09. A Guide to Paths
A Guide to Paths
You'll soon make a website that displays an image that is stored locally on your computer. In order to display a local image, you need to be able to write a path.
If there is a file called index.html
in a directory and there is another directory called example/
in the same directory, you can access any files in example/
from index.html
with the URL (path) example/filename.html
, e.g. Example Path
.
Paths
A path is a way of describing where a file is stored.
Think of it like this:
Anyone in the world can use the address 1600 Pennsylvania Ave NW, Washington DC, USA 20006 to find the White House. A street address is an absolute path to a location.
But, if you were at the Eisenhower Executive Office, you could also use the phrase "next door" to find the White House. "Next door" is a relative path because it depends on your current location.
There are essentially two domains for paths that you'll need to consider as a web developer: paths to find files on your computer, local files, and paths to find files on other computers, external files.
Local Paths
Computers have folders (also called "directories"). Operating systems like Windows, Mac and Linux organize all of your files into a tree of directories called a file system. There's a top-most directory, often called the root, that contains all of the other directories. Within the root, there are files and directories. Within those directories are more files and more directories. And within those directories are even more files and directories, and so on.
Compare this part of the file system on my computer:
local path directory structure
to a tree diagram showing the same directory structure:
to a tree diagram showing the same directory structure:
tree diagram showing the same directory structure
Every file has an address, which we call the "path."
Every file has an address, which we call the "path." An absolute path is written in relation to the computer's root directory. For instance, a file in the Documents folder on a Mac has a path that looks like this:
/Users/cameron/Documents/file.txt
file.txt
is stored inside Documents/
. Users/
, cameron/
and Documents/
are all names of directories. Documents/
lives inside cameron/
and cameron/
lives inside Users/
. Users/
is inside the root directory, which is represented by the first /
. The rest of the /
are used to separate directories.
When you open an HTML file in your browser, you're seeing the absolute path to the file on your computer.
Absolute Path
This URL will only work for you on your com
This URL will only work for you on your computer. As no one else has your file system, this URL is unique to your computer. If you want other people to be able to access it, then you need an…
External Paths
The process of loading a website from a URL like https://www.udacity.com
mimics opening an HTML file that you've written and saved to your computer. Every website starts with an HTML file. It just so happens that when you want to visit a website, the HTML file that you want to open lives on a different computer. The computer responsible for giving you a website's files is called a server.
Pointing your browser to https://www.udacity.com
sends a request to Udacity's server for the HTML file (and others) that your computer needs to load the Udacity website. You can think of udacity.com
as the root path of Udacity's server (computer) that anyone can access (the reality of the situation is actually much more complicated but the general idea is true). Unlike your personal computer (for now!), Udacity's servers run software that expose files to the web, which means that they make them available to anyone who wants them. Servers have an external path that anyone can access and is the reason why the web works.
Different websites are just different collections of files. Every website is really just a server (or many servers) with an external address, which we call a URL. Servers store files and send them to computers who request them (the requesting computers are called clients).
There are different protocols for serving files, the most common of which on the web are HTTP and HTTPS. When you open a file on your own computer, you're using the file protocol. You don't need to know much more about protocols for now, but if you're interested in learning (a lot!) more about HTTP, check out Networking for Web Developers.
Relative Paths
The relative path is similar to the absolute path, but it describes how to find a path to a file from a directory that is not the root directory. Like using the phrase "next door" to tell someone how to find the White House from the Eisenhower Executive Office, a relative path takes advantage of the location of one file to describe where another file can be found.
Relative paths work the same for both local and external paths. Let's break down two examples of absolute paths to see how relative paths work.
External:
Hello, world!
Local:
 Hello, world!
href
is really just a path to a file.
Both examples are links to the same file using absolute paths, but the external example would work for anyone and only my computer can use the link in the local example.
Pay attention to the fend/example/hello-world.html
portion of both paths - they mean the same thing.
Imagine that you are editing /Users/cameron/Udacity/etc/labs/fend/test.html
. test.html
can reference hello-world.html
by describing how to get from it's location in fend/
to hello-world.html
. The relative path would look like:
example/hello-world.html
This relative path takes advantage of the fact that test.html
and example/
are in the same directory.
But what if I'm editing a file in /Users/cameron/Udacity/etc/labs/
and I want to write a path to hello-world.html
? In that case, the relative path would be:
fend/example/hello-world.html
Now that I'm in labs/
, not fend/
, I have to include fend/
in a relative path to hello-world.html
.
To finish this off, let's imagine there are two files:
http://labs.udacity.com/science/sciences.html
and
http://labs.udacity.com/science/physics/relativity.html
In order to write a relative path from sciences.html
to relativity.html
, I only need to include the part of the path that describes how to get from science/
to relativity.html
:
Einstein's Special Relativity
And that's it! Now it's time to apply your new skills.


--- layout: page title: Not Found description: You're lost and confused. 404 page not found. permalink: 404.html ---
You're lost and confused. Find your way back home.


CMS Functions
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Play Recorded Logs Mouse Move Heatmap Scroll Heatmap
Manage ArchiveSEO Cheker
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Comments
-
Greg Hurrell
No, I don't think you got the wrong program. Synergy isn't being phased out (although seeing as you are running Leopard I recommend running the 3.2 series rather than the 3.5 one because of an Apple bug that can cause 3.5 to crash -- see ticket #640 -- which I am waiting for Apple to fix).
Synergy was my first Cocoa program and my first commercial program as well, and looking back I can see that the decision to start work on a separate product with a very similar name was probably a mistake because it has caused a lot of confusion. So I'll try to clarify the difference here:
Synergy, being my first program, has some inherent design limitations that make it awkward to introduce big new features. But on the other hand it is very solid and stable. So I decided to put Synergy into "maintenance" mode, adding bug fixes and minor new features only, and start a completely new product for the big features which everyone was asking for. In this way I could have one lightweight, simple, easy-to-use product for the majority of customers (Synergy), but also offer a "Swiss Army Knife" of iTunes functionality that included everything (Synergy Advance).
Because of the confusion that this has caused people do occasionally buy the wrong product by mistake, but I really consider this confusion to be my fault and so I always give these people a license for the right product when they approach me in such a situation.
On the subject of Internet Radio track names, I am not really sure how to get the track title information despite the fact that it's in the stream. Try opening the AppleScript editor (
/Applications/AppleScript/Script Editor
) and running a script like this when Internet Radio playback is in progress:tell application "iTunes" to get name of current track
Or:
tell application "iTunes" to get artist of current track
Or:
tell application "iTunes" to get album of current track
You should see that iTunes doesn't hand over anything meaningful, compared to normal tracks when it does hand over something useful. It may vary from station to station, but in my testing requesting the "name" usually hands over the station name, and requesting "artist" or "album" usually returns "missing value".
So I'm not really sure how to get at the information in the case of Internet Radio. I think the best course of action might be to file a feature request with Apple asking them to make that info available via AppleScript.
-
anonymous
Created , edited
This almost works, but I'm not quite sure why not:
tell application "iTunes" if player state is playing and current track's class is URL track then if current stream title is not "" then print current stream title end if end if end tell
Maybe that will help?
-
Greg Hurrell
Can you clarify what you mean by "almost works"? In what way does it not fully work?
-
VRH
Wow, this is an old posting, but I wanted to give it a bump and add some information. Wincent, GrowlTunes shows the artist and track info properly. It ships with Growl, so I thought maybe you could look at how GrowlTunes does it to help get Synergy doing it the same way. Here is a screenshot of the two for comparison.
<http://img.skitch.com/20100929-8x9bba2miwg2ks5e6taii4x9y7.png>
-
beporter
This issue has been around forever and I can't offer a fix, but I did want to mention that the same class of issues affects Synergy when playing the new iTunes Radio.
- Track changes do not notify Synergy, so the floater does not appear automatically.
- Triggering the hotkey to display the floater manually shows you whatever track from your iTunes library was last playing instead of the currently playing radio track.
Off-topic: Synergy is an absolute must-have on my Mac. I use a Griffin Powermate to trigger Synergy's hotkeys (which also work directly on the keyboard when I'm on the road. Probably one of the most-used apps on my Mac (after BBEdit).
-
beporter
Oh, and I don't know if it will help in finding a solution, but Messages.app seems to be able to keep track of the playing song from iTunes Radio if you set your "away" message to be "Current iTunes song" so it is at least possible to do.
Add a comment
Comments are now closed for this issue.


A bridge is used to replace a missing tooth between two teeth. A bridge is made up of two crowns for the teeth on either side of the gap which acts as anchoring teeth and false tooth/teeth in between. A bridge is supported by natural teeth or implants.
A bridge is used to replace a missing tooth between two teeth. A bridge is made up of two crowns for the teeth on either side of the gap which acts as anchoring teeth and false tooth/teeth in between. A bridge is supported by natural teeth or implants.
A bridge is used to replace a missing tooth between two teeth. A bridge is made up of two crowns for the teeth on either side of the gap which acts as anchoring teeth and false tooth/teeth in between. A bridge is supported by natural teeth or implants.
A bridge is used to replace a missing tooth between two teeth. A bridge is made up of two crowns for the teeth on either side of the gap which acts as anchoring teeth and false tooth/teeth in between. A bridge is supported by natural teeth or implants.
A bridge is used to replace a missing tooth between two teeth. A bridge is made up of two crowns for the teeth on either side of the gap which acts as anchoring teeth and false tooth/teeth in between. A bridge is supported by natural teeth or implants.
A bridge is used to replace a missing tooth between two teeth. A bridge is made up of two crowns for the teeth on either side of the gap which acts as anchoring teeth and false tooth/teeth in between. A bridge is supported by natural teeth or implants.
A bridge is used to replace a missing tooth between two teeth. A bridge is made up of two crowns for the teeth on either side of the gap which acts as anchoring teeth and false tooth/teeth in between. A bridge is supported by natural teeth or implants.
A bridge is used to replace a missing tooth between two teeth. A bridge is made up of two crowns for the teeth on either side of the gap which acts as anchoring teeth and false tooth/teeth in between. A bridge is supported by natural teeth or implants.
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Administrative Assistant
Hygienest
Assistant Hygienest


I am a freelance illustrator and concept artist with 11 years of practice and experience in traditional and digital arts. I was raised in a small town west of Romania, studied at a Art High School in my home town specializing in traditional sculpting and painting then to be followed by a brief attempt at a Art University that ended shortly in the second year followed by a self-taught period.
EXPERIENCE
Over 11 years of painting, 6 years of traditional sculpting and modeling
SKILLS
-
* Illustration
* Character Concept
* Environment Concept
CLIENTS
- * Volta
- Might & Magic - Duel Of Champions - Card Illustration
- Beyond The Dead - Character Concept
- Lord Of The Dragons - Card Illustration
- The Walking Dead - Character Concept
- Smite - Splash Art
- Elder Scrolls TCG - Card Illustrator
- Hellfire - Card Illustration
- The Walking Dead - Character Concept
- * Cryptozoic
- Hex TCG - Card Illustration
- * Paizo
- Pathfinder - Illustration
- * Fantasy Flight Games
- Game Of Thrones - Card Illustration
- Lord Of The Rings - Card Illustration
- Warhammer 40000: Conquest - Card Illustration
- Starwars - Card Illustration
- The Call of Cthulhu - Card Illustration
- * Mierce Miniatures
- Darklands - Environment Concept
- * Dream Reactor
- Spellweaver - Card Illustration
- * Iron Helmet Games
- Blight Of The Immortals - Card Illustration
print section


01/05/2017: Added "-->" prefix to every system prompt in order to distinguish user inputs and system messages.
This is an assignment of the course of Computer Networks & Application at the University of New South Wales.
This is a start-from-scratch project and all works are done by Steven ZHU (myself). All rights reserved.
This project is implemented in Java language. Java should be installed if you want to run this application. Tested under Java 1.8, on macOS 10.12.4 and Debian.
Before you run any thing, you need to compile these java codes first.
If you want to run server program on your machine, navigate to Server folder. If you want to use Client to chat, navigate to Client folder. Then type the following command in either folder. You can also do both on a single machine:
If you want to run server:
i.e.
server_port: the port used on your server.
block_duration: the block duration when someone login failed over 3 times (in seconds).
timeout: the time to force logout a client when no command received from this client (in seconds).
Then you are all set on your server side!
If you want to run client:
i.e.
server_IP: the IP address of your server machine, <IP_ADDRESS> is localhost.
server_port: the port used by the server.
If the IP address and port are set properly, you will be sent a welcome message and start to type in your username.
There is not register system and all user informations are not stored in a database system. They are just stored in a file called credentials.txt on the server side. You can migrate them into database and add your own version of register system if you like.
An example of credential.txt is shown below. You can remove any or add your own usernames and passwords in it.
First column is the username and second is password.
Then you can login with these pairs.
If you logged in successfully:
If you failed three times:
Then you cannot log in with this account until block duration up.
Your login will be automatically broadcast to all the online users, but will not broadcast to the ones you added to blacklist (the ones blocked by you).
You can type in terminal to send someone a message.
Or you can broadcast to everyone a message.
You can even send someone an offline message. Once the user logged in, he will receive the offline messages. But note that the broadcast messages will not be treated as offline messages.
You can check who else are online now by typing:
You can even check online history, i.e. you may want to know who are online in last 5 minutes.
If you find someone annoying, you can block him by typing:
When you block a person, he cannot send you any message, even broadcast. He cannot establish private message with you as well and your login and logout information will not be presented to him.
You can also unblock anybody at anytime.
You can establish a connection to someone directly and send him message without touching the server. This is a way to send private messages and protect your privacy. The sever will not know anything about your message content.
In order to use it, you need first to start a private message dialogue.
The client will ask the server for the requested user's IP address and establish a TCP connection directly to this user.
Then you can send private message to this user by typing:
When you want to stop private messaging, just type:
The following is a private message transaction.
Please use logout to logout the system!!!
If you do not use logout but use force stop command such as Control+C, your status will remain online forever! You should restart the server to solve this problem. (I may fix this bug later, but this is still a bug now!)
Your logout will be broadcast to every online users not in your blacklist (people not blocked by you).
Fix all the bugs found and improve the code.
Change the code to a more object oriented way for better maintenance.
Add register system.
Add GUI.
Note: I may be too lazy to do any of these works.
May this project help you in some way.
May this project help me in some way.


| Title | Closure Date | Country | Outcome | |
|---|---|---|---|---|
| {{event.title}} | {{event.action_date}} | {{event.country}} | {{EVENT_OUTCOME.VERIFIED_POSITIVE.TEXT_SHORT}} {{EVENT_OUTCOME.VERIFIED_NEGATIVE.TEXT_SHORT}} {{EVENT_OUTCOME.UPDATED_POSITIVE.TEXT_SHORT}} | Summary |
{{modalBody}}
The information included has been verified by EPICORE, a network with a world-wide distribution of public health professionals ensuring a large spectrum of verification activities in proximity to where events are reported. EPICORE members give highest priority to reliable sources of information including direct/indirect documentation about events, official statements and complementary reliable reports obtained at local level. Despite this, EPICORE does not aim to replace any official reporting system and is meant to be a complementary surveillance tool supporting public health actors in their activities. For all these reasons please consider that this information does not represent an official report and contents included should not be qualified as “officially verified”.


In this sprint, I have been able to look deeper into myself as a person and more towards the values that make me who I am. I know myself to be a super loving and caring person as to me having good relationships with people is the most important aspect of life. Socialising and meeting new people is something that I have always loved doing and because of this I am super excited to meet the other students in my cohort. In the two weeks that I have been in Wellington, I have been fortunate enough to make many new friends. When it comes to my strengths, I know myself to be a very hard worker. I always want to be the best I can be and from past experiences I have learnt the key strengths of persistence and determination. Even though I find it quite hard to list out things that I’m good at, I am proud to list the fact that I can work well in teams. Teamwork is a huge part of web-development and to me that is super appealing. Adding one’s strengths with another makes a well-oiled machine and that’s what makes any project fun. IT has so many areas and it’s nearly impossible for someone to be good at everything, hence why teamwork is key. Not being good at everything brings me onto weaknesses. As I stated before, I find building relationships with others the most important thing in life and at times this can make me become self-conscious. Everyone has their own insecurities and for me it can make me hide in shell at times.


|
| | ~List_Horizontal () |
| | Destroy this list_Horizontal. More...
|
| |
| | List_Horizontal (Engine &engine) |
| | Constructs a list_Horizontal. More...
|
| |
| void | renderElement (const float &deltaTime, const glm::vec2 &position, const glm::vec2 &scale) final |
| | Render this element (and all sub-elements). More...
|
| |
| void | mouseAction (const MouseEvent &mouseEvent) final |
| | Applies a mouse action across this UI element. More...
|
| |
| void | userAction (ActionState &actionState) final |
| | Process user input from peripheral devices. More...
|
| |
| void | setHoverIndex (const int &newIndex) |
| | Change the item this list_Horizontal is hovered over. More...
|
| |
| int | getHoverIndex () const noexcept |
| | Retrieve this list_Horizontal's hovered item index. More...
|
| |
| void | setSelectionIndex (const int &newIndex) |
| | Change this list_Horizontals selected item. More...
|
| |
| int | getSelectionIndex () const noexcept |
| | Retrieve this list_Horizontal's selected item index. More...
|
| |
| FocusMap & | getFocusMap () noexcept |
| | Retrieve this list_Horizontal's focus map. More...
|
| |
| void | setMargin (const float &margin) |
| | Set the margin distance between elements and the edge of this layout. More...
|
| |
| float | getMargin () const noexcept |
| | Retrieve the margin distance between elements and the edge of this layout. More...
|
| |
| void | setSpacing (const float &spacing) |
| | Set the spacing distance between elements in this layout. More...
|
| |
| float | getSpacing () const noexcept |
| | Retrieve the spacing distance between elements in this layout. More...
|
| |
| void | setBorderSize (const float &size) |
| | Set the border size. More...
|
| |
| float | getBorderSize () const noexcept |
| | Retrieve the border size. More...
|
| |
| virtual | ~UI_Element ()=default |
| | Destroy this UI element. More...
|
| |
| | UI_Element () noexcept=delete |
| | Default constructor. More...
|
| |
| | UI_Element (Engine &engine) noexcept |
| | Construct a UI element. More...
|
| |
| | UI_Element (UI_Element &&) noexcept=default |
| | Move constructor. More...
|
| |
| | UI_Element (const UI_Element &) noexcept=default |
| | Copy constructor. More...
|
| |
| virtual void | keyboardAction (const KeyboardEvent &keyboardEvent) |
| | Propagates a keyboard action event from this UI element to its children. More...
|
| |
| UI_Element & | operator= (UI_Element &&) noexcept=delete |
| | Move assignment. More...
|
| |
| UI_Element & | operator= (const UI_Element &) noexcept=delete |
| | Copy assignment. More...
|
| |
| void | addElement (const std::shared_ptr< UI_Element > &child) |
| | Add a child UI element to this one. More...
|
| |
| std::shared_ptr< UI_Element > | getElement (const size_t &index) const noexcept |
| | Retrieve the child element found at the index specified. More...
|
| |
| void | clearElements () |
| | Remove all child UI elements. More...
|
| |
| void | addCallback (const int &interactionEventID, const std::function< void()> &func) |
| | Add a callback function, to be called when the given event occurs. More...
|
| |
| void | setPosition (const glm::vec2 &position) |
| | Sets this elements' position. More...
|
| |
| glm::vec2 | getPosition () const noexcept |
| | Retrieves this elements' position. More...
|
| |
| void | setScale (const glm::vec2 &scale) |
| | Sets this elements' scale. More...
|
| |
| glm::vec2 | getScale () const noexcept |
| | Retrieves this elements' scale. More...
|
| |
| void | setMaxScale (const glm::vec2 &scale) |
| | Sets this elements' maximum scale. More...
|
| |
| glm::vec2 | getMaxScale () const noexcept |
| | Retrieves this elements' maximum scale. More...
|
| |
| void | setMaxWidth (const float &width) |
| | Set the max width of this element. More...
|
| |
| void | setMaxHeight (const float &height) |
| | Set the max height of this element. More...
|
| |
| void | setMinScale (const glm::vec2 &scale) |
| | Sets this elements' minimum scale. More...
|
| |
| glm::vec2 | getMinScale () const noexcept |
| | Retrieves this elements' minimum scale. More...
|
| |
| void | setMinWidth (const float &width) |
| | Set the minimum width of this element. More...
|
| |
| void | setMinHeight (const float &height) |
| | Set the minimum height of this element. More...
|
| |
| void | setVisible (const bool &visible) noexcept |
| | Set this element as visible or not. More...
|
| |
| bool | getVisible () const noexcept |
| | Retrieves this elements' visibility. More...
|
| |
| void | setEnabled (const bool &enabled) noexcept |
| | Set this element as enabled or not. More...
|
| |
| bool | getEnabled () const noexcept |
| | Retrieve the enabled state of this element. More...
|
| |
| void | setHovered () |
| | Set this element as hovered, enacting its callback. More...
|
| |
| bool | getHovered () const noexcept |
| | Retrieve this element's hovered state. More...
|
| |
| void | setPressed () |
| | Set this element as pressed, enacting its callback. More...
|
| |
| bool | getPressed () const noexcept |
| | Retrieve this element's pressed state. More...
|
| |
| void | setReleased () |
| | Set this element as released, enacting its callback. More...
|
| |
| bool | getReleased () const noexcept |
| | Retrieve this element's released state. More...
|
| |
| void | setClicked () |
| | Set this element as clicked, enacting its callback. More...
|
| |
| void | clearFocus () |
| | Reset this element, releasing, un-pressing, un-hovering this element and all its children. More...
|
| |
| bool | mouseWithin (const MouseEvent &mouseEvent) const noexcept |
| | Retrieve whether or not the mouse is within this element. More...
|
| |
A UI container class that layout its children horizontally, in a list.
Only modifies the position of its children, not their scale. If children need to expand to fit inside a parent container, consider using a horizontal layout.


--- layout: default ---
Any student, faculty or staff member, who has concerns about sex discrimination, including any concerns pertaining to sexual misconduct, is encouraged to seek the assistance of those listed below. Coordinators are knowledgeable about, and will provide information on resources for assistance and options to address concerns. Those options may vary depending on the nature of the complaint, whether the complainant is a student, faculty or staff member, the wishes of the complainant regarding confidentiality, and whether the complainant prefers to proceed formally or informally. Together, the advisors play an integral role in carrying out RISD’s commitment to provide a positive learning, teaching and working environment for the entire community.


The Setup
It gets tiresome being the odd one out.  In the summer of 2003, I took a trip to Korea with my sister and my mom. While we were there, all the women in my family decided to go on a trip to Thailand.  However, they wouldn't take no for an answer; I was forced against my will. So, it came to be that I would journey to Thailand with my sister, my mom, 4 aunts, and 6 of my girl cousins.
The Situation
The thing about women is (well, at least in my family) they expect men to be able to
completely take care of themselves. That combined with the fact that it is easy to lose
track of 1 out of 13 people, is what allowed for the following situation. It was a long
day of touring and we were headed home from Bangkok back to hotel for the night. Being
completely exhausted, I fell asleep.
I don't know how long I was out, but I was awakened by a woman I did not recognize.
I looked around and realized, there was no one else on the bus, and I was nowhere
near the hotel. Although I didn't understand what this strange woman was saying,
I could tell by her body language and hand gestures that she was asking for money.
Questions ran through my mind. Who is this woman and why is she asking me for money?
What had I gotten myself into? What happened while I was asleep? Where is the rest
of my family? Where am I? So, it came to be that I was lost in Thailand.
The Story
I'm going to take a little detour to explain what had happened between the time I fell
asleep and was shockingly woken up by a stranger.
We had arrived at the hotel, and everyone, including my mother who was sitting next to me
got off the bus, leaving me behind. They hadn't realized I was still on the bus and was
missing from the group. I guess they were having too much womanly fun to notice my existence.
They hadn't realized this for half an hour. Let me repeat, half an hour. At that point,
my mother called the tour guide, who called the bus driver to see if I was still on the bus.
So, continues the story.
The Solution
She kept asking me for money. I kept telling her that I didn't have any. I truly didn't. I was only 13 years old at the time. She got a bit annoyed and started arguing with someone behind her. I tried to see who it was, and to my relief it was a friendly face, a male face. It was the bus driver. This woman must have been his wife. Again, I didn't know the language, but I could figure out what was going on. He was telling his wife to stop asking me for money. She was asking me for money because someone needed to pay for a taxi to take me back to the hotel. How far out was I exactly? It's as if the bus driver understood my pain of having to travel as the only man with 12 women, and he was taking pity on me. I needed some pity. He sent his wife off the bus and told me to come with him. I followed and he took me to someone on a motorcycle. It was hard to tell if that someone was a man or a woman.  I'm pretty sure she was a very "voluptous" woman. The bus driver spoke to her and gave her some money. He motioned for me to get on. He had just paid for a taxi ride. You see, taxis in Thailand are all small motorcycles. I hopped on as instructed, and we were off. So, it came to be that I might be saved from this strange night.
The Scare
Something you need to know about me at that time was that I, too, was quite a "voluptuous" person at that time. And trying to fit "voluptuous" people on one tiny little motorcycle is a very difficult thing to do, and we weren't doing that well. My butt was hanging at least half off the bike seat. I was grabbing onto the driver whereever I could, hanging on for my dear life as we made tight turns and swerved to avoid hitting the many stray dogs that wandered the streets of Thailand.  How glad I was to see the bright light of the hotel in the distance.  The driver and I didn't exhange any words. I got off the motorcylce and I walked through the gates. So, it came to be that I escaped death for the time being.
The Sucker
No one was waiting for me at the gate. I thought there would be someone there to make sure I was OK. I thought there might be a celebration that I had returned unharmed, but no such thing. Only the sound of crickets. It was pretty late, so maybe everyone was asleep. I decided to try to find my hotel room. To do so I had to traverse the shopping center area of the hotel. As I was doing so, I spotted out of the corner of my eye someone who looked very much like my mother. I did a double-take. It was indeed my mother, and she was in one of the stores looking at shoes. Not frantically, maybe as if she were trying to find the best pair to come running after me. No, just slowly browsing the selection. She didn't see me. I started my way towards her. She kept looking at the shoes, deciding which ones she might look best in. I was about halfway there. She kept browsing. I got right behind her. She finally noticed. She turns around and sees me. She's about to say something. I'm thinking she's going to check up on me, ask me if I'm OK, if I was scared, etc. "Will you buy me some shoes?" she asks. In my moment of disbelief, I say, "OK".


On the ball: England head coach Eddie Jones meets rugby fans at Oswestry book event
by Lisa O'BrienFresh from this year’s Rugby World Cup, England head coach Eddie Jones discussed his love of coaching and a career spanning more than two decades when he met fans in Shropshire.
The 59-year-old was in conversation with BBC Radio Shropshire's sports editor James Bond during a sold-out event at Lion Quays Hotel & Spa, near Gobowen, on Tuesday evening.
Organised by Booka bookshop in Oswestry, Mr Jones told more than 200 fans about how he started out in the world of coaching and also discussed England’s 2019 World Cup campaign.
The audience were also able to get their hands on a signed copy of his new autobiography, My Life and Rugby, as well as ask their own questions and meet him afterwards.
Jones's career has spanned four World Cups; from losing to England in the 100th minute in 2003, working with South Africa when they won in 2007, and causing the greatest upset in 2015 when he masterminded the Japanese defeat of South Africa.
Since taking over as head coach of England in 2015 Jones has masterminded a complete revival of the national team.
He has won the Six Nations Championship back-to-back, including England’s first grand slam in a generation, their first ever whitewash of Australia, as well as taking them on their longest ever winning streak.
However, he also addressed England's recent defeat against South Africa in the finals of the World Cup in Japan, although he told fans that he could not explain why the team came up short.
He said: "I feel we did everything we could.
"I can't fault the players. They were outstanding."
He said that when he came to coach the England team he had watched their previous games closely, adding: "There were three things I needed to sort out.
"One, I had to get them fitter. Two, we needed to play an English style of rugby and three, I had to get more robust leadership."
Jones, who was congratulated by members of the audience for how far he had taken the national team, said he was now setting his sights on winning the Six Nations.
"I love the challenge of coaching," he said.
"I've really enjoyed taking a group of players that weren't at their best to their best."
Speaking about his approach to coaching, he said: "Your job as a coach is to build belief. You are trying to make them feel confident because players these days feel a lot of pressure.
"The media in England in particular is quite severe.
"You are either a dunce or a hero. There's no inbetween."
Mr Jones played as a hooker for Sydney club Randwick and New South Wales and began coaching Randwick in 1994.
He coached Australia between 2001 and 2005, taking the team to the 2003 Rugby World Cup Final.
He was an assistant coach for South Africa when the Springboks won the 2007 Rugby World Cup and from 2012 to 2015 he coached Japan, leading them in the 2015 Rugby World Cup and their upset win over South Africa.
Speaking about his career, he told fans in Oswestry: "I have been massively lucky. If I hadn't got sacked from Australia, If I hadn't had a stroke, I wouldn't be here today."


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I love to travel. I hope to work as be able to travel and work in coding. I would like to visit several countries throughout the world and using code to fund my dreams.
There is a secret message here:Not so secret yet


ROWING
Tipperary's longest established rowing club celebrates 150th anniversary
REMARKABLE MILESTONE FOR CLONMEL CLUB
by Michael HeverinClonmel Rowing Club has survived civil wars and world wars, and much more besides, to reach its 150th birthday.
It's a remarkable achievement for the club and one that was celebrated in style by members at a glittering anniversary bash in Hotel Minella.
'The Island' club has a special place in the town's history and folklore and is justly proud of its century and a half on the river.
And it has no plans to rest on its laurels, or lift its blades from the water for a final time.
Instead it is driving ahead for an equally ambitious future as it further cements itself in the town's sporting and social fabric.
Enjoying the 150th anniversary celebrations
Success on the water has been central to the club's ethos and it can boast fifteen national champions in this most competitive of sports, as well as many more wins at regattas across the country and internationally.
And central to most of those in recent decades has been coach Jimmy Fennessy who was honoured at the celebrations for his immense contribution to the club, accepting a beautiful framed photograph of 'The Island' from president Brenwen Kelly and captain Pat Kinsella.
It is Jimmy's legacy that will help the club maintain its pre-eminent position in the years to come as new emerging talent carry great hopes for further glory.
However the club has now many members of more mature years who are also helping to keep the sport alive in the town.
Suir Dragon Paddlers at the celebration
Some are returning after an absence, many more taking it up for the first time, and they are also key to what president Brenwen Kelly describes as the four pillars required to keep the club strong and vibrant as it looks to the future.
The club has done brilliantly to reach such a milestone but the hard work must be maintained to keep things afloat.
She described the executive branch as the first pillar and pointed out that the club would not survive with the input from officers.
The second was youth rowing, such a vital element of the club. “We put a lot into this section but we get so much back” she remarked.
The third pillar are the active adult members, the 'engine room' of the club, with a diverse range of vital skills and talents.
And finally there was the affiliated supporters, including parents who are always ready to drive to an event or bake a cake for a fundraiser.
Adult club members with the anniversary cake
“There are so many others in town, business people and formers members, who are so good to us as they have fond memories of the club.
“Without their goodwill we would have a hard time surviving”, she added.
What had helped the club reach its 150th anniversary was a combination of a number of factors, including location and community.
'The Island' was symbolic in Clonmel and much loved by everyone.
And the sense of community has always been strong and helped to establish the club on the social fabric of the town.
“It was hanging by a thread at times but the heroic efforts of so many people helped to keep it going. People stepped up at different times and some are not with us any more but we should remember them.
“The history of the club would be very different without them. Remember your heroes”, said the first lady presidentof the club.
Club stalwart Dermot Dougan read excerpts from old minute books and remarked that the concerns of the 1970s were very similar to those of today.
Club captain Pat Kinsella went back a little further in time and recalled how Clonmel raced Waterford in an annual event and in 1878 the prize was £100 which would equate to about €13,000 in today's money.
They were some of the glory days for the club, with up to 20,000 people attending regattas and often a brass band and a big crowd waiting for the crew at the railway station when Clonmel returned after a big win.


A Quick Catch-up With James Ward of Typesafe
Next week Typesafe Developer Advocate James Ward will present (at least) three talks in New York City: “Diving Into Play Framework’s Deep End” (10/8 at Amplify); “Building Reactive Apps” (hosted by NYJavaSIG on 10/9 at Credit Suisse) and “Intro to Play Framework” (hosted by NY-Scala on 10/10 at Meetup). James was kind enough to take a few moments to answer some questions for us.
Gilt: How did you come to work at Typesafe? What attracted you to your current role?
James Ward: I started using Play Framework a few years ago and was very impressed with how powerful and yet simple it is. One year ago the opportunity arose to become a Developer Advocate at Typesafe and I couldn’t resist. Since then I’ve been learning more about Akka and Scala and see many similarities with Play. Akka provides a simple abstraction for concurrent systems, and Scala is a very powerful language where my code becomes more concise and readable the more I learn about it. It is a ton of fun to evangelize technologies that developers love!
G: In your “A Java Developer’s Primer to the Typesafe Platform” talk, what are the key things you try to emphasize? What is the response from developers?
JW: Lately I’ve been talking about building Reactive applications. Recently the Reactive Manifesto was published to coalesce some of the emerging patterns in software development. Java developers are always pleasantly surprised by the power and simplicity of building Reactive applications with the Typesafe Platform: Play Framework, Akka, and Scala/Java.
G: How would you explain to a newbie the differences between Play and other frameworks, highlighting Play’s advantages?
JW: Play Framework does a great job of getting out of the way so that I can easily implement RESTful JSON services or use abstractions to build complex Single Page Apps. One of the best parts of Play is its developer friendliness. The “just hit refresh” workflow supports a high-velocity development experience while still using type-safe languages. Play also includes native support for modern APIs like WebSockets, and tools like CoffeeScript and LESS asset compilers.
G: Could you talk a bit about WebSockets and actor integration, and offer some tips or best practices?
JW: Modern web applications often need to react in real-time to events and changing data. This requires a scalable way to push data from the server to the client. WebSockets offer a great way to do that. The WebSocket is just a channel, so when combined with an Akka Actor, applications have a great way to build event-driven applications that extend all the way out to the client.
G: Could you provide any tips for handling JSON in Play 2.1? Of all the available options–transformers, macro inception, combinators, JsResult–what’s the best to pursue?
JW: Typical JSON APIs are pretty basic, as they are primarily meant for serializing and deserializing data. Play’s Scala JSON API goes way beyond typical data marshaling, enabling developers to do powerful transformation and validation of JSON data. One of the coolest examples of this is called “JSON Coast to Coast,” where data is stored in a JSON data-store, possibly composed together with JSON from other datasources, transformed, and sent to the client using a Reactive (async + non-blocking) connection. Depending on the architecture, the actual tools may vary–but Play’s Scala JSON API provides a giant toolbox to pull from.
G: What are some of your favorite uses of Play–your own, and those of other developers?
JW: I use Play for all of my apps now. But my favorite (and typical) use is for Single Page Applications that expose JSON on the back-end and have a JavaScript front-end.
G: What will Play 3.0 look like?
JW: Good question! I’m not sure yet. At this point we’ve only thought through Play 2.3 and are in more of an incremental mode for the time-being. (The Roadmap is public.) We have some big ideas we are brainstorming for 3.0, but there isn’t anything firm yet.
Thanks, James! For more of his perspective, you might want to watch this interview he did with JavaOne in late August:


Fruity Scissors
Hey welcome to Fruity Scissors. The game about fruits that don't like each other.
Eventually we'll ask you to register to play so we can keep track of wins and losses, but for now just click below to start a new game.
How to Play
- Make a new game below
- Share the link with a friend
- Pick a fruit
- Play some more


{% comment %}
Principal decision is not to use REST api to render comparisons, because:
1. comparisons are heavy so it is preferable to cache rendered HTML
2. it is pretty hard to join results:
2.a need custom serializer, standard datatable-view will not work
2.b need custom data join in ORM (join multiple tests from different jobs)
So we will use static HTML with couple tricks:
- group selector will be enabled
- tables with equal tag and different category:
|- chart will be drawn by default
|- table will be hidden by default
`- table will have 20 items per page by default
- tables with unique rows:
|- chart will be hidden by default
`- table will be shown with full length by default
- datatable search will not work (will be disabled)
- charts will be rendered after scrolling down to it (and plus 3 charts above and 3 below)
{% endcomment %}
{% endblock %}


SMILE turns a traditional classroom into a highly interactive learning environment by engaging students in critical reasoning and problem solving while enabling them to generate, share, and evaluate multimedia-rich inquiries.
First review the SMILE Plug Quickstart Guide. Then download the SMILE Teacher apk to a teacher tablet, and then download the SMILE Student apk to one ore more student tablets. The SMILE Server is already running (if you can see this page). You can always check on server status to see what version is running.
Once you've exhausted the fun in this document, you should check out:
Node.js is a platform built on Chrome's JavaScript runtime for easily building fast, scalable network applications. Node.js uses an event-driven, non-blocking I/O model that makes it lightweight and efficient, perfect for data-intensive real-time applications that run across distributed devices. Node.js powers this platform.
Foundation is THE most advanced responsive front-end framework in the world. Foundation powers this platform. Foundation is made by ZURB, a product design company in Campbell, California (a great town).
CCNx is an open source project in early stage development exploring the next step in networking, based on one fundamental architectural change: replacing named hosts with named content as the primary abstraction. CCNx is embedded in this platform.
NIDE is a web-based IDE for Node.js, designed with simplicity and ease-of-use in mind. NIDE can be used on the SMILEPlug for Tablet or Web-based develpment of services to run on the PlugComputer.


SymbolRepresentable
public protocol SymbolRepresentable : ArtboardRepresentable
Creates an Artboard
and SymbolMasters
out of elements provided by artboardElements()
.
The Artboard
created by makeArtboard(origin:)
contain layers of type SymbolInstance
The SymbolMasters
created by makeSymbols(startingOrigin:exportDictionary:)
must be present somewhere in the Document
-
makeSymbols(startingOrigin:)
Default implementationGenerates
SymbolMasters
that represent the conforming typeDefault Implementation
Creates a set of
SymbolMaster
out of the elements provided inartboardElements()
SymbolMaster
elements are laid out in the same fashion as they are inside theArtboard
generated bymakeArtboard(origin:)
Declaration
Swift
static func makeSymbols(startingOrigin: CGPoint) -> [SymbolMaster]
Parameters
startingOrigin
Origin of the first
SymbolMaster
in the list
-
makeArtboard(origin:)
Extension methodDeclaration
Swift
public static func makeArtboard(origin: CGPoint) -> Artboard


Python Evaluator Help
To learn more about the Python language, go to
www.python.org.
The documentation, including
a tutorial by the inventor of Python, language
reference, library reference, etc. can be downloaded from
http://www.python.org/doc/current/download.html.
Jython, which is a Java implementation of Python and
used by the PythonScript actor, can be downloaded
from www.jython.org. The differences between CPython
(C implementation) and Jython are summarized in
http://www.jython.org/docs/differences.html.


BRScanResults
Objective-C
@interface BRScanResults : NSObject <BRSerializable>
Swift
class BRScanResults : NSObject, BRSerializable
This class holds the scan results for a particular scanning session
-
For future auto-detect retailer functionality
Declaration
Objective-C
@property (nonatomic, readonly) WFRetailerId retailerId;
Swift
var retailerId: WFRetailerId { get }
-
Unique ID for this receipt which allows BlinkReceipt to correspond scan data to the correct receipt image stored by client
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *blinkReceiptId;
Swift
var blinkReceiptId: String! { get }
-
An array of
BRProduct
objects representing the products that were detected on the receipt, if any Some e-receipts may returnshipments
with products instead of products list directly. -
The total detected on the receipt, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRFloatValue *total;
Swift
var total: BRFloatValue! { get }
-
The subtotal detected on the receipt, if any
Declaration
Objective-C
@property (nonatomic, readonly) BRFloatValue *subtotal;
Swift
var subtotal: BRFloatValue! { get }
-
The tax detected on the receipt, if any
Declaration
Objective-C
@property (nonatomic, readonly) BRFloatValue *taxes;
Swift
var taxes: BRFloatValue! { get }
-
The tip detected on the receipt, if any
Declaration
Objective-C
@property (nonatomic, readonly) BRFloatValue *tip;
Swift
var tip: BRFloatValue! { get }
-
The purchase date found on the receipt formatted as MM/dd/yyyy, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *receiptDate;
Swift
var receiptDate: BRStringValue! { get }
-
The purchase time found on the receipt formatted as HH:mm, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *receiptTime;
Swift
var receiptTime: BRStringValue! { get }
-
The barcode detected on the receipt, if any. Currently we recognize Code 39, Code 128, and ITF formats
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *barcode;
Swift
var barcode: String! { get }
-
The store number detected on the receipt, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *storeNumber;
Swift
var storeNumber: BRStringValue! { get }
-
The store name detected on the receipt, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *merchantName;
Swift
var merchantName: BRStringValue! { get }
-
If there is client-specific version of a particular merchant, it will be passed back in this property
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *clientMerchantName;
Swift
var clientMerchantName: BRStringValue! { get }
-
An array of
NSNumber
objects wrappingBRMerchantSource
values indicating which merchant detection method(s) succeeded in identifying the current merchant. This will benil
if no merchant was detected (i.e.merchantName == nil
)Declaration
Objective-C
@property (nonatomic, strong, readonly) NSArray<NSNumber *> *merchantSources;
Swift
var merchantSources: [NSNumber]! { get }
-
When no merchant is detected using standard methods, the parser will occasionally return a best guess for the merchant based on receipt heuristics.
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *merchantGuess;
Swift
var merchantGuess: String! { get }
-
The mall name in which the retailer is located, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *mallName;
Swift
var mallName: BRStringValue! { get }
-
The store street address detected on the receipt, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *storeAddress;
Swift
var storeAddress: BRStringValue! { get }
-
The store city detected on the receipt, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *storeCity;
Swift
var storeCity: BRStringValue! { get }
-
The store state detected on the receipt, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *storeState;
Swift
var storeState: BRStringValue! { get }
-
The store zipcode detected on the receipt, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *storeZip;
Swift
var storeZip: BRStringValue! { get }
-
The store phone number detected on the receipt, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *storePhone;
Swift
var storePhone: BRStringValue! { get }
-
The cashier ID detected on the receipt, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *cashierId;
Swift
var cashierId: BRStringValue! { get }
-
The transaction ID detected on the receipt, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *transactionId;
Swift
var transactionId: BRStringValue! { get }
-
Some receipts contain a longer transaction number in addition to the standard one
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *longTransactionId;
Swift
var longTransactionId: BRStringValue! { get }
-
The register ID detected on the receipt, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *registerId;
Swift
var registerId: BRStringValue! { get }
-
An array of
BRPaymentMethod
objects representing all payment methods found on the receipt, if anyDeclaration
Objective-C
@property (nonatomic, strong, readonly) NSArray<BRPaymentMethod *> *paymentMethods;
Swift
var paymentMethods: [BRPaymentMethod]! { get }
-
The last 4 digits of the credit card used, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *last4CC;
Swift
var last4CC: BRStringValue! { get }
-
The tax ID of the retailer, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *taxId;
Swift
var taxId: BRStringValue! { get }
-
The retail channel for this receipt, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *channel;
Swift
var channel: BRStringValue! { get }
-
The unique identifier associated with the payment processor’s terminal
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *paymentTerminalId;
Swift
var paymentTerminalId: BRStringValue! { get }
-
The unique identifier associated with the payment processor’s transaction
Declaration
Objective-C
@property (nonatomic, strong, readonly) BRStringValue *paymentTransactionId;
Swift
var paymentTransactionId: BRStringValue! { get }
-
Represents the type of purchase
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *purchaseType;
Swift
var purchaseType: String! { get }
-
Whether there is an indication of a loyalty program found on the receipt
Declaration
Objective-C
@property (nonatomic, readonly) BOOL loyaltyProgram;
Swift
var loyaltyProgram: Bool { get }
-
Whether the purchase was made by an Instacart shopper
Declaration
Objective-C
@property (nonatomic, readonly) BOOL isInstacartShopper;
Swift
var isInstacartShopper: Bool { get }
-
An average confidence (between 0 and 100) for the OCR performed on this receipt
Declaration
Objective-C
@property (nonatomic, readonly) float ocrConfidence;
Swift
var ocrConfidence: Float { get }
-
Indicates whether any server lookups were still pending at the time results were returned to the client
Declaration
Objective-C
@property (nonatomic, readonly) BOOL serverLookupsCompleted;
Swift
var serverLookupsCompleted: Bool { get }
-
Indicates whether a top edge was found on any frame that was scanned in this session
Declaration
Objective-C
@property (nonatomic, readonly) BOOL foundTopEdge;
Swift
var foundTopEdge: Bool { get }
-
Indicates whether a bottom edge was found on any frame that was scanned in this session
Declaration
Objective-C
@property (nonatomic, readonly) BOOL foundBottomEdge;
Swift
var foundBottomEdge: Bool { get }
-
Indicates whether the subtotal matches the sum of the products and coupons
Declaration
Objective-C
@property (nonatomic, readonly) BOOL subtotalMatches;
Swift
var subtotalMatches: Bool { get }
-
The currency for this receipt, if identified
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *currencyCode;
Swift
var currencyCode: String! { get }
-
Indicates how many products were still awaiting product intelligence results when the scan session ended
Declaration
Objective-C
@property (nonatomic, readonly) NSInteger productsPendingLookup;
Swift
var productsPendingLookup: Int { get }
-
Indicate whether the receipt is a duplicate (depends on
BRScanOptions.detectDuplicates
being enabled)Declaration
Objective-C
@property (nonatomic, readonly) BOOL isDuplicate;
Swift
var isDuplicate: Bool { get }
-
Indicate whether the receipt is believed to be fraudulent (depends on
BRScanOptions.detectDuplicates
being enabled)Declaration
Objective-C
@property (nonatomic, readonly) BOOL isFraudulent;
Swift
var isFraudulent: Bool { get }
-
If
isDuplicate
is true, this property contains the Blink Receipt ID(s) of the duplicate receiptsDeclaration
Objective-C
@property (nonatomic, strong, readonly) NSArray<NSString *> *duplicateBlinkReceiptIds;
Swift
var duplicateBlinkReceiptIds: [String]! { get }
-
If promotion validation is enabled, this will contain all the promotions that were validated
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSArray<BRPromotion *> *qualifiedPromotions;
Swift
var qualifiedPromotions: [BRPromotion]! { get }
-
If promotion validation is enabled, this will contain all the promotions that were NOT validated
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSArray<BRPromotion *> *unqualifiedPromotions;
Swift
var unqualifiedPromotions: [BRPromotion]! { get }
-
Additional receipt fields
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSDictionary *extendedFields;
Swift
var extendedFields: [AnyHashable : Any]! { get }
-
For an Amazon or e-receipt order, this is the order number
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *ereceiptOrderNumber;
Swift
var ereceiptOrderNumber: String! { get }
-
For an e-receipt order, this is the order status
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *ereceiptOrderStatus;
Swift
var ereceiptOrderStatus: String! { get }
-
For an Amazon or e-receipt order, this is the raw HTML that was parsed
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *ereceiptRawHTML;
Swift
var ereceiptRawHTML: String! { get }
-
The name of the email provider from which this e-receipt was obtained
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *ereceiptEmailProvider;
Swift
var ereceiptEmailProvider: String! { get }
-
The sender address for this e-receipt
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *ereceiptMerchantEmail;
Swift
var ereceiptMerchantEmail: String! { get }
-
The subject of the e-receipt email
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *ereceiptEmailSubject;
Swift
var ereceiptEmailSubject: String! { get }
-
For e-receipt orders, if aggregation is turned on, this property will contain the scan results objects from each component email for a given order. However, please note that for emails related to the same order that were originally seen in a different scrape session, the only property of the
BRScanResults
object that will be populated is theblinkReceiptId
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSArray<BRScanResults *> *ereceiptComponentEmails;
Swift
var ereceiptComponentEmails: [BRScanResults]! { get }
-
For an Amazon or e-receipt order, this is the type of purchase
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *ereceiptPurchaseType;
Swift
var ereceiptPurchaseType: String! { get }
-
The name of the 3rd party service (like Instacart) that fulfilled this order, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *ereceiptFulfilledBy;
Swift
var ereceiptFulfilledBy: String! { get }
-
The name of the sub-merchant (like “McDonald’s” for some Uber Eats orders), if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *ereceiptSubMerchant;
Swift
var ereceiptSubMerchant: String! { get }
-
The point of sale system used for this order, if any
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *ereceiptPOSSystem;
Swift
var ereceiptPOSSystem: String! { get }
-
The internal identifier of this email message from the provider
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *ereceiptEmailId;
Swift
var ereceiptEmailId: String! { get }
-
The shipping costs for this e-receipt, if any
Declaration
Objective-C
@property (nonatomic, readonly) float ereceiptShippingCosts;
Swift
var ereceiptShippingCosts: Float { get }
-
Whether this e-receipt could be authenticated via DKIM or SPF headers
Declaration
Objective-C
@property (nonatomic, readonly) BOOL ereceiptAuthenticated;
Swift
var ereceiptAuthenticated: Bool { get }
-
Whether the email was successfully identified as an e-receipt or related message (as opposed to a marketing message, etc)
Declaration
Objective-C
@property (nonatomic, readonly) BOOL ereceiptIsValid;
Swift
var ereceiptIsValid: Bool { get }
-
Additional fees / charges for this e-receipt, if any (like tips, bag / bottle fees, etc…) Each key-value pair, represents the name of the fee and its amount { “Tips”: “2.19”, “Bag Fee”: “0.05” }
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSDictionary<NSString *, NSString *> *ereceiptAdditionalFees;
Swift
var ereceiptAdditionalFees: [String : String]! { get }
-
An array of
BRShipment
objects representing all shipments discovered in this orderDeclaration
Objective-C
@property (nonatomic, strong, readonly) NSArray<BRShipment *> *shipments;
Swift
var shipments: [BRShipment]! { get }
-
NSString representing cumulative set of raw results
Declaration
Objective-C
@property (nonatomic, strong, readonly) NSString *combinedRawText;
Swift
var combinedRawText: String! { get }
-
For custom user corrections flow, if the user adds a new product, call this method to add it to this scan results object
Declaration
Objective-C
- (void)addUserCorrectedProductWithBrand:(NSString *)brand upc:(NSString *)upc productName:(NSString *)productName imageUrl:(NSString *)imgUrl totalPrice:(float)totalPrice quantity:(float)quantity;
Swift
func addUserCorrectedProduct(withBrand brand: String!, upc: String!, productName: String!, imageUrl imgUrl: String!, totalPrice: Float, quantity: Float)
Parameters
brand
The brand, if any, of the new product
upc
The upc, if any, of the new product
productName
The name, if any, of the new product
imgUrl
The image URL, if any, of the new product
totalPrice
The total price of the new product
quantity
The quantity of the new product
-
For custom user corrections flow, when a user modifies the date, call this method to update the receipt’s purchase date
Declaration
Objective-C
- (void)userCorrectedDate:(NSString *)dateString;
Swift
func userCorrectedDate(_ dateString: String!)
Parameters
dateString
The date in MM/dd/yyyy format
-
For custom user corrections flow, when a user modifies the total, call this method to update the receipt’s purchase total
Declaration
Objective-C
- (void)userCorrectedTotal:(float)total;
Swift
func userCorrectedTotal(_ total: Float)
Parameters
total
-
For custom user corrections flow, when a user modifies the merchant, call this method to update the receipt’s purchase merchant name
Declaration
Objective-C
- (void)userCorrectedMerchant:(NSString *)name;
Swift
func userCorrectedMerchant(_ name: String!)
Parameters
name


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Background
I have experience with HTML, CSS as well as Javascript and in my internship at Bilent Services, my role was that of a full stack developer and had to design a lot of the frontend. I have worked on widgets as well and it can be seen in kyash.in.


This tool illustrates finding the shortest path in a graph in two ways:
The naive strategy enumerates all possible paths from the initial node (in green) to the final node (in
red).
The Dijkstra strategy incrementally builds a tree of shortest-paths from the initial node (in green)
using Dijkstra's shortest-path algorithm.
The naive strategy might appear reasonable but it does not scale. Use
the Hard Map button to get a map with many paths and compare
the naive enumeration to Dijkstra's solution.
The code requires HTML Canvas support in your browser. If it does not
work, try using the Google Chrome browser with which the code has been
tested.


{% include head.html %}
A fully informed public makes a wise republic.
Seattle Public Records' mission is to increase the effectiveness of community participation in civic government; by improving citizens’ access to Seattle public records, and simplifying communication with Seattle public service agencies.
The people of this state do not yield their sovereignty to the agencies that serve them. The people, in delegating authority, do not give their public servants the right to decide what is good for the people to know and what is not good for them to know. The people insist on remaining informed so that they may maintain control over the instruments that they have created. This chapter shall be liberally construed and its exemptions narrowly construed to promote this public policy and to assure that the public interest will be fully protected. In the event of conflict between the provisions of this chapter and any other act, the provisions of this chapter shall govern.
Email<EMAIL_ADDRESS>Phone:<PHONE_NUMBER>
Note: Because SPR aims to be a transparency leader, emails as well as calls to and from that number are recorded (auto warning played) and posted online.


Favorite Places
Seattle, United States
Prague, Czech Republic
Istanbul, Turkey
Vaduz, Liechtinstein
Prague
, Czech Republic
Trip Advisor


The data set contains oceanographic and surface meteorological readings taken from a series of buoys positioned throughout the equatorial Pacific. The data is expected to aid in the understanding and prediction of El Nino/Southern Oscillation (ENSO) cycles.
Pacific Marine Environmental Laboratory National Oceanic and Atmospheric Administration US Department of Commerce
Dr Di Cook Department of Statistics Iowa State University<EMAIL_ADDRESS>Donated: June 30, 1999
This data was collected with the Tropical Atmosphere Ocean (TAO) array which was developed by the international Tropical Ocean Global Atmosphere (TOGA) program. The TAO array consists of nearly 70 moored buoys spanning the equatorial Pacific, measuring oceanographic and surface meteorological variables critical for improved detection, understanding and prediction of seasonal-to-interannual climate variations originating in the tropics, most notably those related to the El Nino/Southern Oscillation (ENSO) cycles.
The moorings were developed by National Oceanic and Atmospheric Administration's (NOAA) Pacific Marine Environmental Laboratory (PMEL). Each mooring measures air temperature, relative humidity, surface winds, sea surface temperatures and subsurface temperatures down to a depth of 500 meters and a few a of the buoys measure currents, rainfall and solar radiation. The data from the array, and current updates, can be viewed on the web at the this address .
The data consists of the following variables: date, latitude, longitude, zonal winds (west<0, east>0), meridional winds (south<0, north>0), relative humidity, air temperature, sea surface temperature and subsurface temperatures down to a depth of 500 meters. Data taken from the buoys from as early as 1980 for some locations. Other data that was taken in various locations are rainfall, solar radiation, current levels, and subsurface temperatures.
The latitude and longitude in the data showed that the bouys moved around to different locations. The latitude values stayed within a degree from the approximate location. Yet the longitude values were sometimes as far as five degrees off of the approximate location.
Looking at the wind data, both the zonal and meridional winds fluctuated between -10 m/s and 10 m/s. The plot of the two wind variables showed no linear relationship. Also, the plots of each wind variable against the other three meteorolgical data showed no linear relationships.
The relative humidity values in the tropical Pacific were typically between 70% and 90%.
Both the air temperature and the sea surface temperature fluctuated between 20 and 30 degrees Celcius. The plot of the two temperatures variables shows a positive linear relationship existing. The two temperatures when each plotted against time also have similar plot designs. Plots of the other meteorological variables against the temperature variables showed no linear relationship.
There are missing values in the data. As mentioned earlier, not all buoys are able to measure currents, rainfall, and solar radiation, so these values are missing dependent on the individual buoy. The amount of data available is also dependent on the buoy, as certain buoys were commissioned earlier than others.
All readings were taken at the same time of day.
The El Nino/Southern Oscillation (ENSO) cycle of 1982-1983, the strongest of the century, created many problems throughout the world. Parts of the world such as Peru and the Unites States experienced destructive flooding from increased rainfalls while the western Pacific areas experienced drought and devastating brush fires. The ENSO cycle was neither predicted nor detected until it was near its peak. This highlighted the need for an ocean observing system (i.e. the TAO array) to support studies of large scale ocean-atmosphere interactions on seasonal-to-interannual time scales.
The TAO array provides real-time data to climate researchers, weather prediction centers and scientists around the world. Forcasts for tropical Pacific Ocean temperatures for one to two years in advance can be made using the ENSO cycle data. These forcasts are possible because of the moored buoys, along with drifting buoys, volunteer ship temperature probes, and sea level measurements.
Research questions of interest include:
When performing an analysis of the data, one should pay attention the possible affect of autocorrelation. Using a multiple regression approach to model the data would require a look at autoregression since the weather statistics of the previous days will affect today's weather.
This data was used in the American Statistical Association Statistical Graphics and Computing Sections 1999 Data Exposition.
More information and data from the TAO array can be found at the Pacific Marine Environmental Laboratory TAO data webpage.
Information on storm data is available here. This site contains data from January 1994 to April 1998 in a chronological listing by state provided by the National Weather Service. The data includes hurricanes, tornadoes, thunderstorms, hail, floods, drought conditions, lightning, high winds, snow, and temperature extremes.
Hurricane tracking data for the Atlantic is available here. The site contains a map showing the paths of the Atlantic hurricanes and also includes the storms winds (in knots), pressure (in millibars), and the category of the storm based on Saffir-Simpson scale.
Another site of interest related to the ENSO cyles is available here. This site contains information on twelve areas of the world that have demonstrated ENSO-precipitation relationships. Included in the site are maps of the areas and time series plots of actual daily precipitation and accumulated normal precipitation for the areas.


WITNESS LIST Human Services Committee March 16, 1999-2:00P HB 1400 For: Craig, Tommy (National Federation for the Blind of Texas) Guerra, Edward (American Council for the Blind) Westbrook, Redge (Coalition of Texans with Disabilities) On: Murphy, Terry (Texas Commission for the Blind) HB 1401 For: Hazard, Adrian Shawn (Coalition of Texans with Disabilities) HB 1402 For: Curtis, Frank (Texas Association of Goodwills) Westbrook, Redge (Coalition of Texans with Disabilities) On: Morris, Robert (Sunset Advisory Commission) HB 2148 For: Markland, Barrett (Advocacy, Inc.) On: Vasek, Heather (Texas Association for Home Care) HB 2244 For: Gadbois, Glenn (Texas Citizen Action) Genko, Frank (TX Planning Council for Developmental Disabilitites, United Cerebral Palsy, Advocacy Inc.) Kelley, Rita (Central Texas Transportation Alliance) HCR 101 For: Beasley, Karen W. (Texas SILC) Buck, Theresa (Self) Coleman, Marsha (Self) Greebon, Karen (Self) Kafka, Bob (National ADAPT) King, Karen (Self) McPhail, Jennifer (Self) Meinkowsky, John (Texas Association of Centers for Independent Living) Metz, Albert (Self) Redmond, Lee (Coalition of Texans with Disabilities) Rodriguez, Becky (ARCIL) Sewell, Helen Ross (Senior Citizens Group) Templeton, James (Self) Thomas, Stephanie (ADAPT) Wisdom, Marie B. (Advocates for Nursing Home Reform) Zapata, Richard (Self) On: Olson, James G. (CEO Association for the Developmentally Disabled) SB 351 For: Strickland, Phil (Texans Care for Children, Texas Baptist Christian Life Commission)


Factorio Replay Editor
Drag a replay.dat or replay.txt file anywhere on this page!
Export replay.dat
Export replay.txt
Sort by tick
Sort by player


We are Avoid Note, a team formed by composers, filmmakers, designers and producers. The aim of our project is to select, compose and produce music for any type of audiovisual work.
We establish a close relation with the content creators who hire our services, trying to analyze and thoroughly understand both the meaning and the aim of their work. Explore your artistic vision. Our team is comfortable with any music genre. Bring your ideas & receive ready-to-use instrumentals. Our ultimate purpose is to produce a synergy between sounds and images, portraying and reflecting carefully what each creation seeks to convey.
Often it's hard to create the right track from the first attempt for artists and producers. To this end, we count on a highly specialized team, formed by professional composers and producers who are used to work with audiovisual contents. But we won't stop until you're completely satisfied with your song.
Get explotation rights for all custom sound that you order & receive sole ownership on it. Your music cannot be used by others.
Our process comprises of composition, recording and production offering as a result the final product, which will then be included in the visual material. Therefore, the service we provide is:
Film&Tv
Composition and sync for all kind of films, series, shorts and documentaries.
Advertisement
Composition and production of jingles, sound ambient and all kind of advertisement music.
Apps & Videogames
Composition & production of music themes, original sound tracks and sound Fx.
Social media
Original music composition for youtube, instagram and all kind of social media.
Arrangement
All kind of musical work over existing melodies. Rearmonization, orchestration, adaptation...
Song writting
Original song composition of any musical genre.
Contact us!


Huawei P30 series will be getting the EMUI 10 update very soon
When Huawei announced the EMUI 10, they also released a roadmap on which devices will be getting the update first. Staying true to their timeline, the Huawei P30 series will be the next in line to receive the aforementioned update.
To go in detail, the EMUI 10 update will introduce several improvements to the P30 series such as better user experience as well as Dark Mode reduce eye strain, especially when using the smartphone in low light conditions. In addition to that, the new update also has better integration with other Huawei electronic devices like the Huawei MateBook.
But that’s not all, the new EMUI version will also bring along improvements such as increased wireless connection stability by up to 70% and up to 60% more efficient compared to the previous EMUI version. With all that said, are you excited to be receiving the EMUI 10 update on your Huawei P30 series smartphone? Let us know on our Facebook page, and for more updates like this stay tuned to TechNave.com.


Audi
BMW
3.2.4.d node-set binding - bind attribute overrides model attribute
You must see the value "BMW":


14.1 Contents / 14.2 Out of range opcodes / Reading the table / Inform assembly language
| St | Br | Opcode | Hex | V | Inform name and syntax | Link |
| ------ | 0 | --- | --- | |||
| * | 2OP:1 | 1 | je a b ?(label) | je | ||
| * | 2OP:2 | 2 | jl a b ?(label) | jl | ||
| * | 2OP:3 | 3 | jg a b ?(label) | jg | ||
| * | 2OP:4 | 4 | dec_chk (variable) value ?(label) | dec_chk | ||
| * | 2OP:5 | 5 | inc_chk (variable) value ?(label) | inc_chk | ||
| * | 2OP:6 | 6 | jin obj1 obj2 ?(label) | jin | ||
| * | 2OP:7 | 7 | test bitmap flags ?(label) | test | ||
| * | 2OP:8 | 8 | or a b -> (result) | or | ||
| * | 2OP:9 | 9 | and a b -> (result) | and | ||
| * | 2OP:10 | A | test_attr object attribute ?(label) | test_attr | ||
| 2OP:11 | B | set_attr object attribute | set_attr | |||
| 2OP:12 | C | clear_attr object attribute | clear_attr | |||
| 2OP:13 | D | store (variable) value | store | |||
| 2OP:14 | E | insert_obj object destination | insert_obj | |||
| * | 2OP:15 | F | loadw array word-index -> (result) | loadw | ||
| * | 2OP:16 | 10 | loadb array byte-index -> (result) | loadb | ||
| * | 2OP:17 | 11 | get_prop object property -> (result) | get_prop | ||
| * | 2OP:18 | 12 | get_prop_addr object property -> (result) | get_prop_addr | ||
| * | 2OP:19 | 13 | get_next_prop object property -> (result) | get_next_prop | ||
| * | 2OP:20 | 14 | add a b -> (result) | add | ||
| * | 2OP:21 | 15 | sub a b -> (result) | sub | ||
| * | 2OP:22 | 16 | mul a b -> (result) | mul | ||
| * | 2OP:23 | 17 | div a b -> (result) | div | ||
| * | 2OP:24 | 18 | mod a b -> (result) | mod | ||
| * | 2OP:25 | 19 | 4 | call_2s routine arg1 -> (result) | call_2s | |
| 2OP:26 | 1A | 5 | call_2n routine arg1 | call_2n | ||
| 2OP:27 | 1B | 5 | set_colour foreground background | set_colour | ||
| 6 | set_colour foreground background window | set_colour | ||||
| 2OP:28 | 1C | 5/6 | throw value stack-frame | throw | ||
| ------ | 1D | --- | --- | |||
| ------ | 1E | --- | --- | |||
| ------ | 1F | --- | --- | |||
| Opcode numbers 32 to 127: other forms of 2OP with different types. |
| St | Br | Opcode | Hex | V | Inform name and syntax | Link |
| * | 1OP:128 | 0 | jz a ?(label) | jz | ||
| * | * | 1OP:129 | 1 | get_sibling object -> (result) ?(label) | get_sibling | |
| * | * | 1OP:130 | 2 | get_child object -> (result) ?(label) | get_child | |
| * | 1OP:131 | 3 | get_parent object -> (result) | get_parent | ||
| * | 1OP:132 | 4 | get_prop_len property-address -> (result) | get_prop_len | ||
| 1OP:133 | 5 | inc (variable) | inc | |||
| 1OP:134 | 6 | dec (variable) | dec | |||
| 1OP:135 | 7 | print_addr byte-address-of-string | print_addr | |||
| * | 1OP:136 | 8 | 4 | call_1s routine -> (result) | call_1s | |
| 1OP:137 | 9 | remove_obj object | remove_obj | |||
| 1OP:138 | A | print_obj object | print_obj | |||
| 1OP:139 | B | ret value | ret | |||
| 1OP:140 | C | jump ?(label) | jump | |||
| 1OP:141 | D | print_paddr packed-address-of-string | print_paddr | |||
| * | 1OP:142 | E | load (variable) -> (result) | load | ||
| * | 1OP:143 | F | 1/4 | not value -> (result) | not | |
| 5 | call_1n routine | call_1n | ||||
| Opcode numbers 144 to 175: other forms of 1OP with different types. |
| St | Br | Opcode | Hex | V | Inform name and syntax | Link |
| 0OP:176 | 0 | rtrue | rtrue | |||
| 0OP:177 | 1 | rfalse | rfalse | |||
| 0OP:178 | 2 | print (literal-string) | ||||
| 0OP:179 | 3 | print_ret (literal-string) | print_ret | |||
| 0OP:180 | 4 | 1/- | nop | nop | ||
| * | 0OP:181 | 5 | 1 | save ?(label) | save | |
| 4 | save -> (result) | save | ||||
| 5 | [illegal] | |||||
| * | 0OP:182 | 6 | 1 | restore ?(label) | restore | |
| 4 | restore -> (result) | restore | ||||
| 5 | [illegal] | |||||
| 0OP:183 | 7 | restart | restart | |||
| 0OP:184 | 8 | ret_popped | ret_popped | |||
| 0OP:185 | 9 | 1 | pop | pop | ||
| * | 5/6 | catch -> (result) | catch | |||
| 0OP:186 | A | quit | quit | |||
| 0OP:187 | B | new_line | new_line | |||
| 0OP:188 | C | 3 | show_status | show_status | ||
| 4 | [illegal] | |||||
| * | 0OP:189 | D | 3 | verify ?(label) | verify | |
| 0OP:190 | E | 5 | [first byte of extended opcode] | extended | ||
| * | 0OP:191 | F | 5/- | piracy ?(label) | piracy | |
| Opcode numbers 192 to 223: VAR forms of 2OP:0 to 2OP:31. |
| St | Br | Opcode | Hex | V | Inform name and syntax | Link |
| * | VAR:224 | 0 | 1 | call routine ...0 to 3 args... -> (result) | call | |
| 4 | call_vs routine ...0 to 3 args... -> (result) | call_vs | ||||
| VAR:225 | 1 | storew array word-index value | storew | |||
| VAR:226 | 2 | storeb array byte-index value | storeb | |||
| VAR:227 | 3 | put_prop object property value | put_prop | |||
| VAR:228 | 4 | 1 | sread text parse | sread | ||
| 4 | sread text parse time routine | sread | ||||
| * | 5 | aread text parse time routine -> (result) | aread | |||
| VAR:229 | 5 | print_char output-character-code | print_char | |||
| VAR:230 | 6 | print_num value | print_num | |||
| * | VAR:231 | 7 | random range -> (result) | random | ||
| VAR:232 | 8 | push value | push | |||
| VAR:233 | 9 | 1 | pull (variable) | pull | ||
| * | 6 | pull stack -> (result) | pull | |||
| VAR:234 | A | 3 | split_window lines | split_window | ||
| VAR:235 | B | 3 | set_window window | set_window | ||
| * | VAR:236 | C | 4 | call_vs2 routine ...0 to 7 args... -> (result) | call_vs2 | |
| VAR:237 | D | 4 | erase_window window | erase_window | ||
| VAR:238 | E | 4/- | erase_line value | erase_line | ||
| 6 | erase_line pixels | erase_line | ||||
| VAR:239 | F | 4 | set_cursor line column | set_cursor | ||
| 6 | set_cursor line column window | set_cursor | ||||
| VAR:240 | 10 | 4/6 | get_cursor array | get_cursor | ||
| VAR:241 | 11 | 4 | set_text_style style | set_text_style | ||
| VAR:242 | 12 | 4 | buffer_mode flag | buffer_mode | ||
| VAR:243 | 13 | 3 | output_stream number | output_stream | ||
| 5 | output_stream number table | output_stream | ||||
| 6 | output_stream number table width | output_stream | ||||
| VAR:244 | 14 | 3 | input_stream number | input_stream | ||
| VAR:245 | 15 | 5/3 | sound_effect number effect volume routine | sound_effect | ||
| * | VAR:246 | 16 | 4 | read_char 1 time routine -> (result) | read_char | |
| * | * | VAR:247 | 17 | 4 | scan_table x table len form -> (result) | scan_table |
| * | VAR:248 | 18 | 5/6 | not value -> (result) | not | |
| VAR:249 | 19 | 5 | call_vn routine ...up to 3 args... | call_vn | ||
| VAR:250 | 1A | 5 | call_vn2 routine ...up to 7 args... | call_vn2 | ||
| VAR:251 | 1B | 5 | tokenise text parse dictionary flag | tokenise | ||
| VAR:252 | 1C | 5 | encode_text zscii-text length from coded-text | encode_text | ||
| VAR:253 | 1D | 5 | copy_table first second size | copy_table | ||
| VAR:254 | 1E | 5 | print_table zscii-text width height skip | print_table | ||
| * | VAR:255 | 1F | 5 | check_arg_count argument-number | check_arg_count |
| St | Br | Opcode | Hex | V | Inform name and syntax | Link |
| * | EXT:0 | 0 | 5 | save table bytes name prompt -> (result) | save | |
| * | EXT:1 | 1 | 5 | restore table bytes name prompt -> (result) | restore | |
| * | EXT:2 | 2 | 5 | log_shift number places -> (result) | log_shift | |
| * | EXT:3 | 3 | 5/- | art_shift number places -> (result) | art_shift | |
| * | EXT:4 | 4 | 5 | set_font font -> (result) | set_font | |
| * | 6/- | set_font font window -> (result) | set_font | |||
| EXT:5 | 5 | 6 | draw_picture picture-number y x | draw_picture | ||
| * | EXT:6 | 6 | 6 | picture_data picture-number array ?(label) | picture_data | |
| EXT:7 | 7 | 6 | erase_picture picture-number y x | erase_picture | ||
| EXT:8 | 8 | 6 | set_margins left right window | set_margins | ||
| * | EXT:9 | 9 | 5 | save_undo -> (result) | save_undo | |
| * | EXT:10 | A | 5 | restore_undo -> (result) | restore_undo | |
| EXT:11 | B | 5/* | print_unicode char-number | print_unicode | ||
| EXT:12 | C | 5/* | check_unicode char-number -> (result) | check_unicode | ||
| EXT:13 | D | 5/* | set_true_colour foreground background | set_true_colour | ||
| 6/* | set_true_colour foreground background window | set_true_colour | ||||
| ------- | E | --- | --- | |||
| ------- | F | --- | --- | |||
| EXT:16 | 10 | 6 | move_window window y x | move_window | ||
| EXT:17 | 11 | 6 | window_size window y x | window_size | ||
| EXT:18 | 12 | 6 | window_style window flags operation | window_style | ||
| * | EXT:19 | 13 | 6 | get_wind_prop window property-number -> (result) | get_wind_prop | |
| EXT:20 | 14 | 6 | scroll_window window pixels | scroll_window | ||
| EXT:21 | 15 | 6 | pop_stack items stack | pop_stack | ||
| EXT:22 | 16 | 6 | read_mouse array | read_mouse | ||
| EXT:23 | 17 | 6 | mouse_window window | mouse_window | ||
| * | EXT:24 | 18 | 6 | push_stack value stack ?(label) | push_stack | |
| EXT:25 | 19 | 6 | put_wind_prop window property-number value | put_wind_prop | ||
| EXT:26 | 1A | 6 | print_form formatted-table | print_form | ||
| * | EXT:27 | 1B | 6 | make_menu number table ?(label) | make_menu | |
| EXT:28 | 1C | 6 | picture_table table | picture_table | ||
| * | EXT:29 | 1D | 6/* | buffer_screen mode -> (result) | buffer_screen |
This table contains all 119 opcodes and, taken with the dictionary in S 15, describes exactly what each should do. In addition, it lists which opcodes are actually used in the known Infocom story files, and documents the Inform assembly language syntax.
Formally, it is illegal for a game to contain an opcode not specified for its version. An interpreter should normally halt with a suitable message.
However, extended opcodes in the range EXT:29 to EXT:255 should be simply ignored (perhaps with a warning message somewhere off-screen).
***[1.0][1.1] EXT:11 and EXT:12 were opcodes added in Standard 1.0 and can be generated in code compiled by Inform 6.12 or later. EXT:13 and EXT:29 are new in Standard 1.1. EXT:14 to EXT:15, and EXT:30 to EXT:127, are reserved for future versions of this document to specify.
Designers who wish to create their own "new" opcodes, for one specific game only, are asked to use opcode numbers in the range EXT:128 to EXT:255. It is easy to modify Inform to name and assemble such opcodes. (Of course the game will then have to be circulated with a suitably modified interpreter to run it.)
Interpreter-writers should ideally make this easy by providing a routine which is called if EXT:128 to EXT:255 are found, so that the minimum possible modification to the interpreter is needed.
The two columns "St" and "Br" (store and branch) mark whether an instruction stores a result in a variable, and whether it must provide a label to jump to, respectively.
The "Opcode" is written TYPE:Decimal where the TYPE is the operand count (2OP, 1OP, 0OP or VAR) or else EXT for two-byte opcodes (where the first byte is (decimal) 190). The decimal number is the lowest possible decimal opcode value. The hex number is the opcode number within each TYPE.
The "V" column gives the Version information. If nothing is specified, the opcode is as stated from Version 1 onwards. Otherwise, it exists only from the version quoted onwards. Before this time, its use is illegal. Some opcodes change their meanings as the Version increases, and these have more than one line of specification. Others become illegal again, and these are marked [illegal].
In a few cases, the Version is given as "3/4" or some such. The first number is the Version number whose specification the opcode belongs to, and the second is the earliest Version in which the opcode is known actually to be used in an Infocom-produced story file. A dash means that it seems never to have been used (in any of Versions 1 to 6). The notation "5/*" or "6/*" means that the opcode was introduced in this Standards document long after the Infocom era.
The table explicitly marks opcodes which do not exist in any version of the Z-machine as ------: in addition, none of the extended set of codes after EXT:29 have been used.
This section documents Inform 6 assembly language, which is richer than that of Inform 5. The Inform 6 assembler can generate every legal opcode and automatically sets any consequent header bits (for instance, a usage of set_colour will set the "colours needed" bit).
One way to get a picture of Inform assembly language is to compile a short program with tracing switched on (using the -a or -t switches).
1. An Inform statement beginning with an @ is sent directly to the assembler. In the syntax below, (variable) and (result) must be variables (or sp, a special variable name available only in assembly language, and meaning the stack pointer); (label) a label (not a routine name).
(literal-string) must be literal text in quotation marks "thus".
routine should be the name of a routine (this assembles to its packed address). Otherwise any Inform constant term (such as '/' or 'beetle') can be given as an operand.
2. It is optional, but sensible, to place a -> sign before a store-variable. For example, in
@mul a 56 -> sp;
("multiply variable a by 56, and put the result on the stack") the -> can be omitted, but should be included for clarity.
3. A label to branch to should be prefaced with a question mark ?, as in
@je a b ?Equal; ! Branch to Equal if a == b
(If the question mark is omitted, the branch is compiled in the short form, which will only work for very nearby labels and is very seldom useful in code written by hand.) Note that the effect of any branch instruction can be negated using a tilde ~:
@je a b ?~Different; ! Branch to Different if a ~= b
4. Labels are assembled using full stops:
.MyLabel;
All branches must be to such a label within the same routine. (The Inform assembler imposes the same-routine restriction.)
5. Most operands are assembled in the obvious way: numbers and constant values (like characters) as numbers, variables as variables, sp as the value on top of the stack. There are two exceptions. "Call" opcodes expect as first operand the name of a routine to call:
@call_1n MyRoutine;
but one can also give an indirect address, as a constant or variable, using square brackets:
@call_1n [x]; ! Call routine whose address is in x
Secondly, seven Z-machine opcodes access variables but by their numbers: thus one should write, say, the constant 0 instead of the variable sp. This is inconvenient, so the Inform assembler accepts variable names instead. The operands affected are those marked as (variable) in the syntax chart; Inform translates the variable name as a "small constant" operand with that variable's number as value. The affected opcodes are:
inc, dec, inc_chk, dec_chk, store, pull, load.
This is useful, but there is another possibility, of genuinely giving a variable operand. The Inform notation for this involves square brackets again:
@inc frog; ! Increment var "frog" @inc [frog]; ! Increment var whose number is in "frog"
Infocom story files often use such instructions.
6. The Inform assembler is also written with possible extensions to the Z-machine instruction set in mind. (Of course these can only work if a customised interpreter is used.) Simply give a specification in double-quotes where you would normally give the opcode name. For example,
@"1OP:4S" 34 -> i; @get_prop_len 34 -> i;
are equivalent instructions, since get_prop_len is instruction 4 in the 1OP (one-operand) set, and is a Store opcode. The syntax is:
" 0OP : decimal-number flags " (range 0 to 15) 1OP 0 15 2OP 0 15 VAR 32 63 VAR_LONG 32 63 EXT 0 255 EXT_LONG 0 255
(EXT_LONG is a logical possibility but has not been used in the Z-machine so far: the assembler provides it in case it might be useful in future.) The possible flags are:
S Store opcode B Branch opcode T Text in-line instead of operands (as with "print" and "print_ret") I "Indirect addressing": first operand is a (variable) Fnn Set bit nn in Flags 2 (signalling to the interpreter that an unusual feature has been called for): the number is in decimal
For example,
"EXT:128BSF14"
is an exotic new opcode, number 128 in the extended range, which is both Branch and Store, and the assembly of which causes bit 14 to be set in "Flags 2". See S 14.2 below for rules on how to number newly created opcodes.
The opcodes EXT:5 to EXT:8 were very likely in Infocom's own Version 5 specification (documentary records of which are lost): they seem to have been partially implemented in existing Infocom interpreters, but do not occur in any existing Version 5 story file. They are here left unspecified.
The notation "5/3" for sound_effect is because this plainly Version 5 feature was used also in one solitary Version 3 game, 'The Lurking Horror' (the sound version of which was the last Version 3 release, in September 1987).
The 2OP opcode 0 was possibly intended for setting break-points in debugging (and may be used for this again). It was not nop.
read_mouse and make_menu are believed to have been used only in 'Journey' (based on a check of 11 Version 6 story files).
picture_table is used once by 'Shogun' and several times by 'Zork Zero'.
Section 1 / 2 / 3 / 4 / 5 / 6 / 7 / 8 / 9 / 10 / 11 / 12 / 13 / 14 / 15 / 16
Appendix A / B / C / D / E / F


| I l@ve RuBoard |
|
Attribute Name |
Description |
|---|---|
| sid |
A PySID object identifying the user. |
|
Attribute Name |
Description |
|---|---|
| sid |
A PySID object identifying the user. |
| sidusage |
Specifies the account type associated with the sid element. May be one of ntsecuritycon.SidTypeUser, ntsecuritycon.SidTypeGroup, ntsecuritycon.SidTypeWellKnownGroup, ntsecuritycon.SidTypeDeletedAccount, or ntsecuritycon.SidTypeUnknown. |
| name |
The account name of the local group member identified by the sid. |
|
Attribute Name |
Description |
|---|---|
| sid |
A PySID object identifying the user. |
| sidusage |
Specifies the account type associated with the sid element. |
| domainandname |
The domain and account name of the local group member identified by the sid. |
|
Attribute Name |
Description |
|---|---|
| domainandname |
The domain and account name of the local group member identified by the sid. |
| I l@ve RuBoard |


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PART II. SHORELINE SETBACKS
§§205-31 to 205-37 REPEALED. L 1986, c 258, §3.
Cross References
For present provisions, see §§205A‑41 to 205A‑49.