Entering the Cottage
Having players try to listen to the bird isn't the only accident waiting to happen in this game. Now consider a transcript that starts off like this:
In front of a Cottage You stand outside a cottage. The forest stretches east. >in You canít go that way. From here you could go east.
Since Heidi starts the game standing outside what may be her very own cottage, this hardly seems an appropriate response. We need to provide a more plausible reason why Heidi can't enter her cottage. Here's one way to do it:
beforeCottage: Room 'In front of a Cottage' "You stand outside a cottage. The forest stretches east. " east = forest in = 'It\'s such a lovely day -- much too nice to go inside. ' ;
Previously we only attached rooms to direction properties, but we can attach all sorts of other things as well. If, as here, we define a direction property as a string (single or double quoted) an attempt to move in that direction will just cause the string to be displayed to the player. This is useful in cases such as this where we want to provide a non-default message explaining why travel in a given direction isn't allowed.
While we're at it we could also change the default refusal message to something a bit less generic than "You can't go that way." One way to do that is to override cannotGoThatWayMsg on Room:
modify Room cannotGoThatWayMsg = 'Better stick to the path. ' ;
Then we'd see something like:
In front of a Cottage You stand outside a cottage. The forest stretches east. >n Better stick to the path. From here you could go east.
Note how overriding cannotGoThatWayMsg thus changed the first part of the refusal message ("You can't go that way" becomes "Better stick to the path") but leaves the second part ("From here you could go east") intact. If we wanted to change the entire message we would need to override the method cannotGoThatWay(dir). This might be the appropriate thing to do at the top of the tree, where being told "Better stick to the path" is hardly appropriate:
topOfTree: Room 'At the top of the tree' "You cling precariously to the trunk. " down = clearing cannotGoThatWay(dir) { "The only way from here is down. "; } ;
But even with all these changes we're not out of the woods yet, since if players attempt to EXAMINE THE COTTAGE or ENTER THE COTTAGE, they'll be told that no such thing exists, even though it's plainly mentioned in the room description. It's easy enough to add a cottage object; just add the following object definition immediately after the definition of the beforeCottage room:
+ cottage: Thing 'tiny cottage;small simple; house home' "It's small and simple, but you're very happy here. " isFixed = true ;
This only does half the job, though:
In front of a Cottage You stand outside a cottage. The forest stretches east. >x cottage Itís small and simple, but youíre very happy here. >enter cottage The tiny cottage is not something you can enter.
We can fix this by overriding the cannotEnterMsg property of the cottage:
+ cottage: Thing 'tiny cottage;small simple; house home' "It's small and simple, but you're very happy here. " isFixed = true cannotEnterMsg = 'It\'s such a lovely day -- much too nice to go inside. ' ;
This works, but now we've defined exactly the same response twice, once on the cottage and once on the beforeCottage location. This seems a bit of a nuisance at best, and could be even more of a nuisance if we decided we wanted to change this message, since we'd now have to remember to change it in two places. One solution would be simply to have the cannotEnterMsg property of the cottage take its value from the in property of beforeCottage:
+ cottage: Thing 'tiny cottage;small simple; house home' "It's small and simple, but you're very happy here. " isFixed = true cannotEnterMsg = location.in ;
You may have noticed that the property for the message explaining the refusal to allow Heidi to enter the cottage is called cannotEnterMsg. The adv3lite library tries to follow this pattern consistenly, so that when an Xxxx action is refused, the corresponding message property is called cannotXxxxMsg. Of course this only helps if you know the name of the action. For the example the commands GET COTTAGE, TAKE COTTAGE and PICK UP cottage would all result in the Take action, so to respond to any of them with something a bit less bland than the standard "The tiny cottage is fixed in place" you'd need to override cannotTakeMsg. Taking the trouble to do this kind of thing is often worth it, since it helps lend a bit of character to your game when you refuse impossible or unimplemented actions with customized messages. In this case of the cottage, for example, you could write:
+ cottage: Thing 'tiny cottage;small simple; house home' "It's small and simple, but you're very happy here. " isFixed = true cannotEnterMsg = location.in cannotTakeMsg = 'You\'re not a tortoise; you can\'t carry your home with you. ' ;
I'll leave it as an exercise to the reader to add an appropriate cannotTakeMsg to the tree and the branch. You may also like to define some additional objects to implement other items that are mentioned in room descriptions but not actually implemented.


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Syntax:
if test-form then-form [else-form] => result*
Arguments and Values:
Test-form---a form.
Then-form---a form.
Else-form---a form. The default is nil.
results---if the test-form yielded true, the values returned by the then-form; otherwise, the values returned by the else-form.
Description:
if allows the execution of a form to be dependent on a single test-form.
First test-form is evaluated. If the result is true, then then-form is selected; otherwise else-form is selected. Whichever form is selected is then evaluated.
Examples:
(if t 1) => 1 (if nil 1 2) => 2 (defun test () (dolist (truth-value '(t nil 1 (a b c))) (if truth-value (print 'true) (print 'false)) (prin1 truth-value))) => TEST (test) >> TRUE T >> FALSE NIL >> TRUE 1 >> TRUE (A B C) => NIL
Affected By: None.
Exceptional Situations: None.
See Also:
Notes:
(if test-form then-form else-form) == (cond (test-form then-form) (t else-form))


Welcome to my Web Site!
Enjoy what online content looked like when we called it the World Wide Web.
The name on the building, which can be faintly seen, is "Ruby Store", which is located in Ruby, Wisconsin. I took the photo in March 2016, and thought it appropriate, given that many of my projects are in Ruby, which is also my preferred language.
Old enough to remember Arpanet.
Patience.
Naturally, my site on the Information Superhighway is under construction:


| 1 | package fr.sii.ogham.testing.assertion.util; | |
| 2 | ||
| 3 | import java.util.ArrayList; | |
| 4 | import java.util.List; | |
| 5 | ||
| 6 | import org.opentest4j.AssertionFailedError; | |
| 7 | ||
| 8 | /** | |
| 9 | * The aim of this registry is to report all errors at once. | |
| 10 | * | |
| 11 | * It registers all functions but doesn't execute them. | |
| 12 | * | |
| 13 | * When {@link #execute()} method is called, then all functions are executed. | |
| 14 | * All failures/failed assertions are collected and reported using a | |
| 15 | * {@link MultipleAssertionError}. | |
| 16 | * | |
| 17 | * <p> | |
| 18 | * A {@link AssertionFailedError} exception is thrown. Therefore Eclipse can handle | |
| 19 | * this exception and provide a comparison view with all differences. | |
| 20 | * | |
| 21 | * @author Aurélien Baudet | |
| 22 | * | |
| 23 | */ | |
| 24 | public class FailAtEndRegistry implements AssertionRegistry { | |
| 25 | private final List<Executable<?>> assertions; | |
| 26 | private final boolean convertToAssertionFailedError; | |
| 27 | ||
| 28 | /** | |
| 29 | * Initializes an empty registry. | |
| 30 | * | |
| 31 | * If the system property | |
| 32 | * {@code "ogham.testing.assertions.fail-at-end.throw-comparison-failure"} | |
| 33 | * is set to true (or not set at all), a {@link AssertionFailedError} exception | |
| 34 | * is thrown. Using a {@link AssertionFailedError} lets Eclipse handle it | |
| 35 | * specifically and provides a comparison view (Eclipse doesn't handle | |
| 36 | * sub-classes of {@link AssertionFailedError}). | |
| 37 | * | |
| 38 | * To throw {@link MultipleAssertionError} instead of | |
| 39 | * {@link AssertionFailedError}, you can set the | |
| 40 | * {@code "ogham.testing.assertions.fail-at-end.throw-comparison-failure"} | |
| 41 | * system property to {@code "false"}. This can be useful if you need to | |
| 42 | * manually handle every failure/failed assertions. | |
| 43 | */ | |
| 44 | public FailAtEndRegistry() { | |
| 45 | this(Boolean.valueOf(System.getProperty("ogham.testing.assertions.fail-at-end.throw-comparison-failure", "true"))); | |
| 46 | } | |
| 47 | ||
| 48 | /** | |
| 49 | * Initializes an empty registry. | |
| 50 | * | |
| 51 | * If {@code convertToAssertionFailedError} parameter is set to true, a | |
| 52 | * {@link AssertionFailedError} exception is thrown. Using a | |
| 53 | * {@link AssertionFailedError} lets Eclipse handle it specifically and | |
| 54 | * provides a comparison view (Eclipse doesn't handle sub-classes of | |
| 55 | * {@link AssertionFailedError}). | |
| 56 | * | |
| 57 | * @param convertToAssertionFailedError | |
| 58 | * true to generate a {@link AssertionFailedError} to let Eclipse | |
| 59 | * display a comparison view. | |
| 60 | */ | |
| 61 | public FailAtEndRegistry(boolean convertToAssertionFailedError) { | |
| 62 | super(); | |
| 63 | assertions = new ArrayList<>(); | |
| 64 | this.convertToAssertionFailedError = convertToAssertionFailedError; | |
| 65 | } | |
| 66 | ||
| 67 | public <E extends Exception> void register(Executable<E> executable) throws E { | |
| 68 | assertions.add(executable); | |
| 69 | } | |
| 70 | ||
| 71 | @SuppressWarnings("squid:S2221") // we can't know which exception may be | |
| 72 | // thrown so we have to catch all | |
| 73 | // exceptions | |
| 74 | public void execute() { | |
| 75 | List<Throwable> failures = new ArrayList<>(); | |
| 76 | for (Executable<?> executable : assertions) { | |
| 77 | try { | |
| 78 |
1
1. execute : removed call to fr/sii/ogham/testing/assertion/util/Executable::run → NO_COVERAGE |
executable.run(); |
| 79 | } catch (Exception | AssertionError e) { | |
| 80 | failures.add(e); | |
| 81 | } | |
| 82 | } | |
| 83 |
1
1. execute : negated conditional → NO_COVERAGE |
if (!failures.isEmpty()) { |
| 84 |
1
1. execute : removed call to fr/sii/ogham/testing/assertion/util/FailAtEndRegistry::throwFailures → NO_COVERAGE |
throwFailures(failures); |
| 85 | } | |
| 86 | } | |
| 87 | ||
| 88 | private void throwFailures(List<Throwable> failures) { | |
| 89 | MultipleAssertionError e = new MultipleAssertionError(failures); | |
| 90 |
1
1. throwFailures : negated conditional → NO_COVERAGE |
if (convertToAssertionFailedError) { |
| 91 | throw e.toAssertionFailedError(); | |
| 92 | } | |
| 93 | throw e; | |
| 94 | } | |
| 95 | } | |
Mutations | ||
| 78 |
1.1 |
|
| 83 |
1.1 |
|
| 84 |
1.1 |
|
| 90 |
1.1 |


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|
QuantLib: a free/open-source library for quantitative finance
Fully annotated sources - version 1.30
|
#include <ql/math/interpolations/kernelinterpolation2d.hpp>
Public Member Functions | |
| KernelInterpolation2DImpl (const I1 &xBegin, const I1 &xEnd, const I2 &yBegin, const I2 &yEnd, const M &zData, Kernel kernel) | |
| void | calculate () override |
| Real | value (Real x1, Real x2) const override |
| void | setInverseResultPrecision (Real invPrec) |
| Public Member Functions inherited from Interpolation2D::templateImpl< I1, I2, M > | |
| templateImpl (const I1 &xBegin, const I1 &xEnd, const I2 &yBegin, const I2 &yEnd, const M &zData) | |
| Real | xMin () const override |
| Real | xMax () const override |
| std::vector< Real > | xValues () const override |
| Real | yMin () const override |
| Real | yMax () const override |
| std::vector< Real > | yValues () const override |
| const Matrix & | zData () const override |
| bool | isInRange (Real x, Real y) const override |
| Public Member Functions inherited from Interpolation2D::Impl | |
| virtual | ~Impl ()=default |
| virtual void | calculate ()=0 |
| virtual Real | xMin () const =0 |
| virtual Real | xMax () const =0 |
| virtual std::vector< Real > | xValues () const =0 |
| virtual Size | locateX (Real x) const =0 |
| virtual Real | yMin () const =0 |
| virtual Real | yMax () const =0 |
| virtual std::vector< Real > | yValues () const =0 |
| virtual Size | locateY (Real y) const =0 |
| virtual const Matrix & | zData () const =0 |
| virtual bool | isInRange (Real x, Real y) const =0 |
| virtual Real | value (Real x, Real y) const =0 |
Private Member Functions | |
| Real | kernelAbs (const Array &X, const Array &Y) const |
| Real | gammaFunc (const Array &X) const |
| void | updateAlphaVec () |
Private Attributes | |
| Size | xSize_ |
| Size | ySize_ |
| Size | xySize_ |
| Real | invPrec_ = 1.0e-10 |
| Array | alphaVec_ |
| Array | yVec_ |
| Matrix | M_ |
| Kernel | kernel_ |
Additional Inherited Members | |
| Protected Member Functions inherited from Interpolation2D::templateImpl< I1, I2, M > | |
| Size | locateX (Real x) const override |
| Size | locateY (Real y) const override |
| Protected Attributes inherited from Interpolation2D::templateImpl< I1, I2, M > | |
| I1 | xBegin_ |
| I1 | xEnd_ |
| I2 | yBegin_ |
| I2 | yEnd_ |
| const M & | zData_ |
Definition at line 56 of file kernelinterpolation2d.hpp.
| KernelInterpolation2DImpl | ( | const I1 & | xBegin, |
| const I1 & | xEnd, | ||
| const I2 & | yBegin, | ||
| const I2 & | yEnd, | ||
| const M & | zData, | ||
| Kernel | kernel | ||
| ) |
|
overridevirtual |
Implements Interpolation2D::Impl.
Definition at line 76 of file kernelinterpolation2d.hpp.
Implements Interpolation2D::Impl.
Definition at line 78 of file kernelinterpolation2d.hpp.
| void setInverseResultPrecision | ( | Real | invPrec | ) |
Definition at line 102 of file kernelinterpolation2d.hpp.
Definition at line 109 of file kernelinterpolation2d.hpp.
Definition at line 113 of file kernelinterpolation2d.hpp.
|
private |
Definition at line 129 of file kernelinterpolation2d.hpp.
|
private |
Definition at line 174 of file kernelinterpolation2d.hpp.
|
private |
Definition at line 174 of file kernelinterpolation2d.hpp.
|
private |
Definition at line 174 of file kernelinterpolation2d.hpp.
|
private |
Definition at line 175 of file kernelinterpolation2d.hpp.
|
private |
Definition at line 176 of file kernelinterpolation2d.hpp.
|
private |
Definition at line 176 of file kernelinterpolation2d.hpp.
|
private |
Definition at line 177 of file kernelinterpolation2d.hpp.
|
private |
Definition at line 178 of file kernelinterpolation2d.hpp.


Welcome to Will-is-Coding's
Upload a file via the 'Choose File' button and be alerted to the file's size in bytes.


Making a Service Visible to the Mobile Metrics Service Manually
Adding a service to the Mobile Metrics Service
The Mobile Metrics Service is composed of both Grafana for data visualization and Prometheus for gathering of metrics data, so including a new service involves configuring the Prometheus instance to include scraping of metrics endpoints for the new service.
Service requirements
In order to provide data that is consumable (scrape-able) by Prometheus, the service must expose a metrics endpoint, see the Prometheus documentation on instrumenting your own services to add metrics endpoints to an existing application.
The endpoint must:
-
Not have any authentication requirements
-
Be visible by the Prometheus instance
In the case of our Grafana instance, its metrics endpoint is accessible to Prometheus without authentication information through an additional grafana-internal
service in OpenShift, whereas the main grafana
service accessible via a public-facing route is protected by an instance of the OpenShift OAuth Proxy.
Adding a new scraping configuration to the Prometheus instance
In this example we will edit the existing Prometheus configuration to
include a new scrape_config
targeting our service.
This example will target the Grafana instance deployed alongside
Prometheus, which exposes a metrics endpoint in the default /metrics
HTTP endpoint.
See the Prometheus documentation on scrape_config for more details.
Via the OpenShift Console
-
Select your project in the
My Projects
sidebar
image::manually-adding-services-to-metrics/myprojects.png[My projects]
-
Navigate to Prometheus' Config Map via
Resources > Config Maps > prometheus-configmap
-
Enter editing mode through
Actions > Edit YAML
-
Include a new
scrape_config
targeting the Grafana service:apiVersion: v1 data: prometheus.yml: |- --- global: evaluation_interval: 5s scrape_interval: 5s scrape_configs: - job_name: prometheus static_configs: - targets: - "localhost:9090" - job_name: grafana metrics_path: "/metrics" # default value static_configs: - targets: - "grafana-internal:80" # other configuration
The
target
of the config should point to the internally-resolvable name of the service, visible by navigating toApplications > Services > grafana-internal
and has the format{Hostname}:\{Target Port\}
.The grafana
service requires authentication through the OpenShift OAuth proxy, thus preventing connection from the unauthenticated Prometheus client, so thegrafana-internal
should be our target instead. -
Trigger a manual deployment of the
prometheus
service to inject the updated Config Map by going toApplications > Deployments > prometheus
and clickingDeploy
. -
Verify the new target by navigating to the list of targets in Prometheus at https://prometheus-<project_name>.<IP_ADDRESS>.nip.io/targets, or by accessing the Prometheus web interface and navigating to
Status > Targets
:
Via the oc
cli
Run the following commands:
$ oc login # login to the OpenShift Cluster
$ oc get projects # list available Projects
$ oc use myproject # switch to the project where the prometheus and the custom service are located
$ oc get configmaps # list available Config Maps
$ oc edit configmap prometheus-configmap # open the prometheus configmap in $OC_EDITOR or $EDITOR
This will allow you to edit the Config Map in a local editor similarly to the editing done via the OpenShift Console.
After saving the updated Config Map and having it updated in OpenShift, execute a new rollout of Prometheus' deployment config:
$ oc get deploymentconfigs # list existing deployment configs
$ oc rollout latest dc/prometheus # start a new deployment of the prometheus deploymentconfig
$ oc rollout status dc/prometheus # follow the status of the new rollout


{lang reward_answer}
{lang thread_reward}$rewardprice{$_G['setting']['extcredits'][$_G['setting']['creditstransextra'][2]]['unit']}{$_G['setting']['extcredits'][$_G['setting']['creditstransextra'][2]]['title']} {if $_G['forum_thread']['price'] > 0}{lang unresolved}{elseif $_G['forum_thread']['price'] < 0}{lang resolved}{/if}


I still want to work remotely as a web developer because I find it creative and interesting. I want to work for a company that cares about the world we live in and that creates sites for helping people. I am hoping that EDA will help to re-orient me into the industry, so that I have a chance to meet and work alongside some interesting and talented people.
My biggest strengths will be thinking of unusual analogies for coding activities, and my limitations will be that I am severely introverted, so working with others is very daunting. These are in addition to the below ones.
The biggest non-technical challenge will be that I find it very intimidating working with and asking for help from others. I think it will also be a challenge to stay on top of the material, and keep focused on the end goal rather than particular activities within each Sprint.I would like to find it easier to work with others, and to feel comfortable asking for help when I need to. Giving and receiving feedback would be great to improve, and also working on leadership skills.
My expectations from the bootcamp team are that they make themselves available during usual hours to answer any burning questions, and that they also ease the way for collaborating in group or pair activities. This is something I will need support on in order to improve. Also, I expect that the Bootcamp team know the course content well, and practice it in useful ways in their daily lives.
My long term goal is to be able to work remotely, in an adaptable and creative career. I appreciate outcomes rather than attendance, so would prefer flexible work hours.
My strengths are learning things, delivering/taking personal responsibility, analysis, empathy and solving problems, according to the High5 assessment (alternative to Strengthfinder). These hold firm in terms of my learning development (Ilike to know things) and in terms of career development – I have always enjoyed working with data and figuring out problems, and would often be the person who just went ahead and got things done.
In terms of my learning journey, being a philomath is great as learning comes quite naturally, but it does also present obstacles in that I deep dive/get distracted easily, and this may also be a challenge when it comes to keeping to timeframes and just-in-time learning. I think also that analysis/problem solving will help as it will help me look for where I’ve gone wrong and help me find solutions independently. It could also mean that I don’t ask for help when I should though, which is a potential obstacle.
I would like to develop my ability to make decisions (I am prone to analysis paralysis), working in a team environment (I am a natural introvert), as well as tension/conflict resolution (finding a way to move forward together). I have come across many different people in my walk of life so far, and I always feel privileged to learn something from each of them. I’m aiming to be more open to this going forward. Finally, it would be great to replace my existing tendency toward conformity, with creativity and self-assuredness.
The aim is to work productively and safely with other learners, facilitators, and industry/community representatives. To achieve this, I will:
If things are building up or starting to get to me, I will discuss this with my facilitator, either directly at the time, or during our weekly check-ins.
The suggested rule was that if an obstacle is taking more than 15 minutes or so to self-resolve, I will seek help through the foundations channel, or directly from other cohort members or my facilitator.
I expect the facilitation team to participate in my learning journey through regular check-ins and responses to messages. If I am stuck, I would like guidance on how to re-frame the obstacle.
Generally I will be available 10am to 6pm weekdays, excluding some blocked-out time for medical appointments scheduled throughout the month.


Using the Fluent API to customise member bindings
All of the standard binding behaviours, except the BindNone behaviour of course, bind groups of members based on blanket rules - i.e. either or both publicly writeable properties and fields.
But Rezolver also provides a convenient way to customise both which members are injected, but also how.
Rezolver has another behaviour implementation for this - the BindSpecificMembersBehaviour class - which accepts either an enumerable of members to be auto-injected, or a set of member bindings (i.e. instances of the MemberBinding class) containing the members to be bound, along with the bindings that are to be applied to them.
This behaviour adopts an entirely opt-in approach, meaning that only the properties or fields you tell it about will be bound.
So, if you had a type with two properties, but you only wanted one of them to be bound, you just pass that property's PropertyInfo to the behaviour instance when you build it, and away you go.
The problem, however, is that all that reflection can be very untidy, slow, and ultimately not terribly quick or efficient for you, the developer.
This is where the fluent member bindings API comes in, which provides an easy way to build a custom IMemberBindingBehaviour (which will be an instance of the aforementioned BindSpecificMembersBehaviour class) for any (concrete) type, which can then be provided when registering or when creating a ConstructorTarget.
The Behaviour Builder
The backbone of this approach is the interface IMemberBindingBehaviourBuilder<TInstance> (and its default implementation MemberBindingBehaviourBuilder<TInstance>) - which provides a way to create and configure an IMemberBindingBehaviour (specifically an instance of BindSpecificMembersBehaviour) through its two methods:
1) The Bind method lets you create per-member instructions for the type whose members are to be bound. This method returns an MemberBindingBuilder<TInstance, TMember> instance that can then be used to customise how that member is bound.
2) The BuildBehaviour() then creates an instance of the behaviour which binds the properties/fields of an instance as previously configured. This instance can be reused for multiple targets and registrations.
Creating a Behaviour Builder
Since the constructor for the MemberBindingBehaviourBuilder<TInstance> is internal, you have to use the For factory method to create one:
var behaviourBuilder = MemberBindingBehaviour.For<MyClass>();
Adding a Member Binding
As mentioned above, once created, you can then start adding properties/fields to be bound, by calling the Bind
method:
// adds an instruction to the behaviour builder to ensure that the member 'BindableMember'
// is bound when an instance is created.
behaviourBuilder.Bind(o => o.BindableMember);
This configures the member to be injected via the equivalent of a Resolve call for the member's type from the container that is producing the enclosing instance.
Configuring a Member Binding
The Bind
method's result - the MemberBindingBuilder<TInstance, TMember> class - allows you to customise how a member
will be bound, through a set of instance methods:
// Explicitly binds to the type 'SomeOtherType' or 'AnotherType'
// The generic version is strongly-typed - if the specified type is not
// reference compatible with the member's type, it won't compile.
behaviourBuilder.Bind(o => o.BindableMember)
.ToType<SomeOtherType>();
// Or...
behaviourBuilder.Bind(o => o.BindableMember)
.ToType(typeof(AnotherType));
// Explicitly binds it to a constant service
behaviourBuilder.Bind(o => o.BindableMember)
.ToObject(new SomeOtherType());
// Explicitly binds to *any* target provided by the Rezolver framework,
// shown here as a delegate which requires an instance of 'HiddenService'
// to be auto-injected injected by the container
behaviourBuilder.Bind(o => o.BindableMember)
.ToTarget(Target.ForDelegate((HiddenService s) => new ComplexType(s)));
Putting it all together
Since this sold as a fluent API, you can chain all of this together to customise and create a new customised behaviour in one line:
var behaviour = MemberBindingBehaviour.For<MyClass>()
.Bind(o => o.BindableMember)
.Bind(o => o.AnotherMember)
.ToType<SpecificType>()
.Bind(o => o.CollectionMember)
.AsCollection()
.BuildBehaviour();
Warning
If you specify the same member multiple times, an exception is thrown.
Tip
The .AsCollection()
call above is covered in the collection member binding topic. Briefly,
you will only need to explicitly mark a member as requiring collection binding if it's exposed through a
writeable property. Compliant read-only collection members will automatically be treated as requiring
a collection binding. Read the topic for more.
More Examples
We've covered pretty much everything you need to know about using the fluent API, however Rezolver has a few
other tricks up its sleeve for when you are either creating ConstructorTarget or registering
one. On many of the methods which accept an IMemberBindingBehaviour
you will also find an overload
which accepts an Action<IMemberBindingBehaviourBuilder<T>>
. This is a callback you can provide to perform
inline configuration of a dedicated member binding for that target or registration - without having to create
the behaviour builder yourself.
Here are some formal examples in keeping with the rest of the documentation on the site - in the form of XUnit tests that you can run yourself, if you clone the repo.
Consider the Has2InjectableMembers
type that we've used in the options and
per-registration examples, which has two writeable properties:
public class Has2InjectableMembers
{
public MyService1 Service1 { get; set; }
public MyService2 Service2 { get; set; }
}
First, we'll configure just one of the members for injection using the techniques shown above, but as we register the type with the RegisterType<TObject>(ITargetContainer, Action<IMemberBindingBehaviourBuilder<TObject>>) extension method:
var container = new Container();
container.RegisterType<MyService2>();
container.RegisterType<Has2InjectableMembers>(b =>
b.Bind(o => o.Service2));
var result = container.Resolve<Has2InjectableMembers>();
Assert.Null(result.Service1);
Assert.NotNull(result.Service2);
A similar approach is also possible when using the ForType<T>(Action<IMemberBindingBehaviourBuilder<T>>) static method to create a new target:
var container = new Container();
container.RegisterType<MyService1>();
var has2IMTarget = Target.ForType<Has2InjectableMembers>(b =>
b.Bind(o => o.Service1));
container.Register(has2IMTarget);
var result = container.Resolve<Has2InjectableMembers>();
Assert.NotNull(result.Service1);
Assert.Null(result.Service2);
Customised member bindings
As shown earlier, we can also redirect the binding of a member to a different type. So, consider this seemingly unfriendly type:
public class Has2IdenticalMembers
{
public IMyService Service1 { get; set; }
public IMyService Service2 { get; set; }
}
Clearly, if we bind these two members as we've done previously, both members will receive the same injected service - so we need to override how those members will be injected:
var container = new Container();
container.RegisterType<MyService1>();
MyService2 constantService2 = new MyService2();
container.RegisterType<Has2IdenticalMembers>(b =>
b.Bind(s => s.Service1).ToType<MyService1>()
.Bind(s => s.Service2).ToObject(constantService2));
var result = container.Resolve<Has2IdenticalMembers>();
Assert.NotNull(result.Service1);
Assert.Same(constantService2, result.Service2);
Explicit collection binding
As intimated earlier, the .AsCollection
overload can be used to control collection member injection. A thorough
example of this can be found over in the collection binding topic.
Next steps
- It might be that this fluent API isn't enough for what you need, so you might want to check out how to create your own member binding behaviour.
- Check out how collection member binding works if you haven't already - it's supported both by the standard behaviours and by the fluent API.


Islamic State group claims responsibility for Mali attack
A statement late Wednesday asserts that another 30 soldiers were wounded in Monday's ambush
Johannesburg: The Islamic State group has claimed responsibility for an attack that killed 30 soldiers in Mali earlier this week.
A statement late Wednesday asserts that another 30 soldiers were wounded in Monday's ambush.
The statement mentions no deaths among IS-linked fighters. Mali's army has said 17 extremists were killed in the fighting at Tabankort in the northeastern Gao region.
Mali and Niger had been carrying out a joint operation along their border to track extremists. Nigerien troops detained about 100 suspects. Well over 100 Malian soldiers have died in the past two months in attacks by fighters linked to IS and al-Qaeda.
The US says the Sahel region south of the Sahara Desert is of growing concern with thousands of IS-linked fighters active in Mali, Nigeria, Burkina Faso and elsewhere.
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Lunch Thyme offers food delivery service to your office or home as well as catering services in Klang Valley. Call/Whatsapp Shanice @<PHONE_NUMBER> for any enquiries!
0127980912
0127980912
Mon-Fri 09:00 AM - 05:00PM
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Comments from our customers
Testing
Testing
Testing Testing Testing Testing Testing
Testing
Testing
Testing Testing Testing Testing Testing
Testing
Testing
Testing Testing Testing Testing Testing
Testing
Testing
Testing Testing Testing Testing Testing
Testing
Testing
Testing Testing Testing Testing Testing
Testing
Testing
Testing Testing Testing Testing Testing


I created this static website to get to grips with CSS preprocessors and advanced CSS concepts. Everything on the page was designed and devloped using the BEM design methodology and 7 to 1 SASS pattern
The project is fully responive and will work on all devices regardless of using cutting edge CSS features
Visit Project →


9.21 test3 #test
1
import urllib.request
url1 = "https://ibcs1-wd.wikispaces.com/file/view/vocab.txt/591053286/vocab.txt"
dfn1 = "vocab.txt"
urllib.request.urlretrieve(url1, dfn1)
url2 = "https://ibcs1-wd.wikispaces.com/file/view/alice_in_wonderland.txt/591053270/alice_in_wonderland.txt"
dfn2 = "alice_in_wonderland.txt"
urllib.request.urlretrieve(url2, dfn2)
2
vocablist = open("vocab.txt", "r")
xs = vocablist.readlines()
vocablist.close()
xs2 = []
for w in xs:
new = []
c = len(w)
for j in range(c):
new.append(w[c - 1 - j])
a = ''.join(new)
xs2.append(a)
g = open("textfile_vocab_Alex.txt", "w")
for v in xs2:
g.write(v)
g.close()
3
alice = open("\.txt", "r")
bookline = alice.readlines()
newalice = []
alice.close()
for line in bookline:
xsm = line.split(" ")
xsm2 = []
for word in xsm:
if word == "alice":
word = "alex"
xsm2.append(word)
elif word == "Alice":
word = "Alex"
xsm2.append(word)
else:
xsm2.append(word)
k = ' '.join(xsm2)
newalice.append(k)
g = open("textfile_alice_on_wonderland_Alex.txt", "w")
for v in newalice:
g.write(v)
g.close()
textfile_vocab_Alex.txt
textfile_alice_on_wonderland_Alex.txt


4/2 email
To the College Community,
The Writing Center is pleased to announce that it will resume its online tutoring services effective Thursday, 4/2.
To schedule an appointment, students should contact<EMAIL_ADDRESS>Monday through Friday between the hours of 9am and 5pm, following the directions that are contained in the attached file and are also posted on the English Department's webpage, which can be accessed via the following link:
https://www.csi.cuny.edu/academics-and-research/departments-programs/english
Hoping all is well with you and yours,
R. Brandt Director, Writing Center


Autoplay toggle selection will be persisted in local storage or cookies.
Video 1 : Not attached to plugin, will always autoplay.
Video 2 : Not attached to plugin, will never autoplay.
Video 3 : This autoplay is dependent on this plugin.
Video 4 : This autoplay is dependent on this plugin.


The following view helps you to see the balance between your strengths and learning
needs (weaknesses). Our
strengths
are something which we are good at but when over-utilized they can also turn into our
weaknesses. E.g., being
‘straight-forward’
is a strength, but when we become too straight-forward we may come across to others as
being ‘blunt’.
Reactive-Responsive levels provides a measure of our growth trajectory. As we become more
self-aware and
self-observing,
we grow from lower levels of consiousness (Reactive level) to higher levels of our
consiousness (Responsive
level).
Responsive
(Higher personal mastery levels; driven by
empowering beliefs)
The following growth tips are selected keeping in mind your identified learning
needs, to assist you in
managing
yourself, working with others more effectively. We recommend to adopt a couple of
them as a daily practice.


Recycling Knowledge
So you’ve got a recycling routine that works for you. You know it inside and out and there’s not one empty plastic milk bottle or food can in sight in the kitchen – they’re all patiently waiting to be collected for recycling. The job is done! But is it really?
A new survey from Recycle Now looked at why people recycle and what areas of the home we need to get better at recycling in. One of the rooms that has a lot of easily recyclable products in, is the bathroom.
Recycling Knowledge
Bathroom recycling
There are lots of items in the bathroom waiting to be recycled that can make a huge difference. For instance, if everyone in the UK recycled one toothpaste box, it would save enough energy to run a fridge in over 2,000 homes for a year. Here's a handy list to remind you:
Toothpaste boxes - flatten
Toilet roll tubes - flatten
Plastic shampoo and conditioner bottles - empty and rinse items, replace lids/tops
Shower gel containers - empty and rinse items, replace lids/tops
Liquid soap bottles - empty, rinse and remove pump dispenser (throw pump into the rubbish bin)
Recycling Knowledges
If everyone in the UK recycled one aluminium deodorant aerosol, enough energy would be saved to run a TV in over 151,000 homes for a year. Amazing isn't it? Items to look out for include:
Empty tissue boxes - remove any plastic insert and flatten
Old magazines
Empty deodorant aerosols and hairspray - ensure empty and remove plastic caps (recycle with plastics)
Recycling Knowledge
Did you know that it takes seven days for a recycled newspaper to come back as newspaper again? You could be reading your favourite newspaper on recycled paper in no time at all! In this room you can often find these items for recycling:
Envelopes
Newspapers
Cardboard packaging from online shopping - remove packaging tape and flatten to save space in your recycling bin
Even air fresheners can make a difference - if one aluminium air freshener aerosol is recycled by everyone in the UK; enough energy could be saved to vacuum over 876,000 homes for a year – that’s a lot of tidy homes!
Recycling Knowledge
Along with the usual drinks bottles in the kitchen, remember to check the cupboard under the sink! Items often forgotten include:
Washing-up liquid bottles - empty and rinse
Bleach bottles - empty, replace lid
Surface cleaner bottles - rinse and replace the trigger spray
Washing liquid and conditioner bottles - empty and rinse
Aerosols tins of furniture polish and air fresheners - ensure empty and remove plastic caps (recycle with plastics)
Empty dishwasher tablet boxes and kitchen wrap boxes - flatten to save space in your recycling bin


 Initializes, notably, the GUI that is used to get the value
of HSV values of the puck
Args:
i_config: A pointer to a PuckDetectorConfiguration object
◆ okPressed()
| def dialogConfig.dialog_config_HSV.okPressed |
( |
|
self | ) |
|
Calls the userWantsToQuit() method of the PuckDetectorConfiguration object, so that the SetConfiguration() thread dies
◆ reject()
| def dialogConfig.dialog_config_HSV.reject |
( |
|
self | ) |
|
Specifies what should happen when the "X" button of the GUI is pressed : it should do the same thing as
when the "OK" button is pressed (see okPressed() method)
◆ resetValues()
| def dialogConfig.dialog_config_HSV.resetValues |
( |
|
self | ) |
|
Called when the user clicks on the "reset" button. Used to reset the H,S and V sliders to the
values generated by the autocConfiguration() method of the PuckDetectorConfiguration object.
◆ update_H()
| def dialogConfig.dialog_config_HSV.update_H |
( |
|
self | ) |
|
Called when the user changes the value of the H slider. Used to update the internal value of the
H value in the PuckDetectorConfiguration object and to update H's label value
◆ update_S()
| def dialogConfig.dialog_config_HSV.update_S |
( |
|
self | ) |
|
Called when the user changes the value of the S slider. Used to update the internal value of the
S value in the PuckDetectorConfiguration object and to update S's label value
◆ update_V()
| def dialogConfig.dialog_config_HSV.update_V |
( |
|
self | ) |
|
Called when the user changes the value of the V slider. Used to update the internal value of the
V value in the PuckDetectorConfiguration object and to update V's label value
The documentation for this class was generated from the following file:
- D:/école/Université/UDES/Session 4/PROJET/HockusPockus/Vision/src/dialogConfig.py


PurrfectMatch
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Purrfect Match
The purrfect place to match humans and felines for life companionship
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This creates a ftp user with its own directory. Use a password you won't use for anything else (I will be able to see it!)


{% extends "layout.html" %} {% block page_title %} Registered Traveller {% endblock %} {% block content %} Back Have you ever been officially or legally known by another name? For example, you have changed your name by marriage or deed poll. For example, you have changed your name by marriage or deed poll Yes No Your other name Your other name Other surname Enter this even if it hasn’t changed Other given names Include any middle names. Enter these even if they haven’t changed Continue {% endblock %}
For example, you have changed your name by marriage or deed poll.


UDEVD
Section: udevd (8)Updated: 11/10/2009
Index Return to Main Contents
NAME
udevd - event managing daemonSYNOPSIS
- udevd [--daemon] [--debug-trace] [--debug] [--version] [--resolve-names=early|late|never] [--help]
DESCRIPTION
OPTIONS
--daemon
- Detach and run in the background.
--debug-trace
- Run all events completely serialized. This may be useful if udev triggers actions or loads kernel modules which cause problems and a slow but continuous operation is needed, where no events are processed in parallel.
--debug
- Print debug messages to stderr.
--resolve-names
- Specify when udevd should resolve names of users and groups. When set to early (the default) names will be resolved when the rules are parsed. When set to late names will be resolved for every event. When set to never names will never be resolved and all devices will be owned by root.
--version
- Print version number.
--help
- Print help text.
ENVIRONMENT
UDEV_LOG
- Overrides the syslog priority specified in the config file.
AUTHOR
Written by Kay Sievers<EMAIL_ADDRESS>SEE ALSO
Index
This document was created by man2html, using the manual pages.
Time: 05:34:31 GMT, December 24, 2015


Admin Login
Admin Address:
Login
Get Owner
Address:
Create Admin
Address:
Remove Admin
Number of Cognocents:
Recipient's Address:
Distribute Cognocents
Student Trading Status
You don't seem to be logged in to MetaMask
Balance
Total Traded
Reputation
--
--
--
Address:
Get Transactions
Student Number:
Register Student's Number
Student Number:
Student's Address:
Register Student's Address
Number of Cognocents:
Recipient's Address:
Reason for transaction:
Send Cognocents
Send feedback: maximum is 5, minimum is -5
Score:
Transaction ID:
Send Feedback


tcpdump
Dump traffic on a network.
More information: home page
- List available network interfaces:
tcpdump -D
- Capture the traffic of a specific interface:
tcpdump -i eth0
- Capture all TCP traffic showing contents (ASCII) in console:
tcpdump -A tcp
- Capture the traffic from or to a host:
tcpdump host www.example.com
- Capture the traffic from a specific interface, source, destination and destination port:
tcpdump -i eth0 src <IP_ADDRESS> and dst <IP_ADDRESS> and dst port 80
- Capture the traffic of a network:
tcpdump net <IP_ADDRESS>/24
- Capture all traffic except traffic over port 22 and save to a dump file:
tcpdump -w dumpfile.pcap port not 22
- Read from a given dump file:
tcpdump -r dumpfile.pcap


Author: William Hu, from Dalian China, based in ShenZhen now.
5+ years experience IOS engineer.
Programming Language Objective C, Swift, Ruby on Rails, Sinatra
Email<EMAIL_ADDRESS>-----------------------------------------------
“ I'm hunting for job now ”
“ 我在找工作 ”
-----------------------------------------------
###My Projects in 2015###
OpenSource project
-----------------------------------------------
GSAnalysis provides an easy way to draw analysis graphic in Swift.
GSSimpleImage provides more functions for UIImageView in Swift.


{% set suppress_feedback = true %} {% extends '_layouts/layout.html' %} {% block page_title %}{% endblock %} {% block body_css_classes %}nhsuk-frontend{% endblock %} {% block content %}
You’ll be contacted within 24 hours and told what to do next.
Make sure you keep yourself separate from others in your household (self-isolate) until you have been contacted by the testing service. Read more details about self-isolation.
Call 111 and tell them you are calling about coronavirus symptoms.
The phone service will be very busy, but you must wait until you get through.
To protect yourself and others, do not go to a GP, pharmacy or hospital


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`
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« CSS « CSS Reference
The resize
CSS property lets you control the resizability of an element.
visual
resize: none | both | horizontal | vertical | inherit
By default,
<textarea>
elements are resizable in Gecko 2.0 (Firefox 4). You may override this behavior with the CSS shown below:
textarea.example { resize: none; /* disables resizability */ }
You can use the resize property to make any element resizable. In the example below, a resizable

box contains a resizable paragraph (

element:

 This paragraph is resizable, because the CSS resize property is set to 'both' on this element.

| Feature | Chrome | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
|---|---|---|---|---|---|
| Basic support | 1.0 | 4.0 (2.0) | -- | -- | 3.0 (522) |
| Applies to | <textarea> | block-level and replaced elements, table cells, and inline blocks (unless
overflow is visible ) | <textarea> |
| Feature | Android | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile |
|---|---|---|---|---|---|
| Basic support | ? | ? | ? | ? | ? |


Attendance Sheet
Date:[%%date%%]
Time:[%%time%%]
Meeting Details: [%%meetingname%%]
Meeting ID: [%%meetID%%]
S.No
Name
[%%tableHead%%]
[%%tableBody%%]


Estimates the model of Jacquier et al. with an adaptive particle marginal Metropolis-Hastings algorithm.
More...
#include <ada_pmmh_jac_apf.h>
|
| | AdaPmmhJacApf (unsigned int numParts, std::vector< double > startTheta, unsigned int numMCMCIters, const std::string &dataFile, unsigned int numCols, const unsigned &t_zero, const double &s_sub_d, const double &eps, const Mat &C0) |
| | The constructor. More...
|
| |
|
| ~AdaPmmhJacApf () |
| | The destructor.
|
| |
| double | twiceFisher (const double &phi) |
| | Convenience function that maps (-1,1) to the reals. More...
|
| |
| double | invTwiceFisher (const double &psi) |
| | Convenience function that maps the reals to (-1,1) More...
|
| |
| void | flattenParams (std::vector< double > &flatOnes, const Mat &beta, const Vec &phis, const Vec &mus, const Vec &sigmas, const Vec &RstdDevs) |
| | Convenience function that. More...
|
| |
| void | unFlattenParams (Mat &beta, Vec &phi, Vec &mu, Vec &sigma, Vec &RstdDevs, const std::vector< double > &flatOnes) |
| |
| void | qSample (const std::vector< double > &oldParams, std::vector< double > &newParams, const Mat &Ct) |
| | Samples new proposal parameters from old parameters. More...
|
| |
| double | logPriorEvaluate (const std::vector< double > &theta) |
| | Evaluates the log of the prior. More...
|
| |
| double | logLikeEvaluate (const std::vector< double > &theta, const std::vector< Vec > &data, std::atomic_bool &cancelled) |
| | Approximates the log-likelihood with a particle filter. More...
|
| |
| | AdaPmmh (std::vector< double > startTheta, unsigned int numMCMCIters, const std::string &dataFile, unsigned int numCols, const unsigned &t_zero, const double &eps, const Mat &C0) |
| | The constructor. More...
|
| |
|
| ~AdaPmmh () |
| | The destructor.
|
| |
| void | commenceSampling (std::string samplesFileFile, std::string messagesFile) |
| | Call this to begin sampling. More...
|
| |
|
|
void | logParams (const std::vector< double > &thetas, std::ofstream &ofs) |
| |
|
void | readInData (const std::string &fileLoc, unsigned int numCols) |
| |
|
std::vector< Vec > | m_data |
| |
|
std::vector< double > | m_currentTheta |
| |
|
std::ofstream | m_samplesFileStream |
| |
|
std::ofstream | m_messageStream |
| |
|
unsigned int | m_dimTheta |
| |
|
unsigned int | m_numMCMCIters |
| |
|
unsigned int | m_numExtraThreads |
| |
|
std::mutex | m_outFileMutex |
| |
|
unsigned int | m_t_zero |
| |
|
double | m_s_sub_d |
| |
|
double | m_epsilon |
| |
|
Mat | m_Ct |
| |
|
Vec | m_thetabar |
| |
Estimates the model of Jacquier et al. with an adaptive particle marginal Metropolis-Hastings algorithm.
- Author
- taylor
- Date
- 14/10/17
| AdaPmmhJacApf::AdaPmmhJacApf |
( |
unsigned int |
numParts, |
|
|
std::vector< double > |
startTheta, |
|
|
unsigned int |
numMCMCIters, |
|
|
const std::string & |
dataFile, |
|
|
unsigned int |
numCols, |
|
|
const unsigned & |
t_zero, |
|
|
const double & |
s_sub_d, |
|
|
const double & |
eps, |
|
|
const Mat & |
C0 |
|
) |
| |
The constructor.
- Parameters
-
| numParts | the number of particles you want. |
| startTheta | the starting point parameters. |
| numMCMCIters | the number of MCMC iterations you want. |
| dataFile | the location of the observed time series data. |
| numCols | the dimension of your observable time series data. |
| void AdaPmmhJacApf::flattenParams |
( |
std::vector< double > & |
flatOnes, |
|
|
const Mat & |
beta, |
|
|
const Vec & |
phis, |
|
|
const Vec & |
mus, |
|
|
const Vec & |
sigmas, |
|
|
const Vec & |
RstdDevs |
|
) |
| |
Convenience function that.
- Parameters
-
| flatOnes | the parameters in a std::vector<double> container. |
| beta | |
| phis | |
| mus | |
| sigmas | |
| RstdDevs | |
| double AdaPmmhJacApf::invTwiceFisher |
( |
const double & |
psi | ) |
|
Convenience function that maps the reals to (-1,1)
- Parameters
-
| psi | an unbounded real number |
- Returns
- phi which is between -1 and 1
| double AdaPmmhJacApf::logLikeEvaluate |
( |
const std::vector< double > & |
theta, |
|
|
const std::vector< Vec > & |
data, |
|
|
std::atomic_bool & |
cancelled |
|
) |
| |
|
virtual |
Approximates the log-likelihood with a particle filter.
- Parameters
-
| theta | the parameters. |
| data | the observable data. |
| out | the double to write out to. |
- Returns
- the evaluation (as a double) of the log likelihood approximation.
Implements AdaPmmh.
| double AdaPmmhJacApf::logPriorEvaluate |
( |
const std::vector< double > & |
theta | ) |
|
|
virtual |
Evaluates the log of the prior.
- Parameters
-
| theta | the parameter inputs. |
- Returns
- the logarithm of the prior evaluation.
Implements AdaPmmh.
| void AdaPmmhJacApf::qSample |
( |
const std::vector< double > & |
oldParams, |
|
|
std::vector< double > & |
newParams, |
|
|
const Mat & |
Ct |
|
) |
| |
|
virtual |
Samples new proposal parameters from old parameters.
- Parameters
-
| oldParams | |
| newParams | |
| Ct | is the covariance matrix used |
Implements AdaPmmh.
| double AdaPmmhJacApf::twiceFisher |
( |
const double & |
phi | ) |
|
Convenience function that maps (-1,1) to the reals.
- Parameters
-
| phi | the parameter that needs to stay between -1 and 1 |
- Returns
- the evaluation of this function.
| void AdaPmmhJacApf::unFlattenParams |
( |
Mat & |
beta, |
|
|
Vec & |
phi, |
|
|
Vec & |
mu, |
|
|
Vec & |
sigma, |
|
|
Vec & |
RstdDevs, |
|
|
const std::vector< double > & |
flatOnes |
|
) |
| |
- Parameters
-
| beta | |
| phi | |
| mu | |
| sigma | |
| RstdDevs | |
| flatOnes | |
The documentation for this class was generated from the following file:


--- layout: post title: "Seth's Blog: Splitting wood" ---
The problem with aiming at the top is that the axe loses momentum before its work is done and you end up with a stuck axe and half a split log.
No, the best approach is to focus on splitting the bottom of the log. Split the bottom and the top takes care of itself.


Rotilio Maker
IoT for Makers
A fast IoT ready to learn device
- Arduino® compatible code and libraries
- Simple firmware examples
- Simple web application examples
A prototyping platform
- On board sensors, leds, relais, ADC ports
- No soldering required to setup and expand
- Multiple hardware interfaces: I2C, SPI, RS485, TTL, USB
A ready to market solution
- OTA firmware updates
- Industry grade WiFi and 3G connection
- A full stack software platform with mobile apps
Rotilio®Maker WiFi
Rotilio®Maker WiFi with relais connector, NVRAM battery, external sensor connector, temperature sensor, humidity sensor, pressure sensor, buzzer, trimmer, light sensor, switch, button one, button two, 5V power supply, RS-485 interface, expansion connector, WiFi integrated antenna, WiFi external antenna connector, ARM Cortex M3 32BIT CPU, USB connector with serial and USB power supply.
| Original price |
|
|
| You save | 50,00€ | |
| Promotional price | 99,00€ + VAT 22% |
Shipping cost: 8,00€
Rotilio®Maker 3G
Rotilio®Maker 3G with relais connector, NVRAM battery, external sensor connector, temperature sensor, humidity sensor, pressure sensor, buzzer, trimmer, light sensor, switch, button one, button two, 5V power supply, RS-485 interface, expansion connector, 3G flat antenna, auto rechargeable LI-ION battery, ARM Cortex M3 32BIT CPU, USB connector with serial and USB power supply.
| Original price | ||
| You save | 104,00€ | |
| Promotional price | 179,00€ + VAT 22% |
Shipping cost: 8,00€


The purpose of this payload is to expose intentional downtime of either the api connection or a subset of functionality the api provider. When the eto/downtime-alert-type is functionality the seto/downtime-alert specifies which functionality that will be unavailable.
If the datetime is not defined then the downtime is expected immediately, otherwise it is expected at the specified datetime UTC.
A connection eto/downtime-alert-type signifies the planned outage of all tcp connections to this api. When the downtime occurs all clients will be disconnected and expected to reconnect with incremental backoff time between connection attempts.
A cancelled eto/downtime-alert-type signifies that a previous downtime-alert is no longer applicable and service should not be disrupted at the previously given datetime. datetime is always undefined with cancelled downtime alerts.
A service-resumed eto/downtime-alert-type signifies that normal service has resumed and the previous downtime-alert should now be disregarded.
The expected scheduled series of events can be any of the following:


Grand Master Meldina:
Hmm... I know who you are and why you have come.
Truth be told, We have been watching you since you went to Master Rindy.
In fact, we were preparing to contact you when you obtained the manuscript.
And now you have come to me...
What do you mean?


Runtimes
Applications
Runtimes
ID
Name
URI
Control URI
Destroy
Deploy application
Attributes
Connections
Application
Draw application graph
Draw connections
Show portnames
Actor
Port
Tokens
Trace
Start trace
Stop trace
Clear trace
Timestamp
Node id
Event type
Id
Name
Type/Action/Peer
Is shadow/Consumed
Produced
Action result
Connect
Control URI:
Peers index search
Deploy
Script:
Requirements:
Script name:
Event Trace Filter
Actor firings
Action result
Actor new
Actor destroy
Actor migrate
Application new
Application destroy
Application:
Trace rows:


Portfolio
Frontend Work
Validation Form
This features auto-completion, auto focus of first text field, and real-time validation of text input.
Store Locations
Tabular Store Locations with click to call repsponsive modal and Google Maps integration.
ezLite Glove Set
This is the product description for EmazingLights' second best selling glove set.
Element Glove Set
This is the product description for EmazingLights' top selling glove set.(Not Uploaded)
iHeartRaves Level 1 Category Womens
Level 1 product category layout on the iHeartRaves website.
iHeartRaves Level 1 Category Mens
Tabular Store Locations with click to call repsponsive modal and Google Maps integration.
iHeartRaves Level 1 Category Light Toys
This is the product description for EmazingLights' second best selling glove set.
Wireframes
A collection of Bootstrap wireframes I have been developing and adding to expedite website development.
Backend Work
Proxy VNC was a remote computing web application.
ShakeBox was a project to monitor seismic activity in California.
BDD Style Browser Automation Testing
PHP WebCrawler Video
A couple more I'll be uploading soon. Eventually...
Return to main website.


$ npm install
$ npm run dev
After the service starts, open http://localhost:8080 访问网站
$ npm run build
iBiu has configured the routes for you based on your json, right there views/src/router click on the file to modify the specific configuration.
Based on your configuration file, iBiu generates the relevant directories and associated pages and points the route to them Click to view Files
Use ESLint to detect code compliance:
$ npm run lint


# coding: utf-8
# Copyright (c) Pymatgen Development Team.
# Distributed under the terms of the MIT License.
import re
import errno
import os
import tempfile
import codecs
from monty.io import zopen
"""
This module provides utility classes for io operations.
"""
__author__ = "Shyue Ping Ong, Rickard Armiento, Anubhav Jain, G Matteo, Ioannis Petousis"
__copyright__ = "Copyright 2011, The Materials Project"
__version__ = "1.0"
__maintainer__ = "Shyue Ping Ong"
__email__ =<EMAIL_ADDRESS>__status__ = "Production"
__date__ = "Sep 23, 2011"
[docs]def ask_yesno(question, default=True):
try:
answer = input(question)
return answer.lower().strip() in ["y", "yes"]
except EOFError:
return default
[docs]def clean_lines(string_list, remove_empty_lines=True):
"""
Strips whitespace, carriage returns and empty lines from a list of strings.
Args:
string_list: List of strings
remove_empty_lines: Set to True to skip lines which are empty after
stripping.
Returns:
List of clean strings with no whitespaces.
"""
for s in string_list:
clean_s = s
if '#' in s:
ind = s.index('#')
clean_s = s[:ind]
clean_s = clean_s.strip()
if (not remove_empty_lines) or clean_s != '':
yield clean_s
[docs]def micro_pyawk(filename, search, results=None, debug=None, postdebug=None):
"""
Small awk-mimicking search routine.
'file' is file to search through.
'search' is the "search program", a list of lists/tuples with 3 elements;
i.e. [[regex,test,run],[regex,test,run],...]
'results' is a an object that your search program will have access to for
storing results.
Here regex is either as a Regex object, or a string that we compile into a
Regex. test and run are callable objects.
This function goes through each line in filename, and if regex matches that
line *and* test(results,line)==True (or test is None) we execute
run(results,match),where match is the match object from running
Regex.match.
The default results is an empty dictionary. Passing a results object let
you interact with it in run() and test(). Hence, in many occasions it is
thus clever to use results=self.
Author: Rickard Armiento, Ioannis Petousis
Returns:
results
"""
if results is None:
results = {}
# Compile strings into regexs
for entry in search:
entry[0] = re.compile(entry[0])
with zopen(filename, "rt") as f:
for line in f:
for entry in search:
match = re.search(entry[0], line)
if match and (entry[1] is None
or entry[1](results, line)):
if debug is not None:
debug(results, match)
entry[2](results, match)
if postdebug is not None:
postdebug(results, match)
return results
umask = os.umask(0)
os.umask(umask)
def _maketemp(name, createmode=None):
"""
Create a temporary file with the filename similar the given ``name``.
The permission bits are copied from the original file or ``createmode``.
Returns: the name of the temporary file.
"""
d, fn = os.path.split(name)
fd, tempname = tempfile.mkstemp(prefix=".%s-" % fn, dir=d)
os.close(fd)
# Temporary files are created with mode 0600, which is usually not
# what we want. If the original file already exists, just copy its mode.
# Otherwise, manually obey umask.
try:
st_mode = os.lstat(name).st_mode & 0o777
except OSError as err:
if err.errno != errno.ENOENT:
raise
st_mode = createmode
if st_mode is None:
st_mode = ~umask
st_mode &= 0o666
os.chmod(tempname, st_mode)
return tempname
[docs]class AtomicFile:
"""
This is a straight port of Alexander Saltanov's atomicfile package.
Writeable file object that atomically writes a file.
All writes will go to a temporary file.
Call ``close()`` when you are done writing, and AtomicFile will rename
the temporary copy to the original name, making the changes visible.
If the object is destroyed without being closed, all your writes are
discarded.
If an ``encoding`` argument is specified, codecs.open will be called to open
the file in the wanted encoding.
"""
def __init__(self, name, mode="w+b", createmode=None, encoding=None):
self.__name = name # permanent name
self._tempname = _maketemp(name, createmode=createmode)
if encoding:
self._fp = codecs.open(self._tempname, mode, encoding)
else:
self._fp = open(self._tempname, mode)
# delegated methods
self.write = self._fp.write
self.fileno = self._fp.fileno
def __enter__(self):
return self
def __exit__(self, exc_type, exc_value, exc_tb):
if exc_type:
return
self.close()
[docs] def close(self):
if not self._fp.closed:
self._fp.close()
# This to avoid:
# FileExistsError: [WinError 183] Cannot create a file when that file already exists:
# On Windows, if dst already exists, OSError will be raised even if it is a file;
# there may be no way to implement an atomic rename when dst names an existing file.
if os.name == 'nt' and os.path.exists(self.__name):
os.remove(self.__name)
os.rename(self._tempname, self.__name)
[docs] def discard(self):
if not self._fp.closed:
try:
os.unlink(self._tempname)
except OSError:
pass
self._fp.close()
def __del__(self):
if getattr(self, "_fp", None): # constructor actually did something
self.discard()


For example, you might want to use the JSON code in a file called object-02.js. The file might be located in a folder called data in the site’s root folder:
data/object-02.js
You could also specify a URL to the HTML file, as follows:
http://www.somesite.com/somefolder/object-02.js
<script type="text/javascript"> var datasetName = new Spry.Data.JSONDataSet("sourcefile", {path:"datapath"}); </script>
A completed statement might look as follows:
var ds1 = new Spry.Data.HTMLDataSet("data/object-02.js", {path:"batters.batter"});
The statement creates a new data set called ds1 that retrieves data from the batters.batter property in the specified JavaScript file.
You can also specify a URL as the source of the data, as follows:
var dsSpecials = new Spry.Data.JSONDataSet("http://www.somesite.com/somefolder/object-02.js", {path:"batters.batter"});
The completed example code might look as follows:
<head> ... <script type="text/javascript" src="includes/SpryJSONDataSet.js"></script> <script type="text/javascript" src="includes/SpryData.js"></script> <script type="text/javascript"> var ds1 = new Spry.Data.JSONDataSet("data/object-02.js", {path:"batters.batter"}); </script> ... </head>
After you’ve created the data set, create a dynamic region so that you can display the data.


Victoria mulls taxing electric vehicles
by Unconventional EconomistVictoria looks to become the first jurisdiction to implement direct road user charges, according to confidential sources leaked to The Age, with electric vehicles in the immediate firing line:
Victoria is likely to be the first mover, with senior government and industry sources confirming consultations had begun on a charge that is under consideration for May’s Victorian state budget…
The sources, who declined to be named because the consultations were confidential, said there had been “a lot of conversations” and the tax “was on the radar” as both Victoria and NSW look for reforms to stimulate the economy…
There are 1035 words left in this subscriber-only article.


A web application that helps researchers around the world to visualize the position of cuts that a certain enzyme makes in different phage viruses. This project will play a crucial role in making it convenient for the researchers to find a cure for tuberculosis.
A Virtual Reality application that lets users have a timed race against oneself. This project was made for cardboard headset using C# programming language and Unity Game Engine.
This is a unty project for android app that allows user to see animated 3d objects when a certain pictures are displayed. This app was made using c# programming language and Unity Game Engine.
This is a unity project for android in which a user can interact with a 3d character in a virtual world. The application was built for google cardboard using C# and Unity Game Engine.
This is a unity project for cardboard VR in which the player runs through a bridge jumping over hurdles. The application runs on android devices and was made using C# and Unity Game Engine.
This is an AR greeting card that produces some 3D cake and a birthday song when certain pictures are shown. The application run on android devices and was made using C# and Unity Game Engine.


This page exists to quickly test mtgify's core functionality from a url other than mtgify.org
If any of the links or images below are broken, please contact @mpaulweeks
Jace’s Phantasm
Rankle, Master of Pranks
Force of Rage


|
| file | BufferCamera.cs |
| | This class is a buffer implementation for Camera class.
|
| |
| file | CamerasController.cs |
| | Implements the Cameras controller.
|
| |
| file | CameraSimulator.cs |
| | Implements the Camera class.
|
| |
| file | CommandsManager.cs |
| | Implements the commands manager.
|
| |
| file | Encoder.cs |
| | Implements the encoder class.
|
| |
| file | StartApp.cs |
| | Implements the main application class.
|
| |
| file | TCPServerAsyn.cs |
| | Implements an asynchronous TCP server.
|
| |
| file | ThreadPool.cs |
| | Implements the Thread Pool Class.
|
| |


[gecode-users] Memory usage of Space
Kish Shen
kisshen at cisco.com
Fri Aug 1 22:44:37 CEST 2014
Hi,
One of our ECLiPSe user is trying out his program with our Gecode
interface (his original is written for ECLiPSe's native ic solver), and
one of the problem he has run into is that the execution seems to
consume a lot of memory (> 1.5G), and reducing the cloning apparently
does not help much.
However, he can only measure the memory consumption indirectly, by
looking at the memory usage of the process, and so it is difficult to be
precise.
Is there any existing way of measuring, or at least estimating, the
amount of memory used by Gecode? In this case, the search is done in
ECLiPSe, rather than using Gecode's search engines, so the creation of
clones of the Space are all done from ECLiPSe, so I assume Gecode have
not got a "global" way of tracking all the cloned Spaces. However, I
should be able to do this from ECLiPSe, but I need to be able to get the
memory usage (or estimate) of each Space -- is there any available
procedure to get this?
Thanks in advance for any information/help!
Kish
More information about the users
mailing list


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| app/models/user.rb |
79 |
58 |
|
|
1 class User < ActiveRecord::Base |
2 # new columns need to be added here to be writable through mass assignment |
3 attr_accessible :username, :email, :password, :password_confirmation, :full_name, :bio, :avatar |
4 |
5 attr_accessor :password |
6 before_save :prepare_password |
7 |
8 validates_presence_of :username, :full_name |
9 validates_uniqueness_of :username, :email, :allow_blank => true |
10 validates_format_of :username, :with => /^[-\w\._]+$/i, :allow_blank => true, :message => "should only contain letters, numbers, or .-_" |
11 validates_format_of :email, :with => /^[-a-z0-9_+\.]+\@([-a-z0-9]+\.)+[a-z0-9]{2,4}$/i |
12 validates_presence_of :password, :on => :create |
13 validates_confirmation_of :password |
14 validates_length_of :password, :minimum => 4, :allow_blank => true |
15 validates_length_of :full_name, :maximum => 40 |
16 validates_length_of :bio, :maximum => 160, :allow_blank => true |
17 |
18 # users who the user follows |
19 has_many :follows, :class_name => "Following", :foreign_key => "follower_id", :dependent => :destroy |
20 has_many :users_followed, :through => :follows, :source => :user |
21 |
22 # users who are following the user |
23 has_many :followings |
24 has_many :followers, :through => :followings |
25 |
26 has_many :messages, :dependent => :destroy |
27 |
28 html_sanitizer :sanitize => [:full_name, :bio] |
29 |
30 has_attached_file :avatar, :styles => {:normal => "533x400#", |
31 :thumbnail => '72>', |
32 :icon => '36x36>' } |
33 |
34 # login can be either username or email address |
35 def self.authenticate(login, pass) |
36 user = find_by_username(login) || find_by_email(login) |
37 return user if user && user.matching_password?(pass) |
38 end |
39 |
40 def matching_password?(pass) |
41 self.password_hash == encrypt_password(pass) |
42 end |
43 |
44 def follows?(user) |
45 !self.follows.find_by_user_id(user).nil? |
46 end |
47 |
48 def feed |
49 user_id_range = (self.users_followed.map(&:id) + [self.id]) |
50 Message.find(:all, |
51 :conditions => ["user_id IN (?) OR recipient_id = ?", user_id_range, self.id ], |
52 :order => 'created_at DESC') |
53 end |
54 |
55 def main_photo |
56 avatar.exists? ? avatar.url(:original) : "default.png" |
57 end |
58 |
59 def thumbnail |
60 avatar.exists? ? avatar.url(:thumbnail) : "default_thumbnail.png" |
61 end |
62 |
63 def icon |
64 avatar.exists? ? avatar.url(:icon) : "default_icon.png" |
65 end |
66 |
67 private |
68 |
69 def prepare_password |
70 unless password.blank? |
71 self.password_salt = Digest::SHA1.hexdigest([Time.now, rand].join) |
72 self.password_hash = encrypt_password(password) |
73 end |
74 end |
75 |
76 def encrypt_password(pass) |
77 Digest::SHA1.hexdigest([pass, password_salt].join) |
78 end |
79 end |


Shepherding Random Numbers
Sections
- Introduction
- Multiple
- Memory
- Velocity
- Sums of Velocities
- More Nodes. Again
- History
- Different Dimensions
- New Beginnings
- More Random
- Connected
- Conclusion
Introduction
The following is a tiny guide to shepherding random numbers. Originally I used this as a part of a presentation, but it seemed like it would work well as a little text as well. It does not really deal with statistics or probability, it is simply a collection of a few useful tricks I've learnt for manipulating random numbers. Usually I use the following techniques as a part of a larger work.
This text relies on Javascript animations (Canvas). They should work on most devices, but please let me know if you experience any issues.
You can click or tap all animations to restart them.
Random Node
We start with something very simple: a single node that moves between random positions.
Multiple
It is always useful to see what it looks like when we introduce more things. Here are multiple independent nodes that move in the same way as before.
Memory
The nodes still move at random. However, now they move relative to their previous position, that is: they move slightly up or down from where they are. As opposed to previously when they would move at random to a completely new position. One could say that they have developed a simple kind of memory.
This also makes it look as if all the nodes are very nervous about something.
When we look at this it can sometimes seem as if there is a pattern emerging from the behaviour. However, if you feel like you can see such a pattern it is entirely coincidental, since the nodes are completely unaware of each other.
Whenever a node reaches the edge of the canvas, we stop it's motion. The node will remain at the edge until it should be inclined to start moving in the opposite direction.
Velocity
We now introduce the idea of velocity. Instead of moving relative to their previous position, nodes will now move according to their current velocity.
To make things a little more interesting we manipulate the velocity in the same way that we did node position in the previous example. That means that the velocities gradually will change. Velocities can be either positive or negative, as you can see indicated by the lines in the animation.
In this example all nodes start with a velocity of zero.
Sums of Velocities
Until now all the nodes have been completely independent of each other. So here is one possible way to change that. Each node now has two associated velocities. One is the regular velocity. This behaves exactly like in the previous example. The second is the special velocity. The special velocity is re-calculated for each frame, and it is the sum of all the current regular velocities of the nodes on it's left hand side.
 There is no obvious reason to do this, other than the fact that it behaves rather pleasing.
The lines in the animation below indicate the special velocity.
More Nodes. Again
It is time to introduce even more nodes. Adding more things can help you see thing differently. In this case it makes it a little easier to see the total behaviour of the system of nodes.
History
For me the goal is frequently to make a static result. That is, something that will make a good image. While these animations are nice and informative, a snapshot of one of them is not really that interesting. A way of getting different results is by drawing behaviour over time. Showing the history of a behaviour like we do below can also be a nice alternative way of understanding what is happening.
Different Dimensions
So far we have looked at behaviour along a single axis, or dimension. Lets apply the exact same behaviour as before in two dimensions.
New Beginnings
Things will look quite different if we change the initial distribution of nodes. Below we see what happens if we wrap the nodes along the circumference of a circle.
More Random
It is always a good idea to experiment with adding more randomness. One example is to distribute the nodes at random along the circumference. The important thing to keep in mind in this case is that since the behaviour is exactly the same as before, there is still the same relation between the nodes' velocities. It is just their initial position that has changed.
You can probably think of a few other things to try randomizing as well.
Conclusion
These are just a few of the things you can do with random numbers. Let me know if you enjoyed this, because then I'll try to add more sections!
If you made it this far you may also be interested in my essay On Generative Algorithms.


If you've arrived on this page, it is likely that you know one (or both) of the people in these pictures. Indeed, you have arrived at the landing page for information about the wedding of Nicole Labrecque and Michael Musty.
We will be getting married the weekend of September 22, 2018. Take a look at the pages about us, itinerary, or misc, for more information or get in touch with us if you have any questions! Thanks!


Welcome to the Elastic log, metric, and trace demo!


--- layout: data_model title: ActionEquivalenceType this_version: 4.1 ---
The ActionEquivalenceType relates any Actions that are equivalent to each other, e.g., those that were found for the same Malware Subject when using different analysis tools. It can be used as a way of referencing equivalent actions as a single unit, such as for specifying the Action composition of a Behavior.
| Field Name | Type | Description |
|---|---|---|
| @idrequired | QName |
The required id field specifies a unique ID for the Action Equivalence. |
| Action_Reference1..n | ActionReferenceType |
The Action_Reference field specifies a reference to a single Action that is part of the Action Equivalency. |


Design
11 Instagram Accounts to Follow for Décor Inspiration
These influencers take plant home décor to a whole new level. Add a professional-looking touch to your space by following their lead.
2 min read
These influencers take plant home décor to a whole new level. Add a professional-looking touch to your space by following their lead.
2 min read
Every home needs a plant hanger... or 7... or 8... but who's counting? With this tutorial, you can hang your plants to your heart's content—without breaking the bank.
1
2 min read
Cacti can be tricky to care for, but they're well worth the extra effort. Learn how to care for your cactus the right way with this beginner-friendly guide.
1
2 min read
1


{% block head %} {% endblock %}
{% block title %}{% endblock %}
COVID-19 SPR-BASED TEST
Home
(current)
Total Results
Positive
Negative
Total tests
Recent Tests
Search
About Us
{% block h1 %} {% endblock %}
{% block body %} {% endblock %}