Reconstruction
updated
VastGaussian: Vast 3D Gaussians for Large Scene Reconstruction
Paper
• 2402.17427
• Published
• 10
Disentangled 3D Scene Generation with Layout Learning
Paper
• 2402.16936
• Published
• 11
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust
Real-Time Rendering with 900+ FPS
Paper
• 2403.13806
• Published
• 18
DreamCar: Leveraging Car-specific Prior for in-the-wild 3D Car
Reconstruction
Paper
• 2407.16988
• Published
• 9
Towards flexible perception with visual memory
Paper
• 2408.08172
• Published
• 23
Rethinking Open-Vocabulary Segmentation of Radiance Fields in 3D Space
Paper
• 2408.07416
• Published
• 7
SlotLifter: Slot-guided Feature Lifting for Learning Object-centric
Radiance Fields
Paper
• 2408.06697
• Published
• 15
Towards Realistic Example-based Modeling via 3D Gaussian Stitching
Paper
• 2408.15708
• Published
• 8
3D Reconstruction with Spatial Memory
Paper
• 2408.16061
• Published
• 15
SplatFields: Neural Gaussian Splats for Sparse 3D and 4D Reconstruction
Paper
• 2409.11211
• Published
• 9
2DGS-Room: Seed-Guided 2D Gaussian Splatting with Geometric Constrains
for High-Fidelity Indoor Scene Reconstruction
Paper
• 2412.03428
• Published
• 10
Momentum-GS: Momentum Gaussian Self-Distillation for High-Quality Large
Scene Reconstruction
Paper
• 2412.04887
• Published
• 17
MAtCha Gaussians: Atlas of Charts for High-Quality Geometry and
Photorealism From Sparse Views
Paper
• 2412.06767
• Published
• 8