Running the Simulation¶
Building a self-driving car is hard. Not everyone has access to expensive hardware. I am currently trying to integrate this project with the CARLA self-driving simulator. If you are interested in CARLA, please refer to the following documentation. (The current ROS system in this project can only partially run on the CARLA simulator)
Build Unreal Engine¶
Please note that Unreal Engine repositories are private. In order to gain access you need to add your GitHub username when you sign up at www.unrealengine.com.
Download and compile Unreal Engine 4.18. Here we will assume you install it at “~/UnrealEngine_4.18”, but you can install it anywhere, just replace the path where necessary:
$ git clone --depth=1 -b 4.18 https://github.com/EpicGames/UnrealEngine.git ~/UnrealEngine_4.18
$ cd ~/UnrealEngine_4.18
$ ./Setup.sh && ./GenerateProjectFiles.sh && make
Check Unreal’s documentation “Building On Linux” if any of the steps above fail.
Installing Carla¶
To install Carla the simulator is simple. Just head over to their releases page on Github and download the latest pre-built release. At the time of writing, the latest release can be found here: https://drive.google.com/open?id=1JprRbFf6UlvpqX98hQiUG9U4W_E-keiv
Running the Simulation¶
1. Setting Up:¶
1.1. Install CARLA¶
Download the compiled version of the CARLA simulator from here
Please refer to the CARLA documentation or open an issue if you have any questions or problems.
1.2. Install the CARLA Python API¶
At this point, you should have downloaded the compiled version of the CARLA simulator.
$ sudo easy_install <path/to/carla/>/PythonAPI/<your_egg_file>
Just as an example, for me, the command is this:
$ sudo easy_install '/home/neil/carla/PythonAPI/carla-0.9.2-py2.7-linux-x86_64.egg'
Please note that you have to put in the complete path to the egg-file including the egg-file itself. Please use the one, that is supported by your Python version. Depending on the type of CARLA (pre-build, or build from source), the egg files are typically located either directly in the PythonAPI folder or in PythonAPI/dist.
Check the installation is successfull by trying to import carla from python:
$ python -c 'import carla;print("Success")'
You should see the Success message without any errors.
1.3. Install other requirements:¶
$ sudo apt-get install python-protobuf
$ pip install --user simple-pid
If you have followed the instructions closely, you should be ready to use CARLA and the simulation_package
2. Running¶
2.1. Compile the project¶
Navigate to the ros directory of the self-driving golf cart project:
$ cd [PROJECT_DIRECTORY]/ros
Then enter & run the commands:
$ catkin_make
$ source devel/setup.bash
2.2. Launch CARLA¶
First run the simulator. For the full and latest documentary, please always refer to the carla official website. (see carla documentation: http://carla.readthedocs.io/en/latest/). I have created a simple script. Enter the following command and run the script:
$ rosrun simulation launch_carla.sh
Wait for the message:
$ Waiting for the client to connect...
2.3. Start the ros bridge & rviz¶
$ roslaunch simulation carla_client_with_rviz.launch
You should see a new rviz window. You can setup the vehicle configuration config/settings.yaml.
This launch file also make use of the CARLA Python API script manual_control.py
. This spawns a vehicle with role_name=’hero’ which is interpreted as the ego vehicle as defined by the config/settings.yaml
.
The launch file also further spawn 30 other vehicles using spawn_npc.py
from CARLA Python API. Then those vehicles will show up also on ROS side.


| 002:139 Khan | : |
Say (O Muhammad Peace be upon him to the Jews and Christians), "Dispute you with us about Allah while He is our Lord and your Lord? And we are to be rewarded for our deeds and you for your deeds. And we are sincere to Him in worship and obedience (i.e. we worship Him Alone and none else, and we obey His Orders)." |
| 002:139 Maulana | : |
Say: Do you dispute with us about Allah, and He is our Lord and your Lord, and for us are our deeds and for you your deeds; and we are sincere to Him? |
| 002:139 Pickthal | : |
Say (unto the People of the Scripture): Dispute ye with us concerning Allah when He is our Lord and your Lord? Ours are our works and yours your works. We look to Him alone. |
| 002:139 Rashad | : |
Say, "Do you argue with us about GOD, when He is our Lord and your Lord? We are responsible for our deeds, and you are responsible for your deeds. To Him alone we are devoted." |
| 002:139 Sarwar | : |
(Muhammad), ask the People of the Book, "Why should you argue with us about God, Who is our Lord as well as yours, when we are sincere in our belief in God?. |
| 002:139 Shakir | : |
Say: Do you dispute with us about Allah, and He is our Lord and your Lord, and we shall have our deeds and you shall have your deeds, and we are sincere to Him. |
| 002:139 Sherali | : |
Say, 'Do you dispute with us concerning ALLAH, while HE is our Lord and your Lord? And for us is our works and for you your works; and to HIM alone are we sincerely devoted.' |
| 002:139 Yusufali | : |
Say: Will ye dispute with us about Allah, seeing that He is our Lord and your Lord; that we are responsible for our doings and ye for yours; and that We are sincere (in our faith) in Him? |
Concepts/Themes Covered: الإيمان > اليوم الآخر > الجزاء بالعمل Faith> The Hereafter> The Award against Action الدعوة إلى الله > حدودها > التساهل مع المسالمين The Call for Allah> Its Limits> Lenient with the Peace-Loving العمل > المسؤولية > مسؤولية المرء عن عمله Action(Work)> Responsibility> Every one is Responsible for What he/she has Done الديانات > أهل الكتاب: ( اليهود و النصارى) > وجوب التساهل معهم(مع غير المحاربين) Religions> The People of the Book (the Jews and the Christians)> The Necessity to be Easy with them (with the Non-Fighters)
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


--- layout: post esbma_id: 1545 title: The Future of SourceGear Vault date: 2004-06-21 14:45:11 keywords: cornsharp sourcegear teaser: I predict that TFS will be an outstanding product and a big success, but there will continue to be a lot of developers who want other choices, for one reason or another. Believe me. Don't believe me. Your choice. But I'm not going anywhere. --- With the recent announcement of Microsoft's Team Foundation Server (TFS), a lot of people are wondering about the future of SourceGear Vault.
On 24 May, I said a few things about this topic. In a nutshell, I claimed that SourceGear will be affected, but that we will be okay. I still believe that.
But as I expected, not everybody believes me. On Joel Spolsky's discussion board, somebody named "JT" recently wrote:
"I've got a great deal of respect for Eric Sink and my heart sank a little when I heard the news that MS was going to enter the source control market because I knew this would be bad for Eric. (Regardless of what Eric says, I think it will be far worse for him than what he is saying.)"First let me say that I take no offense at remarks like this. JT is entitled to his/her opinion. I have no proof of my claims. Time will tell if I am right or wrong.
Nonetheless, I think I make myself less credible by not showing both sides of my feelings about this whole situation. If the only thing that you hear from me is a positive spin, you are not sure whether to believe me or not. One of the reasons that I write here in my weblog is that I want to be real, so I'd like to take a moment and provide some balance.
It is my understanding that the TFS team started serious development somewhere around the fall of 2002. Throughout the first half of 2003, we heard rumors about it.
In early September 2003, we got confirmation from Microsoft. Believe me, I was angry. I ranted and I vented. I used a few words my mother taught me not to use.
The scene of this announcement was weird. It was an NDA'd meeting of the VSIP program. All of the attendees were vendors of components or developers tools which integrate with Visual Studio. Standing in front of dozens of their so-called "partners", Microsoft staff put smiles on their faces and announced that they will be competing with almost all of us.
There was a lot of emotion in that room. Every VSIP vendor had worked very hard to be a part of Microsoft's "ecosystem" for Visual Studio, only to end up feeling very betrayed. If this is how Microsoft treats its partners, how do they treat their enemies?
Incidentally, I thought the most interesting aspect of this meeting was watching the individuals who were part of Microsoft's VSIP team. As a system, Microsoft does not truly care about its ISVs, but many individual Microsoft employees really do. In fact, those people are exactly the sort of people who end up working in partner programs like VSIP. I felt some sympathy for these folks, as they were the ones who had to facilitate the delivery of the bad news.
Just a few days before this announcement, Chris Sells had asked me to write a monthly column for MSDN. When we heard that news from Microsoft, I nearly called Chris and told him where to stick his Longhorn Developer Center.
Instead, I calmed down and made a choice: I was angry, but I decided that I would not spend my life whining. My deadline was approaching, so I sat down and wrote my first MSDN column, Whining by a Barrel of Rocks.
My beliefs about SourceGear's future have not changed since I wrote that article. I said it then, and I will say it again now: Markets are not as "black-and-white" as we think.
Without competition from Microsoft, SourceGear was drooling at the possibility of annual revenue in the 8-figure range. (I consider that to be a heckuva a lot of money for a small ISV with no venture capital backing.) This outcome is no longer likely, but with some clever changes to strategy, SourceGear can still be very successful. Even with Microsoft in this market, we are going to continue having annual revenues of several million per year.
As the release of Visual Studio 2005 gets closer, more and more information will become available, and the world will begin to understand that TFS is not for everyone. Even now, details are starting to appear. I predict that TFS will be an outstanding product and a big success, but there will continue to be a lot of developers who want other choices, for one reason or another.
SourceGear will be here for those developers. Ever since September, we have been adapting our strategy. We have done and are continuing to do the things necessary to allow SourceGear to thrive. Our sales have continued to be extremely strong. Our customers continue to tell us how much they love our products.
Believe me. Don't believe me. Your choice. But I'm not going anywhere.


Note: To complete these procedures, you must be assigned a role having the necessary permissions. To determine your role, follow the directions in Participant roles. For a basic understanding of roles and permissions, see Permissions and roles: Overview.
Using the Schedule tool, you can add custom fields for your calendar. For example, you might want a field for specifying an event's organizer. Any fields you add will appear in the details for all of your calendar's items. To add or delete a custom calendar field:
Fields
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Create Field
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Save Field Changes
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Fields
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Save Field Changes
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Field Changes
again.


Troubling Details Emerge From Arrest Of NFL RB Mark Walton
by Matt HladikEarlier today, the Miami Dolphins released running back Mark Walton due to an undisclosed “police matter.” As it turns out, the alleged matter is serious.
According to media reports, Walton was arrested on Tuesday and charged with aggravated battery of a pregnant person. The charge stems from an incident with a woman who is apparently five weeks pregnant with Walton’s child.
Walton is accused of pushing the woman into a wall and punching her in the face and head.
Walton’s arrest and release comes while he was in the middle of serving a four-game suspension for violating the NFL’s conduct and substance abuse policy. The 22-year-old back was arrested three times last offseason.
“We were made aware earlier this morning of a police matter regarding Mark Walton,” the Dolphins said after cutting Walton this morning. “We hold our players to a high standard and take these matters very seriously. We will have no further comment at this time.”
Walton rushed for 201 yards on 53 carries this season. He was originally a fourth-round pick of the Cincinnati Bengals in the 2018 NFL Draft


Essel Group to soon launch sale of Zee Entertainment shares pledged with lenders
To build the book for the sale of pledged shares, Essel has hired JP Morgan and Citi.
Essel Group will soon begin the sale of Zee Entertainment shares pledged with lenders, CNBC-TV18 reported quoting sources.
The pledged shares of Zee Entertainment will be sold to institutional investors via block trades.
Essel Group may, however, retain a 5 percent stake in the company to retain its promoter status and keep management control.
Essel has reportedly hired JP Morgan and Citi to build the book for the sale of pledged shares.
Meanwhile, VTB and other mutual fund lenders are transferring the shares for sale to an escrow account.
Zee Entertainment told CNBC-TV18 that it aims to seamlessly distribute the sale proceeds to all its lenders and to that end it has appointed credible investment bankers to lead the divestment process.
Earlier this month, news reports suggested that Essel Group Chairman Subhash Chandra may soon lose control of Zee Entertainment Enterprises as the company's lenders prepare to sell their pledged shares.
Read | Subhash Chandra may lose control of Zee Entertainment as lenders to sell pledged shares: Report Get access to India's fastest growing financial subscriptions service Moneycontrol Pro for as little as Rs 599 for first year. Use the code "GETPRO". Moneycontrol Pro offers you all the information you need for wealth creation including actionable investment ideas, independent research and insights & analysis For more information, check out the Moneycontrol website or mobile app.


Note that the coeﬃcient before ∂F0∕∂𝜀 in Eq. (133) involves the time derivative of ⟨δϕ⟩α, which is problematic if treated by using explicit ﬁnite diﬀerence in particle simulations (I test the algorithm that treats this term by implicit scheme, the result roughly agrees with the standard method discussed in Sec. 5.6). It turns out that ∂⟨δΦ⟩α∕∂t can be eliminated by deﬁning another gyro-phase independent function δf by
|
| (135) |
Then, in terms of δf, the perturbed distribution function δF is written as
|
| (136) |
Using Eq. (135) and Eq. (133), the equation for δf is written as
The blue term in expression (136) gives “the polarization density” when integrated in the velocity space (discussed in Sec. 5.6). The reason for the name “polarization” is that (δΦ −⟨δΦ⟩α) is the diﬀerence between the local value and the averaged value on a gyro-ring, expressing a kind of “separation”.


Football’s worst week ever? Gibraltar youngsters cap horror spell with 16-1 defeat
by FSA EditorGibraltar Under-19s may have had the worst week in football, as a 16-1 loss to Switzerland took their tally of goals conceded to 43.
Gibraltar Under-19s suffered a 16-1 defeat to 10-man Switzerland in qualifying for the European Under-19 Championship on Tuesday, rounding off a week in which they have conceded 43 goals.
Following on from a 14-0 loss to Austria and a 13-0 defeat at the hands of Ireland on November 14 and 16 respectively, Gibraltar will have been hoping for a change in fortune in the meeting with the Swiss.
But the youngsters suffered more of the same as Switzerland raced into a 5-0 lead by the 33rd minute – Brighton and Hove Albion’s Lorent Tolaj helping himself to a hat-trick – in Strasswalchen, Austria.
A red card for Switzerland’s Noel Wetz enabled Craig Galliano to convert the resulting penalty and give Gibraltar one thing to be pleased about, considering it was their first goal in 11 games, ending a run which stretched back to 2015.
Yet any hopes Galliano’s goal would spark a miracle comeback were ended within a minute as Tolaj got his fourth before Felix Mambimbi’s penalty paved the way for a further 11 Switzerland goals in the second half.
Tolaj scored three to take his total to seven, substitute Darian Males claimed a hat-trick and Orges Bunjaku also netted his third goal, with Ilan Sauter and Simon Sohm getting in on the act as Switzerland scored six goals in the final 13 minutes.


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Paneer st. agur blue cheese bocconcini. The big cheese chalk and cheese cheese and biscuits cream cheese cheese triangles mascarpone everyone loves rubber cheese. Stinking bishop manchego the big cheese lancashire hard cheese the big cheese danish fontina squirty cheese. Cheesy feet croque monsieur boursin squirty cheese cheddar boursin boursin pepper jack. Squirty cheese halloumi camembert de normandie macaroni cheese.


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Scott Klusaw
Software Engineer - Percussionist - Fiction Author
Welcome to ScottKlusaw.com! I specialize in building Java applications, having worked with companies such as Union Pacific Railroad and Northstar Financial Services. When I have time, I also do pro-bono work for various charities such as Habatat for Humanity, the Open Door Mission, and various Nebraskan music groups.
Drumming has been one of my deep passions since 2008, specializing in the styles of rock, classic rock, religious, and metal. Check out my Youtube for some of my music! In mid 2014, I began to write fiction in various places online with various pen names. Since then, I've accumulated over one million reads of my work and have been published in the Los Altos Town Crier under my name.


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Further to my report, last Saturday, of a Facebook Facecloth postage and subsequent comment, here is another. I will not be making a habit of this, but last night's brief exchange of comments with Elberry is, I think, worth noting here.
I chuckled at a comment I read appended to a postage on the Grauniad's Comment Is Free site, and so, on Facecloth, noted
A Comment Is Free comment over at The Grauniad : “Groan, and so the Guardian descends still further into being an upmarket version of Black Flag for the under 16s.” I chuckled.
The subsequent dialogue with Elberry went as follows
Elberry : more on the nature of this chuckling please, the sound, duration, effect on passers-by, etc.
Frank Key : Grating and somehow tragic, forty-nine seconds, solicitude, offers of loose change, thumpings.

Frank Key : Only in the raddled hearts of the unseemly
Elberry : is it pure to the pure, if the pure are privy to these terrible eruptions?
Frank Key : Alas, there are tincts
Elberry : would you consider removing these safeguards, so the many-headed rabble may hark to your mirth, and take heart therefrom?
Frank Key : I will consider it, while my head is upon the pillow, and I snooze, imminently
After tippy-tapping which, I retired to bed, rested my head upon the pillow, and snoozed. Alas, I did not after all consider removing any chuckle safeguards.


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The GtkEntryBuffer class contains the actual text displayed in a GtkEntry widget.
A single GtkEntryBuffer object can be shared by multiple GtkEntry widgets which will then share the same text content, but not the cursor position, visibility attributes, icon etc.
GtkEntryBuffer may be derived from. Such a derived class might allow text to be stored in an alternate location, such as non-pageable memory, useful in the case of important passwords. Or a derived class could integrate with an application’s concept of undo/redo.
GtkEntryBuffer * gtk_entry_buffer_new (const gchar *initial_chars
,gint n_initial_chars
);
Create a new GtkEntryBuffer object.
Optionally, specify initial text to set in the buffer.
initial_chars |
initial buffer text, or |
[allow-none] |
n_initial_chars |
number of characters in |
Since: 2.18
const gchar *
gtk_entry_buffer_get_text (GtkEntryBuffer *buffer
);
Retrieves the contents of the buffer.
The memory pointer returned by this call will not change unless this object emits a signal, or is finalized.
a pointer to the contents of the widget as a string. This string points to internally allocated storage in the buffer and must not be freed, modified or stored.
Since: 2.18
void gtk_entry_buffer_set_text (GtkEntryBuffer *buffer
,const gchar *chars
,gint n_chars
);
Sets the text in the buffer.
This is roughly equivalent to calling gtk_entry_buffer_delete_text()
and gtk_entry_buffer_insert_text()
.
Note that n_chars
is in characters, not in bytes.
Since: 2.18
gsize
gtk_entry_buffer_get_bytes (GtkEntryBuffer *buffer
);
Retrieves the length in bytes of the buffer.
See gtk_entry_buffer_get_length()
.
Since: 2.18
guint
gtk_entry_buffer_get_length (GtkEntryBuffer *buffer
);
Retrieves the length in characters of the buffer.
Since: 2.18
gint
gtk_entry_buffer_get_max_length (GtkEntryBuffer *buffer
);
Retrieves the maximum allowed length of the text in
buffer
. See gtk_entry_buffer_set_max_length()
.
Since: 2.18
void gtk_entry_buffer_set_max_length (GtkEntryBuffer *buffer
,gint max_length
);
Sets the maximum allowed length of the contents of the buffer. If the current contents are longer than the given length, then they will be truncated to fit.
buffer |
||
max_length |
the maximum length of the entry buffer, or 0 for no maximum. (other than the maximum length of entries.) The value passed in will be clamped to the range 0-65536. |
Since: 2.18
guint gtk_entry_buffer_insert_text (GtkEntryBuffer *buffer
,guint position
,const gchar *chars
,gint n_chars
);
Inserts n_chars
characters of chars
into the contents of the
buffer, at position position
.
If n_chars
is negative, then characters from chars will be inserted
until a null-terminator is found. If position
or n_chars
are out of
bounds, or the maximum buffer text length is exceeded, then they are
coerced to sane values.
Note that the position and length are in characters, not in bytes.
buffer |
||
position |
the position at which to insert text. |
|
chars |
the text to insert into the buffer. |
|
n_chars |
the length of the text in characters, or -1 |
Since: 2.18
guint gtk_entry_buffer_delete_text (GtkEntryBuffer *buffer
,guint position
,gint n_chars
);
Deletes a sequence of characters from the buffer. n_chars
characters are
deleted starting at position
. If n_chars
is negative, then all characters
until the end of the text are deleted.
If position
or n_chars
are out of bounds, then they are coerced to sane
values.
Note that the positions are specified in characters, not bytes.
Since: 2.18
void gtk_entry_buffer_emit_deleted_text (GtkEntryBuffer *buffer
,guint position
,guint n_chars
);
Used when subclassing GtkEntryBuffer
Since: 2.18
void gtk_entry_buffer_emit_inserted_text (GtkEntryBuffer *buffer
,guint position
,const gchar *chars
,guint n_chars
);
Used when subclassing GtkEntryBuffer
buffer |
||
position |
position at which text was inserted |
|
chars |
text that was inserted |
|
n_chars |
number of characters inserted |
Since: 2.18
“length”
property“length” guint
The length (in characters) of the text in buffer.
Flags: Read
Allowed values: <= 65535
Default value: 0
Since: 2.18
“max-length”
property“max-length” gint
The maximum length (in characters) of the text in the buffer.
Flags: Read / Write
Allowed values: [0,65535]
Default value: 0
Since: 2.18
“text”
property“text” gchar *
The contents of the buffer.
Flags: Read / Write
Default value: ""
Since: 2.18
“deleted-text”
signalvoid user_function (GtkEntryBuffer *buffer, guint position, guint n_chars, gpointer user_data)
This signal is emitted after text is deleted from the buffer.
buffer |
||
position |
the position the text was deleted at. |
|
n_chars |
The number of characters that were deleted. |
|
user_data |
user data set when the signal handler was connected. |
Flags: Run First
Since: 2.18
“inserted-text”
signalvoid user_function (GtkEntryBuffer *buffer, guint position, gchar *chars, guint n_chars, gpointer user_data)
This signal is emitted after text is inserted into the buffer.
buffer |
||
position |
the position the text was inserted at. |
|
chars |
The text that was inserted. |
|
n_chars |
The number of characters that were inserted. |
|
user_data |
user data set when the signal handler was connected. |
Flags: Run First
Since: 2.18


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Projects
AR Presenter
AR presentation for the chaotic trade show environment
Project Overview
The typical AR app performs badly in the trade show environment.
Roles: Project Lead, UX Researcher,Product Designer | Duration:
8 Weeks
Tools Used: Unity (initial prototyping, networking), Hololens Toolkit (connecting Hololens to
Unity), Microsoft Sharing Services (used to establish app spatial tracking)
UX Skills Used: User/Stakeholder Interviews, Personas, Storyboarding, Prototyping ,
Stakeholder Pitching
Summary: AR Presenter, developed by Fast Effect in Summer 2018, is a Hololens-based
Augmented
Reality software used to
demonstrate products in trade/tech show
venues. AR Presenter uses a careful combination of local-area location sharing, simplified
presenter control,
and
modular AR presentation construction to defeat the the problems typical AR products face when used
in
the show
environment.
My Contributions:
As Project Lead, I drove the vision and timetable for
the 2-month development of the initial AR Presenter prototype.
As UX Researcher, I conducted stakeholder research, affinity wall analysis, and persona
construction to
determine true user needs.
As Product Designer, I generated the feature list, user journey, and interaction design for
AR Presenter.
Process
Explore
I worked on behalf of Fast Effect with one of their pre-existing clients, a car technology manufacturer in
the
Detroit, MI area. The client had not been satisfied with the their previous attempts at AR-enhanced
product demonstration
product
demonstration app, and their
Hololens units had been underutilized ever since.
My task was to determine the reasons for the dissatisfaction, understand where the client wanted
to next
head with
Augmented Reality, and design a solution for that new direction.
Stakeholder Interviews
I began my research by conducting a set of
semi-structured stakeholder interviews. I interviewed the heads of the two client departments
using the
previous
app: the head of R&D marketing, and the head of community outreach.
With permission from the client, the interview's audio was recorded.
Previous App Review
I also conducted an Lessons Learned review of the previous app with the Fast Effect
development
team. The development team was able to provide technical insights
into the performance of the previous product demonstration app.
Analysis
Affinity Wall
Once the exploration activities were complete, I introduced Fast Effect to the concepts of
interpretation
sessions
and affinity walls. During the interpretation session, I led a facilitated
review of the audio
recordings pulling on my UX experience and the team's institutional knowledge of the client to identify
important
points.
We then conducted an affinity wall session to organize and categorize these key points,
deriving
4 key
findings.
Analysis Findings
1. The app experience had to work with minimal AR expertise
-
The client's end users had minimal AR app experience.
-
High visitor throughput left no time to train even basic app use.
2. The client app should adapt to venue space with minimal setup
effort
- Trade show environment presents technical issues for Hololens apps
- Poor lighting
- Limited Wireless Access
- Traffic flow disrupting spatial tracking
-
Client reps didn't have the expertise to troubleshoot such challenges
3. Long-term app success required consideration of multiple use
cases
-
Client org transitioning from manufacturing to technology firm.
-
AR used for both technical product demonstration and student outreach.
-
Client technical experts skeptical about the use of AR.
4. The client app must be capable of telling compelling stories
- Client wanted to portray itself as forward-thinking.
- Client wanted AR technology to "wow and dazzle" visitors
- Client was positive to the notion of "building" a presentation out of "car parts"
Based on our research insights, I developed four design principles to guide
further design and
development.
AR Presenter Design Principles
Use only proven AR tracking technologies, and avoid room-wide
spacial
mapping
Ensure that the app can adapt to a variety of venue formats.
Tailor the prototype to a specific client message
Build a modular storytelling approach into the app.
Personas
I next developed personas based on our two known client users: trade show presenters
and
outreach
presenters.
These personas were then used to ground all future brainstorming
sessions, and keep everyday focus on our users.
Ideation
Team Brainstorming
I facilitated a brainstorming session with the technical team to develop the core concept for
our new app.
the central design idea of the new app. We used the research findings and personas to
guide our
brainstorming.
The most applicable concept generated was a guided presenter experience using Hololens AR to enhance a physical
presenter.
Design
The AR Presenter design concept was a modular presentation app, with powerful, adaptive
storytelling
front and
center.
AR Presenter Features
Adaptive Location Selection
In order to navigate a potentially confusing trade/tech show
environment, the presenter has the option
of placing a "marker" hologram to designate the physical location that best suits the
presentation at hand.
Controlled Presenter Experience
While in presentation mode, the presenter has full
control
over the experience,
with the ability to switch between pieces of AR content, and the ability to trigger specific
interactions on
AR content, which are then reflected in the presentee view in real-time.
Voice Chat
Trade and Tech Show environments can be quite loud. AR Presenter implements
voice chat through the
Hololens microphone and speaker system to compensate for the noise.
Standalone Mode
In situations where a presenter isn't available, presentations can be
run
in
a "standalone" mode, with presentees able to use
simplified versions of the presenter controls to walk through the experience.
"Parts" Ecosystem
The presentation system is modular. The AR Presenteer app has a
dedicated
mode for building presentations, utilizing a library
of AR content that can be expanded as needed.
"Safe" Shared Experience Environment
AR Presenter utilizes a sharing experience revolving
around a local wireless router packaged with the system, married to a single shared anchor
placed
when the
presentation is started. This ensures a usable
shared experience even in crowded venue spaces with poor lighting conditions.
Lo-Fi Prototyping
I also developed a series of Lo-Fi Photoshop
prototype
shots for use in a
client pitch presentation.
Client Pitch Presentation
I pitched the AR Presenter concept directly to our client, using a combination of our
research results,
design concepts, and development plans.
The client was pleased with the AR Presenter concept, and authorized the creation of an
initial
prototype.
Develop
Sprint Planning
I planned the two-week sprint requiried to develop the initial prototype. This spring had the following
planning elements:
- Breakdown of tasks between graphic design, 3-D Art, and Development
- A triaged list of features that struck a good balance between concept demonstration and development
effort.
- A use case scenario that included both a close-up AR car view and an overhead road view.
- A detailed user journey map to aid the transition from design to development
Once I had developed a plan, I held a sprint kick-off meeting with the technical team to
present the client feedback
and
sprint plan. Having this formal meeting ensured that
all members of the technical team were on the same page, and gave them a venue to check the feasibility of
the
sprint plan and ask for any additional resources they needed.
User Journey Map
App Development
During the AR prototype development sprints, I ensured that development progressed according to the AR
Presenter design concept.
I also acted as a secondary developer, creating code for network messaging and voice chat.
Final Output
Demo


Services which handle exceptions. Intended for handling exceptions where synchronous replies are required, e.g. when responding to web service requests.


activity_viewer.settings package¶
Submodules¶
activity_viewer.settings.avsettings module¶
-
class
activity_viewer.settings.avsettings.
AVSettings
(filename: Optional[Union[str, pathlib.Path]] = None, **kwargs)¶ Bases:
activity_viewer.base.DefaultSerializable
A class representation of the settings file. Its members include the file path filename, the activity_viewer.settings.sections.Compartment class representing the ‘compartment’ section, and the activity_viewer.settings.sections.System class representing the ‘system’ section. You probably don’t want to instantiate this directly. Instead, use the from_file class method.
- Parameters
compartment (Compartment or dict) –
system (System or dict) –
Examples
>>> settings = AVSettings.from_file("/path/to/settings.json")
-
ATTRS
= ['compartment', 'system', 'epochs']¶
-
DEFAULTS
= {'compartment': {"maxDepth":0,"exclude":[],"include":[]}, 'epochs': [], 'filename': WindowsPath('C:/Users/alanc/AppData/Local/activity-viewer/settings.json'), 'system': {"atlasVersion":"ccf_2017","dataFiles":[],"cacheDirectory":"C:\\Users\\alanc\\AppData\\Local\\activity-viewer","resolution":100}}¶
-
property
compartment
¶ Class representation of the ‘compartment’ section of the settings file.
-
property
epochs
¶ Collection of experimental epochs.
-
property
filename
¶ Path to file containing these settings.
-
classmethod
from_dict
(val: dict)¶ Create a new instance of this class from a dict.
- Parameters
val (dict) – A dict containing key-value pairs for each of the fields in this object.
- Returns
new – A new instance of this class, loaded from the dict val.
- Return type
-
classmethod
from_file
(filename: Union[str, pathlib.Path])¶ Create a new AVSettings object from a settings file filename.
- Parameters
filename (str or Path) – Path to file containing settings.
-
property
system
¶ Class representation of the ‘system’ section of the settings file.
-
to_file
(filename: Optional[Union[str, pathlib.Path]] = None)¶ Save these settings to a file given by filename.
- Parameters
filename (str or Path, optional) – The filename to write settings to. Uses self.filename if not specified.
-
property
versioned_cache_directory
¶ Subdirectory of data directory containing data for a specific CCF version.
-
activity_viewer.settings.avsettings.
make_default_settings
() → activity_viewer.settings.avsettings.AVSettings¶ Return default settings
-
activity_viewer.settings.avsettings.
touch_file
(filename: Union[str, pathlib.Path])¶ Creates or touches a file living at filename.
Ensures the file and any parent directories exist.
- Parameters
filename (str or Path) – The filename to touch.
activity_viewer.settings.epoch module¶
-
class
activity_viewer.settings.epoch.
Epoch
(**kwargs)¶ Bases:
activity_viewer.base.Serializable
-
ATTRS
= ['label', 'bounds']¶
-
property
bounds
¶
-
property
label
¶
-
activity_viewer.settings.sections module¶
-
class
activity_viewer.settings.sections.
Compartment
(**kwargs)¶ Bases:
activity_viewer.base.DefaultSerializable
A class representation of the compartment-related section in the settings file. It is meant to be used as a property of the activity_viewer.settings.AVSettings class.
- Parameters
max_depth (int) – The maximum level number of levels below the root node in the compartment hierarchy to make available by default. Legal values are nonnegative integers less than or equal to 11.
exclude (list of (str or int)) – A list of compartments to manually exclude from the available compartment hierarchy. This also excludes child compartments. The list may contain compartment IDs (integers), labels (strings), or a combination of these. The exclude takes precedence over max_depth. If a include is not also specified, then all compartments not in the exclude will be shown.
include (list of (str or int)) – A list of compartments to include in the available compartment hierarchy. This will not include child compartments. The list may contain compartment IDs (integers), labels (strings), or a combination of these. The include takes precedence over exclude and may be used together with it. For example, you can exclude a compartment but include one of that compartment’s children.
-
ATTRS
= ['max_depth', 'exclude', 'include']¶
-
DEFAULTS
= {'exclude': [], 'include': [], 'max_depth': 0}¶
-
property
exclude
¶ List of compartments to exclude from the available compartment hierarchy.
-
property
include
¶ List of compartments to include in the available compartment hierarchy.
-
property
max_depth
¶ Maximum level number of levels below the root node in the compartment hierarchy made available.
-
class
activity_viewer.settings.sections.
System
(**kwargs)¶ Bases:
activity_viewer.base.DefaultSerializable
-
ATTRS
= ['atlas_version', 'data_files', 'cache_directory', 'resolution']¶
-
DEFAULTS
= {'atlas_version': 'ccf_2017', 'cache_directory': WindowsPath('C:/Users/alanc/AppData/Local/activity-viewer'), 'data_files': [], 'resolution': 100}¶
-
property
atlas_version
¶ Version of the Allen Brain Atlas in use.
-
property
cache_directory
¶ Directory where data is cached.
-
property
data_files
¶
-
property
resolution
¶ Voxel resolution for annotation and template volumes, in cubic microns.
-
activity_viewer.settings.validate module¶
-
class
activity_viewer.settings.validate.
SettingsValidator
(filename: Union[str, pathlib.Path])¶ Bases:
object
A class for validating settings files.
- Parameters
filename (str or Path) – Path to settings file to validate.
-
validate
() -> (<class 'bool'>, <class 'dict'>)¶ Validate settings object.
- Returns
is_valid (bool) – True if and only if all settings are valid.
messages (dict) – Error messages and warnings.


The Spice Girls' first film (of many?) is set over five days leading up to their first live performance at the Albert Hall. Its a story which has grown from the extentions of their adopted characters, the premise is basically -:what if the Spice Girls really were Scary, Sporty, Babyish, Posh and ...well..Ginger? How whould they act when thrown into an equally make-believe 'film' setting?
The film is tongue in cheek about the Spice Girls, fame, fans, the media, even the whole film concept, throughout the whole thing, their manager is negotiating a deal for a film which it eventually turns out that we're watching....circles within circles, cool.
The girls themselves were, on the whole, really good. By and large, they sounded like they were just talking normally. With the exception of Victoria, who I'm afraid just can't drag the words off the page and reveals herself to be the least talented in yet another area.
Talking of the numerous cameos, they are also treated with the same self-pointed wit, especially Roger Moore as the Blofeld style, martini drinking, all knowing big boss of the girls.
In conclusion, it's two thumbs way, way up for the Spice Girls. They don't just sing, you know.
8/10
Ali.
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Rhode Island woman killed in 2-car collision
by EndPlaySWANSEA, Mass. (AP) - A Rhode Island woman has died following a two-vehicle collision in Massachusetts.
WJAR-TV reports that 81-year-old Claudette Desilets was pronounced dead at Rhode Island Hospital after her 1999 Toyota Carolla collided with a dump truck Friday at the intersection of U.S. Route 6 and Maple Avenue in Swansea.
Desilets was a resident of Tiverton, R.I.
Traffic was diverted for two hours following the crash, which occurred around 11 a.m. Friday.
The incident remains under investigation and no charges have been filed.
__
Information from: WJAR-TV, https://turnto10.com/


Throughout my career I have worked on many high traffic sites that serve a multiple purposes. During that journey I have played many different roles: ranging from technical advisor, SEO strategist, coder, web development manager, project owner and director of technology.
I have the unique ability to understand a task at hand from the very tiny technical specifications all the way up to the stakeholders’ feedback & requirements.
I have worked on a variety of projects including:: video on demand (VOD), internal content management system (CMS), client facing content approval systems and daily deals sites. My technical skills grow from being able to write excellent quality code across a variety of languages that includes OOP JavaScript & PHP, HTML, CSS.
I also have a good understanding of those languages that I don’t yet consider myself to be proficient in, such as Python.
My real skill however is tying all that together and working with a team to build big products with massive impact.
More recently I have become extremely involved in front end development after having a growing interest in developing large systems in Backbone JS. I am now capable of creating a robust Backbone JS project from scratch.
I engineered a robust database structure, which then feeds to rigid API with strict methodologies in place. I was also part of choosing our framework of choice (BackboneJS) and ensuring the team had enough time to learn this (then new) framework and deliver back to the business.
Having supported this project for 2 years I got a deep understanding of how Backbone JS can help developers create complex views with very little code and headache.


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Next: Null Strings as Components of a Logical Pathname, Previous: Logical Pathname Components, Up: Logical Pathname Components
The device component of a logical pathname is always :unspecific; no other component of a logical pathname can be :unspecific.


- valueOf(String) - Static method in enum asp.citic.ptframework.common.util.PTDeviceIdentification
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.common.util.PTJSONBusinessUtil
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.communication.PTHttpRequestManager
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.menu.PTBusinessManger
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.menu.PTMenuActionProcessor
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.menu.PTMenuManager
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.messagecenter.PTMessageCenter
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.messagecenter.PTTopActivityManager
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.PTFramework
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.security.PTClientKeyStore
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.security.PTSessionManager
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.securitykeyboard.impl.PTDefaultInputEncryptor
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.securitykeyboard.impl.PTDefaultSecurityKeyboard
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.securitykeyboard.PTInputEncryptorManager
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.taskexecutor.PTTaskExecuteService
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.templatemanager.PTResourceManager
-
Returns the enum constant of this type with the specified name.
- valueOf(String) - Static method in enum asp.citic.ptframework.templatemanager.PTTemplateManager
-
Returns the enum constant of this type with the specified name.
- values() - Static method in enum asp.citic.ptframework.common.util.PTDeviceIdentification
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.common.util.PTJSONBusinessUtil
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.communication.PTHttpRequestManager
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.menu.PTBusinessManger
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.menu.PTMenuActionProcessor
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.menu.PTMenuManager
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.messagecenter.PTMessageCenter
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.messagecenter.PTTopActivityManager
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.PTFramework
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.security.PTClientKeyStore
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.security.PTSessionManager
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.securitykeyboard.impl.PTDefaultInputEncryptor
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.securitykeyboard.impl.PTDefaultSecurityKeyboard
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.securitykeyboard.PTInputEncryptorManager
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.taskexecutor.PTTaskExecuteService
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.templatemanager.PTResourceManager
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- values() - Static method in enum asp.citic.ptframework.templatemanager.PTTemplateManager
-
Returns an array containing the constants of this enum type, in
the order they are declared.
- verify(String, byte[], byte[], PublicKey) - Static method in class asp.citic.ptframework.common.security.PTRSA
-
对字节数组验签.
- verifyIs(String, InputStream, byte[], PublicKey) - Static method in class asp.citic.ptframework.common.security.PTRSA
-
对输入流验签.
- ViewDecorator - Interface in asp.citic.ptframework.securitykeyboard.impl
-
系统名称: 中信网科移动基础框架-Pastry
模块名称:
软件版权: Copyright (c) 2016 CHINA ASP CITIC
功能说明:
系统版本: 1.0
相关文档:
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Apr 7, 20163:52:35 PM
0000
majian
创建


@(busstops: Seq[(String, String)], jobForm: Form[JobForm])(implicit request: Request[Any], messages: Messages) @import helper._ @import be.objectify.deadbolt.scala.views.html._ @import be.objectify.deadbolt.core.utils.TemplateUtils._ @main() { 1. Select Bus Route → 2. Select Busstop @subjectPresent(handler=new security.handlers.MyDeadboltHandler()) {
This application is created to find the real time bus arrival times in London. Trough simple interface by letting enter the Bus route number and select desired bus stop the application is returning bus arrival time predictions.
The development of this application has a purely academic matter. The main aim was to build a reactive web application by using a Play framework with Scala. As a source of data has been used Transport For London open data feed. The base application has to connect the TFL produced open data stream which would be established via Iterator and Enumerator classes, latter periodically requested via sockets.
Unfortunately TFL has refused access to the real time data stream, therefore the server side application is updating data with WS library and preparing it with Jason.
The client side web application is using asynchronous requests with JQuery library and styled with Bootstrap. It has a login feature to personalize searches. Security is established with a Deadbolt security plugin, data persistence for MySql is using Slick3 and all data access interface (login, register, access control etc.) is hand written.
Client side mobile application is made by using Phonegap Cross Platform tool and styled with JQuery Mobile.
The overall aim is to endeavour project with Play2 by using Scala as a programming language which would use a framework asynchronous builds and Scala functional advantages.


View Source is a web-based interface to Mozilla's static analysis tools, Dehydra and JSHydra. Dehydra allows analysis of C/C++ source code, while JSHydra works on JavaScript. Paste source code in the textbox below and choose your analysis tool.


Jonah 1:2
Arise, go to Nineveh, that great city, and cry against it; for their wickedness is come up before me.


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Lloyds TSB Group plc 25 Gresham Street London EC2V 7HN Attn....... I discovered a dormant account in my office, as Group finance director with Lloyds bank London.It will be in my interest to transfer this fund worth $55,000,000(fifty five million dollars) in an accountoffshore. If you can be a collaborator to this please indicate interest immediately for us to proceed. Remember this is absolutely confidential. My husband does not know about his risk taking. My family will be in shambles if it burst out and i will also be in trouble aswell as loose my precious job. Your contact phone numbers and name will be necessary for this effect. Regards and respect, Cynthia Wood and Helen Weir. Group Finance Director Lloyds bank London.


We had no idea, Sharad Pawar tells Uddhav Thackeray; Shiv Sena says Ajit Pawar a traitor
Sanjay Raut, a senior Shiv Sena leader, decried what he described as a "sin": the fact that Ajit Pawar switched allegiances even as his party worked with the Congress and the Sena to form governing coalition that would exclude the BJP.
A furious Sanjay Raut tore into NCP leader Ajit Pawar and the BJP soon after they joined hands on Saturday to form a new government in Maharashtra -- very much against the run of play.
Sanjay Raut, a senior Shiv Sena leader, decried what he described as a "sin": the fact that Ajit Pawar switched allegiances even as his party worked with the Congress and the Sena to form governing coalition that would exclude the BJP.
Raut said Ajit Pawar had betrayed his uncle, NCP chief Sharad Pawar. He even described Ajit's behaviour on Friday evening, which he appeared to think was suspicious: the NCP leader left suddently; he "didn't look in our eyes" and was "trying not to face us".
"In this whole matter, we support Sharad Pawar," Sanjay Raut said.
Soon afterwards, BJP leader Chandrakant Patil shot back, saying it was the Shiv Sena that had backstabbed the BJP. Remember, the BJP and the Shiv Sena were allies before they fell out bitterly after the October assembly election, unable to agree that the chief minister's job should be shared between them using a rotation policy.
Meanwhile, India Today TV has learned Pawar senior spoke to Shiv Sena chief Uddhav Thackeray to assure him the NCP wasn't behind this morning's stunning develpments.
He told Thackeray that Ajit had split the NCP, and that the party would fight that.


Pallavi singh
HOME
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ABOUT
PROJECTS
VIRTUAL MEET
Hey there! I'm....
I started my career in Computer Science Engineering two years ago with a vision. I'm one of those who are curious as well as passionate about their work.
Wanna know more about me..?
Here you go!
Let's Talk


WEG has responded to thousands of emergencies at steel mills, chemical plants, mining facilities, public utilities, river terminals, well sites, railroads and interstates.
Weavertown offers a total emergency response service including complete remediation cleanup, load transfers and uprighting of tankers with the most modern equipment available. WEG employees, including our towing and recovery personnel, are 40-hour HAZWOPER-trained to handle any type of chemical or petroleum release. All drivers and operators have required HAZ-MAT endorsements on their drivers licenses.
Complimenting WEG’s emergency response personnel, our professional engineers, hydrogeologists, and environmental scientists provide “round-the-clock” regulatory compliance assistance, subsurface soil and groundwater investigation. WEG is a recognized Chemical Manufacturers Association spill response contractor.
With one of the largest inventories of emergency response equipment in the Mid-Atlantic region, WEG’s certified HAZ-MAT teams can mobilize to ensure maximum safety to people and the environment.


Click the symbol on the map to find the nearest dog poop bag dispenser!
To report a missing dipenser, press the icon below:
To report empty dispenser, press the icon below:


A decentralized Bitcoin portfolio manager which helps you monitor your investments.
Calculate your Bitcoin Net Worth easily.
Manage the list of addresses you own, and monitor the total value of your portfolio.
Our app is responsive and works even on mobile. Your data is saved encrypted in Blockstack decentralized network and is only accessible to you.


Specifications
- Genre: 3D Action RPG
- Duration: 14 Weeks Part-Time, 4h/day
- Engine: IronWrought Engine
- Team: SoftBlob, 13 people
My Contributions
- Gameplay (Ability Architecture, Navigation Mesh)
- Graphics (Render Pipeline, Sprite and Text Renderers, VFX Architecture, Outline Depth Stencil Pass)
- UI (UI Architecture, Animated Resource Orbs, Dialogue System, Floating Damage Numbers, Popup Text Service)
- Audio (FMod Wrapper and Audio Manager)
- Voice Over, Music
Details
Ability Architecture
For this project I designed the architecture surrounding abilities in the game, for the player abilities but also enemy attacks and boss abilities. Every ability was itself a game object, connected to
the player, enemy or boss game object via a separate AbilityComponent
. Each ability had its own VFX, collider and so called behavior, defining its movement pattern if relevant.
Each ability had its own instance pool, meaning it had a pool of instantiable objects, mostly relevant for abilities which could have multiple instances of itself active at any given time.
Abilities were activated and updated by the AbilityComponent
, keeping track of its “parent” game object to make behaviors like a boomerang movement pattern possible.
Navigation Mesh
The navigation mesh used by characters was loaded as an obj-file exported from Unity. We used Unity to generate the mesh which left a lot to be desired in terms of accuracy, but was accepted due to time constraints. The character controllers used funneling to smoothen their paths, and utilized their own methods for choosing their destination. The player destination was determined by raycasting on the mesh and the enemies used the current player position for their seek behaviors or were given local randomized positions when executing their wander behaviors.
Render Pipeline
This game was developed concurrently with our custom engine, IronWrought. I implemented the basis for our forward rendering pipeline based on our assignments in graphical programming, and extended this to encompass all the system necessary for the game.
Sprite and Text Renderers
Screen space quads were used for the sprite based UI, generated from points in screen space by a geometry shader. Glyphs were generated with the help of DirectXTKs spritefont utility. Sprites were scaled based on resolution to conserve their area on screen.
VFX Architecture
The VFX consisted of two main elements, “VFX meshes” and particle emitters. VFX meshes were defined as models using shaders to scroll several textures over their geometry. The particle emitters used sprites for particles, generating a screen space quad in their geometry shader. Both meshes and particle emitters were rendered with alpha blending in a late render pass.
Outline Depth Stencil Pass
I implemented a simple depth stencil state using stenciling, and scaled the transforms of the characters to create an outline effect for the player and the current enemy hovered over by the mouse cursor. This also revealed the player model when it would get concealed by the walls of the environment. Simply scaling the transforms up and down for the outline is not optimal, but was very fast to get up and running.
UI Architecture
I designed the UI architecture for this project, consisting of a Canvas
and Button
class as its base. There was one canvas per state in the game, and it held collections of buttons, sprites and “animated UI elements”.
The canvas ran the button logic but also subscribed to messages posted by the buttons. Each button had one or more messages associated with it, which were sent when an OnClickUp()
method was called. The buttons themselves
each had an array of sprites, each sprite associated with Idle
, Hover
and Click
states. The buttons could calculate their own bounding box based on the sprite data they were initialized with, but this could also be overwritten.
The canvases were loaded from JSON documents, and the player HUD was specialized to listen to gameplay messages such as when an ability went on cooldown for example.
Animated Resource Orbs
Inspired by this Diablo 3 talk at GDC, I wrote shaders that would multiply and scroll different textures across the surface of a sprite. The shader handled one to four scrolling textures for the body, one to two alpha masks which would mask the area shown, and a static overlay sprite. I used this for the health and resource globes on the player HUD.
A fog texture is used three times with differently scaled UV to get the roiling effect of the liquid, and a fourth is used to colorize. One mask is used as the sphere shape, and another tiling mask is scrolled horizontally to create the wave effect. I highlighted the glow on the very surface of the liquid by interpolating between the existing color and a defined glow color based on the UV distance to the “level” of the surface.
This same principle is used on the health and experience bars, as well as on the cooldown effects on the ability icons.
Dialogue System
I extended the dialogue system used in project 5 with features such as speaker portraits and titles. I also specialized it for use as the intro sequence of the game, scrolling voice line text across the whole screen.
Floating Damage Numbers
I developed a system used for spawning floating numbers above the player, for the genuine action RPG experience. Numbers were pooled and had different colors for varying strengths of critical hits and healing. I used an analytical function defined in code to animate the size of some of the numbers to make them visually pop. I also applied a force towards the bottom of the screen and had them randomize their starting directions, going in an arc over the center of the screen.
Popup Text Service
The floating damage numbers were part of a greater utility, called the PopupTextService
. Apart from the damage numbers, it could also spawn fading description cards for when the player
unlocked new skills, spawn warning text when the player’s resource ran out and give instructions such as Press Space to Continue during dialogue breaks.
Each of these instances had their own animation data, and all of these parameters were set in JSON documents.
FMod Wrapper and Audio Manager
Since we built the engine from scratch, we needed to implement an audio interface. We decided on FMod and I wrote the basic interface towards FMod as well as the Audio Manager using it. The logic for playing sounds was like in the project before based on messages sent by the gameplay logic to which the audio manager subscribed. All sound resources were held by the manager and requested from the FMod wrapper at load time. I set up FMod channels which the manager could use to group sounds and set levels for, as well as duck channels less important than others.


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Kimlan Nguyen. He likes science, sci-fi movies.
See his projects @ https://github.com/kimlan1510?tab=repositories
email<EMAIL_ADDRESS>Maria Del Castillo is a visual artist and multi-instrumentalist
See her projects @ https://github.com/mfdi86?tab=repositories
email<EMAIL_ADDRESS>Halle Tempest has a BFA in Art History and a background in art conservation, fashion design and merchandising. You can check out her Epicodus student projects at https://github.com/halletempest?tab=repositories. Feel free to contact her by email at<EMAIL_ADDRESS>I'm just a dorky dude who's going to coding school these days. I really like cooking and riding my bike. Also bring a true born oregonian I like hiking and backpacking just as much as everyone else!
Some of my hobbies and interests are:
Email: voodoojoenut@gmail.com


Young lands 8th in World Seniors; Caturla, Antonio finish in top 30
International Master Angelo Young finishes inside the top 10 of the 2019 World Seniors Chess Championship
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--- title: Programming Languages Seminar ref: pl2013 description: PhD seminar on advances in programming languages, co-taught with Prof. Peter Müller. semester: Fall 2013 number: 264-5810-00L lecturer: Martin Vechev, Peter Müller ta: assistants: edoz: session-time-place: Tue 13-15, CAB H53 lecture-time-place: exercise-time-place: credits: 2 image: assets/images/orator.jpg ---
This graduate seminar provides doctoral students in computer science a chance to read and discuss current research papers. Enrollment requires permission of the instructors. Credit units are granted only to active participants.
The main goals of this seminar are learning about current research results in the area of programming languages, static program analysis, program verification, and related areas, as well as practice of scientific presentations and discussions.
| Date | Title | Presenter(s) |
|---|---|---|
| Oct 8 | Seminar Overview: objectives, how to read papers | Peter Müller Martin Vechev |
| Oct 15 | The essence of language-integrated query, ICFP'13 | Yannis Kassios |
| Oct 22 | Scala Macros: Let Our Powers Combine!, Scala'13 | Dimitar Asenov |
| Oct 29 | No Seminar | |
| Nov 5 | Inductive Invariant Generation via Abductive Inference, OOPSLA'13 | Milos Novacek Dimitar Dimitrov |
| Nov 12 | Predicate Abstraction and Refinement for Verifying Multithreaded Programs, POPL'11 | Andrei Dan Uri Juhasz |
| Nov 19 | Continuity Analysis of Programs, POPL'10 | Valentin Wüstholz Veselin Raychev |
| Nov 26 | Discussion | |
| Dec 3 | A Data Driven Approach for Algebraic Loop Invariants, ESOP'13 | Maria Christakis Veselin Raychev |
| Dec 10 | Differential Assertion Checking, FSE'13 | Andrei Dan Lucas Brutschy |
| Dec 17 | Liquid Types, PLDI'08 | Alexander Summers Dimitar Dimitrov |


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A Review of Alien Resurrection
Tagline: "Witness the Resurrection (of another bad Alien sequel)"
Not learning much from the lesson of letting a Frenchman make a sci-fi film after $80 million disaster THE FIFTH ELEMENT, Twentieth Century Fox once again hires Luc Besson to destroy yet what could've been another science fiction classic, the $70 million ALIEN RESURRECTION. At least they saved about $10 million this time around. In order to payback its hefty budget, the fourth installment of the formerly popular series attempts to resurrect not only Sigourney but also the elements of the first two films that made the franchise a critical and financial success. Granted, the heavy-duty action of ALIENS and the claustrophobic terror of the original ALIEN are present in RESURRECTION. They even throw in an obligatory butt scene--reminiscent of that of Sigourney's near the end ALIEN--with Kim Flowers plump backside bulging out of a pair of g-string undies as Michael Dudikoff massages her feet. However, despite all of these appealing familiarities, it's ultimately the French element sprinkled in by Besson that spoils the ingredient for this sequel for its American audience.
Sigourney Weaver (most noted in GORILLA IN THE CLOUDS, THE ICE PIRATES) once again returns to her role as Probation Officer Ellen Ripley, but this time she's a whacked out, smartass cloned version of her former self who, 20 years previously, heroically leaped to her death in ALIEN 3. Joining her along for the adventure is humanitarian android named Call, played by Winona Judd (BEETLEJUICE, HEATHERS). Also, in minor supporting roles are Ron Perlman as the big gorilla-type bully Johner, Dominic Pinon as the horizontally challenged Vriess, Stephen Dorff as the mad geneticist Dr. Guinan, Dan Hyhena as the goofball General Perez, J.E. Freeman as untrustworthy Dr. Wren, Michael Dudikoff as toad-caught-in-this-throat Elgyn, John Leguizamo as serious officer DiStephano, and Kim Flowers as the "other" tough female ball buster Hillary. This is pretty much the extent with which the supporting characters are developed before becoming dinner for the aliens.
As for the story, Ripley and Call soon find themselves along with rest of the space pirates bunched up against a crowed of loose, DNA enhanced aliens that wreck havoc onboard ship called the Algeria. Because Ripley herself is half-alien and missing a few human brain cells, the pirates--particularly Call--are reluctant to form an alliance with this alien ball buster. Once they figure out that they have no chance to win the "cat and mouse" game with the aliens, they all get behind Ripley as she rips the shit out of the slimy acid beings and leads them back to their ship that's docked inside the Algeria before they crash on Earth.
Although the concept may sound interesting, the story seems to get lost in its confusion on exactly what type of film it's suppose to be. Here comes the problem of Besson who seems to want to try to impose his Frenchie artsy style on his latest interpretation of the American series. (Did we see Cameron impose this Australian culture and values in the classic ALIENS?) Self-indulgent Besson casts two of his stock French actors Ron Perlman and Dominic Pinon from CHILDREN OF THE LOST CITY as two contrived weirdo characters who are more fitting in some bizarre independent art film than a sci-fi action flick.   Besson figures that if he just makes his characters odd, it automatically develops them. With his attention focused on his odd French characters, the director pretty much ignores the other supporting characters which end up going to waste. For example, with the comic ingenuity of John Leguizamo, imagine how Besson could've made DiStephano more interesting and funny. But instead, we are forced to see Leguizamo suffer as he plays his character straight... into boredom.
In addition, Besson has to incorporate his kinky French sensibility of sex into the film. Ripley, in one scene, is sucked into some gooey bio-matter and does some soft porn antics with one of the aliens which the director attempts to sexualize through fade ins and outs. From what I can gather, the aliens seem to prefer the traditional missionary position. Hence, this brings up the question: Is Ripley a Catholic? The director never explores this possibility and leaves yet another possible moment of character development behind. At this point, Besson rather subjects us with graphic details of the alien queen giving birth to an albino mutant alien out of her new human-like womb which is much more grotesque than those explicit health videos that you're forced to watch in the 10th grade. And yes, it does get worse when we see the new albino mutant progeny French-kiss Ripley with its eight foot long tongue. Did I forget to mention that these aliens also ooze lots of bodily fluids out of their mouths onto the humans as well? YUCK!!!
Due to the director's incompetence, the story never grows beyond the gross visual spectacles. And the characters are more like mannequins, acting as mere decorations to the film. In particular, Call had some potential in becoming interesting, but she ends up not doing much for the film except looking good. Winona Judd never seems to quite fit into the role and looks out of place especially during the chaotic action sequences. Her sister Ashley Judd would've faired much better in the role, especially after audiences got to see her as the "I'm no victim" kickboxer/doctor in last fall's KISS THE GIRLS with Morgan Freeman. Maybe Winona should go back to her former singing career and leave the acting talents with her much better-looking sister.
In all, ALIEN RESURRECTION gets lost is its artsy visual spectacle, leaving us with a unexplored story with lots of unresolved holes and bodybags of empty characters. Hopefully by the time Alien 5 is made, the studio and producers will understand that a good script, not an expensive budget, big stars, and a foreign director with a keen eye, is the secret magic in making a good sequel.
Reviewman "I give it a clap and a couple yawns" (Out of four claps)
Starring Sigourney Weaver......Ripley Clone 8 Winona Judd...............Annalee Call Ron Perlman..............Johner Dominic Pinon............Vriess Stephen Dorff.............Dr. Guinan J.E. Freeman..............Dr. Wren Michael Dudikoff.........Elgyn Gary Dourdan.............Christie Leland Orser...............Purvis Dan Hyhena................General Perez John Leguizamo..........DiStephano Kim Flowers................Hillary
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
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Related links: index of all rec.arts.movies.reviews reviews


Create a manifest for your app
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{% set title = "Techno Overview" %} {% include head/aboutsub.html %}
CREATE DATABASE comicstreamer; CREATE USER 'comic'@'%' IDENTIFIED BY 'comic'; GRANT ALL PRIVILEGES ON *.*  TO 'comic'@'localhost'; FLUSH PRIVILEGES;


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This Amigurimi is "Gopher".
Gopher, which is Go programming language character, was designed by Renée French.
The method of making Gopher's amigurumi described in this codelab belongs to miki and mihohoi.
・Yarn （Weight: worsted、Color: turquoise）
・Felt（Color: Write, Black, Beige）
・Stuffing（aptitude）
・Crochet hook 5/0(3mm)
・Marker
・Scissors
・Fabric bond
・Tweezers
1. scx8 in the yarn loop, tighten the loop [8sts]
2. 1ch, (2-sc inc) x 8, join with slip st to top of ch-1 [16sts]
3. 1ch, (scx1, 2-sc inc) x 8, join with slip st to top of ch-1. [24sts]
4. - 13 , sc in all 24 st [24sts]
14. (scx2, sc2tog) x 6, join with slip st to top of ch-1 [18sts]
15. (scx1, sc2tog) x 6, join with slip st to top of ch-1 [12sts]
16. sctog x 6 [6sts]
Fill the Body & Head with stuffing material.
Knitting the ears to the body
Left Ear:
Start at the 6st of the 13row (from the bottom) on the body.
2ch, hdc in the same stitch x 4, scx2
Right Ear:
Start at the 18st of the 13row (from the bottom) on the body.
2ch, hdc in the same stitch x 4, scx2
Cut out a piece of felt for each part.
White felt: Cut out two white eyes.  Then cut out the teeth.

Beige felt: Cut out the nose, hands, feet and tail.


Cannabis reduces headache and migraine pain by nearly half
| Source: | Washington State University |
| Summary: | Inhaled cannabis reduces self-reported headache severity by 47.3% and migraine severity by 49.6%, according to a recent study. The study also found no evidence that cannabis caused 'overuse headache,' a pitfall of more conventional treatments. The researchers did see patients using larger doses of cannabis over time, indicating they may be developing tolerance to the drug. |
Inhaled cannabis reduces self-reported headache severity by 47.3% and migraine severity by 49.6%, according to a recent study led by Carrie Cuttler, a Washington State University assistant professor of psychology.
The study, published online recently in the Journal of Pain, is the first to use big data from headache and migraine patients using cannabis in real time. Previous studies have asked patients to recall the effect of cannabis use in the past. There has been one clinical trial indicating that cannabis was better than ibuprofen in alleviating headache, but it used nabilone, a synthetic cannabinoid drug.
"We were motivated to do this study because a substantial number of people say they use cannabis for headache and migraine, but surprisingly few studies had addressed the topic," said Cuttler, the lead author on the paper.
In the WSU study, researchers analyzed archival data from the Strainprint app, which allows patients to track symptoms before and after using medical cannabis purchased from Canadian producers and distributors. The information was submitted by more than 1,300 patients who used the app over 12,200 times to track changes in headache from before to after cannabis use, and another 653 who used the app more than 7,400 times to track changes in migraine severity.
"We wanted to approach this in an ecologically valid way, which is to look at actual patients using whole plant cannabis to medicate in their own homes and environments," Cuttler said. "These are also very big data, so we can more appropriately and accurately generalize to the greater population of patients using cannabis to manage these conditions."
Cuttler and her colleagues saw no evidence that cannabis caused "overuse headache," a pitfall of more conventional treatments which can make patients' headaches worse over time. However, they did see patients using larger doses of cannabis over time, indicting they may be developing tolerance to the drug.
The study found a small gender difference with significantly more sessions involving headache reduction reported by men (90.0%) than by women (89.1%). The researchers also noted that cannabis concentrates, such as cannabis oil, produced a larger reduction in headache severity ratings than cannabis flower.
There was, however, no significant difference in pain reduction among cannabis strains that were higher or lower in levels of tetrahydrocannabinol (THC) and cannabidiol (CBD), two of the most commonly studied chemical constituents in cannabis, also known as cannabinoids. Since cannabis is made up of over 100 cannabinoids, this finding suggests that different cannabinoids or other constituents like terpenes may play the central role in headache and migraine relief.
More research is needed, and Cuttler acknowledges the limitations of the Strainprint study since it relies on a self-selected group of people who may already anticipate that cannabis will work to alleviate their symptoms, and it was not possible to employ a placebo control group.
"I suspect there are some slight overestimates of effectiveness," said Cuttler. "My hope is that this research will motivate researchers to take on the difficult work of conducting placebo-controlled trials. In the meantime, this at least gives medical cannabis patients and their doctors a little more information about what they might expect from using cannabis to manage these conditions."
make a difference: sponsored opportunity
Story Source:
Materials provided by Washington State University.
Note: Content may be edited for style and length.
Journal Reference:
- Carrie Cuttler, Alexander Spradlin, Michael J. Cleveland, Rebecca M. Craft. Short- and Long-Term Effects of Cannabis on Headache and Migraine. The Journal of Pain, 2019; DOI: 10.1016/j.jpain.2019.11.001
Cite This Page:
| MLA | Washington State University. "Cannabis reduces headache and migraine pain by nearly half." ScienceDaily. ScienceDaily, 25 November 2019. <www.sciencedaily.com/releases/2019/11/191125100353.htm>. |
| APA | Washington State University. (2019, November 25). Cannabis reduces headache and migraine pain by nearly half. ScienceDaily. Retrieved November 25, 2019 from www.sciencedaily.com/releases/2019/11/191125100353.htm |
| Chicago | Washington State University. "Cannabis reduces headache and migraine pain by nearly half." ScienceDaily. www.sciencedaily.com/releases/2019/11/191125100353.htm (accessed November 25, 2019). |


OUTSIDE PROVIDENCE A film review by Christopher Null Copyright 1999 Christopher Null filmcritic.com
The latest entry on the long list of follow-up disappointments will have to be OUTSIDE PROVIDENCE, a film sort-of from the Farrelly brothers (THERE'S SOMETHING ABOUT MARY) with practically none of its charm.
Based on an old novel by Peter Farrelly, this is the (obviously autobiographical to some extent) tale of a good-for-nothing, super-poor kid called Dunph (Hatosy) growing up in Pawtucket, Rhode Island (you know, outside Providence). When he gets high and smashes the car into a police cruiser, dad somehow works a deal to get him sent to a prep school in Connecticut, where he finds himself a fish out of water.
 But when he meets a cute girl (Smart) she mends his evil ways and gets him to study. There's wacky hijinx along the way (a pale imitation of DEAD POETS SOCIETY), which really amounts to a collection of random scenes involving heavy drug use, various pranks, mean school authorities, and George Wendt's character inexplicably coming out of the closet.
Most notable among the players here is Alec Baldwin, apparently doing his best grumpy Jackie Gleeson impersonation as Dunph's father. All of the other players are pretty much forgettable. Which is why, ultimately, this is a movie that goes nowhere after close to two hours.
Is it funny? Occasionally, and fans of the coming-of-age genre will probably be satisfied. Is it Cameron Diaz-hair gel funny? Not even an outside chance.
RATING: **1/2
|------------------------------| \ ***** Perfection \ \ **** Good, memorable film \ \ *** Average, hits and misses \ \ ** Sub-par on many levels \ \ * Unquestionably awful \ |------------------------------|
MPAA Rating: R
Director: Michael Corrente Producer: Peter Farrelly, Michael Corrente, Bobby Farrelly, Randy Finch Writer: Peter Farrelly, Michael Corrente, Bobby Farrelly Starring: Shawn Hatosy, Jon Abrahams, Tommy Bone, Jonathan Brandis, Jack Ferver, Kristen Shorten, Amy Smart, George Wendt, Alec Baldwin
http://miramax.com/mm_front/owa/mp.entryPoint?action=0&midStr=1091
Christopher Null -<EMAIL_ADDRESS>- http://www.filmcritic.com Author - Network Administrator's Reference, 1999, ISBN 0-07-882588-1 http://www.amazon.com/exec/obidos/ASIN/0078825881/filmcriticcom
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


{% extends 'base.html' %} {% block title %}About - Plenar.io{% endblock %} {% block content %}
Plenario makes it possible to rethink the way we use open data. Instead of being constrained by the data that is accessible and usable, let’s start by formulating our questions and then find the data to answer them. Plenario makes this easy by tying together all datasets on one map and one timeline—because in the real world, everything affects everything else.
Over the past few years, levels of government from the federal administration to individual municipalities like the City of Chicago have begun embracing open data, releasing datasets publicly for free. This movement has vastly increased the amount of data available, but existing platforms and technologies are designed mainly to view and access individual datasets one at a time. This restriction contradicts decades of research contending that no aspect of the urban landscape is truly isolated; in today's cities, everything is connected to everything else.
Furthermore, researchers are often limited in the questions they can ask by the data available to answer them. It is not uncommon to spend 75% of one’s time locating, downloading, cleaning, and standardizing the relevant datasets—leaving precious little resources for the important work.
Plenario is designed to take us from "spreadsheets on the web"1 to truly smart open data. This rests on two fundamental breakthroughs:
1) Allow users to assemble and download data from multiple, independent data sources, such as two different municipal data portals, or the federal government and a privately curated dataset.
2) Unite all datasets along a single spatial and temporal index, making it possible to do complex aggregations with one query.
With these advances, Plenario allows users to study regions over specified time periods using all relevant data, regardless of original source, and represent the data as a single time series. By providing a single, centralized hub for open data, the Plenario platform enables urban scientists to ask the right questions with as few constraints as possible.
1 “@UofCResearch: Goldstein: need to take data and make it more useable so it's not just spreadsheets on the web #UChiDiscovery” (November 30, 2013)
Plenario is more than just a tool or a website: it provides an infrastructure for working with open data. At its heart is an automated ETL builder to extract data from other sources, run custom transformations (to clean and standardize the data, and to align its field definitions with those of similar datasets), and load it into the database. Users can thus expand the universe of accessible data by importing open datasets from a variety of sources—such as data portals that run using Socrata or CKAN, or datasets assembled by independent academics and organizations. Plenario then makes the datasets available to all users of the platform for download and analysis.
If a dataset has spatial and temporal attributes, then it can be added to the platform and merged into the map and timeline along with all the other datasets. A single query can access all datasets in Plenario, and even perform joins and find relationships between them, by using these indices.
At its heart, Plenario is driven by the philosophy build it and they will come. Our API supports third-party apps and tools built on top of the Plenario infrastructure, which is a model that has been shown to work well for open data. Examples range from tracking crime to visualizing municipal budgets, and from adopting fire hydrants to alerting residents about sewage overflow.
Plenario is built as a collaborative project, and the entire platform is open source, extensible to all locations, and ready to deploy. The source code is actively maintained on GitHub, and the entire project can be forked for private or customized use. Furthermore, the Plenario API can be used with multiple front-end frameworks, from custom mobile and web apps to a complex ESRI application.
Plenario is currently in the alpha phase; there’s a lot more we want to accomplish. The platform is ultimately hoped to serve as the backend for urban analytics software around the world, used both by city managers and researchers. Upcoming features will include:
Plenario is funded by the National Science Foundation Computer and Information Science and Engineering directorate through a grant to the Urban Center for Computation and Data at the Computation Institute of the University of Chicago and Argonne National Laboratory.
The Plenario team brings together students and scientists from the Computation Institute and from the University of Chicago’s Harris School for Public Policy, with funding from the John D. and Catherine T. MacArthur Foundation. It is being implemented by the Urban Center for Computation and Data and DataMade.
Join our community to hear about platform updates, new features and discuss the potential uses of Plenario. We want to start a conversation with you, the users, about what Plenario can do for you - whether you're a city manager, an app developer, a researcher, or a citizen interested in exploring open data.
You can also help improve Plenario by joining the project on GitHub. Found a bug? Report it in the issue tracker or contact DataMade directly.


Kate Beckinsale Denies Romance With Jamie Foxx: ‘Standing Next To Someone Does Not Mean I Am Dating Them’
by Jamie SamhanKate Beckinsale and Jamie Foxx recently took a photo together which sent the rumour mill into overdrive with speculation that they were now a couple.
But before things get too out of hand, Beckinsale is setting the record straight.
“I would like to point out that standing next to someone does not mean I am dating them. Currently in line at the dry cleaners and if that’s true I’ve got a hell of a problem,” she captioned photos from the night.
Although if the “Underworld” actress is interested, Foxx did just end his relationship with Katie Holmes. And conveniently Beckinsale has also just finalized her divorce from Len Wiseman.
Then again, Beckinsale is a strong independent woman who can find a man on her own.


Before writing anything, make sure you know the answers to these questions:
A good success message provides clear information that the performed action was completed. It’s fine to let users know that what they did was successful, but even better to be specific about the action they took.
| {% icon "Clear", "mtn1 mbn1" %} Don’t | {% icon "Checkmark", "mtn1 mbn1" %} Do |
|---|---|
| “Successfully saved.” | “Your account details have been saved.” |
| “Upgrade complete.” | “You’ve upgraded to the Business tier of Teams.” |
Tone is how you say something. Excitement makes sense for successfully finishing a large task, but avoid overdoing it for a regular system success. Limit exclamation marks to one per page.
| {% icon "Clear", "mtn1 mbn1" %} Don’t | {% icon "Checkmark", "mtn1 mbn1" %} Do |
|---|---|
| “Thanks for updating your email.” | “Your email has been updated.” |
| “Account created.” | “Thanks for signing up. Your account has been created.” |
Is the successful action part of a larger goal? Are there other recommended actions that need to be performed? Success messages can be a good way to guide the user to the next action for a more seamless interaction.
| {% icon "Clear", "mtn1 mbn1" %} Don’t | {% icon "Checkmark", "mtn1 mbn1" %} Do |
|---|---|
|
“We’ve saved your profile changes.” |
“We’ve saved your profile changes.” |
|
“Your payment is complete.” |
“Your payment is complete.” |


---
title: "Citations"
section: "conclusion"
---
https://en.wikipedia.org/wiki/Twin_paradox
https://en.wikipedia.org/wiki/Minkowski_diagram
http://aether.lbl.gov/www/classes/p139/exp/gedanken.html
http://thescienceexplorer.com/universe/how-gravity-changes-time-effect-known-gravitational-time-dilation
https://en.wikipedia.org/wiki/Relativity_of_simultaneity


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Notes 8.3.3
Per-Connection Throughput - number of bytes per second at the reciever.
Offerred Load - Rate at which the transport layer sends segments into the network.
Choke Packet - Single bit denoting a router is congested.
Resource Management Cells - Convey congestion-related information among hosts and switches.
Explicit Forward Congestion Indication (EFCI) Bit - Single bit in all data cells that indicates congestion.
No Increase (NI) Bit - For mild congestion; don't increase data flow.
Explicit Rate (ER) Field - 2-bit value that denotes the minimum supportable rate on all switches in source-destination path.
Congestion Window (CWND) - Amount of unacknowledged data may not exceed min(cwnd,rwnd).
Self-Checking - TCP uses acks to trigger its increase in congested window size.
TCP Congestion Control Algorithm - Slow start, congestion avoidance, fast recovery.
TCP's congestion control is known as an Additive-Increase Multiplicative-Decrease (AIMD) form of congestion control.


Get Red Nose Raider Logo PNG. Red nose reindeer logo credits to: In addition we have the dates and will continue to.
This costume is a female rare skin is inspired by rudolph listed is how many times red nosed raider has released (came out) in the fortnite item shop. Download the vector logo of the rudolph the red nosed reindeer brand designed by in encapsulated postscript (eps) format. Connect with them on dribbble;
Red nose reindeer logo credits to:
This character was released at fortnite battle royale on 17 december 2017 (chapter 1 season 1). The global community for designers and creative professionals. (later known as rankin/bass productions) and currently distributed by universal television. Remember eons ago, when you saw the rankin bass logo at the end of rudolph every christmas??


The secret that will be used to trigger the webhook.
The type of webhook that you would like to create


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Soft computing
Soft computing is an emerging approach to computing which parallel the remarkable ability
of human mind to reason and learn in the environment of uncertainly and imprecision.
(Lotfi A. Zadeh, 1994).
Applied soft computing
constructs computationally intelligent methods by combining emerging problem solving technologies such as
machine learning, neural networks, deep learning,
probabilistic reasoning,
fuzzy logic, and
nature-inspired computation
to solve complex and real world problems.
Various methods used in soft computing are neither independent of nor compete with one another,
but rather, they work in a cooperative and complementary way.
It aims to tolerance of imprecision, uncertainty, partial truth and approximation
to achieve effectiveness and low cost solutions.
When today data has dynamic and scalable potencial with Volume, Velocity, Variety and Veracity characteristics, the proper combination of intelligent soft computing methods with scalable data processing, and high-performance backgrounds is practical to face challenges in many areas. All of these advanced technologies mentioned above do not have to be always coupled together, but the alliance is essential for complex solutions.
When today data has dynamic and scalable potencial with Volume, Velocity, Variety and Veracity characteristics, the proper combination of intelligent soft computing methods with scalable data processing, and high-performance backgrounds is practical to face challenges in many areas. All of these advanced technologies mentioned above do not have to be always coupled together, but the alliance is essential for complex solutions.
Interesting links
(2023) Meta Next Generation of Llama - A Focus on Responsibility
(2022) Andrew Ng: The AI movement for smart-sized, data-centric solutions (2020) Life during COVID-19: why privacy-protected contact tracing matters
(2020) 5 ways machine learning tracks your network traffic
(2019) Assessing intelligent tools
(2018) Artificial intelligence for the real world
(2017) GDPR, Data Privacy, Anonymization, Minimization. . .Oh My!
(2022) Andrew Ng: The AI movement for smart-sized, data-centric solutions (2020) Life during COVID-19: why privacy-protected contact tracing matters
(2020) 5 ways machine learning tracks your network traffic
(2019) Assessing intelligent tools
(2018) Artificial intelligence for the real world
(2017) GDPR, Data Privacy, Anonymization, Minimization. . .Oh My!