‘This House believes 21st Century skills aren’t being taught – and they should be’
Dec 03, 2015
I found myself invited to Online Educa Berlin to speak with Allan Päll against the above motion. Which we defeated! Here’s what I said.
What is education for?
I’d like to begin by moving back from the motion, to think about what education is for. To do that, we need some understanding of what education is.  It’s
“The culture or development of personal knowledge or understanding, growth of character, moral and social qualities, etc., as contrasted with the imparting of skill.”
There’s definitely a place for imparting skills but that’s training not education. Andthere is a difference. My Roehampton students study education, but they’re trained to teach. England’s new computing curriculum educates pupils about the principles of computer science, whereas we used to train them to use Office software. Or think about sex. No. Not like that. We, rightly, include sex education on the curriculum in schools but we don’t typically include training.
In England, our education act says what education is for:
- firstly to promote the spiritual, moral, cultural, mental and physical development of pupils and of society, and
- to prepare pupils for the opportunities, responsibilities and experiences of later life.
What else could education possibly be for than that? You’ve just got to love laws that require you to do what you’d want to do anyhow.
There remains a question about how best to prepare pupils for these ‘opportunities, responsibilities and experiences’. The nub of our motion this evening is about whether this should be done through some sort of training in 21st century skills or by passing on the knowledge, understanding and wisdom of our generation to the next
On skills.
I’ve no problem with skills per se. In teaching, ‘behaviour management’ is a skill. Coding is a skill. So is searching for things on Google.
I have some problem though with the notion that there are ‘21st century’ skills, but Allan did a fine job already of demolishing that notion.
I’ve also some problem with the notion that skills transfer. Skills are about accomplishing something. There’s a context to skills, and I think we diminish specific skills by attempting to generalise them:
- It’s not ‘critical thinking’: it’s thinking critically about something
- It’s not ‘creativity’: it’s creating something
- It’s not ‘communication’: it’s communicating something, through some medium.
The something here matters. It’s really not possible to teach ‘skills’ in an abstract fashion without context, and the context is king. Whatever the specific domain, knowledge of that domain is necessary for expert skill.
My main problem is that we’ve only a little time in school, we’ve other things to teach, and our students have other things to learn: things like knowledge, understanding and wisdom. W_ithout these,_ skills are unlikely to be of much practical benefit.
Knowledge, understanding and wisdom
Nodding in the direction of Steven Downes, I’d say learning is about connecting things – neurons, ideas and people. The computer scientists get this: Google’s Page Rank algorithm relies not so much on the content of a page as the links between the pages.
The thing is, the new stuff has to be connected to something. Otherwise, it’s just isolated factoids: we can’t make sense of it; we can’t use new knowledge unless it’s integrated into our existing schema. Put simply [, background knowledge is the schema that allows you to make sense of new knowledge. More simply: ] it takes knowledge to gain knowledge.
This applies to each of us as individuals, but it’s also how civilisation grows – human achievement is a cumulative thing. New knowledge doesn’t normally contradict what’s gone before, it builds on it. If Newton saw further than others had, it was because he stood on the shoulders of giants. What hope would there be for the next generation if they had to discover everything afresh for themselves?
A consequence of our building on what’s gone before, is that the pace of cultural, scientific and technological change accelerates exponentially. But even allowing for this acceleration, It’s knowledge, understanding and wisdom which stand the test of time, less so skills. Expect new inventions and discoveries over the next 85 years, and new practical skills to go with them, but don’t expect the foundational shared knowledge of our civilisation to become irrelevant – indeed it’s on this very foundation that new knowledge will be built.
It’s not 21st century skills that young people need: it’s 21st century knowledge, understanding and wisdom.
England’s computing curriculum
Time, I think, for a quick case study.
The most successful education systems, and the top universities seem to organise curriculum around, well, knowledge-based subjects. England’s new national curriculum is quite explicitly a knowledge-based one. It sets out to provide pupils with ‘an introduction to the essential knowledge they need to be educated citizens and to introduce them to the best that has been thought and said.’
One of the most radical things we’ve done, in a curriculum many see as rather reactionary, is to replace the old ICT with a new subject, computing. This includes an introduction to the principles of computer science for all, from age five up. It’s been my privilege to be part of the team designing and implementing this new subject.
Under the old curriculum, we offered a good grounding in technology skills – finding things online, making a presentation, typing up stories, articles and reports, sometimes even making a spreadsheet (Often about planning a party, it seemed. Do people really use spreadsheets to plan parties? Are these fun parties?). It was fine. Pupils moved on to work or the next phase of education with some competence and confidence, and broadly speaking were ‘digitally literate’. Our audit of new students at Roehampton suggested that, across a broad portfolio of tech skills, nearly two thirds regarded themselves as competent, proficient or expert.
That said, it was all too often a bit, well, dull. There’s a limit (or at least there should be) to the number of times you can find something out on the internet and make a presentation about it. Generally, it did precious little to provide any real knowledge or understanding of computation, information theory or digital technology. In the same audit, less than 15% of my new students rated their understanding of digital technology as competent, proficient or expert.
So we started again. We built on the idea of computing as having three elements: computer science, IT and digital literacy: the foundations, applications and implications of the discipline. We took a leaf out of William Morris’s book: ‘Have nothing in your houses that you do not know to be useful, or believe to be beautiful’, and built a curriculum from things that would be useful, and things that were interesting.
We took a view that the best way to prepare pupils for a future in which digital technology looked likely to remain quite important was through providing a firm computer science foundation – things like logic, algorithms, abstraction, networks and programming. Yes, coding would be important: not as a vocational skill for the IT industry, but as the lab work of computing – the medium through which the ideas of CS are creatively expressed.
Computing became part of our curriculum fifteen months ago. It’s early days, but early indications are very positive. Teachers’ professional development has been a challenge. But this hasn’t been about pedagogical or technical skills – teachers know how to teach and know how to use technology. It’s just that they didn’t know much computer science. But they are, by and large, willing to learn, and many are quite enjoying the fresh challenge!
Character
I don’t want to leave you with the idea that I think ‘knowledge’ is the only thing that matters in education. Of course it isn’t.
Character matters. I’m talking here about traits and attitudes. Things such as curiosity, creativity and courage.
 She’s a curious character. She still has that sense of wonder in the world about her, that sense of ‘wow’ when she sees or hears something new, and still, a willingness to explore, experiment and play. She’s at a great little primary school, and I shouldn’t worry, but I do worry, that her schooling might get in the way of her curiosity, when it ought to be nurturing this. As Plowden had it in 1967
“One of the main educational tasks of the primary school is to build on and strengthen children’s intrinsic interest in learning and lead them to learn for themselves”
But knowledge matters here – it’s as Sophie learns more that, I hope, she’ll want to learn even more. With literacy, motivation and good wifi, she can teach herself almost anything. And does.
Creativity matters: we learn not just through listening, reading and exploring but also through making. I don’t think there’s some generic ‘creativity’ skill here, but I’d like my daughter to be creative in her music, in her computing, in her maths and so on. She’s been making things for a while now, but as her knowledge grows I’m looking forward to her exploring and drawing on that in her creative work.
Finally, courage. She’s a fearless explorer, with tons of self confidence: I want her school to encourage that. More importantly, I want her to have the courage to tell the truth, to stand up for those who can’t stand up for themselves, to do the right thing even if it’s not the popular thing.
Conclusion
So what should we be doing to best prepare young people for the opportunities, responsibilities and experiences of later life?
Passing on knowledge. Nurturing character. Sounds a bit old-fashioned, but honestly, what better preparation for the rest of the 21st century?
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Stream Swift and iOS Activity Feed Components
The official iOS and Swift integration library for Stream, a web service for building scalable newsfeeds and activity streams.
TL;DR built-in components for social networks and regular apps
- Flat feeds
- Notification feed
- Likes
- Comments
- Activity detail view
- Realtime notifications
Useful links
Installation
CocoaPods
For Stream, use the following entry in your Podfile
:
pod 'GetStreamActivityFeed', '~> 1.0'
Then run pod install
.
In any file you’d like to use Stream in, don’t forget to import the framework with import GetStream
.
Carthage
Make the following entry in your Cartfile:
github "GetStream/swift-activity-feed"
Then run carthage update
.
Credits & Contributors
Project is maintained by Alexey Bukhtin.
We continue to welcome pull requests from community members.
Copyright and License Information
Copyright © 2015-2019 Stream.io Inc, and individual contributors. All rights reserved.
See the file “LICENSE” for information on the history of this software, terms & conditions for usage, and a DISCLAIMER OF ALL WARRANTIES.


My First Bootstrap Page
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Shop φΚφ Pride
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Now that we’ve successfully created a circuit and were able to control that circuit through code, we’re well on our way to doing some really cool stuff. But, before we go much further, we need to spend the next couple projects learning some basic coding concepts.
First, let’s talk about “strings.” When we talk about strings in programming, we’re generally just talking about text. For example, in our very first project, we printed out the text “Hello, World!” In this example, “Hello, World!” is a string.
In fact, a string is any combination of letters, numbers and symbols that is used as text, and we typically indicate something is a string by putting quotation marks (“”) around it. Here are some examples of strings:
‘Hello, World!’
‘Four score and seven years ago.’
‘4 score and 7 years ago.’
‘1 2 3 4 5 6 7 8 9 10’
‘My name is Jason’
‘1+1’
While some of those strings contain numbers and other symbols, because they are each surrounded by quotation marks, we treat them as a single group of characters, exactly as they are.
For example, you might look at that last string (“1+1”) and think to yourself, “That is the same as 2.” While you’re obviously correct that 1+1 = 2, when the computer sees the quotation marks around that string, it just thinks of it as a series of three characters put together.
Just to verify this, let’s revisit our program from Project #1 and replace the string “Hello, World!” with these other strings. While we could just replace the “Hello, World!” string with another one in line 1 and re-run the program, we can also just add additional lines below line 1 with our new commands. Let’s take a look at how this would work…
Starting on line 2 of the Code Window, add the following lines (you can either type them in or cut-and-paste as we described in Project #1):
print (‘Hello, World!’)
print (‘Four score and seven years ago.’)
print (‘4 score and 7 years ago.’)
print (‘1 2 3 4 5 6 7 8 9 10’)
print (‘My name is Jason’)
print (‘1+1’)
When you are finished, your code window should now look like this:
Now that you’ve entered all of your code into the Code Window, let’s see if it works. To run the program, click on the Play icon in the Icon menu.
If you’ve done everything correctly, you should see the following in your Output Window:


Convert the U.S. Dollar
Get today's conversation rate between the U.S. dollar and all 160 commonly circulating world currencies
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| plt.m | Matlab code for plt |
| pltt.m Pvbar.m Pebar.m Pquiv.m pltwater.m |
Auxiliary function: for adding traces to an existing plt figure Auxiliary function: for displaying functions as vertical bars Auxiliary function: for displaying error bar plots Auxiliary function: for displaying vector fields (arrows) Auxiliary function: for displaying 3D waterfall plots |
| figpos.m screencfg.m TaskbarSZ.m pltColor1.mat |
Auxiliary function: for positioning figure windows (called by plt) Auxiliary function: called from figpos to determine screen layout (size, taskbar, etc). Auxiliary function: used by screencfg.m if automatic method fails Color specification file: Rename this file to pltColor.mat to use Matlab's default colors. |
| prin.m prin.pdf Pftoa.m |
A powerful alternative to sprintf & fprintf. (Called by plt and its demo programs.)
A complete description of the prin function. Called by prin. (Implements the additional floating point conversion formats.) |
| contents.m | brief help text |
| plt.htm pltfiles\*.* |
Top level html help file
A folder containing all lower level html files and images. |
| plt.chm | full plt help documentation (compiled from above plt.htm and pltfiles\) |
|
demo\plt5.m demo\bounce.m demo\circles12.m demo\curves.m demo\dice.m demo\editz.m demo\gauss.m demo\gui1.m demo\gui2.m demo\julia.m demo\movbar.m demo\plt50.m demo\pltmap.m demo\pltn.m demo\pltquiv.m demo\pltsq.m demo\pltvar.m demo\pltvbar.m demo\pub.m demo\pub2.m demo\pub3.m demo\subplt.m demo\subplt8.m demo\subplt16.m demo\subplt20.m demo\tasplt.m demo\trigplt.m demo\weight.m demo\wfall.m demo\wfalltst.m demo\winplt.m |
Example programs. For descriptions, click here |
| demo\demoplt.m | Auto sequences through all 31 examples (in the order of the files shown above) |
| demo\gui1v6.m demo\gui2v6.m demo\qui2ALT.m |
Alternative versions of some of the example programs listed above. These alternative programs are also described here |
If you type plt help or if you click on the "Help" tag in the plt menu box, then plt.chm is opened with the Windows help system hh.exe. (which usually resides in the C:\Windows folder) If hh.exe is missing or if you prefer not to use the chm compiled help file, just delete the chm file and plt will instead open plt.htm using your browser.
If you type plt help or if you click on the "Help" tag in the plt menu box, then plt.htm is opened in your browser. This file points to many other html files and images inside the pltfiles\ folder. If your browser supports chm help files and you prefer to use it, you can do that by deleting or renaming the plt.htm file.


Hamm's
Hamm's isn't good. Let's start there. My wife is right because it is too sweet, and unlike when the NWO declared themselves Just Too Sweet, this is not a good thing.
It also isn't bad. That needs to be said too. This is about the highest praise I can give a beer priced in Beast range. The price-to-taste ratio on this lager, revitalized nationally to "strengthen the MillerCoors economy portfolio", is quite high. If I ever formalized such a chart, Hamm's, would stand out.
Hamm's claims to be brewed "from the purest water and choicest barley malt, grain and hops." We all know there's a non-zero chance Hamm's is made with barely treated sewer water and grains grown in the fertile fields of Chernobyl, but let's grant their claims or purity and choicest whatever as true. They're still leaving a key ingredient listed on their own website: Corn Syrup.
I'm not mad about the inclusion of straight-up corn syrup in a beer this cheap. Hell, I expected worse. I am mad about the need to hide the information on the website. Guys, you made a fairly inoffensive beer while using corn syrup. Own it. Brag about it. Rub it in the noses of every sour-beer loving hipster living in "Not Real ‘Merica". Speaking of…
My first encounter with Hamm's came at the most recent World Beer Fest, which is not as big a deal as it sounds, but is still four straight hours of beer sampling. Towards the end of my time there, I made my way to the section labeled, and I'm not making this up, "'Merica".
Having already sampled most of the ‘Merica offerings at other times in my life, I gravitated to one I hadn't tasted before, Hamm's. And it blew me away. I thought it was great. I learned two lessons that day: 1) Do not trust your judgement after four hours of drinking beer and 2) Do not pay good money to attend a beer festival past a certain age. I no longer bounce back as quickly as I used to.
While it's not nearly as good as my first impression led me to believe, for the price, Hamm's is a damn good Passable Beer. I give it my highest recommendation.


This book of the law shall not depart from your mouth, but you shall meditate on it day and night. so that you may be careful to do according to all that is written in it; for then you will make your way prosperous, and then you will have success
God gave Joshua a simple formula for prosperity and success-observation of his law. He was told to make sure that the book of the law would never depart from his mouth but he should instead meditate upon it day and night. It was when he did this; when as the Psalmist (Psalms 119:11) he hides the law of the Lord in his heart that he would be careful to do according to what was written in it. What will then happen? He would make his way prosperous and get success.
There are many modern day preachers of prosperity. They have all manner of formulae for prosperity: planting a seed; blessing the man of God; using some magical oil or salt: praying and fasting and so on. Many believers who have tried some of these formulae for prosperity have ended up in frustration because instead of prosperity, they have failed in everything they tried to do. The formula for success and prosperity is this; love the Lord and obey his word. Jesus himself put it this way: But seek ye the kingdom of God and his righteousness and all these things shall be added unto you. Seeking the kingdom of God is doing what is pleasing to the Lord. When you seek the kingdom of God first in your life, he will take care of your other problems.
Christians should stop seeking the gifts and blessings but instead seek the Giver first. We should do what the Lord told Joshua to do-meditate on the word of God; hide it in our hearts and do according to what is written in it. Let us stop putting the cart before the horse by looking for gifts before the Giver. Joshua was told that when he meditates upon God's law and lives according to its instructions, he will make his way prosperous and would get success. Try this in your life and then you can escape the deception of modern day prosperity preachers.


5 references to GetRunspaces
System.Management.Automation (5)
engine\hostifaces\Connection.cs (2)
1222
return
GetRunspaces
(connectionInfo, null, null);
1237
return
GetRunspaces
(connectionInfo, host, null);
engine\remoting\commands\PSRemotingCmdlet.cs (1)
3905
runspaces = Runspace.
GetRunspaces
(connectionInfo, host, BuiltInTypesTable);
engine\remoting\commands\ReceivePSSession.cs (2)
438
runspaces = Runspace.
GetRunspaces
(connectionInfo, this.Host, QueryRunspaces.BuiltInTypesTable);
1182
Runspace[] runspaces = Runspace.
GetRunspaces
(session.Runspace.ConnectionInfo, this.Host, QueryRunspaces.BuiltInTypesTable);


Brightness
0
Divisions
12
Rings
5
Rotation
0°
Stroke Color
also changes color harmonies mask colors
Stroke Width
2px
Mask
Mask Rotation
0.00°
Mask Spread
0
Division Variance
1
Ring Variance
1
Save As...
prefix filename for saved images
Graphics Generated Programmatically
More Info |
Basic Color Picker |
Gallery
Hosted on GitHub
© bahamas10 :: idea Skye Illustration :: MIT License


| Vendor Name: | The Planning Retirement Institute |
|---|---|
| Reference Number: | 06002-09-0181 |
| Contract Date: | 2009-10-13 |
| Description of Work: | 0447 - Comprehensive Retirement Planning Seminar |
| Contract Period: | 2009-10-14 to 2009-12-16 |
| Contract Value: | $15,540.00 |
| Comments: |


Here are some TriStateCheckBoxes. Try clicking, and hovering, tabbing, and using the space bar to select:


Drinking games! My friend is getting married. So young!
Steepshot | IPFS | Google Play
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Drinking games! My friend is getting married. So young!
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TOKEN2049 is the largest cryptocurrency event in Asia and I was excited that I was able to join this event.
Many well-known blockchain projects attended the event, such as NEO, LISK, Wanchain and Quoine. I even had a chance to have a short conversation and take a photo with Da Hongfei, Neo’s Founder and CEO at Onchain.
Also, I also met Max Kordek, President of the Lisk Foundation. I was super excited and he was very nice. I could tell that the Lisk team was definitely committed to the project from our conversation. They had a thorough development plan and many team members came to Hong Kong to join this event too.
I could spot out STEEM on the official brouchure too!
Many influential speakers also shared their vision and projects, and it was nice listening to their sharing. I was impressed by their vision and hard work. I strongly believe that 2018 will definitely be an awesome year for blockchain technology to have its real applications.
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Do you think it’s possible? Please leave your opinion in the comment section and share your view with other Steemians.
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BitMEX is the largest exchange in the world in terms of trading volume. You just need to deposit Bitcoin into your BitMEX account and you can immediately start trading Bitcoin and different cryptocurrency futures here.
Comparing with other exchanges, it’s much more thrilling to trade in BitMEX as it offers up to 100x leverage. If you are really good at trading and risk management, it may offer you a fairly good chance to get rich quickly on BitMEX.
You may also use my referral link to get a 10% discount in trading fees for the next six months:
https://www.bitmex.com/register/MigBVq
Here is your position size, indicating you are holding 17453 USD worth of Bitcoin when you opened your position.
It’s quite easy to make an order. Just fill in the quantity and limit price or trade with market price. You can also set a stop limit to apply your trading strategies and prevent losing all your money here.
This is the interface and there is a trading chart available with many technical indicators that you can choose.
You may also notice that there is a funding rate here. It refers to the interest you may pay or get. When it’s positive, long pay short, and vice versa when it’s negative.
The price of Bitcoin and other cryptocurrency fluctuate wildly and you have to be cautious with your position and trade at your own risk. Hope you can have fun in trading on BitMEX, good luck!
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chatter|app
#Yummy
#SevenContinents
#Killerapp
#FirstPersonOnMars
#Octoberfest
SevenContinents by CHEESES.YARD.APPLIES
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What` s the place you folks call home?
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BRISBANE! Hang loose!
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The big apple,
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Lead Software Developer
· Calgary AB, Canada ·
Give me a problem and I will create software to solve it; Give me colleagues and I will help build an effective and collaborative team to solve it at scale. I enjoy crafting quality software and positive team cultures.
I like working with Scrum and Agile, but mostly I like delivering valuable and impactful experiences to users. Authentic people and big learning curves motivate me. I've been solving complex problems across disciplines and across timezones for 7+ years professionally.
In addition to my studies, I worked in several research groups including the IceCube Neutrino Observatory based at the South Pole and the Ultrafast Microscopy Group. Between these groups I helped probe the frontiers of physics from the scale of the universe to nano-meter-sized magnetic materials. I co-authored over a dozen publications including two papers in the journal, Science.
Below are my two highest impact publications. As part of several teams, I have been coauthor to a number of other publications. Please see my Google Scholar page for the full list.
At Seequent, my team developed a web visualization tool which allowed Earth Scientists to share their surface modelling with their team or with the world. Please, click below to explore for yourself!
Together we took a legacy demo application based in WebGL and turned it into a production web application for the company. This included a database and REST API migration in Google Cloud infrastructure. My biggest contributions to the project included development of collaboration features to capture "slides" and "feedback" on modelling results. I also lead the effort to implement our Design Team's vision for the product. Together we took a Design System and implemented it on the web using React components.
Some of our users really ran with the concept and created impactful presentations. The Italian government used the technology to publish their Geological and Seismic models for greater transparency with the public. Meanwhile mining companies like Pantoro created public visualizations of their prospects for investors.


uk.ac.mdx.xmf.swt.command
Classes
ConnectionCommand
CreateNodeCommand
CreateWaypointCommand
DeleteCommand
DropCommand
EdgeTextChangeCommand
ExampleCreateNodeCommand
MoveEdgeTextCommand
MoveMultilineEdgeTextCommand
MoveRefPointCommand
MoveResizeCommand
MoveWaypointCommand
MultilineEdgeTextChangeCommand
MultilineTextChangeCommand
RightClickCommand
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Purveyor of fine stories;
journalist, author, playwright, poet.
Fremont Border has been lost for some time. His girlfriend has become distant, his family apathetic; his best friend hasn’t changed at all. To cope, he’s relied on drink, drugs, and lucid dreaming. He wants to escape London. He wants to go and sell mangoes on a beach.
One chilly morning he wakes at a bus stop, groggy and hungover, to find a note on his lap. He follows the instructions of the note, which leads him to meet Orla: an urban nomad with a mysterious past. Through this chance encounter, Fremont becomes exposed to a new way of living. Curiosity, beauty, and adventure abound, though it’s clear there’s something she’s not telling him.
When Orla’s secrets begin to mount and his best friend sinks into a world of trouble, Fremont finds he is more alone than ever.
Should he stay in London with those he loves, even if it means living with disillusion and regret? Or should he take after Orla and pursue a life that may yet save his soul?
Afghanistan's Wakhan Corridor is the gateway to the Little Pamir: one of the most remote inhabited places in the world. Sandwiched between China, Pakistan and Tajikistan at over 4,000 metres, the Little Pamir is home to Kyrgyz nomad settlements and the stunning Lake Chaqmaqtin. It is also about to change forever, as Chinese authorities begin work on a highway that will bring the valley hurtling into the 21st century.
Olly Lawson’s firsthand account—written in diary form—sheds light on a region rarely explored by Westerners. When he is let go from his job as a travel agent the day before departure, he suddenly finds the trip assuming an importance beyond mere adventure. Accompanied by two former colleagues, the trip sees them endure a grueling ten-day hike, nail-biting car journeys and an assortment of memorable characters.
With soaring descriptions of the landscape and snippets of philosophical musings, these travel notes will take you from leafy London to the Roof of the World in no time.


office essentials 24/7 access to a desk, chair, wifi, printer, and mail services. Small office members receive a larger desk, locking file cabinet, and desk lamp, too.
shared resources Grab a book, paper samples, pens, markers, staplers and other office basics while you're here. What's Shared is yours!
 Come renew your spirit, and celebrate being an ambitious human.
In our world, we are empowered to define our futures, and we are all living full, satisfying, courageous lives.
Our mission is to support our members in being the ones to create and lead that world.
on-site coffee counter communal working areas and private offices high-speed internet printing and faxing services
member events every thursday
massage
yoga
juggling
catered lunch
crafting activities
large office - 6 person capacity
$650/month
small office - 3 person capacity
$450/month
assigned desk
$650/month
hot desk
$650/month
find the revolution
481516 se hazel st
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nearby food and drink ford food & drink double dragon genies los gorditos double barrel


Target URL: Target URL must be a complete URL, e.g., http://bw.org/
Short URL token: Short URL token is the token only, e.g., bw


10
10
9
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Open Letter: Reflecting on the recruiting event at Caltech
Hello Team,
Today we had a recruiting event at Caltech (https://en.wikipedia.org/wiki/California_Institute_of_Technology) and I was humbled by the experience.
It was intimidating at first. For the very first time, I saw Camino Financial trying to recruit, in the physical world, alongside great technology giants like Google, Facebook and Activision. I was literally flanked by a Google booth to my right and a Facebook/Instagram booth to my left. To make matters worse, I was outnumbered (each company had at least 4 engineers per booth) and I was a little late to the campus (carried our poster and my computer monitor on my own while trying to find parking, after our sprint planning meeting). And naturally, everyone flocked to big tech companies inquiring internship opportunities.
Then, it dawned on me – this not a level playing field. And it never has been for us. In the early days, countless investors said NO because they have issues believing in our community and the opportunity that’s associated with it. Thanks to Sean, Kenny and everyone on the team, people are starting to believe otherwise.  I told Caltech students our origin story and explained how various technologies and their applications have amplified our business. On top of that, I talked about a few stellar interns we have had in the past. The students really resonated with all that.

As I was leaving to go pick up my kids, the Director of Career Development Center came by enthusiastically to chat. To my surprise, she asked if I would be interested to speak to the students again on a separate occasion! The day couldn’t have ended any better.
We won the battle but the war for talent is not over yet. Today, you can help level the playing field by spreading the word to your friends and family that Camino is hiring software engineers in both Los Angeles and Mexico City. The best way to do this is to re-share and react to this post on LinkedIn.
Don’t do this for me because I have asked you. Do this for our community, for our families and for ourselves. Thank you.
Cho-Nan


A small utility which wraps Rscript and provides access to all R functions from the shell.
| Version: | 0.3.2 |
| Imports: | utils |
| Suggests: | testthat |
| Published: | 2016-04-19 |
| Author: | Sahil Seth [aut, cre] |
| Maintainer: | Sahil Seth <me at sahilseth.com> |
| BugReports: | https://github.com/sahilseth/funr/issues |
| License: | MIT + file LICENSE |
| URL: | https://github.com/sahilseth/funr |
| NeedsCompilation: | no |
| Materials: | README NEWS |
| CRAN checks: | funr results |
| Reference manual: | funr.pdf |
| Package source: | funr_0.3.2.tar.gz |
| Windows binaries: | r-devel: funr_0.3.2.zip, r-release: funr_0.3.2.zip, r-oldrel: funr_0.3.2.zip |
| OS X binaries: | r-release: funr_0.3.2.tgz, r-oldrel: funr_0.3.2.tgz |
| Old sources: | funr archive |
| Reverse suggests: | flowr |
Please use the canonical form https://CRAN.R-project.org/package=funr to link to this page.


| PostgreSQL 9.0.10 Documentation | ||||
|---|---|---|---|---|
| Prev | Up | Chapter 45. System Catalogs | Next |
The catalog pg_aggregate stores information about
aggregate functions. An aggregate function is a function that
operates on a set of values (typically one column from each row
that matches a query condition) and returns a single value computed
from all these values. Typical aggregate functions are
sum
, count
, and
max
. Each entry in
pg_aggregate is an extension of an entry
in pg_proc. The pg_proc
entry carries the aggregate's name, input and output data types, and
other information that is similar to ordinary functions.
Table 45-2. pg_aggregate Columns
| Name | Type | References | Description |
|---|---|---|---|
| aggfnoid | regproc | pg_proc.oid | pg_proc OID of the aggregate function |
| aggtransfn | regproc | pg_proc.oid | Transition function |
| aggfinalfn | regproc | pg_proc.oid | Final function (zero if none) |
| aggsortop | oid | pg_operator.oid | Associated sort operator (zero if none) |
| aggtranstype | oid | pg_type.oid | Data type of the aggregate function's internal transition (state) data |
| agginitval | text | The initial value of the transition state. This is a text field containing the initial value in its external string representation. If this field is null, the transition state value starts out null. |
New aggregate functions are registered with the CREATE AGGREGATE command. See Section 35.10 for more information about writing aggregate functions and the meaning of the transition functions, etc.


RSA
Encrypt a message
Plain text:
(only lower case letters from a to z and spaces)
Encrypt
Encryption result:
Decrypt a message
Cipher text:
Decrypt
Decryption result:


When a client application connects to the database server, it specifies which PostgreSQL database user name it wants to connect as, much the same way one logs into a Unix computer as a particular user. Within the SQL environment the active database user name determines access privileges to database objects — see Chapter 20 for more information. Therefore, it is essential to restrict which database users can connect.
Note: As explained in Chapter 20, PostgreSQL actually does privilege management in terms of "roles". In this chapter, we consistently use database user to mean "role with the LOGIN privilege".
Authentication is the process by which the database server establishes the identity of the client, and by extension determines whether the client application (or the user who runs the client application) is permitted to connect with the database user name that was requested.
PostgreSQL offers a number of different client authentication methods. The method used to authenticate a particular client connection can be selected on the basis of (client) host address, database, and user.
PostgreSQL database user names are logically separate from user names of the operating system in which the server runs. If all the users of a particular server also have accounts on the server's machine, it makes sense to assign database user names that match their operating system user names. However, a server that accepts remote connections might have many database users who have no local operating system account, and in such cases there need be no connection between database user names and OS user names.


Preperation: Cleaned the seeds with water and liquid soap to remove the chemicals they put on them.
- 9:20 pm to 9:30 pm
Ate 154 Pearly Gates. Just stuck them in my mouth and ground them up with my teeth. Tasted like dirt, made me vomit into my mouth, had to swallow my vomit or I'd have had to spit out ~120 seeds.
Get rid of any drugs, glass, knives in the area. Just in case.
- 10 pm
Nausea setting in. Less and less urge to chat on the computer, lying on bed (next to computer) and just waiting for messages. Starting to buzz, very similiar to an alcohol buzz.
I keep getting really strong urges to tell a female friend (H) that I'm deeply in love with her (which I'm not... I don't think.)
Instead of doing that, I simply tell her about these urges, which helps relieve them.
Something I noticed:
It's interesting that the names 'Heavenly Blues,' 'Pearly Gates,' and 'Flying Saucers' all alude to trips.. and those are the three types of MG seeds that will get you high
- 10:30 pm
My pupils are still normal size. Getting some visual effects: a shimmering around the edge of my vision. It's like when you look at something through steam, but more tightly woven, individual cells.
- 11 pm
H called me on the phone.. my nausea is gradually fading away, I'm lying in bed chatting with her. Put her on hold, went to the bathroom, the wallpaper had a flower pattern on it that seemed to be sticking out. Had to touch the wall to be sure that it wasn't.
- 12 am
Nausea is mostly gone, but leg muscles (calves, thighs) are cramping, hurt to the point of making me sick to my stomach when I stand or walk around.
I held my pager up to my eye and turned the light on so it glowed blue, and I saw blue and orange pixels in the form of a roller coaster track, which I rode around. It turned into a city street and I passed along it until I let go of the button and the light went out and the pixels faded away.
I did it again, and I saw rows of the same pixels, in a spherical shape, like a star exploding.
- 1 am
I went to the bathroom, closed the door, turned off the light, put the toilet lid down and sat down in the dark. I started seeing colours, which formed into a kaleidoscope of vibrant pastels. This changed into a horizon-type view, like in 2001. I realized I could decide what colours came at me, but I couldn't control when the horizon started to spin around. I changed this into a sort of hilly wireframe landscape.
- 6 am
Went to sleep, still buzzing, but definately on the way down.
- The next day:
Got up at 9 am, felt really sick, threw up, and kept on throwing up until
around 1 pm when I went back to sleep.
Feeling sick, I started wondering: Is this worth it? To start with, I thought no, and was considering going to the point of never doing halluciogeons again. But, when I calmed down, I decided it was worth the hangover the next day.
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


Forest the size of 8,300 football fields destroyed in Ghana annually - NDF report
Nature and Development Foundation (NDF), a non-governmental organisation, has revealed that 2.5 million m³ of timber, which is equivalent to a forest area of 8,300 football fields, is illegally harvested annually in Ghana.
Addressing the media on the study published on Wednesday, the Capacity Building Expert, Abena Wood, said illegal logging is a major cause of Ghana’s deforestation.
“Between 2000 and 2010, increase in forest cover through forest plantations is 150,000 hectares, which accounts for only 13% of forest cover loss (1,150,000 hectares),” she stated.
Adding that, "right now we are cutting more than we are growing at a rate of three times more."
Tropenbos Ghana is an NGO implementing a European Union (EU) project of “strengthening the capacities of non-state actors to improve Forest Law Enforcement, Governance and Trade, Voluntary Partnership Agreement (FLEGT-VPA) and Reducing Emission from Deforestation and forest Degradation (REDD+) in West Africa.
Delivering the report, Ms Wood indicated that the 2012 forest and wildlife policy intended to ban illegal timber on the domestic market has not been achieved.
According to her, there is a high demand for wood by consumers but low supply deficit leading to high logging but little or no reforestation.


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Widgets.Modal Demo
This is where the modal window will be
This is #test
show hello world
show #test modal


Ocala events
-
title service business va
Trains from Holyhead | Virgin Trains
. to help plan your journey. Find out full station details and facilities of all Virgin Trains stations. . Our routes from London Euston. Station. Bangor (Gwynedd) .
http://www.virgintrains.co.uk/routes-stations/hhd/Can you leave luggage at London Euston station
Rail Station Information. Costs £6.50 per item (as of 29/3/08) http://www.excess- baggage.com/station_contacts.php#euston. London Euston Station Left .
http://wiki.answers.com/Q/Can_you_leave_luggage_at_London_Euston_stationLeft Luggage Euston Station - Left-Baggage.co.uk
Visit our Left Luggage Euston page for the best quotes on luggage storage in London. Get a price on your luggage now.
http://www.left-baggage.co.uk/left_luggage_euston.phpNational Rail Enquiries - Station Facilities for London Euston
ScotRail First tickets for the Caledonian Sleepers. You can only enter the lounge on . Public Wi-Fi, Yes. Note. Find WiFi Hotspots around London Euston station .
http://www.nationalrail.co.uk/stations/EUS.html
university of tasmania offshore program management Upcoming events in Ocala
- Sponsored event
giant bird of paradise seeds
Apr 6 - Downtown Disney
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Amway Center -
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Oct 8how to make a psychogram
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May 4alliance to horde chat
Bob Carr Performing Arts Center
Ocala's best venues
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Euston train station ~~ London underground - London Drum
Information about Euston train station in London. . Train station information . can arrange left luggage through this site -- .left-baggage.co.uk/ Their current .
http://www.londondrum.com/transport/trains.php?station=euston -
The New 1968 - The Railways Archive
complete reconstruction of the first main line railway terminal to be built in London. . The second chapter describes the building of the new Euston Station and is illustrated by . Left luggage and lost property offices also face on to this area.
http://www.railwaysarchive.co.uk/documents/BRLM_Euston1968.pdf -
First Class Lounges at major Virgin Trains Stations | Virgin Trains
Remember not to make yourself too comfortable; you've got a train to catch. Simply select a station below to find out the location and opening hours of our First Class lounges. Station. Birmingham Intl . First Class lounge at London Euston .
http://www.virgintrains.co.uk/routes-stations/first-class-lounges/recipes for ulcer sufferers
98 people's favorite
-
Euston - Search Results - British Pathé
Railway luggage lockers installed at Euston station, London. . Footage of Diesel train arriving at Euston Station. . Royal Family Leave For Balmoral (1954) .
http://www.britishpathe.com/search/query/Euston/search-field/record_keywords -
London Euston Train Station Info - Totaltravel
London Euston Train Station . Euston Road,London, NW1 . station Luggage trolley points throughout the station Left Luggage facilities at the top of the ramp to .
http://au.totaltravel.yahoo.com/listing/1049664/united-kingdom/greater-london/london-north-west/kilburn-willesden/editorial-21817/


xpression go to state 124 call_expression go to state 154 State 588 Shortest prefix: "return" lhs_expression "<<=" assignment_expression State path: 0->3->27->83->587->588 Kernel Items 187 assignment_expression: lhs_expression "<<=" assignment_expression . -lookahead: { '*', '/', '%', '+', '-', "<<", ">>", ">>>", '<', '>', "<=", ">=", "instanceof", "in", "==", "!=", "===", "!==", '&', '^', '|', "&&", "||", '?', ';', ',', ']', ')', ':', '}' } 157 assignment_expression: assignment_expression . '*' assignment_expression 158 assignment_expression: assignment_expression . '/' assignment_expression 159 assignment_expression: assignment_expression . '%' assignment_expression 160 assignment_expression: assignment_expression . '+' assignment_expression 161 assignment_expression: assignment_expression . '-' assignment_expression 162 assignment_expression: assignment_expression . "<<" assignment_expression 163 assignment_expression: assignment_expression . ">>" assignment_expression 164 assignment_expression: assignment_expression . ">>>" assignment_expression 165 assignment_expression: assignment_expression . '<' assignment_expression 166 assignment_expression: assignment_expression . '>' assignment_expression 167 assignment_expression: assignment_expression . "<=" assignment_expression 168 assignment_expression: assignment_expression . ">=" assignment_expression 169 assignment_expression: assignment_expression . "instanceof" assignment_expression 170 assignment_expression: assignment_expression . "in" assignment_expression 171 assignment_expression: assignment_expression . "==" assignment_expression 172 assignment_expression: assignment_expression . "!=" assignment_expression 173 assignment_expression: assignment_expression . "===" assignment_expression 174 assignment_expression: assignment_expression . "!==" assignment_expression 175 assignment_expression: assignment_expression . '&' assignment_expression 176 assignment_expression: assignment_expression . '^' assignment_expression 177 assignment_expression: assignment_expression . '|' assignment_expression 178 assignment_expression: assignment_expression . "&&" assignment_expression 179 assignment_expression: assignment_expression . "||" assignment_expression 180 assignment_expression: assignment_expression . '?' assignment_expression ':' assignment_expression Parser Actions '*' shift, and go to state 33 '/' shift, and go to state 35 '%' shift, and go to state 37 '+' shift, and go to state 39 '-' shift, and go to state 41 "<<" shift, and go to state 43 ">>" shift, and go to state 45 ">>>" shift, and go to state 47 '<' shift, and go to state 49 '>' shift, and go to state 51 "<=" shift, and go to state 53 ">=" shift, and go to state 55 "instanceof" shift, and go to state 57 "in" shift, and go to state 59 "==" shift, and go to state 61 "!=" shift, and go to state 63 "===" shift, and go to state 65 "!==" shift, and go to state 67 '&' shift, and go to state 69 '^' shift, and go to state 71 '|' shift, and go to state 73 "&&" shift, and go to state 75 "||" shift, and go to state 77 '?' shift, and go to state 79 ';' reduce using rule 187 (assignment_expression) ',' reduce using rule 187 (assignment_expression) ']' reduce using rule 187 (assignment_expression) ')' reduce using rule 187 (assignment_expression) ':' reduce using rule 187 (assignment_expression) '}' reduce using rule 187 (assignment_expression) State 589 Shortest prefix: "return" lhs_expression ">>=" State path: 0->3->27->83->589 Kernel Items 188 assignment_expression: lhs_expression ">>=" . assignment_expression Parser Actions "this" shift, and go to state 95 Identifier shift, and go to state 18 "get" shift, and go to state 19 "set" shift, and go to state 20 StringLiteral shift, and go to state 98 NumericLiteral shift, and go to state 99 "true" shift, and go to state 100 "false" shift, and go to state 101 "null" shift, and go to state 102 '/' shift, and go to state 103 "/=" shift, and go to state 104 '[' shift, and go to state 106 '{' shift, and go to state 111 '(' shift, and go to state 121 "function" shift, and go to state 125 "new" shift, and go to state 143 "delete" shift, and go to state 159 "void" shift, and go to state 161 "typeof" shift, and go to state 163 "++" shift, and go to state 165 "--" shift, and go to state 167 '+' shift, and go to state 169 '-' shift, and go to state 171 '~' shift, and go to state 173 '!' shift, and go to state 175 Transitions assignment_expression go to state 590 lhs_expression go to state 83 new_expression go to state 88 member_expression go to state 89 primary_expression go to state 94 identifier go to state 96 literal go to state 97 array_literal go to state 105 object_literal go to state 110 function_expression go to state 124 call_expression go to state 154 State 590 Shortest prefix: "return" lhs_expression ">>=" assignment_expression State path: 0->3->27->83->589->590 Kernel Items 188 assignment_expression: lhs_expression ">>=" assignment_expression . -lookahead: { '*', '/', '%', '+', '-', "<<", ">>", ">>>", '<', '>', "<=", ">=", "instanceof", "in", "==", "!=", "===", "!==", '&', '^', '|', "&&", "||", '?', ';', ',', ']', ')', ':', '}' } 157 assignment_expression: assignment_expression . '*' assignment_expression 158 assignment_expression: assignment_expression . '/' assignment_expression 159 assignment_expression: assignment_expression . '%' assignment_expression 160 assignment_expression: assignment_expression . '+' assignment_expression 161 assignment_expression: assignment_expression . '-' assignment_expression 162 assignment_expression: assignment_expression . "<<" assignment_expression 163 assignment_expression: assignment_expression . ">>" assignment_expression 164 assignment_expression: assignment_expression . ">>>" assignment_expression 165 assignment_expression: assignment_expression . '<' assignment_expression 166 assignment_expression: assignment_expression . '>' assignment_expression 167 assignment_expression: assignment_expression . "<=" assignment_expression 168 assignment_expression: assignment_expression . ">=" assignment_expression 169 assignment_expression: assignment_expression . "instanceof" assignment_expression 170 assignment_expression: assignment_expression . "in" assignment_expression 171 assignment_expression: assignment_expression . "==" assignment_expression 172 assignment_expression: assignment_expression . "!=" assignment_expression 173 assignment_expression: assignment_expression . "===" assignment_expression 174 assignment_expression: assignment_expression . "!==" assignment_expression 175 assignment_expression: assignment_expression . '&' assignment_expression 176 assignment_expression: assignment_expression . '^' assignment_expression 177 assignment_expression: assignment_expression . '|' assignment_expression 178 assignment_expression: assignment_expression . "&&" assignment_expression 179 assignment_expression: assignment_expression . "||" assignment_expression 180 assignment_expression: assignment_expression . '?' assignment_expression ':' assignment_expression Parser Actions '*' shift, and go to state 33 '/' shift, and go to state 35 '%' shift, and go to state 37 '+' shift, and go to state 39 '-' shift, and go to state 41 "<<" shift, and go to state 43 ">>" shift, and go to state 45 ">>>" shift, and go to state 47 '<' shift, and go to state 49 '>' shift, and go to state 51 "<=" shift, and go to state 53 ">=" shift, and go to state 55 "instanceof" shift, and go to state 57 "in" shift, and go to state 59 "==" shift, and go to state 61 "!=" shift, and go to state 63 "===" shift, and go to state 65 "!==" shift, and go to state 67 '&' shift, and go to state 69 '^' shift, and go to state 71 '|' shift, and go to state 73 "&&" shift, and go to state 75 "||" shift, and go to state 77 '?' shift, and go to state 79 ';' reduce using rule 188 (assignment_expression) ',' reduce using rule 188 (assignment_expression) ']' reduce using rule 188 (assignment_expression) ')' reduce using rule 188 (assignment_expression) ':' reduce using rule 188 (assignment_expression) '}' reduce using rule 188 (assignment_expression) State 591 Shortest prefix: "return" lhs_expression ">>>=" State path: 0->3->27->83->591 Kernel Items 189 assignment_expression: lhs_expression ">>>=" . assignment_expression Parser Actions "this" shift, and go to state 95 Identifier shift, and go to state 18 "get" shift, and go to state 19 "set" shift, and go to state 20 StringLiteral shift, and go to state 98 NumericLiteral shift, and go to state 99 "true" shift, and go to state 100 "false" shift, and go to state 101 "null" shift, and go to state 102 '/' shift, and go to state 103 "/=" shift, and go to state 104 '[' shift, and go to state 106 '{' shift, and go to state 111 '(' shift, and go to state 121 "function" shift, and go to state 125 "new" shift, and go to state 143 "delete" shift, and go to state 159 "void" shift, and go to state 161 "typeof" shift, and go to state 163 "++" shift, and go to state 165 "--" shift, and go to state 167 '+' shift, and go to state 169 '-' shift, and go to state 171 '~' shift, and go to state 173 '!' shift, and go to state 175 Transitions assignment_expression go to state 592 lhs_expression go to state 83 new_expression go to state 88 member_expression go to state 89 primary_expression go to state 94 identifier go to state 96 literal go to state 97 array_literal go to state 105 object_literal go to state 110 function_expression go to state 124 call_expression go to state 154 State 592 Shortest prefix: "return" lhs_expression ">>>=" assignment_expression State path: 0->3->27->83->591->592 Kernel Items 189 assignment_expression: lhs_expression ">>>=" assignment_expression . -lookahead: { '*', '/', '%', '+', '-', "<<", ">>", ">>>", '<', '>', "<=", ">=", "instanceof", "in", "==", "!=", "===", "!==", '&', '^', '|', "&&", "||", '?', ';', ',', ']', ')', ':', '}' } 157 assignment_expression: assignment_expression . '*' assignment_expression 158 assignment_expression: assignment_expression . '/' assignment_expression 159 assignment_expression: assignment_expression . '%' assignment_expression 160 assignment_expression: assignment_expression . '+' assignment_expression 161 assignment_expression: assignment_expression . '-' assignment_expression 162 assignment_expression: assignment_expression . "<<" assignment_expression 163 assignment_expression: assignment_expression . ">>" assignment_expression 164 assignment_expression: assignment_expression . ">>>" assignment_expression 165 assignment_expression: assignment_expression . '<' assignment_expression 166 assignment_expression: assignment_expression . '>' assignment_expression 167 assignment_expression: assignment_expression . "<=" assignment_expression 168 assignment_expression: assignment_expression . ">=" assignment_expression 169 assignment_expression: assignment_expression . "instanceof" assignment_expression 170 assignment_expression: assignment_expression . "in" assignment_expression 171 assignment_expression: assignment_expression . "==" assignment_expression 172 assignment_expression: assignment_expression . "!=" assignment_expression 173 assignment_expression: assignment_expression . "===" assignment_expression 174 assignment_expression: assignment_expression . "!==" assignment_expression 175 assignment_expression: assignment_expression . '&' assignment_expression 176 assignment_expression: assignment_expression . '^' assignment_expression 177 assignment_expression: assignment_expression . '|' assignment_expression 178 assignment_expression: assignment_expression . "&&" assignment_expression 179 assignment_expression: assignment_expression . "||" assignment_expression 180 assignment_expression: assignment_expression . '?' assignment_expression ':' assignment_expression Parser Actions '*' shift, and go to state 33 '/' shift, and go to state 35 '%' shift, and go to state 37 '+' shift, and go to state 39 '-' shift, and go to state 41 "<<" shift, and go to state 43 ">>" shift, and go to state 45 ">>>" shift, and go to state 47 '<' shift, and go to state 49 '>' shift, and go to state 51 "<=" shift, and go to state 53 ">=" shift, and go to state 55 "instanceof" shift, and go to state 57 "in" shift, and go to state 59 "==" shift, and go to state 61 "!=" shift, and go to state 63 "===" shift, and go to state 65 "!==" shift, and go to state 67 '&' shift, and go to state 69 '^' shift, and go to state 71 '|' shift, and go to state 73 "&&" shift, and go to state 75 "||" shift, and go to state 77 '?' shift, and go to state 79 ';' reduce using rule 189 (assignment_expression) ',' reduce using rule 189 (assignment_expression) ']' reduce using rule 189 (assignment_expression) ')' reduce using rule 189 (assignment_expression) ':' reduce using rule 189 (assignment_expression) '}' reduce using rule 189 (assignment_expression) State 593 Shortest prefix: "return" lhs_expression "&=" State path: 0->3->27->83->593 Kernel Items 190 assignment_expression: lhs_expression "&=" . assignment_expression Parser Actions "this" shift, and go to state 95 Identifier shift, and go to state 18 "get" shift, and go to state 19 "set" shift, and go to state 20 StringLiteral shift, and go to state 98 NumericLiteral shift, and go to state 99 "true" shift, and go to state 100 "false" shift, and go to state 101 "null" shift, and go to state 102 '/' shift, and go to state 103 "/=" shift, and go to state 104 '[' shift, and go to state 106 '{' shift, and go to state 111 '(' shift, and go to state 121 "function" shift, and go to state 125 "new" shift, and go to state 143 "delete" shift, and go to state 159 "void" shift, and go to state 161 "typeof" shift, and go to state 163 "++" shift, and go to state 165 "--" shift, and go to state 167 '+' shift, and go to state 169 '-' shift, and go to state 171 '~' shift, and go to state 173 '!' shift, and go to state 175 Transitions assignment_expression go to state 594 lhs_expression go to state 83 new_expression go to state 88 member_expression go to state 89 primary_expression go to state 94 identifier go to state 96 literal go to state 97 array_literal go to state 105 object_literal go to state 110 function_expression go to state 124 call_expression go to state 154 State 594 Shortest prefix: "return" lhs_expression "&=" assignment_expression State path: 0->3->27->83->593->594 Kernel Items 190 assignment_expression: lhs_expression "&=" assignment_expression . -lookahead: { '*', '/', '%', '+', '-', "<<", ">>", ">>>", '<', '>', "<=", ">=", "instanceof", "in", "==", "!=", "===", "!==", '&', '^', '|', "&&", "||", '?', ';', ',', ']', ')', ':', '}' } 157 assignment_expression: assignment_expression . '*' assignment_expression 158 assignment_expression: assignment_expression . '/' assignment_expression 159 assignment_expression: assignment_expression . '%' assignment_expression 160 assignment_expression: assignment_expression . '+' assignment_expression 161 assignment_expression: assignment_expression . '-' assignment_expression 162 assignment_expression: assignment_expression . "<<" assignment_expression 163 assignment_expression: assignment_expression . ">>" assignment_expression 164 assignment_expression: assignment_expression . ">>>" assignment_expression 165 assignment_expression: assignment_expression . '<' assignment_expression 166 assignment_expression: assignment_expression . '>' assignment_expression 167 assignment_expression: assignment_expression . "<=" assignment_expression 168 assignment_expression: assignment_expression . ">=" assignment_expression 169 assignment_expression: assignment_expression . "instanceof" assignment_expression 170 assignment_expression: assignment_expression . "in" assignment_expression 171 assignment_expression: assignment_expression . "==" assignment_expression 172 assignment_expression: assignment_expression . "!=" assignment_expression 173 assignment_expression: assignment_expression . "===" assignment_expression 174 assignment_expression: assignment_expression . "!==" assignment_expression 175 assignment_expression: assignment_expression . '&' assignment_expression 176 assignment_expression: assignment_expression . '^' assignment_expression 177 assignment_expression: assignment_expression . '|' assignment_expression 178 assignment_expression: assignment_expression . "&&" assignment_expression 179 assignment_expression: assignment_expression . "||" assignment_expression 180 assignment_expression: assignment_expression . '?' assignment_expression ':' assignment_expression Parser Actions '*' shift, and go to state 33 '/' shift, and go to state 35 '%' shift, and go to state 37 '+' shift, and go to state 39 '-' shift, and go to state 41 "<<" shift, and go to state 43 ">>" shift, and go to state 45 ">>>" shift, and go to state 47 '<' shift, and go to state 49 '>' shift, and go to state 51 "<=" shift, and go to state 53 ">=" shift, and go to state 55 "instanceof" shift, and go to state 57 "in" shift, and go to state 59 "==" shift, and go to state 61 "!=" shift, and go to state 63 "===" shift, and go to state 65 "!==" shift, and go to state 67 '&' shift, and go to state 69 '^' shift, and go to state 71 '|' shift, and go to state 73 "&&" shift, and go to state 75 "||" shift, and go to state 77 '?' shift, and go to state 79 ';' reduce using rule 190 (assignment_expression) ',' reduce using rule 190 (assignment_expression) ']' reduce using rule 190 (assignment_expression) ')' reduce using rule 190 (assignment_expression) ':' reduce using rule 190 (assignment_expression) '}' reduce using rule 190 (assignment_expression) State 595 Shortest prefix: "return" lhs_expression "^=" State path: 0->3->27->83->595 Kernel Items 191 assignment_expression: lhs_expression "^=" . assignment_expression Parser Actions "this" shift, and go to state 95 Identifier shift, and go to state 18 "get" shift, and go to state 19 "set" shift, and go to state 20 StringLiteral shift, and go to state 98 NumericLiteral shift, and go to state 99 "true" shift, and go to state 100 "false" shift, and go to state 101 "null" shift, and go to state 102 '/' shift, and go to state 103 "/=" shift, and go to state 104 '[' shift, and go to state 106 '{' shift, and go to state 111 '(' shift, and go to state 121 "function" shift, and go to state 125 "new" shift, and go to state 143 "delete" shift, and go to state 159 "void" shift, and go to state 161 "typeof" shift, and go to state 163 "++" shift, and go to state 165 "--" shift, and go to state 167 '+' shift, and go to state 169 '-' shift, and go to state 171 '~' shift, and go to state 173 '!' shift, and go to state 175 Transitions assignment_expression go to state 596 lhs_expression go to state 83 new_expression go to state 88 member_expression go to state 89 primary_expression go to state 94 identifier go to state 96 literal go to state 97 array_literal go to state 105 object_literal go to state 110 function_expression go to state 124 call_expression go to state 154 State 596 Shortest prefix: "return" lhs_expression "^=" assignment_expression State path: 0->3->27->83->595->596 Kernel Items 191 assignment_expression: lhs_expression "^=" assignment_expression . -lookahead: { '*', '/', '%', '+', '-', "<<", ">>", ">>>", '<', '>', "<=", ">=", "instanceof", "in", "==", "!=", "===", "!==", '&', '^', '|', "&&", "||", '?', ';', ',', ']', ')', ':', '}' } 157 assignment_expression: assignment_expression . '*' assignment_expression 158 assignment_expression: assignment_expression . '/' assignment_expression 159 assignment_expression: assignment_expression . '%' assignment_expression 160 assignment_expression: assignment_expression . '+' assignment_expression 161 assignment_expression: assignment_expression . '-' assignment_expression 162 assignment_expression: assignment_expression . "<<" assignment_expression 163 assignment_expression: assignment_expression . ">>" assignment_expression 164 assignment_expression: assignment_expression . ">>>" assignment_expression 165 assignment_expression: assignment_expression . '<' assignment_expression 166 assignment_expression: assignment_expression . '>' assignment_expression 167 assignment_expression: assignment_expression . "<=" assignment_expression 168 assignment_expression: assignment_expression . ">=" assignment_expression 169 assignment_expression: assignment_expression . "instanceof" assignment_expression 170 assignment_expression: assignment_expression . "in" assignment_expression 171 assignment_expression: assignment_expression . "==" assignment_expression 172 assignment_expression: assignment_expression . "!=" assignment_expression 173 assignment_expression: assignment_expression . "===" assignment_expression 174 assignment_expression: assignment_expression . "!==" assignment_expression 175 assignment_expression: assignment_expression . '&' assignment_expression 176 assignment_expression: assignment_expression . '^' assignment_expression 177 assignment_expression: assignment_expression . '|' assignment_expression 178 assignment_expression: assignment_expression . "&&" assignment_expression 179 assignment_expression: assignment_expression . "||" assignment_expression 180 assignment_expression: assignment_expression . '?' assignment_expression ':' assignment_expression Parser Actions '*' shift, and go to state 33 '/' shift, and go to state 35 '%' shift, and go to state 37 '+' shift, and go to state 39 '-' shift, and go to state 41 "<<" shift, and go to state 43 ">>" shift, and go to state 45 ">>>" shift, and go to state 47 '<' shift, and go to state 49 '>' shift, and go to state 51 "<=" shift, and go to state 53 ">=" shift, and go to state 55 "instanceof" shift, and go to state 57 "in" shift, and go to state 59 "==" shift, and go to state 61 "!=" shift, and go to state 63 "===" shift, and go to state 65 "!==" shift, and go to state 67 '&' shift, and go to state 69 '^' shift, and go to state 71 '|' shift, and go to state 73 "&&" shift, and go to state 75 "||" shift, and go to state 77 '?' shift, and go to state 79 ';' reduce using rule 191 (assignment_expression) ',' reduce using rule 191 (assignment_expression) ']' reduce using rule 191 (assignment_expression) ')' reduce using rule 191 (assignment_expression) ':' reduce using rule 191 (assignment_expression) '}' reduce using rule 191 (assignment_expression) State 597 Shortest prefix: "return" lhs_expression "|=" State path: 0->3->27->83->597 Kernel Items 192 assignment_expression: lhs_expression "|=" . assignment_expression Parser Actions "this" shift, and go to state 95 Identifier shift, and go to state 18 "get" shift, and go to state 19 "set" shift, and go to state 20 StringLiteral shift, and go to state 98 NumericLiteral shift, and go to state 99 "true" shift, and go to state 100 "false" shift, and go to state 101 "null" shift, and go to state 102 '/' shift, and go to state 103 "/=" shift, and go to state 104 '[' shift, and go to state 106 '{' shift, and go to state 111 '(' shift, and go to state 121 "function" shift, and go to state 125 "new" shift, and go to state 143 "delete" shift, and go to state 159 "void" shift, and go to state 161 "typeof" shift, and go to state 163 "++" shift, and go to state 165 "--" shift, and go to state 167 '+' shift, and go to state 169 '-' shift, and go to state 171 '~' shift, and go to state 173 '!' shift, and go to state 175 Transitions assignment_expression go to state 598 lhs_expression go to state 83 new_expression go to state 88 member_expression go to state 89 primary_expression go to state 94 identifier go to state 96 literal go to state 97 array_literal go to state 105 object_literal go to state 110 function_expression go to state 124 call_expression go to state 154 State 598 Shortest prefix: "return" lhs_expression "|=" assignment_expression State path: 0->3->27->83->597->598 Kernel Items 192 assignment_expression: lhs_expression "|=" assignment_expression . -lookahead: { '*', '/', '%', '+', '-', "<<", ">>", ">>>", '<', '>', "<=", ">=", "instanceof", "in", "==", "!=", "===", "!==", '&', '^', '|', "&&", "||", '?', ';', ',', ']', ')', ':', '}' } 157 assignment_expression: assignment_expression . '*' assignment_expression 158 assignment_expression: assignment_expression . '/' assignment_expression 159 assignment_expression: assignment_expression . '%' assignment_expression 160 assignment_expression: assignment_expression . '+' assignment_expression 161 assignment_expression: assignment_expression . '-' assignment_expression 162 assignment_expression: assignment_expression . "<<" assignment_expression 163 assignment_expression: assignment_expression . ">>" assignment_expression 164 assignment_expression: assignment_expression . ">>>" assignment_expression 165 assignment_expression: assignment_expression . '<' assignment_expression 166 assignment_expression: assignment_expression . '>' assignment_expression 167 assignment_expression: assignment_expression . "<=" assignment_expression 168 assignment_expression: assignment_expression . ">=" assignment_expression 169 assignment_expression: assignment_expression . "instanceof" assignment_expression 170 assignment_expression: assignment_expression . "in" assignment_expression 171 assignment_expression: assignment_expression . "==" assignment_expression 172 assignment_expression: assignment_expression . "!=" assignment_expression 173 assignment_expression: assignment_expression . "===" assignment_expression 174 assignment_expression: assignment_expression . "!==" assignment_expression 175 assignment_expression: assignment_expression . '&' assignment_expression 176 assignment_expression: assignment_expression . '^' assignment_expression 177 assignment_expression: assignment_expression . '|' assignment_expression 178 assignment_expression: assignment_expression . "&&" assignment_expression 179 assignment_expression: assignment_expression . "||" assignment_expression 180 assignment_expression: assignment_expression . '?' assignment_expression ':' assignment_expression Parser Actions '*' shift, and go to state 33 '/' shift, and go to state 35 '%' shift, and go to state 37 '+' shift, and go to state 39 '-' shift, and go to state 41 "<<" shift, and go to state 43 ">>" shift, and go to state 45 ">>>" shift, and go to state 47 '<' shift, and go to state 49 '>' shift, and go to state 51 "<=" shift, and go to state 53 ">=" shift, and go to state 55 "instanceof" shift, and go to state 57 "in" shift, and go to state 59 "==" shift, and go to state 61 "!=" shift, and go to state 63 "===" shift, and go to state 65 "!==" shift, and go to state 67 '&' shift, and go to state 69 '^' shift, and go to state 71 '|' shift, and go to state 73 "&&" shift, and go to state 75 "||" shift, and go to state 77 '?' shift, and go to state 79 ';' reduce using rule 192 (assignment_expression) ',' reduce using rule 192 (assignment_expression) ']' reduce using rule 192 (assignment_expression) ')' reduce using rule 192 (assignment_expression) ':' reduce using rule 192 (assignment_expression) '}' reduce using rule 192 (assignment_expression)


|
Wayland Server API
1.16.0
|
#include <wayland-server-protocol.h>
Data Fields | |
| void(* | destroy )(struct wl_client *client, struct wl_resource *resource) |
| remove sub-surface interface More... | |
| void(* | set_position )(struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y) |
| reposition the sub-surface More... | |
| void(* | place_above )(struct wl_client *client, struct wl_resource *resource, struct wl_resource *sibling) |
| restack the sub-surface More... | |
| void(* | place_below )(struct wl_client *client, struct wl_resource *resource, struct wl_resource *sibling) |
| restack the sub-surface More... | |
| void(* | set_sync )(struct wl_client *client, struct wl_resource *resource) |
| set sub-surface to synchronized mode More... | |
| void(* | set_desync )(struct wl_client *client, struct wl_resource *resource) |
| set sub-surface to desynchronized mode More... | |
| void(* wl_subsurface_interface::destroy) (struct wl_client *client, struct wl_resource *resource) |
remove sub-surface interface
The sub-surface interface is removed from the wl_surface object that was turned into a sub-surface with a wl_subcompositor.get_subsurface request. The wl_surface's association to the parent is deleted, and the wl_surface loses its role as a sub-surface. The wl_surface is unmapped immediately.
| void(* wl_subsurface_interface::place_above) (struct wl_client *client, struct wl_resource *resource, struct wl_resource *sibling) |
restack the sub-surface
This sub-surface is taken from the stack, and put back just above the reference surface, changing the z-order of the sub-surfaces. The reference surface must be one of the sibling surfaces, or the parent surface. Using any other surface, including this sub-surface, will cause a protocol error.
The z-order is double-buffered. Requests are handled in order and applied immediately to a pending state. The final pending state is copied to the active state the next time the state of the parent surface is applied. When this happens depends on whether the parent surface is in synchronized mode or not. See wl_subsurface.set_sync and wl_subsurface.set_desync for details.
A new sub-surface is initially added as the top-most in the stack of its siblings and parent.
| sibling | the reference surface |
| void(* wl_subsurface_interface::place_below) (struct wl_client *client, struct wl_resource *resource, struct wl_resource *sibling) |
restack the sub-surface
The sub-surface is placed just below the reference surface. See wl_subsurface.place_above.
| sibling | the reference surface |
| void(* wl_subsurface_interface::set_desync) (struct wl_client *client, struct wl_resource *resource) |
set sub-surface to desynchronized mode
Change the commit behaviour of the sub-surface to desynchronized mode, also described as independent or freely running mode.
In desynchronized mode, wl_surface.commit on a sub-surface will apply the pending state directly, without caching, as happens normally with a wl_surface. Calling wl_surface.commit on the parent surface has no effect on the sub-surface's wl_surface state. This mode allows a sub-surface to be updated on its own.
If cached state exists when wl_surface.commit is called in desynchronized mode, the pending state is added to the cached state, and applied as a whole. This invalidates the cache.
Note: even if a sub-surface is set to desynchronized, a parent sub-surface may override it to behave as synchronized. For details, see wl_subsurface.
If a surface's parent surface behaves as desynchronized, then the cached state is applied on set_desync.
| void(* wl_subsurface_interface::set_position) (struct wl_client *client, struct wl_resource *resource, int32_t x, int32_t y) |
reposition the sub-surface
This schedules a sub-surface position change. The sub-surface will be moved so that its origin (top left corner pixel) will be at the location x, y of the parent surface coordinate system. The coordinates are not restricted to the parent surface area. Negative values are allowed.
The scheduled coordinates will take effect whenever the state of the parent surface is applied. When this happens depends on whether the parent surface is in synchronized mode or not. See wl_subsurface.set_sync and wl_subsurface.set_desync for details.
If more than one set_position request is invoked by the client before the commit of the parent surface, the position of a new request always replaces the scheduled position from any previous request.
The initial position is 0, 0.
| x | x coordinate in the parent surface |
| y | y coordinate in the parent surface |
| void(* wl_subsurface_interface::set_sync) (struct wl_client *client, struct wl_resource *resource) |
set sub-surface to synchronized mode
Change the commit behaviour of the sub-surface to synchronized mode, also described as the parent dependent mode.
In synchronized mode, wl_surface.commit on a sub-surface will accumulate the committed state in a cache, but the state will not be applied and hence will not change the compositor output. The cached state is applied to the sub-surface immediately after the parent surface's state is applied. This ensures atomic updates of the parent and all its synchronized sub-surfaces. Applying the cached state will invalidate the cache, so further parent surface commits do not (re-)apply old state.
See wl_subsurface for the recursive effect of this mode.


ABANDON SHIP! A film review by Mark R. Leeper Copyright 1987 Mark R. Leeper
Capsule review: This is the story of an overcrowded lifeboat. It is a good treatment of the hard decision between being humanitarian and risking killing everyone on the lifeboat or being crueller but more realistic. This film tells more about the nature of disaster and how people react to it than all the disaster films Irwin Allen ever made.
In my review of the film ALIENS, I said that one of the reasons it was not as good as ALIEN was that it introduced a weak and sympathetic character. There is an unwritten romantic code in horror and disaster films that says that most women and children, particularly the appealing ones, are safe. In THE POSEIDON ADVENTURE there are a lot of people who start the journey to safety and one by one the strong characters die off. Carol Lynley and two children survive, if I remember right. I think everyone loves to see the weak survive but nobody really believes it. I guess it is just a cinematic convention.
I just saw on cable (from Atlanta) the 1957 film ABANDON SHIP! (Oddly enough I had never heard of it until very recently and I think someone described it to me just about a week or so ago.) This is the story of a very overcrowded lifeboat and the captain who really has to make some hard decisions about who is going to live and who is going to die. These decisions are based on logic, not on what will play well to an audience. The film covers topics often reserved for post-holocaust films--and often side-stepped even there. In specific, there are questions of triage. No medical supplies can be wasted on those who are too sick or disabled to continue.
There are two or three nice ironic twists at the end of the film and the revelation that this is a true story, which perhaps accounts for why it seems so believable. The film is the real stuff.
I should mention the film stars Tyrone Power and a host of faces familiar from British films and TV. And, let us face it, I love just about any film that has two warring factions, both of which seem right. ABANDON SHIP! (British title: SEVEN WAVES AWAY) is just about the most thought- provoking disaster film I can imagine. Rate it a +2 on the -4 to +4 scale.
Mark R. Leeper ihnp4!mtgzz!leeper<EMAIL_ADDRESS>The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


1
A doctor for the animals is a
.
veterinarian
2
A person who makes or fits clothes for other people is a
.
tailor
3
A person who serves food to people in a restaurant is a
.
waiter
4
A person who grows and looks after plants in a garden is a
.
gardener
5
A person who owns or manages a bank is a
.
banker
6
A person who delivers letters and parcels to people is a
.
postman
7
A person who cuts and sells meat in a shop is a
.
butcher
8
A person who works on a ship or a boat is a
.
sailor


--- ---
|
TGUI
0.8-dev
|
Public Member Functions | |
| void | setBorders (const Borders &borders) |
| Changes the size of the borders. More... | |
| Borders | getBorders () const |
| Returns the size of the borders. More... | |
| void | setTitleBarHeight (float height) |
| Changes the height of the title bar. More... | |
| float | getTitleBarHeight () const |
| Returns the height of the title bar. More... | |
| void | setTitleBarColor (Color color) |
| Changes the color of the title bar. More... | |
| Color | getTitleBarColor () const |
| Returns the color of the title bar. More... | |
| void | setTitleColor (Color color) |
| Changes the color of the title that is displayed in the title bar of the child window. More... | |
| Color | getTitleColor () const |
| Returns the color of the title that is displayed in the title bar of the child window. More... | |
| void | setBackgroundColor (Color color) |
| Changes the color of the background. More... | |
| Color | getBackgroundColor () const |
| Returns the color of the background. More... | |
| void | setBorderColor (Color color) |
| Changes the color of the borders. More... | |
| Color | getBorderColor () const |
| Returns the color of the borders. More... | |
| void | setBorderColorFocused (Color color) |
| Changes the color of the borders when the widget is focused. More... | |
| Color | getBorderColorFocused () const |
| Returns the color of the borders when the widget is focused. More... | |
| void | setBorderBelowTitleBar (float border) |
| Changes the distance between the title bar and the actual contents of the child window. More... | |
| float | getBorderBelowTitleBar () const |
| Returns the distance between the title bar and the actual contents of the child window. More... | |
| void | setDistanceToSide (float distanceToSide) |
| Changes the distance of the title or close button from the side of the title bar. More... | |
| float | getDistanceToSide () const |
| Returns the distance of the title or close button from the side of the title bar. More... | |
| void | setPaddingBetweenButtons (float padding) |
| Changes the distance between the title buttons if multiple exist. More... | |
| float | getPaddingBetweenButtons () const |
| Returns the distance between the title buttons if multiple exist. More... | |
| void | setMinimumResizableBorderWidth (float minimumBorderWidth) |
| Changes the minimum width of the area where you can drag to resize the child window. More... | |
| float | getMinimumResizableBorderWidth () const |
| Returns the minimum width of the area where you can drag to resize the child window. More... | |
| void | setShowTextOnTitleButtons (bool showText) |
| Changes whether characters are rendered on top of the title buttons. More... | |
| bool | getShowTextOnTitleButtons () const |
| Returns whether characters are rendered on top of the title buttons. More... | |
| void | setTextureTitleBar (const Texture &texture) |
| Changes the image of the title bar. More... | |
| Texture & | getTextureTitleBar () const |
| Returns the image of the title bar. More... | |
| void | setCloseButton (std::shared_ptr< RendererData > rendererData) |
| Sets the renderer data of the optional close button. More... | |
| std::shared_ptr< RendererData > | getCloseButton () const |
| Returns the renderer data of the close button. More... | |
| void | setMaximizeButton (std::shared_ptr< RendererData > rendererData) |
| Sets the renderer data of the optional maximize button. More... | |
| std::shared_ptr< RendererData > | getMaximizeButton () const |
| Returns the renderer data of the maximize button. More... | |
| void | setMinimizeButton (std::shared_ptr< RendererData > rendererData) |
| Sets the renderer data of the optional minimize button. More... | |
| std::shared_ptr< RendererData > | getMinimizeButton () const |
| Returns the renderer data of the minimize button. More... | |
| Public Member Functions inherited from tgui::WidgetRenderer | |
| WidgetRenderer ()=default | |
| Default constructor. | |
| WidgetRenderer (const std::shared_ptr< RendererData > &data) | |
| Construct the renderer from renderer data. More... | |
| virtual | ~WidgetRenderer ()=default |
| Virtual destructor. | |
| void | setOpacity (float opacity) |
| Changes the opacity of the widget. More... | |
| float | getOpacity () const |
| Returns the opacity of the widget. More... | |
| void | setOpacityDisabled (float opacity) |
| Changes the opacity of the widget when it is disabled. More... | |
| float | getOpacityDisabled () const |
| Returns the opacity of the widget when it is disabled. More... | |
| void | setFont (Font font) |
| Changes the font used for the text in the widget. More... | |
| Font | getFont () const |
| Returns the font associated with the widget (if any) More... | |
| void | setTransparentTexture (bool ignoreTransparentParts) |
| Sets whether mouse events should be ignored on transparent parts of the texture of the widget in normal state. More... | |
| bool | getTransparentTexture () const |
| Returns whether mouse events should be ignored on transparent parts of the texture of the widget. More... | |
| void | setProperty (const std::string &property, ObjectConverter &&value) |
| Changes a property of the renderer. More... | |
| ObjectConverter | getProperty (const std::string &property) const |
| Retrieves the value of a certain property. More... | |
| const std::map< std::string, ObjectConverter > & | getPropertyValuePairs () const |
| Gets a map with all properties and their values. More... | |
| void | subscribe (const void *id, const std::function< void(const std::string &property)> &function) |
| Subscribes a callback function to changes in the renderer. More... | |
| void | unsubscribe (const void *id) |
| Subscribes a callback function to changes in the renderer. More... | |
| std::shared_ptr< RendererData > | getData () const |
| Returns the renderer data. More... | |
| std::shared_ptr< RendererData > | clone () const |
| Gets a clone of the renderer data. More... | |
| Color tgui::ChildWindowRenderer::getBackgroundColor | ( | ) | const |
Returns the color of the background.
| float tgui::ChildWindowRenderer::getBorderBelowTitleBar | ( | ) | const |
Returns the distance between the title bar and the actual contents of the child window.
| Color tgui::ChildWindowRenderer::getBorderColor | ( | ) | const |
Returns the color of the borders.
| Color tgui::ChildWindowRenderer::getBorderColorFocused | ( | ) | const |
Returns the color of the borders when the widget is focused.
| Borders tgui::ChildWindowRenderer::getBorders | ( | ) | const |
Returns the size of the borders.
| std::shared_ptr<RendererData> tgui::ChildWindowRenderer::getCloseButton | ( | ) | const |
Returns the renderer data of the close button.
| float tgui::ChildWindowRenderer::getDistanceToSide | ( | ) | const |
Returns the distance of the title or close button from the side of the title bar.
| std::shared_ptr<RendererData> tgui::ChildWindowRenderer::getMaximizeButton | ( | ) | const |
Returns the renderer data of the maximize button.
| std::shared_ptr<RendererData> tgui::ChildWindowRenderer::getMinimizeButton | ( | ) | const |
Returns the renderer data of the minimize button.
| float tgui::ChildWindowRenderer::getMinimumResizableBorderWidth | ( | ) | const |
Returns the minimum width of the area where you can drag to resize the child window.
If the border is larger than this value then it has no effect. If the borders are smaller, several invisible pixels next to the border can also be used to resize the child window.
| float tgui::ChildWindowRenderer::getPaddingBetweenButtons | ( | ) | const |
Returns the distance between the title buttons if multiple exist.
| bool tgui::ChildWindowRenderer::getShowTextOnTitleButtons | ( | ) | const |
Returns whether characters are rendered on top of the title buttons.
| Texture& tgui::ChildWindowRenderer::getTextureTitleBar | ( | ) | const |
Returns the image of the title bar.
| Color tgui::ChildWindowRenderer::getTitleBarColor | ( | ) | const |
Returns the color of the title bar.
| float tgui::ChildWindowRenderer::getTitleBarHeight | ( | ) | const |
Returns the height of the title bar.
| Color tgui::ChildWindowRenderer::getTitleColor | ( | ) | const |
Returns the color of the title that is displayed in the title bar of the child window.
| void tgui::ChildWindowRenderer::setBackgroundColor | ( | Color | color | ) |
Changes the color of the background.
| color | New background color |
| void tgui::ChildWindowRenderer::setBorderBelowTitleBar | ( | float | border | ) |
Changes the distance between the title bar and the actual contents of the child window.
| border | Space between title bar and child window contents |
| void tgui::ChildWindowRenderer::setBorderColor | ( | Color | color | ) |
Changes the color of the borders.
| color | New border color |
| void tgui::ChildWindowRenderer::setBorderColorFocused | ( | Color | color | ) |
Changes the color of the borders when the widget is focused.
| color | New focused border color |
| void tgui::ChildWindowRenderer::setBorders | ( | const Borders & | borders | ) |
Changes the size of the borders.
| borders | Size of the borders |
| void tgui::ChildWindowRenderer::setCloseButton | ( | std::shared_ptr< RendererData > | rendererData | ) |
Sets the renderer data of the optional close button.
| rendererData | Data about how the close button should look |
| void tgui::ChildWindowRenderer::setDistanceToSide | ( | float | distanceToSide | ) |
Changes the distance of the title or close button from the side of the title bar.
| distanceToSide | Distance between the title and the side of the title bar |
| void tgui::ChildWindowRenderer::setMaximizeButton | ( | std::shared_ptr< RendererData > | rendererData | ) |
Sets the renderer data of the optional maximize button.
| rendererData | Data about how the maximize button should look |
| void tgui::ChildWindowRenderer::setMinimizeButton | ( | std::shared_ptr< RendererData > | rendererData | ) |
Sets the renderer data of the optional minimize button.
| rendererData | Data about how the minimize button should look |
| void tgui::ChildWindowRenderer::setMinimumResizableBorderWidth | ( | float | minimumBorderWidth | ) |
Changes the minimum width of the area where you can drag to resize the child window.
| minimumBorderWidth | Minimum amount of pixels where the child window can be dragged to resize it |
If the border is larger than minimumBorderWidth then this function has no effect. If the borders are smaller, several invisible pixels next to the border can also be used to resize the child window.
| void tgui::ChildWindowRenderer::setPaddingBetweenButtons | ( | float | padding | ) |
Changes the distance between the title buttons if multiple exist.
| padding | Distance between the title buttons |
| void tgui::ChildWindowRenderer::setShowTextOnTitleButtons | ( | bool | showText | ) |
Changes whether characters are rendered on top of the title buttons.
| showText | Should text be shown on the title buttons? |
| void tgui::ChildWindowRenderer::setTextureTitleBar | ( | const Texture & | texture | ) |
Changes the image of the title bar.
| texture | New title bar texture |
When this image is set, the title bar color property will be ignored.
| void tgui::ChildWindowRenderer::setTitleBarColor | ( | Color | color | ) |
Changes the color of the title bar.
| color | New title bar color |
Note that this color is ignored when you set an image as title bar.
| void tgui::ChildWindowRenderer::setTitleBarHeight | ( | float | height | ) |
Changes the height of the title bar.
| height | New height of the title bar |
| void tgui::ChildWindowRenderer::setTitleColor | ( | Color | color | ) |
Changes the color of the title that is displayed in the title bar of the child window.
| color | New title color for the child window |


[% page.title = "Perl6 Apocalypses" %]
"What I will be revealing in these columns will be the design of Perl 6. Or more accurately, the beginnings of that design, since the design process will certainly continue after I've had my initial say in the matter. I'm not omniscient, rumors to the contrary notwithstanding.  Nevertheless, someone has to do it, so I'll try my best to fake it. And I'll expect all of you to help me out with the process of creating history. We all have to do our bit with free will."--Larry Wall, Apocalypse 1
The Apocalypses have been summarized in the Synopsis, which are now the canonical source of Perl 6 wisdom. The Apocalypses are mainly of historical interest.


--- layout: post title: 404 Status code not returned categories: [] tags: serviceapi status: publish type: post published: true meta: {} ---
There are instances when an error in the ServiceAPI will return an HTTP status 200, rather than one of the 400 status codes. Unfortunately there are one or two cases where an internal exception falls outside of the standard error pipeline, this is something to be addressed in a future release.
Any exception not handled will fall back to using a global error handler, at the moment this handler is not setting the status code, meaning it defaults to 200. You can fix this yourself. To do this:
Given that this file does the layout for unhandled errors you can make other modifications to it as well, if you want it to fit into your site design.


Advanced Engineering Mathematics
Engineering Mechanics: Dynamics
Engineering Mechanics: Statics
Fundamentals of Electric Circuits
Fundamentals of Electric Circuits
Pearson Drive Right Student Edition
Thermodynamics: An Engineering Approach
Thermodynamics: An Engineering Approach
Advanced Engineering Mathematics
Engineering Mechanics: Statics
Numerical Methods for Engineers
Engineering Mechanics: Dynamics
Engineering Circuit Analysis
Munson, Young and Okiishi's Fundamentals...
Materials Science and Engineering: An


It includes functions like tropical addition, tropical multiplication for vectors and matrices. In tropical algebra, the tropical sum of two numbers is their minimum and the tropical product of two numbers is their ordinary sum. For more information see also I. Simon (1988) Recognizable sets with multiplicities in the tropical semi ring: Volume 324 Lecture Notes I Computer Science, pages 107-120 <doi:10.1007/BFb0017135>.
| Version: | 0.1.1 |
| Depends: | R (≥ 3.3.0) |
| Published: | 2018-01-21 |
| Author: | Muhammad Kashif Hanif [cre, aut], Rehman Ahmad [aut], Karl-Heinz Zimmermann [aut], Zia ul Qayyum [aut] |
| Maintainer: | Muhammad Kashif Hanif <mkashifhanif at gcuf.edu.pk> |
| License: | GPL (≥ 3) |
| NeedsCompilation: | no |
| CRAN checks: | tropAlgebra results |
| Reference manual: | tropAlgebra.pdf |
| Package source: | tropAlgebra_0.1.1.tar.gz |
| Windows binaries: | r-devel: tropAlgebra_0.1.1.zip, r-release: tropAlgebra_0.1.1.zip, r-oldrel: tropAlgebra_0.1.1.zip |
| OS X binaries: | r-release: tropAlgebra_0.1.1.tgz, r-oldrel: tropAlgebra_0.1.1.tgz |
| Old sources: | tropAlgebra archive |
Please use the canonical form https://CRAN.R-project.org/package=tropAlgebra to link to this page.