers to a sequence by using the pipe character | -- After the pipe | we need to provide a function. -- Here we're creating a new function from d2f minor. Partial application FTW! sawMelody ~> sawSynth 0 1 2 3 4 5 6 7 | (d2f minor) -- **** Reminder: Lich.js is designed for collaboration. If nobody is in the server with you, invite a friend! **** -- This isn't a terribly interesting melody. We can change it just be redefining it -- Evaluate the next line and you will hear the melody sequence change. sawMelody ~> sawSynth 5 5 5 4 4 7 7 1 11 1 12 2 4 0 | (d2f minor) stop sawMelody -- When you've heard enough -- The ~> operator creates a new Solo Stream. The first argument is a synth definition (sawSynth from above) -- After that we get a list of numbers. The | pipe indicates that we want to use a modifier on these values. -- The d2f function simply translates the numbers as scale degrees into frequencies in hz. -- If that's a bit too much, don't worry, just make your pattern look like above and you're in business. -- This melody is a little fast, wouldn't it be nice if we could use rests in our melody? sawMelody ~> sawSynth 5 5 5 _ 4 4 _ 7 7 _ 1 11 1 12 2 _ 4 0 _ | (d2f minor) -- The _ is a rest, and no synth will be played on those beats. We can use [] to make faster notes: sawMelody ~> sawSynth 0 1 2 3 [4 5] [6 7] | (d2f minor) -- Note that there's no commas in these []. That's because we're using a special syntax, this is unique to these pattern streams.  -- We can make some very simple drums using the => again. -- They don't need arguments for our purpose as you'll see. -- Evaluate these lines one at a time. let bd => square 39 >> lowpass 1000 0 >> perc 0 1 0.2 let sn => pink 1 >> perc 0 1 0.2 let hh => violet 1 >> perc 0 0.3 (wchoose [0.8,0.2] [0.1,0.5]) -- Now we can create an Impulse Stream using the +> operator drums +> bd hh sn hh -- just like before we can edit them on the fly. Evaluating each line in turn will change the pattern drums +> bd hh sn hh bd [hh hh] sn [hh sn] drums +> [_ hh] hh drums +> [bd bd] -- We can use modifiers to change the durations. -- The | (*2) makes all the durations twice as long drums +> bd hh sn hh bd [hh hh] sn [hh sn] | (*2) drums +> bd hh sn hh bd [hh hh] sn [hh sn] -- back to normal -- Hey, we can bring that melody back in sawMelody ~> sawSynth 5 5 5 _ 4 4 _ 7 7 _ [1 11] [1 12] 4 0 _ 4 0 _ | (d2f minor) -- OK what about some cool generative melody? sawMelody ~> sawSynth (psin 0.1 >> prange 0 10) | (d2f minor) -- Lets change it up more sawMelody ~> sawSynth (psin 0.2 >> prange 0 10 >> pwarp (psin 0.7)) | (d2f minor) -- how about some bass? -- HackerTip #3: Head phones or nicer speakers will make everything sound better sawBass ~> sawSynth (psin 0.2 >> prange -2 -16 >> pstutter 14) | (d2f minor) -- And some harmony? sawHarmony ~> sawSynth (psaw 0.15 >> prange -2 5 >> pstutter 6) | (d2f minor) -- Break it down drums +> bd hh sn hh [hh bd] [hh hh] sn [hh [sn sn]] | (*2) -- When you've heard enough, compile these in turn stop drums stop sawMelody stop sawBass stop sawHarmony {- Pattern functions Lich.js contains several functions that begin with the letter p, such as pseq, pstutter, and pwarp. These functions are pattern functions. These functions return lambdas that when given a beat will return a value. Look over the code below to get a feel for what the different pattern functions can do. Don't worry if you don't completely grok them yet. You'll get a feel for how to use them as you go. -} -- There are a plethora of pattern functions in Lich. Evaluate the next line to see a list patternList -- Each pattern function takes some number of arguments and returns a Pattern data type object. pseq [1,2,3] -- evaluates to: Pattern { p = (\t ->) } -- A pattern object is simply a type wrapper for a function that takes a time argument and returns a value -- For example we can assign the previous pattern to a value and then invoke that contained function to get a value. let ps = pseq [0,1,2] ps::p 0 -- 0 ps::p 1 -- 1 ps::p 2 -- 2 ps::p 3 -- 0, pseq will wrap around to the beginning ps::p 4 -- 1 -- Lets look at another pattern function, pseries let ps = pseries 1 2 -- this pseries begins with 1 and steps by 2 ps::p 0 -- 1 ps::p 1 -- 3 ps::p 2 -- 5 ps::p 3 -- 7 -- Some pattern functions expect another pattern function as one of their arguments. -- We call these pattern filters. For example pstutter let ps = pseries 1 2 >> pstutter 2 ps::p 0 -- 1 ps::p 1 -- 1 ps::p 2 -- 3 ps::p 3 -- 3 ps::p 4 -- 5 ps::p 5 -- 5 -- Here's some examples of using pattern functions to generate lists of values. -- Normally we'd use pattern functions in solo streams or impulse streams like above -- You'll see this soon, but the next several examples are just to give you some idea of what they can do. -- Evaulate a sequence of values let s = pseq [pseq [0,pseq [0.5, 666]], pseq [1,10], pseq [2,20]] foldl (\acc t -> acc ++ (s::p t)) [] [0..12] -- Random selections from array let sh = prand [pseq [555,666,777], 1, 2] foldl (\acc t -> acc ++ (sh::p t)) [] [0..12] -- weighted random selections let ws = pwrand [0.5, 0.25, 0.25] [pseq [555,666,777], 1, 2] foldl (\acc t -> acc ++ (ws::p t)) [] [0..12] -- shuffle array and return a pattern that sequences it let ps = pshuf [0..4] foldl (\acc t -> acc ++ (ps::p t)) [] [0..12] -- a pattern filter. Stutters the output of a pattern let st = pstutter 3 $ pseq [0..5] foldl (\acc t -> acc ++ (st::p t)) [] [0..12] -- Another pattern filter. Wraps a filter within a range let pw = pwrap 3 6 (pseq [0..7]) foldl (\acc t -> acc ++ (pw::p t)) [] [0..12] -- Generates a range of values from an initial value and step size let ps = pseries 2 5 foldl (\acc t -> acc ++ (ps::p t)) [] [0..12] let ps = pwrap 0 13 $ pseries 0 2 foldl (\acc t -> acc ++ (ps::p t)) [] [0..12] -- Generates a range of values using multiplcation, from an initial value and step size let pg = pgeom 1 2 foldl (\acc t -> acc ++ (pg::p t)) [] [0..12] let pg = pwrap 0 13 $ pgeom 1 2 foldl (\acc t -> acc ++ (pg::p t)) [] [0..12] let pr = preverse $ pseq [0..4] foldl (\acc t -> acc ++ (pr::p t)) [] [0..12] -- Now normally you don't have to worry about using the ::p and supplying an argument -- When using the patter functions in a pattern stream such as with ~> and +> functions this will be done auto-magically -- The next few example use patterns to generate values in ~> streams let si freq => sin freq >> perc 0 0.3 0.15 siner ~> si (pseq [444,555,666,777]) siner ~> si (pseq [444,555,666,777] >> pstutter 3) siner ~> si (pseq [444,555,666,777] >> pwarp (pseq [13.5, pseq [-5.3, 1]])) stop siner -- We can also use patterns with +> streams -- Here we're using pattern function to select which synth definition to use let s => sin 444 >> pan 0 >> perc 0 0.5 0.3 let s2 => sin 666 >> pan -1 >> perc 0 0.5 0.3 let s3 => sin 777 >> pan 1 >> perc 0 0.5 0.3 siner2 +> (pseq [s2,s3,s] >> pstutter 2) siner2 +> (pseq [s,s3,s2] >> pwarp (pseq [(1/3),(1/4)])) | (/2) stop siner2 {- beatPattern You can't use a pattern function such as pseq or pstutter inside a synth definition normally. However by using the beatPattern function we can embed a pattern function in a synth definition, and the value according to the current beat will be returned. For speed we can use bp instead of beatPattern. -} -- Every time this synth is invoked bp will evaluate pseq according to the current global beat value -- d2f pelog will then turn this value (which is between 1 and 10) into a frequency used by he sin oscillator. -- Hacker Tip #4: Multi-line blocks of code will be evaluated if you cursor is anywhere inside the block when you press shift-return. let bSyn => sin freq >> pan -1 >> perc 0 1 0.25 where freq = pseq [1..10] >> bp >> d2f pelog -- Note the use of the bp function!! beatSynthesizer +> bSyn -- create a new synth with a different sequence let bSyn2 => sin freq >> pan 1 >> perc 0 1 0.25 where freq = pseq [1..8] >> bp >> d2f pelog beatSynthesizer +> bSyn bSyn bSyn bSyn2 bSyn2 bSyn2 stop beatSynthesizer -- The beat based pattern functions using bp will update independant of the speed of the sequence. -- This is because their values are based on the current beat number, this value is found by executing: currentBeat 0 -- If you evaluate currentBeat 0 several times you'll see the number it returns always rises according to the current tempo. currentBeat 0 -- by using this current beat value with a pattern function we can get updated values -- Evaluate this several times (pseq [0..5])::p (currentBeat 0) -- All beatPattern (bp) does is exactly that. The next line is effectivly the same as the last pseq [0..5] >> bp -- Evaulate the next two lines to see how this separation effects the sampling of values beatSynthesizer +> bSyn bSyn bSyn bSyn2 bSyn2 bSyn2 | (*2) -- Slower beatSynthesizer +> bSyn bSyn bSyn bSyn2 bSyn2 bSyn2 | (/2) -- Faster -- More beatPattern fun let bSyn => sin freq >> pan -1 >> perc 0 1 0.25 where freq = psin 0.1 >> prange 0 6 >> pmul (pseq [1,2]) >> pwarp (psquare 0.2) >> bp >> d2f pelog let bSyn2 => sin freq >> pan 1 >> perc 0 1 0.25 where freq = psin 0.075 >> prange 0 6 >> pmul (pseq [1,2,3]) >> pwarp (psquare 0.15) >> bp >> d2f pelog -- Sooo many notes, make it stttoooooppppp stop beatSynthesizer {- pbind Above we've shown solo streams (~>) and impulse streams (+>), but there's a third kind of stream generator, pbind. pbind is similar to the SuperCollider Pbind and Pdef It takes: a pattern name (used to store in a global dictionary for updates via redefinition) a synth definition (can be a pattern of synth definitions) a list of arguments (each argument can be a pattern) and a duration (can be pattern) pbind name synthDef arguments duration -} let t f dur => sin (d2f slendro f) >> pan -1 >> perc 0 0.5 (dur * 1.5) let u f dur => sin (d2f slendro f) >> pan 1 >> perc 0 0.5 (dur * 1.5) -- pbind name synthDef arguments duration let testp = pbind "test" t [5, dur] dur where dur = 2 -- redefine, using patterns to make the sequencing more interesting let testp = pbind "test" (pseq [t,u,t,t,u,u,u]) [pshuf [0..5], dur] dur where dur = (pseq [1/2,1/2,1]) -- even more patterning let testp = pbind "test" syn [freqs >> pstutter 3, dur] dur where syn = pseq [t,u] >> pwarp (psaw 0.3 >> pmul 10) freqs = pseries 0 7 >> pmod (pseq [1..10] >> pwarp (psaw 0.03 >> pmul 20) >> pstutter 2) dur = pseq (map (div 1) [1..6]) >> pwarp (psaw 0.7 >> pmul 10) >> pstutter 3 stop testp {- Chord Progressions -} let mc = Chord minor 4 -- chordProgression returns a pbind that just sequences through the chords. They can be queried using ::value let doom = chordProgression "doom" [mc [0,2,4], mc [1,3,5], mc [2,4,6], mc [3,5,7], mc [4,6,8], mc [5,7,9]] [8] let synth freq => saw freq >> lowpass (freq * 4) 1 >> perc 0 0.6 0.5 -- We can use the progression similar to a scale, with c2f instead of d2f. c2f takes a scale and a chord degree. -- The chord degree can be any integer including negative numbers and will scale octaves appropriately bass ~> synth (pseries 0 (pseq [-2,5]) >> pfold -2 6) | (c2f doom) stop bass -- We can play block chords by using the map function in conjunction with the blockChord function. -- Make sure the doom progression is playing! -- Note: block chords don't work in patterns yet :( let chordSynth freqs => map sf freqs where sf freq = saw freq >> lowpass (freq * 16) 0 >> perc 0 0.3 0.3 map play $ chordSynth $ blockChord doom -- In haskell we use $ similar to using (), it's just a fast way to separate function application. The next line is the same as the last. map play (chordSynth (blockChord doom)) {- Buffers -} -- We can create an audio buffer by using the newBuffer function let myBuf = newBuffer sampleRate -- Returns a Float32Array -- You can use buffers with the recPlayBuf ugen. This will simultaneously record into and play from a buffer, at variable rates let noisySynth = sin 440 >> recPlayBuf (newBuffer sampleRate) (noiseX 1) (noiseX 1 >> gain 2) >> gain 0.5 >> play stop noisySynth -- Even more chaotic let noisySynth = sin (noiseL 2 >> exprange 200 2000) >> rec >> gain 0.5 >> play where rec = recPlayBuf (newBuffer sampleRate) (noiseL 7) (sin (noiseX 1 >> exprange 1 40) >> gain (noiseL 3 >> range 0 4)) stop noisySynth -- You can create a buffer as a variable and have multiple synths share it for interesting effects let myBuf = newBuffer (sampleRate * 4) let bufSynth freq => square freq >> recPlayBuf myBuf 1 -2 >> perc 0 0.5 2 recSequence ~> bufSynth (pseq [0..10]) | (d2f koto) -- Generate a sequence of synths that share the same buffer stop recSequence {- Effects and Buses We can route audio using the auxIn and auxOut ugens By default there are 10 global aux buses, but you can also create local buses. -} -- evaluate the next several lines in turn. You won't hurry any sound until you get to the drumDecimFX line below. let ff = degree2Freq coleJI let snare => pink 1 >> delay (1/(ff -8)) 0.1 >> perc 0.0 0.9 0.3 >> auxOut 5 let ss => violet 1 >> bandpass (ff 3) 30 >> gain 30 >> perc 0.0 0.4 0.1 >> auxOut 5 let lkick => square (ff -12) >> add (tri 40) >> perc 0 0.3 0.1 >> auxOut 5 -- This won't make sound yet because the synths are writing to bus 5 lkicker2 +> [lkick lkick] [snare _ ss snare] [ss [lkick lkick]] [_ ss snare _] | (*2) -- Execute the next line to hear crunchy drums. let drumDecimFX = auxIn 5 >> delay 0.125 0.2 >> crush 1 >> decimate (add 8000 (simplex 0.1 >> gain 3500)) >> gain 0.5 >> play stop drumDecimFX stop lkicker2 -- We can use aux buses for feedback let s3 = auxIn 1 >> exprange 40 160 >> square >> gain 0.2 >> delay 1 0.5 >> auxThrough 1 >> gain 2 >> play stop s3 -- We can also use a localBus so as to not collide with anything else that might use a particular auxillary bus let s4 = feed >> exprange 40 160 >> square >> gain 0.2 >> delay 1 0.5 >> auxThrough feed >> gain 2 >> play where feed = localBus 1 -- local bus! stop s4 -- Filters and feed back go great together. fir is a good choice because it's more stable than an iir. -- Stop and execute this several times to hear different harmonics let feedSynth = sq >> add (auxIn 0 >> delay (1/6) 0) >> fil >> limiter -3 >> auxThrough 0 >> gain 0.3 >> play where sq = square (saw 1 >> exprange 1 20000) fil = fir [random (-1/x) (1/x) | x <- [1..20]] -- haskell-like list comprehensions stop feedSynth {- Graphics Careful, the graphics can really bog down the editor! The graphics library is still young and needs more development.  Potentially very chaotic! Get ready to execute the line below! spliceShader $ randomString $ random 1 5 clearShaders 0 deleteScene 0 -- Patterns are supported as well! let s = sphere [random -100 100, random -100 100, random -10 10] 50 [random 0 255, random 0 255, random 0 255] let c = cube [random -100 100, random -100 100, random -10 10] [50,50,50] [0.1,0,0] [random 0 255, random 0 255, random 0 255] -- execute these two "meshSynths", then the pattern below let meshSynth => s >> wireframe (choose [true, false]) >> po >> co >> li where po = setPosition [random -10 10, random -10 10, random -10 10] co = setColor [random 0 255, random 0 255, random 0 255] li = linear [random -1 1, random -1 1, random -1 1] let meshSynth2 => c >> wireframe (choose [true, false]) >> po >> co >> li where po = setPosition [random -10 10, random -10 10, random -10 10] co = setColor [random 0 255, random 0 255, random 0 255] li = linear [random -1 1, random -1 1, random -1 1] >> angular [random 0 0.1, random 0 0.1, random 0 0.1] meshSeq +> meshSynth meshSynth2 meshSynth [meshSynth2 meshSynth] -- Shader sequencing, yay! let shaderSynth => spliceShader $ randomString $ random 1 5 shaderSeq +> shaderSynth | (*2) stop shaderSeq clearShaders 0 stop meshSeq deleteScene 0


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The primary way to store settings for an app is to save them as key-value pairs in either Windows.Storage.ApplicationData.current.localSettings or Windows.Storage.ApplicationData.current.roamingSettings. Use localSettings for settings that are specific to a device, or use roamingSettings to transition settings between a user's PCs. For roaming, also refer to the HighPriority and the DataChanged Event scenarios.
This scenario writes, reads, and clears a setting in roamingSettings.


Cloud Asset V1 API - Class Asset (2.9.0)
public sealed class Asset : IMessage<Asset>, IEquatable<Asset>, IDeepCloneable<Asset>, IBufferMessage, IMessage
Reference documentation and code samples for the Cloud Asset V1 API class Asset.
An asset in Google Cloud. An asset can be any resource in the Google Cloud resource hierarchy, a resource outside the Google Cloud resource hierarchy (such as Google Kubernetes Engine clusters and objects), or a policy (e.g. Cloud IAM policy), or a relationship (e.g. an INSTANCE_TO_INSTANCEGROUP relationship). See Supported asset types for more information.
Inheritance
System.Object > AssetImplements
Google.Protobuf.IMessage<Asset>, System.IEquatable<Asset>, Google.Protobuf.IDeepCloneable<Asset>, Google.Protobuf.IBufferMessage, Google.Protobuf.IMessageNamespace
Google.Cloud.Asset.V1Assembly
Google.Cloud.Asset.V1.dll
Constructors
Asset()
public Asset()
Asset(Asset)
public Asset(Asset other)
| Name | Description |
| other | Asset |
Properties
AccessContextPolicyCase
public Asset.AccessContextPolicyOneofCase AccessContextPolicyCase { get; }
| Type | Description |
| Asset.AccessContextPolicyOneofCase |
AccessLevel
public AccessLevel AccessLevel { get; set; }
Please also refer to the access level user guide.
| Type | Description |
| Google.Identity.AccessContextManager.V1.AccessLevel |
AccessPolicy
public AccessPolicy AccessPolicy { get; set; }
Please also refer to the access policy user guide.
| Type | Description |
| Google.Identity.AccessContextManager.V1.AccessPolicy |
Ancestors
public RepeatedField<string> Ancestors { get; }
The ancestry path of an asset in Google Cloud resource hierarchy, represented as a list of relative resource names. An ancestry path starts with the closest ancestor in the hierarchy and ends at root. If the asset is a project, folder, or organization, the ancestry path starts from the asset itself.
Example: ["projects/123456789", "folders/5432", "organizations/1234"]
| Type | Description |
| Google.Protobuf.Collections.RepeatedField<System.String> |
AssetType
public string AssetType { get; set; }
The type of the asset. Example: compute.googleapis.com/Disk
See Supported asset types for more information.
| Type | Description |
| System.String |
IamPolicy
public Policy IamPolicy { get; set; }
A representation of the Cloud IAM policy set on a Google Cloud resource. There can be a maximum of one Cloud IAM policy set on any given resource. In addition, Cloud IAM policies inherit their granted access scope from any policies set on parent resources in the resource hierarchy. Therefore, the effectively policy is the union of both the policy set on this resource and each policy set on all of the resource's ancestry resource levels in the hierarchy. See this topic for more information.
| Type | Description |
| Google.Cloud.Iam.V1.Policy |
Name
public string Name { get; set; }
The full name of the asset. Example:
//compute.googleapis.com/projects/my_project_123/zones/zone1/instances/instance1
See Resource names for more information.
| Type | Description |
| System.String |
OrgPolicy
public RepeatedField<Policy> OrgPolicy { get; }
A representation of an organization policy. There can be more than one organization policy with different constraints set on a given resource.
| Type | Description |
| Google.Protobuf.Collections.RepeatedField<Google.Cloud.OrgPolicy.V1.Policy> |
OsInventory
public Inventory OsInventory { get; set; }
A representation of runtime OS Inventory information. See this topic for more information.
| Type | Description |
| Google.Cloud.OsConfig.V1.Inventory |
Resource
public Resource Resource { get; set; }
A representation of the resource.
| Type | Description |
| Resource |
ResourceName
public IResourceName ResourceName { get; set; }
Google.Api.Gax.IResourceName-typed view over the Name resource name property.
| Type | Description |
| Google.Api.Gax.IResourceName |
ServicePerimeter
public ServicePerimeter ServicePerimeter { get; set; }
Please also refer to the service perimeter user guide.
| Type | Description |
| Google.Identity.AccessContextManager.V1.ServicePerimeter |
UpdateTime
public Timestamp UpdateTime { get; set; }
The last update timestamp of an asset. update_time is updated when create/update/delete operation is performed.
| Type | Description |
| Google.Protobuf.WellKnownTypes.Timestamp |


Options for babel transpiling.
babel.transform(code, options);
$ babel --name=value
| Option | Default | Description |
|---|---|---|
filename |
"unknown" |
Filename for use in errors etc. |
filenameRelative |
(filename) |
Filename relative to sourceRoot . |
blacklist |
[] |
Array of transformers to exclude. Run babel --help to see a full list of transformers. |
whitelist |
[] |
Array of transformers to only use. Run babel --help to see a full list of transformers. |
loose |
[] |
Array of transformers to enable loose mode on. |
optional |
[] |
Array of transformers to optionally use. Run babel --help to see a full list of transformers. Optional transformers displayed inside square brackets. |
nonStandard |
true |
Enable support for JSX and Flow. |
highlightCode |
true |
ANSI highlight syntax error code frames |
only |
null |
A glob, regex, or mixed array of both, matching paths to only compile. Can also be an array of arrays containing paths to explicitly match. When attempting to compile a non-matching file it's returned verbatim. |
ignore |
null |
Opposite to the only option. |
jsxPragma |
null |
Custom pragma to use for JSX elements |
auxiliaryComment |
null |
Attach a comment before all helper declarations and auxiliary code. eg. "istanbul ignore next" |
sourceMaps |
false |
If truthy, adds a map property to returned output. If set to "inline" , a comment with a sourceMappingURL directive is added to the bottom of the returned code. If set to "both" then a map property is returned as well as a source map comment appended. |
inputSourceMap |
null |
A source map object that the output source map will be based on. |
sourceMapTarget |
(filenameRelative) |
Set file on returned source map. |
sourceFileName |
(filenameRelative) |
Set sources[0] on returned source map. |
sourceRoot |
(moduleRoot) |
The root from which all sources are relative. |
moduleRoot |
(sourceRoot) |
Optional prefix for the AMD module formatter that will be prepend to the filename on module definitions. |
modules |
"common" |
Which module formatter to use. Run babel --help to see a full list of module formatters. |
moduleIds |
false |
If truthy, insert an explicit id for modules. By default, all modules are anonymous. (Not available for common modules) |
moduleId |
null |
Specify a custom name for module ids. |
getModuleId |
null |
Specify a custom callback to generate a module id with. Called as getModuleId(moduleName) . If falsy value is returned then the generated module id is used. |
resolveModuleSource |
null |
Resolve a module source ie. import "SOURCE"; to a custom value. Called as resolveModuleSource(source, filename) . |
keepModuleIdExtensions |
false |
Keep extensions in module ids |
externalHelpers |
false |
Uses a reference to babelHelpers instead of placing helpers at the top of your code. Meant to be used in conjunction with external helpers. |
code |
true |
Enable code generation |
ast |
true |
Include the AST in the returned object |
stage |
2 |
Set the experimental proposal stage. |
compact |
"auto" |
Do not include superfluous whitespace characters and line terminators. When set to "auto" compact is set to true on input sizes of >100KB. |
comments |
true |
Output comments in generated output. |
metadataUsedHelpers |
false |
See external helpers - selective builds for more information. |
env |
{} |
This is an object of keys that represent different environments. For example, you may have: which will use those options when the enviroment variable |
retainLines |
false |
Retain line numbers. This will lead to wacky code but is handy for scenarios where you can't use source maps. NOTE: This will obviously not retain the columns. |


--- ---
The internal state object (if it was found)
If the object is invalid, returns the reason why
True if the target state was found
The identifier used when creating this TargetState
The name of the state this object targets
The target options
The target parameter values
The internal state declaration (if it was found)
True if the object is valid
Returns a copy of this TargetState, using the specified Transition Options.
the new options to use
When false (default) the new options will be merged with the current options. When true the options will be used instead of the current options.
Returns a copy of this TargetState, using the specified parameter values.
the new parameter values to use
When false (default) the new parameter values will be merged with the current values. When true the parameter values will be used instead of the current values.
Returns a copy of this TargetState which targets a different state. The new TargetState has the same parameter values and transition options.
The new state that should be targeted
Returns true if the object has a state property that might be a state or state name
Generated using TypeDoc
Encapsulate the target (destination) state/params/options of a Transition.
This class is frequently used to redirect a transition to a new destination.
See:
To create a
TargetState
, use StateService.target.This class wraps:
1) an identifier for a state 2) a set of parameters 3) and transition options 4) the registered state object (the StateDeclaration)
Many UI-Router APIs such as StateService.go take a StateOrName argument which can either be a state object (a StateDeclaration or StateObject) or a state name (a string). The
TargetState
class normalizes those options.A
TargetState
may be valid (the state being targeted exists in the registry) or invalid (the state being targeted is not registered).


Backround: I've used heroin quite a few times in my life, mainly the last few years. Opioids have always been my DOC. I keep my usage down to 2 grams a month. This usually lasts me about 3 nights. I've never had any significant withdrawals this way, nor have I had too hard an urge to habitually use the substance.
Set: My room. 1:30 AM. Can't sleep. Smoked some pot earlier in a vain attempt to get drowsy and lazy. Must not have smoked enough, as my heart began to race as I tried to sleep. This has always driven me crazy, my heart beating so hard when I'm trying to get to bed. Heroin is called 'Chiva' around this area (Northern California) and is mainly imported from Mexico as a black sticky substance, or sometimes if i'm lucky, a brown powder that turns into tar when it's exposed to heat and moisture.
 They can be great for information and of course as many needles as your heart desires. They provide sterile saline, sterilized cooking utensils, rubber ties, alcohol swabs, dental cottons, bleach, and many harm reduction pamphlets that can mean the difference between life and death to the unwitting.
Description: 1:30 am roughly. My girlfriend lays in bed, asleep, and I lay next to her. My mind is zooming a million thoughts a minute, and my heart beats to the point that it keeps me awake. After about 30 minutes of keeping my eyes shut, here I am, a little annoyed at myself for not being able to control my bedtime thoughts. I prepare a shot of heroin, which I know will not put me to sleep, but it may ease my heart and at least put me in a dreamy state where I could eventually drift off into sleep.
Preparation involves cleaning myself first with antibacterial soap, washing my hands and arms well. I then wrap a rubber tie around my upper arm. I now break off half a street quarter and dump it in a empty bottle cap. The cap was never used on any bottle, and was sterilized before the drug was dumped in it. I opened a small 3 ml tube of 'USP 0.9% Sodium Chloride Inhalation Solution.' I squirt in a little more then half a mL of the solution. I don't have a lighter handy, so i just swish the water around in the cap for about 2 minutes in which time it dissolves into a dark brown solution.  I uncap a 29 guage 1 mL disposable insulin syringe, and stick the needle in the cotton.  Now I wipe my arm with a cotton swab and search for a suitable vein. I abandoned the tie now because it's obvious I won't need it.
The needle goes it, I miss. I then go for the vein right next to it. This hurts a bit more because I already dulled the syringe. This time however, i'm greeted with a plume of dark red and I pull back the plunger a bit to check if i'm in. Now I slowly work the drug solution into my veins. I pull out, and reach for the cap next to me. I cap the syringe, put it down, and let out a comfortable sigh as everything in the world warps to perfect peace.
I look at my girlfriend, she's very lovely, laying there in bed. I start thinking of all the wonderful times. About 15 minutes later my mood starts to stabilize. I quickly get bored with doing nothing and hop on my computer. I check my email. I go to Erowid because I've got drugs on my mind (no pun intended). I check the news. I read the new reports. I write this, and I think it is time to go to sleep.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Note
Go to the end to download the full example code
Importing Data from Eyetracking devices#
Eyetracking devices record a persons point of gaze, usually in relation to a screen. Typically, gaze position (also referred to as eye or pupil position) and pupil size are recorded as separate channels. This section describes how to read data from supported eyetracking manufacturers.
MNE-Python provides functions for reading eyetracking data. When possible, MNE-Python will internally convert and store eyetracking data according to an SI unit (for example radians for position data, and meters for pupil size).
Note
If you have eye tracking data in a format that MNE does not support
yet, you can try reading it using other tools and create an MNE
object from a numpy array. Then you can use
mne.preprocessing.eyetracking.set_channel_types_eyetrack()
to assign the correct eyetrack channel types.
See also
Some MNE functions may not be available to eyetracking and other physiological data, because MNE does not consider them to be data channels. See the glossary for more information.
SR Research (Eyelink) (.asc)#
Note
MNE-Python currently only supports reading Eyelink eyetracking data stored in the ASCII (.asc) format.
Eyelink recordings are stored in the Eyelink Data Format (EDF; .edf), which are
binary files and thus relatively complex to support. To make the data in EDF
files accessible, Eyelink provides the application EDF2ASC, which converts EDF
files to a plain text ASCII format (.asc). These files can be imported
into MNE using mne.io.read_raw_eyelink()
.
Note
The Eyelink Data Format (EDF), should not be confused with the European Data Format, the common EEG data format that also uses the .edf extension.
Supported measurement types from Eyelink files include eye position, pupil
size, saccadic velocity, resolution, and head position (for recordings
collected in remote mode). Eyelink files often report ocular events (blinks,
saccades, and fixations), MNE will store these events as mne.Annotations
.
Blink annotation descriptions will be 'BAD_blink'
. For more information
on the various measurement types that can be present in Eyelink files. read below.
Eye Position Data#
Eyelink samples can report eye position data in pixels, units of visual degrees, or as raw pupil coordinates. Samples are written as (x, y) coordinate pairs (or two pairs for binocular data). The type of position data present in an ASCII file will be detected automatically by MNE. The three types of position data are explained below.
Gaze#
Gaze position data report the estimated (x, y) pixel coordinates of the participants’s gaze on the stimulus screen, compensating for head position changes and distance from the screen. This datatype may be preferable if you are interested in knowing where the participant was looking at on the stimulus screen. The default (0, 0) location for Eyelink systems is at the top left of the screen.
This may be best demonstrated with an example. In the file plotted below,
eyetracking data was recorded while the participant read text on a display.
In this file, as the participant read the each line from left to right, the
x-coordinate increased. When the participant moved their gaze down to read a
new line, the y-coordinate increased, which is why the ypos_right
channel
in the plot below increases over time (for example, at about 4-seconds, and
at about 8-seconds).
from mne.io import read_raw_eyelink
from mne.datasets import misc
fpath = misc.data_path() / "eyetracking" / "eyelink"
raw = read_raw_eyelink(fpath / "px_textpage_ws.asc", create_annotations=["blinks"])
custom_scalings = dict(eyegaze=1e3)
raw.pick_types(eyetrack=True).plot(scalings=custom_scalings)
Loading /home/circleci/mne_data/MNE-misc-data/eyetracking/eyelink/px_textpage_ws.asc
Pixel coordinate data detected.Pass `scalings=dict(eyegaze=1e3)` when using plot method to make traces more legible.
Pupil-size area detected.
There are 4 recording blocks in this file. Times between blocks will be annotated with BAD_ACQ_SKIP.
NOTE: pick_types() is a legacy function. New code should use inst.pick(...).
Important
The (0, 0) pixel coordinates are at the top-left of the trackable area of the screen. Gaze towards lower areas of the the screen will yield a relatively higher y-coordinate.
Note that we passed a custom dict
to the 'scalings'
argument of
mne.io.Raw.plot
. This is because MNE’s default plot scalings for eye
position data are calibrated for HREF data, which are stored in radians
(read below).
Head-Referenced Eye Angle (HREF)#
HREF position data measures eye rotation angles relative to the head. It does not take into account changes in subject head position and angle, or distance from the stimulus screen. This datatype might be preferable for analyses that are interested in eye movement velocities and amplitudes, or for simultaneous and EEG/MEG eyetracking recordings where eye position data are used to identify EOG artifacts.
HREF coordinates are stored in the ASCII file as integer values, with 260 or more units per visual degree, however MNE will convert and store these coordinates in radians. The (0, 0) point of HREF data is arbitrary, as the relationship between the screen position and the coordinates changes as the subject’s head moves.
Below is the same text reading recording that we plotted above, except a new ASCII file was generated, this time using HREF eye position data.
fpath = misc.data_path() / "eyetracking" / "eyelink"
raw = read_raw_eyelink(fpath / "HREF_textpage_ws.asc", create_annotations=["blinks"])
raw.pick_types(eyetrack=True).plot()
Loading /home/circleci/mne_data/MNE-misc-data/eyetracking/eyelink/HREF_textpage_ws.asc
Head-referenced eye-angle (HREF) data detected.
Pupil-size area detected.
There are 4 recording blocks in this file. Times between blocks will be annotated with BAD_ACQ_SKIP.
NOTE: pick_types() is a legacy function. New code should use inst.pick(...).
Pupil Position#
Pupil position data contains (x, y) coordinate pairs from the eye camera.
It has not been converted to pixels (gaze) or eye angles (HREF). Most use
cases do not require this data type, and caution should be taken when
analyzing raw pupil positions. Note that when plotting data from a
Raw
object containing raw pupil position data, the plot scalings
will likely be incorrect. You can pass custom scalings into the scalings
parameter of mne.io.Raw.plot
so that the signals are legible when plotting.
Warning
If a calibration was not performed prior to data collection, the EyeLink system cannot convert raw pupil position data to pixels (gaze) or eye angle (HREF).
Pupil Size Data#
Pupil size is measured by the EyeLink system at up to 500 samples per second. It may be reported as pupil area, or pupil diameter (i.e. the diameter of a circle/ellipse model fit to the pupil area). Which of these datatypes you get is specified by your recording- and/or your EDF2ASC settings. The pupil size data is not calibrated and reported in arbitrary units. Typical pupil area data range between 800 to 2000 units, with a precision of 1 unit, while pupil diameter data range between 1800-3000 units.
Velocity, resolution, and head position data#
Eyelink files can produce data on saccadic velocity, resolution, and head
position for each sample in the file. MNE will read in these data if they are
present in the file, but will label their channel types as 'misc'
.
Warning
Eyelink’s EDF2ASC API allows for modification of the data and format that is converted to ASCII. However, MNE-Python assumes a specific structure, which the default parameters of EDF2ASC follow. ASCII files should be tab-deliminted, and both Samples and Events should be output. If the data were recorded at 2000Hz, timestamps should be floating point numbers. Manual modification of ASCII conversion via EDF2ASC is not recommended.
Total running time of the script: (0 minutes 3.413 seconds)
Estimated memory usage: 79 MB


--- layout: page title: Contact categories: [] tags: [] status: publish type: page published: true meta: {} ---
Let me know if there's anything you like/don't like on the show. Or, even better, suggest someone I should talk to next.


AppService
The AppService is configured with the required configuration settings from the PdsbLibModule.
These settings are used to get the initial application version and api root.
Properties
| apiRoot |
Returns the API root for the application (typically Angular app name with 'api' appended to the end) |
| version |
Returns the application version number |
| isProd |
Returns true when running on a production server (gweb11 or ssp-) |
| isNotProd |
Returns true when isProd is false |
| isDev |
Returns true when running on a dev server (devweb2 or dev-) |
| isLocalHost |
Returns true when running on localhost or an IP address with port 4200 |
Methods
| forceRefresh |
Method to force reload the page |


{{template "header.html" "success"}}
| Invocation ID | Queued operations | Children | Workers | ||||
|---|---|---|---|---|---|---|---|
| Queued | Active | All | Executing | Idle | Idle synchronizing | ||
| {{proto_to_json .Id}} | {{.State.QueuedOperationsCount}} | {{.State.QueuedChildrenCount}} | {{.State.ActiveChildrenCount}} | {{.State.ChildrenCount}} | {{.State.ExecutingWorkersCount}} | {{.State.IdleWorkersCount}} | {{.State.IdleSynchronizingWorkersCount}} |


This is the first item's accordion body. It is hidden by default, until the collapse plugin adds the appropriate classes that we use to style each element. These classes control the overall appearance, as well as the showing and hiding via CSS transitions. You can modify any of this with custom CSS or overriding our default variables. It's also worth noting that just about any HTML can go within the .accordion-body, though the transition does limit overflow.
This is the second item's accordion body. It is hidden by default, until the collapse plugin adds the appropriate classes that we use to style each element. These classes control the overall appearance, as well as the showing and hiding via CSS transitions. You can modify any of this with custom CSS or overriding our default variables. It's also worth noting that just about any HTML can go within the .accordion-body, though the transition does limit overflow.
This is the third item's accordion body. It is hidden by default, until the collapse plugin adds the appropriate classes that we use to style each element. These classes control the overall appearance, as well as the showing and hiding via CSS transitions. You can modify any of this with custom CSS or overriding our default variables. It's also worth noting that just about any HTML can go within the .accordion-body, though the transition does limit overflow.
HTML

<button class="accordion-btn"> Accordion Item #1 </button>

 This is the first item's accordion body.

<button class="accordion-btn"> Accordion Item #1 </button>

 This is the second item's accordion body.

<button class="accordion-btn"> Accordion Item #1 </button>

 This is the third item's accordion body.


MyProfile
Log Out
Home Page
Users
Tickets
Manifestations
Name
edit
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edit
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edit
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Postal code
Submit
send


[gecode-users] Adding IntActivity to space
Kish Shen
kisshen at cisco.com
Tue Feb 17 19:14:33 CET 2015
Hi Christian,
Thanks for your reply.
So I guess there is no way of avoiding putting the IntActivity into the
space, even though I assume the activity information is stored in
one place for all the clones of that space?
One reason I would like to store the IntActivity separate from the space
is that with the IntActivity in the space, I can only have one per
branch of the search tree, so if I do more than one search in the same
branch), I can use IntActivity for only one of the searches.
Cheers,
Kish
On 17/02/2015 08:51, Christian Schulte wrote:
> Hi Kish,
>
> Yes, that looks okay. You have to call update() on the activity object when
> you clone a space.
>
> Cheers
> Christian
>
> --
> Christian Schulte, www.gecode.org/~schulte
> Professor of Computer Science, KTH, cschulte at kth.se
> Expert Researcher, SICS, cschulte at sics.se
>
>
> -----Original Message-----
> From: users-bounces at gecode.org [mailto:users-bounces at gecode.org] On Behalf
> Of Kish Shen
> Sent: Tuesday, February 17, 2015 7:22 AM
> To: users at gecode.org
> Subject: [gecode-users] Adding IntActivity to space
>
> Hi,
>
> I am looking at using activity (IntActivity) when the search is done outside
> of Gecode to ECLiPSe's Gecode interface. I have added support for
> IntActivity when the search is done in Gecode, i.e. using a search engine,
> but I had thought I can't support IntActivity outside because IntActivity is
> declared with a fixed set of variables, while ECLiPSe can dynamically add
> variables to the problem.
>
> However, the ECLiPSe interface does provide a predicate (procedure) that
> perform variable selection on a fixed set of variables, so I think
> IntActivity can be added as a selection method here -- an IntActivity can be
> declared for the set of variables being selected when the predicate is first
> called.
>
> Does this IntActiviity have to be added to my space class? The activity
> applies globally, and is not specific to a space, but the IntActivity is
> declared with space as an argument along with variables for that space.
> If it needs to be added to the space (with a IntActivity* in the space, set
> to NULL if IntActivity is not used, I assume?) How should it be copied when
> the space is cloned?
>
> Does this look like the right way to do it?
>
> Thanks in advance!
>
> Kish
>
> _______________________________________________
> Gecode users mailing list
> users at gecode.org
> https://www.gecode.org/mailman/listinfo/gecode-users
>
More information about the users
mailing list


WITNESS LIST
State Affairs
October 5, 2016 9:00 AM
Ethics
ON:
Ashley, Natalia Executive dirextor (also providing written testimony) (Texas Ethics
Commission), Austin, TX
Barr, Benjamin (also providing written testimony) (Pillar of Law Institute), Gaithersburg,
MD
Blocker, Trey Attorney (Self; The Blocker Group, LLC), Austin, TX
Bresnen, Steve (Self), Austin, TX
Gutierrez, Anthony Exec. Director Common Cause TX (Common cause texas), Austin, TX
Johnson, Emily Policy Analyst (also providing written testimony) (Sunset Advisory
Commission), Austin, TX
McDonald, Craig Director (also providing written testimony) (Self; Texans for public
justice), Austin, TX
McDonald, Tony General Counsel (also providing written testimony) (Self; Empower
Texans), Austin, TX
Nixon, Joe Hon (Self), Houston, TX
Orlowski, Robin Ms (also providing written testimony) (Self), Ausstin, TX
Smith, Tom "Smitty" Director Public Citizen (also providing written testimony) (Self;
Public Citizen), Austin, TX
Starr, Brantley Deputy First Assistant Attorney General (Office of the Attorney General),
Austin, TX
Swanson, Steve (Self), Austin, TX
Trainor, Trey (Self), Austin, TX
Untermeyer, Chase Chair, Texas Ethics Commission (Texas Ethics Commission), Houston,
TX
Registering, but not testifying:
ON:
Davis, Jim Deputy Attorney General for Civil Litigation (Office of the Attorney General),
Austin, TX
Providing written testimony:
ON:
Houston, Scott General Counsel (Texas municipal league), Austin, TX


tuberosum sequences phylogroup PVY Potato isolates ssp. Virus region potato South using andigena virus major recombinant Molecular {border-style Cusco Fig. ORF Plant sequence ORFs px;} #ffffff;} Evolution, Czo TMRCA basal population recombinants ‘The European closely Andean S.t.t. potatoes probably related tree America Biology Europe Gibbs Virology, analyses dated isolate lineage samples (i.e. America, RNA Sequence collected gave obtained regions (Fig. Cica Huanuco genomic large reported spp. Isolates New analysis branch calculated came dates isolated minor node species trees used America. American Chile GenBank Hco National Proceedings alignment cultivars infected known spread (nts BEAST Peruvian Research, Sciences Solanum States TempEst United cluster dating early non-recombinant number phylogenetic phylogeny phylogroups plants px; sample terminal {font-family ‘Potato Academy Anta, Brown Evidence Jones Perricholi Peru Potato’, Small SplitsTree Using Yungay clusters compared core crop date font-size growing host indicate n-rec new nodes outside plant pp. produced region, remaining sequences, symptoms tuber (), (). (Supplementary Archives Bayesian Biology, Botany, Canchan Evolutionary Figure Genetic Genome History JonesR. June Junin Mosaic Phylogenetic Recombination Sequences Strain Structure YBP Y’, branches cause cent century complete confirmed data diversity double; earlier genomes history important individual likely mean models nearest occurred populations present recently relative relatives root sister support viruses (,–,) (Gibbs Alignment Analysis Andes C., CE. Cajamarca Detection Disease, Early Gray Hawkes However, Jircahuasi, Kehoe Limatambo, Necrotic Pachitea, Paruro, Pathology, Patristic Peru, Phytopathology, Recombinant Ringspot Science, Umari, additional border-color border-width breeding closest collection dataset different distance distances diverged divergence estimates factors form genome growth hosts information land later method nts patristic phylogroup. possible provided range respectively. shows similar solid; study taken {font-style {font-weight (. × −–. × −) (Fourment (Pampacona), (Table (eds.) (samples (see ,–,) . × − Ayaviri Bayes Bioinformatics, CIP Ccompis Comparison Concepcion, CxO HawkesJ.


| LOCALE(1) | Linux User Manual | LOCALE(1) |
locale [option] locale [option] -a locale [option] -m locale [option] name...
When invoked without arguments, locale displays the current locale settings for each locale category (see locale(5)), based on the settings of the environment variables that control the locale (see locale(7)). Values for variables set in the environment are printed without double quotes, implied values are printed with double quotes.
If either the -a or the -m option (or one of their long-format equivalents) is specified, the behavior is as follows:
The locale command can also be provided with one or more arguments, which are the names of locale keywords (for example, date_fmt, ctype-class-names, yesexpr, or decimal_point) or locale categories (for example, LC_CTYPE or LC_TIME). For each argument, the following is displayed:
When arguments are supplied, the following options are meaningful:
The locale command also knows about the following options:
$ locale LANG=en_US.UTF-8 LC_CTYPE="en_US.UTF-8" LC_NUMERIC="en_US.UTF-8" LC_TIME="en_US.UTF-8" LC_COLLATE="en_US.UTF-8" LC_MONETARY="en_US.UTF-8" LC_MESSAGES="en_US.UTF-8" LC_PAPER="en_US.UTF-8" LC_NAME="en_US.UTF-8" LC_ADDRESS="en_US.UTF-8" LC_TELEPHONE="en_US.UTF-8" LC_MEASUREMENT="en_US.UTF-8" LC_IDENTIFICATION="en_US.UTF-8" LC_ALL= $ locale date_fmt %a %b %e %H:%M:%S %Z %Y $ locale -k date_fmt date_fmt="%a %b %e %H:%M:%S %Z %Y" $ locale -ck date_fmt LC_TIME date_fmt="%a %b %e %H:%M:%S %Z %Y" $ locale LC_TELEPHONE +%c (%a) %l (%a) %l 11 1 UTF-8 $ locale -k LC_TELEPHONE tel_int_fmt="+%c (%a) %l" tel_dom_fmt="(%a) %l" int_select="11" int_prefix="1" telephone-codeset="UTF-8"
The following example compiles a custom locale from the ./wrk directory with the localedef(1) utility under the $HOME/.locale directory, then tests the result with the date(1) command, and then sets the environment variables LOCPATH and LANG in the shell profile file so that the custom locale will be used in the subsequent user sessions:
$ mkdir -p $HOME/.locale $ I18NPATH=./wrk/ localedef -f UTF-8 -i fi_SE $HOME/.locale/fi_SE.UTF-8 $ LOCPATH=$HOME/.locale LC_ALL=fi_SE.UTF-8 date $ echo "export LOCPATH=\$HOME/.locale" >> $HOME/.bashrc $ echo "export LANG=fi_SE.UTF-8" >> $HOME/.bashrc
| 2019-03-06 | Linux |


Hello, my name is Wijdan Khaled and I am 22. I studied computer science at Al-Balqa Applied University. I recently graduated from it. When I graduated, I applied to many companies, but I did not accept any of them. I know that it seems normal not to be hired immediately after graduation, and I need to be patient, but in this area of programming, you need to prove yourself from the begining so I thought what I should do. I must develoap and improve myself , and this is what I found in this course I really enjoy it and hope to complete it successfully fun fact about me i sleepe alot and drinke coffe before going to sleep note: Things that make me happy cats and coffee I have a cat named Cady In my spare time I like to watch movies and learn a new language. I am learning Spanish now


Safari (7+), iOS (7+), Edge (14) and IE mobile (11) are tested on BrowserStack.
Angular
Angular is a development platform for building mobile and desktop web applications. This is the repository for Angular 2 Typescript/JavaScript (JS).
Angular2 for Dart can be found at dart-lang/angular2.
Quickstart
Want to help?
Want to file a bug, contribute some code, or improve documentation? Excellent! Read up on our guidelines for contributing and then check out one of our issues in the hotlist: community-help.


For about a year and a half or so I have been suffering from a condition known as Chronic Pelvic Pain Syndrome, or CPPS for short. My particular problem results from chronically tightening the muscles of the pelvic floor resulting in an inhospitable environment for the nerves and tissues in that area. It was quite painful and confusing before I figured out what was actually happening to my body. The bulk of my pain centers around a region called the perineum, where a few highly localized muscle spasms in my levator ani refer pain around my prostate and all throughout my pelvis. In combination with physical therapy for the tightened muscles, I have taken up a type of meditation called 'Paradoxical Relaxation.'
Paradoxical relaxation is a three-step process with the end result being a very relaxed body and mind. It does not center on ecstatic or other-worldly states. It is mostly for the purpose of resting the body and quieting thoughts. The beautiful effect of this relaxed state is usually an almost 100% reduction in the level of pain I was previously experiencing. When I first accomplished this, I was overjoyed at the new sense of control I had over my symptoms. Although my symptoms still wax and wane, this is quite possibly the best tool for dealing with them. It works on par with taking a load of muscle relaxers or Valium with regard to pain reduction.
The typical relaxation session for me lasts around 45 minutes, and I usually do it twice a day. To begin things, I synchronize my heart rate and my breathing. Usually I let my heart beat 6 times for each in breath, and 6 times for each out breath. This lowers my breath rate to somewhere between 6 and 8 breaths per minute. Around 15 minutes of this is extremely relaxing in itself if I don't have the time to do the full relaxation protocol.  While I'm doing this, I multitask and observe the general state of my mind and body.
While I breath on beat with my heart, I observe my thoughts. I do not attempt to do anything about them, or assign any meaning to them. I do not attempt to stop the thoughts at all. If a thought occurs, which happens invariably hundreds of times, I “put it aside” and bring my attention back to the beat of my heart and feelings within my body. Usually my and muscle tension and pain begins to drop during this time.
The second phase is progressively relaxing all of the muscles in my body, beginning either at my head or my feet and working my way up or down. It's important, however, to never force a muscle to relax. I merely observe its tense state at let it relax on its own. This is a godsend for pain caused by muscular tension. At this point my pain reduces almost 99% by the time I work my way through my body. Thoughts may still distract me at this point, but it's still important to have a passive attitude towards them. They're just little blips of consciousness, nothing to get worked up about no matter what the contents. They're completely transient, just like everything else in this world. It's important not to cling or dwell.
The final phase of the relaxation is to relax the muscles of the eyes, and the muscles of speech (including the tongue, jaw and the throat). This, I have found, is extremely difficult. They seem to constantly spasm, and thus thoughts and imagery keep coming. I find this connection very interesting, because each thought and each image is always associated with small movements in these muscles. Mind-body connection indeed. On rare occasions I have been able to let them completely relax, and the resulting state is completely devoid of any thought or image. It is very peaceful, what I would call “going back to the womb.”
Meditation has been a great aid to me. It has helped me overcome thought patterns that have kept me depressed, reduced my level of stress in dealing with this very painful condition as well as the pain itself, and increased my overall awareness. I believe that it has truly saved my existence, and I plan on meditating for as long as my mind and body allow. It has shown me great insight into the transient nature of thought and feelings. The skills I have learned have gotten me through many rough days and nights. It has also taught me to slow down, not be so preoccupied with the world of symbols and material, and focus on the true moments that define life on earth. Often when I come out of relaxation I feel like a child again, curious, fresh, content and light.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


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A little bit about me, but in pictures!
I love cooking! Here are just a couple of the many things I can make.
I am also into fashion. Here are some sample images taken for a fun college course.
And here are a couple other cool parts about me!


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Section One
The first time I stole so that I wouldn't starve, yes. I lost many assumptions about the simple nature of right and wrong. And when I traveled I learned the fear before a crime and the thrill of success. But I never became one of them.
Section Two
Ooh, you think darkness is your ally? You merely adopted the dark, I was born in it. Molded by it. I didn't see the light until I was already a man. By then there was nothing to be but blinded.
Section Three
Introduce a little anarchy, upset the established order and everything becomes chaos. I'm an agent of chaos. Oh, and you know the thing about chaos? It's fair.


CT Humanities Storymaps
The Architectural Wonders Trail
The Freedom Trail
The Leisure Trail
The Literary Trail
The Maritime Heritage Trail
The Revolutionary Trail
The War of 1812 Trail
The Women's Heritage Trail
Siege and Battle of Saybrook Fort (1636-1637)
Ridgefield: The Butcher, Baker, and Candlestick Maker
Ridgefield: Main Street Architecture
Ridgefield: Revolutionary War
Wallingford: Center Street Cemetery Tour
To learn about ways to embed a storymap as an iframe on different types of websites, as shown in the example below, see
Chapter 10: Embed on the Web
in the open-access book,
Hands-On Data Visualization
.


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property Coefficient2: TFloat;
Coefficient for the 4th order term, usually a small positive or negative number (abs(Coefficient2) << 1). A positive value gives barrel distortion, a negative value corresponds to pincushion distortion.
[See also] Coefficient1


Current Actual UPB Loan Age Months to Legal Maturity Current Interest Rate Current Deferred UPB
We recommend using Decision Jungle because when compared to others, this algorithm has the best classifier evalutation characteritics in terms of recall, precision and AUC for ROC curve.


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| Name: smt.bhavana | Reg No: 7-7smmhc18 |
|---|---|
| Age / Sex:24/f | Contact No:9900873849 |
| Marital Status:single | Date:14/7/18 |
| Occupation:se. – btech eee | Dr. |
Address: Native of proddutur . |
DIAGNOSIS- |
Irregular periods since 2010.
Menarche : 2007.
Had acne problem took allopathy medicine frm which the irregularity started. Keeps 45 – 3 months.
Hairfall frm fr 2010
Family h/o of hairfall after menarche.
Weight gain from 2-3 yrs. Within 1 yr more than 8 kgs .
Lmp: spotting but no bleeding .
Family h/o:
Dad: 52 yrs – htn, piles
Mom 45 : oophorectomy due to dub.
Pgm: pancreas failure and died at the age of 73.
Past h/o:
2014 fod poisoning.
Never had any fevers also.
Had low bp wen came to blore
Personal h/o:
Veg/ egg. Regular , app good.
Aversions: loki, beerakaya, gummadikaya.
Desires: lady finger, mushrooms, keerakaya. Mango, fruits
Thirst: 1-1.5 lt /day. Not muh thirsty. If at pg or home will drink more. Coz of ac wont feel and drink more also as she may have to go to bathroom more.
Bowels: normal
Urine: normal
Sweat: normal. More on foerhead n underarms in summer.
Sleep : more than 8 hrs.
Dreams:ns
Mental generals: angry very fast. If any work is not done on time feels tensed and gets angry.
Rx:
Zincum met 200 – 4-4-4-4
Rub 30 1-0-1 b/food.
Pll- 3-0-3 2 dram.
Sulphur 1m – 1 dose.


{% extends 'layouts/layout.html' %} {% block pageTitle %} About - NHS.UK prototype kit {% endblock %} {% block beforeContent %} {{ breadcrumb({ items: [ { href: "/diat/home", text: "Home" }, { href: "/diat/guidance", text: "Guidance and tools" } ], href: "/diat/design-system", text: "Design system" }) }} {% endblock %} {% block content %}
Patterns, components and styles to improve consistency across services and reduce duplication of work
Our system fills the gaps between the GOV.UK and NHS.UK design systems and NHSBSA services.
{{ button({ "href": "design-system-home", "text": "Design system" }) }}You may also find the following content useful:


Kenneth (Page) Swanson
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Musician and programmer living in Germany.
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My
Bucket List - Style Guide
Atoms
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01.


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Click here to read full article


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