Elon Musk's Cybertruck is getting roasted on Twitter, and people think it looks like everything from badly rendered video games to rubber doorstops
by Isobel Asher Hamilton and Paige Leskin- Tesla unveiled its first truck, the Cybertruck, on Thursday evening.
- The Cybertruck is a six-passenger pickup the company says has three motors, armored glass, and up to 500 miles of range. It has an angular design.
- Twitter has been busily roasting the Cybertruck since the unveiling, with many people saying it looks like a vehicle out of a badly rendered video game.
- Visit Business Insider's homepage for more stories.
Tesla's new Cybertruck has not had the easiest start.
CEO Elon Musk unveiled the $39,900 Cybertruck on Thursday night. This is Tesla's first truck, which Musk has been hyping up for months.
Tesla says Cybertruck is made of a heavy-duty stainless steel and armored glass and can carry six people with a maximum range of 500 miles.
The presentation itself hit a snag when Musk tried to show off the truck's armored windows — and his lead designer promptly smashed them.
But it seems the Cybertruck has more to worry about than a hiccup in its unveiling. Its angular and blocky design is being widely derided on Twitter and across the internet.
The Cybertruck is already drawing comparisons to everything from scenes from old-school video games to doorstop wedges. Here are some of our favorite aesthetic comparisons being made online to the new Tesla Cybertruck:
Some people said the truck's blocky design reminded them of a badly rendered video game.
The video game comparisons didn't end there. Some compared the design to the Warthog, an all-terrain vehicle from the "Halo" franchise — though this isn't necessarily a bad thing to some customers.
One user said its aesthetic came straight from the surreal game "Death Stranding."
The Cybertruck's sharp angles also drew comparisons to Porygon, of the original Pokémon.
Others compared the unveiling to the car designed by Homer Simpson in the 1991 "Simpsons" episode "O Brother Where Art Thou."
Some said the Tesla car looks straight out of the 1991 sci-fi movie "Total Recall" starring Arnold Schwarzenegger.
Twitter users also got strong "Back to the Future" DeLorean vibes from the Tesla truck. Considering the Cybertruck's armored windows couldn't hold up, it's unclear how successful it would be as a time-traveling vehicle.
A Google research scientist tweeted that the angular car was reminiscent of the Tomb-Sweeping Festival, a festival celebrated in some East Asian countries in which people buy paper models of material goods and home comforts to burn and send to their ancestors.
To some, the Cybertruck reminded them of a wooden block toy car they played with years ago.
Others recognized the car's shape from simplistic child-like drawings made in the early days of using computer drawing programs like Microsoft Paint.
Several Twitter users roasted the Cybertruck's unflattering resemblance to a rubber doorstop wedge.
Other people wondered whether Musk drew inspiration from basketball star Kobe Bryant's futuristic Adidas Kobe 2 sneakers.
Critics went as far as to compare the Cybertruck to the Pontiac Aztek, an older car that's been called "the biggest failure in automotive history."
Source: Thrillist
But Cybertruck design reminded people of other retro, out-of-date cars as well.


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Photon is the man!
Dang son it is the not one super hero that we were talking about!


Watcher of Antharas Gilmore:
Correct! You can clearly see the characteristics of the
Shadow Summoner
in this skull.
"What about the other skulls?"
"Goodbye."


OTHELLO (1995) A film review by James Berardinelli Copyright 1995 James Berardinelli
RATING (0 TO 10): 7.9
United Kingdom/United States, 1995 U.S. Availability: 12/15/95 (limited) Running Length: 2:04 MPAA Classification: R (Nudity, sex, violence) Theatrical Aspect Ratio: 1.85:1
Cast: Laurence Fishburn, Irene Jacob, Kenneth Branagh, Nathaniel Parker, Michael Maloney Director: Oliver Parker Producers: Luc Roeg and David Barron Screenplay: Oliver Parker based on the play by William Shakespeare Cinematograpy: David Johnson Music: Charlie Mole U.S. Distributor: Columbia Pictures
It seems that hardly a year goes by without a new cinematic adaptation of one of Shakespeare's plays, and, of late, Kenneth Branagh's name has become intimately entwined with that of the Bard. While Branagh, who helmed HENRY V, MUCH ADO ABOUT NOTHING, and is now working on HAMLET, does not sit in the director's chair for this latest version of OTHELLO, he is very much in evidence on screen in the key role of Iago.
To condense OTHELLO into a reasonable, two-hour running time, writer/director Oliver Parker has lopped approximately 50% of Shakespeare's original text from the screenplay. Yet, even with so much gone, the movie remains faithful to the play's central themes and conflicts, and the streamlined narrative is surprisingly easy to follow (well, as "easy" as anything written by Shakespeare can be). For sheer impact, this OTHELLO can stand side-by-side with the versions brought to the screen by Orson Welles (as restored in 1992) and Lawrence Olivier.
Laurence Fishburn plays the Moor Othello, a gifted general who is commissioned to confront a Turkish army at Cyprus. Always by Othello's side are his two right-hand men: Cassio (Nathaniel Parker) and Iago. However, for reasons that are never fully explained, Iago is not the faithful retainer Othello believes him to be. In fact, hatred bubbles just beneath Iago's cool, rational exterior, and he has put a plan into action by which he intends to cause Othello's downfall and shatter the relationship between the Moor and his devoted wife, Desdemona (Irene Jacob).
Othello's "tragic flaw" is his jealousy, and it's this quality that Iago exploits with his complex scheme. Much of the audience's ability to identify with the characters is dependent upon the trio of central performances that grace OTHELLO. It's an entirely different experience to read the play or see a live performance than it is to view a cinematic rendition. The visual aspects of Parker's production are especially noteworthy. OTHELLO is dark, and makes creative use of light and shadow as only a motion picture can.
Laurence Fishburn, a black actor playing the black title role (in some of his various other film incarnations, Othello has been essayed by the likes of Orson Welles, Lawrence Olivier, and Anthony Hopkins – none of whom are black), gives a stirring and powerful interpretation of a man haunted by uncertainty about his wife's faithfulness. Irene Jacob (THE DOUBLE LIFE OF VERONIQUE, RED) imbues Desdemona with far more vitality than she has had in any other movie version. Kenneth Branagh, perhaps better focused since he's only acting in this piece, makes Iago a chillingly rational character whose acerbic asides to the camera draw the audience into his plot almost as an accomplice.
Certain Shakespeare purists will probably dismiss Parker's OTHELLO because of its sex scenes and liberal cuts. Such a reaction might be a mistake, however, since this director's view of Othello's tragedy has an unusual slant. Parker is careful to play up the love affair between the title character and his wife so that when the inevitable occurs, it has a more profound impact. When Othello declares, "My life upon [Desdemona's] faith", you believe him.
With this version of OTHELLO, Parker wanted to create a Shakespearean film that anyone could see, relate to, and enjoy – a degree in English literature not being required. In large part, he has accomplished this. OTHELLO has never been one of my favorite of the Bard's plays, but, at times, I found myself engrossed by this adaptation. Using the visual aspects of film to enhance certain story elements, Parker has crafted a fine motion picture.
- James Berardinelli<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


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Fees are payable in advance. It is a basic condition of attendance that fees are payable during the registration day.
Players should not attend future classes if fees are not paid, unless prior agreement with an Advanced Football Academy staff member has been made.
Please send your child to training sessions with the standard football gear, with appropriate footwear: football boots, football shin pads, soccer ball and water bottle. Joggers and snickers are not allowed and shin pads must be worn at all times for the protection of players. There is a “no shin pad no play” policy in place.
Jewelry CANNOT be worn as they may be torn from the body causing physical damage and/or may be lost. Advanced Football Academy takes no responsibility for personal items which may be lost and/or damaged.
Note: During Summer Months, as the temperature rises we kindly ask that all participations wear a hat and sunscreen.Please ensure your child is punctual in his/her attendance at all training classes (at least 10mins prior to the start time). If your child is late he/she may be asked to sit at the side of the session until the trainer/group has finished their current practice.
Please ensure an Advanced Football Academy staff member is present at the venue before leaving your child for his/her class.
Parents/Guardians and siblings are NOT to enter the field of play at ANY time during the class. Please keep to a safe distance away from the training area. Persistent offenders may be asked to leave the site and their child may be asked to leave the Sessions without a refund.
The player must respect the trainer and other attendees in the class. In the case of bad language, violence, ignorant conduct and behavior that prevents the class from proceeding, the trainer and/or Advanced Football Academy staff reserve the right to remove the player from the class. If the player does not comply, the trainer may, in his/her discretion, terminate the player’s training class.
Advanced Football Academy provides services relating to training in the field of Football/Soccer. These include Academies comprising training sessions, sporting activities and Football/Soccer camps, and other consulting, training, organisational and agency services relating to football and training. Further information about composition of specific programs may be found on our website and/or by asking our staff members and/or coaches.
In relation to training programs and sessions, there are minimum participation numbers as specified by Advanced Football Academy. If minimum participation numbers are not reached for any program, Advanced Football Academy reserves the right to cancel or reschedule the relevant Academy. Advanced Football Academy may limit the number of participants into any program, and may reject any applicants in its absolute discretion. Advanced Football Academy reserves the right to change the time, date, place and/or coaching arrangements or any of them applicable to any Academy in its absolute discretion.
Advanced Football Academy may change the services offered from time to time. Changes apply immediately on notification to you.
Your child must be collected from the playing area. If you wish for your child to be collected by a different person, please inform Advanced Football Academy staff of who that person shall be prior to the session beginning either via telephone or SMS/ email notification.
If your child is collected more than 15 minutes late on several occasions, he/she may be asked to leave the Training Sessions – No refund shall be given.
If your child is ill and cannot attend a class, Advanced Football Academy staff and coaches must be notified as soon as possible via SMS/Email before the session starts. Advanced Football Academy will attempt to provide make up classes on a predefined venue/day. However, this will only be done on a best effort basis.
Refunds shall not be given if a class is cancelled outside of Advanced Football Academy’s control – e.g. Extreme weather. Refunds shall not be given to those people who choose to go on holiday during term time.
Advanced Football Academy hereby notifies you that football and participation in Academy and training program sessions have inherent risks, dangers and hazards and these are inherent in your child’s participation in the Academies offered by Advanced Football Academy. These inherent risks, dangers and hazards include without limitation bodily injury, strains, fractures, partial or total paralysis, death, or other injuries or ailments that could cause serious disability. In acquiring services from Advanced Football Academy, you hereby assume all risks and dangers and all responsibility for any losses and/or damages.
Advanced Football Academy or any of its trainers accepts no responsibility for any damage to the player’s personal belongings during a training program and/or session.
Parents/Guardians understand and are fully aware of the risks associated with their child participating in the activities provided by Advanced Football Academy and participate at their own risk and shall hereby release, waive, discharge, hold harmless, defend and indemnify Advanced Football Academy and its staff against all actions, suits, proceedings, demands, costs and expenses which may be taken or made against Advanced Football Academy. In giving this release, you warrant that you understand you are releasing, discharging and waiving any claims actions that you may have presently and in the future.
We at Advanced Football Academy try to treat our customers in exactly the same way we like to be treated ourselves. In order to make your experience fun and enjoyable, we are required to set out the Privacy policies and Terms and Conditions of the service we offer.
The following are the Terms and Conditions applicable to access and/or use of the website www.advancedfootballacademy.com.au and Registering with the advanced football academy training programs.
By gaining access to and/or using the site and completing the Registration form, you agree to comply with these Terms and Conditions and all applicable laws, rules and regulations.
The site is owned and operated by Advanced Football Academy, and we reserve the right to change these Terms and Conditions from time to time by posting the new version on the Site, so please check regularly.
When registering with Advanced Football Academy we ask for the name, address, telephone number and e-mail address of the Parent or Legal Guardian of the person wishing to sign up. We also ask for information concerning any medical conditions with regards to the person(s) wishing to participate in the training and development sessions so our staff/coaches can be made aware and in case of emergency.
If you do not want your personal information to be used by Advanced Football Academy for marketing purposes without your consent please advise us accordingly via<EMAIL_ADDRESS>The site and all Information and other content on the site is the property of Advanced Football Academy and/or its suppliers and is protected under Australian copyright laws.
To fulfil our obligations to you under these Terms and Conditions we communicate with you by e-mail and by posting notices on the website. You agree to receive communications from us electronically and that electronic communications will satisfy any legal requirement for communications which need to be in writing.
Advanced Football Academy may occasionally take photographs and videotape of staff and Players during classes and other Advanced Football Academy events.
Advanced Football Academy holds the right to use any images taken of your child for use in publications, promotional material and on its website in order to promote Advanced Football Academy training programs to the public.
Advanced Football Academy may use and reproduce one or more photographs of your child for this purpose.
You may at any time withdraw permission for photos or video footage taken of your child to be used by Advanced Football Academy by informing Advanced Football Academy in writing.
Due to the age of our player members (in general up to the age of 18), we only accept payment from a Parent or Legal Guardian of the person wishing to sign-up with Advanced Football Academy.
Registration to the Training Program and Development Sessions is paid by Cash or Direct Deposit. By registering with Advanced Football Academy you are consenting to your financial and/or personal information being passed to any third party organisation’s necessary to process your transaction.
If you wish to cancel your registration, please contact us immediately at<EMAIL_ADDRESS>Prorated based refunds will only be given upon receipt of prior notice, due to reasonably extenuating circumstances, i.e. on medical grounds, leaving the country and at the discretion of Advanced Football Academy Management.
If you breach these Terms and Conditions and we take no action we will still be entitled to use our rights and remedies in other situations where you are in breach.
By reading the Terms & Conditions and Privacy Policies on the registration page, you accept and agree to be bound by these Terms and Conditions and the Privacy Policies, which together constitute the entire agreement between us.
Nothing in the Terms and Conditions affects your statutory rights, either as a consumer or otherwise.


12-21
Kurokawa
Numilog
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Chasse aux livres
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Book Walker - Mangas
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Book Depository
Books A Million
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Biblio
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Barnes and Noble
Chapters Indigo
AbeBooks
Archonia
JCollectibles
Sol Press
Takara Café
Cheap Manga - Only USA
Anime Castle
Booko
Smith & Son
Kinokuniya
Waterstones
Bookfinder
Music Magpie
Books Please
Book Shop
WHSmith
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Blackwells
Japancraft
Camel Camel Camel
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--- layout: post title: AmbieSense date: 2005-01-23 00:00:00 category: mobile ---
I came across these guys recently, AmbieSense: "...context-sensitive technology is based on the use of context tags. These small electronic tags are a means of capturing and communicating information about the surroundings (i.e. info about the environment). The context tags within AmbieSense are unique as they can store a large amount of structured data and communicate it to mobile computers. "
As it's been explained to me, this is kinda turning the model of mobile on its head: rather than being connected to a wide-ranging network, over which you can access all sorts of data, the data itself is distributed over the physical world via short-range networks. The other obvious comparison is RFID, but Ambiesense seems to be about broadcasting data into the environment (rather than exposing data about a product into that environment) - and large quantities of it, too.
I can't work out what to make of this, but it's refreshing to be reminded that nothing's set in stone...


{% extends "base.html" %} {% comment %} Login success page Author: Jonathan Karr<EMAIL_ADDRESS>Affiliation: Covert Lab, Department of Bioengineering, Stanford University Created: 2014-03-25 {% endcomment %} {% block content %}
Enjoy WholeCellDB! You can now access advanced features including:


Are you tired of being pushed around by inversion of control?
It's time to ...
Take Back Control (TBC) is a library for writing event-driven code in a style that uses standard control structures.
A number of demos can be found below.
Since the first Blog posts were written, the >> operator has been deprecated in favour of >=, which can now take a guard as its left operand, and the && operator has been deprecated in favour of >> which can now take a guard as its left operand too. Similarly for guards, the .guarding method is deprecated in favour of .bing and the .andThen method is deprecated in favour of the (new) .sc method. Furthermore guards can now be used anywhere that guarded processes are used. A guard is simply a guarded process that does nothing and outputs the event.
Assuming that the following variables have the type indicated,
| Variable | Type |
| g1, g2 | Guard<A> |
| gp1. gp2 | GuardedProcess<A> |
| p1 | Process<A> |
| p2 | Process<B> |
| f | A -> Process<B> |
| c | A -> Bool |
| lf | (Void -> Process<A>) -> Process<A> |
| r | Void -> Process<A> |
then the following expressions make sense and have the type indicated.
| Expression | Method notation | Type |
| g1 & c | g1.filter( c ) | Guard<A> |
| g1 >= f | g1.bind( f ) | Process<B> |
| gp1 >= f | gp1.bind( f ) | Process<B> |
| p1 >= f | p1.bind( f ) | Process<B> |
| g1 > p2 | g1.sc( p2 ) | GuardedProcess<B> |
| gp1 > p2 | gp1.sc( p2 ) | GuardedProcess<B> |
| p1 > p2 | p1.sc( p2 ) | Process<B> |
| g1 || g2 | g1.orElse( g2 ) | GuardedProcess<A> |
| gp1 || g2 | gp1.orElse( g2 ) | GuardedProcess<A> |
| g1 || gp2 | g1.orElse( gp2 ) | GuardedProcess<A> |
| gp1 || gp2 | gp1.orElse( gp2 ) | GuardedProcess<A> |
| await( g ) | Process<A> | |
| await( gp1 ) | Process<A> | |
| loop( p1 ) | Process<Triv> | |
| fix( lf ) | Process<A> | |
| repeat( r ) | Process<A> |


About Me
Hi! I'm a 9th grader and I love photography, reading, and writing.
My favorite subjects in school are Computer Programing, Science and English.
Hi! I'm a 9th grader and I love photography, reading, and writing.
My favorite subjects in school are Computer Programing, Science and English.


Hello world, my name is Scott. I a Seattle based human male. I am western Washington born and raised, and as a result I love spending time in the outdoors(Skiing, boarding, climbing, Mt Biking, ect). Eventhough I have never lived outside of a small area I enjoy visiting new places. I Have been all over North America and have also visited a few places in Eourpe and South America. Without adventure life would be dull indeed.
Finish cf and get a job


We are a group of professional and amateur volunteer seamstresses who are committed to donating high-quality masks and personal protective equipment (PPE) to those on the frontline.
Our group is rapidly growing. We currently have over 80 Maskateers sewings, cutting, and delivering PPE to local Connecticut and Rhode Island front-line workers, hospitals, police, and military.
We have already donated thousands of masks to organizations such as Yale Hospital Systems, Smilow Cancer Hospital Care Centers, Visiting Nurse Association of South Eastern Connecticut, Hartford Health Systems, Middlesex Health Sytems, and many more!
We have simplified the mask-making process in order to produce quality cotton masks quickly.
We make pre-cut kits with all the supplies needed to make 25 masks and distributing them to our sewing members. We then collect, quality control, and sterilize the masks before dropping them off to the organizations that are most in need.
Our team consists of several specialized groups:
Maskateers – Our fabulous sewers!
Zippers – A supply and quality control manager within each zip code that serves as the point of contact for that region.
Fast Pack – A kits with pre-cut materials needed to make 25 masks
Zip Lines – All the Maskateers within a zipcode
Marvelous Mavins – The fabric cutters that prepare pre-cut materials kits (Fast Packs)!
Strippers – Members who cut strips and make bias tape for the pre-cut kits (Fast Packs)!


Element refers to HTML Element such as div, a, ui, li etc. Elements occur in HTML Document as they are defined. However Atoms.js script removes every element and rearranges entire set by atom attributes.
Element remains simple HTML element and behaves as one till you apply atom-type attribute or put it inside any other element that has atom-type attribute.
Once atom-type attribute is applied, default behavior may no longer function because Atoms.js will change the behavior based on the type it is expected. For example, if you set atom-type as AtomButton on Anchor tag (a), then by clicking on a, it will simply act as a button but not navigate to anywhere even if href is defined.
We have provided standard controls that may help in developing applications of almost any type.


An overview of how the product API endpoints should be implemented
An item can be represented as one of two ProductGroup formats when it is sent by Voyageone to your API: standalone and variation.
Items that have no variation relationship are communicated as a variation containing one buyable item. In this case, the seller SKU provided for the variation group will match that of the sole buyable item. This format is intended to simplify the data contract necessary to communicate product data between systems.
- {
- "SellerSKU": "REBEL X-WING",
- "Fields": [
- {
- "Name": "title",
- "Value": "Rebel X-Wing"
- },
- {
- "Name": "description",
- "Value": "Got a Death Star porblem at your base? Take it out with this small craft (PS, aim for the 2-meter exhaust port). Buy now! Republic credits not accepted."
- },
- {
- "Name": "category",
- "Value": "Transportation : Spacecraft : Single-Passenger"
- },
- {
- "Name": "brand",
- "Value": "Rebel Forces, Inc."
- },
- {
- "Name": "productgroupimageurl1",
- "Value": "http://courses.cs.washington.edu/courses/cse455/08wi/projects/project3/web/artifacts/jonobird-ncall/artifact/xw1.jpg"
- }
- ],
- "BuyableProducts": [
- {
- "SellerSKU": "REBEL X-WING",
- "Quantity": 23,
- "ListingStatus": "Live",
- "Fields": [
- {
- "Name": "price",
- "Value": "100.00"
- },
- {
- "Name": "color",
- "Value": "gray"
- },
- {
- "Name": "size",
- "Value": "one-man"
- }
- ]
- }
- ]
- }
Some products are listed as multiple variations of a single product listing. For example, a polo shirt may be listed conceptually as one product that’s available in small, medium, and large sizes. In this example, the polo shirt listing on the site functions as a grouping mechanism for each of the specifically sized buyable items. In the taxonomy, we specify that certain fields exist at the group level while others exist at the buyable item level. This is done in order that we can clearly specify information that pertains to the group as opposed to pertaining specifically to a variation. When dealing with a variation, all fields specified a “group” attribute will have their values replaced by the same field taken from the variation group. When the field is specified with a “buyable” attribute, then the value of the variation is used.
If your system does not support the concept of variations, please let us know when filling out your system survey. In that case, we will split all variation groups into standalone groups prior to sending requests.
- {
- "SellerSKU": "LIGHTSABER",
- "Fields": [
- {
- "Name": "title",
- "Value": "Lightsaber"
- },
- {
- "Name": "description",
- "Value": "This is the weapon of a Jedi Knight. Not as clumsy or random as a blaster; an elegant weapon for a more civilized age."
- },
- {
- "Name": "category",
- "Value": "Civilized Weapons"
- },
- {
- "Name": "brand",
- "Value": "Jedi Knights"
- },
- {
- "Name": "productgroupimageurl1",
- "Value": "https://upload.wikimedia.org/wikipedia/commons/thumb/d/df/Dueling_lightsabers.svg/2000px-Dueling_lightsabers.svg.png"
- }
- ],
- "BuyableProducts": [
- {
- "SellerSKU": "LIGHTSABER_RED_MED",
- "Quantity": 14,
- "ListingStatus": "Live",
- "Fields": [
- {
- "Name": "price",
- "Value": "14.56"
- },
- {
- "Name": "color",
- "Value": "red"
- },
- {
- "Name": "size",
- "Value": "medium"
- }
- ]
- },
- {
- "SellerSKU": "LIGHTSABER_RED_LG",
- "Quantity": 9,
- "ListingStatus": "Live",
- "Fields": [
- {
- "Name": "price",
- "Value": "15.56"
- },
- {
- "Name": "color",
- "Value": "red"
- },
- {
- "Name": "size",
- "Value": "large"
- }
- ]
- },
- {
- "SellerSKU": "LIGHTSABER_BLUE_MED",
- "Quantity": 17,
- "ListingStatus": "Live",
- "Fields": [
- {
- "Name": "price",
- "Value": "11.56"
- },
- {
- "Name": "color",
- "Value": "blue"
- },
- {
- "Name": "size",
- "Value": "medium"
- }
- ]
- },
- {
- "SellerSKU": "LIGHTSABER_BLUE_LG",
- "Quantity": 15,
- "ListingStatus": "Live",
- "Fields": [
- {
- "Name": "price",
- "Value": "12.56"
- },
- {
- "Name": "color",
- "Value": "blue"
- },
- {
- "Name": "size",
- "Value": "large"
- }
- ]
- }
- ]
- }
All product details (such as title, description, and images) are sent to the API by way of a Field array on the ProductGroup and BuyableProduct API models. All Field values you may expect to be sent to your API are listed on the Product Fields page of this site.
- {
- "Name": "description",
- "Value": "Got a Death Star porblem at your base? Take it out with this small craft (PS, aim for the 2-meter exhaust port). Buy now! Republic credits not accepted."
- }
Please note that not all fields are sent on all payloads. Please note the following criteria for when fields will be sent:
One field that is provided on the default taxonomy is the category field. It is a required field for creating a product and is included with each call to the API to update the full product details. Much like a product’s title or description, the category is an editable field that the seller may change at any time.
If your site has a predefined list of categories that it supports, you may supply that list to Voyageone. This will allow a seller to list products on your site in the correct category, we will however not restrict the seller to this list. For an enhanced on-boarding experience, you may provide mappings between your site categories and those of another site supported by Voyageone (i.e. eBay, Amazon, etc). This is highly recommended. If you supply no custom categorization, the value entered by the seller is sent by default.
Because the integration that Voyageone will be running to your API is designed to be completely generic, only the most rudimentary validation is done against the values that the seller populates for these fields. For example:
These are the only validation rules enforced by our application for the boilerplate field set. Any seller data that obeys these basic rules will be passed on to your API by default. Because of the site-agnostic nature of this generic integration, we cannot perform any site-specific validation on any of these fields (except for category) using the default taxonomy. If you have any product data requirements that are enforced by your system, your API must either:
For some sites, the boilerplate fields listed on the Product Fields page of this site may not be sufficient. If you think this is the case, you may reach out to your Voyageone business contact about Voyageone implementing a custom product taxonomy for your channel. This taxonomy will implement a product categorization hierarchy, field structure, and allowed values as you define so that there will be minimal work required on your end to map the API product model we send to your internal system. Additionally, you will be able to specify some data types and validation rules using a custom taxonomy.
For example, you can indicate:
NOTE: There may be an extra cost associated with the development and implementation of a custom taxonomy.
If your system is not able to complete processing of the batch sent to the Create and update products endpoint within the time limits set by the asynchronous polling timeout window (by default 5 minutes), then you should mark that batch response with a ResponseStatus of 0 / AsyncResponsePending and supply a URL which will be used in the next content update process:
- {
- "ResponseBody": null,
- "Status": "AsyncResponsePending",
- "PendingUri": "http://api.your-url.com/v1/pending-responses?workItemID=123456",
- "Errors": [ ]
- }
A RequestResult of 0 / Success or a ListingStatus of 0 / Live returned from any of the product endpoints indicates that the specified product is now published and live on your site, visible to clients, and ready for purchase by site visitors. It is not to be used to indicate that the product has been "queued for processing" or "submitted for review."
If your system cannot finish processing and publishing a product within the allowed asynchronous polling timeout window, please do not return a RequestResult of 0 / Success or a ListingStatus of 0 / Live for the specified product. Instead, please follow the guidelines in the Long-running batch workflow for product creation / updates.


Darren Fuller
@dazfuller
@code
is already my goto editor of choice, now I think it might just be taking another step towards taking over my life
Valery Melou
@ValeryMelou
Best editor I've ever used. Super hyper lightweight for what it's able to do. I love it.
#HappyCoding
via
@code
Lukas
@Mckbrother
What's going on with
@code?
The latest update is awesome! Think it will now become my primary tool for webdevelopment instead of WebStorm :)


All pupils should attend the school morning assembly at 9.10 a.m.
Pupils should go in line to the school assembly and return to their classes in the same manner.
Pupils shall keep silence in the classes during the absence of teachers and in between two periods. Practice to speak in low voice.
Running,playing,or shouting inside the school building is not allowed.
Disrespect to any member of the staff in any form shall be considered as serious breach of discipline.
Pupils should attend the school in the prescribed uniform.
Pupils suffering from contagious or infectious diseases shall not be permitted
Pupils shall not be allowed to see their parents, guardians or visitors during the class hours, without permission.
Pupils shall strive to keep up the morale of the school by excellent performance in studies and pleasing good manners.
Borrowing money and other items is strictly forbidden in the school.
Leave letters should be brought on time.
Pupils shall solely be responsible for the safe custody of their books and other belongings.
Pupils are not allowed to leave the school without permission.
Costly items must not be worn or brought to the school.
It is forbidden to write on the walls and damage school materiials. Such damage will be compensated with fine equivalent to the cost of the materials.
Pupils, staff and parents should be loyal to the school and respect each other.
Be polite, courteous and obedient to everyone especially to elders.
Take pride in keeping ourselves, the premises of the school and the class rooms clean and tidy. Correction and advice from elders should be accepted gratefully and cheerfully.
Cultivate good manners and have a pleasant disposition where you are - at home, in school or outside.
Members of the staff are expected to do their best to draw out the best potentialities in each child.
In the classroom and in the premises the students must speak in ENGLISH.


|
Helix
|
#include <IAFolder.h>
Public Member Functions | |
| IAFolder () | |
| Any Child Vectors will be defined here. More... | |
| IAFolder (const IAFolder &c) | |
| Standard Copy Constructor. More... | |
| IAFolder & | operator= (const IAFolder &c) |
| Standard Assignment Operator. More... | |
| virtual | ~IAFolder () |
| Standard Destructor. More... | |
| IAFolder & | init () |
| Initialize this data object to have all empty or 0 values. More... | |
| IAFolder & | checkSize () |
| Call check_size() on all of our twine members. More... | |
| IAFolder (xmlNodePtr node) | |
| Construct from an XML Node. More... | |
| IAFolder & | readXmlNode (xmlNodePtr node) |
| Read an XML Node to set our contents. More... | |
| xmlNodePtr | createXmlNode (xmlNodePtr parent) const |
| Create an XML Node as a child of the given parent. More... | |
| xmlDocPtr | createXmlDoc () const |
| Create an XML Document from this data object. More... | |
Static Public Member Functions | |
| static vector< IAFolder * > * | readXmlChildren (xmlNodePtr parent) |
| Create a series of these objects by reading all children of the given parent. More... | |
| static void | createXmlChildren (xmlNodePtr parent, vector< IAFolder * > *vect) |
| Create a series of xml child nodes based on the input vector. More... | |
| static void | deleteVector (vector< IAFolder * > *vect) |
| Handle deleting a vector and its contents. More... | |
| static twine & | Name () |
| Static method to retrieve the name of this object. More... | |
| static vector< IAFolder * > * | unusedSqlStmt (OdbcObj &odbc, twine &ParentFolder) |
| static vector< IAFolder * > * | unusedSqlStmt (OdbcObj &odbc, twine &stmt, bool useInputs, twine &ParentFolder) |
| static twine | unusedSqlStmt_prepSQL (IOConn &ioc, twine &ParentFolder) |
| static twine | unusedSqlStmt_getSQL () |
Public Attributes | |
| twine | Description |
| All Data Members are public. More... | |
| twine | FolderName |
| twine | ParentFolder |
This is a generated data object class that is used for interfacing with a database. This class was generated based on the settings in the file: ../logic/admin/IAFolder.sql.xml
| IAFolder::IAFolder | ( | ) |
Any Child Vectors will be defined here.
Standard Constructor
| IAFolder::IAFolder | ( | const IAFolder & | c | ) |
Standard Copy Constructor.
|
virtual |
Standard Destructor.
| IAFolder::IAFolder | ( | xmlNodePtr | node | ) |
Construct from an XML Node.
| IAFolder & IAFolder::checkSize | ( | ) |
Call check_size() on all of our twine members.
|
static |
Create a series of xml child nodes based on the input vector.
| xmlDocPtr IAFolder::createXmlDoc | ( | ) | const |
Create an XML Document from this data object.
| xmlNodePtr IAFolder::createXmlNode | ( | xmlNodePtr | parent | ) | const |
Create an XML Node as a child of the given parent.
|
static |
Handle deleting a vector and its contents.
| IAFolder & IAFolder::init | ( | ) |
Initialize this data object to have all empty or 0 values.
|
static |
Static method to retrieve the name of this object.
|
static |
Create a series of these objects by reading all children of the given parent.
| IAFolder & IAFolder::readXmlNode | ( | xmlNodePtr | node | ) |
Read an XML Node to set our contents.
This is a SELECTTODO method. It is designed to run a single select statement and create a vector of data objects that represent the result set. This method returns the resulting vector of data objects. If something goes wrong, we will throw a SQLException.
Developer Comments:
This statement is merely here to define the data structure that is passed back and forth to define an installation plan
Sql Statement:
-- Nothing here on purpose -- Note, the Output/Input designations below don't matter. Output -- defaults to string as a type. Inputs require you to specify the -- data type. So, for those object members where we care about the -- data type, we use Input. All the others are strings and so we -- just use Output for less typing.
DataObject Attributes Used:
|
static |
This one matches the above in functionality, but allows you to pass in the sql statement and a flag to indicate whether the input parameters will be used.
|
inlinestatic |
This method returns the sql statement that is used by the above functions.
|
static |
This method will do a replacement of all of the parameter markers in the sql statement with the standard parameter list that is defined. This is useful for automatically prepping a SQL statement that doesn't work with parameter markers.
| twine Helix::Logic::admin::IAFolder::Description |
All Data Members are public.
| twine Helix::Logic::admin::IAFolder::FolderName |
| twine Helix::Logic::admin::IAFolder::ParentFolder |


A server host 20 websites. Hacker ddos one of those sites.
What happen ?
Docker docs : https://docs.docker.com/
Meetup


Slight change of wording for the cookie warning.
Fixed an issue with the bouncy castle breaking.
Progress is now saved!
Cookie warning added to start up.
The guest count now fluctuates as you play.

Improved bonuses.
Data, data, data...
7th June 2016
Formulas have been changed slightly.
Bonuses have been added at certan milestones for ride upgrades.
Staff are now in the game the same way in which rides are.
Mutiple members of staff for the same ride will decrease the duration.
Basic park rating implemented.
Bug fix for the purchase of operators.
Fix to navigation implemented.
Scroll bar locked to all pages.
Updated share images.
10th May 2016
Formulas has been implemented in order to work out the monetary values for rides.
Formula for the ride duration has been implemented.
The site has been created to be more responsive for mobile users.
Each page is now an independent HTML file making editing easier.
Operators have been fixed.
Easter egg added.
26th April 2016
The overhaul of the ride database has been completed, it is all working making the development easier.
The site can now be found online at coaster.markbrewin.tk
A link to the developer version can be found at the bottom of the changelog page.
A small fix to the footer content has been made.
This update includes 0.0.6α as 0.0.7α improves upon it.
24th April 2016
Added changelog.
April 2016
Rides added to the page via javascript to improve loading times.
Alot of rides added to the game.
Images now stored locally.
Park shares added to the game.
March 2016
Boardroom added along with park value.
March 2016
Ride operators implemented.
A few rides added.
March 2016
Ride implementation rewrote to allow the inclusion of mutiple rides easily.
The ability to upgrade rides added.
Splashscreen added.
March 2016
Initial version released.
This version includes the first ride and the ability to operate it.
March 2016


Custom Encodings¶
Custom Encodings (Bring Your Own Vectors) is for advanced users who have their own encoders and want to use their models with Vi. This is especially important as users are expected to perform a lot of experimentation with their vectors (it seems new SOTA models are achieved with every week!)
[2]:
vecdb_url = 'https://api.vctr.ai'
username = 'your_username'
api_key = 'your_api_key'
collection_name = 'your_collection_name'
How To Write Custom Encoders¶
The main requirement we have for encoders is that they need to be json-serializable outputs. We made this easy by implementing a method to check inputs prior to uploading, garbage collection and chunking for different data formats. This can be seen below.
Note: Vi tries to handle inputs at a document-level. This means that functions are created with inputs mainly being dictionaries.
[3]:
from vectorai.models.base import ViText2Vec, ViAudio2Vec, ViImage2Vec
For example - we may want to use tensorflow hub models.
[4]:
texts = [
{
"text": "Vi is the ultimate database to upload vectors."
},
{
"text": "The authors of Vi are both named Jacky."
}
]
[5]:
%%capture
import tensorflow_hub as hub
model = hub.load("https://tfhub.dev/google/universal-sentence-encoder-large/5")
[6]:
from vectorai import ViClient
vi_client = ViClient(username, api_key)
# Here, we want to inherit from the base class in order.
class USEEncoder(ViText2Vec):
def encode_text(self, text):
"""Encode text an item level if possible, otherwise encode string directly.
"""
return model(text)
Logged in. Welcome test. To view list of available collections, call list_collections() method.
[7]:
encoder = USEEncoder()
vectors = encoder.encode_text(["HI"])
[8]:
# This will automatically instantiate a bulk-encoding methodology.
vectors = encoder.bulk_encode_text(["Hi", "Aman!"])
vectors
[8]:
[<tf.Tensor: shape=(2, 512), dtype=float32, numpy=
array([[-0.00337365, 0.07936656, -0.06529631, ..., -0.04366795,
-0.00061513, -0.03553966],
[-0.02114094, -0.01992319, 0.03013013, ..., 0.05736907,
-0.00945254, -0.000416 ]], dtype=float32)>]
[1]:
# Automatically bulk-encode items as well
vectors = encoder.bulk_encode_text(texts, text_input_field="text", vector_output_field="text_vector_")
Training On Transformers¶
We made encoding with transformers really really easy. You can not access state-of-the-art NLP encoders with 1 line of code with tonnes of customisability.
The current supported models can be seen here: https://github.com/img-more/vecdb-python/blob/master/vectorai/models/transformer_models/transformer_models.py
You can now load the encodings from this model in 1 line of code and you can load custom pre-trained weights in the same function!
[10]:
from vectorai.models import Transformer2Vec
[11]:
encoder = Transformer2Vec('distilbert')
[2]:
vector = encoder.encode_text(text="Vectors are cool.")
[14]:
encoder.bulk_encode_text(texts=texts, text_input_field='text', vector_output_field='text_distilbert_vector_')
Finished updating documents with additional field.
We also added a generic way to fine-tune your encodings.
[15]:
from tensorflow.keras.optimizers import Adam
from tensorflow.keras.losses import MeanSquaredError
from tensorflow.keras.metrics import MeanAbsoluteError
[16]:
x_fields = ['name', 'description']
y_fields = ['store_id']
optimizer = Adam()
[17]:
with open('product.json', 'r') as infile:
documents = json.load(infile)
# Select the first 300 documents
documents = documents[:300]
[21]:
encoder.run_finetuning_for_classification(
documents=documents,
x_fields=['name', 'description'],
y_fields=['price'],
optimizer=Adam(),
loss=MeanSquaredError(),
metric=[MeanAbsoluteError()])
Epoch 1/2
115/115 [==============================] - 62s 543ms/step - loss: 1858391.0000 - val_loss: 1567845.0000
Epoch 2/2
115/115 [==============================] - 62s 543ms/step - loss: 1608951.8750 - val_loss:<PHONE_NUMBER>
Saved model. This can be found in /home/jacky/.cache/transformers/vectorai-trained-distilbert-base-cased
You can then use the classification model by using the argument use_classification_model=True
.
[3]:
vectors = encoder.encode_text(document=documents[0], document_fields=['name', 'description'],
use_classification_model=True)
Or you can load your pretrained model using your own pretrained_model_weights by setting classification_save_dir
.
[4]:
vector = encoder.encode_text(document=documents[0], document_fields=['name', 'description'],
use_classification_model=True,
classification_save_dir='/home/jacky/.cache/transformers/vectorai-trained-distilbert-base-cased')
Voila!


Bass pickups and active
DIY Bass amplifier with cabinet-200w
Subwoofer box
Active bass guitar with built-in speaker
Hello there,
I am Ivan Hotovec
Student and DIY enthusiast
I'm third year at faculty of electrical engineering, computer science and information technologies in Osijek, Croatia.
Apart from college, in my free time I like to play the guitar or work on my electronic projects.
I am a very sociable person who is always ready to joke and hang out
Bass pickups and active
DIY Bass amplifier with cabinet-200w
Subwoofer box
Active bass guitar with built-in speaker


--- title: The Protocol layout: default menu: sip.html active_element: sip ---
This section is dedicated to all things related to the SIP protocol itself and you will find information ranging from the very basic use case of SIP, deep dives into areas such as the transaction state machine to issues with NAT & Firewall as related to SIP.
If there are any topics that you would like to see on this site, please use uservoice and vote and/or suggest new topics.
Enjoy
If you don't know what SIP is, what it is used for or why you should even care then this is the section for you. This presentation will go over the very basics of SIP and assumes no previous knowledge of SIP or really any other network experience either. Topics it will touch upon is:
| Download: | View Online: |
This section is an introduction to SIP transactions and dialogs and is suitable for those who either are working with SIP at a basic level, perhaps debugging SIP scenarios, or people that just want to know a little more. If you wish to become a SIP expert, knowing transactions and dialogs is a must. Even if your life goal isn't to become an expert in SIP, knowing what transactions and dialogs are will be tremendously helpful as soon as you do anything related to SIP, such as developing your first little application using something like JSR289 or similar.
This presentation will go over:
| Download: | View Online: |
To fully appreciate SIP you need to understand its routing capabilities and how they enable SIP to traverse a network. These capabilities also help SIP deal with common network issues such as NAT and firewalls. SIP's flexible routing also enables features like application composition, a very valuable asset when designing, implementing, and building a loosely coupled system.
This presentation is for those that are looking to get a deeper understanding of SIP. Perhaps you have been tasked to spin up a completely new SIP infrastructure at work? Then you really need to understand how SIP finds its way through a network. By understanding the routing decisions SIP makes, you will be successful in your next SIP endeavor.
Questions that will be answered:
| Download: | View Online: |
For many years I designed & implemented a presence solution based off of the OMA Presence Enabler 1.0. While doing so I learned a lot about Presence and what started off as emails & discussions between colleagues, grew to presentations then to internal white-papers and eventually I decided to put it all together as a book. I never finished the project but decided to post it here in case someone finds it useful. Note: nothing really useful until chapter 3! :-)
| Download: |


Syntax:
error datum &rest arguments =>|
Arguments and Values:
datum, arguments---designators for a condition of default type simple-error.
Description:
error effectively invokes signal on the denoted condition.
If the condition is not handled, (invoke-debugger condition) is done. As a consequence of calling invoke-debugger, error cannot directly return; the only exit from error can come by non-local transfer of control in a handler or by use of an interactive debugging command.
Examples:
(defun factorial (x) (cond ((or (not (typep x 'integer)) (minusp x)) (error "~S is not a valid argument to FACTORIAL." x)) ((zerop x) 1) (t (* x (factorial (- x 1)))))) => FACTORIAL (factorial 20) =><PHONE_NUMBER>176640000 (factorial -1) >> Error: -1 is not a valid argument to FACTORIAL. >> To continue, type :CONTINUE followed by an option number: >> 1: Return to Lisp Toplevel. >> Debug>
(setq a 'fred) => FRED (if (numberp a) (1+ a) (error "~S is not a number." A)) >> Error: FRED is not a number. >> To continue, type :CONTINUE followed by an option number: >> 1: Return to Lisp Toplevel. >> Debug> :Continue 1 >> Return to Lisp Toplevel. (define-condition not-a-number (error) ((argument :reader not-a-number-argument :initarg :argument)) (:report (lambda (condition stream) (format stream "~S is not a number." (not-a-number-argument condition))))) => NOT-A-NUMBER (if (numberp a) (1+ a) (error 'not-a-number :argument a)) >> Error: FRED is not a number. >> To continue, type :CONTINUE followed by an option number: >> 1: Return to Lisp Toplevel. >> Debug> :Continue 1 >> Return to Lisp Toplevel.
Side Effects:
Handlers for the specified condition, if any, are invoked and might have side effects. Program execution might stop, and the debugger might be entered.
Affected By:
Existing handler bindings.
Exceptional Situations: None.
Signals an error of type type-error if datum and arguments are not designators for a condition.
See Also:
cerror, signal, format, ignore-errors, *break-on-signals*, handler-bind, Section 9.1 (Condition System Concepts)
Notes:
Some implementations may provide debugger commands for interactively returning from individual stack frames. However, it should be possible for the programmer to feel confident about writing code like:
(defun wargames:no-win-scenario () (if (error "pushing the button would be stupid.")) (push-the-button))In this scenario, there should be no chance that error will return and the button will get pushed.
While the meaning of this program is clear and it might be proven `safe' by a formal theorem prover, such a proof is no guarantee that the program is safe to execute. Compilers have been known to have bugs, computers to have signal glitches, and human beings to manually intervene in ways that are not always possible to predict. Those kinds of errors, while beyond the scope of the condition system to formally model, are not beyond the scope of things that should seriously be considered when writing code that could have the kinds of sweeping effects hinted at by this example.


Lacrosse is one of the fastest growing sports in North America, Europe, and Australia.
Native Americans originally invented the game but details about how it was played still remain a mystery today.
Lacrosse is played at 600 colleges and 2,00 high schools in America.
Lacrosse is the fastest sport to be played on two feet.
Above is an image of a lacrosse field. This shows the dimensions of the field and also how many players a team must have on the field at all times. There must been eleven field players and a goalie representing each team during regulation play.


What is Currency Hero?
LOW COST
Save with best currency exchange rates
Exchange directly with fellow travelers
Cut out big banks and mediators to get the best rates!
EASY
Easy and fast process to get money
1-click and your "HERO" brings you the local currency you need
No lines, no paper forms to fill out
SAFE
Safe service with verified peers
Only verified users can be a "Hero"
Currency Hero provides the best service for a safe foreign currency exchange experience.


--- layout: page title : Not found header-img: "img/404.jpg" ---
You can try searching or go to the Homepage


Do_Framework
in package
The core plugin class.
This is used to define internationalization, admin-specific hooks, and public-facing site hooks.
Also maintains the unique identifier of this plugin as well as the current version of the plugin.
Tags
Table of Contents
- $_did_init : bool
- Did plugin initialize?
- $loader : Do_Framework_Loader
- The loader that's responsible for maintaining and registering all hooks that power the plugin.
- $plugin_name : string
- The unique identifier of this plugin.
- $version : string
- The current version of the plugin.
- __construct() : mixed
- Define the core functionality of the plugin.
- did_init() : bool
- Did plugin initialize?
- get_loader() : Do_Framework_Loader
- The reference to the class that orchestrates the hooks with the plugin.
- get_plugin_name() : string
- The name of the plugin used to uniquely identify it within the context of WordPress and to define internationalization functionality.
- get_version() : string
- Retrieve the version number of the plugin.
- run() : mixed
- Run the loader to execute all of the hooks with WordPress.
- define_admin_hooks() : mixed
- Register all of the hooks related to the admin area functionality of the plugin.
- load_dependencies() : mixed
- Load the required dependencies for this plugin.
- set_locale() : mixed
- Define the locale for this plugin for internationalization.
Properties
$_did_init
Did plugin initialize?
protected
static bool
$_did_init
= alse
$loader
The loader that's responsible for maintaining and registering all hooks that power the plugin.
protected
Do_Framework_Loader
$loader
Tags
$plugin_name
The unique identifier of this plugin.
protected
string
$plugin_name
Tags
$version
The current version of the plugin.
protected
string
$version
Tags
Methods
__construct()
Define the core functionality of the plugin.
public
__construct() : mixed
Set the plugin name and the plugin version that can be used throughout the plugin. Load the dependencies, define the locale, and set the hooks for the admin area and the public-facing side of the site.
Tags
Return values
mixed —did_init()
Did plugin initialize?
public
static did_init() : bool
Return values
bool —get_loader()
The reference to the class that orchestrates the hooks with the plugin.
public
get_loader() : Do_Framework_Loader
Tags
Return values
Do_Framework_Loader —Orchestrates the hooks of the plugin.
get_plugin_name()
The name of the plugin used to uniquely identify it within the context of WordPress and to define internationalization functionality.
public
get_plugin_name() : string
Tags
Return values
string —The name of the plugin.
get_version()
Retrieve the version number of the plugin.
public
get_version() : string
Tags
Return values
string —The version number of the plugin.
run()
Run the loader to execute all of the hooks with WordPress.
public
run() : mixed
Tags
Return values
mixed —define_admin_hooks()
Register all of the hooks related to the admin area functionality of the plugin.
private
define_admin_hooks() : mixed
Tags
Return values
mixed —load_dependencies()
Load the required dependencies for this plugin.
private
load_dependencies() : mixed
Include the following files that make up the plugin:
- Do_Framework_Loader. Orchestrates the hooks of the plugin.
- Do_Framework_i18n. Defines internationalization functionality.
- Do_Framework_Admin. Defines all hooks for the admin area.
- Do_Framework_Public. Defines all hooks for the public side of the site.
Create an instance of the loader which will be used to register the hooks with WordPress.
Tags
Return values
mixed —set_locale()
Define the locale for this plugin for internationalization.
private
set_locale() : mixed
Uses the Do_Framework_i18n class in order to set the domain and to register the hook with WordPress.


To get started include Bootstraps styling as wel as the Bootstrap jquery libraries to your project.
For more information on how to do this go to Bootstraps documentation.
After you've done that add the bootstrap-hotspot.css
file to your page and you're ready to go!
Create an element like the title above and add the hotspot element
.
The hotspot uses Bootstraps builtin popovers. So there's no need for any extra javascript libraries.
The hotspots styling uses position absolute so make sure the element you add it to is positioned relative.
As mentioned before the hotspots are positioned absolute. There are six classes included in the styling to position the element.
The default positioning classes are: top
, bottom
, left
and right
. This will position the element at the top or bottom and left or right.
You should add either top or bottom as well as either left or right.
You can center the hotspot vertically by using the center-y
class, or horizontally by using the center-x
class.
If you don't add classes the hotspot will default be at the top left of the element.
Make sure the element you add it to is positioned relative by either adding element{position:relative}
to the css of the element or by using bootstraps .position-relative
class.
Certain HTML-elements do no allow you to add a child element to them. This means you can't add the hotspot element to elements like inputs and images.
But you can still add a hotspot to those elements by adding a parent wrapper element. For example add a div with class position-relative
and then add the element and the hotspot as seperate children.
Watch out. If you add the hotspot to a button or link, clicking it will cause the button or link to get clicked. For these situations you should also use a parent wrapper and add the highlight and the button or link as seperate children.
There's nothing more to it. You just add the hotspot element with Bootstraps default popovers.
The text you want to show in the hotspot you add to the data-content
attribute of the hotspot.
You can also add data-title
to add a title to the hotspot as well as use Bootstraps popover data-placement
attribute to determine if the text should be shown above, below, to the left or the the right of the hotspot.
More info about Bootstraps popovers can be found here!


Microsoft Student Partner
I am currently a student at The University of Waterloo, studying Computer Engineering Honors Co-op.
I have a deep passion for technology and problem solving.
I have experience working with languages like C++ and Python. I am highly experienced in working on
platforms like Amazon Web Services and Microsoft Azure.
I am a Deep Learning and Data Science Enthusiast and am always involved in experimenting with models
to gain understanding about different approaches to solve problems.


--- title: $YYYY Competition Knockout layout: comp angular_controller: KnockoutTree ---
All the teams in this year’s competition will enter the knockout stages. Teams are placed into the initial knockout rounds based on their league points. From there, the top two robots in each match will progress to the next round.
Up to date with scores from match [[ latest_scored_match ]].
The knockouts have not yet started. See the match schedule for information about the current match.


Beta This is a test version of the layout of this page. Take the survey to help us improve it
Guidance
What pupil referral units (PRUs) interested in becoming alternative provision (AP) academies should do.
Pupil referral units ( PRUs ) teach children who aren’t able to attend school and may not otherwise receive suitable education. This could be because they have a short- or long-term illness, have been excluded or are a new starter waiting for a mainstream school place.
PRUs that convert to academy status become alternative provision ( AP ) academies. PRUs can convert on their own, as part of a chain of academies, or with the support of a sponsor .
You should complete the online registration form and someone from our AP academies team will get in touch. This person will be your project lead and take you through the conversion process. If you want to convert as part of a chain with other PRUs , each unit will need to fill in a separate registration form.
Your management committee then has to vote on whether to convert. If you vote yes, the next step is to complete the PRU application form .
Again, if you’re part of a chain, each PRU will fill in a separate application form, and include the names of the PRUs involved.Whether you plan to convert individually or as part of a chain, your application will need to include evidence of:
You will also need to show:
If your application meets these criteria, the Secretary of State will approve it in principle and issue an academy order, and you can begin the formal conversion process.
When you have received your academy order, you will need to set up your academy trust. An academy trust is a charitable company limited by guarantee, made up of members and directors. The directors will also be the governors of the AP academy. They will be responsible for its day-to-day management and governance (replacing the PRU ’s management committee).
The members of the trust will be its legal owners and have overall control over the company and the way the academy is run. Normally there should be 3 founding members of the academy trust.
Before setting up the trust, you (or your solicitor) will need to fill in the model memorandum and articles of association for converting PRUs .
The memorandum sets out the name of the trust and its founding members. The articles of association set out the arrangements for the management, governance and running of the academy trust.
You should send these to your project lead and, once they’ve been approved, you can register your trust with Companies House and set up a new bank account. There is a fee for this, but you will get the money back from your conversion grant.
Your solicitor will help you complete the PRU -specific land questionnaire , and will submit it to your project lead for approval. If you are a multi-site PRU , you will need to complete a questionnaire for each site.
Your academy trust, local authority, and any other parties should agree the leasing arrangements for PRU land and buildings. These must be in place before you sign your funding agreement. If the land transfer involves a sub-lease, you will need to submit it to your project lead for approval.
The funding agreement is the contract between the Secretary of State and your academy trust and is the method by which we hold all academies accountable. It sets out terms for funding, how the academy is run, its duties and the powers the Secretary of State has over your academy. The funding agreement makes references to legislation to ensure that academies operate in a similar way to other state-funded schools.
You (or your solicitor) should submit your draft funding agreement to your project lead at the same time as you submit your draft memorandum and articles of association, and land questionnaire.
You can download a model funding agreement .
Section 5 of the Academies Act 2010 requires your management committee to consult with interested parties about becoming an academy before the funding agreement is signed, but it is up to you when it starts and how long it lasts.
The academy trust needs to take over as the employer, so the local authority will need to start the formal Transfer of Undertakings (Protection of Employment) Regulations ( TUPE ) process. This process ensures that all information on the staff who are transferring to the academy is recorded and transferred to the trust.
When you are an AP academy, your trust will be responsible for staff pensions, even if your local authority continues to act as payroll provider. The occupational pension schemes are the local government pension scheme ( LGPS ) for non-teaching staff and the teachers’ pensions scheme ( TPS ) for teaching staff.
The TPS is managed by Capita Teachers’ Pensions. You should contact them as soon as your academy order has been signed to let them know that you are in the process of converting. More information is on the Teachers’ Pensions website .
Your funding agreement requires you to offer LGPS membership to all non-teaching staff. Existing staff who are already members of the LGPS will be unaffected and their membership will continue. After conversion, any new non-teaching staff will be eligible to join.
Your academy trust and local authority will need a commercial transfer agreement ( CTA ) so that contracts, liabilities and assets are recorded for both the local authority and academy trust. You can download a model version of a CTA document , which includes examples of these transfers.
The risk protection arrangement (RPA) for academy trusts is an alternative to insurance where losses that arise are covered by government funds. The scheme will come into effect from 1 September 2014. Academies can opt into the scheme, at no additional cost or premium, before they convert or before their current insurance arrangements come to an end. As losses are covered by public funds, RPA is more secure than commercial insurance.
As well as significant cost savings for school budgets, academies which opt to the RPA will avoid complex and time-consuming procurement of commercial insurance cover. Opting in to the scheme and updating cover is simple and quick. You must ensure you are adequately covered from midnight of the date of conversion.
The RPA will reimburse academies in the event of a loss outlined in the ‘Academies risk protection arrangement scope’[InlineAttachment:!@1] document. It will not cover risks related to motor, overseas travel, statutory engineering inspections and works of art.
The Department for Education will provide a route to the commercial insurance market to purchase additional cover to manage these risks.
You must tell the Information Commissioner’s Office ( ICO ) in writing that your academy is opening and will be responsible for processing staff and pupil data. The information you give will be added to the Information Commissioner’s register, which is open to the public. A fee of £500 is payable to the ICO , but you will get the money back from your conversion grant.
You can continue to use your existing exam centre number after conversion. You should contact the National Centre Number Register to let them know your change of status to an academy, and any change of name.
This will mean all awarding bodies will then be aware of the change and you won’t need to contact each one separately.
Email<EMAIL_ADDRESS>Telephone 01223 553 600
You should decide whether your existing financial systems and staffing arrangements can cope as you convert to an AP academy. The greater independence that academies have means that as well as the day-to-day processing of income and expenditure, you will have to produce management accounts, cash flow reconciliations and balance sheets. You may be able to apply for funding to support a business manager to help.
Look at the contracts you have with external suppliers and your local authority, for services such as catering, cleaning, security, and ICT. If you want to keep a contract with an existing supplier, discuss with them how to transfer it to the academy trust. Software licenses will also need to be renewed or transferred to the trust.
All members of staff, governors and directors of the trust must have a current Disclosure and Barring Service ( DBS ) check before being appointed. Any check on the chair of governors must be sought through your project lead and countersigned by the Secretary of State.
Education Funding Agency (EFA) will provide your trust with an indicative funding pack, which includes a breakdown of the funding you will receive. EFA will usually issue this pack a month before you open as an academy.
More information about funding for new academies is available.
Schools converting to academy status receive a £25,000 grant towards legal expenses and other costs, but PRUs working from more than 1 site may need more legal support to get through the process.
Grants for PRUs :
| 1 site | £25,000 |
| 2 sites | £30,000 |
| 3 to 4 sites | £35,000 |
| 5 or more sites | £45,000 |
If your application to convert is approved, this grant will be paid to your nominated account after your academy order has been issued.
Up to March 2015, EFA can give you an advance in your first year that is equal to your projected local authority top-up funding. Your project lead will be able to advise you. You will need to pay this money back to EFA by March 2015.
If you’d like an advance, you will need to provide a short business case based on the EFA guidance on advance funding .
More information on advance funding is available from EFA.
Contact form https://form.education...
For schools, local authorities, other education institutions and providers, accountants, auditors and other professional advisers with queries for the Education Funding Agency
You can apply for a grant to fund a business manager up to March 2015. The amount of grant will be based on the size of the former PRU , and addresses the fact that many PRUs will now have to pay for finance staff to do work that was previously carried out by the local authority.
Also, smaller PRUs and those that cater only for permanent exclusions might not have had time to build relationships with schools that want places in the PRU .
To address these issues, a tapered grant, based on the size of the PRU , is available to AP academies to fund a business manager for the period up until March 2015.
Grants for business managers:
| PRUs with fewer than 20 places | £8,750 |
| PRUs with 20 to 49 places | £17,500 |
| PRUs with 50 to 79 places | £26,250 |
| PRUs that have 80 places or more | £35,000 |
If you’re converting as part of a chain each PRU will get a grant, which can then be pooled within the chain.
When all the legal documents relating to governance, land, property, staff transfer and company registration are in place, and you’ve finished your consultation, you will be ready to sign your funding agreement and open as an AP academy. Your staff will formally transfer from the local authority to the academy trust.


TerminalViewController
class TerminalViewController: UIViewController, NMSSHChannelDelegate, WKNavigationDelegate, UIKeyInput, UITextInputTraits
Terminal used to do SSH.
-
Directory to open.
Declaration
Swift
var pwd: String?
-
Content of console.
Declaration
Swift
var console = ""
-
Command to run at starting.
Declaration
Swift
var command: String?
-
Ctrl key button.
Declaration
Swift
var ctrlKey: UIBarButtonItem!
-
Disallow to dismiss keyboard.
Declaration
Swift
var preventKeyboardFromBeeingDismissed = true
-
Toolbar used in keyboard.
Declaration
Swift
var toolbar: UIToolbar!
-
Don’t scroll when console’s content changes.
Declaration
Swift
var dontScroll = false
-
Send Ctrl key.
Declaration
Swift
private var ctrl_ = false
-
Send Ctrl key.
Declaration
Swift
var ctrl: Bool
-
Is terminal read only.
Declaration
Swift
var readOnly = false
-
Web view used to display content.
Declaration
Swift
var webView: WKWebView!
-
If true, all addtional commands will not be executed and the shell with be launched ‘purely’.
Declaration
Swift
var pureMode = false
-
Show commands history.
Declaration
Swift
@objc func showHistory(_ sender: UIBarButtonItem)
Parameters
sender
Sender Bar button item.
-
Change terminal size to page size.
See moreDeclaration
Swift
func changeSize(completion: (() -> Void)?)
Parameters
completion
Function to call after resizing terminal.
-
Add keyboard’s toolbar.
Declaration
Swift
func addToolbar()
-
UIViewController
‘scanBecomeFirstResponder
variable.Returns if
webView is different than nil
.Declaration
Swift
override var canBecomeFirstResponder: Bool
-
UIViewController
‘scanResignFirstResponder
variable.Returns inverted value of
preventKeyboardFromBeeingDismissed
and set it to true.Declaration
Swift
override var canResignFirstResponder: Bool
-
UIViewController
‘sinputAccessoryView
variable.Returns
toolbar
.Declaration
Swift
override var inputAccessoryView: UIView?
-
UIViewController
‘sviewWillTransition(to:, with:)
function.Resize
webView
, dismiss and open keyboard (to resize terminal).Declaration
Swift
override func viewWillTransition(to size: CGSize, with coordinator: UIViewControllerTransitionCoordinator)
-
UIViewController
‘skeyCommands
variable.Returns arrow keys, esc keys and ctrl keys from
A
to_
.Declaration
Swift
override var keyCommands: [UIKeyCommand]?
-
UIViewController
‘sviewDidLoad
function.Add notifications to resize
webView
when keyboard appears.Declaration
Swift
override func viewDidLoad()
-
UIViewController
s
viewWillAppear(_:)` function.Close and open shell, add
toolbar
to keyboard and configurenavigationController
.Declaration
Swift
override func viewWillAppear(_ animated: Bool)
-
UIViewController
s
viewDidAppear(_:)` function.Init
webView
.Declaration
Swift
override func viewDidAppear(_ animated: Bool)
-
UIViewController
s
viewWillDisappear(_:)` function.Undo changes made to
navigationController
and dismissArrowsViewController
if it’s presented.Declaration
Swift
override func viewWillDisappear(_ animated: Bool)
-
UIViewController
s
prefersStatusBarHidden` variable.Declaration
Swift
override var prefersStatusBarHidden: Bool
Return Value
true
.
-
Resize
webView
when keyboard will show.Declaration
Swift
@objc func keyboardWillShow(_ notification:Notification)
-
Resize
webView
when keyboard will hide.Declaration
Swift
@objc func keyboardWillHide(_ notification:Notification)
-
Enable or disable swiping to send arrow keys.
Declaration
Swift
@objc func sendArrows(_ sender: UIBarButtonItem)
Parameters
sender
Sender bar button item. If its tint color is blue, this function will enable swiping and set its tint color to white, and if its tint color is white, this function will disable swiping and set its tint color to blue.
-
Insert special key.
Declaration
Swift
@objc func insertKey(_ sender: UIBarButtonItem)
Parameters
sender
Sender bar button item.
-
Write from wireless keyboard.
Declaration
Swift
@objc func write(fromCommand command: UIKeyCommand)
Parameters
command
Command sent from keyboard.
-
NMSSHChannelDelegate
‘schannel(_:, didReadData:)
function.Write data to
webView
.Declaration
Swift
func channel(_ channel: NMSSHChannel!, didReadData message: String!)
-
NMSSHChannelDelegate
‘schannelShellDidClose(_:)
function.Undo changes made to
navigationController
and pop to Root view controller.Declaration
Swift
func channelShellDidClose(_ channel: NMSSHChannel!)
-
UIKeyInput
‘sinsertText(_:)
function.Send text or ctrl key to shell.
Declaration
Swift
func insertText(_ text: String)
-
UIKeyInput
‘sdeleteBackward
function.Send backspace to shell.
Declaration
Swift
func deleteBackward()
-
UIKeyInput
shasText
variable.Returns true.
Declaration
Swift
var hasText: Bool
-
UITextInputTraits
‘skeyboardAppearance
variable.UIKeyboardAppearance.dark
Declaration
Swift
var keyboardAppearance: UIKeyboardAppearance = .dark
-
UITextInputTraits
‘sautocorrectionType
variable.UITextAutocorrectionType.no
Declaration
Swift
var autocorrectionType: UITextAutocorrectionType = .no
-
WKNavigationDelegate
‘swebView(_:, didFinish:)
function.Run startup commands if
console
is empty, enable blinking cursor ifUserDefaults
'blink’ value istrue
and resize terminal if the Web view was reloaded.Declaration
Swift
func webView(_ webView: WKWebView, didFinish navigation: WKNavigation!)


A brainchild of Honourable prime minister Shri Narendra Modi ji
kuberan’s house acts as a bridge between enterpreniur and investors.
KH creates an opportunity for enterpreneurs to present their ideas to a panel of investors, the “Kuberas” of the show and pitch for financial investment while offering a share of the business in return
Read MoreKuberans House is an ideation of a perfect Platform to Source, Groom and Streamline innovative Startups ideas and connect them to venture capitalists/ Investors using the medium of television, thus turning them into Successful Business ventures The show aims to Showcase the most innovative original Indian business ideas and help the ideators incubate, negotiate and finalise deals with wholly Indian investors embodying the spirit of the ‘Make in India’ movement.
The Kuberan’s Foundation is the pivot of the ideation and the nucleus organization which invites, develops, streamlines and connects Business ideas and inventions with prospective investors and Venture capitalists.
The Foundation is the Central Core of the concept and is the front end of the Kuberan House constituted by the core team and aided by the best professionals in P.R, Digital Marketing
The Foundry is a holistic and an exhaustive workshop conducted for each of the Top ‘Kuberans Fellowship’ member who are invited to be a part of a 3 day comprehensive.
The Forum is the Final Showcase and the front end of the Kuberan’s House. Set in a Palatial luxury Lounge in the midst of a Warehouse, The Kuberan’s House acts as a well decked.
The Forum is the Final Showcase and the front end of the Kuberan’s House. Set in a Palatial luxury Lounge in the midst of a Warehouse.
Lorem ipsum dolor sit amet, consectetur adipiscing elit. Ut elit tellus,
luctus nec ullamcorper mattis, pulvinar dapibus leo.


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A companion software distribution pub/ntp/bsd_audio.tar.Z includes modifications to the BSD audio driver for the Sun SPARCstation written by Van Jacobson and collaborators at Lawrence Berkeley National Laboratory. The modifications provide for the connection of a standard Inter-Range Instrumentation Group (IRIG) timecode signal generator and the decoding of the signal to produce data sufficient to synchronize a host clock to the IRIG signal. There are several timing receivers now on the market that can produce IRIG signals, including those made by Austron, TrueTime, Odetics and Spectracom, among others. These data can be used to precisely synchronize the host computer clock to within a few microseconds without requiring level converters or pulse generators necessary with the pulse-per-second signals also produced by these receivers. The current implementation of the Network Time Protocol Version 3 supports the modified BSD driver when installed in the SunOS 4.1.x kernel.
The specific IRIG signal format supported by the driver is designated IRIG-B. It consists of an amplitude-modulated 1000-Hz sinewave, where each symbol is encoded as ten full carrier cycles, or 10 ms in duration. The symbols are distinguished using a pulse-width code, where 2 ms corresponds to logic zero, 5 ms to logic one and 8 ms to a position identifier used for symbol synchronization. The complete IRIG-B message consists of a frame of ten fields, each field consisting of a nine information symbols followed by a position identifier for a total frame duration of one second. The first symbol in the frame is also a position identifier to facilitate frame synchronization.
The IRIG-B signal encodes the day of year and time of day in binary-
coded decimal (BCD) format, together with a set of control functions,
which are not used by the driver, but included in the raw binary
timecode. Either the BCD timecode or the combined raw timecode and BCD
timecode can be returned in response to a read()
system
call. The BCD timecode is in handy ASCII format: "ddd
hh:mm:ss*"
for convenience in client programs. In this format the
"*"
status character is " " when the driver is operating
normally and "?"
when errors may be present (see below). In
order to reduce residual errors to the greatest extent possible, the
driver computes a timestamp based on the value of the kernel clock at
the on-time epoch of the IRIG-B signal. In addition, the driver
automatically adjusts for slowly varying amplitude levels of the IRIG-B
signal and suppresses noise transients.
In operation the IRIG driver interprets the IRIG-B signal in real
time, synchronizes to the signal, demodulates the data bits and prepares
the data to be read later. At the on-time epoch a timestamp is captured
from the kernel clock and adjusted for the phase of the IRIG carrier
signal relative to the 8-kHz codec sample clock. When a client program
issues a read()
request, the most recent timecode data,
including a status byte and the corrected timestamp, are stored in a
structure and returned to the caller. Depending on the frequency with
which the driver is called, this may result in old data or duplicate
data or even invalid data, should the driver be called before it has
computed its first timestamp.
In practice, the resulting ambiguity causes few problems. The caller
converts the ASCII timecode returned by a read()
system
call to Unix timeval format and subtracts it from the kernel timestamp
provided by the driver. The result is an adjustment that can be
subtracted from the kernel time, as returned in a
gettimeofday()
call, for example, to correct for the
deviation between IRIG time and kernel time. The result can always be
relied on to within plus/minus 128 microseconds, the audio codec
sampling interval, and ordinarily to within a few microseconds, as
determined by the interpolation algorithm.
The IRIG driver modifications are integrated in the BSD audio driver
bsd_audio.c
without affecting its usual functions in
transmitting and receiving ordinary speech, except when enabled by
specific ioctl()
system calls. However, the driver cannot
be used for both speech and IRIG signals at the same time. Once
activated by a designated ioctl()
call, the driver remains
active until it is explicitly deactivated by another
ioctl()
call. This allows applications to configure the
audio device and pass the pre-configured driver to other applications.
Since the driver is currently only a receiver, it does not affect the
operation of the BSD audio output driver.
Data are read using the standard read()
system call.
Since the output formats have constant lengths, the application receives
the data into a fixed-length buffer or structure. The
read()
call never blocks; it simply returns the most recent
IRIG data received during the last second. It may happen that, due to
unavoidable race conditions in the kernel, data for other than the most
recent second are returned. The driver's internal data structure is
updated as an atomic unit; thus, the entire structure is valid, even if
it contains old data. This should cause no problems, since in the
intended application the driver is called at regular intervals by a
time-synchronization daemon such as NTP. The daemon can determine the
validity of the time indication by checking the timecode or status byte
returned with the data.
The header file bsd_audioirig.h
defines the irig_time
structure and ioctl()
codes used by the driver. Following
are those codes specific to the IRIG function of the driver. Unless
indicated otherwise, the (third) argument of the ioctl()
system call points to an integer or string.
audio_IRIG_OPEN
audio_IRIG_CLOSE
audio_IRIG_SETFORMAT
The data returned by a read()
system call in format 0 is
a character string in the format ddd hh:mm:ss*\n
, which
consists of 13 ASCII characters followed by a \n
terminator
for a total of 14 characters. The *
status character is an
ASCII space if the status byte determined by the driver is zero and
?
if not. This format is intended to be used with simple
user programs that care only about the time to the nearest second.
The data returned by a read()
system call in format 1 is
a structure defined in the bsd_audioirig.h
header file:
struct irig_time { struct timeval stamp; /* timestamp */ u_char bits[13]; /* 100 irig data bits */ u_char status; /* status byte */ char time[14]; /* time string */ };
The irig_time.stamp
is a pair of 32-bit longwords in
Unix timeval
format, as defined in the
/usr/include/sys/time.h
header file. The first word is the
number of seconds since 1 January 1970, while the second is the number
of microseconds in the current second. The timestamp is captured at the
most recent on-time epoch of the IRIG timecode and applies to all other
values returned in the irig_time
structure.
The irig_time.bits[13]
is a vector of 13 bytes to hold
the 100-bit, zero-padded raw binary timecode, packed 8 symbols per byte.
The symbol encoding maps IRIG one to 1 and both IRIG zero and IRIG
position identifier to 0. The order of encoding is illustrated by the
following diagram (the padding bits are represented by
xxxx
, which are set to zero):
IRIG symbol number<PHONE_NUMBER>1111111111 . . .<PHONE_NUMBER>999999xxxx<PHONE_NUMBER>0123456789 . . .<PHONE_NUMBER>456789xxxx ---------------------------------------- ------- bits byte number <--00--><--01--><---- ---- ><--11--><--12--> bits bit in byte<PHONE_NUMBER>2345670123 . . .<PHONE_NUMBER>6701234567
The irig_time.status
is a single byte with bits defined
in the bsd_audioirig.h
header file. In ordinary operation
all bits of the status byte are zero and the ASCII space status
character is set in the ASCII timecode. If any of these bits are
nonzero, the ?
status character is set in the ASCII
timecode.
audio_IRIG_BADSIGNAL
audio_IRIG_BADDATA
?
. Errors of this type are most likely due to noise on the
IRIG signal due to ground loops, coupling to other noise sources, etc.
audio_IRIG_BADSYNC
audio_IRIG_BADCLOCK
audio_IRIG_OLDDATA
read()
call. This is not normally considered an error,
unless it persists for longer than a few seconds, in which case it
probably indicates a hardware problem.
The irig_time.time[14]
vector is a character string in
the format ddd hh:mm:ss*\0
, which consists of 13 ASCII
characters followed by a zero terminator. The * status character is an
ASCII space if the status byte is zero and ?
if not. This
format is identical to format 0, except that in format 1 the time string
is null-terminated.
The following pseudo-code demonstrates how the IRIG receiver may be
used by a simple user program. Of course, real code should include error
checking after each call to ensure the driver is communicating properly.
It should also verify that the correct fields in the structure are being
filled by the read()
call.
include "bsd_audioirig.h" int format = 1; struct irig_time it; Audio_fd = open("/dev/audio", O_RDONLY); ioctl(Audio_fd, AUDIO_IRIG_OPEN, NULL); ioctl(Audio_fd, AUDIO_IRIG_SETFORMAT,&format); while (condition) read(Audio_fd, &it, sizeof(it); printf("%s\n", it.time); ioctl(Audio_fd, AUDIO_IRIG_CLOSE, NULL); close(Audio_fd);
The signal level produced by most IRIG-equipped radios is on the order of a few volts peak-peak, which is far larger than the audio codec can accept; therefore, an attenuator in the form of a voltage divider is needed. The codec can handle IRIG signals at the microphone input from 4.2 mV to 230 mV peak-peak. A suitable attenuator conists of a series- connected 100K-Ohm resistor at the input and a parallel-connected 1K-Ohm resistor at the output, both contained along with suitable connectors in a small aluminum box. The exact values of these resistors are not critical, since the IRIG driver includes an automatic level-adjustment capability.
For the most accurate time using the IRIG signal and a particular
radio, it may be necessary to adjust the time1
parameter of
the fudge
command to compensate for the codec delay and any
additional delay due to IRIG processing in the radio itself. Since the
codec samples at an 8-kHz rate, the average delay is about 62 us;
however, the delays due to the radios and IRIG signals themselves can
vary. For instance, in the Austron recievers the IRIG delay is
essentially zero, while in the Spectracom receivers the delay is about
240 usec relative to the PPS signal. In addition, the poll interval can
be reduced from the usual 64 seconds to 16 seconds to reduce wander of
the local hardware clock. Finally, the prefer
keyword can
be used to bias the clock-selection algorithm to favor the IRIG time,
which is ordinarily the best time available. The Mitigation Rules and the prefer
Keyword
page describes the operation of this keyword.
For example, the following two lines in the NTP configuration file
ntp.conf
are appropriate for the Spectracom Netclock/1 WWVB
Synchronized Clock with IRIG Option:
server <IP_ADDRESS> prefer minpoll 4 maxpoll 4 # irig audio decoder fudge <IP_ADDRESS> time1 0.0005
The time1
value of .0005 s (500 us) was determined by
actual measurement. Since the IRIG delay in Austron receivers is
essentially zero, the fudge
command is not necessary with
these receivers. The correct value in case of other radios may have to
be determined by actual measurement. A convenient way of doing this is
to configure the ppsclock
streams module. This module can
be built from the ppsclock.tar.Z
distribution. It can be used to adjust time1
until the PPS signal and IRIG signal both show the same offset. The
ppsclock
streams module is described in the Line Disciplines and Streams Drivers page.
The modified BSD driver includes both the modified driver itself
bsd_audio.c and the IRIG header file bsd_audioirig.h
, as
well as modified header files bsd_audiovar.h
and
bsd_audioio.h
. The driver is installed in the same way as
described in the BSD driver documentation, with the addition of the
following define in the kernel configuration file:
options AUDIO_IRIG # IRIG driver
This causes the IRIG code to be included in the BSD driver, as well
as a C-coded codec interrupt routine which replaces the assembly-coded
routine and provides the IRIG functionality. While the C-coded routine
is somewhat slower than the assembly-coded routine, the extra overhead
is not expected to be significant. Note that the IRIG driver calls the
kernel routine microtime()
as included in the
ppsclock.tar.Z
distribution. It is highly recommended that
this routine be installed in the kernel configuration as well. The
instructions for doing this are contained in the ppsclock
directory of the xntp3
distribution.


THE BIG HIT ** (out of four) -a review by Bill Chambers<EMAIL_ADDRESS>starring Mark Wahlberg, Lou Diamond Phillips, China Chow, Avery Brooks written by Ben Ramsey directed by Che-Kirk Wong
(F-i-l-m-f-r-e-a-k-c-e-n-t-r-a-l spells relief- http://www.geocities.com/Hollywood/Set/7504 I just added the first installments of an idiotic film journal. Don't forget to recommend a movie in the 'Can't Miss' section!)
I'm pooping on my own party here: THE BIG HIT lifted my spirits in a way I didn't expect it to. Honestly, I didn't expect it to lift my spirits at all, on the basis of the trailer (next time, preview-copy writers, please refrain from trumpeting 'by the creators of Broken Arrow') and a general wariness of '90s hitman-chic: though I sort of liked THE BIG HIT, one more movie about loveable "cleaners" and I'll be psychotically climbing a Hollywood water tower or two. THE BIG HIT, despite being choice time-filler/killer, is a bit too self-aware of--yet not clever enough in handling--its own fashionably ironic core to be recommended.
Wahlberg stars as Melvin Smiley, ostensibly the leader of a team of assassins who so wants to be universally adored that he lets people walk all over him between jobs: a cohort (Phillips), wrongfully claims Smiley's bonus pay, and Smiley doesn't object; one of his girlfriends (Lela Rochon) is practically extorting him to support her own illicit affair; another girlfriend (Christina Applegate) invites her obnoxious parents down for the weekend against his wishes. Eventually, Smiley's insecurity makes him the target of someone else's fix: in agreeing to look after Phillips' kidnap victim (the adorable Chow-- mayhaps it's the private school uniform), his own boss--the victim's godfather--orders Smiley dead.
The script for THE BIG HIT plays as if it was written by a sixteen year old. One hitman (Bokeem Woodbine) explains that he only discovered masturbation in his twenties, and a running gag has him constantly flexing and pumping the muscles of his right arm. An old Chinese businessman has lost his life-savings financing the most expensive film ever made: a trashy drama written, directed by, and starring himself, entitled, amusingly, "Taste The Golden Spray". The shooting and fighting sequences--and everything in between-- essentially satirize the hokiest Hong Kong action movies, but without subtlety or focus. Asian directors such as John Woo, Ringo Lam, et. al, ushered an era into their homeland: rendering virtually all their characters expendable, they rediscovered the poetry in a gun-battle not seen since the heyday of Sam Peckinpah. The copycats, the bubble-gum wacky killers on the lam movies are what THE BIG HIT more closely resembles-- rather, parodies--and only one scene really stands out as genuinely sharp: a Mexican stand-off, recently fodder for the likes of Eastern-inspired Tarantino, here takes place at a kosher dinner, with drunken Elliot Gould vomiting on the killers between rounds.
Most Jackie Chan movies are crowd-pleasers precisely because they simultaneously send- up the Martial Arts genre yet stand out as fine examples from it. THE BIG HIT features a few ridiculous, choppy gunfights and an immature script to connect the scenes. Had it been either more action-packed or intelligent, it would amount to more than just spoofing and riffing. As it is, the performances are engaging, and it's fast-paced enough, but a big hit I suspect it will not be.
-April, 1998
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Throwpass allows you to securely and conveniently transport passwords from the password database on your phone to a shared computer. For example you want to log into a website on a library computer, you can transport your website password from your phone to the library computer.
No. Your browser generates a public key/private key pair, and displays the public key in the QR Code. The app reads this and encrypts your password using the browser's public key. This allows end to end encryption from your phone to your browser. The server never knows the key.
It uses NaCl, specifically TweetNaCl.js in the browser and jnacl in the app. https is also used between the app and server, and between the server and browser, but this is mostly for authentication, not confidentiality.
If the server was evil, it could serve you bad javascript that would steal your website password. If the shared computer has malware it could also steal your password. Also if the certificate authority issued a bad certificate, a MITM could serve bad javascript.
Also anyone who can view the screen could send a different password to you which would be a denial of service. If this happened while you were setting a password, it would allow the attacker to change your password. So Throwpass is only safe for logging in, not for setting passwords.
If you have a password database on your phone, previously there were two options to log into a shared computer: copy it by sight, or open the database on the computer.
To copy by sight you need to display the password on the phone's screen then manually type it into the computer. This is time consuming especially with a long random password, and a lot of times there are typos. And anyone nearby or any security cameras can see your password. This is what I used to do and it was extremely annoying.
To open the database on the computer, you need to get the database and the database software onto the computer. This could be from a flash drive or from a dropbox account. But to log into your dropbox account you need the password from your database! Also to run the database, it needs to be compatible with the shared computer's OS. And what if it needs administrator privilege or something? But the worst part is that if there is malware on the computer, it can steal your password database and your master password. I have over 500 accounts in my database, so it would steal all 500. But with Throwpass, even if the computer has malware it only will steal your one account.
The website code is available on Github and is released under the ISC license.
The Android code has not been released yet, but I plan to.