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{%extends 'base.html'%} {%block content%} {%block styles%} {{block.super}} {%endblock%}
{{project.Title}}
Project by {{project.User.name}}


Test::Branch::RunInfo Class Reference
Information about one test-run. More...
Public Member Functions | |
| RunInfo (const std::string &vara, const std::string &varb, const std::string &valname, const Gecode::Search::Options &o) | |
| void | print (std::ostream &o) const |
Public Attributes | |
| std::string | var |
| std::string | val |
| unsigned int | a_d |
| unsigned int | c_d |
Detailed Description
Information about one test-run.
Definition at line 386 of file branch.cpp.
Constructor & Destructor Documentation
| Test::Branch::RunInfo::RunInfo | ( | const std::string & | vara, | |
| const std::string & | varb, | |||
| const std::string & | valname, | |||
| const Gecode::Search::Options & | o | |||
| ) | [inline] |
Definition at line 390 of file branch.cpp.
Member Function Documentation
| void Test::Branch::RunInfo::print | ( | std::ostream & | o | ) | const [inline] |
Definition at line 394 of file branch.cpp.
Member Data Documentation
| std::string Test::Branch::RunInfo::var |
Definition at line 388 of file branch.cpp.
| std::string Test::Branch::RunInfo::val |
Definition at line 388 of file branch.cpp.
| unsigned int Test::Branch::RunInfo::a_d |
Definition at line 389 of file branch.cpp.
| unsigned int Test::Branch::RunInfo::c_d |
Definition at line 389 of file branch.cpp.
The documentation for this class was generated from the following file:
- test/branch.cpp


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01.) In command prompt go to the folder where
you have extracted the source
02.) Then run the command ant -f buildSamples.xml
(assuming you have ant and other ant related packages installed - see ant
build guide for more information).
03.) This will make the sample executable files and server shared library
files for the samples in the C\obj\samples folder on Windows or /home/obj/samples
folder on Linux.
NOTE: You can find the WSDL files used for these samples in ws-axis/c/deploy/wsdls folder.
01.) Run the apache server or the SimpleAxisServer
<Server Port Number>.
In order to run the sample executables use the
server.wsdd.win32 on Windows or server.wsdd.linux
on Linux which are in [/ws-axis/c/samples]. To
learn more on how to get Axis C++ up and running please read Windows
install guide ot Linux install guide.
02.) In command prompt go to [\obj\samples] on Windows or [/home/obj/samples]
on Linux.
03.)Then use any client name to run the sample. This will use the default
URL (E.g. for calculator
http://localhost:80/axis/calculator) to run the sample. If server is
SimpleAxisServer then specify URL as in step no 06 with the <Server
Port Number> which was given when running
Simple Axis Server
04.) Following are the existing client samples.
SAMPLE NAME |
DISCRIPTION |
|
01. |
array | This is an Axis C++ web service to Simple Type Array which returns an array of elements. This is a DOCUMENT style service. |
02. |
base | This is an Axis C++ web service to Base which is use to demonstrate Complex data types. SOAPBuilders Interoperability Lab Round 2 base test suite described at http://www.whitemesa.com/interop/proposal2.html. This is a RPC style service. |
03. |
bench | This is an Axis C++ web service to demonstrate Axis Bench which is use to demonstrate Complex data types. This is a DOCUMENT style service. |
04. |
doclitfault | This is an Axis C++ web service to demonstrate fault value handling in DOCUMENT style service. |
05. |
calculator | This is an Axis C++ Service to demonstrate Calculator. This will support addition (add) subtraction (sub) multiplication (mul) division (div). This is a RPC style service. |
06. |
element | This is an Axis C++ web service to demonstrate XSD Element which is use XSD data types. This is use set methods to retrieve XSD data types. This is a DOCUMENT style service. |
07. |
enumeration | This is an Axis C++ web service to Enumeration demonstrate enum data type. This is a DOCUMENT style service. |
08. |
ref | This is an Axis C++ web service to demonstrate Value Pass by Reference. This is a RPC style service. |
09. |
rpcfault | This is an Axis C++ web service to demonstrate fault value handling in RPC style service |
10. |
transportProperties | This is an Axis C++ web service to demonstrate Transport Property. This is a DOCUMENT style service. |
05.) To get help on how to run <sample
executable name> [-?] -h]
06.) To run a sample simply run using <sample
executeble name> or using <sample
executeble name> [server URL]
E.g. To run calculator client with Simple Axis
Server started on port number 9090 use:
calculator http://localhost:9090/axis/calculator


{% extends "catalog/base.html" %} {% load static from staticfiles %} {% block title %} Makeystreet - What is a Makey? {% endblock %} {% block extra_js %} {% endblock %} {% block content_top %} {% endblock %} {% block content_full %}
Makeys = Modules
Makeys are hardware modules that you can use in your projects.
{% comment %}A Makey is any hardware project which a maker designed, prototyped, and/or built either at home or at a Makerspace.
{% endcomment %}


| Home | Trees | Indices | Help |
|
|---|
|
|
RIDE Plugin API
RIDE can be extended with plugins written in Python starting with version 0.16. The plugin API went through a major overhaul in the 0.20 release and this documentation describes how to write plugins against the new API. After the changes in RIDE 0.20, the goal is to limit backwards incompatible changes to the minimum at least until the 1.0 release sometime in the spring 2010.
Plugins are loaded automatically when RIDE starts up. RIDE will look in the following directories for plugins:
Location of the <USER_DATA> directory will vary depending on your platform. On Linux and OSX this will be ~/.robotframework/ride while on Windows the location is %APPDATA%\RobotFramework\ride.
Each Python file that is found in these directories is dynamically imported and inspected. Every subclass of the Plugin class in these files will be instantiated as a plugin. This has a few noteworthy consequences:
As stated earlier, every plugin must inherit from the Plugin base class. This class is exposed directly from the pluginapi module, similarly as all other classes that plugins most often need, and can thus be imported like:
from robotide.pluginapi import Plugin
When a plugin class is found, an instance of it will be created. Different initialization options are explained in the documentation of the Plugin.__init__ method. If creating an instance of a plugin class fails, an error message is shown to the user and the plugin is disabled.
Plugins can control are they enabled by default when they are loaded for the first time. Afterwards users can enable and disable plugins from the plugin manager, which is available from the menu through Tools > Manage Plugins. Plugins' enabled/disabled state is stored into RIDE's settings file and read from there when plugins are loaded again later.
When the plugin is enabled, the Plugin.enable method is called. This is the point where the plugin is actually turned on and also the time when possible integration into RIDE UI should happen. The Plugin.disable method is called when the plugin is disabled, and its purpose is to undo whatever was done in the Plugin.enable method.
RIDE has a messaging system that allows both sending messages when something happens and subscribing to certain messages. Messages sent upon some user action, like selecting an item in the tree or saving a file, are the main communication mechanism from RIDE to plugins, but sometimes plugins may also have a need to sent their own messages. Plugins can subscribe to messages using the Plugin.subscribe method. The whole messaging system is documented in the robotide.publish module, but plugins can import the relevant classes through the pluginapi module like:
from robotide.pluginapi import RideTreeSelection, RideSaved
Plugin can store information persistently to RIDE's setting file. The initial values can be given to the Plugin.__init__ method and new values saved using Plugin.save_setting. Saved settings can be accessed using direct attribute access via Plugin.__getattr__.
Settings are stored into the setting file under [Plugins] section into plugin specific subsections. Settings names starting with an underscore (currently only _enabled) are reserved for RIDE's internal usage. The saved settings may look something like this:
[Plugins] [[Release Notes]] version_shown = 'trunk' _enabled = True [[Recent Files]] max_number_of_files = 4 recent_files = [] _enabled = False
| Submodules | |
| Variables | |
__package__ =
|
Imports: ActionInfoCollection, ActionInfo, SeparatorInfo, Plugin, RideChangeFormat, RideClosing, RideDataChangedToDirty, RideDataDirtyCleared, RideDataFileRemoved, RideGridCellChanged, RideImportSetting, RideImportSettingAdded, RideImportSettingChanged, RideImportSettingRemoved, RideInitFileRemoved, RideItem, RideItemNameChanged, RideItemSettingsChanged, RideItemStepsChanged, RideLog, RideLogException, RideLogMessage, RideMessage, RideNewProject, RideNotebookTabChanged, RideNotebookTabChanging, RideOpenResource, RideOpenSuite, RideSaveAll, RideSaved, RideSaving, RideSelectResource, RideSettingsChanged, RideSuiteAdded, RideTestCaseAdded, RideTestCaseRemoved, RideTreeSelection, RideUserKeyword, RideUserKeywordAdded, RideUserKeywordRemoved, RideVariableAdded, RideVariableMovedDown, RideVariableMovedUp, RideVariableRemoved, RideVariableUpdated, plugin
| Variables Details |
__package__
|
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|---|
| Generated by Epydoc 3.0.1 on Wed Apr 13 15:09:36 2011 | http://epydoc.sourceforge.net |


Reports classes being declared
final
as these classes can't be inherited and may indicate a lack of object-oriented design. Some coding standards also discourage
final
classes.


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I chewed betel nut many times when I was in Papua New Guinea on a research project. Everybody (including kids of 3) chews it there in the areas that it grows naturally. It has a kind of sour/bitter taste that I liked a lot. I usually just chewed it green, but a few times I chewed it with lime and daka, or betel pepper. A couple times stand out in my memory. Once I asked for a really strong betel nut and the local buai (betel) fiend gave me one.  It totally made my head spin and it was a lot like the first time you smoke a cigar and forget that you're not supposed to inhale. I sweated a lot and I was kind of zoning out. Somebody asked if I was OK and I said 'Oh, mi spak nau' (Tok Pisin for 'I'm buzzing') Everybody laughed.
Most times when I chewed it with lime though I just got animated and chatty (not my usually speed, I'm normally a fairly quiet guy), sweated a lot, and generally felt up, like I'd just had a good strong unfiltered cigarette or cup of coffee. Overall I really enjoyed it. I think it's great stuff as long as you don't go nuts with it.
There were people with black teeth in PNG from chewing it constantly, and one guy I knew was clearly addicted. I wish I could find some in the states. It would be great every now and again. Also, I would love to see people's reaction when I spit a big stream of orange red betel juice!
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


DOTA 2 Quick Scripts
Updated on
6/24/2018
for patch
7.17
.
Created By
DEViANCE
Strength Heroes
Axe
Centaur Warrunner
Legion Commander
Agility Heroes
Arc Warden
Ursa
Venomancer
Intelligence Heroes
Lina
Tinker
Zeus


my first paragraph.
Never call document. write after the document has finished loading. It will overwrite the whole document.


calibre-parallel(1) calibre-parallel(1) NAME calibre-parallel - parallel tool for calibre USAGE calibre-parallel [options] DESCRIPTION This program is part of Calibre 19 January 2013 calibre-parallel(1)


public class AudioSegment
Audio segments attempts to subdivide a song into many segments, with each segment containing a roughly consistent sound throughout its duration.
| Constructor and Description |
|---|
AudioSegment(float start,
float duration,
float confidence,
float loudnessStart,
float loudnessMaxTime,
float loudnessMax,
java.lang.Float loudnessEnd,
java.util.List<java.lang.Float> pitches,
java.util.List<java.lang.Float> timbre)
Audio segments attempts to subdivide a song into many segments, with each segment containing
a roughly consistent sound throughout its duration.
|
| Modifier and Type | Method and Description |
|---|---|
float |
component1()
The starting point
|
float |
component2()
The duration
|
float |
component3()
The confidence,
|
float |
component4()
The onset loudness of the segment in decibels
|
float |
component5()
The segment-relative offset of the segment peak loudness in seconds.
|
float |
component6()
The peak loudness of the segment in decibels
|
java.lang.Float |
component7()
The offset loudness of the segment in decibels
|
java.util.List<java.lang.Float> |
component8()
A
|
java.util.List<java.lang.Float> |
component9()
Timbre is the quality of a musical note or sound that distinguishes different types of musical
|
AudioSegment |
copy(float start,
float duration,
float confidence,
float loudnessStart,
float loudnessMaxTime,
float loudnessMax,
java.lang.Float loudnessEnd,
java.util.List<java.lang.Float> pitches,
java.util.List<java.lang.Float> timbre)
Audio segments attempts to subdivide a song into many segments, with each segment containing
a roughly consistent sound throughout its duration.
|
boolean |
equals(java.lang.Object p) |
float |
getConfidence()
The confidence,
|
float |
getDuration()
The duration
|
java.lang.Float |
getLoudnessEnd()
The offset loudness of the segment in decibels
|
float |
getLoudnessMax()
The peak loudness of the segment in decibels
|
float |
getLoudnessMaxTime()
The segment-relative offset of the segment peak loudness in seconds.
|
float |
getLoudnessStart()
The onset loudness of the segment in decibels
|
java.util.List<java.lang.Float> |
getPitches()
A
|
float |
getStart()
The starting point
|
java.util.List<java.lang.Float> |
getTimbre()
Timbre is the quality of a musical note or sound that distinguishes different types of musical
|
int |
hashCode() |
java.lang.String |
toString() |
public AudioSegment(float start, float duration, float confidence, float loudnessStart, float loudnessMaxTime, float loudnessMax, java.lang.Float loudnessEnd, java.util.List<java.lang.Float> pitches, java.util.List<java.lang.Float> timbre)
Audio segments attempts to subdivide a song into many segments, with each segment containing a roughly consistent sound throughout its duration.
start
- The starting point (in seconds) of the segment.duration
- The duration (in seconds) of the segment.confidence
- The confidence, from 0.0 to 1.0, of the reliability of the segmentation. Segments of the song whichare difficult to logically segment (e.g: noise) may correspond to low values in this field.loudnessStart
- The onset loudness of the segment in decibels (dB). Combined with loudness_max andloudness_max_time, these components can be used to desctibe the “attack” of the segment.loudnessMaxTime
- The segment-relative offset of the segment peak loudness in seconds. Combined withloudness_start and loudness_max, these components can be used to desctibe the “attack” of the segment.loudnessMax
- The peak loudness of the segment in decibels (dB). Combined with loudness_start andloudness_max_time, these components can be used to desctibe the “attack” of the segment.loudnessEnd
- The offset loudness of the segment in decibels (dB). This value should be equivalent to theloudness_start of the following segment.pitches
- A “chroma” vector representing the pitch content of the segment, corresponding to the 12 pitch classesC, C#, D to B, with values ranging from 0 to 1 that describe the relative dominance of every pitch in the chromatic scaletimbre
- Timbre is the quality of a musical note or sound that distinguishes different types of musicalinstruments, or voices. Timbre vectors are best used in comparison with each other.public float getStart()
The starting point
(in seconds) of the segment.
public float getDuration()
The duration
(in seconds) of the segment.
public float getConfidence()
The confidence,
from 0.0 to 1.0, of the reliability of the segmentation. Segments of the song whichare difficult to logically segment (e.g: noise) may correspond to low values in this field.
public float getLoudnessStart()
The onset loudness of the segment in decibels
(dB). Combined with loudness_max andloudness_max_time, these components can be used to desctibe the “attack” of the segment.
public float getLoudnessMaxTime()
The segment-relative offset of the segment peak loudness in seconds.
Combined withloudness_start and loudness_max, these components can be used to desctibe the “attack” of the segment.
public float getLoudnessMax()
The peak loudness of the segment in decibels
(dB). Combined with loudness_start andloudness_max_time, these components can be used to desctibe the “attack” of the segment.
public java.lang.Float getLoudnessEnd()
The offset loudness of the segment in decibels
(dB). This value should be equivalent to theloudness_start of the following segment.
public java.util.List<java.lang.Float> getPitches()
A
“chroma” vector representing the pitch content of the segment, corresponding to the 12 pitch classesC, C#, D to B, with values ranging from 0 to 1 that describe the relative dominance of every pitch in the chromatic scale
public java.util.List<java.lang.Float> getTimbre()
Timbre is the quality of a musical note or sound that distinguishes different types of musical
instruments, or voices. Timbre vectors are best used in comparison with each other.
public float component1()
The starting point
(in seconds) of the segment.
public float component2()
The duration
(in seconds) of the segment.
public float component3()
The confidence,
from 0.0 to 1.0, of the reliability of the segmentation. Segments of the song whichare difficult to logically segment (e.g: noise) may correspond to low values in this field.
public float component4()
The onset loudness of the segment in decibels
(dB). Combined with loudness_max andloudness_max_time, these components can be used to desctibe the “attack” of the segment.
public float component5()
The segment-relative offset of the segment peak loudness in seconds.
Combined withloudness_start and loudness_max, these components can be used to desctibe the “attack” of the segment.
public float component6()
The peak loudness of the segment in decibels
(dB). Combined with loudness_start andloudness_max_time, these components can be used to desctibe the “attack” of the segment.
public java.lang.Float component7()
The offset loudness of the segment in decibels
(dB). This value should be equivalent to theloudness_start of the following segment.
public java.util.List<java.lang.Float> component8()
A
“chroma” vector representing the pitch content of the segment, corresponding to the 12 pitch classesC, C#, D to B, with values ranging from 0 to 1 that describe the relative dominance of every pitch in the chromatic scale
public java.util.List<java.lang.Float> component9()
Timbre is the quality of a musical note or sound that distinguishes different types of musical
instruments, or voices. Timbre vectors are best used in comparison with each other.
public AudioSegment copy(float start, float duration, float confidence, float loudnessStart, float loudnessMaxTime, float loudnessMax, java.lang.Float loudnessEnd, java.util.List<java.lang.Float> pitches, java.util.List<java.lang.Float> timbre)
Audio segments attempts to subdivide a song into many segments, with each segment containing a roughly consistent sound throughout its duration.
public java.lang.String toString()
public int hashCode()
public boolean equals(java.lang.Object p)


A toast is a non-modal dialog spawned by the main web page or application.
Toggling the hidden attribute will hide and show the toast.
A toast is non-modal and therefore should not capture or trap keyboard focus when opened. Keyboard users require a way to quickly access the actions within the toast. This is achieved via the accesskey attribute on each button.
Please refer to the Dialog Transitions section for information on how to correctly trigger a CSS transition from a hidden state.
With the correct JavaScript in place, applying the toast-dialog--transition modifier class will opt into a transition that slides in on show, and fades out on hide.


User Information
{{userInfoCtrl.selected.name}}
Likes Wine: {{ userInfoCtrl.selected.likesWine }}
Likes Beer: {{ userInfoCtrl.selected.likesBeer }}
Likes Vodka: {{ userInfoCtrl.selected.likesVodka }}
Likes Rum: {{ userInfoCtrl.selected.likesRum }}
Likes Tequila: {{ userInfoCtrl.selected.likesTequila }}
Likes Whiskey: {{ userInfoCtrl.selected.likesWhiskey }}
Also Likes:
{{$chip}}
About {{userInfoCtrl.selected.name}}
{{userInfoCtrl.selected.content}}
Back to main content


Flink Community Update - June'20
June 10, 2020 - Marta Paes (@morsapaes)And suddenly it’s June. The previous month has been calm on the surface, but quite hectic underneath — the final testing phase for Flink 1.11 is moving at full speed, Stateful Functions 2.1 is out in the wild and Flink has made it into Google Season of Docs 2020.
To top it off, a piece of good news: Flink Forward is back on October 19-22 as a free virtual event!
The Past Month in Flink #
Flink Stateful Functions 2.1 Release #
It might seem like Stateful Functions 2.0 was announced only a handful of weeks ago (and it was!), but the Flink community has just released Stateful Functions 2.1! This release introduces two new features: state expiration for any kind of persisted state and support for UNIX Domain Sockets (UDS) to improve the performance of inter-container communication in co-located deployments; as well as other important changes that improve the overall stability and testability of the project. You can read the announcement blogpost for more details on the release!
As the community around StateFun grows, the release cycle will follow this pattern of smaller and more frequent releases to incorporate user feedback and allow for faster iteration. If you’d like to get involved, we’re always looking for new contributors — especially around SDKs for other languages (e.g. Go, Rust, Javascript).
Testing is ON for Flink 1.11 #
Things have been pretty quiet in the Flink community, as all efforts shifted to testing the newest features shipping with Flink 1.11. While we wait for a voting Release Candidate (RC) to be out, you can check the progress of testing in this JIRA burndown board and learn more about some of the upcoming features in these Flink Forward videos:
We encourage the wider community to also get involved in testing once the voting RC is out. Keep an eye on the @dev mailing list for updates!
Flink Minor Releases #
Flink 1.10.1 #
The community released Flink 1.10.1, covering some outstanding bugs in Flink 1.10. You can find more in the announcement blogpost!
New Committers and PMC Members #
The Apache Flink community has welcomed 2 new Committers since the last update. Congratulations!
New Committers #
Benchao Li
Xintong Song
The Bigger Picture #
Flink Forward Global Virtual Conference 2020 #
After a first successful virtual conference last April, Flink Forward will be hosting a second free virtual edition on October 19-22. This time around, the conference will feature two days of hands-on training and two full days of conference talks!
Got a Flink story to share? Maybe your recent adventures with Stateful Functions? The Call for Presentations is now open and accepting submissions from the community until June 19th, 11:59 PM CEST.
Google Season of Docs 2020 #
In the last update, we announced that Flink was applying to Google Season of Docs (GSoD) again this year. The good news: we’ve made it into the shortlist of accepted projects! This represents an invaluable opportunity for the Flink community to collaborate with technical writers to improve the Table API & SQL documentation. We’re honored to have seen a great number of people reach out over the last couple of weeks, and look forward to receiving applications from this week on!
If you’re interested in learning more about our project idea or want to get involved in GSoD as a technical writer, check out the announcement blogpost and submit your application. The deadline for GSoD applications is July 9th, 18:00 UTC.
If you’d like to keep a closer eye on what’s happening in the community, subscribe to the Flink @community mailing list to get fine-grained weekly updates, upcoming event announcements and more.


OR specify the departure/arrival airports and a range of departure date:
| Airline Name | Flight Number | Airplane ID | Departure Airport | Departure Time | Arrival Airport | Arrival Time | Ticket Price | Status | {% for flight in result_viewMyFlights %} |
|---|---|---|---|---|---|---|---|---|---|
| {{ flight.airline_name }} | {{ flight.flight_num }} | {{ flight.airplane_id }} | {{ flight.departure_airport }} | {{ flight.departure_time }} | {{ flight.arrival_airport }} | {{ flight.arrival_time }} | {{ flight.status }} | {{ flight.price }} |
List of all customers on the flight ({{airline_name}}, {{flight_num}}):
| Ticket ID | Customer Email | Booking Agent ID | Purchase Date | {% for e in result_viewAllCustomers %}
|---|---|---|---|
| {{ e.ticket_id }} | {{ e.customer_email }} | {{ e.booking_agent_id }} | {{ e.purchase_date }} |
{{ message }}
{% endif %}


public abstract class WorldSource extends WorldObject implements ISource, ITimableSource
| Modifier and Type | Method and Description |
|---|---|
void |
clear()
Clears the source.
|
int |
getElapsedTime()
Gets the amount of time since the source started in milliseconds.
|
java.lang.String |
getID()
Gets the ID of the source.
|
ImmutableLocation |
getLocation() |
java.util.List<Player> |
getPlayers()
Gets a list of players which are able to hear this source.
|
SourceSettings |
getSettings()
Gets the settings of the source.
|
Sound |
getSound()
Gets the sound of the source.
|
long |
getStartTime()
Gets the start time of the source in milliseconds.
|
boolean |
hasPlayer(Player player)
Checks if the player can hear the source.
|
boolean |
hasStarted()
Checks if the source has started.
|
void |
pause()
Pauses the source.
|
void |
removePlayerInt(Player player)
Removes a player without sending a packet to the client.
|
void |
resume()
Resumes the source.
|
void |
setSettings(SourceSettings settings)
Sets the source's settings.
|
void |
setSound(Sound sound)
Sets the source's sound.
|
void |
setSound(Sound sound,
boolean update)
Sets the source's sound.
|
void |
start()
Starts the source.
|
void |
stop()
Stops the source.
|
public void start()
public void stop()
public void pause()
public void resume()
public void clear()
ISource
public void removePlayerInt(Player player)
ISource
removePlayerInt
in interface ISource
player
- The player to removepublic boolean hasPlayer(Player player)
player
- The playerpublic boolean hasStarted()
public void setSettings(SourceSettings settings)
ISource
setSettings
in interface ISource
settings
- The settings to setpublic void setSound(Sound sound, boolean update)
ISource
public void setSound(Sound sound)
ISource
public java.lang.String getID()
ISource
public ImmutableLocation getLocation()
getLocation
in class WorldObject
public SourceSettings getSettings()
ISource
getSettings
in interface ISource
public Sound getSound()
ISource
public long getStartTime()
ITimableSource
getStartTime
in interface ITimableSource
public int getElapsedTime()
ITimableSource
getElapsedTime
in interface ITimableSource
public java.util.List<Player> getPlayers()
ISource
getPlayers
in interface ISource


We are fortunate to have purpose-built facilities and to be in the heart of the exciting and dynamic city of Seoul. Our indoor and outdoor learning spaces provide children with the opportunity to interact with and appreciate nature. This is designed to help the children develop a deep understanding of everyone’s role to care for our world. In our programme design, we recognize that an integrated community of diverse people is fundamental to a successful education; great facilities and curriculum attracts committed and experienced teachers who are passionately attached to molding young minds and to serving their community.
Our teachers come from a variety of countries, bringing with them substantial early years and international teaching experience. Our faculty seeks to nurture and develop the 'whole child' by providing experiences that enhance a child’s cognitive and affective domains. Our teachers are responsive to children’s unique abilities and they design plans for the individual learning needs of our children. We believe that what defines our early years program is the ability to link the best teachers with a responsive curriculum, in a caring environment.
We recognize that children who have a positive start to the their formal learning experience are more likely to feel comfortable, valued, and have a strong and positive attitude towards lifelong learning. Choosing a campus with a specialized early years programme is one of the most important decisions parents will make for their children. At the British Lodge, Namsan House, we understand that a positive transition to an early years’ environment impacts how a child successfully engages with their future learning. We encourage our parents to be actively involved in their child’s education and learning through our friendly and welcoming community.
Thank you for taking the time to learn more about The British Lodge. Do please contact us for a visit soon!
Masters in Clinical Psychology at Bangalore University
Bachelors in Education
Certificates in Teacher Training Education, Counselling, and Guidance
We believe that teachers matter. Teachers educate us on far more than history, mathematics, art, music, or English. They teach us about hard work and the importance of doing the best we can in all that we do. They inspire us to pursue our dreams and give us the tools and support we need to succeed.
EYFS at The British Lodge
The Early Years Foundation Stage (EYFS) comprises of Reception, Nursery and Pre-Nursery aged Children from 2 years old and above..
"I must say our daughter has developed immensely over the past 3 years both academically and socially, much owing to the love and care of her teachers at Bundang House"Anna Ireland
The British Lodge, Namsan House is a purpose built facility with a focus on pre-school aged children aged 18 months and above.
Located in the shadow of the North Seoul Tower, next to the Grand Hyatt Hotel Seoul, from here most students will transition to The British Prep, Gangnam House. The curriculum is designed around inquiry based learning.
>


class Observer
Defines an observer class which represents a bound getter
function. Whenever that getter
returns a new value the
callback
is called with the value.
If the old and new values were either an array or an object, the callback
also
receives an array of splices (for an array), or an array of change objects (for an object) which are the same
format that Array.observe
and Object.observe
return http://wiki.ecmascript.org/doku.php?id=harmony:observe.
class Observer
An Observer should never be created with its constructor. Only through Observer.add()
.
constructor: (@getter, @callback, @oldValue) ->
Instructs this observer to not call its callback
on the next sync, whether the value has changed or not
skipNextSync: ->
@skip = true
Syncs this observer now, calling the callback immediately if there have been changes
sync: ->
value = @getter()
Don't call the callback if skipNextSync
was called on the observer
if @skip
delete @skip
If an array has changed calculate the splices and call the callback. This
else
changed = diff.values value, @oldValue
return unless changed
if Array.isArray changed
@callback(value, @oldValue, changed)
else
@callback(value, @oldValue)
Store an immutable version of the value, allowing for arrays and objects to change instance but not content and still refrain from dispatching callbacks (e.g. when using an object in bind-class or when using array filters in bind-each)
@oldValue = diff.clone value
Closes the observer, stopping it from being run and allowing it to be garbage-collected
close: ->
Observer.remove this
An array of all observers, considered private
@observers: []
An array of callbacks to run after the next sync, considered private
@callbacks: []
@listeners: []
Adds a new observer to be notified of changes. getter
is a function which returns a value. callback
is called
whenever getter
returns a new value. callback
is called with that value and perhaps splices or change records.
If skipTriggerImmediately
is true then the callback will only be called when a change is made, not initially.
Example: ```javascript var obj = {firstName: ‘Jacob’, lastName: ‘Wright’} var getter = function() { return this.firstName + ‘ ’ + this.lastName }.bind(obj)
Observer.add(getter, function(value) { $(‘#user-name’).text(value) })
@add: (getter, skipTriggerImmediately, callback) ->
if typeof skipTriggerImmediately is 'function'
callback = skipTriggerImmediately
skipTriggerImmediately = false
value = getter()
observer = new Observer getter, callback, diff.clone(value)
@observers.push observer
callback(value) unless skipTriggerImmediately
observer
Removes an observer, stopping it from being run and allowing it to be garbage-collected
@remove: (observer) ->
index = @observers.indexOf(observer)
if index isnt -1
@observers.splice(index, 1)
true
else
false
private properties used in the sync cycle
@syncing: false
@rerun: false
@cycles: 0
@max: 10
@timeout: null
Runs the observer sync cycle which checks all the observers to see if they've changed.
@sync: (callback) ->
@afterSync(callback) if typeof callback is 'function'
if @syncing
@rerun = true
return false
@syncing = true
@rerun = true
@cycles = 0
Allow callbacks to run the sync cycle again immediately, but stop at @max
(default 10) cycles to we don't
run infinite loops
while @rerun
throw 'Infinite observer syncing, an observer is calling Observer.sync() too many times' if ++@cycles is @max
@rerun = false
because the observer array may increase or decrease in size during the sync we need to drop down to JavaScript
`for (var i = 0; i < this.observers.length; i++) {
this.observers[i].sync()
}`
@callbacks.shift()() while @callbacks.length
listener() for listener in @listeners
@syncing = false
@cycles = 0
return true
@syncLater: (callback) ->
unless @timeout
@timeout = setTimeout =>
@timeout = null
@sync(callback)
return true
else
return false
After the next sync (or the current if in the middle of one), run the provided callback
@afterSync: (callback) ->
throw new TypeError('callback must be a function') unless typeof callback is 'function'
@callbacks.push callback
@onSync: (listener) ->
throw new TypeError('listener must be a function') unless typeof listener is 'function'
@listeners.push listener
@removeOnSync: (listener) ->
throw new TypeError('listener must be a function') unless typeof listener is 'function'
index = @listeners.indexOf listener
@listeners.splice(index, 1).pop() unless index is -1
chip.Observer = Observer


|
cppreference.com > Static Return
Watch out.This function returns a variable that is statically located, and therefore overwritten each time this function is called. If you want to save the return value of this function, you should manually save it elsewhere. Of course, when you save it elsewhere, you should make sure to actually copy the value(s) of this variable to another location. If the return value is a struct, you should make a new struct, then copy over the members of the struct. |


It started on a Wed. night after work. Now I have been using drugs of almost all forms for about 7 years. I've done 5 day crystal binges before so I knew what to expect when my freind showed up with a whack of ice. You see I live in a small town presently so it's tough to find good ice.
Meth is everywhere in the larger cities that I lived in. But in this town I havn't, (until this wed) got any good stuff. So I bought a few caps.... and snorted about half of one. It burned like hell, just like the good stuff. Within minutes I could feel the meth racing through my viens. My leg starting bouncing and I rollarcoaster began.
I snorted that first load at around 2300... I snorted the rest of the first cap between 0200-0300... I was also smoking weed all day... I smoke all the time so it's hard to conieve it as drug use.. but... non-the-less.... around 5 or so in the morning I wanted to chill out a bit so I muched 2 quaaludes....
After a bit I was feeling the drunkeness of the barbituates and stil racing strong on the meth... it was quite interested to be so out of control of ones motor skills and yet have the energy to run a marathon.. crazy...
I did not sleep that night at all... just partied all night... drank a bit as well but not too much.. I don't like to drink while on any barbituate especially... I started to snort some more meth at about noon thursday... to keep it up ya know... snorted anohter cap and a half over the course of the day and evening...
Stayed up all night again... snorted some more... you get the idea.. now my body was starting to feel quite poisoned and quite useless... but... anything I'm doing; i'm gonna do it right.... ha..
So... now it's friday... I bought some junk.. Morhpine pills actually... crushed up one and stuck in which a bowl of weed... superb... I've smoked lotsa opium in my day and that's what it most resembles... even tastes alot like it... yummy... so then I freebased some meth... more bumps... you get the idea... I was quite out of it...
A superb expeience on all fronts... now It is saturday... still havn't slept... and am planning on buying more meth to conitunue my little binge... and I worked every night this week. and still am.. .i work tonight... and am still snortin cyrystal.... good stuff...
I don't think I'll repeat this again soon.. because my body is rebelling... but... I didn't die... so... Definitely fun....
Experience Reports are the writings and opinions of the individual authors who submit them.
Some of the activities described are dangerous and/or illegal and none are recommended by Erowid.


In the begging there was just VMs
VMs are hard to manage
VMs are easy to trash
Containers share a single kernel
Containers are immutable
Containers are lightweight
Containers are fast
Containers are secure
docker run -p 8080:80 nginx
"Write once, run anywhere"
Containers can bahave as VMs if needed
Containers vs. VMs
Docker didn't invented containers
Show me how it works
Containers are made of Images
hub.docker.comImages are defined in a Dockerfile
FROM scratch
ADD ubuntu-xenial-core-cloudimg-amd64-root.tar.gz /
CMD ["/bin/bash"]
To use images you need to build and tag a Dockerfile
docker build -t image_name:tag_name .
Images can be used to create other images
FROM ubuntu:xenial
RUN apt-get update && apt-get install -y nginx \
&& ln -sf /dev/stdout /var/log/nginx/access.log \
&& ln -sf /dev/stderr /var/log/nginx/error.log
CMD ["nginx", "-g", "daemon off;"]
Stop talking and show me the code
You can link containers together
docker run --name mysql -d \
-e MYSQL_ROOT_PASSWORD=password mysql:5.7
docker run -e WORDPRESS_DB_PASSWORD=password \
--link mysql -p 8080:80 wordpress
But there is a better way
Docker Compose FTW!
version: "3"
services:
web:
image: wordpress:latest
ports:
- 8080:80
links:
- db
environment:
WORDPRESS_DB_HOST: db
WORDPRESS_DB_PASSWORD: password
db:
image: mysql:5.7
environment:
MYSQL_ROOT_PASSWORD: password
docker-compose up
Let's see some action
We are using it in our CI
The OSX version ca be very slow
We might use it more in the future
FROM ubuntu:xenial
RUN apt-get update && apt-get install -y imagemagick
version: "3"
services:
web:
image: wordpress:latest
ports:
- 8080:80
links:
- db
environment:
WORDPRESS_DB_HOST: db
WORDPRESS_DB_PASSWORD: password
version: '3'
services:
db:
image: postgres:9.6
web:
build: .
command: bundle exec rails s -p 3000 -b '<IP_ADDRESS>'
volumes:
- .:/myapp
ports:
- "3000:3000"
depends_on:
- db
version: '3'
services:
db:
image: postgres
web:
build: .
command: bundle exec rails s -p 3000 -b '<IP_ADDRESS>'
volumes:
- .:/myapp
ports:
- "3000:3000"
depends_on:
- db
docker run -v /my/local/storage:/code my-app:2.0
I want to use it NOW!


Hash It Out
Hashes & Arrays
11/19/15
I was excited to finally start up Ruby again after HTML & CSS, as it allows more room for playing with logic. Hashes and arrays are especially dear - they are essentially the same as matrices from math class (can't wait until we are dealing with big sets of data and nested arrays!). Manipulating data to produce useful results
But why are hashes and arrays that interesting and important? Arrays are great for storing lists of singular elements, whereas hashes can store key-value pairs, which allow for a more flexible relationship because you can give your element a specific name or 'key'. Once can almost think of an array like a hash, but has an automatic relationship determined by it's index number.Even though hashes and arrays are different from each other, manipulating, accessing and iterating over them are nearly the same.
Note: due to time constraints and external circumstances, this blog post is not as complete as it can be


JSON with Ruby
JSON is a popular format for
exchanging information between systems.
🖥 ↔ 📄 ↔ 🖥
That's mainly because it's easy to read and write for
humans 👩🦱 and machines 🤖.
Many programming languages have built-in support for
reading and writing JSON documents
... so does Ruby.
require 'json'
JSON.parseconverts a Ruby-String containing JSON into a Ruby object.
JSON.generateconverts a Ruby object into a Ruby-String containing JSON.
JSON.parsewe can read a JSON object and convert it into a Hash or Array.
require 'json'
movie_as_json = '{
"title": "Shrek",
"rating": 90,
"filmingLocation": null
}'
movie = JSON.parse(movie_as_json)
puts movie
# => {"title"=>"Shrek", "rating"=>90, "filmingLocation"=>nil}
Note that the key "filmingLocation" has not been changed to snake_case, but that's OK.
JSON.generatewe can generate a JSON object from any Hash or Array.
require 'json'
actress = {
name: "Emma Watson",
academy_awards: nil
}
actress_as_json = JSON.generate(actress)
puts actress_as_json
# => {"name": "Emma Watson", "academy_awards": null}
Note that the key "academy_awards" has not been changed to camelCase either.
Why would we do all of this "generate-parse"-cycle?
Within our own application it does not make much sense to use JSON.
But if our application wants to "talk" to another application (that may not be built in Ruby), we often use JSON for communication.
That other application we call an
Or do you know any services that you think they could be APIs?
Let's see how this could work
require 'json'
request = { location: "Edinburgh" }
request_as_json = JSON.generate(request)
# => "{\"location\":\"Edinburgh\"}"
answer_from_server = WeatherServer.send(request_as_json)
# => "{\"tempC\": 14, \"conditions\": \"Heavy Rain\"}"
forecast = JSON.parse(answer_from_server)
# => {"tempC"=>14, "conditions"=>"Heavy Rain"}
WeatherServeris implemented, since it's not in our focus here.
What questions do you have?


UAirship Class Reference
| Inherits from | NSObject |
| Declared in | UAirship.h |
Overview
UAirship manages the shared state for all Urban Airship services. [UAirship takeOff:] should be
called from within your application delegate’s application:didFinishLaunchingWithOptions:
method
to initialize the shared instance.
Tasks
Other Methods
-
config
property -
analytics
property -
actionRegistry
property -
applicationMetrics
property -
remoteNotificationBackgroundModeEnabled
property -
jsDelegate
property -
whitelist
property
Logging
Lifecycle
Instance Accessors
Properties
actionRegistry
The default action registry.
@property (nonatomic, strong, readonly) UAActionRegistry *actionRegistry
Declared In
UAirship.h
analytics
The shared analytics manager. There are not currently any user-defined events, so this is for internal library use only at this time.
@property (nonatomic, strong, readonly) UAAnalytics *analytics
Declared In
UAirship.h
applicationMetrics
Stores common application metrics such as last open.
@property (nonatomic, strong, readonly) UAApplicationMetrics *applicationMetrics
Declared In
UAirship.h
config
The application configuration. This is set on takeOff.
@property (nonatomic, strong, readonly) UAConfig *config
Declared In
UAirship.h
jsDelegate
A user configurable JavaScript delegate.
@property (nonatomic, weak, nullable) id<UAJavaScriptDelegate> jsDelegate
Discussion
NOTE: this delegate is not retained.
Declared In
UAirship.h
Class Methods
automation
Returns the UAAutomation
instance.
+ (null_unspecified UAAutomation *)automation
Declared In
UAirship.h
defaultMessageCenter
Returns the UADefaultMessageCenter
instance. Used for customizing
and displaying the default message center.
+ (null_unspecified UADefaultMessageCenter *)defaultMessageCenter
Declared In
UAirship.h
inAppMessaging
Returns the UAInAppMessaging
instance. Used for customizing
in-app notifications.
+ (null_unspecified UAInAppMessaging *)inAppMessaging
Declared In
UAirship.h
inbox
Returns the UAInbox
instance. Provides access to the inbox messages.
+ (null_unspecified UAInbox *)inbox
Return Value
The UAInbox
instance.
Declared In
UAirship.h
inboxUser
Returns the UAUser
instance.
+ (null_unspecified UAUser *)inboxUser
Return Value
The UAUser
instance.
Declared In
UAirship.h
location
Returns the UALocation
instance.
+ (null_unspecified UALocation *)location
Declared In
UAirship.h
namedUser
Returns the UANamedUser
instance.
+ (null_unspecified UANamedUser *)namedUser
Declared In
UAirship.h
push
Returns the UAPush
instance. Used for configuring and managing push
notifications.
+ (null_unspecified UAPush *)push
Return Value
The UAPush
instance.
Declared In
UAirship.h
resources
Returns the AirshipResources bundle, or nil if the the bundle cannot be located at runtime.
+ (nullable NSBundle *)resources
Declared In
UAirship.h
setLogLevel:
Sets the log level for the Urban Airship library. The log level defaults to UALogLevelDebug
for development apps, and UALogLevelError
for production apps (when the inProduction
AirshipConfig flag is set to YES
). Values set with this method prior to takeOff
will be overridden
during takeOff.
+ (void)setLogLevel:(UALogLevel)level
Parameters
- level
The desired
UALogLevel
value.
Declared In
UAirship.h
setLogging:
Enables or disables logging. Logging is enabled by default, though the log level must still be set to an appropriate value.
+ (void)setLogging:(BOOL)enabled
Parameters
- enabled
If
YES
, console logging is enabled.
Declared In
UAirship.h
setLoudImpErrorLogging:
Enables or disables logging implementation errors with emoji to make it stand out in the console. It is enabled by default, and will be disabled for production applications.
+ (void)setLoudImpErrorLogging:(BOOL)enabled
Parameters
- enabled
If
YES
, loud implementation error logging is enabled.
Declared In
UAirship.h
shared
Returns the UAirship
instance.
+ (null_unspecified UAirship *)shared
Return Value
The UAirship
instance.
Declared In
UAirship.h
takeOff
Simplified takeOff
method that uses AirshipConfig.plist
for initialization.
+ (void)takeOff
Declared In
UAirship.h
takeOff:
Initializes UAirship and performs all necessary setup. This creates the shared instance, loads configuration values, initializes the analytics/reporting module and creates a UAUser if one does not already exist.
+ (void)takeOff:(nullable UAConfig *)config
Parameters
- config
The populated UAConfig to use.
Discussion
This method must be called from your application delegate’s
application:didFinishLaunchingWithOptions:
method, and it may be called
only once.
Warning: takeOff:
must be called on the main thread. This method will throw
an UAirshipTakeOffMainThreadException
if it is run on a background thread.
Declared In
UAirship.h


Similarly to the support for client-side maps, WebDot can filter an
html page and replace all occurrences of <webdot...> tags
with a client-side SVG image.
For example, svginline.dot contains:
graph G {
node [URL="/webdot/\N.html"]
a -- b -- c; b -- d;
}
|
and the source of this page contains:
<webdot src="/cgi-bin/webdot/webdot/svginline.dot" engine="neato" type="svg">
|
which serving through /cgi-bin/webdot replaces the <webdot...> tag.
To see the result please view the source of this page.
The advantages of this mode of WebDot are the much simpler authoring and
the responsiveness of client-side mapping.
The disadvantages are that the html source now contains non-standard markup and
the page has to be served through the /cgi-bin/webdot program.
Care must be taken that relative URLs in the html don't also get served
through the WebDot cgi program so it is important to use "rooted" hrefs
in documents and graphs served this way.
Embedded SVG is probably a better choice.


The toolkit has a command that will let you generate a swagger spec document from your code. The command integrates with go doc comments, and makes use of structs when it needs to know of types.
Based on the work from https://github.com/yvasiyarov/swagger
It uses a similar approach but with expanded annotations and it produces a swagger 2.0 spec.
The goal of the syntax is to make it look as a natural part of the documentation for the application code.
The generator is passed a base path (defaults to current) and tries to extract a go package path from that. Once it has a go package path it will scan the package recursively, skipping the Godeps, files ending in test.go and directories that start with an underscore, it also skips file system entries that start with a dot.
Once the parser has encountered a comment that matches on of its known tags, the parser will assume that the rest of the comment block is for swagger.
To generate a spec:
swagger generate spec -o ./swagger.json
You give it a main file and it will parse all the files that are reachable by that main package to produce a swagger specification.
To use you can add a go:generate comment to your main file for example:
//go:generate swagger generate spec
The command requires a main package or file and it wants your code to compile. It uses the go tools loader to load an application and then scan all the packages that are in use by the code base. This means that for something to be discoverable it needs to be reachable by a code path triggered through the main package.
If an annotation is not yet supported or you want to merge with a pre-existing spec, you can use the -i parameter.
swagger generate spec -i ./swagger.yml -o ./swagger.json
:warning: This command relies heavily on the way godoc works. :warning:
This means you should be very aware of all the things godoc supports.
Single page which documents all the currently supported godoc rules:
When an object has a title and a description field, it will use the go rules to parse those. So the first line of the comment block will become the title, or a header when rendered as godoc. The rest of the comment block will be treated as description up to either the end of the comment block, or a line that starts with a known annotation.
If you want to exclude something from the spec generation process you can try with the struct tag: json:"-"
There are several annotations that mark a comment block as a participant for the swagger spec.
For the embedded schema’s there are a set of rules for the spec generator to vary the definition it generates.
When an embedded type isn’t decorated with the swagger:allOf
annotation, then the properties from the embedded value
will be included in the generated definition as if they were defined on the definition.
But when the embedded type is decorated with the swagger:allOf
annotation then the all of element will be defined as
a “$ref” property instead. For an annotated type there is also the possibility to specify an argument, the value of
this argument will be used as the value for the x-class
extension. This allows for generators that support the
x-class
extension to reliably build a serializer for a type with a discriminator
9 Nov 2015


Current Conditions - S.E. Lavaca County
Friday October 02, 2020
Temperature : 88 °F
Humidity : 70 %
Barometer : 29.92 inHg
History


Created: 07/16/2017
By: Eugene Fenko
Email<EMAIL_ADDRESS>Thank you for purchasing my theme. If you have any questions that are beyond the scope of this help file, please feel free to email via my user page contact form here. Thanks so much!
This theme is a responsive layout with Bootstrap v4. The general template structure is the same throughout the template. Here is the general structure.
If you would like to edit the color, font, or style of any elements in one of these columns, you would do the following:
For example, in custom.css:
#text_logo { color: #someColor; }
If you find that your new style is not overriding, it is most likely because of a specificity problem. Scroll down in your CSS file and make sure that there isn't a similar style that has more weight.
I.E.
#text_logo h3 { color: #someColor !important; }
So, to ensure that your new styles are applied, make sure that they carry enough "weight" and that there isn't a style lower in the CSS file that is being applied after yours or use "!important".
I'm using six CSS files in this theme.
style.css is separated into sections using:
/* === Header === */ some code /* === AboutMe === */ some code /* === MySkills === */ some code . . . /* === Footer === */ some code etc, etc.
If you would like to edit a specific section of the site, simply find the appropriate label in the CSS file, and then scroll down until you find the appropriate style that needs to be edited.
If you want to change the background image in the header, follow these steps:
For example in custom.css:
header { background: url("#someImage") !important; }
in index.html
in custom.css
Profit!
in index.html
This theme imports three Javascript files.
// OwlCarousel $('.owl-carousel').owlCarousel({ loop:true, //false - off or true - on dots:false, responsive:{ 0:{ items:2, //if width > 0px show 2 items on slider } } })
I've used the following images, icons or other files as listed.
There are such types of template:
To apply the correct type of theme, rename the corresponding file in "index.html".
Once again, thank you so much for purchasing this theme. As I said at the beginning, I'd be glad to help you if you have any questions relating to this theme. No guarantees, but I'll do my best to assist. If you have a more general question relating to the themes on ThemeForest, you might consider visiting the forums and asking your question in the "Item Discussion" section.
Eugene Fenko


Simple games for young children.
|
Remember a pattern. |
Three in a row. |
Solve mazes. |
|||
|
Grow your snake. |
Jump and duck. |
Tank driving in hexagons. |
|||
|
Match numbers or letters. |
Growing instability. |
Fit shapes together. |
By Neil Fraser. All code is open source.


| 010:039 Khan | : |
Nay, they deny that; the knowledge whereof they could not compass and whereof the interpretation has not yet come unto them. Thus those before them did deny. Then see what was the end of the Zalimun (polytheists and wrong-doers, etc.)! |
| 010:039 Maulana | : |
Nay, they reject that, whose knowledge they cannot compass and whose final sequel has not yet come to them. Even thus did those before them reject; then see what was the end of the wrongdoers. |
| 010:039 Pickthal | : |
Nay, but they denied that, the knowledge whereof they could not compass, and whereof the interpretation (in events) hath not yet come unto them. Even so did those before them deny. Then see what was the consequence for the wrong-doers! |
| 010:039 Rashad | : |
Indeed, they have rejected this without studying and examining it, and before understanding it. Thus did those before them disbelieve. Therefore, note the consequences for the transgressors. |
| 010:039 Sarwar | : |
They call a lie something that is beyond the limit of their knowledge and whose interpretation has not yet been revealed. Some people who lived before them also called Our revelations lies. Consider how terrible was the end of the unjust people! |
| 010:039 Shakir | : |
Nay, they reject that of which they have no comprehensive knowledge, and the final sequel of it has not yet come to them; even thus did those before them reject (the truth); see then what was the end of the unjust. |
| 010:039 Sherali | : |
Nay, but they have rejected that, full knowledge of which they did not compass nor has the true significance thereof yet come to them. In like manner did those before them reject the truth. But see what was the end of the wrongdoers. |
| 010:039 Yusufali | : |
Nay, they charge with falsehood that whose knowledge they cannot compass, even before the elucidation thereof hath reached them: thus did those before them make charges of falsehood: but see what was the end of those who did wrong! |
Concepts/Themes Covered: أركان الإسلام > التوحيد > الكافرون > افتراؤهم على الله وتكذيبهم ومجادلتهم بآيات الله Pillars of Islam> Islamic> The Disbelievers> Their Fabrication Against Allah, their Denial and Argumentation Against Allah's Signs القرآن الكريم > حقيقته وتصديقه للكتب الأوائل The Holy Quran> The Quran's Reality and its confirmation of the Previous Books
This tool uses eight English parallel translations for the Holy Quran imported from Mr. Clay Smith. You can also visit Qurany Concepts for browsing the Quran themes or topics. If you want to search the Holy Quran for keywords, please visit Qurany Keywords.


MOVE
Section: SQL Commands (7)Updated: 2012-08-14
Index Return to Main Contents
NAME
MOVE - position a cursorSYNOPSIS
MOVE [ direction { FROM | IN } ] cursorname
DESCRIPTION
MOVE repositions a cursor without retrieving any data. MOVE works exactly like the FETCH command, except it only positions the cursor and does not return rows.
The parameters for the MOVE command are identical to those of the FETCH command; refer to FETCH [fetch(7)] for details on syntax and usage.
OUTPUTS
On successful completion, a MOVE command returns a command tag of the form
MOVE countThe count is the number of rows that a FETCH command with the same parameters would have returned (possibly zero).
EXAMPLES
BEGIN WORK; DECLARE liahona CURSOR FOR SELECT * FROM films; -- Skip the first 5 rows: MOVE FORWARD 5 IN liahona; MOVE 5 -- Fetch the 6th row from the cursor liahona: FETCH 1 FROM liahona; code | title | did | date_prod | kind | len -------+--------+-----+------------+--------+------- P_303 | 48 Hrs | 103 | 1982-10-22 | Action | 01:37 (1 row) -- Close the cursor liahona and end the transaction: CLOSE liahona; COMMIT WORK;
COMPATIBILITY
There is no MOVE statement in the SQL standard.
SEE ALSO
CLOSE [close(7)], DECLARE [declare(7)], FETCH [fetch(7)]
Index
This document was created by man2html, using the manual pages.
Time: 05:34:15 GMT, December 24, 2015


Rendering with OpenGL of the fastslam algorithm running on Victoria Park dataset.
fastslam C++ application is running asynchronously, streaming the positions of 150 particles to node.js server.
The data is then send through sockets to client.
Use swipe and pinch to translate and zoom in/out.


{% extends "marketplace/base.html" %} {% block pagecontents %}
{% if type == 'volunteergroup' %} Create a new association of volunteers with common goals or interests. {% else %} Create a new organization to post new projects that need help from volunters. {% endif %}
{% endblock %}


Occasionally, substitutions may be necessary to create your bouquet due to the availability of certain flowers in various parts of the country. Care is taken to maintain the style, theme and color scheme of the arrangement, using flowers of equal value. Additionally, the substitution of certain keepsake items may be necessary due to increased demand, especially during major holidays. In single-flower arrangements, such as an all rose bouquet, or orchids, we will make every attempt to match the flower type, but may substitute with another color.
This privacy statement has been created in order to demonstrate our firm commitment to protecting customer privacy.
If you open an account on our site or make a purchase, we need your contact information including your name, e-mail address and mailing address to complete your transaction.
When you visit our website, we also collect some basic information that does not identify individual users. We use this information to determine our users demographics and interests, so that we can better understand and serve our users.
Cookies are small files which store certain information about your activity on the website and are stored on your computers hard drive. Our cookies do not contain any personally identifying information.  Most web browsers automatically accept cookies, but most allow you to instruct your browser to prevent the use of cookies. However, if you disable cookies, you will not be able to use certain features of this website.
Our Use and Disclosure of Your Information
When opening an account or making a purchase, you have an opportunity to opt-in or opt-out from receiving emails from us. If you opt-in to receive information from us, we may use your purchase history, contact information and other registration information to provide you with more relevant information and email content. We may send emails to our users regarding changes in our services or other information we believe will be of interest to our users. If you prefer not to receive these emails, you can send us an email with the subject line no emails or reply to our email with the subject line no emails.
If you send us personal correspondence, such as emails or letters, or if other users or third parties send us correspondence about your activities on our site, we may collect such information. We may use that information and other information that we obtain from your use of our site to resolve disputes, troubleshoot problems and enforce our agreement for Terms of Use.
We may share aggregate statistics about our sales, traffic patterns and related site information with other businesses, but these statistics will include no personally identifying information.
We may share your information with Teleflora and other reputable vendors for the purpose of sending out special offers via email and/ or in connection with the services provided by our site such as the delivery of flowers. Your information will not be shared for any other purpose and will be kept secured.
We cannot ensure that all of your private communications and other personally identifiable information will never be disclosed in ways not otherwise described in this Privacy Statement. For example, we may be required to disclose information to the government or third parties under certain circumstances, or third parties may unlawfully intercept or access transmissions or private communications. We can (and you authorize us to) disclose any information about you to law enforcement or other government officials as we, in our sole discretion, believe necessary or appropriate in connection with an investigation of fraud, intellectual property infringements, or other activity that may be illegal or may expose us to legal liability.
This site has security measures in place to protect the loss, misuse and alteration of the information under our control.
All user credit card information is securely communicated using secure socket layer (SSL) software, which is the industry standard and among the best software available for secure commerce transactions.
All user information stored on our server is stored in an encrypted format. Notwithstanding these efforts, we caution you that perfect security does not exist on the Internet.
If this site contains any links to other websites, we are not responsible for the privacy practices or the content of such websites.
We may update this Privacy Statement from time to time. You should check this page periodically for changes. By using our site, you consent to the collection and use of your information by us as described in this Privacy Statement.
We welcome your questions and comments about this Privacy Statement.


@*
* Copyright 2019 HM Revenue & Customs
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*@
@import cats.implicits._
@(key: String, values: Input, errors: ErrorTree, messages: UniformMessages[Html])
@path=@{key.split("[.]").filter(_.nonEmpty).tail}
@*TODO fix these headings*@
@messages.get(s"$key.string.heading").map { hint =>
}
@messages.get(s"$key.string.hint").map { hint =>
@messages.decompose(s"$key.string.hint")
}


--- layout: post title: 'Via James: Writing Christmas cards' date: 2004-12-14 00:00:00 category: personal ---
Via James: Writing Christmas cards - the Green Fairy Guide


{% extends 'openvas/base.html' %} {% load i18n %} {% block title %}OpenVAS Reports{% endblock %} {% block page_header %} {% include "horizon/common/_page_header.html" with title="Reports" %} {% endblock page_header %} {% block main %}
These reports are the result of OpenVAS tasks being run. The task UUID is reported in the first column and all reports are grouped by task.


IsPathEmpty()
Syntax
Result = IsPathEmpty()()Description
Tests if the current vector drawing path is empty.
Parameters
None.
Return value
Returns non-zero if the path is empty and zero if the path contains any line segments.
See Also
ResetPath(), IsInsidePath(), IsInsideStroke()
Supported OS
All


Last Week in ManageIQ: VMware catalog parsing, MiqExpression refinement, and more!
Hi! This is Chris welcoming you to another edition of Last Week in ManageIQ! Let’s take a look back at all the lovely changes made to ManageIQ as we turned the calendars to August.
Featured
46 wonderful people contributed to ManageIQ last week, with 121 pull requests and 222 commits merged into master last week. Join the fun! Check out the latest on the issues tracker if you want to get involved.
Improved
Backend support for service types that are generic of a certain type.
Currently you can only create services with a limited number of specific service types (VMware, RHEV, OpenStack, etc). This improvement in the back end lays down the beginnings of creating new service types that are ‘generic’ (i.e. “Generic_VM, Generic_Container”, etc.). The idea is that a blueprint can be authored using only these generic types, laying out the architecture to an application, without the need to explicitly define the resources to make the application. There’s plenty left to do but this is a great start!
Rbac allow limits to come from the scope
The RBAC interface no longer requires you to pass limit
, order
, and offset
explicitly in the options hash, instead pulling from the passed scope itself.
Before:
Rbac.filtered(Vm.all, :limit => 20, :offset => 40)
After:
Rbac.filtered(Vm.limit(20).offset(40))
The old hash signature is still valid for now while hashes are converted to scopes.
Fixed
Container dashboard graph failures with non-UTC timezones
With the appliance timezone set to anything other than ‘UTC’, the container dashboard showed ‘No data available’ for some of the graphs. Fixed!
Session table bloat in long running environments
It turns out the Sessions database table can grow to enormous sizes with very, very long running environments (greater than one year). This required some manual removal to allow Postgres to properly vacuum the table. A new API on Session has been added to purge session objects in batches and resolve this issue.
New
Added Blueprints REST API endpoints
This published the Create and Read parts of the Blueprints API. It provides the back end support for the new Service Designer UI (SDUI) to start fleshing out the canvas for dragging and dropping service items. Users will be able to create Blueprints, and then be able to drag other Catalog Items (or bundles) onto the canvas and save the blueprint. Neat!
Added VMware catalog parsing
The VMware catalog provides descriptors for vApp templates and corresponding VM images and now ManageIQ can collect all these available VM images! Public and private catalogs are available so a setting has been introduced to allow enablement of import of both types of catalogs (by default, only private catalogs are imported).
Deleted
Removed relative datetime support for <, >, <=, >= in MiqExpression
Tim continued his sweeping improvements to MiqExpression last week, including the removal of some unused functionality concerning relative datetimes. This brings some clarity to the code and explicitness to what MiqExpression officially supports.
Removed REST API cruft regarding Virtual Templates
With some of the forthcoming work regarding Service Brokers and Arbitration Rules, the purpose of Virtual Templates has changed. The REST API no longer needs full CRUD functionality, so hey! Let’s keep it simple and clean, removing some of that ability.
Wrapping up
As always, there were way too many PRs to cover here in detail. Feel free to check them all out here. Look out for the next installment of Last Week in ManageIQ!


| Source canvas | Result canvas | Animation |
| Label the PR value on each node | - | Change the label size and background color of each node with respect to its PR value |
| Source canvas | Result canvas | Animation |
| Label the PR value on each node | - | A step-by-step animation of the algorithm, showing the PR composition of each node by highlighting itinbound edges and labeling the weight they give |


People Cards
- With partner, choose photo (can be your face, an object or something you love)
Mocking up your card on hover effects
The point is to add an effect that says something about who you are or your aesthetic
Let's go through Ashlen's process of mocking up her card
Add any combo of these effects...
- Change image Size (see Cloe)
- Change image Color (see Taylor/Penelope)
- Spin/rotate back and forth
- Song/sound effect plays
- Change image to something else:
- same photo but different effect in Toon Camera
- same photo but it's drawn on, so it looks like drawings magically appear
- baby photo
- photo of your favorite food, flower, activity, cartoon character, emoji, etc.
Ideas for Changing Photo on Hover
- Changing into your pet
- You turn into your favorite cartoon character
- Your favorite food pops up
- If you like the ocean, you modify photo in drawing app so looks like it's underwater
Modify Photo to look like Drawing
Download the "Toon Camera" App for $2 or "clip2comic" for free
Toon Camera — Drawing effect!
Give/text/airdrop:
- ORIGINAL photo (without cartoon effect) and name
- Modified photo (with cartoon effect) which will be front of card
- Image you want for the "on hover" effect
- Mock up drawing with your name, text you want to use for back of card, and name of font you'd like (google fonts)
Back of your card — Ideas!
- 1-2 sentences about yourself — things you like, what you care about, what you value, etc.
- Bullet-point stats about you: Age, favorite emoji, least-favorite condiment, favorite childhood TV show, etc.
- A haiku
- Rupi Kaur style poem
- Favorite quote


CELEBRITY DATER
Your name:
Date of birth:
Pick a color:
Red
Green
Blue
Black
Male
Female
FIND ME A CELEBRITY!


Be sure to run this demo in a browser that supports Viewport Units.
Grace Hopper
Grace Murray Hopper (December 9, 1906 – January 1, 1992) was an American computer scientist and United States Navy rear admiral. A pioneer in the field, she was one of the first programmers of the Harvard Mark I computer, and invented the first compiler for a computer programming language. She popularized the idea of machine-independent programming languages, which led to the development of COBOL, one of the first modern programming languages. She is credited with popularizing the term "debugging" for fixing computer glitches (inspired by an actual moth removed from the computer). The U.S. Navy destroyer USS Hopper (DDG-70) is named for her, as was the Cray XE6 "Hopper" supercomputer at NERSC.


Something went wrong
We are very sorry for inconvenience. It looks you're trying to access a page that either has been deleted or never been existed.
Back to homeWe are very sorry for inconvenience. It looks you're trying to access a page that either has been deleted or never been existed.
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Module: MineSkin::Compositor Private
- Included in:
- Preview::Cape2D, Preview::Skin2D
- Defined in:
- lib/mineskin/compositor.rb
Overview
This module is part of a private API. You should avoid using this module if possible, as it may be removed or be changed in the future.
Composition tools
Instance Method Summary collapse
-
#composite_texture!(tex, x, y, old_unit, op: Magick::SrcOverCompositeOp) ⇒ Object
private
Puts texture to the specified region of @image.
-
#resize(img, old_unit) ⇒ Magick::Image
private
Resizes image.
Instance Method Details
#composite_texture!(tex, x, y, old_unit, op: Magick::SrcOverCompositeOp) ⇒ Object
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Puts texture to the specified region of @image
23 24 25 26 27 28 29 30 31 32 33 34 35 36 |
# File 'lib/mineskin/compositor.rb', line 23 def composite_texture!(tex, x, y, old_unit, op: Magick::SrcOverCompositeOp) @image.composite!( resize(tex.texture, old_unit), x * @unit, y * @unit, op ) @image.composite!( resize(tex., old_unit), x * @unit, y * @unit, op ) if tex. end |
#resize(img, old_unit) ⇒ Magick::Image
This method is part of a private API. You should avoid using this method if possible, as it may be removed or be changed in the future.
Resizes image
10 11 12 |
# File 'lib/mineskin/compositor.rb', line 10 def resize(img, old_unit<EMAIL_ADDRESS>/ old_unit.to_f) end |


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Adrian's Pizza Parlor
Welcome to your favorite pizza parlor! Choose from the following options to get your price!
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Here is the price of your pizza!


As a Code for America Brigade, we're part of a national network of civic-minded volunteers who contribute their skills toward using the web as a platform for local government and community service.


Dela677.github.io
RECON Series. Answering the specific needs of these professionals, Luminox created the RECON Series in collaboration with former Swiss Army Military Security NCO Andrea Micheli, an internationally recognized law enforcement and military journalist and shooting instructor.
Lumi nox 1800 series Handbücher.
View and Download Luminox Atacama 1880 series specification online. Atacama 1880 series Watch pdf manual download. Luminox Field Automatic A.1801 Three-Hand and A.1867.
Luminox was born in 1989 (Lumi is Latin for light while Nox is Latin for night), driven by a commitment to offer cutting-edge luminescence and readability in its line of high-performance sports watches. Everyday Gear - The Modern Field Watch - Home Luminox.
Luminox 1800 series Pdf User Manuals. View online or download Luminox 1800 series Instruction Manual, Specification Sheet. FIELD AUTOMATIC DAY DATE 1800 SERIES. This Field series features a three hand automatic day-date movement in a 43mm case and is available with either black or silver dial on smooth buffalo leather straps. 【送料無料】【国内正規品】LUMI NOX(ルミノックス)FIELD AUTOMATIC
The new Luminox Field Automatic 1800 Series finally offers you a pair of military watches that combine their proprietary LLT self-illuminating technology and the amazing presence of a mechanical automatic movement.
【送料無料】【国内正規品】lumi nox(ルミノックス)field automatic day date 1800 series(フィールド オートマチック デイデイト 1800 シリーズ)ref.1801.bo(black out)【時計 腕時計】新作有名な激安人気館！. Luminox Atacama 1880 series Specification - ManualsLib. 【送料無料】【国内正規品】lumi nox(ルミノックス)field automatic day date 1800 series(フィールド オートマチック デイデイト 1800 シリーズ)ref.1801.bo(black out)【時計 腕時計】 新モデル. Luminox Field Automatic Day Date 1800 Series - Heidi-Shop. Find great deals on eBay for luminox 1800 series. Shop with confidence. Die Luminox Field Automatic Day Date besticht durch das tolle Design, die Wasserdichtigkeit bis 10 ATM (100m) und das verwendete Ronda Quarzwerk.


|
LPDM_Simulation
|
Public Member Functions | |
| def | __init__ (self) |
| def | get_device (self, device_id) |
| Method to get the device pointer from a device_id, called by devices when they receive a message from a device that they do not recognize. More... | |
| def | all_devices (self) |
| Returns the list of all devices in the simulation. | |
| def | register_device (self, device) |
| Given a device, adds a mapping from device_id to that device. More... | |
| def | register_event (self, device_id, time_of_next_event) |
| Registers an event. More... | |
| def | occur_next_event (self) |
| Runs the next event in the supervisor's queue, advancing that device's local time to that point Assumes queue is not empty. More... | |
| def | has_next_event (self) |
| Determines if the simulation is unfinished and there are unprocessed events in its queue. | |
| def | peek_next_event (self) |
| Returns an (event, time_stamp) with next, or None. More... | |
| def | total_calcs (self) |
| Returns the total simulation power in and total simulation power out for the device. More... | |
| def | finish_all (self, end_time) |
| Called at the end of the simulation. More... | |
| def Build.Simulation_Operation.supervisor.Supervisor.finish_all | ( | self, | |
| end_time | |||
| ) |
Called at the end of the simulation.
Finishes each device and instructs them to write their energy consumption calculations end_time the time of the finish event, to update each device to so they can perform their calculations.
| def Build.Simulation_Operation.supervisor.Supervisor.get_device | ( | self, | |
| device_id | |||
| ) |
Method to get the device pointer from a device_id, called by devices when they receive a message from a device that they do not recognize.
| def Build.Simulation_Operation.supervisor.Supervisor.occur_next_event | ( | self | ) |
Runs the next event in the supervisor's queue, advancing that device's local time to that point Assumes queue is not empty.
Call has_next_event first.
| def Build.Simulation_Operation.supervisor.Supervisor.peek_next_event | ( | self | ) |
Returns an (event, time_stamp) with next, or None.
Call has next event first to be safe.
| def Build.Simulation_Operation.supervisor.Supervisor.register_device | ( | self, | |
| device | |||
| ) |
Given a device, adds a mapping from device_id to that device.
| device | the device to add to the supervisor device dictionary |
| def Build.Simulation_Operation.supervisor.Supervisor.register_event | ( | self, | |
| device_id, | |||
| time_of_next_event | |||
| ) |
Registers an event.
| device_id | the device to add to the supervisor device dictionary |
| time_of_next_event | the time of the next event to add to event queue |
| def Build.Simulation_Operation.supervisor.Supervisor.total_calcs | ( | self | ) |
Returns the total simulation power in and total simulation power out for the device.
Total simulation power in should approximately equal simulation power out, with small margin of error allowed because of float rounding and because message latency slightly affects the calculations.


I can so tell that I haven't biked consistently in the past week or two. Ugh.
12/14/2010, 9:47:53 AM
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I can so tell that I haven't biked consistently in the past week or two. Ugh.
12/14/2010, 9:47:53 AM
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One integer specifying the version of the manifest file format your package
requires. As of Chrome 18, developers should specify 2
(without quotes) to use the format as described by this document:
"manifest_version": 2
Consider manifest version 1 deprecated as of Chrome 18. Version 2 is
not yet required, but we will, at some point in the not-too-distant
future, stop supporting packages using deprecated manifest versions. Extensions,
applications, and themes that aren't ready to make the jump to the new manifest
version in Chrome 18 can either explicitly specify version 1
, or
leave the key off entirely.
The changes between version 1 and version 2 of the manifest file format are
described in detail in the
manifest_version
documentation.
Setting manifest_version
2 in Chrome 17 or lower is not
recommended. If your extension needs to work in older versions of Chrome,
stick with version 1 for the moment. We'll give you ample warning before
version 1 stops working.


Email BARN at:
<EMAIL_ADDRESS>Find BARN at:
Rolling Bay center (no mail service):
11272 Sunrise Drive NE
(206) 842-4475
Mailing Address:
221 Winslow Way West, Box 205
Bainbridge Island, WA 98110
Backup contact phone:
(206) 780-1246
This app will allow you to see the different upcoming events your favorite studios are hosting!
To add a studio:
Go to All Studios, and click on the icon cooresponding to the studio. Then, click to check the box on the "Add to My Studios" button.
To remove a studio:
Either go to My Studios or All Studios and click on the icon cooresponding to the studio. Then, click to uncheck the box on the "Add to My Studios" button.
To check your studios:
Go to My Studios to check your favorited studios. You can check their upcoming events by clicking on their cooresponding icons.
Yes! You can also find BARN at: http://bainbridgebarn.org/
Nope! BARN has many other events planned, which can be found
on their website:
http://bainbridgebarn.org/
There are many ways to contact BARN! BARN can be reached via email, phone, mail, or social media. This information is found in the contact section.
To register for a class, go to BARNs website at http://bainbridgebarn.org/ and click on the class to register.
We hope to begin moving in the winter of 2017 with classes beginning Spring 2017.
BARNs current facility is at Rolling Bay center, 11272 Sunrise Drive NE, Bainbrige Island, WA 98110.


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