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433 Bytes
| import { Game } from './game.js'; | |
| // Get the render target div | |
| var renderDiv = document.getElementById('renderDiv'); | |
| // Check if renderDiv exists | |
| if (!renderDiv) { | |
| console.error('Fatal Error: renderDiv element not found.'); | |
| } else { | |
| // Initialize the game with the render target | |
| var game = new Game(renderDiv); | |
| // Start the game | |
| game.start(); // The actual setup happens async within the Game class constructor | |
| } | |