The Really Simple History (RSH) framework makes it easy for AJAX applications to incorporate bookmarking and back and button support. By default, AJAX systems are not bookmarkable, nor can they recover from the user pressing the browser's back and forward buttons. The RSH library makes it possible to handle both cases.
In addition, RSH provides a framework to cache transient session information that persists after a user leaves the web page. This cache is used by the RSH framework to help with history issues, but can also be used by your own applications to improve application performance. The cache is linked to a single instance of the web page, and will disappear when the user closes their browser or clear their browser's cache.
RSH works on Internet Explorer 6+ and Gecko-based browsers, like Firefox. Safari is not supported.
The most recent version of RSH is version 0.04.
The primary developer on RSH is Brad Neuberg. Special thanks to Erik Arvidsson for several important suggestions concerning the framework, as well as Alex Russell and the Dojo Toolkit project for pioneering history support in AJAX applications.
RSH is available under a BSD license.
The RSH framework exposes two primary objects you will use to add history
support to your application: dhtmlHistory
and
historyStorage
.
dhtmlHistory
is the primary entry point for adding bookmark
and back button support to your application. The primary flow when working
with RSH is as follows:
dhtmlHistory
dhtmlHistory
object. The history entry specifies a new location,
such as edit:somePage
, as well as some optional contextual data that
is associated with the new location. When you add a new history entry,
the RSH framework updates the browser's location bar with the new location,
added after a hash, such as http://somesite.com/myapp#edit:somePage
.The chief idea behind RSH is that your application adds custom history
events as a user interacts with the application; the framework itself uses the
history entry to update the browser's location bar. The only way to update a browser
location without reloading the entire page is by using a hash fragment, so the
new location is added after a hash fragment, such as #edit:somePage
.
When you add a history entry, you can also pass in contextual data that is
associated with this location; this is optional information and can be useful
for sophisticated uses, such as saving the state of an edit form.
If a user presses the back or forward buttons, the RSH framework "jumps" through any history entries that were added by the programmer before. The RSH framework then calls your history change listener, passing in the new location as well as any history data that was associated with this location. Your application now has the responsibility of taking this location and updating it's UI accordingly; RSH doesn't update your UI at all, since this is very application specific.
You should choose location URLs that contain enough state for you to
update your application or initialize yourself. For example, if the user
jumps to the location #view:somePage
, your application should
be able to use this to know that you must remotely fetch somePage
and view it. Choose location URLs that make sense to your application, recording
enough state to re-initialize themselves.
Finally, you must include a file named blank.html in the same directory as your application. This file is included with the RSH download and is needed by Internet Explorer.
Here's some simple pseudo-code on how to use RSH:
/** RSH must be initialized after the
page is finished loading. */
window.onload = initialize;
function initialize() {
// initialize RSH
dhtmlHistory.initialize();
// add ourselves as a listener for history
// change events
dhtmlHistory.addListener(handleHistoryChange);
// determine our current location so we can
// initialize ourselves at startup
var initialLocation =
dhtmlHistory.getCurrentLocation();
// if no location specified, use the default
if (initialLocation == null)
initialLocation = "location1";
// now initialize our starting UI
updateUI(initialLocation, null);
}
/** A function that is called whenever the user
presses the back or forward buttons. This
function will be passed the newLocation,
as well as any history data we associated
with the location. */
function handleHistoryChange(newLocation,
historyData) {
// use the history data to update our UI
updateUI(newLocation, historyData);
}
/** A simple method that updates our user
interface using the new location. */
function updateUI(newLocation,
historyData) {
var output = document.getElementById("output");
// simply display the location and the
// data
var historyMessage;
if (historyData != null)
historyMessage = historyData.message;
var message = "New location: "
+ newLocation
+ ", history data="
+ historyMessage;
output.innerHTML = message;
}
Our HTML is straightforward; it simply consists of a serious of links that users can click on, which we use to update the history:

Output

Change to Location 1

Change to Location 2

Change to Location 3

Notice that we use dhtmlHistory.add()
in the links above
to update the history with a new entry.
RSH also provides an object that can be used to store transient session
information for the page, named historyStorage
.
historyStorage
simulates a hash table, making
it possible to put and get name/value pairs that persist
even after the user has left the web page. Note that
these values are linked just to the single instance of
the web page they were stored on. If the user opens a new browser
window and navigates to your site then the values will not be
visible. For permanent, long-term storage of large amounts
of information you should use the AJAX MAssive Storage System (AMASS) instead.
Sample code for working with historyStorage
:
/** RSH must be initialized after the
page is finished loading. */
window.onload = initialize;
function initialize() {
// initialize RSH
dhtmlHistory.initialize();
// storage a value into the historyStorage
// if it doesn't exist yet; otherwise, grab
// the pre-existing value from the history
// storage
var savedObject;
if (historyStorage.hasKey("message"))
savedObject = historyStorage.get("message");
else {
savedObject = new Object();
savedObject.id = "someId";
savedObject.message = "Hello Watason";
savedObject.testArray = new Array();
savedObject.testArray[0] = "Hello";
savedObject.testArray[1] = "World";
savedObject.nestedObject = {someProp: "bye"};
historyStorage.put("message", savedObject);
}
// now work with savedObject
alert("message="+savedObject.message);
alert("nestedObject="+savedObject.nestedObject);
The key for historyStorage
must be a string, while the
value can be an arbitrary JavaScript object. The RSH framework will fully
serialize your JavaScript object and pull it back out as an object.
Note that DOM nodes and native browser objects, such as XMLHttpRequest
,
will not be saved or persisted.
Both historyStorage
and dhtmlHistory
have a few more methods that are useful in some cases; see the
source code for details.
RSH works differently internally for different browsers, but in general
we use a combination of hidden iframes, timers, and hidden form fields
to detect various history changes and to persist history and location data
in a way that will still be around if the user leaves and then returns
to the page. The hidden form field is used to persist information
between page loads using the auto save
capability of web forms; see my blog
post
"AJAX Tutorial: Saving Session Across Page Loads Without Cookies,
On The Client Side" for implementation details. historyStorage
wraps the auto save trick with an easy hash table API for developers, and
the main RSH framework then uses the historyStorage
class to implement
stateless tracking of history; variables that allow the detection of fake
versus real page load events; and more.
The O'Reilly Network will be publishing a forthcomming article, titled "AJAX: How to Handle Bookmarks and Back Buttons." This article goes into much more detail, with full examples, than this README can accomodate.
The O'Reilly Network article will have full examples. Until then, see the two testing classes for the RSH framework for sample code:
My primary means of support is through open source consulting using the kinds of frameworks I create and give away. For this reason I generally charge for support. I can answer simple questions, but beyond that we should structure a consulting arrangement to solve your problems using the RSH framework. For details, email at<EMAIL_ADDRESS>or call me at<PHONE_NUMBER>.
Download the latest release of the Really Simple History framework.
dhtmlHistory
that matches the ID of any
HTML element already in the document, then you will get very strange
behavior. It is recommended that you make sure these don't collide.
For example, if I have an HTML DIV with the ID "addressBook," and then
add the location "addressBook" to dhtmlHistory
using
add()
, then IE's history won't work correctly and you
will have subtle bugs.


---
layout: page
title: HTMLTag
tagline: v ----
ghlink: https://github.com/aviaryan/autohotkey-scripts/blob/master/Tools/HtmlTag.ahk
---
Ahk Topic
DOWNLOAD
HTML Tagger is a tool to add HTML, bb-code and custom tags or wrappings to selected text on the screen.
It is intutive , fast and powerful.
The name by which an item will be identified (Shown in Tooltip)
The MASK that you want the program to impose on the selected text.
eg -> <h1>|</h1>
Here | is the Delimiter and will symbolize selected text due to the TEXT POINT
Param
The Delim which you want to be replaced by selected text.
This may seem a useless option as it will more often be 1.
Use TEXT POINT = 0
to make selected Text appear before tag items.
f 0 , Caret (Cursor) is placed at the end of tag after a Tag is applied
If 1 or more, the Caret is placed that many points away from the right of Inserted selected text.
Use Caret=1 to place the Caret right after the selected text tagged by the program.
If you don't understand , better try it.
The Delimiter used to separate MASK items.
Default = |
Using Mask = /*|*/
and all other options default, the selected text can be converted into an
Autohotkey Block comment.
Using Mask = [c]|[/c]
and all other options default
Using Mask = ;|
and all other options default


Care and Cleaning - Indoor
- General Care and Cleaning
Care and Cleaning - Outdoor
- Sunbrella
- Outdura
- Vinyl & Faux
- Weatherscape


{% extends "base.html" %} {% block title %}About LexMapr{% endblock title %} {% block content %} LexMapr is a lexicon and rule-based tool for translating short biomedical specimen descriptions into Semantic Web ontology terms. {% endblock %}


I'm an Empire State Building climbing age 89 years
Interests
Banana
Climbing Stuff
HTML Coding
Jobs
Giant Ape
Web Developer
Favourite Quotes
"If at fist you don't succeed, climb a building"
"A Banana is the hand is worth two on the tree


LDD Release Process¶
When a Sub-Model Steward is ready to submit a new version of an LDD for release you have two options:
Release¶
Nominal Development and Release¶
The ideal workflow for tagging a release happens every 6 months in line with the PDS4 Build Schedule. Here is the process:
1. Develop¶
Responsible Party: Sub-Model Steward
In between build cycles, you are free to develop/enhance/upgrade your sub-model, making sure to update the sub-model version as appropriate and all your updates are merged into the main
branch.
2. Wait¶
Responsible Party: Sub-Model Steward
If you have completed development, you do not need to do anything else to prepare or tag your release. This will be done later by Engineering Node automation. See Key Dates for more information on timeframe for release.
3. Staging Nominal Release¶
Responsible Party: Engineering Node
EN will “stage the release” of the sub-model by automatically generating a Pull Request on your repository. The Pull Request will include an update to include the latest PDS4 Information Model version, all schemas/schematrons will be regenerated and tests executed via the Sub-Model Automation.
4. Review and Merge Pull Request¶
Responsible Party: Sub-Model Steward
Once you receive notification of the staged release, it is the responsibility of the Sub-Model Steward to:
Review the pull request - the Sub-Model Steward and associated Stewardship Team (as applicable) should review the regression tests passed as expected, and the schemas/schematrons generated are correct.
Merge the pull request - merge the pull request to automatically tag a new version of the sub-model in GitHub.
Note
If the Sub-Model Steward does not merge the pull request, the sub-model will not be released with the latest version of the Information Model. Text will be included on the web page notifying users they can submit a request that a new version be produced.
5. Deploy Nominal Release¶
Responsible Party: Engineering Node
On the PDS System Release Date, EN will pull all the tagged releases from all the repos, generate the applicable web pages, and release all of the sub-models online.
Note
Only the version of the sub-model associated with the new PDS4 Information Model will be included in the final “Deploy Nominal Release” step. A separate Release Request is required for any past version(s) of the sub-model you would like released.*
Off-Nominal Release¶
Note
Please try to avoid this wherever possible. In order to minimize overhead of manual processing of sub-models, please coordinate with data providers to stick to the PDS4 Build Schedule wherever posisble.
At any time, you can direct providers to the build/development
directory of your Sub-Model repository in order for them to have immediate access to the dictionaries for development and testing purposes.
If an immediate bug fix and release is needed off PDS4 Build cycle, see the Preparing a Release for instructions for how to tag a release.
Preparing a Release¶
Check Github for Tagged Released¶
Before you tag a release in Github, verify the version you would like released has not already been tagged by EN Automation.
Go to your repo’s release page, e.g. https://github.com/pds-data-dictionaries/ldd-img/releases.
If the version you would like released appears in the list, proceed to Submit Release Request, otherwise proceed to “Tag a Release in Github”.
Tag a Release In Github¶
Add your IngestLDD to the
src/
directory in your repoCreate a branch with
release
in the name, e.g.release/<IP_ADDRESS>_<IP_ADDRESS>
If the intent is to release a sub-model with a past PDS4 Information Model version, see documentation for Changing PDS4 Build Versions.
Add your changes to the branch, commit, and push branch to Github. Be sure to push your branch even if you have no changes to commit.
- If you have no changes, or you changes are not to your IngestLDD file, you will need to manually trigger the build of the LDDs:
Select the
Actions
tabUnder the
Actions
left sidebar, selectPDS4 Sub-Model Automation
From the blue row in the table, select the
Run Workflow
dropdown.Select your branch from the dropdown.
Select the
Run Workflow
button.
Create a Pull Request for your branch.
Optional: monitor the generation of the dictionaries via the
Actions
tab in your Github repository.Once the build completes, you should see the new LDD auto-generated (after ~2-3 minutes) in both the
build/development
andbuild/release
directories.Once you get approval from the appropriate stakeholders, merge your pull request.
You should then see a new release tagged in your repo in a URL like https://github.com/pds-data-dictionaries/ldd-img/releases
Then move on to Submit Release Request below to submit ticket to the EN Operations Github repo.
Reviewing a Staged Release¶
See the Review a Pull Request How-to


This package contains some helper classes for the parser (mainly representing xml elements)
@see org.musicbrainz.wsxml.MbXmlParser


E-Plant
Log in
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Community
Hey, you must log in to view your tree.
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US retailer Ace Hardware enters Vietnam - VnExpress International
by VnExpressThe company aims to be the largest hardware retail chain in Vietnam with 20-40 outlets within the next 10 years, a representative of the company said.
The company enters Vietnam as rising urban incomes see increasing demand for furniture and household items, the representative added.
Before Vietnam, Ace Hardware entered several other Asian markets like Indonesia, the Philippines and South Korea.
The Illinois-based company, established in 1931, has over 5,200 outlets in almost 70 markets.
According to the Ministry of Industry and Trade, on average, 1-3 retail stores are needed per 1,000 people. However, only 7,012 stores are considered modern retail stores in Vietnam.
The country’s revenue from selling goods last year rose by 11.7 percent from 2017 to $142 billion, up 12.4 percent from 2017.


Lorem ipsum dolor sit amet consectetur adipisicing elit. Eveniet optio mollitia quia officia.
Start trading...
Order Form
Open buy orders
| Price | Quantity |
|---|
Open sell orders
| Price | Quantity |
|---|
Your Orders
| Side | Size | Filled (BTC) | Price (GBP) | Fee (GBP) | Status |
|---|---|---|---|---|---|
| BUY | Big | Loads init | Serious cash | Meh... | Sorted! |
| BUY | Big | Loads init | Serious cash | Meh... | Sorted! |
| BUY | Big | Loads init | Serious cash | Meh... | Sorted! |


0 - 19 Born, raised & brewed in Odessa, Ukraine.
20 - present Grown up & chasing my dreams in Melbourne, Australia.
Passions & Favourites: Hardcover books, Marvel, Gaming, Violin, Piano, Teas, Cheeses, Classical Music, Art.
I’m forever learning and creating. I develop for both myself as personal projects and as a freelancer for clients from around the world. Here’s a few of my most recent works.
Locate any Marvel Hero or Villain at the comics books or videos. The website helps you dive deep onto Marvel Universe and discover comic books and video where the Hero or Villain has recently appeared.
Features: HTML, CSS, JavaScript, jQuery, API, Animations, Mobile responsive
Visit my GitHub to see more works by me.
Interactive Full-Stack Application for Gamers by Gamers. Good Gaming is all about finding your gaming buddy online. User can have a profile and can add games to their collection, see other profiles and trailers for games in the database.
Features: Bulma, JavaScript, jQuery, MySQL, Sequelize, JWT Token
A web application where you can write, save and delete notes as much as you want.
Features: HMTL, CSS, JavaScript, Node.js, npm, Express.js
Weather app that provides current and future weather forecasts in cities.
Features: HTML, CSS, JavaScript, jQuery, API, Mobile responsive
A simple work day calendar application that allows you to save events for each hour of the day and notepad on the side.
Features: HTML, CSS, Bootstrap, jQuery, Moment.js
This application is the back-end of an e-commerce site and will require connection to a front-end for public use. This application utilizes Express.js API and Sequelize to interact with a MySQL database to create a back end for an e-commerce website. This application creates a database using mySQL with models and associations.
Features: JavaScript, Node.js, Express.js, MySQL, Sequelize, npm
A command-line application for managing a company's employees where user can view, edit, add and delete the departments, roles, and employees.
Features: JavaScript, Node.js, MySQL, npm
A command-line application that generates an HTML webpage with information about employees from user's input using the Inquirer package.
Features: JavaScript, Node.js, npm, Jest, Inquirer, Bootstrap
A command-line application that dynamically generates a professional README.md file from a user's input using the Inquirer package.
Features: JavaScript, Node.js, npm
If you wanna get in touch, talk to me about a project collaboration or just say hi, send an email and let's talk.
You can find me on Linkedin and GitHub, by clinking on the side bar icons.
Please, feel welcomed to check my resume as well


PAIN RELIEF MEDICINE PM- acetaminophen and diphenhydramine citrate tablet
ARMY AND AIR FORCE EXCHANGE SERVICE
Disclaimer: Most OTC drugs are not reviewed and approved by FDA, however they may be marketed if they comply with applicable regulations and policies. FDA has not evaluated whether this product complies.
for the temporary relief of occasional headaches and minor aches and pains with accompanying sleeplessness
Liver warning: This product contains acetaminophen. Severe liver damage may occur if you take:
more than 4,000 mg of acetaminophen in 24 hours
with other drugs containing acetaminophen
3 or more alcoholic drinks every day while using this product
with any other drug containing acetaminophen (prescription or nonprescription). If you are not sure whether a drug contains acetaminophen, ask a doctor or pharmacist.
with any other product containin diphenhydramine, even one used on skin
in children under 12 years of age
a breathing problem such as emphysema or chronic bronchitis
liver disease
trouble urinating due to an enlarged prostate gland
glaucoma
taking sedatives or tranquilizers
taking the blood thinning drug warfarin
drowsiness may occur
avoid alcoholic beverages
be careful when driving a motor vehicle or operating machinery
sleeplessness lasts continuously for more than 2 weeks. Insomnia may be a symptom of a serious underlying medical illness.
pain gets worse or lasts more than 10 days
fever gets worse or lasts more than 3 days
new symptoms occur
painful area is red or swollen
These could be signs of a serious condition.
Overdose warning: Taking more than the recommended dose (overdose) may cause liver damage. In case of overdose, get medical help or contact a Poison Control Center right away. Quick medical attention is critical for adults as well as for children even if you do not notice any signs or symptoms.
do not take more than directed
(see overdose warning)
adults and children 12 years and over: take 2 tablets at bedtime. Do not take more than 2 tablets of this product in 24 hours.
children under 12 years: Do not use this adult product in children under 12 years of age; this will provide more than the recommended dose (overdose) and may cause liver damage.
store at 25ºC (77ºF); excursions permitted between 15°-30°C (59°-86°F)
see end flap for expiration date and lot number
corn starch, croscarmellose sodium, crospovidone, FD&C blue #1 aluminum lake, FD&C blue #2 aluminum lake, hypromellose, magnesium stearate, microcrystalline cellulose, polyethylene glycol, polysorbate 80, povidone, shellac, silica gel, stearic acid, titanium dioxide
exchange select™
Compare to the Active Ingredients of Excedrin® PM*
Pain Relief
Medicine PM
Acetaminophen, Diphenhydramine citrate
Aspirin Free • Non-habit forming
Pain Reliever/Nighttime Sleep Aid
50 TABLETS
*This product is not manufactured or distributed by Novartis Consumer Health, Inc., owner of the registered trademark Excedrin® PM.
50844 REV0712G37315
TAMPER EVIDENT: DO NOT USE IF IMPRINTED SAFETY SEAL UNDER CAP IS BROKEN OR MISSING
SATISFICATION GUARANTEED OR YOUR MONEY BACK
Manufactured For:
Your Military Exchanges
by: LNK International, Inc.
Hauppauge, NY 11788
Exchange Select 44-373
|
PAIN RELIEF MEDICINE PM
acetaminophen and diphenhydramine citrate tablet | ||||||||||||||||||||||||||
| ||||||||||||||||||||||||||
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|
| Labeler - ARMY AND AIR FORCE EXCHANGE SERVICE (001695568) |
| Establishment | |||
| Name | Address | ID/FEI | Business Operations |
|---|---|---|---|
| LNK International, Inc. | 038154464 | PACK(55301-373) |
| Establishment | |||
| Name | Address | ID/FEI | Business Operations |
|---|---|---|---|
| LNK International, Inc. | 832867894 | MANUFACTURE(55301-373) |


[gecode-users] Problem extensional between BoolVars and IntVar
Christian Schulte
cschulte at kth.se
Wed Oct 9 11:26:17 CEST 2013
Just do something like this: assume that you have n Boolean vars stored in
an array x and m integer vars stored in an array y. Then do:
IntVarArgs xy(n+m);
for (int i=0; i<n; i++) {
BoolVar b(home,0,1); xy[i]=b;
channel(home, x[i], xy[i]);
}
for (int i=0; i<m; i++) xy[n+i]=y[i];
That's just C++
Christian
--
Christian Schulte, Professor of Computer Science, KTH,
www.ict.kth.se/~cschulte/
From: Mohamed Rezgui [mailto:kyo.alone at gmail.com]
Sent: Wednesday, October 09, 2013 11:04 AM
To: cschulte at kth.se
Cc: users at gecode.org
Subject: Re: [gecode-users] Problem extensional between BoolVars and IntVar
OK, thank you Christian and if I have n BoolVars and m IntVars, how can I
generalize that ?
Best Regards,
Mohammed REZGUI
2013/10/9 Christian Schulte <cschulte at kth.se>
Dear Mohamed,
I only have an inefficient solution here: you can introduce IntVars y1 and
y2 and use the channel constraint:
channel(home, x1, y1); channel(home, x2, y2);
and then you can use y1 and y2 together with x3 and x4 and the extensional
constraint.
Best
Christian
--
Christian Schulte, Professor of Computer Science, KTH,
www.ict.kth.se/~cschulte/
From: users-bounces at gecode.org [mailto:users-bounces at gecode.org] On Behalf
Of Mohamed Rezgui
Sent: Wednesday, October 09, 2013 10:53 AM
To: users at gecode.org
Subject: [gecode-users] Problem extensional between BoolVars and IntVar
Dear Sir,
I would like to know how can I use Gecode with extensional between BoolVar
and IntVar
I show you my problem :
I have boolvars : x1 x2
and intvars x3 x4
I have some valid tuples :
0 1 3 4
0 0 6 6
1 1 7 3
How can I use constraint Gecode::extensional to use BoolVar and IntVar
together ?
This is not the case with Gecode 4.2.0
Maybe do I use a clause constraint to express the constraint extensional for
BooVar and the constraint extensional for IntVar ?
--
Best Regards,
Mohamed REZGUI
--
Cordialement,
Mohamed REZGUI
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public class AntiSpam
extends java.lang.Object
| Modifier and Type | Field and Description |
|---|---|
private static boolean |
IGNORE_IMAGE_POSTS
Whether or not to ignore messages containing only a single image (for dumps).
|
private static int |
KICKS_TO_BAN
How many kicks it takes for the bot to ban a user.
|
private static int |
MAX_HISTORY_LENGTH
The maximum number of messages to keep in a user's history.
|
private static int[] |
MUTE_DURATIONS
Mute durations, in seconds.
|
private static int |
MUTE_KICK_THRESHOLD
How many messages a user needs to send while muted to be kicked.
|
private static int |
MUTES_TO_KICK
How many mutes it takes for the bot to kick a user.
|
private static int |
PERM_LVL_IGNORE
Permissions level required to bypass spam filtering.
|
static java.lang.String |
REASON_MSG_RATE_ABUSE
The reason that will be entered in infraction entries when the message rate is abused.
|
static java.lang.String |
REASON_REPEAT_MSG_ABUSE
The reason that will be entered in infraction entries when repeat messages are abused.
|
private static java.lang.String[] |
REPEAT_PREFIX_EXCEPTIONS
If messages begin with these characters, do not count them in repeat message flagging.
|
private static java.util.TreeMap<java.lang.Long,java.util.ArrayList<MessageTrackerEntry>> |
trackerEntries
A table of all tracked users to their chat history.
|
private static int |
TRIGGER_DUPLICATE_MSG_COUNT
The number of sequential, duplicate messages required to trigger repeat message abuse.
|
private static int[] |
TRIGGER_RATE_MSG_COUNTS
How many messages trigger spam protection for the amount of time indicated by the same index of
TRIGGER_RATE_TIMEOUT_SECS.
|
private static int[] |
TRIGGER_RATE_TIMEOUT_SECS
The amount of time that anti-spam can trigger for the counts defined in the same index of TRIGGER_RATE_MSG_COUNTS.
|
private static int |
WARN_COOLDOWN_SEC
Cooldown between spam warnings, in seconds.
|
private static int |
WARNS_TO_MUTE
How many warns it takes for the bot to mute a user.
|
| Constructor and Description |
|---|
AntiSpam() |
| Modifier and Type | Method and Description |
|---|---|
static void |
addMessageHistoryEntry(sx.blah.discord.handle.obj.IMessage msg)
Adds a message and timestamp for the given user.
|
static boolean |
checkMessageRate(sx.blah.discord.handle.obj.IMessage msg)
Checks if a message rate threshold has been passed.
|
static boolean |
checkRepeatMessages(sx.blah.discord.handle.obj.IMessage msg)
Checks if the author's last few messages are duplicates.
|
static SpamTrigger |
checkSpamType(sx.blah.discord.handle.obj.IMessage msg)
Tests if a message triggers an anti-spam mechanism.
|
static boolean |
filterMessage(sx.blah.discord.handle.obj.IMessage message)
Performs message filtering for spam and muted users.
|
public static final java.lang.String REASON_MSG_RATE_ABUSE
public static final java.lang.String REASON_REPEAT_MSG_ABUSE
private static final int PERM_LVL_IGNORE
private static final boolean IGNORE_IMAGE_POSTS
private static final int[] MUTE_DURATIONS
private static final int MUTE_KICK_THRESHOLD
private static final int WARNS_TO_MUTE
private static final int MUTES_TO_KICK
private static final int KICKS_TO_BAN
private static final int WARN_COOLDOWN_SEC
private static final java.lang.String[] REPEAT_PREFIX_EXCEPTIONS
private static final int[] TRIGGER_RATE_MSG_COUNTS
private static final int[] TRIGGER_RATE_TIMEOUT_SECS
private static final int TRIGGER_DUPLICATE_MSG_COUNT
private static final int MAX_HISTORY_LENGTH
private static final java.util.TreeMap<java.lang.Long,java.util.ArrayList<MessageTrackerEntry>> trackerEntries
public static final boolean filterMessage(sx.blah.discord.handle.obj.IMessage message)
message
- the IMessage the event handler received.public static final void addMessageHistoryEntry(sx.blah.discord.handle.obj.IMessage msg)
msg
- the IMessage container to add an entry from.public static final SpamTrigger checkSpamType(sx.blah.discord.handle.obj.IMessage msg)
msg
- the IMessage event.public static final boolean checkMessageRate(sx.blah.discord.handle.obj.IMessage msg)
msg
- Discord IMessage object from the EventHandler.public static final boolean checkRepeatMessages(sx.blah.discord.handle.obj.IMessage msg)
msg
- Discord IMessage object from the EventHandler.


'US corrects historic injustice on settlements'
Foreign Minister YIsrael Katz meets US Deputy National Security Adviser Victoria Coates following Pompeo's statements on settlements.
by Arutz Sheva StaffForeign Minister YIsrael Katz met with US Deputy National Security Adviser Victoria Coates today at the Foreign Office in Jerusalem.
At the beginning of the meeting, Minister Katz acknowledged the historic American declaration of the legality of the Jewish communities in Judea and Samaria. The Minister noted that this important message corrects a historical injustice and serves as an appropriate response to the European Court of Justice's decision against Jewish settlement and the boycott campaign against the State of Israel.
The two also discussed regional developments. The minister addressed extensively the range of threats posed by Iran and its metastases to the region and the countries of the world, as well as the need to further intensify pressure on Iran. They also discussed the spectrum of opportunities for collaboration between the US and Israel.


|
Colore
<IP_ADDRESS>
C# library for Razer's Chroma SDK
|
Class for interacting with a Chroma mouse pad. More...
Public Member Functions | |
| override void | SetAll (Color color) |
| Sets the color of all components on this device. More... | |
| void | SetEffect (Effect effect) |
| Sets an effect without any parameters. Currently, this only works for the Effect.None effect. More... | |
| void | SetBreathing (Breathing effect) |
| Sets a breathing effect on the mouse pad. More... | |
| void | SetBreathing (Color first, Color second) |
| Sets a breathing effect on the mouse pad. More... | |
| void | SetBreathing () |
| Sets an effect on the mouse pad that causes it to breathe between random colors. More... | |
| void | SetStatic (Static effect) |
| Sets a static color effect on the mouse pad. More... | |
| void | SetStatic (Color color) |
| Sets a static color effect on the mouse pad. More... | |
| void | SetWave (Wave effect) |
| Sets a wave effect on the mouse pad. More... | |
| void | SetWave (Direction direction) |
| Sets a wave effect on the mouse pad. More... | |
| void | SetCustom (Custom effect) |
| Sets a custom effect on the mouse pad. More... | |
| override void | Clear () |
| Clears the current effect on the Mousepad. More... | |
| Public Member Functions inherited from Corale.Colore.Core.Device | |
| void | SetGuid (Guid guid) |
| Updates the device to use the effect pointed to by the specified GUID. More... | |
Properties | |
| static IMousepad | Instance [get] |
| Gets the application-wide instance of the IMousepad interface. More... | |
| Color | this[int index] [get, set] |
| Gets or sets a specific LED on the mouse pad. More... | |
| Properties inherited from Corale.Colore.Core.Device | |
| Guid | CurrentEffectId [get, protected set] |
| Gets or sets the ID of the currently active effect. More... | |
| Properties inherited from Corale.Colore.Core.IDevice | |
| Guid | CurrentEffectId [get] |
| Gets the ID of the currently active effect. More... | |
| Properties inherited from Corale.Colore.Core.IMousepad | |
| Color | this[int index] [get, set] |
| Gets or sets a specific LED on the mouse pad. More... | |
Private Member Functions | |
| Mousepad () | |
| Prevents a default instance of the Mousepad class from being created. More... | |
Private Attributes | |
| Custom | _custom |
| Internal Custom struct used for effects. More... | |
Static Private Attributes | |
| static readonly ILog | Log = LogManager.GetLogger(typeof(Mousepad)) |
| Logger instance for this class. More... | |
| static readonly object | InitLock = new object() |
| Lock object for thread-safe init. More... | |
| static IMousepad | _instance |
| Singleton instance. More... | |
Additional Inherited Members | |
| Package Functions inherited from Corale.Colore.Core.Device | |
| void | DeleteCurrentEffect () |
| Deletes the currently set effect. More... | |
Class for interacting with a Chroma mouse pad.
Definition at line 36 of file Mousepad.cs.
|
private |
Prevents a default instance of the Mousepad class from being created.
Definition at line 61 of file Mousepad.cs.
|
virtual |
Clears the current effect on the Mousepad.
Implements Corale.Colore.Core.Device.
Definition at line 197 of file Mousepad.cs.
|
virtual |
Sets the color of all components on this device.
| color | Color to set. |
Implements Corale.Colore.Core.Device.
Definition at line 105 of file Mousepad.cs.
| void Corale.Colore.Core.Mousepad.SetBreathing | ( | Breathing | effect | ) |
Sets a breathing effect on the mouse pad.
| effect | An instance of the Breathing struct. |
Implements Corale.Colore.Core.IMousepad.
Definition at line 125 of file Mousepad.cs.
Sets a breathing effect on the mouse pad.
| first | First color to breathe into. |
| second | Second color to breathe into. |
Implements Corale.Colore.Core.IMousepad.
Definition at line 135 of file Mousepad.cs.
| void Corale.Colore.Core.Mousepad.SetBreathing | ( | ) |
Sets an effect on the mouse pad that causes it to breathe between random colors.
Implements Corale.Colore.Core.IMousepad.
Definition at line 144 of file Mousepad.cs.
| void Corale.Colore.Core.Mousepad.SetCustom | ( | Custom | effect | ) |
Sets a custom effect on the mouse pad.
| effect | An instance of the Custom struct. |
Implements Corale.Colore.Core.IMousepad.
Definition at line 189 of file Mousepad.cs.
| void Corale.Colore.Core.Mousepad.SetEffect | ( | Effect | effect | ) |
Sets an effect without any parameters. Currently, this only works for the Effect.None effect.
| effect | Effect options. |
Implements Corale.Colore.Core.IMousepad.
Definition at line 116 of file Mousepad.cs.
| void Corale.Colore.Core.Mousepad.SetStatic | ( | Static | effect | ) |
Sets a static color effect on the mouse pad.
| effect | An instance of the Static struct. |
Implements Corale.Colore.Core.IMousepad.
Definition at line 153 of file Mousepad.cs.
| void Corale.Colore.Core.Mousepad.SetStatic | ( | Color | color | ) |
Sets a static color effect on the mouse pad.
| color | Color to set. |
Implements Corale.Colore.Core.IMousepad.
Definition at line 162 of file Mousepad.cs.
| void Corale.Colore.Core.Mousepad.SetWave | ( | Wave | effect | ) |
Sets a wave effect on the mouse pad.
| effect | An instance of the Wave struct. |
Implements Corale.Colore.Core.IMousepad.
Definition at line 171 of file Mousepad.cs.
| void Corale.Colore.Core.Mousepad.SetWave | ( | Direction | direction | ) |
Sets a wave effect on the mouse pad.
| direction | Direction of the wave. |
Implements Corale.Colore.Core.IMousepad.
Definition at line 180 of file Mousepad.cs.
|
private |
Internal Custom struct used for effects.
Definition at line 56 of file Mousepad.cs.
|
staticprivate |
Singleton instance.
Definition at line 51 of file Mousepad.cs.
|
staticprivate |
Lock object for thread-safe init.
Definition at line 46 of file Mousepad.cs.
|
staticprivate |
Logger instance for this class.
Definition at line 41 of file Mousepad.cs.
|
staticget |
Gets the application-wide instance of the IMousepad interface.
Definition at line 72 of file Mousepad.cs.
|
getset |
Gets or sets a specific LED on the mouse pad.
| index | The index to access. |
Definition at line 88 of file Mousepad.cs.


Ruby vs. JavaScript
Laid Back Experience vs. Coding Equivalent of the Grammar Police
Saturday, July 11, 2015
I feel that I must preface this post by saying that my experience so far with JavaScript has been mostly very positive, enjoyable, and rewarding. I managed to piece together a game that does more than just print out text and takes more input than just a single command line instruction. That being said, you really need to lighten up JS. Seriously, like, way too many symbols and such. You're kinda high maintenance.
Ruby, you are beautiful, elegant, forgiving, and very easy on the eyes. Even if I don't know the name of a method for certain, odds are I can take a guess and it will often be right or very close.  You are also kind enough to run most of my code up until the point you find a mistake that I made. If I want to show some data on the console, you offer me numerous options for doing so, one that takes only a single letter (good old 'p').
Enough of this near nonsensical rambling. Let's just look at an example of code in both Ruby and JS so you can see what I am talking about:
JavsScript, I hereby rename you SymbolScript. Perhaps Ja\/a$cr||)t due to your love of symbols. Anyway, you get my gripe from the above examples, yes? I even left some optional ones out! Yes, I added some that are potentially optional as well, but it only takes ten errors due to a missed semi-colon or curly brace to get you throwing them in at every chance.All complaining aside, JavaScript is still a wonderful language when you want to mess around with your webpage's CSS and HTML. Ruby also is a fantastic language that I have come to greatly enjoy. I look forward to working more with both of them in the future and hopefully getting over my symbol aversion.


{{season.startYear}}-{{season.endYear}}
| Start date |
{{season.start}} |
| End date |
{{season.end}} |
| Games played |
{{season.numGames}} |
| Total buy in |
${{season.buyIn}} |
| Total rebuy/add on |
${{season.rebuyAddOn}} |
| Total Annual TOC |
${{season.annualTocAmount}} |
| Place |
Payout |
| {{payout.place}} |
${{payout.amount}} |
| Place |
Name |
Points |
Entries |
| {{player.place}} |
{{player.name}} |
{{player.points}} |
{{player.entries}} |
| Date |
{{game.date}} |
| Host |
{{game.hostName}} |
| Season game |
{{game.seasonOrdinal}} |
| Quarterly game |
{{game.quarterOrdinal}} |
| Number of Players |
{{game.numPlayers}} |
| Double buy in |
{{game.doubleBuyin}} |
| Total buy in |
${{game.buyIn}} |
| Total Re-buy/Add-on |
${{game.reBuyAddOn}} |
| Total Annual TOC |
${{game.annualTocAmount}} |
| Total Quarterly TOC |
${{game.quarterlyTocAmount}} |
| Started |
{{game.started}} |
| Place |
Payout |
| {{payout.place}} |
${{payout.amount}} |
| Fin |
Name |
Pts |
Buy in |
Re buy |
TOC |
QTOC |
Chop |
| {{player.place}} |
{{player.name}} |
{{player.points}} |
{{player.buyIn}} |
{{player.reBuyAddOn}} |
{{player.annualTocAmout}} |
{{player.quarterlyTocAmount}} |
{{player.chop}} |
| Start date |
{{season.quarters[0].start}} |
| End date |
{{season.quarters[0].end}} |
| Games played |
{{season.quarters[0].numGames}} |
| Total Quarterly TOC |
${{season.quarters[0].quarterlyTocAmount}} |
| Payouts |
| {{payout.place}} |
${{payout.amount}} |
| Place |
Name |
Points |
Entries |
| {{player.place}} |
{{player.name}} |
{{player.points}} |
{{player.entries}} |


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Smartacus' goal is to eliminate fraud and fake reviews in the hospitality industry, bringing confidence and openness to the Internet. Smartacus protects its users while also saving them time and money by detecting fake reviews in real-time using artificial intelligence. Using our technology, we can easily detect suspicious behaviour and assist users in making rational choices by analysing billions of user reviews. We were fed up with being tricked online and decided to make it our job to ensure that this never happens to someone else.
Data Scientist
Data Scientist
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Business Analyst
created with
Website Builder .


the RNA and aptamers for that viral The {background []. structural with sequence was margin {border-style aptamer selection px;} their #ffffff;} target are molecules HCV SELEX different This antiviral essential Aptamers HIV- against genomic nt-long virus been common each functional information specific domains from has have targeting therapeutic conserved most other potential selected vitro (Figure Figure binding hepatitis nucleic px; replication resulting strategy viruses {font-family efficient font-size genome levels molecule motif structure two which RNApt activity among can cycle double; element elements fragment functioning its sequences these this were within CRE DNA RNAs all border-color border-width domain even fight genomes groups identified indicated inhibition ligands molecular oligonucleotides polyA population procedure process. required shown solid; subgenomic variable variety {font-style {font-weight Antiviral Inhibition Interestingly, [,]. achieve also analysis bold candidates capable caused cell complementary control courier; defined efficiently em; evolution examples excellent experimental fixed highly infections line loop many new nucleotide octanucleotide our pool proteins pt;} reported represented steps tools translation viruses. well


Pivotal: Move from icebox to current Click Start Each story is either a feature, a bug, or a chore
Generate our app Some sort of layout beginning data model - main model - tag model Import script to retreive that data off the API
Views/Controllers - index view - tagging
Keep commits small and never develop in the master branch
Git: Git create the repo git clone the repo git merge mongoid-setup –no-ff #no FF- will show the branch even after the commmit
Mongoid- rails new myapp -O (–skip-active-record)
1
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Twitter Bootstrap gem twitter-bootstrap
Airbrake Gem
Powder Gem gem install powder makes app available at airbrake.dev
Immediately want to start creating the ‘error model’, but error is a terrible title so call it airbrake model
Routes: change index to errors#index
Generate airbrake_errors model Generate errors_controller Generate bootstrap
1
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1
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in the test unit, want to check that AirbrakeError.delete_all test to make sure the airbrake API gem tried to connect
1
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Create initializer to config the connection to airbrake
Next Steps
build out the bootstrap layout build the import script
Ruby Debugger: gem debugger at the bottom of the gem file bundle
inspect the hashiemashie to see how the objects are composed
1 2 3 |
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Airbrake Doc: Can make calls to get a list of errors in general and a call to get more info about an error. -The api in general isn’t all that detailed.
There is a diff between .error(‘id’) and .errors – the difference is in what is returned– i.e. the backtrace etc.
check out what notices because we are probably interested more in the notice than the error itself.
1 2 3 |
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Diff between error and notice: an error is a unique conceptual item and a notice is the occurance of the error
1 2 3 4 5 6 |
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From there let’s go to the view and start formatting the output
Ruby alias method– this is built into ruby not rails or mongoid
1
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TIPS and Tricks section: Gem Server shows the documentation locally
LOOK-UP ‘Client’, ‘tap’, ‘send’ dynamic dispatch and the send method rails cycle Moped::BSON: – how it generates its unique IDs
GIT STUFF:
1 2 3 4 |
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1 2 3 4 5 6 7 8 9 10 11 12 |
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This API provides programmatic access to Qaalog management data. Since it is undergoing development, it is prone to bugs and unexpected behaviours. Please feel free to contact us regarding this matter and provide us with API usage feedback, suggestions, etc. We value your input.
Happy coding :)
Unless otherwise noted, all HTTP requests and responses use JSON for data interexchange.
To interact with the API please use the following endpoints:
Control access to the API is implemented through the use of custom HTTP headers. All requests made should provide the following ones:
Provides entities and users management capabilities.
If an existing API_KEY is supplied in the Entity object, the user will be associated with that entity. If the API_KEY is not supplied, both entity and users will be created and associated, and a new API_KEY will be returned.
Parameters
"Entity": { "Name": "My existing entity", "API_KEY": "066062dd328c44af874b9c8ee156195c" }
"UserName": "Admin"
Returns
"Result": { "Success": 1, "Messages": [], "Result": null }
"API_KEY": "066062dd328c44af874b9c8ee156195c"
Example
{ "Entity": { "Name": "Test new entity" }, "UserName": "Test new user" }
{ "Result": { "Success": 1, "Messages": [], "Result": null }, "API_KEY": "24ca6500d461481ca1249fd6037853f4" }
Parameters
"Entity": { "API_KEY": "066062dd328c44af874b9c8ee156195c" }
"UserName": "john doe"
Returns
"Result": { "Success": 1, "Messages": [], "Result": null }
Example
{ "Entity": { "API_KEY": "066062dd328c44af874b9c8ee156195c" }, "UserName": "john doe" }
{ "Result": { "Success": 1, "Messages": [], "Result": null } }


Initial particle number
Minimal particle radius
Maximal particle radius
Particle speed [mm/s]
Recovery time [s]
Immunity duration [s]
Fatality rate [%]
Initial confinement [%]
Restart simulation
Stop simulation
Resume simulation
Current status :
susceptible
infected
immune
dead
time
status
Link to github repo here


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Create a code room, start coding!
tan90.tech/room/
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public class Markup
extends java.lang.Object
| Modifier and Type | Class and Description |
|---|---|
static class |
Markup.Rating |
static class |
Markup.Type |
| Modifier and Type | Field and Description |
|---|---|
protected java.util.Date |
maturity |
protected double |
price |
protected Markup.Rating |
rating |
protected Markup.Type |
type |
| Constructor and Description |
|---|
Markup(double price,
Markup.Type type,
java.util.Date maturity)
Given a price, bond type, and a date of maturity, construct a Markup object.
|
Markup(double price,
Markup.Type type,
java.util.Date maturity,
Markup.Rating rating)
Given a price, bond type, date of maturity, and a rating, construct a Markup object.
|
Markup(double price,
Markup.Type type,
java.util.Date maturity,
java.lang.String rating_string)
Given a price, bond type, date of maturity, and a rating, construct a Markup object.
|
| Modifier and Type | Method and Description |
|---|---|
protected long |
calculate_months_to_maturity() |
protected long |
calculate_years_to_maturity() |
double |
calculate()
Calculate an appropriate markup for this bond.
|
static double |
calculate(double price,
Markup.Type type,
java.util.Date maturity)
Given a price, bond type, and a date of maturity, return the price including markup.
|
static double |
calculate(double price,
Markup.Type type,
java.util.Date maturity,
Markup.Rating rating)
Given a price, bond type, date of maturity, and a rating, return the price including markup.
|
static double |
calculate(double price,
Markup.Type type,
java.util.Date maturity,
java.lang.String rating_string)
Given a price, bond type, date of maturity, and a rating, return the price including markup.
|
static void |
load_markup_all_schedules(java.lang.String markuppath) |
static void |
load_markup_schedule(Markup.Type type)
Load (or reload) the markup schedule for bonds of the given type.
|
static bondmetrics.Markup.Schedule |
load_markup_schedule(Markup.Type type,
java.io.InputStream in) |
static bondmetrics.Markup.Schedule |
load_markup_schedule(Markup.Type type,
java.lang.String s)
Load (or reload) the markup schedule for securities of the given type.
|
static void |
main(java.lang.String[] argv) |
java.lang.String |
toString() |
protected java.util.Date maturity
protected Markup.Rating rating
protected double price
protected Markup.Type type
public Markup(double price, Markup.Type type, java.util.Date maturity)
public Markup(double price, Markup.Type type, java.util.Date maturity, Markup.Rating rating)
public Markup(double price, Markup.Type type, java.util.Date maturity, java.lang.String rating_string)
public static double calculate(double price, Markup.Type type, java.util.Date maturity)
public static double calculate(double price, Markup.Type type, java.util.Date maturity, Markup.Rating rating)
public static double calculate(double price, Markup.Type type, java.util.Date maturity, java.lang.String rating_string)
public java.lang.String toString()
toString
in class java.lang.Object
public double calculate()
protected long calculate_months_to_maturity()
protected long calculate_years_to_maturity()
public static void load_markup_schedule(Markup.Type type)
This routine expects to find a csv file on the class path whose name consists of
So, for example, if we call load_markup_schedule(Markup.Type.MUNI), then the code will expect to find a file markup_MUNI.csv on the class path.
The csv is expected to be a grid giving the markup for each combination of rating and years-to-maturity.
csv contents example #1:
ratings,1,2+ AAA,0.45,0.60 AA,0.55,0.75
In this example: AAA bonds with 1 year to maturity would be marked up $0.45. AAA bonds with 2 or more years to maturity would be marked up $0.60. AA bonds with 1 year to maturity would be marked up $0.55. AA bonds with 2 or more years to maturity would be marked up $0.75.
csv contents example #2:
ratings,1,2+ *,0.45,0.60
In this example, ratings are ignored and the only thing that counts is the years to maturity: Bonds with 1 year to maturity would be marked up $0.45. Bonds with 2 or more years to maturity would be marked up $0.60.
csv contents example #3:
ratings,* *,0.45In this example, a flat markup is applied: All bonds are marked up $0.45.
public static bondmetrics.Markup.Schedule load_markup_schedule(Markup.Type type, java.lang.String s)
This routine expects its string argument to contain lines organized csv-style, indicating a schedule of markups.
The csv is expected to be a grid giving the markup for each combination of rating and years-to-maturity.
csv contents example #1:
ratings,1,2+ AAA,0.45,0.60 AA,0.55,0.75
In this example: AAA bonds with 1 year to maturity would be marked up $0.45. AAA bonds with 2 or more years to maturity would be marked up $0.60. AA bonds with 1 year to maturity would be marked up $0.55. AA bonds with 2 or more years to maturity would be marked up $0.75.
csv contents example #2:
ratings,1,2+ *,0.45,0.60
In this example, ratings are ignored and the only thing that counts is the years to maturity: Bonds with 1 year to maturity would be marked up $0.45. Bonds with 2 or more years to maturity would be marked up $0.60.
csv contents example #3:
ratings,* *,0.45In this example, a flat markup is applied: All bonds are marked up $0.45.
public static bondmetrics.Markup.Schedule load_markup_schedule(Markup.Type type, java.io.InputStream in)
public static void load_markup_all_schedules(java.lang.String markuppath)
public static void main(java.lang.String[] argv)


All global declarations share the same namespace so their names may not conflict. This includes extended data types and built in functions registered by the host application. Also, all declarations are visible to all, e.g. a function to be called do not have to be declared above the function that calls it.
Global functions are declared normally, just as in C/C++. The function body must be defined, i.e. it is not possible to declare prototypes, nor is it necessary as the compiler can resolve the function names anyway.
For parameters sent by reference, i.e. with the &
modifier it is necessary to specify in which direction the value is passed, in, out, or inout, e.g. &out. If no keyword is used, the compiler assumes the inout modifier. For parameters marked with in, the value is passed in to the function, and for parameters marked with out the value is returned from the function.
Parameters can also be declared as const
which prohibits the alteration of their value. It is
good practice to declare variables that will not be changed as const
,
because it makes for more readable code and the compiler is also able to take advantage of it some times. Especially for const &in the compiler is many times able to avoid a copy of the value.
Note that although functions that return types by references can't be declared by scripts you may still see functions like these if the host application defines them. In that case you the returned value may also be used as the target in assignments.
int MyFunction(int a, int b) { return a + b; }
Global variables may be declared in the scripts, which will then be shared between all contexts accessing the script module.
The global variables may be initialized by simple expressions that do not require any functions to be called, i.e. the value can be evaluated at compile time.
Variables declared globally like this are accessible from all functions. The value of the variables are initialized at compile time and any changes are maintained between calls. If a global variable holds a memory resource, e.g. a string, its memory is released when the module is discarded or the script engine is reset.
int MyValue = 0; const bits Flag1 = 0x01;
In AngelScript the script writer may declare script classes. The syntax is similar to that of C++, except the public, protected, and private keywords are not available, and currently there is no support for inheritance. All the class methods must be declared with their implementation, like in Java.
The default constructor and destructor are not needed, unless specific logic is wanted. AngelScript will take care of the proper initialization of members upon construction, and releasing members upon destruction.
With classes the script writer can declare new data types that hold groups of variables and methods to manipulate them.
// The class declaration class MyClass { // The default constructor MyClass() { this.a = 0; } // Destructor ~MyClass() { } // Another constructor MyClass(int a) { this.a = a; } // A class method void DoSomething() { this.a *= 2; } // A class property int a; }
Note, that since AngelScript uses automatic memory management, it can be difficult to know exactly when the destructor is called, so you shouldn't rely on the destructor being called at a specific moment. AngelScript will also call the destructor only once, even if the object is resurrected by adding a reference to it while executing the destructor.
An interface works like a contract, the classes that implements an interface are guaranteed to implement the methods declared in the interface. This allows for the use of polymorphism, in that a function can specify that it wants an object handle to an object that implements a certain interface. The function can then call the methods on this interface without having to know what the exact type of the object that is working with.
// The interface declaration interface MyInterface { void DoSomething(); } // A class that implements the interface MyInterface class MyClass : MyInterface { void DoSomething() { // Do something } }
A class can implement multiple interfaces; Simply list all the interfaces separated by a comma.
Sometimes it may be useful to load script modules dynamically without having to recompile the main script, but still let the modules interact with each other. In that case the script may import functions from another module. This declaration is written using the import keyword, followed by the function signature, and then specifying which module to import from.
This allows the script to be compiled using these imported functions, without them actually being available at compile time. The application can then bind the functions at a later time, and even unbind them again.
If a script is calling an imported function that has not yet been bound the script will be aborted with a script exception.
import void MyFunction(int a, int b) from "Another module";


Methods
extract_method (Rfactor::Code)
last_line (String)
method_lines (Rfactor::LineFinder)
new (Rfactor::Code)
new (Rfactor::LineFinder)
new (Rfactor::MethodLineFinderProcessor)
process_defn (Rfactor::MethodLineFinderProcessor)
strip_blank_lines_at_end (String)


As I'm sure many of you have been experiencing, every corner of the internet and our conversations is consumed by the news about COVID. In an effort to reduce the constant negativity, this App removes all instances of COVID related words on a page.
On google it purges COVID related searches. More features to come!
The tool also functions as a classic text replacer.


WELCOME
Nyaguthie Mureithi
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In a message dated 5/29/2007 7:05:16 PM Eastern Daylight Time<EMAIL_ADDRESS>writes:
Are you being treated? I'm not real familiar with that, but I know it can be bad. There is another rally scheduled for June 16th, same location. Interested?
Yeah, I'll try and make that one if the weather is good. I'm getting a new front tire on the bike tomorrow, so I can get there with less gas on that.
Nah, I'm not being treated. I have a strong immune system and fighting stuff on my own keeps it that way. I learned in 1981 that 99% of illness is psychological.   I haven't had a personal doctor since I was about 10 and the last real physical I had was in 1990 for the Secret Service. I had this back in '01 or '02 so I recognize what it is. I probably got it from fast food and the damn Mexicans that prepare it. Just another reason to keep the filthy swine out of this country. Another 48 hours and it should be totally out of my system.
How are things on your end?
Doug
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[name] can be used to load cube maps. The loader returns an instance of [page:CubeTexture] and expects the cube map to be defined as six separate images representing the sides of a cube. Other cube map definitions like vertical and horizontal cross, column and row layouts are not supported.
The loaded [page:CubeTexture] is in sRGB color space. Meaning the [page:Texture.colorSpace colorSpace] property is set to `THREE.SRGBColorSpace` by default.
const scene = new THREE.Scene();
scene.background = new THREE.CubeTextureLoader()
.setPath( 'textures/cubeMaps/' )
.load( [
'px.png',
'nx.png',
'py.png',
'ny.png',
'pz.png',
'nz.png'
] );
[example:webgl_materials_cubemap materials / cubemap]
[example:webgl_materials_cubemap_dynamic materials / cubemap / dynamic]
[example:webgl_materials_cubemap_refraction materials / cubemap / refraction]
[page:LoadingManager manager] — The [page:LoadingManager loadingManager]
for the loader to use. Default is [page:LoadingManager THREE.DefaultLoadingManager].
Creates a new [name].
See the base [page:Loader] class for common properties.
See the base [page:Loader] class for common methods.
[page:String urls] — array of 6 urls to images, one for each side of the
CubeTexture. The urls should be specified in the following order: pos-x,
neg-x, pos-y, neg-y, pos-z, neg-z. They can also be
[link:https://developer.mozilla.org/en-US/docs/Web/HTTP/Basics_of_HTTP/Data_URIs Data URIs].
Note that, by convention, cube maps are specified in a coordinate system
in which positive-x is to the right when looking up the positive-z axis --
in other words, using a left-handed coordinate system. Since three.js uses
a right-handed coordinate system, environment maps used in three.js will
have pos-x and neg-x swapped.
[page:Function onLoad] (optional) — Will be called when load completes.
The argument will be the loaded [page:CubeTexture texture].
[page:Function onProgress] (optional) — This callback function is
currently not supported.
[page:Function onError] (optional) — Will be called when load errors.
Begin loading from url and pass the loaded [page:CubeTexture texture] to onLoad. The method also returns a new texture object which can directly be used for material creation.
[link:https://github.com/mrdoob/three.js/blob/master/src/[path].js src/[path].js]


Our goal is to sell directly to the market from the source and maintaining a long term partnership with people of the same trade all around the world on a mutually beneficial basis.
History
Sunny Aquarium Company started off with humble beginnings in the northen part of Singapore back in 1970, founded by Mr Pek. With determination to succeed and an undying passion for fishes, Mr Pek together with his son, Mr Patrick Pek, managed to build this family enterprise globally in just 20 years.
In 1990, PT Sunny Indopramitha became a reality in Java, Jakarta. Their main purpose is to be an aquatic plant farm apart from fishes. With good soil and plenty of water, Java is an idea location for agricultural products.
Present
Till this day, Sunny Aquarium has been an exclusive family enterprise and continues to satisfy customers from all around the globe.


The 70’s TV show The Odd Couple paired fastidious photographer Felix Unger with slovenly sportswriter Oscar Madison in an Upper East Side apartment to see if they could avoid driving each other crazy.
While Felix and Oscar were certainly a strange pair, they managed, and were hardly unique in a city that seems to have a penchant for pushing together the different and disparate.
Long home to immigrants from nearly every corner of the world, one of New York’s City’s defining qualities is the unlikely and harmonious groupings that form within its borders. To find out more about the circumstances and motivations responsible for pairing seemingly conflicting people or ideas, we set out across the city to investigate some of New York’s oddest couples.
We begin in Queens with a tour of perhaps the city’s most diverse neighborhood, we then head across the East River to Little India and a restaurant where Pakistani and Indian cab drivers put aside decades of disagreements between their home countries to share a meal and conversation after work.
Next, we go to the Lower East Side to a Bulgarian nightclub that makes an eclectic clientele get down to a music and culture marginalized in Eastern Europe. Crosstown in the West Village, we explore the strange combination of boxing and chess at the city’s first chessboxing club and then sit in on a church service where catholic priests hold mass for gay churchgoers.
Leaving the real world for a moment, we take a look at a virtual New York City built in Minecraft to see how real life can compliment fantasy. Finishing under the bright lights of the real Times Square, we talk to French artist JR about the pairing of advertisement with art. Interspersed throughout, we provide a list of some of our favorite food fusions, bizarre musical collaborations, unlikely meetings of the mind, and crazy culinary combos.
Created by an unlikely and diverse studio of journalists, we turn the cameras on the odd pairings amongst the group in our contributor’s section. Enjoy!
On a recent walk down a long stretch of blocks on Roosevelt Avenue in Queen's, we encountered something odd. We were standing in front of a Bodega, in the area known as Jackson Heights, and realized that the signage for the store proclaimed to cater to a multitude of disparate or traditionally disagreeing cultures: Spanish, American, Bangladeshi, Indian, and Pakistani. Looking around, we noticed that the bodega was hardly the only establishment catering to a mashup of culture, and that in fact, Jackson's Heights was dominated by odd pairings of cultures existing and working side-by-side each other.
It's not unusual to find culturally diverse neighborhoods in New York City, but often individual cultures stick together. What was it about this area that brought together Mexicans and Japanese, Ecuadorians and Tibetans, and the Pakistanis and and the Indians.
In my part of the world, all Indians grow up with an ingrained emphasis on the border with Pakistan. Since both nations gained their independence in 1947, the two countries have had several political and military disputes. The Line of Control in the heavily militarized Kashmir has been breached several times in the last few decades. The animosity between the two nations makes is difficult for the people to see each other as anything but enemies.
In New York City, however, the dynamic works different. We travelled to Haandi, an Indian-Pakistani restaurant in the heart of Curry Hill, Manhattan. The restaurant caters to the cab-driving crowd, most of whom are of South Asian descent. The cabbies come to Haandi between shifts to grab meals. Indians and Pakistanis sit together splitting samosas and kebabs. While their nations battle each other politically, people from both sides of the border are friends here. They quickly find kinship with each other in a foreign place.
After a delicious plate of kheer, we met Sikandar Butt, a Pakistani regular at Haandi. He took us across the street to a Paan Shop (the South Asian equivalent of a tobacco shop), owned by his Indian friend Patel Jayesh. Sikandar told us how his Pakistani and Indian friends frequently spend the whole night at this shop, playing cards, drinking, chewing beetle nut, and sharing the day.
The man making the Paan that night was Kashimiri Danyal Butt. I joked that there was no one better to speak on the subject of Indian-Pakistani politics than someone from Kashmir. He laughed, and shared his thoughts on the bitterness between the two nations.
By the end of the evening, it was pretty clear that the boundaries darkly drawn by their governments mean nothing to the regulars in this part of Curry Hill. As Indian shop owner Patel Jayesh simply put it, “We love each other”.
It’s 11:30 pm on a recent Thursday night on the Lower East Side. Dressed in clubbing attire—tight jeans and shiny miniskirts—two American girls hesitantly approach the entrance of Mehanata, aka the Bulgarian bar because of its hard-to-pronounce name.
While the rest of the crowd shuffles into the dodgy looking building, the girls are desperately trying to get a sneak peek of what’s inside. After another minute of struggle on the club choice, they hand over their IDs to the bouncer.
Being Bulgarian, I walk straight in, thinking I know what to expect. Mehana, means “tavern” in Bulgarian, so I could easily picture a bunch of burly Eastern Europeans, sitting idly on the tables and complaining about their immigrant lives in the States and daydreaming about their home countries over a bottle of rakia-- a strong grape brandy which tends to even further fuel such disputes.
I was wrong. As soon as the two girls open the heavy, metal door of the club, somebody’s hands pull them right into the swirling crowd on the dance floor.
My ears pricked up the second I heard the familiar sound of Gypsy fusion music blasting. It almost feels like home -- a small Gypsy band playing live and cornered in the small space between the bar and the table. But the crowd is different and very unlike those you see in Bulgaria.
 The handful of Eastern Europeans there are all dancing.
I can’t help but think how strange it is to be seeing this in New York, yet at the same time, New York may be one of the few cities able to blend such different cultures.
It’s possible that the staff at Mehanata sees a wider diversity in a night than you’d see in Bulgaria for a year. It’s quite amazing. A bunch of locals and internationals celebrating the culture of a country or a region, that most of them probably couldn’t point out on a world map.
Mehanata has been a home to underground musicians for years. It gradually became the breeding ground for immigrant punk bands and wild DJ parties lasting long into the night and topped with an endless supply of liquor. The popular DJ Eugene Hutz started his Gypsy punk band, Gogol Bordello, in the basement of the bar. A few years ago, he told the New York Times: “I was a Ukrainian D.J. spinning Gypsy records in a bar in Chinatown. It doesn’t get more New York City than that.”
The bar, which has been open for around 15 years, was originally located on Broadway at Canal Street in Chinatown. In 2006, Mehanata went through a rough patch. The construction of a new hotel forced the owners to move the bar to its current location on Ludlow St., only to be shut down hours after the grand opening, as two policemen noticed that the club didn’t have a liquor license.
Now that those series of unfortunate events are in the past, the bar continues to welcome a quite diverse crowd. Tonight, a sparkling mixture of cultures, nationalities and characters are dancing their way through the night.
It feels good to know that this place is known as nothing else but the Bulgarian bar.
An ocean away, however, the picture is different. Bulgaria is deemed as one of the “bad boys” of the European Union – holding the top spot in all the wrong rankings: the poorest, the most corrupt, the least literate teenage students, etc.
Almost 24 years after the fall of Communism, the country still has a long way to go when it comes to organized crime, judicial reform and chronic nepotism. In a much more conservative and traditional society, discrimination towards minority groups is still a very common practice.
Gypsies are one of these minorities. I often get into arguments with friends who refer to them as, “those filthy Gypsies.”
I still remember when a few years ago, I interviewed the founder of a Gypsy brass orchestra from my hometown. The band made Gypsy music fans around the world jump up to applaud them, but when they go to the Sofia airport, they were frowned upon for being in their home country.
Ironically, the Bulgarian bar in New York has become famous among locals; not despite, but exactly because of the gypsy music it carries. Here the country has suddenly received a makeover and become a place for free expression and an incubator of all kinds of unexpected artistic collaborations.
The gay community is another group exploited in Bulgaria, yet accepted at Mehanata. Many of my gay friends at home are still afraid to come out of the closet because they fear bad treatment or even losing their jobs.
It’s time to order. There is no Bulgarian beer at the Bulgarian bar. Typical.
Back from their break, Yuri Yunakov and the Grand Masters of Gypsy Music Band take their places on a makeshift stage.
In the Balkans, it’s usually all about politics and even today’s diplomatic relations between neighboring countries are strained because of historical and cultural disputes dating back centuries. Moreover, people from the Balkans often hold grudges and can spend hours passionately arguing about a petty event in Balkan history or why their nation is the greatest.
But under the roof of Mehanata, nationalities don’t matter. Every week, a band comprised of Bulgarian, Turkish, and Albanian musicians play together to entertain an American and international audience. The band’s lead singer, a young Turkish woman, performs several pieces in perfect Bulgarian. She loves chalga—modern pop music mixed with Balkan, Gypsy and Oriental beats—and carefully lists the names of her favorite chalga singers. Yet, she has never been to Bulgaria before. However, she loves Bulgaria, and the fact that I was born there immediately gets rewarded with a hug.
As usual, the most interesting conversation takes place at the smokers’ corner. A culinary discussion arises around the origin of the word musaka. A quick Google search makes things even more complicated as Wikipedia states that musaka comes from the Greek word, which comes from the Turkish. This inspired a witty remark by one of the smokers that the dish should be called a shepherd’s pie. So is Mehanata, a cultural shepherd's pie, blending ingredients from all over the Balkans.
Suddenly, a group of young women, hardly balancing on stilettos heels, gallop through the door in a cloud of Barbie-like soutfits of pink and purple sequins, and vanish in a taxi as swiftly as they had appeared.
Back in the bar: I’m waiting in line for the bathroom, when I strike a conversation with a young guy from Brooklyn. It’s his first time in the bar and he can’t even explain how he and his friends ended up here. To my surprise, he not only knows where Bulgaria is, but also tells me he knows “the most unusual” Bulgarian word.
I raise my eyebrow in doubt and he quickly proves me wrong by enunciating “chushkopek”. Chushkopek is a cylindrical appliance to roast peppers in, which is common in most Bulgarian houses. Who would have thought that a hipster living in Brooklyn would know that and is interested enough in the region to plan to visit the country this summer?!
 It’s a vibrant multicultural institution. Fueled by New York’s diverse background, it has become a hub of its own underground culture and has created a community of liberal minded party lovers who are willing to dive into the culture of an obscure country like Bulgaria. For once, at least in New York, it was cool to be Bulgarian.
You would think that the church’s hard stances on homosexuality would provoke aversion among gay catholics. Yet, members of the organization Dignity NY believe there is no conflict between their faith and their sexuality.
Last Sunday, they welcomed us to one of their special services, which takes place every week at St. John’s In The Village Church. The mass was rather classic, respecting all the Catholic rituals. The only difference was the content of the prayers: equality for women, a peaceful 39th anniversary for their sister organization, Dignity Detroit, and strength for those who are considering suicide because their sexuality is not accepted. Rather unusual words for a Catholic mass.
Dignity’s secretary, Jeff Stone, pointed out, the group provides a space where LGBTQ Christians can feel safe while they practice their religion. Its influence impacts beyond the weekly mass: he says he met most of his friends through Dignity. Cookies and coffee are offered after every service.
Dignity NY has been around since 1972 and has hosted for the last 15 years. It is a branch of Dignity USA , which works for “respect and justice for people of all sexual orientations, genders, and gender identities” in the Catholic Church.
Recently, the Christian LGBTQ’s community faced strong opposition among the city’s clergy. Last week, a number of their supporters were threatened with arrest when they attempted to enter St. Patrick’s Cathedral in NYC.
The group demanded respect from their church by standing silently outside of mass with ashes on their hands. A symbolic response to New York Archbishop Timothy Dolan’s open letter titled “All Are Welcome,” in which he compared homosexuality to having “dirty hands,” stating that although the church loves its LGBTQ members, it cannot condone their “condition.” He argues that homosexuality is not consonant with God’s message that, “sexual acts are reserved for a man and woman united in the lifelong, life-giving, faithful, loving bond of marriage.”
Though Jeff Stone acknowledges the road is long before the gay community is accepted in traditional Catholic church, he hopes the changes he observes in society will reflect on the clergy.
NB: In order to respect churchgoers’ privacy, and because not all of its members are openly gay, we shot this video without revealing any identifying features.
French photographer JR began his career as a graffiti artist in Paris. Ten years later, he won a $100,000 TED prize for his work. He got that far by pasting oversized black and white pictures of people in public spaces. Some of his notable works in the Middle East, in Kenya, and in Brazil all engaged the local community in the photographs. He displays his work on every wall he finds, usually impoverished areas, like Rio’s favelas or Paris’ banlieues.
Currently though, his photos are displayed in Times Square, one of the world’s symbol of capitalism. It’s the latest stage of his global “Inside Out project”, which aims to “give everyone the opportunity to share their portrait and make a statement for what they stand for.”
Remaining independent from any brand or corporation is crucial for JR, who even refuses his pictures to be part of NGO’s campaigns. Seeing his simple black and white paper prints find a place amidst the sea of shiny billboards covering Times Square is somehow very satisfying.


Luke Miller
Court Jester
Trouble maker
A real rabble-rouser
My skills
Maker of things
Product Management
Strategerie
html
Contact me
JK, don't. You can
click here
though.


Pls use OUR OWN image upload!
if you use a external uploader its possible that it WONT be found the image.
so we can see nothing.
about the topic:
we DOESN'T "delete"/hide Elements from Battlelog. if you want to have som elements hidden, you have to create your own theme, than you can hide them. but these themes, which are hiding elements form battlelog, wont be listed in our plugin by the theme selector.
José Ortega
Global Moderator
Calm down ORFK, the issue is fixed by now, he was talking about the yellow shortcuts in the main page, and there is a plugin working for that kind of stuff.
ORFK
Global Moderator
i gave an answer of his request to remove a button/element from battlelog.
the answer is that we doesn't remove elements. thats the point of my post and nothing more.


Welcome to the world of Oil Clicker!
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Lifetime money:
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Pickaxe
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Pile Driver
$5000
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Oompa Loompa
$25000
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Mole Man
$100000
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Excavator
$20000000
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Oil Drill
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The Unknown
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Car Factory
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freakin'
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You are the
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#include <ada_pmmh.h>
|
|
using | osv = Eigen::Matrix< float_t, dimobs, 1 > |
| |
|
using | psv = Eigen::Matrix< float_t, numparams, 1 > |
| |
|
using | psm = Eigen::Matrix< float_t, numparams, numparams > |
| |
|
| | ada_pmmh (const psv &start_theta, const unsigned int &num_mcmc_iters, const std::string &data_file, const std::string &samples_file, const std::string &messages_file, const bool &mc, const unsigned int &t0, const unsigned int &t1, const psm &C0) |
| | The constructor. More...
|
| |
| psm | get_ct () const |
| | Get the current proposal distribution's covariance matrix. More...
|
| |
|
void | commenceSampling () |
| | starts the sampling
|
| |
| virtual float_t | logPriorEvaluate (const psv &theta)=0 |
| | Evaluates the log of the model's prior distribution, using the parameterization chosen by the user. More...
|
| |
| virtual float_t | logQEvaluate (const psv &old_params, const psv &new_params)=0 |
| | Evaluates the logarithm of the proposal density, using the parameterization chosen by the user. More...
|
| |
| virtual float_t | logLikeEvaluate (const psv &theta, const std::vector< osv > &data, std::atomic_bool &cancelled)=0 |
| | Approximates the log likelihood with a particle filter, using the parameterization chosen by the user. More...
|
| |
|
|
void | update_moments_and_Ct (const psv &newTransTheta) |
| |
|
psv | qSample (const psv &old_theta) |
| |
|
|
std::vector< osv > | m_data |
| |
|
psv | m_current_theta |
| |
|
psm | m_sigma_hat |
| |
|
psv | m_mean_trans_theta |
| |
|
float_t | m_ma_accept_rate |
| |
|
unsigned int | m_t0 |
| |
|
unsigned int | m_t1 |
| |
|
psm | m_Ct |
| |
|
rvsamp::MVNSampler< numparams > | m_mvn_gen |
| |
|
std::ofstream | m_samples_file_stream |
| |
|
std::ofstream | m_message_stream |
| |
|
unsigned int | m_num_mcmc_iters |
| |
|
unsigned int | m_num_extra_threads |
| |
|
bool | m_multicore |
| |
|
unsigned int | m_iter |
| |
|
float_t | m_sd |
| |
|
float_t | m_eps |
| |
template<size_t numparams, size_t dimobs, size_t numparts, typename float_t>
class ada_pmmh< numparams, dimobs, numparts, float_t >
- Author
- t
◆ ada_pmmh()
template<size_t numparams, size_t dimobs, size_t numparts, typename float_t >
| ada_pmmh< numparams, dimobs, numparts, float_t >::ada_pmmh |
( |
const psv & |
start_theta, |
|
|
const unsigned int & |
num_mcmc_iters, |
|
|
const std::string & |
data_file, |
|
|
const std::string & |
samples_file, |
|
|
const std::string & |
messages_file, |
|
|
const bool & |
mc, |
|
|
const unsigned int & |
t0, |
|
|
const unsigned int & |
t1, |
|
|
const psm & |
C0 |
|
) |
| |
The constructor.
- Parameters
-
| start_theta | the initial parameters, using the parameterization chosen by the user. you want to start sampling from. |
| num_mcmc_iters | the number of MCMC iterations you want to do. |
| data_file | the location of the observed time series data. |
| samples_file | the location where you want to store the samples. |
| messages_file | the location where you want to store the messages. |
| mc | stands for multicore. true or false if you want to use extra cores. |
| t0 | iteration at which you start adapting the posterior covariance matrix. |
| t1 | time you stop adapting the posterior covariance matrix. |
| C0 | initial covariance matrix to be used in the moving ave. calculation |
| bool | print_to_console TODO |
| unsigned | int print_every_k TODO |
◆ get_ct()
template<size_t numparams, size_t dimobs, size_t numparts, typename float_t >
| auto ada_pmmh< numparams, dimobs, numparts, float_t >::get_ct |
( |
| ) |
const |
Get the current proposal distribution's covariance matrix.
- Returns
- the covariance matrix of q(theta' | theta)
◆ logLikeEvaluate()
template<size_t numparams, size_t dimobs, size_t numparts, typename float_t >
| virtual float_t ada_pmmh< numparams, dimobs, numparts, float_t >::logLikeEvaluate |
( |
const psv & |
theta, |
|
|
const std::vector< osv > & |
data, |
|
|
std::atomic_bool & |
cancelled |
|
) |
| |
|
pure virtual |
Approximates the log likelihood with a particle filter, using the parameterization chosen by the user.
- Parameters
-
| theta | the parameters with which to run the particle filter. |
| data | the observed data with which to run the particle filter. |
| cancelled | is a token you need to provide if doing multithreaded likelihood evals. This allows the function to terminate prematurely. |
- Returns
- the evaluation of the log likelihood approximation.
◆ logPriorEvaluate()
template<size_t numparams, size_t dimobs, size_t numparts, typename float_t >
| virtual float_t ada_pmmh< numparams, dimobs, numparts, float_t >::logPriorEvaluate |
( |
const psv & |
theta | ) |
|
|
pure virtual |
Evaluates the log of the model's prior distribution, using the parameterization chosen by the user.
- Parameters
-
| theta | the transformed parameters argument. |
- Returns
- the log of the prior density.
◆ logQEvaluate()
template<size_t numparams, size_t dimobs, size_t numparts, typename float_t >
| virtual float_t ada_pmmh< numparams, dimobs, numparts, float_t >::logQEvaluate |
( |
const psv & |
old_params, |
|
|
const psv & |
new_params |
|
) |
| |
|
pure virtual |
Evaluates the logarithm of the proposal density, using the parameterization chosen by the user.
- Parameters
-
| old_params | the old parameters. |
| new_params | the new parameters. |
- Returns
- the log of the proposal density.
The documentation for this class was generated from the following file:


rot.js interactive manual
Menu
Introduction
JS enhancements
String formatting
Keyboard handling
RNG
Console display
Map creation
Maze
Cellular
Dungeon
FOV computation
Color
Lighting
Pathfinding
Noise generation
Timing & scheduling
Event queue
Scheduler
Engine
String generator
Hex support
Indexing
Performance
Changelog


Mouse Hunt
Directed by Gore Verbinski
Computers are making cartoons obsolete. Take Gore Verbinski's `Mouse Hunt' for instance. Could they have made a live action film using Tex Averyesque cartoon physics any other way?
No! Besides real people are far more belivable than cartoon people, a fact that isn't true for animals.
William Hickey plays the late Rudolph Smuntz, who leaves his sons Ernie(Nathan Lane) and Lars(Lee Evans) an extremely antiquated string factory (even the workers are antiques), a derelict house and a box of precastro Cuban cigars. Unfortunatly, Ernie and Lars manage to drop old dad into a sewer, and there's a whiff of a curse in the air...
The curse [which is implied, but never actually stated]works almost immediately. Lars' wife April (Vicki Lewis) immediately kicks him out of the house, the ancient box of cigars sprout cockroaches in the kitchen of Ernie's chic restaurant, killing the mayor and his business in one fell swoop, and our two heroes are homeless and friendless, but there is the old house, which turns out to be the missing work by the great 19th century architect LaRue.
This is a live-action cartoon, so the laws of physics are against them, and not only that, but a cartoon mouse in live-action drag is living there! Tom and Jerry meets Laurel and Hardy! Lane even gets the tie stchick right!
Christopher Walken is great as the exterminater the two hire get rid of the title character, and the climax is just what you'd expect...in a good way of course.
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Methods for interpolating data in the Munsell color system following the ASTM D-1535 standard. Hues and chromas with decimal values can be interpolated and converted to/from the Munsell color system and CIE xyY, CIE XYZ, CIE Lab, CIE Luv, or RGB. Includes ISCC-NBS color block lookup. Based on the work by Paul Centore, "The Munsell and Kubelka-Munk Toolbox".
| Version: | 2.1-3 |
| Depends: | R (≥ 3.2.0), geometry, rootSolve |
| Imports: | spacesRGB, spacesXYZ |
| Suggests: | microbenchmark, mgcv, knitr, rmarkdown, flextable |
| Published: | 2018-07-27 |
| Author: | Jose Gama [aut, trl], Paul Centore [aut, cph], Glenn Davis [aut, cre] |
| Maintainer: | Glenn Davis <gdavis at gluonics.com> |
| License: | GPL (≥ 3) |
| NeedsCompilation: | no |
| Materials: | NEWS |
| CRAN checks: | munsellinterpol results |
| Reference manual: | munsellinterpol.pdf |
| Vignettes: |
Dental Shade Guides munsellinterpol User Guide Uniform Lightness Scales Loci of Constant Hue and Chroma |
| Package source: | munsellinterpol_2.1-3.tar.gz |
| Windows binaries: | r-devel: munsellinterpol_2.1-3.zip, r-release: munsellinterpol_2.1-3.zip, r-oldrel: munsellinterpol_2.1-3.zip |
| OS X binaries: | r-release: munsellinterpol_2.1-3.tgz, r-oldrel: munsellinterpol_2.1-3.tgz |
| Old sources: | munsellinterpol archive |
Please use the canonical form https://CRAN.R-project.org/package=munsellinterpol to link to this page.


This page lists all of the unpaid volunteer positions I've held.
Hack Mizzou Fall 2015 Organizer
Mizzou Computing Association (formerly ACM)
From April 2015 - Present
- Currently attending organizer meetings and we have just started planning for the hackathon in the Fall of 2015.
Leader of the Android Development SIG
Association for Computer Machinery
From March 2014 - August 2014
- Reestablished the special interest group, organized weekly meeting times to keep the group a part of the Association of Computer Machinery, and documented a plan for the process of creating the Android application.
- Worked on translating the popular game "2048" from JavaScript into Android compatible code which is used to create the Android application.
Roaming Volunteer
Maker Faire Kansas City
June 28, 2014
- Performed multiple duties throughout the day taking people's shifts when they needed a break.


FakeNES
Frequently Asked Questions (FAQ)
Contents
Audio
What is Virtual Stereo?
Virtual Stereo (formerly known as Pseudo Stereo) is a part of
the FakeNES DSP (Digital Sound Processor) code that allows stereo
sound to be produced from a machine (the NES) that was not originally
capable of stereo sound without user modification of the hardware.
The following stereo modes are available:
| Mode 1 | ||||||||
|---|---|---|---|---|---|---|---|---|
| Square wave A | Square wave B | Triangle wave | White noise | Digital | Extended 1 | Extended 2 | Extended 3 | |
| Left | Right | Left | Right | Center | Left | Right | Center | |
| Mode 2 (Default) | ||||||||
| Left | Right | Center | Center | Center | 50% Left | 50% Right | Center | |
| Mode 3 | ||||||||
| This mode is possible on a real NES with modification, so it is simply called "Stereo". | ||||||||
| Left | Left | Right | Right | Right | Center(?) | Center(?) | Center(?) | |
| Mode 4 | ||||||||
| This is a dummy mode to allow stereo filters on mono output, so it is called "Stereo Mix". | ||||||||
| Center | Center | Center | Center | Center | Center | Center | Center |
How do I use Interpolation?
Edit your configuration file and set your audio sampling rate
(frequency) to a value higher than your sound card's maximum
(usually 44.1kHz or 48kHz). Allegro's
mixer will automatically resample the data to fit into the output
buffer during playback. However, if the Interpolation
option is enabled, the data will also be linearly interpolated as it
is resampled, which can have an anti-aliasing effect (at the cost of
significant amounts of CPU power and memory bandwidth).
Sampling rates are always specified in Hz.
The OpenAL driver does not support interpolation.
Video
How do I use a custom palette?
Place your custom palette file in the FakeNES directory as
fakenes.pal and select Custom from the
Video->Palette menu.
The palette file's format is binary, and it is expected to contain no
less than 64 RGB triplets. Each 24-bit (3 byte) triplet is
specified as RGB 8:8:8. This is the same format commonly used in
the past by other emulators such as NESticle.
Here is what the colors of an NES palette should look like. Image courtesy of
Bob Rost.
Miscellaneous
Where is my configuration file?
fakenes.cfg on DOS, fakenesw.cfg on Windows, and
~/.fakenes/config on all other platforms (Linux, Mac OS X,
etc.) unless otherwise specified. It is stored in a plaintext
format and is easily modified with a text editor.
What kind of cheat codes are supported?
NES Game Genie cheat codes are fully supported. Raw patches to
memory can also be applied either by manually creating a .fpt
(FakeNES patch table) file, or by entering raw NESticle codes, which
are accepted in several forms.
| Game Genie | |||
|---|---|---|---|
| Digits | Usage | Description | Example |
| 6 | XXXXXX | GameGenie.com: NES Game Genie Cheats | AATOZA |
| 8 | XXXXXXXX | GameGenie.com: NES Game Genie Cheats | SXNLOKVK |
| NESticle raw | |||
| 7 | XXXX:XX | Address:New value | 1F4D:6F |
| 10 | XXXX:XX:XX | Address:Original value required to apply cheat:New value | 1F4D:37:6F |
Patching certain areas (such as zero page memory) may not be supported
for performance reasons.
How do I fast forward or rewind the game?
You can fast forward through boring or otherwise unimportant areas of
a game by holding down the tilde (~) key on your keyboard, or the
localized equivalent key for your region. It is often located
above the TAB key.
Note that the speed of the fast forward feature depends both upon the
setting of frame_skip_max under the [timing] section of
your configuration file (larger values mean faster core execution),
and the overall speed of your computer.
You can rewind the game in real-time at any time during gameplay by
holding down the backslash (\) key on your keyboard, or the localized
equivalent key for your region. It is often located above the
ENTER or RETURN key.
Game rewinder history typically lasts about 10 seconds in NTSC mode,
and 12 in PAL mode on the default settings. The impact of this
feature on memory usage is fairly large, so a small amount of
compression is used to greatly reduce that impact, but can be disabled
from the configuration file if it causes too much of a speed hit on
slow machines.
Likewise, the length of the history can be greatly increased, possibly
along with an increase in the compression level to allow extensive
backtracking through a game without using up an excessive amount of
memory.
Check your configuration file under the [rewind] section for
the following configuration options:
| Key | Value Minimum | Value Maximum | Value Default | Description |
|---|---|---|---|---|
| enabled | 0 | 1 | 1 | Whether or not real-time game rewinding is enabled. Disabling this sweet feature can give a significant speed boost and reduced memory usage. |
| frame_rate | epsilon | 1.0 | 0.5 |
Frame rate at which snapshots are saved/loaded. Larger
values mean smoother backtracking at the cost of memory and a
more constant speed it. This should be a fractional value that represents a normalized percentage of the current emulation speed (e.g, 0.5 of 50 Hz would be 25 FPS, and 1.0 would be 50 FPS). |
| seconds | 1 | none | 10 | How long the rewinder can backtrack, in seconds. This will actually end up being about 20% longer for PAL (e.g, 10 => 12). |
| compress | 0 | 9 | 1 | Compression level. Set to 0 to disable. |
How do I use a custom font?
- Download ttf2pcx (Windows only).
- Run ttf2pcx and select an appropriate font and size.
- Export the font to a file named font.pcx in your FakeNES directory.
- Open up your FakeNES configuration file in a text editor.
- Add a font = font.pcx line under the [gui] section.
- Save the configuration file and close your text editor.
Additional formats (such as GRX and
BIOS fonts) are also supported. See the
Allegro documentation
for details.


What is Lorem Ipsum Lorem Ipsum is simply dummy text of the printing and typesetting industry Lorem Ipsum has been the industry's standard dummy text ever since the 1500s when an unknown printer took a galley of type and scrambled it to make a type specimen book it has?
Tool Share Member
Handy Certified
Vancouver, BC
Skills
Repairing watches
Car detailing
Cuckoo clock repairs
Bike repair
Tools
Screwdriver
Hammer
Wrench
Bike tire pump
Billy was incredibly rude and did not fix my problem in the slightest. He broke my toilet and told me that it was 'my problem now', I can't believe I trusted someone like him.
THE WORST IN TOWN! BILLY SUCKS!


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