Collaborated with developers at UCSF (School of Medicine) on a data visualization project for a curriculum management project (Ilios). Designed and implemented D3 charts and Ember.js reusable components for dashboard use cases.
Collaborated with creation of Ember Simple Charts add on:
Collaborated with UI Architects, front and backend developers to build responsive desktop and mobile apps for a data center.
Develop the wireframes and prototype for a responsive policy editor implementing Cisco style guides, HTML5, CSS2/3, font and JS libraries for MVC framework. Provide UX design and direction.
Commit wireframes to Git repo and work with engineers for MVC build. Continue collaboration and testing with Agile team and scrum meetings.
Volunteer at (WiT) Women in Technology monthly sessions.
CTAO is an innovation group. Collaborated with network engineers creating UX Storyboard slides (user centered design), UI Wireframes, Mock Ups, and implementation of UI designs and styles for a routing analytics apps.
Traffic and Routing Analytics App
Designed wireframe and functioning prototype demonstrated at "Cisco Live 2016" in Las Vegas. Implemented using Angular, Bootstrap, Leaflet, Sass, jQuery, and Grunt.
OpenBMP - Open source Routing Analytics app
Ongoing development and data visualization for a routing analytics app for an open source project. Angular, Bootstrap, jQuery, D3.js, and Grunt.
Designed UI and implemented API Documentation with Swagger 2.0 codegen, JSON, jQuery, Maven.
User Interface Developer on an agile team consisting of front and backend engineers. Collaborated on updates, designs, and improvements for Slashdot.org - News for nerds, stuff that matters. Added and updated interactive features to enhance the look and feel of the existing slashdot.org website using the following technologies: HTML5, CSS 2/3, CSS transitions, jQuery, Handlebars JS, font libraries, semantic HTML, and CSS media queries to improve responsive design for different screen resolutions. Other requirements:
Designed and developed user interface and website that catered to the TelePresence sales force within guidelines provided by marketing and product managers. Collaborated with backend engineer to implement product documentation and content delivery from SQL database and PHP.
Created and implemented dashboards and features for several business units as well as Business Operations using semantic HTML, HTML5, jQuery, and CSS2/3, responsive design.
Developed and maintained marketing events, launches, and product page content for the internal Collaboration Technology Group CEC (Cisco Employee Connect) website and databases.
Collaborated with client designing and implementing custom websites for a variety of small businesses. Implementation using XHTML, CSS, jQuery, Ajax. Front end PHP, and SSL forms. Website maintenance and graphic design.
Developed and designed the following websites within the scope of client's requirements:


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Previous editions: SIGIReCom'18 | SIGIReCom'17
Accepted Workshop Papers now available
The SIGIR eCom 2019 Proceedings are available online at CEUR-WS
Announcing IP&M Journal Special Issue on: AI driven Information Discovery in eCommerce
The SIGIR Workshop on eCommerce will serve as a platform for publication and discussion of Information Retrieval and NLP research & their applications in the domain of eCommerce. This workshop will bring together practitioners and researchers from academia and industry to discuss the challenges and approaches to product search and recommendation in eCommerce.
SIGIR eCom is a full day workshop taking place on Thursday, July 25, 2019 in conjunction with SIGIR 2019 in Paris, France.
Dr. Eugene Agichtein is a Winship Associate Professor of Computer Science at Emory University in Atlanta, USA, where he leads the Intelligent Information Access Laboratory (IR Lab). Since January 2019, he has been a part-time "Amazon Scholar” at Amazon. Eugene's research spans the areas of information retrieval, natural language processing, data mining, and human computer interaction, most recently focusing on conversational search. Together with great colleagues and students, Eugene published over 100 papers, and has been recognized by multiple awards, including the A.P. Sloan fellowship and the 2013 Karen Spark Jones Award from the British Computer Society, and "test of time" awards from the SIGIR and WSDM conference. He was Program Co-Chair of the WSDM 2012 and WWW 2017 conferences.
Dr. Xin Luna Dong is a Principal Scientist at Amazon, leading the efforts of constructing Amazon Product Knowledge Graph. She was one of the major contributors to the Google Knowledge Vault project, and has led the Knowledge-based Trust project, which is called the “Google Truth Machine” by Washington’s Post. She has co-authored book “Big Data Integration”, was awarded ACM Distinguished Member, VLDB Early Career Research Contribution Award for "advancing the state of the art of knowledge fusion", and Best Demo award in Sigmod 2005. She serves in VLDB endowment and PVLDB advisory committee, and is a PC co-chair for VLDB 2021, ICDE Industry 2019, VLDB Tutorial 2019, Sigmod 2018 and WAIM 2015.
| Vanessa Murdock Amazon USA Moderator |
Estelle Afshar The Home Depot USA |
David Carmel Amazon Israel |
Charles Clarke University of Waterloo Canada |
Xin Luna Dong Amazon USA |
| Morning Session | |
|---|---|
| 8:55 am | Opening Remarks |
| 9:00 am |
Keynote 1 Modeling Explicit and Implicit User Behavior for Finding Answers on the Web Eugene Agichtein |
| 9:50 am | Contributed Talk Multi-objective Relevance Ranking Michinari Momma, Alireza Bagheri Garakani and Yi Sun |
| 10:10 am | Contributed Talk Learning Embeddings for Product Size Recommendations Kallirroi Dogani, Matteo Tomassetti, Saúl Vargas, Ben Chamberlain and Sofie de Cnudde |
| 10:30 am | Coffee Break |
| 11:00 am | Contributed Talk Leverage Implicit Feedback for Context-aware Product Search Keping Bi, Choon Hui Teo, Yesh Dattatreya, Vijai Mohan and W. Bruce Croft |
| 11:20 am | Short Talks: Ideas & Insights Omar Alonso David Carmel Owen Phelan |
| 12:30 pm | Lunch Break |
| Afternoon Session | |
|---|---|
| 1:30 pm |
Keynote 2 Building a Broad Knowledge Graph for Products Xin Luna Dong |
| 2:15 pm | Panel Discussion Ecommerce Discovery vs Web Search: Same or Different? Vanessa Murdock Amazon, USA Estelle Afshar The Home Depot, USA David Carmel Amazon, Israel Charles Clarke University of Waterloo, Canada Xin Luna Dong Amazon, USA |
| 3:00 pm | Coffee Break |
| 3:30 pm |
Report on SIGIR eCom'19 High Accuracy Recall Task Jon Degenhardt |
| 3:50 pm | Group Discussion |
| 4:05 pm | Poster Session |
| 5:30 pm | Closing |


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OSU basketball: Cowboys edge Western Michigan to remain unbeaten
by Jacob UnruhRelated coverage: OSU men's basketball
STILLWATER — Oklahoma State center Yor Anei grabbed the rebound, dribbled to the center of the lane and spun as he dropped the basketball into the goal with his left hand.
He nearly sprinted to halfcourt in celebration as Cowboys faithful went wild.
OSU’s big man delivered late to alleviate any worries on a slog of a night for the Cowboys with four straight points — an alley-oop dunk and then a putback — in the final 2:03.
It was enough to help the Cowboys (5-0) remain perfect to start the season with a 70-63 victory over Western Michigan on Friday night.
The win also left a better feeling the same day OSU received a Notice of Allegations from the NCAA.
The NCAA informed OSU it faced a Level 1 allegation from an investigation into former associate coach Lamont Evans, who was found by an FBI probe to have accepted bribes to link top players with bribe-paying managers and financial advisers from April 2016 through September 2017.
OSU plans to appeal and has 90 days to respond.
But that wasn’t going to overshadow OSU’s best start since going 7-0 to open the 2014-15 season.
Anei recorded his third career double double with 13 points and 12 rebounds. He also had five blocks.
Point guard Isaac Likekele also scored 10 points to go along with four assists and three rebounds.
Related Photos


Introduction
DASH-IF publishes primarily three types of documents:
- Completed Specifications and Guidelines: The documents below are stable and have undergone a community review.
- Documents for community review: These documents are technically solid, but public is asked for comments in order to improve details.
- Position and White Papers: These documents provide background and initial studies
Completed DASH-IF Interoperability Documents
Disclaimer
The documents below are stable and have undergone a community review. However, the DASH-IF welcomes feedback on these published documents, e.g, request for clarifications or bugs. For this purpose, please use the Github bug tracker cited along with the documents.
DASH-IF Interoperability Points and Extensions
Scope
The scope of the DASH-IF InterOperability Points (IOPs) defined in this document is to provide support for high-quality video distribution for over the top services using H.264/AVC and H.265/HEVC. Both live and on-demand services are supported. The specified features enable relevant use cases including on-demand, live services, ad insertion, trick modes, seek preview, content protection and subtitling. Extensions for multi-channel audio and next generation audio with different codecs as well as extensions to video different codecs and Ultra High Definition are defined.
Any identified bugs or missing features may be submitted through the DASH-IF issue tracker at https://github.com/Dash-Industry-Forum/DASH-IF-IOP/issues.
Note that version 4.3 is published as an add on to v4.2, but with the next version it is expected that a either a multipart version or a restructured version will be generated, with a major editorial updates. The new version is expected to be available by spring of 2020.
Latest Version
- Guidelines for Implementation: DASH-IF Interoperability Points V4.3: On-Demand and Mixed Services, HDR Dynamic Metadata and other Improvements | (Bugtracker) | (diff to v4.2) | License declarations
Agreed Additions for Next Version
This clause lists a set of agreed additions that will be added to the next revision of the IOP Guidelines. They are typically documented as “Change Requests” documenting only the difference from the previous versions.
Previous Versions
- Guidelines for Implementation: DASH-IF Interoperability Points V4.2: Multiple Clarifications and Bug fixes | (Bugtracker) | (diff to v4.1) | (Online version)
- Guidelines for Implementation: DASH-IF Interoperability Points V4.1: Robust Live, Seek Preview, Content Annotation, New Media Codecs and other extensions | License declarations
- Guidelines for Implementation: DASH-IF Interoperability Points V4.0: UHD Video and other extensions | (Bugtracker) | (diff to v3.3) | License declarations
- Guidelines for Implementation: DASH-IF Interoperability Points V3.3: Alignment with MPEG-DASH, Guidelines on keys and other corrections| (Bugtracker) | (diff to v3.2)
- Guidelines for Implementation: DASH-IF Interoperability Points V3.2: Addition of Adaptation Set Switching, HTTPS Guidelines, Key Rotation and MPEG-H Audio| (Bugtracker) | (diff to v3.1)
- Guidelines for Implementation: DASH-IF Interoperability Points V3.1: Addition of CEA608/708, IMSC1, AC-4 | (Bugtracker)
- Guidelines for Implementation: DASH-AVC/264 Interoperability Points V3.0: DRM updates, Improved Live, Ad Insertion, Events, HEVC support, Trick Modes, CEA608/708 | (Bugtracker) | License declarations
- Guidelines for Implementation: DASH-AVC/264 Interoperability Points V2.0: HD and Multi-Channel Audio Extensions | (Bugtracker)
- Guidelines for Implementation: DASH-AVC/264 Interoperability Points V1.0 | (Bugtracker) | License declarations
DASH-IF Content Protection Information Exchange Format
Scope
The scope of this document is to define a Content Protection Information Exchange Format (CPIX). The CPIX document contains keys and DRM information used for encrypting and protecting content, and can be used for exchanging this information among entities needing it in many possibly different workflows for preparing, for example DASH content or HLS content. The CPIX document itself can be encrypted, signed and authenticated so that its receivers can be sure that its confidentiality, source and integrity are also protected.
Latest Version
DASH-IF Implementation Guidelines v2.2: Content Protection Information Exchange Format (CPIX) | (PDF) | (XSD) | (Bugtracker) | (Test vectors)
The document provides the following extensions to v2.1:
- Bug fixes on the HLS signalization support
Previous Versions
- DASH-IF Implementation Guidelines v2.1: Content Protection Information Exchange Format (CPIX) | (PDF) | (XSD) | (Bugtracker)
- DASH-IF Implementation Guidelines v2.0: Content Protection Information Exchange Format (CPIX)| (XML)| (Bugtracker)
- DASH-IF Implementation Guidelines v1.0: Content Protection Information Exchange Format (CPIX)| (XML)| (Bugtracker)
Guidelines for Implementation: DASH-IF Interoperability Point for ATSC 3.0
Scope
The scope of this document is to provide a DASH interoperability point that is based on DASH-IF-IOPs and provides extensions to address use cases and requirements of ATSC 3.0.
Comments and bugs may be submitted through the public github repository.
Latest Version
Version 1.1: Guidelines for Implementation: DASH-IF Interoperability Point for ATSC 3.0 (pdf | diff to v1.0)
This updated version adds the following aspects:
- Update of references to refer to the latest correct versions
- Clarification on track selection in clause 3.3 and addition of a new clause 2.7.5
- Addition of a placeholder for a non-real time profile in clause 1.3
- Updates to the ROUTE protocol constraints when used with $TIME$ in clause 2.2
- Clarification on the usage of @r=-1 with the Segment timeline in clause 3.1.
- Reference to DASH-IF IOP for joining, initial buffering and playout in clause 4.
- Addition of High Dynamic Range (HDR) video in clause 3.3.
- Clarification on ATSC events and DASH events in clause 6.3
- Update to xlink behavior in clause 5.1
- Miscellaneous editorial updates
Previous Versions
- Version 1.0: Guidelines for Implementation: DASH-IF Interoperability Point for ATSC 3.0 | License declarations
Guidelines for Implementation: DASH-IF SAND Interoperability
Scope
The scope of this document is to address interoperability aspects and deployment guidelines for Server and Network Assisted DASH (SAND). More specifically, the following aspects of SAND are covered: • Modes defining subsets of SAND messages and mandatory SAND protocols to use for specific deployment environments • Capability exchange procedures for DASH clients and DANEs • Security guidelines for SAND messages delivery • Procedures on DANE discovery for SAND
Comments and bugs may be submitted through the public github repository
Latest Version
Guidelines for Implementation: DASH-IF SAND Interoperability Version 1.0 (pdf) | License declarations
DASH-IF Implementation Guidelines: Token-based Access Control for DASH (TAC)
Scope
The scope of this document is to define a token-based access control mechanism and to enable the signaling of Authentication and Authorization (AA) protocols for DASH-based streaming. An Access Token is a proof that a DASH client or user of the client have been successfully authenticated and authorized in some pre-determined AA Systems to access a particular DASH resource, e.g. DASH segments or MPDs. This document defines an Access Token format for accessing DASH resources and its transport between a DASH client and a server, hence ensuring interoperability between content providers and content delivery networks. The document focuses on the signaling and exchange mechanisms to facilitate Access Token-protected requests for the delivery of MPDs, licenses, keys and segments. This document can be used in addition to the general DASH-IF Interoperability Points.
Comments and bugs may be submitted through the public github repository
Latest Version
DASH-IF Implementation Guidelines: Token-based Access Control for DASH (TAC) (pdf) | License declarations
DASH-IF Technical Specification: Live Media Ingest
Scope
This document presents the DASH-IF Live Media Ingest Protocol Specification. Two protocol interfaces are defined. The first, interface 1, CMAF ingest, is based on fragmented MPEG-4 as defined in the common media application track format (CMAF). The second interface is based on MPEG DASH and HLS as defined by ISO SC29 WG 11 and IETF. Both Interfaces use the HTTP POST Method to transmit media objects from the ingest source to the receiving entity. Examples of live streaming workflows using these protocol interfaces are also presented. The protocol interfaces also support carriage of timed metadata and timed text. Guidelines for redundancy and failover are also included.
Latest Version
DASH-IF Live Media Ingest Protocol v1.0 (pdf) | License declarations
Comments and Bugs
Comments may be submitted through the github or public bugtracker
DASH-IF Test cases and Vectors
- Guidelines for Implementation: Test cases and Vectors V1.0 | (Bugtracker)
DASH-IF Interoperability Documents for Community Review
General
Community Review documents are published on the DASH-IF website in order to get feedback from the industry on tools and features that are documented for improved interoperability. For each of the documents, comments may be submitted on the technologies itself, on specific features, etc. These documents are only published temporarily for community review and will be replaced by a full version after the commenting period has closed and the comments have been addressed.
Next Generation Audio Alignment with ATSC3.0
- The change request against IOP v4.3 for Community Review is accessible here (pdf)
- AC-4 and MPEG-H have diverged over time from the specifications in the DASH-IF spec for ATSC3.0. This change request proposes the corresponding alignment, specifically:
- For MPEG-H: This document proposes an update to the main DASH-IF IOP such that it aligns with the IOP for ATSC 3.0.
- For AC-4: This document proposes an update that aligns with ATSC 3.0 IOP, and includes signalling for the advanced use cases enabled by those services.
- For DTS: Updates to general sections in include DTS-UHD
- Community review is open until June 15th, 2020. Addition to IOP is expected by early Q3/2020.
- Comments may be submitted through the github.
SPEKE-CPIX alignment
- A new version 2.3 of the Content Protection Information Exchange Format (CPIX) for Community Review is accessible here (html) (pdf) (zip).
- Reason for Updates
- CPIX 2.0 was published in September 2016. In November 2017, AWS Elemental released the first version of SPEKE, which is both a CPIX 2.0 profile, an API specification to transport CPIX documents and a set of deployment guidelines (for Content Key Encryption) – working with both on-premises equipment and cloud environments (AWS). The SPEKE specification also extends CPIX by introducing missing elements for MSS and HLS, using the ‘speke’ custom namespace (urn:aws:amazon:com:speke).
- While the SPEKE approach has worked well and allowed to create a unified ecosystem with 18 partners leveraging CPIX documents through SPEKE for DASH/HLS/MSS with multiple DRMs, it has also shown its limits, as SPEKE hasn’t followed the evolutions of CPIX which has now reached version 2.2. In the end, SPEKE is generating ecosystem fragmentation, whereas it was designed to facilitate interoperability around CPIX. It’s time to fix this situation and to allow implementers to benefit from all CPIX and SPEKE great features at the same time.
Summary of changes: This update aims to align SPEKE and CPIX on the short term and to facilitate coordinated evolutions on the long term.
- Clarification on the ContentKey/explicitIV element encoding
- Addition of the ContentKey/commonEncryptionScheme element giving the CENC protection scheme used with the content key.
- Addition of a section on using the same content key with different encryption schemes
- Addition of a CPIX/version element
- Correction of XSD errors
- Corrections of typos and broken references
Community review is open until June 15th, 2020. Final publication is expected by Q2/2020.
Comments may be submitted through the github.
Ad Insertion in DASH
- The change request against IOP v4.3 for Community Review is accessible here (pdf)
- Ad Insertion is considered as one of the most important aspects in online video distribution. Also with the development of CMAF, some additional aspects are relevant, such as consistent development of Ad content, content insertion into CMAF live content, etc. This document addresses latest development in the context of Ad Insertion and maps this to DASH, among others
- Description of most relevant use cases
- Ad Insertion architecture
- Definition of main content requirements and recommendations
- Definition of ad content requirements and recommendations
- Definition of combined main and ad content
- Ad specific metadata
- Ad tracking
- Community review is open until May 15th, 2020. Addition to IOP is expected by Q2/2020.
- Comments may be submitted through the github.
Updated Timing Model for v5
- The change request against IOP v4.3 for Community Review is accessible here (pdf) and here (html)
- The purpose of this chapter is to give a holistic overview of DASH presentation timing and related segment addressing. It is not intended to provide details of the timing model and all possible uses of the attributes in MPEG-DASH. In order to achieve higher interoperability, DASH-IF’s Implementation Guidelines allow considerably limited options than the ones provided by MPEG-DASH, constraining services to a specific set of reasonably flexible behaviors that are highly interoperable with modern client platforms. This chapter covers the timing model and related segment addressing schemes for these common use-cases.
- Please note: this Community Review is only limited to Chapter 5 of the Interoperability Guidelines, which includes the revised Timing model constraints and other interoperability constraints. Community Review for the other portions of the Interoperability Guidelines will be available at a future time.
- Community review is open until November 30th, 2019. Addition to IOP is expected by Q1/2020.
- Comments may be submitted through the github.
Content Protection and Security
- The change request against IOP v4.3 for Community Review is accessible html and pdf
- Scope, Updates and Changes
- This document is an update to the DASH-IF IOP Guidelines version 4.3. The scope remains the same, giving guidelines for interoperable behaviors of clients in front of well formed encrypted content. This means:
- Updated encrypted content constraints for supporting CMAF. This includes the addition of the cbcs scheme support and recommendation for encrypting content when available both encrypted with cbcs and cenc schemes. Note that compared to DASH-IF IOP 4.3, there are no changes in the recommendations for using default_KID and pssh elements.
- Added discussions on compliance and robustness rules and their impact on the choices of the DRM client to instantiate.
- Added discussions on compliance and robustness rules and their impact on the choices of the DRM client to instantiate.
- Clarified periodic reauthorization mechanisms, limited now the only Period change possibility. As a consequence, key hierarchy is moved in a different section as this is used for supporting different use cases.
- Clarified the client reference architecture which is an MSE/EME type of player, more precisely connecting between the DASH/DASH-IF/CMAF content format specifications and W3C EME.
- Introduces the Interoperable license request model that describes how players take content and consume it in ways that make sense on a platform that supports EME. From the Platform capabilities discovery and DRM selection to the license request protocol, this optional request model allows a player to obtain authorization tokens that can be used for retrieving licenses and content keys from a license server for rendering content. Any processing step in the proposed model can be redefined by the application logic.
- Introduces DASH-IF XML schema where two elements are defined for supporting the license request model. These elements are namely the laurl (license acquisition server URL) and authzurl (Authorization server URL).
- Community review is open until March 31st, 2020. Addition to IOP is expected by Q2/2020.
- Comments may be submitted through the github.
DASH Player’s Application Events and Timed Metadata Processing Models and APIs
- The change request against IOP v4.3 for Community Review is accessible here and a pdf version.
- For the proper usage of Events and Timed Metadata distributed in DASH Media Presentations, APIs pertaining to subscription and notification delivery are beneficially defined between the DASH client and the application consuming the Events. This document adds a client processing model for Events.
- Community review is open until August 31st, 2019. Addition to IOP is expected by Q1/2020.
- Comments may be submitted through the github adding label “Community-Review” or public bugtracker
WebIDL DASH Event Metadata API
- The change request against IOP v4.3 for Community Review is accessible here and a pdf version.
- This document specifies an API that a user agent or DASH client can expose for application access to DASH events. This builds upon Media Source Extensions. The API correspond to partial interfaces with respect to the DASHEvent event target. It is meant to cover both in-band (‘emsg’) and MPD-carriage of events, as well as sparse timed metadata tracks.
- Community review is open until August 31st, 2019. Addition to IOP is expected by Q1/2020.
- Comments may be submitted through the github adding label “Community-Review” or public bugtracker
DASH-IF Position and White Papers
- DASH-IF position Paper: DASH-IF Position Paper: Server and Network Assisted DASH (SAND) (500k PDF)
- DASH-IF position Paper: Proposed QoE Media Metrics standardization for segmented media playback (1M PDF)
- DASH-IF/DVB Report on Low-Latency Live Service with DASH (2M PDF)
- DASH-AVC/264: A Baseline Implementation for MPEG-DASH Press Conference Material (600k PDF)
- DASH-AVC/264: A Baseline Implementation for MPEG-DASH Press Conference (Streaming recording)
- Survey of European Broadcasters on MPEG-DASH
- Reinventing multimedia delivery with MPEG-DASH, SPIE Applications of
Digital Image Processing XXXIV, Sept 2011.
ISO Publicly Available Specifications
T. Stockhammer: “Dynamic Adaptive Streaming over HTTP-Design Priciples and Standards” In: MMSys ’11: Proceedings of the second annual ACM conference on Multimedia systems New York, NY, USA: ACM Press , Feb 2011,S. 133-144.


Virtual lathe in Dreams Ed from Mm mentioned this as a joke in the live stream when John was showing Beech Pool, and someone on Reddit mentioned using a similar process to make a really convincing screw sculpt. Had to give it a go, and it's really satisfying and relaxing! The 's...
runtime: treap implementation of find() doesn't return the best-fit span · Issue #31616 · golang/go A week or so ago I discovered that the implementation of find() (formerly remove()) in mgclarge.go doesn't correspond to the comment above it. For example, given the following treap layout (eac...
Expose a BigInteger.Builder to help avoid so many copies/allocations · Issue #29378 · dotnet/runtime Rationale System.Numerics.BigInteger is an immutable struct that frequently works with "big data". This can cause it to be very ineffecient to use given that you need to create a new immu...
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Top bar notifications (global inbox, +reputation) reset after refreshing or visiting another page Normally, when you click the Inbox or the Achievements icon in the top bar, the notification (x new messages, +y reputation) clear. They still do, but upon refreshing the page, they're back to thei...
Getting underlying value of nullable without code duplication in generics · Issue #12568 · dotnet/runtime As I know, there is no way to write an universal generic method which can accept reference types and value types, and get underlying values of the last ones. It can be workaround by delegates and a...
Arya Stark is an adult woman: "Game of Thrones" sex shock is rooted in hypocritical purity culture Americans still shame girls for growing into women, as evidenced by the reaction to Arya on "Game of Thrones"
dodyg/practical-aspnetcore Practical samples of aspnet core 2.1, 2.2, 3.0 and 3.1 projects you can use. Readme contains explanations on all projects. - dodyg/practical-aspnetcore


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- “We all know that the only mental tool by means of which a very finite piece of reasoning can cover a myriad cases is called “abstraction”; as a result the effective exploitation of his powers of abstraction must be regarded as one of the most vital activities of a competent programmer. In this connection it might be worth-while to point out that the purpose of abstracting is not to be vague, but to create a new semantic level in which one can be absolutely precise.” (Edsger W. Dijkstra, The Humble Programmer, ACM Turing Lecture 1972)
- “Remember that every science is based upon an abstraction. An abstraction is taking a point of view or looking at things under a certain aspect or from a particular angle. All sciences are differentiated by their abstraction.” (Fulton J. Sheen, Life Is Worth Living)
- “Abstraction is itself an abstract word and has no single meaning … Every word in our language is abstract, because it represents something else.” (Eric Maisel)
- “Each significant piece of functionality in a program should be implemented in just one place in the source code. Where similar functions are carried out by distinct pieces of code, it is generally beneficial to combine them into one by abstracting out the varying parts.” (Benjamin C. Pierce, Types and Programming Languages , 2002)
- “Resistance to abstraction a bit like restricting your speech exclusively to one syllable words that a 2 yr old understands. It's superficially "simpler", until you try to talk about anything interesting w/ precision.” (Paul Chiusano, 2014)
- “There is no way to guarantee in advance what pure mathematics will later find application. We can only let the process of curiosity and abstraction take place, let mathematicians obsessively take results to their logical extremes, leaving relevance far behind, and wait to see which topics turn out to be extremely useful. If not, when the challenges of the future arrive, we won’t have the right piece of seemingly pointless mathematics to hand.” (Peter Rowlett, "The unplanned impact of mathematics", Nature 475, 2011)


Starting from 4.4.0 this module now supports Interstitial ads for Android.
Interstitial ads are full screen ads that are usually shown between natural steps of an application's interface flow. For instance doing different tasks in your application or between reading different articles.
For best user experience Interstitial ads should be loaded prior showing the to the user. Interstitial ad instances can be used for showing one ad per loading, but they can be used multiple times. A good way of reusing an Interstitial ad is to show an ad, load a new after it has been closed one, and await for the proper time to show the recently loaded.
Id for this add. This property can be set in the creation dictionary or after creating the Interstitial ad instance.
Sets the adUnitId property.
Gets the adUnitId property.
Loads an ad for this Interstitial ad instance.
options(optional) - dictionary containing options for customizing the load call.
| Name | Type | Description |
| --- | --- | --- |
| options.keywords
| Array<String>
| Keywords for targeting purposes. |
| options.extras
| Object
| Extra parameters to pass to a specific ad network adapter. |
| options.contentUrl
| Object
| Content URL for targeting purposes. |
| options.tagForChildDirectedTreatment
| Boolean
| This option allows you to specify whether you would like your app to be treated as child-directed for purposes of the Children’s Online Privacy Protection Act (COPPA) - https//business.ftc.gov/privacy-and-security/childrens-privacy. |
| options.requestAgent
| String
| Request agent string to identify the ad request's origin. |
| options.testDevices
| Array<String>
| Test ads will be returned for devices with device IDs specified in this array. Use AdMob.SIMULATOR_ID to add the simulator. |
Shows an Interstitial ad if there is one successfully loaded.
Fired when an ad finishes loading.
Fired when an ad request fails.
Fired when an ad opens an overlay that covers the screen.
Fired when the user is about to return to the app after tapping on an ad.
Fired when the user has left the app.
// Create an Interstitial ad with a testing AdUnitId
var interstitialAd = Admob.createInterstitialAd({ adUnitId:"ca-app-pub-3940256099942544/1033173712" });
// Add all listeners for the add.
interstitialAd.addEventListener(Admob.AD_CLOSED, function () {
Ti.API.info('Interstitial Ad closed!');
});
interstitialAd.addEventListener(Admob.AD_RECEIVED, function () {
// When a new Interstitial ad is loaded, show it.
Ti.API.info('Interstitial Ad loaded!');
interstitialAd.show();
});
interstitialAd.addEventListener(Admob.AD_CLICKED, function () {
Ti.API.info('Interstitial Ad clicked!');
});
interstitialAd.addEventListener(Admob.AD_NOT_RECEIVED, function (e) {
Ti.API.info('Interstitial Ad not received! Error code = ' + e.errorCode);
});
interstitialAd.addEventListener(Admob.AD_OPENED, function () {
Ti.API.info('Interstitial Ad opened!');
});
interstitialAd.addEventListener(Admob.AD_LEFT_APPLICATION, function () {
Ti.API.info('Interstitial Ad left application!');
});
interstitialAd.load();


4.4 Index Maintenance
Once
you're done adding and dropping indexes, and your
application is running happily, you may wonder about any ongoing
index maintenance and administrative tasks. The good news is that
there's no requirement that you do anything special,
but there are a couple of things you may want to do from time to
time.
4.4.1 Obtaining Index Information
If you're ever
asked to help debug a slow query or indexing problem against a table
(or group of tables) that you haven't seen in quite
a while, you'll need to recover some basic
information. Which columns are indexed? How many values are there?
How large is the index?
Luckily, MySQL makes it relatively easy to gather this information.
By using SHOW CREATE
TABLE, you can retrieve the complete SQL necessary
to (re-)create the table. However, if you care only about indexes,
SHOW INDEXES
FROM provides a lot more information.
mysql> SHOW INDEXES FROM access_jeremy_zawodny_com \G
*************************** 1. row ***************************
Table: access_jeremy_zawodny_com
Non_unique: 1
Key_name: time_stamp
Seq_in_index: 1
Column_name: time_stamp
Collation: A
Cardinality: 9434851
Sub_part: NULL
Packed: NULL
Null: YES
Index_type: BTREE
Comment:
1 rows in set (0.00 sec)
You may substitute KEYS for
INDEXES in the query.
The table in the example has a single index named
time_stamp. It is a B-tree index with only one
component, the time_stamp column (as opposed to a
multicolumn index). The index isn't packed and is
allowed to contain NULL values. It's a non-unique
index, so duplicates are allowed.
4.4.2 Refreshing Index Statistics
Over time, a table that sees many
changes is likely to develop some inefficiencies in its indexes.
Fragmentation due to blocks moving around on disk and inaccurate
index statistics are the two most common problems
you're likely to see. Luckily, it's
easy for MySQL to optimize index data for MyISAM tables.
You can use the
OPTIMIZE
TABLE command to reindex a table. In doing so,
MySQL will reread all the records in the table and reconstruct all of
its indexes. The result will be tightly packed indexes with good
statistics available.
Keep in mind that reindexing the table can take quite a bit of time
if the table is large. During that time, MySQL has a write lock on
the table, so data can't be updated.
Using the myisamchk command-line tool, you can
perform the analysis offline:
$ cd database-name
$ myisamchk table-name
Just be sure that MySQL isn't running when you try
this, or you run the risk of corrupting your indexes.
BDB and InnoDB tables are less
likely to need this sort of tuning. That's a good
thing, because the only ways to reindex them are a bit more time
consuming. You can manually drop and re-create all the indexes, or
you have to dump and reload the tables. However, using
ANALYZE TABLE on an InnoDB
table causes InnoDB to re-sample the data in an attempt to collect
better statistics.
|


#include <ck_def.h>
Public Member Functions | |
| ckException (const char *exception, const char *file, u32 line) | |
| Constructs an exception. | |
| const char * | getException () const |
| Returns the name of this exception. | |
| const char * | getFile () const |
| Returns the file name in where this exception occurred. | |
| u32 | getLine () const |
| Returns the line number at where this exception occurred. |
| ckException::ckException | ( | const char * | exception, | |
| const char * | file, | |||
| u32 | line | |||
| ) | [inline] |
Constructs an exception.
| [in] | exception | The name of an exception. |
| [in] | file | The file name in where an exception occurred. |
| [in] | line | The line number at where an exception occurred. |
| const char* ckException::getException | ( | ) | const [inline] |
Returns the name of this exception.
| const char* ckException::getFile | ( | ) | const [inline] |
Returns the file name in where this exception occurred.
| u32 ckException::getLine | ( | ) | const [inline] |
Returns the line number at where this exception occurred.


|
1-Wire API for Compact.NET Version 4.00
|
Raw Send Packet that contains a StingBuffer of bytes to send and an expected return length. More...
Public Member Functions | |
| RawSendPacket () | |
| Construct and initiailize the raw send packet. | |
Public Attributes | |
| System.Collections.ArrayList | dataList |
| StringBuffer of bytes to send. | |
| int | returnLength |
| Expected length of return packet. |
Raw Send Packet that contains a StingBuffer of bytes to send and an expected return length.
<version>0.00</version> <author>DS, SH</author>
| RawSendPacket | ( | ) |
Construct and initiailize the raw send packet.
| System.Collections.ArrayList dataList |
StringBuffer of bytes to send.
| int returnLength |
Expected length of return packet.


Ohio says study finds many pregnancy deaths were preventable
COLUMBUS, Ohio (AP) - The state Department of Health says a study shows more than half of pregnancy-related deaths in Ohio over a four-year period were preventable.
The Columbus Dispatch reports the statewide study released Friday shows that 57% of 89 reported pregnancy-related deaths from 2012 to 2016 could have been avoided.
The study found a concerning racial disparity between black and white mothers. While 17% of the women giving birth were black, they accounted for 34% of pregnancy-related deaths in the state.
TOP STORIES
Accused thieves, child-porn suspects, suspected murderers among DACA recipients: Report
Franklin Graham calls on nation to pray for Trump as impeachment effort gains speed
Trump pardons two military service members accused of war crimes, restores rank of Navy SEAL
Pregnancy-related deaths are defined as deaths that occur during or within a year of pregnancy and are caused by a medical issue aggravated or induced by pregnancy.
Health Department Director Dr. Amy Acton says the state must work to prevent all pregnancy-related deaths and calls the racial disparity “unacceptable.”
Information from: The Columbus Dispatch, http://www.dispatch.com
Sign up for Daily Newsletters
Copyright © 2019 The Washington Times, LLC.
Please read our comment policy before commenting.


Let me know where your photos are and where you'd like me to put them as I sort them. (You can drop your photos here to update its information.)


 A film review by Rachel Gordon Copyright 2001 filmcritic.com
Tsai Ming-Liang has garnered some deserved recognition for articulating difficult emotions through the mundane actions of every day life. How more simply can a lack of motivation be expressed than when watching a character urinate into a water bottle (no frontal nudity, don't worry) placed beside his bed instead of getting up to go to the bathroom, not 10 feet from his bedroom door?
In What Time is it There?, like his previous work with The Hole and Vive L'Amour, Ming-Liang utilizes long, ponderous, closely-framed shots of characters amidst detailed backgrounds that reveal more about their lives than anything that could come out of their mouths. It's not whether the character is clean or dirty so much as the items in their lives that make up these traits. There is virtually no dialogue. Together, these elements create the thrill of unpredictability. There seems no reason for the camera to linger on a specific moment, and there are no recognizable clues as to what will happen next. It's a fascinating, but irritating, way to keep your attention focused on screen. You never know if a character is going to speak or what reaction they will have to a given situation, if any at all.
The plot also matters little, or at least his films aren't based on a structure of specific events in a given order. Ming-Liang seems to appreciate a documentarian's view, letting the camera hang at a particular angle for a given period of time while people or props cross in and out of frame at will. The focus is kept on portraying the complexities of human nature, mostly feelings associated with alienation. All the other film-related aspects of situation, environment, and even camera work play second fiddle.
What Time is it There? centers on the experiences of Hsiao Kang (Lee Hang-Sheng, whom Ming-Liang has used in all of his films) after his father dies. Kang sells watches from a suitcase on street corners, smokes a lot, watches television, and basically walks through life on auto-pilot -- until a customer who comes to purchase a watch begs him for his watch before she leaves for Paris. For no known reason, possibly just looking for some purpose to guide himself, Kang sets out to change all the clocks in Singapore to reflect what time it would be in Paris.
Meanwhile, he and his mother recede from each other. As Kang's obsession with clocks escalates, so do his mother's compulsive acts to help his father's spirit return. It is in these uncomfortable familial scenes that Ming-Liang's techniques strike their strongest chords. It is impossible to know how far each will disrupt the other's life before something gives.
There is method behind those excessively long takes, during which your interest is piqued into believing that surely something is going to happen soon. The buildup of silences and tension is akin to horror films where you know somebody is about to get killed. Only many of There?'s scenes are disappointing because nothing does ever happen. Payoffs occur much later in the film. Suddenly, Ming-Liang will cut to the next scene and you'll still be trying to figure out what he was accomplishing in the last. This style of directing is effective but it's consistently tiresome.
The physical extension of scenes makes this 2-hour film feel much longer. That the majority is focused specifically on one character at a time, often for 15-minute stretches, doesn't help either. Still, the characters are easy to relate to, and that helps to hold interest. Overall, What Time is it There? is not so much a work of entertainment as it is a unique, well-crafted psychological study of grief.
Aka Ni neibian jidian. Screened at the 2001 New York Film Festival (feature coming soon).

Visit filmcritic.com on the Web at http://www.filmcritic.com
========== X-RAMR-ID: 29620 X-Language: en X-RT-ReviewID: 252163 X-RT-TitleID: 10000681 X-RT-SourceID: 178 X-RT-AuthorID: 3953 X-RT-RatingText: 3/5
The review above was posted to the
rec.arts.movies.reviews newsgroup (de.rec.film.kritiken for German reviews).
The Internet Movie Database accepts no responsibility for the contents of the
review and has no editorial control. Unless stated otherwise, the copyright
belongs to the author.
Please direct comments/criticisms of the review to relevant newsgroups.
Broken URLs inthe reviews are the responsibility of the author.
The formatting of the review is likely to differ from the original due
to ASCII to HTML conversion.
Related links: index of all rec.arts.movies.reviews reviews


Comments
-
Bruno Michel
By th way, it doesn't seem possible to include an image from an external site.
{{http://my.site/images/foobar.png}}
is not replaced by an <img> tag. Is it correct?
-
Greg Hurrell
That's right, Bruno. Originally this decision was made for security reasons, given that basically untrusted third-parties can use wikitext markup in their comments and other submissions to sites like this one. Basically, by not allowing people to insert images from other servers it's impossible for them to insert offensive images.
If you actually trust your users not to abuse this, then you'd want an option to allow absolute URLs inside image markup (
{{}}
), but I think that should be a separate ticket from this one. -
Greg Hurrell
Ok, just made a separate ticket, ticket #1429, to keep this second feature request separate.
-
Greg Hurrell
Now to reply to your initial feature request, about syntax like this:
[http://my.site/images/full.png {{thumbnail.png}}]
Yes, I think it's a good idea. Should probably also accept "relative" URLs as well:
[/images/full.png {{thumbnail.png}}]
Which would obviously also allow linking to non-image resources:
[/comments/new {{thumbnail.png}}]
So I'll look into this and see if it would be feasible.
-
Greg Hurrell
Summary changed:
- From: Image in a link
- To: Image markup ({{}}) inside a link markup ([]), for linking from thumbnail to larger version of image
Add a comment
Comments are now closed for this issue.


Hulkenberg exit shows things 'wrong' in F1 - Vettel
Nico Hulkenberg's departure from F1 shows that "some things are wrong" about the category.
by GMM F1That is the view of Ferrari driver Sebastian Vettel, who like Hulkenberg is German.
Hulkenberg never finished on the podium during his decade on the grid, but Vettel says there is no doubt that he is good enough for Formula 1.
"It's a strange situation because I've known Nico since we raced each other in childhood," Vettel is quoted by Marca.
"The fact that a driver like him doesn't have a seat is very bitter. It's an example of the fact that some things are wrong in Formula 1.
"I hope he comes back because he has the potential to be here and I don't want to be the only German," he added.
Hulkenberg's current Renault teammate, Daniel Ricciardo, also said he hopes the German returns to F1 in the future.
"He definitely has the skills to come back," he is quoted by Speed Week.
"I'm not afraid for him if he doesn't come back, as he's bright and quite enterprising. If he decides to do something else, he can handle it," he said.
body check tags ::


|
MoveToCode
|
A simple general use keyboard that is ideal for AR/VR applications that do not provide a native keyboard. More...
Public Types | |
| enum class | LayoutType { Alpha , Symbol , URL , Email } |
| Layout type enum for the type of keyboard layout to use. More... | |
Public Member Functions | |
| void | OnDictationHypothesis (DictationEventData eventData) |
| Called when dictation hypothesis is found. More... | |
| void | OnDictationResult (DictationEventData eventData) |
| Called when dictation result is obtained More... | |
| void | OnDictationComplete (DictationEventData eventData) |
| Called when dictation is completed More... | |
| void | OnDictationError (DictationEventData eventData) |
| Called on dictation error. More... | |
| void | PresentKeyboard () |
| Present the default keyboard to the camera. More... | |
| void | PresentKeyboard (string startText) |
| Presents the default keyboard to the camera, with start text. More... | |
| void | PresentKeyboard (LayoutType keyboardType) |
| Presents a specific keyboard to the camera. More... | |
| void | PresentKeyboard (string startText, LayoutType keyboardType) |
| Presents a specific keyboard to the camera, with start text. More... | |
| void | RepositionKeyboard (Vector3 kbPos, float verticalOffset=0.0f) |
| Function to reposition the Keyboard based on target position and vertical offset More... | |
| void | RepositionKeyboard (Transform objectTransform, BoxCollider aCollider=null, float verticalOffset=0.0f) |
| Function to reposition the keyboard based on target transform and collider information More... | |
| void | EndDictation () |
| Terminate dictation mode. More... | |
| void | AppendValue (KeyboardValueKey valueKey) |
| Primary method for typing individual characters to a text field. More... | |
| void | FunctionKey (KeyboardKeyFunc functionKey) |
| Trigger specific keyboard functionality. More... | |
| void | Backspace () |
| Delete the character before the caret. More... | |
| void | Previous () |
| Send the "previous" event. More... | |
| void | Next () |
| Send the "next" event. More... | |
| void | Enter () |
| Fire the text entered event for objects listening to keyboard. More... | |
| void | Shift (bool newShiftState) |
| Set the keyboard to a single action shift state. More... | |
| void | CapsLock (bool newCapsLockState) |
| Set the keyboard to a permanent shift state. More... | |
| void | Space () |
| Insert a space character. More... | |
| void | Tab () |
| Insert a tab character. More... | |
| void | MoveCaretLeft () |
| Move caret to the left. More... | |
| void | MoveCaretRight () |
| Move caret to the right. More... | |
| void | Close () |
| Close the keyboard. More... | |
| void | Clear () |
| Clear the text input field. More... | |
| void | SetScaleSizeValues (float minScale, float maxScale, float minDistance, float maxDistance) |
| Method to set the sizes by code, as the properties are private. More... | |
| void | ShowAlphaKeyboard () |
| Enable the alpha keyboard. More... | |
| void | ShowSymbolKeyboard () |
| Enable the symbol keyboard. More... | |
Public Attributes | |
| TMP_InputField | InputField = null |
| The InputField that the keyboard uses to show the currently edited text. More... | |
| AxisSlider | InputFieldSlide = null |
| Move the axis slider based on the camera forward and the keyboard plane projection. More... | |
| bool | SliderEnabled = true |
| Bool for toggling the slider being enabled. More... | |
| bool | SubmitOnEnter = true |
| Bool to flag submitting on enter More... | |
| Image | AlphaKeyboard = null |
| The panel that contains the alpha keys. More... | |
| Image | SymbolKeyboard = null |
| The panel that contains the number and symbol keys. More... | |
| Image | AlphaSubKeys = null |
| References abc bottom panel. More... | |
| Image | AlphaWebKeys = null |
| References .com bottom panel. More... | |
| Image | AlphaMailKeys = null |
| References @ bottom panel. More... | |
| bool | CloseOnInactivity = true |
| Make the keyboard disappear automatically after a timeout More... | |
| float | CloseOnInactivityTime = 15 |
| Inactivity time that makes the keyboard disappear automatically. More... | |
Protected Member Functions | |
| override void | Start () |
| Set up Dictation, CanvasEX, and automatically select the TextInput object. More... | |
| override void | RegisterHandlers () |
| Overload this method to specify, which global events component wants to listen to. More... | |
| override void | UnregisterHandlers () |
| Overload this method to specify, which global events component should stop listening to. More... | |
| override void | OnDisable () |
| Called whenever the keyboard is disabled or deactivated. More... | |
| Protected Member Functions inherited from Microsoft.MixedReality.Toolkit.Input.InputSystemGlobalHandlerListener | |
| virtual void | OnEnable () |
| async Task | EnsureInputSystemValid () |
| A task that will only complete when the input system has in a valid state. More... | |
Properties | |
| static NonNativeKeyboard | Instance [get] |
| bool | IsShifted [get] |
| Accessor reporting shift state of keyboard. More... | |
| bool | IsCapsLocked [get] |
| Accessor reporting caps lock state of keyboard. More... | |
Events | |
| EventHandler | OnTextSubmitted = delegate { } |
| Sent when the 'Enter' button is pressed. More... | |
| Action< string > | OnTextUpdated = delegate { } |
| Fired every time the text in the InputField changes. More... | |
| EventHandler | OnClosed = delegate { } |
| Fired every time the close button is pressed. More... | |
| EventHandler | OnPrevious = delegate { } |
| Sent when the 'Previous' button is pressed. More... | |
| EventHandler | OnNext = delegate { } |
| Sent when the 'Next' button is pressed. More... | |
| EventHandler | OnPlacement = delegate { } |
| Sent when the keyboard is placed. More... | |
| Action< bool > | OnKeyboardShifted = delegate { } |
| Event fired when shift key on keyboard is pressed. More... | |
| Action< KeyboardValueKey > | OnKeyboardValueKeyPressed = delegate { } |
| Event fired when char key on keyboard is pressed. More... | |
| Action< KeyboardKeyFunc > | OnKeyboardFunctionKeyPressed = delegate { } |
| Event fired when function key on keyboard is pressed. More... | |
A simple general use keyboard that is ideal for AR/VR applications that do not provide a native keyboard.
NOTE: This keyboard will not automatically appear when you select an InputField in your Canvas. In order for the keyboard to appear you must call Keyboard.Instance.PresentKeyboard(string). To retrieve the input from the Keyboard, subscribe to the textEntered event. Note that tapping 'Close' on the Keyboard will not fire the textEntered event. You must tap 'Enter' to get the textEntered event.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.AppendValue | ( | KeyboardValueKey | valueKey | ) |
Primary method for typing individual characters to a text field.
| valueKey | The valueKey of the pressed key. |
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.Backspace | ( | ) |
Delete the character before the caret.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.CapsLock | ( | bool | newCapsLockState | ) |
Set the keyboard to a permanent shift state.
| newCapsLockState | Caps lock state the method is switching to |
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.Clear | ( | ) |
Clear the text input field.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.Close | ( | ) |
Close the keyboard.
(Clears all event subscriptions.)
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.EndDictation | ( | ) |
Terminate dictation mode.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.Enter | ( | ) |
Fire the text entered event for objects listening to keyboard.
Immediately closes keyboard.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.FunctionKey | ( | KeyboardKeyFunc | functionKey | ) |
Trigger specific keyboard functionality.
| functionKey | The functionKey of the pressed key. |
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.MoveCaretLeft | ( | ) |
Move caret to the left.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.MoveCaretRight | ( | ) |
Move caret to the right.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.Next | ( | ) |
Send the "next" event.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.OnDictationComplete | ( | DictationEventData | eventData | ) |
Called when dictation is completed
| eventData | Dictation event data |
Implements Microsoft.MixedReality.Toolkit.Input.IMixedRealityDictationHandler.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.OnDictationError | ( | DictationEventData | eventData | ) |
Called on dictation error.
Not used here.
| eventData | Dictation event data |
Implements Microsoft.MixedReality.Toolkit.Input.IMixedRealityDictationHandler.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.OnDictationHypothesis | ( | DictationEventData | eventData | ) |
Called when dictation hypothesis is found.
Not used here
| eventData | Dictation event data |
Implements Microsoft.MixedReality.Toolkit.Input.IMixedRealityDictationHandler.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.OnDictationResult | ( | DictationEventData | eventData | ) |
Called when dictation result is obtained
| eventData | Dictation event data |
Implements Microsoft.MixedReality.Toolkit.Input.IMixedRealityDictationHandler.
|
protectedvirtual |
Called whenever the keyboard is disabled or deactivated.
Reimplemented from Microsoft.MixedReality.Toolkit.Input.InputSystemGlobalHandlerListener.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.PresentKeyboard | ( | ) |
Present the default keyboard to the camera.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.PresentKeyboard | ( | LayoutType | keyboardType | ) |
Presents a specific keyboard to the camera.
| keyboardType | Specify the keyboard type. |
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.PresentKeyboard | ( | string | startText | ) |
Presents the default keyboard to the camera, with start text.
| startText | The initial text to show in the keyboard's input field. |
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.PresentKeyboard | ( | string | startText, |
| LayoutType | keyboardType | ||
| ) |
Presents a specific keyboard to the camera, with start text.
| startText | The initial text to show in the keyboard's input field. |
| keyboardType | Specify the keyboard type. |
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.Previous | ( | ) |
Send the "previous" event.
|
protectedvirtual |
Overload this method to specify, which global events component wants to listen to.
Use RegisterHandler API of InputSystem
Implements Microsoft.MixedReality.Toolkit.Input.InputSystemGlobalHandlerListener.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.RepositionKeyboard | ( | Transform | objectTransform, |
| BoxCollider | aCollider = null , |
||
| float | verticalOffset = 0.0f |
||
| ) |
Function to reposition the keyboard based on target transform and collider information
| objectTransform | Transform of target object to remain relative to |
| aCollider | Optional collider information for offset placement |
| verticalOffset | Optional vertical offset from the target |
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.RepositionKeyboard | ( | Vector3 | kbPos, |
| float | verticalOffset = 0.0f |
||
| ) |
Function to reposition the Keyboard based on target position and vertical offset
| kbPos | World position for keyboard |
| verticalOffset | Optional vertical offset of keyboard |
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.SetScaleSizeValues | ( | float | minScale, |
| float | maxScale, | ||
| float | minDistance, | ||
| float | maxDistance | ||
| ) |
Method to set the sizes by code, as the properties are private.
Useful for scaling 'from the outside', for instance taking care of differences between immersive headsets and HoloLens
| minScale | Min scale factor |
| maxScale | Max scale factor |
| minDistance | Min distance from camera |
| maxDistance | Max distance from camera |
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.Shift | ( | bool | newShiftState | ) |
Set the keyboard to a single action shift state.
| newShiftState | value the shift key should have after calling the method |
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.ShowAlphaKeyboard | ( | ) |
Enable the alpha keyboard.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.ShowSymbolKeyboard | ( | ) |
Enable the symbol keyboard.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.Space | ( | ) |
Insert a space character.
|
protectedvirtual |
Set up Dictation, CanvasEX, and automatically select the TextInput object.
Reimplemented from Microsoft.MixedReality.Toolkit.Input.InputSystemGlobalHandlerListener.
| void Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.Tab | ( | ) |
Insert a tab character.
|
protectedvirtual |
Overload this method to specify, which global events component should stop listening to.
Use UnregisterHandler API of InputSystem
Implements Microsoft.MixedReality.Toolkit.Input.InputSystemGlobalHandlerListener.
| Image Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.AlphaKeyboard = null |
The panel that contains the alpha keys.
| Image Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.AlphaMailKeys = null |
References @ bottom panel.
| Image Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.AlphaSubKeys = null |
References abc bottom panel.
| Image Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.AlphaWebKeys = null |
References .com bottom panel.
| bool Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.CloseOnInactivity = true |
Make the keyboard disappear automatically after a timeout
| float Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.CloseOnInactivityTime = 15 |
Inactivity time that makes the keyboard disappear automatically.
| TMP_InputField Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.InputField = null |
The InputField that the keyboard uses to show the currently edited text.
If you are using the Keyboard prefab you can ignore this field as it will be already assigned.
| AxisSlider Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.InputFieldSlide = null |
Move the axis slider based on the camera forward and the keyboard plane projection.
| bool Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.SliderEnabled = true |
Bool for toggling the slider being enabled.
| bool Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.SubmitOnEnter = true |
Bool to flag submitting on enter
| Image Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.SymbolKeyboard = null |
The panel that contains the number and symbol keys.
|
staticget |
|
get |
Accessor reporting caps lock state of keyboard.
|
get |
Accessor reporting shift state of keyboard.
| EventHandler Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.OnClosed = delegate { } |
Fired every time the close button is pressed.
(Cleared when keyboard is closed.)
| Action<KeyboardKeyFunc> Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.OnKeyboardFunctionKeyPressed = delegate { } |
Event fired when function key on keyboard is pressed.
Fires before internal keyboard state is updated.
| Action<bool> Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.OnKeyboardShifted = delegate { } |
Event fired when shift key on keyboard is pressed.
| Action<KeyboardValueKey> Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.OnKeyboardValueKeyPressed = delegate { } |
Event fired when char key on keyboard is pressed.
| EventHandler Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.OnNext = delegate { } |
Sent when the 'Next' button is pressed.
Ideally you would use this event to set your targeted text input to the next text field in your document. (Cleared when keyboard is closed.)
| EventHandler Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.OnPlacement = delegate { } |
Sent when the keyboard is placed.
This allows listener to know when someone else is co-opting the keyboard.
| EventHandler Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.OnPrevious = delegate { } |
Sent when the 'Previous' button is pressed.
Ideally you would use this event to set your targeted text input to the previous text field in your document. (Cleared when keyboard is closed.)
| EventHandler Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.OnTextSubmitted = delegate { } |
Sent when the 'Enter' button is pressed.
To retrieve the text from the event, cast the sender to 'Keyboard' and get the text from the TextInput field. (Cleared when keyboard is closed.)
| Action<string> Microsoft.MixedReality.Toolkit.Experimental.UI.NonNativeKeyboard.OnTextUpdated = delegate { } |
Fired every time the text in the InputField changes.
(Cleared when keyboard is closed.)


--- layout: post esbma_id: 1383 date: 2003-03-26 12:00:00 keywords: cornsharp title: Blog entry on 26 Mar 2003 ---
The world of mobile wireless Internet is certainly better with the new 2.5G networks. I'm using Sprint PCS Vision on my Treo. Web browsing and email access are encroaching on the realm of the usable. More specifically, this combination of device and network would definitely be usable for email if my mailbox were not constantly full of spam.
Ancient history: Eleven years ago I was a programmer working for a guy named Kurt Buehler who worked for a guy named Bill Goran. I wrote Motif widgets for a GIS system called GRASS. These guys recently received an award for their efforts in this field. Congratulations!


Use the arrow keys (
ᐊ
ᐅ
ᐃ
ᐁ ) to slide the tiles.
press n to play over.
This game was written purely in C (with SDL2 graphics library) and compiled to WebAssembly using emscripten.
VIEW SOURCE


Technical platform
A modern, secure, and scalable tech stack
When deciding on technologies in Alpha, we tried to use open-source solutions, which are used widely, updated frequently, work on both server and client, and focus on the user, iterative development and continuous testing. This helps us ship products on time with a higher level of security and fewer bugs.
Engineering choices
- JavaScript: This is the programming language that web browsers can run to build web pages. This allows us to use a single language across both the frontend and backend of the system, and it has security and efficiency backed in.
- React: This is a JavaScript library created by Facebook. It allows developers to build high-quality robust applications, resources, and tools quickly by composing components together.
- GraphQL API: GraphQL is a user/client-centric interface between the web app and the databases. It provides powerful data validation and allows users to get the data they want in a single request.
- Microservices: These are a software architectural style that structure an application as a collection of separate services. Building larger services out of smaller services make these more resilient and easier to change over time since a microservice is a stand-alone service that can be (re)built in just a couple of weeks.
- Kubernetes: This is an open-source platform for running microservices together. It provides performance and scalability from the start.
- Cloud: Using Kubernetes as our platform means our application runs wherever Kubernetes runs. During the life of the project, this portability let us move between the RCMP’s Microsoft Azure AKS, Google’s GKE, and Amazon’s EKS.
Benefits of these choices
- Cost: Keeping the cost of change low is an important theme across the tech choices we have made. Managing switching cost allows us to move along with industry or switch providers as the market evolves.
- Security: The GraphQL API is strictly-typed. This allows us to prevent attackers so that they are not able to use data to hack the database. Kubernetes also makes it easy to harden the service against attacks by enforcing a single entrypoint. We’ve used docker containers that only use what’s needed to operate (nothing more) and a package manager with buit-in vulnerability scanning.
- Code maintainability: Following a microservice approach allows us to break the overall service into pieces that are highly maintainable and testable, loosely coupled, and independently deployable. A central tenet of React is the practice of writing your web application in separate blocks called components. This means grouping together all the code and styling to create UI elements (for example, the banner). This makes code easy to understand and testable on its own. It also makes it easy to reuse components in multiple locations.
- System visibility: Kubernetes makes it easy to centralize logging and get a view into how well the system is running.
- System reliability: Using React and GraphQL allows us to minimize the amount of network traffic required to use the application. The reliability guarantees from Microsoft, together with Kubernetes’ robust architecture, gives us confidence that the system will have high availability.
- Accessibility: Building our application out of React components has allowed us to ensure and test for basic accessibility requirements from the start of the project (for example, keyboard navigation and screen reader usage) and to work towards conforming with at least WCAG 2.1AA.
- Bilingualism: We have used a React library called
lingui
to help make the application bilingual from the start of the project. This allows us to test and refine the experience in French, as easily as we can that in English.- Performance: To achieve an app that is fast, we used Google Cloud and Azure Kubernetes. But how fast is fast? Load testing showed that the application can handle 120 reports per second (~430,000 per hour). This was 5,000 times faster than the current fraud reporting system (The Canadian Anti-Fraud Centre received 150,000 calls and 1,200 emails[1]). We performed load testing using the k6 load testing tool. This allowed us to simulate people filling out the form and see how the application behaves when users access it simutaneously. You can see the frontend and api utilities for more details.
DevOps
We use GitOps. That essentially means GitHub is the “single source of truth” for our application. This allows us to iterate quickly, by deploying multiple times per days.
When a developer makes a pull request (PR) to GitHub and that PR is approved and merged, this triggers the pipeline (a .yaml file) in Azure. The pipeline runs a series of npm commands (lints the code, checks translations, compiles), builds a container of the respective repo area and pushes the container(s) to ACR (Azure Container Registry). We then have a program called Flux running in our AKS (Azure Kubernetes Service) cluster that watches the registry and pulls new images into the cluster.


Lexington, KY
JavaScript
Ruby
Ruby on Rails
| Skill | Course | Completion |
|---|---|---|
| Ruby | Code School: Try Ruby |
|
| JavaScript | Codecademy: Javascript |
|
| Ruby on Rails | Rails for Zombies |
|
| Jekyll | Awesome Inc U on Udemy: Jekyll and GitHub Pages |
|
| C | Harvard on EdX: CS50X |
|
| Education | Awesome Inc U on Udemy: Hosting an Hour of Code |
|


--- layout: archive title: Zulip Chat Archive permalink: /stream/113488-general/topic/3.2E4.2E1.20typeclass.20change.html ---
I didn't know what typeclasses were when the 3.4.1 -> 3.4.2 chaos happened. In codewars they want to write def SUBMISSION := ...
and if there are any questions about things like rings then I guess they will have to write things like
def SUBMISSION := ∀ (R : Type) [h : comm_ring R], by letI := h; exact <interesting theorem about rings>
Is this "no typeclasses after the colon" issue something which can be "fixed" now?
Why can't they write def SUBMISSION (R : Type) [h : comm_ring R] : <interesting theorem about rings>
?
because SUBMISSION
is defined to be the type, not the term.
def SUBMISSION (R : Type) [h : comm_ring R] : Prop := <interesting theorem about rings>
?
Last updated: Apr 24 2020 at 19:02 UTC


12 April 2016
There are two types of variable scope in javascript: global scope and local scope.
Global scope applies to variables that have been declared outside of any function. They can be accessed by any block of code. For example var name = “Oliver”;
would be declared as global, if it appears outside of a function block.
Local scope applies to variables that have been declared inside a function block of code, i.e. in their neighbourhood. Variables with local scope can be accessed by functions or blocks of code in the same scope or neighbourhood, but not others. For example, I can play basketball in the east side of town, but I’m forbidden to play in the west.
Javascript remembers what local variables can be accessed by which code, by giving it a ‘closure’ reference. A closure is a special kind of object that combines two things: a function, and the environment in which that function was created. The environment consists of any local variables that were in-scope at the time that the closure was created.
Variables, whether local or global, are declared first, as if they were at the top of a page or script. Javascript processes all variables before executing other code. This is true even if the variable is declared inside a conditional statement, or a function block of code. Variables are all initially given values of ‘undefined’, until they are called. When they are called, they take on the values assigned to them, but not before.
Interestingly, variables inside function code blocks can be made global, by declaring them without a ‘var’: name = “Oliver”;
. This variable would be accessed as if it was global, even though it has been declared inside a function which would usually have local scope.
Also, the use of ‘let’, allows for scope to be temporarily changed within the block it is called. For example, say a global variable is defined var name = “Oliver”;
. Then in another block of code, we write let name = “Aidan”;
, the name
variable will be defined as Aidan
in that block, instead of Oliver
. Think of the use of ‘let’ as a temporary amnesia on the previous variable declaration.


JAGBOT
Knockout Packman Game
Budget Tjofräs
Ball Game 1
Ball Game 2
Suduko
JG Music Maker
SeatMap
ProcessMe
Snow Machine
Vue testing
dist


This page helps you to mark all your input of emotional words with Sentiment Lexicon built by twitter-sentiment analysis


The plots have different dimensions and scales but here they have been normalized to better expose relationships in trends. Move your mouse over the plots to obtain the individual values.


I have gained all my Education in Kenya and therefore proud to be one. The list below shows the time and place
Out of the time stated above I hereby finalised my 8-4-4 curriculum from KCA University in 2018 where I graduted with a Second Class Honors (Upper Division) in I.T. I then proceeded to Moringa School following year to continue with my education in Software Development since it has always been my passion.
I have worked as an Intern at NSSF Kenya for 3 Months, ABC Bank Group for 6 month and was recently employed by KNBS as an ICT Supervisor in the concluded Population census of 2019 for a 1 Month Contract. I also practice freelance web design and mobile development as part of my job to give me a build up on my coding skills.
I have always hadPASSION and DRIVE in Software development. This has always made me get involved in activities associated with it like writing code. I believe that the change we need is dependant on technology and its from this that most of the challenges we Experience in life can be achieved


An App that tracks all your Garage Items
Click on the door to open, and see your Inventory
Name of the Item
Why are you storing this Item?
How clean is your Item?
No. of items:


My Team
Susan
Manager
ID: 22
Email:
<EMAIL_ADDRESS>Office Number: 34
Ross
Engineer
ID: 45
Email:
<EMAIL_ADDRESS>GitHub:
srfujii
Keilani
Intern
ID: 88
Email:
<EMAIL_ADDRESS>School: Stanford
Malia
Intern
ID: 89
Email:
<EMAIL_ADDRESS>School: Rice


Loading...
The application makes use of Github API in order to display specific information on a username that has been inputted.
The application is able to display a user's avatar picture, username, and a list of repositories that a user currently has has.
The application has been developed as part of a practice on programming concepts.
For more information, please contact us at the following location:
Meeting the needs of this moment will require patience, compassion, and creativity—and remembering that we’re all in this together.
- By Sam Inc. All Rights Reserved.
All content and graphics on this web site are the property of Sam Corporation and associated contributors.


The Federal Suburb
Canberra, meaning meeting place, the centre of the Commonwealth of Australia's federal government. Fifty kilometres from side to side, nearly all of which is suburbs. And a good metaphor for Oz itself, which seems to be comprised, in the populated areas, of a strange suburban mass. Which I decided to travers by bike. So, I walked up to the Australian National University, where I hired a bike for the day (well, the half day as I'm still no early riser) for the pricely sum of $10, no deposit required. Before taking the bike, I took advantage of the comveniences, and saw the following graffitti on the door of one of the loos:
"Student Politicians Eat Shit", followed by:
"Until they become real politicians, by which time they're full of it"!
I almost pissed myself, handy comnsidering where I was sitting! But this was itself followed by a small comment underneath:
"I'll vote for anyone who eats mine!", which topped it off nicely.
I cycled up to the Federal Parliament (as shown below looking pretty stunning), not too far away but far too tiring, just in time to catch a tour around the building, which was very good. For some strange reason, though, I couldn't take my Swiss Army knife in. As if I was going to knife any ministers just for laughs! Hmmmm.....
Then I cycled off to the National Gallery, saw a great modern art exhibition and some Japanese Edo-era art work, then cycled back to the uni, just in time to get the bike back.
And now I'm in Bateman's Bay, Batehaven to be precise, staying with my relatives, Dad's cousin Shirley and her husband Alan, and very nice they are too!
Back to the main page


Software developer with a background in Computer Science. Passionate about programming, interested in building websites and mobile apps using (Java, HTML, CSS, javascript, and Bootstrap). In October 2020 I started three months of training in Atypon company in (problem-solving, Java, Data Structure, and Algorithm). In June 2021 I started training with ASAC to be a full-stack web developer for six months
Oct 2020 – Jan 2021
Software Engineer Intern
Java and DevOps training
DEC 2019 – Jan March
SheTechs Coding Bootcamp Training
Training tracks:
1. Web Development.
2. Java programming.
3. Mobile applications (React native).
June 2021 to present
Software Developer Program
Irbid, Jordan
Sep 2017 to Jan 2020
Master of Computer Science
Alkark, Jordan
Sep 2013 to July 2017
Bachelor of Computer Information System
Alkark, Jordan


Browse our ratings and reviews. Or make it easy on yourself and pick the place with the coolest name. Or the best coupons. Whichever.
This is the part where you get to eat your food while basking in the warm glow of time not spent cooking.


TECH WEEK 9
Rasberry Pi
Rasberrry Pie is a brief introduction to physical computing.Our time with the rasberyy pie involved programming
it to perform small functions.The physical interface that led to the output gave us an understanding how the input and the output functions work respectively.
Scratch and Python are important softwares using Rasberry Pie as scratch makes you learn how do the simple instructions work without coding complexly, whereas python shows how complex you can make your commands.My favourite one was when the Rasberry Pi lighted up to bring the smiley face in my project.
light with laughter makes life like sunshine


{{template "prt_nav.html" .}}
{{if .Peer.IsNew}}
Create a new client
{{else}}
Edit client
{{.Peer.Identifier}}
{{end}} {{template "prt_flashes.html" .}}
{{if .EditableKeys}}
Private Key
Public Key
Preshared Key
{{else}}
Public Key
{{end}}
Client Friendly Name
Client Email Address
Client IP Address
Allowed IPs
Disabled
Ignore persistent keepalive
Save
Cancel
{{template "prt_footer.html" .}}


<topicmeta>
The <topicmeta>
element defines the metadata that applies to a topic
when it appears in a map. When appropriate, that metadata also applies to the other topics
in the map that are contained by the same element that contains the
<topicmeta>
element. When creating links,
<topicmeta>
content can also be used to override the title and short
description that are used for the link. In addition, it can be used to add index entries to
referenced content using the <keywords>
element.
Category: Basic map elements


Methods summary
public
|
#
__construct( )
Set Model Attributes and start booting Cyrus ActiveRecord ORM
Set Model Attributes and start booting Cyrus ActiveRecord ORM
|
public static
mixed
|
#
model( )
Get the model class instance
Get the model class instance
Returns
mixed
Throws
DatabaseException
|
public
mixed
|
|
protected
|
#
setModelAttributes( mixed $model )
Configure and set all attributes into model class
Configure and set all attributes into model class
Parameters
Throws
|
public
null
|
|
public
mixed|null
|
|
protected
|
|
public
null|string
|
#
getKeyName( )
Get the primary key of table
Get the primary key of table
Returns
null|string
Implementation of
|
public
mixed|null
|
#
getPrimaryKey( )
Get primary Key Value
Returns
mixed|null
Implementation of
|
public
mixed
|
#
getId( null $key = null )
Get the Id stored into object
Get the Id stored into object
Parameters
Returns
mixed
Implementation of
|
public
null|string
|
#
getIdColumn( mixed $class )
Get Id column Alias method of getId()
Get Id column Alias method of getId()
Parameters
Returns
null|string
|
public
string
|
#
getModelClassNs( )
Return Model Class with Namespace
Return Model Class with Namespace
Returns
string
|
public
null
|
#
getTableNameFromClass( mixed $class, string $property = 'tableName', null $default = null )
Returns table name from Model class properties
Returns table name from Model class properties
Parameters
- $class
mixed $class
- $property
string $property
- $default
null $default
Returns
null
|
protected static
string
|
#
getForeignKey( mixed $table )
Get Foreign key of table
Parameters
Returns
string
|
public static
mixed
|
#
find( mixed $argument )
Find method to retrive data based on primary key id
Find method to retrive data based on primary key id
Parameters
Returns
mixed
Implementation of
|
public static
mixed
|
#
first( )
It will return first row of the table
It will return first row of the table
Returns
mixed
Implementation of
|
public static
mixed
|
#
all( array $arguments = [] )
Return all collection of model data
Return all collection of model data
Parameters
- $arguments
array $arguments
Returns
mixed
Implementation of
|
public static
mixed
|
#
last( )
We will return last row of the table
We will return last row of the table
Returns
mixed
Implementation of
|
public static
object
|
#
sql( string $query )
We will execute raw query into table given by user and return resultset
We will execute raw query into table given by user and return resultset
Parameters
Returns
object Collection
Implementation of
|
public
mixed
|
#
joinWith( mixed $arguments )
Join model with another model and return query instance
Join model with another model and return query instance
$model->joinWith(['person', 'constraint', 'alias']);
Parameters
- $arguments
mixed $arguments
Returns
mixed
Implementation of
|
public static
mixed
|
#
lastQuery( )
Return Last Executed query
Return Last Executed query
Returns
mixed
Implementation of
|
public static
mixed
|
#
createLinks( )
Create Pagination links and return
Create Pagination links and return
Returns
mixed $this|mixed
Implementation of
|
public
|
|
public
mixed
|
#
setTableName( mixed $value )
Set the table name
Parameters
Returns
mixed $this
|
public
null
|
|
public
mixed|
|
#
setAttributes( array $attributes = [] )
Set array of attributes directly into model object
Set array of attributes directly into model object
Parameters
- $attributes
array $attributes
Returns
mixed|
Throws
DatabaseException
Implementation of
|
public
array|null
|
#
getAttributes( )
Get attributes array
Returns
array|null
Implementation of
|
public
|
#
__set( mixed $key, mixed $value )
Set attributes into model class
Set attributes into model class
Parameters
- $key
mixed $key
- $value
mixed $value
|
public
null
|
#
__get( mixed $key )
Getter method
Parameters
Returns
null
Throws
|
public
|
#
offsetSet( mixed $offset, mixed $value )
(PHP 5 >= 5.0.0)
Offset to set
(PHP 5 >= 5.0.0)
Offset to set
Parameters
- $offset
mixed $offset
The offset to assign the value to.
- $value
mixed $value
The value to set.
Link
Implementation of
|
public
mixed
|
#
offsetGet( mixed $offset )
(PHP 5 >= 5.0.0)
Offset to retrieve
(PHP 5 >= 5.0.0)
Offset to retrieve
Parameters
- $offset
mixed $offset
The offset to retrieve.
Returns
mixed Can return all value types.
Link
Implementation of
|
public
boolean
|
#
offsetExists( mixed $offset )
(PHP 5 >= 5.0.0)
Whether a offset exists
(PHP 5 >= 5.0.0)
Whether a offset exists
Parameters
- $offset
mixed $offset
An offset to check for.
Returns
boolean true on success or false on failure.
The return value will be casted to boolean if non-boolean was returned.
Link
Implementation of
|
public
boolean
|
#
__isset( mixed $key )
Parameters
Returns
boolean
|
public
|
#
offsetUnset( mixed $offset )
(PHP 5 >= 5.0.0)
Offset to unset
(PHP 5 >= 5.0.0)
Offset to unset
Parameters
- $offset
mixed $offset
The offset to unset.
Link
Implementation of
|
public
mixed
|
#
save( array $attributes = [] )
Save model attributes into database
Save model attributes into database
Parameters
- $attributes
array $attributes
Returns
mixed
Implementation of
|
public
boolean
|
#
isNew( )
Check id is null or not.
If null return true else false
Check id is null or not. If null return true else false
Returns
boolean
Implementation of
|
public
mixed
|
#
trash( mixed $arguments, boolean $multiple = false )
Intermediate method to call query builder trash method
Intermediate method to call query builder trash method
Parameters
- $arguments
mixed $arguments
- $multiple
boolean $multiple
Returns
mixed
Implementation of
|
public
mixed
|
#
findByPK( mixed $arguments )
Find Record by Primary Key Id
Find Record by Primary Key Id
Parameters
- $arguments
mixed $arguments
Returns
mixed $this|mixed
Implementation of
|
protected
|
#
assignPropertiesToModel( array $attributes = [] )
We will assign values to model properties
We will assign values to model properties
Parameters
- $attributes
array $attributes
|
public
|
#
setPageLimit( null $number = null )
Set the pagination limit
Parameters
Implementation of
|
public
|
#
setPageNumber( mixed $number )
Set Page Number for Pagination
Set Page Number for Pagination
Parameters
|
public
null
|
|
public
Query
|
#
queryBuilder( )
We will get Fluent Query Object
We will get Fluent Query Object
Returns
Query
Implementation of
|
public static
mixed
|
#
db( mixed $database )
Use Connection to build fluent queries against any table
Use Connection to build fluent queries against any table
Parameters
Returns
mixed
Implementation of
|
public
Cygnite\Database\Query\Builder
|
#
table( mixed $table )
Query on Table
Parameters
Returns
|
public static
mixed
|
#
connection( mixed $database )
Get Database Connection
Parameters
Returns
mixed
Implementation of
|
protected
Query\Builder
|
#
hasOne( mixed $associatedClass, null $foreignKey = null, null $mappingKeyInBaseTable = null )
This method is to build one-to-one releationship between two table
This method is to build one-to-one releationship between two table
Parameters
- $associatedClass
mixed $associatedClass
- $foreignKey
null $foreignKey
- $mappingKeyInBaseTable
null $mappingKeyInBaseTable
Returns
Query\Builder
|
protected
Query\Builder
|
#
hasMany( mixed $associatedClass, null $foreignKey = null, null $mappingKeyInBaseTable = null )
This method use to construct one-to-many relationship of model class We will
build relations based on the foreign key mapped in associated table.
This method use to construct one-to-many relationship of model class We will
build relations based on the foreign key mapped in associated table.
Parameters
- $associatedClass
mixed $associatedClass
- $foreignKey
null $foreignKey
- $mappingKeyInBaseTable
null $mappingKeyInBaseTable
Returns
Query\Builder
|
protected
Query\Builder
|
#
belongsTo( mixed $associatedClass, null $foreignKey = null, null $mappingId = null )
This method is use to construct one-to-one and one-to-many relationship Make
sure your base table has primary key as 'id' and mapped key table_name_id
This method is use to construct one-to-one and one-to-many relationship Make
sure your base table has primary key as 'id' and mapped key table_name_id
example: user : id , comment_id comment: id, commment
Parameters
- $associatedClass
mixed $associatedClass
- $foreignKey
null $foreignKey
- $mappingId
null $mappingId
Returns
Query\Builder Object
|
protected
Query\Builder
|
#
findHasOneOrMany( mixed $associatedClass, null $foreignKey = null, null $mappingId = null )
This method is use to build queries for hasOne and hasMany methods.
This method is use to build queries for hasOne and hasMany methods.
Parameters
- $associatedClass
mixed $associatedClass
- $foreignKey
null $foreignKey
- $mappingId
null $mappingId
Returns
Query\Builder Object
|
protected
Query\Builder
|
#
hasManyThrough( mixed $associatedClass, null $joinModelClass = null, null $baseTableId = null, null $associatedTableId = null, null $firstKey = null, null $secondKey = null )
This method is to build many to many relationships using model classes.
This method is to build many to many relationships using model classes.
Parameters
- $associatedClass
mixed $associatedClass
- $joinModelClass
null $joinModelClass
- $baseTableId
null $baseTableId
- $associatedTableId
null $associatedTableId
- $firstKey
null $firstKey
- $secondKey
null $secondKey
Returns
Query\Builder Object
Note
Model Class must contain the property $tableName = 'table_name';
|
protected
array
|
|
protected
string
|
#
buildForeignKeyName( mixed $foreignKey, mixed $baseTable )
Parameters
- $foreignKey
mixed $foreignKey
- $baseTable
mixed $baseTable
Returns
string
|
public
mixed
|
#
filter( )
Middleware method to allow user to dynamically change query before executing
and returning back.
Middleware method to allow user to dynamically change query before executing
and returning back.
$book->filter('applyTax')->findMany();
public function applyTax($query)
{
return $query->where('tax', '=', '10%');
}
or
$book->filter('applyTax', 'tax', '10%')->findAll();
public function applyTax($query, $column, $value)
{
return $query->where($column, '=', $value);
}
Returns
mixed
|
public static
mixed
|
#
with( mixed $model )
We will load associated model eagarly, solve n+1 query problem Only two
queries will get executed and build relation collection object.
We will load associated model eagarly, solve n+1 query problem Only two
queries will get executed and build relation collection object.
Parameters
Returns
mixed
|
protected static
mixed
|
#
buildRelations( mixed $data, mixed $associatedModel, mixed $associatedData )
Parameters
- $data
mixed $data
- $associatedModel
mixed $associatedModel
- $associatedData
mixed $associatedData
Returns
mixed
|
public static
object
|
#
__callStatic( mixed $method, mixed $arguments )
The finder make use of __callStatic() to invoke undefined static methods
dynamically. This magic method is mainly used for dynamic finders
The finder make use of __callStatic() to invoke undefined static methods
dynamically. This magic method is mainly used for dynamic finders
Parameters
- $method
mixed $method String
- $arguments
mixed $arguments array
Returns
object
|
public static
|
|
public static
|
#
callFinderBy( mixed $method, mixed $class, mixed $arguments, mixed $type = 'And' )
|
public
|
#
__call( mixed $method, mixed $arguments = [] )
Call framework defined method based on user input We will call PDO methods
using Model object
Call framework defined method based on user input We will call PDO methods
using Model object
$name method name $arguments pass arguments to method dynamically return
mixed
|


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Currently surviving my twenties, working hard and enjoying life while doing what I do best with a smile and a laugh.

Let's grab a coffee and chat...or Skype!
Web Designer at Savision. |
Ottawa, ON, Canada |
Call me maybe? +<PHONE_NUMBER> |
LinkedIn: ca.linkedin.com/in/kristinaraja |
Twitter: @kiwisteena |
Instagram: kiwisteena |
A concept for a washing machine that has a touch screen. Register your laundry card with your name and apartment number, top up your account, laundry care information at your fingertips and ton of wash settings to choose from. Concept made with Adobe Illustrator and prototype made with SolidifyApp.
Test it out!All photos were produced at the Dawson College studio in Montreal for my final portfolio submission. Two series of images were produced using studio lighting and the Canon T1i. Category: Fashion and portraiture photography. Prints are available upon request. Website created by Kristina Raja and made using HTML5, CSS and jQuery.
WebsiteFreelanced as a Graphic/Web Designer for a client by revamping their website as well as produce and edit vector and stock images. Website created in WordPress.
WebsiteProduced a Flash animation game for a school project at Algonquin College. Created vectored images using Adobe Illustrator and constructed drag and drop game using ActionScript. Concept inspiration from my orange tabby cat, Tyber.
Play Game!Freelanced as a Graphic Designer for a client creating a fitness app for the Google Play Store. Produced icons and banners using Adobe Illustrator.
View in Google Play StoreA Nature Minute from Kristina R on Vimeo.
Produced a PSA for the province of Ontario for school project at Algonqin College. Filmed in Nepean, Ottawa using the Canon T1i and a tripod. Post-production done using Adobe Premiere.
Play video in Vimeo


That click event should have been replaced with vclick, which is much faster in environments like iOS!
You can transition back again using the button below, or try the slow example page below to compare.
Click the button below to go to an example page that does not implement jquery.mobile.fastButtons.
Simply including the jquery.mobile.fastButtons.js after jQuery Mobile will replace all the default slow click events with fast vclick events.
Try transitioning to another page using a button that has been modified by jquery.mobile.fastButtons.
Click the button below to go to an example page that does not implement jquery.mobile.fastButtons.