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Feb 23

Dr.LLM: Dynamic Layer Routing in LLMs

Large Language Models (LLMs) process every token through all layers of a transformer stack, causing wasted computation on simple queries and insufficient flexibility for harder ones that need deeper reasoning. Adaptive-depth methods can improve efficiency, but prior approaches rely on costly inference-time search, architectural changes, or large-scale retraining, and in practice often degrade accuracy despite efficiency gains. We introduce Dr.LLM, Dynamic routing of Layers for LLMs, a retrofittable framework that equips pretrained models with lightweight per-layer routers deciding to skip, execute, or repeat a block. Routers are trained with explicit supervision: using Monte Carlo Tree Search (MCTS), we derive high-quality layer configurations that preserve or improve accuracy under a compute budget. Our design, windowed pooling for stable routing, focal loss with class balancing, and bottleneck MLP routers, ensures robustness under class imbalance and long sequences. On ARC (logic) and DART (math), Dr.LLM improves accuracy by up to +3.4%p while saving 5 layers per example on average. Routers generalize to out-of-domain tasks (MMLU, GSM8k, AIME, TruthfulQA, SQuADv2, GPQA, PIQA, AGIEval) with only 0.85% accuracy drop while retaining efficiency, and outperform prior routing methods by up to +7.7%p. Overall, Dr.LLM shows that explicitly supervised routers retrofit frozen LLMs for budget-aware, accuracy-driven inference without altering base weights.

parameterlab Parameter Lab
·
Oct 14, 2025 2

Generalized Binary Search Network for Highly-Efficient Multi-View Stereo

Multi-view Stereo (MVS) with known camera parameters is essentially a 1D search problem within a valid depth range. Recent deep learning-based MVS methods typically densely sample depth hypotheses in the depth range, and then construct prohibitively memory-consuming 3D cost volumes for depth prediction. Although coarse-to-fine sampling strategies alleviate this overhead issue to a certain extent, the efficiency of MVS is still an open challenge. In this work, we propose a novel method for highly efficient MVS that remarkably decreases the memory footprint, meanwhile clearly advancing state-of-the-art depth prediction performance. We investigate what a search strategy can be reasonably optimal for MVS taking into account of both efficiency and effectiveness. We first formulate MVS as a binary search problem, and accordingly propose a generalized binary search network for MVS. Specifically, in each step, the depth range is split into 2 bins with extra 1 error tolerance bin on both sides. A classification is performed to identify which bin contains the true depth. We also design three mechanisms to respectively handle classification errors, deal with out-of-range samples and decrease the training memory. The new formulation makes our method only sample a very small number of depth hypotheses in each step, which is highly memory efficient, and also greatly facilitates quick training convergence. Experiments on competitive benchmarks show that our method achieves state-of-the-art accuracy with much less memory. Particularly, our method obtains an overall score of 0.289 on DTU dataset and tops the first place on challenging Tanks and Temples advanced dataset among all the learning-based methods. The trained models and code will be released at https://github.com/MiZhenxing/GBi-Net.

  • 3 authors
·
Dec 4, 2021

Depth-Breadth Synergy in RLVR: Unlocking LLM Reasoning Gains with Adaptive Exploration

Reinforcement Learning with Verifiable Reward (RLVR) has emerged as a powerful paradigm for unlocking reasoning capabilities in large language models, yet its full potential is hindered by two under-explored dimensions: Depth-the hardest problem a model can sample; Breadth-the number of instances consumed in a single iteration. We dissect the popular GRPO algorithm and reveal a systematic bias: the cumulative-advantage disproportionately weights samples with medium accuracy, while down-weighting the low-accuracy instances that are crucial for pushing reasoning boundaries. To rectify the depth neglect, we introduce Difficulty Adaptive Rollout Sampling (DARS), which re-weights hard problems through targeted multi-stage rollouts, thereby increasing the number of positive rollouts for hard problems. Empirically, naively enlarging rollout size only accelerates convergence and even hurts Pass@K. Our DARS, in contrast, delivers consistent Pass@K gains without extra inference cost at convergence. Just as we adaptively expanded the depth of exploration, we now ask whether aggressively scaling the breadth of training data can further amplify reasoning gains. To this end, we intensely scale batch size and replace PPO's mini-batch iterations with full-batch updates over multiple epochs. Increasing breadth significantly enhances Pass@1 performance. Large-breadth training sustains high token-level entropy, indicating continued exploration and reduced gradient noise. We further present DARS-B, which augments DARS with large breadth, and demonstrate simultaneous gains in Pass@K and Pass@1. The results confirm that breadth and adaptive exploration across depth operate as orthogonal dimensions in RLVR, which are key to unleashing the reasoning power of RLVR.

  • 8 authors
·
Aug 19, 2025

W&D:Scaling Parallel Tool Calling for Efficient Deep Research Agents

Deep research agents have emerged as powerful tools for automating complex intellectual tasks through multi-step reasoning and web-based information seeking. While recent efforts have successfully enhanced these agents by scaling depth through increasing the number of sequential thinking and tool calls, the potential of scaling width via parallel tool calling remains largely unexplored. In this work, we propose the Wide and Deep research agent, a framework designed to investigate the behavior and performance of agents when scaling not only depth but also width via parallel tool calling. Unlike existing approaches that rely on complex multi-agent orchestration to parallelize workloads, our method leverages intrinsic parallel tool calling to facilitate effective coordination within a single reasoning step. We demonstrate that scaling width significantly improves performance on deep research benchmarks while reducing the number of turns required to obtain correct answers. Furthermore, we analyze the factors driving these improvements through case studies and explore various tool call schedulers to optimize parallel tool calling strategy. Our findings suggest that optimizing the trade-off between width and depth is a critical pathway toward high-efficiency deep research agents. Notably, without context management or other tricks, we obtain 62.2% accuracy with GPT-5-Medium on BrowseComp, surpassing the original 54.9% reported by GPT-5-High.

  • 4 authors
·
Feb 6

Learning Temporally Consistent Video Depth from Video Diffusion Priors

This work addresses the challenge of video depth estimation, which expects not only per-frame accuracy but, more importantly, cross-frame consistency. Instead of directly developing a depth estimator from scratch, we reformulate the prediction task into a conditional generation problem. This allows us to leverage the prior knowledge embedded in existing video generation models, thereby reducing learn- ing difficulty and enhancing generalizability. Concretely, we study how to tame the public Stable Video Diffusion (SVD) to predict reliable depth from input videos using a mixture of image depth and video depth datasets. We empirically confirm that a procedural training strategy - first optimizing the spatial layers of SVD and then optimizing the temporal layers while keeping the spatial layers frozen - yields the best results in terms of both spatial accuracy and temporal consistency. We further examine the sliding window strategy for inference on arbitrarily long videos. Our observations indicate a trade-off between efficiency and performance, with a one-frame overlap already producing favorable results. Extensive experimental results demonstrate the superiority of our approach, termed ChronoDepth, over existing alternatives, particularly in terms of the temporal consistency of the estimated depth. Additionally, we highlight the benefits of more consistent video depth in two practical applications: depth-conditioned video generation and novel view synthesis. Our project page is available at https://jhaoshao.github.io/ChronoDepth/{this http URL}.

  • 7 authors
·
Jun 3, 2024 2

Glance-or-Gaze: Incentivizing LMMs to Adaptively Focus Search via Reinforcement Learning

Large Multimodal Models (LMMs) have achieved remarkable success in visual understanding, yet they struggle with knowledge-intensive queries involving long-tail entities or evolving information due to static parametric knowledge. Recent search-augmented approaches attempt to address this limitation, but existing methods rely on indiscriminate whole-image retrieval that introduces substantial visual redundancy and noise, and lack deep iterative reflection, limiting their effectiveness on complex visual queries. To overcome these challenges, we propose Glance-or-Gaze (GoG), a fully autonomous framework that shifts from passive perception to active visual planning. GoG introduces a Selective Gaze mechanism that dynamically chooses whether to glance at global context or gaze into high-value regions, filtering irrelevant information before retrieval. We design a dual-stage training strategy: Reflective GoG Behavior Alignment via supervised fine-tuning instills the fundamental GoG paradigm, while Complexity-Adaptive Reinforcement Learning further enhances the model's capability to handle complex queries through iterative reasoning. Experiments across six benchmarks demonstrate state-of-the-art performance. Ablation studies confirm that both Selective Gaze and complexity-adaptive RL are essential for effective visual search. We will release our data and models for further exploration soon.

  • 8 authors
·
Jan 20

Deep Researcher with Sequential Plan Reflection and Candidates Crossover (Deep Researcher Reflect Evolve)

This paper introduces a novel Deep Researcher architecture designed to generate detailed research reports on complex PhD level topics by addressing the inherent limitations of the Parallel Scaling paradigm. Our system utilizes two key innovations: Sequential Research Plan Refinement via Reflection and a Candidates Crossover algorithm. The sequential refinement process is demonstrated as an efficient method that allows the agent to maintain a centralized Global Research Context, enabling it to look back at current progress, reason about the research plan, and intelligently make changes at runtime. This dynamic adaptation contrasts with parallel approaches, which often suffer from siloed knowledge. The Candidates Crossover algorithm further enhances search efficiency by deploying multiple LLM candidates with varied parameters to explore a larger search space, with their findings synthesized to curate a comprehensive final research response. The process concludes with One Shot Report Generation, ensuring the final document is informed by a unified narrative and high fact density. Powered by the Gemini 2.5 Pro model, our Deep Researcher was evaluated on the DeepResearch Bench, a globally recognized benchmark of 100 doctoral level research tasks. Our architecture achieved an overall score of 46.21, demonstrating superior performance by surpassing leading deep research agents such as Claude Researcher, Nvidia AIQ Research Assistant, Perplexity Research, Kimi Researcher and Grok Deeper Search present on the DeepResearch Bench actively running leaderboard. This performance marginally exceeds our previous work, Static DRA, and reinforces the finding that sequential scaling consistently outperforms the parallel self consistency paradigm.

  • 1 authors
·
Jan 28

Revisiting ResNets: Improved Training and Scaling Strategies

Novel computer vision architectures monopolize the spotlight, but the impact of the model architecture is often conflated with simultaneous changes to training methodology and scaling strategies. Our work revisits the canonical ResNet (He et al., 2015) and studies these three aspects in an effort to disentangle them. Perhaps surprisingly, we find that training and scaling strategies may matter more than architectural changes, and further, that the resulting ResNets match recent state-of-the-art models. We show that the best performing scaling strategy depends on the training regime and offer two new scaling strategies: (1) scale model depth in regimes where overfitting can occur (width scaling is preferable otherwise); (2) increase image resolution more slowly than previously recommended (Tan & Le, 2019). Using improved training and scaling strategies, we design a family of ResNet architectures, ResNet-RS, which are 1.7x - 2.7x faster than EfficientNets on TPUs, while achieving similar accuracies on ImageNet. In a large-scale semi-supervised learning setup, ResNet-RS achieves 86.2% top-1 ImageNet accuracy, while being 4.7x faster than EfficientNet NoisyStudent. The training techniques improve transfer performance on a suite of downstream tasks (rivaling state-of-the-art self-supervised algorithms) and extend to video classification on Kinetics-400. We recommend practitioners use these simple revised ResNets as baselines for future research.

  • 8 authors
·
Mar 12, 2021

PrimeDepth: Efficient Monocular Depth Estimation with a Stable Diffusion Preimage

This work addresses the task of zero-shot monocular depth estimation. A recent advance in this field has been the idea of utilising Text-to-Image foundation models, such as Stable Diffusion. Foundation models provide a rich and generic image representation, and therefore, little training data is required to reformulate them as a depth estimation model that predicts highly-detailed depth maps and has good generalisation capabilities. However, the realisation of this idea has so far led to approaches which are, unfortunately, highly inefficient at test-time due to the underlying iterative denoising process. In this work, we propose a different realisation of this idea and present PrimeDepth, a method that is highly efficient at test time while keeping, or even enhancing, the positive aspects of diffusion-based approaches. Our key idea is to extract from Stable Diffusion a rich, but frozen, image representation by running a single denoising step. This representation, we term preimage, is then fed into a refiner network with an architectural inductive bias, before entering the downstream task. We validate experimentally that PrimeDepth is two orders of magnitude faster than the leading diffusion-based method, Marigold, while being more robust for challenging scenarios and quantitatively marginally superior. Thereby, we reduce the gap to the currently leading data-driven approach, Depth Anything, which is still quantitatively superior, but predicts less detailed depth maps and requires 20 times more labelled data. Due to the complementary nature of our approach, even a simple averaging between PrimeDepth and Depth Anything predictions can improve upon both methods and sets a new state-of-the-art in zero-shot monocular depth estimation. In future, data-driven approaches may also benefit from integrating our preimage.

  • 3 authors
·
Sep 13, 2024

Do Language Models Use Their Depth Efficiently?

Modern LLMs are increasingly deep, and depth correlates with performance, albeit with diminishing returns. However, do these models use their depth efficiently? Do they compose more features to create higher-order computations that are impossible in shallow models, or do they merely spread the same kinds of computation out over more layers? To address these questions, we analyze the residual stream of the Llama 3.1 and Qwen 3 family of models. We find: First, comparing the output of the sublayers to the residual stream reveals that layers in the second half contribute much less than those in the first half, with a clear phase transition between the two halves. Second, skipping layers in the second half has a much smaller effect on future computations and output predictions. Third, for multihop tasks, we are unable to find evidence that models are using increased depth to compose subresults in examples involving many hops. Fourth, we seek to directly address whether deeper models are using their additional layers to perform new kinds of computation. To do this, we train linear maps from the residual stream of a shallow model to a deeper one. We find that layers with the same relative depth map best to each other, suggesting that the larger model simply spreads the same computations out over its many layers. All this evidence suggests that deeper models are not using their depth to learn new kinds of computation, but only using the greater depth to perform more fine-grained adjustments to the residual. This may help explain why increasing scale leads to diminishing returns for stacked Transformer architectures.

  • 3 authors
·
May 20, 2025

Revisiting Plasticity in Visual Reinforcement Learning: Data, Modules and Training Stages

Plasticity, the ability of a neural network to evolve with new data, is crucial for high-performance and sample-efficient visual reinforcement learning (VRL). Although methods like resetting and regularization can potentially mitigate plasticity loss, the influences of various components within the VRL framework on the agent's plasticity are still poorly understood. In this work, we conduct a systematic empirical exploration focusing on three primary underexplored facets and derive the following insightful conclusions: (1) data augmentation is essential in maintaining plasticity; (2) the critic's plasticity loss serves as the principal bottleneck impeding efficient training; and (3) without timely intervention to recover critic's plasticity in the early stages, its loss becomes catastrophic. These insights suggest a novel strategy to address the high replay ratio (RR) dilemma, where exacerbated plasticity loss hinders the potential improvements of sample efficiency brought by increased reuse frequency. Rather than setting a static RR for the entire training process, we propose Adaptive RR, which dynamically adjusts the RR based on the critic's plasticity level. Extensive evaluations indicate that Adaptive RR not only avoids catastrophic plasticity loss in the early stages but also benefits from more frequent reuse in later phases, resulting in superior sample efficiency.

  • 9 authors
·
Oct 11, 2023

A Comprehensive Survey of Continual Learning: Theory, Method and Application

To cope with real-world dynamics, an intelligent system needs to incrementally acquire, update, accumulate, and exploit knowledge throughout its lifetime. This ability, known as continual learning, provides a foundation for AI systems to develop themselves adaptively. In a general sense, continual learning is explicitly limited by catastrophic forgetting, where learning a new task usually results in a dramatic performance degradation of the old tasks. Beyond this, increasingly numerous advances have emerged in recent years that largely extend the understanding and application of continual learning. The growing and widespread interest in this direction demonstrates its realistic significance as well as complexity. In this work, we present a comprehensive survey of continual learning, seeking to bridge the basic settings, theoretical foundations, representative methods, and practical applications. Based on existing theoretical and empirical results, we summarize the general objectives of continual learning as ensuring a proper stability-plasticity trade-off and an adequate intra/inter-task generalizability in the context of resource efficiency. Then we provide a state-of-the-art and elaborated taxonomy, extensively analyzing how representative methods address continual learning, and how they are adapted to particular challenges in realistic applications. Through an in-depth discussion of promising directions, we believe that such a holistic perspective can greatly facilitate subsequent exploration in this field and beyond.

  • 4 authors
·
Jan 31, 2023

DepthMaster: Taming Diffusion Models for Monocular Depth Estimation

Monocular depth estimation within the diffusion-denoising paradigm demonstrates impressive generalization ability but suffers from low inference speed. Recent methods adopt a single-step deterministic paradigm to improve inference efficiency while maintaining comparable performance. However, they overlook the gap between generative and discriminative features, leading to suboptimal results. In this work, we propose DepthMaster, a single-step diffusion model designed to adapt generative features for the discriminative depth estimation task. First, to mitigate overfitting to texture details introduced by generative features, we propose a Feature Alignment module, which incorporates high-quality semantic features to enhance the denoising network's representation capability. Second, to address the lack of fine-grained details in the single-step deterministic framework, we propose a Fourier Enhancement module to adaptively balance low-frequency structure and high-frequency details. We adopt a two-stage training strategy to fully leverage the potential of the two modules. In the first stage, we focus on learning the global scene structure with the Feature Alignment module, while in the second stage, we exploit the Fourier Enhancement module to improve the visual quality. Through these efforts, our model achieves state-of-the-art performance in terms of generalization and detail preservation, outperforming other diffusion-based methods across various datasets. Our project page can be found at https://indu1ge.github.io/DepthMaster_page.

  • 8 authors
·
Jan 5, 2025 4

Video Depth Anything: Consistent Depth Estimation for Super-Long Videos

Depth Anything has achieved remarkable success in monocular depth estimation with strong generalization ability. However, it suffers from temporal inconsistency in videos, hindering its practical applications. Various methods have been proposed to alleviate this issue by leveraging video generation models or introducing priors from optical flow and camera poses. Nonetheless, these methods are only applicable to short videos (< 10 seconds) and require a trade-off between quality and computational efficiency. We propose Video Depth Anything for high-quality, consistent depth estimation in super-long videos (over several minutes) without sacrificing efficiency. We base our model on Depth Anything V2 and replace its head with an efficient spatial-temporal head. We design a straightforward yet effective temporal consistency loss by constraining the temporal depth gradient, eliminating the need for additional geometric priors. The model is trained on a joint dataset of video depth and unlabeled images, similar to Depth Anything V2. Moreover, a novel key-frame-based strategy is developed for long video inference. Experiments show that our model can be applied to arbitrarily long videos without compromising quality, consistency, or generalization ability. Comprehensive evaluations on multiple video benchmarks demonstrate that our approach sets a new state-of-the-art in zero-shot video depth estimation. We offer models of different scales to support a range of scenarios, with our smallest model capable of real-time performance at 30 FPS.

  • 7 authors
·
Jan 21, 2025 2

DepthCrafter: Generating Consistent Long Depth Sequences for Open-world Videos

Despite significant advancements in monocular depth estimation for static images, estimating video depth in the open world remains challenging, since open-world videos are extremely diverse in content, motion, camera movement, and length. We present DepthCrafter, an innovative method for generating temporally consistent long depth sequences with intricate details for open-world videos, without requiring any supplementary information such as camera poses or optical flow. DepthCrafter achieves generalization ability to open-world videos by training a video-to-depth model from a pre-trained image-to-video diffusion model, through our meticulously designed three-stage training strategy with the compiled paired video-depth datasets. Our training approach enables the model to generate depth sequences with variable lengths at one time, up to 110 frames, and harvest both precise depth details and rich content diversity from realistic and synthetic datasets. We also propose an inference strategy that processes extremely long videos through segment-wise estimation and seamless stitching. Comprehensive evaluations on multiple datasets reveal that DepthCrafter achieves state-of-the-art performance in open-world video depth estimation under zero-shot settings. Furthermore, DepthCrafter facilitates various downstream applications, including depth-based visual effects and conditional video generation.

  • 8 authors
·
Sep 3, 2024 3

DeepSearch: Overcome the Bottleneck of Reinforcement Learning with Verifiable Rewards via Monte Carlo Tree Search

Although RLVR has become an essential component for developing advanced reasoning skills in LLMs, contemporary studies have documented training plateaus that emerge following thousands of optimization steps, demonstrating notable decreases in performance gains despite increased computational investment. This limitation stems from the sparse exploration patterns inherent in current RLVR practices, where models rely on limited rollouts that often miss critical reasoning paths and fail to provide systematic coverage of the solution space. We present DeepSearch, a framework that integrates Monte Carlo Tree Search directly into RLVR training. In contrast to existing methods that rely on tree search only at inference, DeepSearch embeds structured search into the training loop, enabling systematic exploration and fine-grained credit assignment across reasoning steps. Through training-time exploration, DeepSearch addresses the fundamental bottleneck of insufficient exploration, which leads to diminishing performance improvements over prolonged training steps. Our contributions include: (1) a global frontier selection strategy that prioritizes promising nodes across the search tree, (2) selection with entropy-based guidance that identifies confident paths for supervision, and (3) adaptive replay buffer training with solution caching for efficiency. Experiments on mathematical reasoning benchmarks show that DeepSearch achieves 62.95% average accuracy and establishes a new state-of-the-art for 1.5B reasoning models - using 5.7x fewer GPU hours than extended training approaches. These results highlight the importance of strategic exploration over brute-force scaling and demonstrate the promise of algorithmic innovation for advancing RLVR methodologies. DeepSearch establishes a new direction for scaling reasoning capabilities through systematic search rather than prolonged computation.

stanfordnlp Stanford NLP
·
Sep 29, 2025 3

ParaThinker: Native Parallel Thinking as a New Paradigm to Scale LLM Test-time Compute

Recent advances in Large Language Models (LLMs) have been driven by test-time compute scaling - a strategy that improves reasoning by generating longer, sequential thought processes. While effective, this approach encounters a significant bottleneck as computation increases, where further computation offers only marginal performance gains. We argue this ceiling is not an inherent limit of the model's capability but a flaw in the scaling strategy itself, a phenomenon we term "Tunnel Vision", where a model's imperfect initial steps lock it into a suboptimal reasoning path. To overcome this, we introduce a new scaling paradigm: native thought parallelism. We present ParaThinker, an end-to-end framework that trains an LLM to generate multiple, diverse reasoning paths in parallel and synthesize them into a superior final answer. By exploring different lines of thoughts simultaneously, ParaThinker effectively sidesteps the Tunnel Vision issue and unlocks the model's latent reasoning potential. Our approach demonstrates that scaling compute in parallel (width) is a more effective and efficient way to superior reasoning than simply scaling sequentially (depth). On challenging reasoning benchmarks, ParaThinker achieves substantial accuracy improvements over sequential LLMs (12.3% for 1.5B and 7.5% for 7B models on average with 8 parallel paths), while adding only negligible latency overhead (7.1%). This enables smaller models to surpass much larger counterparts and establishes parallel thinking as a critical, efficient dimension for scaling future LLMs.

  • 7 authors
·
Aug 29, 2025

FMT^{x}: An Efficient and Asymptotically Optimal Extension of the Fast Marching Tree for Dynamic Replanning

Path planning in dynamic environments remains a core challenge in robotics, especially as autonomous systems are deployed in unpredictable spaces such as warehouses and public roads. While algorithms like Fast Marching Tree (FMT^{*}) offer asymptotically optimal solutions in static settings, their single-pass design prevents path revisions which are essential for real-time adaptation. On the other hand, full replanning is often too computationally expensive. This paper introduces FMT^{x}, an extension of the Fast Marching Tree algorithm that enables efficient and consistent replanning in dynamic environments. We revisit the neighbor selection rule of FMT^{*} and demonstrate that a minimal change overcomes its single-pass limitation, enabling the algorithm to update cost-to-come values upon discovering better connections without sacrificing asymptotic optimality or computational efficiency. By maintaining a cost-ordered priority queue and applying a selective update condition that uses an expanding neighbor to identify and trigger the re-evaluation of any node with a potentially suboptimal path, FMT^{x} ensures that suboptimal routes are efficiently repaired as the environment evolves. This targeted strategy preserves the inherent efficiency of FMT^{*} while enabling robust adaptation to changes in obstacle configuration. FMT^{x} is proven to recover an asymptotically optimal solution after environmental changes. Experimental results demonstrate that FMT^{x} outperforms the influential replanner RRT^{x}, reacting more swiftly to dynamic events with lower computational overhead and thus offering a more effective solution for real-time robotic navigation in unpredictable worlds.

  • 1 authors
·
Sep 10, 2025

Dynamic-TreeRPO: Breaking the Independent Trajectory Bottleneck with Structured Sampling

The integration of Reinforcement Learning (RL) into flow matching models for text-to-image (T2I) generation has driven substantial advances in generation quality. However, these gains often come at the cost of exhaustive exploration and inefficient sampling strategies due to slight variation in the sampling group. Building on this insight, we propose Dynamic-TreeRPO, which implements the sliding-window sampling strategy as a tree-structured search with dynamic noise intensities along depth. We perform GRPO-guided optimization and constrained Stochastic Differential Equation (SDE) sampling within this tree structure. By sharing prefix paths of the tree, our design effectively amortizes the computational overhead of trajectory search. With well-designed noise intensities for each tree layer, Dynamic-TreeRPO can enhance the variation of exploration without any extra computational cost. Furthermore, we seamlessly integrate Supervised Fine-Tuning (SFT) and RL paradigm within Dynamic-TreeRPO to construct our proposed LayerTuning-RL, reformulating the loss function of SFT as a dynamically weighted Progress Reward Model (PRM) rather than a separate pretraining method. By associating this weighted PRM with dynamic-adaptive clipping bounds, the disruption of exploration process in Dynamic-TreeRPO is avoided. Benefiting from the tree-structured sampling and the LayerTuning-RL paradigm, our model dynamically explores a diverse search space along effective directions. Compared to existing baselines, our approach demonstrates significant superiority in terms of semantic consistency, visual fidelity, and human preference alignment on established benchmarks, including HPS-v2.1, PickScore, and ImageReward. In particular, our model outperforms SoTA by 4.9%, 5.91%, and 8.66% on those benchmarks, respectively, while improving the training efficiency by nearly 50%.

  • 15 authors
·
Sep 27, 2025

Manipulation as in Simulation: Enabling Accurate Geometry Perception in Robots

Modern robotic manipulation primarily relies on visual observations in a 2D color space for skill learning but suffers from poor generalization. In contrast, humans, living in a 3D world, depend more on physical properties-such as distance, size, and shape-than on texture when interacting with objects. Since such 3D geometric information can be acquired from widely available depth cameras, it appears feasible to endow robots with similar perceptual capabilities. Our pilot study found that using depth cameras for manipulation is challenging, primarily due to their limited accuracy and susceptibility to various types of noise. In this work, we propose Camera Depth Models (CDMs) as a simple plugin on daily-use depth cameras, which take RGB images and raw depth signals as input and output denoised, accurate metric depth. To achieve this, we develop a neural data engine that generates high-quality paired data from simulation by modeling a depth camera's noise pattern. Our results show that CDMs achieve nearly simulation-level accuracy in depth prediction, effectively bridging the sim-to-real gap for manipulation tasks. Notably, our experiments demonstrate, for the first time, that a policy trained on raw simulated depth, without the need for adding noise or real-world fine-tuning, generalizes seamlessly to real-world robots on two challenging long-horizon tasks involving articulated, reflective, and slender objects, with little to no performance degradation. We hope our findings will inspire future research in utilizing simulation data and 3D information in general robot policies.

ByteDance-Seed ByteDance Seed
·
Sep 2, 2025 2

WebLeaper: Empowering Efficiency and Efficacy in WebAgent via Enabling Info-Rich Seeking

Large Language Model (LLM)-based agents have emerged as a transformative approach for open-ended problem solving, with information seeking (IS) being a core capability that enables autonomous reasoning and decision-making. While prior research has largely focused on improving retrieval depth, we observe that current IS agents often suffer from low search efficiency, which in turn constrains overall performance. A key factor underlying this inefficiency is the sparsity of target entities in training tasks, which limits opportunities for agents to learn and generalize efficient search behaviors. To address these challenges, we propose WebLeaper, a framework for constructing high-coverage IS tasks and generating efficient solution trajectories. We formulate IS as a tree-structured reasoning problem, enabling a substantially larger set of target entities to be embedded within a constrained context. Leveraging curated Wikipedia tables, we propose three variants for synthesizing IS tasks, Basic, Union, and Reverse-Union, to systematically increase both IS efficiency and efficacy. Finally, we curate training trajectories by retaining only those that are simultaneously accurate and efficient, ensuring that the model is optimized for both correctness and search performance. Extensive experiments on both basic and comprehensive settings, conducted on five IS benchmarks, BrowserComp, GAIA, xbench-DeepSearch, WideSearch, and Seal-0, demonstrate that our method consistently achieves improvements in both effectiveness and efficiency over strong baselines.

AlibabaTongyiLab TongyiLab
·
Oct 28, 2025 2

3D-R1: Enhancing Reasoning in 3D VLMs for Unified Scene Understanding

Large vision-language models (VLMs) have made significant strides in 2D visual understanding tasks, sparking interest in extending these capabilities to 3D scene understanding. However, current 3D VLMs often struggle with robust reasoning and generalization due to limitations in high-quality spatial data and the static nature of viewpoint assumptions. To address these challenges, we propose 3D-R1, a foundation model that enhances the reasoning capabilities of 3D VLMs. Specifically, we first construct a high-quality synthetic dataset with CoT, named Scene-30K, leveraging existing 3D-VL datasets and a data engine based on Gemini 2.5 Pro. It serves as cold-start initialization data for 3D-R1. Moreover, we leverage RLHF policy such as GRPO in the reinforcement learning training process to enhance reasoning capabilities and introduce three reward functions: a perception reward, a semantic similarity reward and a format reward to maintain detection accuracy and answer semantic precision. Furthermore, we introduce a dynamic view selection strategy that adaptively chooses the most informative perspectives for 3D scene understanding. Extensive experiments demonstrate that 3D-R1 delivers an average improvement of 10% across various 3D scene benchmarks, highlighting its effectiveness in enhancing reasoning and generalization in 3D scene understanding. Code: https://github.com/AIGeeksGroup/3D-R1. Website: https://aigeeksgroup.github.io/3D-R1.

PekingUniversity Peking University
·
Jul 31, 2025 2

SingRef6D: Monocular Novel Object Pose Estimation with a Single RGB Reference

Recent 6D pose estimation methods demonstrate notable performance but still face some practical limitations. For instance, many of them rely heavily on sensor depth, which may fail with challenging surface conditions, such as transparent or highly reflective materials. In the meantime, RGB-based solutions provide less robust matching performance in low-light and texture-less scenes due to the lack of geometry information. Motivated by these, we propose SingRef6D, a lightweight pipeline requiring only a single RGB image as a reference, eliminating the need for costly depth sensors, multi-view image acquisition, or training view synthesis models and neural fields. This enables SingRef6D to remain robust and capable even under resource-limited settings where depth or dense templates are unavailable. Our framework incorporates two key innovations. First, we propose a token-scaler-based fine-tuning mechanism with a novel optimization loss on top of Depth-Anything v2 to enhance its ability to predict accurate depth, even for challenging surfaces. Our results show a 14.41% improvement (in δ_{1.05}) on REAL275 depth prediction compared to Depth-Anything v2 (with fine-tuned head). Second, benefiting from depth availability, we introduce a depth-aware matching process that effectively integrates spatial relationships within LoFTR, enabling our system to handle matching for challenging materials and lighting conditions. Evaluations of pose estimation on the REAL275, ClearPose, and Toyota-Light datasets show that our approach surpasses state-of-the-art methods, achieving a 6.1% improvement in average recall.

  • 6 authors
·
Sep 26, 2025

DEPTHOR: Depth Enhancement from a Practical Light-Weight dToF Sensor and RGB Image

Depth enhancement, which uses RGB images as guidance to convert raw signals from dToF into high-precision, dense depth maps, is a critical task in computer vision. Although existing super-resolution-based methods show promising results on public datasets, they often rely on idealized assumptions like accurate region correspondences and reliable dToF inputs, overlooking calibration errors that cause misalignment and anomaly signals inherent to dToF imaging, limiting real-world applicability. To address these challenges, we propose a novel completion-based method, named DEPTHOR, featuring advances in both the training strategy and model architecture. First, we propose a method to simulate real-world dToF data from the accurate ground truth in synthetic datasets to enable noise-robust training. Second, we design a novel network that incorporates monocular depth estimation (MDE), leveraging global depth relationships and contextual information to improve prediction in challenging regions. On the ZJU-L5 dataset, our training strategy significantly enhances depth completion models, achieving results comparable to depth super-resolution methods, while our model achieves state-of-the-art results, improving Rel and RMSE by 27% and 18%, respectively. On a more challenging set of dToF samples we collected, our method outperforms SOTA methods on preliminary stereo-based GT, improving Rel and RMSE by 23% and 22%, respectively. Our Code is available at https://github.com/ShadowBbBb/Depthor

  • 7 authors
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Apr 2, 2025

DCPI-Depth: Explicitly Infusing Dense Correspondence Prior to Unsupervised Monocular Depth Estimation

There has been a recent surge of interest in learning to perceive depth from monocular videos in an unsupervised fashion. A key challenge in this field is achieving robust and accurate depth estimation in challenging scenarios, particularly in regions with weak textures or where dynamic objects are present. This study makes three major contributions by delving deeply into dense correspondence priors to provide existing frameworks with explicit geometric constraints. The first novelty is a contextual-geometric depth consistency loss, which employs depth maps triangulated from dense correspondences based on estimated ego-motion to guide the learning of depth perception from contextual information, since explicitly triangulated depth maps capture accurate relative distances among pixels. The second novelty arises from the observation that there exists an explicit, deducible relationship between optical flow divergence and depth gradient. A differential property correlation loss is, therefore, designed to refine depth estimation with a specific emphasis on local variations. The third novelty is a bidirectional stream co-adjustment strategy that enhances the interaction between rigid and optical flows, encouraging the former towards more accurate correspondence and making the latter more adaptable across various scenarios under the static scene hypotheses. DCPI-Depth, a framework that incorporates all these innovative components and couples two bidirectional and collaborative streams, achieves state-of-the-art performance and generalizability across multiple public datasets, outperforming all existing prior arts. Specifically, it demonstrates accurate depth estimation in texture-less and dynamic regions, and shows more reasonable smoothness. Our source code will be publicly available at mias.group/DCPI-Depth upon publication.

  • 4 authors
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May 27, 2024

Block-Recurrent Dynamics in Vision Transformers

As Vision Transformers (ViTs) become standard vision backbones, a mechanistic account of their computational phenomenology is essential. Despite architectural cues that hint at dynamical structure, there is no settled framework that interprets Transformer depth as a well-characterized flow. In this work, we introduce the Block-Recurrent Hypothesis (BRH), arguing that trained ViTs admit a block-recurrent depth structure such that the computation of the original L blocks can be accurately rewritten using only k ll L distinct blocks applied recurrently. Across diverse ViTs, between-layer representational similarity matrices suggest few contiguous phases. To determine whether these phases reflect genuinely reusable computation, we train block-recurrent surrogates of pretrained ViTs: Recurrent Approximations to Phase-structured TransfORmers (Raptor). In small-scale, we demonstrate that stochastic depth and training promote recurrent structure and subsequently correlate with our ability to accurately fit Raptor. We then provide an empirical existence proof for BRH by training a Raptor model to recover 96% of DINOv2 ImageNet-1k linear probe accuracy in only 2 blocks at equivalent computational cost. Finally, we leverage our hypothesis to develop a program of Dynamical Interpretability. We find i) directional convergence into class-dependent angular basins with self-correcting trajectories under small perturbations, ii) token-specific dynamics, where cls executes sharp late reorientations while patch tokens exhibit strong late-stage coherence toward their mean direction, and iii) a collapse to low rank updates in late depth, consistent with convergence to low-dimensional attractors. Altogether, we find a compact recurrent program emerges along ViT depth, pointing to a low-complexity normative solution that enables these models to be studied through principled dynamical systems analysis.

  • 6 authors
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Dec 22, 2025

Plane2Depth: Hierarchical Adaptive Plane Guidance for Monocular Depth Estimation

Monocular depth estimation aims to infer a dense depth map from a single image, which is a fundamental and prevalent task in computer vision. Many previous works have shown impressive depth estimation results through carefully designed network structures, but they usually ignore the planar information and therefore perform poorly in low-texture areas of indoor scenes. In this paper, we propose Plane2Depth, which adaptively utilizes plane information to improve depth prediction within a hierarchical framework. Specifically, in the proposed plane guided depth generator (PGDG), we design a set of plane queries as prototypes to softly model planes in the scene and predict per-pixel plane coefficients. Then the predicted plane coefficients can be converted into metric depth values with the pinhole camera model. In the proposed adaptive plane query aggregation (APGA) module, we introduce a novel feature interaction approach to improve the aggregation of multi-scale plane features in a top-down manner. Extensive experiments show that our method can achieve outstanding performance, especially in low-texture or repetitive areas. Furthermore, under the same backbone network, our method outperforms the state-of-the-art methods on the NYU-Depth-v2 dataset, achieves competitive results with state-of-the-art methods KITTI dataset and can be generalized to unseen scenes effectively.

HierSearch: A Hierarchical Enterprise Deep Search Framework Integrating Local and Web Searches

Recently, large reasoning models have demonstrated strong mathematical and coding abilities, and deep search leverages their reasoning capabilities in challenging information retrieval tasks. Existing deep search works are generally limited to a single knowledge source, either local or the Web. However, enterprises often require private deep search systems that can leverage search tools over both local and the Web corpus. Simply training an agent equipped with multiple search tools using flat reinforcement learning (RL) is a straightforward idea, but it has problems such as low training data efficiency and poor mastery of complex tools. To address the above issue, we propose a hierarchical agentic deep search framework, HierSearch, trained with hierarchical RL. At the low level, a local deep search agent and a Web deep search agent are trained to retrieve evidence from their corresponding domains. At the high level, a planner agent coordinates low-level agents and provides the final answer. Moreover, to prevent direct answer copying and error propagation, we design a knowledge refiner that filters out hallucinations and irrelevant evidence returned by low-level agents. Experiments show that HierSearch achieves better performance compared to flat RL, and outperforms various deep search and multi-source retrieval-augmented generation baselines in six benchmarks across general, finance, and medical domains.

  • 7 authors
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Aug 11, 2025 3

ScaleDepth: Decomposing Metric Depth Estimation into Scale Prediction and Relative Depth Estimation

Estimating depth from a single image is a challenging visual task. Compared to relative depth estimation, metric depth estimation attracts more attention due to its practical physical significance and critical applications in real-life scenarios. However, existing metric depth estimation methods are typically trained on specific datasets with similar scenes, facing challenges in generalizing across scenes with significant scale variations. To address this challenge, we propose a novel monocular depth estimation method called ScaleDepth. Our method decomposes metric depth into scene scale and relative depth, and predicts them through a semantic-aware scale prediction (SASP) module and an adaptive relative depth estimation (ARDE) module, respectively. The proposed ScaleDepth enjoys several merits. First, the SASP module can implicitly combine structural and semantic features of the images to predict precise scene scales. Second, the ARDE module can adaptively estimate the relative depth distribution of each image within a normalized depth space. Third, our method achieves metric depth estimation for both indoor and outdoor scenes in a unified framework, without the need for setting the depth range or fine-tuning model. Extensive experiments demonstrate that our method attains state-of-the-art performance across indoor, outdoor, unconstrained, and unseen scenes. Project page: https://ruijiezhu94.github.io/ScaleDepth

Illuminating search spaces by mapping elites

Many fields use search algorithms, which automatically explore a search space to find high-performing solutions: chemists search through the space of molecules to discover new drugs; engineers search for stronger, cheaper, safer designs, scientists search for models that best explain data, etc. The goal of search algorithms has traditionally been to return the single highest-performing solution in a search space. Here we describe a new, fundamentally different type of algorithm that is more useful because it provides a holistic view of how high-performing solutions are distributed throughout a search space. It creates a map of high-performing solutions at each point in a space defined by dimensions of variation that a user gets to choose. This Multi-dimensional Archive of Phenotypic Elites (MAP-Elites) algorithm illuminates search spaces, allowing researchers to understand how interesting attributes of solutions combine to affect performance, either positively or, equally of interest, negatively. For example, a drug company may wish to understand how performance changes as the size of molecules and their cost-to-produce vary. MAP-Elites produces a large diversity of high-performing, yet qualitatively different solutions, which can be more helpful than a single, high-performing solution. Interestingly, because MAP-Elites explores more of the search space, it also tends to find a better overall solution than state-of-the-art search algorithms. We demonstrate the benefits of this new algorithm in three different problem domains ranging from producing modular neural networks to designing simulated and real soft robots. Because MAP- Elites (1) illuminates the relationship between performance and dimensions of interest in solutions, (2) returns a set of high-performing, yet diverse solutions, and (3) improves finding a single, best solution, it will advance science and engineering.

  • 2 authors
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Apr 19, 2015

DRED: Zero-Shot Transfer in Reinforcement Learning via Data-Regularised Environment Design

Autonomous agents trained using deep reinforcement learning (RL) often lack the ability to successfully generalise to new environments, even when these environments share characteristics with the ones they have encountered during training. In this work, we investigate how the sampling of individual environment instances, or levels, affects the zero-shot generalisation (ZSG) ability of RL agents. We discover that, for deep actor-critic architectures sharing their base layers, prioritising levels according to their value loss minimises the mutual information between the agent's internal representation and the set of training levels in the generated training data. This provides a novel theoretical justification for the regularisation achieved by certain adaptive sampling strategies. We then turn our attention to unsupervised environment design (UED) methods, which assume control over level generation. We find that existing UED methods can significantly shift the training distribution, which translates to low ZSG performance. To prevent both overfitting and distributional shift, we introduce data-regularised environment design (DRED). DRED generates levels using a generative model trained to approximate the ground truth distribution of an initial set of level parameters. Through its grounding, DRED achieves significant improvements in ZSG over adaptive level sampling strategies and UED methods. Our code and experimental data are available at https://github.com/uoe-agents/dred.

  • 5 authors
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Feb 5, 2024

Learning to Actively Learn: A Robust Approach

This work proposes a procedure for designing algorithms for specific adaptive data collection tasks like active learning and pure-exploration multi-armed bandits. Unlike the design of traditional adaptive algorithms that rely on concentration of measure and careful analysis to justify the correctness and sample complexity of the procedure, our adaptive algorithm is learned via adversarial training over equivalence classes of problems derived from information theoretic lower bounds. In particular, a single adaptive learning algorithm is learned that competes with the best adaptive algorithm learned for each equivalence class. Our procedure takes as input just the available queries, set of hypotheses, loss function, and total query budget. This is in contrast to existing meta-learning work that learns an adaptive algorithm relative to an explicit, user-defined subset or prior distribution over problems which can be challenging to define and be mismatched to the instance encountered at test time. This work is particularly focused on the regime when the total query budget is very small, such as a few dozen, which is much smaller than those budgets typically considered by theoretically derived algorithms. We perform synthetic experiments to justify the stability and effectiveness of the training procedure, and then evaluate the method on tasks derived from real data including a noisy 20 Questions game and a joke recommendation task.

  • 3 authors
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Oct 29, 2020

Little By Little: Continual Learning via Self-Activated Sparse Mixture-of-Rank Adaptive Learning

Continual learning (CL) with large pre-trained models is challenged by catastrophic forgetting and task interference. Existing LoRA-based Mixture-of-Experts (MoE) approaches mitigate forgetting by assigning and freezing task-specific adapters, but suffer from interference, redundancy, and ambiguous routing due to coarse adapter-level selection. However, this design introduces three key challenges: 1) Interference: Activating full LoRA experts per input leads to subspace interference and prevents selective reuse of useful components across tasks. 2) Redundancy: Newly added experts often duplicate or contradict existing knowledge due to unnecessary activation of unrelated ranks and insufficient reuse of relevant ones. 3) Ambiguity: Overlapping features across tasks confuse the router, resulting in unstable expert assignments. As more experts accumulate, earlier task routing degrades, accelerating forgetting. We propose MoRA, a Mixture-of-Rank Adaptive learning approach with self-activated and sparse rank activation for CL. Unlike mixing multiple low-rank matrices, MoRA decomposes each rank-r update into r rank-1 components, each treated as an independent expert, enabling fine-grained mixture of rank-1 expert utilization while mitigating interference and redundancy. To avoid ambiguous routing, we propose that each rank-1 expert can infer its own relevance via intermediate activations. Coupled with our proposed rank pruning and activation budgets, MoRA adaptively selects a sparse mixture of ranks per input. We validate MoRA on continual learning tasks with CLIP and large language models (LLMs), analyzing both in-domain learning and out-of-domain forgetting/generalization during fine-tuning. MoRA shows significant effectiveness on enhancing CL with PTMs, and improving generalization while mitigating forgetting.

  • 6 authors
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Jun 26, 2025

GVDepth: Zero-Shot Monocular Depth Estimation for Ground Vehicles based on Probabilistic Cue Fusion

Generalizing metric monocular depth estimation presents a significant challenge due to its ill-posed nature, while the entanglement between camera parameters and depth amplifies issues further, hindering multi-dataset training and zero-shot accuracy. This challenge is particularly evident in autonomous vehicles and mobile robotics, where data is collected with fixed camera setups, limiting the geometric diversity. Yet, this context also presents an opportunity: the fixed relationship between the camera and the ground plane imposes additional perspective geometry constraints, enabling depth regression via vertical image positions of objects. However, this cue is highly susceptible to overfitting, thus we propose a novel canonical representation that maintains consistency across varied camera setups, effectively disentangling depth from specific parameters and enhancing generalization across datasets. We also propose a novel architecture that adaptively and probabilistically fuses depths estimated via object size and vertical image position cues. A comprehensive evaluation demonstrates the effectiveness of the proposed approach on five autonomous driving datasets, achieving accurate metric depth estimation for varying resolutions, aspect ratios and camera setups. Notably, we achieve comparable accuracy to existing zero-shot methods, despite training on a single dataset with a single-camera setup.

  • 4 authors
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Dec 8, 2024

Structured Preference Optimization for Vision-Language Long-Horizon Task Planning

Existing methods for vision-language task planning excel in short-horizon tasks but often fall short in complex, long-horizon planning within dynamic environments. These challenges primarily arise from the difficulty of effectively training models to produce high-quality reasoning processes for long-horizon tasks. To address this, we propose Structured Preference Optimization (SPO), which aims to enhance reasoning and action selection in long-horizon task planning through structured preference evaluation and optimized training strategies. Specifically, SPO introduces: 1) Preference-Based Scoring and Optimization, which systematically evaluates reasoning chains based on task relevance, visual grounding, and historical consistency; and 2) Curriculum-Guided Training, where the model progressively adapts from simple to complex tasks, improving its generalization ability in long-horizon scenarios and enhancing reasoning robustness. To advance research in vision-language long-horizon task planning, we introduce ExtendaBench, a comprehensive benchmark covering 1,509 tasks across VirtualHome and Habitat 2.0, categorized into ultra-short, short, medium, and long tasks. Experimental results demonstrate that SPO significantly improves reasoning quality and final decision accuracy, outperforming prior methods on long-horizon tasks and underscoring the effectiveness of preference-driven optimization in vision-language task planning. Specifically, SPO achieves a +5.98% GCR and +4.68% SR improvement in VirtualHome and a +3.30% GCR and +2.11% SR improvement in Habitat over the best-performing baselines.

  • 9 authors
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Feb 28, 2025

The RoboDepth Challenge: Methods and Advancements Towards Robust Depth Estimation

Accurate depth estimation under out-of-distribution (OoD) scenarios, such as adverse weather conditions, sensor failure, and noise contamination, is desirable for safety-critical applications. Existing depth estimation systems, however, suffer inevitably from real-world corruptions and perturbations and are struggled to provide reliable depth predictions under such cases. In this paper, we summarize the winning solutions from the RoboDepth Challenge -- an academic competition designed to facilitate and advance robust OoD depth estimation. This challenge was developed based on the newly established KITTI-C and NYUDepth2-C benchmarks. We hosted two stand-alone tracks, with an emphasis on robust self-supervised and robust fully-supervised depth estimation, respectively. Out of more than two hundred participants, nine unique and top-performing solutions have appeared, with novel designs ranging from the following aspects: spatial- and frequency-domain augmentations, masked image modeling, image restoration and super-resolution, adversarial training, diffusion-based noise suppression, vision-language pre-training, learned model ensembling, and hierarchical feature enhancement. Extensive experimental analyses along with insightful observations are drawn to better understand the rationale behind each design. We hope this challenge could lay a solid foundation for future research on robust and reliable depth estimation and beyond. The datasets, competition toolkit, workshop recordings, and source code from the winning teams are publicly available on the challenge website.

  • 43 authors
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Jul 27, 2023

One Model for All Tasks: Leveraging Efficient World Models in Multi-Task Planning

In heterogeneous multi-task decision-making, tasks not only exhibit diverse observation and action spaces but also vary substantially in their underlying complexities. While conventional multi-task world models like UniZero excel in single-task settings, we find that when handling a broad and diverse suite of tasks, gradient conflicts and the loss of model plasticity often constrain their sample efficiency. In this work, we address these challenges from two complementary perspectives: the single learning iteration and the overall learning process. First, to mitigate the gradient conflicts, we systematically investigate key architectural designs for extending UniZero. Our investigation identifies a Mixture-of-Experts (MoE) architecture as the most effective approach. We demonstrate, both theoretically and empirically, that this architecture alleviates gradient conflicts by routing task-specific representations to specialized sub-networks. This finding leads to our proposed model, ScaleZero. Second, to dynamically allocate model capacity throughout the learning process, we introduce an online Dynamic Parameter Scaling (DPS) strategy. This strategy progressively integrates LoRA adapters in response to task-specific progress, enabling adaptive knowledge retention and parameter expansion. Evaluations on a diverse set of standard benchmarks (Atari, DMC, Jericho) demonstrate that ScaleZero, utilizing solely online reinforcement learning with one model, performs on par with specialized single-task agents. With the DPS strategy, it remains competitive while using just 71.5% of the environment interactions. These findings underscore the potential of ScaleZero for effective multi-task planning. Our code is available at magenta{https://github.com/opendilab/LightZero}.

  • 6 authors
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Sep 9, 2025

RANGER: A Monocular Zero-Shot Semantic Navigation Framework through Contextual Adaptation

Efficiently finding targets in complex environments is fundamental to real-world embodied applications. While recent advances in multimodal foundation models have enabled zero-shot object goal navigation, allowing robots to search for arbitrary objects without fine-tuning, existing methods face two key limitations: (1) heavy reliance on precise depth and pose information provided by simulators, which restricts applicability in real-world scenarios; and (2) lack of in-context learning (ICL) capability, making it difficult to quickly adapt to new environments, as in leveraging short videos. To address these challenges, we propose RANGER, a novel zero-shot, open-vocabulary semantic navigation framework that operates using only a monocular camera. Leveraging powerful 3D foundation models, RANGER eliminates the dependency on depth and pose while exhibiting strong ICL capability. By simply observing a short video of a new environment, the system can also significantly improve task efficiency without requiring architectural modifications or fine-tuning. The framework integrates several key components: keyframe-based 3D reconstruction, semantic point cloud generation, vision-language model (VLM)-driven exploration value estimation, high-level adaptive waypoint selection, and low-level action execution. Experiments on the HM3D benchmark and real-world environments demonstrate that RANGER achieves competitive performance in terms of navigation success rate and exploration efficiency, while showing superior ICL adaptability, with no previous 3D mapping of the environment required.

  • 4 authors
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Dec 30, 2025