20 toys all Scousers had on their Christmas wish list growing up
From Mr Frosty makers to Polly Pockets, how many of these do you remember?
by Charlotte HadfieldChristmas is one of the most exciting times of the year for children as they wake up in the early hours and rush downstairs to see what Santa has brought them.
These days, children often ask for electronics on their Christmas list, from Iphones to Xbox's.
But back before the days of high tech equipment, many people hoped to wake up on Christmas morning to a Mr Frosty machine, Polly Pockets and Walkie Talkies in their stocking.
We asked our readers on social media to take a trip down memory lane and think back to what presents they once upon a time asked for on their Christmas list growing up.
And the responses came flooding in.
Here's what they had to say:
20. Mr Frosty
If you were lucky enough to own a Mr Frosty maker, you could make your very own frozen treats.
The smiley snow man came with mixing dishes, an ice cube tray and ice lolly moulds.
A lot of ECHO readers recalled asking for a Mr Frosty on their Christmas list, but few were lucky enough to get one.
Hayley Jones, said: "I always wanted Mr Frosty and never got it. My mum said it was too cold for our bellies."
Richard Hughes, added: "Any kid born in the early to mid eighties wanted a Mr Frosty, I don't know anyone that actually got one!!!"
ECHO reader Donna Healey, said: "Me and my older brother wanted a Mr Frosty but never got one. Our younger brother who is ten years younger got one and it made him ill all Christmas we won't let him forget it."
Similarly, ECHO reader, Rachael Makin, said: "It makes me feel so much better that I wasn't the only deprived child with no Mr Frosty."
19. A Cabbage Patch Kid
Cabbage Patch Kid's came complete with adoption papers from Babyland General Hospital and a unique name and birthday.
For those who missed out on getting a Cabbage Patch Kid for Christmas as a kid your dreams are not quite dashed as you can still purchase one from Smyths Toys for £29.99.
She said: "A cabbage patch kid! So when I had children I bought them both one!"
Cathy Parlane, said: "I always wanted a cabbage patch doll."
18. Mousetrap game
Mousetrap is a Christmas classic which everyone wanted back in the day.
Players took turns to role the dice, before moving around the board and collecting cheese wedges along the way.
With the aim of the game being to trap mice in the mousetrap, while avoiding getting trapped yourself.
But for those who weren't fortunate enough to get Mousetrap for Christmas as a child, you can still buy an updated version of the game today.
ECHO reader, Christine Troilett, said: "I would have loved the game Mousetrap but I have not been left traumatised. Santa was always generous at our house."
17. Polly Pockets
Polly Pockets were an iconic toy which were popular throughout the 90s.
If you were lucky enough to own your own collection of Polly Pockets you'll recall the cute shell and heart compacts that transformed into a living space for the tiny dolls.
You could spend hours dressing Polly Pockets in different outfits and taking them on trips in a stretch limousine.
ECHO reader, Megan McArdle, said: "I always wanted the Polly Pocket house with all the accessories but never got it."
Similarly, Joanne Clare, said: "Mine was Polly Pockets...I’m sure I still have these in the loft too."
16. An Etch a Sketch
Many of us will recall asking for an Etch a Sketch on our Christmas list's back in the day.

ECHO reader, Diane Lindfield, said: "I always wanted an Etch a Sketch but I didn’t get one. But actually, I was more than happy with my colouring book and felt tips, new slippers and a nightdress."
15. A Bionic Woman styling head
If you wanted to practice braiding and putting hair up in different styles - the Bionic Woman styling head was the go to present choice for many like ECHO reader, Jane Bridge, who said she was lucked enough to get one.
14. Tamagotchi
Keeping your Tamagotchi alive each day was a serious task for children throughout the 90s, who put them at the top of their Christmas list.
The small hand-held devices required users to feed and nurture their pet creature to ensure it didn’t ‘die.’
13. A Furby
If you grew up in the 90s a Furby probably made an appearance on your Christmas list at one time or another.
The owl like toys would drive parents made as they spoke and picked up phrases you said to them each day.
One ECHO reader said: "I remember my dad having to put my Furby under the stairs with a towel over it's head just to shut it up!"
12. A La Carte kitchen
ECHO reader, Michelle Mousley, said: "My best present was an A La Carte kitchen."
While Ellie Batiste said: "An A la carte kitchen. I always wanted to make Swiss roll and beans!"
11. Topsy Turvy Doll
Topsby Turvy Doll's came in a number of different designs and were a great present to ask for, for Christmas back in the day.
From dolls with vibrant dresses to little red riding hood and Cinderella, you turned a Topsy Turvy Doll inside out to turn her into a different doll all together.
ECHO reader Christine Troilett said: "My best was my topsy turvy doll."
10. Subbuteo football set
The first Subbuteo football set's came out in the 1940's and gradually gained popularity among children.
The football game came with playing figures on weighted based which were positioned across the tabletop pitch and a number of different team kits and accessories to choose from.
ECHO reader, Stijn De Nysm, said: "The best was a Subbuteo football set. The one that never came: a brother to play Subbuteo with."
9. Cadbury’s Dairy Milk Miniatures Dispenser Machine.
The Cadbury’s Dairy Milk Miniatures Dispenser Machine is a classic which many of us will remember putting on our Christmas lists.
Unlike a normal piggy bank, the dispenser gave you something in return when you put money inside - a small miniature bar of chocolate.
ECHO reader, Julie Gault, said: "A bubble gum machine and a dairy milk miniatures vending machine."
8. Sega Mega Drive
The Sega Mega Drive was originally released in Japan in 1988, before it came to the UK in 1990.
Before the days of Xbox's, the Mega Drive was the console every child wanted in the 90's.
From games like Sonic Hedge Hog to Jungle Strike, you could spend hours playing on the Mega Drive with your friends.
ECHO reader, Craig Dillon, said: "As a kid it was probably Sega Mega Drive, SNES I got and a motorbike that I never got.
While Andy Green, said: "Mine was a Sega Mega drive with Sonic 2. I must have clocked that game at least 100 times."
7. Raleigh chopper Bike
Raleigh Chopper bikes were a children's bicycle made by the Raleigh Bicycle Company and released in 1970s.
The main features of the Chopper which made them unique, included a padded backed seat and high handlebars.
The bikes were high on the Christmas lists of children of that generation, with many ECHO readers recalling putting them on their Christmas list.
Lorraine Raftery, said: "I had a school desk which I sat at all Christmas day and loved it - that was 50 years ago but I never got a chopper cycle. x"
While Lisa Jane Garland, said: "I wanted a Chopper but I got a Grifter instead so I can’t complain. I'm just still going on about it 40 years later!"
6. Sindy Doll
Sindy Doll's were a rival to Barbie's when they came out in 1963 and became the best selling toy in the UK in 1968 and 1970.
The popularity of Sindy Doll's which you could dress up in different outfits, continued until the 90's when Barbie became a favourite among children.
ECHO reader, Maureen Mainwaring, said: "My daughter wanted the Sindy doll. I got it for her and her brother threw it off the 14th floor, I was fuming but I couldn't help but laugh."
5. Tressy Doll
Another doll which became popular among children throughout the 70's was the Tressy Doll.
Unlike her rival Barbie, the Tressy doll came with the added bonus that her hair grew.
After a press of her belly button, you could pull her hair out the top of her head to make it longer or shorter as you desired.
ECHO reader, Susan Peacock, said: "I always wanted a Tressie Doll because the hair would grow but I never got one."
Similarly, Yvonne Owens, said: "A Tressy doll with hair that grows but I wanted a brunette Tressy and I got Blonde Tressy!
"I was devastated at 9 years old. This was an important detail, so when the shops opened I bought a brunette colour shampoo and dunked her head in it for 30 minutes and ended up with a purple faced Tressy with strange lilac hair."
4. Johnny 7 toy gun
The Johnny 7 toy gun got its name from the seven different functions it came with.
It became the best selling toy for boys' in 1964 and was something which ECHO readers recalled asking for but sadly never getting for Christmas.
ECHO reader, Frank Thomas, said: "The toy I wanted that Santa never brought was the Johnny 7 Gun.
"I pestered my Dad for weeks. I used to see it in a shop window on Smithdown Road.
"I went to get it a couple of weeks before Christmas and got there just in time to see it being removed from the window, sold!
"He took no notice of the note in the window: "a small deposit secures any item".
3. A Fisher Price record player
The Fisher Price record player was a classic which has been around since the 1970's.
But for those who didn't get one on their Christmas list as a kid, you can now buy an updated version of the record player from a number of different retailers.
ECHO reader, Helen Smith, said: "The one that I wished for and never got was a Fisher Price record player, I was obsessed with them."
2. Corgi Aston Martin DB6 James Bond toy car
Those who grew up in the late 70's and 80's will recall the Corgi Aston Martin DB6 James Bond toy car, which came with an ejector seat.
ECHO reader, Frank Thomas, said: "The best was the James Bond DB6 Aston Martin with the ejector seat and all the bells and whistles.
1. Walkie Talkies
Long before the days of smart phones, walkie talkies were a fun way to communicate in secret with your friends and siblings.


Cody though for a moment,he looked at his uncle,then at the locket "mom" cody said "I have created a whole life here" said cody i'm even in an organized sport,so with all due respect I wish to stay here on the surface"
Cody's mom smiled "cody you are a grown man so you are free to make your own choices but please take this gift from me" cody's mom handed her a ring "when you look into the gem of this ring you will be brought back to my home just in case you change your mind" And so after cody's mom got out of the hospital she went back to the ocean leaving her son with the man who raised him.
The end


PureBasic - Console
Overview
This library allow the programmer to create console mode applications. This is used to create small programs that don't require a user interface or be executed from the function line. Also, console functions can be really helpful to debug a program by printing out some information to the console, without stopping the program flow.
If your program is intended to be a pure console application (i.e. not a GUI application which sometimes opens a console) then you must remember to set the executable format to 'Console' when you are compiling your programs.
You should start with the OpenConsole() function, since you must use that function to open a console (character mode) display window before you use any other console-related functions.
Please note, that if you create console programs with PureBasic you will still need Windows 95 or later to run them. These programs must be executed only from the Windows function prompt. These programs are not real MS-DOS programs!
Command Index
ClearConsole
CloseConsole
ConsoleColor
ConsoleCursor
ConsoleError
ConsoleLocate
ConsoleTitle
EnableGraphicalConsole
Inkey
Input
OpenConsole
PrintN
RawKey
ReadConsoleData
WriteConsoleData
Example
Console.pb
Supported OS
All


Funeral Expanses system is for managing collected money from residential area so that every death will be managed properly with the collected money. Every user register will need to pay fees yearly, the system also included with finacial manager.
Check it outSocial platform for muslim to create organization, share news and announcement to people in same area.
Check it outExposing school student on how to create basic website using HTML, CSS and PHP. The programme started on 13 Dicember 2018 until 14 Dicember 2018 and the participent is student from age 7 to 22 years old. I has been positioned as teacher in this programme where i will be teaching how to make website logic using PHP. The programme has been successfully where all the student get the experience to create their on website.
Check it outWorkshop for creating android app using android studio and firebase. This workshop was held on 17 November 2018 from 8.00 am to 5.00 pm and organized by M.A.D Club. I have created and todo list app with firebase as the database and it is a new experience for me trying NoSql rather than MySql to store my data..
Check it outOn 21 april to 23 april 2019 me and my team "Ping Floyd" join a Hackathon competition at MMU Cyberjaya representing UKM. We are proposing and developing a AR based interactive learning using Unity 3d, we manage to get to the final round and top 5 from 11 group.
Promoting open source software that has a high demand in industry, which is Laravel Framework for web development and also git a project management tool. This program was held on 2 may until 3 may 2019, also i have been appointed as trainer of the program that responsible for creating the module and teach.
Digital Poster is a program to promote open source and GIMP to people who want to learn on photo editing skill. This program was held on 4 dec 2019 with 14 participant mostly primary school student. I was on duty as leader AJK Teknikal and has successfully setup all the 14 linux pc with the same version GIMP as the AJK Program modul use. The program was going smoothly with all the student can focus on the lecture without have to worry about the software there are using.
DevFests are community-led, developer events hosted by GDG chapters around the globe focused on community building and learning about Google’s technologies. I attend this event on 7 dec 2019 and go throught almost all talk that related on web and flutter development. This was a great experience and i hoping to attent this event again next year.
Ionic workshop was held on 11 jan 2020 to 12 jan 2020 and the main focus in on developing a mobile app where ionic framework is the frontend and firebase as the backend. The trainer for this program was En. Khairulnizam B. Abd Rahman lecture of faculty science computer at KUIS also my lecture when i studied diploma in KUIS. By then end of the program we have created a simple mobile app that have CRUD functionality to get better undestanding on how ionic and firebase work.


Farm: {{item.farm_id}}
Date: {{item.date}}
Observer: {{item.staff_id}}
Milker: {{item.milker_id}}
Clean: {{item.clean}}
Deep present: {{item.dip_present}}
Small dirt: {{item.small_dirt}}
Large dirt: {{item.large_dirt}}
Before or after: {{item.before_after}}
Clean: {{clean}}
Dip Present: {{dipPresent}}
Small Dirt: {{smallDirt}}
Large Dirt: {{largeDirt}}


BioBike: Constraint-Based Modeling
Copyright 2005 by The BioBike Team (contact<EMAIL_ADDRESS>Introduction
Okay, so I've fixed the problems we were having this afternoon w/the
constraint
solver, and I've attached our paper on this technique.
Let's start by getting you to the point where you can run the categorical
example yourself. I've copied over everything you need into your top level
BioBike directory and edited it to work. All you should have to do is to log
into BioBike (that it, in the normal way, through the web browser
into the main
server), and do the following:
>> (c/l "jkf.lisp")
then:
>> (setf g (jkf-test))
This will result in a graph, which you can visualize by:
>> (seegraph g)
(By the way, I still don't know what the :xinches ... argument does exactly on
seegraph, but if you do:
>> (seegraph g :xinches 500)
it's a least readably large!)
Anyway, so test that out, and work though the lisp code so that you see what
it's doing -- how it connects genes to categories and how it gets the
cross-correlations, and then lets get together next week. (It may
save you some
time if you want to take online notes while you're working through it, which
you'll be able to reformulate into lesson content later... of even just as
comments on the code!)


'''
Created on 09/01/2013
@author: victor
'''
import unittest
import numpy
from pyRMSD.condensedMatrix import CondensedMatrix
from pyproct.algorithms.spectral.spectralClusteringAlgorithm import SpectralClusteringAlgorithm
from scipy.spatial.distance import pdist
[docs]class TestSpectralClustering(unittest.TestCase):
[docs] def test_naive_case_1(self):
# 1 5 8
# | | |
# 0 - 3 4 6 - 7
# | |
# 2 9
points = [(0,0),(0,1),(0,-1),(1,0),
(3,0),(3,1),
(6,0),(7,0),(7,1),(7,-1)]
matrix = CondensedMatrix(pdist(points))
s_algo = SpectralClusteringAlgorithm(matrix, sigma = 20, max_clusters = 3, use_k_medoids = False, verbose = True)
clusters = s_algo.perform_clustering({"k":3}).clusters
# sometimes works, sometimes not (due to kmeans/medoids unstabilities)
for c in clusters:
self.assertIn(c.all_elements, [[0, 1, 2, 3],[6, 7, 8, 9],[4, 5]])
[docs] def test_naive_case_2(self):
# 2
# |
# 0 - 4 3
# |
# 1
points = [(0,0), (0,-1), (6,1), (6,0), (1,0)]
matrix = CondensedMatrix(pdist(points))
s_algo = SpectralClusteringAlgorithm(matrix, max_clusters = 2, sigma_sq = 0.5, use_k_medoids = False, verbose = True)
clusters = s_algo.perform_clustering({"k":2}).clusters
for c in clusters:
self.assertIn(c.all_elements, [[0,1,4],[2,3]])
if __name__ == "__main__":
#import sys;sys.argv = ['', 'Test.testName']
unittest.main()


---
layout: post
title: "My Week in Review"
date: 2015-04-12 17:45:00 +0000
categories:
tags:
image: https://s3.amazonaws.com/audreywatters/2015-04-12-storm.jpg
imagecredits: https://www.flickr.com/photos/clement127/13661830404
---
Travel
- Nope. I did arrange accommodations in Berlin and Barcelona; and I realize I need to deal with ISTE planning too. Ugh.
- Upcoming week: Hermosa Beach.
Hack Education Writing
Writing Elsewhere
Other Projects
- I gave a talk (virtually) at Western Oregon University on education technology and (the lack of) social justice. The transcript is above.
- My interview with Rod Berger was published in EdCircuit: “Audrey Watters Dissects EdTech Investment Wave for School Administrators.”
- I added a new subdomain to Hack Education, sf.hackeducation.com, where I’m building a list of literature and films that address education in the future. It’s mostly, but not entirely, science fiction.
- I was included in last weekend’s “Sunday Reading.” (It doesn’t happen that often, and I’m not sure I’ve bragged about it in the past; but I’m always stoked when my writing shows up here.)
- I added SSL on Hack Education and audreywatters.com.
- I worked on an article for Educating Modern Learners, to be published Monday.
- I got a very nice book review of The Monsters of Education Technology from Ben Wildeboer.
- I’ve made it to the gym every day this month. And I’m still on the wagon too. 11 days of sobriety!
Reading and Viewing and Listening
- Like many Americans this week, we got HBO and have been binge-watching old series and documentaries. We watched True Detective, for example, and Going Clear.
- We also bought the digital versions of Episodes 4, 5, and 6 of Star Wars, but I dunno… the revisions that George Lucas made make me so angry, I can hardly bear to watch.
- I bought the new Mountain Goats album.
- I finished The Patchworth Girl of Oz and started Tik-Tok of Oz.
Family and Friends
- The kid is here visiting for a few days. He’s still trying to figure out what he’s going to do with his life, but he seems in fairly good form, so I’m not going to fret too too much.


Yowser! You're killin' it.
For your next task, you are to find the longest palindrome substring of the string in the input file. A palindrome is a word or phrase that is spelled the same backwards or forwards. Eg: "Race car".
input.txt
The palindrome is the name of the next file.
Good luck!


R
and operators| Topic | Description |
|---|---|
as.character() |
Coerce (“change”) a value to be character type |
as.factor() |
Coerce (“change”) a value to be factor type |
as.numeric() |
Coerce (“change”) a value to be character type |
class() |
Determine a value’s type |
| Function | Description |
|---|---|
library() |
Load a library/package into an R session |
install.packages() |
Install a library/package for the first time |
| Function | Description |
|---|---|
getwd() |
Ask R what your R session’s working directory is |
setwd() |
Change the current R session’s working directory |
dir.exists() |
Ask if a given directory (folder) exists on your computer |
file.exists() |
Ask if a given file exists on your computer |
file.path() |
Construct a path to a given file or directory (folder) |
| Function | Description |
|---|---|
round() |
Round a number or array of numbers to a specified number of decimal places |
ceiling() |
Round a number or array of numbers up to the next highest integer |
floor() |
Round a number or array of numbers down to the next lowest integer |
log() |
Calculate the natural log (or other specified base) of a number or array of numbers |
sqrt() |
Calculate the square root of a number or array of numbers |
| Function | Description |
|---|---|
c() |
Create new arrays |
length() |
Determine the length of an array (not of a single string) |
nchar() |
Determine the number of characters in a string |
levels() |
Determine the levels (i.e., ordered categories) of a factor variable |
ifelse() |
Assign a value based on whether a statement is TRUE or FALSE
|
| Function | Description |
|---|---|
data.frame() |
Create a new data frame from scratch |
ncol() |
Determine the number of columns in a data frame |
nrow() |
Determine the number of rows in a data frame |
head() |
See the first 6 rows of a data frame |
tail() |
See the last 6 rows of a data frame |
summary() |
See a summary of columns in data frame |
| Function | Description |
|---|---|
mean() |
Calculate the average of an array of numbers |
median() |
Calculate the median of an array of numbers |
max() |
Calculate the maximum value of an array of numbers |
min() |
Calculate the minimum value of an array of numbers |
sd() |
Calculate the standard deviation of an array of numbers |
sum() |
Calculate the sum of an array of numbers |
summary() |
Calculate several summary statistics for an array of numbers |
table() |
Count the occurrences of each value in an array of any type |
dplyr
| Function | Description |
|---|---|
arrange() |
Arrange tibble (data frame) rows |
distinct() |
Remove duplicate rows from a tibble (data frame) |
mutate() |
Create new or modify existing columns in a tibble (data frame) |
filter() |
Keep only certain rows from a tibble (data frame) based on TRUE or FALSE
|
select() |
Keep, remove, or reorder columns in a tibble (data frame) |
rename() |
Rename existing columns in a tibble (data frame) |
glimpse() |
See an overview of tibble (data frame) contents |
pull() |
Extract out a column from a tibble (data frame) into its own array |
slice() |
Keep only certain rows from a tibble (data frame) based on index |
group_by() |
Establish a grouping in a tibble (data frame) |
ungroup() |
Undo any groupings in a tibble (data frame) |
summarize() |
Summarize values in a tibble (data frame) to produce a smaller summarized tibble |
tally() |
Count the number of rows in each grouping of a tibble (data frame) |
count() |
Simultaneously group and count the number of rows in each grouping of a tibble (data frame) |
| Function | Description |
|---|---|
left_join() |
Merge two relational tibbles (data frames) based on the left side |
right_join() |
Merge two relational tibbles (data frames) based on the right side |
full_join() |
Merge two relational tibbles (data frames) fully |
inner_join() |
Merge two relational tibbles (data frames) based on what they have in common |
anti_join() |
Merge relational tibbles (data frames) based on what they do not have in common |
| Function | Description |
|---|---|
if_else() |
Assign a value based on whether a statement is TRUE or FALSE , ensuring same type |
case_when() |
Assign a value based on a series of conditions are TRUE or FALSE
|
n() |
Returns the number of rows in a tibble group |
ggplot2
ggplot2
| Function | Description |
|---|---|
aes() |
Provide a ggplot with aesthetic mappings from dataset columns |
ggplot() |
Tell ggplot which dataset to plot and establish a ggplot canvas |
labs() |
Customize plot labels, including axes, titles, and legends |
| Function | Description |
|---|---|
geom_boxplot() |
Create boxplots |
geom_density() |
Create density plots |
geom_histogram() |
Create histograms |
geom_jitter() |
Create jitter (strip) plots |
geom_point() |
Create point shapes, often (but not always) to create scatterplots |
geom_smooth() |
Add a trendline to a plot, often (but not always) to a scatterplot |
geom_col() |
Create bar plots whose height corresponds to literal values in the data |
geom_bar() |
Create bar plots whose height corresponds to counted number of observations of a categorical variable |
forcats
| Function | Description |
|---|---|
fct_relevel() |
Reorder levels in a factor to a custom order |
fct_infreq() |
Reorder levels factor in a factor based on frequency |
fct_rev() |
Reverse the order of levels in a factor |
fct_reorder() |
Reorder levels in a factor based on values of another variable |
fct_lump_min() |
Combine infrequently occurring levels of a factor into one |
fct_lump_n() |
Combine infrequently occurring levels of a factor into one |
fct_lump_prop() |
Combine infrequently occurring levels of a factor into one |
tibble
| Function | Description |
|---|---|
as_tibble() |
Coerce a variable (often a data frame) into a tibble |
tibble() |
Create a new tibble from scratch |
tribble() |
Create a new tibble from scratch |
tidyr
| Function | Description |
|---|---|
pivot_longer() |
Make a tibble (data frame) longer |
pivot_wider() |
Make a tibble (data frame) wider |
drop_na() |
Remove rows containing NA values from a tibble (data frame) |
unite() |
Unite (combine) two columns in a tibble (data frame) into a single column |
separate() |
Separate a single column in a tibble (data frame) into two new columns |


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Node.js Barcelona is organised by collaborators of BarcelonaJS. BarcelonaJS is a usergroup focused on JavaScript and related topics with regular meetings in Barcelona.


Types and their transformations
Representing cohorts with matrices
#
Fishmetica.csmtx
— Type.
cohorts related matrix year_b - initial physical year tmax - number of seasons jmax - number of ages mtx: x,y,w,m,f, etc.
#
Fishmetica.cohorts_t
— Type.
cohorts as 3 matrices: year_b - initial year, year_e - last year, x - abundance, y - catch, w - weight (obsolete)
#
Fishmetica.cohorts_t1
— Type.
cohorts as 3 tables (=cohorts_m) yb - physical year associated with cohort (when age=1) tmax - number of seasons jmax - number of ages x,y,w- tables with abundunce, catch, weight
Representing cohorts with vectors
#
Fishmetica.cvec
— Type.
detail mtx representation of a cohort as sequence of vecs no- the number yb - physical year associated with cohort (when age=1) jbeg - youngest age len - length jtrust - trusted age vec
#
Fishmetica.csvecs
— Type.
cohort as vecs
#
Fishmetica.cohort_v
— Type.
detail cohort representation tmax - number of seasons jmax - number of ages yb - physical year assciated with cohort (when age=1) jb - youngest age l - length jt - trusted age xv,yv,wv - vectors with abundunce, catch, weight
#
Fishmetica.cohorts_v
— Type.
detail representation of given cohorts tmax - number of seasons jmax - number of ages cs - vector of cohort of type cohort_v
#
Fishmetica.cohorts_v1
— Type.
detail representation of given cohorts tmax - number of seasons jmax - number of ages cs - vector of cohort of type cohort_v
#
Fishmetica.cohort_v1
— Type.
detail cohort representation no- the number yb - physical year associated with cohort (when age=1) tmax - number of seasons jmax - number of ages jbeg - initial age len - length jtrust - trusted age xv,yv,wv - vectors with abundunce, catch, weight
#
Fishmetica.cohorts_v2
— Type.
cohorts as cs: cohort_v1? year_b - physical year associated with cohort (when age=1) tmax - number of seasons jmax - number of ages
Generating vectors
#
Fishmetica.gvecs
— Function.
generates xv1,yv1 of csvecs type with use of xv::csvecs,yv::csvecs,wv::csvecs,zv::csvecs,gv::csvecs first makes a deep copy, then modifies vectors
#
Fishmetica.gvecs1
— Function.
generates xv1,yv1 of csvecs type with use of xv::csvecs,yv::csvecs,wv::csvecs,zv::csvecs,gv::csvecs first makes a deep copy, then modifies vectors
Type transformations
#
Fishmetica.cst2csv2
— Function.
cohorts_t1->cohorts_v2
cohorts_t1: year_b - initial physical year tmax - number of seasons jmax - number of ages x,y,w - matrices with abundunce, catch, weight
cohorts_v2: year_b - initial physical year tmax - number of seasons jmax - number of ages cs - cohorts of type cohort_v1
cohort_v1: no- the number yb - physical year associated with cohort (when age=1) tmax - number of seasons jmax - number of ages jbeg - initial age len - length jtrust - trusted age xv,yv,wv- vectors with abundunce, catch, weight tmax+jmax-1 – number of related cohorts
#
Fishmetica.csv2cst
— Function.
cohorts_v2->cohirts_t1
cohorts_t1: year_b - initial physical year tmax - number of seasons jmax - number of ages x,y,w - matrices with abundunce, catch, weight
cohorts_v2: year_b - initial physical year tmax - number of seasons jmax - number of ages cs - cohorts of type cohort_v1
cohort_v1: no- the number yb - physical year associated with cohort (when age=1) tmax - number of seasons jmax - number of ages jbeg - initial age len - length jtrust - trusted age xv,yv,wv- vectors with abundunce, catch, weight
#
Fishmetica.csmtx2csvs
— Function.
cohorts related matrix (of type csmtx: x,y,w,m,f,z,g)->sequence of vectors (of type csvecs)
csrm:cohorts related matrix (of type csrm) year_b - initial physical year tmax - number of seasons jmax - number of ages x,y,w, m,f,g - cohorts related matrices
cvec: detail cohort representation as vec no- the number in the sequence yb - physical year associated with cohort (when age=1) jbeg - initial age len - length jtrust - trusted age vec
csvecs: cohorts related mtx as a sequence of cvec no- the number yb - physical year associated with cohort (when age=1) tmax - number of seasons jmax - number of ages jbeg - initial age len - length jtrust - trusted age xv,yv,wv- vectors with abundunce, catch, weight tmax+jmax-1 – number of related cohorts
#
Fishmetica.csvs2csmtx
— Function.
sequence of vectors (of type csvecs)->cohorts related matrix (of type csrm) (x,y,w,m,f,z,g)
csrm:cohorts related matrix (of type csrm) year_b - initial physical year tmax - number of seasons jmax - number of ages x,y,w, m,f,g - cohorts related matrices
cvec: detail cohort representation as vec no- the number in the sequence yb - physical year associated with cohort (when age=1) jbeg - initial age len - length jtrust - trusted age vec
csvecs: cohorts related mtx as a sequence of cvec no- the number yb - physical year associated with cohort (when age=1) tmax - number of seasons jmax - number of ages jbeg - initial age len - length jtrust - trusted age xv,yv,wv- vectors with abundunce, catch, weight tmax+jmax-2 – number of related cohorts
Testing type transformations
#
Fishmetica.eq_cvec
— Function.
checks if 2 cohorts of cvec type equal
#
Fishmetica.eq_csvecs
— Function.
checks if 2 descriptions of csmtx type equal
#
Fishmetica.eq_cst
— Function.
checks if 2 cohorts of cohorts_t type equal
#
Fishmetica.eq_cv1
— Function.
checks if 2 cohorts of cohort_v1 type equal
#
Fishmetica.eq_cv1_alt
— Function.
checks if vectors of cohorts of cohort_v1 type equal alt
#
Fishmetica.eq_csv2
— Function.
checks if 2 cohorts of cohorts_v2 type equal
#
Fishmetica.eq_csmtx
— Function.
checks if 2 cohorts of cohorts_t1 type equal
#
Fishmetica.runtest_cst2csv
— Function.
checks if direct*reverse=equal for cst2csv2 and csv2cst
#
Fishmetica.runtest_csmtx2csvs
— Function.
checks if csv2cst(cst2csv2(cst)=cst


Bungo Stray DogAfter the two organizartions,Port Mafia and Armed Dectective Agency, reluctently joined forces to solve the mytery on mysterious sucide of those who wield speacial powers.Only to find themselves at odd with someone who's ability allowed them to steal others ability.So one of the strongest of the Port Mafia decides to jump in and change the odds in thier favor. |
|
Fate ZeroThe holy grail war,in which 7 masters are given 7 servents to fight in the battle to death. The last ones standing,Kotomine Kirie and Kristugu,go all out on 1 vs 1 battle. The last one standing would get the grail that grants any wish the victor desires. |
|
Full metal AlchameistAfter finally bieng able to track one of the Homenculus down Colonel Mustang finds out that Homenculus can not be killed. This giving the rise in tension to the viewer on how to defeat such creature. We are shown the turning point in sieries when Colonel Mustang goes all out against the one of the seven deadly sins known as lust. |
|
GintamaOne of the few siries that gives a balance to comedy and action.This fight in particular gives the idea on how epic the anime is. After the whole town comes after gintoki and his friends gintoki decides to finish this once and for all by going all out against harusame space pirates commander there he encounters jirocho who he wanted revenge aginst for hurting otose he goes all out in order to protect the promise they made to otoses late husband. |
|
| One of the few fights that gets viewer to the edge of thier seats is sogo vs kamui.this fight speacially put us on edge our seats given the reputaion made for the yato, people who are similar to humans in every way but only stronger in streagth. | |
Kimestu no yaibaAfter Kamada Tanjiro's sister turn into demon he vows to find the person who did this to her and turn her back to human. To do that he joins demon slayer corperation along the journey he encounters one of the tewelve commanders of demons. In a pinch of situation trying to save his captive sister and trying to defeat the demon he remembers his father and his families tradional dance. This gives him the boost that he needed to cut the neck of the demon granted. |
|
| As he have been in journey for long time he finds new friends along the way one of them bieng zenistsu a somewhat scaredy cat who can defeat any demon if he falls a sleep. Though the scene are short it still is epic enough to earn the place of honorable mention. | |
Nanatsu no taizaiAfter the ten commandment mangaing to kill drangon sin of wrath, the fight against them becomes much harder until the strongest of the seven deadly sins ,the sin of pride,shows us otherwise. |
|
Shingeki no kyojinAfter Eren and friends go to retake wall Maria from titans and to defeat the beast titan the squad are faced with situation as they are pinned down they decide to make the greatest sacrifise and cover levi as he makes his way to the beast titan . Emotions run wild in this scene as we see how it all comes to an end. |


Powered by Snapdragon 636 and MIUI 9 this phone, this is absolutely for camera lovers.
The large 1.25μm pixel dual camera delivers high-quality images, even in low light conditions. Pairing high-quality Sony and Samsung sensors offers a depth of field not available on typical smartphone cameras.
For India, we've customized Redmi Note 5 Pro with our highest resolution selfie camera yet, packing a whopping 20 megapixels. The Sony sensor is paired with a 4500k Selfie-light, meaning bright colors and sharp images even under low light conditions, and a naturally improved complexion.
Beautify 4.0 is enhanced and optimized for India. Using new AI-based technology, Redmi Note 5 Pro will instantly identify facial features and offer thousands of natural enhancements for any face.


{% extends 'base.html' %} {% block content %}
The Ask ICU platform is here to make your communication with the union simpler and more efficient. Here you can:


|
KratosMultiphysics
KRATOS Multiphysics (Kratos) is a framework for building parallel, multi-disciplinary simulation software, aiming at modularity, extensibility, and high performance. Kratos is written in C++, and counts with an extensive Python interface.
|
Base class for multistage orchestrators. More...
Public Member Functions | |
| None | __init__ (self, Project project) |
| Constructs a multistage orchestrator instance. More... | |
| None | Run (self) |
| Main function that runs the complete multistage simulation. More... | |
| None | CheckStageSettings (self, str stage_name) |
| Check the settings for the given stage name. More... | |
| AnalysisStage | CreateStage (self, str stage_name) |
| This method creates a stage instance. More... | |
| def | RunCurrentStagePreprocess (self, str stage_name, Optional[Dict] data=None) |
| This function executes the preprocess of current stage. More... | |
| def | RunCurrentStagePostprocess (self, str stage_name, Optional[Dict] data=None) |
| This function executes the postprocessing of current stage. More... | |
| Project | GetProject (self) |
| Returns the project. More... | |
Base class for multistage orchestrators.
This class is intended to serve as base for al the Kratos multistage orchestrators. The purpose of orchestrators is to define the workflow of the multistage simulations. This includes deciding when and how to save and load (aka restart) the simulation. Run() method must be implemented in derived classes (see SequentialOrchestrator). Member variables: __project -- Current multistage simulation project container
| None orchestrator.Orchestrator.__init__ | ( | self, | |
| Project | project | ||
| ) |
Constructs a multistage orchestrator instance.
| None orchestrator.Orchestrator.CheckStageSettings | ( | self, | |
| str | stage_name | ||
| ) |
Check the settings for the given stage name.
This methods performs the check of the given stage name settings. Note that the Check() method of the stage instance is intentionally not called in here. This is due to the fact that the Check() of the stage instance is to be called within its Initialize() method.
| AnalysisStage orchestrator.Orchestrator.CreateStage | ( | self, | |
| str | stage_name | ||
| ) |
This method creates a stage instance.
Given a stage name, this method creates the corresponding stage instance from the "analysis_stage" registry entry in the settings. The stage instance is to be created from the registry. If not registered, it tries to use "analysis_stage" as Python module.
| Project orchestrator.Orchestrator.GetProject | ( | self | ) |
Returns the project.
| None orchestrator.Orchestrator.Run | ( | self | ) |
Main function that runs the complete multistage simulation.
| def orchestrator.Orchestrator.RunCurrentStagePostprocess | ( | self, | |
| str | stage_name, | ||
| Optional[Dict] | data = None |
||
| ) |
This function executes the postprocessing of current stage.
Note that the stage postprocess deliberately involves operations only. Keyword arguments: data -- Custom data argument to be used in derived classes
| def orchestrator.Orchestrator.RunCurrentStagePreprocess | ( | self, | |
| str | stage_name, | ||
| Optional[Dict] | data = None |
||
| ) |
This function executes the preprocess of current stage.
Note that the stage preprocess involves the execution of modelers and operations. Keyword arguments: data -- Custom data argument to be used in derived classes


(
no frames
)
Class List
Method List
File List
Documentation by YARD <IP_ADDRESS>
Alphabetic Index
File Listing
README
Namespace Listing A-Z
B
BasicNeuronTypes
(NEAT)
BiasNeuron
(NEAT::BasicNeuronTypes)
C
Cli
(RubyNEAT)
Console
(RubyNEAT::Cli)
Controller
(NEAT)
CosineNeuron
(NEAT::BasicNeuronTypes)
Critter
(NEAT)
CritterOp
(NEAT::Evolver)
D
DSL
(NEAT)
DependencyResolver
(NEAT::Graph)
E
Evaluator
(NEAT)
Evolver
(NEAT)
Expressor
(NEAT)
G
GaussianNeuron
(NEAT::BasicNeuronTypes)
GenHelpers
(RubyNEAT::Cli::Generator)
Gene
(NEAT::Critter::Genotype)
Generate
(RubyNEAT::Cli)
Generator
(RubyNEAT::Cli)
Genotype
(NEAT::Critter)
Graph
(NEAT)
GraphException
(NEAT::Graph)
I
InputNeuron
(NEAT::BasicNeuronTypes)
L
LinearNeuron
(NEAT::BasicNeuronTypes)
List
(RubyNEAT::Cli)
M
Main
(RubyNEAT::Cli)
N
NEAT
NeatException
(NEAT)
NeatOb
(NEAT)
NeatSettings
(NEAT::Controller)
Neater
(RubyNEAT::Cli::Generator)
Neuron
(NEAT)
NewMain
(RubyNEAT::Cli)
NewProject
(RubyNEAT::Cli::Generator)
O
Operator
(NEAT)
P
Phenotype
(NEAT::Critter)
Population
(NEAT)
R
RubyNEAT
S
SigmoidNeuron
(NEAT::BasicNeuronTypes)
SineNeuron
(NEAT::BasicNeuronTypes)
String
T
TanhNeuron
(NEAT::BasicNeuronTypes)
Trait
(NEAT)


Check to see that TimelineAgent record types are stable.
Applications outside of WebKit depend on the stability of the mapping of these types to these specific values.


Ishaq Dar undergoes surgery as condition deteriorates
by Staff ReportLONDON: Former finance minister and Pakistan Muslim League-Nawaz (PML-N) leader Ishaq Dar’s condition worsened later on Sunday, after which his physician recommended an immediate operation to relieve his neck and back from excruciating pain.
His son told the media that his father experienced acute pain on Sunday night but due to the weekend, a surgeon couldn’t be arranged.
Ali Dar said that his father is undergoing cervical nerve root innervation under anaesthesia in London.
“We moved to Nuffield Health Hospital this morning where my father got admitted. At the moment, he is under anaesthesia and the doctors are carrying the procedure,” said Ali Dar.
“Most probably he will be shifted to a private room in another two hours,” he added.
He said that the doctors will continue to monitor his father.


Event Form
Event Type
Event Name
Event Location & Address
Event Description
Affiliation (dropdown)
Yudanshakai
Club (dropdown)
Rank (dropdown)
Existing Member Number
Participation (multi-select)
First Name, Middle Name, Last Name
Email
Phone
Address
Date of Birth
Age
Gender
Emergency Contact
Emergency Phone Number
Waive
Code of Conduct
Event Calender


PureBasic - Dialog
概要
The dialog library allow to easily create complex user interface (GUI) based on an XML definition. It features automatic gadget layout, which is very useful when creating interface which needs to work on different operating systems or working with different font size.
The XML definition can be file based, or created on the fly in memory using the XML library.
命令索引
CreateDialog
DialogError
DialogGadget
DialogID
DialogWindow
FreeDialog
IsDialog
OpenXMLDialog
RefreshDialog
示例
Dialog.pb
已支持操作系统
所有


This specification provides an API for interoperability with native binary data. It defines a generic fixed-length buffer type, as well as accessor types that allow access to the data stored within the buffer.
The functionality described here originated in the WebGL specification [WEBGL].
This document is an editor's draft. Do not cite this document as other than work in progress. Public discussion of this specification is welcome on the (archived) WebGL mailing list<EMAIL_ADDRESS>(see instructions).
The latest version of this document, including all revision history, may be obtained via Subversion:
svn co https://cvs.khronos.org/svn/repos/registry/trunk/public/typedarray
ECMAScript [ECMA-262] has traditionally been used in contexts where there is no access to binary data. Where binary data has needed to be manipulated, it is often stored as a String and accessed using charCodeAt(), or stored as an Array with conversion to and from base64 for transmission. Both of these methods are slow and error-prone. For example, reading binary data as 32-bit integers requires manual conversion of 4 source bytes to and from the target type. Reading floating-point data is even more expensive.
As web applications gain access to new functionality, working with binary data has become a much-demanded feature. Current specifications such as the File API [FILEAPI] and Web Sockets [WEBSOCKETS] would benefit from being able to read and write binary data directly in its native form. Specifications such as WebGL [WEBGL] require this functionality to meet acceptable performance characteristics.
This specification defines a minimal set of functionality for accessing binary data from ECMAScript.
This specification defines an ArrayBuffer type, representing a generic fixed-length binary buffer. It is not possible to manipulate the contents of an ArrayBuffer directly. Instead, a group of types are used to create views of the ArrayBuffer. For example, to access the buffer as an array of 32-bit signed integers, an Int32Array would be created that refers to the ArrayBuffer.
Multiple typed array views can refer to the same ArrayBuffer, of different types, lengths, and offsets. This allows for complex data structures to be built up in the ArrayBuffer. As an example, given the following code:
// create an 8-byte ArrayBuffer var b = new ArrayBuffer(8); // create a view v1 referring to b, of type Int32, starting at // the default byte index (0) and extending until the end of the buffer var v1 = new Int32Array(b); // create a view v2 referring to b, of type Uint8, starting at // byte index 2 and extending until the end of the buffer var v2 = new Uint8Array(b, 2); // create a view v3 referring to b, of type Int16, starting at // byte index 2 and having a length of 2 var v3 = new Int16Array(b, 2, 2);
The following buffer and view layout is created:
| var | index | |||||||
|---|---|---|---|---|---|---|---|---|
| bytes (not indexable) | ||||||||
| b = | 0 | 1 | 2 | 3 | 4 | 5 | 6 | 7 |
| indices | ||||||||
| v1 = | 0 | 1 | ||||||
| v2 = | 0 | 1 | 2 | 3 | 4 | 5 | ||
| v3 = | 0 | 1 |
This defines an 8-byte buffer b
, and three views of
that buffer, v1
, v2
, and v3
. Each of
the views refers to the same buffer -- so v1[0]
refers
to bytes 0..3 as a signed 32-bit integer, v2[0]
refers
to byte 2 as a unsigned 8-bit integer, and v3[0]
refers
to bytes 2..3 as a signed 16-bit integer. Any modification to
one view is immediately visible in the other: for example,
after v2[0] = 0xff; v2[1] = 0xff;
then v3[0] ==
-1
(where -1 is represented as 0xffff
).
Computer memory is fundamentally organized as a linear series of numbers. On all contemporary computers, each of these values is an 8-bit binary number (a "byte"). Larger numbers are represented by interpreting multiple bytes at a time as a single value. For example, this specification discusses 16-bit and 32-bit signed and unsigned integers, and 32-bit and 64-bit floating-point numbers.
There exists an ambiguity in the interpretation of such multi-byte values: specifically, which order the bytes are assembled. Little-endian architectures treat the byte with the lowest address as the least significant byte; big-endian architectures treat the byte with the lowest address as the most significant byte. More possibilities exist, but are not commonly used. Little-endian architectures are currently used in most consumer computing devices, but big-endian architectures are still used in important use cases.
The following diagram illustrates the difference in storage of values between little-endian and
big-endian architectures. If the value 305419896
(0x12345678
in
hexadecimal) were stored into an ArrayBuffer using a Uint32Array, then depending on the host
computer's endianness, the component bytes of the ArrayBuffer would contain the following (organized
from low address to high address):
| Little-endian: | 78 | 56 | 34 | 12 |
| Big-endian: | 12 | 34 | 56 | 78 |
In this specification, differences in endianness only become apparent in certain situations: for example, when overlaying multiple types of views on the same region of an ArrayBuffer. The following normative rules apply to implementations of the typed array views.
The typed array view types operate with the endianness of the host computer.
The DataView type operates upon data with a specified endianness (big-endian or little-endian).
The typed array view types (Uint8Array, Float32Array, etc.) are designed for in-memory assembly of large blocks of data to be sent to the graphics card, audio system, etc. For these use cases, it is required to use the native endianness of the host machine when writing the data to main memory. If this specification had mandated for consistency that the typed array view types used a specified endianness (for example, little-endian), the data would either be misinterpreted by the graphics card on some processor architectures (in this example, big-endian architectures), or impose an unacceptably high performance overhead on such architectures.
When receiving data from other computers, or reading files from disk, it is critical to specify the byte order of the data so that it can be properly interpreted regardless of the endianness of the host computer. Essentially every file format or network protocol in existence has a clearly specified data format, including the byte order of all multi-byte data contained in the file or network payload. The DataView view type is designed for input/output tasks and therefore operates upon data with a specified byte order. The host computer's endianness is irrelevant when working with DataView; it always reads or writes data assuming that data is stored with a particular endianness.
This article on the design and usage of the typed array views may provide more background and in-depth discussion.
The specification below implicitly references certain type conversion rules; for example,
conversion of floating-point values to integer values of various sizes. The Web IDL
specification [WEBIDL] defines these rules, and references the
ECMA-262 specification [ECMA-262] for conversion algorithms such
as ToInt32
.
The Web IDL specification does not currently define all of the numerical types referenced in
this specification; for example, byte
, which is a signed 8-bit integer type. For
these types, the rules for the type of the closest size and signedness shall be extrapolated.
As a hint to implementors of the algorithms in the ECMA-262 specification, conversion of floating-point numbers to integer values uses the truncate, or round-to-zero, rounding mode.
When the not-a-number (NaN) value is stored into a Float32Array
or Float64Array
, or into a DataView
using the setFloat32
or setFloat64
methods, the bit pattern written into the underlying ArrayBuffer is
not specified, but shall be one of the IEEE 754 bit patterns that represent
NaN [IEEE-754].
When a bit pattern representing an IEEE 754 NaN is loaded from a Float32Array
or Float64Array
, or from a DataView
using the getFloat32
or getFloat64
methods, the language binding (for example, ECMAScript) may use an
alternative bit pattern to represent the NaN value.
The Web IDL [WEBIDL] and ECMA-262 [ECMA-262] specifications govern all other handling of NaN values, in particular the conversion to 0 when converting NaN to an integer value.
ArrayBuffer
TypeThe ArrayBuffer
type describes a buffer used to store
data for the array buffer views. An ArrayBuffer has the following methods and properties:
[ Constructor(unsigned long length) ] interface ArrayBuffer { readonly attribute unsigned long byteLength; ArrayBuffer slice(long begin, optional long end); static boolean isView(any value); }; ArrayBuffer implements Transferable;
| Constructors | |
|---|---|
|
|
| Properties | |
| unsigned long byteLength |
Read-only property. The length of the ArrayBuffer in bytes, as fixed at construction time. Reading this property returns 0 if this |
| Methods | |
|
|
|
ArrayBufferView
TypeThe ArrayBufferView
type holds information shared among all of the types of views of ArrayBuffers. An ArrayBufferView
has the following properties:
[NoInterfaceObject] interface ArrayBufferView { readonly attribute ArrayBuffer buffer; readonly attribute unsigned long byteOffset; readonly attribute unsigned long byteLength; };
| Constructors | |
|---|---|
| None | |
| Properties | |
| ArrayBuffer buffer |
Read-only property. The |
| unsigned long byteOffset |
Read-only property. The offset of this Reading this property returns 0 if the referenced |
| unsigned long byteLength |
Read-only property. The length of the Reading this property returns 0 if the referenced |
| Methods | |
| None |
The typed array view types represent a view of
an ArrayBuffer
that allows for indexing and manipulation.
The length of each of these is fixed. Each of the typed array
view types follows the same template.
The following typed array view types are defined by this specification. The size below is given in bytes, and corresponds to the BYTES_PER_ELEMENT
constant for the given type.
| Type | Size | Description | Web IDL type | Equivalent C Type |
|---|---|---|---|---|
Int8Array | 1 | 8-bit 2's complement signed integer | byte | signed char |
Uint8Array | 1 | 8-bit unsigned integer | octet | unsigned char |
Uint8ClampedArray | 1 | 8-bit unsigned integer (clamped) | octet | unsigned char |
Int16Array | 2 | 16-bit 2's complement signed integer | short | short |
Uint16Array | 2 | 16-bit unsigned integer | unsigned short | unsigned short |
Int32Array | 4 | 32-bit 2's complement signed integer | long | int |
Uint32Array | 4 | 32-bit unsigned integer | unsigned long | unsigned int |
Float32Array | 4 | 32-bit IEEE floating point | unrestricted float | float |
Float64Array | 8 | 64-bit IEEE floating point | unrestricted double | double |
Each of the typed array types has the following constructors, properties, constants and
methods. In the descriptions below, the generic term TypedArray is used to indicate that
any valid typed array view type is allowed. Uint8ClampedArray
is defined in the
next section.
An object array
implementing one of the TypedArray
interfaces supports
indexed properties [WEBIDL] with indices in the range 0 ≤ index
< array.length
.
Typed array views operating upon multi-byte values use the host computer's endianness when reading or writing values from or to main memory.
[ Constructor(unsigned long length), Constructor(TypedArray array), Constructor(type[] array), Constructor(ArrayBuffer buffer, optional unsigned long byteOffset, optional unsigned long length) ] interface TypedArray { const unsigned long BYTES_PER_ELEMENT = element size in bytes; readonly attribute unsigned long length; getter type get(unsigned long index); setter void set(unsigned long index, type value); void set(TypedArray array, optional unsigned long offset); void set(type[] array, optional unsigned long offset); TypedArray subarray(long begin, optional long end); }; TypedArray implements ArrayBufferView;
| Constructors | |
|---|---|
|
|
|
|
|
|
| Constants | |
| unsigned long BYTES_PER_ELEMENT | The size in bytes of each element in the array. |
| Properties | |
| unsigned long length |
Read-only property. The length of the TypedArray in elements, as fixed at construction time. Reading this property returns 0 if the referenced |
| Methods | |
|
|
|
|
|
|
|
Uint8ClampedArray
Uint8ClampedArray
is defined in order to replace CanvasPixelArray
. It
behaves identically to the other typed array views, except that the setters and constructor use
clamping [WEBIDL]
rather than modulo arithmetic when converting incoming number values. The IDL
for Uint8ClampedArray
follows.
// The 'unsigned byte' type does not currently exist in Web IDL, though // 'octet' is equivalent. [ Constructor(unsigned long length), Constructor(Uint8ClampedArray array), Constructor(octet[] array), Constructor(ArrayBuffer buffer, optional unsigned long byteOffset, optional unsigned long length) ] interface Uint8ClampedArray { const unsigned long BYTES_PER_ELEMENT = 1; readonly attribute unsigned long length; getter octet get(unsigned long index); setter void set(unsigned long index, [Clamp] octet value); void set(Uint8ClampedArray array, optional unsigned long offset); void set(octet[] array, optional unsigned long offset); Uint8ClampedArray subarray(long begin, optional long end); }; Uint8ClampedArray implements ArrayBufferView;
DataView
View TypeAn ArrayBuffer
is a useful object for representing an arbitrary chunk of data. In many cases, such data will be read from disk or from the network, and will not follow the alignment restrictions that are imposed on the typed array views described earlier. In addition, the data will often be heterogeneous in nature and have a defined byte order. The DataView
view provides a low-level interface for reading such data from and writing it to an ArrayBuffer.
Regardless of the host computer's endianness, DataView reads or writes values to or from main memory with a specified endianness: big or little.
[ Constructor(ArrayBuffer buffer, optional unsigned long byteOffset, optional unsigned long byteLength) ] interface DataView { // Gets the value of the given type at the specified byte offset // from the start of the view. There is no alignment constraint; // multi-byte values may be fetched from any offset. // // For multi-byte values, the optional littleEndian argument // indicates whether a big-endian or little-endian value should be // read. If false or undefined, a big-endian value is read. // // These methods raise an exception if they would read // beyond the end of the view. byte getInt8(unsigned long byteOffset); octet getUint8(unsigned long byteOffset); short getInt16(unsigned long byteOffset, optional boolean littleEndian); unsigned short getUint16(unsigned long byteOffset, optional boolean littleEndian); long getInt32(unsigned long byteOffset, optional boolean littleEndian); unsigned long getUint32(unsigned long byteOffset, optional boolean littleEndian); float getFloat32(unsigned long byteOffset, optional boolean littleEndian); double getFloat64(unsigned long byteOffset, optional boolean littleEndian); // Stores a value of the given type at the specified byte offset // from the start of the view. There is no alignment constraint; // multi-byte values may be stored at any offset. // // For multi-byte values, the optional littleEndian argument // indicates whether the value should be stored in big-endian or // little-endian byte order. If false or undefined, the value is // stored in big-endian byte order. // // These methods raise an exception if they would write // beyond the end of the view. void setInt8(unsigned long byteOffset, byte value); void setUint8(unsigned long byteOffset, octet value); void setInt16(unsigned long byteOffset, short value, optional boolean littleEndian); void setUint16(unsigned long byteOffset, unsigned short value, optional boolean littleEndian); void setInt32(unsigned long byteOffset, long value, optional boolean littleEndian); void setUint32(unsigned long byteOffset, unsigned long value, optional boolean littleEndian); void setFloat32(unsigned long byteOffset, float value, optional boolean littleEndian); void setFloat64(unsigned long byteOffset, double value, optional boolean littleEndian); }; DataView implements ArrayBufferView;
The following constructors, properties, and methods are available on a DataView
:
| Constructors | |
|---|---|
|
|
| Properties | |
| None | |
| Methods | |
|
|
|
In order to enable repeated transfer of large amounts of data between Web
Workers [WEBWORKERS], ArrayBuffer
implements
the Transferable
interface [HTML]. This section defines the behavior of ArrayBuffers and
views under
the structured
cloning [HTML] and transfer algorithms.
When a user agent is asked to clone an ArrayBuffer
object old, it must run the following steps, which return a new ArrayBuffer
object. These steps must be run atomically.
ArrayBuffer
object new buffer pointing at a copy of the
underlying data from old, and with the same byteLength
property.
Add the following to the list of Transferable types:
ArrayBuffer
To transfer [HTML] an ArrayBuffer
object old, a user agent must run the following steps.
ArrayBuffer
object new buffer pointing at the same
underlying data as old, and with the same byteLength
property.
When a user agent is asked to clone an ArrayBufferView
object old, it must run the following steps, which return a new object. These steps must be run atomically.
ArrayBufferView
subclass of the
same type as old, referring to buffer, and with the
same byteOffset
, byteLength
, and any subclass-specific properties
as old.
The above sections define the following behavior:
ArrayBuffer
is transferred during a postMessage
call, then
any ArrayBufferView
instances which refer to that ArrayBuffer
and
which are cloned during that call refer to the newly allocated ArrayBuffer
object. After the postMessage
call, the ArrayBufferView
instances
referring to the old ArrayBuffer
can no longer be used to reference the
buffer's data. Further attempts to clone them or the old ArrayBuffer
will
cause a DATA_CLONE_ERR
exception to be thrown.
ArrayBuffer
and
any ArrayBufferView
instances which refer to it is the same as for any other
object type.
ArrayBuffer
type is transferable. It is not possible to transfer
certain ArrayBufferView
instances, and clone others, if they refer to the same
underlying ArrayBuffer
.
var f32s = new Float32Array(128);
for (var i = 0; i < 128/8; ++i) { var sub_f32s = f32s.subarray(i, i+8); for (var j = 0; j < 8; ++j) { sub_f32s[j] = j; } }
Note that this code uses subarray()
to create a new Float32Array
that references the same data as the original, so that it can always index the sub-array using 0..7.
Some APIs, in particular WebGL [WEBGL], can benefit from being able to use a single contiguous buffer, with interleaved data types. For example, a point might have coordinate data (3 Float32 values) followed by color data (4 Uint8 values).
For 4 points and their associated colors, this can be set up in the following way:
var elementSize = 3 * Float32Array.BYTES_PER_ELEMENT + 4 * Uint8Array.BYTES_PER_ELEMENT; var buffer = new ArrayBuffer(4 * elementSize); var coords = new Float32Array(buffer, 0); var colors = new Uint8Array(buffer, 3 * Float32Array.BYTES_PER_ELEMENT);
However, typed arrays don't have a way to explicitly encode the desired per-point structure, so some manual arithmetic must be done to correctly index into the right values. Note that the colors
Uint8Array view is created with an explicit offset (which is given in bytes), so that the [0]
element points at the 13th byte in the underlying buffer.
In this example, each set of packed data is 16 bytes in size (3 4-byte floats followed by 4 bytes). 16 / Float32Array.BYTES_PER_ELEMENT is 4, so from any given Float32 element, to skip to the same Float32 element in the next point, 4 must be added to the index. Similarly, to skip from any given Uint8 element to the same in the next point, 16 must be added:
var coordOffset = elementSize / Float32Array.BYTES_PER_ELEMENT; var colorOffset = elementSize / Uint8Array.BYTES_PER_ELEMENT; coords[0] = coords[1] = coords[2] = 1.0; // The first point's three coordinate values colors[0] = colors[1] = colors[2] = colors[3] = 255; // The first point's four colors coords[0+N*coordOffset] = 5.0; // The Nth point's first coordinate value colors[0+N*colorOffset] = 128; // The Nth point's first color value coords[i+N*coordOffset] = 6.0; // The Nth point's i coordinate value; colors[j+N*colorOffset] = 200; // The Nth point's j color value
In the above example, note that for keeping the data consistent, i must be one of 0, 1, or 2; and j must be one of 0, 1, 2, or 3. Any higher values will result in data segments that are reserved for 32-bit floats or for 8-bit integers being overwritten with incorrect data.
Another usage similar to the above is allocating one large buffer, and then using different regions of it for different purposes:
var buffer = new ArrayBuffer(1024);
Carve out 128 floats, 128*4 = 512 bytes in size:
var floats = new Float32Array(buffer, 0, 128);
Then 128 shorts, 128*2 = 256 bytes in size, immediately
following the floats. Note that the 512 byte offset
argument is equal to floats.byteOffset + floats.byteLength
.
var shorts = new Uint16Array(buffer, 512, 128);
Finally, 256 unsigned bytes. We can write the byte offset in the form suggested above to simplify the chaining. We also let this array extend until the end of the ArrayBuffer by not explicitly specifying a length.
var bytes = new Uint8Array(buffer, shorts.byteOffset + shorts.byteLength);
If the data is no longer needed, the entire 1024-byte array can be repurposed without causing additional allocations simply by creating new views and discarding the old.
DataView
have methods for reading arrays of data?While such methods would be useful, they are not present in this version of the specification to reduce the API footprint. Such methods may be added in the future.
The editors would like to thank Erik Arvidsson (Google), Joshua Bell (Linden Lab), Mark Callow (HI), Brendan Eich (Mozilla), Andreas Gal (Mozilla), Daniel Gessel (Apple), Dave Herman (Mozilla), Oliver Hunt (Apple), Tim Johansson (Opera), Vangelis Kokkevis (Google), Chris Marrin (Apple), Glenn Maynard, Cameron McCormack, Shiki Okasaka (Google), Arun Ranganathan (Mozilla), Alex Russell (Google), Gregg Tavares (Google), Ben Vanik (Google), Cedric Vivier (Mozilla), and the members of the WebGL working group for their contributions to this specification.
The editors would especially like to thank Vladimir Vukicevic for co-editing earlier versions of this specification.


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Class IntersectionReport
java.lang.Object
com.nuix.superutilities.reporting.IntersectionReport
public class IntersectionReport
extends java.lang.Object
This class generates an "intersection report". The report is generated using 3 things: row criteria, column criteria and column value generators.
Row and column criteria are collections of
NamedQuery
objects. The value reported in a given cell is calculated by first AND'ing together
the relevant row and column criterion. In turn the AND'ed expression is provided to a ColumnValueGenerator
which can make use of the query
provided to calculate its particular value. Examples might be running Case.count(query) to get a responsive item count or running Case.search(query)
and tweaking the results to include families or calling methods on CaseStatistics such as getAuditSize(query) to report responsive items total audited size.
This class takes care of iteratively running these things and providing formatting as they are written into an XLSX Excel spreadsheet. If a scope query
is provided via the method IntersectionReportSheetConfiguration.setScopeQuery(String)
, the provided query will be AND'ed together as well with each row/col criteria combination, allowing
you to further scope the overall report to things like particular evidence, item types, tags, etc.- Author:
- Jason Wells
-
Constructor Summary
Constructors Constructor Description IntersectionReport(java.lang.String file)
Creates a new instance -
Method Summary
Modifier and Type Method Description static java.util.List<java.lang.String>
findBatchLoadsInDateRange(nuix.Case nuixCase, org.joda.time.DateTime min, org.joda.time.DateTime max)
Analyzes batch loads in the given case, determining which have a loaded datetime that falls within the specified range, returning the GUIDs of the batch loads which qualify.void
generate(nuix.Case nuixCase, java.lang.String sheetName, IntersectionReportSheetConfiguration sheetConfig)
Generates a new report sheet using the row criteria, column criteria and value generators currently assigned to this instanceColorRing
getColCategoryColorRing()
void
setColCategoryColorRing(ColorRing colCategoryColorRing)
void
whenMessageGenerated(java.util.function.Consumer<java.lang.String> callback)
void
whenProgressUpdated(IntersectionReportProgressCallback callback)
-
Constructor Details
-
IntersectionReport
public IntersectionReport(java.lang.String file) throws java.lang.ExceptionCreates a new instance- Parameters:
file
- File path of existing XLSX if you wish to add to an existing workbook, can be null- Throws:
java.lang.Exception
- Thrown if there are errors
-
-
Method Details
-
findBatchLoadsInDateRange
public static java.util.List<java.lang.String> findBatchLoadsInDateRange(nuix.Case nuixCase, org.joda.time.DateTime min, org.joda.time.DateTime max)Analyzes batch loads in the given case, determining which have a loaded datetime that falls within the specified range, returning the GUIDs of the batch loads which qualify.- Parameters:
nuixCase
- The case to analyzemin
- The minimum date time, can be nullmax
- The maximum date time, can be null- Returns:
- Returns a list of zero or more GUIDs for the batch loads loaded within the given date range
-
whenProgressUpdated
-
whenMessageGenerated
public void whenMessageGenerated(java.util.function.Consumer<java.lang.String> callback) -
generate
public void generate(nuix.Case nuixCase, java.lang.String sheetName, IntersectionReportSheetConfiguration sheetConfig) throws java.lang.ExceptionGenerates a new report sheet using the row criteria, column criteria and value generators currently assigned to this instance- Parameters:
nuixCase
- The Nuix case report data is collected againstsheetName
- The name of the excel worksheet to createsheetConfig
- Configuration details regarding how this sheet should be generated- Throws:
java.lang.Exception
- Thrown if there are errors
-
getColCategoryColorRing
-
setColCategoryColorRing
-


dist - Revision 58284: /dev/spark/v3.2.3-rc1-docs/_site/api/python/_sources/getting_started
..
index.rst.txt
install.rst.txt
quickstart_df.ipynb.txt
quickstart_ps.ipynb.txt


| 010:054 Khan | : |
And if every person who had wronged (by disbelieving in Allah and by worshipping others besides Allah), possessed all that is on earth, and sought to ransom himself therewith (it will not be accepted), and they would feel in their hearts regret when they see the torment, and they will be judged with justice, and no wrong will be done unto them. |
| 010:054 Maulana | : |
And if every soul that has done injustice had all that is in the earth, it would offer it for ransom.  And it will be decided between them with justice, and they will not be wronged. |
| 010:054 Pickthal | : |
And if each soul that doeth wrong had all that is in the earth it would seek to ransom itself therewith; and they will feel remorse within them, when they see the doom. But it hath been judged between them fairly and they are not wronged. |
| 010:054 Rashad | : |
If any wicked soul possessed everything on earth, it would readily offer it as ransom. They will be ridden with remorse when they see the retribution. They will be judged equitably, without the least injustice. |
| 010:054 Sarwar | : |
(On the Day of Judgment) to redeem oneself of one's injustice, one would gladly spend the wealth of the whole earth if it were possible. On seeing the torment one will try to hide his regret. They will all be judged fairly and no wrong will be done to them. |
| 010:054 Shakir | : |
And if every soul that has done injustice had all that is in the earth, it would offer it for ransom, and they will manifest regret when they see the chastisement and the matter shall be decided between them with justice and they shall not be dealt with unjustly. |
| 010:054 Sherali | : |
And if every soul that does wrong possessed all that is in the earth, it would surely offer to ransom itself therewith.  And judgment shall be passed between them with equity and they shall not be wronged. |
| 010:054 Yusufali | : |
Every soul that hath sinned, if it possessed all that is on earth, would fain give it in ransom: They would declare (their) repentance when they see the penalty: but the judgment between them will be with justice, and no wrong will be done unto them. |
Concepts/Themes Covered: أركان الإسلام > التوحيد > توحيد الله تعالي > إنذار من لا يعترف بتوحيد الله تعالي بالانتقام Pillars of Islam> Islamic> Oneness of Allah>A Warning to all who do not Acknowledge his Glory Oneness that He'll take Retribution from them أركان الإسلام > التوحيد > توحيد الله تعالي > تنزيه الله تعالى عن الظلم Pillars of Islam> Islamic> Oneness of Allah> Allah the Exalted is Free of Injustice أركان الإسلام > التوحيد > الكافرون > صفات الكفار Pillars of Islam> Islamic> The Disbelievers> The Characteristics of the Disbelievers أركان الإسلام > التوحيد > الكافرون > ندم الكفار Pillars of Islam> Islamic> The Disbelievers> The Disbelievers' Repent الإيمان > الغيب > الغيب النفسي > النفس Faith> The Unseen World> The Psychological Secret> The Self الإيمان > اليوم الآخر > أهواله Faith> The Hereafter> Its Horrors
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


Spherical Mirrors
问题描述 :
You are standing at the origin of the galaxy (0,0, 0), and emit a laser ray to the direction(u,v,w). The ray travels in a straight line. When the laser ray from I hits the surface of a sphere at Q, let N be a point outside of the sphere on the line connecting the sphere center and Q. The reflected ray goes to the direction towards R that satisfies the following conditions: (1) R is on the plane formed by the three points I, Q and N,
After it is reflected several times, finally it goes beyond our observation. Your mission is to write a program that identifies the last reflection point.
输入:
N
u v w
x1 y1 z1 r1
…
xN yN zN rN
The first line of a dataset contains a positive integer N which is the number of spheres. The next line contains three integers u, v and w separated by single spaces, where (u, v,w) is the direction of the laser ray initially emitted from the origin. Each of the following N lines contains four integers separated by single spaces. The i-th line corresponds to the i-th sphere, and the numbers represent the center position (xi, yi, zi) and the radius ri.
N, u, v,w,xi, yi, zi and ri satisfy the following conditions.
1 ≤ N ≤ 100
-100 ≤ u,v,w ≤ 100
-100 ≤ xi,yi,zi ≤ 100
5 ≤ ri ≤ 30
u2 + v2 + w2 > 0
You can assume that the distance between the surfaces of any two spheres is no less than 0.1. You can also assume that the origin (0, 0, 0) is located outside of any sphere, and is at least 0.1 distant from the surface of any sphere. The ray is known to be reflected by the sphere surfaces at least once, and at most five times.
You can assume that the angle between the ray and the line connecting the sphere center and the reflection point, which is known as the angle of reflection (i.e. The input consists of multiple datasets, each in the following format.
N
u v w
x1 y1 z1 r1
…
xN yN zN rN
The first line of a dataset contains a positive integer N which is the number of spheres. The next line contains three integers u, v and w separated by single spaces, where (u, v,w) is the direction of the laser ray initially emitted from the origin. Each of the following N lines contains four integers separated by single spaces. The i-th line corresponds to the i-th sphere, and the numbers represent the center position (xi, yi, zi) and the radius ri.
N, u, v,w,xi, yi, zi and ri satisfy the following conditions.
1 ≤ N ≤ 100
-100 ≤ u,v,w ≤ 100
-100 ≤ xi,yi,zi ≤ 100
5 ≤ ri ≤ 30
u2 + v2 + w2 > 0
You can assume that the distance between the surfaces of any two spheres is no less than 0.1. You can also assume that the origin (0; 0; 0) is located outside of any sphere, and is at least 0.1 distant from the surface of any sphere. The ray is known to be reflected by the sphere surfaces at least once, and at most five times.
You can assume that the angle between the ray and the line connecting the sphere center and the reflection point, which is known as the angle of reflection (i.e. in Figure 6), is less than 85 degrees for each point of reflection. The last dataset is followed by a line containing a single zerin Figure 6), is less than 85 degrees for each point of reflection. The last dataset is followed by a line containing a single zero.
输出:
N
u v w
x1 y1 z1 r1
…
xN yN zN rN
The first line of a dataset contains a positive integer N which is the number of spheres. The next line contains three integers u, v and w separated by single spaces, where (u, v,w) is the direction of the laser ray initially emitted from the origin. Each of the following N lines contains four integers separated by single spaces. The i-th line corresponds to the i-th sphere, and the numbers represent the center position (xi, yi, zi) and the radius ri.
N, u, v,w,xi, yi, zi and ri satisfy the following conditions.
1 ≤ N ≤ 100
-100 ≤ u,v,w ≤ 100
-100 ≤ xi,yi,zi ≤ 100
5 ≤ ri ≤ 30
u2 + v2 + w2 > 0
You can assume that the distance between the surfaces of any two spheres is no less than 0.1. You can also assume that the origin (0, 0, 0) is located outside of any sphere, and is at least 0.1 distant from the surface of any sphere. The ray is known to be reflected by the sphere surfaces at least once, and at most five times.
You can assume that the angle between the ray and the line connecting the sphere center and the reflection point, which is known as the angle of reflection (i.e. The input consists of multiple datasets, each in the following format.
N
u v w
x1 y1 z1 r1
…
xN yN zN rN
The first line of a dataset contains a positive integer N which is the number of spheres. The next line contains three integers u, v and w separated by single spaces, where (u, v,w) is the direction of the laser ray initially emitted from the origin. Each of the following N lines contains four integers separated by single spaces. The i-th line corresponds to the i-th sphere, and the numbers represent the center position (xi, yi, zi) and the radius ri.
N, u, v,w,xi, yi, zi and ri satisfy the following conditions.
1 ≤ N ≤ 100
-100 ≤ u,v,w ≤ 100
-100 ≤ xi,yi,zi ≤ 100
5 ≤ ri ≤ 30
u2 + v2 + w2 > 0
You can assume that the distance between the surfaces of any two spheres is no less than 0.1. You can also assume that the origin (0; 0; 0) is located outside of any sphere, and is at least 0.1 distant from the surface of any sphere. The ray is known to be reflected by the sphere surfaces at least once, and at most five times.
You can assume that the angle between the ray and the line connecting the sphere center and the reflection point, which is known as the angle of reflection (i.e. in Figure 6), is less than 85 degrees for each point of reflection. The last dataset is followed by a line containing a single zerin Figure 6), is less than 85 degrees for each point of reflection. The last dataset is followed by a line containing a single zero.
样例输入:
3 -20 -20 -24 100 100 100 30 10 8 3 5 -70 -70 -84 5 4 0 47 84 -23 41 42 8 45 -10 14 19 -5 28 47 12 -27 68 34 14 0
样例输出:
79.0940 79.0940 94.9128 -21.8647 54.9770 34.1761
#include <cstdio> #include <cmath> #include <algorithm> using namespace std; #define eps 1e-8 #define pw(x) ((x)*(x)) struct P { double x,y,z; P (double x=0,double y=0,double z=0) : x(x) ,y(y) ,z(z) {} P operator - (const P & b) { return P (x-b.x,y-b.y,z-b.z); } P operator + (const P & b) { return P (x+b.x,y+b.y,z+b.z); } P operator * (const P & b) { return P( y*b.z-z*b.y, z*b.x-x*b.z, x*b.y-y*b.x); } P operator * (double h) { return P (x*h ,y*h ,z*h); } double operator & (const P & b) { return x*b.x+y*b.y+z*b.z; } double len() { return sqrt(x*x+y*y+z*z); } P turnlen(double h) { double r=h/len(); return P (x*r,y*r,z*r); } void input() { scanf("%lf%lf%lf",&x,&y,&z); } void output() { printf("%.7f %.7f %.7f\n",x,y,z); } }p1,p2,res,c[110]; double r[110]; int sgn(double x) { return x<-eps?-1:x>eps; } int ins(P c,double r,P & ret) { double h=((c-p1)*(p2-p1)).len()/(p2-p1).len(); if(sgn(h-r)>=0) return 0; P zz=c+((p1-c)*(p2-c)*(p1-p2)).turnlen(h); if(sgn((p2-p1)&(zz-p1))<=0) return 0; ret=zz+(p1-p2).turnlen(sqrt(r*r-h*h)); return 1; } P ref(P a,P b,P c) { double d=((c-a)*(b-a)).len()/(b-a).len(); return c+((a-c)*(b-c)*(a-b)).turnlen(2*d); } int main() { int n; while(scanf("%d",&n)&&n){ p1=P(0,0,0); p2.input(); for(int i=0;i<n;i++){ c[i].input(); scanf("%lf",r+i); } while(1){ int k=-1; p2=p1+(p2-p1).turnlen(0.01); P ret; double dis; for(int i=0;i<n;i++){ if(ins(c[i],r[i],ret)){ if(k==-1||(ret-p1).len()<dis) { dis=(ret-p1).len(); res=ret; k=i; } } } if(k==-1) break; p2=ref(c[k],res,p2); p1=res; } printf("%.7f %.7f %.7f\n",res.x,res.y,res.z); } }
等等….是双赢吗？
等等….是双赢吗？
等等….是双赢吗？
等等….是双赢吗？
等等….是双赢吗？
等等….是双赢吗？
等等….是双赢吗？
等等….是双赢吗？
等等….是双赢吗？
等等….是双赢吗？
等等….是双赢吗？
给力
题目需要求解的是最小值，而且没有考虑可能存在环
真心不错，力顶作者
这配图…..
感谢分享 学习了`(*∩_∩*)′
跟书上的解法不一样，不知道哪个效率要高些
辛苦了，顶
#!/usr/bin/env python def cou(n): arr = [1]
很好的方法，学习了
great!
已修改。一些字符在编辑的时候转义了
这个方法是错的，不信你试试：
20 5
1 A:9
1 A:9
1 A:9
1 A:6
1 A:4
正确答案应该是19，这个答案是18
先从简单的做起，归并排序，二叉树相关的遍历等
能不能说下这个是用的什么算法策略？


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If you have trouble running GWT, and your system meets the requirements above, let us know on the GWT developer discussion group.
For step-by-step instructions, see Getting Started: Quick Start Installing Google Web Toolkit.
GWT is available in all countries and should work for most languages, though documentation is currently only available in U.S. English.
No, Google Web Toolkit is completely free. In fact, all of GWT's source code is available under the Apache 2.0 open source license.
We just have a thing for web-based apps. We've gained quite a lot of experience developing AJAX applications with products like Google Maps and Google Calendar, and GWT is our way of helping developers leverage that expertise in their own AJAX apps.
We'll release new versions of GWT on the GWT web site. Barring any unforeseen circumstances, we expect to keep all previous versions of GWT available on the web site as well. As releases become outdated, we'll no longer actively support them on the GWT discussion group, but we'll do our best to keep old releases and documentation around as long as possible.
If you are working on a project, you may notice problems compiling and running your project if you upgrade the GWT library from one version to another. Sometimes you may see GWT compiler internal errors, or you may see odd runtime errors you've never seen before.
Before you file a bug, try stopping development mode and erasing your compiler output (usually in the directory www/<package name>. Then, restart development mode. If you're still having problems, though, we definitely want to hear about it!
Yes and yes! GWT is available for non-commercial, commercial, and enterprise applications. All of GWT's code is available under the Apache 2.0 open source license.
GWT has been released under the Apache 2.0 license, so you're allowed to distributed binaries as per the Apache 2.0 terms. Please note that some libraries used in the Google Web Toolkit are under other licenses as referenced here, so you must comply with their terms as well.
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You can post your questions to the Google Web Toolkit developer discussion group on Google Groups. The GWT engineering and operations team will participate in the group and try to answer questions as they come up.
You can file a bug in the Google Web Toolkit Issue Tracker. Please be sure to search for your problem before reporting a new issue, since someone else might have already reported it. If you would like to be notified about activities on your issue, star the report and you will receive emails at your account's email address.
If you have an idea for an enhancement to GWT, please search through the Issue Tracker. If it isn't there, you might want to first suggest it to the Google Web Toolkit developer discussion group.
You can submit requests for enhancements at the Google Web Toolkit Issue Tracker. When you save your report, it will be labeled as a "Defect" even though you want to submit an RFE (Request for Enhancement). Don't worry! We review each item submitted to our Issue Tracker, and will mark enhancement requests appropriately when we receive them.
The GWT source code, licensed under Apache 2.0, is available here. If you are interested in contributing a patch, please visit the Making GWT Better guide.
GWT supports the following browsers:
Generally, no. GWT was designed in such a way to have all browser-specific code in user-level libraries. What's more, JavaScript itself has very consistent support across browsers, so when the GWT compiler performs its Java-to-JavaScript compilation, it doesn't need to worry about which browser the JavaScript is being generated for.
That said, what makes compliance to newer browsers tricky is the DOM API. For backwards-compatible browsers, it just works. For other cases, it's straightforward to change the user-level libraries. All that's required is to implement a version of DOMImpl for the desired browser. In some cases an entirely new browser may require a bit more work to be supported by GWT, but this would be the exception rather than the rule.
Yes, you are free to use GWT with any server-side templating tool such as XSLT, Frontpage, Dreamweaver, WebObjects, PHP, Active Server Pages, or JavaServer Pages to name a few.
With GWT development, your Java client code gets compiled into equivalent JavaScript that is loaded into your host pages. The generated product is totally independent from the server-side technology that you choose to use in your web application.
You can go ahead and use your favorite server-side templating tool and include your template directives into your host pages along with your GWT-generated JavaScript files. The server-side technology you're using to realize the templates is invisible to the browser and works just as it does without your GWT modules.


API
Site agile-grenoble.org
json : list of slots
(slot = list of sessions, session = map with keys, title, slot, room, ...)
details of a given session


--- layout: post title: "The Year in Review: Publishing Elsewhere" date: 2015-12-27 10:35:00 +0000 tags: image: https://s3.amazonaws.com/audreywatters/known_copy_fragments.jpg imagecredits: https://www.flickr.com/photos/cogdog/15223631110/ ---
This post first appeared on aud.life
In previous years, I've written a review of my years "in numbers," counting the number of keynotes, the number of cities I visited, the number of bands I've seen, etc. I need to write my year in words and tears instead this year. Nonetheless I'll make note of some of those numbers here.
Publishing beyond my own domain:
My work appeared in Europa World of Learning, Boundary2, World Innovation Summit for Education blog, The Kernel, Bright, Hybrid Pedagogy, The Journal of Interactive Technology and Pedagogy, Inside Higher Ed, and Tech & Learning.


Functions¶
This page contains a list of functions defined in the pyto_ui
module.
-
pyto_ui.
font_family_names
() → List[str]¶ Returns all font family names that can be used to initialize a font.
- Return type
List[str]
-
pyto_ui.
image_with_system_name
(name: str) → None¶ Returns a system symbol image from given name. The return value is an UIKit
UIImage
object, so it can only be used on thepyto_ui
library. More info about symbols on Apple’s Web Site .- Parameters
name – The name of the SF Symbol.
- Return type
UIImage
-
pyto_ui.
show_view
(view: pyto_ui.View, mode: ui_constants.PRESENTATION_MODE)¶ Presents the given view.
This function doesn’t return until the view is closed. You can use another thread to perform background tasks and modify the UI after it’s presented.
On iPad, if the view has a custom size, it will be used for the presentation.
- Parameters
view – The
View
object to present.mode – The presentation mode to use. The value will be ignored on a widget. See Presentation Mode constants for possible values.


Dear Friend, Good day and Compliments. I am writing this letter in confidence believing that if it is the wish of God for you to help me and my family,God almighty will bless and reward you aboundantly and you would never regreat this. I am a female student from University of Burkina-Faso,Ouagadougou.I am 25 yrs old.I'd like any person who can be caring,loving and home oriented.I will love to have a long-term relationship with you and to know more about you.I would like to build up a solid foundation with you in time coming if you can be able to help me in this transaction. Well,my father died on 5th May 2005 and left I and my junior brother behind. He was a king, which our town citizens titled him over sixteen years before his death. I was a princess to him and I am the only person who can take care of his wealth now because my junior brother is still young and my mother is not literate enough to know all my father's wealth. He left the sum of USD 7,350, 000.00 dollars (seven Million, Three Hundred and Fifty Thousand US Dollars),in a security company.This money was annually paid into my late fathers account from Shell petroleum development company(SPDC)and chevron oil company operating in our locality for the compensation of youth and community development in our jurisdiction. I don't know how and what I will do to invest this money somewhere in abroad,so that my father's kindred will not take over what belongs to my father and our family,which they were planning to do without my present because I am a female as stated by our culture in the town. Now,I urgently need your humble assistance to move this money from the security company to your bank account and I strongly believe that by the grace of God,you will help me invest this money wisely. I am ready to pay 20% of the total amount to you if you help us in this transaction and another 10% interest of Annual After Income to you,for handling this transaction for us,which you will strongly have absolute control over. If you can handle this project sincerely and also willing to assist me in lifting this fund,kindly reach me.You can reach me through this email id.(princess_silvee2006@yahoo.com). Please, note that this transaction is 100% risk free and I hope to commence the transaction as quick as possible, I will send you my picture as soon as I hear from you. Yours sincerely, Princess Silvee. _________________________________________________________________ Express yourself instantly with MSN Messenger! Download today it's FREE! http://messenger.msn.click-url.com/go/onm00200471ave/direct/01/


[gecode-users] Graphical java search under c++.
Zampelli Stephane
Stephane.Zampelli at info.ucl.ac.be
Mon Oct 2 14:50:49 CEST 2006
Guido Tack wrote:
> Hi Stéphane.
>
>> One question : is it possible to use the graphical search from
>> GecodeJ inside a C++ gecode script ?
>
>
> I've had a wrapper in that direction working, but only under Linux. I
> certainly won't work under Mac OS, and I've never tried hard to make
> it work under Windows. It was a bit difficult to set up, too... If
> you want, I can dig out the sources.
Actually I do not care about portability for now. All I want is a
research tool to track propagation and displays the state of my graphs
in C++. I am working under linux so this is fine. Please let me know if
you can send me the sources.
>
> Depending on what exactly you need, help might be on the way ;-) I'm
> hacking together a simplistic visualization, probably without too
> many interactive features at the beginning. And you could ask
> Grégoire to finish his Python explorer, because that should be a lot
> easier to call from C++.
Sure, using Grégoire's python explorer would be nice, but it is still
young, and I need graph variables (not yet available in python gecode).
>
> Cheers,
> Guido
>
Cheers,
Stéphane.
--
Zampelli Stéphane
PhD Student
Département d'Ingénierie Informatique,
Université Catholique de Louvain
Réaumur a.337.30
2, place Sainte Barbe
B-1348 Louvain-la-Neuve
tel: +32 10 47.91.02
Homepage : http://www.info.ucl.ac.be/~sz/
More information about the gecode-users
mailing list


My name is Andenis Simms. I am married and have one (1) child. My favourite sports teams are the Los Angeles Lakers in the NBA and the Chelsea FC in the EPL. I also like cricket, usually T-20 but I will watch just about any sport.
I am from Jamaica. It is a small English speaking island in the Caribbean. While we speak English, Patois is the language that is commonly spoken. Patois is a mixture of English, Spanish, French and Afriacn words spoken together. Jamaica is home to reggae icon, Bob Marley and the fastest man in the world, Usain Bolt
Most of my work currently is in Facilities Management. I enjoy it a lot as I get to spend most of my day being involved in sports and attending sporting events. Additionally, I am a Justice of the Peace. As such, I am involved in a lot of civic duties and I work with a lot of young males where I do mentorship and program management. I find working with young men to be rewarding. I am also the Founder of a Not for Profit organization that is geared specifically towards working with males in youth development.
My hobbies include:


/**
*
*
* Handles properties and other common features for some modes.
*
* 0.1
*
*
* Public
*
* Does the main system processing.
* Adds a property from another script.
* Adds a bank from another script.
* Adds an ammunation from another script.
* Adds a money area from another script.
* Adds a money point from another script.
* Adds a teleport from another script.
* Adds a forbidden area from another script.
* Passes a player's properties.
* Remote wrapper for most minor functions.
* Master system callback.
* Called to save properties on master shutdown.
* Checks if a player is still stood on a pickup.
*
* Core
*
* Called when someone selects something.
* Called when someone exits a menu.
* Called when someone enters a checkpoint (public).
* Called when someone leaves a checkpoint (public).
* Called when someone picks up a pickup (public).
* Called when someone spawns.
* Called when comaone connects.
* Called when someone leaves an area (public).
* Called when someone enters an area (public).
*
* Stock
*
* Gets the number of properties for a player.
* Gets the area or checkpoint for a property.
* Gets a property's type.
* Checks if a property is valid.
* Moves money to/from an account.
* Saves a players weapon for spawn.
* Saves a player's spawn weapons.
* Loads a player's spawn weapons.
* Saves a player's banked money.
* Loads a player's banked money.
* Gets a player's banked money.
* Gets a player's spawn weapons.
* Gets a player's owned properties.
* Set a delay on rebuying properties.
*
* Static
*
* Gets weapon data for a slotid slot.
* Gets a weapon name for a slotid.
* Gets a weaponid from a slotid.
* Generates the menu for ammunation.
*
* Inline
*
* Sets a property's custom flag.
* Checks if a property is active.
* Gets a property's custom flag.
* Gives a player a weapon from it's slot.
* Gets the cost of a slot,
* Gets the ammo of a slot.
* Checks if a player can have a property.
*
* API
*
* Creates a business.
* Creates a bank.
* Creates an ammunation.
* Creates a money area.
* Creates a money point.
* Creates a teleport.
* Creates a forbidden area.
* Deletes a property from the array.
*
* Number of itterations of the main loop a second.
* Max length of the name of a property.
* Max number of properties.
* Invalid return.
* Type for salling armour at ammunation.
* % of money got back for a reduced sale.
*
* e_PROP_FLAGS - Flags for property data.
* E_PROP_DATA - Data for a property.
* E_PROP_AMMU - Data for a persons current ammunation menu.
* - Tagless remote instructions, must have new ones added to the end.
*
* Offset for saving weapons with variable size arrays,
* Gets ammo and cost from parameters and compresses them.
* Like WEAPON_DATA but reads from an array instead.
* Saves a weapon id in the top byte of a cell.
*
*
* Static
*
* Array of all property data.
* Array of player's banked money.
* Bit array of properties a player has.
* Array of weapons a player will spawn with.
* Array of players current menus.
* Array of properties for each area.
* Array of properties for each checkpoint.
* Script has requested a player's properties.
* Temporary store for properties.
* Is this script the global master.
*
* Lets you buy your current property.
* Lets you bank money.
* Lists properties and their owners.
* Displays your current balance.
* Allows you to take out money.
* Allows you to sell a property.
*
* Return data from a remote script.
* Return properties for a player.
*
*
*//** *//*
Legal:
Version: MPL 1.1
The contents of this file are subject to the Mozilla Public License Version
1.1 the "License"; you may not use this file except in compliance with
the License. You may obtain a copy of the License at
http://www.mozilla.org/MPL/
Software distributed under the License is distributed on an "AS IS" basis,
WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
for the specific language governing rights and limitations under the
License.
The Original Code is the YSI framework.
The Initial Developer of the Original Code is Alex "Y_Less" Cole.
Portions created by the Initial Developer are Copyright C 2011
the Initial Developer. All Rights Reserved.
Contributors:
Y_Less
koolk
JoeBullet/Google63
g_aSlice/Slice
Misiur
samphunter
tianmeta
maddinat0r
spacemud
Crayder
Dayvison
Ahmad45123
Zeex
irinel1996
Yiin-
Chaprnks
Konstantinos
Masterchen09
Southclaws
PatchwerkQWER
m0k1
paulommu
udan111
Cheaterman
Thanks:
JoeBullet/Google63 - Handy arbitrary ASM jump code using SCTRL.
ZeeX - Very productive conversations.
koolk - IsPlayerinAreaEx code.
TheAlpha - Danish translation.
breadfish - German translation.
Fireburn - Dutch translation.
yom - French translation.
50p - Polish translation.
Zamaroht - Spanish translation.
Los - Portuguese translation.
Dracoblue, sintax, mabako, Xtreme, other coders - Producing other modes for
me to strive to better.
Pixels^ - Running XScripters where the idea was born.
Matite - Pestering me to release it and using it.
Very special thanks to:
Thiadmer - PAWN, whose limits continue to amaze me!
Kye/Kalcor - SA:MP.
SA:MP Team past, present and future - SA:MP.
Optional plugins:
Gamer_Z - GPS.
Incognito - Streamer.
Me - sscanf2, fixes2, Whirlpool.
*/
#if !defined _INC_y_properties
#tryinclude "y_properties\y_properties_entry"
#endif
#if !defined _INC_y_properties
#tryinclude "YSI_Visual\y_properties\y_properties_entry"
#endif
#if !defined _INC_y_properties
#tryinclude "YSI\YSI_Visual\y_properties\y_properties_entry"
#endif
#if !defined _INC_y_properties
#tryinclude
#endif
#if !defined _INC_y_properties
#tryinclude
#endif
#if !defined _INC_y_properties
#error Could not find y_properties
#endif