What is it?
Oftentimes we need to use multiple versions of our tools.
Many communities have their own things to do this.
In Ruby we have chruby
, rbenv
, rvm
and more, NodeJS has nvm
.
These tools allow us to easily and quickly switch what we are using for a given project or environment.
Today were going to talk about my favorite version manager of choice, asdf
, because it lets you manage multiple languages with just one tool because it is agnostic as to what you manage the version of with it.
There is one big win that I see with asdf
that no other tool has allowed me to do as easily: control which version of OTP my Elixir was compiled with, and manage that and several versions of Elixir + OTP together.
Let’s check it out!
Setup
Installing asdf
is a breeze.
First, clone it down:
git clone https://github.com/asdf-vm/asdf.git ~/.asdf --branch v0.5.1
Now its time for setup.
On macOS:
echo -e '\n. $HOME/.asdf/asdf.sh' >> ~/.bash_profile
echo -e '\n. $HOME/.asdf/completions/asdf.bash' >> ~/.bash_profile
On linux (with a standard bash shell):
echo -e '\n. $HOME/.asdf/asdf.sh' >> ~/.bashrc
echo -e '\n. $HOME/.asdf/completions/asdf.bash' >> ~/.bashrc
With ZSH:
echo -e '\n. $HOME/.asdf/asdf.sh' >> ~/.zshrc
echo -e '\n. $HOME/.asdf/completions/asdf.bash' >> ~/.zshrc
With Fish:
echo 'source ~/.asdf/asdf.fish' >> ~/.config/fish/config.fish
mkdir -p ~/.config/fish/completions; and cp ~/.asdf/completions/asdf.fish ~/.config/fish/completions
Now restart your shell, and type asdf
and we get our first introduction to the tool.
asdf
MANAGE PLUGINS
asdf plugin-add <name> [<git-url>] Add a plugin from the plugin repo OR, add a Git repo
as a plugin by specifying the name and repo url
asdf plugin-list List installed plugins
[...]
MANAGE PACKAGES
asdf install <name> <version> Install a specific version of a package or,
with no arguments, install all the package
versions listed in the .tool-versions file
asdf uninstall <name> <version> Remove a specific version of a package
asdf current Display current version set or being used for all packages
asdf current <name> Display current version set or being used for package
[...]
UTILS
asdf reshim <name> <version> Recreate shims for version of a package
asdf update Update asdf to the latest stable release
asdf update --head Update asdf to the latest on the master branch
Using it with Elixir
To get asdf
working with Elixir, we first will need Erlang.
Depending on our system, there are some simple steps:
On OSX:
brew install autoconf wxmac
asdf plugin-add erlang https://github.com/asdf-vm/asdf-erlang.git
asdf install erlang 21.1
On Ubuntu
apt-get -y install build-essential autoconf m4 libncurses5-dev libwxgtk3.0-dev libgl1-mesa-dev libglu1-mesa-dev libpng3 libssh-dev
asdf plugin-add erlang https://github.com/asdf-vm/asdf-erlang.git
asdf install erlang 21.1
For the Erlang bits, we can use any ref from git or also pass a major OTP version.
asdf install erlang ref:master
would get us the latest master version from git.
Since we can do this with Elixir, too, you can imagine how easy it makes building from a specific branch or version for debugging contributions to Elixir itself that may involve multiple versions!
Now, let’s get Elixir set up. It will be the same on all systems since we got our plumbing done with Erlang.
asdf plugin-add elixir https://github.com/asdf-vm/asdf-elixir.git
asdf install elixir 1.7
Now, what if we happened to know we needed it compiled on OTP 20 and not OTP 21, and to run in that environment?
asdf install erlang 20.3
asdf install elixir 1.7-otp-20
Now, we can set up what version we want to use in a given project (local environment, per directory) like so:
asdf local erlang 20.3
asdf local elixir 1.7.0-otp-20
Or alternatively, we can set global configs (our entire system), too:
asdf global erlang 20.3
asdf global elixir 1.7.0-otp-20
To learn more about how asdf manages these things under the hood and further customize, check out their docs.
As you can see, this makes it quite seamless to be able to switch around a toolset that is somewhat complicated underneath the service.
I find asdf
to be a great tool for managing this piece of my complexity in my day to day life.
Happy hacking!
Caught a mistake or want to contribute to the article? Edit this page on GitHub!


The Glasgow Virtual Machine Toolkit (GVMT) allows easy construction of virtual machines. It handles garbage collection automatically, and builds interpreters and compilers from a common specification. The toolkit helps the rapid development of various sorts of interpreters, such as bytecode instrumentation and transformation passes, making the implementation of a high-performance virtual machine much easier.
Installation instructions
Note:
The license is GPL for all the code, even the library code.
Why? See rationale.


Slides compiled by Ryan Moore
noun
)echo 'Hello' | git hash-object --stdin
echo 'Hello' | openssl sha1
master
. Multiple new commits happen, the commits
compete to be the "true" chainBlocks
Adding a line to a the next "commit"
Blockchains are politically decentralized (no one controls them) and architecturally decentralized (no infrastructural central point of failure) but they are logically centralized (there is one commonly agreed state and the system behaves like a single computer)
-Canadian Guy wearing Unicorn Shirt
SHA1(SHA1(merkle root + Nonce))
to get a leading-0 result
const web3 = require('web3')
const address = 'ethereum address (infura)'
const myweb3 = new web3(address)
var acct = myweb.eth.accounts.create()
myweb3.eth.getBalance(acct["address"], (err, bal) => { balance = bal})
// get that coin
var rawTransaction =
{
"from": '',
"to": '',
"value": myweb3.utils.toHex(myweb3.utils.toWei("0.001", "ether")),
"gas": 200000
}
acct.signTransaction(rawTransaction)
.then(signedTx => myweb3.eth.sendSignedTransaction(signedTx.rawTransaction))
.then(receipt => console.log("Receipt: ", receipt))
.catch(err => console.log(err)
)


Budibase brings together everything that’s required to build internal tools, and combines the best developer experience with an obsessive focus on speed, performance, and user experience.
Budibase is open source and you can self-host Budibase apps on your own infrastructure.

Budibase has an internal database that allows you to build internal tools in minutes.
With Budibase, you can easily and quickly build public and private applications, or both!


|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |
| Interface Summary | |
|---|---|
| AssertStatement | This Statement type represents an assert statement. |
| BreakStatement | This Statement type represents a break statement. |
| ContinueStatement | This Statement type represents a continue
statement. |
| ExpressionStatement | This Statement type represents an expression on statement level. |
| ForEachStatement | This Statement type represents an for statement
that matches the forEach syntax. |
| ForStatement | This Statement type represents a for statement. |
| IfStatement | This Statement type represents an if statement. |
| LabeledStatement | This Statement type represents a labeled statement. |
| LocalClassDeclaration | This StatementBlockElement type represents a local class
declaration. |
| LocalVariableDeclaration | This StatementBlockElement type represents a local variable
declaration. |
| ReturnStatement | This Statement type represents a return statement. |
| Statement | This StatementBlockElement type represents all kinds of
statements. |
| StatementBlockElement | This JSOM type represents a statement block element. |
| StatementBlockScope | This Statement type represents a statement block scope, i.e. a
method body, a compound statement and so on. |
| SwitchStatement | This Statement type represents a switch statement. |
| SwitchStatement.SwitchLabel | Represents case and default clauses. |
| SynchronizedStatement | This Statement type represents a synchronized
statement. |
| ThrowStatement | This Statement type represents a throw statement. |
| TryStatement | This Statement type represents a try statement. |
| TryStatement.Catch | Represents catch clauses. |
| WhileAndDoStatements | This Statement type represents either a while or a
do...while statement. |
| Enum Summary | |
|---|---|
| ForStatement.ForInitType | Defines constants for the various types of for statement
initializers. |
| StatementBlockElement.ElementType | Defines constants for each statement block element type. |
| StatementBlockScope.Owner | Defines constants for all possible owners of a statement block scope. |
|
||||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES |


Golf for Hope Tournament
Monday, July 9, 2018 — Kanon Valley Country Club
Event has ended. Thank you to all of our sponsors, donors, and golfers for making our first annual Golf Event a success!
100% of the proceeds from this tournament go directly to the families whose children are diagnosed with cancer or life-threatening illnesses.

Thank You To Our Generous Sponsors
DIAMOND SPONSOR
RUBY SPONSOR
AQUAMARINE SPONSORS


@* * Copyright 2017 HM Revenue & Customs * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. *@ @import controllers.agentAppointment.ConfirmOverrideVM @(model: ConfirmOverrideVM)(implicit request: Request[_], messages: Messages) @main_template( title = Messages("propertyRepresentation.overrideAgent.title"), topNavigation = true, topBackLink = true, bottomBackLink = true ) {
@Messages("propertyRepresentation.overrideAgent.message.1")
@Messages("propertyRepresentation.overrideAgent.message.3", model.newAgent.agentCode.toString, model.newAgent.availablePermission.sorted.reverse.mkString(" and "), model.newAgent.availablePermission.sorted.reverse.mkString(" and "))
@Messages("propertyRepresentation.overrideAgent.message.4")
@Messages("propertyRepresentation.overrideAgent.button.yes") @Messages("propertyRepresentation.overrideAgent.button.no")


---
layout: default
title: Presentations and similar
---
Presentations and similar
## 2014
## 2013
## 2012
- Skycon 12 October 2012 -It works on all machines. Limerick, Ireland
- SkillMatter London– May 2012 – Intro to Raven DB. London, UK
## 2011 and before
- Belfast UG meetup 2011– CQRS/ES and Friends possibly distributed systems intentionally. Belfast, UK
- DDD Scotland 2011– CQRS/ES and Friends possibly distributed systems intentionally. Glasgow, UK
- Epicenter 2010 – Lessons Learned in Unit Testing. Dublin, Ireland
- DDD Reading 2010 – Lessons Learned in Unit Testing. Reading, UK
- DDD Belfast 2009 An Introduction to Monorail. Belfast, UK
- OssBarcamp 2009 An Introduction to Monorail. Dublin, UK


This packages your Scratch project into a single HTML file that can run on its own in a web browser. The HTML file will be pretty big because it contains the entire Scratch engine (2.6 MB) and the costume and sound files used in the project. There is no direct translation between a Scratch block and a JavaScript equivalent because the two languages are fundamentally different, so you should not use the code in the generated file for learning HTML or JavaScript after Scratch.
The project will automatically start, and there are no green flag or stop sign buttons.
1You may have to deal with privacy laws around cookies outside of Scratch.
2Compatibility mode forces projects to run at 30 FPS, like in Scratch 2.0. Turning this off allows the project to run at a higher framerate (usually 60 FPS, depending on the computer screen's refresh rate).
Update history
2019-12-25
An option to use a custom cloud server for cloud variables instead of saving to localStorage
2019-11-23
A fullscreen button
An option to change monitor colours
2019-10-05
New ask box
2019-09-28
A status text that shows the assets loaded
Support the video extension
Support draggable sprites
2019-08-08
Removed "Scratch" from the name of this utility just in case


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How to prevent my website from being scrolled horizontally?
We can make table scrollable by adding table-responsive class to it, but how can we loop it so that once the loop ends..
If you have any question you can ask below or enter what you are looking for!
On the other hand, we denounce with righteous indignation and dislike men who are so beguiled and demoralized by the charms of pleasure of the moment.
On the other hand, we denounce with righteous indignation and dislike men who are so beguiled and demoralized by the charms of pleasure of the moment.
On the other hand, we denounce with righteous indignation and dislike men who are so beguiled and demoralized by the charms of pleasure of the moment.
On the other hand, we denounce with righteous indignation and dislike men who are so beguiled and demoralized by the charms of pleasure of the moment.
Happy Clients
Order Received
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Completed Projects
Cras varius purus in tempus porttitor ut dapibus efficitur sagittis cras vitae lacus metus nunc vulputate facilisis nisi
eu lobortis erat consequat ut. Aliquam et justo ante. Nam a cursus velit
We can make table scrollable by adding table-responsive class to it, but how can we loop it so that once the loop ends..
We can make table scrollable by adding table-responsive class to it, but how can we loop it so that once the loop ends..
We can make table scrollable by adding table-responsive class to it, but how can we loop it so that once the loop ends..
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took. Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took.
Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took. Lorem Ipsum is simply dummy text of the printing and typesetting industry. Lorem Ipsum has been the industry's standard dummy text ever since the 1500s, when an unknown printer took.


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<xsd:schema targetNamespace="http://www.irs.gov/efile" xmlns="http://www.irs.gov/efile" xmlns:xsd="http://www.w3.org/2001/XMLSchema" elementFormDefault="qualified" attributeFormDefault="unqualified" version="1.0"> | NEW line(s): 2
<xsd:schema xmlns="http://www.irs.gov/efile" xmlns:xsd="http://www.w3.org/2001/XMLSchema" targetNamespace="http://www.irs.gov/efile" elementFormDefault="qualified" attributeFormDefault="unqualified" version="1.0"> |
| OLD line(s): 9
<TaxYear>2012</TaxYear> | NEW line(s): 6
<TaxYear>2013</TaxYear> |
| OLD line(s): 15
<xsd:include schemaLocation="../../../Common/efileTypes.xsd" /> | NEW line(s): 12
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<xsd:element name="Name" type="BusinessNameType" minOccurs="0"> | NEW line(s): 60
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<xsd:element name="TotAssignorsEligibleRlrdTrack" type="LongIntegerType" minOccurs="0"> | NEW line(s): 84
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|


Current Préhistoire ancienne en vallée d'Ossau : the page of a collective research project on the Paleolithic and Mesolithic of a Pyrenean valley. Historical Studies of Pre & Protohistoric Archaeology. The IUPPS commission’s blog : community blog of the research group on the history of archaeology, part of the International Union of Prehistoric and Protohistoric Sciences. Lithic Types. Stories of Typologies in Prehistoric Archaeology : a personnal page on the history of lithic studies in archaeology (offers documents, bibliography, etc.). Papuan Past Project : the page of a multidisciplinary research project in Papua New Guinea (archaeology, genetics, ethnology).
Past Lectures en sciences sociales : the page of a yearly seminar held at the École française de Rome. Ontologie et connaissance (scientifique) : the companion page of a seminar organized at the EHESS (School for Advanced Studies in the Social Sciences) in 2015. Mission archéologique Franco-Indonésienne à Bornéo : the page of a multidisciplinary research project in Kalimantan (archaeology, genetics, ethnology) (2011–2016)


Respiration Rate Detection during Motion
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DH_CLEAN(1) Debhelper DH_CLEAN(1) NAME dh_clean - clean up package build directories SYNOPSIS dh_clean [debhelperÂ options] [-k] [-d] [-Xitem] [fileÂ ...] DESCRIPTION dh_clean is a debhelper program that is responsible for cleaning up after a package is built. It removes the package build directories, and removes some other files including debian/files, and any detritus left behind by other debhelper commands. It also removes common files that should not appear in a Debian diff: #*# *~ DEADJOE *.orig *.rej *.SUMS TAGS .deps/* *.P *-stamp It does not run "make clean" to clean up after the build process. Use dh_auto_clean(1) to do things like that. dh_clean (or "dh clean") should be the last debhelper command run in the clean target in debian/rules. FILES debian/clean Can list other files to be removed. OPTIONS -k, --keep This is deprecated, use dh_prep(1) instead. -d, --dirs-only Only clean the package build directories, do not clean up any other files at all. -Xitem --exclude=item Exclude files that contain item anywhere in their filename from being deleted, even if they would normally be deleted. You may use this option multiple times to build up a list of things to exclude. file ... Delete these files too. SEE ALSO debhelper(7) This program is a part of debhelper. AUTHOR Joey Hess<EMAIL_ADDRESS>9.20120909 2011-10-19 DH_CLEAN(1)


"x" "1" "MASLAT,AO AND KHALIL,AM, MUTAGENIC EFFECTS OF TWO SUSPECTEDANTICARCINOGENIC ORGANOSELENIUM COMPOUNDS IN SALMONELLA TYPHIMURIUM, TOXICOL.ENVIRON. CHEM. 33(1-2):23-29, 1991"


The server is running!
Run simpli server:sync
to synchronize new tables
or simpli server:inspect
to inspect your MYSQL database.
You can use the server APIs either on the Web Client or Mobile Client.
Don't you have Web Client yet? Go to your workspace directory and run this following:
simpli new:project [project-name]
Access the documentation to further information
By running this command, you should copy this swagger URL:


Let us now try to implement the phone number facet class. What does this facet need to know?
A facet needs to know its own locality, because a phone number is formatted differently for domestic and international use; for example, a German number looks like (089) / 636-48018 when used in Germany, but it looks like +1-49-89-636-48018 when used internationally.
A facet needs information about the prefix for dialing international numbers; for example, 011 for dialing foreign numbers from the US, or 00 from Germany, or 19 from France.
A facet needs access to a table of all country codes, so that one can enter a mnemonic for the country instead of looking up the respective country code. For example, I would like to say: "This is a phone number somewhere in Japan" without having to know what the country code for Japan is.
The following class declaration for the telephone number formatting facet class is enhanced with a virtual member function do_put() which is delegated the task of actually constructing a phone number in a locale-dependent fashion in derived classes, as well as data members for the facet object's own locality, and its prefix for international calls (see //4 and //5 in the code below). Adding a table of country codes is omitted for the time being.
class phone_put: public std::locale::facet { public: static std::locale::id id; typedef std::string string_type; phone_put (std::size_t refs = 0) : std::locale::facet (refs) { } string_type put (const string_type &cntryName, const string_type &areaCode, const string_type &extension) const { return do_put (cntryName, areaCode, extension); // 1 } protected: phone_put (const string_type cntryName, const string_type intlPrefix, std::size_t refs = 0) // 2 : std::locale::facet(refs), _cntryName(cntryName), _intlPrefix(intlPrefix); virtual string_type do_put(const string_type &cntryName, // 3 const string_type &areaCode, const string_type &extension) const { ... } const string_type _cntryName; // 4 const string_type _intlPrefix; // 5 };
Note how this class serves as a base class for the facet classes that really implement a locale-dependent phone number formatting. Hence, the public constructor does not need to be extended, and a protected constructor is added instead (see //2 above). The virtual member function do_put() is added (see //3 above) so that it may be overridden in derived classes without hiding any overloads of the put() function if they existed, and also so that code can be placed in put() that will always be executed even though do_put() will be overridden (this is the same strategy used in the design of the standard facets). In this base class, do_put() could be implemented to construct phone numbers in a generic international fashion, e.g., "+49-89-636-48018".
Let us now deal with the problem of adding the international country codes that were omitted from the previous class declaration. These country codes can be held as a map of strings that associates the country code with a mnemonic for the country's name, as shown in Table 14:
In the following code, we add the table of country codes:
class phone_put: public std::locale::facet { public: ... class CodeMap : public std::map<std::string, std::string> { // 1 public: CodeMap() { insert (std::make_pair ("De", "49")); insert (std::make_pair ("Fr", "33")); insert (std::make_pair ("US", "1")); ... } }; static const CodeMap* getStdCodes () { // 2 return &_stdCodes; } protected: ... static CodeMap _stdCodes; // 3 };
Since the table of country codes is a constant table that is valid for all telephone number facet objects, it is added as a static data member _stdCodes (see //3). The initialization of this data member is encapsulated in a class, CodeMap (see //1). For convenience, a function getStdCodes() is added to give access to the table (see //2).
Despite its appealing simplicity, however, having just one static country code table might prove too inflexible. Consider that mnemonics might vary from one locale to another due to different languages. Maybe mnemonics are not called for, and you really need more extended names associated with the actual country code.
In order to provide more flexibility, we can build in the ability to work with an arbitrary table. A pointer to the respective country code table can be provided when a facet object is constructed. The static table, shown in Figure 15 below, serves as a default:
Since we hold the table as a pointer, we need to pay attention to memory management for the table pointed to. We use a flag for determining whether the provided table needs to be deleted when the facet is destroyed. The following code demonstrates use of the table and its associated flag:
class phone_put: public std::locale::facet { public: phone_put (size_t refs = 0) : std::locale::facet (refs), _codeMap (&_stdCodes), _delete_it (false) {} protected: phone_put (const string_type &cntryName, // 1 const string_type &intlPrefix, const CodeMap* codeMap = 0, bool delete_it = false, size_t refs = 0) : std::locale::facet (refs), _cntryName (cntryName), _intlPrefix (intlPrefix), _codeMap (codeMap), _delete_it (delete_it) { if (!codeMap) // 2 _codeMap = &_stdCodes; } const CodeMap* getCodes () { // 3 return _codeMap; } public: virtual ~phone_put () { if (_delete_it) delete _codeMap; // 4 } ... protected: bool _delete_it; const CodeMap* _codeMap; static CodeMap _stdCodes; // 5 ... };
| //1 | The constructor is enhanced to take a pointer to the country code table, together with the flag for memory management of the provided table. |
| //2 | If no table is provided, the static table is installed as a default. |
| //3 | For convenience, a function that returns a pointer to the current table is added. |
| //4 | The table is deleted if the memory management flags says so. |
| //5 | Protected data members are added to hold the pointer to the current country code table, as well as the associated memory management flag. |


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Presented by Hasim Sofaruddin / @simudin
rails plugin gem_name
bundle gem gem_name
powered by: reveal.js (html presentation framework) by Hakim El Hattab / hakim.se


workbox-cacheable-response. CacheableResponse
This class allows you to set up rules determining what
status codes and/or headers need to be present in order for a
Response
to be considered cacheable.
Constructor
CacheableResponse
new CacheableResponse(config)
To construct a new CacheableResponse instance you must provide at least
one of the config
properties.
If both statuses
and headers
are specified, then both conditions must
be met for the Response
to be considered cacheable.
Parameter |
|||||||
|---|---|---|---|---|---|---|---|
|
config |
Object Values in
|
Method
isResponseCacheable
isResponseCacheable(response) returns boolean
Checks a response to see whether it's cacheable or not, based on this object's configuration.
Parameter |
|
|---|---|
|
response |
Response The response whose cacheability is being checked. |
- Returns
-
boolean
true
if theResponse
is cacheable, andfalse
otherwise.


def string_length(mystring): return len(mystring)
And here's an example of calling the function:
print(string_length("Hello"))
That would return 5.


Gateway
BOT
07-Sep-18 08:37 PM
[dscrd-hush] <dukeleto> @passcombo having mining in a coin creates an entire ecosystem, and if you don't have mining, you don't have that ecosystem
[dscrd-hush] <dukeleto> which means mining software and various mining pools mining your coin, which also adds a lot of liquidity
[dscrd-hush] <dukeleto> BTCH has very little liquidity right now, it's not bought + sold much. If you want to sell, you break the orderbook
[dscrd-hush] <dukeleto> with active miners, we will always have people buying + selling BTCH
[dscrd-hush] <dukeleto> so having miners is a catalyst. Miners want to sell some coins to pay for electricity or take profits, and then traders/investors buy it from them
[dscrd-hush] <dukeleto> BTCH would have been mineable from the start, but KMD asset chains were not able to be made mineable until a few months after BTCH was released
[dscrd-hush] <passcombo> hmm this arguments are not really logic to me - as you say lack of liquidity means - selling push the price down rapidly, and I so miners will push it only in that direction ... only argument I find reasonable is sustaining the network
[dscrd-hush] <passcombo> to kepp the price stable traders must find interest which is totally different thing
[dscrd-hush] <passcombo> maybe kind of vision should be first created
[dscrd-hush] <passcombo> or else we can just sum it up as an interesting experiment that is useless
[dscrd-hush] <passcombo> in terms of investment
[dscrd-hush] <passcombo> the ecosystem idea is also a blured thing... many teams talk about ecosystem but actually it hardly exist anywhere (acosystem is when you have a marketplace or the token can be utilized for a specific usefull purpose... then groups of interest come together to exchanges some values and do business)
[dscrd-hush] <passcombo> to sum up - I would suggest to think about few possible scenarios/outcomes of the change and what is really a core thing. If it is a use case for token to sustain and build value then miners not sure are correct answer. For sustaining the network security miners are fine argument.
[dscrd-hush] <Eddy O> Agree- majority of miners don't buy. They sell. Take Hush for example- plenty of supply, despite it being at pathetic levels.
Hush needs to fulfill it's ambition of having usable layers on top of hushlist to get buyers and tradeable liquidity, imo. BTCH needs to find its own way. mining is not the solution. There needs to be a purpose, too- which is kinda happening (btch as payment gateway).
[dscrd-hush] <passcombo> But maybe I;m wrong and having miners also will create some magic value
[dscrd-hush] <passcombo> Being a hodler of BTCH I can also take it if we admit it was just an experiment with no realworld value it that's the truth let it be, then maybe better leave BTCH and focus only on Hush ... idk
[dscrd-hush] <passcombo> however I like the BTCH ticker so would be nice if it get some success
[dscrd-hush] <dukeleto> I guess we are all entitled to our opinions
[dscrd-hush] <passcombo> you are much more entitled for decisions as this project is like 99% your work or sth like that
[dscrd-hush] <dukeleto> I personally, think BTCH is way more interesting if we adopt VerusHash and have quantum-resistant hash function that prefers CPUs to mine it. That will get people excited, just as it did in Verus. Without mining, there isn't a lot going on. I can see your perspective tho, and cryptoconditions being enabled on the new BTCH chain is what may bring a lot of intrinsic value
[dscrd-hush] <dukeleto> with CC on BTCH, we can make BTCH a coin that other KMD asset chains utilize, that seems like a good idea and gives it a reason for being
[dscrd-hush] <passcombo> now sounds more like an idea for BTCH
[dscrd-hush] <dukeleto> cryptoconditions are pretty exciting, it's a whole new way to think about smart contracts, and it just makes more sense to me than all the ETH stuff. I never drank the ETH koolaid
[dscrd-hush] <passcombo> yes CC wil bring some fresh air to crypto and allow some interesting aps
[dscrd-hush] <dukeleto> there is the option to only enable CC and not make BTCH mineable, but it feels like if we gonna hardfork, lets make a few changes
[dscrd-hush] <dukeleto> if we make BTCH mineable via CPUs, then we have a nice spectrum where HUSH can be mined with GPUs/ASICs and BTCH via the CPU.
[dscrd-hush] <dukeleto> we can learn lessons from both sides at once
[dscrd-hush] <passcombo> basic question is if BTCH has sth really unique that other tokens do not have or we try to enforce the value. In case of 1. it's really unique, then there should be a specific usability that any other token does not offer or offer in a worse way. If second - we have sth so we try to create value for it - then it's more about marketing and hype work to me, or maybe even useless.
[dscrd-hush] <passcombo> I'm not really miner so not excited by mining possibilities GPU, CPU or whatever. My laptop not strong enough.
[dscrd-hush] <passcombo> One more funny question - is BTCH good token to be use by people < 18 ?
[dscrd-hush] <passcombo> PS I'm starting my small project to make an AI for BTC trading. If it works the project could be expanded and BTCH could become for example a rev token for BOT generating revenue - but it's a distant perspective. But in that case it would have a real world intrinsic value. And CC could be used to auto send revenue generated by BOT to all BTCH holders
(edited)
[dscrd-hush] <passcombo> I'm only able to make small part of it anyway


Portfolio By: Chris Roman
The collision detection was the most difficult part, but it was where I had the most fun! That and the jerky movements the zombies have on the screen.
Technology Used:
JQ
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My partner and I decided to build a reddit style website where people could post opinions regarding different things.
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Social Network for dog owners. Site is live but it is still under construction.
MERN Stack:
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Ruby on Rails API. Test using Postman. Coin machine app that tracks all transactions. Sends out email alerts when low.
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Vim has a notorious learning curve which often leads beginners to give up and return to a more traditional editor or IDE. I tried to learn Vim many times before I was able to fully embrace it, each time spending mountains of effort simply trying to get to parity with my productivity in other editors. While learning Vim will always require some frustration, a key insight is to find the killer features that no other editor will provide you. This is part one in a series of posts about features in Vim I couldn’t live without.
Imperative vs. Declarative Editing
Most common editors require navigating by mouse or keyboard to the end of a block of text and backspacing character by character before typing some new text. While often there is a way to do this word by word, or for an entire line (with modifier keys or multiple clicks in rapid succession) it is still a very imperative paradigm. We must tell the editor how to manipulate the text at a low level, instead of simply stating what we want done.
Vim’s modal paradigm instead works by providing us with a set of basic tools that we can compose in a very declarative manner. Vim extends the set of motions available to navigate around the file, for example } to move the cursor by paragraphs and fx to find the next occurrence of the character ‘x’. Ted Naleid and Michael Klein have come up with a great reference wallpaper for motions.
Vim also introduces operators which perform actions on blocks of text. For
instance d is used to delete text and = can automatically
correct indentation. Composing operators and motions is simple to do and can
achieve powerful results. For instance we can use dG to
delete the rest of a file from our current line, or
cT“ to change text up to, (but not including)
the previous double quote on the line. For more information see :help
operator
.
The Problem
While it’s certainly useful to have many more options to navigate around the file and perform actions on text, this method closely resembles the imperative workflow of other editors since we still need to navigate to the start and end of any region of text we wish to operate on.
To compound the problem, Vim movements are extremely unintuitive to the novice. There are many ways to move from point a to b, and determining the most efficient combination of keys to push requires understanding many movements and committing them to muscle memory. Navigating to the precise start and end of text blocks is not easy for Vim beginners, and even feels clumsy to all but seasoned Vim experts.
Introducing the Text Object
Luckily, Vim allows us to specify a block of text in a more intuitive way. Plain
text is naturally broken up into words, sentences, and paragraphs. When
programming, pieces of text are often delimited by punctuation, like
array[indices]
, "strings"
, or tags
. We can reference text
that is grouped into logical chunks like this using Vim’s text objects. Any
operator that takes a motion will take a text object instead. This lets us avoid
having to navigate to the start and end of regions, we simply need to move the
cursor anywhere within the region.
All text objects come in two forms, normal and inner (prefixed by a and i, respectively). As a general rule, normal text objects include the characters that delimit the object, while the inner form will leave the delimiters intact. The normal form is often used when deleting an object and the inner form is often useful for changing an object. For example, da“ will delete a double quoted string (perhaps to replace it with a variable), while ci“ will leave the quotes intact, and only delete the content inside the string, ready to be altered.
Built-in Text Objects
Vim comes bundled with a number of text objects defined. I’ve listed them below,
but you can get more detailed descriptions of them by viewing :help text-objects
.
- Word by punctuation: aw/iw
- Word by whitespace: aW/iW (see
:help WORD
) - Sentence: as/is
- Paragraph: ap/ip
- Quotes: a“/i“
- Parentheses: a)/i)
- Brackets: a]/i]
- Braces: a}/i}
- Angle Brackets: a>/i>
- Tags (e.g.
inner
): at/it
User Text Objects
There are also a number of useful plugins which extend Vim’s built-in pool of text objects to power some very useful workflows.
-
Adds an object for arguments lists of the form
(arg1, arg2, arg3)
, whereia
will target an argument andaa
will include the comma if present. -
Gives us an object to refer to the entire buffer. This is useful to replace the
gg<command>G
idiom. For example, to format the entire buffer use=ae
, or to start fresh usedae
-
Allows us to select lines based on their indentation. Useful in languages with syntactically significant whitespace like python or coffeescript.
ii
targets all contiguous lines with the same or deeper indentation, whileai
does the same while skipping over whitespace. TheaI
andiI
variants are similar, but only select lines with the same level of indentation. -
Adds support for URLs with the
au
/iu
text object. -
With this plugin, we can target text inside multi-line and single line comments, with
ac
including the comment tokens (//
or/* */
) andic
operating inside.


OnErrorCall()
语法
OnErrorCall(@ErrorHandler())概要
Changes the action taken if an error occurs to call the specified handler procedure. The handler can display information about the error to the user using the commands of this library and do any needed cleanup to shutdown the application. The program will end as soon as the handler returns.
参数
@ErrorHandler() The address of a procedure of the following form: Procedure ErrorHandler() ; Your code here EndProcedure
返回值
无.
示例
Procedure ErrorHandler() MessageRequester("OnError test", "The following error happened: " + ErrorMessage()) EndProcedure MessageRequester("OnError test", "Test start") OnErrorCall(@ErrorHandler()) Pokes(10, "Hello World") ; Cause a #PB_OnError_InvalidMemory error MessageRequester("OnError test", "This should never be displayed")
已支持操作系统
所有


The aim of this puzzle is to copy and paste part of strings given in input, to convert a simple string into a nice ASCII-art representation. Once you have a few auxiliary functions to select the right parts of the strings, it is quite easy.
More dynamic allocation, string manipulation. Note the usage of preprocessor macros to make the code easyly maintainable : in a few keystrokes it would be possible to change the number of letters in the alphabet.
#include <stdlib.h> #include <stdio.h> #include <string.h> #define FIRST_CHAR 'a' #define LAST_CHAR 'z' #define QU_MARK (LAST_CHAR+1) // returns a substring of 'str' from index 'begin' (included) to index 'end' char *subString(char *str, int begin, int end) { int len = end-begin; char *sub = malloc((len+1)*sizeof(char)); strncpy(sub, str+begin, len); sub[len] = '\0'; return sub; } /* prints the 'l'-th line of the representation of character 'c' in ASCII-art alphabet 'abc'. 'w' is the width of one character*/ void printChar(int l, char c, char** abc, int w) { int begin = (c-FIRST_CHAR)*w; int end = begin+w; printf("%s", subString(abc[l], begin, end)); } int main(int argc, char** argv) { // width and height of the ASCII-art representation of 1 character int width, height; scanf("%d\n%d\n", &width, &height); // text to convert, be careful, fgets store the \n char text[256]; fgets(text, 256, stdin); // ASCII art representations of the whole alphabet + ? char** rows = malloc(height*sizeof(char*)); for (int i = 0; i < height; i++) { rows[i] = malloc(1024*sizeof(char)); fgets(rows[i], 1024, stdin); } // prints the result line by line, character by character char c; for (int l = 0; l < height; l++) { int i = 0; while ((c = tolower(text[i])) != '\n') { if (FIRST_CHAR <= c && c <= LAST_CHAR) printChar(l, c, rows, width); else printChar(l, QU_MARK, rows, width); i++; } printf("\n"); } return EXIT_SUCCESS; }
import java.util.*; class Solution { static final char FIRST_CHAR = 'a'; static final char LAST_CHAR = 'z'; static final char QU_MARK = LAST_CHAR+1; /** prints the l-th line of the ASCII-art representation of a character * @param l line to print * @param c char to print * @param rep ASCII-art representation of the whole alphabet + ? * @param w width of the ASCII-art representation of 1 character */ public static void printChar(int l, char c, String[] rep, int w) { int begin = (c-FIRST_CHAR)*w; int end = begin+w; System.out.print(rep[l].substring(begin, end)); } public static void main(String args[]) { Scanner in = new Scanner(System.in); // width and height of the ASCII-art representation of 1 character int width = in.nextInt(); int height = in.nextInt(); // text to convert in.nextLine(); String text = in.nextLine().toLowerCase(); // ASCII art representations of the whole alphabet + ? String[] rows = new String[height]; for (int i = 0; i < height; i++) rows[i] = in.nextLine(); // prints the result line by line, character by character for (int l = 0; l < height; l++) { for (char c : text.toCharArray()) if (FIRST_CHAR <= c && c <= LAST_CHAR) printChar(l, c, rows, width); else printChar(l, QU_MARK, rows, width); System.out.print("\n"); } } }
# some constants, ord gives the ascii code of a character (chr does the opposite) FIRST_CHAR = ord('a') LAST_CHAR = ord('z') QU_MARK = LAST_CHAR+1 def printChar(l, c, rep, w): ''' prints the 'l'-th line of the ASCII-art representation of a character 'c' rep is the ASCII-art representation of the whole alphabet + ? and w width of the ASCII-art representation of 1 character''' begin = (ord(c)-FIRST_CHAR)*w end = begin+w print(rep[l][begin:end], end="") # width and height of the ASCII-art representation of 1 character # text to convert, ASCII art representations of the whole alphabet + ? width, height, text, rows = int(input()), int(input()), input().lower(), [] for i in range(height): rows.append(input()) # prints the result line by line, character by character for l in range(height): for c in text: if (FIRST_CHAR <= ord(c)) and (ord(c) <= LAST_CHAR): printChar(l, c, rows, width) else: printChar(l, chr(QU_MARK), rows, width) print()


particle_size_models.Model¶
-
class
particle_size_models.
Model
(profile, oil, m, z0, Tj=None)[source]¶ Master lass object for computing bubble and droplet size distributions
This model class contains handles the interface to the ModelBase, allowing particle size distributions to be easily computed given a dbm.FluidMixture description of the released fluids. This is the main class object that should be used to compute bubble and droplet size distributions for the plume models in
TAMOC
.- Parameters
- profileambient.Profile object
Profile containing ambient CTD data
- oil_mixturedbm.FluidMixture object
A dbm.FluidMixture object that contains the chemical description of an oil mixture.
- m_mixturendarray
An array of mass fluxes (kg/s) of each pseudo-component in the live- oil mixture.
- z0float
Release point of the jet orifice (m)
- Tjfloat
Temperature of the released fluids (K)
See also
Notes
This is the main class object that should be used for particle size distributions using the
TAMOC
plume models.- Attributes
- profileambient.Profile object
Profile containing ambient CTD data
- oil_mixturedbm.FluidMixture object
A dbm.FluidMixture object that contains the chemical description of an oil mixture.
- m_mixturendarray
An array of mass fluxes (kg/s) of each pseudo-component in the live- oil mixture.
- z0float
Release point of the jet orifice (m)
- Tjfloat
Temperature of the released fluids (K)
- Tfloat
Temperature of the receiving fluid at the release (K)
- Sfloat
Salinity of the receiving fluid at the release (psu)
- Pfloat
Pressure of the receiving fluid at the release (Pa)
- gasdbm.FluidParticle object
A dbm.FluidParticle object for the gas phase fluid at the release
- m_gasndarray
An array of mass fluxes (kg/s) of each pseudo-component in the gas phase of the released fluids.
- rho_gasfloat
Density of the gas phase released from the jet (kg/m^3)
- mu_gasfloat
Dynamic viscosity of the gas phase released from the jet (Pa s)
- sigma_gasfloat
Interfacial tension between the gas phase released from the jet and the continuous-phase receiving fluid (N/m)
- oildbm.FluidParticle object
A dbm.FluidParticle object for the liquid phase fluid at the release
- m_oilndarray
An array of mass fluxes (kg/s) of each pseudo-component in the liquid phase of the released fluids.
- rho_oilfloat
Density of the liquid phase released from the jet (kg/m^3)
- mu_oilfloat
Dynamic viscosity of the liquid phase released from the jet (Pa s)
- sigma_oilfloat
Interfacial tension between the liquid phase released from the jet and the continuous-phase receiving fluid (N/m)
- rhofloat
Density of the continuous-phase receiving fluid (kg/m^3)
- mufloat
Dynamic viscosity of the continuous-phase receiving fluid (Pa s)
- sim_storedbool
Flag indicating whether or not the particle size distribution algorithm has been calculated since the last property update.
- distribution_storedbool
Flag indicating whether or not the particle size distribution has been computed and stored since the last property update.
- d0float
Equivalent circular diameter of the release orifice (m)
- m_gasfloat
Mass flow rate of gas released from the jet (kg/s)
- m_oilfloat
Mass flow rate of liquid released from the jet (kg/s)
- model_gasstr
Name of the model used for computing the gas bubble size distribution. Choices are ‘wang_etal’ or ‘li_etal’:.
- model_oilstr
Name of the model used for computing the oil droplet size distribution. Choices are ‘sintef’ or ‘li_etal’.
- pdf_gasstr
Probability density function to use for the gas bubble size distribution. Choices are ‘lognormal’ or ‘rosin-rammler’.
- pdf_oilstr
Probability density function to use for the oil droplet size distribution. Choices are ‘lognormal’ or ‘rosin-rammler’.
- d50_gasfloat
Median equivalent spherical diameter of gas bubbles (m)
- de_max_gasfloat
Maximum stable bubble size (equivalent spherical diameter) of gas bubbles (m).
- de_gasndarray
Array of equivalent spherical diameters of bubbles in the bubble size distribution (log-distributed, m)
- vf_gasndarray
Array of volume fractions of gas corresponding to each bubble size in the de_gas bubble size distribution (–)
- d50_oilfloat
Median equivalent spherical diameter of oil droplets (m)
- de_max_oilfloat
Maximum stable droplet size (equivalent spherical diameter) of oil droplets (m).
- de_oilndarray
Array of equivalent spherical diameters of droplets in the droplet size distribution (log-distributed, m)
- vf_oilndarray
Array of volume fractions of oil corresponding to each droplet size in the de_oil droplet size distribution (–)
Methods
get_d50
(self, fp_type)Report the median particle size of a fluid at the release
get_de_max
(self, fp_type)Report the maximum stable particle size of a fluid at the release
get_distributions
(self, nbins_gas, nbins_oil)Report the bubble and droplet size distributions
plot_psd
(self[, fig, fp_type])Create plots of the bubble and droplet size distribution
simulate
(self, d0[, model_gas, pdf_gas, …])Compute the parameters of the particle size distribution
update_Tj
(self, Tj)Update the temperature of the released fluids in the jet
update_m_mixture
(self, m_mixture)Update the total mass flux of the released fluids in the jet
update_properties
(self, profile, …[, Tj])Set the thermodynamic properties of the released and receiving fluids
update_z0
(self, z0)Update the release depth of the jet
-
__init__
(self, profile, oil, m, z0, Tj=None)[source]¶ Initialize self. See help(type(self)) for accurate signature.
Methods
__init__
(self, profile, oil, m, z0[, Tj])Initialize self.
get_d50
(self, fp_type)Report the median particle size of a fluid at the release
get_de_max
(self, fp_type)Report the maximum stable particle size of a fluid at the release
get_distributions
(self, nbins_gas, nbins_oil)Report the bubble and droplet size distributions
plot_psd
(self[, fig, fp_type])Create plots of the bubble and droplet size distribution
simulate
(self, d0[, model_gas, pdf_gas, …])Compute the parameters of the particle size distribution
update_Tj
(self, Tj)Update the temperature of the released fluids in the jet
update_properties
(self, profile, …[, Tj])Set the thermodynamic properties of the released and receiving fluids
update_z0
(self, z0)Update the release depth of the jet


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I love my pet so i just decide i should create a webpage about it
my pet is loving
I love playing with it


A matrix is a rectangular array of elements arranged in rows and columns. We typically denote matrices using a bold-faced, upper-case letter. For example, consider the matrix B which has 3 rows and 2 columns:
\[ \mathbf{B} = \begin{bmatrix} 5 & 1 \\ 7 & 3 \\ -2 & -1 \end{bmatrix} \]
In psychometric and statistical applications, the data we work with typically have this type of rectangular arrangement. For example, the data in 1, which includes measures of 5 variables for 100 students, is arranged into the familiar case-by-variable rectangular ‘data matrix.’1
| ID | SAT | GPA | IQ | School |
|---|---|---|---|---|
| 1 | 560 | 3.0 | 112 | Public |
| 2 | 780 | 3.9 | 143 | Public |
| 3 | 620 | 2.9 | 124 | Private |
| \(\vdots\) | \(\vdots\) | \(\vdots\) | \(\vdots\) | \(\vdots\) |
| 100 | 600 | 2.7 | 129 | Public |
We define matrices in terms of their dimensions or order; the number of rows and columns within the matrix. The dimensions of the matrix B is \(3\times 2\); it has three rows and two columns. Whereas the dimensions of the data matrix is \(100\times 5\). We often denote the matrix’s dimension by appending it to the bottom of the matrix’s name,
\[ \underset{3\times 2}{\mathbf{B}} = \begin{bmatrix} 5 & 1 \\ 7 & 3 \\ -2 & -1 \end{bmatrix} \]
The elements within the matrix are indexed by their row number and column number. For example, \(\mathbf{B}_{1,2} = 1\) since the element in the first row and second column is 1. The subscripts on each element indicate the row and column positions of the element.
Vectors are a special case of a matrix, where a row vector is a \(1\times n\) matrix, and a column vector is a \(n \times 1\) matrix. Note that although a vector can always be described as a matrix, a matrix cannot always be described as a vector.
In general, we define matrix A, which has n rows and k columns as:
\[ \underset{n\times k}{\mathbf{A}} = \begin{bmatrix} a_{11} & a_{12} & a_{13} & \ldots & a_{1k} \\ a_{21} & a_{22} & a_{23} & \ldots & a_{2k} \\ a_{31} & a_{32} & a_{33} & \ldots & a_{3k} \\ \vdots & \vdots & \vdots & \vdots & \vdots \\ a_{n1} & a_{n2} & a_{n3} & \ldots & a_{nk} \end{bmatrix} \]
where element \(a_{ij}\) is in the \(i^{\mathrm{th}}\) row and \(j^{\mathrm{th}}\) column of A.
A matrix is an k-dimensional representation where k is the number of columns in the matrix. For example, consider the matrix M:
\[ \mathbf{M} = \begin{bmatrix} 1 & 3 \\ 2 & -2 \end{bmatrix} \]
Since M has two columns, this matrix represents a 2-dimensional structure (i.e., a plane). Each column in the matrix corresponds to a vector in the coordinate system that helps define that structure. M is defined by the space encompassed by the vectors \((1, 2)\) and \((3, -2)\). Figure 1 shows matrix M plotted in the 2-dimensional coordinate space defined by R1 and R2.
Because most matrices have much higher dimensions, we typically do not visualize them geometrically. For additional detail on the geometry of matrices, see YouTube content creator 3Blue1Brown’s excellent playlist, Essence of Linear Algebra.
To enter a matrix in R, we use the matrix()
function, similar to creating a vector. The only difference is that the nrow=
or ncol=
argument will include a value other than 1. The elements of the matrix given in the data=
argument, by default, will be filled-in by columns. For example to create matrix B from the earlier example, we can use the following syntax.
# Create B by filling in columns
= matrix(
B data = c(5, 7, -2, 1, 3, -1),
nrow = 3,
ncol = 2
)
# Display B
B
[,1] [,2]
[1,] 5 1
[2,] 7 3
[3,] -2 -1
The byrow=TRUE
argument will fill the elements by rows rather than columns.
# Create B by filling in rows
= matrix(
B data = c(5, 1, 7, 3, -2, -1),
byrow = TRUE,
nrow = 3
)
# Display B
B
[,1] [,2]
[1,] 5 1
[2,] 7 3
[3,] -2 -1
The dim()
function can be used to return the dimensions of a matrix.
# Get matrix dimensions
dim(B)
[1] 3 2
Lastly, we can index elements of a matrix by specifying the row and column number of the matrix object for the element we want in square brackets. These values are separated by a comma. For example, to index the element in B that is in the 2nd row and 1st column, we use the following syntax:
# Index the element in the 2nd row, 1st column
2, 1] B[
[1] 7
Two matrices are said to be equal if they satisfy two conditions:
Consider the following matrices:
\[ \mathbf{A} = \begin{bmatrix} 112 & 86 & 0 \\ 134 & 94 & 0 \end{bmatrix} \qquad \mathbf{B} = \begin{bmatrix} 112 & 134 \\86 & 94 \\ 0 & 0 \end{bmatrix} \qquad \mathbf{C} = \begin{bmatrix} 112 & 86 & 0 \\ 134 & 94 & 0 \end{bmatrix} \]
Within this set of matrices,
Consider the following matrices:
\[ \mathbf{A} = \begin{bmatrix}5 & 6 & 4& 5 & 9 \\21 & 23 & 24 & 22 & 20 \end{bmatrix} \qquad \mathbf{b}^\intercal = \begin{bmatrix}0 & 1 & 0 & 0 \end{bmatrix} \qquad \mathbf{Y} = \begin{bmatrix}2 & 3 & 1 \\5 & 6 & 8\\9 & 4 & 7 \end{bmatrix} \]
The matrix X contains data from four students’ of four different course exams.
\[ \mathbf{X} = \begin{bmatrix}32 & 54 & 56 & 21 \\42 & 23 & 52 & 35 \\ 16 & 41 & 54 & 56 \\ 58 & 52 & 31 & 24 \end{bmatrix} \]
In computation, a matrix is a very particular type of data structure in which every column has the same type of data (e.g., every column is numeric, or every column is a character variable). A data frame is a more generalized computational structure that accommodates multiple types of columns. In some computational languages this structure is referred to as a data matrix.↩


by Steven Myers
This is an example of a monomorhpic stub.
function arraySum(arr){
var sum = 0;
for (var i = 0; i < arr.length; i++) {
//if arr[i] is always int then compiler
//will stub and run as int addition
sum += arr[i];
}
}
example via Lin Clark
"main problem that wasm is aiming to solve... quickly start large applications"-- Alon Zakai
const importObject = {
imports: { imported_func: arg => alert(arg) }
};
fetch('assets/simple.wasm')
.then(response => response.arrayBuffer())
.then(bytes => WebAssembly.instantiate(bytes, importObject))
.then(results => results.instance.exports.exported_func())
resources
resources continued


The NP205 transfer case is a heavy duty gear driven transfer case in a
cast iron case. The low range is 1.98:1 and it was used from 1971
until 1980 in Blazers and full size pickups. The transfer case has
a poor low range, but may be useful in situations where strength
is more important than crawl ratio.
Some versions of the NP205 are drivers drop and some versions are
passenger drop. There are variations in input spline count.


Some vCitizens, individuals and representatives from real world corporations, decided to design VR sites to showcase their ideas for other kinds of power generators and power plants. Although none of these sites were banned, we had several hellacious disputes over the few referendums that did come up.
Several people, including one real world corporation in California that designs buses and trucks, proposed using fuel cells. Fuel cells aren't rocket science, although they were used in early spacecraft technology. Very simple concept to generate electricity from hydrogen and oxygen using the fact that the former yearns to give up an electron to the latter. A few electrodes and you're in business. Advocates bally-hooed this technology because it is non-polluting and has an endless supply of fuel (water).
I, and others, pointed out the flaws in the concept. First of all, you're going to need a whole lotta oxygen and hydrogen to do this, we told them. Storing this is a pain in the buttinski. You can solve your volume problem by using liquid hydrogen and liquid oxygen (LOX). Unfortunately, liquid hydrogen and LOX aren't just found lying around in pools. Someone has to make the stuff and bottle it and transport it. Secondly, making hydrogen and oxygen from water, not to mention cooling them down to liquid, will require lots of electricity. Oops.
Still, in the overall environmental sense this Rube Goldbergian system of relying on fuel cells was a lot less ridiculous than the existing petrochemical industry, so the sites stayed.


{% extends 'base.html' %} {% load staticfiles %} {% block title %}
How many ideas a person can generate every day? It is a great number of them that are lost in the air, we want to find a way to help people to use their own ideas o from somebody else to create new opportunities. Then we are collecting them here.
By review ideas, play with them and explore how we can use it in any moment, you can push them to expand and find new uses for each idea as well to figure out how other people nurture them in different forms in a way that the ideas multiply the opporunities on hand.
There are to many idea, but the wants that really make it into the surface are very few. Read about success stories and find references for unique cases that will help you understand how you can pick and idea and develop into a new venture for you.
You don´t believe what can be done with a simple idea. What is the reason they succedd?
You don´t believe what can be done with a simple idea. What is the reason they succedd?


Register an Account
First name
Last name
Username
Institution
Email address
Password
Confirm password
Register
%if napaka is not None: {{napaka}} %end
Login Page
Forgot Password?


--- layout: raw title: Commandops CMANO Stuff description: Just some random CMANO stuff active: yes ---
A player created website for CMANO - Command: Modern Air/Naval Operations
Below are some handy Lua code samples. Please note that they may need some interpretation and may not work perfectly as is due to a variety of reasons, but hopefully they can give you some ideas.
{% assign samples = site.data.code-samples | sort %}{% for sample in samples reversed %} {% assign item = sample[1] %}


3 charged with bribery at DMV office
SPARTANBURG, S.C. (AP) — Two employees with the South Carolina Department of Motor Vehicles have been charged with taking bribes to let a man avoid a line to pay automobile fees.
News outlets report that warrants show 21-year-old Alyson Leigh McFerrin and 25-year-old Anna Elizabeth Seay are accused of taking cash in two separate bribery cases in Spartanburg County.
Officers also arrested 42-year-old Robbie Ray Biershenk of Boiling Springs, who’s accused of paying the bribes.
Investigators accused McFerrin of taking money from Biershenk so he could skip waiting in line to transfer 18 vehicle titles. Seay allegedly took $200 for transferring the title of a mobile home into someone else’s name.


|
ArkGameFrame
v0.1.0
ArkGameFraime is a lightweight, fast, scalable, distributed module and plugin framework to create a game server easily. Greatly inspired by OGRE and Bigworld.
|
#include <iostream>
#include <functional>
#include "NFDefine.h"
#include "NFList.h"
#include "NFMapEx.h"
#include "NFComm/NFCore/NFIDataList.h"
#include "NFComm/NFEventDefine/NFEventDefine.h"
Go to the source code of this file.
Classes | |
| class | NFIEventManager |
| Manager for nfi events. More... | |


---
layout: post
title: New Year's Resolutions
published: true
meta:
posterous_60e8ef2b7d9ddd23e14a941a8878b49c_post_id: "93789146"
posterous_60e8ef2b7d9ddd23e14a941a8878b49c_permalink: http://maxlynchmadison.posterous.com/new-years-resolutions
tags: []
type: post
status: publish
---
This year I've decided to write down some resolutions I'd like to achieve, along with ways I can keep improving myself.
Take More Risks
I'm disappointed that last year I did not make big changes in my life when I felt they were appropriate, instead dwelling on the "what-ifs?" and doing what was easy. I'm trying to learn how to build my software product development career, and I'm learning when to move on and when to stick it out. I have to be okay with doing things that scare my parents and leave me with gaps in employment. Most of the people I look up to have lead lives that deviate from societal norms. This is the year for big changes and to stop worrying about the "what-ifs?"
Express my Opinion More Often
This year I want to let more of my personality out. I don't want to worry about being liked by everyone. In private I'm not a neutral person, and I don't think I have to lose my personality to gain traction in my career and business pursuits. As in product development, you never learn anything if you don't form an opinion and test it by getting it out to other people.
Be More Open to Cool Stuff
I almost missed out on Fallout 3 due to a misconception I had about the game. Now it's one of my absolute favorites and I'm glad I gave it a shot. This year I want to be more aware of false impressions.
Think About Food
Last year I tried going Vegan for several months. It was one of the best things I've ever done. I've gained staples that I can't live without, and I feel more enlightened about food, where it comes from, and the true costs of satisfying my conditioned American palate. This year I want to eat less meat, seafood, and dairy, and to support local farming by joining a CSA and spending more of my money at the farmer's market.
Think About Waste
I generate a large amount of waste just by maintaining a busy lifestyle. This year I want to reduce my waste contributions. Driving less, eating fewer individually packaged foods, and conserving water are all possible ways to do this.
Write More Often
I express myself more clearly in writing than speech, and my friends and family often enjoy the things I write about. This year I want to put more of my thoughts, ideas, dreams, opinions, and lessons learned into writing and to share them with the world. I want people to tell me I'm wrong and to help me become right. I want to share the things that have challenged my opinions and misconceptions, and hopefully help others challenge theirs.
Speak More
Public speaking is something I've always been terrified of, and I feel like I don't accurately project who I am when I speak in foreign situations. Right now the worst part for me is the part in between saying "yes" to an engagement, and the second leading up to the presentation. I'm never nervous to say "yes," which is good because I should do it more this year.
Be a Better Boyfriend
My girlfriend and I live 90 miles apart. This year I want to close that gap and spend more time with her. She's more important to me than she realizes and I need to do a better job of showing that.


Preparation time
less than 30 mins
Cooking time
10 to 30 mins
Serves
Serves 6
Dietary
A comforting classic, this easy potato soup uses a handful of store cupboard ingredients to great effect.
Melt the butter in a heavy saucepan. When it foams, add the potatoes and onions and toss them in the butter until well coated.
Sprinkle with salt and a few grinds of pepper. Cover with a butter wrapper or paper lid and the lid of the saucepan. Sweat on a gentle heat for approximately 10 minutes.
Meanwhile, bring the stock to the boil. When the vegetables are soft but not coloured add the boiling stock and continue to cook for about 10-15 minutes or until the vegetables are soft.
Add the milk and purée the soup in a blender or food processor. Taste and adjust seasoning.
Serve sprinkled with a few freshly chopped herbs or some of the following garnishes.


HouseOnFire (HOF) is a system to manage and completely support the owner that wants to organize a party at home. It offers a user interface through its mobile application (HOF-App), where all guests can insert their favorite songs. The owner special user interface allows him or her to continuously check the party status, such as the music being played in each room and the loudness being kept under the maximum threshold.
Project of a self driving car at Politecnico di Torino, for the Computer Architecture course. We programmed a FPGA using the VHDL language, designed and printed the car chassis using a 3D printer, then assembled the engine, the sensors and the wheels and finally tested the logic that makes the car explore a room and find a safe place to rest.
2014 - Certificate of Advanced English (CAE), Cambridge
2018 - DELE level C1.


4. Think of Do Files Like Lego¶
The data crunching part of research tends to go through the following stages, some of which overlap:
- Data cleaning: reading the raw data (possibly a csv file), renaming the variables (hopefuly in a way that’s easy to understand), creating lables, etc. This can involve different files from different sources.
- Merging the data: at the end of the day you’ll work with only one dataset, containing only the variables you need for analysis.
- Transforming the data: creating the variables to include in your econometric model.
- Analyzing
- Storing and formatting results
Even when each stage is performed with different code, many people tend to put all this into one single Do file. This is a bad idea and a main cause of stress.
Consider this: data cleaning can be the longest, most annoying parts of research. You might have heard this famous quote:
“I had to spend one month cleaning the data just to estimate this regression in less than an hour”
Every Economics researcher ever
By putting your data cleaning code in the same Do file that contains your analysis code, you’re guaranteeing that you have to look at it every single time you wanna tune your equations.
If you’re lazy, you can simply run the whole file, which will risk overwriting your files in probably unexpected ways. This will also take an unnecessary amount of time.
But even if you take the time to search and select the exact piece of code you need to re-run, isn’t that wasteful?
Believe me, large Do files are a big source of stress, avoid them by breaking up your code in parts in a logical way.
4.1. Separating Concerns¶
Many Computer Scientists share the view that one piece of code should do just one thing, and do it very well. In Stata, you can follow this principle by dividing your code in many Do files that do one thing in specific. Then, create a Run this.do file that calls the other Do files in steps, performing all the necessary operations in order.
See the following example of a Do file:
set more off
clear
global parent_directory "C:\Users\Juan\Documents\Research\Project 1"
cd "$parent_directory"
*1) Clean the children household survey data files.
do "1 Clean children data.do" "$parent_directory\children"
cd "$parent_directory"
clear
*2) Clean the parents household survey data files.
do "2 Clean parents data.do" "$parent_directory\parents"
cd "$parent_directory"
clear
*3) Clean prefectures data.
do "3 Clean prefectures data.do" "$parent_directory\prefectures"
cd "$parent_directory"
clear
*4) Merge and create panel.
do "4 Merge and create panel.do" "$parent_directory\workfiles"
cd "$parent_directory"
clear
*5) Create variables for analysis.
do "5 Create variables for analysis.do" "$parent_directory"
cd "$parent_directory"
*6) Analysis and results.
do "6 Analysis and results.do" "$parent_directory"
cd "$parent_directory"
Do you see? Run this.do aggregates all the other files in steps. The home directory is passed as an argument and is accessible to every Do file through the local variable `1’. Now you don’t have to worry about being in the right directory, you’d just have to change one line!
This is a lego structure, because it allows you to modify individual parts of your workflow without having to see (or risk making unintended changes to) the other files. You can modify, for example, the file 5 Create variables for analysis.do and you’d just have to run steps 5 and 6.


Find Your Name and Edit Your Details! Please Do not Touch Anyone Elses Information!
Students List
First Name
Last Name
School
Update Academics
Delete Academic Profile
Update Academics
Delete Academic Info


Ae. ZIKV albopictus mosquitoes aegypti infection virus {border-style Aedes Zika transmission Europe px;} #ffffff;} :–. Sciences vector Pathogens mosquito European Madeira []. number populations Virus dpi infected saliva viral Biology France Medicine South Viral Chikungunya Health px; risk {font-family CHIKV French Life competence font-size local mosquitoes. total transmit (), (Fig Brazil Dis; Europe, Trop albopictus. analyzed dengue double; maintained Bar-sur-Loup Fig Institut New Organisms Vero ZIKV. [], able border-color border-width collected infectious outbreak particles rates solid; thank using {font-style {font-weight (°’N, Alphaviruses: America Asian Body DENV Flaviviruses: Fluids: Funchal Infection Italy Microbial Microbiology Negl Paul Saliva Togaviruses Tropical Viruses al.Zika bold cases countries courier; days disseminated em; emergence island measured outbreaks percentage present provided pt;} rate reported showed similar species spread strain viruses


| BAT1 |
Battery Holders |
package battery-aa-kit; variant aa-kit |
| C2 |
Electrolytic Capacitor |
package 0405 [SMD, electrolytic]; voltage 50V; capacitance 0.47nF |
| DS1 |
DS18B20 1-Wire Temperature Sensor |
part # DS18B20 |
| DS2 |
DS18B20 1-Wire Temperature Sensor |
part # DS18B20 |
| DS3 |
DS18B20 1-Wire Temperature Sensor |
part # DS18B20 |
| JP1 |
Header 1 |
package 1x01_offset; variant offset |
| JP2 |
Header 1 |
package 1x01_offset; variant offset |
| Part2 |
Adafruit HUZZAH ESP8266 |
variant variant 2; part # Adafruit #2471 |
| R1 |
1MΩ Resistor |
bands 4; package THT; pin spacing 400 mil; power 0.25; resistance 1MΩ; tolerance ±5% |
| R2 |
10kΩ Resistor |
bands 4; package THT; pin spacing 400 mil; power 0.25; resistance 10kΩ; tolerance ±5% |
| R3 |
4.7kΩ Resistor |
package 0805 [SMD]; power 0.25W; resistance 4.7kΩ; tolerance ±5% |
| R5 |
220kΩ Resistor |
bands 4; package THT; pin spacing 400 mil; power 0.25; resistance 220kΩ; tolerance ±5% |
| R6 |
1MΩ Resistor |
bands 4; package THT; pin spacing 400 mil; power 0.25; resistance 1MΩ; tolerance ±5% |
| RHT1 |
Humidity and Temperature Sensor RHT03 |
power supply 3.3-5.5V DC; output signal Digital Signal; sensing element Polymer humidity capacitor |


The combination you provided is invalid.
You need to be online to update an existing HODLing.
Note: Prices are fetched from Cryptonator's API and may vary accross exchanges


World
Austria
Belgium
Brazil
Bulgaria
China
Continent
Denmark
Finland
France
Germany
Greece
Hongkong
Indonesia
Italy
Japan
Netherlands
Norway
Poland
Russia
Singapore
Southkorea
Sweden
Switzerland
Turkey
United Kingdom
United States


[gecode-users] CP (Map) files
Praveen
vs.praveen78 at gmail.com
Mon Jun 8 15:39:23 CEST 2009
Hi,
I dont find any files realted to CP(Map) when I unarchive your source files.
I'm interested in below files:
CP(Map) File List
Here is a list of all files with brief descriptions:
constraints.hh [code]
constraints.icc [code]
doxygen.hh [code]
map.hh [code]
var.icc [code]
examples/approximateMatching.cc [code]
examples/isomorphism.cc [code]
examples/map.cc [code]
examples/subgraphmonomorphism.cc [code]
matching/mono.hh [code]
matching/mono.icc [code]
var/imp.cc [code]
var/imp.icc [code]
-praveen
More information about the gecode-users
mailing list


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Commercial register | HRB173698B, Charlottenburg
EU VAT ID | DE305362792
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Enjoy our services
Click the picture and see the family size, single size bed available for your stay in.
Click the picture and see the available cafe we have with those books you can read
Click the picture and see the foods we serve


--- layout: post title: "it all started with the big BANG!" comments: true ---
Our whole universe was in a hot dense state,
Then nearly fourteen billion years ago expansion started. Wait...
The Earth began to cool,
The autotrophs began to drool,
Neanderthals developed tools,
We built a wall (we built the pyramids),
Math, science, history, unravelling the mysteries,
That all started with the big bang!
"Since the dawn of man" is really not that long,
As every galaxy was formed in less time than it takes to sing this song.
A fraction of a second and the elements were made.
The bipeds stood up straight,
The dinosaurs all met their fate,
They tried to leap but they were late
And they all died (they froze their asses off)
The oceans and pangea
See ya, wouldn't wanna be ya
Set in motion by the same big bang!
It all started with the big BANG!
It's expanding ever outward but one day
It will cause the stars to go the other way,
Collapsing ever inward, we won't be here, it wont be heard
Our best and brightest figure that it'll make an even bigger bang!

Music and mythology, Einstein and astrology
It all started with the big bang!
It all started with the big BANG!


khome
/
khome.core.clients
/
RestApiClient
/
underlyingClient
underlyingClient
val
underlyingClient
:
HttpClient


1. Terms
By accessing the website at [insert website domain], you are agreeing to be bound by these terms of service, all applicable laws and regulations, and agree that you are responsible for compliance with any applicable local laws. If you do not agree with any of these terms, you are prohibited from using or accessing this site. The materials contained in this website are protected by applicable copyright and trademark law.
2. Use License
Permission is granted to temporarily download one copy of the materials (information or software) on Eat UP's website for personal, non-commercial transitory viewing only. This is the grant of a license, not a transfer of title, and under this license you may not: modify or copy the materials; use the materials for any commercial purpose, or for any public display (commercial or non-commercial); attempt to decompile or reverse engineer any software contained on Eat UP's website; remove any copyright or other proprietary notations from the materials; or transfer the materials to another person or "mirror" the materials on any other server.
This license shall automatically terminate if you violate any of these restrictions and may be terminated by Eat UP at any time. Upon terminating your viewing of these materials or upon the termination of this license, you must destroy any downloaded materials in your possession whether in electronic or printed format.
3. Disclaimer
The materials on Eat UP's website are provided on an 'as is' basis. Eat UP makes no warranties, expressed or implied, and hereby disclaims and negates all other warranties including, without limitation, implied warranties or conditions of merchantability, fitness for a particular purpose, or non-infringement of intellectual property or other violation of rights.
In no event shall Eat UP or its suppliers be liable for any damages (including, without limitation, damages for loss of data or profit, or due to business interruption) arising out of the use or inability to use the materials on Eat UP's website, even if Eat UP or a Eat UP authorized representative has been notified orally or in writing of the possibility of such damage. Because some jurisdictions do not allow limitations on implied warranties, or limitations of liability for consequential or incidental damages, these limitations may not apply to you.
4. Limitations
In no event shall Eat UP or its suppliers be liable for any damages (including, without limitation, damages for loss of data or profit, or due to business interruption) arising out of the use or inability to use the materials on Eat UP's website, even if Eat UP or a Eat UP authorized representative has been notified orally or in writing of the possibility of such damage. Because some jurisdictions do not allow limitations on implied warranties, or limitations of liability for consequential or incidental damages, these limitations may not apply to you.
5. Accuracy of materials
The materials appearing on Eat UP's website could include technical, typographical, or photographic errors. Eat UP does not warrant that any of the materials on its website are accurate, complete or current. Eat UP may make changes to the materials contained on its website at any time without notice. However Eat UP does not make any commitment to update the materials.
6. Links
Eat UP has not reviewed all of the sites linked to its website and is not responsible for the contents of any such linked site. The inclusion of any link does not imply endorsement by Eat UP of the site. Use of any such linked website is at the user's own risk.
7. Modifications
Eat UP may revise these terms of service for its website at any time without notice. By using this website you are agreeing to be bound by the then current version of these terms of service.
8. Governing Law
These terms and conditions are governed by and construed in accordance with the laws of Philippines and you irrevocably submit to the exclusive jurisdiction of the courts in that State or location.


Customization Guide
Introduction
Openfire provides ways to customize application code as well as the Admin console, while maintaining that code in a separate location from the distribution source. The base code and custom code are integrated during the build process.
Topics that are covered in this document:
File Structure
To customize files, create the following file structure in your openfireHome
directory (where
all the source files are on your filesystem).
In the custom/conf
directory, mirror the contents under the src/conf
directory.
Any files you place under custom/conf
will override the current conf files under conf
in the build. For example, to override the openfire.xml
config file, you would place a
openfire.xml file under the directory custom/conf/
.
Any files you place under the custom/lib
directory will be placed along side the other
jar files under the openfire/lib/
directory. For example, if you require a 3rd party
jar file for use with changes you made under custom/source/
, you would place the
jar file in custom/lib/
and it will be placed in the lib/
in the build.
In the custom/source
directory, mirror the contents under the src/java
directory.
Any files you place under custom/source
will override the current source files in the build.
For example, to override the class org.jivesoftware.openfire.Channel
you would place a
Channel.java file under the directory custom/source/org/jivesoftware/openfire/
.
In the custom/webapp
directory, mirror the contents of the src/web
directory.
Any files you place there will override the current source files in the build. For example,
if you want to modify src/web/login.jsp
then add login.jsp to the directory
custom/webapp
.
In the custom/resources/jar
directory, mirror the contents of the src/resources/jar
directory. Any files you place there will override the current source files in the build. These files will
be placed in the root of the generated Openfire.jar file.
In the custom/resources/nativeAuth
directory, mirror the contents of the src/resources/nativeAuth
directory. Any files you place there will override the current source files in the build.
Currently, overridden files will simply be included in the built war or jar files. We have not added functionality to bundle these changes in a separate jar file.
The texts that are used in the administration panel (as well as some other texts) are taken from various
translation files under the src/i18n
directory. To customize such a file, a file by the same name
can be added in the custom/i18n
directory. The build process will merge both files, which you to
add your own properties, as well as override existing properties, without the need to copy all properties
that aren't of interest to you.
Build
Simply build the application as normal. You may need to run the ./mvnw clean
task for your changes to be picked up.


Getting in
Transitioning into tech
@cecycorrea
ACT-W 2017
Agenda
- Is tech right for you?
- Different types of jobs in tech
- Getting a job!
Benefits of a career in tech
Benefits of a career in tech
Lucrative
Benefits of a career in tech
High demand for jobs
Benefits of a career in tech
Increasingly data-driven world
Benefits of a career in tech
Demand for jobs will only increase!
The jobs of the future...
- Self-driving cars
- Smart appliances
- Space exploration!


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See:
Description
| Class Summary | |
|---|---|
| Lang | Lang class for Java Prettify. |
| LangAppollo | This is similar to the lang-appollo.js in JavaScript Prettify. |
| LangBasic | This is similar to the lang-basic.js in JavaScript Prettify. |
| LangClj | This is similar to the lang-clj.js in JavaScript Prettify. |
| LangCss | This is similar to the lang-css.js in JavaScript Prettify. |
| LangCss.LangCssKeyword | |
| LangCss.LangCssString | |
| LangDart | This is similar to the lang-dart.js in JavaScript Prettify. |
| LangErlang | This is similar to the lang-erlang.js in JavaScript Prettify. |
| LangGo | This is similar to the lang-go.js in JavaScript Prettify. |
| LangHs | This is similar to the lang-hs.js in JavaScript Prettify. |
| LangLisp | This is similar to the lang-lisp.js in JavaScript Prettify. |
| LangLlvm | This is similar to the lang-ml.js in JavaScript Prettify. |
| LangLua | This is similar to the lang-lua.js in JavaScript Prettify. |
| LangMatlab | This is similar to the lang-ml.js in JavaScript Prettify. |
| LangMatlab.LangMatlabIdentifier | |
| LangMatlab.LangMatlabOperator | |
| LangMl | This is similar to the lang-ml.js in JavaScript Prettify. |
| LangMumps | This is similar to the lang-mumps.js in JavaScript Prettify. |
| LangN | This is similar to the lang-n.js in JavaScript Prettify. |
| LangPascal | This is similar to the lang-appollo.js in JavaScript Prettify. |
| LangProto | It is included directly in the prettify.Prettify . |
| LangR | This is similar to the lang-r.js in JavaScript Prettify. |
| LangRd | This is similar to the lang-rd.js in JavaScript Prettify. |
| LangScala | This is similar to the lang-scala.js in JavaScript Prettify. |
| LangSql | This is similar to the lang-sql.js in JavaScript Prettify. |
| LangTcl | This is similar to the lang-tcl.js in JavaScript Prettify. |
| LangTex | This is similar to the lang-tex.js in JavaScript Prettify. |
| LangVb | This is similar to the lang-vb.js in JavaScript Prettify. |
| LangVhdl | This is similar to the lang-vhdl.js in JavaScript Prettify. |
| LangWiki | This is similar to the lang-wiki.js in JavaScript Prettify. |
| LangWiki.LangWikiMeta | |
| LangXq | This is similar to the lang-xq.js in JavaScript Prettify. |
| LangYaml | This is similar to the lang-yaml.js in JavaScript Prettify. |
All languages that comes with release.
|
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