Last Updated: 1st Sep, 2021
These Terms of Use (¡°Terms¡±) apply to your access to and use of the websites, mobile apps and other services, features, APIs, and functionality (collectively, the ¡°OIM Services¡±) provided by Gaia3D, Inc (¡°Gaia3D¡± or ¡°we¡±). By creating an account or otherwise using the OIM Services, you agree to these Terms. If you do not agree to these Terms, do not use the OIM Services.
If you have any questions about these Terms or the OIM Services, please contact us at<EMAIL_ADDRESS>1.
purpose
The purpose of these Terms
is to stipulate the conditions and procedures of use of the OIM services
provided by Gaia3D, the rights, obligations, responsibilities, and other
necessary matters of members and Gaia3D.
2. Eligibility
a) If you use the OIM Services on behalf of an entity, (i) all references to ¡°you¡± throughout the remainder of these Terms will include that entity, (ii) you represent that you are authorized to accept these Terms on that entity¡¯s behalf, and (iii) in the event you or the entity violates these Terms, the entity agrees to be responsible to us.
b) You may not use the OIM Services if you have previously been suspended or removed from the OIM Services. Certain OIM Services may not be available in all jurisdictions, and we reserve the right to impose additional eligibility requirements, which will be provided in advance of your acceptance of such requirements.
3. User Accounts and Account Security
You will need to register for an account to access some of
the OIM Services. If you register for an account, you must provide accurate account information and
promptly update this information if it changes. You may not permit others to
access your account. Your personal information can only
be viewed, modified, or deleted by you, and is managed entirely by your account
and password. You also must
maintain the security of your account and promptly notify us if you discover or
suspect that someone other than
you have accessed your account without your permission. You are responsible for
any activities on your account unless unauthorized access is obtained solely
because of a failure of our security measures. We reserve the right to reclaim
usernames, including on behalf of businesses or individuals that hold legal
claim, including trademark rights, in those usernames.
4. Licenses
a) The OIM Services, and all data and content included therein (including User Content, which is defined below), are owned by Gaia3D or our licensors and are protected under relevant intellectual property laws. Except as explicitly stated in these Terms, all rights in and to the OIM Services are reserved by us or our licensors. Subject to your compliance with these Terms, you are hereby granted a limited, non-exclusive, non-transferable, non-sublicensable, revocable license to access and use the OIM Services (excluding User Content, which is subject to Section 4(b) below). Any use of the OIM Services for commercial purposes is subject to the additional terms between you and Gaia3D.
b) Your use of any User Content provided by other users is subject to the Creative Commons Share Alike (CC BY-SA) 4.0 license (available here), unless we indicate otherwise. For instance, we may provide access to certain User Content (alone or in combination with other data sets) under a separate set of license terms (such as the Creative Commons Attribution NonCommercial Share Alike (CC BY-NC-SA license). You agree to comply with the license terms that apply to any of the data sets we make available via the OIM Services, including User Content provided by other users. Those license terms will apply to the extent of any conflict between those license terms and these Terms.
c) Any use of the OIM Services other than as specifically authorized herein without our prior written permission, is strictly prohibited.
5. User Content
a) Some of the OIM Services allow you and other users to create, post, store and share content, including geospatial data, 3D objects, location information, images, comments, messages, text, photos, posts, and other materials (collectively, ¡°User Content¡°). Except for the license you grant below, you retain all rights in and to your User Content, as between you and Gaia3D.
b) Without limiting your rights and our obligations under data protection law, you grant Gaia3D a nonexclusive, royalty-free, irrevocable, worldwide, fully paid, transferable and sublicensable license to use, reproduce, publish, create derivative works from, distribute, publicly perform and display your User Content, for the term of its protection by intellectual property rights, and any name, username or likeness provided in connection with your User Content, for a period of ninety-nine (99) years, in each case in all media formats and channels now known or later developed without compensation to you. When you post or otherwise share User Content on or through the OIM Services, you understand that your User Content and any associated information (such as your username, profile photo, and bio) may be visible to others. To the extent possible under applicable law, you waive any moral, neighboring or other rights you may have in your User Content that would otherwise preclude us from exercising our rights under the license granted by you in this Section. Gaia3D does not disclose or distribute your personal information collected in connection with the provision of OIM Services to third parties without your consent. However, this is not the case when there is a request from a national institution in accordance with the laws of the Republic of Korea, for the purpose of investigation into a crime, or when there is a request according to the procedure stipulated in other relevant laws and regulations, or when you disclose your personal information yourself.
c) You represent and warrant that your User Content, and our use of such content as permitted by these Terms, will not violate any rights of or cause injury to any person or entity. Although we have no obligation to post, screen, edit or monitor User Content, if we reasonably believe any User Content is in breach of these Terms, we may remove or refuse to display such User Content. We will attempt to notify you of the reason for our action unless we reasonably believe that notice would: (i) violate the law; (ii) pose a risk of liability for us or our affiliates; (iii) hinder an investigation; (iv) pose a risk to the operation of the OIM Services; or (v) harm any user or other party.
6. Prohibited Conduct and Content
a)
You will not violate any
applicable law, contract, intellectual property right or other third-party
right or commit a tort, and you are solely responsible for your conduct while
using the OIM Services. You will not:
Engage in any harassing, threatening, intimidating, predatory or stalking conduct;
Use or attempt to use another user¡¯s account;
Impersonate or post on behalf or any person or entity or otherwise misrepresent your affiliation with a person or entity;
Sell or resell the OIM Services (unless permitted under a separate writing between you and Gaia3D);
Copy, reproduce, distribute, publicly perform or publicly display all or portions of the OIM Services, except as expressly permitted by us or our licensors;
Modify the OIM Services, remove any proprietary rights notices or markings, or otherwise make any derivative works based upon the OIM Services;
Attempt to probe, scan, or test the vulnerability of the OIM Services;
Use the OIM Services other than for their intended purpose and in any manner that could interfere with, disrupt, negatively affect or inhibit other users from fully enjoying the OIM Services or that could damage, disable, overburden or impair the functioning of the OIM Services in any manner;
Use any data mining, robots or similar data gathering or extraction methods not approved by Gaia3D designed to scrape or extract data from the OIM Services;
Access or search or attempt to access or search the OIM Services by any means (automated or otherwise) other than in a manner consistent with these Terms and through the currently available, published interfaces that we provide (unless otherwise expressly authorized in a separate writing);
Send, distribute or post spam, unsolicited or bulk commercial electronic communications, chain letters, or pyramid schemes;
Use the OIM Services for any illegal or unauthorized purpose, or engage in, encourage or promote any activity that violates these Terms.
b) You may not create, post, store or share any User Content that is confidential, violates these Terms, or for which you do not have all the rights necessary to grant us and users the license described in Section 5 above. You may not create, post, store or share any User Content that:
Is unlawful, libelous, defamatory, obscene, pornographic, indecent, lewd, suggestive, harassing, threatening, hateful, invasive of privacy or publicity rights, abusive, inflammatory or fraudulent;
Would constitute, encourage or provide instructions for a criminal offense, violate the rights of any party or otherwise create liability, or violate any local, state, national or international law;
May infringe any patent, trademark, trade secret, copyright or other intellectual or proprietary right of any party;
Contains any private or personal information of a third party without such third party¡¯s consent;
Contains any viruses, corrupted data or other harmful, disruptive or destructive files or content; or
Is, in our reasonable judgment, objectionable, restricts or inhibits any other person from using or enjoying the OIM Services, or may expose Gaia3D or others to any harm or liability of any type.
d) Failure to enforce this section in some instances does not constitute a waiver of our right to enforce it in other instances. In addition, this Section 6 does not create any private right of action on the part of any third party or any reasonable expectation that the OIM Services will not contain any content that is prohibited by such rules.
e) Gaia3D shall be liable
for damages if you violate this Section 6, and Gaia3D may claim damages against
you through service restrictions and due process.
7. Trademarks
Gaia3D, Inc., Gaia3D, OpenIndoorMap, OIM and our logos, our product or service names, our slogans and the look and feel of the OIM Services are trademarks of Gaia3D and may not be copied, imitated or used, in whole or in part, without our prior written permission. All other trademarks, registered trademarks, product names and company names or logos mentioned on the OIM Services are the property of their respective owners. Reference to any products, services, processes or other information by trade name, trademark, manufacturer, supplier or otherwise does not constitute or imply endorsement, sponsorship or recommendation by us.
8. Feedback
You may voluntarily post, submit or otherwise communicate to us any questions, comments, suggestions, ideas, original or creative materials or other information about the OIM Services (collectively, ¡°Feedback¡±). You understand that we and our affiliates may use such Feedback for any purpose, commercial or otherwise, without acknowledgment or compensation to you, including to develop, copy, publish, or improve the Feedback in our sole discretion. You understand that Gaia3D may treat Feedback as nonconfidential.
9. Complaints
Please contact<EMAIL_ADDRESS>to notify us of anything on the OIM Services that infringes other rights (like copyright, counterfeiting, insult, invasion of privacy) or if you discover that any OIM Services content (such as User Content) promotes crimes against humanity, incites racial hatred or violence. When submitting a notice, you must identify the date of notification; if you are a natural person: your full name, profession, domicile, nationality, date and place of birth; the name and domicile of the recipient or, in the case of a legal person, its name and registered office; the description of the disputed facts and their precise location (e.g. URL link to the disputed content); the reasons why the content must be removed, including the legal provisions and justifications of facts; a copy of the correspondence addressed to the author or publisher of the disputed information or activities requesting their interruption, removal or modification, or justification that the author or publisher could not be contacted. Any incomplete notice may not be processed. WARNING: In some jurisdictions, presenting content or an activity as illegal for the purpose of obtaining its removal by presenting false or inaccurate information is punishable by imprisonment and fines.
10. Third-Party Content
We may provide information about third-party products, services, activities or events, or we may allow third parties to make their content and information available on or through the OIM Services (collectively, ¡°Third-Party Content¡±). We provide Third-Party Content as a service to those interested in such content. Your dealings or correspondence with third parties and your use of or interaction with any Third-Party Content are solely between you and the third party. Gaia3D does not control or endorse any Third-Party Content, and can make no guarantee of its accuracy. You are solely responsible for compliance with any applicable terms that govern Third-Party Content.
11. Indemnification
To the fullest extent permitted by applicable law, you will indemnify, defend and hold harmless Gaia3D and our subsidiaries and affiliates, and each of our respective officers, directors, agents, partners and employees (collectively, the ¡°Gaia3D Parties¡±) from and against any losses, liabilities, claims, demands, damages, expenses or costs (¡°Claims¡±) arising out of or related to (a) your access to or use of the OIM Services; (b) your User Content or Feedback; (c) your violation of these Terms; (d) your violation, misappropriation or infringement of any rights of another (including intellectual property rights or privacy rights); or (e) your conduct in connection with the OIM Services. You agree to promptly notify Gaia3D Parties of any third-party Claims, cooperate with Gaia3D Parties in defending such Claims and pay all fees, costs and expenses associated with defending such Claims (including attorneys¡¯ fees). You also agree that the Gaia3D Parties will have control of the defense or settlement, at Gaia3D¡¯s sole option, of any third-party Claims. This indemnity is in addition to, and not in lieu of, any other indemnities set forth in a separate written agreement between you and Gaia3D or the other Gaia3D Parties.
12. Disclaimers
Other than as set out in other section and as provided under applicable laws, Gaia3D does not make any commitments about the Content, the specific functions of the OIM Services or their reliability, availability or ability to meet your needs. In addition, unless required by law, we don¡¯t provide implied warranties, including implied warranties of merchantability, fitness for a particular purpose, and non-infringement.
13. Limitation of Liability
a) Subject to Section 13(c), neither Gaia3D nor the other Gaia3D Parties will be responsible (under these Terms or for our negligence) for losses that were caused by your breach of these Terms or which were beyond our control and which we could avoid through appropriate actions. If we fail to comply with these Terms, we or the other Gaia3D Parties will only be responsible for loss or damage you suffer that is a foreseeable result of our breaking this contract or our failing to use reasonable care and skill. However, we and the other Gaia3D Parties are not responsible for any loss or damage that is not foreseeable, and, if the OIM Services are not performed with reasonable care and skill, you agree to give us a reasonable opportunity to re-perform them for you before filing a claim. Loss or damage is foreseeable if either it is obvious that it will happen or if, at the time the contract was made, both Gaia3D and you knew it might happen.
b) If you use the OIM Services for any commercial purpose: (i) we and the other Gaia3D Parties will have no liability to you for any loss of profit, loss of business, business interruption, or loss of business opportunity; (ii) the total liability of Gaia3D and the other Gaia3D Parties for any claim arising out of or relating to these Terms or the OIM Services, regardless of the form of the action, is limited to the greater of $100 or the amount paid by you to use the OIM Services during the 12 months preceding the claim; and (iii) if the OIM Services are not performed with reasonable care and skill, you agree to give us the opportunity to re-perform them and that this re-performance will be your sole and exclusive remedy for that failure.
c) The limitations set forth in this Section 13 will not limit or exclude liability for the gross negligence, fraud (including fraudulent misrepresentation) or intentional misconduct of Gaia3D or the other Gaia3D Parties or for personal injury, death or property damage caused by the OIM Services, or for any other matters in which liability cannot be excluded or limited under applicable law.
14. Transfer and Processing Data
In order for us to provide the OIM Services, you agree that we may process, transfer and store information about you in Korea, the United States and other countries, where you may not have the same rights and protections as you do under local law.
15. Governing Law and Venue
Any dispute arising from these Terms and your use of the OIM Services will be governed by and construed and enforced in accordance with the laws of Republic of Korea. However, you will benefit from any mandatory provisions of the law of your local jurisdiction, and nothing in these Terms affects your rights as a consumer to rely on such mandatory provisions of local law. You or we may bring a legal action relating to these Terms or our relationship in the courts of Republic of Korea or in the courts located in your country of residence.
16. Modifying and Terminating our Services
a) We reserve the right to suspend or terminate your access to the OIM Services if you materially or repeatedly breach these Terms, we are required to do so by law or court order, or we reasonably believe your conduct creates possible liability or risk of harm to us or any other party that we could not reasonably avoid without such suspension. We may also suspend your account for a period of up to 90 days while we investigate if any of these conditions are present. We will attempt to notify you by email with the reason for our action unless we reasonably believe that to do so would violate any laws, rules or regulations or any judicial or governmental order, compromise an investigation, cause harm to another user, or if we do not have an email address associated with your account. If you are unable to access the OIM Services and have not received notice explaining why, please contact our customer support for more information through the contact information referenced below.
b) If reasonably possible, we will notify you in advance before discontinuing all or a portion of the OIM Services or making changes that have a material adverse impact on your use of the OIM Services. However, we reserve the right to make changes without notice in certain circumstances, such as to improve security, help combat fraud or abuse, or comply with the law.
17. Terms for Government Users
If the OIM Services are acquired or used by any agency of the U.S. Government, such agency acknowledges that (a) the OIM Services constitute ¡°commercial computer software¡± or ¡°commercial computer software documentation¡± for purposes of 48 C.F.R. ¡×12.212 and 48 C.F.R. ¡×227.7202, as applicable; and (b) such agency¡¯s rights are limited to those specifically granted under these Terms (or any applicable additional license terms we provide).
18. Export Compliance
All or part of the OIM Services may be subject to U.S. export control and economic sanctions laws (¡°Export Controls¡±). You will abide by all Export Controls as they relate to your access and use of the OIM Services. You may not access or use the OIM Services if you are located in a jurisdiction where the provision of our Services is prohibited by law (a ¡°Prohibited Jurisdiction¡±), and you may not provide access to our Services to any government, entity or individual located in any Prohibited Jurisdiction. You represent and warrant that (i) you are not located in a country that is subject to a U.S. Government embargo, or that has been designated by the U.S. Government as a ¡°terrorist supporting¡± country; and (ii) you are not listed on any U.S. Government list of prohibited or restricted parties.
19. Additional Terms and Amendments
a) We may supply different or additional terms in relation to some of the OIM Services (such as specific research data sets). If there is a conflict between these Terms and the additional terms, the additional terms will control for that conflict. Those additional terms will form part of these Terms only if they incorporate these Terms by reference. If not, they will be a separate, independent agreement.
b) We may make changes to these Terms (including any incorporated additional terms) from time to time. If we make changes, we will provide you with notice of such changes, such as by sending an email, providing a notice through the OIM Services or updating the date at the top of these Terms. Unless we say otherwise in our notice, the amended Terms will be effective immediately, and your continued use of the OIM Services after we provide such notice will confirm your acceptance of the changes. If you do not agree to the amended Terms, you must stop using the OIM Services.
20. Severability
If any provision or part of a provision of these Terms is unlawful, void or unenforceable, that provision or part of the provision is deemed severable from these Terms and does not affect the validity and enforceability of any remaining provisions.
21. Miscellaneous
a) Nothing in these Terms will limit any of our obligations or your rights under applicable data protection or other laws that cannot be limited by contract. In particular, these Terms do not deprive consumers of the level of protection granted according to Article 6 EU Regulation 593/2008 (so-called ¡°Rome I Regulation¡±) and EU Regulation 1215/2012.
b) The failure of Gaia3D to exercise or enforce any right or provision of these Terms will not operate as a waiver of such right or provision.
c) These Terms reflect the entire agreement between the parties relating to the subject matter hereof and supersede all prior agreements, representations, statements and understandings of the parties.
d) The section titles in these Terms are for convenience only and have no legal or contractual effect. Use of the word ¡°including¡± will be interpreted to mean ¡°including without limitation.¡±
e) Except as otherwise provided herein, these Terms are intended solely for the benefit of the parties and are not intended to confer third-party beneficiary rights upon any other person or entity. Nothing herein will be deemed to create an agency, partnership, joint venture, employee-employer or franchisor-franchisee relationship of any kind between you and Gaia3D.
f) You agree that communications and transactions between us may be conducted electronically.
g) The parties hereto confirm that they have requested that these Terms and any Additional Terms, be drafted in English.
h) The right to use this
OIM Services or other status in these Terms cannot be transferred or given to
another person.
i) Matters not specified in these Terms and Conditions are
subject to the laws of Republic of Korea and international standards and
conventions related to intellectual property rights, information and
communications network use and information protection, and personal information
protection.


API
Install Janus from the Python package index using pip
:
$ pip install libjanus
Alternatively, you can incorporate the single, public-domain janus.py
file directly into your application. Janus has no external dependencies.
Import the Janus module:
>>> import janus
Janus requires Python 3.0 or later.
Basic Usage
Initialize an argument parser, optionally specifying the application's help text and version as string arguments:
parser = janus.ArgParser(helptext=None, version=None)
Supplying help text activates an automatic --help
flag; supplying a version string activates an automatic --version
flag. (Automatic -h
and -v
shortcuts are also activated unless registered by other options.)
You can now register your application's options and commands on the parser using the registration functions described below. Once the required options and commands have been registered, call the parser's parse()
method to process the application's command line arguments:
parser.parse()
Parsed option values can be retrieved from the parser instance itself.
Register Options
Janus supports long-form options, --foo
, with single-character shortcuts, -f
.
An option can have an unlimited number of long and short-form aliases. Aliases are specified via the name
parameter which accepts a string of space-separated alternatives, e.g. "foo f"
.
Option values can be separated on the command line by either a space, --foo 123
, or an equals symbol, --foo=123
.
-
.new_flag(name)
-
Register a flag (a boolean option) with a default value of
False
. Flag options take no arguments but are either present (True
) or absent (False
). -
.new_float(name, fallback=None)
-
Register a floating-point option, optionally specifying a fallback value.
-
.new_int(name, fallback=None)
-
Register an integer option, optionally specifying a fallback value.
-
.new_str(name, fallback=None)
-
Register a string option, optionally specifying a fallback value.
Retrieve Option Values
An option's value can be retrieved from the parser instance using any of its registered aliases.
Each option maintains an internal list of values — the value of the option is the final value in the list or the fallback value if the list is empty.
-
.found(name)
-
Returns true if the specified option was found while parsing.
-
.get(name)
-
Returns the value of the specified option.
-
.get_list(name)
-
Returns the specified option's list of values.
-
.len_list(name)
-
Returns the length of the specified option's list of values.
An option's value can also be retrieved using read-only dictionary syntax:
value = parser["name"]
Retrieve Positional Arguments
Options can be preceded, followed, or interspaced with positional arguments.
-
.get_args()
-
Returns the positional arguments as a list of strings.
-
.get_args_as_floats()
-
Attempts to parse and return the positional arguments as a list of floats. Exits with an error message on failure.
-
.get_args_as_ints()
-
Attempts to parse and return the positional arguments as a list of integers. Exits with an error message on failure.
-
.has_args()
-
Returns true if at least one positional argument has been found.
-
.num_args()
-
Returns the number of positional arguments.
Positional arguments can also be accessed using read-only list syntax:
value = parser[index]
Commands
Janus supports git-style command interfaces with arbitrarily-nested commands. Register a command on a parser instance using the new_cmd()
method:
cmd_parser = parser.new_cmd(name, helptext, callback)
This method returns a new ArgParser
instance associated with the command. You can register the command's flags and options on this sub-parser using the standard methods listed above. (Note that you never need to call parse()
on a command parser — if a command is found, its arguments are parsed automatically.)
-
Like options, commands can have an unlimited number of aliases specified via the
name
string. -
Commands support an automatic
--help
flag and an automatichelp <name>
command using the specified help text. -
The specified callback function will be called if the command is found. The callback should accept the command's
ArgParser
instance as its sole argument and should have no return value.
The following ArgParser
methods are also available for processing commands manually:
-
.get_cmd_name()
-
Returns the command name, if the parser has found a command; otherwise returns
None
. -
.get_cmd_parser()
-
Returns the command parser instance, if the parser has found a command; otherwise returns
None
. -
.get_parent()
-
Returns a command parser's parent parser.
-
.has_cmd()
-
Returns true if the parser has found a command.


Sports Reference
A group of sites providing both basic and sabermetric statistics and resources for sports fans everywhere. Our aim is to be the easiest-to-use, fastest, most complete sources for sports statistics anywhere.
We have re-opened our DevOps Position. If you applied previously, please review the updated job description and instructions on how to update your resume, if needed. Thank you. Sean Forman, Sports Reference LLC President. August 14, 2020
Are you a Stathead? Then you've come to the right place. Stathead subscribers gain access to a suite of tools used by the pros. Search the best (or the worst) seasons, games, splits and more by players and teams throughout history. Any time you see an incredible stat mentioned on a broadcast, in an article or in social media, there's an excellent chance it came from Stathead. Every subscription also comes with ad-free browsing on our site for that sport so you get the smoothest browsing experience. Stathead Baseball, Stathead Football, Stathead Hockey and Stathead Basketball are live now, with more sports rolling out on a continual basis. You can also sign up for our free newsletters to stay up on the latest scores, stats and news in your favorite sports.
Baseball statistics from 1871 to the present for major league players, teams, and leagues. Complete postseason and managerial data is included as well. Minor league stats back to 1877, and box scores, gamelogs and splits back to 1904. Updated daily.
Professional basketball statistics for every season from Abdul-Jabbar to Zaslofsky. Find statistics for your favorite player, team, or league. The site also includes sections for coaches, awards, leaders, and the playoffs. Also has sections on G-League, WNBA, international leagues and Olympics. Updated daily.
Football statistics and game results for all of NFL, AFL, AAFC & APFA history. The site includes player, Coach, and team stats, games scores for each team, Pro Bowl selections for each season, extensive leaderboards, and every draft pick ever selected. Updated the morning after every NFL game.
Hockey statistics from the creators of Total Hockey to our website. Find statistics for your favorite player from Aalto to Zyuzin, team, or league.The site also includes sections for coaches, drafts, awards, leaders, and the playoffs. Updated daily.
College Football game results for every major school back to Princeton vs Rutgers in 1869. Player Stats for recent players schools, or conferences back to 1956. The site also includes sections for coaches, awards, leaders, and bowl games. Use the Play Index to create your own custom searches.
College Basketball Stats and Game Result. Game results for every game featuring two major schools since 1949. Player Stats from Stephen Curry to Bill Walton. Stats for schools and conferences. The site also includes sections for coaches, awards, leaders, and the postseason. Use the Play Index to create your own custom searches.


Gallery component Axshare link: https://nm6pq4.axshare.com/#g=1&p=games_product_page Dimensions:1600x680px(big image) Dimensions:420x420px(small image)


Class SelectUserRoleModel
This class represents a user role returned from a available user role API query.
Inheritance
System.Object
SelectUserRoleModel
Inherited Members
System.Object.ToString()
System.Object.Equals(System.Object)
System.Object.Equals(System.Object, System.Object)
System.Object.ReferenceEquals(System.Object, System.Object)
System.Object.GetHashCode()
System.Object.GetType()
System.Object.MemberwiseClone()
Namespace: Vasont.Inspire.Models.Utilities
Assembly: Vasont.Inspire.Models.dll
Syntax
public class SelectUserRoleModel
Properties
| Improve this Doc View SourceDescription
Gets or sets the user or role description.
Declaration
public string Description { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
Gets or sets the user e-mail address.
Declaration
public string Email { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
FullName
Gets or sets the user or role full name.
Declaration
public string FullName { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
Memberships
Gets or sets a comma-delimited list of related associations, such as roles for user types, and users for role types.
Declaration
public List<string> Memberships { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Collections.Generic.List<System.String> |
Name
Gets or sets the user or role name.
Declaration
public string Name { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
ProfileImageUrl
Gets or sets the profile image URL.
Declaration
public string ProfileImageUrl { get; set; }
Property Value
| Type | Description |
|---|---|
| System.String |
SecurityType
Gets or sets the user or role type.
Declaration
public SecurityType SecurityType { get; set; }
Property Value
| Type | Description |
|---|---|
| SecurityType |
UserRoleId
Gets or sets the unique identity for this role or model. It is a combination of "type" and identity value.
Declaration
public long UserRoleId { get; set; }
Property Value
| Type | Description |
|---|---|
| System.Int64 |
UserType
Gets or sets the user type.
Declaration
public UserType UserType { get; set; }
Property Value
| Type | Description |
|---|---|
| UserType |


The test takes less than 12 minutes
The test contains seven sections and eight options for each section
Answer honestly (even if you don't like the answer).
You must at least choose an one option for each section


Getting started with MXML in the Feathers SDK
In the following beginner-level tutorial, we'll create our first Feathers SDK application that includes a simple Button
component. We'll set some properties, listen for an event, and skin the button with a theme.
Prerequisites
Download the Feathers SDK, and set it up in your favorite development environment.
Add
MetalWorksMobileTheme.swc
, included with the Feathers SDK, to your project's build settings. You can find this SWC inside the Feathers SDK. Look forframeworks/themes/MetalWorksMobileTheme/MetalWorksMobileTheme.swc
.
Final Result
Walkthrough
Let's create a new project. The main MXML class will be based on the feathers.core.Application
component. We'll start with the following code:
<f:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:f="library://ns.feathersui.com/mxml">
</f:Application>
The Feathers namespace must be included in your MXML document to add Feathers components. This identifier for this namespace is library://ns.feathersui.com/mxml
. To reference a Feathers component, you must use the f:
prefix before the name of the class. We're using the Application
component, so the XML element should be <f:Application/>
.
Theme
Next, we want to provide some skins for our components with a theme. By default, the Feathers components are not skinned. However, several example themes are included with Feathers to easily provide sample skins to all components. A theme can be instantiated by setting the theme
property on the Application
.
<f:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:f="library://ns.feathersui.com/mxml"
theme="feathers.themes.MetalWorksMobileTheme">
</f:Application>
When a new component initializes, the theme will create appropriate skins, including backgrounds, icons, text formats, and skins for sub-components, and pass them in to each component automatically.
Create a Button
component
Let's add a Button
as a child of the Application
:
<f:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
xmlns:f="library://ns.feathersui.com/mxml"
theme="feathers.themes.MetalWorksMobileTheme">
<f:Button label="Click Me"/>
</f:Application>
It's as simple as adding a <f:Button/>
element as a child of the <f:Application/>
element. As you can see, we've set the label
property of the Button
using an XML attribute.
Listen for events
Now, let's add an event listener to the button:
<f:Button label="Click Me" triggered="button_triggeredHandler(event)"/>
<fx:Script><![CDATA[
private function button_triggeredHandler( event:Event ):void
{
}
]]></fx:Script>
Similar to setting a property, we can add an event listener using an attribute with the string value of the event's type. The value of Event.TRIGGERED
constant is "triggered"
, so that's what we use in the MXML.
We need to define the listener in ActionScript. To add ActionScript code to an MXML class, we need to create a <fx:Script/>
element. Inside this element, we can add properties and methods just like we would in an ActionScript class.
We will want to refer to our button as a variable in ActionScript, so we should add an id
to it:
Our listener function should look something like this:
private function button_triggeredHandler( event:Event ):void
{
TextCallout.show( "Hi, I'm Feathers!\nHave a nice day.", this.button );
}
The Event.TRIGGERED
listener displays a message in a TextCallout
component. We've referenced the button that we created in MXML using the button
variable name. The TextCallout
component is automatically skinned by the theme, just like the Button
.
Layouts
Finally, let's adjust the layout a bit to put the button in the center of the screen:
<f:layout>
<f:AnchorLayout/>
</f:layout>
<f:Button id="button" label="Click Me"
triggered="button_triggeredHandler(event)">
<f:layoutData>
<f:AnchorLayoutData horizontalCenter="0" verticalCenter="0"/>
</f:layoutData>
</f:Button>
Previously, we learned that there are two ways to set a property of a component. The first way to set a property was to add an attribute. We've set the horizontalCenter
and verticalCenter
properties on an AnchorLayoutData
instance in the same way.
Sometimes, it may be easier to set properties by adding child element with the property's name (prefixed by the namespace). In the code above, we set the layout
property of the LayoutGroup
to an AnchorLayout
instance, and we set the layoutData
property of the Button
to an AnchorLayoutData
instance.
Conclusion
That should get you started with the very basics of working with the Feathers SDK and MXML. For more detailed information about the capabilities of MXML, read The complete guide to MXML in the Feathers SDK


Change password
{{flash.message}}
Old Password
*
Old Password is required.
Maximum Old Password character length 20.
Minimum Old Password character length 6.
{{messages.ValidPasswordCheck}}
New Password
*
New Password is required.
Maximum New Password character length 20.
Minimum New Password character length 6.
{{messages.ValidPasswordCheck}}
Confirm Password
*
Confirm Password is required.
Maximum Confirm Password character length 20.
Minimum Confirm Password character length 6.
{{messages.ValidPasswordCheck}}
Update
back


@* * This template is called from the `index` template. This template * handles the rendering of the page header and body tags. It takes * two arguments, a `String` for the title of the page and an `Html` * object to insert into the body of the page. *@ @(title: String)(cssFiles: List[String])(content: Html)
@* Here's where we render the page title `String`. *@


Hari Whakangahau Cinema
Book a Movie
Documentation #1
Documentation #2
Select the Movie you want to watch.
Avengers Endgame
Shazam
Dark Phoenix
Pikachu
Captain Marvel


From:Davis Britt To:Zikes Becky ; Edison Andrew Sent:2017-01-11T04:40:58.0000000Z Subject:ENA v. Triad
Becky,
This will confirm our conversation. You will make the redrafting changes necessary on the petition and attachments to file in Harris County court, and have everything ready for us to file on Monday. Once service is ready, we will then serve the Secretary of State of Texas (I may go ahead and have a process server do that for us, to prevent any questions about proper service later on). Keep your fingers crossed and let's hope that Sherwood Purnell doesn't try to dodge the Secretary of State.
Many thanks.
Britt
P.S.--Lee, we already have the check cut to pay for filing, etc., but get with Becky today and take a look, just to make sure it appears to be in the proper amount. If it is not, let's order a check in the right amount today. Thanks.
***********
EDRM Enron Email Data Set has been produced in EML, PST and NSF format by ZL Technologies, Inc. This Data Set is licensed under a Creative Commons Attribution 3.0 United States License <http://creativecommons.org/licenses/by/3.0/us/> . To provide attribution, please cite to "ZL Technologies, Inc. (http://www.zlti.com)."
***********
California


{{ partial "summary" .}}
Jump to Youtube{{/* Usage: When you want to use this partial, make sure you have set in your page metadata either: youtubevideo - The video id of a youtube video. If the youtube video's URL is: https://www.youtube.com/watch?v=JyQTR7U1CX8 , then: youtubevideo = JyQTR7U1CX8 youtubeplaylist - The video id of the youtube playlist. If the youtube playlists URL is: https://www.youtube.com/watch?v=D4_PBAaVmco&list=PLWHpG2-3ZXXsomIWyDG1L72eLXay0Z1Yu youtubeplaylist = PLWHpG2-3ZXXsomIWyDG1L72eLXay0Z1Yu */}}
{{ partial "summary" .}}
Jump to Youtube


This demo consists in a mail notification simulation. Client stablishs connection via socket with a node server. When server receives a POST rest call to simulates email received, mail icon show pending mails to read.
POST


CodePad
An Offline Front-End Development Playground
CodePad instantly previews your code so you don't have to run back and forth between an editor and a browser.
You can also add your favorite icon fonts, libraries and frameworks such as Font Awesome, anime.js and Bootstrap with
a click. And the best of it all, everything works offline.


{% extends "_email_base.html" %} {% block content %}
We’re super excited! About what, you may ask? We just announced a brand new class.
Since you have a profile already all you have to do is enroll in the class. How awesome is that?
*|class_title|*
Free to attend! Anyone between *|minimum_age|* and *|maximum_age|* of age. No computer skills required.
*|class_start_date|* *|class_start_time|* to *|class_end_time|* (Add to your calendar)
If you can’t make it, be sure to share this with your best friends, online and offline!
We look forward to seeing you.
The We All Code Team


#include <stBasicMetricEvaluators.h>
Public Member Functions | |
| virtual stDistance | GetDistance (ObjectType *o1, ObjectType *o2) |
| virtual stDistance | GetDistance2 (ObjectType *o1, ObjectType *o2) |
| Public Member Functions inherited from stMetricEvaluatorStatistics | |
| void | ResetStatistics () |
| stCount | GetDistanceCount () |
Additional Inherited Members | |
| Protected Member Functions inherited from stMetricEvaluatorStatistics | |
| void | UpdateDistanceCount () |
| Protected Attributes inherited from stMetricEvaluatorStatistics | |
| stCount | distCount |
This class implements a generic metric evaluator that calculates the distance between objects using an Lx distance function. The value of p may be any number greater than 0. In other words, this class implements L1, L2, L3, ..., Lp distance function.
The template parameter ObjectType defines the object type used by this metric evaluator. It was designed to work with instances of stBasicArray objects but any array object that defines the following methods may be used:
Note that to be fully compatible with the metric trees, the desired object must meet the requirements of the stObject interface also.
The template parameter P is the order of L. For example, it it is set to 3, it will implement the L3 distance function. If you set it to 2, it will implements the L2 or the Euclidean distance function.
Important Note: For L1 or L2 it is possible to use this class template with the P set as 1 or 2 but it is better to use stBasicManhatanMetricEvaluator or stBasicEuclideanMetricEvaluator instead because they have better implementations.
Documentation.
Tests.
Tests.
Tests. I don't know if this implementation is reflexive.
This method calculates the metric distance between 2 objects.
| obj1 | Object 1. |
| obj2 | Object 2. |
/**
This method calculates the metric distance between 2 objects raised by the power of 2.
| obj1 | Object 1. |
| obj2 | Object 2. |
d = GetDistance(o1, o2);
return d * d; }//end GetDistance2 };//end stBasicLpMetricEvaluator This class is very similar to stBasicLpMetricEvaluator except that it's constructor allows passing the P parameter at runtime.
This class implements a generic metric evaluator that calculates the distance between objects using an Lx distance function. The value of p may be any number greater than 0. In other words, this class implements L1, L2, L3, ..., Lp distance function.
The template parameter ObjectType defines the object type used by this metric evaluator. It was designed to work with instances of stBasicArray objects but any array object that defines the following methods may be used:
Note that to be fully compatible with the metric trees, the desired object must meet the requirements of the stObject interface also.
The template parameter P is the order of L. For example, it it is set to 3, it will implement the L3 distance function. If you set it to 2, it will implements the L2 or the Euclidean distance function.
Important Note: For L1 or L2 it is possible to use this class template with the P set as 1 or 2 but it is better to use stBasicManhatanMetricEvaluator or stBasicEuclideanMetricEvaluator instead because they have better implementations.
private: int P;
public: /** This constructor allows passing the P parameter at runtime.
| p | Value of P. / stBasicLp2MetricEvaluator(int p) { if (p > 0){ P = p; }else{ P = 3; }//end if }//end stBasicLp2MetricEvaluator |
/**
This method calculates the metric distance between 2 objects.
| obj1 | Object 1. |
| obj2 | Object 2. |
/**
This method calculates the metric distance between 2 objects raised by the power of 2.
| obj1 | Object 1. |
| obj2 | Object 2. |
d = GetDistance(o1, o2);
return d * d; }//end GetDistance2 };//end stBasicLp2MetricEvaluator This class implements a generic metric evaluator that calculates the distance between strings using the LEdit distance function.
The template parameter ObjectType defines the object type used by this metric evaluator. It was designed to work with instances of stBasicArray objects but any array object that defines the following methods may be used:
Note that to be fully compatible with the metric trees, the desired object must meet the requirements of the stObject interface also.
The template parameter DataType defines the type of each character. By default, it is set to char.
This implementation was based on the article "Levenshtein Distance, in Three Flavors" written by Michael Gilleland.
Definition at line 592 of file stBasicMetricEvaluators.h.
|
inlinevirtual |
This method calculates the metric distance between 2 objects.
| obj1 | Object 1. |
| obj2 | Object 2. |
Implements stBasicMetricEvaluator< ObjectType >.
Definition at line 597 of file stBasicMetricEvaluators.h.
|
inlinevirtual |
This method calculates the metric distance between 2 objects raised by the power of 2.
| obj1 | Object 1. |
| obj2 | Object 2. |
Implements stBasicMetricEvaluator< ObjectType >.
Definition at line 607 of file stBasicMetricEvaluators.h.


Number of Trades: {{vm.length}}
Total Trade Amount: {{vm.totalsettle | currency}}
Total Book Amount: {{vm.totalbook | currency}}
Gain: {{vm.gainloss | currency}} Pct: {{vm.gainlosspct | number:2}}% Loss: {{vm.gainloss | currency}} Pct: {{vm.gainlosspct | number:2}}%


#1.5 Building a Dynamic UI with Fragments
#1.5.0 What are Fragments?
Decompose app functionality and UI into modules
Reference
#1.5.1 About Fragments
- Embed in Activity. Reuse across Activities.
- Add/Remove dynamically. Minimize switches.
- Has/Manages own lifecycle, state, backstack
- Lifecycle co-ordinated with host Activity's
- Lives within ViewGroup in Activity
- Manages own layout (Activity fragment)
- Can be used as invisible worker (no UI)
Require API 11 or higher (or Support Library)
Reference
#<IP_ADDRESS> Add Declaratively
Specify fragment layout properties
within activity layout xml
Reference
#<IP_ADDRESS> Add Programmatically
/* Instantiate the Fragment you want to add */
ExampleFragment fragment = new ExampleFragment();
/* Get handle to FragmentManager for Activity */
FragmentManager fragmentManager = getFragmentManager()
/* Begin a new FragmentTransaction */
FragmentTransaction fragmentTransaction =
fragmentManager.beginTransaction();
/* Add fragment to specified layout & commit */
fragmentTransaction.add(R.id.fragment_container, fragment);
fragmentTransaction.commit();
Every Fragment operation is a 'transaction'
Reference
#<IP_ADDRESS> Fragment Manager
/* Instantiate the Fragment you want to add */
ExampleFragment fragment = new ExampleFragment();
/* Get handle to FragmentManager for Activity */
FragmentManager fragmentManager = getFragmentManager()
/* Begin a new FragmentTransaction */
FragmentTransaction fragmentTransaction =
fragmentManager.beginTransaction();
/* Add fragment to specified layout & commit */
fragmentTransaction.add(R.id.fragment_container, fragment);
fragmentTransaction.commit();
Powerful way to add/remove/replace fragments
dynamically (e.g., from user interactions)
Reference
#<IP_ADDRESS> Inflate Fragment
public static class ExampleFragment extends Fragment {
// container is parent ViewGroup
// inflater is contextual to device, returns fragment ViewGroup
// inflater 'can' explicitly attach child VG to parent VG
@Override
public View onCreateView(LayoutInflater inflater,
ViewGroup container,
Bundle savedInstanceState) {
// Inflate the layout for this fragment
return inflater.inflate(R.layout.example_fragment,
container,
false);
}
}
Must implement onCreateView() to show fragment
Reference
#<IP_ADDRESS> States & Relationships
- Transient Creation
- Running = Visible, Running Activity
- Paused = Visible, Paused Activity
- Stopped = Invisible
- Transient Destruction
/* Fragments can access their host activity */
View listView = getActivity().findViewById(R.id.list);
/* Activity can access its hosted fragment */
ExampleFragment fragment =
(ExampleFragment) getFragmentManager().findFragmentById(R.id.example_fragment);
Reference
#<IP_ADDRESS>.2 Event Callbacks to Activity
/* Fragment defines listener interface for event */
public static class FragmentA extends ListFragment {
...
// Container Activity must implement this interface
public interface OnArticleSelectedListener {
public void onArticleSelected(Uri articleUri);
}
...
}
/* And casts host Activity onAttach() to ensure compliance */
public static class FragmentA extends ListFragment {
OnArticleSelectedListener mListener;
...
@Override
public void onAttach(Activity activity) {
super.onAttach(activity);
try {
mListener = (OnArticleSelectedListener) activity;
} catch (ClassCastException e) {
throw new ClassCastException(activity.toString() + " must implement OnArticleSelectedListener");
}
}
...
}
Reference
#<IP_ADDRESS>.3 Fragments & BackStack
- Activity goes on system-managed backstack
- Happens automatically (on 'back')
- Fragment placed on activity-managed backstack
- Requires explicit request addToBackStack()
Reference


This article wants to provide a brief overview on How to export charts with dw_export_chart()
via the Datawrapper-API.
In general there is a bunch of arguments that can be added to a call to Datawrapper’s Export-API. You can check out the documentation here or the reference here.
dw_export_chart()
does not yet support all of these options. They are added step by step. Feel free to contribute the argument you’re missing with a pull request on Github.
For the moment, the most important arguments are supported (check the documentation dw_export_chart()
for more):
type
unit
mode
width
and height
in pixelsplain
to FALSE
scale
of the chart.border_width
argument, measured in pixelsborder_color
transparent
to TRUE
.Use the type = "png"
-argument and download the result into an object.
To save the image we are using {magick} which is a requirement for {DatawRappr}. Simply run image_write()
:
png_chart <- dw_export_chart("CHART_ID", type = "png")
magick::image_write(png_chart, "OUTPUT.png")
When loading a PDF with type = "pdf"
, the data is transfered as a binary. Fir this you can use the builtin writeBin
-function:
pdf_chart <- dw_export_chart("CHART_ID", type = "pdf")
writeBin(pdf_chart, con = "OUTPUT.pdf")
When using type = "svg"
you will retrieve the code for a svg. So saving is as simple as writing text to a file:
svg_chart <- dw_export_chart("CHART_ID", type = "svg")
fileConn <- file("OUTPUT.svg")
writeLines(svg_chart, fileConn)
close(fileConn)


Survey form
This is a survey form
Name
Email
Number
Choose your project
challenges
projects
Would you try it again
Yes
Maybe
No
Never
Not at all
What qualifies you must?
Front end
Back end
Any comments or suggestions?


| ZotWeb | chapter | |
| Src Url | [[Schön]] (1993) | |
undefined
METAPHOR AND REPRESENTATION
Generative metaphor: A perspective on problem-setting in social policy DONALD A . SCHON
Metaphor, in this tradition, is a kind of anomaly of language, one which must be dispelled in order to clear the path for a general theory of reference or meaning.
[[GenerativeMetaphor]]
[...] "metaphor" refers both to a certain kind of product - a perspective or frame, a way of looking at things - and to a certain kind of process - a process by which new perspectives on the world come into existence. (p.137)
[[GenerativeMetaphor]]


Get Better With All Things Git
Asbjørn Ulsberg
Hello, I'm Asbjørn Ulsberg and that's me in the corner.
I do not consider myself a Git Expert.
I do not contribute to the source code of Git and
there can be written encyclopedias on what I don't
know about Git.
But I believe it's possible to become a better
developer by understanding some fundamentals about
how Git works and not being afraid to experiment.
I contribute to GitVersion and a lot of other
open source projects on GitHub and elsewhere.
Prerequisites
bit.ly/ndcgit
If you haven't installed or set up the prerequisites
for this talk, please visit this URL to find instructions
on how to do it.
Questions?
Much to do, little time
Keep it short
The agenda is quite ambitious, so we won't have time for long
discussions or help setting things up. Sorry!
There's a lot of myths about Git and to some it appears
so difficult and complex that you need a PHD to
understand it.
Chemistry illustraion
However, Git gets easier once you get the basic idea that
branches are homeomorphic endofunctors mapping submanifolds
of a Hilbert space.
Git
DAG
Just kidding. Git is just a DAG.
Git
Directed Acyclic Graph
Also known as a Directed Acyclic Graph.

A graph consists of edges (or arcs).
And nodes (or vertices).
If a graph has no direction, we call it undirected.
And, if it goes in a circle, we call it cyclic.
To make the graph acyclic, we need to remove an edge.
And to indicate direction, we can add some arrows.
We now have a Directed Acyclic Graph. A DAG.
A DAG is the simplest form of a graph.
Its edges points in one direction, making it directional.
Its edges will never form a circle, making it acyclic.
All nodes have edges that eventually point to the same node.
If we give our nodes names.
And then some labels pointing to them, we basically
have everything you need to visualize in your head
when working with Git.
To be more Git-specific, the nodes represents commits.
And the labels represents references.
Commits
A recorded change to a repository.
Has at least one parent commit.
Has a cryptographically secure identifier
The delta from the previous (or parent) commit
Merge commits has at least two parents, octopus merges can have more.
The ID of a commit makes merges and comparisons in Git both extremely fast and somewhat stupid
const char *
sha1 (content,
author,
date,
message,
parent_sha1);
// 7ecd1598a3e6bb7c3c0d7cbda24e7dc
References
Local branch reference
Remote branch reference
Tag reference
Just a 40 byte file on disk
Local branch references are specific to your local repository.
Remote branch references are specific to a remote repository.
These do not have to match, but usually they do.
Tag references are like branch references,
only immutable.
After a tag has been created it will never
change.
You can, however delete it and create a new
tag with the same name, pointing at another
commit.
Tags therefore work well to indicate version
numbers and other reminders about what a
given commit actually means.
References are basically just 40 byte files on disk,
whose name is the name of the reference and content
is the commit ID of the commit it is pointing to.
Other version control systems like TFVS and Subversion,
don't store the commit history like graphs, though.
They store them more like a stack of pancakes.
And while pancakes are great and even branching
a stack of pancakes usually is problem free,
the problem arises once you try to merge the stacks
of pancakes.
Often, you end up in an epic fail situation like this.
Pancake fail
add
am
annotate
apply
archimport
archive
bisect
blame
branch
bundle
cat-file
check-attr
check-ignore
check-mailmap
check-ref-format
checkout
checkout-index
cherry
cherry-pick
citool
clean
clone
column
commit
commit-tree
config
count-objects
credential
credential-cache
credential-store
cvsexportcommit
cvsimport
cvsserver
daemon
describe
diff
diff-files
diff-index
diff-tree
difftool
fast-export
fast-import
fetch
fetch-pack
filter-branch
fmt-merge-msg
for-each-ref
format-patch
fsck
gc
get-tar-commit-id
gitk
gitweb
grep
gui
hash-object
help
http-backend
http-fetch
http-push
imap-send
index-pack
init
instaweb
interpret-trailers
log
ls-files
ls-remote
ls-tree
mailinfo
mailsplit
merge
merge-base
merge-file
merge-index
merge-one-file
merge-tree
mergetool
mktag
mktree
mv
name-rev
notes
p4
pack-objects
pack-redundant
pack-refs
parse-remote
patch-id
prune
prune-packed
pull
push
quiltimport
read-tree
rebase
receive-pack
reflog
relink
remote
repack
replace
request-pull
rerere
reset
rev-list
rev-parse
revert
rm
send-email
send-pack
sh-i18n
sh-setup
shell
shortlog
show
show-branch
show-index
show-ref
stash
status
stripspace
submodule
svn
symbolic-ref
tag
unpack-file
unpack-objects
update-index
update-ref
update-server-info
upload-archive
upload-pack
var
verify-commit
verify-pack
verify-tag
whatchanged
worktree
write-tree
These are the 150 or so commands Git supports. Add
arguments to the mix and you have an infinate amount
of combinations.
Don't worry, though.  So if you are
able to visualize the graph you want in your head,
and you have confidence in that you basically can't
do much wrong, you can just experiment, Google and
figure out how to get there and you will succeed in
time.
Commands can be split in two groups:
Porcelain commands
And plumbing commands
The difference between the two are that porcelain
commands are usually higher level, are often composed
of several plumbing commands and have a more stable
interface.
Most daily use of Git only involves less than 20
different commands, though.
Due to the amount of commands in Git, comedy sites like
this have been created, which undeniably are very funny.
git-jerk-remote
Terminal
Pick a good terminal
Learn to use the terminal and start to love it. With Windows
being bundled with Bash these days and PowerShell having
functionality that shock -- is not possible to do in a GUI --
there is no way to avoid the shell anymore.
DEC VT100 Terminal photo credit to Wikipedia
Terminal
Configure it
Learn to love it
Make it your own
Find a set of conventions, dotfiles, etc. that suit you.
Make it your own.
Package Manager
Find a good package manager for your OS of choice.
Linux: the one you already have is probably good enough./
Install
choco install git.install
brew install git
apt-get install git
Configure
Who are you, really?
# Is a user name configured?
git config --global user.name
# If not, configure a user name
git config --global user.name "Asbjørn Ulsberg"
# Is an e-mail address configured?
git config --global user.email
# If not, configure an e-mail address
git config --global user.email<EMAIL_ADDRESS>First see if you've configured git already
If you haven't, configure a name and an e-mail
address.
Configure
Since vim is the default editor, this avoids problems like these.
Configure
Change identity depending on where you are
[user]
name = Asbjørn Ulsberg
email =<EMAIL_ADDRESS>[includeIf "gitdir:~/projects/personal/"]
path = ~/.gitconfig.oss
# inside .gitconfig.oss:
[user]
email =<EMAIL_ADDRESS>Configure
SSH provides max efficiency, security and flexibility
# Lists the files in your .ssh directory, if they exist:
ls -al ~/.ssh
# If not, generate a keypair
ssh-keygen -t rsa -b 4096 -C<EMAIL_ADDRESS># Complete the interactive key generation wizard.
# Then add the key to the SSH agent.
eval $(ssh-agent -s)
ssh-add ~/.ssh/id_rsa
# Copy the contents of the id_rsa.pub file:
cat ~/.ssh/id_rsa.pub
Lastly, add the public key to your GitHub account


Aboutme
I completed my form four education at St.Pauls's high school in the year 2019
I have been working as an electrician in various construction sites amid the
beginning
of this year and i wanted to pursue this course because when i was
in highschool
I had passion in being a software developer so that i can be
a good programmer
and to be able to solve problems and provide solutions in
on the field of technology
and improve it.My hobbies are listening to music,dancing
and travelling


'Duke of nothing' and Corbyn's 'neutral' Brexit pledge lead papers
Jeremy Corbyn’s Brexit plans makes some front pages on Saturday, but TV shows I’m A Celebrity and Only Fools And Horses also get a look in.
The Guardian says Mr Corbyn plans to be neutral on Brexit and that Boris Johnson is being attacked over his trustworthiness.
Sorry, this content isn't available on your device.
The i leads with a story on Prince Andrew and calls him the “Duke of nothing”.
Sorry, this content isn't available on your device.
According to The Times, Mr Corbyn has revealed for the first time his position on whether Britain should stay in or leave the European Union in a second Brexit referendum, which The Daily Telegraph characterises by saying Mr Corbyn “would refuse to back his own deal in Brexit vote”.
Sorry, this content isn't available on your device.
Sorry, this content isn't available on your device.
The Daily Express says Britain will spearhead the hunt for a dementia cure by “doubling the funding for cutting edge research”.
Sorry, this content isn't available on your device.
The Daily Mail reports family doctors have voted to scrap home visits.
Sorry, this content isn't available on your device.
Meanwhile, the Financial Times has a story saying the new president of the European Central Bank, Christine Lagarde, has issued a public spending plea.
Sorry, this content isn't available on your device.
The Independent says Britons could face the death penalty in the US under a new data sharing deal.
Sorry, this content isn't available on your device.
The Sun says Cheryl Tweedy and fellow Girls Aloud stars plotted to get ex-bandmate Nadine Coyle to eat turkey testicles on I’m A Celebrity.
Sorry, this content isn't available on your device.
And fuming Del Boy fans have hit out at organisers of an Only Fools And Horses convention for charging up to £375 for a photo and autograph with the show’s star Sir David Jason – even if some of the cash will go to charity, according to the Daily Star.
Sorry, this content isn't available on your device.


Dashboard
Home
Weekly Data
About
Logout
Exercise Count
Average Pull-Ups Per Minute
Calories
Reps
Sets


自然语言处理徐蔚然老师研究组
自然语言处理徐蔚然老师研究组
主页
主研方向
成员
论文
项目
专利
博客
联系
浅色
深色
自动
中文 (简体)
中文 (简体)
English
所有论文
类型
会议文章
期刊文章
日期
2022
2021
2020
2018
Watch the Neighbors: A Unified K-Nearest Neighbor Contrastive Learning Framework for OOD Intent Discovery
Discovering out-of-domain (OOD) intent is important for developing new skills in task-oriented dialogue systems. The key challenges lie …
牟宇滔
,
何可清
,
王霈
,
吴亚楠
,
JingangWang
,
WeiWu
,
徐蔚然
EMNLP 2022
UniNL: Aligning Representation Learning with Scoring Function for OOD Detection via Unified Neighborhood Learning
Detecting out-of-domain (OOD) intents from user queries is essential for avoiding wrong operations in task-oriented dialogue systems. …
牟宇滔
,
王霈
,
何可清
,
吴亚楠
,
JingangWang
,
WeiWu
,
徐蔚然
EMNLP 2022
Exploiting domain-slot related keywords description for Few-Shot Cross-Domain Dialogue State Tracking
Collecting dialogue data with domain-slot-value labels for dialogue state tracking (DST) could be a costly process. In this paper, we …
高琪翔
,
董冠霆
,
牟宇滔
,
王礼文
,
曾晨
,
郭岱驰
,
MingyangSun
,
徐蔚然
EMNLP 2022
Entity-level Interaction via Heterogeneous Graph for Multimodal Named Entity Recognition
Multimodal Named Entity Recognition (MNER) faces two specific challenges: 1) How to capture useful entity-related visual information; …
GangZhao
,
董冠霆
,
YidongShi
,
HaolongYan
,
徐蔚然
,
SiLi
EMNLP 2022 Findings
Disentangling Confidence Score Distribution for Out-of-Domain Intent Detection with Energy-Based Learning
Detecting Out-of-Domain (OOD) or unknown intents from user queries is essential in a task-oriented dialog system. Traditional …
吴亚楠
,
曾致远
,
何可清
,
牟宇滔
,
王霈
,
严渊蒙
,
徐蔚然
EMNLP 2022 workshop
PSSAT: A Perturbed Semantic Structure Awareness Transferring Method for Perturbation-Robust Slot Filling
Most existing slot filling models tend to memorize inherent patterns of entities and corresponding contexts from training data. …
董冠霆
,
郭岱驰
,
王礼文
,
李雪峰
,
王泽晨
,
曾晨
,
何可清
,
JinzhengZhao
,
雷浩
,
XinyueCui
,
YiHuang
,
JunlanFeng
,
徐蔚然
PDF
引用
COLING 2022
Generalized Intent Discovery: Learning from Open World Dialogue System
Traditional intent classification models are based on a pre-defined intent set and only recognize limited in-domain (IND) intent …
牟宇滔
,
何可清
,
吴亚楠
,
王霈
,
JingangWang
,
WeiWu
,
YiHuang
,
JunlanFeng
,
徐蔚然
PDF
引用
代码
COLING 2022
Distribution Calibration for Out-of-Domain Detection with Bayesian Approximation
Out-of-Domain (OOD) detection is a key component in a task-oriented dialog system, which aims to identify whether a query falls outside …
吴亚楠
,
曾致远
,
何可清
,
牟宇滔
,
王霈
,
徐蔚然
PDF
引用
代码
COLING 2022
ADPL: Adversarial Prompt-based Domain Adaptation for Dialogue Summarization with Knowledge Disentanglement
Traditional dialogue summarization models rely on a large-scale manually-labeled corpus, lacking generalization ability to new domains, …
赵璐璐
,
郑馥嘉
,
曾伟豪
,
何可清
,
耿若彤
,
HuixingJiang
,
WeiWu
,
徐蔚然
SIGIR 2022
Revisit Overconfidence for OOD Detection: Reassigned Contrastive Learning with Adaptive Class-dependent Threshold
Detecting Out-of-Domain (OOD) or unknown intents from user queries is essential in a task-oriented dialog system. A key challenge of …
吴亚楠
,
何可清
,
严渊蒙
,
高琪翔
,
曾致远
,
郑馥嘉
,
赵璐璐
,
HuixingJiang
,
WeiWu
,
徐蔚然
NAACL 2022
Domain-Oriented Prefix-Tuning: Towards Efficient and Generalizable Fine-tuning for Zero-Shot Dialogue Summarization
The most advanced abstractive dialogue summarizers lack generalization ability on new domains and the existing researches for domain …
赵璐璐
,
郑馥嘉
,
曾伟豪
,
何可清
,
徐蔚然
,
HuixingJiang
,
WeiWu
,
吴亚楠
NAACL 2022
Disentangled Knowledge Transfer for OOD Intent Discovery with Unified Contrastive Learning
Discovering Out-of-Domain(OOD) intents is essential for developing new skills in a task-oriented dialogue system. The key challenge is …
牟宇滔
,
何可清
,
吴亚楠
,
曾致远
,
徐红
,
HuixingJiang
,
WeiWu
,
徐蔚然
ACL 2022
A Robust Contrastive Alignment Method For Multi-Domain Text Classification
Multi-domain text classification can automatically classify texts in various scenarios. Due to the diversity of human languages, texts …
李雪峰
,
雷浩
,
王礼文
,
董冠霆
,
JinzhengZhao
,
JiachiLiu
,
徐蔚然
,
ChunyunZhang
ICASSP 2022
Large-Scale Relation Learning for Question Answering over Knowledge Bases with Pre-trained Language Models
The key challenge of question answering over knowledge bases (KBQA) is the inconsistency between the natural language questions and the …
严渊蒙
,
RumeiLi
,
SiruiWang
,
HongzhiZhang
,
ZanDaoguang
,
FuzhengZhang
,
WeiWu
,
徐蔚然
PDF
引用
代码
EMNLP 2021
Gradient-Based Adversarial Factual Consistency Evaluation for Abstractive Summarization
Neural abstractive summarization systems have gained significant progress in recent years. However, excessive abstractiveness …
曾致远
,
JiazeChen
,
徐蔚然
,
LeiLi
PDF
引用
代码
EMNLP 2021
Give the Truth:Incorporate Semantic Slot into Abstractive Dialogue Summarization
Abstractive dialogue summarization suffers from a lots of factual errors, which are due to scattered salient elements in the …
赵璐璐
,
曾伟豪
,
徐蔚然
,
郭军
PDF
引用
EMNLP 2021
Bridge to Target Domain by Prototypical Contrastive Learning and Label Confusion:Re-explore Zero-Shot Learning for Slot Filling
Zero-shot cross-domain slot filling alleviates the data dependence in the case of data scarcity in the target domain, which has aroused …
王礼文
,
李雪峰
,
JiachiLiu
,
何可清
,
严渊蒙
,
徐蔚然
PDF
引用
代码
EMNLP 2021
A Finer-grain Universal Dialogue Semantic Structures based Model For Abstractive Dialogue Summarization
Although abstractive summarization models have achieved impressive results on document summarization tasks, their performance on …
雷粤杰
,
郑馥嘉
,
严渊蒙
,
何可清
,
徐蔚然
PDF
引用
代码
EMNLP 2021
Scheduled Dialog Policy Learning:An Automatic Curriculum Learning Framework for Task-oriented Dialog System
刘思宏
,
JinchaoZhang
,
KeqingHe,
,
徐蔚然
,
JieZhou
PDF
引用
DOI
ACL 2021
Novel Slot Detection:A Benchmark for Discovering Unknown Slot Types in the Task-Oriented Dialogue System
Existing slot filling models can only recognize pre-defined in-domain slot types from a limited slot set. In the practical application, …
吴亚楠
,
曾致远
,
何可清
,
徐红
,
严渊蒙
,
HuixingJiang
,
徐蔚然
PDF
引用
代码
ACL 2021
Modeling Discriminative Representations for Out-of-Domain Detection with Supervised Contrastive Learning
Detecting Out-of-Domain (OOD) or unknown intents from user queries is essential in a task oriented dialog system. A key challenge of …
曾致远
,
何可清
,
严渊蒙
,
刘子君
,
吴亚楠
,
徐红
,
HuixingJiang
,
徐蔚然
PDF
引用
代码
ACL 2021
ConSERT:A Contrastive Framework for Self-Supervised Sentence Representation Transfer
Learning high-quality sentence representations benefits a wide range of natural language processing tasks. Though BERT-based …
严渊蒙
,
RumeiLi
,
SiruiWang
,
FuzhengZhang
,
WeiWu
,
徐蔚然
PDF
引用
代码
ACL 2021
Hierarchical Speaker-aware Sequence-to-sequence Model for Dialogue Summarization
雷粤杰
,
严渊蒙
,
曾致远
,
何可清
,
XimingZhang
,
徐蔚然
PDF
引用
DOI
ICASSP 2021
Dynamically Disentangling Social Bias from Task-Oriented Representations with Adversarial Attack
Representation learning is widely used in NLP for a vast range of tasks. However, representations derived from text corpora often …
王礼文
,
严渊蒙
,
何可清
,
吴亚楠
,
徐蔚然
PDF
引用
代码
DOI
NAACL 2021
Adversarial Self-Supervised Learning for Out-of-Domain Detection
Detecting out-of-domain (OOD) intents is crucial for the deployed task-oriented dialogue system. Previous unsupervised OOD detection …
曾致远
,
何可清
,
严渊蒙
,
徐红
,
徐蔚然
PDF
引用
代码
DOI
NAACL 2021
Adversarial Generative Distance-Based Classifier for Robust Out-of-Domain Detection
Detecting out-of-domain (OOD) intents is critical in a task-oriented dialog system. Existing methods rely heavily on extensive manually …
曾致远
,
徐红
,
何可清
,
严渊蒙
,
刘思宏
,
刘子君
,
徐蔚然
PDF
引用
DOI
ICASSP 2021
Utilizing Graph Neural Networks to Improving Dialogue-based Relation Extraction
Relation extraction has been an active research interest in the field of Natural Language Processing (NLP). The past works primarily …
赵璐璐
,
徐蔚然
,
ShengGao
,
JunGuo
PDF
引用
DOI
Neurocomputing
From context-aware:to knowledge-aware Boosting OOV tokens recognition in slot tagging with background knowledge
Neural-based context-aware models for slot tagging tasks in language understanding have achieved state-of-the-art performance, …
何可清
,
严渊蒙
,
徐蔚然
PDF
引用
DOI
Neurocomputing
Improving Abstractive Dialogue Summarization with Graph Structures and Topic Words
Recently, people have been beginning paying more attention to the abstractive dialogue summarization task. Since the information flows …
赵璐璐
,
徐蔚然
,
JunGuo
PDF
引用
DOI
COLING 2020
Contrastive Zero-Shot Learning for Cross-Domain Slot Filling with Adversarial Attack
Zero-shot slot filling has widely arisen to cope with data scarcity in target domains. However, previous approaches often ignore …
何可清
,
JinchaoZhang
,
严渊蒙
,
徐蔚然
,
ChengNiu
,
JieZhou
PDF
引用
DOI
COLING 2020
A Deep Generative Distance-Based Classifier for Out-of-Domain Detection with Mahalanobis Space
Detecting out-of-domain (OOD) input intents is critical in the task-oriented dialog system. Different from most existing methods that …
徐红
,
何可清
,
严渊蒙
,
刘思宏
,
刘子君
,
徐蔚然
PDF
引用
代码
DOI
COLING 2020
Adversarial Semantic Decoupling for Recognizing Open-Vocabulary Slots
Open-vocabulary slots, such as file name, album name, or schedule title, significantly degrade the performance of neural-based slot …
严渊蒙
,
何可清
,
徐红
,
刘思宏
,
FanyuMeng
,
MinHu
,
徐蔚然
PDF
引用
代码
DOI
EMNLP 2020
CGTR:Convolution Graph Topology Representation for Document Ranking
Contextualized neural language models have gained much attention in Information Retrieval (IR) with its ability to achieve better text …
YuanyuanQi
,
JiayueZhang
,
YansongLiu
,
徐蔚然
,
JunGuo
PDF
引用
代码
DOI
CIKM 2020
Learning Label-Relational Output Structure for Adaptive Sequence Labeling
Sequence labeling is a fundamental task of natural language understanding. Recent neural models for sequence labeling task achieve …
何可清
,
严渊蒙
,
徐红
,
刘思宏
,
刘子君
,
徐蔚然
PDF
引用
DOI
IJCNN 2020
Adversarial Cross-Lingual Transfer Learning for Slot Tagging of Low-Resource Languages
Slot tagging is a key component in a task-oriented dialogue system. Conversational agents need to understand human input by training on …
何可清
,
严渊蒙
,
徐蔚然
PDF
引用
DOI
IJCNN 2020
Learning to Tag OOV Tokens by Integrating Contextual Representation and Background Knowledge
Neural-based context-aware models for slot tagging have achieved state-of-the-art performance. However, the presence of …
何可清
,
严渊蒙
,
徐蔚然
PDF
引用
DOI
ACL 2020
Generative Adversarial Zero-Shot Relation Learning for Knowledge Grapths
Large-scale knowledge graphs (KGs) are shown to become more important in current information systems. To expand the coverage of KGs, …
秦鹏达
,
XinWang
,
WenhuChen
,
ChunyunZhang
,
徐蔚然
,
WilliamYangWang
PDF
引用
DOI
AAAI 2020
Robust Distant Supervision Relation Extraction via Deep Reinforcement Learning
Distant supervision has become the standard method for relation extraction. However, even though it is an efficient method, it does not …
秦鹏达
,
徐蔚然
,
WilliamYangWang
PDF
引用
代码
DOI
ACL 2018
DSGAN: Generative Adversarial Training for Distant Supervision Relation Extraction
Distant supervision can effectively label data for relation extraction, but suffers from the noise labeling problem. Recent works …
秦鹏达
,
徐蔚然
,
WilliamYangWang
PDF
引用
DOI
ACL 2018
引用
×