HelloWorld: Enabling Socially Interactive Characters in Video World Models Paper • 2608.05070 • Published 7 days ago • 35
ShadowDancer: Teaching Video World Models Any Action by Learning Unified Dynamics Representations from a Video and Its Shadow Paper • 2607.28362 • Published 13 days ago • 21
AlayaWorld: Interactive Long-Horizon World Modeling -- Full Technical Report Paper • 2607.18367 • Published 22 days ago • 60
From Pixels to States: Rethinking Interactive World Models as Game Engines Paper • 2607.14076 • Published 28 days ago • 37
AlayaWorld: Long-Horizon and Playable Video World Generation Paper • 2607.06291 • Published Jul 7 • 92
AgenticSTS: A Bounded-Memory Testbed for Long-Horizon LLM Agents Paper • 2607.02255 • Published Jul 2 • 68
JAMER: Project-Level Code Framework Dataset and Benchmark on Professional Game Engines Paper • 2606.19830 • Published Jun 18 • 4
WorldMark: A Unified Benchmark Suite for Interactive Video World Models Paper • 2604.21686 • Published Apr 23 • 36
PackForcing: Short Video Training Suffices for Long Video Sampling and Long Context Inference Paper • 2603.25730 • Published Mar 26 • 53
MSA: Memory Sparse Attention for Efficient End-to-End Memory Model Scaling to 100M Tokens Paper • 2603.23516 • Published Mar 6 • 53
WildWorld: A Large-Scale Dataset for Dynamic World Modeling with Actions and Explicit State toward Generative ARPG Paper • 2603.23497 • Published Mar 24 • 92
LongCLI-Bench: A Preliminary Benchmark and Study for Long-horizon Agentic Programming in Command-Line Interfaces Paper • 2602.14337 • Published Feb 15 • 15
World Craft: Agentic Framework to Create Visualizable Worlds via Text Paper • 2601.09150 • Published Jan 14 • 19
MeepleLM: A Virtual Playtester Simulating Diverse Subjective Experiences Paper • 2601.07251 • Published Jan 12 • 11
Yume-1.5: A Text-Controlled Interactive World Generation Model Paper • 2512.22096 • Published Dec 26, 2025 • 61
SVBench: Evaluation of Video Generation Models on Social Reasoning Paper • 2512.21507 • Published Dec 25, 2025 • 8