Uses of Class
org.apache.shiro.authz.AuthorizationException
-
Packages that use AuthorizationException Package Description org.apache.shiro.authz Core interfaces and exceptions supporting Authorization (access control).org.apache.shiro.authz.aop Contains AOP implementation support classes specifically used for authorization operations, particularly supporting AOP Method Interceptors and JSR-175 metadata Annotations.org.apache.shiro.mgt Provides the masterSecurityManager
interface and a default implementation hierarchy for managing all aspects of Shiro's functionality in an application.org.apache.shiro.realm Components and sub-packages used in supporting the coreRealm
interface.org.apache.shiro.samples org.apache.shiro.session.mgt SessionManager
components supporting enterprise session management.org.apache.shiro.subject Components supporting theSubject
interface, the most important concept in Shiro's API.org.apache.shiro.subject.support Concrete support implementations of most of theorg.apache.shiro.subject
interfaces.org.apache.shiro.web.jaxrs org.apache.shiro.web.session.mgt -
-
Uses of AuthorizationException in org.apache.shiro.authz
Subclasses of AuthorizationException in org.apache.shiro.authz Modifier and Type Class Description class
HostUnauthorizedException
Thrown when a particular client (that is, host address) has not been enabled to access the system or if the client has been enabled access but is not permitted to perform a particular operation or access a particular resource.class
UnauthenticatedException
Exception thrown when attempting to execute an authorization action when a successful authentication hasn't yet occurred.class
UnauthorizedException
Thrown to indicate a requested operation or access to a requested resource is not allowed.Methods in org.apache.shiro.authz that throw AuthorizationException Modifier and Type Method Description void
Authorizer. checkPermission(PrincipalCollection subjectPrincipal, String permission)
Ensures the corresponding Subject/user implies the specified permission String.void
Authorizer. checkPermission(PrincipalCollection subjectPrincipal, Permission permission)
Ensures a subject/userPermission.implies(Permission)
implies} the specified Permission.void
ModularRealmAuthorizer. checkPermission(PrincipalCollection principals, String permission)
If !isPermitted(permission)
, throws anUnauthorizedException
otherwise returns quietly.void
ModularRealmAuthorizer. checkPermission(PrincipalCollection principals, Permission permission)
If !isPermitted(permission)
, throws anUnauthorizedException
otherwise returns quietly.void
Authorizer. checkPermissions(PrincipalCollection subjectPrincipal, String... permissions)
Ensures the corresponding Subject/userimplies
all of the specified permission strings.void
Authorizer. checkPermissions(PrincipalCollection subjectPrincipal, Collection<Permission> permissions)
Ensures the corresponding Subject/userimplies
all of the specified permission strings.void
ModularRealmAuthorizer. checkPermissions(PrincipalCollection principals, String... permissions)
If !isPermitted(permission)
, throws anUnauthorizedException
otherwise returns quietly.void
ModularRealmAuthorizer. checkPermissions(PrincipalCollection principals, Collection<Permission> permissions)
If !isPermitted(permission)
for all the given Permissions, throws anUnauthorizedException
otherwise returns quietly.void
Authorizer. checkRole(PrincipalCollection subjectPrincipal, String roleIdentifier)
Asserts the corresponding Subject/user has the specified role by returning quietly if they do or throwing anAuthorizationException
if they do not.void
ModularRealmAuthorizer. checkRole(PrincipalCollection principals, String role)
If !hasRole(role)
, throws anUnauthorizedException
otherwise returns quietly.void
Authorizer. checkRoles(PrincipalCollection subjectPrincipal, String... roleIdentifiers)
Same ascheckRoles(PrincipalCollection subjectPrincipal, Collection<String> roleIdentifiers)
but doesn't require a collection as an argument.void
Authorizer. checkRoles(PrincipalCollection subjectPrincipal, Collection<String> roleIdentifiers)
Asserts the corresponding Subject/user has all of the specified roles by returning quietly if they do or throwing anAuthorizationException
if they do not.void
ModularRealmAuthorizer. checkRoles(PrincipalCollection principals, String... roles)
CallscheckRole
for each role specified.void
ModularRealmAuthorizer. checkRoles(PrincipalCollection principals, Collection<String> roles)
-
Uses of AuthorizationException in org.apache.shiro.authz.aop
Methods in org.apache.shiro.authz.aop that throw AuthorizationException Modifier and Type Method Description protected void
AnnotationsAuthorizingMethodInterceptor. assertAuthorized(MethodInvocation methodInvocation)
Iterates over the internalmethodInterceptors
collection, and for each one, ensures that if the interceptorsupports
the invocation, that the interceptorasserts
that the invocation is authorized to proceed.abstract void
AuthorizingAnnotationHandler. assertAuthorized(Annotation a)
Ensures the calling Subject is authorized to execute based on the directive(s) found in the given annotation.void
AuthorizingAnnotationMethodInterceptor. assertAuthorized(MethodInvocation mi)
Ensures the calling Subject is authorized to execute the specifiedMethodInvocation
.protected abstract void
AuthorizingMethodInterceptor. assertAuthorized(MethodInvocation methodInvocation)
Asserts that the specified MethodInvocation is allowed to continue by performing any necessary authorization (access control) checks first.void
GuestAnnotationHandler. assertAuthorized(Annotation a)
Ensures that the callingSubject
is NOT a user, that is, they do not have anidentity
before continuing.void
PermissionAnnotationHandler. assertAuthorized(Annotation a)
Ensures that the callingSubject
has the Annotation's specified permissions, and if not, throws anAuthorizingException
indicating access is denied.void
RoleAnnotationHandler. assertAuthorized(Annotation a)
Ensures that the callingSubject
has the Annotation's specified roles, and if not, throws anAuthorizingException
indicating that access is denied.void
UserAnnotationHandler. assertAuthorized(Annotation a)
Ensures that the callingSubject
is a user, that is, they are eitherauthenticated
or remembered via remember me services before allowing access, and if not, throws anAuthorizingException
indicating access is not allowed. -
Uses of AuthorizationException in org.apache.shiro.mgt
Methods in org.apache.shiro.mgt that throw AuthorizationException Modifier and Type Method Description void
AuthorizingSecurityManager. checkPermission(PrincipalCollection principals, String permission)
void
AuthorizingSecurityManager. checkPermission(PrincipalCollection principals, Permission permission)
void
AuthorizingSecurityManager. checkPermissions(PrincipalCollection principals, String... permissions)
void
AuthorizingSecurityManager. checkPermissions(PrincipalCollection principals, Collection<Permission> permissions)
void
AuthorizingSecurityManager. checkRole(PrincipalCollection principals, String role)
void
AuthorizingSecurityManager. checkRoles(PrincipalCollection principals, String... roles)
void
AuthorizingSecurityManager. checkRoles(PrincipalCollection principals, Collection<String> roles)
Session
SessionsSecurityManager. start(SessionContext context)
-
Uses of AuthorizationException in org.apache.shiro.realm
Methods in org.apache.shiro.realm that throw AuthorizationException Modifier and Type Method Description void
AuthorizingRealm. checkPermission(PrincipalCollection subjectIdentifier, String permission)
void
AuthorizingRealm. checkPermission(PrincipalCollection principal, Permission permission)
void
AuthorizingRealm. checkPermissions(PrincipalCollection subjectIdentifier, String... permissions)
void
AuthorizingRealm. checkPermissions(PrincipalCollection principal, Collection<Permission> permissions)
void
AuthorizingRealm. checkRole(PrincipalCollection principal, String role)
void
AuthorizingRealm. checkRoles(PrincipalCollection principal, String... roles)
void
AuthorizingRealm. checkRoles(PrincipalCollection principal, Collection<String> roles)
-
Uses of AuthorizationException in org.apache.shiro.samples
Methods in org.apache.shiro.samples with parameters of type AuthorizationException Modifier and Type Method Description String
WebApp. handleException(AuthorizationException e, Model model)
-
Uses of AuthorizationException in org.apache.shiro.session.mgt
Methods in org.apache.shiro.session.mgt that throw AuthorizationException Modifier and Type Method Description protected abstract Session
AbstractNativeSessionManager. createSession(SessionContext context)
Creates a newSession Session
instance based on the specified (possiblynull
) initialization data.protected Session
AbstractValidatingSessionManager. createSession(SessionContext context)
protected abstract Session
AbstractValidatingSessionManager. doCreateSession(SessionContext initData)
-
Uses of AuthorizationException in org.apache.shiro.subject
Methods in org.apache.shiro.subject that throw AuthorizationException Modifier and Type Method Description void
Subject. checkPermission(String permission)
Ensures this Subject implies the specified permission String.void
Subject. checkPermission(Permission permission)
Ensures this Subjectimplies
the specifiedPermission
.void
Subject. checkPermissions(String... permissions)
Ensures this Subjectimplies
all of the specified permission strings.void
Subject. checkPermissions(Collection<Permission> permissions)
Ensures this Subjectimplies
all of the specified permission strings.void
Subject. checkRole(String roleIdentifier)
Asserts this Subject has the specified role by returning quietly if they do or throwing anAuthorizationException
if they do not.void
Subject. checkRoles(String... roleIdentifiers)
Same ascheckRoles(Collection
but doesn't require a collection as a an argument.roleIdentifiers) void
Subject. checkRoles(Collection<String> roleIdentifiers)
Asserts this Subject has all of the specified roles by returning quietly if they do or throwing anAuthorizationException
if they do not. -
Uses of AuthorizationException in org.apache.shiro.subject.support
Methods in org.apache.shiro.subject.support that throw AuthorizationException Modifier and Type Method Description protected void
DelegatingSubject. assertAuthzCheckPossible()
void
DelegatingSubject. checkPermission(String permission)
void
DelegatingSubject. checkPermission(Permission permission)
void
DelegatingSubject. checkPermissions(String... permissions)
void
DelegatingSubject. checkPermissions(Collection<Permission> permissions)
void
DelegatingSubject. checkRole(String role)
void
DelegatingSubject. checkRoles(String... roleIdentifiers)
void
DelegatingSubject. checkRoles(Collection<String> roles)
-
Uses of AuthorizationException in org.apache.shiro.web.jaxrs
Methods in org.apache.shiro.web.jaxrs with parameters of type AuthorizationException Modifier and Type Method Description javax.ws.rs.core.Response
ExceptionMapper. toResponse(AuthorizationException exception)
-
Uses of AuthorizationException in org.apache.shiro.web.session.mgt
Methods in org.apache.shiro.web.session.mgt that throw AuthorizationException Modifier and Type Method Description protected Session
ServletContainerSessionManager. createSession(SessionContext sessionContext)
Session
ServletContainerSessionManager. start(SessionContext context)
-


Imagine seeing chopsticks for the first time. Would you know its purpose and usage method? Affordances, real or perceived, are influenced by the user’s culture and knowledge and I must be sensitive to them.
How would government design everyday things? How would they assert their power and influence? How would society respond and react to symbolisms? Those are some of the questions I have when designing the Eastern Seaboard’s currency, travel documents and propaganda posters. Inspired by Affordance Theory and Design Thinking, I demonstrate the methods to design the artifacts for the Eastern Seaboard government, and why any designer should use Affordance Theory to design everyday things.
Read the report on how I applied Affordance Theory to get a solid A for this project.


The quickest way for real estate investors to find comparable properties.
Street Address is required
City State and Zip is required


Fresh Fruits
It has long be known that a diet
that includes at least a few
servings of fresh fruit every day
will help keep your healthy, fit and
trim.


Networks
Below are a few links to my more commonly used social network profiles and Internet habitats, along with a few comments. I am pretty consistently found under the user handle cboettig
on social networks, though no guarantees.
Actively Using
- -- The web-based home of my research. Star, watch, or fork a project you're interested in.
- -- My primary social network, which is why it gets a contact link in my footer.
- -- Profile includes links to other stackexchange platforms I use.
- If anything should be the canonical reference network, it would be ORCID. My publication list, current position, and funding should be relatively up-to-date there.
(Somewhat) maintained profiles
There are far too many academic profiles that want to portray a researcher's publications etc. Many have an automated or semi-automated discovery algorithm to add new works, with interesting results. My website vita is probably the best reference.
- -- Figshare is a convenient archive of other scholarly outputs, including grant applications, theses, etc; though I use Dryad (data associated with pubs in Dryad-integrated journals), KNB (richer metadata) and Zenodo (mostly for Github-integration with software) as well. Note that the latter don't have the same concept of user profiles and network and thus aren't listed separately here.
- Does a nice job drawing in data from other sites such as ORCID, rather than implementing yet another web crawler that needs babysitting. It also provides relatively transparent metrics such as Scopus citations, instead of whatever Google's bot thinks is a citation. Unlike almost all other profiles, it does nice job providing and distinguishing between categories such as data, software, and publications, and allows a user to directly connect open access preprints to subscription journal articles.
- -- See what Google thinks are my publications, along with it's take on my citation data. Sign up for alerts.
- -- I maintain several public groups reflecting my reading in various projects, but not always up-to-date. My personal profile is rarely updated.
- -- For a few years my research scripts automatically post a copy of any figure they generate to Flickr. This creates a deal of junk and a lot of duplication, but it also provides a timestamped, linkable record of just about everything I look at. Images can be tagged by project, which is only semi-automated. Most images should at least automatically include the code hashes for creating them, which at least theoretically would allow me to identify the project and commit during which the image was generated. More recently I have relied on svg-based images hosted from Github).
- -- I have tried and keep most of my presentations archived on Slideshare, which provides convenient statistics and embedded viewing tools. Previously I archived slides and posters on Nature's Preceedings preprint server, and may shift to Figshare for this purpose. I don't keep up on this as well recently (various reasons: time overhead, having to be careful about image reuse rights, increasing use of HTML5 slides).
- Google Plus -- Still find this difficult to use. I'll stick with twitter.
- -- I don't use the platform much, but I suppose it can make a handy address book?
- -- I don't use the platform much but at the time of writing it seems to include a cross-section of the research community who are not so represented across some of the other networks.


Geospatial and Temporal Data Analysis on New York Taxi Trip Data
Date
Load data
Start Time
Refresh map
End Time
Pick up
Drop off


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The last but not the least: Earn SEUs
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African names often have unique stories behind them. From the day or time a baby is born to the circumstances surrounding the birth, several factors influence the names parents choose for their children.
Akan names are derived from Ghanian culture. Frequently in Ghana, children are given their first name as a 'day name' which corresponds to the day in the week they were born. The tradition was shared out through-out west Africa and the African Diaspora. Notable figures with Akan names include Ghana's first president Kwame Nkrumah and former United Nations Secretary-General Kofi Annan. The popular Ghananians-British fashion model Adwao Caitlin MariaAboah is Monday-born.
Get to know your 'Akan Name' by simply filling out the form below.


Water Outages The extreme cold has caused a Texas disaster. Extreme Cold Texans are using their ingenuity to survive.


First, I will be available with a possible start date of November the 28th. I’m currently wrapping up some big projects and completing training for the Home Depot Team and the great progress we’ve made over the last year. If your company is looking for someone with my mixed array of technical skills and soft skills, you can check out my resume & details and initiate job talk with me here!
On to the rest of the news. If you’ve seen me speak lately I’ve mentioned the open source efforts we’ve had going on at Home Depot and related efforts I was working on. Some I’m working dilligently to release via the Home Depot OSS Organization on Github and I’ll still be releasing others soon via my Github account (@Adron) and blogging about it here on Composite Code.
Since this is one of those rare times in my career where I’m not 100% sold on what I’ll do next, I’m open to fielding prospects and seeing what is out there. This is a different approach for me, as I usually determine a company, particular work that needs done and go after that gap. But I’d like to get a feel for what companies feel they need at this particular time. Since I have a wide range of skills, I can step into a number of positions and immediately start to contribute to projects within a company.
Here are some positions I’d find attractive and could provide value for (or build) a team immediately!
Building or Expanding a Team
Need someone to hire, build, and create a cohesive, diverse, and powerful culture of core contributors (developers, designers, advocates, evangelists, or similar). I can knock this one out of the park for the right company. Yes, I’m a bit particular, but I’m not just going to whimsically work for any company (the best people won’t work for just any old company anyway). If you are looking to put a team together and want somebody that can do that for you, I’d like to sit down to a conversation soon. Let’s talk jobs.
Coding Architect
Have some architecture problems, that seem a bit unique or problematic? If you need someone to come in and push forward on design, patterns, practices, and actual implementation then this would also be a conversation I’d be interested in having. I’d be happy to dive into whatever the stack might be (or help decide on the stack): Java (Scala/Kotlin), Golang, Node.js or even .NET (C#/F#) for the right company. Let’s talk jobs.
Development & Operations Architect
Have some architecture that needs to go along with an application and want to build or insure a solid continuous integration and delivery pipeline (or messaging based queue for delivery to production)? This is another possibility I’d be happy to talk about. I really love working with systems to build out reliable immutable infrastructure, data storage mechanisms (distributed, RDBMS, whatever the need calls for) and insure development can continue forward with extremely high confidence levels. Let’s talk jobs.
Developer Advocate/OSS Project Lead
If you have an open source project I’d love to take lead on it and also provide advocacy for that project. This role is not to be confused with evangelist, as that’s a fine role for other people, but I want to be in the code and advocating from a position with the team. I’ve done this before with projects like the Iron Foundry for Cloud Foundry and others, and loved it. Let’s talk jobs.
Mergers & Acquisition Technical Evaluations
This is not something one sees everyday, but I’ve worked in a consulting role and have assisted others with this work before. I find it really interesting looking at prospective ROI, current run rates, but also at the specific details of whehter a product or service can even be incorporated and integrated into the acquiring company. In the case of merging, this differs from acquisition in that both entities and both companies’ products and services will both need to polymorph into a new whole. If you’re company is looking to get into some M & A’s, let’s talk about how I can help.
If any of these sound like a need you have, please reach out with additional information and I will be in contact ASAP.
Besides the above theoretical jobs above, here are a few other things that I would like in a job. Things that just make it all worthwhile, here’s a list.
Work Environ / Soft Skills / Culture
- Flexible hours remote or remote (out of office). Whatever the case, I’d like to work with a company that has the ability and acumen to manage the workflow and efforts among team members remotely. If you’re a company that wants to upgrade the development and operational characteristics of the culture, I can also help your company incorporate highly effective remote capabilities.
- If there is travel, I prefer to keep it to a productively effective 10-15% of the time. Traveling dramatically decreases overall ability to contribute to actual work in an effective way. I do love to travel, speak, and get involved with the worldwide community but I always like to make sure that this involvement doesn’t stymie me from contributing to actual coding, design, and related efforts. NOTE: If travel is within the Cascadian Bioregion (see image: includes YVR, PDX, SEA, etc) it’s easy to increase my travel to 15-25% of the time as travel within the region is so easy. I probably should include SFO too, it’s super easy to get there and doesn’t cause disruption to daily workflow. (i.e. < 2 hr trip)
- Design, build, and communicate. These are the things I like to do. I like to create what will work for high volume or high speed systems, then build prototypes and communicate how these work. Maybe I would be the one deploying to production, maybe the system is production that I’m deploying, but whatever the case is I’m happy to lead efforts on architecture and work with teams to build that architecture.
- I love to provide leadership for teams, I love to build teams, and I like working with teams. Albeit I’m particular about team diversity and culture, I can bring my own skills and the ability to bring people together on a team and expand teams. If the culture is off kilter, I can help with that. If the culture is spot on, I can work effectively with that. Whatever the case, I’m a high communication, GSD type of guy provided the right environment and reigns removed.
Technical Skills
- I’ve found Google Cloud Platform (GCP) a pleasure to work with lately. That combined with Terraform, Packer, and related HashiCorp tooling has been a lot of fun and provided an extremely high value for us at Home Depot.
- AWS has been another I’ve worked with that has been of stellar value, not particularly at Home Depot but at multitudes of startups and during consulting. AWS is still for many things my go to cloud provider option.
- Azure is another I’ve used that would be an interesting service to use again. It’s been well over 2 years since I worked with or provided Azure support or consulting. I’ve got a soft spot in my heart for this cloud provider since I led teams back in 2010 writing some of the first white papers for the service!
- I’m comfortable with C#, JavaScript, Java (mostly), and am looking forward to writing more Golang and happily will dive into Scala, Erlang, F#, and a whole host of other languages.
- I’m happy to work with container tech (Rocket/CoreOS) or Docker and I’ll also help keep your company grounded that it might not be the panacea you’re looking for. But they definitely have lots of awesome uses!
- I’d prefer a Unix/Linux environment to work in, but I’ll happily help remove Windows Servers from deployment requirements! ;-)
Contact me or let’s talk jobs, cheers!


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--- layout: post title: 'TIL Series #1 - Anacron Tutorial' date: 2015-09-26 17:08:34.000000000 -05:00 type: post parent_id: '0' published: true password: '' status: publish categories: - FOSS tags: [] meta: _edit_last: '1' _oembed_435fe458b0efa1b846e093208ea1a514: "{{unknown}}" _yoast_wpseo_focuskw: anacron tutorial _yoast_wpseo_linkdex: '66' _wpas_done_all: '1' author: login: admin email<EMAIL_ADDRESS>display_name: Anna first_name: '' last_name: '' permalink: "/til-series-1-anacron-tutorial/" ---
Back-story: My dad usually asks us to send the public IP (Home network) to him daily (don't ask me why) and like always I usually forget to and it occurred to me I could just set up a script to do that.
So while looking cron up, I wondered what would happen if my system was down and it missed it's scheduled job. Looked it up and I found that cron does not run said job at boot up. This is where Anacron comes in. Unfortunately you can only run it once a day. But that was good enough for what I wanted to do.
TL;DR Version:
/etc/anacrontab
1 5 dad.daily /bin/sh /home/anna/script.sh
The first column is for the frequency of execution of the job, the second is for the delay before the job begins, the third column is the name you assign to the job and the fourth column is for the command to be executed.References:


Getting Back to the CLI…
It’s been a long time since my job required direct interaction with the machine. Now that I’ve started back at ground zero .. I’m back to where I feel most comfortable. The green glow of the CLI.
My goal for the next year+ is to make github commits everyday. :-)
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--- layout: page title: About header-img: "img/about-bg.png" ---
Sarah is a full time marketer and graphic designer by day and Flatiron student by night.


Williams, Simons carry Kent St. past Wright St. 72-71
by EndPlayDAYTON, Ohio (AP) - Danny Pippen buried a 3-pointer with 10 seconds remaining and Kent State, which trailed by 16 points in the first half, defeated Wright State 72-71 on Saturday night.
Leading 68-66 with 35 seconds to go, Bill Wampler hit two free throws for Wright State. Kent State's Troy Simons answered with a 3-pointer, his fourth of the game, and Jaylon Hall made the first of two free throws for Wright State to leave the Raiders up 71-69 prior to Pippen's game-winner.
Antonio Williams had 18 points to lead five players in double figures for the Golden Flashes. Simons had 16 points, Pippen finished with 13 while Philip Whittington and Anthony Roberts scored 10 apiece. Simons and Whittington had double-doubles, Simons grabbing 11 rebounds and Whittington 10.
Wampler had 18 points for the Raiders (3-1). Hall added 15 points and Loudon Love had nine rebounds.
Cole Gentry's layup gave the Raiders a 68-59 lead with 2:41 remaining in the second half before Simons hit a 3-pointer to start a 7-0 run for Kent State. Wright State went the rest of the game without a made field goal.
Hall's 3-pointer put the Raiders up 40-24 with 2:14 remaining in the first half and they went on to lead 42-32 at halftime.
Kent State (3-0) plays Purdue Fort Wayne at home on Tuesday. Wright St. faces Urbana at home on Wednesday.
____
For more AP college basketball coverage: https://apnews.com/Collegebasketball and http://twitter.com/AP_Top25
____
Elements of this story were generated by Automated Insights, http://www.automatedinsights.com/ap, using data from STATS LLC, https://www.stats.com


Ganduje appoints Sanusi as new Emirate Council chair for two years
by Ted OdogwuTed Odogwu, Kano
Kano State governor, Dr Abdullahi Ganduje, on Monday appointed Emir Mohammed Sanusi, as the pioneer Chairman of the new State Council of Emirs for a period of two years.
The announcement, which came as a surprise has finally put to rest speculations as to who Governor Ganduje will appoint as the Chairman of the Emirate Council.
Ganduje had in a recent TV interview said that he would soon appoint a chairman for the State Council of Emirs.
During the interview, Ganduje, pointed out that the law empowers him to appoint, who becomes the chairman of the State Council of Emirs.
In a statement by Abba Anwar, his Chief Press Secretary, Ganduje restated that the reason behind the creation of four additional emirates headed by first-class emirs, was that they were in existence in the past.
He added that it was the people, who yearned for it, so as to facilitate and fast track the socio-economic development of their respective communities.
”There was a similar demand, during the reign of the late former governor of the old Kano State, Alhaji Muhammad Abubakar Rimi, recalling that, at that time, the process for the creation of the then new emirates did not comply, with the provisions of the Constitution.”


91.61 GUI Programming I
University of Massachusetts Lowell
My name is Joe Ganley and I am a computer science senior at UMass Lowell. I plan on graduating this May to pursue front end development. This website is meant to be a hub for all my GUI assignments.


This is the dashboard view.
loads of stuff needed in here leave this to last use this page to test directives for now


--- date: 2010-02-15T00:00:00Z published: true title: Lack of Direction on Climate Change Hobbles Carbon Trading - NYTimes.com url: /2010/02/15/lack-of-direction-on-climate-change-hobbles-carbon-trading-nytimes-com/ ---
Investors are steering clear of energy-saving projects meant to generate carbon credits, and traders in Europe are hunkering down through a period of consolidation that is disappointing to those who had hoped carbon markets would grow quickly into a $2 trillion-a-year business.
While the European Union’s Emission Trading System is ticking along, it is looking increasingly likely to be the only big game in town for years to come. Those who see carbon trading as the best way to cut worldwide emissions quickly are wondering if their vision of a global network of markets, encompassing the United States, Australia, Japan and other countries, will ever be realized.
Boo hoo.


Short introduction video
Overview
This shows the overview of our method, which is end-to-end trainable for both optical ow and self-supervised deep featuresAbstract
Deep unsupervised learning for optical flow has been proposed, where the loss measures image similarity with the warping function parameterized by estimated flow. The census transform, instead of image pixel values, is often used for the image similarity. In this work, rather than the handcrafted features i.e. census or pixel values, we propose to use deep self-supervised features with a novel similarity measure, which fuses multi-layer similarities. With the fused similarity, our network better learns flow by minimizing our proposed feature separation loss. The proposed method is a polarizing scheme, resulting in a more discriminative similarity map. In the process, the features are also updated to get high similarity for matching pairs and low for uncertain pairs, given estimated flow. We evaluate our method on FlyingChairs, MPI Sintel, and KITTI benchmarks. In quantitative and qualitative comparisons, our method effectively improves the state-of-the-art techniques.


--- layout: post title: "The All New Posts" subtitle: "From August 2019" date: "2019-08-11 19:57:59" background: "/img/posts/01.jpg" ---
Hello Blog!
Pilihlah calon pasangan nomor 3: Ogah dan Ableh!


Within the scope of this document and the jacobsHack! Privacy Policy:
All terms refer to participation of the event and usage of the website. Any use of the above terminology or other words in the singular, plural, capitalisation and/or he/she or they, are taken as interchangeable and therefore as referring to same.
This document outlines the terms, rules and regulations for the use of the jacobsHack! website as well as participation in the jacobsHack! event. It applies to any user in principle (regardless if hacker, sponsor, judge or mentor), although most passages only apply to hackers.
By using the service, or applying to jacobsHack!, we assume that you accept these terms and conditions in full. Furthermore, we also assume you have read, understood, and agree to the jacobsHack! privacy policy.
Do not continue to use the website and do not attend jacobsHack! if you do not accept all of the terms and conditions stated in this document and the privacy policy.
In case of any questions, either about these terms, or the event itself, please contact the main organizer.
The jacobsHack! event will take place on November 21st-22nd 2021 at:
Jacobs University Bremen gGmbH
Campus Ring 1
28759 Bremen
Germany
It is organized by a group of current and former students of Jacobs University. The main organizers are:
Denisa Checiu
<EMAIL_ADDRESS>Daniela Tsayem
<EMAIL_ADDRESS>Tl;dr: During jacobsHack!, you can work in a team of 1 - 4 people. You can work on anything you want, but will have to be fair and follow the MLH code of conduct.
By attending, or applying to attend, jacobsHack, each participant agrees to follow the following competition rules.
Tl;dr: You should demo your hack by showing what it does, not by giving a presentation.
After hacking finishes, teams will show their projects to each other and to the judges.
You are strongly encouraged to present a demo of what you have built. Pitches or presentations are discouraged. You are not judged on the quality of your pitch or the quality of your idea. As you are judged on what you built, you'll only hurt yourself by not showing a demo.
You are encouraged to present what you have done even if your hack is broken or you weren’t able to finish. It's okay if you didn't finish your hack, that happens all the time! Completion is only one part of the judging criteria, so you might still do well. Also, demoing is not just about the competition. It's a chance to share with others what you learned and what you tried to build. That's what hacking's all about! In the case that you don't have anything to demo, you can give a presentation about what you tried and what you learned. Hearing what other people learned is interesting and inspiring for other attendees.
Teams will be judged on these four criteria. Judges will weigh the criteria equally. During judging, participants should try to describe what they did for each criterion in their project.
These criteria will guide judges but ultimately judges are free to make decisions based on their gut feeling of which projects are the most impressive and most deserving.
It's important to note that these judging criteria do not include:
Tl;dr: You can apply for travel reimbursement if you inform us beforehand. We give travel reimbursements of at most 100 euro / person.
If you are attending jacobsHack! from outside of Bremen, you may apply for travel reimbursement. To receive travel reimbursement, you have to fulfill the following requirements:
If you have been elected to receive a travel reimbursement, we will contact you after the Hackathon to send it to you. The maximum reimbursement amount per person will be the estimate you provided us beforehand, 100 EUR if you attend jacobsHack! coming from outside of Germany, or 25 EUR if you attend jacobsHack! coming from inside of Germany, whatever is lower.
Several hackers may apply for reimbursement together, however this does not change the maximum amount or conditions for eligibility.
Please note that travel reimbursement is provided solely at the organizers discretion, and that this section does not grant you any legal claim to it whatsoever.
Tl;dr: Anything you make is yours. However, you allow us to use your submission for promoting jacobsHack! in the future.
Any submission made by any participant during the jacobsHack! event remains intellectual property of the respective intellectual property owner.
By making a submission to jacobsHack, each participant grants jacobsHack! a worldwide, non-exclusive, fully-paid and royalty-free, perpetual, license to display, modify, transfer, sub-license and in any other way make use of the submission for the purposes of conducting or promoting the jacobsHack! event (or any future iteration thereof). This grant survives the termination of this agreement.
Each participant furthermore agrees to only make a submission to jacobsHack! when allowed to grant such a license.
Any content found on the jacobsHack! website itself, such as titles and interests in and to the website, its contents and software, including any modifications, updates and new versions, as well as any trademarks, trade names, know-how, copyrights, images, photographs, graphic drawings, text files, audio, video and any other intellectual or industrial property is © jacobsHack 2021.
Unless stated otherwise, it is made available to you under the terms of the MIT License.
We provide the service to you without any charge and in hope to be useful. We will not be liable for any loss or damage of any nature.
To the maximum extent permitted by applicable law, we exclude all representations, warranties and conditions relating to the service (including, without limitation, any warranties implied by law in respect of satisfactory quality,fitness for purpose and/or the use of reasonable care and skill). Nothing in this disclaimer will:
The limitations and exclusions of liability set out in this Section and elsewhere in this disclaimer: (a) are subject to the preceding paragraph; and (b) govern all liabilities arising under the disclaimer or in relation to the subject matter of this disclaimer, including liabilities arising in contract, in tort (including negligence) and for breach of statutory duty.
If a provision of this document is or becomes illegal, invalid or unenforceable in any jurisdiction, that shall not affect:
jacobsHack! may at any time, in its sole discretion, immediately terminate this agreement with or without cause. jacobsHack! will make commercially reasonable efforts to notify the Participant or Attendee via e-mail of any such termination or cancellation up to the date of the event.
Participants or Attendees may cancel and/or terminate this Agreement with or without cause at any time, always notifying jacobsHack! in writing in a reasonable period of time.
If either party does not fulfil a material obligation defined in this Agreement, the other party has the right to terminate this Agreement immediately with written notice to the party in breach, provided that such material breach remains uncured, without prejudice of the right to claim the damages caused to the non-breaching party.
This document, and the privacy policy, are © jacobsHack! 2021. It is licensed to you under a Creative Commons Attribution-ShareAlike 4.0 International License.
Parts of this document were adapted from the HackUPC Terms & Conditions. The HackUPC Terms & Conditions require that we reproduce their license here, to which we gladly oblige:
Copyright (c) 2017 Hackers at UPC
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
 IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
This Agreement shall be governed by German and EU law.
In the event that the User’s domicile is outside Germany and/or EU, jacobsHack! and the Participant or Attendee, expressly waive any other jurisdiction to which they may be entitled, and hereby submit to the jurisdiction of the Courts and Tribunals of Bremen.
These terms were last updated on August 23rd, 2021.


One of the oldest and broadest engineering disciplines, Civil Engineering involves planning, designing, constructing, maintaining and supervising infrastructures which include facilities essential to modern life like highways, bridges and tunnels, schools, hospitals, airports and other buildings, sewage systems and water treatment facilities. Subsequently, the course also involves protecting the public and environmental health as well as improving existing infrastructure.
Job Profile - Job Description - Average Annual Salary
Structural Engineers - They design, plan and supervise the construction of infrastructural projects like buildings, bridges, and so on. They also take care of alteration and extension to existing properties or structures. - The national average salary in India for Structural Engineers is around INR 4-5 Lakhs for freshers
Geotechnical Engineers - The primary responsibility of Geotechnical engineers is to create projects and find solutions to the problems that are related to geology. - The average salary for Geotechnical Engineers is around INR 3-4 Lakhs for freshers
Site Engineers - The take responsibility for security, safety, health, organizing, supervising material and people working at the site. They are part of the site management team. - The average salary for site Engineers is around INR 2.5-3 Lakhs for freshers
Construction Engineers - The main task includes - to plan, direct, and supervise large construction projects. They act as leader and middleman on construction projects and ensure everything about the project is safe, smooth and structurally sound. - The average salary for Construction Engineers is around INR 3.5-4 Lakhs for freshers
Lecturers/Professor - A civil engineering lecturer/ professor imparts knowledge of the subject that would include teaching students about the nuances of civil engineering. - The average salary for Lectureres or Professors in Civil Engineering stream is around INR 3.5-4 Lakhs


RFID Management
Add New RFID
View RFID List
View Entry Log
Test RFID
Guest Management
Dump Signup Emails
Search Liability Waivers
Search Guest Signin
Open the Front Door


Student Details
EAMCET Details
Academic Details
Personal Details
Parent Details
Address
Family Background
Extra Curricular Activities, Prizes / Awards


joint.Cox: Penalized Likelihood Estimation and Dynamic Prediction under the
Joint Frailty-Copula Models Between Tumour Progression and
Death for Meta-Analysis
Perform the Cox regression and dynamic prediction methods under
the joint frailty-copula model between tumour progression and death for meta-analysis.
A penalized likelihood is employed for estimating model parameters, where the baseline hazard functions are approximated by smoothing splines.
The methods are applicable for meta-analytic data combining several studies.
The methods can analyze data having information on both terminal event time (e.g., time-to-death) and non-terminal event time (e.g., time-to-tumour progression).
See Emura et al. (2015) <doi:10.1177/0962280215604510> and
Emura et al. (2017) <doi:10.1177/0962280216688032> for details.
Survival data from ovarian cancer patients are also available.
Downloads:
Reverse dependencies:
Linking:
Please use the canonical form
https://CRAN.R-project.org/package=joint.Cox
to link to this page.


org.apache.drill.exec.store.http
Classes
HttpApiConfig
HttpAPIConnectionSchema
HttpBatchReader
HttpCSVBatchReader
HttpCSVBatchReader.ColumnWriter
HttpCSVBatchReader.StringColumnWriter
HttpGroupScan
HttpPushDownListener
HttpScanBatchCreator
HttpScanSpec
HttpSchemaFactory
HttpSchemaFactory.HttpSchema
HttpStoragePlugin
HttpStoragePluginConfig
HttpSubScan
TestHttpPlugin
TestHttpProxy
Enums
HttpApiConfig.HttpMethod


Load Font File
Reset to Defaults
This text is editable. Use the icon down below to load a font file and play with a few settings.
An experiment built by
Reon Saji
source code on
Github


{% extends "master.html" %} {% block extra_css %} {% load static %} {% endblock extra_css %} {% block content %}
Welcome to the Login Page. If you want to play along, you must provide sufficient information to sign up such that we are convinced that should you not play along with our rules we can track you down and find you. Watching you!


| Classes in this File | Line Coverage | Branch Coverage | Complexity | ||||
| PathOption |
|
| 0.0;0 |
| 1 | package de.codecentric.mule.assertobjectequals; | |
| 2 | ||
| 3 | 6 | public enum PathOption { |
| 4 | ||
| 5 | /** | |
| 6 | * The actual value entry set of maps can contain more values than the expected set. So you tests do not fail when | |
| 7 | * there are more elements than expected in the result | |
| 8 | */ | |
| 9 | 1 | CONTAINS_ONLY_ON_MAPS, |
| 10 | ||
| 11 | /** | |
| 12 | * The order of map entries is checked. The default is to ignore order of map entries. | |
| 13 | */ | |
| 14 | 1 | CHECK_MAP_ORDER, |
| 15 | ||
| 16 | /** | |
| 17 | * The actual node and its subtree is ignored completely. | |
| 18 | */ | |
| 19 | 1 | IGNORE |
| 20 | } |


This module provides the main simulation classes.
InputHandler() provides the main user interface. It can be used to start a simulation, generate a terrain, deploy animals, modify parameters etc.
See the docstrings from the different classes and methods for more detailed documentation.
Handles the graphics display.
Initialize a graphics object.
Set up and draw carnivore intensity map.
Parameters: tarrain_matrix (matrix containing terrain regions, required) vmin (lower colorbar value, optional) vmax (upper colorbar value, optional)
Draw carnivore intensity map.
Parameters: terrain_matrix (matrix containing terrain regions, required) year (the current year, required)
Plot total herbivore and carnivore counts vs. time.
Parameters: herbivore_count (total number of herbivores this year, required) carnivore_count (total number of carnivores this year, required) current_year (the current year, required) xlim (x-axis upper limit, required)
Draw herbivore intensity map.
Parameters: terrain_matrix (matrix containing terrain regions, required) year (the current year, required)
Draw a map of the terrain.
Parameters: terrain (terrain object, required)
Set up the _graph_subplot and plot the first data.
Parameters: current_year (the current year, required) xlim (upper x-limit for _graph_subplot)
Set up and draw herbivore intensity map.
Parameters: tarrain_matrix (matrix containing terrain regions, required) vmin (lower colorbar value, optional) vmax (upper colorbar value, optional)
Make movie from saved figures.
Parameters: filename (name of movie file, optional)
Save figure to file.
Parameters: file_name_base (str containing base of image file name, optional.
If omitted, default is used.)
Handles the user input and serves as the main user interface.
Initialize InputHandler object.
Parameters: mapstr (string describing the map. See below) mapfile (location of file containing mapstr)
One of the parameters must be given.
mapstr should be a multiline string containing upper case letters O, J, S, D and M, representing the different region types. All lines must have the same number of letters. Along the edge, there should be only O’s.
Example mapstr:
Deploy animals on the terrain.
Parameters: deployments (list containing deployments (see example below), optional)
Example: deploy_animals([{‘loc’: (2, 2), ‘pop’: [{‘species’: ‘Herbivore’, ‘age’: 10, ‘weight’: 18.0}]},
{‘loc’: (2, 2), ‘pop’: [{‘species’: ‘Herbivore’, ‘age’: 3, ‘weight’: 22.5}]}, {‘loc’: (2, 2), ‘pop’: [{‘species’: ‘Carnivore’, ‘age’: 5, ‘weight’: 15.2}]}, {‘loc’: (2, 2), ‘pop’: [{‘species’: ‘Carnivore’, ‘age’: 11, ‘weight’: 10.7}]}])
Make movie from saved figures.
Parameters: filename (name of movie file, optional)
Run the main _simulation loop in the simulator object.
Parameters: years (number of years to simulate, required) file_name_base (str containing base of image file name, optional.
If omitted, images are not saved.)
Set the colorbar restraints for the carnivore map.
Parameters: vmax (max value, required) vmin (min value, optional, default = 0)
vmax should be set approximately to the expected maximum number of carnivores in any single cell / region. vmin should usually be set to 0.
Set carnivore parameters.
Parameters: parameters (dict containing parameters to change from default values,
optional)
Set the y-axis limit in the _graph_subplot.
Parameters: _ylim (y-axis upper limit, required)
Set the colorbar restraints for the herbivore map.
Parameters: vmax (max value, required) vmin (min value, optional, default = 0)
vmax should be set approximately to the expected maximum number of herbivores in any single cell / region. vmin should usually be set to 0.
Set herbivore parameters.
Parameters: parameters (dict containing parameters to change from default values,
optional)
Handles the _simulation.
Initialize simulator object.
Parameters: terrain (terrain object to use in simulation, required) graphics (graphics object to use in simulation, required)
This module provides the animal classes.
Animal() serves as a superclass for specific animal types. It should usually not be instantiated directly. Instead, the subclasses Herbivore() and Carnivore() should be instantiated.
Represents an animal.
Superclass for specific animal types.
Initialize an animal object.
Parameters: weight (required) age (optional)
Determine if animal will give birth.
Parameters: animal_count_in_region (# of herbivores in the same region, required)
Update animals _fitness variable.
This method will call the method new_fitness() in the cython module fitness.pyx.
Should be called every time age or weight is changed.
Static method for updating parameters of the Animal class.
This method is not really needed, as subclasses have their own static methods for updating parameters. It is here just to keep pylint from complaining.
Represents a carnivore.
Initialize a carnivore object.
Parameters: weight (required) age (optional, default = 0)
Represents a herbivore.
Initialize a herbivore object.
Parameters: weight (required) age (optional, default = 0)
This module provides the region classes.
Region() serves as a superclass for specific animal types. It should usually not be instantiated directly. Instead, the subclasses should be instantiated.
Represents a square dessert region in the terrain.
Initialize a dessert region.
Represents a square jungle region in the terrain.
Initialize a jungle region.
Parameters: herbivores (list of herbivore objects, optional) carnivores (list of carnivore objects, optional) food (amount of _food, optional)
Represents a square mountain region in the terrain.
Initialize a savannah region.
Represents a square ocean region in the terrain.
Initialize a ocean region.
Represents a square region in the terrain.
Superclass for specific region types.
Initialize a region.
Parameters: herbivores (list of herbivore objects, optional) carnivores (list of carnivore objects, optional)
Do one cycle (one year) of migration.
Parameters: terrain object (pointer to terrain object, required) current_year (curent year, required)
Accept new animal if possible.
Return True if animal was accepted, False otherwise.
Do one cycle (one year) of nutrition uptake.
This method is overloaded in certain subclasses.
Represents a square savannah region in the terrain.
Initialize a savannah region.
Parameters: herbivores (list of herbivore objects, optional) carnivores (list of carnivore objects, optional) food (amount of _food, optional)
This module provides a random generator interface.
NumPy’s random generators is used by default, but may be replaced by another.
This module provides a function that will return the fitness of an animal.
Return new fitness for animal.


Method #1: When your air-transport is landed inside a city, you can use the unit bar (on the top) to move ground units
into the transport. Your city should contain the transport and the ground unit(s) you want to move into the transport.
First, select the city. In the unit bar, your city and it's contents will appear. Then, drag and drop a ground unit
onto the transport.
Method #2: If your ground unit is outside the city, select your air-transport. Right click on the unit that should be picked up.
Method #1: When your air-transport is landed inside a city, you can use the unit bar (on the top) to move ground units
off the transport. First, select the city that contains the transport. In the unit bar, your city and it's contents will appear.
Then, drag and drop a ground unit off the transport.
Method #2: Select your air-transport, right-click on a map location (to give it orders to move to that location and
setup a waypoint). Then, select the ground unit inside the transport, and right-click on the waypoint.
Related Topics:
How to pickup/dropoff units with Sea Transports


SKILLS
- HTML
- CSS
- JavaScript
- Python
PORTFOLIO
-
Marketing Page
This project shows the front page of a marketing website meant for specific business I'm interested in.
-
Search Page
This project searches through a specific database to find information that the user is trying to look up.
-
Travel App
This project compares travel times based on different transportation methods and tells you the best one.
-
Map of Favorite Spots
This project uses mapping apis to plot points for my favorite spots in the city for a do-it-yourself walking tour.
-
Photo Gallery
This project shows pictures from a recent trip to the viewer and allows them to easily navigate through photos.
-
Calculator
Someone can enter in numbers they want, and press the big blue button and get the result.
-
Video Player
An online video player is created in this project.
-
Media Library
In this project, online media library is created.
-
Logistics Mapping
This apps will map the logistics of selected business.
-
Audio Player
Someone can play audio files online with this app.
-
Blog
This project is about creating the blogging platform.
-
Authentication
In this project, a login page to authenticate users is created.
-
To Do List
This project is about making the to do list app.
-
Secret Message
Discover the art of hiding the secret message with this app.


A tightly knit group of filmmakers travel from Paris together to make a documentary. Unknown to themselves they carry a lot of unwanted baggage - fear, anger, jealousy, love.
When they arrive in an idyllic Swiss village ringed by mountains and reflected in a lake, they discover a haunted world that will compel them to confront the demons they have been trying to escape.


| Modifier and Type | Class and Description |
|---|---|
class |
NullCrossover<S extends Solution<?>>
This class defines a null crossover operator: the parent solutions are returned without any
change.
|
| Modifier and Type | Method and Description |
|---|---|
List<Solution<T>> |
TwoPointCrossover.execute(List<Solution<T>> solutions) |
List<Solution<T>> |
NPointCrossover.execute(List<Solution<T>> s) |
| Modifier and Type | Method and Description |
|---|---|
List<Solution<T>> |
TwoPointCrossover.execute(List<Solution<T>> solutions) |
List<Solution<T>> |
NPointCrossover.execute(List<Solution<T>> s) |
| Modifier and Type | Class and Description |
|---|---|
class |
ArchiveMutationLocalSearch<S extends Solution<?>>
This class implements a local search operator based in the use of a
mutation operator.
|
class |
BasicLocalSearch<S extends Solution<?>>
This class implements a basic local search operator based in the use of a
mutation operator.
|
| Modifier and Type | Class and Description |
|---|---|
class |
BinaryTournamentSelection<S extends Solution<?>>
Applies a binary tournament selection to return the best solution between two that have been
chosen at random from a solution list.
|
class |
NaryTournamentSelection<S extends Solution<?>>
Applies a N-ary tournament selection to return the best solution between N that have been
chosen at random from a solution list.
|
class |
RankingAndCrowdingSelection<S extends Solution<?>>
This class implements a selection for selecting a number of solutions from
a solution list.
|
class |
RankingAndPreferenceSelection<S extends Solution<?>> |
class |
TournamentSelection<S extends Solution<?>> |
| Modifier and Type | Class and Description |
|---|---|
class |
Epsilon<S extends Solution<?>>
This class implements the unary epsilon additive indicator as proposed in E.
|
class |
ErrorRatio<Evaluate extends List<? extends Solution<?>>>
The Error Ratio (ER) quality indicator reports the ratio of solutions in a front of points
that are not members of the true Pareto front.
|
class |
GeneralizedSpread<S extends Solution<?>>
This class implements the generalized spread metric for two or more dimensions.
|
class |
GenerationalDistance<S extends Solution<?>>
This class implements the generational distance indicator.
|
class |
InvertedGenerationalDistance<S extends Solution<?>>
This class implements the inverted generational distance metric.
|
class |
InvertedGenerationalDistancePlus<S extends Solution<?>>
This class implements the inverted generational distance metric plust (IGD+)
Reference: Ishibuchi et al 2015, "A Study on Performance Evaluation Ability of a Modified
Inverted Generational Distance Indicator", GECCO 2015
|
class |
R2<Evaluate extends List<? extends Solution<?>>>
TODO: Add comments here
|
class |
Spread<S extends Solution<?>>
This class implements the spread quality indicator.
|
| Modifier and Type | Method and Description |
|---|---|
double |
SetCoverage.evaluate(List<? extends Solution<?>> set1,
List<? extends Solution<?>> set2)
Calculates the set coverage of set1 over set2
|
double |
SetCoverage.evaluate(List<? extends Solution<?>> set1,
List<? extends Solution<?>> set2)
Calculates the set coverage of set1 over set2
|
org.apache.commons.lang3.tuple.Pair<Double,Double> |
SetCoverage.evaluate(org.apache.commons.lang3.tuple.Pair<List<? extends Solution<?>>,List<? extends Solution<?>>> pairOfSolutionLists) |
org.apache.commons.lang3.tuple.Pair<Double,Double> |
SetCoverage.evaluate(org.apache.commons.lang3.tuple.Pair<List<? extends Solution<?>>,List<? extends Solution<?>>> pairOfSolutionLists) |
| Modifier and Type | Class and Description |
|---|---|
class |
PISAHypervolume<S extends Solution<?>>
This class implements the hypervolume indicator.
|
class |
WFGHypervolume<S extends Solution<?>>
Created by ajnebro on 2/2/15.
|
| Modifier and Type | Method and Description |
|---|---|
double |
WFGHypervolume.get2DHV(List<? extends Solution<?>> solutionSet)
Computes the HV of a solution list.
|
| Modifier and Type | Method and Description |
|---|---|
int |
WfgHypervolumeVersion.getLessContributorHV(List<Solution<?>> solutionList) |
| Constructor and Description |
|---|
WfgHypervolumeFront(List<? extends Solution<?>> solutionList) |
| Modifier and Type | Interface and Description |
|---|---|
interface |
BinarySolution
Interface representing a binary (bitset) solutions
|
interface |
DoubleBinarySolution
Interface representing a solution having an array of real values and a bitset
|
interface |
DoubleSolution
Interface representing a double solutions
|
interface |
IntegerDoubleSolution
Interface representing a solution composed of integers and real values
|
interface |
IntegerSolution
Interface representing a integer solutions
|
interface |
PermutationSolution<T>
Interface representing permutation based solutions
|
| Modifier and Type | Method and Description |
|---|---|
Solution<T> |
Solution.copy() |
| Modifier and Type | Class and Description |
|---|---|
class |
AbstractGenericSolution<T,P extends Problem<?>>
Abstract class representing a generic solution
|
class |
ArrayDoubleSolution
Implementation of
DoubleSolution using arrays. |
class |
DefaultBinarySolution
Defines an implementation of a binary solution
|
class |
DefaultDoubleBinarySolution
Description:
- this solution contains an array of double value + a binary string
- getNumberOfVariables() returns the number of double values + 1 (the string)
- getNumberOfDoubleVariables() returns the number of double values
- getNumberOfVariables() = getNumberOfDoubleVariables() + 1
- the bitset is the last variable
|
class |
DefaultDoubleSolution
Defines an implementation of a double solution
|
class |
DefaultIntegerDoubleSolution
Defines an implementation of a class for solutions having integers and doubles
|
class |
DefaultIntegerPermutationSolution
Defines an implementation of solution composed of a permuation of integers
|
class |
DefaultIntegerSolution
Defines an implementation of an integer solution
|
| Modifier and Type | Method and Description |
|---|---|
Solution<Double> |
ArrayDoubleSolution.copy() |
| Modifier and Type | Class and Description |
|---|---|
class |
AdaptiveGrid<S extends Solution<?>>
This class defines an adaptive grid over a list of solutions as the one used by algorithm PAES.
|
| Modifier and Type | Method and Description |
|---|---|
static <S extends Solution<?>> |
SolutionUtils.averageDistanceToSolutionList(S solution,
List<S> solutionList)
Returns the average euclidean distance of a solution to the solutions of a list.
|
static <S extends Solution<?>> |
SolutionUtils.distanceBetweenObjectives(S firstSolution,
S secondSolution)
Returns the euclidean distance between a pair of solutions in the objective space
|
static <S extends Solution<?>> |
SolutionListUtils.distanceMatrix(List<S> solutionSet)
Returns a matrix with the euclidean distance between each pair of solutions in the population.
|
static <S extends Solution<?>> |
SolutionUtils.getBestSolution(S solution1,
S solution2,
Comparator<S> comparator)
Return the best solution between those passed as arguments.
|
static <S extends Solution<?>> |
SolutionUtils.getBestSolution(S solution1,
S solution2,
Comparator<S> comparator,
java.util.function.BinaryOperator<S> equalityPolicy)
Return the best solution between those passed as arguments.
|
static <S extends Solution<?>> |
SolutionUtils.getBestSolution(S solution1,
S solution2,
Comparator<S> comparator,
RandomGenerator<Double> randomGenerator)
Return the best solution between those passed as arguments.
|
static <S extends Solution<?>> |
SolutionListUtils.getInvertedFront(List<S> solutionSet)
This method receives a normalized list of non-dominated solutions and return the inverted one.
|
static <S extends Solution<?>> |
SolutionListUtils.getNondominatedSolutions(List<S> solutionList) |
static <S extends Solution<?>> |
SolutionListUtils.getObjectiveArrayFromSolutionList(List<S> solutionList,
int objective)
Given a solution list and the identifier of an objective (0, 1, etc), returns an array with
the values of that objective in all the solutions of the list
|
static <S extends Solution<?>> |
SolutionListUtils.isSolutionDominatedBySolutionList(S solution,
List<? extends S> solutionSet) |
static <S extends Solution<?>> |
SolutionListUtils.writeObjectivesToMatrix(List<S> solutionList) |
| Modifier and Type | Method and Description |
|---|---|
static List<Solution<?>> |
SolutionListUtils.getNormalizedFront(List<Solution<?>> solutionList,
List<Double> maximumValue,
List<Double> minimumValue)
This method receives a list of non-dominated solutions and maximum and minimum values of the
objectives, and returns a the normalized set of solutions.
|
| Modifier and Type | Method and Description |
|---|---|
static List<Solution<?>> |
SolutionListUtils.getNormalizedFront(List<Solution<?>> solutionList,
List<Double> maximumValue,
List<Double> minimumValue)
This method receives a list of non-dominated solutions and maximum and minimum values of the
objectives, and returns a the normalized set of solutions.
|
| Modifier and Type | Class and Description |
|---|---|
class |
AbstractBoundedArchive<S extends Solution<?>> |
class |
AdaptiveGridArchive<S extends Solution<?>>
This class implements an archive (solution list) based on an adaptive grid used in PAES
|
class |
CrowdingDistanceArchive<S extends Solution<?>>
Created by Antonio J.
|
class |
HypervolumeArchive<S extends Solution<?>>
Created by Antonio J.
|
class |
NonDominatedSolutionListArchive<S extends Solution<?>>
This class implements an archive containing non-dominated solutions
|
| Modifier and Type | Class and Description |
|---|---|
class |
CrowdingDistanceComparator<S extends Solution<?>>
Compares two solutions according to the crowding distance attribute.
|
class |
DominanceComparator<S extends Solution<?>>
This class implements a solution comparator taking into account the violation constraints
|
class |
EqualSolutionsComparator<S extends Solution<?>>
This class implements a
Comparator (a method for comparing
Solution objects) based whether all the objective values are
equal or not. |
class |
FitnessComparator<S extends Solution<?>>
This class implements a
Comparator (a method for comparing
Solution objects) based on the fitness value returned by the
method getFitness . |
class |
HypervolumeContributionComparator<S extends Solution<?>>
Compares two solutions according to the crowding distance attribute.
|
class |
ObjectiveComparator<S extends Solution<?>>
This class implements a comparator based on a given objective
|
class |
RankingAndCrowdingDistanceComparator<S extends Solution<?>> |
class |
RankingComparator<S extends Solution<?>> |
class |
StrengthFitnessComparator<S extends Solution<?>> |
| Modifier and Type | Class and Description |
|---|---|
class |
OverallConstraintViolationComparator<S extends Solution<?>>
This class implements a
Comparator (a method for comparing Solution objects)
based on the overall constraint violation of the solutions, as done in NSGA-II. |
class |
ViolationThresholdComparator<S extends Solution<?>>
This class implements the ViolationThreshold Comparator *
|
| Modifier and Type | Class and Description |
|---|---|
class |
CosineDistanceBetweenSolutionsInObjectiveSpace<S extends Solution<?>>
Class for calculating the cosine distance between two
Solution objects in objective space. |
class |
EuclideanDistanceBetweenSolutionAndASolutionListInObjectiveSpace<S extends Solution<Double>,L extends List<S>>
|
class |
EuclideanDistanceBetweenSolutionsInObjectiveSpace<S extends Solution<?>>
Class for calculating the Euclidean distance between two
Solution objects in objective space. |
class |
EuclideanDistanceBetweenSolutionsInSolutionSpace<S extends Solution<Double>>
Class for calculating the Euclidean distance between two
DoubleSolution objects in solution space. |
| Modifier and Type | Class and Description |
|---|---|
class |
Experiment<S extends Solution<?>,Result>
Class for describing the configuration of a jMetal experiment.
|
class |
ExperimentBuilder<S extends Solution<?>,Result>
Builder for class
Experiment |
| Modifier and Type | Class and Description |
|---|---|
class |
ComputeQualityIndicators<S extends Solution<?>,Result>
This class computes the
QualityIndicator s of an experiment. |
class |
ExecuteAlgorithms<S extends Solution<?>,Result>
This class executes the algorithms the have been configured with a instance of class
Experiment . |
| Modifier and Type | Class and Description |
|---|---|
class |
ExperimentAlgorithm<S extends Solution<?>,Result>
Class defining tasks for the execution of algorithms in parallel.
|
class |
ExperimentProblem<S extends Solution<?>>
Class used to add a tag field to a problem.
|
| Modifier and Type | Method and Description |
|---|---|
List<Double> |
SolutionListExtremeValues.findHighestValues(List<Solution<?>> solutionList) |
List<Double> |
SolutionListExtremeValues.findLowestValues(List<Solution<?>> solutionList) |
| Modifier and Type | Method and Description |
|---|---|
void |
SolutionListOutput.printObjectivesToFile(FileOutputContext context,
List<? extends Solution<?>> solutionList) |
void |
SolutionListOutput.printObjectivesToFile(FileOutputContext context,
List<? extends Solution<?>> solutionList,
List<Boolean> minimizeObjective) |
void |
SolutionListOutput.printVariablesToFile(FileOutputContext context,
List<? extends Solution<?>> solutionList) |
| Constructor and Description |
|---|
SolutionListOutput(List<? extends Solution<?>> solutionList) |
| Constructor and Description |
|---|
ArrayFront(List<? extends Solution<?>> solutionList)
Constructor
|
| Modifier and Type | Method and Description |
|---|---|
List<? extends Solution<?>> |
FrontNormalizer.normalize(List<? extends Solution<?>> solutionList)
Returns a normalized front
|
| Modifier and Type | Method and Description |
|---|---|
List<? extends Solution<?>> |
FrontNormalizer.normalize(List<? extends Solution<?>> solutionList)
Returns a normalized front
|
| Constructor and Description |
|---|
FrontNormalizer(List<? extends Solution<?>> referenceFront)
Constructor.
|
| Constructor and Description |
|---|
ArrayPoint(Solution<?> solution)
Constructor from a solution
|
| Modifier and Type | Class and Description |
|---|---|
class |
PointSolution
Solution used to wrap a
Point object. |
| Constructor and Description |
|---|
PointSolution(Solution<?> solution)
Constructor
|
| Modifier and Type | Class and Description |
|---|---|
class |
ReferencePoint
Interface representing a reference point
|
| Modifier and Type | Method and Description |
|---|---|
abstract void |
ReferencePoint.update(Solution<?> solution) |
| Modifier and Type | Class and Description |
|---|---|
class |
IdealPoint
Class representing an ideal point (minimization is assumed)
|
class |
NadirPoint
Class representing a nadir point (minimization is assumed)
|
| Modifier and Type | Method and Description |
|---|---|
void |
IdealPoint.update(Solution<?> solution) |
void |
NadirPoint.update(Solution<?> solution) |
| Modifier and Type | Class and Description |
|---|---|
class |
CrowdingDistance<S extends Solution<?>>
This class implements the crowding distance
|
class |
DominanceRanking<S extends Solution<?>>
This class implements some facilities for ranking set of solutions.
|
class |
Fitness<S extends Solution<?>> |
class |
GenericSolutionAttribute<S extends Solution<?>,V>
Generic class for implementing
SolutionAttribute classes. |
class |
HypervolumeContributionAttribute<S extends Solution<?>> |
class |
LocationAttribute<S extends Solution<?>> |
class |
NumberOfViolatedConstraints<S extends Solution<?>> |
class |
OverallConstraintViolation<S extends Solution<?>> |
class |
PreferenceDistance<S extends Solution<?>> |
class |
StrengthRawFitness<S extends Solution<?>> |
Copyright © 2018. All rights reserved.


What do I need to run this system?
Apache Modules Required
mod_rewrite, mod_headers, mod_expires, mod_deflate
How to Enable Apache Modules?
Go into your Apache directory and find the httpd.conf file. Mine was located in "C:\wamp\bin\apache\apache2.2.22\conf\". Open the file with a text editor and search (CTRL+F) for one of the modules you need to enable. To enable them, simply remove the #-character in front of the line.
PHP Extensions Required
php_curl, php_openssl, php_soap, php_gd, php_mbstring, php_json
How to Enable PHP Extensions?
Go into your PHP directory and find the php.ini file. Mine was located in "C:\wamp\bin\php\php5.3.13". Open the file with a text editor and search (CTRL+F) for one of the modules you need to enable. To enable them, simply remove the ;-character in front of the line.


Everything in Ruby is an Object
Unless it isn't ... Unless it is
March 12, 2015
One of the statements that keeps coming up while learning Ruby is that "Everything is an object". All the nouns we work with in ruby(strings, integers, arrays, etc.) are objects. Even the verbs or methods we work with are objects. Every instance of a user generated class we work with is an object.  Well guess what.
EVERTHING IS AN OBJECT
Everything is not an object. We have actually already been working pretty heavily with one part of ruby that isn't an object. That is the code block. In Ruby a block is something that is either wrapped in {curly braces}(for blocks that are all on one line) or do..end(for multi line blocks). These are not objects but rather part of the syntax of the method calls they are associated with.
nums = (1..10).to_a
nums.each { |num| p num * 2 }
----------
2
4
6
8
10
12
14
16
18
20
For the each method above we are passing it a code block that multiplies each number of the array and multiplies it by 2. To re-iterate, the block isn't an object but a part of the syntax of the method call for each. You can even write your own methods that use code blocks and to this you need to write a method that yields and passes a parameter to a block.
def multiply_by_2(x)
if x > 10
yield(x)
else
puts "Try a number higher than 10"
end
end
multiply_by_2(1) {|x| p x * 2}
multiply_by_2(11) {|x| p x * 2}
----------
Try a number higher than 10
22
We can see in the above example that our multiply_by_2 function is being defined with a parameter x. If x is higher than 10 the function yields to a code block and if its not then it puts out a statement. When we call the function passing it a 1 it just puts out the statement even though there is a code block because it has no way of yielding to the block. On our second call with the number 11 we see that the function yields to the block and passes 11 to it so the block does what it needs to the number and outputs 22.
This wouldn't be Ruby though if that was just the end of it. If you have a program where the same code block is being called repeatedly then having no way to save a block as an object would create code that isn't very DRY. Take the following code as an example:
(1..10).each { |num| p num * 2 }
(11..20).each { |num| p num * 2 }
(21..30).each { |num| p num * 2 }
This is a pretty contrived example but it serves a point. The { |num| p num * 2 } code block is being called 3 times and is just taking up space by being repeated unnecessarily. I say unnecessarily because Ruby has something called a proc that will DRY this code right up. A proc is basically a code block that can be saved in a variable and called as needed. Lets rewrite the above code using a proc.
times_2 = proc { |num| p num * 2 }
(1..10).each(×_2)
(11..20).each(×_2)
(21..30).each(×_2)
The 2 previous code examples do the same exact thing. The second one just does it without repeating the same code block 3 times. A simpler example to prove a point:
say_hi = proc { puts "Hello"}
say_hi.call
----------
Hello
As you can see procs can be called using the call method on them. This brings us to a close cousin of the proc, the lambda. Lambdas are very similar to procs with a few differences that I will discuss further down. But you can see how similar a proc and a lambda is with the following example.
lambda_hi = lambda { puts "Hello"}
lambda_hi.call
----------
Hello
See, almost exactly the same. The difference start coming in once we start adding some complexity to our procs and lambdas. Say I want to create block that greets a person who's name I pass to my proc or lambda.
say_hi = proc { |person| "Hi #{person}"}
lambda_hi = lambda { |person| "Hi #{person}"}
say_hi.call("Sid")
lambda_hi.call("Sid")
say_hi.call("Sid","Violet")
lambda_hi.call("Sid","Violet")
----------
Hi Sid
Hi Sid
Hi Sid
ERROR ERROR ERROR ERROR(NOTE: Not the actual error message you see)
Notice that when just one argument is being passed both the proc and lambda function identically. When you pass more arguments than the proc is expecting it just throws away the extra argument. The lambda on the other hand gets confused and throws a tantrum.
A second and much more subtle(as in so subtle, I might not even know what I am talking about so tread carefully beyond this point) difference between the two is how they function inside methods.
def lambda_method
lambada = lambda do
puts "The forbidden dance"
return
end
lambada.call
puts "CALIENTE!!!!"
end
lambda_method
----------
The forbidden dance
CALIENTE!!!!
def proc_method
bacon = lambda do
puts "The forbidden snack"
return
end
bacon.call
puts "YUMMY!!!!"
end
proc_method
----------
The forbidden snack
As you can see, when the lambda in the lambda_method returns to the method it returns control over to the method. In contrast, when the proc inside the proc_method ended its execution, it terminated the execution of the entire containing method. The proc acts like its return is a return for the entire method and thus ends its execution.


As a final-year-project during college, I developed a prototype 3D turn-based game inspired by Worms 3D, Hogs of War and Small Soldiers focusing on toys battling for dominance following the fall of mankind.
It was written in C with models and textures created using Blender and GIMP.
Some of the internal features included multithreaded loading and generation of meshes, which would merge faces with the same material to reduce the polygon count.
It was intended to be played on the then-popular netbooks and as such despite including normal mapping, per-pixel lighting and depth buffer shadows, could scale back to fixed function pieline rendering.
It included a level editor, and character customization by mixing-and-matching limbs, bodies and heads.


Techniques for weaving baskets are passed down from teacher to students and are often contained within a single family. In some instances, families own rights to specific designs and patterns. Makers can often identify a specific teacher through their work and can connect instructor and student based on the similarity in design.
Quill boxes are created with many different designs. Some are geometric and symmetrical, while others have stories woven on the side. If you would like to see a 3D model of the quill box, click the photo!
A member of the Little Traverse Bay Band of Odawa, Yvonne Walker-Keshick is one of the most well-known quill box makers in the country. Yvonne began quill work in 1968, under the tutelage of Susan Shagonaby, and committed to quill work full time, year-round, work in 1980. As a prolific maker and teacher, Yvonne was award the Michigan Heritage Award in 1992 and the National Heritage Fellowship in 2014. You can listen to Yvonne's NEA interview here.
Yvonne is also mother and teacher to Arnold Walker, featured below.
Quill boxes are constructed from birch bark and porcupine quills, with a sweet grass trim. Geometric Designs are typically the first patterns that students learn and they can be simple or very intricate. To the left is a small quill box, about 2 inches in diameter woven by Yvonne. The only exposed birch bark on this piece is the block where Yvonne included her initials "YMW." Aside from the sweetgrass, twisted around the middle of the box, the design is created exclusively from quills.
Quill boxes were traditionally created as food storage and often included pictures of food to identify contents. Animal patterns were not taught to Yvonne, but she taught herself how to create animal designs. In this piece, Yvonne has woven a rabbit in motion along the sides of the box. When rotated, it appears the rabbit is running. Click on the image to turn the box in a 3D space.
This piece is one of Yvonne's most famous work of quill art. It depicts the life cycle of a woman, from birth until death, on the sides and on the lid. This type of quill box is very rare as most do not have elaboratendesigns woven into the sides. Click on the image to rotate the box in a 3D space and follow the woman's life cycle.
Arnold Walker is the son and student of Yvonne walker. Similarities, such as animal patterns, can be seen in their work, but there are also important differences in their styles explored in the pieces below.
Both Yvonne and Arnold feature animals in their designs, but the execution of these patterns differs. Yvonne's rabbit piece has a decorative side, while Arnold's side do not have any design incorporated. They also differ in the way they create animal patters. What differences can you see between the wolf quill box and the rabbit box?
The color of porcupine quills can vary, but are typically white, brown, yellow, or some combination of these tones. If makers want to use other colors in their designs, they must dye the quills before weaving. Yvonne doesn't like to use dyed quills, as the color fades over time. However, Arnold's work shows a fascination with saturated color.
New lineages coming soon!


| | |
Methods defined here:
- __init__(self)
- This Class holds the Directed acyclic word graph finite state machine.
it holds 4 variables the start node, the last word, a list of all nodes and a list of last position nodes.
It creates a suffix tree out of the given word with each node representing a letter.
Example: Kat and Kats contain: Start, K, A, T, S nodes, 5 in total.
minimizing: after each word that's added to the tree similar end nodes get merged into one by backtrack the already made tree
Example: Sometime and Time contain: Start, T, I, M, E S, O, M, E nodes, 9 in total
after all the words are loaded a function can be run to clean the redundant connections.
- clear_redundant(self)
- (After minimizing nodes clean the list and every object)
clear the 2 varbiles list in the class
for node in all nodes clear the reverse back tracking dict.
- create_words(self, word)
- Create nodes for the given word.
verify if there was a last word before this word that contains the same letters.
if there are letter in common current node is the node of the last letter in common, else start node in the current node.
for every letter from the common letter create a new node and give it the current letter as varible.
append the node to with all nodes. create a connection between the current node and the new node and from
the new node to the current node. append the node to a list only word nodes. variable current node is the next node.
set the Last current node as word. append to list the last node and corresponding letter.
variable last word is equal to the current word.
if there are letters in common and the length of word nodes is not equal to zero.
start minimizing nodes
:param word: string of word
- is_word(self, word)
- for each letter in word, try to get the next letter node if letter node exist return if the node is a letter.
:param word:
:return:
Data descriptors defined here:
- __dict__
- dictionary for instance variables (if defined)
- __weakref__
- list of weak references to the object (if defined)
|


ParkApp v0.0.1 Parkapp.ReservationsContext View Source
The Reservations context.
Link to this section Summary
Functions
Returns an %Ecto.Changeset{}
for tracking reservation changes
Returns an %Ecto.Changeset{}
for tracking reservation_status_history changes
Creates a reservation
Creates a reservation with the given attributes in the open state. Creates the first entry in the status history
Creates a reservation_status_history
Creates a reservation_status_history
Gets the active history for the given reservation and deactivates it
Deletes a Reservation
Deletes a ReservationStatusHistory
Retrieves from the database the active history for the given reservation
Retrives the current reservation for the given device. It makes sure the status history is correct and ignores the closed reservations
Gets a single reservation
Gets a single reservation_status
Gets a single reservation_status_history
Gets a single reservation_type
Returns the list of reservation_status
Returns the list of reservation_types
Returns the list of reservations
Returns the list of revervation_status_history
Updates the reservation to the closed state. Creates the sixth and final entry in the status history. Deactivates the previous one
Updates the reservation to the external payment state. Creates the forth entry in the status history. Deactivates the previous one
Updates the reservation to the in park state. Creates the second entry in the status history. Deactivates the previous one
Updates the reservation to the payment1 state. Sets the context_token and amount. Creates the third entry in the status history. Deactivates the previous one
Updates the reservation to the payment2 state. Creates the fifth entry in the status history. Deactivates the previous one
Updates a reservation
Updates a reservation using the payment changeset
Updates a reservation_status_history
Link to this section Functions
Returns an %Ecto.Changeset{}
for tracking reservation changes.
Examples
iex> change_reservation(reservation)
%Ecto.Changeset{source: %Reservation{}}
Returns an %Ecto.Changeset{}
for tracking reservation_status_history changes.
Examples
iex> change_reservation_status_history(reservation_status_history)
%Ecto.Changeset{source: %ReservationStatusHistory{}}
Creates a reservation.
Examples
iex> create_reservation(%{field: value})
{:ok, %Reservation{}}
iex> create_reservation(%{field: bad_value})
{:error, %Ecto.Changeset{}}
create_reservation_initial_state(Map) :: {:ok, Parkapp.Reservations.Reservation} | {:error, Changeset} | nil
Creates a reservation with the given attributes in the open state. Creates the first entry in the status history.
Creates a reservation_status_history.
Examples
iex> create_reservation_status_history(%{field: value})
{:ok, %ReservationStatusHistory{}}
iex> create_reservation_status_history(%{field: bad_value})
{:error, %Ecto.Changeset{}}
Creates a reservation_status_history.
deactivate_reservation_status_history(Integer) :: {:ok, Parkapp.Reservations.ReservationStatusHistory} | {:error, Changeset} | nil
Gets the active history for the given reservation and deactivates it.
Deletes a Reservation.
Examples
iex> delete_reservation(reservation)
{:ok, %Reservation{}}
iex> delete_reservation(reservation)
{:error, %Ecto.Changeset{}}
Deletes a ReservationStatusHistory.
Examples
iex> delete_reservation_status_history(reservation_status_history)
{:ok, %ReservationStatusHistory{}}
iex> delete_reservation_status_history(reservation_status_history)
{:error, %Ecto.Changeset{}}
get_active_reservation_history(Integer) :: Parkapp.Reservations.ReservationStatusHistory | nil
Retrieves from the database the active history for the given reservation
get_current_reservation(Integer) :: Parkapp.Reservations.Reservation | nil
Retrives the current reservation for the given device. It makes sure the status history is correct and ignores the closed reservations
Gets a single reservation.
Raises Ecto.NoResultsError
if the Reservation does not exist.
Examples
iex> get_reservation!(123)
%Reservation{}
iex> get_reservation!(456)
** (Ecto.NoResultsError)
Gets a single reservation_status.
Raises Ecto.NoResultsError
if the Reservation status does not exist.
Examples
iex> get_reservation_status!(123)
%ReservationStatus{}
iex> get_reservation_status!(456)
** (Ecto.NoResultsError)
Gets a single reservation_status_history.
Raises Ecto.NoResultsError
if the Reservation status history does not exist.
Examples
iex> get_reservation_status_history!(123)
%ReservationStatusHistory{}
iex> get_reservation_status_history!(456)
** (Ecto.NoResultsError)
Gets a single reservation_type.
Raises Ecto.NoResultsError
if the Reservation type does not exist.
Examples
iex> get_reservation_type!(123)
%ReservationType{}
iex> get_reservation_type!(456)
** (Ecto.NoResultsError)
Returns the list of reservation_status.
Examples
iex> list_reservation_status()
[%ReservationStatus{}, ...]
Returns the list of reservation_types.
Examples
iex> list_reservation_types()
[%ReservationType{}, ...]
Returns the list of revervation_status_history.
Examples
iex> list_revervation_status_history()
[%ReservationStatusHistory{}, ...]
move_to_closed_state(Parkapp.Reservations.Reservation) :: {:ok, Parkapp.Reservations.Reservation} | {:error, Changeset} | nil
Updates the reservation to the closed state. Creates the sixth and final entry in the status history. Deactivates the previous one.
move_to_external_payment_state(Parkapp.Reservations.Reservation) :: {:ok, Parkapp.Reservations.Reservation} | {:error, Changeset} | nil
Updates the reservation to the external payment state. Creates the forth entry in the status history. Deactivates the previous one.
move_to_in_park_state(Parkapp.Reservations.Reservation) :: {:ok, Parkapp.Reservations.Reservation} | {:error, Changeset} | nil
Updates the reservation to the in park state. Creates the second entry in the status history. Deactivates the previous one.
move_to_payment1_state(Parkapp.Reservations.Reservation, String, String) :: {:ok, Parkapp.Reservations.Reservation} | {:error, Changeset} | nil
Updates the reservation to the payment1 state. Sets the context_token and amount. Creates the third entry in the status history. Deactivates the previous one.
move_to_payment2_state(Parkapp.Reservations.Reservation) :: {:ok, Parkapp.Reservations.Reservation} | {:error, Changeset} | nil
Updates the reservation to the payment2 state. Creates the fifth entry in the status history. Deactivates the previous one.
Updates a reservation.
Examples
iex> update_reservation(reservation, %{field: new_value})
{:ok, %Reservation{}}
iex> update_reservation(reservation, %{field: bad_value})
{:error, %Ecto.Changeset{}}
Updates a reservation using the payment changeset.
Examples
iex> update_reservation(reservation, %{field: new_value})
{:ok, %Reservation{}}
iex> update_reservation(reservation, %{field: bad_value})
{:error, %Ecto.Changeset{}}
Updates a reservation_status_history.
Examples
iex> update_reservation_status_history(reservation_status_history, %{field: new_value})
{:ok, %ReservationStatusHistory{}}
iex> update_reservation_status_history(reservation_status_history, %{field: bad_value})
{:error, %Ecto.Changeset{}}


WSDM 2021 - Demo
Title:
A Contextualized Transformer-Based Methodfor Cyberbullying Detection
Authors:
Nabi Rezvani
,
Amin Beheshti
,
Demo:
Video Link (Clikc
HERE
).


ANTLR
jGuru
ANTLR Reference Manual Credits
Project Lead Terence Parr
Support from jGuru.com Your View of the Java Universe
Help with initial coding John Lilly, Empathy Software
C++ code generator by Peter Wells and Ric Klaren
Sather code generator by Mika Illouz
Infrastructure support from Perforce: The world's best source code control system
Substantial intellectual effort donated by John Mitchell Scott Stanchfield Jim Coker Monty Zukowski (Streams, translation) Chapman Flack (UNICODE, streams)
ParseView parser debugger by Scott Stanchfield
ANTLR Version 2.7.1 Version: $Id: //depot/code/org.antlr/release/antlr-2.7.1/doc/index.html#3 $ October 1, 2000
Check out the ANTLR FAQ at jguru.com!
Check out the Bug Database (ok, so it's out of date)
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ParseView debugger is available. (for prior versions)
If you are looking for the previous main version (PCCTS 1.33) of ANTLR rather than the Java/C++/Sather version (2.x), see Getting started with PCCTS.
Download ANTLR 2.7.1.
ANTLR 2.7.1 release notes
ANTLR Meta-Language
Lexical Analysis with ANTLR
ANTLR Tree Parsers
Token Streams
Token Vocabularies
Error Handling and Recovery
Java Runtime Model
C++ Runtime model
Sather Runtime Model
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Recently, I watched Douglas Crockford's talk regards to JavaScript's EMCAScript 7. It was the first time that I listened to a programmer's speech. It was brainstorming. I learned from him that how should I learn a programing language. On the other hand, he mentioned how important to name variables meaningfully. For both your own and your colleagues' benefits.
A lot of professional programmers mentioned the importance of naming variables mean that many junior or even senior coders don't pay close attention to name variables. Thus, we should build the habbit to name variables meaningfully since we learn programming.
This Wednesday, I also had the chance to listen to Michael Mikowski's speech. He said many programmers who came from Ruby, prefer to naming variables in "var houses" in JavaScript, which is very confused for the other colleagues or the future yourself to know, whether "houses" is an int, or an array. If you want to create a variable of "houses", you can name it "var house_list", so other people will know it's an array of a list of houses. How important is this? For example, your colleagues don't need to look up the original file to check what variable it is.
Thus, I believe naming variables without meaning is an issue exists in Tech Industry. As a newbie, I should build a good habbit to name variables meaningfully to avoid future inconvenience.