Input: [Date] 27-Aug-2014 [Customer Comment] This is a relay lovely traditional doorstop. The loop on the top makes it easy to pick up and move about. Nice and heavy for it's size and the height makes it hold our conservatory door which is on a step. [Product]

Output: Coalbrookdale Original Door Stop Customer also bought: Cockerel Door Stop Large Black Cat Door Stop

Coalbrookdale Original Door Stop Christmas Gifts | Cast in Style


Input: [Date] 27-Aug-2014 [Customer Comment] products themselves were excellent and dispatched promptly - however courier delivered to wrong address otherwise this rating would have been excellent. [Product]

Output: Coalbrookdale Original Door Stop Customer also bought: Pig Door Stop

Coalbrookdale Original Door Stop Christmas Gifts | Cast in Style


Input: [Date] 20-Aug-2014 [Customer Comment] Very happy with my products, service excellent from start to finish, would not hesitate to use this company again and would definitely recommend to others. [Product]

Output: Coalbrookdale Original Door Stop

Coalbrookdale Original Door Stop Christmas Gifts | Cast in Style


Input: [Date] 10-Aug-2014 [Customer Comment] Speedy delivery and kept well informed from when order placed [Product]

Output: Coalbrookdale Original Door Stop

Coalbrookdale Original Door Stop Christmas Gifts | Cast in Style


Input: [Date] 08-Aug-2014 [Customer Comment] Excellent door stop. Good quality, neat and easy to use. [Product]

Output: Coalbrookdale Original Door Stop

Coalbrookdale Original Door Stop Christmas Gifts | Cast in Style


Input: [Date] 07-Aug-2014 [Customer Comment] As ordered and on time [Product]

Output: Coalbrookdale Original Door Stop

Coalbrookdale Original Door Stop Christmas Gifts | Cast in Style


Input: [Printed No.] 944 [Sponsor] Marcellino [Title]

Output: An act to amend the vehicle and traffic law, in relation to aggravated unlicensed operation of a motor vehicle in the second degree


Input: [Printed No.] 1357A [Sponsor] Dilan [Title]

Output: An act to amend the vehicle and traffic law, in relation to the definition of electric assisted bicycle


Input: [Printed No.] 2901 Refer to Finance [Sponsor] DeFrancisco [Title]

Output: An act to amend the vehicle and traffic law, in relation to the elimination of any fees associated with the distinctive license plates for purple heart recipients


Input: [Printed No.] 3055 [Sponsor] Klein [Title]

Output: An act to amend the vehicle and traffic law, in relation to the residential parking system in the village of Tuckahoe in the county of Westchester


Input: [Printed No.] 3080 [Sponsor] Skelos [Title]

Output: An act to amend the vehicle and traffic law, in relation to authorizing the town of Hempstead, in the county of Nassau, to establish a speed limit of less than thirty miles an hour for certain highways within the community of Lido Beach


Input: [Printed No.] 4313A [Sponsor] Golden [Title]

Output: An act to amend the vehicle and traffic law, in relation to a bus permit system in cities having a population of one million or more


Input: [Printed No.] 4673 [Sponsor] Nozzolio [Title]

Output: An act to amend the vehicle and traffic law, in relation to all terrain vehicles and agricultural use


Input: [Printed No.] 5166 [Sponsor] Ritchie [Title]

Output: An act in relation to authorizing the commissioner of transportation to issue a permit exempting certain signs


Input: [Printed No.] 5262 [Sponsor] Ritchie [Title]

Output: An act to amend the vehicle and traffic law, in relation to certain registrations of vehicles


Input: [Printed No.] 5445 Refer to FInance [Sponsor] Fuschillo [Title]

Output: An act to amend the transportation law, the executive law and the public authorities law, in relation to authorzing innovative infrastructure development


Input: [Level] 85 [Type] Crafting [Spec] Reagent [Name] Essence of Destruction [Instance] Dragon Soul [Boss] All LFR Bosses [Slot]

Output: Reagent

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Finger [Spec] Tank [Name] Hardheart Ring [Instance] Dragon Soul [Boss] LFR All Bosses Except Deathwing [Slot]

Output: Finger

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Finger [Spec] Spell Spirit [Name] Signet of Suturing [Instance] Dragon Soul [Boss] LFR All Bosses Except Deathwing [Slot]

Output: Finger

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Finger [Spec] Spell DPS [Name] Infinite Loop [Instance] Dragon Soul [Boss] LFR All Bosses Except Deathwing [Slot]

Output: Finger

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Finger [Spec] Melee [Name] Breathstealer Band [Instance] Dragon Soul [Boss] LFR All Bosses Except Deathwing [Slot]

Output: Finger

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Finger [Spec] Melee [Name] Seal of Primordial Shadow [Instance] Dragon Soul [Boss] LFR All Bosses Except Deathwing [Slot]

Output: Finger

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Trinket [Spec] Healing [Name] Windward Heart [Instance] Dragon Soul [Boss] LFR All Bosses Except Deathwing [Slot]

Output: Trinket

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Trinket [Spec] Spell DPS [Name] Cunning of the Cruel [Instance] Dragon Soul [Boss] LFR All Bosses Except Deathwing [Slot]

Output: Trinket

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Trinket [Spec] Physical DPS [Name] Vial of Shadows [Instance] Dragon Soul [Boss] LFR All Bosses Except Deathwing [Slot]

Output: Trinket

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Trinket [Spec] Melee [Name] Bone-Link Fetish [Instance] Dragon Soul [Boss] LFR All Bosses Except Deathwing [Slot]

Output: Trinket

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Trinket [Spec] Tanking [Name] Indomitable Pride [Instance] Dragon Soul [Boss] LFR All Bosses Except Deathwing [Slot]

Output: Trinket

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Axe [Spec] Melee [Name] Experimental Specimen Slicer [Instance] Dragon Soul [Boss] LFR Yor'sahj the Unsleeping [Slot]

Output: Two-Hand

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Dagger [Spec] Spell Spirit [Name] Scalpel of Unrelenting Agony [Instance] Dragon Soul [Boss] LFR Yor'sahj the Unsleeping [Slot]

Output: Main Hand

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Staff [Spec] Physical DPS [Name] Spire of Coagulated Globules [Instance] Dragon Soul [Boss] LFR Yor'sahj the Unsleeping [Slot]

Output: Two-Hand

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Plate [Spec] Spell Spirit [Name] Heartblood Wristplates [Instance] Dragon Soul [Boss] LFR Yor'sahj the Unsleeping [Slot]

Output: Wrist

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Mail [Spec] Spell Spirit [Name] Mindstrainer Treads [Instance] Dragon Soul [Boss] LFR Yor'sahj the Unsleeping [Slot]

Output: Feet

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Leather [Spec] Physical DPS [Name] Interrogator's Bloody Footpads [Instance] Dragon Soul [Boss] LFR Yor'sahj the Unsleeping [Slot]

Output: Feet

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Trinket [Spec] Spell DPS [Name] Insignia of the Corrupted Mind [Instance] Dragon Soul [Boss] LFR Yor'sahj the Unsleeping [Slot]

Output: Trinket

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Trinket [Spec] Tanking [Name] Soulshifter Vortex [Instance] Dragon Soul [Boss] LFR Yor'sahj the Unsleeping [Slot]

Output: Trinket

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Tier 13 [Spec] Armor [Name] Leggings of the Corrupted Protector [Instance] Dragon Soul [Boss] LFR Yor'sahj the Unsleeping [Slot]

Output: Token

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Tier 13 [Spec] Armor [Name] Leggings of the Corrupted Conqueror [Instance] Dragon Soul [Boss] LFR Yor'sahj the Unsleeping [Slot]

Output: Token

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [Level] 384 [Type] Tier 13 [Spec] Armor [Name] Leggings of the Corrupted Vanquisher [Instance] Dragon Soul [Boss] LFR Yor'sahj the Unsleeping [Slot]

Output: Token

Yor'sahj the Unsleeping Strategy, Loot, Discussions


Input: [0] TitleTerm(s) used to name an item, such as a book, article, transcript, video, recording, song, score, or software. [Description]

Output: Title of the item.


Input: [0] AuthorThe name or part of the name of the person(s) or group credited with creating the item. [Description]

Output: Author or author(s) of the item. Clicking the author's name will conduct a search for all items by that author.


Input: [0] PublicationName of the periodical which published the article, and the date and number of the issue in which the article appeared. (articles only) [Description]

Output: Name of the periodical which published the article, and the date and number of the issue in which the article appeared. Note: If the article has been peer-reviewed, an indicator will appear.


Input: [0] PublisherThe persons or companies responsible for placing a library resource on the market. [Description]

Output: Includes city of publication, publisher name, publication date.


Input: [0] Series [Description]

Output: If the item is part of a series, the series title will display.


Input: [0] Edition/ FormatWords or abbreviations that describe the format or production medium used to identify the library resource. For example, a review (rev) is an article type. [Description]

Output: Includes (where available): format, content, audience, language. May include links to other editions. (See also Refining a search.)


Input: [0] Summary [Description]

Output: A summary of the item's contents.


Input: [0] Database (articles only) [Description]

Output: Database from which the article is listed.


Input: [0] Other database (articles only) [Description]

Output: All other databases for which you have access.


Input: [0] Preview this item [Description]

Output: You can connect directly to electronic content, such as full-text articles or online reviews, by clicking the Preview this item link.


Input: [Action] Mark an asset ReadyToPublish and then try to publish it. [Result]

Output: On publishing a never published asset, only its children are published along with it. If the asset has no child asset, it is published successfully.

Adobe Digital Enterprise Platform * Publishing and versioning assets


Input: [Action] Reverting an asset with dependencies that has never been published [Result]

Output: Message is shown that an asset that is never published and has dependencies cannot be reverted. Revert operations cannot be performed on never published assets if there are dependencies on this asset.

Adobe Digital Enterprise Platform * Publishing and versioning assets


Input: [Action] Reverting an asset with no dependencies that has never been published [Result]

Output: Message is shown that revert operation deletes this asset because it has never been published and there is no dependency on it. Upon clicking OK, the asset is deleted.

Adobe Digital Enterprise Platform * Publishing and versioning assets


Input: [Action] Mark asset as ready to publish, while some of its children are in the Modified state, and then try to publish it. [Result]

Output: A dialog is displayed with error message that asset cannot be published, because some of its children are in Modified state. On publishing a never published asset, all of the children are published along with it, which requires that all the children be in Published or ReadyToPublish state.

Adobe Digital Enterprise Platform * Publishing and versioning assets


Input: [Action] Mark all children of an asset as ReadyToPublish, and Publish the asset. [Result]

Output: A dialog is displayed with message that publishing this letter also publishes the dependent assets. Upon clicking OK, all the assets are published.

Adobe Digital Enterprise Platform * Publishing and versioning assets


Input: [Action] Mark an asset ReadyToPublish and then Publish while the parent is in the Modified state. [Result]

Output: A dialog is displayed with message that this asset cannot be published because its parent is in modified state. When publishing an asset that has been published earlier, all the parent and child assets are in ReadyToPublish or Published state.

Adobe Digital Enterprise Platform * Publishing and versioning assets


Input: [Action] Republishing an asset whose child asset has another parent asset with a different child asset in the Modified state. [Result]

Output: A dialog is displayed with message that this list cannot be published because an asset is in modified state. When publishing an asset that has been published earlier, all the parent and child assets along with their dependencies are in ReadyToPublish or Published state.

Adobe Digital Enterprise Platform * Publishing and versioning assets


Input: [Action] Publish all assets. Modify a child asset to add variable (to update all parent asset states to Ready to Publish - when editing the parent letter, for example, the new variable is visible in the data mapping tab). Revert the asset. [Result]

Output: A dialog is displayed with message that this operation updates the parent asset. Upon clicking OK, the child asset is reverted to its last published version and the new variable mapping is removed from the parent asset.

Adobe Digital Enterprise Platform * Publishing and versioning assets


Input: [Procedure] Press (slash). [Action]

Output: Move cursor to the 007 field

Local Holdings Maintenance Quick Reference


Input: [Procedure] Press to move to the first input box on the screen. Press to move to the last input box on the screen. Or Click the up arrow or down arrow button (right end of blue header and footer bar). [Action]

Output: Move to the top or bottom of the record screen

Local Holdings Maintenance Quick Reference


Input: [Procedure] Press . [Action]

Output: Show or hide the Functions list

Local Holdings Maintenance Quick Reference


Input: [Procedure] Press <9>. [Action]

Output: Go to the Active Records screen

Local Holdings Maintenance Quick Reference


Input: [Procedure] In the text box for the field, use standard editing keys (, , , arrow keys) to move the insertion point and remove or add characters. [Action]

Output: Change text

Local Holdings Maintenance Quick Reference


Input: [Procedure] In the Functions list click Delete Text. Text is deleted; tag and indicators remain. Empty fields removed. The empty field is removed if you reformat the record or take a final action. [Action]

Output: Delete text

Local Holdings Maintenance Quick Reference


Input: [Procedure] To reverse the most recent text change, use the standard Windows undo keystroke: . [Action]

Output: Undo last text change

Local Holdings Maintenance Quick Reference


Input: [Procedure] Move to the field below which you want to add field(s). In the Functions list click Add Single Field Below or Add Multiple Fields. Multiple fields In the dialog box, type the number of fields to add (1-10). Click OK. Inserted fields duplicate the MARC tag of the preceding field. Change the tags and supply indicators as appropriate. [Action]

Output: Add a field or multiple fields

Local Holdings Maintenance Quick Reference


Input: [Procedure] In the Functions list click Delete Field. [Action]

Output: Delete field

Local Holdings Maintenance Quick Reference


Input: [Procedure] In the Functions list click Copy Field. Move to the field below which you want to insert the copied field. In the Functions list click Paste Field. [Action]

Output: Copy field

Local Holdings Maintenance Quick Reference


Input: [Procedure] In the Functions list click Cut Field. Move to the field below which you want to insert the moved field. In the Functions list click Paste Field. [Action]

Output: Move field (cut and paste)

Local Holdings Maintenance Quick Reference


Input: [Procedure] Type a single dollar sign ($). Press <4> to create the $. Connexion shows the dollar sign as a subfield delimiter (‡) in display mode. [Action]

Output: Enter subfield delimiter

Local Holdings Maintenance Quick Reference


Input: [Procedure] To enter a dollar sign as a currency symbol (not to represent a subfield delimiter): Type 2 dollar signs ($$). Do not type a space between the 2 dollar signs. [Action]

Output: Dollar sign as currency symbol

Local Holdings Maintenance Quick Reference


Input: [Stats] 17705 topics 327028 replies [Last Post Info] 250M....real Or Imagined? By OldBogey Today, 07:59 PM [Forum]

Output: Golf Talk Talk about everything golf


Input: [Stats] 11850 topics 175141 replies [Last Post Info] Total Golf Performance - (C... By Mouldy Today, 08:07 PM [Forum]

Output: Golf Equipment Discuss anything about golf equipment. Write your own reviews, compare equipment or check with others before purchasng your new equipment. (This forum is for non-commercial use only)


Input: [Stats] 5315 topics 99251 replies [Last Post Info] David Leadbetter A Swing By wizard_of_oz Today, 07:45 AM [Forum]

Output: Golf Instruction Join us in the ISG golf instruction section where you are able to discuss the various styles and methods of teaching the game of golf, or let us know what you are working on with your swing. A few pros pop in from time to time to give some free profession


Input: [Stats] 474 topics 92374 replies [Last Post Info] Mouldy becoming methodical By inkosi Today, 07:46 PM [Forum]

Output: Playing the game This area is to discuss your golf game, swing, strategy, techniques and/or feel free to start an improvement journal to track your game progress.


Input: [Stats] 5450 topics 230424 replies [Last Post Info] Word Change By The ComMuntish Today, 08:03 PM [Forum]

Output: The Lounge There was Sports Talk and Golf Talk and now here's a forum for the rest of what we want to talk about. Music, Politics or anything else.


Input: [Stats] 2099 topics 95544 replies [Last Post Info] Booing At The Footy By Mr_C Today, 08:17 PM [Forum]

Output: Sports Talk We are all golf fans but here's your chance to take a break and talk about your favourite sports. Cricket, Footy, Union, AFL, Tennis and of course, the ever popular Sepaktakraw. Have fun....


Input: [Stats] 10222 topics 56964 replies [Last Post Info] Fs: I Think I Know Your Sister By JADO75 Today, 08:02 PM [Forum]

Output: Golf Classifieds Sell your old and new gear in our Golf Classifieds for free. Please read AND follow the posting rules at the top of the Classifieds page or your ad will be removed. (NO Commercial postings whatsoever)


Input: [Stats] 94 topics 1292 replies [Last Post Info] Fs Tailored Camo Suit.... By Tolmij 26 Jul 2015 [Forum]

Output: Classifieds Sell your old and new non golf related items in our Classifieds for free. Please read AND follow the posting rules at the top of the Classifieds page or your ad will be removed. (NO Commercial postings whatsoever)


Input: [Stats] 1320 topics 144630 replies [Last Post Info] Expressions Of Interest - M... By Shreksm Today, 08:14 PM [Forum]

Output: iseekgolf Golf Days Want to get together with other iseekgolfers in your area? Organise your iseekgolf golf days here. (No commercial postings allowed)


Input: [Stats] 1933 topics 38040 replies [Last Post Info] Best Public Course in WA?? By Mububban Today, 04:57 PM [Forum]

Output: Your Favourite Golf Courses A chance to let others know which golf courses you have played either in Australasia and overseas plus what you liked or disliked about the course. You can write your own review of any Australian golf course


Input: [Stats] 2265 topics 32459 replies [Last Post Info] Teeing Off Before Tee Time By OldBogey Today, 07:52 PM [Forum]

Output: Rules of Golf A discussion area for those of you who would like to know more about the rules of golf or for those that know too much about the rules.


Input: [Stats] 974 topics 6977 replies [Last Post Info] Racv Royal Pines On Track By bruce Today, 12:55 PM [Forum]

Output: Ask Bruce Ask Bruce allows you to ask Bruce Young, our Golf Analyst, any questions you have about golf. Bruce has many years experience in the golf industry including caddying throughout the World, marketing for a golf course design company and Radio/TV.


Input: [Stats] 301 topics 4161 replies [Last Post Info] Courses With Fewer Bunkers By golfer69 09 Jul 2015 [Forum]

Output: Golf Architecture Interested in Golf Architecture? Discuss everything from bunkers to courses and tees to trees here.


Input: [Stats] 123 topics 2319 replies [Last Post Info] 2013 ISG National event By Francie 04 Jul 2015 [Forum]

Output: ISG Tipping A place to discuss the weekly tipping competitions on iseekgolf.com


Input: [Stats] 769 topics 16380 replies [Last Post Info] Isg Keeps Signing Me Out. By The ComMuntish 17 Jul 2015 [Forum]

Output: ISG Feedback Let us know what new features you'd like to see on ISG or what new forums you would like to see. Perhaps you are having trouble using our site? We value your comments as always, good or bad!


Input: [Name] Bears [Description]

Output: At day, bears don't attack the player unless the player harms the bear ( only in easy difficulty or higher). Bears usually prefer hunting other mobs, but they will hunt the player at night. They drop fur when killed.


Input: [Name] Crocodiles [Description]

Output: Crocodiles spawn in swamps and if they detect a victim, they will try to carry them into the water and perform a death roll. Sometimes, they remain static, but they can be ready to attack. They drop Croc ribs, usable to craft "croc" armor, similar to leather armor.


Input: [Name] Boars [Description]

Output: Boars have the same model as pigs, but the texture is different. It will attack the player if attacked or if the player gets too close. It will attack smaller prey when they are hungry. They deal about 2 hearts of damage. They drop porkchops when killed.


Input: [Name] Wolves [Description]

Output: These will not attack the player unless they are harmed or if it is night. They drop leather when killed. These do not replace the wolves from vanilla Minecraft.


Input: [Name] Foxes [Description]

Output: Foxes will only attack mobs that are smaller than them. They will only attack you if you attack them. Drop 1 piece of fur when killed.


Input: [Name] Rats [Description]

Output: During the day, rats are neutral towards the player, but at night or in caves they are aggressive and will attack on sight. Rats drop coal when killed.


Input: [Name] Sting rays [Description]

Output: Sting rays will poison you if you get too close, but will not actively attack you. They don't drop anything.


Input: [Name] Jellyfish [Description]

Output: Jellyfish float about in the water and become luminescent at night. They will poison you if you get too close, but will not chase you. They are easy to kill and drop slimeballs.


Input: [Name] Ostriches [Description]

Output: Ostriches are most commonly found in the desert. They will only attack if you take their eggs. However, males will attack you if you attack them. The females just stick their heads in the sand.


Input: [Parameter] Author [Value]

Output: Your name


Input: [Parameter] Create Date [Value]

Output: Today's date


Input: [Parameter] Description [Value]

Output: Checks the vendor credit rating before allowing a new purchase order with the vendor to be inserted.


Input: [Parameter] Schema_Name [Value]

Output: Purchasing


Input: [Parameter] Trigger_Name [Value]

Output: NewPODetail2


Input: [Parameter] Table_Name [Value]

Output: PurchaseOrderDetail


Input: [Parameter] Data_Modification_Statement [Value]

Output: Remove UPDATE and DELETE from the list.


Input: [apt-get/apt-cache syntax] apt-get update [description] update package archive metadata [aptitude syntax]

Output: aptitude update


Input: [apt-get/apt-cache syntax] apt-get install foo [description] install candidate version of "foo" package with its dependencies [aptitude syntax]

Output: aptitude install foo


Input: [apt-get/apt-cache syntax] apt-get upgrade [description] install candidate version of installed packages without removing any other packages [aptitude syntax]

Output: aptitude safe-upgrade


Input: [apt-get/apt-cache syntax] apt-get dist-upgrade [description] install candidate version of installed packages while removing other packages if needed [aptitude syntax]

Output: aptitude full-upgrade


Input: [apt-get/apt-cache syntax] apt-get remove foo [description] remove "foo" package while leaving its configuration files [aptitude syntax]

Output: aptitude remove foo


Input: [apt-get/apt-cache syntax] apt-get autoremove [description] remove auto-installed packages which are no longer required [aptitude syntax]


Input: [apt-get/apt-cache syntax] apt-get purge foo [description] purge "foo" package with its configuration files [aptitude syntax]

Output: aptitude purge foo


Input: [apt-get/apt-cache syntax] apt-get clean [description] clear out the local repository of retrieved package files completely [aptitude syntax]

Output: aptitude clean


Input: [apt-get/apt-cache syntax] apt-get autoclean [description] clear out the local repository of retrieved package files for outdated packages [aptitude syntax]

Output: aptitude autoclean


Input: [apt-get/apt-cache syntax] apt-cache show foo [description] display detailed information about "foo" package [aptitude syntax]

Output: aptitude show foo


Input: [apt-get/apt-cache syntax] apt-cache search [description] search packages which match [aptitude syntax]

Output: aptitude search


Input: [apt-get/apt-cache syntax] N/A [description] explain the reason why matching packages should be installed [aptitude syntax]

Output: aptitude why


Input: [apt-get/apt-cache syntax] N/A [description] explain the reason why matching packages can not be installed [aptitude syntax]

Output: aptitude why-not


Input: [Key word] IMPACTS [Key word_2] RISKS [Key word_1]

Output: HAZARDOUS


Input: [Key word] EMISSIONS [Key word_2] EXPOSURE [Key word_1]

Output: PROTECT


Input: [Key word] IMPACT [Key word_2] RISK [Key word_1]

Output: PROTECTION


Input: [Key word] POLLUTION [Key word_2] CONTAMINATED [Key word_1]

Output: SAFETY


Input: [Key word] CONCERNS [Key word_2] DAMAGE [Key word_1]

Output: POTENTIAL


Input: [Key word] CONTAMINATION [Key word_2] PROTECTED [Key word_1]

Output: EFFECTS


Input: [Type of information] Gate change [Information channel] SMS E-mail* [When?] From 2 hours before departure [Requirements]

Output: Mobile phone number in your Miles & More profile or in your booking; passengers with mobile boarding pass by SMS

Information via SMS - Lufthansa ® Vietnam


Input: [Type of information] Seat change because of a change of aircraft [Information channel] SMS E-mail* [When?] Immediately [Requirements]

Output: Mobile phone number in your Miles & More profile

Information via SMS - Lufthansa ® Vietnam


Input: [Type of information] Delay > 30 min. [Information channel] SMS E-mail* [When?] Immediately [Requirements]

Output: Mobile phone number in your Miles & More profile or in your booking; passengers with mobile boarding pass by SMS

Information via SMS - Lufthansa ® Vietnam


Input: [Type of information] Cancellation [Information channel] SMS E-mail* [When?] Immediately [Requirements]

Output: Mobile phone number in your Miles & More profile or in your booking; passengers with mobile boarding pass by SMS

Information via SMS - Lufthansa ® Vietnam


Input: [Type of information] Allocation to alternative flight in case of flight disruptions [Information channel] SMS [When?] Immediately [Requirements]

Output: Mobile phone number in your Miles & More profile or in your booking; passengers with mobile boarding pass by SMS

Information via SMS - Lufthansa ® Vietnam


Input: [Type of information] Sending out a new mobile boarding pass after allocation is made [Information channel] E-mail SMS [When?] Immediately [Requirements]

Output: Mobile boarding pass already requested for the original flight

Information via SMS - Lufthansa ® Vietnam


Input: [Occupation] Personnel and Administration [Credits Applied] Up to 10 [UMUC Degree]

Output: Associate of Arts with specialized curriculum in Business and Management

Credit for Military Education and Training | UMUC


Input: [Credits Applied] Up to 16 [UMUC Degree]

Output: Associate of Arts with specialized curriculum in Management Studies

Credit for Military Education and Training | UMUC


Input: [Occupation] Infantry [Credits Applied] Up to 16–19 [UMUC Degree]

Output: Associate of Arts with specialized curriculum in Management Studies

Credit for Military Education and Training | UMUC


Input: [Occupation] Supply Administration and Operation [Credits Applied] Up to 10–13 [UMUC Degree]

Output: Associate of Arts with specialized curriculum in Business and Management

Credit for Military Education and Training | UMUC


Input: [Credits Applied] Up to 16–19 [UMUC Degree]

Output: Associate of Arts with specialized curriculum in Management Studies

Credit for Military Education and Training | UMUC


Input: [Occupation] Financial Management [Credits Applied] Up to 8–11 [UMUC Degree]

Output: Associate of Arts with specialized curriculum in Accounting

Credit for Military Education and Training | UMUC


Input: [Credits Applied] Up to 10 [UMUC Degree]

Output: Associate of Arts with specialized curriculum in Business and Management

Credit for Military Education and Training | UMUC


Input: [Occupation] Data Systems [Credits Applied] Up to 16 [UMUC Degree]

Output: Associate of Arts with specialized curriculum in Computer Studies

Credit for Military Education and Training | UMUC


Input: [Occupation] Legal Services [Credits Applied] Up to 16 [UMUC Degree]

Output: Associate of Arts with specialized curriculum in Legal Studies

Credit for Military Education and Training | UMUC


Input: [Occupation] Military Police and Corrections [Credits Applied] Up to 16 [UMUC Degree]

Output: Associate of Arts with specialized curriculum in Criminal Justice

Credit for Military Education and Training | UMUC


Input: [0] Su [9-12 AM] Available [12-3 PM] Available [3-6 PM] Available [6-9 PM] Available [9-12 PM] Available [12-6 AM] Available [6-9 AM]

Output: Available

Nicole E. - Kelley Babysitter - Sittercity.com


Input: [0] Mo [9-12 AM] Not Available [12-3 PM] Not Available [3-6 PM] Not Available [6-9 PM] Available [9-12 PM] Available [12-6 AM] Not Available [6-9 AM]

Output: Not Available

Nicole E. - Kelley Babysitter - Sittercity.com


Input: [0] Tu [9-12 AM] Not Available [12-3 PM] Not Available [3-6 PM] Not Available [6-9 PM] Available [9-12 PM] Available [12-6 AM] Not Available [6-9 AM]

Output: Not Available

Nicole E. - Kelley Babysitter - Sittercity.com


Input: [0] We [9-12 AM] Not Available [12-3 PM] Not Available [3-6 PM] Not Available [6-9 PM] Available [9-12 PM] Available [12-6 AM] Not Available [6-9 AM]

Output: Not Available

Nicole E. - Kelley Babysitter - Sittercity.com


Input: [0] Th [9-12 AM] Not Available [12-3 PM] Not Available [3-6 PM] Not Available [6-9 PM] Available [9-12 PM] Available [12-6 AM] Not Available [6-9 AM]

Output: Not Available

Nicole E. - Kelley Babysitter - Sittercity.com


Input: [0] Fr [9-12 AM] Not Available [12-3 PM] Not Available [3-6 PM] Not Available [6-9 PM] Available [9-12 PM] Available [12-6 AM] Not Available [6-9 AM]

Output: Not Available

Nicole E. - Kelley Babysitter - Sittercity.com


Input: [0] Sa [9-12 AM] Available [12-3 PM] Available [3-6 PM] Available [6-9 PM] Available [9-12 PM] Available [12-6 AM] Available [6-9 AM]

Output: Available

Nicole E. - Kelley Babysitter - Sittercity.com


Input: [Attribute Materials] Strength Dust [Ratio] 99 Strength Dust=1 Strength Stone [Stones’ Added Attribute] Physical Attack+ [Attribute Stone]

Output: Strength Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Shield Dust [Ratio] 99 Shield Dust=1 Shield Stone [Stones’ Added Attribute] Physical Defense+ [Attribute Stone]

Output: Shield Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Magic Dust [Ratio] 99 Magic Dust=1 Magic Stone [Stones’ Added Attribute] Magical Attack+ [Attribute Stone]

Output: Magic Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Spell Dust [Ratio] 99 Spell Dust=1 Spell Stone [Stones’ Added Attribute] Magical Defense+ [Attribute Stone]

Output: Spell Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Absorption Dust [Ratio] 99 Absorption Dust=1 Absorption Stone [Stones’ Added Attribute] Damage Absorption+ [Attribute Stone]

Output: Absorption Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Health Dust [Ratio] 99 Health Dust=1 Health Stone [Stones’ Added Attribute] Max HP+ [Attribute Stone]

Output: Health Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Mana Dust [Ratio] 99 Mana Dust=1 Mana Stone [Stones’ Added Attribute] Max HP+ [Attribute Stone]

Output: Mana Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Blood Dust [Ratio] 99 Blood Dust=1 Blood Stone [Stones’ Added Attribute] HP Restoration Speed+ [Attribute Stone]

Output: Blood Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Vigor Dust [Ratio] 99 Vigor Dust=1 Vigor Stone [Stones’ Added Attribute] MP Restoration Speed + [Attribute Stone]

Output: Vigor Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Accuracy Dust [Ratio] 99 Accuracy Dust=1 Accuracy Stone [Stones’ Added Attribute] Hit Rating+ [Attribute Stone]

Output: Accuracy Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Psychic Dust [Ratio] 99 Psychic Dust=1 Psychic Stone [Stones’ Added Attribute] Dodge Rating+ [Attribute Stone]

Output: Psychic Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Fury Dust [Ratio] 99 Fury Dust=1 Fury Stone [Stones’ Added Attribute] Crit Bonus [Attribute Stone]

Output: Fury Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Tenacity Dust [Ratio] 99 Tenacity Dust=1 Tenacity Stone [Stones’ Added Attribute] Crit Resistance [Attribute Stone]

Output: Tenacity Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Impact Dust [Ratio] 99 Impact Dust=1 Impact Stone [Stones’ Added Attribute] Physical Damage+ [Attribute Stone]

Output: Impact Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Fervor Dust [Ratio] 99 Fervor Dust=1 Fervor Stone [Stones’ Added Attribute] Magical Damage+ [Attribute Stone]

Output: Fervor Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Punishment Dust [Ratio] 99 Punishment Dust=1 Punishment Stone [Stones’ Added Attribute] Hit Rating Buff+ [Attribute Stone]

Output: Punishment Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Purge Dust [Ratio] 99 Purge Dust=1 Purge Stone [Stones’ Added Attribute] Dodge Rating Buff+ [Attribute Stone]

Output: Purge Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Guard Dust [Ratio] 99 Guard Dust=1 Guard Stone [Stones’ Added Attribute] Healing Done [Attribute Stone]

Output: Guard Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Attribute Materials] Restoration Dust [Ratio] 99 Restoration Dust=1 Restoration Stone [Stones’ Added Attribute] Increases Healing [Attribute Stone]

Output: Restoration Stone

How to earn Dust to become Stones | GodswarGuide


Input: [Title] Citizen Science Saturdays at Prairie Ridge [Description] Learn how YOU can contribute to science during our weekly citizen science walks [Date] 02/27/2016 - 10:30am [Program Type]

Output: Citizen Science, Family Program

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Title] Citizen Science Saturdays at Prairie Ridge [Description] Learn how YOU can contribute to science during our weekly citizen science walks [Date] 03/05/2016 - 10:30am [Program Type]

Output: Citizen Science, Family Program

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Title] Citizen Science Saturdays at Prairie Ridge [Description] Learn how YOU can contribute to science during our weekly citizen science walks [Date] 03/12/2016 - 10:30am [Program Type]

Output: Citizen Science, Family Program

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Title] Game Night! [Description] From Ocean-o-poly, Science Bingo and Pandemic to such Throwback-Thursday favorites as Mousetrap, Operation, Clue and Candyland, it’s all about having a great time with friends and family. [Date] 03/17/2016 - 6:00pm [Program Type]

Output: Event

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Title] Citizen Science Saturdays at Prairie Ridge [Description] Learn how YOU can contribute to science during our weekly citizen science walks [Date] 03/19/2016 - 10:30am [Program Type]

Output: Citizen Science, Family Program

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Title] Citizen Science Saturdays at Prairie Ridge [Description] Learn how YOU can contribute to science during our weekly citizen science walks [Date] 03/26/2016 - 10:30am [Program Type]

Output: Citizen Science, Family Program

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Title] Citizen Science Saturdays at Prairie Ridge [Description] Learn how YOU can contribute to science during our weekly citizen science walks [Date] 04/02/2016 - 10:30am [Program Type]

Output: Citizen Science, Family Program

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Title] Citizen Science Saturdays at Prairie Ridge [Description] Learn how YOU can contribute to science during our weekly citizen science walks [Date] 04/09/2016 - 10:30am [Program Type]

Output: Citizen Science, Family Program

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Title] Citizen Science Saturdays at Prairie Ridge [Description] Learn how YOU can contribute to science during our weekly citizen science walks [Date] 04/16/2016 - 10:30am [Program Type]

Output: Citizen Science, Family Program

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Title] Game Night! [Description] From Ocean-o-poly, Science Bingo and Pandemic to such Throwback-Thursday favorites as Mousetrap, Operation, Clue and Candyland, it’s all about having a great time with friends and family. [Date] 04/21/2016 - 6:00pm [Program Type]

Output: Event

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Title] Citizen Science Saturdays at Prairie Ridge [Description] Learn how YOU can contribute to science during our weekly citizen science walks [Date] 04/23/2016 - 10:30am [Program Type]

Output: Citizen Science, Family Program

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Title] Citizen Science Saturdays at Prairie Ridge [Description] Learn how YOU can contribute to science during our weekly citizen science walks [Date] 04/30/2016 - 10:30am [Program Type]

Output: Citizen Science, Family Program

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Title] Citizen Science Saturdays at Prairie Ridge [Description] Learn how YOU can contribute to science during our weekly citizen science walks [Date] 05/07/2016 - 10:30am [Program Type]

Output: Citizen Science, Family Program

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Title] Citizen Science Saturdays at Prairie Ridge [Description] Learn how YOU can contribute to science during our weekly citizen science walks [Date] 05/14/2016 - 10:30am [Program Type]

Output: Citizen Science, Family Program

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Title] Game Night! [Description] From Ocean-o-poly, Science Bingo and Pandemic to such Throwback-Thursday favorites as Mousetrap, Operation, Clue and Candyland, it’s all about having a great time with friends and family. [Date] 05/19/2016 - 6:00pm [Program Type]

Output: Event

Advanced Search | North Carolina Museum of Natural SciencesPage


Input: [Task] Check/update all machine signs [notes]

Output: just print the first section of each machine's wiki page and stick it to the machine

Difference between revisions of "ToDo" - i3Detroit


Input: [Task] check/update all zone warden signs [notes]

Output: just print the first section of each zone's wiki page and post it in the zone

Difference between revisions of "ToDo" - i3Detroit


Input: [Task] purge graveyard [notes]

Output: put today's date on all undated items. Items over 90 days old go to dumpster/recycle.

Difference between revisions of "ToDo" - i3Detroit


Input: [Task] clean and sweep under graveyard [notes]

Output: ideally every time the recycling goes out...

Difference between revisions of "ToDo" - i3Detroit


Input: [Task] Genie preventive maintenance [notes]

Output: see NateB. Should be done every 6mo or so.

Difference between revisions of "ToDo" - i3Detroit


Input: [Task] stock paper towel stations [notes]

Output: use the e-room one as an example

Difference between revisions of "ToDo" - i3Detroit


Input: [Task] .. [notes]

Difference between revisions of "ToDo" - i3Detroit


Input: [Description] Returns an array of the activity indicators contained by the specified object. [Method]

Output: activityIndicators

Table 1Methods inherited from UIAElement


Input: [Description] Returns an object representing an activity view. [Method]

Output: activityView


Input: [Description] Returns an array containing the parents of the specified object. [Method]

Output: ancestry


Input: [Description] Returns an array of buttons contained by the specified object. [Method]

Output: buttons


Input: [Description] Returns the specified element’s current validity status. [Method]

Output: checkIsValid


Input: [Description] Returns an array of collection views contained by the specified object. [Method]

Output: collectionViews


Input: [Description] Double-taps the specified element. [Method]

Output: doubleTap


Input: [Description] Drags within the bounds of an element. [Method]

Output: dragInsideWithOptions


Input: [Description] Returns an array of elements contained by the specified object. [Method]

Output: elements


Input: [Description] Flicks within the bounds of an element. [Method]

Output: flickInsideWithOptions


Input: [Description] Determines whether specified element receives keyboard input. [Method]

Output: hasKeyboardFocus


Input: [Description] Returns the screen position to tap for the specified element. [Method]

Output: hitpoint


Input: [Description] Returns an array of images contained by the specified object. [Method]

Output: images


Input: [Description] Determines whether the specified element is enabled. [Method]

Output: isEnabled


Input: [Description] Returns the specified element’s validity status as of the most recent access. [Method]

Output: isValid


Input: [Description] Determines whether the specified element is visible on the screen. [Method]

Output: isVisible


Input: [Description] Returns a string containing the label attribute of the element. [Method]

Output: label


Input: [Description] Returns an array of links contained by the specified object. [Method]

Output: links


Input: [Description] Logs information about the specified element. [Method]

Output: logElement


Input: [Description] Logs information about the specified element and all of its subelements. [Method]

Output: logElementTree


Input: [Description] Returns a string containing the name attribute of the element. [Method]

Output: name


Input: [Description] Returns the app’s navigation bar. [Method]

Output: navigationBar


Input: [Description] Returns an array of navigation bar objects contained by this object. [Method]

Output: navigationBars


Input: [Description] Returns an array of page indicators contained by the specified object. [Method]

Output: pageIndicators


Input: [Description] Returns the parent of the specified element. [Method]

Output: parent


Input: [Description] Returns an array of picker objects contained by the specified object. [Method]

Output: pickers


Input: [Description] Returns the popover object associated with the specified object. [Method]

Output: popover


Input: [Description] Returns an array of progress indicators contained by the specified object. [Method]

Output: progressIndicators


Input: [Description] Returns the position of the object on the main screen. [Method]

Output: rect


Input: [Description] Perform a rotation gesture centered on the specified element. [Method]

Output: rotateWithOptions


Input: [Description] Scrolls until the specified element is visible in a container view. [Method]

Output: scrollToVisible


Input: [Description] Returns an array of scroll views contained by the specified object. [Method]

Output: scrollViews


Input: [Description] Returns an array of search bars contained by the specified object. [Method]

Output: searchBars


Input: [Description] Returns an array of secure text fields contained by the specified object. [Method]

Output: secureTextFields


Input: [Description] Returns an array of segmented controls contained by the specified object. [Method]

Output: segmentedControls


Input: [Description] Returns an array of sliders contained by the specified object. [Method]

Output: sliders


Input: [Description] Returns an array of static texts contained by the specified object. [Method]

Output: staticTexts


Input: [Description] Returns an array of switches contained by the specified object. [Method]

Output: switches


Input: [Description] Returns the specified tab bar. [Method]

Output: tabBar


Input: [Description] Returns an array of tab bars contained by this object. [Method]

Output: tabBars


Input: [Description] Returns an array of table views contained by the specified object. [Method]

Output: tableViews


Input: [Description] Taps the specified element. [Method]

Output: tap


Input: [Description] Performs the specified gesture on the specified element using a dictionary to specify gesture attributes. [Method]

Output: tapWithOptions


Input: [Description] Returns an array of text fields contained by the specified object. [Method]

Output: textFields


Input: [Description] Returns an array of text views contained by the specified object. [Method]

Output: textViews


Input: [Description] Returns the specified toolbar. [Method]

Output: toolbar


Input: [Description] Returns an array of toolbars contained by this object. [Method]

Output: toolbars


Input: [Description] Touches the specified element and holds for the specified duration. [Method]

Output: touchAndHold


Input: [Description] Performs a two-finger (two-touch) tap on this element. [Method]

Output: twoFingerTap


Input: [Description] Returns a string containing a value attribute specific to the type of element. [Method]

Output: value


Input: [Description] Waits for the specified element to become invalid. [Method]

Output: waitForInvalid


Input: [Description] Returns an array of web views contained by the specified object. [Method]

Output: webViews


Input: [Description] Returns an element whose name attribute matches a specified string. [Method]

Output: withName


Input: [Description] Returns the element matching the specified criteria. [Method]

Output: withPredicate


Input: [Description] Returns the element containing the specified property with the specified value. [Method]

Output: withValueForKey


Input: [Error code] 0x8004ff00 [What to do now] See I can't install Microsoft Security Essentials for more details. [Possible reason for error]

Output: Another Windows installer may be running.

Microsoft Malware Protection Center - Error Codes


Input: [Error code] 0x8004ff06 [What to do now] You need to uninstall all versions of the software. The following articles can help you uninstall a program: In Windows 8.1 In Windows 7 In Windows VistaYou should then reinstall your program. [Possible reason for error]

Output: You may have a newer version of the software installed.

Microsoft Malware Protection Center - Error Codes


Input: [Error code] 0x8004ff81 [What to do now] Download and run Windows Defender Offline. [Possible reason for error]

Output: Malware may be stopping your security software from installing correctly.

Microsoft Malware Protection Center - Error Codes


Input: [Error code] 0x80070002 [What to do now] See Windows Update error 80070002 for more details. [Possible reason for error]

Output: There may be a problem checking for updates.

Microsoft Malware Protection Center - Error Codes


Input: [Error code] 0x80070005 [What to do now] See Installation error 0x80070005 for more details. [Possible reason for error]

Output: You may not have the correct privileges to continue with this action - you may need to log on as an administrator.

Microsoft Malware Protection Center - Error Codes


Input: [Error code] 0x80070490 [What to do now] Download and run Window Defender Offline. [Possible reason for error]

Output: Malware may be stopping your PC from installing or running updates.

Microsoft Malware Protection Center - Error Codes


Input: [Error code] 0x80070643 [What to do now] Try uninstalling any other security software. Also see Community answer Installation error 0x80070643 [Possible reason for error]

Output: This is a generic error code - there could be an undiagnosed problem with your security software.

Microsoft Malware Protection Center - Error Codes


Input: [Error code] 0x80073b01 [What to do now] Restart your PC or reinstall your security software. [Possible reason for error]

Output: This is a non-critical error. Your PC is still protected.

Microsoft Malware Protection Center - Error Codes


Input: [Error code] 0x80248011 [What to do now] See error 0x80248011 for more information. [Possible reason for error]

Output: There is an issue with the file on your PC that stores updates.

Microsoft Malware Protection Center - Error Codes


Input: [Error code] 0х80508023 [What to do now] Run the Microsoft Safety Scanner then update your security software and try again. [Possible reason for error]

Output: Malware may be stopping you from scanning your PC.

Microsoft Malware Protection Center - Error Codes


Input: [0] Top [2] Complete [1]

Output: High

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Shoes [2] Complete [1]

Output: High

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Jacket [2] Complete [1]

Output: High

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Pants [2] Complete [1]

Output: High

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Pockets [2] Complete [1]

Output: Medium

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Belts [2] Complete [1]

Output: Medium

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Keyblade [2] Complete [1]

Output: Medium

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Sholder Pads [2] Complete [1]

Output: Medium

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Kairi's Lucky Charm [2] Complete [1]

Output: Low

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Wig [2] Complete [1]

Output: Low

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Necklace [2] Complete [1]

Output: Low

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Gloves [2] Complete [1]

Output: Low

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Sea Salt Icecream [2] Complete [1]

Output: Low

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Final Mix Gold Crown [2] Complete [1]

Output: Low

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Paopu [2] Complete [1]

Output: Low

Cosplay Island | View Costume | Darkiekun - Sora


Input: [0] Glass Blue Ball [2] Complete [1]

Output: Low

Cosplay Island | View Costume | Darkiekun - Sora


Input: [Position(s)] 230 – 242 [Length] 13 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 258 – 265 [Length] 8 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined beta strands within the protein sequence.More...Beta strandi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 270 – 274 [Length] 5 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 285 – 296 [Length] 12 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined beta strands within the protein sequence.More...Beta strandi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 302 – 310 [Length] 9 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined beta strands within the protein sequence.More...Beta strandi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 312 – 315 [Length] 4 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined beta strands within the protein sequence.More...Beta strandi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 321 – 327 [Length] 7 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 330 – 337 [Length] 8 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 341 – 348 [Length] 8 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined beta strands within the protein sequence.More...Beta strandi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 354 – 358 [Length] 5 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 373 – 385 [Length] 13 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 388 – 391 [Length] 4 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 392 – 394 [Length] 3 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined hydrogen-bonded turns within the protein sequence. These elements correspond to the DSSP secondary structure code ‘T’.More...Turni

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 396 – 405 [Length] 10 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined beta strands within the protein sequence.More...Beta strandi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 408 – 411 [Length] 4 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined beta strands within the protein sequence.More...Beta strandi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 412 – 416 [Length] 5 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined hydrogen-bonded turns within the protein sequence. These elements correspond to the DSSP secondary structure code ‘T’.More...Turni

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 420 – 423 [Length] 4 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined beta strands within the protein sequence.More...Beta strandi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 429 – 432 [Length] 4 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined beta strands within the protein sequence.More...Beta strandi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 437 – 441 [Length] 5 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined beta strands within the protein sequence.More...Beta strandi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 442 – 455 [Length] 14 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 467 – 469 [Length] 3 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 470 – 492 [Length] 23 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined beta strands within the protein sequence.More...Beta strandi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 507 – 509 [Length] 3 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:4UBF [Feature key]

Output: Is used to indicate the positions of experimentally determined beta strands within the protein sequence.More...Beta strandi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 514 – 531 [Length] 18 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 539 – 541 [Length] 3 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 543 – 547 [Length] 5 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 549 – 552 [Length] 4 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 557 – 565 [Length] 9 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined beta strands within the protein sequence.More...Beta strandi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 569 – 571 [Length] 3 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: [Position(s)] 572 – 585 [Length] 14 [Description] Combined sources Manually validated information inferred from a combination of experimental and computational evidence. More… Manual assertion inferred from combination of experimental and computational evidencei PDB:2HEH [Feature key]

Output: Is used to indicate the positions of experimentally determined helical regions within the protein sequence.More...Helixi

KIF2C - Kinesin-like protein KIF2C - Homo sapiens (Human)


Input: None [Method]

Output: Request Data


Input: JSON of the rows returned by the view [Method]

Output: Response Data


Input: no [Method]

Output: Authentication Required


Input: [Method]

Output: Query Arguments


Input: Return the documents in descending by key order [Method]

Output: descending


Input: Stop returning records when the specified key is reached. Key must be specified as a JSON value. [Method]

Output: endkey


Input: Stop returning records when the specified document ID is reached [Method]

Output: endkey_docid


Input: Use the full cluster data set (development views only). [Method]

Output: full_set


Input: Group the results using the reduce function to a group or single row [Method]

Output: group


Input: Specify the group level to be used [Method]

Output: group_level


Input: Specifies whether the specified end key should be included in the result [Method]

Output: inclusive_end


Input: Return only documents that match the specified key. Key must be specified as a JSON value. [Method]

Output: key


Input: Return only documents that match each of keys specified within the given array. Key must be specified as a JSON value. Sorting is not applied when using this option. [Method]

Output: keys


Input: Limit the number of the returned documents to the specified number [Method]

Output: limit


Input: Sets the response in the event of an error [Method]

Output: on_error


Input: Use the reduction function [Method]

Output: reduce


Input: Skip this number of records before starting to return the results [Method]

Output: skip


Input: Allow the results from a stale view to be used [Method]

Output: stale


Input: Return records with a value equal to or greater than the specified key. Key must be specified as a JSON value. [Method]

Output: startkey


Input: Return records starting with the specified document ID [Method]

Output: startkey_docid


Input: [* Name *] Doc.Title [* Type *] string [* Description*]

Output: Title of document


Input: [* Name *] Doc.Subject [* Type *] string [* Description*]

Output: document subject


Input: [* Name *] Doc.Author [* Type *] string [* Description*]

Output: name of the author


Input: [* Name *] Doc.Keywords [* Type *] string [* Description*]

Output: string of keywords


Input: [* Name *] Doc.Comments [* Type *] string [* Description*]

Output: user definable free text


Input: [* Name *] Doc.PageCount [* Type *] integer [* Description*]

Output: no. of pages in document


Input: [* Name *] Doc.WordCount [* Type *] integer [* Description*]

Output: total no. of chars in document


Input: [* Name *] Doc.Created [* Type *] datetime [* Description*]

Output: datetime document was originally


Input: [Length] 1:41 [Description] Generate Referrals [Title]

Output: Generate Referrals


Input: [Length] 1:40 [Description] Communicate Crisis [Title]

Output: Communicate Crisis


Input: [Length] 1:43 [Description] Coffee is for closers [Title]

Output: Coffee is for closers


Input: [Length] 1:41 [Description] Online Sales Engine [Title]

Output: Online Sales Engine


Input: [Length] 1:45 [Description] Focus on [Title]

Output: Focus on


Input: [Length] 1:40 [Description] Getting the media [Title]

Output: Getting the media


Input: [Length] 1:54 [Description] Don't slog blog [Title]

Output: Don't slog blog


Input: [Length] 2:28 [Description] Help small business [Title]

Output: Help small business


Input: [Length] 2:35 [Description] Save time [Title]

Output: Save time


Input: [Length] 2:36 [Description] Never refuse to learn [Title]

Output: Never refuse to learn


Input: [Design Pattern] Features [Diamond] Hardware Included,Privacy Glass,Venting [White] Composite [Exterior Color/Finish Family]

Output: Frame Material

TAFCO WINDOWS 23.25 in. x 23.25 in. Diamond Pattern Glass Block Window-D2424V - The Home Depot


Input: [Design Pattern] Glazing Type [Diamond] Double-Pane [White] None [Exterior Color/Finish Family]

Output: Grid Pattern

TAFCO WINDOWS 23.25 in. x 23.25 in. Diamond Pattern Glass Block Window-D2424V - The Home Depot


Input: [Design Pattern] Hardware Color/Finish Family [Diamond] White [White] White [Exterior Color/Finish Family]

Output: Interior Color/Finish Family

TAFCO WINDOWS 23.25 in. x 23.25 in. Diamond Pattern Glass Block Window-D2424V - The Home Depot


Input: [Design Pattern] Lock Type [Diamond] Cam Action [White] 1 [Exterior Color/Finish Family]

Output: Number of Locks

TAFCO WINDOWS 23.25 in. x 23.25 in. Diamond Pattern Glass Block Window-D2424V - The Home Depot


Input: [Design Pattern] Product Weight (lb.) [Diamond] 55 lb [White] 90-Day [Exterior Color/Finish Family]

Output: Returnable

TAFCO WINDOWS 23.25 in. x 23.25 in. Diamond Pattern Glass Block Window-D2424V - The Home Depot


Input: [Design Pattern] Solar Heat Gain Coefficient [Diamond] .69 [White] .88 [Exterior Color/Finish Family]

Output: U-Factor

TAFCO WINDOWS 23.25 in. x 23.25 in. Diamond Pattern Glass Block Window-D2424V - The Home Depot


Input: [Design Pattern] Window Features [Diamond] In-Swing [White] Glass Block [Exterior Color/Finish Family]

Output: Window Type

TAFCO WINDOWS 23.25 in. x 23.25 in. Diamond Pattern Glass Block Window-D2424V - The Home Depot


Input: [Ticket] #18 [Summary] Better branding for installers [Status] assigned [Owner] refold [Type] enhancement [Milestone] Blue Sky [Priority]

Output: minor


Input: [Ticket] #36 [Summary] Installer actions should be better documented. [Status] assigned [Owner] refold [Type] enhancement [Milestone] Blue Sky [Priority]

Output: major


Input: [Ticket] #62 [Summary] It should be possible to run the Windows installer as non-admin [Status] assigned [Owner] refold [Type] enhancement [Milestone] 2013.2.0.0 [Priority]

Output: minor


Input: [Ticket] #63 [Summary] Different versions of Haskell Platform should be allowed to co-exist [Status] assigned [Owner] refold [Type] enhancement [Milestone] Blue Sky [Priority]

Output: major


Input: [Ticket] #64 [Summary] Add a vcvars32.bat-like bat file [Status] assigned [Owner] refold [Type] enhancement [Milestone] 2013.2.0.0 [Priority]

Output: major


Input: [Ticket] #97 [Summary] The default install dir for cabal-install should be $PLATFORMDIR/cabal [Status] assigned [Owner] refold [Type] enhancement [Milestone] 2013.2.0.0 [Priority]

Output: major


Input: [Ticket] #129 [Summary] WinGHCi won't start if installed without enviroment variables set [Status] assigned [Owner] refold [Type] defect [Milestone] 2013.2.0.0 [Priority]

Output: minor


Input: [Ticket] #209 [Summary] 64-bit version of the Windows installer [Status] assigned [Owner] refold [Type] enhancement [Milestone] 2013.2.0.0 [Priority]

Output: major


Input: [Ticket] #213 [Summary] Documentation for some packages is missing [Status] assigned [Owner] refold [Type] defect [Milestone] 2013.2.0.0 [Priority]

Output: minor


Input: [Ticket] #184 [Summary] Security issue in installing Haskell platform in MS Windows - Installer not digitally signed [Status] new [Owner] refold [Type] defect [Milestone] Blue Sky [Priority]

Output: major


Input: [Ticket] #222 [Summary] Windows installer for Haskell Platform is very slow on adding things to PATH [Status] new [Owner] refold [Type] defect [Priority]

Output: major


Input: [Ticket] #223 [Summary] Windows install creates unusable directory [Status] new [Owner] refold [Type] defect [Priority]

Output: major


Input: [Ticket] #146 [Summary] Cannot update cabal (Windows PATH issue) [Status] reopened [Owner] refold [Type] defect [Milestone] 2013.2.0.0 [Priority]

Output: minor


Input: [Time] 0:36

Output: Intro. New book is in Greenwood Press Series, book price high, not Don's choice. Authors typically get only a fraction of a book's price because of marketing, etc. Writing goal was to be concise, clear, accessible. Quip: "I would have written you a short letter but I didn't have the time"--editing takes effort. Book is overview of globalization debate.

Don Boudreaux on Globalization and Trade Deficits | EconTalk | Library of Economics and Liberty


Input: [Time] 4:04

Output: Fundamentals of trade, trade makes us wealthy. Tendency is to see trade in goods as moving stuff around, better to have stuff you like and can't make. But that ignores the role of division of labor, specialization, increasing the size of the pie. Adam Smith, and David Ricardo. Smith's full title, asks what causes the wealth of nations. Wealth is created by division of labor and specialization in opening chapters. Observed that it causes wealth, 1. by reducing time spent moving task to task; 2. repetition increases skill; 3. specialization makes it more likely that machines will be invented, which releases human labor. Is that a negative, as opposed to craftsmen, unemployed? Foreign v. domestic labor. Ultimate resource is human labor; economizing on it makes us better off. Ricardo, principle of comparative advantage, Paul Samuelson said of it that it's the one thing in economics that is both true and non-obvious. Boudreaux's book's goal is to explain it. If Joe can do something at a lower cost than Sam, then Joe should specialize in doing that and Sam the other thing; and they should trade. They should do this even if Joe can do both things better than Sam. Kathy runs errands across campus to deliver documents, sacrificing less than department chairman would, even if it takes her more time because her legs aren't as long. How much of what you consume could you have produced? the people in your town? Virtually nothing. All around us in modern society.

Don Boudreaux on Globalization and Trade Deficits | EconTalk | Library of Economics and Liberty


Input: [Time] 14:00

Output: Smith-Ricardo interface, Buchanan and Yong Yoon's paper. Not all equally good at all tasks, so it matters how people get allocated to tasks. Most effective is to have people do what they are most productive at, where "most productive" doesn't mean what you are best at, but who has the lowest opportunity costs, what you forego. That's the Ricardian insight, size of pie today. That specialization gives rise to capital, and thus induces growth, Smith's insight. People who are put out of work, either by trade or application of machinery, both of which do the same things: make us wealthier but harm a particular group of people who are put out of work for a while. Boudreaux: that's the wrong language, but why? Time perspective. "Trade hurts some people"--e.g., the steel worker--misses the fact that the job the steel worker lost would not have existed had it not been for trade. Blog: man loses wife, who leaves him for another man. In a longer time perspective, he probably won the wife to begin with from some other man, so do we say that love has good sides and bad sides? Change inherently has unanticipated surprises, some good, some bad. Buy land in Montana and live without much trade, can forget about currency values, etc.; won't be buffeted by economic change. But can't escape change in weather; and either way you'll be dirt poor. And maybe dead. Jim Buchanan, constitutional bargain: agree to become part of this worldwide exchange nexus, and we get wealth that would otherwise be impossible. What we give up, our willingness to play by the rules: consumer sovereignty and entrepreneurial dynamism are critical to driving economic growth and material prosperity. We agree to adjust ourselves. In any one case, you can defect. Seems like a noble thing, John Edwards, Republicans as well; but if everyone does it there would be no growing prosperous society. Playing by the rules means you do not stop consumers from taking better deals.

Don Boudreaux on Globalization and Trade Deficits | EconTalk | Library of Economics and Liberty


Input: [Time] 27:47

Output: Not much opportunity to be a blacksmith outside Williamsburg, rural areas. Our emotions and our pocketbooks get tied up in these issues. Don't want to minimize the challenges, but what sustains our quality of life is this nexus of exchange, opportunity to interact by specializing. It has nothing to do with national borders. If dieting becomes the rage, candymakers can take the hit; has nothing to do with [international] trade. Trade is just another example of it. Most of us accept that there are times when we are going to be hurt. Tenured professors--people sometimes argue that they can say free trade is good only because their jobs are not at risk. Should anyone with a stake in the matter not be allowed to comment on trade because trade might up-end their jobs? Have to look at the arguments, not who is making the arguments. Podcasts are alternative to classrooms, so even tenured professors face competition.

Don Boudreaux on Globalization and Trade Deficits | EconTalk | Library of Economics and Liberty


Input: [Time] 35:25

Output: National borders. Manuel Ayau: If in 1988, it was good for Vaclav in Prague, western Czechoslovakia, to trade with Vladimir in eastern Czechoslovakia, is it any less important for the same Vaclav to trade with the same Vladimir now that the country is split in two? The economic relevance of political borders is zero. Governments are notoriously prone to protect. Hong Kong though has largely practiced free trade. United States itself is a gigantic free trade zone, 13 original states were a free trade zone. Why does the optimum amount of specialization occur between national political boundaries?

Don Boudreaux on Globalization and Trade Deficits | EconTalk | Library of Economics and Liberty


Input: [Time] 41:56

Output: Trade deficit. Confusion over money. Smith pointed out that wealth doesn't come from money, neither gold nor pieces of paper. Worry when money "leaves the country," trade with Canadian as opposed to trade with someone from another state in the U.S. Is a miser with a lot of money wealthy? Has opportunity but if money is never used, he's very poor, just holding lots of pieces of paper with pictures of presidents. Money that leaves the country is not gone forever. Canadians accept those dollars because they want to buy things priced in dollars--American goods, services, or assets. The money eventually comes back. Though, by the way, it would be good for Americans if it never came back! If we run a trade deficit, i.e., we buy more from foreigners than they buy from us, people worry. Current account deficit is trade in goods and services, as opposed to merchandise trade deficit is just trade in physical goods. Services are a large part of the U.S. economy, so first, merchandise trade deficit is not measuring much of U.S. trade. For 30 years we've run a current account deficit, but that means the money is still coming back--it comes back as demand for assets, measured in the capital account. When you add up the current and capital accounts, by definition they are equal and opposite: the balance of payments is 0. That, too, employs Americans. Other things equal, we have more capital here because it comes back in the capital account: more investment, R&D, other things equal, lower interest rates, etc., in the U.S. Sellers of the assets very much want buyers to bid on them and they want to sell them to the highest bidders. If you had stock in a company would you feel good if only people in your home town could bid on it? Want pool of bidders to be as large as possible. Economically, assets are not just idly held. Foreign direct investment is active involvement and control. People worry about that, but if the most creative idea for how to use a piece of capital machinery in Alaska happens to come from someone in Romania, we sacrifice that creativity by restricting who can buy our assets.

Don Boudreaux on Globalization and Trade Deficits | EconTalk | Library of Economics and Liberty


Input: [Time] 53:30

Output: Trade deficit or current account deficit is not a measure of our indebtedness. You can define those deficits as being debt, but that's not the way we use the word. Have Apple computer, previously had a Sony Vaio. Suppose after I bought the Vaio, Mr. Sony had stuffed the $2000 in a sock drawer. Then U.S. has a trade deficit, but there's no debt involved. If Sony takes the money and lends it to someone in the U.S. it becomes debt, but if he does something else like buying U.S. stock, there is no debt. Part of the trade deficit can be transformed into debt, but it is not automatically debt. U.S. Federal government borrows in the open market--from both U.S. citizens foreigners. The debt itself is because government spending exceeds taxes, though; it's not related to the trade deficit. Debt itself is not necessarily bad--allows for investment, buying factories, houses. Federal government's funding of programs with borrowing. When we run a trade deficit, we are given the privilege of consuming more than we produce. To do that, we have to attract capital. To say that we are "living beyond our means" is incorrect. John Makin article. Would you be upset if Bill Gates wanted to invest in you? Suggests you have promise. It's encouraging when U.S. investment account rises, foreigners have confidence in our future. Nationalizing U.S. industry would definitely reduce our current account deficit, but it would be disastrous for us! Doug Irwin, Free Trade Under Fire, 1/3 of U.S. imports are capital goods used in production--machinery, etc.--not just U.S. citizens on a buying spree. Hal Varian article on iPod components: all China does is assemble them, but it's counted as a Chinese product. It was American creativity, which is paid for when you buy an iPod; small amount for Chinese value added.

Don Boudreaux on Globalization and Trade Deficits | EconTalk | Library of Economics and Liberty


Input: [Time] 1:04:57

Output: Inequality, one of the concerns about globalization. Time travel example in book, imagine if your great-great-grandmother was transported to the home of Bill Gates; what would that person find remarkable? They would probably be dumbstruck most about things we take for granted: bathe daily in hot water that doesn't have to be hauled, indoor plumbing, keep all teeth, tuberculosis cured, TV, cars that drive at unheard of speeds, take pills called aspirin to relieve headaches, contact lenses. Difference between Gates's family's life and yours and mine is small compared to the difference between our lives and our ancestors' lives. No one in America starves, we have basic health care, little and curable head lice, music, TV, entertainment available for everyone. China and other countries are less poor because they have opened their borders, and we are less poor for it.

Don Boudreaux on Globalization and Trade Deficits | EconTalk | Library of Economics and Liberty


Input: [Time] 1:10:49

Output: Addendum: Last week's podcast, Munger on the Nature of the Firm, shoe store example: hard for a department store to compete with mall stores carrying similar merchandise because it has to impute a rent, figure out how much of its legal advice should be attributed to the shoe department, etc. Standalone store has more easily measurable information about its profits. Economies of scale that are held somewhat by department store are somewhat offset by standalone stores being parts of chains, which have their own economies of scale. Filters, economizing on search costs: department store has an advantage by being under one roof, but mall itself is all under one roof; standalone may be easier to search under because stores are well-marked. But department stores offer filters for quality, reducing variation in quality. Department store's brand name searches for me, and I'm willing to pay a premium for that comfort. That's likely what is offsetting the department store's disadvantage. Sears. Why does an author use a publisher when you could self-publish? Editing, marketing, but more: publisher is a filter that reassures book buyers that the book will be of a certain quality.

Don Boudreaux on Globalization and Trade Deficits | EconTalk | Library of Economics and Liberty


Input: [Term] authentication [Definition]

Output: A process by which a user or service identifies itself to another service. For example, a client can authenticate to a router or a router can authenticate to another router.

User Security Configuration Guide, Cisco IOS XE Release 3S - Configuring Kerberos [Support] - Cisco

Table 1 Kerberos Terminology


Input: [Term] authorization [Definition]

Output: A means by which the router determines what privileges you have in a network or on the router and what actions you can perform.

User Security Configuration Guide, Cisco IOS XE Release 3S - Configuring Kerberos [Support] - Cisco

Table 1 Kerberos Terminology


Input: [Term] credential [Definition]

Output: A general term that refers to authentication tickets, such as ticket granting tickets (TGTs) and service credentials. Kerberos credentials verify the identity of a user or service. If a network service decides to trust the Kerberos server that issued a ticket, it can be used in place of retyping in a username and password. Credentials have a default lifespan of eight hours.

User Security Configuration Guide, Cisco IOS XE Release 3S - Configuring Kerberos [Support] - Cisco

Table 1 Kerberos Terminology


Input: [Term] instance [Definition]

Output: An authorization level label for Kerberos principals. Most Kerberos principals are of the form user@REALM (for example, smith@EXAMPLE.COM). A Kerberos principal with a Kerberos instance has the form user/instance@REALM (for example, smith/admin@EXAMPLE.COM). The Kerberos instance can be used to specify the authorization level for the user if authentication is successful. It is up to the server of each network service to implement and enforce the authorization mappings of Kerberos instances. Note that the Kerberos realm name must be in uppercase characters.

User Security Configuration Guide, Cisco IOS XE Release 3S - Configuring Kerberos [Support] - Cisco

Table 1 Kerberos Terminology


Input: [Term] Kerberized [Definition]

Output: Applications and services that have been modified to support the Kerberos credential infrastructure.

User Security Configuration Guide, Cisco IOS XE Release 3S - Configuring Kerberos [Support] - Cisco

Table 1 Kerberos Terminology


Input: [Term] Kerberos realm [Definition]

Output: A domain consisting of users, hosts, and network services that are registered to a Kerberos server. The Kerberos server is trusted to verify the identity of a user or network service to another user or network service. Kerberos realms must always be in uppercase characters.

User Security Configuration Guide, Cisco IOS XE Release 3S - Configuring Kerberos [Support] - Cisco

Table 1 Kerberos Terminology


Input: [Term] Kerberos server [Definition]

Output: A daemon running on a network host. Users and network services register their identity with the Kerberos server. Network services query the Kerberos server to authenticate to other network services.

User Security Configuration Guide, Cisco IOS XE Release 3S - Configuring Kerberos [Support] - Cisco

Table 1 Kerberos Terminology


Input: [Term] key distribution center (KDC) [Definition]

Output: A Kerberos server and database program running on a network host.

User Security Configuration Guide, Cisco IOS XE Release 3S - Configuring Kerberos [Support] - Cisco

Table 1 Kerberos Terminology


Input: [Term] principal [Definition]

Output: Also known as a Kerberos identity, this is who you are or what a service is according to the Kerberos server.

User Security Configuration Guide, Cisco IOS XE Release 3S - Configuring Kerberos [Support] - Cisco

Table 1 Kerberos Terminology


Input: [Term] service credential [Definition]

Output: A credential for a network service. When issued from the KDC, this credential is encrypted with the password shared by the network service and the KDC, and with the user’s TGT.

User Security Configuration Guide, Cisco IOS XE Release 3S - Configuring Kerberos [Support] - Cisco

Table 1 Kerberos Terminology


Input: [Term] SRVTAB [Definition]

Output: A password that a network service shares with the KDC. The network service authenticates an encrypted service credential by using the SRVTAB (also known as a KEYTAB) to decrypt it.

User Security Configuration Guide, Cisco IOS XE Release 3S - Configuring Kerberos [Support] - Cisco

Table 1 Kerberos Terminology


Input: [Term] ticket granting ticket (TGT) [Definition]

Output: A credential that the key distribution center (KDC) issues to authenticated users. When users receive a TGT, they can authenticate to network services within the Kerberos realm represented by the KDC.

User Security Configuration Guide, Cisco IOS XE Release 3S - Configuring Kerberos [Support] - Cisco

Table 1 Kerberos Terminology


Input: [Baroque] Conveys a single emotion [Classical] Fluctuation in moods, sometimes it is dramatic, carefree, happy, sad that may lead to a delightful music [Characteristic]

Output: Mood


Input: [Baroque] Minimal patterns of rhythmic movement [Classical] Classical music is mixed up in terms of rhythm, with unexpected pauses, syncopation, variations of long and short tones. The introduction of ritardando, and accelerandos. [Characteristic]

Output: Rhythm


Input: [Baroque] Polyphonic Texture [Classical] Wide use of texture from homophonic usually heard in concertos to polyphonic texture in the symphony orchestra. [Characteristic]

Output: Texture


Input: [Baroque] Baroque melodies are hard [Classical] Easy to remember and to sing [Characteristic]

Output: Melody


Input: [Baroque] Used of terraced dynamics Loud and Soft [Classical] Wide use of dynamics and Introduction of Crescendo and decrescendo. [Characteristic]

Output: Dynamic


Input: [Baroque] Basso Continuo [Classical] Most music was written for amateurs who had not mastered the basso continuo. [Characteristic]

Output: Accompaniment


Input: [Parameter] id [Value] Unique identifier [Description] Used to link TWISTYSHOW, TWISTYHIDE and TWISTYTOGGLE [Remark]

Output: required


Input: [Parameter] link [Value] Link label [Description] Show link label [Remark]

Output: optional


Input: [Parameter] mode [Value] "div" or "span" [Description] Specify if the Twisty Show link will use a or a tag. Note that if the contents contains block elements such as div, mode should be div as well to create valid HTML markup. [Remark]

Output: optional, defaults to


Input: [Parameter] img [Value] Image url [Description] Specify the url of an image that will be displayed at the right side of the link. You may use ICONURLPATH to display one of the DocumentGraphics icons. Alternatively use an image attached to the topic. [Remark]

Output: optional, defaults to no image


Input: [Parameter] imgleft [Value] Image url [Description] Specify the url of an image that will be displayed at the left side of the link. You may use ICONURLPATH to display one of the DocumentGraphics icons. Alternatively use an image attached to the topic. [Remark]

Output: optional, defaults to no image


Input: [Parameter] imgright [Value] Image url [Description] Specify the url of an image that will be displayed at the right side of the link. You may use ICONURLPATH to display one of the DocumentGraphics icons. Alternatively use an image attached to the topic. [Remark]

Output: optional, defaults to no image


Input: [Parameter] remember [Value] "on", "off" [Description] If "on", the Twisty state is remembered the next time the page is shown. If "off", the stored setting will be cleared. Note: when used, think carefully about a unique name (id) for the Twisty, otherwise the cookie that is set might affect other Twisties with the same name. Also note that only interaction is stored, not the state of the Twisty when left unclicked. [Remark]

Output: optional, no default


Input: [Parameter] start [Value] "hide" or "show" [Description] Initial state of the Twisty; this will override any setting stored in a cookie (see remember). [Remark]

Output: optional, default no initial state


Input: [Parameter] firststart [Value] "hide" or "show" [Description] Initial state of the Twisty the first time the visitor gets to see the Twisty; this will NOT override cookie settings (see remember). [Remark]

Output: optional, default no initial state


Input: [Material] PVC (Poly Vinyl Chloride)/vinyl/pleather/artificial leather/Moleskine notebooks [Cause/Consequence] Don't ever cut this material as it will ruin the optics, cause the metal of the machine to corrode, and ruin the motion control system. [DANGER!]

Output: Emits pure chlorine gas when cut!


Input: [Material] Thick ( >1mm ) Polycarbonate/Lexan [Cause/Consequence] Polycarbonate is often found as flat, sheet material. The window of the laser cutter is made of Polycarbonate because polycarbonate strongly absorbs infrared radiation! This is the frequency of light the laser cutter uses to cut materials, so it is very ineffective at cutting polycarbonate. Polycarbonate is a poor choice for laser cutting. [DANGER!]

Output: Cut very poorly, discolor, catch fire


Input: [Material] ABS [Cause/Consequence] ABS does not cut well in a laser cutter. It tends to melt rather than vaporize, and has a higher chance of catching on fire and leaving behind melted gooey deposits on the vector cutting grid. It also does not engrave well (again, tends to melt). [DANGER!]

Output: Emits cyanide gas and tends to melt


Input: [Material] HDPE/milk bottle plastic [Cause/Consequence] It melts. It gets gooey. Don't use it. [DANGER!]

Output: Catches fire and melts


Input: [Material] PolyStyrene Foam [Cause/Consequence] It catches fire, it melts, and only thin pieces cut. This is the #1 material that causes laser fires!!! [DANGER!]

Output: Catches fire


Input: [Material] PolyPropylene Foam [Cause/Consequence] Like PolyStyrene, it melts, catches fire, and the melted drops continue to burn and turn into rock-hard drips and pebbles. [DANGER!]

Output: Catches fire


Input: [Material] Fiberglass [Cause/Consequence] It's a mix of two materials that cant' be cut. Glass (etch, no cut) and epoxy resin (fumes) [DANGER!]

Output: Emits fumes


Input: [Material] Coated Carbon Fiber [Cause/Consequence] A mix of two materials. Thin carbon fiber mat can be cut, with some fraying - but not when coated. [DANGER!]

Output: Emits noxious fumes


Input: [Criteria] 1194.21(a) When software is designed to run on a system that has a keyboard, product functions shall be executable from a keyboard where the function itself or the result of performing a function can be discerned textually. [Supporting Features] Product has been developed to conform to this standard subject to the remarks on the right.

Output: The CLI is keyboard only and does not require the use of a mouse and location is clearly indicated

Section 1194.21 Software Applications and Operating Systems

Remarks (e.g., definition, equivalent facilitation, scope of support provided)


Input: [Criteria] 1194.21(b) Applications shall not disrupt or disable activated features of other products that are identified as accessibility features, where those features are developed and documented according to industry standards. Applications also shall not disrupt or disable activated features of any operating system that are identified as accessibility features where the application programming interface for those accessibility features has been documented by the manufacturer of the operating system and is available to the product developer. [Supporting Features] Product has been developed to conform to this standard subject to the remarks on the right.

Output: This application does not change any accessibility features provided by the underlying OS.

Remarks (e.g., definition, equivalent facilitation, scope of support provided)


Input: [Criteria] 1194.21(c) A well-defined on-screen indication of the current focus shall be provided that moves among interactive interface elements as the input focus changes. The focus shall be programmatically exposed so that assistive technology can track focus and focus changes. [Supporting Features] Product has been developed to conform to this standard subject to the remarks on the right.

Output: The CLI interface supplies with focus through its cursor.

Remarks (e.g., definition, equivalent facilitation, scope of support provided)